THE BORE
General => Video Game Bored => Topic started by: Tasty on July 25, 2020, 10:47:19 PM
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So a while ago a bunch of internal old Nintendo stuff got leaked.
Someone just discovered Luigi was in Mario 64's source code and has models and such. Not sure but I thought I remember this being mentioned in an Iwata Asks but that could be Mandela Effect.
https://twitter.com/drudlyclean/status/1287138188688003074
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https://twitter.com/Padabana/status/1287169486206857217
:thinking
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(https://pbs.twimg.com/media/Edz0G8wXgAADJ5b?format=png&name=medium)
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is there anywhere that's compiled the released info yet? i've seen a lot of cool stuff on twitter. new characters for starfox 2, full bowser sprite and weird yoshi in mario world, creepy bowser in mario world 2, new music in mario kart, etc etc.
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https://twitter.com/GifZelda/status/1287214099093487617
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https://www.youtube.com/watch?v=W8LUbJqnwpU
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https://twitter.com/GamingAlexandri/status/1286749160738377736
I think I remember seeing an early screenshot/magazine cam shot with this. :ohhh But it was super cropped, it's super exciting to see the full thing.
https://twitter.com/dylancuthbert/status/1286789583061934080
:crazy
Leaks coming from some kind of combination of Broadcom and/or NoA apparently. And this is just a new "batch" of stuff from the original leak. Who knows what's still left to go through.
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https://twitter.com/unbotdanslaram/status/1286929218266374145
:crazy
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https://twitter.com/unbotdanslaram/status/1286930720355766272
I'm scared.
Is this what they based the movie Yoshi on?
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(https://i.imgur.com/d6dM9ya.png)
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Looking forward to 60fps Ocarina and Majora. The PC version of SM64 is pretty nice, especially with a good texture pack.
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Why do all these Nintendo beta's look like cursed creepy pasta's
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Looking forward to 60fps Ocarina and Majora. The PC version of SM64 is pretty nice, especially with a good texture pack.
The source code has been wiped it seems
https://twitter.com/0xabad1dea/status/1287172607108952064 (https://twitter.com/0xabad1dea/status/1287172607108952064)
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Oh well. The decomp project is still going, I hope.
edit: https://github.com/zeldaret/oot
Yup.
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SUPER FX YOSHI (made by Argonaut?)
https://twitter.com/vl_tone/status/1286915489923502080 (https://twitter.com/vl_tone/status/1286915489923502080)
https://twitter.com/vl_tone/status/1287096626717380611 (https://twitter.com/vl_tone/status/1287096626717380611)
SUPER FX LINK
https://twitter.com/vl_tone/status/1287062066101129216 (https://twitter.com/vl_tone/status/1287062066101129216)
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Why do all these Nintendo beta's look like cursed creepy pasta's
You have it backwards. Creepypastas grew out of weird glitches and seemingly-beta elements. Shit like Glitch City in Pokemon.
Unfinished and especially abandoned digital works have a weird air about them. Art created by long-deceased authors had been static (paintings, statues.) Interacting with something abandoned feels eerie, like it's thinking and responding to you somehow. Also, seeing all this without any context makes it even stranger -- I could imagine chuckling at that beta Yoshi in an Iwata Asks, but on its own buried deep in some recently-unearthed archive, I just get creeped out.
For beta elements I mostly can't help but wonder "what if?"
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https://twitter.com/felineki/status/1286749414095282177
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Oh well. The decomp project is still going, I hope.
edit: https://github.com/zeldaret/oot
Yup.
The leaked headers will still help with this I think.
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Looking up old Nintendo stuff, found this interview on Mario Sunshine: https://web.archive.org/web/20081202115211/http://www.n-sider.com/contentview.php?contentid=262
Koizumi: I've actually worked on both and used some preliminary ideas of Majora's Mask that have evolved in to Super Mario Sunshine ideas.
:crazy Some of Sunshine's bosses were originally for Majora's Mask
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https://twitter.com/_kairy_draws_/status/1287234747350028288
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https://twitter.com/HeatPhoenix/status/1287246729767682049
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https://twitter.com/MatttGFX/status/1287150340412968961
So why the fuck was everything replaced in the 3DS port :beli
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So why the fuck was everything replaced in the 3DS port :beli
From what I gathered this was found on an old unsecured storage server used by an employee who possibly worked on the iQue project.
Word on the grapevine is that Nintendo didn't even know the server was still active, let alone what was on it.
While Nintendo is pretty good at archiving things there is a small chance that some of the stuff from this haul is so obscure they didn't know they still had it.
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Ah that makes sense. But still, you would hope Nintendo would have some good internal archives, certainly from N64-era onwards.
That said, if all this source code and shit was required by iQue the company to get work going on their partner projects with Nintendo, it kinda makes sense Nintendo would upload it to some iQue specific FTP server and just let them have at it. Then when iQue's contacts at Nintendo left or were moved to other departments, knowledge of the FTP server (or whatever it was) also got lost.
I can see it.
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Chinese tech companies and bad security, name a more iconic duo.
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Ah that makes sense. But still, you would hope Nintendo would have some good internal archives, certainly from N64-era onwards.
That said, if all this source code and shit was required by iQue the company to get work going on their partner projects with Nintendo, it kinda makes sense Nintendo would upload it to some iQue specific FTP server and just let them have at it. Then when iQue's contacts at Nintendo left or were moved to other departments, knowledge of the FTP server (or whatever it was) also got lost.
I can see it.
There is also a version of the story saying it was the company that helped develop the Wii:
The source of the information is apparently a data breach from BroadOn, a company Nintendo worked with on developing the Wii itself.
In any case, it seems like someone made copies of specific things stored on the 'real' Nintendo vault archive server to use for their own work.
Archiving is one thing but keep stuff like this organized is another. Maybe it's just listed as the N64 source code or whatever and everyone completely forgot the same repository contained beta files for Yoshi's Island or sound files for Star Fox 64.
Combing through this stuff to find something specific like Star Fox 64 sound files is probably very cumbersome and the 'official' development archive of SF64 probably doesn't contain the same files.
Maybe it as the personal archive of an EAD employee, that they made a back-up of just in case.
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Chinese tech companies and bad security, name a more iconic duo.
Epic Games Store and the Chinese Tech Com--
Oh wait that's the same thing.
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Ah that makes sense. But still, you would hope Nintendo would have some good internal archives, certainly from N64-era onwards.
That said, if all this source code and shit was required by iQue the company to get work going on their partner projects with Nintendo, it kinda makes sense Nintendo would upload it to some iQue specific FTP server and just let them have at it. Then when iQue's contacts at Nintendo left or were moved to other departments, knowledge of the FTP server (or whatever it was) also got lost.
I can see it.
There is also a version of the story saying it was the company that helped develop the Wii:
The source of the information is apparently a data breach from BroadOn, a company Nintendo worked with on developing the Wii itself.
In any case, it seems like someone made copies of specific things stored on the 'real' Nintendo vault archive server to use for their own work.
Archiving is one thing but keep stuff like this organized is another. Maybe it's just listed as the N64 source code or whatever and everyone completely forgot the same repository contained beta files for Yoshi's Island or sound files for Star Fox 64.
Combing through this stuff to find something specific like Star Fox 64 sound files is probably very cumbersome and the 'official' development archive of SF64 probably doesn't contain the same files.
Maybe it as the personal archive of an EAD employee, that they made a back-up of just in case.
A lot of stuff from Argonaut too, including I think internal mailing lists? Definitely some partner somewhere had more access than Nintendo probably remembered.
Yeah, probably someone taking a (partial?) mirror of the internal Nintendo vault some years back and not knowing or caring what was in it. I could easily see a case where someone just wanted the source code for reference and didn't bother to check the rest of what they had out.
All this said, doing a search for like, certain file types will make it immediately clear what you would have...
I don't see any way this whole incident doesn't make Nintendo more insular, closed off, and secretive, but who knows?
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https://twitter.com/MrTalida/status/1287402861668773895 (https://twitter.com/MrTalida/status/1287402861668773895)
They found what might be OOT beta castle town in Mario Kart 64 files
What even was this development process
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https://twitter.com/MrTalida/status/1287402861668773895 (https://twitter.com/MrTalida/status/1287402861668773895)
They found what might be OOT beta castle town in Mario Kart 64 files
What even was this development process
Nintendo basically has one internal engine they reuse for all their major games (at least in EAD/EPD), not surprised this practice stretches back a ways. (Odyssey and BotW use the same engine, which was based on their engine for Mario 3D World, which I think was based on Mario Galaxy, which was based on DK Jungle Beat, etc.) I read somewhere that Switch leakers found out the name of the current-gen (Switch) version but I can't remember what it was called... Cake? Pancake? Something...
Edit- Misread and thought it was about M64 not Kart. They probably just used what they had on-hand for test levels.
If it was the *final* version of Castle Town, that might raise some flags, as it would imply Nintendo was planning a Zelda course for Mario Kart 64.
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Or:
https://twitter.com/PScoopTweet/status/1287421432201273345
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(https://i.imgur.com/2BO859R.png)
twitter.com/MasterSwrdRemix/status/1287227539019243521
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(https://i.imgur.com/sjNUAFK.png)
HOLY SHIT BETA TOGEKISS
...why does it look so mean lmao?? I'm so glad they went in a different direction for the final version lol (my favorite Pokemon.)
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https://twitter.com/SaturnMemories/status/1287506071540699141
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Apparently this was all uncovered by someone who goes around exposing security flaws in large corporations, mostly banks. But they found a ton of old Nintendo stuff somewhere. Seems like there was some crazy drama at Argonaut back in the day with people posting porn on internal servers and what not as well.
https://www.bleepingcomputer.com/news/security/source-code-from-dozens-of-companies-leaked-online/
https://twitter.com/deletescape
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Nintendo Ninjas are also fucking real.
https://twitter.com/eclipse_tt/status/1341189295856627712
(thread)
(https://i.imgur.com/pxOaQ2u.png)
"You wanna keep hacking? You sure?"
:miyamoto :gun :gun :gun :dead <- hacker
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WAIT WAIT WAIT
(https://i.imgur.com/aw90n1ll.jpg)
(https://i.imgur.com/bmjrG9Pl.jpg)
This shit might have actually been real??? (Or at the very least, an incredibly close guess!)
Edit- Oh yeah this was kindaaaaa shown in an earlier patent, nvm.
(https://i.imgur.com/Vbsfssll.jpg)
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(https://i.imgur.com/jErXPZs.jpg)
:mindblown Yo this shit is crazy.
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Weird that the modders never picked up on it.
Last time the Nintendo Ninja's were after me they looked at my LinkedIn but didn't know I had premium at the time so could see all the NEO/NCL peeps checking out my profile 8)
I think it was about the Nintendo Direct folder leak from a couple years back which I completely had nothing to do with :hitler
But yeah Nintendo is crazy about this stuff. N-Space and Factor 5 had their Nintendo published games cancelled because of leaks.
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all I get are the chicomms :-\
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I wish somebody would send ninjas after me
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I wish somebody would send ninjas after me
(https://i.imgur.com/3ra0DTD.gif)