I hope they do a PC version (2018?)
what does kawazu have to do with ff12
like the game had three different directors and he definitely was not one of them
No Vita version?
(http://i.imgur.com/N9X1573.png)
Spray-on abs so bad dude looks like a Titan
its still fuck vaan team basche and balthier all day
Fran!
:uguu
Perfect game for summer :rejoice
Basch was supposed to be the main character til square management intervened :(
Probably gonna pick this up in a week – would love people's advice on how to play. Every time I attempt to play through it, I get disenchanted around The Tomb of Raithwall
Did PSN get a DL speed boost? It took me about an hour to DL this. It used to be an overnighter to DL 40 gigs for me.Maybe with the latest update? It did seem faster this week.
Probably gonna pick this up in a week – would love people's advice on how to play. Every time I attempt to play through it, I get disenchanted around The Tomb of Raithwall
hunts and adventure
are those the trials from the main menu or something different
The original FF XII was known for being a big departure from the elements previous games in the franchise featured. The battle system still included elements from the Active Time Battle (ATB) system and evolved it into the Active Dimension Battle (ADB). The Gambit system and major changes to exploration definitely made this entry a lot tougher than previous iterations. Polygon interviewed the HD remaster’s producer Hiroaki Kato, who made it clear that this re-release will be a lot more approachable:
"One of the biggest challenges we faced in Final Fantasy 12 was to ditch the classic random encounter system that we had. In other games, you would go into battle suddenly, whereas in Final Fantasy 12 you saw enemies as you moved through the field. It’s a real-time battle system. It was a big departure from the classic system. We actually got help from Hiroyuki Ito, who worked on the game design for previous Final Fantasy titles. We overhauled the game balance so that it would be easier for players — closer to the feel of a classic Final Fantasy title.
And once you get to Rabanastre with Basch in the party, all gambits become buyable in gambit shops.
I actually put balthier as machinist but upon research I just wasn't sure.
I thought my game was messed up when I switched to the original bc the transition is so smooth. could only tell after I realized the instruments all sounded flat and cheap lol. it sounds so much better with a real orchestra tho; really helps the melodies stand out more.
I thought my game was messed up when I switched to the original bc the transition is so smooth. could only tell after I realized the instruments all sounded flat and cheap lol. it sounds so much better with a real orchestra tho; really helps the melodies stand out more.
Huh?
No ff12 moogles are adorable! 14 has the worst moogles. Worst moogle design of all time is mog in 13-2 tho
CC moogles are pretty bad.
I've been saying this version was better for almost 10 years, Himu. Way to not believe me in anything. :goty2
The frame-skipping/fast-forward feature is the only thing I'm leery about.
I thought my game was messed up when I switched to the original bc the transition is so smooth. could only tell after I realized the instruments all sounded flat and cheap lol. it sounds so much better with a real orchestra tho; really helps the melodies stand out more.
I thought my game was messed up when I switched to the original bc the transition is so smooth. could only tell after I realized the instruments all sounded flat and cheap lol. it sounds so much better with a real orchestra tho; really helps the melodies stand out more.
it isn't a real orchestra though, it's mostly sample libraries mixed with live recordings of some key instrumental parts
The frame-skipping/fast-forward feature is the only thing I'm leery about.
.............
Speaking of which, can I still get fomahaults at raithwall? Hmm. It won't matter because I don't have a machinist..and I'm not sure if shikari has it.
The frame-skipping/fast-forward feature is the only thing I'm leery about.
.............
I don't mind running around in the game. :trumps I never had issues with the travel times and going between places.
Who should get what classes himu
You guys don't play FF games on fast battle speed? First thing I do almost every FF is immediately put it on active, fastest speed setting.
just feels like it'll be a long time before i start getting real abilities :(
Is there any good thing to read about this game's troubled development? Like a good post-mortem or something?
lol no
I fully expect one new mainline FF per gen JRPG wise, with an MMO in between. Wouldn't be surprised if XVI ends up an MMO.
I fully expect one new mainline FF per gen JRPG wise, with an MMO in between. Wouldn't be surprised if XVI ends up an MMO.
Reviewing one of the early impressionist exhibitions in France in the spring of 1874, the art critic Jules-Antoine Castagnary described what unified the artists who participated as a “determination not to aim for perfection, but to be satisfied with a certain general aspect.”
What it lacks in sharpness, however, it makes up for with depth. The carpets towards the back of the shop are dark and faded. Individual textures are weaved together by shared volumes—dark floors and wooden counters contrasting with the warm lights hanging from above.Resolution an colour saturation are different, but what he describes as lacking in the remaster is all still there. Bleh.
(this argument is also trash when people try to make it against the low-budget remakes of ff5 and 6)
eh the original article sounds full of shit too. the directors already said years ago that the original textures were made at a higher resolution than what was used in the ps2 release, so these hd textures are either the originals or based on them. that alone destroys the guys argument,It's likely as Yang describes: upscaled, desaturated, sharpened, etc. and it shows. It's the easiest way to add 'HD detail' to a large amount of textures without actually redrawing them, but it gives them this fuzzy, pock-marked look where minor blemishes turn into deep furrows:
but you'd also have to out off your mind to say the ps2 release looks better than the ps4 version.Or just have a different perspective on it. In Yang's case, appreciation for Square's clever use of very limited technology. He's being a little dramatic about it, but I can see why the changes would draw his eye. I'd notice it too, having spent some time on Nexusmods for a variety of games.
https://www.youtube.com/watch?v=4ShBPsOeM8s
My guide doesn't have all the sidequests and stuff. Just the important ones to actually get good things. But there's probably way better ones up there that do have all that stuff.
It has how to get to Chaos.
With the changes to some, that's probably why.