The reason it isn't hyped is because of that (first person horror) and because of 6. Mostly because of 6. 6 was god awful.
RE6 still sold really well for them and Revelations 2 was released after it. Revelations 2 also came off as low-budget crap, so if anything leaves a bad taste in your mouth...it's that game.
I honestly don't think it's anything anyone really wanted.
It seems like they looked at what had some popularity and went "Oh! Outlast! Oh! Amnesia! Oh! PSVR!" and threw it all into a blender.
I think honestly people liked the characters, story, and tone of previous RE games. This one seemingly took it all out for honestly no reason.
Huge story spoiler:
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SPOILERS!
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It's still all connected to the main Resident Evil universe. The fucked up characters you meet are the result of an intelligent bioweapon gone-AWOL and infecting a family. This was the work of Umbrella, who is revealed to be back at the very end of the game.
It's crazy how every game since 4 they keep fucking up what people liked about 4.
Mikami, man. Dude knew what was up.
I liked RE4, RE5, and Revelations a whole lot. RE6 was half good and half crap. Revelations 2 I have yet to finish because it's such low budget jank. I'm hoping that the RE2 remake that was announced finally surfaces after RE7 releases and is a return to form.
Couldnt even finish the demo
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too scary for me :-[
I watched the Giant Bomb Quick Look, seems p. cool.
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I'll admit, I jumped when "Daddy" burst through the wall. :lol
As only a moderate RE fan (only owned RE2 on Dreamcast and 4 on GameCube) this is the perfect youtube candidate. Seen a couple of hours and it is really intense so far. Curious how it connects to the greater canon because I haven't seen any of that beyond some subtle nods to items and stuff.
Because it doesn't - apparently there's only a little cliffhanger type hook.
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There's an umbrella logo on the helicopter that saves you
Capcom really seem to have put that AAA to good use. I know there's shoddy textures but overall it's a very nice looking game (as far I can tell) everyone seems to say it's a solid 60fps too and good VR experience. Looks very polished and with a lot of work expanded.
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I was :lol and :ohhh at the fact you can use the car in the garage as an alternative (?). I'm not certain how the game will hold up on repeat plays but I know they have a special mode with items dispatched in different places.
How varied is the scripting ? Does the game have a variety of trigger small special situations ? I recall the demo was packed to the gills with easter eggs and secrets...
As only a moderate RE fan (only owned RE2 on Dreamcast and 4 on GameCube) this is the perfect youtube candidate. Seen a couple of hours and it is really intense so far. Curious how it connects to the greater canon because I haven't seen any of that beyond some subtle nods to items and stuff.
Because it doesn't - apparently there's only a little cliffhanger type hook.
spoiler (click to show/hide)
There's an umbrella logo on the helicopter that saves you
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They also kept the very broad strokes of evil pharma and BOWs but yeah it's really tangential.
As only a moderate RE fan (only owned RE2 on Dreamcast and 4 on GameCube) this is the perfect youtube candidate. Seen a couple of hours and it is really intense so far. Curious how it connects to the greater canon because I haven't seen any of that beyond some subtle nods to items and stuff.
Because it doesn't - apparently there's only a little cliffhanger type hook.
spoiler (click to show/hide)
There's an umbrella logo on the helicopter that saves you
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And the guy flying the helicopter says his name is "Redfield."
I'll just watch the eventual SBFP let's play and decide from there.
:rejoice
https://www.youtube.com/watch?v=SyAZ2-nijDE
As only a moderate RE fan (only owned RE2 on Dreamcast and 4 on GameCube) this is the perfect youtube candidate. Seen a couple of hours and it is really intense so far. Curious how it connects to the greater canon because I haven't seen any of that beyond some subtle nods to items and stuff.
Because it doesn't - apparently there's only a little cliffhanger type hook.
spoiler (click to show/hide)
There's an umbrella logo on the helicopter that saves you
I don't understand why they didn't just
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reboot or soft reboot? RE has so much weirdo and insane shit, you can't really just dip you toe into that post-RE6 and play it straight.
Can only comment on the LP videos but yeah the nosedive seems pretty noticeable.
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It's kind of neat the salt mine circles back to the house but the final boss was really :doge. Everything after escaping the house felt super linear and the ubiquity of weapons and ammo was a tad ridiculous.
Just finished it and game is greaaat but what a letdown the final area + especially final boss were. Like until then the areas were all pretty good/great, the action tough if you're hoarding cause enemies take a lot of hits with pistol, story interesting, atmosphere/graphics/sounds great. Boss fights were very RE4-ish as were some of the action setpieces.
But then the final area and final boss:
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Final area mines were short & zzz, ok you have all your weapons now, shoot a bunch of molded yawn zzzz, get to a lab area and pick up serum, more mines shooting molds zzz, interactive cutscenes in guest house...final boss big face uh just shoot at it and back away? Then QTE shooting on the ground then QTE grab ice pistol and shooting -> ending.
Like since the final boss was just a big dumb QTE, I guess the real final boss was the 2 fat molded? I just planted bomb after bomb each time they got up and then a few shotgun shells and that was over.
Eh, compared to the Son w/all the eyes boss fight, that was pretty letdown. After all that hoarding, never got a chance to blow up the final boss with my magnum, grenade launcher, etc...
That being said it was a really good ride. Just scary enough. Was much better once I ditched VR, as a nice smooth good looking action game >>>>> some extra immersion w/nausea. Kinda want to play it again because it was just pure fun for most of it like the best RE games. Definitely the best since RE4, RE5 was ok, didn't play RE6 and it sounds not fun, and the Rev games were mediocre survival horror attempts. I'd definitely be up for a sequel and I wouldn't mind if they even went a little more RE2 (this was like a halfway between RE1->RE2 in action) since the action combat & boss fights were very solid and I'd be up for essentially a good action RE FPS game.
RE7 kinda reminded me of Condemned except with way better combat.
Anyone played the DLCs? Worth it?
just finished it and loved it. as a pretty huge re fan, I'd say this feels like a resident evil game thru and thru. like if re1 was 3d and someone made a first person hack, it'd feel just like this. movement and combat feel great. I agree with wrath in that the map doesn't end up as nonlinear as it initially feels.
as far the game going off a cliff for the last third, well tbh I thought the first part had the best level design of the whole game. the bigger problem was that the game stopped being scary. the final enemy was corny, and the monsters had been recycled so much they weren't scary any more. and then the final final area have you so much items that you were unstoppable. i didn't even see the final boss mechanics because I just unloaded and won.
still, i loved the game and felt like it was an extremely solid entry in the series. i look forward to running it again for unlocks, and playing all the dlc.
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I actually thought the ship was pretty cool, especially the way you play it with no weapons, then weapons, then slowly getting weapons. Kept it pretty intense and challenging and you knew the layout by the end. It's not as good as the main house or old house, but it's good. The puzzle death area with the son was alright and fine for something different. Mines were just zzz and ugly.
I'm reading through the thread now and I think I missed some of the tapes :(
I got the opening one, the mia old house one, and the happy birthday one. What are the other two? Will just youtube them since don't feel like replaying the game yet. I did load an older save so I could play around with the magnum and other weapons I never used and I tried out the unlock Albert gun and damnnnn, that is a fun handgun.
Wait I'm checking trophies and I got the "watch all videotapes in a single playthrough" but Wrath's post mentions 5 videos? I...don't remember the other two? Oh wait, one is the
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ship segment,
forgot that was an actual tape since it was so lengthy. Remaining one is...?
Started this up tonight after finishing the Revelation 2 DLC (first one with Moria was alright, second one with Natalia was awful. Stealth in a action game. :yuck )
This is a good palate cleanser for how action oriented the series has gone. I just finished the first boss fight (which is featured in Dunkey's video) and have had a few "WHAT THE FUCK" moments like:
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When Jack cuts your foot off and taunts you to get the health pack, to reattach it. Only for him to come back to life on fire in the garage.
It hasn't "scared" the pants off me, but it's been good fun. That boss battle's second bit had me laughing though.
There are several different ways to handle the Jack garage fight, it's pretty cool.
spoilers for a few hours later
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The second Jack fight is epic af. :bow2
RE7 isn't too scary, the basement area when you first start getting attacked by the mold monsters is probably the only really scary part of the game.
I guess the Old House is pretty spooky too.
Oh, I'm defintely picking up the DLC once I finish the main bit. I'm up to the son right now. spoiler (click to show/hide)
Well, his "quest" bit.
But I need to call it a night.
This is a great "return to form" for the series, IMO. It's not scary-scary, so I agree with you on that Joe. But I do like that they've attempted to make the house/family/atmosphere the scare instead of "these biological terrors are after you, are you a bad enough dude to take them down?" :doge If 8 does more like this, I'll be happy as a clam (though I'd prefer them dropping the first-person, IMO).
And finished.
(https://i.imgur.com/DIYBqCI.jpg)
Literally swimming in ammo at the end. :lol I just ran past like 80% of enemies. So Old-school works outside of annoying areas that you have to fight through. :lol
(https://i.imgur.com/U643myx.jpg)
I don't think I even used the Magnum once. Just all the other guns, and barely the Grenade Launcher, didn't even bother with the upgraded ammo, either. :lol Normal seems... uh... not very "Survival Horror"-y, but the atmosphere was alright. I thoroughly enjoyed it, but I don't necessarily agree that it falls apart at the ship. It kinda picks up there, IMO. But it radically changes from "story of a broken family" into "F.E.A.R. Homage: Right down to the Final Boss Fight."
Speaking of which: That boss-fight was stupid as hell, and crap. I saved up a shit ton of ammo just to:
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Bumrush her ass while guarding, then spraying the Flamethrower at her while backing up. Then spraying it some more until she lets me go to grab the Albert-R01 (nice call back, Chris kept Wesker's S.T.A.R.S. M29F apparently) and then fire 3-4 of the 8 shots into her face to kill her finally.
I'll be picking up the DLC I'm missing (Banned Footage, End of Zoe) tomorrow and going through that along with Not a Hero.
I thoroughly enjoyed it. If this is what 8 is going to do (bar first person perspective) I'm on board with the series again.