THE BORE

General => Video Game Bored => Topic started by: Mochilador on October 23, 2017, 05:07:34 PM

Title: IGN UK - The untold story of Xbox One Backwards Compatibility
Post by: Mochilador on October 23, 2017, 05:07:34 PM
Some quotes from the article:

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After Spencer replaced Don Mattrick atop the Xbox division in early 2014, he and Choudhry restarted the compatibility program.
“For me it was unfinished business for years,” Choudhry said, referring back to the “Trioxide” research projects he’d had his eye on years prior.

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Dolphin, a developer tool that was on every original Xbox debug and developer kit, was the first thing he was able to get running.
“It didn't look right [yet], but it was Dolphin and it was swimming,” he said with a smile.
And so La Chapelle brought in a bunch full of original Xbox games from his personal collection at home.

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Unfortunately, legalities are almost certainly going to limit the overall number of original Xbox games we eventually get on Xbox One, as some of the publishers of those games literally don’t exist anymore, other titles have lost contracts because they’d been done on actual paper, and still others have music or other licenses that may have expired.

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As to what fans can do to try and get more games added to the list?
“Support the program,” said senior director Xbox console marketing of Albert Penello, suggesting that publishers will look at that data.
“Getting the fans of these franchises out is going to help unblock some of these [legal] challenges.”

More at http://uk.ign.com/articles/2017/10/23/the-untold-story-of-xbox-one-backwards-compatibility
Title: Re: IGN UK - The untold story of Xbox One Backwards Compatibility
Post by: Rufus on October 24, 2017, 12:36:22 AM
Interesting that some of the tech was built into the SoC.
Title: Re: IGN UK - The untold story of Xbox One Backwards Compatibility
Post by: Kurt Russell on October 24, 2017, 09:18:47 AM
There's a reason that story was untold   :zzz