What's the actual news item? Is this about their next project?
Currently Remedy is developing a sequel to one of the most popular games in the world in cooperation with the Korean publisher Smilegate, whose long-time success CrossFire gathers 650 million registered users and over one billion dollar yearly revenues.The former was known, they're doing the single player for it.
Remedy is also working on a game project codenamed P7. The company’s strategy is to release the game on a wider range of platforms, which is why Remedy is developing its Northlight technology also for PlayStation 4 consoles.
Thread title is funny since they were never "multiplat" as both the Max Payne games were ported to the consoles by Rockstar.
Mad Payne 3 was the best max payne 8)
Mad Payne 3 was the best max payne 8)
Did Remedy even make Max Payne 3? :lol
Mad Payne 3 was the best max payne 8)
Did Remedy even make Max Payne 3? :lol
Rockstar Vancouver, they're dead though. :-\
United Front basically got screwed over by S-E's ridiculously overinflated sales expectations during that period [Tomb Raider and Hitman: Absolution also got thrown under the bus, but Eidos is part of S-E so they didn't take as much of hit].
United Front basically got screwed over by S-E's ridiculously overinflated sales expectations during that period [Tomb Raider and Hitman: Absolution also got thrown under the bus, but Eidos is part of S-E so they didn't take as much of hit].
Thanks for reminding me. Yeah, S-E blamed all their financial woes on every potential foreign target they could, neglecting to point their attention to any internal studios in Japan. It was infuriating.
United Front basically got screwed over by S-E's ridiculously overinflated sales expectations during that period [Tomb Raider and Hitman: Absolution also got thrown under the bus, but Eidos is part of S-E so they didn't take as much of hit].
Thanks for reminding me. Yeah, S-E blamed all their financial woes on every potential foreign target they could, neglecting to point their attention to any internal studios in Japan. It was infuriating.
I genuinely have nothing nice to say about working with the old Eidos group or SE at large. A very disappointing publishing team all-around.
Rovio is hiring in Stockholm. I almost applied for a position earlier this year.
Why didn't you?I realized that I would rather work in a different field.
So they signed a 7.5 million deal with 505 games.
Doesnt seem like a bug budget for their type of game?
United Front basically got screwed over by S-E's ridiculously overinflated sales expectations during that period [Tomb Raider and Hitman: Absolution also got thrown under the bus, but Eidos is part of S-E so they didn't take as much of hit].
Thanks for reminding me. Yeah, S-E blamed all their financial woes on every potential foreign target they could, neglecting to point their attention to any internal studios in Japan. It was infuriating.