I know it's mainly the product of DICE Sweden (as opposed to DICE LA), but I'm bloody amazed that BF1 carried very few of the gameplay and UI improvements made throughout BF4 post-CTE launch, or even elements like team-coloured grenade impacts from BFH. It's also taken quite some time for BF1's current devs (LA once again) to reintroduce previous features such as Classic Conquest rules and more extensive mini-map UI options.
https://twitter.com/_jjju_/status/938540171393253376
Take with a grain of salt as it's DICE-LA and they've been all over the place when it comes to "improving" the series. But it's hilarious how the tools and framework for Frostbite can't seem to move improvements to the next game in the series. :doge :doge :doge :doge :doge :doge :doge :doge :doge
Get out of my fucking thread, you. Bad Company 2 ruled and Battlefield hasn't touched that greatness since.
battlefield hasnt touched greatness since modern combat on ps2 and xbox.
Modern Combat was clunky as hell. The single-player wasn't even worth the time.
(https://78.media.tumblr.com/96e257e3943a243dbabaace082775a74/tumblr_inline_mq3pkw5o2Y1qz4rgp.gif)
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I had fun with it, but I came to it WAY after it died on 360. I wonder if the servers are even still up since the Gamespy shutdown. :doge
i won't touch bf1 until they introduce the classic ruleset as promised
You mean Friendly Fire on, no 3D spotting? That's already in the game under "custom" servers.
If you mean Conquest Classic, I thought that was already in the game?
"There are two games," he told me. "I'm aware that DICE Sweden is WW2. That's what my next video is about. The one I leaked is DICE LA." Bad Company 3 would not be 2018, after all.
DICE LA is the former Medal of Honor studio, previously named EA Los Angeles and then Danger Close. Its role on the Battlefield series has been to support the main DICE studio and make post-launch content. If DICE LA was leading development of a Battlefield game, it would be a first.
(http://4.bp.blogspot.com/-MKGKqzYarqA/VfPij3XaLJI/AAAAAAAATzk/M-Lzk5GDh04/s1600/Squidward-deflating.gif)
*record scratch, freeze-frame* Yep, that's me. You're probably wondering where all my hype suddenly went...
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DICE-LA has been a mixed bag for me, and I absolutely loathe them listening to shitty Youtubers over those of us that actually play the fucking minority modes (aka: non-Conquest modes) and could tell them what that sort of shit impacts.
Plus the CTE has been a shit show two games running where players don't know what they like/want. Right now the community is bitching between Hardline's "steal ammo/health" system and the aura-system DICE-LA tried/tested/wants to implement to try to solve the lack of team-work problem.
(http://i0.kym-cdn.com/photos/images/original/001/136/796/d92.jpg)