THE BORE
General => The Superdeep Borehole => Topic started by: The Fake Shemp on August 24, 2006, 01:26:53 PM
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... do you like Blast Corps?
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I dont get it.
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Of course you wouldn't. Answer me, Drinky. Now we draw you out into the open once and for all!
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But I dont get it
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Blast Crops == neat concept, half-assed execution. I'd like to see an update sometime. Look at the Katamari games; the concept needs to be tried again.
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Your name is not Drinky.
I demand an aswer. By high noon.
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I thought I did -- at least, I loved it back in the N64 days. The graphics and controls seem really awful, now. :( Still, more games need KILLER DUMP TRUCKS.
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What the fuck, you can't straddle the middle. There's no, "Well, in retrospect..." especially when it comes to visuals! We live in the HD era, of course the awesome, authentic muddy textures and blurry visuals of the heralded 64-bit era pales in comparison.
You've just admitted that you not only liked, but loved Blast Corps. The game hasn't gotten worse, it's just your anti-Nintendo antics have charred your once fruitful, cheery soul.
Where have all the cowboys gone?
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What the fuck, you can't straddle the middle. There's no, "Well, in retrospect..." especially when it comes to visuals! We live in the HD era, of course the awesome, authentic muddy textures and blurry visuals of the heralded 64-bit era pales in comparison.
You've just admitted that you not only liked, but loved Blast Corps. The game hasn't gotten worse, it's just your anti-Nintendo antics have charred your once fruitful, cheery soul.
Where have all the cowboys gone?
There are like 3 Nintendo 64 games that look like they haven't been fished out of a muddy toilet bowl.
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Expansion Pak cleared that up! Quit lying.
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Expansion Pak cleared that up! Quit lying.
You mean the Framerate-halving Pack?
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It made the framerate better! You never owned a N64, did you. I did it. It was amazing.
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It made the framerate better! You never owned a N64, did you. I did it. It was amazing.
Turok 2 says "hi."
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In all fairness, the Expansion Pak made Perfect Dark not suck. That's basically the only N64 game I ever played, but as far as I can tell the Pak delivered :)
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Turok 2 was a buggy game with or without the Expansion Pak. Don't blame Nintendo's amazing piece of upgradable hardware for Acclaim's rush job.
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In all fairness, the Expansion Pak made Perfect Dark not suck. That's basically the only N64 game I ever played, but as far as I can tell the Pak delivered :)
Yea, Perfect Dark was greatness. I didn't give a shit about the framerate back then.
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Dude, I used to think Toshinden was awesome. I used to think the original Tekken was playable. I can't be held accountable for my starry eyes over THREE DEE!
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Dude, I used to think Toshinden was awesome. I used to think the original Tekken was playable. I can't be held accountable for my starry eyes over THREE DEE!
Hah, my bud and I used to play Toshinden all the time (before we bought Doom/Wipeout and played coop :P); the camera was so wonky that you could use the girl's (I think "Ellis" was her name) special ball attack and score a hit every time because your opponent wouldn't know which way to block. SKILLZ. :D
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Toshinden is what sold me on a PSX, haha.
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FFVII is what made me want to buy a PSX
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Blast Corps was awesome. The camera angle gave my spatial reasoning a workout, but the controls were responsive and the dump truck stuff was great. Remember that level where you had to go back and forth to different sides of a set of train tracks, swinging the back of the truck to clear it out?
I miss games with strict time limits. I appreciate the freedom of GTA sandbox style games, but I think I prefer action games based on urgency and a small skillset, rather than exploration, customization, and collecting.
N64 games hold up a bit better (edit: graphically) than PSX games now, but that's more to do with the PSX's huge pixels, and the Saturn's 2D games were the prettiest ones anyway. Heck, Genesis and SNES 2D games look better than the first gen of 3d games.
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N64 holds up because Nintendo made classics, like the kind awarded high marks by marquee game journalists such as Doug Erickson.
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N64 holds up because Nintendo made classics, like the kind awarded high marks by marquee game journalists such as Doug Erickson.
(http://www.evilbore.com/images/willcovec.jpg)
"Touche."
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crash bandicoot is what made me return a PSX for a N64.
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Oh snap, take that Sonydrones!
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I got the cartridge for like 1.99$ CDN a couple months ago but am too lazy to plug the Nintendo 64 in and bear the goddamn joystick of the console. Damn they sucked, it broke and became hard to use precisely after a few weeks. And then I have to blow in my N64's cartridge slot to make games boot... wtf I thought that crap was just for the old NES'es?
Because of s-video too... can't stand anything less than component anymore...
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Oh snap, take that Sonydrones!
It was the best gaming decision I ever made. I was young so I always played the same games over and over and I never played any bad games. It was scary how good a 3 foot midget could be at Goldeneye. Even today I still play Goldeneye all the time.
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I miss games with strict time limits. I appreciate the freedom of GTA sandbox style games, but I think I prefer action games based on urgency and a small skillset, rather than exploration, customization, and collecting.
Quoted for the absolute motherfucking truth.
Who enjoys platformers and actions games where you just endlessly wander around to collect crap and get lost and confused in the process and also frustrated by the camera? It's rare that a developper is skilled enough to craft these kinds of games competently anyway. Too much realistic violence, too, it shouldn't be a selling point in the place of clever gameplay.
GTA 3's "WOW YOU'RE FREE TO COMMIT GANGSTA CRIME IN 3D!!!" novelty has worn off, it's time for action and platformers to go back to their old non-violent 8/16 bits roots. 8)