THE BORE
General => Video Game Bored => Topic started by: MrAngryFace on May 13, 2007, 11:54:43 PM
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I realize its kinda the Virtua Fighter of Racing games but still, its 360, thats free AA. Why does the framerate suck in the garage but not in the race? Why can I drive a real manual in real life but in the game I just spin out in gravel.
These arent bitter tears....really.
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lol
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I mean I KNOW why all PS3 games have jaggies. Im just wondering why the 360 with its essentially free AA is givin me jaggies
Jonny: Well it IS a demo I guess....all I know is the game is far too technical for me.
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Forza is the only sim racer I've ever liked.
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its too much thinking, like real driving.
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I go to sleep when I play GT but Forza...WOW.
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I dont like GT either for that matter. Gimme RSC1&2. Im excited for DiRT and Sega Rally Revo tho
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I thought you meant Jaguars.
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How do the cars handle? Is it like gran turismo where they understeer like worthless bitches in each corner if you go faster than 30mph? I still don't understand how that game is considered realistic in the slightest. Maybe if the tracks are all coated in vaseline and ice perhaps.
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Its much more of a sim than GT
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You have to keep track of the turns you do and you never can go into the gravel too fast. If you just start sliding up the curb or the gravel to overtake somebody at a turn, you'll live like in real life. You also have to keep track of weight distribution to see how you're car can take a turn. There's a big difference between braking too late in a R2 class car and C class, you can not make any mistakes at all in R2 class. I usually drive with the draft/momentum meter on in the HUD. The game is very little about cutting off the other player since as long as you keep in the best racing line, he won't try to spin you on purpose and most likely he's going to screw up and make a traffic jam trying to get past you (the difficulty's on easy).