https://twitter.com/dannyodwyer/status/1217498877625913345Is this dude the reason the new doom whoops so much ass after rage and quake 4 were duds?
https://www.youtube.com/watch?v=qBHIalb01ew
yesFuck the bit around 20 mins where he talks about how you should design the game so that players have to play it correctly/ie in a fun way instead of doing some boring repetitive way is some shit I always think about. Like how bayonetta 2 has all this fucking shit you can do but the best way is just to sit back and shoot until you get enough magic for umbran. this dude is smart.
yesFuck the bit around 20 mins where he talks about how you should design the game so that players have to play it correctly/ie in a fun way instead of doing some boring repetitive way is some shit I always think about. Like how bayonetta 2 has all this fucking shit you can do but the best way is just to sit back and shoot until you get enough magic for umbran. this dude is smart.
So you're waiting till September? Shit's gonna be cheap by then.yep, i needed a push to get to playing my backlog last year and i spend too much on games anyway. i didn't expect the delay to September but i still got a bunch of shit (plus game pass which is like an infinite backlog). doom being cheap in the fall will be the bright side though.
is doom 2016 worth playing on the switch or is it a significantly different experience at 60fps with kbm? Resolution and jaggies don’t bother me.
Doom is a game I truly do NOT recommend for Switch. You play that game for its framerate and pace, not for its graphics.
is doom 2016 worth playing on the switch or is it a significantly different experience at 60fps with kbm? Resolution and jaggies don’t bother me.
https://www.youtube.com/watch?v=FkAxD_DX2N8
"Eternal is a $60 game," Martin said on Facebook, "not a free-to-play game or a mobile game—we are giving u [sic] a complete experience with no store just like you'd expect."
I didn't know you shot demons, way to ruin it.No, John. You are the demons
I didn't know you shot demons, way to ruin it.
https://www.youtube.com/watch?v=wc6sZSQjSfw
:rejoice
https://youtu.be/18RpqvNbJaI
my order is on indefinite hold from amazon :'(
lol
in for PC, preloaded less kill some shit. :punch
Not a fan of invasive DRM
I am a fan of invasive Demons
don't forget to buy doom 64 as well tomorrow stupid bitches
don't forget to buy doom 64 as well tomorrow stupid bitches
as well? it's included with preorders. wouldn't think there is much of a market for D64 that wouldn't want the new one.
An hour in...not sure this is the slam dunk I thought it would be.lol how
don't forget to buy doom 64 as well tomorrow stupid bitches
as well? it's included with preorders. wouldn't think there is much of a market for D64 that wouldn't want the new one.
Only weirdos preorder games idk
The stinginess of the ammo and the reliance on the chain saw. Pacing of the combat feels off compared to 2016.An hour in...not sure this is the slam dunk I thought it would be.lol how
Not that I ever had a problem in dealing with it, its just that I dont ever want to deal with it. I am buying a product, pirates shouldnt have a better version than me as a consumer.They accidentally shipped an uprotected executable again (as with Rage 2), so you won't have to worry about it. :heh
Either way I have no issue waiting, it was removed from DOOM 2016 as well.
So can you finally talk to the creatures? Try to make friends and form alliances?
So can you finally talk to the creatures? Try to make friends and form alliances?
Some of the demons talk to you, but Doom Slayer just shuts up and listens because he knows his privilege as a white male oppressor.
Doom 64 is only $5 damn imagine not buying this
The stinginess of the ammo and the reliance on the chain saw. Pacing of the combat feels off compared to 2016.
https://www.amazon.com/MSI-Non-Glare-Adjustable-Optix-MAG321CQR/dp/B07NQG1FFB use your coronabux on this bad boy :doge
Absolutely fantastic, I'm loving every minute of it. Special shout-out to whoever wrote the deep lore, that stuff is my jam.Yeah I can’t agree with this. The game wants me to be super aggressive to the point of having an obnoxious amount of stuff to use and do. But since you quickly run out of ammo I find myself awkwardly and quickly being auto forced to use the chainsaw. Which feels abrupt when it happens. It dosent take longer sure, but having your fight constantly sidetracked while fighting bigger enemies is annoying. Because you probably can’t use your chainsaw on them as you love already been forced to probably use it 2 or 3 times during the battle and are then forced to find a lesser demon to quickly chainsaw and then get back into the rythem. After being taken out of it because the game is stingy with ammo.The stinginess of the ammo and the reliance on the chain saw. Pacing of the combat feels off compared to 2016.
I'm not feeling this at all. Yeah, you gotta use the chainsaw because the game's not constantly throwing ammo at you, but the chainsaw automatically replenishes charges and it really doesn't take longer to chainsaw than it does to glory kill. It's just another tool in your arsenal and the way the combat is set up this time around you gotta use every tool you have.
Absolutely fantastic, I'm loving every minute of it. Special shout-out to whoever wrote the deep lore, that stuff is my jam.
Yeah I'm done. I don't like this game. I did'nt come for shitty platforming and an overload of new kind of shit mechanics. This is a pretty disappointing sequel.
Nah, Doom 2016 was amazing. Top 10 game of this gen. Probably very hard to make a sequel to pretty much a perfect game. So they just overloaded it with crap.
I mean, they made it more arcadey and bombastic to separate itself from the original.Yeah, I would have taken Doom 2016 with a few changes, new weapons, and a new setting. That sounds like a good sequel instead of overwhelming and obnoxious new features, shit platforming, and a nonsensical and not entertaining story.
I mean, what did you want... just a map pack and a few weapons? :doge Another facility to explore? :doge
Battle mode seems super heavily stacked against the doom guy. Everybody always just picks the strongest monster and rushes him down,
Imo, a mode that had 4 doom guys in a wave based multiplayer might have actually been fun.
Battle mode seems super heavily stacked against the doom guy. Everybody always just picks the strongest monster and rushes him down,
Imo, a mode that had 4 doom guys in a wave based multiplayer might have actually been fun.
It depends. Lots of people I played were pretty much learning the game but in my experience:
- Super Shotgun + Ballista are stupid. Super Shotgun lets you close gap with meathook AND it gives shield on hit. Ballista does 600 damage ANYWHERE its basically a hipfire sniper rifle. 3 hits and they're dead. (I actually think the damage numbers are wonky and not correct, but the ballista can kill you in 3 shots ANYWHERE)
- Doomguy just has to do one chainsaw and he reloads his ammo + gains health + gets a speed boost. The "loot blocker" ability from the monster might as well be non existent. Its a waste of an ability. It needs to last longer.
- If you play Pain Elemental you are literally a HUGE target for said Ballista. Where the fuck is a Pain Elemental going to hide? I'm farming your ass LMAO. Same with the Mancubus. Skinnier / fast enemies like Marauder and Revenant or even Archvile are better choices. I literally farmed two monsters so much they both quit since the FIRST ROUND went on for 20 minutes. I'm not trapped with you - you're trapped with ME baby.
- If you have to pick a monster, I had the best experience with the Mancubus. It's very tanky, and the flamethrower can melt doomguy. I would pop a smoke on him and just burst him down. Archvile is decent too. Pain Elemental is straight trash.
- The mode is straight lag, it's a terrible experience. Not sure PC uses actual servers but I know for sure console is P2P of some kind.
Honestly if you play a GOOD doomguy, doomguy is stupid broken. I don't necessarily agree with people saying doomguy is weak.
I've had games where I straight shit on a doomguy (new player, bad player) and I've had games where a doomguy just dances around laughing cause they have more features and movement and abilities that outclass the monsters.
Not gonna link it, but Patrick and friends on the Vice podcast are doing some :exxy towards Doom Eternal, in that kind of self-serious way that makes them all so easy to dislike.
Not gonna link it, but Patrick and friends on the Vice podcast are doing some :exxy towards Doom Eternal, in that kind of self-serious way that makes them all so easy to dislike.
So don't give this attention whoring idiocy any attention.
I also think they make you guns do more damage as the game goes on. Some enemies that were difficult in the early game I felt like I just straight blasted through them by the end of the game with a lot less trouble.Yeah revenants eat shit when you shoot them with rockets. I don't think all your guns get buffed or anything though, Zombies consistently take about the same amount of damage from the heavy cannon to stagger the whole way through. I think its a combination of getting better and the game + the late game guns just own some of the early monsters.
Really noticed this with revenants. It felt like they took a lot of shots in the early game, but by the end one three round lock on of rockets would kill one.
Maybe they can drop all pretenses in nuDoom 3 and add some quake 1 lovecraft shit and the strogg. But so far everything here is varied enough in a cool way.I'm almost certain the next game they'll do is gonna be quake in this style, after Hugo name dropped it on Joe rogan
Based Hugo. Best western dev. I'm up for whatever this team comes up with next.
Just wanna say that this game looks beautiful. Par of me wishes they'd go just a little weirder, more eldritch, more wicked with the art design but it does look and play like dream.
Considering how Bethesda has conducted business in the past when working with contractors or independent studios, Im not going to believe this wholesale. I can’t help but find it hard to believe a composer would promise such a big project would be completed in such a short amount of time.
Things really start to break for me when you hear that they didn’t have him signed on to produce the OST before promising it as part of the collectors edition. Seems like a major oversight to me. The excessive praise for Mick in the post sounds like they are definitely trying to cover their asses if Mick had any inclination of suing for defamation.
Hopefully we hear more of Mick’s side.
Beat it, on Ultra-Violence.
This is a better game than 2016 though it hasn't given me as strong of an impression. Might just be because I'm already familiar to the core gameplay and most of the additions have been mainly mechanical. Perhaps a Nightmare run may make appreciate it more just like replaying on UV did for 2016.
Combat wise, it took a lot of things 2016 did right and amp it up. A lot of people have mixed feelings on the resource management aspect, but I liked it. Kept you on your toes and forced you to recognize the enemies on the screen more than you otherwise would. Even though the developers knew it was the case in 2016, the Balista and SSG are still OP af once fully upgraded. Not that I mind. Zipping around with the SSG might be the best gameplay mechanic ever in an FPS.
Platforming was more of a mixed bag. Not really challenging but could get janky, especially the swimming.
Overall, great game! GOTY so far.
But I want less hair on my nuts :goty2play it, grow it, then wax it :rash