THE BORE

General => The Superdeep Borehole => Topic started by: tehjaybo on March 26, 2009, 12:06:24 PM

Title: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 12:06:24 PM
The last thread I saw about this was from 07, so I thought I'd re-make.

Who on here plays?  I know that some do from reading posts and from people I know, and I'd like to know a little more.  Also, for any Kentucky-borians, Magic this Friday in Berea.  Plenty of cards to go around if you don't own decks anymore.

I'd love to hear some of your history about the game, how you started playing, when, and all that.  You know, to really make this a thread.  Also, your thoughts on how the game has progressed since you started playing.  For me, I started playing with some neighbor kids around 7th grade.  They had no idea how to play, they just had some cards and made up the rules.  So, I played by those until I could finally find a card shop and learn how to play.  I've been playing since then.  I think the first card face change was alright (Artifacts going from brown to white?  Okay.  Easier to read cards?  Sweet.) but this new shit, with all the Yu-Gi-Oh looking shit (http://www.trollandtoad.com/p158112.html), is just stupid. 

Post your decks/decklists here!  (So that I may tweak and steal them)  Also, comment on ways to improve others' decks.  Constructive, please. 

Mine:
Type 2 Merfolk Mill Deck (http://www.anycraze.com/deck_viewer.asp?id=374853)
Red/Green Madness Beats
Blue/Green Madness Beats
Black/Blue Megrim (12 card sideboard to switch to an unglued Megrim deck)
Black/Red Dragon Reanim
Blue/Arti Tinker
Black/Blue Psychatog
Red Sligh
Red Goblin
Green SBD (You don't want to know.)
Red/Green Elf-Ball
Green Squirrels (Proxy)
White Weenie
Black Rat/Lifegain
Power 9 Turn 1 win (Proxy) for when people piss me off by playing retardedly cheap stuff.

There's more, I'm sure.  I just can't think of them at the moment.

Note: I just realized that most of my decks aren't on Anycraze...  haha.  I'll work on putting more of them up when I get home.  But I have a duffel bag full of decks.

And for anyone that's just in here to call someone a super nerd...  fuck man.  You're on EvilBore.  Really?
Title: Re: Magic: The Gathering
Post by: Eric P on March 26, 2009, 12:09:30 PM
i used to play back in the 90s but the fact that the people with the most money would win kind of annoyed me.

Title: Re: Magic: The Gathering
Post by: Draft on March 26, 2009, 12:09:43 PM
Started playing around Fallen Empires (think that's what it was called.)

Stopped playing around... whatever the expansion with the magic ship and the whole crazy metastory was called.

Game is stupid fun. Even if you are repelled by the idea of faeries and golems and fireballs, it's just a really fun strategy game.

I used to have a big ass box of shitty cards. When I was at college, my little brother traded the whole thing for a case of beer.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 12:13:08 PM
i used to play back in the 90s but the fact that the people with the most money would win kind of annoyed me.



While that still happens from time to time, Paupers magic is amazingly fun.  It's all commons and uncommons, and can be amazing.  My T2 deck cost about $30 to make, even though it has rares, but can do strangely well against most stuff other than burn (though I have never played it in a tournament against other legal decks).

When I was at college, my little brother traded the whole thing for a case of beer.

 :lol Ouch
Title: Re: Magic: The Gathering
Post by: Bloodwake on March 26, 2009, 12:23:14 PM
I like Magic, I just don't have

-money
-decent enough card knowledge
-people to play that don't team up against me in chaos games EVERY GODDAMN TIME FUCK YOU TEHJAYBO.

Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 12:25:03 PM
Sticks and stones.
Title: Re: Magic: The Gathering
Post by: Kara on March 26, 2009, 12:33:46 PM
I had two periods of play, both of which were ended by a stupidly-designed block (Urza's and Mirrodin). I peripherally keep up on the game since a few of my friends are still into it quite a bit however. In fact I'm a playtest mule for some extended decks tonight because I am in a precipitous social decline and desperate for human interaction in a casual setting.  :'(
Title: Re: Magic: The Gathering
Post by: Ganhyun on March 26, 2009, 01:38:31 PM
I like Magic, I just don't have

-money
-decent enough card knowledge
-people to play that don't team up against me in chaos games EVERY GODDAMN TIME FUCK YOU TEHJAYBO.



This is when you steal his deck setup and post it on a forum and ask how to counter it ;)

I used to play. Got where it was too expensive to go to tournies.

Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 02:13:40 PM
I like Magic, I just don't have

-money
-decent enough card knowledge
-people to play that don't team up against me in chaos games EVERY GODDAMN TIME FUCK YOU TEHJAYBO.



This is when you steal his deck setup and post it on a forum and ask how to counter it ;)

I used to play. Got where it was too expensive to go to tournies.


We should have some kind of EB tournament on Apprentice or something.  Free to play :O
Title: Re: Magic: The Gathering
Post by: Mr. Gundam on March 26, 2009, 02:15:07 PM
I used to play Magic. I got into it when Beta was the current set, and played until shortly after Ice Age was released. This isn't a slam on anyone who still plays, but I personally lost all interest in it and other CCGs (I also played Marvel Overpower and Star Wars) when I got a girlfriend sophomore year of high school.

I'm sure all my cards are still in my parents' attic. I had some pretty good stuff.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 26, 2009, 02:15:25 PM
I'd be down for a free apprentice tourney.

I played from roughly the days of The Dark through the Urza's block, then picked it back up during the Ravnica block briefly.  That blue mill deck you posted looks like it was made just for me.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 02:20:17 PM
I used to play Magic. I got into it when Beta was the current set, and played until shortly after Ice Age was released. This isn't a slam on anyone who still plays, but I personally lost all interest in it and other CCGs (I also played Marvel Overpower and Star Wars) when I got a girlfriend sophomore year of high school.

I'm sure all my cards are still in my parents' attic. I had some pretty good stuff.

If you have some Beta cards still in that stash, I'd look through them.  The Power 9 (if you don't know what those are, they're the 9 most powerful cards made) each book for around $900 a piece. 

But you know, if you don't play anymore and feel like giving your cards away....    :hyper

I'd be down for a free apprentice tourney.

Anyone else interested?  We'd have to impose some kind of rules system, but I think it'd be really fun.
Title: Re: Magic: The Gathering
Post by: Mr. Gundam on March 26, 2009, 02:23:16 PM
I used to play Magic. I got into it when Beta was the current set, and played until shortly after Ice Age was released. This isn't a slam on anyone who still plays, but I personally lost all interest in it and other CCGs (I also played Marvel Overpower and Star Wars) when I got a girlfriend sophomore year of high school.

I'm sure all my cards are still in my parents' attic. I had some pretty good stuff.

If you have some Beta cards still in that stash, I'd look through them.  The Power 9 (if you don't know what those are, they're the 9 most powerful cards made) each book for around $900 a piece. 

But you know, if you don't play anymore and feel like giving your cards away....    :hyper

Are the Power 9 stuff like Mox's, Black Lotus, etc.? I still have a Mox Emerlard, I think...
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 02:26:43 PM
I used to play Magic. I got into it when Beta was the current set, and played until shortly after Ice Age was released. This isn't a slam on anyone who still plays, but I personally lost all interest in it and other CCGs (I also played Marvel Overpower and Star Wars) when I got a girlfriend sophomore year of high school.

I'm sure all my cards are still in my parents' attic. I had some pretty good stuff.

If you have some Beta cards still in that stash, I'd look through them.  The Power 9 (if you don't know what those are, they're the 9 most powerful cards made) each book for around $900 a piece. 

But you know, if you don't play anymore and feel like giving your cards away....    :hyper

Are the Power 9 stuff like Mox's, Black Lotus, etc.? I still have a Mox Emerlard, I think...

Yup.  The five Moxes, Black Lotus, Time Walk, Timetwister, and Ancestral Recall. 

Quote
Mox Emerald (Beta) ($474.99)
^ Price that Troll and Toad is selling that.  I was a bit off, but it's still a chunk of change.
Title: Re: Magic: The Gathering
Post by: Bloodwake on March 26, 2009, 02:30:59 PM
BTW, Troll and Toad, the biggest discount CCG warehouse in America, is located thirty minutes away from London, KY.
Title: Re: Magic: The Gathering
Post by: Mr. Gundam on March 26, 2009, 02:31:20 PM
I used to play Magic. I got into it when Beta was the current set, and played until shortly after Ice Age was released. This isn't a slam on anyone who still plays, but I personally lost all interest in it and other CCGs (I also played Marvel Overpower and Star Wars) when I got a girlfriend sophomore year of high school.

I'm sure all my cards are still in my parents' attic. I had some pretty good stuff.

If you have some Beta cards still in that stash, I'd look through them.  The Power 9 (if you don't know what those are, they're the 9 most powerful cards made) each book for around $900 a piece. 

But you know, if you don't play anymore and feel like giving your cards away....    :hyper

Are the Power 9 stuff like Mox's, Black Lotus, etc.? I still have a Mox Emerlard, I think...

Yup.  The five Moxes, Black Lotus, Time Walk, Timetwister, and Ancestral Recall. 

I always wanted a Time Walk, blue was my favorite color to use. I remember when the Icy Manipulator was one of the big cards, and then they added it to Ice Age. Lots of butthurt elitist Magic fans out there because of that one.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 02:33:10 PM
I used to play Magic. I got into it when Beta was the current set, and played until shortly after Ice Age was released. This isn't a slam on anyone who still plays, but I personally lost all interest in it and other CCGs (I also played Marvel Overpower and Star Wars) when I got a girlfriend sophomore year of high school.

I'm sure all my cards are still in my parents' attic. I had some pretty good stuff.

If you have some Beta cards still in that stash, I'd look through them.  The Power 9 (if you don't know what those are, they're the 9 most powerful cards made) each book for around $900 a piece. 

But you know, if you don't play anymore and feel like giving your cards away....    :hyper

Are the Power 9 stuff like Mox's, Black Lotus, etc.? I still have a Mox Emerlard, I think...

Yup.  The five Moxes, Black Lotus, Time Walk, Timetwister, and Ancestral Recall. 

I always wanted a Time Walk, blue was my favorite color to use. I remember when the Icy Manipulator was one of the big cards, and then they added it to Ice Age. Lots of butthurt elitist Magic fans out there because of that one.

(http://i39.tinypic.com/30arvd3.jpg)
Icy reprinted in Mirrodin.  Worth less than a buck now.  :(  I have one or two though.
Title: Re: Magic: The Gathering
Post by: Mr. Gundam on March 26, 2009, 02:35:01 PM
That's funny! Prior to Ice Age, it was like $150. I was super happy to get an Ice Age version, even though it's not extremely handy or anything.

I remember trading some kid at school a bunch of crap commons for his Jester's Cap, is that worth anything anymore? I remember it was InQuest's #1 card for like a year straight.

Did Dual Lands ever come back? Those were awesome.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on March 26, 2009, 02:38:55 PM
I had a time walk and while it would help seal a game I never found that it really won any games for me just by being out there. Honestly I probably won more with recycling overpowered used cards via timetwister in the later parts of a game, though that was always riskier.

The card that was totally "I win" IMO was the Library of Alexandria  in your hand at the start of the game if the opponent had no way to destroy land. In that case, he was fucked completely and dies horribly to card advantage. Better card that any of the power nine IMO.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on March 26, 2009, 02:43:47 PM
Did Dual Lands ever come back? Those were awesome.

Never to the glory of the unlimited/revised ones-They either hurt you when you tapped them for colored mana or had a delay attached to them or some other mechanic. I don't play anymore but I think someone said the new versions were usable without being overpowered like the original ones were.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 02:46:52 PM
Jester's Cap (Ice Age) ($2.39)
Library of Alexandria (Arabian Nights) ($118.99)

Also, for Time Walk, see:
(http://i41.tinypic.com/2s7dyyu.jpg)

If only they had been printed together.   :lol

Library is really good, but if you didn't have 7 cards in hand you couldn't use it.  It seems (just to me) like it'd be more of a "Well shit, crappy hand" backup.

And dual lands never came back quite the same.  They are still 40-50 dollars a piece, and there are some new, similar ones, but not exactly the same.

Saclands: Tap, Sac, Take one pain, search for (Land X) or (Land Y) and put it into play.  Shuffle your library.  These run about 10-15 dollars, depending on which.  I believe there are five of these.

Shocklands: When it comes into play, it deals 2 damage to you (Get it?)  Tap for (Mana X) or (Mana Y).  These are relatively new, and are 15-20 dollars a piece, depending on which.

Edit:  I was a little off on the Shock lands.  Magic wiki article on them: http://wiki.mtgsalvation.com/article/Shock_lands

Example of the sac land is Polluted Delta, and I think Flooded Strand.  Those are just off the top of my head though.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 03:05:00 PM
What is this apprentice thing you're talking about?  If it's about playing magic with you guys, I might be down for that soon.

Apprentice (http://www.magic-league.com/download/apprentice.php) is a free online Magic: The Gathering simulator that connects via TCP/IP.  It's a little pain in the ass to get around routers, but port forwarding should make it a little more simple.  I just have trouble with it because I'm semi-distinguished mentally-challenged. 

The best part about apprentice:  If you make your deck on AnyCraze (http://www.anycraze.com/deck_start.asp), with the click of one button it will export it into a file that Apprentice can read.

Note, when you get apprentice from that site, you WILL have to apply the patch that you download separately.  It isn't pre-patched.  I can do specific download links if there is an actual interest.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 03:24:14 PM
Actually, it's not.  Download, install.  Download link, unzip to installed game.  Done.

Making a deck isn't hard if you know what you want in it.  And if you don't, you can search though AnyCraze's user submitted decks and just steal someone elses' idea.  After all, it is the internet. 

Load a deck, connect, and play.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 03:26:53 PM
Apprentice install and patch instructions:

Download: http://www.magic-league.com/download/Apprentice.exe

Install.

Download: http://forums.mtgsalvation.com/attachment.php?s=e5e9de5b5fa3b7d725fdfa3b72633329&attachmentid=75250&d=1215820371

Unzip to the proper Apprentice folder specified.

???

Profit.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 03:31:55 PM
O, well.  There's the instructions for anyone else that wants to grab it. 

I should be home at 5PM tonight with nothing to do (its currently 2:30PM local time) if anyone wants to try and play a game or two, PM me.

Note to self:
http://www.magicworkstation.com/downloads.php
http://www.mwsgames.com/index.php/Main_Page

Those look kinda cool, but I'll have to look at them a little more.  They seem to be a lot better than APPR though...  so hm.  It's a pay program, but I'm sure there's a work-around out there somewhere...   :teehee
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 26, 2009, 03:42:49 PM
Ive been a player on-and-off since revised.

Been really enjoying this new Alara block, my Jund deck rules! Im using scatter the seeds etc to make heaps of saprolings then BAM predator dragon, eat 6 or or tokens, thats a 16/16 flying haste for six mana

and theres my Hellkite Overlord, 8 mana for a 8/8 flying trample haste firebreathing regenerator, yeah he wins the game

my personal favourite deck is my big red and blue - packs a mean combo - eater of days and stifle. 9/8 flying trample for 5 with no drawbacks

and my blue lock down deck, 4 isochron scepters, 4 memory lapse, 4 counterspell. lol its a cunt
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 03:44:30 PM
Yeah, I have 4 Isos and 4 Counterspell/Snap/Boomerang in my Tinker deck...   :lol  So much fun.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 26, 2009, 03:44:52 PM
Did Dual Lands ever come back? Those were awesome.

Never to the glory of the unlimited/revised ones-They either hurt you when you tapped them for colored mana or had a delay attached to them or some other mechanic. I don't play anymore but I think someone said the new versions were usable without being overpowered like the original ones were.

theres a huge variety of usable mana fix in common and uncommon varieties these days. Some new lands can tap for 3 colours of man a but come into play tapped. Not as good as a dual land but still very playable
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 26, 2009, 03:48:05 PM
Yeah, I have 4 Isos and 4 Counterspell/Snap/Boomerang in my Tinker deck...   :lol  So much fun.

yeah the win condition of my deck is lock their ass down (Ive go Heidar rimewind master and rimewind mages or whatever theyre called, tap and untap perms if you have snow permanents, all islands are snow covered) then animate all my islands with Balduvian frostwaker then kill them with 2/2 flying snow covered islands. Its pretty funny.
Title: Re: Magic: The Gathering
Post by: Ganhyun on March 26, 2009, 03:49:03 PM
I might take you up on that Apprentice offer since its free.  Would take alot to remember some of the crazy decks I made up and played with friends for shits and giggles.

But what cards would be allowed? All? Only current tournament standard? etc.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 03:51:53 PM
I might take you up on that Apprentice offer since its free.  Would take alot to remember some of the crazy decks I made up and played with friends for shits and giggles.

But what cards would be allowed? All? Only current tournament standard? etc.

If we were to do a tournament, I'm sure we'd have to lock it way down.  As it is, I'd say if we kept it to stuff that wasn't just stupidly outlandish, it should be okay. 

We can always go through the process of determining what would and wouldn't be allowed.  Like maybe T1 rules, or maybe just not allow banned and restricted cards or something.  Not sure. 

Yeah, I have 4 Isos and 4 Counterspell/Snap/Boomerang in my Tinker deck...   :lol  So much fun.

yeah the win condition of my deck is lock their ass down (Ive go Heidar rimewind master and rimewind mages or whatever theyre called, tap and untap perms if you have snow permanents, all islands are snow covered) then animate all my islands with Balduvian frostwaker then kill them with 2/2 flying snow covered islands. Its pretty funny.

My usual win condition for Tinker was the turn one 11/11 indestructable trampler for three mana.   :lol  Turn one, Tolarian Academy, three zero cost artifacts, Tinker for Darksteel Colossus...   Sorry, did you ask for lube?
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 03:54:02 PM
I might take you up on that Apprentice offer since its free.  Would take alot to remember some of the crazy decks I made up and played with friends for shits and giggles.

But what cards would be allowed? All? Only current tournament standard? etc.

And since I can't think enough to post everything in one go, helpful links for you deckbuilders.

http://www.trollandtoad.com/

http://ww2.wizards.com/gatherer/index.aspx?

http://www.anycraze.com
Title: Re: Magic: The Gathering
Post by: Ganhyun on March 26, 2009, 04:04:32 PM
Probably my favorite thing to do in the Mirrodin/Darksteel times was to make Platinum Angel indestructible and laugh as the poor smuck's dreams of victory died in his eyes before me.
Title: Re: Magic: The Gathering
Post by: Ganhyun on March 26, 2009, 04:22:29 PM
another good combo is Enchanted Evening and Cleansing Meditation, especially if you have threshold, lol.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 04:27:40 PM
another good combo is Enchanted Evening and Cleansing Meditation, especially if you have threshold, lol.
(http://i43.tinypic.com/2pslgsn.jpg)

My friend runs a deck where Enchanted Evening/Aura Thief is his main combo, paired with an Auratog..  haha.

Probably my favorite thing to do in the Mirrodin/Darksteel times was to make Platinum Angel indestructible and laugh as the poor smuck's dreams of victory died in his eyes before me.
(http://i42.tinypic.com/2m5ggpl.jpg)or(http://i40.tinypic.com/2e655k1.jpg)
Just because it's indestructable doesn't mean it can't be the target of spells or abilities.   :-*

spoiler (click to show/hide)
(http://i39.tinypic.com/9jhter.jpg)
I use Platinum Angels and Darksteel Forges too.   :teehee
[close]
Title: Re: Magic: The Gathering
Post by: Ganhyun on March 26, 2009, 04:37:11 PM
another good combo is Enchanted Evening and Cleansing Meditation, especially if you have threshold, lol.
(http://www.trollandtoad.com/images/products/pictures/79843.jpg)

My friend runs a deck where Enchanted Evening/Aura Thief is his main combo, paired with an Auratog..  haha.

Probably my favorite thing to do in the Mirrodin/Darksteel times was to make Platinum Angel indestructible and laugh as the poor smuck's dreams of victory died in his eyes before me.
(http://www.trollandtoad.com/images/products/pictures/93782.jpg)or(http://www.trollandtoad.com/images/products/pictures/93010.jpg)
Just because it's indestructable doesn't mean it can't be the target of spells or abilities.   :-*

spoiler (click to show/hide)
(http://www.trollandtoad.com/images/products/pictures/111607.jpg)
I use Platinum Angels and Darksteel Forges too.   :teehee
[close]

I can't see those cards, what cards are you picturing?

I also know, but cant remember the name of the card, where you can make it where your artifacts cant be the targets of spells or abilities as well. :)

Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 04:39:21 PM
Top one is Aura Thief.  The other two are Snap and Diabolic Edict.  The spoilered one is Lightning Greaves.
Title: Re: Magic: The Gathering
Post by: Mr. Gundam on March 26, 2009, 05:19:42 PM
Anyone ever use the storage lands from Fallen Empires? I loved those things, probably the only good cards to come from that horrible expansion.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 05:34:59 PM
I started playing around 2000 or 2001, so I missed out on some of the earlier (terrible) sets.  I got a booster or two of Mirage, Homelands, and something else...  god were they awful...   :lol

What land are you talking about?


Also, MWS may be better than Apprentice for all things Magic..  Better internal deckbuilder, better graphics, all that stuff.  I'll post instructions on it when I get home.  I'm just dicking around with it at work, so I haven't tried connecting yet, but it looks solid.  Only downside is that it's a liscensed product, so you have to pay for a full version.  I'm gonna look for a crack when I get home too.   :-\
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 06:00:00 PM
I had/have a pretty good artifact deck, though it's been awhile and can't totally remember all the cards.
A few metal workers
Staff of Domination
Mycosynth Golem
Nuissance Engine
Clock of Omens
Extruder
Arcbound Ravager
A fireball
Myr Incubator
Bosh, Iron Golem
Couple of Ornithopters
Mephitic Ooze
A few card drawing artifacts (jayameade tome, urza's blueprints)
3 planeswalkers I can't remember the name of (the two that came in pre-construct set, and another blue one)
and a few others.

The deck probably sucks in reality, but in my small circle it was pretty awesome :D



Dig it out and build it on AnyCraze and try it out!  I'm heading home now, and I'm looking forward to playing with people! 
Title: Re: Magic: The Gathering
Post by: Howard Alan Treesong on March 26, 2009, 06:01:24 PM
interesting thread but ffs rehost your images on tinypic
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 06:15:52 PM
They were showing up at work.  Sorry!  Will do in a minute.  I'm digging out my decks and constructing them on Anycraze for easy grabbing.
Title: Re: Magic: The Gathering
Post by: Yeti on March 26, 2009, 06:18:39 PM
I've still got all my old cards somewhere around here, but there's nobody in Florida to play with. My cards are probably way out of date by now too, they consist of cards from Revised through I think Mirage was the last set I played.
Title: Re: Magic: The Gathering
Post by: Howard Alan Treesong on March 26, 2009, 06:25:22 PM
They were showing up at work.  Sorry!  Will do in a minute.  I'm digging out my decks and constructing them on Anycraze for easy grabbing.

they only show up cause they're in your cache :)

I never played Magic cause the only guy I knew was a crappy-ass teacher and we never had any fun learning. I just spent an enjoyable 20 minutes going down the Wiki hole tho.
Title: Re: Magic: The Gathering
Post by: T234 on March 26, 2009, 07:00:57 PM
I play a Barack Obama deck: Half-black, half-white.

Not a single rare, and just 2 uncommons.

Tehjaybo, where and when in Berea. Might be road trip time.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 07:05:49 PM
I play a Barack Obama deck: Half-black, half-white.

Not a single rare, and just 2 uncommons.

Tehjaybo, where and when in Berea. Might be road trip time.

Dude, you fucking should.  Friday, more than likely at Berea College.  I'm heading up right after work, so I'd say we'll start 5:45?  Give or take some.  Bloodwake should be there the whole day though, but I don't know if he has class right before that or not. 

I better see you there.  That'd be awesome.


Also:  Images updated.  Sorry all. ::)
Title: Re: Magic: The Gathering
Post by: T234 on March 26, 2009, 07:08:12 PM
Bitchin. Is this like a tournament or what?
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 07:09:49 PM
No, but I'd say we could make one, if we have enough people.  It's just a bunch of people playing.  We don't play T2, just whatever. 
Title: Re: Magic: The Gathering
Post by: demi on March 26, 2009, 07:11:10 PM
I hve Magic cards as well, but no way could I put together a good deck
Title: Re: Magic: The Gathering
Post by: T234 on March 26, 2009, 07:14:20 PM
Cool, I'll most likely see ya Friday barring something on my end.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 26, 2009, 07:22:08 PM
Cool, I'll most likely see ya Friday barring something on my end.

Hell to the fucking yes.

Any more Borians want to join?

Also, anyone online that wants to play a game of Apprentice?  I'm putting my decks in as we speak.  So far, Elf Ball is ready.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on March 26, 2009, 08:14:21 PM
Anyone ever use the storage lands from Fallen Empires? I loved those things, probably the only good cards to come from that horrible expansion.

Fallen Empires got a lot of hate back in the day because, like the Dark, didn't have any cards that were really super powerful, just average overall.
Compared to stuff like Legends and Antiquities that came out only a bit before-yeah, it was a letdown.

Speaking of Legends, god mana drain was one of the best blue cards ever.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 26, 2009, 09:31:58 PM
FE had Orgg.

ORGG :rock

FE also had one of the most broken cards evah- Hymn to Tourach.  Helllooooo card advantage!
Title: Re: Magic: The Gathering
Post by: Kara on March 26, 2009, 09:34:29 PM
Count me in for an Apprentice tournament... program kinda sucks with connections though. Also what format would it be?

Anyone ever use the storage lands from Fallen Empires? I loved those things, probably the only good cards to come from that horrible expansion.
Best discard spell in the game, pump knights, High Tide... hardly a horrible expansion. Just narrow in its use, which is pretty much every early expansion set.

edit: Damn you Triumph for beating me on Hymn.

Compared to stuff like Legends and Antiquities that came out only a bit before-yeah, it was a letdown.
Antiquities, sort of. Legends, ahahahahahahahahahahahahaha.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 27, 2009, 01:10:13 AM
Okay, I have an entire Magic Workstation install package with everything fixed, and I need to see if it will allow online multiplayer.  If it will and we decide to do a tournament, we would probably use that, simply because it's a lot easier to use the deckbuilder, and it will tell you what legality the deck has. 

Is anyone online that could help me test this in the next 30 or so minutes?  I can send you the files, or if I can find some place to host it, I can throw it up there.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 27, 2009, 10:43:40 AM
Okay, I've got a full version of MWS up for the first 10 people to get it.  I've got to hurry to work, or I'd figure out how to work rapidshare better... 

http://rapidshare.com/files/214150799/MagicWorkstation.rar.html

Someone grab it and test it online.  I haven't found anyone to test with yet.  One step closer to free tourneys!
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 27, 2009, 11:03:39 AM
Fucking nerds. SMH.

spoiler (click to show/hide)
8)
[close]

Attempted to look through post history to find something to fake mock you back, but after the first post or two I got really bored, so maybe later.

Edit: btw, it looks like either that .rar is corrupt or my transfer to my flash drive is bad.   :-\  Why were mornings made... ugh

LOLRE-EDIT: It was my usb transfter.  You now have 9 downloads.  :D
Title: Re: Magic: The Gathering
Post by: Ganhyun on March 27, 2009, 11:25:07 AM
Fucking nerds. SMH.

spoiler (click to show/hide)
8)
[close]

Attempted to look through post history to find something to fake mock you back, but after the first post or two I got really bored, so maybe later.

Edit: btw, it looks like either that .rar is corrupt or my transfer to my flash drive is bad.   :-\  Why were mornings made... ugh

LOLRE-EDIT: It was my usb transfter.  You now have 9 downloads.  :D

I downloaded this about 5 minutes after u posted. i'll try to test it out tonight.
Title: Re: Magic: The Gathering
Post by: T234 on March 27, 2009, 01:24:33 PM
EDIT: NM :D
Title: Re: Magic: The Gathering
Post by: Ganhyun on March 27, 2009, 02:01:38 PM
EDIT: NM :D

Fix those financial issues there then? I see a Kentucky Bore magic tourny soon.
Title: Re: Magic: The Gathering
Post by: Bloodwake on March 27, 2009, 02:10:28 PM
EDIT: NM :D

Fix those financial issues there then? I see a Kentucky Bore magic tourny soon.

Tehjaybo for the win, that's all I'm saying here.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 27, 2009, 02:29:25 PM
EDIT: NM :D

Fix those financial issues there then? I see a Kentucky Bore magic tourny soon.

Tehjaybo for the win, that's all I'm saying here.

The Magic gods require his presence.
Title: Re: Magic: The Gathering
Post by: Bloodwake on March 27, 2009, 02:51:31 PM
EDIT: NM :D

Fix those financial issues there then? I see a Kentucky Bore magic tourny soon.

Tehjaybo for the win, that's all I'm saying here.

The Magic gods require his presence.

In our group, he goes by Spurlock, lol.


Title: Re: Magic: The Gathering
Post by: tehjaybo on March 27, 2009, 02:56:30 PM
Hahaha... 
Title: Re: Magic: The Gathering
Post by: Grecco on March 28, 2009, 11:33:46 AM
Used to play alot, Early 2000s till Wizard started retiring sets including some of the rare cards i spent money on. (Armageddon my favorite Magic card ever). Still loved my RGW deck though. Rith the Awakener ftw.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 28, 2009, 12:49:43 PM
I haven't yet.  I got drunk as fuck last night.  I'm just waking up.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 28, 2009, 06:59:11 PM
Btw, Greetings from EvilBore Magic: The Gathering League, Kentucky Chapter!
(http://i43.tinypic.com/2w4k0fc.jpg)
Pictured, left to right: Bloodwake, T234, new member BillyOfCourse, and tehjaybo.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 28, 2009, 07:09:29 PM
SMH @ tehjaybo.

Showing off his neck ::)


What?
Title: Re: Magic: The Gathering
Post by: Kara on March 28, 2009, 08:46:18 PM
Are Elven Archers really sharing the same table as Underground Sea? It's bad enough they share the same decade.
Title: Re: Magic: The Gathering
Post by: demi on March 28, 2009, 08:50:30 PM
Btw, Greetings from EvilBore Magic: The Gathering League, Kentucky Chapter!
(http://i43.tinypic.com/2w4k0fc.jpg)
Pictured, left to right: Bloodwake, T234, new member BillyOfCourse, and tehjaybo.

This picture makes everything so much clearer
Title: Re: Magic: The Gathering
Post by: billyofcourse on March 29, 2009, 04:00:14 AM
Are Elven Archers really sharing the same table as Underground Sea? It's bad enough they share the same decade.

The underground sea's are a part of this deck
http://www.anycraze.com/deck_viewer.asp?id=375289

:smug
Title: Re: Magic: The Gathering
Post by: Kara on March 29, 2009, 04:15:13 AM
Cool idea, mind if I actually make the deck legal?
Title: Re: Magic: The Gathering
Post by: billyofcourse on March 29, 2009, 04:25:53 AM
Cool idea, mind if I actually make the deck legal?

have at it, good sir.
Title: Re: Magic: The Gathering
Post by: Kara on March 29, 2009, 05:06:13 AM
Hmmmm slight problem. It's a combo deck but one that needs lots of permanents. This is why Psychatog is one of the best creatures ever.  :'(
Title: Re: Magic: The Gathering
Post by: Kara on March 29, 2009, 08:24:18 AM
First attempt: http://www.zshare.net/download/57865928ca4cd013/ (MWS format)

-----------------------------

1. There are probably 2 too many fetchlands right now. Worse comes to worse they can just be left out to sac to the 'tog but it's inefficient to waste space like that.
2. Not really a control deck but it needs at least one 4x set of counters. Not enough blue to make Force of Will's viable. Mana Drain?
3. Need another resurrection spell. Preferably one that can do multiple targets at once.
4. Aura Thief is kinda superfluous until I can find the spell from #3 but it's too cool to steal all your opponents permanents and then use them to feed your win condition. That and it makes it all but certain the 'tog will get to swing to the dome cleanly.
5. Not as fast a combo deck as I'd like. Mana acceleration?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 29, 2009, 04:04:48 PM
kara, you play on apprentice?  I'd like to fuck around with some of the new cards/decks out there.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 29, 2009, 04:10:09 PM
I'm in the process of transcribing decks onto AnyCraze.  TCC, if you can host, when I get to Bloodwake's I'd be up for a few games.  I don't know if I'd be able to host there or not though.  I've got Appr and MWS on my lappy.
Title: Re: Magic: The Gathering
Post by: Bloodwake on March 29, 2009, 04:53:35 PM
Who just got an Evilbore account? Billy, of course.
Title: Re: Magic: The Gathering
Post by: demi on March 29, 2009, 05:00:57 PM
Billy needs a haircut and a shave, of course
Title: Re: Magic: The Gathering
Post by: Kara on March 29, 2009, 09:29:31 PM
kara, you play on apprentice?  I'd like to fuck around with some of the new cards/decks out there.
I'll grab it tonight and input some Standard decks.  :-*
Title: Re: Magic: The Gathering
Post by: Kara on March 30, 2009, 02:21:22 AM
Top 4 decks from PT Kyoto:

WUBRG Control (overall winner): http://www.mediafire.com/download.php?o0nxbh00yjo
WB Tokens (2nd place): http://www.mediafire.com/download.php?jgtlyd3kdnd
WR Reveillark: http://www.mediafire.com/download.php?j24gjtqg0m3
WUBG Dark Bant: http://www.mediafire.com/download.php?jnnqjno3cmn

Lotta white  :yuck

Reveillark seems like a nice fit for the Auratog deck though!
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 30, 2009, 02:52:27 AM
the shards with white in them seem to be the stonger ones. Its like Wizards still havent lived down the time when White was really really really bad save for Armageddon, Swords and Wrath of God
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 30, 2009, 02:54:38 AM
I'll never forgive Wizards for not printing Armageddon anymore.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 30, 2009, 02:56:38 AM
I understand that gold is making a comeback, and 5 color is viable again, but christ, overall winner?  I just don't get it.  I could never play three color, much less a five color CONTROL deck.  What the shit.

Also, got two more of my decks posted.
Elf Ball: http://www.anycraze.com/deck_viewer.asp?id=377501
Psychatog: http://www.anycraze.com/deck_viewer.asp?id=377771

Help Bloodwake beat them, and help me improve them.
Title: Re: Magic: The Gathering
Post by: Kara on March 30, 2009, 03:45:08 AM
I'll never forgive Wizards for not printing Armageddon anymore.
Land destruction + "wrong" color + low CC + splashability = RIP Armageddon  :'( :'( :'(

I understand that gold is making a comeback, and 5 color is viable again, but christ, overall winner?  I just don't get it.  I could never play three color, much less a five color CONTROL deck.  What the shit.
They've been pretty liberal with the multicolor stuff for a while now. This is kind of the apex of it I think. I imagine the days of all 8 pain lands being in the base set are numbered.

http://www.youtube.com/watch?v=ju_LZGBN5qU :lol (from the final)

Quote
Also, got two more of my decks posted.
Elf Ball: http://www.anycraze.com/deck_viewer.asp?id=377501
Psychatog: http://www.anycraze.com/deck_viewer.asp?id=377771

Help Bloodwake beat them, and help me improve them.
What is Xblob 180 Boat Game playing?

For you...

Elf ball: Too many janky Elves. Channelball can probably get axed.
Psychatog: Your mana base could be a lot more creative. 4x Deltas, Underground rivers and seas, etc. Have a toolbox in your sideboard and use Cunning Wish to get at it. Drop the Isochrons and non-Tog creatures. 4x Brainstorm. Run some Intuitions. Drop the edicts for counters and / or low CC discard.

Title: Re: Magic: The Gathering
Post by: tehjaybo on March 30, 2009, 12:03:58 PM
My god, that fucking Cruel Ultimatum topdeck....   I didn't know that PT was on youtube.  God, that's got my day at work shot.  haha.  Know of anywhere I can torrent higher res copies of all the games?  I miss watching Magic being played.
Title: Re: Magic: The Gathering
Post by: Kara on March 30, 2009, 03:25:18 PM
Try this.

http://www.wizards.com/Magic/Magazine/Events.aspx?x=mtgevent/webcast/home

Odds are it's not much better, though.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 30, 2009, 03:35:54 PM
Eh, I pulled my head out of my ass and clicked HD.   :lol

I would love to start playing some tourney legal decks, but I don't know what's legal, and for how long.  I want to start playing some FNM around here, since I just found a place that's about 30-45 mins away that I could play at.  You guys wanna help me throw together a decent T2 deck?  I have the merfolk mill deck, but I've been told that it wouldn't last.  And honestly, after seeing the shit that's in current decks, it wouldn't.  Volcanic Fallout?  Good night merfolk. 
http://www.anycraze.com/deck_viewer.asp?id=374853

Title: Re: Magic: The Gathering
Post by: Kara on March 30, 2009, 04:34:53 PM
Quote
The following card sets are permitted in Standard tournaments:

    * Tenth Edition (until July 17, 2009)
    * Magic 2010 (effective July 17, 2009)
    * Lorwyn
    * Morningtide
    * Shadowmoor
    * Eventide
    * Shards of Alara
    * Conflux
    * Alara Reborn (effective April 30, 2009)

Fall is when the expansions rotate out.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 30, 2009, 04:37:38 PM
Man, actually coming up with an idea is going to be my issue though.  I don't know squat about the new sets really.  But, Bloodwake, BillyOfCourse, me, and our local Magic guru are getting together today to discuss some deck archtypes.  We're going to try to build four decks that we can take to tourneys and hopefully take 1-4 on.  I just dread buying these cards.  It's gonna break me, haha.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 30, 2009, 06:34:25 PM
I know it's not a fun idea, but my best advice would be don't try to reinvent the wheel.  There have been lots of people out there screwing around with constructed ideas for these cards for quite a while now- chances are pretty slim that you're gonna have a brand new insight that will be effective against top decks, which is what you'll be playing against at any tourney.  Find an existing top archetype/deck that you are comfortable with, maybe tweak it around a bit, and play that.

I don't know which websites list the top decks in the tourney scene anymore, tho.
Title: Re: Magic: The Gathering
Post by: T234 on March 30, 2009, 07:34:03 PM
I had at my home game two weeks ago tell me "I would be surprised if ever you beat me at Magic".

He plays a white Kithkin deck.

(http://i43.photobucket.com/albums/e378/T-234/6846.jpg)
Title: Re: Magic: The Gathering
Post by: Grecco on March 30, 2009, 09:54:11 PM
Man, actually coming up with an idea is going to be my issue though.  I don't know squat about the new sets really.  But, Bloodwake, BillyOfCourse, me, and our local Magic guru are getting together today to discuss some deck archtypes.  We're going to try to build four decks that we can take to tourneys and hopefully take 1-4 on.  I just dread buying these cards.  It's gonna break me, haha.

Green Red
Title: Re: Magic: The Gathering
Post by: Kara on March 31, 2009, 05:15:01 AM
The Bust half of Boom // Bust is Armageddon! Just in the "right" color and for an extra 2 colorless.  :'(

(http://resources.wizards.com/Magic/Cards/PLC/en-us/Card126218.jpg)

-------------

Been thinking more about the Enchanted Evening deck and I don't like Auratog as the win condition. Right now I'm toying with Sneak Attack ---> Aura Thief ---> Donate ---> Aura Barbs. If I could pull something like that off it'd be sheer hilarity.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 31, 2009, 11:22:00 AM
I know I need to just find an existing archtype, but deciding what to play is going to be my downfall.  I like the green/red idea, but I wouldn't know what to put in it.  I've been so out of the scene that I'm not sure.  I may price some of the PT Kyoto decks....
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 31, 2009, 01:36:51 PM
You seem to like absurd combos as win conditions, which while cool usually isn't feasible.  Hasn't worked since... gosh, Prosperous-Bloom?  Man that deck was a fucking blast to play.  4th turn drain life for 28 coming at your dome, sir!
Title: Re: Magic: The Gathering
Post by: Kara on March 31, 2009, 01:54:17 PM
You seem to like absurd combos as win conditions, which while cool usually isn't feasible.  Hasn't worked since... gosh, Prosperous-Bloom?
Illusions-Donate  :shh

Speaking of Pros-Bloom, I was thinking of a format we could dick around in where most of the cards would be familiar but none of us could really netdeck and the power level wouldn't be warped by a card or two. (I don't really want to be an amateur DCI manager.) I came up with the tentatively-titled "1996". How does it work? You're only allowed to use cards from the two sets printed in that year. (For reference that is Alliances and Mirage.) Mirage is large, stand alone set so we shouldn't miss having an edition and without the adjoining sets (Ice Age and Visions respectively) that had distinguished mentally-challenged power cards we shouldn't have to worry about bannings, at least initially.

I'm actually really hyped to fuck around with it if any of you are interested.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 31, 2009, 02:07:15 PM
Kara- that sounds perfect for me as that was the height of my involvement with Magic.  HAMMER OF FREAKIN' BOGARDAN!  Would we use the base set available at the time or just the expansions?

Title: Re: Magic: The Gathering
Post by: tehjaybo on March 31, 2009, 02:31:53 PM
I didn't play the sets much, as I started way after, but I'll make a deck.
Title: Re: Magic: The Gathering
Post by: Kara on March 31, 2009, 02:36:24 PM
I'll look over Fifth Edition today and see if it won't interact too badly with anything. It'd be nice to have some extra meat and potato type cards, if only for the extra removal spells.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 31, 2009, 02:39:02 PM
And ARMAGEDDON.
Title: Re: Magic: The Gathering
Post by: Kara on April 01, 2009, 10:31:19 AM
Fifth has two serious problems with it.

1. Color hate. Obviously it's important to have this to a certain degree, but Fifth is very much an old set in its excessiveness wrt it.
2. Necro. Might not be as big a problem withou... who am I kidding.  :lol
Title: Re: Magic: The Gathering
Post by: Kara on April 01, 2009, 03:26:27 PM
Alright Fifth is in against my better judgment. Let's see what you Kird Apes have got!
Title: Re: Magic: The Gathering
Post by: T234 on April 01, 2009, 03:41:07 PM
That dude talking shit at my local tourney got BOUNCED in the first round playing a really shitty mill deck. My lightweight ass still can't win with the weenie deck I've got.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 01, 2009, 05:12:00 PM
Ok, I created a deck in the 5E-AL-MI constructed format we're screwing around with on Apprentice.  We'll see how it works.

After screwing around with the card bases, I would suggest that we think about going to a potential 4E-IA-AL-CS (coldsnap, brah) or 5E-MI-VI-WL format, as those blocks are made to work well together.  Just a thought.  But if anyone wants to play a game on apprentice, let me know.  Of course, then I'll have to figure out how to play a game on Apprentice, but I guess that's part of the fun.

I also have MWS installed, too.
Title: Re: Magic: The Gathering
Post by: Kara on April 01, 2009, 05:59:32 PM
Fourth has some cards I don't want to deal with. Including new sets adds synergy but also lets people netdeck and I wanted everyone to have to at least be semi-original with this as it's just for fun.

But the year is young! Can't wait for FE-HLD-LGD constructed.  8)
Title: Re: Magic: The Gathering
Post by: billyofcourse on April 02, 2009, 12:53:47 AM
So, I had nearly talked myself into building the type 2 faerie deck I'd been considering for a week or so when I was informed that a bunch of the cards I'd be ordering will be phased out in the fall.  This kind of sucks as I don't want to waste money on a type 2 deck I can only use for a few months.  Back to the drawing board I suppose.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 12:56:48 AM
Okay, so what sets exactly are we using, for serious?  I'll throw something together tomorrow at work (lol). 
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 02, 2009, 01:09:27 AM
Okay, so what sets exactly are we using, for serious?  I'll throw something together tomorrow at work (lol). 

karakand suggested using fifth edition, alliances and mirage- they were all out in '96, for us oldsters.

I'm down for whatever, tho, and would gladly play some type 2 with folks.  I'd just snag some decks off of a site and dump 'em into apprentice, whatever.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 01:52:58 AM
Okay, so what sets exactly are we using, for serious?  I'll throw something together tomorrow at work (lol). 

karakand suggested using fifth edition, alliances and mirage- they were all out in '96, for us oldsters.

I'm down for whatever, tho, and would gladly play some type 2 with folks.  I'd just snag some decks off of a site and dump 'em into apprentice, whatever.

If you're still around for a few minutes, I'd play a couple.  I saw you have MWS installed, mind if we try it out?  It uses appr format stuff too.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 02, 2009, 02:50:19 AM
Checking this Magic Workshop download out now.

I also made an MTGO account after reading up on how the 'Pauper' format- an all-commons format that I use to play back in the day in the local tallahassee scene - is now formally recognized by the system (meaning you can set up games where decks have to meet the format) and there are like four free player run events per week. So I've been playing there with a $3 white weenie deck and having a good time.

http://pdcmagic.com/ for full details.



Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 03:54:25 AM
The Card Cheat and I just went 1 to 1 on MWS.  Looks like a fairly solid program.  Let me just say that I got a fucking mudhole stomped in my ass the second game.  Transcript:
spoiler (click to show/hide)
Jaybo rolled a 1, using a 20 sided die
Player rolled a 19, using a 20 sided die
<Jaybo> god fml
<Player> haha, i'll play
<Jaybo> lol
<Jaybo> k
Jaybo draws 7 cards
Player draws 7 cards
<Player> i'm good
<Jaybo> same
It is now turn 2 (Player)
It is now the Beginning Phase, Untap Step
Player plays Plains from Hand
It is now turn 3 (Jaybo)
It is now the Beginning Phase, Untap Step
Jaybo draws a card
Jaybo plays Forest from Hand
Jaybo taps Forest
Jaybo plays Quirion Ranger from Hand
It is now turn 4 (Player)
It is now the Beginning Phase, Untap Step
It is now the Beginning Phase, Draw Step
Player draws a card
It is now the Precombat Main Phase
Player plays Plains from Hand
Player taps Plains
Player taps Plains
Player plays Nightsky Mimic from Hand
It is now turn 5 (Jaybo)
It is now the Beginning Phase, Untap Step
Jaybo untaps his/her permanents
It is now the Beginning Phase, Upkeep Step
Jaybo draws a card
Jaybo plays Mountain from Hand
Jaybo taps Forest
Jaybo taps Mountain
Jaybo plays Joiner Adept from Hand
It is now turn 6 (Player)
It is now the Beginning Phase, Untap Step
<Player> wow, that's useful
Player untaps his/her permanents
It is now the Beginning Phase, Upkeep Step
It is now the Beginning Phase, Draw Step
Player draws a card
It is now the Precombat Main Phase
<Jaybo> Yeah, it's hardcore
Player plays Plains from Hand
<Jaybo> Though most of the deck is green
Player taps Plains
Player taps Plains
Player plays Nightsky Mimic from Hand
<Jaybo> fuuuuu
<Player> angry mimic!
It is now the Combat Phase, Beginning Of Combat Step
<Jaybo> am cry
It is now the Combat Phase, Declare Attackers Step
Player taps Nightsky Mimic
Player taps Nightsky Mimic
Jaybo's life total is now 14 (-6)
<Player> nah, just four
<Jaybo> THWACK
<Jaybo> Oh
<Jaybo> I thought it got +4+4
<Jaybo> lol
Jaybo's life total is now 16 (+2)
<Player> that would be really nasty, lol
<Jaybo> no kidding
<Jaybo> damn
It is now the Postcombat Main Phase
It is now turn 7 (Jaybo)
It is now the Beginning Phase, Untap Step
Jaybo untaps his/her permanents
It is now the Beginning Phase, Upkeep Step
Jaybo draws a card
<Jaybo> Well, I think this one might be a lost cause.
Jaybo taps Forest
Jaybo taps Mountain
<Jaybo> return forest to untap Ranger, play land
Jaybo puts Forest to Hand from Play
Jaybo puts Mountain to Hand from Play
Jaybo plays Mountain from Hand
Jaybo taps Mountain
Jaybo plays Forest from Hand
<Jaybo> fucking having everything highlighted.
<Jaybo> shit
Jaybo taps Forest
Jaybo plays Timberwatch Elf from Hand
<Player> OUCH
<Jaybo> Not yet
<Jaybo> Not soon enough  :(
It is now turn 8 (Player)
It is now the Beginning Phase, Untap Step
Player untaps his/her permanents
It is now the Beginning Phase, Upkeep Step
It is now the Beginning Phase, Draw Step
Player draws a card
It is now the Precombat Main Phase
<Player> haha
Player taps Plains
Player plays Edge of the Divinity from Hand
<Player> BERSERKER
<Jaybo> lol
It is now the Combat Phase, Beginning Of Combat Step
It is now the Combat Phase, Declare Attackers Step
Player taps Nightsky Mimic
Player taps Nightsky Mimic
Player taps Nightsky Mimic
Player taps Nightsky Mimic
<Jaybo> 11?
<Player> yup
<Jaybo> daaaaaaamn
Jaybo's life total is now 6 (-10)
Jaybo's life total is now 5 (-1)
It is now turn 9 (Jaybo)
It is now the Beginning Phase, Untap Step
Jaybo untaps his/her permanents
It is now the Beginning Phase, Upkeep Step
Jaybo draws a card
Jaybo plays Forest from Hand
<Jaybo> okay
<Jaybo> Attempt to save my ass
<Jaybo> am fail, but am attempt
Jaybo taps Forest
Jaybo plays Elvish Scrapper from Hand
Jaybo taps Forest
Jaybo plays Elvish Scrapper from Hand
Jaybo taps Timberwatch Elf
<Jaybo> +5/+5 to Joiner
Player taps Plains
Player plays Path to Exile from Hand
<Jaybo> Return forest to untap Timerwatch
<Jaybo> oh
<Jaybo> wow
<Player> bye bye joiner
<Jaybo> :(
<Player> muahahaa
<Jaybo> FUUUUUUUUUUUUUUUUUUUUU
Jaybo puts Joiner Adept to RFG from Play
<Jaybo> welll
<Jaybo> anywho
Player puts Path to Exile to Graveyard from Play
Jaybo untaps Timberwatch Elf
Jaybo puts Forest to Hand from Play
Jaybo taps Timberwatch Elf
<Jaybo> give
<Jaybo> um
<Jaybo> Queer Ranger +4/+4
<Jaybo> and
Player taps Plains
Player plays Path to Exile from Hand
<Jaybo> ...
<Jaybo> god
<Player> muahahaa
<Jaybo> damnit
<Jaybo> fucking
<Jaybo> tehjaybo am annhilated total
Jaybo puts Quirion Ranger to RFG from Play
<Player> dead elves, dead elves
<Jaybo> T_T
Player puts Path to Exile to Graveyard from Play
It is now turn 10 (Player)
It is now the Beginning Phase, Untap Step
Player untaps his/her permanents
It is now the Beginning Phase, Upkeep Step
It is now the Beginning Phase, Draw Step
Player draws a card
It is now the Precombat Main Phase
Player taps Plains
Player plays Nip Gwyllion from Hand
<Player> your scrappers can't save you now, sir
It is now the Combat Phase, Beginning Of Combat Step
It is now the Combat Phase, Declare Attackers Step
<Jaybo> Noooooooooooooooooooooo
Player taps Nightsky Mimic
Player taps Nightsky Mimic
Player taps Nightsky Mimic
Player taps Nightsky Mimic
Jaybo's life total is now -5 (-10)
[close]



Ow :(
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 02, 2009, 03:55:52 AM
tehjaybo and i just split two games on mws, it was quite fun despite the fact that i'm rusty as balls.  our first game took over an hour, in which we accidentally played mirror decks against each other.  not fun.  the second... well, it took about 8 minutes and i had my way with his elves like they were tijuana crack whores

edit- lol beaten

frag- i'd be down for some pauper on mws sometime.
Title: Re: Magic: The Gathering
Post by: The Sceneman on April 02, 2009, 06:01:34 AM
Fourth has some cards I don't want to deal with. Including new sets adds synergy but also lets people netdeck and I wanted everyone to have to at least be semi-original with this as it's just for fun.

But the year is young! Can't wait for FE-HLD-LGD constructed.  8)

:bow Mind Twist :bow2
Title: Re: Magic: The Gathering
Post by: Kara on April 02, 2009, 07:33:59 AM
So, I had nearly talked myself into building the type 2 faerie deck I'd been considering for a week or so when I was informed that a bunch of the cards I'd be ordering will be phased out in the fall.  This kind of sucks as I don't want to waste money on a type 2 deck I can only use for a few months.  Back to the drawing board I suppose.
It'll still be playable in Extended. At least at some point. (Very few Standard decks don't survive that transition.) Only problem there is that the only people that play that format are professionals.

edit: Still trying to figure out the deck I want to play but I'll have one ready on MWS tonight.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 02:33:08 PM
I created a deck in the format you guys said, and it works okay..  It sure makes me long for the newer cards that do so much more though.   :-\  I'm running red it looks like!

We should do a different block each week, and have a tournament on like, friday or saturday or something.  Like cycle blocks, and that kind of thing. 

Something else to think about would be putting in some kind of wager on a tournament, like some junk rare or something.  Anyone interested in that?  Each person putting in like, a junk rare, or a few uncommons, or like 10 commons.  It would be a way to learn even more cards, as well as working on collections and new sets.  That's just a side idea though.  I really would like to try a tournament, and play some more.  The MWS games last night with TCC were awesome.  GGs again, btw, TCC. 
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 02, 2009, 02:48:47 PM
jaybo- i'm down for more games later if you are.  I built a fun T2 deck based off of a new deck concept called "AIG".  Muahahaha.  Also ready for some 5E-AL-MI. 
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 02:51:18 PM
Yeah, I'm down for when I get home, about 3 hours from now.  I'm gonna have to go and do some of the dreaded netdecking though...  :(  I need some good T2 ideas.  I'd like to build a decent T2 deck.  The one we were playing last night was pretty good.  If I can find a good one for fairly cheap, I'll prolly build it and tourney play it around here.
Title: Re: Magic: The Gathering
Post by: Kara on April 02, 2009, 04:43:31 PM
I was actually thinking about a rotating system on the metro. My idea was to take one expansion from three sets (preferably from different eras) but I'm cool with just regular blocks. I pretty much netdecked my entire playing career so that would just make things easier for me.  8)
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 04:47:36 PM
lol nice. 

I never really did netdecking, per se..  what I did was get ideas of archtypes from friends who talked them up, found the core cards, then built around them.  But they were all very cookie-cutter...  (Red/Green Mad Beats from Odyssey, how much more cookie-cutter can you get?)

I'm up for any kind of blocking.  Looking through the cards gives me a better understanding of the older stuff, which I'm always looking for, because I could never get into older sets.  They just bother me because of confusing wording and better versions in new sets.  But, then again, you find some jewels too.  Four damage for free?  Yes please.  6 for 3?  You got it. 
Title: Re: Magic: The Gathering
Post by: Kara on April 02, 2009, 05:07:22 PM
The wording thing isn't just you. When I was going through the sets for this round of constructed I was like WTF at some of them.

Then there's phasing.  :yuck
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 05:09:19 PM
The wording thing isn't just you. When I was going through the sets for this round of constructed I was like WTF at some of them.

Then there's phasing.  :yuck

I think it's funny that they're going back and digging up old mechanics like time counters...  haha.  Magic R&D lazy maybe?  Also, if we do block decks, can we skip Kamigawa?  I fucking hated all that samurai shit.  That's actually the set I stopped playing on.  I went to the first Kamigawa prerelease, and that was the last tourney I played.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 02, 2009, 05:14:55 PM
The wording thing isn't just you. When I was going through the sets for this round of constructed I was like WTF at some of them.

Then there's phasing.  :yuck

I think it's funny that they're going back and digging up old mechanics like time counters...  haha.  Magic R&D lazy maybe?  Also, if we do block decks, can we skip Kamigawa?  I fucking hated all that samurai shit.  That's actually the set I stopped playing on.  I went to the first Kamigawa prerelease, and that was the last tourney I played.

JITTE JITTE JITTE
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 05:16:07 PM
The wording thing isn't just you. When I was going through the sets for this round of constructed I was like WTF at some of them.

Then there's phasing.  :yuck

I think it's funny that they're going back and digging up old mechanics like time counters...  haha.  Magic R&D lazy maybe?  Also, if we do block decks, can we skip Kamigawa?  I fucking hated all that samurai shit.  That's actually the set I stopped playing on.  I went to the first Kamigawa prerelease, and that was the last tourney I played.

SHITTE SHITTE SHITTE

Fixed.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 02, 2009, 05:20:52 PM
???  Don't hate on the JITTE, broseph.

(http://vandel.dk/magic/artifact/Umezawa%27s%20Jitte.jpg)

Best artifact since Cursed Scroll.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 05:24:57 PM
(http://i44.tinypic.com/ic03zb.jpg)
U mad, brah?

It's a veritable toolbox for splashing ANYTHING in ANY deck.  Diabolic Edict? Counterspell? Life Burst?  Accumulated Knowledge? Snap?  Boomerang? I mean, good god, DO I NEED TO GO ON?

And I stand by fuck kamigawa.  Yeah, there were a few good cards, but not even a few good cards can redeem a complete shit set.   :-\
Title: Re: Magic: The Gathering
Post by: Kara on April 02, 2009, 06:21:05 PM
Best artifact since Cursed Scroll.
That isn't even the best piece of equipment ever printed.  :-*

(http://i39.tinypic.com/16j3gwo.jpg)
Title: Re: Magic: The Gathering
Post by: Yeti on April 02, 2009, 08:06:07 PM
I've never heard of "Equipment" cards. So they're like creature enchantments only artifacts?
Title: Re: Magic: The Gathering
Post by: Kara on April 02, 2009, 08:36:31 PM
They're basically better than auras. They don't die when the creature they're attached to dies. They just "fall off".

Also I got 2 MI-AL-5th decks ready. If anyone wants to play just shoot me a message on AIM.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 02, 2009, 09:55:02 PM
No one wants to play a few games?  Got a bunch more T2 decks loaded up in MWS waiting.
Title: Re: Magic: The Gathering
Post by: The Fake Shemp on April 02, 2009, 09:59:28 PM
You're playing online?!
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 02, 2009, 10:03:55 PM
Shyeah.
Title: Re: Magic: The Gathering
Post by: The Fake Shemp on April 02, 2009, 10:05:36 PM
I was unaware that that was even possible.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 02, 2009, 10:08:56 PM
Download apprentice or magic work station, it's pretty easy.  tehjaybo and I played a couple of games last night on mws and it went fairly smoothly after I remembered how to play.  It's also FREE and stuff.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 10:33:42 PM
Karakand and I are playing now.  He's whipping my ass.

No, Tauntaun, not like that.

spoiler (click to show/hide)
:tauntaun
[close]

Counterpost, shit.  Haha.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 10:39:28 PM
Willco, if you play, get MWS.  It's got a really easy deckbuilder in it, and some sweet connection stuff I didn't originally know about. (Thanks Karakand)

3 games to 1 game, he stomped me tonight.
Title: Re: Magic: The Gathering
Post by: Kara on April 02, 2009, 10:45:21 PM
:bow :bow Feral Shadow :bow2 :bow2

(http://i44.tinypic.com/mr9tzb.jpg)

Counter-Mesa is a pretty lame deck. Effective though. Especially now that I have a better idea of its weaknesses.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 02, 2009, 10:53:51 PM
Anyone else up for a game or two?
Title: Re: Magic: The Gathering
Post by: Howard Alan Treesong on April 02, 2009, 10:58:03 PM
I've never played before but you can play online for freeee you say?
Title: Re: Magic: The Gathering
Post by: Eric P on April 02, 2009, 10:58:51 PM
I've never played before but you can play online for freeee you say?

it's a lot of fun, but you may want to ask someone to build you an easy deck and such
Title: Re: Magic: The Gathering
Post by: The Fake Shemp on April 02, 2009, 11:01:01 PM
I kind of want to play, but if I do, I want REAL cards.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 11:11:17 PM
I kind of want to play, but if I do, I want REAL cards.

Fly to Kentucky.  I'll play you.  I have ~20 decks.
Title: Re: Magic: The Gathering
Post by: Kara on April 02, 2009, 11:12:18 PM
Anyone else up for a game or two?
I gotta do some tune ups on my decks... got some valuable data from Jay.
Title: Re: Magic: The Gathering
Post by: The Fake Shemp on April 02, 2009, 11:16:27 PM
I kind of want to play, but if I do, I want REAL cards.

Fly to Kentucky.  I'll play you.  I have ~20 decks.

I don't even know how to play.  But collecting cards and strategy tickles my nerd fancy.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 02, 2009, 11:38:32 PM
I kind of want to play, but if I do, I want REAL cards.

Fly to Kentucky.  I'll play you.  I have ~20 decks.

I don't even know how to play.  But collecting cards and strategy tickles my nerd fancy.

There's some good training videos on YouTube if you are interested in learning. 
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 02, 2009, 11:50:11 PM
I tried one of those T2 swans decks since it looked interesting, but I hated control back in the day and it looks like I still don't like it now. Gonna screw around with boatbrew or kithkin, back when I played hardcore (back in the unlimited / revised era) I played a lot of white/red when we played type 2.
Title: Re: Magic: The Gathering
Post by: demi on April 03, 2009, 12:03:22 AM
I kind of want to play, but if I do, I want REAL cards.

Fly to Kentucky.  I'll play you.  I have ~20 decks.

I don't even know how to play.  But collecting cards and strategy tickles my nerd fancy.

Sounds like someone needs to play Pokemon TCG omg its so fun ^_^


(http://ui14.gamefaqs.com/973/gfs_50582_2_3.jpg)
Title: Re: Magic: The Gathering
Post by: demi on April 03, 2009, 12:04:17 AM
I kind of want to play, but if I do, I want REAL cards.

I'll sell you my binder of magic cards

For nudes
Title: Re: Magic: The Gathering
Post by: The Fake Shemp on April 03, 2009, 12:11:18 AM
Magic is cooler than Pokemon.

spoiler (click to show/hide)
That sounds so horrible
[close]
Title: Re: Magic: The Gathering
Post by: demi on April 03, 2009, 12:12:32 AM
NERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRD

spoiler (click to show/hide)
(http://news.softpedia.com/images/extra/GAMES/large/yugiohwc07ds_001-large.jpg)
[close]
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 03, 2009, 01:22:19 AM
I kind of want to play, but if I do, I want REAL cards.

I'll sell you my binder of magic cards

For nudes

I will GLADLY do this. 

Just saying.

spoiler (click to show/hide)
I'm just kidding.
[close]

spoiler (click to show/hide)
No I'm not.   :-*
[close]
Title: Re: Magic: The Gathering
Post by: Kara on April 03, 2009, 02:48:02 PM
Man I hate building a deck, then firing it up in solitaire and realizing it just fucking sucks and is un-savable.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 03, 2009, 02:48:58 PM
Man I hate building a deck, then firing it up in solitaire and realizing it just fucking sucks and is un-savable.

lol...  what kind of deck?
Title: Re: Magic: The Gathering
Post by: Kara on April 03, 2009, 02:56:53 PM
B/W weenie from ME-AL-5th.
Title: Re: Magic: The Gathering
Post by: Kara on April 03, 2009, 04:56:33 PM
Kjeldoran Dead (http://beta.gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=3853) + Insidious Bookworms (http://beta.gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=3078)  :hyper
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 03, 2009, 04:59:21 PM
That'd be a pretty sweet turn 2 with a Rit.
Title: Re: Magic: The Gathering
Post by: Kara on April 03, 2009, 05:28:31 PM
Man even with our weird cardpool Necro is still fucked up. Can't wait to try it out.  8)
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 03, 2009, 05:31:54 PM
Haha, I love Necro man.  It's such a freaking beast.  I have it in a crappy black Corrupt/Consume Spirit and it's bad ass.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 03, 2009, 09:13:25 PM
Elspeth is insane, it's like a countdown to doomsday when she shows up. I've been screwing around with ALA block stuff and the card seems pretty much indispensible, especially given that you can run path to exile, oblivion ring, and battlegrace angel with white to begin with. White definitely seems a leg up on the other colors in the block.
Title: Re: Magic: The Gathering
Post by: Kara on April 03, 2009, 11:15:35 PM
I think 7 of the top 8 at Kyoto ran white.  :lol
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 04, 2009, 12:14:20 AM
I think 7 of the top 8 at Kyoto ran white.  :lol

5cc won... but the white cards are definitely overpowered in the block.  Reveillark anyone?  Blue seems pretty damn overpowered too, tho.  Cryptic command is just sick, and with the faerie stuff still in standard blue seems pretty damn indispensable. 

All of which explains why I've fallen in love with the AIG deck the past couple of days.
Title: Re: Magic: The Gathering
Post by: Kara on April 04, 2009, 01:26:49 AM
5CC still had white cards in it.

Kids and their mana bases these days. B/W is for pornography not decks.

We gonna play this weekend Triumph?  :punch
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 04, 2009, 01:33:10 AM
I'm down for whenever, just pm me and I'll hop on aim or gmail, whatever.  I only have one 5E-AL-MI deck loaded up on MWS, tho.  Got plenty of the popular decks in T2, however.  AIG!  Nothin' like dumpin out a 3rd turn green fatty.
Title: Re: Magic: The Gathering
Post by: Kara on April 04, 2009, 01:48:44 AM
Hop on now and we can get a 5E-AL-MI match in.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 04, 2009, 03:29:44 AM
Had some fun playing against karakand tonight, although i forgot how dog's balls boring counter post was to actually, you know, play.  His necro won 2 out of 3 and I think we close to split the other games we played, which were a fun/weird matchup of T2 stuff vs. legacy.  AIG!
Title: Re: Magic: The Gathering
Post by: Kara on April 04, 2009, 03:30:49 AM
I'd forgotten how evil Counter-Post's lock is. Digger + Thawing =  :yuck

:bow :bow Nevy :bow2 :bow2

(http://i43.tinypic.com/vz934p.jpg)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 04, 2009, 03:35:20 AM
Yeah, can't have anything as cool as the Disk in today's environment, tho.  Or Necro.  :(
Title: Re: Magic: The Gathering
Post by: Kara on April 04, 2009, 03:44:45 AM
spoiler (click to show/hide)
(http://www.wizards.com/magic/images/mtgcom/fcpics/features/mf111_twyn1fhxe4noakl8.jpg).
[close]
spoiler (click to show/hide)
Not really.
[close]
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 04, 2009, 04:43:00 AM
rattled off an eight game win streak on mtgo's pauper format  with a three dollar deck :rock

though I sort of won two games because I was using knights of himumumu with protection from black as a casual part of my deck and they had no counter for it
Title: Re: Magic: The Gathering
Post by: Kara on April 05, 2009, 01:15:52 PM
New EvilBore Block Constructed was selected by random number generation this morning. Feel free to veto if you like.

Base set: Mirrodin
Expansions: Exodus, Torment

Note on selection: Starting with Ice Age block and excluding Fifth Edition, I assigned a number to every tournament legal base set (numbered edition and base set of a block) and then I assigned a number to every tournament legal expansion. I then select one base set number and two expansion set numbers at random to create our EBC card pool.
Title: Re: Magic: The Gathering
Post by: Kara on April 05, 2009, 01:36:18 PM
BTW if you hate Black you probably want to veto.  :lol
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 05, 2009, 03:48:34 PM
I am cool with this.  I will work on a deck when I don't feel like total dogshit.
Title: Re: Magic: The Gathering
Post by: Kara on April 05, 2009, 04:11:56 PM
If everyone's cool I say we keep the format for 2-3 weeks. Maybe even have a round robin tournament at the end of it.  :o
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 05, 2009, 06:07:36 PM
 :o

That would be fuck awesome. 


We should try to figure out some kind of prize or something.  Like maybe banning one card from the next block, or picking the base set rather than rolling, or something.  I don't know.
Title: Re: Magic: The Gathering
Post by: Kara on April 05, 2009, 08:57:13 PM
I could autograph a crap rare and give it to the winner.  :-*

There are some fun decks in this block. Permission is pretty weak so the combos run free!
Title: Re: Magic: The Gathering
Post by: Kara on April 06, 2009, 08:06:52 PM
Leave it to chance to give us Oath of Druids but zero fucking cool fatties. What a gyp.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 08, 2009, 12:48:07 PM
I made a crappy black deck...  haha.  It's prolly not gonna work like I'd like it to, but here's hoping.  I may be around to play tomorrow, tonight I'm going to a club to hang out with a girl.  :o
Title: Re: Magic: The Gathering
Post by: Kara on April 08, 2009, 01:57:22 PM
I bet she doesn't even know what mana burn is. :yuck

I have a few decks I wanna try. Tonight or tomorrow is good for me.

Some spoilers of the new set have been leaking.

(http://www.wizards.com/mtg/images/tcg/products/alarareborn/sgr1qw8vrg_EN.jpg)

Protip: If your reminder text is that long the mechanic could probably use some work. Especially if it causes you to have to shrink typeface on the last line of the actual rules text.

edit: Triumph you in at all on this? There are some old net decks that are actually kinda viable in this.

edit2: This seems kinda fucked up too.

(http://www.wizards.com/mtg/images/tcg/products/alarareborn/oz5ev5t1ru_EN.jpg)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 08, 2009, 02:23:41 PM
Yeah, I'm in but I've actually got some work this week so I've been kind of busy.  Probably be able to work on a deck tonight/tomorrow and be ready to play Friday.

Also :bow milling :bow2.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 08, 2009, 04:32:59 PM
I'm just happy to see R/B get Terminate reprinted. What Path to Exile has been doing in comparison with any other spot removal in the block has been a total joke.
Title: Re: Magic: The Gathering
Post by: Ganhyun on April 08, 2009, 10:16:42 PM
Yeah, I'm in but I've actually got some work this week so I've been kind of busy.  Probably be able to work on a deck tonight/tomorrow and be ready to play Friday.

Also :bow milling :bow2.

mill decks against non dredge decks :bow
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 09, 2009, 02:08:20 PM
I've always loved mill decks.  I wish my T2 mill deck was fast enough to not suck in competitive play.  Actually, that reminds me.  I'd like to playtest against some of the big names in T2 right now, if any of you netdeckers out there wanna grab some of the PT winners and play me.  I should be available tonight.  Also, any suggestions you guys have for T2, let me know.  Have a look.

http://www.anycraze.com/deck_viewer.asp?id=374853

And for  those too lazy to click the link and get full details on the cards...

spoiler (click to show/hide)
18    Islands
   
3    Drowner of Secrets
3    Grimoire Thief
3    Merrow Reejerey
1    Drowner Initiate
3    Ink Dissolver
2    Puresight Merrow
3    Sigil Tracer
3    Stonybrook Angler
2    Surgespanner
3    Merrow Witsniper
   
2    Merrow Commerce
1    Jace Beleren
3    Memory Erosion
4    Sanity Grinding
4    Spell Syphon
2    Familiar's Ruse

Deck size:              60              Lands:       18 (30%)             White:       0 (0%)
Side-Board size:       0            Creatures:    26 (43%)             Blue:    40 (67%)
Type 1 legal?            Yes            Enchantments:    5 (8%)     Black:    0 (0%)
Type 1.5 legal?            Yes            Artifacts:    0 (0%)             Red:    0 (0%)
Type Extended legal?    Yes            Spells:    10 (17%)             Green:    0 (0%)
Type 2 legal?            Yes                                                  Gold:    20 (33%)
[close]
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 09, 2009, 02:40:52 PM
jaybo- I've got faeries, boat brew, kithkin and 5cc loaded.  Plus you can play against the unstoppable might of AIG.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 09, 2009, 02:42:59 PM
I'm all about it when I get home from work.  given, that'll be a few hours.  Hit me up on messenger / email me about 5:45pm if I haven't gotten up with you.  I'm distinguished mentally-challenged when it comes to remembering things.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 09, 2009, 02:43:52 PM
I'm all about it when I get home from work.  given, that'll be a few hours.  Hit me up on messenger / email me about 5:45pm if I haven't gotten up with you.  I'm distinguished mentally-challenged when it comes to remembering things.

will do
Title: Re: Magic: The Gathering
Post by: Kara on April 09, 2009, 03:23:05 PM
I've got a Blightning deck.
Title: Re: Magic: The Gathering
Post by: Kara on April 09, 2009, 04:09:30 PM
Did they foil the cards from the future that somehow ended up in Future Sight? If so I am totally pimping out my collection with 4x of these foil.

(http://resources.wizards.com/Magic/Cards/FUT/en-us/Card130581.jpg)

Sooooooo ugly.  :heartbeat
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 09, 2009, 04:49:54 PM
I threw a Standard deck together last night that I call "The Senate". I wanna play against Card Cheat's AIG.

I dropped some cash on some MTGO cards to get something worth playing in the ALA constructed block. It'll be easy to sell when I'm done thanks to all the automated third party resellers, and man oh man it's great being able to play a best 2 out of 3 over cereal before work against GOOD opponents. I've had more vigorous and interesting matches in the last day than I did in an entire week when I played it back in high school, when I had tons more time to play.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 09, 2009, 04:52:00 PM
Frag- AIG is always ready to play.  I'm hoping "The Senate" is a mostly all white deck that stone walls.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 09, 2009, 04:54:02 PM
Frag- AIG is always ready to play.  I'm hoping "The Senate" is a mostly all white deck that stone walls.

mono white, tries to fog every turn, and manages to both bore and irritate you to death at the same time.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 09, 2009, 04:57:58 PM
lmao, that sounds hilarious
Title: Re: Magic: The Gathering
Post by: Kara on April 09, 2009, 05:13:31 PM
i call my monored decks the trail of tears
Title: Re: Magic: The Gathering
Post by: Kara on April 10, 2009, 12:02:55 AM
Karakand: yo
The Card Cheat: sup
Karakand: fishin for some games :)
The Card Cheat: i could play a game or two, i'm a little delirious with a toothache tho
Karakand: just cast delirium
Karakand: it'll be like stereo
Karakand: but with nerdery

edit: I finally got access to my DCI account again. I haven't played in a sanctioned tourney in almost six years haha.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 10, 2009, 01:05:03 AM
TCC just whooped my ass all over MWS.  haha

GGs man.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 10, 2009, 01:06:22 AM
Thanks, I'm gonna monkey around with your merfolk deck.  The new set looks like it has cards that will help it, and I'm gonna see about splashing black for critter control like I said.
Title: Re: Magic: The Gathering
Post by: Kara on April 10, 2009, 03:18:37 AM
These are the 3 EBC decks I've "made" that I feel the best about.

Ghettoffinity http://www.zshare.net/download/5842891959f01e03/
Pros: Fast. Resilient. Can avoid being wrecked by wraths.
Cons: Price of Progress. Shattering Pulse. Molten Rain. Sphere of Resistance. Viridian Shaman. Etc.

Monoblack Control http://www.zshare.net/download/5842908757efbac6/
Pros: Removal. Shade. Coffers.
Cons: Shitty mana curve; I am desperate for more worthwhile one drops. Probably can't keep pace with Ghettoffinity.

Sloath http://www.zshare.net/download/58429240625a4ad5/
Pros: Fatties for free! Good synergy with the blue drawing spells.
Cons: Weak tutors. Shitty fatties. No Forbidden Orchard available.


Stuff I want to work but am having trouble with: Survival of the Fittest, Black Aggro, B/R Disruption, Tooth and Nail

edit: Balls for mana fixing in this set. Talismans? Fuck off Wizos.
Title: Re: Magic: The Gathering
Post by: Kara on April 10, 2009, 09:03:41 PM
Think I got TnN working: http://www.zshare.net/download/5846510554dc40fc/
Title: Re: Magic: The Gathering
Post by: Kara on April 12, 2009, 06:09:17 AM
Did some Alara drafting Saturday night. I'm still hilariously awful at limited, except this time I didn't know any of the cards so it was even worse than in the past.

Alara drafting is awesome, BTW. I played four colors one time. AND IT WORKED. 
Title: Re: Magic: The Gathering
Post by: Homemade Milk on April 12, 2009, 06:26:39 AM
how is this thread so long?
Title: Re: Magic: The Gathering
Post by: demi on April 12, 2009, 06:32:22 AM
Because it's not asian

Take the hint
Title: Re: Magic: The Gathering
Post by: Kara on April 12, 2009, 02:55:23 PM
how is this thread so long?

me

wanna fight about it
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on April 12, 2009, 04:55:47 PM
I bought the Demonic vs. Divine box this past weekend becasue of this thread. had a fun time with some buddies!

(https://www.coolstuffinc.com/images/Products/mtg%20art/Divine%20vs.%20Demonic/box_divinevsdemonic.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on April 12, 2009, 05:41:36 PM
It's pretty fun. Well designed to be fun is a more precise way of putting it.

Had you played the game before?
Title: Re: Magic: The Gathering
Post by: demi on April 12, 2009, 05:42:45 PM
if they had a MTG game like pokemon GBC it would probably be thebest game ever
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on April 12, 2009, 05:51:28 PM
It's pretty fun. Well designed to be fun is a more precise way of putting it.

Had you played the game before?

I last played back in 1996 when "Ice Age" was out. I started when "The Dark" was released.
Title: Re: Magic: The Gathering
Post by: The Sceneman on April 12, 2009, 06:52:44 PM
Yeah me and my playgroup had a solid 6-7 hour session on Saturday (and we got KFC, yuussss)

Evangelize with buyback and me having 10 plains and a extraplanar lens was a real buttfucking lol
Title: Re: Magic: The Gathering
Post by: The Sceneman on April 12, 2009, 06:55:08 PM
lol at Nemesis of Reason. Would be another fun addition to a Dmir U/B mill deck. That Szadek cunt was hilarious
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 12, 2009, 06:59:38 PM
lol at Nemesis of Reason. Would be another fun addition to a Dmir U/B mill deck. That Szadek cunt was hilarious

:rock Glimpse the Unthinkable :rock

I'm thinking a UB mill deck might be slightly feasible in extended.
Title: Re: Magic: The Gathering
Post by: The Sceneman on April 12, 2009, 07:02:25 PM
The Traumatize/ Haunting Echoes combo would still be amazing, would it? Not sure if that combo was ever competitve, but it sure was funny!
Title: Re: Magic: The Gathering
Post by: Kara on April 12, 2009, 07:31:20 PM
I last played back in 1996 when "Ice Age" was out. I started when "The Dark" was released.

That seems like the ideal person for these sets. Enough old cards for there to be familiarity but enough new ones for it to seem interesting. Scope out the other one if you get the chance: http://www.wizards.com/magic/tcg/productarticle.aspx?x=mtg/tcg/jacevschandra/productinfo
Title: Re: Magic: The Gathering
Post by: T234 on April 13, 2009, 04:01:22 PM
(http://www.wizards.com/mtg/images/tcg/products/alarareborn/4zh43fjgpm_EN.jpg)

I know a guy who would have killed ZIPCODES for this card back in the day.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 13, 2009, 04:11:40 PM
I'm more excited about this one:

(http://www.wizards.com/mtg/images/tcg/products/alarareborn/ddvzzkt636_EN.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on April 13, 2009, 05:22:35 PM
I would have killed a person on life support for Defiler of Souls in my second draft Saturday night. I literally had one monocolored creature in my whole deck.

When I first heard about mythic rares I thought it was lame-ass shit but it's basically a license to print limited bombs which is cool. The only one I saw while drafting that was actually constructed-viable was Elspeth... who was the only good card in my first deck.  :'(

edit: Best part was she got passed to me.
Title: Re: Magic: The Gathering
Post by: T234 on April 14, 2009, 06:06:41 PM
(http://www.wizards.com/mtg/images/tcg/products/alarareborn/6hzspmgf3a_EN.jpg)

PLUS

(http://resources.wizards.com/Magic/Cards/RAV/en-us/Card89116.jpg)

=

OMGWTFBBQ




Title: Re: Magic: The Gathering
Post by: Saint Cornelius on April 14, 2009, 06:16:16 PM
Two things:

1) is this about Magic Online? If so, I'm fucking in  :D

2) Karakand, anyone with a Grackleflint as their avatar is a'ight by me  :-*
Title: Re: Magic: The Gathering
Post by: Kara on April 14, 2009, 06:24:00 PM
Frag's been MODO'ing. I tried installing it the other day but it's an abortion of coding and didn't really work so I gave up.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 14, 2009, 06:42:39 PM
I'm more excited about this one:

(http://www.wizards.com/mtg/images/tcg/products/alarareborn/ddvzzkt636_EN.jpg)

it fits bant aggro perfectly-right now there is only one really ace 3 casting cost creature (Rhox War Monk), now you get another really good one.

There are whole decks built around this:

1st turn - noble hierarch/birds of paradise
2nd turn - doran the siege tower/rhox war monk
3rd turn - rafiq of the many , go over and hit you for 8-10 w/ lifelink up to 14

I've been playing pauper on magic online. It's a good , cheap format and I like A) easily finding a match at any time of day and B) having the client sort out all of the rules. MWS with random people sucks.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 14, 2009, 06:54:53 PM
I might think about getting back into magic online (I have an account, haven't been active since ravnica-early time spiral) especially for the pauper.  There's certainly no local playgroups that I've found around town, sadly.  None of the comic shops even do FNM, and anyway interacting with some of those people is not high on my list of things to do.

I'd be worried about getting hardcore back into it, tho.  Don't really have the money to throw around for that, but I really like the card set out there right now in Standard, and like that some of the more annoying cards are about to rotate out. (Bitterblossom, I'm looking at you)
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 14, 2009, 08:06:24 PM
the real thing that kills anyone looking to play Type 2 (online or offline) is the damn mana base. A set of reflecting pools will put you back $100, then the rest of the mana base for just one single deck will probably add up another $50, and more if you want mutavaults.

For the most part single card prices are actually lower than in real life (cryptic command is like a $9 card online, thoughtsieze like $6.50) and the bots make getting cards really easy, but the mana base is just prohibitive unless you specifically run a two-color deck.

Block constructed in ALA is what I have been dabbling with and it's waaaay cheaper than T2 with a lot of diversity, the only downer is right now there's only two sets of cards to work with. But even that is fun.

Title: Re: Magic: The Gathering
Post by: Kara on April 14, 2009, 08:46:07 PM
The Standard market is fucking surreal. A metagame aggro deck like Blightning Beatdown has 4.5 commons in it. (Mogg Fanatic was once a common.) One of them is Mountain.
Title: Re: Magic: The Gathering
Post by: Kara on April 14, 2009, 09:24:49 PM
Synchronicity, the Magic podcast I started listening to just talked about ridiculous rare prices and more specifically, mana-fixing ones. This shit's been going on excessively since Crapigawa block? I quit competitive constructed play at the perfect time.
Title: Re: Magic: The Gathering
Post by: Ganhyun on April 15, 2009, 11:47:12 AM
(http://www.wizards.com/mtg/images/tcg/products/alarareborn/6hzspmgf3a_EN.jpg)

PLUS

(http://resources.wizards.com/Magic/Cards/RAV/en-us/Card89116.jpg)

=

OMGWTFBBQ



I WANT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 16, 2009, 01:17:05 AM
SIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICK

(http://www.wizards.com/mtg/images/tcg/products/alarareborn/urogh3za6z_EN.jpg)

DO WANT
Title: Re: Magic: The Gathering
Post by: Kara on April 16, 2009, 01:26:43 AM
Reprint Spiritmonger.

edit: Another staple, modular card printed at rare. Thanks R&D.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 16, 2009, 02:01:41 AM
you think that's bad? wait until the lorwyn-shadowmoor block rotates out and see what prices on Elspeth, Knight-Errants and Ajani Vengeant (both Mythic Rares) boil on up to. Those two dominate block play currently.

Maelstrom Pulse is going to run $50 a playset though that's for sure.
Title: Re: Magic: The Gathering
Post by: Ganhyun on April 16, 2009, 10:16:28 AM
seeing these new magic cards (I stopped playing at Kamigawa my second time) makes me ge tthe itch to play again :(

I'm trying not to get sucked back in.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 16, 2009, 10:28:44 AM
I hadn't played since Ice Ages when I picked up the game again recently. It's got colossal moneysink potential and the online client is coded worse than most Wii software, but the game itself is actually really awesome. Honestly, I didn't look into it again until I started playing Battleforge and realized to myself that competitive games with rapidly changing metagames and lots of interchangeable parts have a lot of room for player innovation and ingenuity.

oh and maelstrom pulse is now going for $80 on ebay for a chinaman playset.


Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on April 16, 2009, 10:40:16 AM
I went to a draft last night and went 3-0 with an awesoem Naya deck. I even drafted TWO Child of Alaras
(http://www.wizards.com/mtg/images/tcg/products/conflux/g9cqfmrv5_EN.jpg)

I had lots  of fatties like Bull Ceradon and the 5/6 green spider. Combined with some great direct damage. (Exploding Borders  :heartbeat) I had a fantastic draft.

The best play of the night was having child of Alara go off and then playing another the very next turn.
Title: Re: Magic: The Gathering
Post by: Kara on April 16, 2009, 09:02:02 PM
seeing these new magic cards (I stopped playing at Kamigawa my second time) makes me ge tthe itch to play again :(

I'm trying not to get sucked back in.

come on man all the cool kids are doing it... BOW TO PEER PRESSURE

spoiler (click to show/hide)
Just take up drafting. Scalable in frequency and costs are fairly precise. Just hope you don't suck like I do.  :'(
[close]

Unrelated: Anyone still give a shit about this EBC or should I re-roll it? Or just ax the project entirely?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 16, 2009, 09:24:17 PM
I think block constructed would be more fun.  Sure weird pairings might lead to some cool, creative decks/strategies, but on the whole I think most of us don't have the time to fully explore a card set (especially if we're not familiar with it to begin with) to screw around with ideas.
Title: Re: Magic: The Gathering
Post by: Kara on April 16, 2009, 09:41:51 PM
I'd prefer standard environments... block constructed tends to be even more stale. :linsivvicry
Title: Re: Magic: The Gathering
Post by: T234 on April 16, 2009, 10:24:08 PM
(http://www.wizards.com/mtg/images/tcg/products/alarareborn/bkv9156qln_EN.jpg)
(http://www.wizards.com/mtg/images/tcg/products/alarareborn/kg0fdx5jay_EN.jpg)
(http://www.wizards.com/mtg/images/tcg/products/alarareborn/eshzncccc8_EN.jpg)
(http://www.wizards.com/mtg/images/tcg/products/alarareborn/qgyor0iivg_EN.jpg)
(http://www.wizards.com/mtg/images/tcg/products/alarareborn/hqdm3llnfm_EN.jpg)
ALL COMMONS


Title: Re: Magic: The Gathering
Post by: Kara on April 16, 2009, 10:51:26 PM
Is that a big deal? They seem prohibitive enough to warrant being common.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 16, 2009, 10:55:14 PM
I'm cool with whatever is thrown up.  I have a black deck made from the torment/mirrodin/mirage thing, I just haven't been on much at night to play. 

That being said, billyofcourse is over right now and we just made some pauper decks.  I made "Tiny Tim, the poor man's ping".    It's a red/blue tap/1 damage deck.  billyofcourse, of course, took my idea and ran with it.  He made a solid blue control/tim deck.  And laughed at me while I lost. 

Let me go on record to say I hate mother may I.  fml.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 16, 2009, 10:59:02 PM
mono blue control is awesome wowawesome for pauper.

I don't like the borderposts. if you need mana fixing on the super-cheap in standard go for terramorphic expanse, the alara 3-color taplands, or the vivid lands.

Title: Re: Magic: The Gathering
Post by: Kara on April 16, 2009, 11:04:23 PM
And in limited I'd rather run Mana Cylix.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 17, 2009, 01:08:49 AM
(http://www.wizards.com/mtg/images/tcg/products/alarareborn/o14g6okk6m_EN.jpg)

sweet jesus
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 17, 2009, 01:43:36 AM
[img]http://www.wizards.com/mtg/images/tcg/products/alarareborn/o14g6okk6m_EN.jpg[img]

sweet jesus

*masturbates furiously*

That's pretty gross for limited and block constructed, don't know if it will replace glorious anthem in standard tho.

I'm also breaking down and right now have Magic Online downloading to the ol' laptop as I type, gonna take a peek at my old account and see about getting anything for my old cards I guess.  I figure at the very least I should be able to put together some fun pauper decks.
Title: Re: Magic: The Gathering
Post by: Kara on April 17, 2009, 02:23:51 AM
Hey look a useful common.

(http://www.wizards.com/mtg/images/tcg/products/alarareborn/8zbnetu32s_EN.jpg)
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 17, 2009, 02:30:43 AM
Those are going to go into every bant deck around. Perfect synergy with rafiq of the many and the new angel .

I'm happy about another new card too:
(http://forums.mtgsalvation.com/attachment.php?attachmentid=88171&d=1239942178)

back in the day I used to play a rabid wombat deck for kicks against newbies with spirit link and Verduran Enchantress, and then I would always try to finish off the game with a big fat berserk of foamy wombat goodness. This guy is 10x better now than the Rabid Wombat and might even see standard play with popular enchaments like Loxodon Warhammer and Shielf of the Oversoul.

Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 17, 2009, 02:35:11 AM
Yeah, but he's not named RABID WOMBAT, with the goofy ass art to boot.
Title: Re: Magic: The Gathering
Post by: Kara on April 17, 2009, 02:37:49 AM
yeah but rabid wombat doesn't STALK MIST

how hardcore is that
Title: Re: Magic: The Gathering
Post by: billyofcourse on April 17, 2009, 03:55:27 AM
I'm cool with whatever is thrown up.  I have a black deck made from the torment/mirrodin/mirage thing, I just haven't been on much at night to play. 

That being said, billyofcourse is over right now and we just made some pauper decks.  I made "Tiny Tim, the poor man's ping".    It's a red/blue tap/1 damage deck.  billyofcourse, of course, took my idea and ran with it.  He made a solid blue control/tim deck.  And laughed at me while I lost. 

Let me go on record to say I hate mother may I.  fml.

actually you won 2 out of 4 games.  Given the second was a complete come from behind with me getting total card screw in the second half of the game.

I didn't take your idea and run with it either lol.  I took my idea, and stuck in your idea when I couldn't think of creature base for it lol.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 17, 2009, 04:51:59 AM
So I'm back on Magic Online now- add DukeRaoul if you want, but I don't know if I'll be of any use to anyone.  Forgot that I mostly cleaned out any useful cards from my collection, and the bots laughed at me when I tried to trade my crap for tix.  I basically have 4 Loxodon Hierarchs, an Overgrown Tomb and a bunch of other crap from the Ravnica era, lol.  I thought I had a set of Birds of Paradise but I guess I got rid of them. 

I'm thinking about investing back in the game but not sure if it's worth it in the long run...
Title: Re: Magic: The Gathering
Post by: Ganhyun on April 17, 2009, 05:34:45 PM
well, being as I dont have a local store to do FNM drafts in anymore I'll have to download magic online again :(

oh boy.


Title: Re: Magic: The Gathering
Post by: Kara on April 17, 2009, 05:47:40 PM
I wish I could get it to work... it'd be fun to draft with all y'all.

edit: I'll try again!
Title: Re: Magic: The Gathering
Post by: Powerslave on April 17, 2009, 06:57:38 PM
Nerds: The Gathering
Title: Re: Magic: The Gathering
Post by: Kara on April 17, 2009, 07:16:29 PM
cruising: for a beatdown
Title: Re: Magic: The Gathering
Post by: Powerslave on April 17, 2009, 07:45:31 PM
o: shi
Title: Re: Magic: The Gathering
Post by: Kara on April 17, 2009, 09:13:44 PM
(http://i41.tinypic.com/14txapi.jpg)

Dear Wizards,

Chill the fuck out on creature types.

Regards,
Kara K. And

edit: Also print Mudholes at mythic rare.
Title: Re: Magic: The Gathering
Post by: TVC15 on April 18, 2009, 05:30:13 AM
Does Magic Online work well?  That's probably the only way I'd play again.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 18, 2009, 11:12:46 AM
Does Magic Online work well?  That's probably the only way I'd play again.

It works very well, it's just expensive.  :(  Well, then again I'm a dirty cheapskate.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 18, 2009, 12:48:00 PM
Boom.

(http://magic.tcgplayer.com/images/Madrush_Cyclops.jpg)

Title: Re: Magic: The Gathering
Post by: Ganhyun on April 18, 2009, 11:59:11 PM
Magic Online reinstalled.

Username Ganhyun if ur interested. Wow, i got a bunch of crappy old cards on here, lol.

Anyone know of a good tradebot that might take the cards from me?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 19, 2009, 12:22:58 AM
Good luck offloading your old cards, I couldn't get jack for mine.  I even had some semi-decent ravnica cards but the bot wanted nothing to do with them.   :'(
Title: Re: Magic: The Gathering
Post by: Ganhyun on April 19, 2009, 01:27:35 AM
Good luck offloading your old cards, I couldn't get jack for mine.  I even had some semi-decent ravnica cards but the bot wanted nothing to do with them.   :'(

Yea, i found that as well. I might as well just keep them since no bot wants them.
Title: Re: Magic: The Gathering
Post by: Yeti on April 19, 2009, 01:41:15 PM
Since when do they have artifacts that need colored mana to be cast?  >:(
Title: Re: Magic: The Gathering
Post by: Kara on April 19, 2009, 09:16:59 PM
it's their cop out way of making sure an artifact doesn't become too dominant
Title: Re: Magic: The Gathering
Post by: Yeti on April 20, 2009, 12:46:04 AM
That's bullshit, they might as well make it an enchantment at that point.
Title: Re: Magic: The Gathering
Post by: Kara on April 21, 2009, 05:11:35 AM
Uh at least it's good in limited?

(http://www.wizards.com/mtg/images/tcg/products/alarareborn/b0ct3qshcw_EN.jpg)

Bleh at this one too.

(http://www.wizards.com/mtg/images/tcg/products/alarareborn/jj97cs0rmf_EN.jpg)
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 21, 2009, 11:34:22 AM
I love gold cards and all, but isn't this just going crazy with it?  I always wanted them brought back, but not so in-your-face.
Title: Re: Magic: The Gathering
Post by: Ganhyun on April 21, 2009, 11:45:18 AM
isnt pretty much this new set pretty much all like this?

Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 21, 2009, 11:46:33 AM
I love gold cards and all, but isn't this just going crazy with it?  I always wanted them brought back, but not so in-your-face.

That's the gimmick of the expansion- all gold cards.  Therefore, no one drops or lands.  Although the mana artifacts are kind of both.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 21, 2009, 11:49:31 AM
Sigh.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 21, 2009, 11:50:50 AM
I dunno, there's plenty of good cards in the expansion from what I've seen so far.  Even some good commons and uncommons!
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 21, 2009, 11:54:02 AM
All this new stuff reminds me of why I stopped playing magic in the first place though.  I like the stuff I'm familiar with.  I don't have the time to read up on every new card from every new set, especially when they don't match my playstyle.  I like fast, cheap cards.  I used to play burn because shocks and lightning bolts are one drops, and ball lightning is 6 for 3.  Cards that take three different kinds of mana to cost annoy me. 
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on April 21, 2009, 11:55:22 AM
All this new stuff reminds me of why I stopped playing magic in the first place though.  I like the stuff I'm familiar with.  I don't have the time to read up on every new card from every new set, especially when they don't match my playstyle.  I like fast, cheap cards.  I used to play burn because shocks and lightning bolts are one drops, and ball lightning is 6 for 3.  Cards that take three different kinds of mana to cost annoy me. 

Then Draft. Drafting is the best way to learn new stuff because you have to use what's in front of you and find a way to make it work. It's also a fun way to acquire cards.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 21, 2009, 11:57:08 AM
The closest draft is probably an hour and a half away, and even then most people go into it knowing what cards are good so they know what to take and build a deck around.  Again, time and money factor into it.  I just wish I could find some more casual players around here so I could use the 20+ decks that I already have made instead of having to buy more.
Title: Re: Magic: The Gathering
Post by: Ganhyun on April 21, 2009, 12:01:20 PM
All this new stuff reminds me of why I stopped playing magic in the first place though.  I like the stuff I'm familiar with.  I don't have the time to read up on every new card from every new set, especially when they don't match my playstyle.  I like fast, cheap cards.  I used to play burn because shocks and lightning bolts are one drops, and ball lightning is 6 for 3.  Cards that take three different kinds of mana to cost annoy me. 

Then Draft. Drafting is the best way to learn new stuff because you have to use what's in front of you and find a way to make it work. It's also a fun way to acquire cards.

Yea, I did this Sunday evening online. I made a decent red/black deck for what it was.

Had a bit of 2-3 mana cost creatures, a nice new red spell I like (if a bit pricey in mana), and some black low cost creatures that helped me out as well. (the packs were crappy, or maybe its just the way the new set is). Could have been better, but it got me into second round before I got knocked out.

(When it was running, it was good at early game hitting, but I didnt have many good mid/late game cards to keep it up sadly)
Title: Re: Magic: The Gathering
Post by: Kara on April 21, 2009, 12:14:10 PM
I love gold cards and all, but isn't this just going crazy with it?  I always wanted them brought back, but not so in-your-face.

Imagine it's Thanksgiving. You get to nana's house and she asks you what you're most looking forward to at the big meal. You tell her, she nods and then when it's time to eat, she force feeds you what you asked for until you can't stomach any more. Then she gives you another 2 helpings on top of that because hey, you asked for it right?

That's what R&D's design philosophy has been like for a while now.

"I like tribal!" Here, have Onslaught Block. Oh wait, you still wanted more? Here's Lorwyn.
"I like artifacts!" Here, have one of the stupidest sets ever. (Mirrodin)
"I like legends!" Here, have a whole mediocre set of them. (Kamigawa)
"I liked Invasion Block!" Here, have Ravnica. Oh wait, you still want more? Take Alara Block too. I worry you don't eat enough, honey.

edit: I just sort of got back into the game and I'm already bitching about MaRo's merry band. It's good to be back, baby.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 21, 2009, 12:18:42 PM
I dunno jaybo, they're always going to introduce new cards/gimmicks/mechanics with every set.

kara- I agree with everything written there except that both Ravnica and Alara blocks kind of got me back into the game.  I'll habitually peek at the wizards site every couple months to check out what they're doing.  I must be a sucker for multi-color blocks, I guess.  Just love having lots of options- must be the reverse jaybo.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on April 21, 2009, 12:19:04 PM
I'm having a blast with the Alara block.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 21, 2009, 12:20:00 PM
Jesus Christ, I'm agreeing with FoC?  Well, a monkey with a typewriter will eventually write Shakespeare, etc etc.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on April 21, 2009, 12:26:41 PM
There is a guy that plays magic at my draft place. He's a stay at home dad that nobody likes cause he argues a lot and thinks of himself as a know-it-all. Anyway, he's super liberal and reminds me of Triumph in 10 years. One time he randomly came up to me while I was playing a match and said, really loud so the whole area could hear him, "The power of Ron Paul compels you to win." Everyone starred at him like "What the fuck"
Title: Re: Magic: The Gathering
Post by: Kara on April 21, 2009, 12:30:34 PM
Yeah the cardshop isn't exactly a place I expect to encounter normal human behavior.  :'(

Triumph: I like gold cards too. Invasion was a rad set, even if it fucked up two Standard cycles. Never got a chance to play Ravnica but other than its good constructed decks being kinda banal I don't find it terribly offensive. Alara I'm still on the fence about. Drafting's certainly interesting with it, that's for sure.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on April 21, 2009, 12:32:05 PM
Most of the people are really chill. One guy really smells but he's usually doing warhammer stuff.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 21, 2009, 12:33:39 PM
I dunno jaybo, they're always going to introduce new cards/gimmicks/mechanics with every set.

kara- I agree with everything written there except that both Ravnica and Alara blocks kind of got me back into the game.  I'll habitually peek at the wizards site every couple months to check out what they're doing.  I must be a sucker for multi-color blocks, I guess.  Just love having lots of options- must be the reverse jaybo.

Don't get me wrong.  I love having options.  And I love gold cards.  But I like two-color gold cards.  Things that you can run in a deck without having to have $30-$50/ea NBLs to fuel them.  NBLs being so expensive is horseshit.  If it weren't for that, I'd gladly play just about any deck in T2, because while some of the beatsticks might be $10-$25/ea, I could stomach that as long as my landbase stays under $200.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on April 21, 2009, 12:35:07 PM
I dunno jaybo, they're always going to introduce new cards/gimmicks/mechanics with every set.

kara- I agree with everything written there except that both Ravnica and Alara blocks kind of got me back into the game.  I'll habitually peek at the wizards site every couple months to check out what they're doing.  I must be a sucker for multi-color blocks, I guess.  Just love having lots of options- must be the reverse jaybo.

Don't get me wrong.  I love having options.  And I love gold cards.  But I like two-color gold cards.  Things that you can run in a deck without having to have $30-$50/ea NBLs to fuel them.  NBLs being so expensive is horseshit.  If it weren't for that, I'd gladly play just about any deck in T2, because while some of the beatsticks might be $10-$25/ea, I could stomach that as long as my landbase stays under $200.

Then just do draft. About every other week I run 5 colors in the draft and I usually have no problem. There is so much mana fixing in the set, (land cycling, exploding border, three colored lands etc...).

Back in 1996 it would have been unthinkable to do 5 colors.


Title: Re: Magic: The Gathering
Post by: tehjaybo on April 21, 2009, 12:41:29 PM
I would like to.  But there's no where really to go around here, and I really would rather not play on MTG:O, simply because I just like having the actual cards in my hand.  It makes the game for me.
Title: Re: Magic: The Gathering
Post by: Kara on April 21, 2009, 12:41:54 PM
 :lol :lol PT Los Angeles in 1996 was booster draft with Homelands and 4th.

edit: PT NYC in 1997 was Visions and 5th. :lol
Title: Re: Magic: The Gathering
Post by: Kara on April 22, 2009, 03:23:32 AM
uhhhh this is cool I guess

(http://www.wizards.com/mtg/images/tcg/products/alarareborn/70nvnl6jk8_EN.jpg)

Set seems pretty Timmyrific.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 22, 2009, 12:22:49 PM
uhhhh this is cool I guess

(http://www.wizards.com/mtg/images/tcg/products/alarareborn/70nvnl6jk8_EN.jpg)

Set seems pretty Timmyrific.

:o
Title: Re: Magic: The Gathering
Post by: Kara on April 22, 2009, 12:46:22 PM
It's one of those fatties you KNOW is gonna show up in distinguished mentally-challenged APC deck.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 22, 2009, 01:13:42 PM
It might be worth siding in against a 5cc deck, but given the colors probably only if you yourself were playing 5cc.

"What's that, you tapped out to play a broodmate dragon?  Pretty cool, why don't you give 'em both to me."
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 22, 2009, 02:02:39 PM
Yeah that card is bad even in a draft pick. To be fair, if wizards is going to have mythic rares, I'd rather them be like that dude and not like Elspeth, who will likely be in the $35 a pop range in a few months.

I'm not sure what the "best" card to come out of the set is. Probably Bloodbraid Elf, Qasali Pridemage, Jenara, Putrid Leech, or Wall of Denial. I really love the Bloodbraid Elf, she gives crazy extra fuel at just the right time to a fast Naya or Jund aggro deck. I've already sketched up a deck with a full playset and two Rangers of Eos that shoots for a stong turn 5-6 finish and it totally rocks.

Meddling Mage and Sen Triplets are way overrated. Meddling Mage doesn't fit in right now with a lot of the current deck archetypes except for Merfolk and Sen Triplets are one of those cool on paper, hard in practice sort of cards.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 22, 2009, 02:05:20 PM
I like Jund Hackblade myself.  Then again I'm a sucker for critters like that.  Jenara is pretty f'n awesome too.
Title: Re: Magic: The Gathering
Post by: Kara on April 22, 2009, 02:12:11 PM
terminate is the best card in the set  8)
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on April 22, 2009, 02:15:24 PM
A 7/7 flyer with haste is NEVER bad in draft.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 22, 2009, 02:15:59 PM
terminate is cool , but it has a pretty key problem in that for a lot of the decks where it would be run over terror, it can't hit the all-important Burrenton Forge-Tender, which makes it somehow into damn near anything weenie.

edit: didn't see the haste. Yeah, he's still a bomb in draft where you're really unlucky (or dumb by not having landcycling) if you can't get seven mana out.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 22, 2009, 02:16:03 PM
I dunno, I think the best non-critter will probably end up being Maelstrom Pulse.  Terminate will obviously be the best non-critter common, fo sho.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 22, 2009, 02:16:26 PM
A 7/7 flyer with haste is NEVER bad in draft.

I think he just meant it wouldn't be able to used to it's full potential in draft.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on April 22, 2009, 02:17:09 PM
Well of course, but so many cards are the same way. Even if the card just had flying, haste and no other text. i would still take it 1st or 2nd pick in a draft.
Title: Re: Magic: The Gathering
Post by: Kara on April 22, 2009, 04:44:47 PM
This is hot:

Anathemancer   
1BR
Creature - Zombie Wizard 
When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth  5BR
2/2
#33/145


terminate is cool , but it has a pretty key problem in that for a lot of the decks where it would be run over terror, it can't hit the all-important Burrenton Forge-Tender, which makes it somehow into damn near anything weenie.

That guy's days in Standard are numbered though, right?
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 22, 2009, 05:00:25 PM
This is hot:

Anathemancer   
1BR
Creature - Zombie Wizard 
When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth  5BR
2/2
#33/145



The way that NBLs are all that is used anymore, this is awesome.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 22, 2009, 05:30:03 PM
This is hot:

Anathemancer   
1BR
Creature - Zombie Wizard 
When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth  5BR
2/2
#33/145


terminate is cool , but it has a pretty key problem in that for a lot of the decks where it would be run over terror, it can't hit the all-important Burrenton Forge-Tender, which makes it somehow into damn near anything weenie.

That guy's days in Standard are numbered though, right?

Yeah, Forge-Tender rotates out with Lorwyn but not until the fall expansion.
Title: Re: Magic: The Gathering
Post by: Kara on April 22, 2009, 05:38:36 PM
The way that NBLs are all that is used anymore, this is awesome.

He's basically a Flametongue Kavu to the dome. So hot. Especially with that fancypants flashback he's got.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 22, 2009, 06:43:36 PM
Keep in mind that the unearth is basically going to be a 7-8 point banefire around turn 8-9 or so if they can pay the cost. Unearths can't be countered.

Honestly, if you are the control player its better to let the card resolve initially and take the hit, and then smack it with a Path to Exile or Celestial Purge to remove it from the game so it doesn't come back. Or run a Relic of Prothegious (spelling wrong there) , but that's a valuable sideboard slot that would only really make it in if R/B really made a comeback. I see tons of R/B unearth on MTGO and I still don't put Relics in the sideboard because Celestial Purge generally is much more versatile and does the same trick better provided I keep the mana open early.
Title: Re: Magic: The Gathering
Post by: Kara on April 23, 2009, 04:21:11 AM
(http://www.wizards.com/mtg/images/tcg/products/alarareborn/9054kot5sl_EN.jpg)(http://www.wizards.com/mtg/images/tcg/products/alarareborn/xub344z568_EN.jpg)
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 23, 2009, 09:16:04 AM
I *really* like the Dauntless Escort. Yeah, it'll get targeted ASAP for removal-provided that it can get through the meddling mage in my Bant deck mwhahahaha.

I did some MWS testing of Bloodbraid Elf and Bitumous Blast and they are completely absurd. There aren't a lot of spells that have Cascade that are really good, but those two are definitely the best two IMO. It's more than just simple card advantage-it's the speed at which the card advantage plays out that's killer.
Title: Re: Magic: The Gathering
Post by: Kara on April 23, 2009, 01:19:05 PM
Cascade feels stronger than the cards lead you to believe. We'll find out soon.  8)

Some more cards I like:

Kathari Bomber
1BR
Creature - Bird Shaman
Flying
When Kathari Bomber deals combat damage to an opponent, sacrifice Kathari Bomber and put two 1/1 red Goblin creature tokens into play.
Unearth 3BR
2/2
#41/145

Cerodon Yearling
RW
Creature - Beast
Vigilance, haste
2/2
#96/145

Intimidation Bolt
1RW
Instant
Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.
#99/145   

Lorescale Coatl
1GU
Creature - Snake
Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.
#101/145   2/2


And the cards I want to like:

Fight to the Death
RW
Instant
Destroy all blocking creatures and all blocked creatures.
#97/145   

Wargate
XGWU
Sorcery
Search your library for a permanent card with converted mana cost X or less and put it into play. Then shuffle your library.
#129/145   

Maelstrom Nexus
WUBRG
Enchantment
The first spell you play each turn has cascade.
#130/145   
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 23, 2009, 01:23:12 PM
Dauntless Escort is no doubt sexy.  Looks like there's now a plethora of good three drops (or two drops in a bird/hierarch deck) in the g/w/u shard.
Title: Re: Magic: The Gathering
Post by: Kara on April 23, 2009, 02:13:26 PM
If GAT still existed Lorescale Coatl would be Grant DaNasty in it.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 23, 2009, 09:26:15 PM
Anyone know what some good creature removal / kill would be in standard?  I'm splashing black in my mill deck, and need something to protect myself.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 23, 2009, 09:54:15 PM
Terror.  Also this:

(http://magiccards.info/scans/en/ala/153.jpg)
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 23, 2009, 10:27:25 PM
Anyone know what some good creature removal / kill would be in standard?  I'm splashing black in my mill deck, and need something to protect myself.

Nameless Inversion, Agony Warp, Terror for efficient single target removal.

Infest for a solid weenie/token sweeper.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 23, 2009, 10:30:12 PM
I read the rest of the spoilers, they're up at http://mtgsalvation.com/alara-reborn-spoiler.html

Gotta say I really like the shard specific 2cc "______blade" cycle of common critters that get pumped with other gold critters in play.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 23, 2009, 10:44:20 PM
I read the rest of the spoilers, they're up at http://mtgsalvation.com/alara-reborn-spoiler.html

Gotta say I really like the shard specific 2cc "______blade" cycle of common critters that get pumped with other gold critters in play.

I've got the Jund Hackblade running in a deck with Putrid Leech, Bloodhall Ooze, Tattermunge Maniac , Boggart Ram-Gang, and the all-powerful Bloodbraid Elf. It can reliably ramp to lethal damage on turn 5 and a good 25% of the time on turn 4. It's also a REALLY cheap deck to build.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 23, 2009, 10:48:39 PM
:bow pauper :bow2

You on mtgo right now frag?
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 23, 2009, 10:53:22 PM
:bow pauper :bow2

You on mtgo right now frag?

Not atm, I am doing some audio stuff and then some work. will pm you when I'm done tho.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 24, 2009, 02:54:18 AM
Jund Hackblade is good, but not surprisingly blue ended up with the best of the cycle imo:

(http://www.wizards.com/mtg/images/tcg/products/alarareborn/opkydt8w9z_EN.jpg)

:bow blue :bow2 

Expect to see this guy in some strix decks soon.
Title: Re: Magic: The Gathering
Post by: Kara on April 24, 2009, 04:42:49 AM
The R/B ones disappointed me. One of them should have had double strike. Haste on a 2 drop that requires a gold card to have haste is just wonky.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 24, 2009, 09:04:00 AM
The R/B ones disappointed me. One of them should have had double strike. Haste on a 2 drop that requires a gold card to have haste is just wonky.

It works with the borderposts, you know.
Title: Re: Magic: The Gathering
Post by: Kara on April 24, 2009, 09:34:32 AM
In an aggro deck I want my one drop to be some kind of threat or disruption, not a meh mana source.
Title: Re: Magic: The Gathering
Post by: Kara on April 26, 2009, 09:52:03 AM
My opponent and I both have low life totals. The board has stalled thanks to my use of this guy:

(http://i40.tinypic.com/2heda42.jpg)

I break the balance on the board when I play:

(http://i43.tinypic.com/34nk5mr.jpg)

I arrange my cards so that this would be the last one I drew:

(http://i41.tinypic.com/do2phy.jpg)

I use the two cards above it to pave the way to victory. Then my opponent casts

(http://i41.tinypic.com/14iohnm.jpg)

on my

(http://i40.tinypic.com/2heda42.jpg)

and I lose the game.

We all take some bad beats, but ones like that are hard to top.

Editor's Note: This was a wonky non-standard format. Even if I suck at limited I'd never play Tortoise Formation willingly.
Title: Re: Magic: The Gathering
Post by: billyofcourse on April 26, 2009, 05:25:00 PM
went to the pre-release event this weekend and walked out with
sen triplets
maelstrom pulse
dragoon broodmother foil promo
dragon broodmother
enigma sphinx foil
filigree angel x 2
nemesis of reason
meddling mage
sovereigns of lost alara

those are just the rares from the new set that I picked up, not to mention a bunch of cards to build a pretty beastly blue/white/black artifact deck

filigree angel and master transmuter ftw
Title: Re: Magic: The Gathering
Post by: Kara on April 27, 2009, 10:06:37 AM
Cascading into a card with cascade is so beautiful. Love the mechanic.

I don't feel so bad about my loss from Saturday now:

[youtube=560,345]http://www.youtube.com/watch?v=CmB0nlpz_2Y[/youtube]
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 27, 2009, 12:16:17 PM
I played Standard for the first time in a very long time Friday night.  It was really fun.  I have a little black splashed in my merfolk mill deck for Shriekmaws, and soon some new pretty stuff from the new set.  Also, I'm going to run two or three Traumatizes.  I didn't realize they were still T2 legal!  Freaking 10th.  Mmm.
Title: Re: Magic: The Gathering
Post by: T234 on April 27, 2009, 01:30:01 PM
went to the pre-release event this weekend and walked out with
sen triplets
maelstrom pulse
dragoon broodmother foil promo
dragon broodmother
enigma sphinx foil
filigree angel x 2
nemesis of reason
meddling mage
sovereigns of lost alara

those are just the rares from the new set that I picked up, not to mention a bunch of cards to build a pretty beastly blue/white/black artifact deck

filigree angel and master transmuter ftw

That's what we call a haul.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 27, 2009, 02:22:33 PM
Yeah, he was fucking wheeling and dealing hardcore.  He got a lot of good stuff.
Title: Re: Magic: The Gathering
Post by: T234 on April 27, 2009, 02:29:02 PM
Depending upon car repairs/grass sales/summer tuition,  I might be buying a booster box of the new set just for trading material.

And Shatterstorm is gonna be in every red deck until Tenth rotates out.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 27, 2009, 05:01:28 PM
Yeah, Billy and I are getting a box of Alara Reborn this weekend probably.  I'll put up need/have lists if any of you guys wanna trade when we get it.
Title: Re: Magic: The Gathering
Post by: Ganhyun on April 27, 2009, 05:20:33 PM
i bought my friend a conflux starter deck pack (40 card deck with a 15 card booster inside) this weekend. What does he get? Conflux. The set card.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 27, 2009, 05:21:03 PM
lol paper cards lol
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 27, 2009, 05:22:13 PM
i bought my friend a conflux starter deck pack (40 card deck with a 15 card booster inside) this weekend. What does he get? Conflux. The set card.

I had Billy buy me one of the Alara Reborn precons because there's a 4/7 critter that if you attack with it, even if it doesn't deal combat damage, it mills 10 cards.  That thing is like my Christ.
Title: Re: Magic: The Gathering
Post by: Ganhyun on April 27, 2009, 05:25:36 PM
i bought my friend a conflux starter deck pack (40 card deck with a 15 card booster inside) this weekend. What does he get? Conflux. The set card.

I had Billy buy me one of the Alara Reborn precons because there's a 4/7 critter that if you attack with it, even if it doesn't deal combat damage, it mills 10 cards.  That thing is like my Christ.


:drool

Title: Re: Magic: The Gathering
Post by: tehjaybo on April 27, 2009, 05:27:23 PM
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=188962&type=card)

Godddddddddd yessssssssssssssssssss
Title: Re: Magic: The Gathering
Post by: Kara on April 27, 2009, 05:31:35 PM
lol paper cards lol

Shuffling is way too much fucking work.

Especially if you're a deck stacker.

Speaking of... I played poker with a bunch of pretty proficient MtG players Saturday night (one of them is PT)... let's just say I have a newfound cynicism of "great" players. What is the point of playing strategic games with chance elements if you're going to make them as predictable as possible? Go play chess or something.
Title: Re: Magic: The Gathering
Post by: billyofcourse on April 27, 2009, 05:42:12 PM
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=188962&type=card)

Godddddddddd yessssssssssssssssssss


cough cough....mirrorweave

:smug
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 27, 2009, 05:44:39 PM
lol paper cards lol

Shuffling is way too much fucking work.

Especially if you're a deck stacker.

Speaking of... I played poker with a bunch of pretty proficient MtG players Saturday night (one of them is PT)... let's just say I have a newfound cynicism of "great" players. What is the point of playing strategic games with chance elements if you're going to make them as predictable as possible? Go play chess or something.

Funny, I too played poker Saturday night, but with the guys in my fantasy football league.  Since they're all a bunch of stoners and I was the only one not smoking that night, I did pretty damn well.  Won the 2nd most money at cash out behind only a really good player who got sick cards dealt to him all night long.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 28, 2009, 01:01:27 AM
Okay, did some massive overhauling on my Type 2 deck.  It's got some Alara Reborn stuff in it, and it's playing pretty good.  I put in some Countersqualls, Mirrorweaves, Nemesis of Reasons, Mind Funerals, and Traumatizes, and Shriekmaws.  I have Terrors in the sideboard which I think I may switch for the Shriekmaws, because I can make copies of the Terrors using Sigil Tracer... Also, my landbase is now 10 Islands, 4 Swamps, and 4 Underground Rivers.

As soon as AnyCraze puts up the AR set, I'll post the deck.

Actually, fuck it, I'll do it in a second, after I sort my cards.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 28, 2009, 01:17:18 AM
You're running awfully low on lands.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 28, 2009, 01:24:07 AM
Type 2 Mill Deck

Sanity Grinding (http://magiccards.info/eve/en/29.html) x4
Countersquall (http://magiccards.info/cfx/en/103.html) x4
Shriekmaw (http://magiccards.info/lw/en/139.html) x4
Sigil Tracer (http://magiccards.info/mt/en/49.html) x3
Grimoire Thief (http://magiccards.info/mt/en/35.html) x3
Traumatize (http://magiccards.info/10e/en/119.html) x3
Memory Erosion (http://magiccards.info/ala/en/50.html) x3
Mind Funeral (http://magiccards.info/arb/en/26.html) x3
Nemesis of Reason (http://magiccards.info/arb/en/28.html) x3
Mirrorweave (http://magiccards.info/shm/en/143.html) x3
Drowner of Secrets (http://magiccards.info/lw/en/58.html) x2
Merrow Reejerey (http://magiccards.info/lw/en/74.html) x2
Stonybrook Angler (http://magiccards.info/lw/en/90.html) x2
Ink Dissolver (http://magiccards.info/mt/en/36.html) x2
Jace Beleren (http://magiccards.info/lw/en/71.html) x1

Island x 10
Swamp x 4
Underground River x 4


You're running awfully low on lands.


I honestly don't know what else to cut.  The rest is too useful.  And I usually do pretty well on land.  But that's why I'm bringing the listing here.  I'd love to hear more suggestions on what to add, and what to remove.  After all, the original splash black idea for creature removal was from right here.  And it opened the door for more than just creature removal, as the beatstick that mills 10 every swing shows.


Edit:  UPDATE FOR MWS TO INCLUDE ALARA REBORN.
http://www.mtgthesource.com/forums/showthread.php?t=13537
Follow the instructions.  It's a little confusing, but you'll get there.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 28, 2009, 01:49:45 AM
Type 2 Mill Deck

Sanity Grinding (http://magiccards.info/eve/en/29.html) x4
Countersquall (http://magiccards.info/cfx/en/103.html) x4
Shriekmaw (http://magiccards.info/lw/en/139.html) x4
Sigil Tracer (http://magiccards.info/mt/en/49.html) x3
Grimoire Thief (http://magiccards.info/mt/en/35.html) x3
Traumatize (http://magiccards.info/10e/en/119.html) x3
Memory Erosion (http://magiccards.info/ala/en/50.html) x3
Mind Funeral (http://magiccards.info/arb/en/26.html) x3
Nemesis of Reason (http://magiccards.info/arb/en/28.html) x3
Mirrorweave (http://magiccards.info/shm/en/143.html) x3
Drowner of Secrets (http://magiccards.info/lw/en/58.html) x2
Merrow Reejerey (http://magiccards.info/lw/en/74.html) x2
Stonybrook Angler (http://magiccards.info/lw/en/90.html) x2
Ink Dissolver (http://magiccards.info/mt/en/36.html) x2
Jace Beleren (http://magiccards.info/lw/en/71.html) x1

Island x 10
Swamp x 4
Underground River x 4


You're running awfully low on lands.


I honestly don't know what else to cut.  The rest is too useful.  And I usually do pretty well on land.  But that's why I'm bringing the listing here.  I'd love to hear more suggestions on what to add, and what to remove.  After all, the original splash black idea for creature removal was from right here.  And it opened the door for more than just creature removal, as the beatstick that mills 10 every swing shows.


Edit:  UPDATE FOR MWS TO INCLUDE ALARA REBORN.
http://www.mtgthesource.com/forums/showthread.php?t=13537
Follow the instructions.  It's a little confusing, but you'll get there.

if you want to go sanity grinding , do this:

http://www.thestarkingtonpost.com/?p=678

I think that playing counterspells is evil, but you can run that deck and just sub out the cryptic commands for the super cheap counterspell that makes you and your opponent draw. The only issue would be getting a hold of howling mines, twincasts, and more jace belerens. It's got a cheap reliable land base though, which is something that most other T2 competitive decks don't have.

also, good chance that people will NEVER have a good sideboard against this deck. By picking an alternate win condition and method you ensure that you'll always have your opponent befuddled until they catch on.
Title: Re: Magic: The Gathering
Post by: Kara on April 28, 2009, 02:31:43 AM
Drop Traumatize it's a terrible card.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 28, 2009, 11:04:48 AM
There's also no reason not to be running Broken Ambitions in that deck.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 28, 2009, 12:23:09 PM
There's also no reason not to be running Broken Ambitions in that deck.

Seriously. It's basically counter+card cycler (for you)+mill effect for opponent if you win the clash.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 28, 2009, 12:31:04 PM
I'd like to keep at least two Traumatizes in deck though.  I love that card.  And, if I have any kind of decent draw at all, I have the land to play it on my fifth turn.  Half their deck, then I hit them with a Sanity grinding and double it with Sigil Tracer, and the game is over.

Another thing I love about running Sigil Tracer, if they use countermagic against me, I copy it and counter their counter.
spoiler (click to show/hide)
:smug
[close]

However, I have no qualms about dropping one Traumatize and one Grimoire Thief for two Broken Ambitions.  Maybe even a second Thief in lieu of a third Ambitions.  Comments?
Title: Re: Magic: The Gathering
Post by: Kara on April 28, 2009, 12:52:39 PM
Honestly it feels like a deck that needs to be metagamed or narrowed in focus. I really hate running 2x outside of certain situations.
Title: Re: Magic: The Gathering
Post by: tehjaybo on May 01, 2009, 11:18:18 AM
Okay, I have once again modified the deck.  I added some islands, took out a traumatize, and changed a few other things.  Also including Broken Ambitions as soon as I can get them.  T&T is sold out atm :(  I think I may be running a few less Countersqualls for them.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 02, 2009, 02:27:54 PM
I've been playing a semi-casual deck focused around Tezzeret, The Seeker lately. It's hilarious, he comes down and the dude goes and tutors the ultimate hoser artifact for their deck.

It would be more fun in extended, but even in T2 or Alara Block Constructed, it's a ton of fun, and it's nice to A) play something different and B) still win half the time. Really looking forward to Alara Reborn's release in a couple of weeks on MTGO and my Uril, Rabid Wombat deck.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 02, 2009, 02:29:15 PM
I'm looking forward to BLOODBRAID ELF.
Title: Re: Magic: The Gathering
Post by: Kara on May 02, 2009, 02:50:09 PM
:bow Creatures with cascade :bow2
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 02, 2009, 03:37:13 PM
I'm probaby going to try out both a R/G elves tribal deck and a pure R/G haste deck when Alara Reborn comes up on MTGO. I like the elf idea better because with some pump elf shenanigans you actually board in volcanic fallout against token-heavy decks.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 02, 2009, 05:08:19 PM
I'm probaby going to try out both a R/G elves tribal deck and a pure R/G haste deck when Alara Reborn comes up on MTGO. I like the elf idea better because with some pump elf shenanigans you actually board in volcanic fallout against token-heavy decks.

The haste deck is gross, tho.  Against a bad draw it's pretty much a murdering waiting to happen.  Turn 1 Tattermunge maniac, turn 2 Jund Hackblade, turn 3 Boggart Ram Gang and Turn 4 Bloodbraid Elf.  KILL KILL KILL KILL.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 02, 2009, 06:02:20 PM
Even against a good draw, it's hard to stop before it gets you too low, and then you're looking at taking a banefire right to the noggin.
Title: Re: Magic: The Gathering
Post by: The Sceneman on May 02, 2009, 08:08:27 PM
Me and my friends had a sealed deck tourney with Alare Reborn last night. The losers had to pay for the KFC and beers haha. I was one of them and I had to pick up the bucket of chicken  :(

I was pretty stoned but we had some interesting games. Cascade is absolutely fantastic, I got the 7 mana sphinx with cascade and it kicked ass.

And since you guys are talking about milling, Mind Funeral is incredible. Often dumps about 15 crads for 3 mana. Use it after a Traumatise and theyre fucked
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on May 03, 2009, 12:54:07 PM
OMG, my favorite new draft card for Alara Reborn
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=179578&type=card)

Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 03, 2009, 03:59:44 PM
Was sitting around bored and decided to try my hand at a shards/shards/conflux swiss draft on mtgo.  It's a pretty laid back format where you get a pack per win, which I dig since I'm kind of rusty.  Ended up going 2-1 with a bad ass Bant deck- deft duelists, rhox war monks, sigil blessings etc etc.  I was a little worried about critter removal but I just ended up going with 2 unsummons and 2 of the 2U bounce spells as my critter control.  The deck can be pretty f'n beastly if it gets a good draw- my first game I ended up at over 40 life thanks to my war monks and sigil blessing.  :rock
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 03, 2009, 04:10:01 PM
Oh yeah, forgot to mention that my rare in my conflux pack was Knight of the Reliquary.  FUCK AWESOME.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 03, 2009, 10:25:06 PM
knight of the reliquary is great for turning plains and forests into treetop villages and mutavaults. Right now it's sort of overshadowed because the older block is crowding out deck design, but after rotation I think we might start seeing it pop up in decks more.

Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 03, 2009, 10:29:02 PM
It's awesome in limited with the panoramas.  I only played it once when it wasn't at least a 3/3 to start with.
Title: Re: Magic: The Gathering
Post by: T234 on May 05, 2009, 11:08:35 PM
I built an Esper deck that got FUCKING CORNHOLED REAL BAD at my local "everything that wizards ever printed except for Unglued and Unhinged" tournament by Affinity with all the good shit and Aggro-Without-any-Control-or-Mill Merfolk. Thinking about dumping the whole lot. Any ideas about how to build a strong Esper deck?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 05, 2009, 11:40:43 PM
Well, my first suggestion would be not to play it in such an absurd format.
Title: Re: Magic: The Gathering
Post by: T234 on May 05, 2009, 11:49:51 PM
Nobody has like Power Nine shit though.

And I'm thinking about building a Dream Halls deck.

Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 05, 2009, 11:56:39 PM
I built an Esper deck that got FUCKING CORNHOLED REAL BAD at my local "everything that wizards ever printed except for Unglued and Unhinged" tournament by Affinity with all the good shit and Aggro-Without-any-Control-or-Mill Merfolk. Thinking about dumping the whole lot. Any ideas about how to build a strong Esper deck?

Sounds like Vintage or something, which is all combo decks with insane speed/efficiency.

Esper in standard is sorta rough. If I did it I'd go with Thousand-Year Elixir+Master Transmuter combo and cheat in the fatties, maybe mix it up with merfolk looters and makeshift mannequins for some crazy tricks with some of the come into play recursion/tutoring that Esper has. Oh and Tidehollow Scullers to lock out their removal.

I tried about three or four different approaches in block constructed and standard with Esper and never really liked anything that much, not even Esper's take with Reveillark. I did have a chance to play a T2 version of the Tezzerator (minus some of the land base) and really dug it, and it'll be even better with borderposts. But that really wasn't Esper either since I killed people with Mind Stones.
Title: Re: Magic: The Gathering
Post by: Kara on May 06, 2009, 01:07:09 AM
Wait does this format have no B/R list? Esper is DOA in something like that.
Title: Re: Magic: The Gathering
Post by: T234 on May 06, 2009, 05:36:18 AM
Wait does this format have no B/R list? Esper is DOA in something like that.

None whatsoever. Last week I played a guy with a token deck with skullclamps. He drew a LOT O CARDS, but the fucked up thing was that I beat him with my extraordinarily shitty evasion/enchantment deck  :lol
Title: Re: Magic: The Gathering
Post by: tehjaybo on May 06, 2009, 12:09:25 PM
If you're playing crazy formats like that, I can give you decklists for some pretty good shit.  Like Spurlock's Trix deck.  I hear you liked that one.  Or some other fun stuff.
Title: Re: Magic: The Gathering
Post by: T234 on May 06, 2009, 01:24:35 PM
I think I'm gonna trade my Esper shit off and build a R/B/G Blightning/cascade/land destruction deck, or a G/R Life From the Loam/Scorched Earth deck.
 
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on May 06, 2009, 01:46:24 PM
I played in a draft last night and got all of these cards.

(http://sales.starcitygames.com/cardscans/MAGALARA_REBORN/NemesisofReason.jpg)

(http://sales.starcitygames.com/cardscans/MAGALARA_REBORN/LichLordofUnx.jpg)

(http://sales.starcitygames.com/cardscans/MAGALARA_REBORN/MindFuneral.jpg)



And 4 of these!
(http://sales.starcitygames.com/cardscans/MAGALARA_REBORN/EsperStormblade.jpg)
Title: Re: Magic: The Gathering
Post by: T234 on May 06, 2009, 01:48:07 PM
Any Esper shit you want, I'm willing to trade.
Title: Re: Magic: The Gathering
Post by: billyofcourse on May 06, 2009, 05:11:14 PM
I played in a draft last night and got all of these cards.

(http://sales.starcitygames.com/cardscans/MAGALARA_REBORN/NemesisofReason.jpg)

(http://sales.starcitygames.com/cardscans/MAGALARA_REBORN/LichLordofUnx.jpg)

(http://sales.starcitygames.com/cardscans/MAGALARA_REBORN/MindFuneral.jpg)



And 4 of these!
(http://sales.starcitygames.com/cardscans/MAGALARA_REBORN/EsperStormblade.jpg)

nemesis of reason while cool in booster drafting, has turned out not to be too practical in type 2 play.  Too much creature kill and removal right now for him to do much.  Cool in theory, but that's about it.  Given I do like the card, and have a playset of it(one of which is foil).  Esper stormblade and mind funeral however are absolutely beastly.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on May 06, 2009, 05:12:18 PM
Actually he wasnt so hot for me either in the draft. But I am still going to make a mill zombie deck for fun.
Title: Re: Magic: The Gathering
Post by: billyofcourse on May 06, 2009, 05:21:05 PM
only reason he did decent for me in draft, is that there isn't as much creature removal.  Any time I've seen him played outside of draft, he's gotten killed or removed immediately.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on May 06, 2009, 05:48:29 PM
I must have played the wrong guys cause my dudes were getting removed left and right.
Title: Re: Magic: The Gathering
Post by: tehjaybo on May 06, 2009, 05:53:52 PM
It's all luck of the draw, depending on what comes out of the packs.  Apparently I was stupid for not playing black/red when I pulled three Terminates.  But that was all I pulled for the colors.

I ended up playing Green Red White, which I had much better colors for.  I got top 8.  Look who's laughing now!
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on May 06, 2009, 05:56:43 PM
It's all luck of the draw, depending on what comes out of the packs.  Apparently I was stupid for not playing black/red when I pulled three Terminates.  But that was all I pulled for the colors.

I ended up playing Green Red White, which I had much better colors for.  I got top 8.  Look who's laughing now!

Yeah dude you should have played black red. Terminate is a first pick.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 06, 2009, 06:00:41 PM
I've had limited experience with draft lately, but both times I've played (shards/shards/conflux on mtgo) I've essentially drafted the same bant (w/u/g) deck.  I just make sure I nab the bounce spells for critter control in blue.  Awesome critters in these colors, too- turn 3 Rhox War Monk is pretty gross, especially with a supporting cast of exalted critters.  Also, people seem to have something against drafting Sigil Blessings- dunno why, card is fuck awesome.  Turn 5 of one game I attacked with a RWM with 3 exalted critters on the board and double sigil blessed him- hello 12 power lifelinker coming at your face!
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 06, 2009, 06:18:08 PM
http://draft.bestiaire.org/ for all your draft practice needs
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on May 06, 2009, 06:22:41 PM
http://draft.bestiaire.org/ for all your draft practice needs

Awesome!
Title: Re: Magic: The Gathering
Post by: Kara on May 06, 2009, 06:37:38 PM
I love you frags.
Title: Re: Magic: The Gathering
Post by: Kara on May 06, 2009, 07:01:22 PM
We should try using this to play some games... it exports to MWS for you.  8)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 06, 2009, 07:23:49 PM
We should try using this to play some games... it exports to MWS for you.  8)

fuck yeah, i'm down.  we'd just need to get 8 players.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on May 06, 2009, 07:27:34 PM
Im ready to beat your scrawny asses. King of the nerds right here fool!
Title: Re: Magic: The Gathering
Post by: Kara on May 06, 2009, 08:58:37 PM
You can run a 5 man... don't think we'd ever get 8 here.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 06, 2009, 10:38:13 PM
You can run a 5 man... don't think we'd ever get 8 here.

How would a 5 man draft work?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 07, 2009, 12:59:38 AM
That draft site is fuck awesome, but I don't see how a draft from there would work, since we'd all be drafting against 7 computer players or whatnot from what I can tell.  Sure you can upload your decks, but if they're not all from the same pool then it's not gonna work.

Also, that rating thing they give you at the end is bs- it hates blue.  :(
Title: Re: Magic: The Gathering
Post by: Kara on May 07, 2009, 02:50:50 AM
I'd have to look up the specifics but I've 5 manned recently. Essentially 2 players get a bye.

It wouldn't be like a real draft if we used the site, but it would be a close substitute for it.
Title: Re: Magic: The Gathering
Post by: tehjaybo on May 07, 2009, 12:08:30 PM
I would play in an EB draft.  That would be supremely cool.

It's all luck of the draw, depending on what comes out of the packs.  Apparently I was stupid for not playing black/red when I pulled three Terminates.  But that was all I pulled for the colors.

I ended up playing Green Red White, which I had much better colors for.  I got top 8.  Look who's laughing now!

Yeah dude you should have played black red. Terminate is a first pick.

It was sealed.  There was no passing of packs.  And if I ran red/black, I would have lost.  I had nothing else for the colors.  As it were, I had a Retaliator Griffin,  and a couple of enchantments that hit my colors, as well as some good commons/uncommons for my colors.  I had absolutely nothing for red/black.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on May 07, 2009, 12:11:57 PM
is there a way i can get in on some of this action?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 07, 2009, 12:26:27 PM
is there a way i can get in on some of this action?

download magic workstation
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on May 07, 2009, 12:33:49 PM
oooh, I will do that when I get home - good looking out CC
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 07, 2009, 12:35:08 PM
no problem.  if we can get enough people to use that draft tool page frag posted, we can export our draft decks to mws and play a draft online! 
Title: Re: Magic: The Gathering
Post by: tehjaybo on May 07, 2009, 02:33:18 PM
no problem.  if we can get enough people to use that draft tool page frag posted, we can export our draft decks to mws and play a draft online! 
:hyper :hyper :hyper :hyper :hyper
Title: Re: Magic: The Gathering
Post by: Bloodwake on May 07, 2009, 02:38:33 PM
I might be interested in doing a draft.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on May 07, 2009, 02:49:32 PM
I'm TOTALLY down with drafts - I was stupidly addicted to drafting on Magic Online this time last year, to the tune of about $2k.  :o
Title: Re: Magic: The Gathering
Post by: T234 on May 07, 2009, 03:07:41 PM
I'm down for the draft.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 07, 2009, 03:13:43 PM
Ok, so people should start listing times they'd be available for potential drafts.

Me: anytime.  Ok, not anytime- before noon would suck, as I like to sleep in.  But I don't have any projects lined up for 2-3 weeks, so I'm available.  One possible caveat is that I'm thinking of playing in a pauper tournament on MTGO tonight, so tonight might be out.
Title: Re: Magic: The Gathering
Post by: Bloodwake on May 07, 2009, 03:16:37 PM
I probably won't be available for like two weeks.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on May 07, 2009, 03:17:40 PM
Me: anytime.  Ok, not anytime- before noon would suck, as I like to sleep in.  But I don't have any projects lined up for 2-3 weeks, so I'm available.  One possible caveat is that I'm thinking of playing in a pauper tournament on MTGO tonight, so tonight might be out.

What is a pauper tourney? I've heard of that before - is that all commons?

I'm down for drafts basically any time after 6PM PST.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 07, 2009, 03:21:46 PM
Yeah, pauper is all commons, there's standard tourneys on MTGO every Monday and Thursday.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 07, 2009, 03:28:04 PM
I retooled my Standard Pauper Faeries deck a bit-added in some one drops to help make the spellstutter sprites more useful, replaced the terrors and eyeblights ending with nameless inversions , added in some peppersmokes and took out the pestermites since I thought the latter was too aggresive, and put in dreamspoiler witches as my "soft lock finisher" . The deck has a bit better control and much better syngergy and card advantage potential between the cards.

Really looking forward to Alara Reborn to upgrade to a set of borderposts and replace my remove souls with Soul Maniupulation.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 07, 2009, 03:32:38 PM
Alara Reborn is going to turn standard pauper uspide down imo.  Sooooo many playable commons in the set for this format.  Shame none of the cascade cards are really good enough to make the cut or are uncommons, but oh well.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 07, 2009, 03:35:47 PM
I think the one that gives four health+cascade for 4CC and the +1/+0 until end of turn and cascade both are pretty playable.The former makes for great sideboard tech against burn, the latter works great with haste or can be played as a combat trick w/ burn since it is instant and most burn is 1-2CC.

Title: Re: Magic: The Gathering
Post by: tehjaybo on May 07, 2009, 04:24:37 PM
I'm available after 5:30PM EST on Monday - Thursday.  Sorry to be the pain in the ass limiter, but I work, and then spend weekends with Rebbie and film a movie. 
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on May 07, 2009, 04:39:27 PM
How is Rebbie doing, by the way? He hasn't been the same since the plumbing accident  :(
Title: Re: Magic: The Gathering
Post by: tehjaybo on May 07, 2009, 04:43:54 PM
wat
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on May 07, 2009, 04:56:10 PM
ahuahauha  :lol
Title: Re: Magic: The Gathering
Post by: tehjaybo on May 07, 2009, 04:59:33 PM
>_>
Title: Re: Magic: The Gathering
Post by: Kara on May 07, 2009, 07:15:10 PM
I'm down next week in the afternoons. Gotta go to Orange County this weekend and tomorrow I have to go bellyache to a shrink to get some magic of a different variety.
Title: Re: Magic: The Gathering
Post by: T234 on May 07, 2009, 07:41:15 PM
Dudes, how does an OLD POWAH CONTROL deck using Balance, Animate Dead, Mana Leak, Terror, Curiosity, Zuran Orb, Strip Mine to deal with the pesky Contested Cliffs, and I beat people to death with Treetop Village and Kjeldoran Outpost tokens sound?
Title: Re: Magic: The Gathering
Post by: Kara on May 07, 2009, 07:42:20 PM
edit: I need to learn to read. Sounds like fun! Don't forget Stalking Stones.
Title: Re: Magic: The Gathering
Post by: T234 on May 07, 2009, 07:46:02 PM
OOH sinkhole is a fucking doozy. Keep naming off powerful Blue/White/Black cards plz, King Bruin.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 07, 2009, 07:46:47 PM
FORCE OF WILL

CAN'T FORGET FORCE OF WILL
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on May 07, 2009, 08:03:30 PM
Wheel and Deal
Title: Re: Magic: The Gathering
Post by: T234 on May 07, 2009, 08:08:27 PM
Force of Will won't work in this hypothetical deck, as most of it B/W.
Title: Re: Magic: The Gathering
Post by: Kara on May 07, 2009, 08:25:18 PM
Orim's Chant, Abeyance, Tithe, Land Tax, Waylay
Yawgmoth's Will, Yawgmoth's Bargain, Demonic Consultation
Capsize, Intuition
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 07, 2009, 08:30:40 PM
just take all of the fatties in your collection, some elves, play four hypergenesis and run cascade to fire off hypergenesis without having to pay the suspend time on it.

I bet you could also adapt TEPS to a more budget format. Same with the old broken-ass affinity mechanic.
Title: Re: Magic: The Gathering
Post by: T234 on May 07, 2009, 08:51:42 PM
Hypergenesis is a REALLY BAD idea because of the beast deck that gets played in the tournament is ridiculous and loaded with much worse fatties than anything I could put up.

LD/burn is a really hard matchup for Storm to win against.

Affinity is strong against every archetype in the tournament though.
Title: Re: Magic: The Gathering
Post by: Brehvolution on May 11, 2009, 05:52:32 PM
I figured this was appropriate.

(http://img7.imageshack.us/img7/3748/1197567884047.jpg)
Title: Re: Magic: The Gathering
Post by: tehjaybo on May 11, 2009, 05:54:14 PM
I figured this was appropriate.

(http://img7.imageshack.us/img7/3748/1197567884047.jpg)

Very old.  I thought of making it into an avatar, but you can't really do much without the separation of the pictures and the font. 

Hilarious nonetheless.
Title: Re: Magic: The Gathering
Post by: Brehvolution on May 11, 2009, 05:55:04 PM
Ya, I can tell by the dates it was old. But it's new to me so I lol'd.  :D
Title: Re: Magic: The Gathering
Post by: Kara on May 12, 2009, 01:55:28 PM
Basking Root was the fucking shit. Man I miss U/G Madness...
Title: Re: Magic: The Gathering
Post by: T234 on May 12, 2009, 02:00:39 PM
My cards still haven't shown up for the OLD POWAH deck so I'm playing the revamped Espers today in the tournament. They are way more Aggro, got a full playset of B/W/U artifact lands (No B/R list, remember?) for Qumulox, Broodstar, and Machinate, and another Enigma Sphinx. So it SHOULD be better. Last time, I got put out by both guys who ended up in the final, and almost beat the Merfolk who ended up second. Affinity won the whole thing last time. Dunno if that dude is gonna play in this one.
Title: Re: Magic: The Gathering
Post by: tehjaybo on May 12, 2009, 02:05:21 PM
Decklist please T234.   :D
Title: Re: Magic: The Gathering
Post by: T234 on May 12, 2009, 02:06:21 PM
Gimme a second while I type this up.

Title: Re: Magic: The Gathering
Post by: T234 on May 12, 2009, 02:27:48 PM
Lands:
4 Seat of the Synod
4 Vault of Whispers
4 Ancient Den
1 Wanderwine Hub
2 Tainted Field
3 Island
3 Plains
2 Swamp

Creatures
1 Glassdust Hulk
2 Sludge Strider
2 Enigma Sphinx
3 Qumulox
4 Esper Stormblade
2 Blizzard Specter
2 Parasitic Strix
1 Broodstar
2 Inkwell Leviathan
1 Sphinx Summoner
1 Sphinx Sovereign
1 Sanctum Plowbeast
1 Myr Enforcer
2 Arcbound Reclaimer
2 Master Transmuter

Other Spells
1 Soul Manipulation
1 Sword of fire and Ice
1 Unsummon
2 Etherium Astrolabe
3 Machinate
1 Shield of the Righteous
4 Rune Snag

Holy shit thats a lot of one-ofs. But it's me making the best out of what I got.

Title: Re: Magic: The Gathering
Post by: tehjaybo on May 12, 2009, 02:37:38 PM
Hm.  Looks interesting.  What's your main goal for the deck?  As in, how do you usually win?
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on May 12, 2009, 02:38:07 PM
Basking Root was the fucking shit. Man I miss U/G Madness...

I don't. Fuck netdecks and everyone playing 'em.
Title: Re: Magic: The Gathering
Post by: T234 on May 12, 2009, 02:39:13 PM
Beating people over the head with flyers.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 12, 2009, 02:39:54 PM
Basking Root was the fucking shit. Man I miss U/G Madness...

I don't. Fuck netdecks and everyone playing 'em.

boo hoo, guess you don't like WINNING
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on May 12, 2009, 03:02:35 PM
boo hoo, guess you don't like WINNING

I just think it's stupid that everyone plays the same fucking decks, where's the strategy with that? It's just the luck of the draw at that point.

I guess that's why I like draft so much; even though there are archetypes that people tend to gravitate towards, it's very rare to play against the same decks over and over and over again.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 12, 2009, 03:13:02 PM
Yeah, limited is a lot of fun- but I'm a fair to mediocre limited player and a pretty good constructed player.

The problem is that there are only so many effective archetypes out there for decks, and new cards pretty much will get shoehorned into pre-existing archetypes out of habit.  That and wizards sometimes sucks at designing new sets.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 12, 2009, 03:45:28 PM
Yeah, limited is a lot of fun- but I'm a fair to mediocre limited player and a pretty good constructed player.

The problem is that there are only so many effective archetypes out there for decks, and new cards pretty much will get shoehorned into pre-existing archetypes out of habit.  That and wizards sometimes sucks at designing new sets.

There's always some rogue decks  in a particular timeframe that do perform well because of what everyone else is playing. Right now, everyone is playing tokens tokens tokens and faeries and five color control are worse than ever,  so there's tons of room for some innovation with a control deck that plays like 8-10 wrath effects and wins with planeswalkers. Not that my standard Tezzerator does this or anything (though boat brew rox me before sideboarding).
Title: Re: Magic: The Gathering
Post by: demi on May 13, 2009, 04:46:55 PM
http://www.xbox360achievements.org/game/magic-the-gathering/achievements/
Title: Re: Magic: The Gathering
Post by: tehjaybo on May 13, 2009, 04:59:14 PM
I must be behind.  There's going to be a MTG 360 game?

:hyper
Title: Re: Magic: The Gathering
Post by: Kara on May 13, 2009, 05:12:03 PM
I don't. Fuck netdecks and everyone playing 'em.

that hurts, man

jay: yeah but it's kinda shitty. you can't play instants / abilities while damage is on the stack.
Title: Re: Magic: The Gathering
Post by: tehjaybo on May 13, 2009, 11:22:27 PM
I don't. Fuck netdecks and everyone playing 'em.

that hurts, man

jay: yeah but it's kinda shitty. you can't play instants / abilities while damage is on the stack.
  :-\
Title: Re: Magic: The Gathering
Post by: billyofcourse on May 15, 2009, 08:33:35 PM
just spent way too much money...needed a playset of rafiq of the many, and decided to finally bite the bullet and order a playset of birds of paradise....ugh.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 15, 2009, 08:36:09 PM
just spent way too much money...needed a playset of rafiq of the many, and decided to finally bite the bullet and order a playset of birds of paradise....ugh.

gonna play that bant finest hour deck that's been going around?
Title: Re: Magic: The Gathering
Post by: billyofcourse on May 15, 2009, 09:34:33 PM
just spent way too much money...needed a playset of rafiq of the many, and decided to finally bite the bullet and order a playset of birds of paradise....ugh.

gonna play that bant finest hour deck that's been going around?

actually had that deck mostly built before it kicked some ass this past weekend, tweaking my own by adding in the rafiq's.  Don't even know if this deck will even run the birds or not.  It's untelling.  but yeah, kind of like that deck, but a bit different.


finest hour is beastly, especially with the number of exalted cards I'm running in this deck.

I figured the birds would be a good investment to make anyways, as they're probably always going to be good legal mana acceleration. 
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 21, 2009, 12:41:15 AM
been drafting today on mtgo, and in my most recent draft i pulled a sarkhan vol in the first pack.  talk about AUTOMATIC WIN.  and he's gonna fetch me some nice tix after, too.  wish i could get something for this stupid meddling mage, tho.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on May 21, 2009, 10:39:14 AM
My draft deck last night.

I drafted this last night and I want to get you guys' opinion on it.

Land/Mana related

Island X 6
Plains X 5
Swamp X 4
Mana Cylix
Mistvein Borderpost

Creatures
Master of Etherium
Nemesis of Reason
Sphinx of the Steel Wind
Extractor Demon
Esper Stormblade X 2
Glassdust Hulk
Deft Duelist
Ethercaste Knight X 2
Glaze Fiend
Windwright Mage
Sedraxis Alchemist
Esperzoa
Parasitic Strix X 2
Tidehollow Strix
Etherium Abomination

Non Creatures
Dispeller's Capsule
Absorb Vis
Agony Warp
Countersquall

spoiler (click to show/hide)
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=189641&type=card)
[close]
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 21, 2009, 11:48:55 AM
That's a good esper deck, but it's kind of lacking any way to deal with critters other than agony warp if you don't draw the nuts.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 21, 2009, 04:18:33 PM
Nemesis of Reason is absurd in limited. ABSURD.

people don't realize it quite yet, but borderposts+esper stormblade have improved Esper constructed quite a bit. There's a darn decent amount of early pressure in Esper now, no longer are you sitting there with your thumb in your ass for three or four turns with the shard.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 21, 2009, 04:22:07 PM
There's weekly alara block constructed pauper tournaments on Saturdays now, too.  I've been playing drafts since yesterday and selling off all my crap for more tix, then drafting again, rinse and repeat.  As long as you draft halfway decently and know how to play, getting into the winnings of a 4-3-2-2 draft is easy as pie, giving you at least 2 more packs for your next draft too.  I wish a bot would buy the meddling mage I opened from the saturday online prerelease, tho.

edit- there's also a bunch of middling to crap rares that are awesome in limited that none of the bots want, either.  my first three picks in my first draft yesterday in the alara reborn pack were bituminous blast, madrush cyclops and blitz hellion.  i've got THREE madrush cyclops just sitting there looking at me in my collection, doing nothing.  he's a beater in limited, fo sho.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 26, 2009, 01:28:42 PM
the new combo swans deck is the most insidious thing ever. It's like playing an extended deck while your opponent is stuck with standard cards, you don't even care what they do on their turn for the most part.  :lol

I am actually thinking about going to five color control-if combo decks are coming back, and aggro decks are still sorta slow, seems like a good place to be.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 26, 2009, 03:56:34 PM
The Bant deck could possibly race the Swans deck if you win the roll.  The Bant deck can kill in four or five turns, especially if you're not trying to toss something in the way of that damage.  But then again, I loves me some aggro.

But yeah, that swans combo deck is just gross.  It's going to have a pretty short run in Standard, though, since at the very least Swans will rotate out when Zendikar releases this fall, and maybe sooner if Seismic Assault doesn't see print in Magic 2010 in July.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 26, 2009, 06:01:37 PM
There's no way that wizards reprints Seismic Assault at this point. The deck is everything they don't want in Standard-it's basically non-interactive with your opponent unless your opponent plays a narrow range of hate cards against it.

I think this is going to be the first of more than a few cascade-based combo decks in Standard.

BTW, what are you playing for block constructed pauper? I found that Esper is really freaking sick after Alara Reborn in pauper.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 26, 2009, 06:08:48 PM
Yup, going Esper aggro initially.  I kind of want to see about doing a slower control esper deck because I really like Soul Manipulation but it doesn't really fit into the aggro deck too well.

I'm also thinking about potentially putting together a Naya Esper hate deck- G/W/R has plenty of good artifact/artifact critter hate in block and I see Esper dominating the format initially.
Title: Re: Magic: The Gathering
Post by: T234 on May 26, 2009, 06:12:30 PM
I've been challenged to build a suspend deck that can win in a tournament where nothing is banned or restricted.

What are your thoughts on a Necro/Hypergenesis deck?
Title: Re: Magic: The Gathering
Post by: Fragamemnon on May 26, 2009, 09:57:52 PM
a vintage tournament with no ban/restricted list would basically just be everyone mulliganing until they could pull off a first turn mindslaver lock or storm combo for all of your life.

That's a really degenerate format. Get them to play Legacy instead.
Title: Re: Magic: The Gathering
Post by: T234 on May 26, 2009, 10:23:42 PM
The only decks in the metagame worth freaking out over are reanimator with pretty routine turn 1 Hellkite Overlords that is piloted by a semi-distinguished mentally-challenged fellow, affinity, a beast deck that WILL KILL YOU in like 4-6 turns while pretty easily staying alive in that time, U/R Burn that kills on turn 6 or earlier about 75% of the time, Mono-Blue control, land destruction/burn, and Treefolk That The Only Answer To Is Wrath Or Damnation.

The reason why nobody plays the really old and expensive shit is because we're all sorta poor and only really have of that kinda shit what we came upon in the old days.   
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 10, 2009, 11:23:39 AM
Oh what the fuck.


Magic 2010 Rules Changes
Aaron Forsythe and Mark L. Gottlieb
Wednesday, June 10, 2009

Quote
As we set out to create the forthcoming Magic 2010 core set—which is a completely new approach to the core set ideal, as announced earlier this year—we opened up everything about how we make Magic cards to scrutiny in an attempt to make that set, and the game as a whole, more accessible.

Every Magic set we release—perhaps each individual card—adds complexity to the game. New terms are introduced, new bits of lingo, new names to memorize, new potential gameplay scenarios that hadn't existed before. This "complexity creep" is all but impossible to stop; it is the nature of a game with ever-expanding content. Just because we can't stop the constant addition, however, doesn't mean that we shouldn't take occasional long hard looks at everything and try to find ways to strip complexity out of the system. As we can't "unprint" cards, the best way to accomplish that goal is through updating the rules—clearing out and cleaning up overly confusing bits.

Magic's rules haven't gone under any radical changes in a decade; the last big shift was attached to the release of the Classic Sixth Edition core set in 1999. With all the re-imagining we put into Magic 2010, we took time to reexamine the rules as well. While the changes we arrived at don't approach the scope of the Sixth Edition rules changes, we did find room for improvement in a few fundamental areas.

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg%2Fdaily%2Ffeature%2F42a


Fuck this, on to the rule changes.

Quote
1) Simultaneous Mulligans

The Reality: Outside of tournament play, most players do not obey the by-the-book protocol for handling mulligans in which one player resolves all of his or her mulligans before the next player resolves any of his. Instead, players mulligan more or less at the same time.

The Fix: Mulligans will now officially be handled simultaneously. This will significantly cut down on time spent shuffling before each tournament game.

Cool.

Quote
2) Terminology Changes

While Magic is full of flavorful and resonant terms (graveyard, library, spell, sorcery, combat, etc.), some of our terminology is generic, vague, and/or misleading. We are making four distinct terminology changes, both in printed card sets going forward and in Oracle, to make the game both clearer and more evocative.

2A) Battlefield

The Reality: Some players are confused by the subtle difference between "play" and "put into play." The name "in-play zone" breaks the metaphor the rest of the game tries to establish.

The Fix: The in-play zone is renamed the "battlefield," which brings it in line with other flavorful zone names like "graveyard" and "library." Permanents now "enter the battlefield" or are "put onto the battlefield" as opposed to "come into play" or "put into play."

 2B) Cast, Play, and Activate

The Reality: Again, some players are confused by the subtle difference between "play" and "put into play." The term "cast" was retired from game rules at the time of Classic Sixth Edition for reasons I no longer believe are relevant—to streamline the rules and condense the number of terms down at the cost of flavor. Most players today who played pre-Sixth (and some who didn't!) still use the term "cast." It makes sense for spells to be "cast" as opposed to "played."

The Fix: "Cast" is being reinstated as the verb used when referring to the act of playing spells or types of spells. "Play" is being kept as the verb associated with lands (and with cards of unspecified types). Activated abilities are also no longer "played" but rather "activated."

 2C) Exile

The Reality: "Removed from the game" is increasingly a misnomer as we design more cards that use the removed-from-the-game zone as a temporary holding cell for cards that are very much still in the game. Like the "in-play zone," the name "removed-from-the-game zone" does a poor job of maintaining the game's fantasy metaphor.

The Fix: The phrase "remove from the game" is being changed to "exile," which is shorter, more flavorful, and not at all misleading about actually being in the game. The zone is now called the "exile zone" and cards in it will be referred to as "exiled cards."

 2D) Beginning of the End Step

The Reality: The subtle but important difference between the phrases "at end of turn" and "until end of turn" in our card templates is a constant source of confusion for players. "At end of turn" really means "at the beginning of the end-of-turn step," which is not the actual end of the turn. In fact, it is often strategically correct to take certain actions during the end-of-turn step after "at end of turn" triggers are processed, which many players have trouble wrapping their heads around. Compounding this is the fact that "until end of turn" effects, like that of Giant Growth, last until the actual end of the turn.

The Fix: This one didn't involve the creation of any new terminology. Instead, it involves a minor rules update (changing the name of the "end-of-turn step" to the "end step") and a change in how we are templating cards. We will now refer to the time when such triggers happen as what it actually is: "at the beginning of the end step." Hopefully this will more clearly convey the existence of a window in the turn after these triggers occur during which more spells and abilities can be used. "Until end of turn" will still be used for effects with durations such as Giant Growth.

Okay, I actually like this.  Maybe this won't be so bad!


Quote
3) Mana Pools and Mana Burn

3A) Mana Pools Emptying

The Reality: Many players can't clearly distinguish between phases and steps. The fact that mana remains in pools from step to step but not phase to phase is arbitrary. The concept of floating mana from step to step is hard to understand. Mana pools, in general, should be empty most of the time that players pass priority for ease of keeping track of the game state.

The Fix: Mana pools now empty at the end of each step and phase, which means mana can no longer be floated from the upkeep to the draw step, nor from the declare attackers step to the declare blockers step of combat.

 3B) Mana Burn Eliminated

The Reality: Many players aren't aware of the existence of mana burn as a game concept. Discovering it exists, especially via an opponent manipulating his own life total for gain, can be jarring. Its existence impacts game play in a negligible way, whereas its existence impacts card design space somewhat significantly.

The Fix: Mana burn is eliminated as a game concept. Mana left unspent at the end of steps or phases will simply vanish, with no accompanying loss of life.

What.
No.
NO.

FUCK THIS NO.

Quote
4) Token Ownership

The Reality: The current "token ownership" rule is poorly understood, mainly because it doesn't make a ton of sense. Currently, the owner of a token is "the controller of the effect that put it into play." That means I own the tokens put into play under your control due to my Hunted Dragon or Forbidden Orchard, which allows me to do unintuitive tricks with cards like Brand or Warp World. Few people are aware of this rule, and assume that the owner of the tokens is the player under whose control they entered the battlefield.

The Fix: We are matching most players' expectation by changing the rule such that the owner of a token is, in fact, the player under whose control it entered the battlefield.

FUCK TOKENS WHAT ABOUT MANA BURN?

Quote
5) Combat Damage No Longer Uses the Stack

The Reality: The intricate system via which combat is currently handled creates many unintuitive gameplay moments. For starters, "the stack" is a difficult concept, even after all these years, so it is no wonder that many players go about combat without invoking it at all. Second, creatures disappearing after damage has been put on the stack leads to a ton of confusion and disbelief: How is that Mogg Fanatic killing two creatures? How did that creature kill mine but make your Nantuko Husk big enough to survive? How can you Unsummon your creature and have it still deal damage? While many of us may be used to the way things are now, it makes no sense in terms of a game metaphor and only a bit more sense as a rule.

The Fix: As soon as damage is assigned in the combat damage step, it is dealt. There is no time to cast spells and activate abilities in between; the last time to do so prior to damage being dealt is during the declare blockers step.

This was a particularly tricky change to implement, as it had the potential to create bad experiences in situations where double blocking occurs and the defending player has access to a damage prevention ability (or anything similar). If damage was prevented to one creature, the attacker would just kill the other, which is unintuitive. Players expect to be able to use their healing spells to save creatures that are actually going to die. To solve problems like these, during the declare blockers step, if a creature is blocked by multiple creatures, the attacker immediately announces an order in which that attacking creature will be assigning damage to the blockers. When it comes time to actually deal the damage, lethal damage must be assigned to the first blocker before any can be assigned to the second, and so on. Now, in complex combat situations there will be some foreknowledge of which creatures are in the most danger before damage is dealt.

This is not as sweeping as it sounds. In the majority of cases, creatures attack, creatures block, and combat looks the same way it did before—minus the chance for counterintuitive tricks after "damage on." The majority of the explanation below covers multiple blocks.
WHAT WHAT WHAT WHAT WHAT WHAT WHAT WHAT WHAT WHAT WHAT WHAT

Quote
6) Deathtouch

The Reality: There are two problems with deathtouch. One, the fact that it is a triggered ability leads to instances where a single creature needs to regenerate twice from a single source with deathtouch, which is unnecessarily hard to intuit. Second, the deathtouch ability as currently worded doesn't work well under the new combat rules. If a creature with deathtouch, like Kederekt Creeper, is double-blocked by two 3/3s, the new rules wouldn't allow the division of damage between the blockers, which kind of defeats the point of the card and fails to live up to expectations of how deathtouch should function.

The Fix: First, deathtouch is becoming a static ability. Creatures dealt damage by a source with deathtouch will be destroyed as a state-based effect at the same time lethal damage would kill them. As a side effect, multiple instances of deathtouch will no longer be cumulative. Second, deathtouch allows a double-blocked creature to ignore the new damage assignment rules and split its damage among any number of creatures it's in combat with however its controller wants to.

 7) Lifelink

The Reality: The fact that lifelink is a triggered ability leads to situations where the controller of a blocker with lifelink dies from combat damage before lifelink can grant that player enough life to stay alive. Many players get this interaction wrong; the subtle difference in timing is unfortunate.

The Fix: Lifelink, like deathtouch, is turning into a static ability. If a source with lifelink deals damage, its controller gains that much life as that damage is being dealt. This brings the timing much closer to spells like Consume Spirit and Lightning Helix. As a side effect, multiple instances of lifelink are no longer cumulative.

FUCK THIS GAME THEY TOOK THE STACK OUT OF COMBAT AND NEGATED MANA BURN AND MADE POOLS EMPTY AT THE END OF PHASE.  FUUUUUUUUUUUUUUUU








WHY ARE THEY FUCKING TRYING TO RUIN MY AWESOME GAME GODDAMNIT.
 :usacry :auscry :swisscry :gbcry :cancry :chinacry :japancry :ussrcry :jaybocry
Title: Re: Magic: The Gathering
Post by: Ganhyun on June 10, 2009, 11:31:12 AM
seriously, WTF!?!?
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 10, 2009, 11:35:10 AM
R.I.P.
(http://i44.tinypic.com/24v0dif.jpg)

 :'( :'( :'( :'(
Title: Re: Magic: The Gathering
Post by: Kara on June 10, 2009, 01:12:37 PM
I should have been suspicious when it came out that the XBLA game wasn't going to use the stack for combat damage. :duh

They should have fixed regeneration if they were going to do this though, it's an even worse ability now.

OH WELL
Title: Re: Magic: The Gathering
Post by: Fragamemnon on June 10, 2009, 02:02:03 PM
block, resolve damage, then toss to a sac outlet or use an activated ability while still keeping the combat damage on the stack was a needlessly gamey, degenerate design that allowed for all sorts of undercosted creature abuse (tribe-elder, mogg fanatic, now qasali pridemage) that was totally non-intuitive for the newer player.

You can still perform the block and then use the activated ability, you just don't get the two-for-one sort of effect that you do now. I mean, come on, a mogg fanatic shouldn't be able to essentially block and kill a mutavault. That's just dumb, if it wanted to do that it can be a 2 power creature.

The changes to mana burn aren't a big deal either. I mean, it has some impacts in legacy thanks to mana drain now being stricty better in all situations than counterspell but that's about it.

Let's just all celebrate the return of ball lightning. :rock
Title: Re: Magic: The Gathering
Post by: T234 on June 10, 2009, 02:05:55 PM
:bow Ball Lightning :bow2



Title: Re: Magic: The Gathering
Post by: Kara on June 10, 2009, 02:18:30 PM
:bow Red :bow2
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 10, 2009, 02:19:39 PM
I'm not gonna lie, I came when I saw Ball Lightning.
Title: Re: Magic: The Gathering
Post by: T234 on June 10, 2009, 02:47:46 PM
I think we all did.

And the new bi-lands are ace. I think that they are third only to the alpha-beta bi-lands, and the Ravnica bi-lands.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on June 10, 2009, 03:04:28 PM
I love the new bi-lands.

The new combat damage stack rules are garbage. Less shenanigans means less clever ways to use spells like unsummon.
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 10, 2009, 03:37:54 PM
The new combat damage stack rules are garbage. Less shenanigans means less clever ways to use spells like unsummon.

This may be the only time I ever say this, but....

Thank you, FoC. 
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on June 10, 2009, 03:59:45 PM
Taking out mana burn isnt a big deal. It comes up in maybe 1/1000 games.
Title: Re: Magic: The Gathering
Post by: Kara on June 10, 2009, 04:52:04 PM
Yeah definitely. I was kinda miffed about it when I heard the rumor months ago but I got over it... especially seeing what else they did.

Playing Magic means being Wizo's bitch.  :whip
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 10, 2009, 05:13:35 PM
Billyofcourse and I just thought of something kind of funny.

Goodbye Citadel of Pain.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on June 12, 2009, 05:47:19 PM
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=183017&type=card) + (http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=126215&type=card) + (http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=189649&type=card)
= infinite turns
Title: Re: Magic: The Gathering
Post by: Ganhyun on June 12, 2009, 08:46:54 PM
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=183017&type=card) + (http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=126215&type=card) + (http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=189649&type=card)
= infinite turns


lol.
Title: Re: Magic: The Gathering
Post by: T234 on June 12, 2009, 10:39:36 PM
REALLY FRAGILE though.

As for me, I recently finally defeated my nemesis. He once said, "I will surprised if you ever beat me at the game of Magic: the Gathering."

Before the first game he was like "I'll take it easy on you".


-------------------------------------------------------------------------------------------------------------

Recap of the game: I won 46-0.

His board consisted of lands and Borderposts.

Mine was 2 Severed Legions, 3 Mourning Thrulls, a Twisted Abomination, and some other stuff I don't care to remember.

His response "I got green-fucked." My response was "Looks like ya got hair-fucked too." (He's bald as a pool ball, and not by choice either.)

He then switched to a Rafiq/Finest Hour/Exalted with all the trimmings deck that I won a game against, but ultimately lost to.

My little Black/White almost-pauper deck with exactly five uncommons in it at the time almost defeated one of the most powerful decks in standard with about 130 fucking dollars worth of cards in it. With infest or drawing one more removal spell, I would've won.

-------------------------------------------------------------------------------------------------------------

On another note, The same B/W that I pilot beat an affinity deck with all the trimmings (including using TINKER FOR A GODDAMN DARKSTEEL FORGE AND I STILL WON THE FUCKING GAME AFTER THAT) in a set the other day. 


As you can tell, I play in a pretty hostile magic environment.

Title: Re: Magic: The Gathering
Post by: Kara on June 13, 2009, 08:08:03 AM
Severed Legion... that's a name I've not heard in quite some time. :obi-wancry
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on June 13, 2009, 03:53:04 PM
I dont think the combo is as fragile as it looks. All you need is one sword of the meek one thopter foundry and the time sieve.

You can tutor the cards using this
(http://www.mtgotraders.com/store/media/products/ravnica/Muddle_the_Mixture.jpg)

And then just sac a sword to get a thopter sword comes back repeat 5 times sac 5 artifacts to take an extra turn rinse wash repeat. Your opponent wont be able to take another turn again.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on June 13, 2009, 03:56:14 PM
oh and
(http://www.coolstuffinc.com/images/Products/mtg%20art/Fifth%20Dawn/Krark_Clan_Ironworks.jpg)

= infinite mana.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on June 13, 2009, 04:04:12 PM
Word on the street is that this deck will be called ROFL-thopter.
lol
Title: Re: Magic: The Gathering
Post by: The Sceneman on June 14, 2009, 05:20:36 AM
I like the new rule changes, combat damage not using the stack is fantastic news. I have abused the rule myself but it is very degenerate. The Mogg Fanatic 'trick' says it all.

Anyways had a few games of Magic on friday night. My Jund deck is pretty good now, Its either got some serious fatties or a swarm of 1/1s on the table. Wins a lot of games! Mycoloth is a fucking beast
Title: Re: Magic: The Gathering
Post by: The Sceneman on June 14, 2009, 05:22:03 AM
and yeah yeah I might dig up my old 4th ed Ball Lightning soon. Card is the bomb
Title: Re: Magic: The Gathering
Post by: The Sceneman on June 14, 2009, 05:23:47 AM
I dont think the combo is as fragile as it looks. All you need is one sword of the meek one thopter foundry and the time sieve.

You can tutor the cards using this
(http://www.mtgotraders.com/store/media/products/ravnica/Muddle_the_Mixture.jpg)

And then just sac a sword to get a thopter sword comes back repeat 5 times sac 5 artifacts to take an extra turn rinse wash repeat. Your opponent wont be able to take another turn again.

Its definitely a good combo but once your opponent knows about it... theres aways going to be untapped mana and an artifact kill spell waiting
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on June 14, 2009, 03:34:55 PM

Its definitely a good combo but once your opponent knows about it... theres aways going to be untapped mana and a ______ kill spell waiting

Welcome to magic.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on June 18, 2009, 05:49:54 PM
RETURN OF THE KING

(http://i219.photobucket.com/albums/cc315/fragamemnon/lightning_bolt.jpg)

I can't believe they would reprint this, but they are. They should reprint Brainstorm, red having bolt back is just unfair.
Title: Re: Magic: The Gathering
Post by: Kara on June 18, 2009, 06:03:45 PM
RIP Shock you fucking sucked.
Title: Re: Magic: The Gathering
Post by: T234 on June 18, 2009, 10:45:18 PM
How the fuck are you supposed to beat ichorid decks?!?!?! That shit is OBSCENE. I actually won a game against ichorid, but I had THE GOD DRAW (10/10 lifelink flyer turn one), and they had the shittiest possible draw.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on June 18, 2009, 11:05:56 PM
How the fuck are you supposed to beat ichorid decks?!?!?! That shit is OBSCENE. I actually won a game against ichorid, but I had THE GOD DRAW (10/10 lifelink flyer turn one), and they had the shittiest possible draw.

Playing in a legacy format without graveyard hate in the sideboard (relic of progenitus works and is cheap) is a terrible idea. Nothing but directed hate will stop recursion tricks like that.
Title: Re: Magic: The Gathering
Post by: T234 on June 18, 2009, 11:31:04 PM
Duly noted on the Relic of Progenitus front. I already maindeck four Beckon Appartion for the reanimator matchup, and because a 1/1 black/white flyer is great when you already have four Edge of the Dvinity (Holy and Unholy strength to b/w creatures for 1) for Mourning Thrull, but THEY ARE NOT ENOUGH against something like that.
Title: Re: Magic: The Gathering
Post by: demi on June 19, 2009, 12:57:15 AM
someone buy magic XBLA and boost with me or play co-op (at least i think it has online co-op)
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 19, 2009, 12:17:57 PM
someone buy magic XBLA and boost with me or play co-op (at least i think it has online co-op)

I'm buying it as soon as it comes out.  Or is it out?  I heard there's a demo up, but haven't heard about the full version.  If the full version is out, I'll go by gamestop at lunch to get a points card.
Title: Re: Magic: The Gathering
Post by: demi on June 19, 2009, 03:29:27 PM
it's out. i got owned on the first battle. the decks are garbage so bad... lol. all i could do was fucking play lands, while the CPU was placing monsters down each turn. i'm like WTF
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 19, 2009, 03:59:00 PM
800 points, right?  Buying a card on my way home from work.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on June 19, 2009, 04:08:45 PM
 :drudgeLighting Bolt :drudge




spoiler (click to show/hide)
(http://www.abugames.com/images/products/collectorseditioninternational/counterspell.jpg)

??

[close]




 
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on June 19, 2009, 04:43:41 PM
someone buy magic XBLA and boost with me or play co-op (at least i think it has online co-op)

add me bitch, we'll play tonight.

i don't really know if i like the game very much. not being able to edit these decks kind of blows.
Title: Re: Magic: The Gathering
Post by: Ganhyun on June 19, 2009, 05:31:02 PM
eh I got the game on XBLA. If some of you Borritos want a play through and I'm online message me or something.
Title: Re: Magic: The Gathering
Post by: ManaByte on June 19, 2009, 06:13:18 PM
When did they remove Lightning Bolt from the game? Haven't played in years.
Title: Re: Magic: The Gathering
Post by: Kara on June 20, 2009, 01:55:16 AM
5th Edition
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 22, 2009, 12:01:13 PM
EDIT: Just kidding.  It took the code now.  Yay!

:bow Free foil planeswalkers :bow2

Title: Re: Magic: The Gathering
Post by: Brehvolution on June 22, 2009, 12:25:18 PM
eh I got the game on XBLA. If some of you Borritos want a play through and I'm online message me or something.

How is it? i have 800 points in limbo. If enough people here would buy it, I'd jump in.
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 22, 2009, 12:32:46 PM
eh I got the game on XBLA. If some of you Borritos want a play through and I'm online message me or something.

How is it? i have 800 points in limbo. If enough people here would buy it, I'd jump in.

I'm enjoying it so far.  It's fairly simplified though.  A distinguished mentally-challenged monkey could play it, but you know the saying about monkeys, typewriters, and Shakespeare. 

Limited customization on decks is going to lead to cookie-cutter playstyles on XBL, which is going to lead to shit for originality, because there's going to be one deck type that everyone plays with exactly the same cards.  If you have been to a T2 tournament recently, you know exactly what this feels like.  Only when you play IRL, you have to buy the cards.  On the XBLA game, you just play a little longer, get some unlockables, and put them in your deck.

That being said, I'll probably be playing it when I get home.  I haven't activated my Gold account yet, but if someone wants to play, I might.  I'm gonna try to beat single player first though so I can  get all the unlockable cards.  But, I would like some two-headed ogre play.  Especially since I've been swinging for around 25-30 a turn with the deck I'm playing.  Green fatties yay.  A 12/12 bear is nothing to laugh about.
Title: Re: Magic: The Gathering
Post by: Ganhyun on June 22, 2009, 01:18:02 PM
eh I got the game on XBLA. If some of you Borritos want a play through and I'm online message me or something.

How is it? i have 800 points in limbo. If enough people here would buy it, I'd jump in.

I'm enjoying it so far.  It's fairly simplified though.  A distinguished mentally-challenged monkey could play it, but you know the saying about monkeys, typewriters, and Shakespeare. 

Limited customization on decks is going to lead to cookie-cutter playstyles on XBL, which is going to lead to shit for originality, because there's going to be one deck type that everyone plays with exactly the same cards.  If you have been to a T2 tournament recently, you know exactly what this feels like.  Only when you play IRL, you have to buy the cards.  On the XBLA game, you just play a little longer, get some unlockables, and put them in your deck.

That being said, I'll probably be playing it when I get home.  I haven't activated my Gold account yet, but if someone wants to play, I might.  I'm gonna try to beat single player first though so I can  get all the unlockable cards.  But, I would like some two-headed ogre play.  Especially since I've been swinging for around 25-30 a turn with the deck I'm playing.  Green fatties yay.  A 12/12 bear is nothing to laugh about.

Yea, jaybo hit it on the head. Yea that green deck is nasty with the fatties. I hit with a 26/26 Grizzly Bears one game. Got an achievement for it too :)
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 22, 2009, 03:29:18 PM
eh I got the game on XBLA. If some of you Borritos want a play through and I'm online message me or something.

How is it? i have 800 points in limbo. If enough people here would buy it, I'd jump in.

I'm enjoying it so far.  It's fairly simplified though.  A distinguished mentally-challenged monkey could play it, but you know the saying about monkeys, typewriters, and Shakespeare. 

Limited customization on decks is going to lead to cookie-cutter playstyles on XBL, which is going to lead to shit for originality, because there's going to be one deck type that everyone plays with exactly the same cards.  If you have been to a T2 tournament recently, you know exactly what this feels like.  Only when you play IRL, you have to buy the cards.  On the XBLA game, you just play a little longer, get some unlockables, and put them in your deck.

That being said, I'll probably be playing it when I get home.  I haven't activated my Gold account yet, but if someone wants to play, I might.  I'm gonna try to beat single player first though so I can  get all the unlockable cards.  But, I would like some two-headed ogre play.  Especially since I've been swinging for around 25-30 a turn with the deck I'm playing.  Green fatties yay.  A 12/12 bear is nothing to laugh about.

Yea, jaybo hit it on the head. Yea that green deck is nasty with the fatties. I hit with a 26/26 Grizzly Bears one game. Got an achievement for it too :)

I was playing one game against Jace with the green deck, and had ten lands out.  I used the card that gave a 2/2 wolf token for every forest you control, and then next turn double-overran.  Not to mention the two 5/4 wurms with the +1/+1 for every forest you control enchantments on them.  Let me do some quick calculations.

2 5/4 wurms with +10/+10
10 2/2 Wolf tokens

Everything gets +6/+6 and trample until end of turn

Swing out.

That's 42 DMG with just the two wurms, iirc.

80 with just the wolves.

That's 122 damage, trampling. 

Eat your heart out, Jace.
Title: Re: Magic: The Gathering
Post by: Kara on June 22, 2009, 03:34:31 PM
Man that situation desperately cries out for a Fog. Or Evacuation.
Title: Re: Magic: The Gathering
Post by: Ganhyun on June 22, 2009, 03:35:22 PM
eh I got the game on XBLA. If some of you Borritos want a play through and I'm online message me or something.

How is it? i have 800 points in limbo. If enough people here would buy it, I'd jump in.

I'm enjoying it so far.  It's fairly simplified though.  A distinguished mentally-challenged monkey could play it, but you know the saying about monkeys, typewriters, and Shakespeare. 

Limited customization on decks is going to lead to cookie-cutter playstyles on XBL, which is going to lead to shit for originality, because there's going to be one deck type that everyone plays with exactly the same cards.  If you have been to a T2 tournament recently, you know exactly what this feels like.  Only when you play IRL, you have to buy the cards.  On the XBLA game, you just play a little longer, get some unlockables, and put them in your deck.

That being said, I'll probably be playing it when I get home.  I haven't activated my Gold account yet, but if someone wants to play, I might.  I'm gonna try to beat single player first though so I can  get all the unlockable cards.  But, I would like some two-headed ogre play.  Especially since I've been swinging for around 25-30 a turn with the deck I'm playing.  Green fatties yay.  A 12/12 bear is nothing to laugh about.

Yea, jaybo hit it on the head. Yea that green deck is nasty with the fatties. I hit with a 26/26 Grizzly Bears one game. Got an achievement for it too :)

I was playing one game against Jace with the green deck, and had ten lands out.  I used the card that gave a 2/2 wolf token for every forest you control, and then next turn double-overran.  Not to mention the two 5/4 wurms with the +1/+1 for every forest you control enchantments on them.  Let me do some quick calculations.

2 5/4 wurms with +10/+10
10 2/2 Wolf tokens

Everything gets +6/+6 and trample until end of turn

Swing out.

That's 42 DMG with just the two wurms, iirc.

80 with just the wolves.

That's 122 damage, trampling. 

Eat your heart out, Jace.

Yea, my games never really lasted that long. Usually if I had 6-7 mana out the game was nearly over or over in the next 2-3 turns.  Although I will say that the second time through against the green deck you play with at the start is a bitch for me for some reason. The guy plays a land and monster every fracken turn.
Title: Re: Magic: The Gathering
Post by: Ganhyun on June 22, 2009, 03:35:56 PM
Man that situation desperately cries out for a Fog. Or Evacuation.

LOL. It does. I Know white gets Holy Day.
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 22, 2009, 03:37:43 PM
eh I got the game on XBLA. If some of you Borritos want a play through and I'm online message me or something.

How is it? i have 800 points in limbo. If enough people here would buy it, I'd jump in.

I'm enjoying it so far.  It's fairly simplified though.  A distinguished mentally-challenged monkey could play it, but you know the saying about monkeys, typewriters, and Shakespeare. 

Limited customization on decks is going to lead to cookie-cutter playstyles on XBL, which is going to lead to shit for originality, because there's going to be one deck type that everyone plays with exactly the same cards.  If you have been to a T2 tournament recently, you know exactly what this feels like.  Only when you play IRL, you have to buy the cards.  On the XBLA game, you just play a little longer, get some unlockables, and put them in your deck.

That being said, I'll probably be playing it when I get home.  I haven't activated my Gold account yet, but if someone wants to play, I might.  I'm gonna try to beat single player first though so I can  get all the unlockable cards.  But, I would like some two-headed ogre play.  Especially since I've been swinging for around 25-30 a turn with the deck I'm playing.  Green fatties yay.  A 12/12 bear is nothing to laugh about.

Yea, jaybo hit it on the head. Yea that green deck is nasty with the fatties. I hit with a 26/26 Grizzly Bears one game. Got an achievement for it too :)

I was playing one game against Jace with the green deck, and had ten lands out.  I used the card that gave a 2/2 wolf token for every forest you control, and then next turn double-overran.  Not to mention the two 5/4 wurms with the +1/+1 for every forest you control enchantments on them.  Let me do some quick calculations.

2 5/4 wurms with +10/+10
10 2/2 Wolf tokens

Everything gets +6/+6 and trample until end of turn

Swing out.

That's 42 DMG with just the two wurms, iirc.

80 with just the wolves.

That's 122 damage, trampling. 

Eat your heart out, Jace.

Yea, my games never really lasted that long. Usually if I had 6-7 mana out the game was nearly over or over in the next 2-3 turns.  Although I will say that the second time through against the green deck you play with at the start is a bitch for me for some reason. The guy plays a land and monster every fracken turn.

At that point, I was just going for the achievement of getting 30+ life.  I had the artifact out where I gained one life for every green spell.  But yeah, the white deck pissed me off, because I'd swing, holy day.  Swing, holy day.  Sweet jesus, he can't have three....   Swing, HOLY FUCKING DAY.  Goddamn.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on June 22, 2009, 04:02:25 PM
lol elspeth kicking the turbo-fog  :lol

I haven't picked up the xbla version of the game yet, mainly because I have a hard time playing with decks that look even worse than my draft decks (much less my 5cc standard deck). I'm not saying they should have made decks with more rares or better cards, but decks that were better constructed with efficiency and curve in mind than what they are running with.
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 22, 2009, 04:04:35 PM
What I want, more than anything...  is a MTG game where you have basic cards from every set, with the possibility of unlocking everything else in that set by playing through it.  I want to play with any deck I put together. 

It'd be broken, yeah.  Hella broken.  But so much fun.
Title: Re: Magic: The Gathering
Post by: Ganhyun on June 22, 2009, 04:16:04 PM
What I want, more than anything...  is a MTG game where you have basic cards from every set, with the possibility of unlocking everything else in that set by playing through it.  I want to play with any deck I put together. 

It'd be broken, yeah.  Hella broken.  But so much fun.

I heard that originally something like that was to be an option for online play, but that they removed it to keep the game more easily accessible.

But honestly, I wonder how many people had to go and lookup how to do the 1 turn challenges.*


*I had to lookup one because I was overlooking something. :(
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 22, 2009, 04:30:35 PM
I've only done the first one so far.  I stared at it for about five minutes before trying it, but I got it right on the first go.  I'm just kinda lazy when it comes to challenges.  I may go in and do them tonight.  But I think I'm going to just do single player first.  I have yet to lose a match.
Title: Re: Magic: The Gathering
Post by: Ganhyun on June 22, 2009, 05:16:26 PM
I've only done the first one so far.  I stared at it for about five minutes before trying it, but I got it right on the first go.  I'm just kinda lazy when it comes to challenges.  I may go in and do them tonight.  But I think I'm going to just do single player first.  I have yet to lose a match.

Some of the challenges are evil I tell you. Evil. If I hadn't of had a friend who did similar stuff in some cases I mighta been stumped on a few.
Title: Re: Magic: The Gathering
Post by: The Sceneman on June 30, 2009, 04:13:19 AM
eh? the challenges were fucking cake. Ive done all but one, most on the 1st try. I guess I have played the cardboard game for 14 years or so...

Im stuck on the one where youre playing the mono-blue deck. Cant figure out how to get that last point of damage in!
Title: Re: Magic: The Gathering
Post by: T234 on June 30, 2009, 04:38:20 AM
Baneslayer Angel  

Creature - Angel   3WW
Flying, first strike, lifelink, protection from Demons and from Dragons
Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.
Illus. Greg Staples #4/249   5/5



Captain of the Watch

Creature - Human Soldier 4WW   
Vigilance
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.
Illus. Greg Staples #6/249   3/3

Hive Mind

Enchantment   6U
Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.
"All consciousness is one, separated only by a thin veil of the physical." -Jace Beleren
Illus. Steve Argyle   


Elvish Archdruid

Creature - Elf Druid   1GG   
Other Elf creatures you control get +1/+1.
T: Add G to your mana pool for each Elf you control.
Illus. Karl Kopinski       2/2


Great Sable Stag

Creature - Elk   1GG
Great Sable Stag can't be countered.
Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)
Ineffable and incorruptible.
Illus. Matt Cavotta   3/3


Protean Hydra

Creature - Hydra    XG
Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the end step.
Illus. Jim Murray   0/0


WHAAAA
Title: Re: Magic: The Gathering
Post by: Veidt on June 30, 2009, 04:42:24 AM
I can't understand this thread, for the life of me. This might sound like a distinguished mentally-challenged question, but what exactly is Magic: The Gathering? Sounds like a card game of some sort.
Title: Re: Magic: The Gathering
Post by: T234 on June 30, 2009, 04:50:54 AM
It's complicated. Fragamemnon Formerly of Free Shoes University or Tehjaybo of the School of Undercosted Blue Spells will fill some blanks.


EDIT: And I forgot Scenester of The Tropical Island of Kiwi.
Title: Re: Magic: The Gathering
Post by: Veidt on June 30, 2009, 04:52:14 AM
Ok. :lol

I really have no idea what it is tho.
Title: Re: Magic: The Gathering
Post by: T234 on June 30, 2009, 04:55:49 AM
It is complicated and we just discovered weed vaporization a week ago. That BTW, IS GLORIOUS
Title: Re: Magic: The Gathering
Post by: Veidt on June 30, 2009, 05:04:42 AM
Sounds awesome. :lol
Title: Re: Magic: The Gathering
Post by: Ganhyun on June 30, 2009, 11:38:49 AM
Its pretty much a card game. Although there is an XBLA version thats much simpler as well.
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 30, 2009, 11:56:33 AM
It's complicated.

 :lol :lol :lol :lol :lol :lol :lol


Magic: The Gathering is a card game where the two (or more) players play as opposing wizards, and their decks of cards are considered their mind, from which they pull spells and creatures that they may use against the other player in order to reduce their life total to zero, make them run out of cards in their deck, or another alternate win strategy.  It is a strategy game, and a pretty fun one at that. 

Here's a few good links that explain the basis.  I'd link videos, but I'm at work and they've got it locked down tighter than Auschwitz in here.
http://www.howtodothings.com/hobbies/a3413-how-to-play-magic-the-gathering.html
http://www.ehow.com/how_2090329_play-magic-gathering.html

Official rulebooks:
http://www.wizards.com/Magic/TCG/Article.aspx?x=magic/rules
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 30, 2009, 12:06:08 PM
eh? the challenges were fucking cake. Ive done all but one, most on the 1st try. I guess I have played the cardboard game for 14 years or so...

Im stuck on the one where youre playing the mono-blue deck. Cant figure out how to get that last point of damage in!

I've been playing for 10+ years, so most of them weren't bad once I actually sat and thought about it.  Billyofcourse came over and we finished them the other night.  If you can't get the mono-blue one, let me know.

Captain of the Watch

Creature - Human Soldier 4WW   
Vigilance
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.
Illus. Greg Staples #6/249   3/3
:drool   Insta-3 2/2's with Vigilance.  Kind of a high cost for much play, but it's definitely interesting.

Hive Mind

Enchantment   6U
Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.
"All consciousness is one, separated only by a thin veil of the physical." -Jace Beleren
Illus. Steve Argyle   

 :lol :lol :lol :lol Mivehind.  They're pulling cards from 4chan now.  AWESOME.  That enchantment would totally make for some fun games though... haha

Protean Hydra

Creature - Hydra    XG
Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the end step.
Illus. Jim Murray   0/0

This makes me feel special in my no-no place.

Elvish Archdruid

Creature - Elf Druid   1GG   
Other Elf creatures you control get +1/+1.
T: Add G to your mana pool for each Elf you control.
Illus. Karl Kopinski       2/2

Welcome back, Priest of Titania!  You seem to have put on some weight...
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on June 30, 2009, 02:21:13 PM
It is complicated and we just discovered weed vaporization a week ago. That BTW, IS GLORIOUS

M:TG + ganja = pure gaming satisfaction
Title: Re: Magic: The Gathering
Post by: Veidt on June 30, 2009, 02:23:18 PM
It's complicated.

 :lol :lol :lol :lol :lol :lol :lol


Magic: The Gathering is a card game where the two (or more) players play as opposing wizards, and their decks of cards are considered their mind, from which they pull spells and creatures that they may use against the other player in order to reduce their life total to zero, make them run out of cards in their deck, or another alternate win strategy.  It is a strategy game, and a pretty fun one at that. 

Here's a few good links that explain the basis.  I'd link videos, but I'm at work and they've got it locked down tighter than Auschwitz in here.
http://www.howtodothings.com/hobbies/a3413-how-to-play-magic-the-gathering.html
http://www.ehow.com/how_2090329_play-magic-gathering.html

Official rulebooks:
http://www.wizards.com/Magic/TCG/Article.aspx?x=magic/rules

Well, that's one large world of Magic. I can see why people are so immersed in it.
Title: Re: Magic: The Gathering
Post by: tehjaybo on June 30, 2009, 02:46:13 PM
It's complicated.

 :lol :lol :lol :lol :lol :lol :lol


Magic: The Gathering is a card game where the two (or more) players play as opposing wizards, and their decks of cards are considered their mind, from which they pull spells and creatures that they may use against the other player in order to reduce their life total to zero, make them run out of cards in their deck, or another alternate win strategy.  It is a strategy game, and a pretty fun one at that. 

Here's a few good links that explain the basis.  I'd link videos, but I'm at work and they've got it locked down tighter than Auschwitz in here.
http://www.howtodothings.com/hobbies/a3413-how-to-play-magic-the-gathering.html
http://www.ehow.com/how_2090329_play-magic-gathering.html

Official rulebooks:
http://www.wizards.com/Magic/TCG/Article.aspx?x=magic/rules

Well, that's one large world of Magic. I can see why people are so immersed in it.

It's a really fun game.  You should check it out, learn to play.  There are links earlier in the thread about Apprentice and Magic Workstation that let you play online for free.  It's a good, cheap way to start out.
Title: Re: Magic: The Gathering
Post by: Veidt on June 30, 2009, 02:49:56 PM
Sweet, I might actually check it out. Thanks for the info.

P.S.
Your avatar is epic :lol

Title: Re: Magic: The Gathering
Post by: tehjaybo on June 30, 2009, 03:34:05 PM
I'm pretty bad ass, I know. 

Waiting to take one with my new .45.  Mmm.
Title: Re: Magic: The Gathering
Post by: tehjaybo on July 02, 2009, 02:44:59 AM
Quote

1:41am
Billy
anyways
bed is summoning me.

1:41am
Jason
good plan

1:41am
Billy
and since I'll be summoning sick

1:42am
Billy
I won't be able to do anything
until my next turn
which will be sometime tomorrow

1:42am
Jason
lawl
pz

1:42am
Billy
god
did I really just say that?

1:42am
Jason
yes
yes you did
and I might paste it to EB

1:43am
Billy
we shall never speak of this again >_>

1:43am
Jason
until we speak of it in the MTG thread, that is

1:43am
Billy
no
lol
never means never
Title: Re: Magic: The Gathering
Post by: Ganhyun on July 02, 2009, 04:21:14 PM
Quote

1:41am
Billy
anyways
bed is summoning me.

1:41am
Jason
good plan

1:41am
Billy
and since I'll be summoning sick

1:42am
Billy
I won't be able to do anything
until my next turn
which will be sometime tomorrow

1:42am
Jason
lawl
pz

1:42am
Billy
god
did I really just say that?

1:42am
Jason
yes
yes you did
and I might paste it to EB

1:43am
Billy
we shall never speak of this again >_>

1:43am
Jason
until we speak of it in the MTG thread, that is

1:43am
Billy
no
lol
never means never


:lol owned.
Title: Re: Magic: The Gathering
Post by: demi on July 02, 2009, 05:18:52 PM
Would have been funnier if he said he was going to tap his dick
Title: Re: Magic: The Gathering
Post by: tehjaybo on July 02, 2009, 05:24:51 PM
Just because you want to watch.
Title: Re: Magic: The Gathering
Post by: T234 on July 02, 2009, 05:27:44 PM
FULL SPOILER IS OUT NICCAS

http://mtgsalvation.com/magic-2010-m10-core-set-spoiler.html (http://mtgsalvation.com/magic-2010-m10-core-set-spoiler.html)
Title: Re: Magic: The Gathering
Post by: demi on July 02, 2009, 05:28:15 PM
Just because you want to watch.

Wouldn't you
Title: Re: Magic: The Gathering
Post by: tehjaybo on July 02, 2009, 05:29:09 PM
Hushyamouf.
Title: Re: Magic: The Gathering
Post by: tehjaybo on July 02, 2009, 05:43:07 PM
LAWDY LOOK AT THEM SPOILERS. 

Good shit.
Title: Re: Magic: The Gathering
Post by: Kara on July 02, 2009, 06:56:04 PM
Exile still throws me off when I read it. fml
Title: Re: Magic: The Gathering
Post by: tehjaybo on July 12, 2009, 11:23:07 PM
2010 prerelease party last night in Richmond.  It went pretty well, with a booster draft.  I drafted a black/white deck that should have been alright, had people not had GODDRAFTS.  One kid (given, he wasn't so good) drafted TWO BoP'S I mean WHAT the fuck?!  And apparently they were passed to him.

Anyway, I got an Abyssal Spectre, a couple 'thopters, holy and unholy strengths, lifelinks, I mean all in all it should have been an okay deck.

I got rocked.


But, I did a little better in standard.  my Mill deck is being tweaked even more, with some of the UUUUU CC cards.  Hit those with Sanity Grinding, and holy shit look out.  It's been going for about 20 quite regularly here lately.  Not to mention the Twincasts that we put in it, AND the four Cryptic Commands that Billyofcourse is letting me use..  It's gone from Merfolk mill to control Mill and I fucking love it.  WHAM BAM THANKYAMAAM.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on July 13, 2009, 01:07:47 PM
(http://i32.tinypic.com/2cpqhkz.jpg)

Played in the pre-release sealed constructed tourney over the weekend. It's been a while since I felt like such a dork.
Title: Re: Magic: The Gathering
Post by: Kara on July 13, 2009, 10:45:53 PM
Sheeeeee-it 2010 came out already?
Title: Re: Magic: The Gathering
Post by: T234 on July 13, 2009, 11:19:43 PM
Karakand: As Behind The Times As A Ben Howland Offense
Title: Re: Magic: The Gathering
Post by: Kara on July 13, 2009, 11:55:30 PM
http://www.nonotpossible.com/dagger
Title: Re: Magic: The Gathering
Post by: T234 on July 16, 2009, 04:57:45 PM
So I made a LD/Sligh deck that I believe could run with just about anything.

Tehjaybo, I do hereby challenge you to a Magic: The Gathering duel!

Title: Re: Magic: The Gathering
Post by: Ganhyun on July 16, 2009, 05:01:37 PM
So I made a LD/Sligh deck that I believe could run with just about anything.

Tehjaybo, I do hereby challenge you to a Magic: The Gathering duel!



It's on!

popcorn.gif

Title: Re: Magic: The Gathering
Post by: tehjaybo on July 16, 2009, 05:06:04 PM
What colors is it? 

And I don't know if you wanna run against my RGB Stompy deck.  It's gotten pretty good. 

And we revamped my mill deck.  Average Sanity Grinding for 20, not to mention Twincasts.   :o :o :o


If you use Ball Lightnings and Lightning Bolts, :bow

I'm thinking of making red/green sligh with BLs and LBs,  and everything else that I can throw in for hurt.  Brandon made one that has a turn 5 kill with a crap hand.
Title: Re: Magic: The Gathering
Post by: T234 on July 16, 2009, 05:26:08 PM
RED DECK WINS! RED DECK WINS!

The deck is really efficient at mana denial too. I don't have bolts, or ball lightnings. I have their little brothers [Shard Volley, Spark Elemental, and only one Keldon Marauders (Higher Damage-Mana ratio than Ball Lightning  but I would run 'em both if I had both), but I want more of those. On the flip, I am packing Pillage, Crack the Earth, Simian Spirit Guide (to enable turn two Stone Rain or Pillage), Seismic Spike, and (soon to be) Strip Mine.] So far it has worked out pretty well. I made a guy with an Isocron Scepter with Orim's chant on it scoop, so it is pretty good at mana denial I think.
Title: Re: Magic: The Gathering
Post by: tehjaybo on July 16, 2009, 05:27:50 PM
Ball Lightning http://www.trollandtoad.com/p79956.html
$7.19 ea.

BUY BUY BUY
Title: Re: Magic: The Gathering
Post by: T234 on July 16, 2009, 05:34:43 PM
That's more money than I have in my bank account total :(
Title: Re: Magic: The Gathering
Post by: tehjaybo on July 16, 2009, 05:37:26 PM
 :-\

Next time you come this way, make sure it's on a Friday.  You can come play Standard in Richmond with me and Billy.  We both have a few extra WHAM BAM standard decks.
Title: Re: Magic: The Gathering
Post by: T234 on July 16, 2009, 05:40:55 PM
I'm thinking about making my Esper deck standard legal.


EDIT: Like turn one Salvage Titan, T2: salvage Slasher like.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on July 16, 2009, 05:50:27 PM
all-in red like that T234 is nutty good in extended now, will be even better after the fetchlands rotate.

esper is going to be really strong after the lorwyn stuff rotates. It's done very well in block constructed online since Alara Reborn came out. Personally I'm just playing cheap combo elfball until October. It's really powerful now with the new Priest of Titania-style elf lord.
Title: Re: Magic: The Gathering
Post by: T234 on July 16, 2009, 05:57:42 PM
Man elfball is hard business to beat. Especially if Overruns are run. Particularly with Hunting Triad and Elvish Promenade.

If you don't draw a Volcanic Fallout or Infest, it's ballgame on turn four with Overrun.
Title: Re: Magic: The Gathering
Post by: Kara on July 16, 2009, 06:01:24 PM
RED DECK WINS! RED DECK WINS!

Best card in Magic is Mountain. That's it that's my post.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on July 16, 2009, 06:01:32 PM
Anyone have a midnight madness draft going on this evening? I'm going to attend my local one, play a match or two, maybe pick up a starter deck in hopes I can convince my friends to give it a shot. I miss playing with my buds until the wee hours  :'(
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on July 17, 2009, 07:17:52 AM
Just got back from the draft - man I haven't geeked out this hard & this late in a while  :-*

Won two games, lost the third. Brought home two boosters, w00t! Megrim + Burning Inquiry and an Earthquake = that's game, boys. Or should I say, ladies? There were actually a few there playing - total nerdlingers, but not horrifyingly so ;)

Title: Re: Magic: The Gathering
Post by: tehjaybo on July 17, 2009, 11:44:07 AM
Billyofcourse is buying a booster box of 2010 today, and we're going to open it before the standard tourney tonight.   :lol  Hoping for Ball Lightnings, Lightning Bolts, RG and UB dual lands, other burn magic, and maybe a playset of new art ponders.  Here's hoping!

Also prolly doing the booster draft tonight after standard.
Title: Re: Magic: The Gathering
Post by: tehjaybo on July 17, 2009, 11:46:10 AM
ALSO:  DCI Memebers!

Post your ranking!

http://webapp.wizards.com/ratings.aspx
Title: Re: Magic: The Gathering
Post by: tehjaybo on July 17, 2009, 11:47:34 AM
Magic
Composite (as of 2009-07-13)
1564 rating   40 matches   11 events   
    195586  All   90525  North America   81678  United States   917  US-Kentucky   278  Lexington, KY
   
Constructed (as of 2009-07-13)
1547 rating   25 matches   7 events   
    130996  All   58794  North America   53200  United States   688  US-Kentucky   194  Lexington, KY
   
Limited (as of 2009-07-13)
1581 rating   15 matches   4 events   
    111121  All   50766  North America   45482  United States   549  US-Kentucky   170  Lexington, KY
   
Total (as of 2009-07-13)
1539 rating   40 matches   11 events   
    203597  All   92934  North America   83854  United States   934  US-Kentucky   282  Lexington, KY   

 :-\  I play too much casual magic.
Title: Re: Magic: The Gathering
Post by: Kara on July 17, 2009, 04:03:44 PM
You son of a bitch I JUST filed my card away in the garage. Next time I'm out there I'll grab my number.
Title: Re: Magic: The Gathering
Post by: tehjaybo on July 17, 2009, 04:06:55 PM
You son of a bitch I JUST filed my card away in the garage. Next time I'm out there I'll grab my number.

haha...  if you call the store you usually play at, they should have it filed.
Title: Re: Magic: The Gathering
Post by: Kara on July 17, 2009, 04:15:04 PM
I haven't played under my DCI# in probably half a decade.  :-\
Title: Re: Magic: The Gathering
Post by: tehjaybo on July 17, 2009, 04:15:55 PM
 :lol Ouch.  Well I guess not then, eh? 

Also, anyone else going to a release party tonight? 
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on July 17, 2009, 04:29:38 PM
Also, anyone else going to a release party tonight? 

Probably but I'm so tired from last night... I think I'm going to take a nap
Title: Re: Magic: The Gathering
Post by: tehjaybo on July 18, 2009, 12:01:20 AM
So instead of playing my UB mill deck, LIKE I SHOULD HAVE BECAUSE IT WAS BADASS TONIGHT, I played my RGB Jund deck, which got utterly fucked in the asshole.

Then, for draft, I drafted RG sligh beat, which is getting owned because I either draw a shit ton of land, or only three when my good stuff takes 4 to 6.

Fml :-/
Title: Re: Magic: The Gathering
Post by: jiji on July 21, 2009, 02:38:25 PM
I have rejoined the ranks of nerdlingers. 8)  I last played Magic back in 1995, not long after Ice Age came out.  Over the weekend I bought the blue and red M10 precons and some boosters.  I came out with some nice rares, like a couple of Birds of Paradise and a Ball Lightning.  I really don't want to buy in too much beyond what I have, 'cause I plan on playing casually only, but we'll see how well that goes.  :-\  I played a few games with a friend over the weekend.  The precons are really well-constructed and fun to use as they are. And M10 as a whole feels really comfortable to come home to, as compared to how esoteric the expansions seem to get.
Title: Re: Magic: The Gathering
Post by: T234 on July 21, 2009, 03:22:01 PM
My RDW beat my nemesis (the guy who said he would be surprised if ever I beat him at the game of Magic: the Gathering) last night pretty handily. Had him drawing and discarding (due to having nothing but a Megrim on the board) pretty efficiently. I need to dump the Crack the Earths for something better and the Shard Volleys have gotta get switched out for Bolts. the Flame Rifts are getting switched out for Hellspark Elementals or more Keldon Marauders. I also NEED MORE BROWBEAT IN MAH LIFE. This Thursday, I will order some cards, vaporize some weed, and pass the fuck out.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on July 21, 2009, 05:02:47 PM
And M10 as a whole feels really comfortable to come home to, as compared to how esoteric the expansions seem to get.

Yeah, I totally agree. Shit was getting positively Pokemon-esque for a minute there.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on August 03, 2009, 02:41:06 PM
I will be going to the San Antonio PTQ if anyone cares.
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 03, 2009, 02:56:44 PM
Really?  That does interest me.  I've always wanted to go to a PTQ, but I know I'd get annihilated.

Also, since this thread hasn't been up here in a while, what is everyone playing at the moment? 

I've got two main Standard decks right now.  U/B Mill, feat Sanity Grindings for 20+ consistently + Twincast, and RGB Jund deck with Bloodbraids and Broodmates and Blitz Hellons, oh my!
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 03, 2009, 02:58:52 PM
Also, fun story.  BillyOfCourse and I went to Dayton, OH on Saturday, and we thought it wouldn't be a full day if we didn't buy some cards.  We got three fat packs, four boosters, and a white 2010 precon. 

We pulled 3 dual lands, 5 Great Stable Stags, Honor of the pure, and three more pages of rares, including a foil Open The Vaults. 

FTW.


But I STILL have yet to pull a Ball Lightning...  even though we've bought a booster box and 6+ fat packs from 2010.   :-\
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on August 03, 2009, 03:12:53 PM
I'll trade you a ball for any dual land other than the Red-Black or Green-White one.

I'm gonna get creamed at the PTQ, but I really want to just go and have fun.

I'm going to be playing my warp world deck.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on August 03, 2009, 03:13:17 PM
Also, since this thread hasn't been up here in a while, what is everyone playing at the moment? 


Shitloads of 2010.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on August 03, 2009, 03:14:07 PM
I'm going to be playing my warp world deck.

I grabbed a Warp World while drafting last Friday. I'd love to know how you're going to use it!
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 03, 2009, 03:18:19 PM
I'll trade you a ball for any dual land other than the Red-Black or Green-White one.

I'm gonna get creamed at the PTQ, but I really want to just go and have fun.

I'm going to be playing my warp world deck.

If you've got an excess of Black-Reds, we're trading for them. 
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on August 03, 2009, 03:19:54 PM
Yeah I have two extra. I'll trade you two for two green red duals. Or Black-blues.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on August 03, 2009, 03:23:49 PM
I'm going to be playing my warp world deck.

I grabbed a Warp World while drafting last Friday. I'd love to know how you're going to use it!

BIRDS OF PARADISE

4 Farhaven Elf
4 Bloodbraid Elf
4 Murderous Redcap
4 Siege-Gang
1 Broodmate Dragon
1 Hellkite Overlord
4 Bogardan Hellkite
2 Mulldrifter

4 Warp World
4 Trace of Abundence
4 Fertile Ground

21 Land


The idea is that everything other than warp world is a permanent. When you warp on turn 4 or 5 you have at least 8 permanents to your opponents 4-5. And on top of that you will be able to put most of your stuff out after the warp.

On top of that the deck is built so that your cards have come into play abilities such as the bogarden hellkite and redcaps. So after you warp you should be able to clear the board.

Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on August 03, 2009, 03:26:49 PM
Someone add birds of paradise to that list. I forgot them.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on August 03, 2009, 03:35:19 PM
That sounds interesting...
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 03, 2009, 03:50:36 PM
FoC, I think we have two Blue-Black duals up for trade.  What would get you to throw in a BL or two?

EDIT: Also, Lorwyn Reflecting Pools.  Billy doesn't want the Ball Lightnings, but I do...   :teehee
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 03, 2009, 04:04:53 PM
Also, people need to post their DCI numbers, or at least their ranking in their area.  I'm interested here.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on August 03, 2009, 04:09:27 PM
FoC, I think we have two Blue-Black duals up for trade.  What would get you to throw in a BL or two?

EDIT: Also, Lorwyn Reflecting Pools.  Billy doesn't want the Ball Lightnings, but I do...   :teehee

I only have one ball lightening.

How many relentless rats do you have?
Do you have any volcanic fallouts for trade?
Path to Exiles?
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 03, 2009, 04:11:38 PM
FoC, I think we have two Blue-Black duals up for trade.  What would get you to throw in a BL or two?

EDIT: Also, Lorwyn Reflecting Pools.  Billy doesn't want the Ball Lightnings, but I do...   :teehee

I only have one ball lightening.

How many relentless rats do you have?
Do you have any volcanic fallouts for trade?
Path to Exiles?

Most of the stuff I'll have to go through our boxes once I actually get home.  I do know that we don't have any Paths, though.
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 03, 2009, 09:12:22 PM
we do indeed have two blue/black duals for trade.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on August 03, 2009, 11:16:45 PM
Do you any of you have any goofball multiplayer styles of play worth sharing? I just started playing what I guess is called "Mini-Masters"... a fun way to play around with the boosters instead of just cracking 'em open.

Each player opens two booster packs. Add three of each color land to it, and that's it! You play with what you got. For spice, each player can throw in a booster pack for the winner to keep.

It's goofy but it's a nice change o' pace.  :P
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on August 03, 2009, 11:25:15 PM
Do you any of you have any goofball multiplayer styles of play worth sharing? I just started playing what I guess is called "Mini-Masters"... a fun way to play around with the boosters instead of just cracking 'em open.

Each player opens two booster packs. Add three of each color land to it, and that's it! You play with what you got. For spice, each player can throw in a booster pack for the winner to keep.

It's goofy but it's a nice change o' pace.  :P

read about EDH
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on August 04, 2009, 12:26:47 AM
EDH?
Title: Re: Magic: The Gathering
Post by: Kara on August 04, 2009, 02:01:00 AM
Mental Magic is where it's at.

Scorned Egotist you are a land.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on August 04, 2009, 10:04:10 AM
Official Elder Dragon Highlander (EDH) Rules

Deck Construction Rules
Players must choose a legendary creature as the "General" for their deck. Explain
The General's mana cost defines what colour of mana symbols may appear on cards in the deck. Details
An Example of what cards are/aren't allowed in a three colour deck.

A deck may not generate mana outside its colours.
Anything which would generate mana of an illegal colour generates colourless mana instead.

An EDH deck must contain exactly 100 cards, including the General.
With the exception of basic lands, no two cards in the deck may have the same english name.
EDH is played with vintage legal cards, with two exceptions:
cards are legal as of their set's prerelease
Shahrazad is legal for play in EDH

Play rules
Generals begin the game in Exile.
Being a General is not a characteristic[MTG CR201], it is a property of the card.
As such, "Generalness" cannot be copied or overwritten by continuous effects, and does not change with control of the card.

Examples: A Body Double copying a General in a graveyard is not a General. A General which is affected by Cytoshape, or is face down, is still a General.

Combat Damage dealt by a General to a player is called General Damage. If, at any point, a player has been dealt 21 points of General Damage by the same General, they lose the game. Explain

While a General is in exile, it may be played. As an additional cost to play your General this way, you must pay {2} for each previous time you have played it this way.

If a General would be put into a graveyard from anywhere, its owner may exile it instead. (This is a replacement effect: the creature never goes to the graveyard and will not trigger such abilities)

Players begin the game with 40 life.

The first time a player takes a paris mulligan, they draw 7 cards (instead of 6). The second mulligan is to 6, and so forth.
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 04, 2009, 12:08:26 PM
Do you any of you have any goofball multiplayer styles of play worth sharing? I just started playing what I guess is called "Mini-Masters"... a fun way to play around with the boosters instead of just cracking 'em open.

Each player opens two booster packs. Add three of each color land to it, and that's it! You play with what you got. For spice, each player can throw in a booster pack for the winner to keep.

It's goofy but it's a nice change o' pace.  :P

We do something with some of our friends where we pull out 12 random stupid good enchantments, then roll a D12 at the beginning of the game, and then roll a D6 to see how many turns the enchantment stays out.  One turn is ticked down for every player turn.  The enchantment counts for everyone as though it were theirs, but can not be removed from the game with any card.  It gets kinda funny. 
Necropotence :drool



And Mental Magic  :-X

spoiler (click to show/hide)
I just suck at it, it's really fun if you can remember older cards.   :-\
[close]
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on August 04, 2009, 01:06:46 PM
Official Elder Dragon Highlander (EDH) Rules

Yeah I looked up the site that you're quoting from and... I still don't get it. What is a "general"?

We do something with some of our friends where we pull out 12 random stupid good enchantments, then roll a D12 at the beginning of the game, and then roll a D6 to see how many turns the enchantment stays out.  One turn is ticked down for every player turn.  The enchantment counts for everyone as though it were theirs, but can not be removed from the game with any card.  It gets kinda funny. 
Necropotence :drool

That sounds fun! I'll have to try that sometime.
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 04, 2009, 03:29:37 PM
FoC, we have two Blue-Black duals for trade, and 6 Relentless Rats from 2010, maybe more from other sets if I actually look. 

Have any messengers?  I don't think you can PM on here.
Title: Re: Magic: The Gathering
Post by: Kara on August 04, 2009, 05:21:50 PM
And Mental Magic  :-X

spoiler (click to show/hide)
I just suck at it, it's really fun if you can remember older cards.   :-\
[close]

We usually played with a laptop and granted everyone 2 "look ups" per game that couldn't last more than 2 minutes.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on August 04, 2009, 06:55:24 PM
FoC, we have two Blue-Black duals for trade, and 6 Relentless Rats from 2010, maybe more from other sets if I actually look. 

Have any messengers?  I don't think you can PM on here.

Messengers? I can get and reply to messages.

Do you have any volcanic fallouts? I'm trying to find something equivalent to the ball lightening.
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 06, 2009, 11:31:59 AM
Official Elder Dragon Highlander (EDH) Rules

Yeah I looked up the site that you're quoting from and... I still don't get it. What is a "general"?

We do something with some of our friends where we pull out 12 random stupid good enchantments, then roll a D12 at the beginning of the game, and then roll a D6 to see how many turns the enchantment stays out.  One turn is ticked down for every player turn.  The enchantment counts for everyone as though it were theirs, but can not be removed from the game with any card.  It gets kinda funny. 
Necropotence :drool

That sounds fun! I'll have to try that sometime.

I forgot to add, when one enchantment ticks out, you roll the D12 again for a new one.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on August 06, 2009, 09:32:21 PM
I got your message, but I can't respond. I used to be able to. Not sure what happened. Anyway I'm still up for the trade if you are.


What kind of deck are you building?
Title: Re: Magic: The Gathering
Post by: billyofcourse on August 07, 2009, 02:49:48 AM
I got your message, but I can't respond. I used to be able to. Not sure what happened. Anyway I'm still up for the trade if you are.


What kind of deck are you building?

I think the question would be what kind of decks are tehjaybo, myself, and our friend brandon not building.  We currently have jund/mannequine, sig/jund, sanity grinding/mill, time sieve, cruel control, naya/turbo fog, combo elves, master transmuter, and bant/finest hour. (given a few decks have to have stuff swapped back and forth, but we're taking 8 complete decks with us tomorrow to play.
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 07, 2009, 12:22:15 PM
I got your message, but I can't respond. I used to be able to. Not sure what happened. Anyway I'm still up for the trade if you are.


What kind of deck are you building?

I think the question would be what kind of decks are tehjaybo, myself, and our friend brandon not building.  We currently have jund/mannequine, sig/jund, sanity grinding/mill, time sieve, cruel control, naya/turbo fog, combo elves, master transmuter, and bant/finest hour. (given a few decks have to have stuff swapped back and forth, but we're taking 8 complete decks with us tomorrow to play.

This. 

We just use more Black/Red duals than we have.  And we have around 10 of the Blue/Black, I think.  My email is tehjaybo@gmail.com and I'm usually on the chat there, if you have Gmail.

Also, nvm on the Ball Lightning.  We pulled one from a pack, and then obtained three foil 2010 ones.  FTW!
Title: Re: Magic: The Gathering
Post by: T234 on August 07, 2009, 09:38:06 PM
The second pack of M10 that I opened had a Ball Lightning in it. :D

My friend's first pack had a Baneslayer Angel in it though :lol 
Title: Re: Magic: The Gathering
Post by: Kara on August 08, 2009, 04:19:37 AM
WTF Baneslayer is a mythic???
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 11, 2009, 12:34:04 PM
WTF Baneslayer is a mythic???

Yarp. 

Also, Maelstrom Archangel (http://www.trollandtoad.com/p241961.html) + 5C Cruel Control = Swing for 5, free Cruel Ultimatum.  Holy shit, how are you going to recover from that.  We're running that right now, as well as a combo elves deck that sets off turn two on a DECENT AT BEST hand.  Jesus Jones...  So good.
Title: Re: Magic: The Gathering
Post by: jiji on August 14, 2009, 02:33:13 PM
Bought my first singles since getting back in. :hyper

 - 2x Indestructibility, Magic 2010
 - 3x Lightning Bolt, Magic 2010
 - 2x Lightwielder Paladin, Magic 2010
 - 3x Razorfoot Griffin, Magic 2010
 - 3x Rhox Pikemaster, Magic 2010
 - 4x White Knight, Magic 2010
 - 4x Serra Angel, Magic 2010
 - 4x Sigiled Paladin, Shards of Alara
Title: Re: Magic: The Gathering
Post by: Fragamemnon on August 14, 2009, 05:22:50 PM
Glad people are picking up on comboelves. Magic is best when people are keeping aggro honest with hilariously bomby combo decks.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on August 14, 2009, 06:34:57 PM
Bought my first singles since getting back in. :hyper

 - 2x Indestructibility, Magic 2010
 - 3x Lightning Bolt, Magic 2010
 - 2x Lightwielder Paladin, Magic 2010
 - 3x Razorfoot Griffin, Magic 2010
 - 3x Rhox Pikemaster, Magic 2010
 - 4x White Knight, Magic 2010
 - 4x Serra Angel, Magic 2010
 - 4x Sigiled Paladin, Shards of Alara


I would have sold you all that for less. :(

Anyone need any singles?
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on August 31, 2009, 06:04:06 PM
Did anyone bother to reserve a copy of this "From the Vaults: Exiled"... I dunno, is it a BOOSTER pack or something? 15 cards, all banned or restricted... reprinted, foil style. MSRP = $34. Local stores selling them for over $100 ON THE DAY IT CAME OUT. :(
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 31, 2009, 08:08:47 PM
Did anyone bother to reserve a copy of this "From the Vaults: Exiled"... I dunno, is it a BOOSTER pack or something? 15 cards, all banned or restricted... reprinted, foil style. MSRP = $34. Local stores selling them for over $100 ON THE DAY IT CAME OUT. :(

It had been rumored that would happen since it was announced.  I mean, come on.  There were some fuck-awesome cards in that.  Such as my personal all-time favorite, Tinker.  Jesus christ, the chaos I caused with my Tinker deck...  I worked on that bastard for five years perfecting it, only to have BillyOfCourse come and build one in a week or two that put mine to shame.    :-\


ALSO HEY, there was a PTQ this weekend in Cinci.  I don't know if they have multiple PTQs at one time or what, but if so, did anyone go?  How did The Bore represent? 


And I'm still waiting on DCI numbers for you losers!   >:( >:( >:(  Post 'em!

And since my posts aren't anything unless they are broken thoughts spewing from my head before I forget them...  what is everyone running nowadays?  How are you gonna be affected by ZENDIKARRRRR? 

*Cruel Control: We're losing so many things from this deck that we already took it apart.  It broke my damn heart, too.   :'(  Cryptics, Vivids, Reflecting Pools, filter lands...  the land base was completely raped.
*Sygg Jund/Mannequin Jund:  Losing the cards from the namesake, both the Sygg River Cutthroat, and the Makeshift Mannequin.  Not to mention filter lands.  I tried a build without these, it hurt me to play it.
*Mill:  We recently reworked my Mill deck to play slower, but with more control.  The biggest loss it will his will be the Sanity Grindings and Cryptic Commands.  I think that it's possible to make it through, but we'll have to see what happens.
*GB Elves:  I'm not fully sure what is rotating out from this deck, but I know that the GW version is losing some key players, IE Wilt-Leaf Liege. 
*Bant/Finest Hour:  I don't think we're losing much out of this, really.  I can't be sure, because I'm not sitting here looking at a list, but yeah.


Other decks that will be dying a slow, horrible death with Zendikar's release:
*Faeries: I will be so sad to see these go....  No really!  No sarcasm, not here!
spoiler (click to show/hide)
:drudge :supergay :supergay :elephant :elephant :elephant :elephant :supergay :supergay :drudge

 :piss :piss :piss GOD FUCKING DAMN FAERIES :piss2 :piss2 :piss2
[close]
*5 Color Control:  I'm intrigued to see what the 5CC players will be switching to.  The Vivid/Pool + Filters land base was what allowed this to happen.

Also: RIP Anathemancer, unless ZEN unleashes the non-basic land HURT.
Title: Re: Magic: The Gathering
Post by: tehjaybo on August 31, 2009, 08:11:50 PM
Also, for anyone from both MagicBore and TheAreaSurroundingKentucky-Bore, the KentuckyBore Magic Crew will be heading to Louisville for the ZENDIKAR prerelease, so if you're thinking about hitting one up, you should go to Louisville, and we can all hang out and do some trading. 


Pictures (and clothing) optional.
Title: Re: Magic: The Gathering
Post by: Brehvolution on August 31, 2009, 08:22:55 PM
I went to an Urza's Saga expansion release tournament in Syracuse, NY with 2 friends of mine. Starter deck with 2 boosters. I had a good time.

Good luck.  :)
Title: Re: Magic: The Gathering
Post by: Kara on September 01, 2009, 01:06:41 AM
Did anyone bother to reserve a copy of this "From the Vaults: Exiled"... I dunno, is it a BOOSTER pack or something? 15 cards, all banned or restricted... reprinted, foil style. MSRP = $34. Local stores selling them for over $100 ON THE DAY IT CAME OUT. :(

Crap I knew I forgot to do something.
Title: Re: Magic: The Gathering
Post by: Kara on September 01, 2009, 01:13:16 AM
 :omg :omg :omg

(http://www.wizards.com/mtg/images/daily/ld/ld50_card4.jpg)
Title: Re: Magic: The Gathering
Post by: The Sceneman on September 01, 2009, 05:16:43 AM
when do we get the lowdown on Zendikar?
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on September 01, 2009, 09:45:09 AM
http://mtgsalvation.com/zendikar-spoiler.html (http://mtgsalvation.com/zendikar-spoiler.html)
Quote

Blood Extractor - BB
Creature - Vampire Spirit   
Blood Extractor can't block.
Blood Extractor has haste if an opponent has 10 life or less.
Landfall - Whenever a land enters the battlefield under your control, you may return Blood Abomination from your graveyard onto the battlefield.


OH MY GOD!!!


Quote
Lavaball Trap - 6RR
Instant - Trap   
If an opponent had two or more lands enter the battlefield under his or her control this turn, you may pay 3RR rather than pay Lavaball Trap’s casting cost.
Destroy two target lands. Lavaball Trap deals 4 damage to each creature.

JESUS!!


Title: Re: Magic: The Gathering
Post by: tehjaybo on September 01, 2009, 12:48:52 PM
Quote
Valakut, the Molten Pinnacle
   
Land    Rare
Valakut, the Molten Pinnacle enters the battlefield tapped.
Whenever a Mountain enters the battlefield under your control, if you control five other Mountains, Valakut, the Molten Pinnacle deals 3 damage to target creature or player.
{T}: Add {R} to your mana pool.

Hellooooooooooooooooooo mono-red comeback.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 01, 2009, 12:59:13 PM
I *really* do not like taplands in mono-red, and a tapland that needs five other lands in mono-red? Man, if the dude isn't dead by the time you hit six lands playing as mono-red you lose anyway, this thing isn't going to help.

out of the new cards spoiled today the only one I really like is Blood Extractor, but even then BB is a PITA thing to hit. The one B enchantment isn't that bad either, but heaven help me if I ever play a deck with zombies.
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 01, 2009, 02:28:34 PM
I *really* do not like taplands in mono-red, and a tapland that needs five other lands in mono-red? Man, if the dude isn't dead by the time you hit six lands playing as mono-red you lose anyway, this thing isn't going to help.

Wat.

Turn one, that is not bad.  Actually, turn two or three that isn't terrible.  So what, you don't get that FIRST TURN LIGHTNING BOLT.  No big.  Unless ZEN brings out some amazing amount of burn, those early game kills with mono-red aren't going to happen anyway.  The beefiest thing in mono-red right now is Ball Lightning, and that's turn 3 minimum currently, not to mention it's a one-time FRAGILE six damage with legs.  Valakut allows not only mana accel, but also spot creature removal for late game, DD to the dome, or if nothing else, an uncounterable source of damage for whatever purpose, given the game goes past turn 5. 

What decks that aren't rotating out with Lolowyn can kill by turn 5?  Unless there's some crazy stuff that I've just completely missed, I don't see it happening.  Even an amazing Jund hand (and I'm talking perfect) lasts until at LEAST turn 5, and that's with filters, pools, and vivids.  5CC takes forever to set up.  Combo elves, while it can set off turn 2 or 3 (rarely) is rotating (Nettle Sentinel, being the mana accel backbone). 

Also, it doesn't require five mountains to be in play.  But IF there are, then boom you get a bonus for playing that land that would be rotting in your hand otherwise. 

With ZENDIKAR, I'm feeling a return to the mono-colored decks.  I'm also feeling a dependency on land.  Whether it be destroying land, or playing land, just by the feel of some of the mechanics (Landfall, ALSO If an opponent had two or more lands enter the battlefield under his or her control this turn, you may pay 3{R}{R} rather than pay Lavaball Trap’s casting cost.), it looks like they're going back to the days where Stone Rain was a bitch of a card.  I feel a bigger dependency on taking out other peoples' land, while keeping your own up as well.

What I'm saying is, I disagree.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 01, 2009, 02:42:01 PM
I think what frag is saying (and I agree with) is that while it's cool and useful, it's not likely to be game changing in any situation I can think of.  Think about it- you have to have five mountains AND the land out in play, and THEN any subsequent mountains you play are lightning bolts in addition.  Even if mono or splash decks make a comeback (a reasonable expectation in all likelihood) you're talking about seeing probably 1/3 of your mana base in play in order to start reaping benefits.  In other words, probably just not practical to be honest.
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 01, 2009, 03:02:53 PM
Hmh...  I'm still thinking along the lines of the ridiculous 24-26 land bases, I didn't think about going back to 16-18 lands for mono-colors... My bad.  I see what you're talking about now.  I'll still wait until we get the rest of the spoiler, though, before making a huge decision.  I still think it's a possibility that people may be running 18-21 lands in a mono color deck to 'sploit this Landfall stuff.  There are effects for when lands are played, and a fair amount of them as well.  I think that decks may run land heavy just to go crazy with some of that stuff, and if that's the case, given a land drop isn't missed, it could be potential game finisher, post turn 6, given that it goes on another turn or two, simply because of the extra 6-9 damage. 
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on September 01, 2009, 03:20:33 PM
Quote
Valakut, the Molten Pinnacle
   
Land    Rare
Valakut, the Molten Pinnacle enters the battlefield tapped.
Whenever a Mountain enters the battlefield under your control, if you control five other Mountains, Valakut, the Molten Pinnacle deals 3 damage to target creature or player.
{T}: Add {R} to your mana pool.

Hellooooooooooooooooooo mono-red comeback.

Warp world with this land means game over.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 01, 2009, 03:25:19 PM
Yeah the land counts were key (and somewhat implicit) in my earlier remark. I've done a near mono-red (RB, actually) with a huge degree of success build with 23 or so when playing with Demigod of Revenge. Seven lands total is like turn 12 or so at the soonest, maybe a few turns earlier if you get hit with a Path to Exile. Just too slow, and the downside of the taplands-losing a turn of tempo in the early game in a deck that wants to come out of the gates with a smooth curve of creatures fast-is really painful.

I'm out of the game for the moment, having sold off all my Lorwyn/Shadowmoor stuff. Will see if I want to hop back in once Zendikar comes out. Will definitely need to see some decent blue before making that decision, I don't care if twelve year olds don't like permission, I like islands!

Quote
Warp world with this land means game over.

Resolved Warp World with any deck built around it is game over. Like any combo deck, you either race it or counter it.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on September 01, 2009, 04:29:37 PM
I've lost a few time swhne I warped.

At the PTQ I warped into one of my two non-basics and he warped into an anthamencer. I was at one life. :(
Title: Re: Magic: The Gathering
Post by: Kara on September 01, 2009, 06:54:10 PM
Trap cards.  :-\

It's time to duel, Yugi.  :'(
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 01, 2009, 07:05:27 PM
Eh, I think those cards that you could play facing the opponent or facing you (not morph cards, those were upside down) were more Yugi-Poke-esque than the trap cards. It don't bother me none.
Title: Re: Magic: The Gathering
Post by: Kara on September 01, 2009, 07:33:24 PM
Morph rocked you take that back.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 01, 2009, 10:57:08 PM
Morph rocked you take that back.

Exalted Angel :rock :rock
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 02, 2009, 12:43:47 AM
Morph rocked you take that back.

Astral Slide :rock :rock
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 02, 2009, 01:48:09 PM
Morph rocked you take that back.

Morph is where you played the cards face down, then you could flip them right side up for a cost, right? I love that shit - I've got a mono-blue wizards control deck that I love!
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 03, 2009, 01:35:33 PM
meh so cancel is getting printed in zen. garbage.

This, however, is damn nice. Welcome back Harrow! A great early play, you get an extra land drop and they come in untapped so you can still do something else that turn. Fantastic in control decks for obvious reasons but with the (so far) weak mana bases green and control just won't work out I don't think.

(http://i219.photobucket.com/albums/cc315/fragamemnon/189.jpg)
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 03, 2009, 02:58:08 PM
meh so cancel is getting printed in zen. garbage.

This, however, is damn nice. Welcome back Harrow! A great early play, you get an extra land drop and they come in untapped so you can still do something else that turn. Fantastic in control decks for obvious reasons but with the (so far) weak mana bases green and control just won't work out I don't think.

(http://i219.photobucket.com/albums/cc315/fragamemnon/189.jpg)


:drool

That goes really well with the blue/green control mill that we're building...  Turn three (or maybe even two  :o), do that to get two untapped islands.  nom nom nom.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on September 03, 2009, 03:31:01 PM
Just out of curiousity why do you always refer to yourself in magic threads as "we"

Don't you ever build decks by yourself to compete with whoever this other person is?
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 03, 2009, 03:32:00 PM
Anyone getting Planechase? I'm going to the presale event this weekend just to get the Tezzum promo planecard, but I don't know if I want to shell out lots of money for WotC's answer to Chaos Magic. We'll see once I play it.
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 03, 2009, 03:39:23 PM
Just out of curiousity why do you always refer to yourself in magic threads as "we"

Don't you ever build decks by yourself to compete with whoever this other person is?

Billyofcourse, our friend Brandon, and myself all share card pull.  We have a bunch of decks that each person in the group has a say in building.  And no, I don't build decks by myself, because I am not a very good deckbuilder since I prefer to build decks that I like rather than netdecks, and when the new cool netdeck comes out that would do well that uses the cards that are in my deck, WHOOP there they go.  Given, most of the time the big expensive cards aren't mine that I like to use, so I really don't have a say in them being removed from my deck.  Though there was the time I wanted to use the foil Jace that I drafted, but since it matched the set of 2010 Jaces in Billy's deck, I got stuck with the Jace VS Chandra ones..  not that it's a big deal since it's the same card other than art... but eh.  It allows me to play competitive decks.

Anyone getting Planechase? I'm going to the presale event this weekend just to get the Tezzum promo planecard, but I don't know if I want to shell out lots of money for WotC's answer to Chaos Magic. We'll see once I play it.

If I go to FNM (which I don't know, since it's 45 mins away and I've done it twice already this week), then I may be doing this.  But it's slightly doubtful.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 04, 2009, 07:37:53 PM
(http://i219.photobucket.com/albums/cc315/fragamemnon/Vampire-Lacerator_EN_LR.jpg)

Stupid good IMO. Not as good as the return of the new double-strike Goblin Lackey, but really good. Suicide black could be good casual fun (even if doesn't have dark ritual hypnotic specters and sinkholes like my old suicide black deck did back in the day).
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 04, 2009, 07:42:04 PM
I'm kinda confused as to why one of my local stores is having a Planechase pre-release tonight for $20, yet a different store is having it for $25. I think the more store selling them for $25 is having the extra $5 go towards prizes, but I thought Planechase was all about the casual format.

Huh. I'll probably be out $50 when it's all over with ;)
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 05, 2009, 07:44:35 AM
I'm kinda confused as to why one of my local stores is having a Planechase pre-release tonight for $20, yet a different store is having it for $25. I think the more store selling them for $25 is having the extra $5 go towards prizes, but I thought Planechase was all about the casual format.

Huh. I'll probably be out $50 when it's all over with ;)

Some stores just suck less...  :lol

Cosmic Oasis had Standard + Planechase for 24.  I was totally down with that.  Played 5CC Cruel Archangel, did okay, no top 8 though.  Got the zombie Planechase deck, it's pretty fun.  We had a ton of fun with the planechase games.  In the main tournament, I got first place with planechase. 

Packs :rock
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on September 05, 2009, 11:35:50 AM
Planechase is going to be a great casual multiplaer format. I had a blast with the red-white deck.

Lightning Helix :rock
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 05, 2009, 08:28:34 PM
:omg :omg :omg

(http://www.wizards.com/mtg/images/daily/ld/ld50_card4.jpg)

Pfft.  Old and busted.  Meet the new hotness:

(http://img.photobucket.com/albums/v180/Triumph/09042009erwin2.jpg)

Can you say double Siege Gang Commander on turn three, boys and girls?  Can you imagine the hole in your opponents' anoos when you do that?  I knew you could, boys and girls!
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 06, 2009, 10:27:11 AM
Enemy fetchalnds are "confirmed" as in according to MTG Salvation.

B/G, R/W, and U/R have always been some of my favorite color combos, really happy about this. Balances out with the allied dual lands pretty well.
Title: Re: Magic: The Gathering
Post by: Kara on September 06, 2009, 08:21:03 PM
Pfft.  Old and busted.  Meet the new hotness:

(http://img.photobucket.com/albums/v180/Triumph/09042009erwin2.jpg)

Can you say double Siege Gang Commander on turn three, boys and girls?  Can you imagine the hole in your opponents' anoos when you do that?  I knew you could, boys and girls!

Mythic  :-\ :'( :maf ::)

edit: also a 2 drop :-\
Title: Re: Magic: The Gathering
Post by: The Sceneman on September 07, 2009, 04:32:18 AM
alright, pre-ordered a box of Zendikar. Will open it with 2 friends, 1 gram of speed and at least 40 beers
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 07, 2009, 05:03:06 PM
alright, pre-ordered a box of Zendikar. Will open it with 2 friends, 1 gram of speed and at least 40 beers

Same thing, except without the speed or beers.  Probably fritos and Dr Pepper here..  :lol

Oh, and two boxes, I'm pretty sure.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on September 07, 2009, 05:22:26 PM
Zendikar is going to be nuts. This is going to be such a powerful set.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 07, 2009, 05:24:16 PM
Yeah, looks like it will be a pretty profitable set to draft too.
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 08, 2009, 12:58:39 PM
I've already thrown together my mono-red goblin deck in preparation for Zendikar, complete with the stuff in as placeholders for some of the sweet new goblins they have out. 

Lawdy, I am excited as shit!
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 08, 2009, 01:04:28 PM
Good luck getting four Warren Instigators out of two boxes!
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 08, 2009, 01:45:26 PM
So the store that I played Planechase in on Friday for $20 - all I got was the Planechase set, no promo card or anything (he gave the promo cards to the people who won their matches, which I thought was odd since this was supposed to be all about casual, but whatever). On Saturday I played at a different store for $25... got the promo card AND a M10 booster. The owner was also giving a booster to everyone who won a match.

I bought the R/G Elemental one and the mono-black Zombie one. Good fun!
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 08, 2009, 02:55:54 PM
Good luck getting four Warren Instigators out of two boxes!

We're now talking about three boxes maybe, not to mention all of the trade fodder that comes out of said boxes.

So the store that I played Planechase in on Friday for $20 - all I got was the Planechase set, no promo card or anything (he gave the promo cards to the people who won their matches, which I thought was odd since this was supposed to be all about casual, but whatever). On Saturday I played at a different store for $25... got the promo card AND a M10 booster. The owner was also giving a booster to everyone who won a match.

I bought the R/G Elemental one and the mono-black Zombie one. Good fun!

It really depends on how stores do their payout and promos.  Cosmic Oasis (where msot of KentuckyBore goes) gives a promo just for playing, and usually has a pretty good prize layout.  I think first place for the tuesday night standard is upwards of $50 store credit, which isn't too bad for $5 entry.

I got the zombie planechase deck too.  I'm working on it to make it a really good planechase deck.  :hyper  All kinds of buff zombie zombies, and this little guy for additional fun...

(http://i31.tinypic.com/x6ex4.jpg)

:teehee
Title: Re: Magic: The Gathering
Post by: T234 on September 08, 2009, 04:09:48 PM
I'm kinda confused as to why one of my local stores is having a Planechase pre-release tonight for $20, yet a different store is having it for $25. I think the more store selling them for $25 is having the extra $5 go towards prizes, but I thought Planechase was all about the casual format.

Huh. I'll probably be out $50 when it's all over with ;)

Some stores just suck less...  :lol

Cosmic Oasis had Standard + Planechase for 24.  I was totally down with that.  Played 5CC Cruel Archangel, did okay, no top 8 though.  Got the zombie Planechase deck, it's pretty fun.  We had a ton of fun with the planechase games.  In the main tournament, I got first place with planechase. 

Packs :rock
Yeah, over my dead Master of Etheriums :lol

I played jaybo and 'em's Jund mannequin, got screwed outta top 8.

Also, WHAT THE FUCK

Nissa Revane   2gg
   
Planeswalker - Nissa    Mythic Rare
[+1] Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.
[+1] You gain 2 life for each Elf you control.
[-7] Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.
2
Illus. Jaime Jones   
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 08, 2009, 04:15:09 PM
The only slightly balanced thing about her is that she starts out at 2 loyalty.

But STILL.  That's pretty gross.  The card she fetches, by the way, is this guy:

Nissa's Chosen  GG

Creature- Elf Warrior

If Nissa's Chosen would be put into a graveyard from the battlefield, put it on the bottom of its owner's library instead.

2/3 

Pretty gross.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 08, 2009, 04:20:12 PM
Elspeth tosses out 1/1s and gets +1 loyalty and she's a total pest to kill because of it. This is even nuttier, but thankfully she dies to bolt/Ajani Helix/etc.

That blue/green fetchland is going to be stupid pricey given that blue silliness and Tarmogoyf  rule the roost in the extended and eternal formats.

Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 08, 2009, 04:25:03 PM
I just kind of wish that they'd have the balls to print useful lands at uncommon.  Assembling a manabase is one of the most cost prohibitive things stopping me from really getting back in the game.  I do like the synergy between the fetch lands and the landfall mechanic, tho- wonder if rampant growth sees print in this set too.  Probably not, as harrow is being reprinted and that would kind of be too many of a similar spell I guess.
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 09, 2009, 04:48:37 PM
I just kind of wish that they'd have the balls to print useful lands at uncommon.  Assembling a manabase is one of the most cost prohibitive things stopping me from really getting back in the game.  I do like the synergy between the fetch lands and the landfall mechanic, tho- wonder if rampant growth sees print in this set too.  Probably not, as harrow is being reprinted and that would kind of be too many of a similar spell I guess.

Rampant Growth was in 2010.  Should be legal for quite some time.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 09, 2009, 04:52:37 PM
I was thinking more in terms of block stuff.
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 09, 2009, 04:57:58 PM
Yeah, but reprinting the same card two sets in a row seems impractical.  I think it should be good just being in 2010.  It'll see about the same amount of play, I think.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 09, 2009, 05:01:05 PM
Depending on how many awesome landfall cards are in the set, it'll see even MORE play than it currently does.  Jund Mana Ramp decks are looking at this set and drooling, esp. with Harrow being reprinted.  I wonder if it's practical to run Rampant Growth and Harrow in the same deck, tho?  I think maybe 3 of each or 4 and 2.  Running a full four of each seems impractical. 
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 15, 2009, 09:29:24 PM
Rumors about that there is a mythic rare to be unveiled later this week that is "one of the most broken cards in years".

It looks like each big set is going to have one monster playable Mythic Rare from here on out. That being said, if it means that overall MTGO rare prices continue to plummet in response to the sheer volume of product being opened, it more than makes up for it.

Title: Re: Magic: The Gathering
Post by: tehjaybo on September 15, 2009, 09:58:29 PM
If you want overpowered, revisit Warren Instigator. 

(http://www.wizards.com/mtg/images/tcg/products/zendikar/cpsi5pr61m_EN.jpg)

Great card, yeah.  But here's what I didn't think of until I was playing with proxies last night.

Double Strike.

Double Strike.

DOUBLE STRIKE.


Why yes, I will swing for two on turn three, Lightning Bolting whatever blockers you have and dropping two Siege Gang Commanders, for a total of 9 creatures to attack you next turn, thank you for asking!
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 15, 2009, 10:24:50 PM
Warren Instigator demands that you have an answer to him. I like that as it keeps control decks honest, they can't just take beatings and stall for a sweeper, they have to deal with him right quick.

He's a puny 1/1 creature with no evasion and 2 casting cost, which I'm not too enthused about. I might try playing All In Red ( the new Chandra is wow) in paper during extended season this year and if I do I don't see me playing this guy to be honest.

Sweet god almighty:

http://community.wizards.com/magiconline/blog/2009/09/15/zendikar_spoiler

Nice fat.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 15, 2009, 10:29:31 PM
WTF, creatures are ridiculous now.  With shit like that and Great Sable Stag, there's NO GOOD ARGUMENT against a 2 cc hard counter.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 15, 2009, 10:33:25 PM
Sure there is, people are babies and hate having their spells countered.

Which is why I wish they would reprint something like Remand, which is a nice balance between blue power and letting people play their cards.

Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 16, 2009, 01:09:59 AM
The uncommon duals:

(http://img.photobucket.com/albums/v180/Triumph/boab56_3Cards1.jpg)

Will be useful for limited and block constructed, but I don't see them having an impact on anything else.  Neat that they'd print them at uncommon, I guess, but then again the tri-lands were uncommon too.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 16, 2009, 04:13:58 PM
Not too keen on them. Much prefer the rare allied duals from M10 for allied color decks, though these do work better than trilands in a two-color allied deck if you need more fixing due to, say WWW and 1G as part of your curve (this sort of arrangement is what made black/white tokens manabase so touchy, they needed to be able to do turn 2 bitterblossom to turn 3 spectral procession).

real talk: I already miss cryptic command. The new force spike blows for control, though it seems really nice for something like bant aggro or merfolk if the latter is still around after rotation. Will blue get its broken spell? I sure hope so.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 16, 2009, 04:21:16 PM
Well, assuming they stick to the 5 planeswalkers per set rule, I guess the Blue planeswalker could be pretty awesome.  A preview card being shown on daily mtg tomorrow is supposedly "the most broken card printed in years" so take that for what it's worth.

Although, Shards had Nicol Bolas appear in the middle expansion.  So maybe the 3 planeswalkers we've already seen are all we're gonna get.  Who knows. 
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 16, 2009, 05:36:16 PM
Well, assuming they stick to the 5 planeswalkers per set rule, I guess the Blue planeswalker could be pretty awesome.  A preview card being shown on daily mtg tomorrow is supposedly "the most broken card printed in years" so take that for what it's worth.

Although, Shards had Nicol Bolas appear in the middle expansion.  So maybe the 3 planeswalkers we've already seen are all we're gonna get.  Who knows. 

I am interested to see what this amazingly broken card is, and I hope it's anything but green.  I have proxied a monored goblin deck that kills turn 5, and a Esper control/mill deck that does okay. 
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 16, 2009, 08:31:59 PM
I've been fooling with a naya zoo style deck for standard and monowhite soldiers and monoblack vampires builds for casual play. So far so good with the zoo deck, it plays a bit like its extended brother and has plenty of pep to it. I need to actually test it more against real control though.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 16, 2009, 11:20:54 PM
I just can't win a fucking draft on MGTO or IRL to save my life

why do I play this stupid fucking game
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 16, 2009, 11:25:26 PM
I just can't win a fucking draft on MGTO or IRL to save my life

why do I play this stupid fucking game

http://draft.bestiaire.org/

Practice drafting, dog.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 17, 2009, 01:02:37 AM
http://draft.bestiaire.org/

Practice drafting, dog.

Fine. But...

Magic 2010
#   Name   Color   Rarity
1   Captain of the Watch    White    R
2   Shivan Dragon    Red    R
3   Earthquake    Red    R
4   Siege-Gang Commander    Red    R
5   Ant Queen    Green    R
6   Djinn of Wishes    Blue    R
7   Guardian Seraph    White    R
8   Fireball    Red    U
9   Royal Assassin    Black    R
10   Serra Angel    White    U

....doesn't make sense to me when Baneslayer Angel is a $25 card.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 17, 2009, 01:03:31 AM
You know what's gotten me the furthest in a 2010 draft? A weird combo of Earthquake, Megrim and Burning Inquiry.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 17, 2009, 01:04:58 AM
(http://img.photobucket.com/albums/v180/Triumph/lotuscobra.jpg)

FFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUU
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 17, 2009, 01:07:33 AM
wow, whoa! :hyper
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 17, 2009, 01:10:23 AM
Turn one bird/elf.  Turn two play the cobra before land drop, drop a fetchland to get another land.  Play a two drop.  Fucking gross implications.  Works with Rampant Growth and Harrow too.  Jesus Tittyfucking Christ this card is broken in all formats.
Title: Re: Magic: The Gathering
Post by: billyofcourse on September 17, 2009, 01:19:10 AM
Turn one bird/elf.  Turn two play the cobra before land drop, drop a fetchland to get another land.  Play a two drop.  Fucking gross implications.  Works with Rampant Growth and Harrow too.  Jesus Tittyfucking Christ this card is broken in all formats.
unbelievably broken.  Seriously...after dropping it turn to in that scenario you have three available mana to spend in addition to the snake you just played.

turn three, 5 to 6 mana depending on if you have another fetch land

Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 17, 2009, 01:20:25 AM
Turn three Baneslayer Angel. 

TURN THREE BANESLAYER ANGEL.

I mean Jesus Fucking Christ.  Sooooooo broken.
Title: Re: Magic: The Gathering
Post by: billyofcourse on September 17, 2009, 01:27:34 AM
Turn three Baneslayer Angel. 

TURN THREE BANESLAYER ANGEL.

I mean Jesus Fucking Christ.  Sooooooo broken.

I lol'd at the turn 3 violent ultimatum, literally blow up everything they've played so far.

ps....use that extra three mana on turn 2 to harrow.....4 more available mana after that that turn.

I'd honestly probably pass on the turn three baneslayer....odds are they by turn three they haven't used any of their creature kill yet, unless it was to get rid of the snake, in which case the baneslayer won't be dropping turn three as it is.  although, if it gets through and doesn't get blown off the board, a turn 3 baneslayer angel could be one of the most horrible things to ever happen to someone.
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 17, 2009, 02:01:47 AM
Everyone better stock up on them creature removal spells.  Looks like the legs are prevailing this set.  Also fuck for the broken card to be green.  Fucking green.
Title: Re: Magic: The Gathering
Post by: billyofcourse on September 17, 2009, 02:06:15 AM
Everyone better stock up on them creature removal spells.  Looks like the legs are prevailing this set.  Also fuck for the broken card to be green.  Fucking green.

btw....I'm building mono green mana ramp elves post rotation lol

....in addition to esper control.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 17, 2009, 02:17:43 AM
Everyone better stock up on them creature removal spells.  Looks like the legs are prevailing this set.  Also fuck for the broken card to be green.  Fucking green.

b/g ramp control, dude.  Toss down lands to play your spells and keep them lands untapped to counter anything your bitch ass opponent does.

Still wanna see if there's gonna be a blue planeswalker, tho.
Title: Re: Magic: The Gathering
Post by: billyofcourse on September 17, 2009, 02:22:26 AM
Everyone better stock up on them creature removal spells.  Looks like the legs are prevailing this set.  Also fuck for the broken card to be green.  Fucking green.

b/g ramp control, dude.  Toss down lands to play your spells and keep them lands untapped to counter anything your bitch ass opponent does.

Still wanna see if there's gonna be a blue planeswalker, tho.

I'm not thinking so on the blue planeswalker at least not in this set.  Maybe the next one.  If I was going to do blue green ramp control, I'd probably go all out bant so I'd have the option of path and day of judgement as well.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on September 17, 2009, 03:38:47 PM
Wow, MTGO is actually getting real PTQs:

http://www.wizards.com/MagiC/Magazine/Article.aspx?x=mtg/daily/events/ptqsd10/season

Harder to win than a real PTQ, but still awesome that you can participate without the travel expense and inconvenience (the latter is a real pain for me since I have a demanding job)-I'll probably give it a go when Extended season rolls around (I'm not so good in draft).
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 22, 2009, 03:14:27 PM
Bump for ZENDIKAR OMG SPOILARZ
http://mtgsalvation.com/zendikar-spoiler.html

Quote
Hedron Crab   U
Creature - Crab    Uncommon
Landfall - Whenever a land enters the battlefield under your control,
target player puts the top three cards of his or her library into his
or her graveyard.
   0/2

:drool :drool :drool 
This makes my mill deck HAPPAY!

Quote
Trapmaker's Snare
   1u
Instant    Uncommon
Search your library for a Trap card, reveal it,
and put it into your hand.
Then shuffle your libary.

Also makes mill HAPPAY.  Hello Archive Trap + fetchlands.  Turn one, say goodnight to 13 cards. :teehee Turn two, what's that?  You're popping a second fetchland because I can't POSSIBLY have another Archive Trap?  Well hell!  I'll LOOK FOR ONE FOR TWO MANA.


The new Chandra is pretty sweet for monored burn...  I'm excited there.  And Pyromancer Ascension :drool...


What is everyone else looking forward to?
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 22, 2009, 06:10:30 PM
I'm looking forward to the prerelease! This Saturday & Sunday at the local shop. Rampaging Baloth and a Celestine Reef Planechase card for all participants!

Question to those of you with a DCI account (as in, tehjaybo): how long does it usually take your store to upload your play info? One of the stores I play at updates DCI immediately after the matches are complete, but the other one I play at has only sent information into the DCI once, from M10's prerelease tournament. I've played a bunch of drafts and FNM there with nothing to show for it!

I wouldn't really care as I've been losing a lot, but I'm getting gypped on the player rewards benefits because of it and it sort of sucks.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 22, 2009, 06:15:01 PM
Your best bet it is to mention that to the people who are supposed to be updating the info.  It's cool for the shop to make money off of drafts and sealeds and prereleases, but the flip side is that players are supposed to be able to occasionally get cool shit too.

edit:  also you might mention (in as non-dickish of a way as possible) that another store you play at has no trouble updating the info.  HINT HINT.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 22, 2009, 06:22:04 PM
also you might mention (in as non-dickish of a way as possible) that another store you play at has no trouble updating the info.  HINT HINT.

the only problem I have with mentioning it to these people is that they're the surliest fucking nerdlingers this side of Evilbore, and I don't want to get the boot from the store that's right across the street from my house!

I actually do like the other store better, the one that updates immediately... but it's all the way across town and you really can't beat a 5 min. walk to get your Magic on, you know?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 22, 2009, 06:24:13 PM
Sounds like the classic conflict- your desire to get cool free shit vs. your desire to exert as little effort as possible.  That (and the fact that my town doesn't have even a FNM game at any of the shops in town) are why I'm a MTGO exclusivo.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 22, 2009, 06:26:36 PM
That (and the fact that my town doesn't have even a FNM game at any of the shops in town) are why I'm a MTGO exclusivo.


I poured over $4k into MTGO, it's just too fucking much for me nowadays. Now that I've discovered FNM and local drafts, I only do a draft on MTGO every once in a while.

Plus, I like having physical cards. It's awesome to be able to play anyone, anytime, anywhere online... but it sucks to not be able to do anything other than your basic standard Magic. Can't play any variants outside of the approved ones on MTGO, can't cube draft...
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 23, 2009, 12:39:06 PM
Plus, I like having physical cards. It's awesome to be able to play anyone, anytime, anywhere online... but it sucks to not be able to do anything other than your basic standard Magic. Can't play any variants outside of the approved ones on MTGO, can't cube draft...

This, this, this, a thousand times this. 

Do the events have atleast 8 people in them?  Anything under 8 can't be DCI sanctioned, so they wouldn't be able to give points for that.  Other than that, tell them to get off their asses.

And what's your DCI number?  I wanna see how I rank up against the rest of MagicBore.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 23, 2009, 01:09:32 PM
Do the events have atleast 8 people in them?  Anything under 8 can't be DCI sanctioned, so they wouldn't be able to give points for that.  Other than that, tell them to get off their asses.

Oh yeah, definitely. They usually have 16 people, two "pods" or whatever they're called.

And what's your DCI number?  I wanna see how I rank up against the rest of MagicBore.

It's #1213948091. I suck, btw.  >:(
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 23, 2009, 01:45:41 PM
Magic
Composite (as of 2009-09-21)
1587 rating   16 matches   5 events   
    151158  All   71361  North America   64385  United States   4284  US-California   368  San Diego, CA   
Limited (as of 2009-09-21)
1574 rating   16 matches   5 events   
    127757  All   59777  North America   53640  United States   3967  US-California   340  San Diego, CA   
Total (as of 2009-09-21)
1575 rating   16 matches   5 events   
    167651  All   77857  North America   70251  United States   4604  US-California   401  San Diego, CA


Mine:
Magic
Composite (as of 2009-09-21)
1573 rating   76 matches   21 events   
    192299  All   91293  North America   82441  United States   915  US-Kentucky   291  Lexington, KY   
Constructed (as of 2009-09-21)
1549 rating   53 matches   15 events   
    136374  All   62692  North America   56835  United States   727  US-Kentucky   222  Lexington, KY   
Limited (as of 2009-09-21)
1597 rating   23 matches   6 events   
    88196  All   41421  North America   37134  United States   477  US-Kentucky   157  Lexington, KY   
Total (as of 2009-09-21)
1564 rating   76 matches   21 events   
    187279  All   87348  North America   78866  United States   873  US-Kentucky   271  Lexington, KY

You're higher than me.   :lol
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 25, 2009, 05:31:40 PM
The complete Zendikar spoiler! (http://www.mtgsalvation.com/zendikar-spoiler.html)

I'm excited! Can't wait for tomorrow. :hyper
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 25, 2009, 05:36:35 PM
I'm kind of thinking about driving up to Jacksonville to play in the pre-release there, but it's supposed to keep raining tomorrow and I don't know if I feel like driving an hour each way just to play cards.  Probably wait for the MTGO pre-release.
Title: Re: Magic: The Gathering
Post by: The Sceneman on September 25, 2009, 07:30:45 PM
me and playgroup cant be fucked dealing with the nerds at the prerelease so were just gonna buy a box of boosters and run our own sealed deck. With drugs and booze. Oh man am I pumped. I want a vampire deck!
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 26, 2009, 10:12:11 AM
Me, Billyofcourse, and our friend Brandon are in the car now going up to Louisville (approx 2 hours from my hometown, 1 hour from Billy's apt where we stayed the night).  Signed up for an event at midnight, got our packs and dropped.  Got two fetchlands and an Ob.  :drool

Will post how we do.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 26, 2009, 07:25:50 PM
I've played two matches so far: first one went 1-2, second I got pwnt 0-2.

Now I'm eating a burrito
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 26, 2009, 08:16:18 PM
Anybody pull any good cards?  I decided to stay home- it's fucking raining all day again here.  If there had been a pre-release in town I would have gone but fuck driving an hour to play cards.
Title: Re: Magic: The Gathering
Post by: tehjaybo on September 26, 2009, 10:19:58 PM
I did pure shit.  I got one prize pack, that's it.  We drove an hour in the rain to get there.  First round played UG, lost two rounds 0/2, and then won 2/0 and dropped.  First booster draft, UG, lost first round.  Second draft, UG (seeing a pattern?) And won a game, so I got a pack.  Bought some foils, traded some, ended out okay.  Got two Ob Nixs, I pulled a Warren Instigator, 4 B/G fetches, 2 W/B, 3 Bloodghast, Archive Trap, Goblin Guide, Blade of the Bloodchief, and Mul Daya Oracle.  Traded for two of the four Pulses I needed.  There's more here and there, but we didn't sleep last night so we're spacing kinda.

Oh, and Billy got Force of Wills.  Lawl.

Warning: We ordered 6 boxes.  Be prepared for the omg Friday.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 26, 2009, 10:37:36 PM
Gee, I see no correlation between your lack of sleep and shitty play.  ::)
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on September 28, 2009, 01:10:08 PM
One of the (few) people I beat over the weekend was also complaining about a lack of sleep.  :D

This weekend was a lot of fun! I played both days, going 2-5 the first day (I don't know why it went 7 rounds, but it did) and 3-3 the second. Pulled a fetchland the 1st day, Sorin the 2nd. Someone offered me $20 for the Sorin... and I turned him down!  :o

I saw a lot of people trying to do their thing with Allies, some with great success. Lots of people playing Plated Geopede and kicking much ass with it! I had it in my deck too, but hardly ever drew it. The first day I went R/G before splashing a bit of white in there, after seeing how Kor Skyfisher rocked out a lot of interesting combos with the uncommon lands and landfall tricks. Second day I wilded the fuck out at first and tried going for a four color Ally deck. Got my ass beat the fuck down the first match, and my opponent suggested I take out one if not two colors. So then I went R/W/G (I had the Sorin but I just didn't feel like I had enough B to support him) and started doing better, but only winning one of the next two matches. With two matches left, I decided to take out W/G altogether and just go B/R... and what do you know, I won my last two!

I really like this Zendikar set. Looking forward to the official release next weekend!
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 05, 2009, 05:32:10 PM
I have now fully had time to recover from the opening of the boxes and the building of the decks.  So far I have:

Green/Black Ob Nix landramp
Mono Black Control (minor Vamp theme)
Mono Red Tribal Goblin
Esper Control/Mill

I am absolutely loving all of these decks, but so far my favorite of the group is the MBC deck.  It has creature responses.  It doesn't mind taking a little damage, because it gains life like crazy.  It actually runs the card no one is really thinking about (Sorin) and plays it well.  It can easily make you take two damage for every card that goes to your graveyard from ANYWHERE, and let me gain that two life.  Your blood is so delicious to me.

What are you building?

Also, is anyone trading Zendikar stuff?  Even though we got the boxes, we are still looking for some more cards, not to mention some 2010 stuff still.  Will post a list later.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 05, 2009, 05:33:55 PM
What are you building?

Working on a mill deck!

Also, is anyone trading Zendikar stuff?  Even though we got the boxes, we are still looking for some more cards, not to mention some 2010 stuff still.  Will post a list later.

I'm looking for commons and uncommons from the current block to make my cube!
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 05, 2009, 05:52:58 PM
What do you need. I can sell you bulk commons and uncommons for a decent price.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 05, 2009, 06:10:23 PM
I'm looking more to trade than to just all out and buy... I play enough sealed and buy enough boosters that it's just a matter of time before I have a complete set. I guess I'm looking for other people who just want to patch up holes in their collection, basically.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 05, 2009, 06:11:10 PM
That being said, if you had complete common & uncommons for the Shards block, I could be convinced to take them off your hands ;)
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 05, 2009, 06:11:30 PM
What would you trade for a stack of commons and uncommons?
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 05, 2009, 06:11:53 PM
I'm not sure if I have a complete set, but I do have alot.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 05, 2009, 06:12:53 PM
What are you building?

Working on a mill deck!

This is of great interest to me!  I love playing mill decks.  What colors are you making it?  And what are you using in it?
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 05, 2009, 06:26:22 PM
I've got a long ways to go before I make anything really playable, but I'm hella intrigued by blue's Archive Trap and Hedron Crab possibilities... maybe throw in some Tome Scours and a Traumatize? And a bunch of counter / bounce shit to send any threats back to my opponents' hand.

FoC, let me know what you have and we'll talk.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 01:41:54 AM
I've been drafting twice a week for the past 10 months. I have it all. I can ship some bulk commons and uncommons if needed.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 12:30:23 PM
I've got a long ways to go before I make anything really playable, but I'm hella intrigued by blue's Archive Trap and Hedron Crab possibilities... maybe throw in some Tome Scours and a Traumatize? And a bunch of counter / bounce shit to send any threats back to my opponents' hand.

My friends and I all discussed mill in all of it's forms, and we finally came down to thinking that Esper mill is the best right now.  It allows that splash of black for mind funeral, it leaves other possibilities open for black spells, it has white for board clearers and path for single  target removal, and blue for main mill and control.  But I have problems playing it as control instead of as mill.   :-\  I'm really bad at playing control.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 12:31:57 PM
The only mill that will be playable will be turbofog.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 12:57:19 PM
Tap four, Punish Ignorance that idea.

Thanks for the life.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 12:58:07 PM
punish ignorance is a terrible card.
Title: Re: Magic: The Gathering
Post by: billyofcourse on October 06, 2009, 01:39:03 PM
punish ignorance is a terrible card.

punish ignorance is not a terrible card.  It was just overshadowed by cryptic command.  A hard counter and a six point life swing for 4 mana.  I'll take it.  Not to mention esper control has a very easy time casting it.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 01:44:51 PM
negate is leaps and bounds better than punish ignorance.

What are you going to do, save 4 mana every turn you think you need to counter something? Cryptic command was versatile punish ignorance is not.

 
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 01:45:58 PM
If you have 4 mana to just sit around with your losing already. plus, it gives you no tempo if you are forgoing casting a spell in favor of waiting to cast punish ignorance.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 01:46:56 PM
I wouldn't even play punish ignorance in a draft.
Title: Re: Magic: The Gathering
Post by: billyofcourse on October 06, 2009, 01:49:36 PM
that's why you don't only run one counter spell in a control deck, dear god. 

control deck...

you don't cast a damn thing on your turn(short of a board clearer), until you have enough mana to cast and protect your kill card.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 01:57:38 PM
Pro-tip

temp>lifetotal (as long as its not 0)

So what do you do against a deck that casts a lot of weenies or a really fast aggro deck or weenie deck? Are you going to punish ignorance their veteran swordsmith? I'll take that trade any day of the week.

They are going to destroy you before you get your kill card out.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 01:59:58 PM
Just a rule in general, worrying about life totals is for noobs. You win by making your opponent get to 0, not by gaining life.

Title: Re: Magic: The Gathering
Post by: billyofcourse on October 06, 2009, 02:11:05 PM
Just a rule in general, worrying about life totals is for noobs. You win by making your opponent get to 0, not by gaining life.



you clearly never watched cruel control rape kithkin....there's a reason it was a better deck.  This deck is modeled after cruel control.  Also, the punish ignorance is not so much about the gaining three life as it is them losing three life...not to mention, a six point life swing totally fucks with the tempo of a weenie deck.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 02:19:11 PM
Kitchen Finks
Cruel Ultimatum
Baneslayer Angel


Clearly life gain is terrible and doesn't help games at all.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 06, 2009, 03:02:24 PM
All I know is, the Zendikar sealed & draft I've been playing has seen the following archetypes:


I haven't seen too many people give a shit about life gain; that one card that lets you win if you have 40+ life during your upkeep, I've seen that one passed around the table a few times.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 03:14:02 PM
Kitchen Finks

Kitchen finks isnt a good card because of the lifegain its good because it can black, has persist and lifegain.

The life gain part of cruel ultimatum is probably the weakest part of the card.

And baneslayer angel is just a beast all aroung.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 03:15:01 PM
Just a rule in general, worrying about life totals is for noobs. You win by making your opponent get to 0, not by gaining life.



you clearly never watched cruel control rape kithkin....there's a reason it was a better deck.  This deck is modeled after cruel control.  Also, the punish ignorance is not so much about the gaining three life as it is them losing three life...not to mention, a six point life swing totally fucks with the tempo of a weenie deck.


What tournament level deck used punish ignorance? I went to the PTQ in san antonio and beat 3 5CC decks and didnt see one punish ignorance.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 03:17:35 PM
lets analyze two cards.

Lighting bolt and punishing ignorance.

Lighting bolt costs 1 and can do 3 damage
Punish ignorance costs 4 and can do 3 damage. The difference is the lifegain and the counter. Clearly a 4 cost counter spell is awful (Cryptic command had waaaay more going for it).

Not only is it a 4 cost card its cost is WUUB which means that you need a certain color combination open. You're gonna sit there for 2 or 3 turns waiting to cast it on my"bomb" while I destroy you with my riverboa.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 06, 2009, 03:26:17 PM
or plated geopede.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 03:26:51 PM
plated geopede is sooo good!!
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 03:28:19 PM
You're gonna sit there for 2 or 3 turns waiting to cast it on my"bomb" while I destroy you with my riverboa.

You can't regenerate an exile.
Title: Re: Magic: The Gathering
Post by: billyofcourse on October 06, 2009, 03:28:48 PM
Just a rule in general, worrying about life totals is for noobs. You win by making your opponent get to 0, not by gaining life.



you clearly never watched cruel control rape kithkin....there's a reason it was a better deck.  This deck is modeled after cruel control.  Also, the punish ignorance is not so much about the gaining three life as it is them losing three life...not to mention, a six point life swing totally fucks with the tempo of a weenie deck.


What tournament level deck used punish ignorance? I went to the PTQ in san antonio and beat 3 5CC decks and didnt see one punish ignorance.

because like I said, cryptic overshadowed it.  Cryptic was a better card, there is no doubt about that.  But I'm just talking about control decks in general.  They have answers to weenie, being board clearers, etc.  also runs smaller counterspells in addition to the punish ignorance, ie negate/countersquall/essence scatter/cancel/take your choice.  there are any number of very useable counterspells in the format.  You didn't see cruel control biting it because it couldn't cast a cryptic command til turn 4, or had to keep four mana open to counter something.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 03:31:01 PM
Here is my rundown of Standard counterspells

Negate>Essence Scatter>Cancel>Spell Pierce>Counter Squall>Double Negative>>>>>>>>>Punish Ignorance
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 03:33:19 PM
Here is my rundown of Standard counterspells

Negate>Essence Scatter>Cancel>Spell Pierce>Counter Squall>Double Negative>>>>>>>>>Punish Ignorance

Mindbreak > Double Negative

I'm starting to get wind of a troll.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 03:34:29 PM
People over at MTG salvation are actually talking about using double negative in standard decks to stop cascade. I have yet to see anyone talk about using punish ignorance. Ever.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 03:38:59 PM
"Man, that Time Sieve card is so junk.  We have like a million of them."
2 months later
"Holy shit Time Sieve rocks"

There are a lot of greatly underrated cards that were overshadowed by other stuff.  Billy and I think that Punish Ignorance will be decent in the decks that we know.  You do not think this is so.  However, you are playing Warp World, and we are playing Esper Control. 

Opinions on the internet lolololololol.

Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 06, 2009, 03:42:00 PM
Warp World decks are a lot better in theory than in execution
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 03:42:32 PM
Warp World decks are a lot better in theory than in execution

So is Green/Black Ob Nixilis.   :-\
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 03:43:46 PM
Time Sieve and warp world have interesting and unique game interactions punishing ignorance does not.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 03:45:46 PM
Time Sieve and warp world have interesting and unique game interactions punishing ignorance does not.

Because a 6 point life swing and counter magic sucks so much when the colors can support it and dependably cast it, whereas an eight cast sorcery brings so much to the board when I have you dead already by then.

And sorry for all of this, I just realized how good Warp World is and how many people at PT San Antonio won with it.
http://magic.tcgplayer.com/db/deck_search_result.asp?Location=2009%20PTQ%20Austin:%20%20%20San%20Antonio,%20USA

Oh wait.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 04:23:33 PM
I got 39th with it and it was my very first Magic tournament ever.  8) It was sweet.

Anyway, I'm sorry you have a hard on for a terrible card.  :P
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 04:24:27 PM
Thats 39th out of 200 people. I even beat the guy who got 5th overall.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 04:32:50 PM
I made a thread for you.
http://forums.mtgsalvation.com/showthread.php?t=189787 (http://forums.mtgsalvation.com/showthread.php?t=189787)
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 04:34:32 PM
Yeah, I just saw that..  haha.

I'm actually kind of amazed that you're going to such lengths to win an internet battle.

I believe that Punish Ignorance is a good card.  I may run it in a deck.

You believe that Warp World is a good card.  You will run it in a deck (and I will counter it with my Punish Ignorance).

I see no reason that we can't coexist.  What does it matter if I want to gain three life while I counter?
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 04:36:40 PM
I really don't want to register there, or I would point out that he is making an unfair comparison, since Cryptic Command is no longer legal.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 04:37:04 PM
I guess. I do like the card. I think it has one of the coolest names in the shards block.

Anyway, no hard feelings. Magic talk gets me worked up sometimes. 8)


I have no idea what I want to run in standard now. I think a burn deck or an aggro deck with landfall.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 04:38:18 PM
It's cool dude.

I tried mono-red burn, completely ABUSING Chandra Ablaze, but it just didn't work like I had hoped.   :'(

But, if you do use her, just a reminder...  Cruel Ultimatum is part-red.   :lol
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 04:39:49 PM
I'm actually quite pleased with my mono-red goblins and mono-black part-vamp part oh, i'm sorry, you wanted that creature? Too bad.

I'd like to get some games in with them, but I'm out of playing partners for the time being.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 04:40:39 PM
shit yeah.

I'm more intrigued by this than chandra.
(http://www.cardkingdom.com/images/Zendikar/PyromancerAscension.jpg)
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 04:43:04 PM
Yeah, I had those in it as well.  It was interesting, but it got ripped apart by the group.  I kind of understood why.  It'd be a better extended deck than a standard deck, simply because the burn of older days was so much better than what's available today.  Maybe if Worldwake brings some pain, then I'd try it.  But until I get my Flame Javelins, Incinerates, Shocks, Bolts, and the like, back into the format, then I'll have to wait.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 06, 2009, 04:43:47 PM
Punish Ignorance is fine for what tehjaybo wants it to do- he's proven with his posting history that he doesn't necessarily value winning above all.  Some people (for whatever reason) absolutely hate running a netdeck in any setting and want to run something that they or someone in their playgroup has brewed up.  Different strokes for different folks- but don't delude yourself, your local tech brew is not on the same level as the netdecks.  Pros run and win with them for a reason, because they represent the top of any given field.  Your fun homebrew may win a round against one every once in a blue moon but it's not the same caliber of deck, period.

<<<---dreamcrushing Magic players since '97
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 04:47:22 PM
Yeah, it's true that I'm not always in it to win it, but I have a feeling that this esper mill will play out better than previous incarnations. 

Also, it's doubtful that it will be my main deck.  I'm really enjoying goblins, and enjoying black even more.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 06, 2009, 04:48:57 PM
I could see a mono-black deck become standard viable after Zendikar.  I don't know about Goblins.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 04:50:13 PM
mono-black should be good. But I'm very leery of mono-anything. Too many way to get locked out. A single white knight could wreck a mono-black deck.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 04:52:03 PM
Turn 1 Goblin Guide  -18
Turn 2 Warren Instigator -16
Turn 3 Goblin Chieftain -9  (dropping Siege Gang Commander(+3 Tokens) and any other Goblin
Turn 4 Bumrush



It's been pretty reliable so far.  But it's pretty easy to stop.  With it, you kind of run balls to the wall, and if someone stops you early, you're done.  The black deck can pick itself back up and keep on rolling with it.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 06, 2009, 04:54:07 PM
If we're going to list out optimal draws, why don't we just assume that the other deck is going to sit there and take it and not bolt your critters or counter anything or throw blockers in your way or play a sweeper etc etc etc.  Or let's just go whole hog and go for Lotus Cobra shenanigans.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 04:55:28 PM
Turn 3 Hellkite overlord . RAWR
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 04:58:37 PM
I'm just saying, it has the ability to do some decent stuff, even if some stuff gets CCd, or blocked, or whatever. 

Lets try another scenario.

1, Goblin Guide (18)
2, Instigator, (block GG, 18)
3, Chieftain, RESP Bolt Inst, (16)
4, Dragon Fodderx2, (4)
5, lol coat of arms bang bang lazerbeams
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 05:05:37 PM
I'm not a huge fan of coat of arms since it does that goblin lords dont also do.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 05:07:04 PM
It counts it this time.

http://magiccards.info/m10/en/139.html
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 05:08:28 PM
What I meant was that I would rather play golbin chieftan than coat of arms. Coat of arms is a tad too expensive.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 05:09:56 PM
I'm not gonna play warp world anymore because I think spell pierce will just dominate it.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 05:12:11 PM
Well I mean yeah, given Chieftain would come out first, but Coat is more of a "Late Game Holy Shit Button" card.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 05:14:04 PM
Well I mean yeah, given Chieftain would come out first, but Coat is more of a "Late Game Holy Shit Button" card.

Only if you have a lot of goblins out already. And then you should be winning already.  :)
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 05:16:59 PM
If my board was empty, a turn 5 coat, them laughing because I have nothing out, and then a turn 6 chieftain, dragon fodder, and guide, wouldn't be that bad. 
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 05:31:01 PM
but think about, why would those still be in your hand?
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 06, 2009, 05:39:59 PM
Magic.   :drake
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 06, 2009, 05:58:34 PM
 :lol
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 20, 2009, 01:38:23 PM
I'm gonna step put of magic I think. Anyone want to buy some cards? I have a shitload of stuff from Shards, M10 and Zendikar. Plus more.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 20, 2009, 01:52:03 PM
Quitter.   :lol

Why you getting out of it?  And how much are you looking for on your collection?
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 20, 2009, 01:56:29 PM
I recently moved and the magic scene here is distinguished mentally-challenged. I wont go into details.

My whole collection? That would be a lot. I would have to price it Minimum would somehwere in the $600 range probably more. If you just want a few singles I can cut a deal.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 20, 2009, 01:58:02 PM
I'll have to talk to Billy about what we're looking for.
Title: Re: Magic: The Gathering
Post by: billyofcourse on October 20, 2009, 02:27:32 PM
shoot a pm of rares/hard to find cards and I"ll see if there's anything from it we'd want.  We're not really at a point of needing anything right now.  It's mostly just in the...."I really don't need that, but I'd like to have it" phase.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 20, 2009, 03:02:12 PM
I can't PM unless you PM me first.  :-\
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 20, 2009, 03:03:07 PM
I can't PM unless you PM me first.  :-\

Owned.   :lol



Or, you could just post it in this thread, since other people will be buying as well.

Or email it to me, since I can forward it to Billy.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 20, 2009, 03:21:31 PM
I'll make a list tonight. Really though, I have almost anything you would want from the shards and M10 block plus lots of zendikar stuff.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 21, 2009, 04:17:42 PM
So, FoC, sounds like you're selling a lot of the newer sets... what about older ones?
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 21, 2009, 04:49:28 PM
I don't have a lot over the older stuff.

About the most valuable older card I have is a Mox Diamond and a Sol Ring.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 23, 2009, 05:37:31 PM
I'm going to my first PTQ tomorrow. Any advice?

I've been reading the FAQs (http://cascadegames.com/pages/new_to_events) for the event, and they mention something I've never dealt with before:

Quote
You open the packs, you sort the cards (alphabetically, or by card type, or some other way. The tournament officials will tell you how to do it), you write down the cards (known as a card pool), and then… they take the cards away from you.

Why, because it time for the A deck swap.

The great thing about a deck swap, is that one person will record exactly what cards are in a card pool, without knowing who will actually get to use those cards in the tournament. This means that if this person were to cheat, and add good cards, they would be helping someone at random, not themselves. If a player tries to add a card after the deck swap, the judges will have the decklist to prove that the cards added were not originally opened by the first person who registered the card pool. This will be discovered when the judges perform a deck check.

So I'm going to open my six boosters, give them to an official, then they'll give me 90 cards that someone else opened?
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 23, 2009, 06:05:52 PM
The OT was last weekend. I thought the season was over.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 23, 2009, 06:09:36 PM
This is for the San Diego Pro Tour stop, I do believe. Could be wrong though. Site is here (http://cascadegames.com/events/807).
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 23, 2009, 06:42:15 PM
I'm going to my first PTQ tomorrow. Any advice?

I've been reading the FAQs (http://cascadegames.com/pages/new_to_events) for the event, and they mention something I've never dealt with before:

Quote
You open the packs, you sort the cards (alphabetically, or by card type, or some other way. The tournament officials will tell you how to do it), you write down the cards (known as a card pool), and then… they take the cards away from you.

Why, because it time for the A deck swap.

The great thing about a deck swap, is that one person will record exactly what cards are in a card pool, without knowing who will actually get to use those cards in the tournament. This means that if this person were to cheat, and add good cards, they would be helping someone at random, not themselves. If a player tries to add a card after the deck swap, the judges will have the decklist to prove that the cards added were not originally opened by the first person who registered the card pool. This will be discovered when the judges perform a deck check.

So I'm going to open my six boosters, give them to an official, then they'll give me 90 cards that someone else opened?

You'll open your six packs, sort them out, and record what was pulled.  You don't keep these.  Then, an official will give you a pack that someone else sorted just like you did, and that is what you will build with.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 23, 2009, 06:47:27 PM
Yeah, logging a random set of packs that you don't get to keep is supposed to prevent people from cheating by slipping in ringer cards.  "Honest judge, I opened these four Burst Lightnings and 3 Punshing Fires!  No, really!"

The format of the ptq is Zendikar sealed, right?  Well, if you're not familiar with it I'd suggest going to some good sites and read up on it.  Figure out what the established archetypes are to play and try to figure out how to fashion the most effective deck you can out of them.  From what I've heard Zendikar limited is supposed to be pretty brutal and aggressive, so slower strategies probably aren't the way to go.
Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 23, 2009, 06:53:31 PM
:piss  sealed
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 23, 2009, 06:57:01 PM
You'll open your six packs, sort them out, and record what was pulled.  You don't keep these.  Then, an official will give you a pack that someone else sorted just like you did, and that is what you will build with.

I understand why they do that, but I don't like the way that...feels.

The format of the ptq is Zendikar sealed, right?  Well, if you're not familiar with it I'd suggest going to some good sites and read up on it. 

Oh I've already got one full set of Zendikar - I know all about it ;) I'm hoping for a lot of playable red, as mono-red seems to be quite the beast.

:piss  sealed

compared to what, Constructed? Drafts? I love drafting but I hate having to pass a dope rare or a card I like because it doesn't fit in with what I've already drafted. And as far as Constructed is concerned... I've never really cared for everyone playing similar decks.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 26, 2009, 01:04:13 PM
To those of you who have been waiting breathlessly for me to report back from my first PTQ, wait no longer!

It fucking sucked. 0-4 before I dropped. I'm fine with losing, but I have very little tolerance for poorly ran events and I swear, nerds not having their shit together seems to be a common theme when it comes to Magic events.

Even though Zendikar has been setting sales records (much like M10 before it), the organizers only expected about 100 people to show up. So they were caught unawares when more than 400 fucking people ended up participating! The thing was supposed to start at 10:00, we didn't start opening packs until 12:30. Didn't have my first match until 1:30!

Title: Re: Magic: The Gathering
Post by: FlameOfCallandor on October 26, 2009, 01:17:20 PM
Compared to Draft is what I meant.

Zendikar is a weird set for limited.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on October 26, 2009, 02:22:57 PM
They expected 100 people at a San Diego PTQ? What the fuck, that's distinguished mentally-challenged. You can get 200 easy in freakin' Omaha, any SoCal / New England PTQ is going to have GP-esque numbers.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 26, 2009, 02:57:01 PM
It seems like just about every event I've attended since I've gotten back into real-life MtG (vs. playing online) last June is just a fucking mess. From the prereleases at my local comic shop to the PTQs, they never start on time, or they have to turn people away due to lack of product, or whatever. There's one guy in San Diego who runs a tight ship at his store but he's only got room for about 20 people.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 26, 2009, 03:35:21 PM
St. C, come to Kentucky for your Magics.  KentuckyBore will accept you, and our tournaments don't fuck up.
Title: Re: Magic: The Gathering
Post by: Ganhyun on October 27, 2009, 05:27:09 PM
all this magic talk has gotten me back in the mood for magic again.

For shits and giggles, here is my DCI info: (lol I only ever did 1 event, my first ever. since then, just played with friends)



DCI Number: 59918851

Record:

Composite (as of 2009-10-19)
1598 rating   1 matches   1 events   
Limited (as of 2009-10-19)
1597 rating   1 matches   1 events   
Total (as of 2009-10-19)
1597 rating   1 matches   1 events
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 27, 2009, 11:26:33 PM
Two stupid questions for my fellow Magic nerds:

1) Is there some kind of official format for playing constructed, but only in the current set? Like, is there a Zendikar and Zendikar only constructed format? Outside of sealed, I mean.

2) Is there a way that the few of us dorks in this thread could play each other at some time? Without MTGO. I hear about this "MWS" but I don't really know anything about it.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 27, 2009, 11:41:58 PM
1. There's block constructed, which for Zendikar right now consists solely of the main set but as the two smaller expansions (Worldwake and whatever the third one ends up getting called) come out they will become available as well.

2. Yes, there's Magic Workstation.  Look earlier in the thread for details, or just google it.  I'm too lazy to look it up and get you the link.  I played a couple games with karakand and tehjaybo a couple months ago on it.  It works, just not as smoothly as MTGO.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 28, 2009, 01:28:40 PM
MWS is alright for playing, but I REALLY love it for decklists.  I'm kind of anal when it comes to a decklist, and MWS lets me print out a really nice decklist complete with percentages and everything on it for whatever deck I put in. 

Also, I'd totally be up for some Standard playtesting, or maybe even a Bore Standard tourney.  It was mentioned earlier in the thread, but if there's interest, I'd be more than willing to start it up, maybe even with prizes?
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on October 28, 2009, 02:07:00 PM
...if there's interest, I'd be more than willing to start it up, maybe even with prizes?

Count me in!
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 28, 2009, 03:33:13 PM
I'd be down I suppose.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 28, 2009, 04:27:24 PM
That's three.  Can we get at least eight?  Standard decks, preferrably ones you have IRL. 
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 28, 2009, 04:30:13 PM
Ha, that would be NONE for me since I don't own any meatspace cards anymore.  I've got some MTGO cards, tho.
Title: Re: Magic: The Gathering
Post by: tehjaybo on October 28, 2009, 04:32:33 PM
As long as we don't have 8 people mirror matching the most powerful deck in the format, I don't really care.  but personally, I have a standard deck that I like a lot, and I'll be playing that if we get this off the ground.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 28, 2009, 04:35:20 PM
I'm not saying that I'll be playing Jund cascade or anything, but I like to win so expect to see me run something competitive!
Title: Re: Magic: The Gathering
Post by: Human Snorenado on December 05, 2009, 02:54:18 PM
There's a nerd shop in town now!  Right before I'm probably moving, of course.  I'm gonna go play in a draft sometime next week, and to brush up I played a Zendikar draft on MTGO earlier today, just a 4-3-2-2.  I drafted the most ridiculous deck ever- THREE Gatekeeper of Malakir, Hideous End, Disfigure, Burst Lightning, Punishing Fire, Inferno Trap and Chandra Ablaze.

...and of course I lost in the final round to a completely stupid Blue-White deck that had Hedron Crabs and double Archive Trap.  I would have won the last game if I had used Chandra's Wheel of Fortune ability, since it would have got at least one (and probably both) of his Archive Traps and that's how he got me in game 3- fucking DECKED ME.  So obnoxious.  Oh well, at least I got three more packs, probably gonna do another draft here in a bit.
Title: Re: Magic: The Gathering
Post by: tehjaybo on January 17, 2010, 03:10:24 PM
BADA BADA BADA BADA BADA BADA BUUUUUUUUUUUUMPPPPPPPPPPPPPPPPPPPPP

Worldwake spoilers, bitches!

http://www.gatheringmagic.com/?page_id=3888

Let me point out some of my favorites so far...

(http://www.wizards.com/mtg/images/tcg/products/worldwake/6x0u2yd2p4_EN.jpg)

(http://www.wizards.com/mtg/images/tcg/products/worldwake/jz3a565ja8_EN.jpg)

(http://www.wizards.com/mtg/images/tcg/products/worldwake/rhxxniaw8a_EN.jpg)

(http://www.gatheringmagic.com/wp-content/uploads/2009/08/345_JacetheMindSculptor_rly45ts2mv.jpg)
GODDAMN.  Brainstorm for 0.  :drool



Also may I say:
:bow (http://www.gatheringmagic.com/wp-content/uploads/2009/08/smother.jpg) :bow2
WELCOME BACK


And is anyone doing the Extended PTQ thing?  There's one in Lexington coming up next weekend if Kentuckybore wants to meet up there.  Or AnyonenearbyBore.  (It's either Lexington or Louisville, I'm not sure which).  But BillyOfCourse and our other friend are huge into Extended, and have graciously built stuff so simple even I can play it.  So we'll see how bad I get owned.   :lol
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 17, 2010, 04:05:33 PM
You left out the best card :wag

(http://img.photobucket.com/albums/v180/Triumph/kor_firewalker.jpg)

:bow White Weenie screwing over RDW and Jund :bow2
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 17, 2010, 04:15:24 PM
Also, I've been playing at the local nerd shop pretty regularly- they do drafts on Wednesdays and Saturdays, and then of course there's FNM.  Since I didn't own any physical cards I just bought what I needed to put a Stupid Valakut Tricks deck together- only cost me about $30 and it's fun to see people's faces when I deal 20 damage or so in a turn to them.  After tuning it I'm doing pretty well with it- placed 5th out of 21 people a couple days ago. 

Limited is another story altogether, tho.  I must have gotten really, really good at evaluating draft picks, because I'm consistently winning drafts now.  I guess it helps when people in my pod inexplicably DON'T DRAFT BLACK AT ALL when it's easily the best color in triple Zendikar draft.  Yesterday I drafted a SICK mono black deck- 3 disfigures, 2 hideous ends, gatekeeper of malakir, vampire nighthawk, malakir bloodwitch etc etc.  I've been piling up store credit from my draft wins and am gonna put together a White Weenie deck and probably a Vampires deck.  Stupid fetchlands are expensive, tho.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 18, 2010, 11:48:08 AM
Limited is another story altogether, tho.  I must have gotten really, really good at evaluating draft picks, because I'm consistently winning drafts now.  I guess it helps when people in my pod inexplicably DON'T DRAFT BLACK AT ALL when it's easily the best color in triple Zendikar draft.  Yesterday I drafted a SICK mono black deck- 3 disfigures, 2 hideous ends, gatekeeper of malakir, vampire nighthawk, malakir bloodwitch etc etc.  I've been piling up store credit from my draft wins and am gonna put together a White Weenie deck and probably a Vampires deck.  Stupid fetchlands are expensive, tho.


I tried going monoblack in a sealed tourney online and got my fucking ass handed to me. I'm on a bad luck streak right now  :'(
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 18, 2010, 11:58:59 AM
Limited is another story altogether, tho.  I must have gotten really, really good at evaluating draft picks, because I'm consistently winning drafts now.  I guess it helps when people in my pod inexplicably DON'T DRAFT BLACK AT ALL when it's easily the best color in triple Zendikar draft.  Yesterday I drafted a SICK mono black deck- 3 disfigures, 2 hideous ends, gatekeeper of malakir, vampire nighthawk, malakir bloodwitch etc etc.  I've been piling up store credit from my draft wins and am gonna put together a White Weenie deck and probably a Vampires deck.  Stupid fetchlands are expensive, tho.


I tried going monoblack in a sealed tourney online and got my fucking ass handed to me. I'm on a bad luck streak right now  :'(

There was only one other decent drafter at the table, to be honest.  There's no other explanation for like half the table WANTING TO DRAFT GREEN in a triple Zendikar draft and ignoring black to the extent that they did.  For instance, in the first pack, fourth pick I had to choose between Surrakar Marauder and Heartstabber Mosquito.  I took the Marauder because I like early, evasive beats in triple Zendikar but kind of regretted letting the mosquito get away.  Lo and behold, the damn thing wheeled around.  It was at that point I realized I was going to destroy everyone else in the draft because they didn't have a damn idea what they were doing.  Sure enough, I 2-0'ed every match and in a couple games the only thing that did any damage to me were my own Vampire Lacerators.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 18, 2010, 12:02:27 PM
How high do you value a Trusty Machete? I'll pick that up over just about anything.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 18, 2010, 12:04:19 PM
How high do you value a Trusty Machete? I'll pick that up over just about anything.

I'd take a Machete over just about anything not named Vampire Nighthawk.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 18, 2010, 12:07:50 PM
I'd take a Machete over just about anything not named Vampire Nighthawk.

Yeah Vampire Nighthawks are just fucking ill. I'm so happy whenever I get my hands on one of those.
Title: Re: Magic: The Gathering
Post by: T234 on January 18, 2010, 12:13:59 PM
Any kind of equipment is back-breaking in limited. Much less something like Umezawa's Jitte or Sword of Fire and Ice.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 18, 2010, 12:31:27 PM
What are yawls' thoughts on allies in Limited? 
Title: Re: Magic: The Gathering
Post by: T234 on January 18, 2010, 12:40:21 PM
I haven't drafted enough ZEN to be able to say.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 18, 2010, 12:41:44 PM
What's your thing, T234? Constructed?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 18, 2010, 01:11:44 PM
Allies can be good but in my experience they're tough to do.  Triple Zendikar draft is a very fast, aggressive format and if you try to play a three color allies deck in my experience more often than not you're gonna get hosed.  Heck, even playing a two color deck where your cards are evenly split between the two colors can get you stomped.  I like going heavy in one color (usually black or red) and splashing a second color, with hopefully no more than six cards in the secondary color.
Title: Re: Magic: The Gathering
Post by: tehjaybo on January 18, 2010, 01:50:03 PM
I'm having second thoughts on going to Extended PTQ honestly..  I don't think I'm good enough to place, and while I enjoy playing, I really like playing in a slower format where the game isn't over with me at negative one million life in three turns.  I may just hold out for Worldwake and hang out with womenfolk this weekend.  :pimp

But that being said, I'm very tempted to make a blue white mill deck.  I just need to wait for the rest of Worldwake to HURRY UP AND BE SPOILED so I can check out the Allys.  It will probably be a Ally mill deck, because I have some unreasonable hardon for mill. 
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 18, 2010, 02:33:18 PM
I'm having second thoughts on going to Extended PTQ honestly..  I don't think I'm good enough to place, and while I enjoy playing, I really like playing in a slower format where the game isn't over with me at negative one million life in three turns.  I may just hold out for Worldwake and hang out with womenfolk this weekend.  :pimp

But that being said, I'm very tempted to make a blue white mill deck.  I just need to wait for the rest of Worldwake to HURRY UP AND BE SPOILED so I can check out the Allys.  It will probably be a Ally mill deck, because I have some unreasonable hardon for mill. 

I've been thinking about something like this, too.  Here's my preliminary list:

4 x Hedron Crab
4 x Halimar Excavator
4 x Ondu Cleric (life gaining white ally)
4 x Makindi Shieldmate (defender white ally that gets a +1/1 counter each time an ally comes into play)
4 x Join the Ranks (the white instant that puts two 1/1 kor soldier allies into play for 3W)
4 x Wall of Denial
4 x Tome Scour
4 x Archive Trap
2 x Jace Beleren
2 x Divination
3 x Misty Rainforest
3 x Scalding Tarn
3 x Arid Mesa
3 x Marsh Flats
6 x Island
6 x Plains

I dunno, it looks kind of expensive with all of those fetch lands, but Hedron Crab is pretty awesome if your goal is to mill someone to death.  Honestly, I might try to toss in some Trapmaker's Snares just because everybody plays fetch lands at my local shop, so hitting people with Archive Traps is pretty important.

But try this out:

Turn 1 Island, Hedron Crab
Turn 2 fetch, pop and mill you for six, cast Halimar excavator mill you for 1
Turn 3 fetch, pop and mill you for six, cast Makindi Shieldmate and mill you for 2
Turn 4 fetch, pop and mill you for six, cast Join the Ranks, mill you for four twice (each ally token will trigger the Excavator, and since they "see each other" as they're coming into play that's how it works)

That's 29 cards milled by the end of turn four, not counting any Archive Traps.  And it gets grosser if you cast a second Excavator in turn three.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 18, 2010, 02:36:39 PM
Dude if I can pull one 'Crab during a draft, I've got a good chance of winning. TWO Crabs is just disgusting... but combined with an Archive Trap, oof! Just sick.  :yuck
Title: Re: Magic: The Gathering
Post by: Fragamemnon on January 18, 2010, 02:40:45 PM
I wish I had the time to even play online anymore :( . My work schedule basically wipes out any chance of ever playing FNM again to boot.

M:TG's constructed format is so great because of the diverse metagame-when they don't have too much degenerate cards in the rotating sets, there's a whole swath of valid decks, and unless you are playing in a PTQ or something you can bring in homebrew and do OK as long as you test it well.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 18, 2010, 02:44:16 PM
M:TG's constructed format is so great because of the diverse metagame-when they don't have too much degenerate cards in the rotating sets, there's a whole swath of valid decks, and unless you are playing in a PTQ or something you can bring in homebrew and do OK as long as you test it well.


See, I feel the exact opposite about constructed. Anytime I've played "serious" constructed, there's no way you can bring in a homebrew deck - you've gotta play the metagame that's popular at the moment. Constructed is fun when it's not serious, but when it is, it's just boring. In my opinion.

Which is why I love limited so much, because you're never sure what you're going to get / what you're going to go up against.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 18, 2010, 02:55:23 PM
I prefer limited as well, specifically draft.  I like the challenge of actively building my deck from a limited pool of cards. 

However, I do think that standard is a little more wide open than you give it credit for.  Sure you're not gonna be able to homebrew something that will compete at the top level, but that's more a function of the fact that people far smarter and better at the game than you or I have spent a lot of time perfecting and refining top decks in the format.  But there's lots of variety among the top tier standard decks. 

For example, here are the decks that have won our FNM in the past several weeks:

Jund
Four Color Cascade
Vampires
Vampires
Eldrazi Green

Decks that have finished in the top four during that time period also include:  White Weenie, Red Deck Wins, Boros, UWr control, Jacerator and a slightly homebrewed Bloodchief Ascension deck, and probably a couple more that I'm forgetting.  That's a good variety of decks and strategies represented, imo.  Just because YOU didn't create it doesn't mean they're not worth playing.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 18, 2010, 02:58:51 PM
I guess I'm still bitter about when your constructed deck had to have Psychotog x4, Wild Mongrel x4, etc. etc.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on January 18, 2010, 02:59:52 PM
You can also add personal touches on existing decks to give them your own sort of flair. Especially in standard, lists aren't so tight that there isn't room for the sort of subtle creativity that can actually be really game changing. Especially with sideboard tech that can hit unexpecting players out of nowhere.

I never thought of standard as being stagnant-the constant addition and mass removal of cards always keeps things fresh unless there are really degenerate cards around. Then it sucks, just like playing an RTS with overpowered units/strategies suck since if you want to have a chance everyone has to do the same thing.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 20, 2010, 10:49:56 PM
Won another draft today.  :punch

Started out trying to force black, cause, well, you know it's the best color in triple Zendikar draft.  Got some semi-ok black cards out of the first pack- Marsh Casualties, Hideous End, Heartstabber Mosquito and Hagra Diabolist.  Green was open late cause it sucks, so I took an Oran-Rief Survivalist and Recluse late.  Pack two proceeds to SHUT DOWN for black... I think I took one black card, and it was a Nimana Sell-Sword.  Which turned out to be awesome, cause the green allies just kept flooding to me.  After it was all said and done, I ended up running this:

4 x Oran-Rief Survivalist
2 x Tajaru Archer (the bomb, I don't mind telling you)
1 x Hagra Diabolist
1 x Nimana Sell-Sword
1 x TURNTIMBER RANGER, UNF UNF UNF
1 x Joraga Bard, cause why not run 10 allies in a deck?
1 x Mold Shambler
1 x Oran-Rief Recluse
1 x Baloth Woodcrasher
1 x Vampire Nighthawk (SO GOOD)
1 x Heartstabber Mosquito
1 x Soul Stair Expedition
1 x Hideous End
1 x Marsh Casualties
1 x Blazing Torch
1 x Harrow
1 x Primal Bellow
1 x Gigantiform (SO GOOD)
11 x Forest
7 x Swamp

Naturally I crushed faces from go.  The last round I hit turn four Gigantiform on a Survivalist off of a turn three Harrow, and that was all she wrote.  Got more store credit and was pleased to discover that they dropped the prices on Marsh Flats (black/white fetchland) since they've got so damn many in stock, so I picked up two.  Got a sealed deck on Friday night, should be fun.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 22, 2010, 12:23:18 AM
FFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Selective Memory
3U (rare)
Remove any number of nonland cards in your library from the game, then shuffle your library.

+

(http://www.wizards.com/mtg/images/tcg/products/worldwake/orda4ljm5i_EN.jpg)

Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 22, 2010, 12:55:48 AM
OMGWTFBBQ

(http://img.photobucket.com/albums/v180/Triumph/jwari.jpg)

Halimar Excavators 5-8

MILL MILL MILL
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 27, 2010, 10:03:56 PM
The whole set has been spoiled! (http://www.mtgsalvation.com/worldwake-spoiler.html)

I'm looking forward to some righteous Ally action this weekend.
Title: Re: Magic: The Gathering
Post by: Ganhyun on January 27, 2010, 10:16:48 PM
FFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Selective Memory
3U (rare)
Remove any number of nonland cards in your library from the game, then shuffle your library.

+

(http://www.wizards.com/mtg/images/tcg/products/worldwake/orda4ljm5i_EN.jpg)



So, so I'm not misunderstanding,

Those 2 cards let you basically pull any non land card u want from your library to your hand? Sorry, its been too long since I played Magic.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 27, 2010, 11:17:36 PM
Yeah, and fill your hand up with land cards, which you can, oh I don't know, pitch to your Seismic Assault or whatever.  GG, bro.

Overall I'm kind of underwhelmed by the set, but it looks really fun for limited play and I'm a way better limited player than constructed anyhow so there you go.  Pre-release should be fun on Saturday, anyway.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 29, 2010, 02:31:16 PM
Hopefully you don't live in a place that is being affected by weather gnarliness!
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 29, 2010, 02:32:53 PM
Nah, it's gonna be rainy and in the mid 40's here tomorrow, but our pre-release is still going on.

Hope I pull an Abyssal Persecutor or Jace, since those are the only cards that will be worth anything out of this cruddy set.  I guess maybe a man-land, too.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 29, 2010, 02:34:39 PM
Why do you think it's cruddy? I think it's cool - sticks with the themes introduced in Zendikar and goes from there!
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 29, 2010, 02:46:50 PM
It's only cruddy for Standard, really.  For limited it will be really fun, and honestly I like limited more than constructed anyhow.  But after Magic 2010 and Zendikar it's kind of a letdown tbh, especially if you want to buy a box or more and make money off of it.

Hope that a competitive allies deck emerges out of this, but we'll see.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 29, 2010, 02:49:31 PM
It's only cruddy for Standard, really.  For limited it will be really fun, and honestly I like limited more than constructed anyhow. 

Yeah so do I... :piss on constructed.

I'm not trying to be difficult (for once!) but... I don't understand how it's cruddy for standard. Like, it's not going to add much for the, uh, standard Standard decks, you mean?
Title: Re: Magic: The Gathering
Post by: T234 on January 29, 2010, 02:52:57 PM
This set is FANTASTIC in my playgroup/legacy/vintage though! (No banned/restricted list)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 29, 2010, 02:54:14 PM
Yeah, there aren't a lot of cards that will have much of an impact on standard.  The Kor Firewalker will help make WW a better deck I suppose, and obviously Jace will help control builds out.  I guess the man-lands could go in a couple of decks, too.

Honestly, I'm kind of disappointed that Rise of the Eldrazi is supposedly going to abandon the stuff (landfall, allies, etc) that have made Zendikar block so awesome so far.  Allies especially, just another relatively cheap White ally that got +1/1 counters would have made it a valid WW deck.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 29, 2010, 02:55:14 PM
This set is FANTASTIC in my playgroup/legacy/vintage though! (No banned/restricted list)

Ugh, that's such a turn-off.  HEY I'VE BEEN PLAYING THE LONGEST/SPENT THE MOST MONEY, WHO WANTS TO LOSE TO A CHANNEL/FIREBALL???
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 29, 2010, 03:04:51 PM
Oh, okay. I see what you're saying now.

Honestly, I'm kind of disappointed that Rise of the Eldrazi is supposedly going to abandon the stuff (landfall, allies, etc) that have made Zendikar block so awesome so far.  Allies especially, just another relatively cheap White ally that got +1/1 counters would have made it a valid WW deck.

Yeah, me too. What not just finish off the block with the same techniques established with Zendikar, and save all the Eldrazi shit for the next block?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 29, 2010, 03:09:31 PM
I mean, I kind of play standard by default since it's what most people at the shop seem to want to play.  So I kind of care about the format by default, since everyone else does too.  At first I was just content to play my goofy Valakut deck, but half the people who show up to FNMs are playing actual decks and I hate losing so put a Vampires deck together this week.  If it were up to me we'd be drafting for FNM, but not everybody wants to do that, plus it costs $15 each time, blah blah blah.  Our shop does have an EDH playgroup tho, and I'm gonna put together a cheap-ish EDH deck sometime in the near future for shits and giggles.  Seems like it's right up my alley.
Title: Re: Magic: The Gathering
Post by: T234 on January 29, 2010, 03:21:56 PM
This set is FANTASTIC in my playgroup/legacy/vintage though! (No banned/restricted list)

Ugh, that's such a turn-off.  HEY I'VE BEEN PLAYING THE LONGEST/SPENT THE MOST MONEY, WHO WANTS TO LOSE TO A CHANNEL/FIREBALL???

Weirdly, the quickest combo deck (around here) is turn three. Meanwhile, there is a Onslaught-era Goblin deck with Vials and Skullclamps in it, Beast Zoo, and my mono-black which is as fast as the Goblins.
Title: Re: Magic: The Gathering
Post by: tehjaybo on January 29, 2010, 04:44:02 PM
I know Billy hates the idea, but I'm excited to try the Blue White Ally Mill.  I think it would be fun, as well as having little soldiers on the board to keep me from taking a beating/beat them.  It's just nice to have a backup strategy.

"But a Mill deck mills, it doesn't attack for wins :smug"

Yes, BUT.  Mill decks DO strip important cards from libraries, meaning the opponent is less likely to draw their big angry kill my face card.  So who cares if I damage them to death or mill them to death?  A win is a win.  Especially with creature control, counter, and mill.   
:drake
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 30, 2010, 10:48:51 PM
So did yawl do the prerelease? I did! Pulled a Abyssal Persecutor and a Bazaar Trader - holy shit, I wanted to pull off that combo so badly but it never happened (I did beat my 1st opponent by smashing them with the 'Persecutor until they were -1, and then I used my own removal spells on it). It was 7 rounds, swiss, and I went 2-3 before I dropped.

I'll be playing again tomorrow... hope I do better!
Title: Re: Magic: The Gathering
Post by: T234 on January 30, 2010, 11:47:24 PM
So did yawl do the prerelease? I did! Pulled a Abyssal Persecutor and a Bazaar Trader - holy shit, I wanted to pull off that combo so badly but it never happened (I did beat my 1st opponent by smashing them with the 'Persecutor until they were -1, and then I used my own removal spells on it). It was 7 rounds, swiss, and I went 2-3 before I dropped.

I'll be playing again tomorrow... hope I do better!

Did you pull any Amulet of Vigors? I want them bad.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on January 31, 2010, 12:09:26 AM
Did you pull any Amulet of Vigors? I want them bad.

No! Never even saw one.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 31, 2010, 12:34:29 AM
UGH.  Just got back from the pre-release less than an hour ago.  We played six rounds of swiss, then cut to the top 8.  Only people in the top 8 got packs of Worldwake as prizes, and out of 34 players I placed... 10th.  By tiebreakers.  Went 4-2 with a really strong red/black deck, and if my sealed deck hadn't played like it had 12 lands instead of 18 in the middle two rounds of the swiss I almost certainly would have made top 8.  Got some ok rares in my initial sealed pool, including Kalastria Highborn (traded it after the tournament for a Omnath since it's being bought for more, and 2 Kor Firewalkers since my stated goal walking in today was:  WALK OUT WITH FOUR KOR FIREWALKERS.), Death's Shadow (big stupid 13/13 for one black mana, traded for two more Kor Firewalkers and a bunch of junk) and the g/w manland, which I kept.  Out of my Zendikar packs I opened a FREAKING FOIL ELDRAZI MONUMENT.  UNF UNF UNF.  That was my mvp of the day in my sealed pool.  Got another Emeria Angel, too.

So the top 8 decided to chop up the prize pool instead of play it out, and they each got 11 packs.  We had a draft for shits 'n giggles immediately after they decided to chop, a zen-wwk-wwk draft.  I decided to play since I rule at draft.  Sure enough, I drafted a good blue/white tempo weenie deck.  I also got some good rares in the draft:  Marshal's Anthem (INSANE in limited when kicked), Chain Reaction, Terra Eternal and Anowon the Ruin Sage.  I managed to make it to the finals of the draft and the dude I was playing agreed we should draw, since we were playing over who got to get 5 packs and who got to get 3.  So we each got four.  In those four packs, I pulled the blue/white man-land, the black/red man-land, the stupid legendary mythic rare blue/black kraken and a FREAKING ADMONITION ANGEL.  Two mythics and two man-lands out of four packs, nice!

Still pissed that my sealed pool didn't draw well enough in the middle rounds to propel me into the top 8, would have walked away with 15 packs instead of 4.  But in the end, it was cool since I walked out with some man-lands, some other good rare trade bait and most importantly... MY FOUR FREAKING KOR FIREWALKERS.  Also got two Everflowing Chalices and three Hada Freeblades.  Only regret is that I didn't manage to pull or trade for any Jwari Shapeshifters (the ally clone).  One of my buddies totally ripped some kid off, gave him five bucks for an Abyssal Persecutor.  Two Jaces opened in the store today as well.

Time for some freaking sleep.
Title: Re: Magic: The Gathering
Post by: Phoenix Dark on January 31, 2010, 03:54:01 AM
NERD
Title: Re: Magic: The Gathering
Post by: Vizzys on January 31, 2010, 04:06:01 AM
says the WoW addict
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 31, 2010, 08:36:57 AM
NERD

Difference is I actually interact with real live people in this hobby, and can MAKE money at it instead of pissing away $15 a month.
Title: Re: Magic: The Gathering
Post by: Ichirou on January 31, 2010, 08:39:30 AM
Can't wait to see PD's rebuttal to that.
Title: Re: Magic: The Gathering
Post by: Phoenix Dark on January 31, 2010, 01:44:52 PM
well I had sex with your gf! :smug
Title: Re: Magic: The Gathering
Post by: T234 on January 31, 2010, 02:25:27 PM
I'm pretty sure PD has never sexed anybody's girlfriend!
Title: Re: Magic: The Gathering
Post by: tehjaybo on January 31, 2010, 02:44:24 PM
I'm pretty sure PD has never sexed anybody

:drake



I'm pretty sure BillyOfCourse went to the PTQ and the Pre-release, but I haven't heard how he did at either.  So I suppose you guys will find out about the same time I do.  I didn't go because it was pretty snowy outside and my Cavalier was not cool with driving 45 minutes twice on slick snowy interstate.
Title: Re: Magic: The Gathering
Post by: The Sceneman on February 04, 2010, 07:05:23 PM
mutherfucking yeah drafting a box of the new set tonite

looking forward to the beer and burgers mainly
Title: Re: Magic: The Gathering
Post by: tehjaybo on February 04, 2010, 09:00:09 PM
I was considering going to the draft tomorrow for Worldwake, but there's a concert with some friends the same night.  Decisions decisions...   ???
Title: Re: Magic: The Gathering
Post by: Human Snorenado on February 05, 2010, 02:03:39 AM
I'm drafting tomorrow night, then Saturday is the release event and I guess I'll probably play in the sealed.

Dude opened a box today with THREE Jaces in it.  Everyone wanted to punch him.
Title: Re: Magic: The Gathering
Post by: The Sceneman on February 05, 2010, 07:03:03 AM
had a fantastic draft, just got home. Got a Jace (who removed a couple of libraries from the game) and I stood on the winner's podium  :D Some really fun stuff in Worldwake thats for sure. Vapor snare is surprisingly good! Esp. with those blue lands where you can look at the top three cards of your library.

the burger and beers were good too!
Title: Re: Magic: The Gathering
Post by: billyofcourse on February 06, 2010, 11:10:37 AM
I'm drafting tomorrow night, then Saturday is the release event and I guess I'll probably play in the sealed.

Dude opened a box today with THREE Jaces in it.  Everyone wanted to punch him.

opened my four boxes yesterday and was thrilled that I got one in every box.  That's just ridiculous.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on February 07, 2010, 12:44:54 AM
I'm drafting tomorrow night, then Saturday is the release event and I guess I'll probably play in the sealed.

Dude opened a box today with THREE Jaces in it.  Everyone wanted to punch him.

opened my four boxes yesterday and was thrilled that I got one in every box.  That's just ridiculous.

You lucked out!  I know a couple dudes who bought cases at the shop and only got about one per two boxes, which honestly is about right in a small set.  One dude just hung out at the shop all day Friday and whenever someone would open a Jace, he'd offer them like 12 packs of Worldwake as a trade, actually got two that way.  SMH @ nerbs.

Played in another sealed and a draft today, pulled CRAP for rares in all of my packs.  Well, I got another Celestial Colonnade so I guess that's cool.  Placed 5th in the sealed, 2nd in draft.  The prize packs I got all had crap in them, I'm pretty much done taking WWK packs as prizes.  Store credit only from now on.

edit:  the funny thing is, the dude who opened the three Jaces SPLIT that box with a buddy, who didn't get off of work before the first guy.  First guy called his buddy and the buddy told first guy, sure go ahead and open your half.  Bet he's kicking himself now.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on April 16, 2010, 03:59:38 PM
SO, Rise of the Eldrazi prerelease tomorrow. Anyone care?

Title: Re: Magic: The Gathering
Post by: tehjaybo on April 16, 2010, 04:06:38 PM
I pretty much stopped playing.  I never really feel like driving 45 minutes to a tournament alone.

I think FoC said he pretty much stopped playing as well.  I was talking to him about it a while back.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on April 16, 2010, 04:08:21 PM
Damn you were all gung-ho a few months ago, what happened?
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 16, 2010, 04:11:17 PM
I don't like going to tournaments alone.  And, generally speaking, since I work the hours I do, I would have to drive to tournaments by myself.  Just isn't worth it, I guess.

I actually haven't played a game of Magic in months.  Since before the last set released. 
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on April 16, 2010, 04:17:34 PM
Yeah, my one and only friend that liked Magic moved to the east coast a few months ago, so now I'm back to going to tourneys all by my lonesome. It's weird, man. I fucking LOVE the game but I can't really handle the people who play it.
Title: Re: Magic: The Gathering
Post by: tehjaybo on April 16, 2010, 04:21:08 PM
Same.  The store owner's kid at the store that we played at is one of them.  He's some little annoying 14-15 year old kid running around trying to act cool for all the older kids that are there.  He uses the store's cards to build his decks, meaning he can pretty much build whatever he wants.  If he wins, the store doesn't have to pay any prizes out, so that kind of sucks, but whatever.  If he wasn't so fucking annoying I wouldn't mind nearly as much.  The only times I get any joy are when his dad yells at him for stuff infront of everyone and he starts to cry.

I actually need to go back to that shop...  I need to pick up some comics.  sigh.  I may just put in orders at the local place, if they're even still open.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 16, 2010, 04:52:49 PM
I'm going.  We have a pretty good local playgroup at the local nerd shop- nice mix of cool dudes of varying ages and seriousness about the game.  I'm the oldest of the serious players so I get to yell "get off my lawn" when I lose, fun times.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on April 19, 2010, 01:49:48 PM
I had a pretty good weekend at the prerelease! For the first time since M10, I actually placed high enough to get some boosters.

Saturday's pool started out kind of dismal. Hardly any Eldrazi to work with, but I pulled a Sarkhan the Mad and decided to build an aggro-as-fuck deck around red & black. With only one exception, every time I brought Sarkhan out, I won the game. Nothing like turning a shitty creature into a 5/5 flyer, then swinging with it the following turn followed by direct damage to your opponent with Sarkhan's -4 ability. I ended up going 5-3 and bringing home 3 boosters for my trouble.

Sunday's pool had a LOT of Eldrazi to choose from, like It That Betrays and an Eldrazi Temple. My first build was a green / white deck with plenty defenders and mana ramping, but after showing the guy who beat my ass in the first game my pool, he couldn't believe I wasn't playing the Drana, Kalastria Bloodchief I pulled. So after that game I changed to running green / black and things worked out alright. Went 3-3 and got 1 booster out of it.

I do like this Eldrazi set more than I thought I would.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 19, 2010, 07:42:30 PM
I pulled a Gideon and decided to play white right then.  Bad choice!  My green was a way better compliment to my red- 2 of the 2/2 for 2 that poops out a spawn token, 2 of the 3/3 for 4 that poops out 2 spawn tokens and a rampant growth for 3 that poops out a spawn token.  Also a Gelatinous Genesis, which I cast for six once after I fixed my deck after round 2.  I still ended up going 2 and 2 and dropping so I could draft.  I won the draft going red/green with the fat 7/7 tramply green death worm that gives you 7 life when it comes into play and 3 freaking heat rays.  BOOM.  Yo dude dead, dog. 

Rares-
Gideon
Gelatinous Genesis
Realms Uncharted (aka Lands Ungiven)
Khalni Hydra (yeah right, I'm gonna cast an eight green mana spell in limited)
Consume the Meek
Nomad Gathering (whatever the white rebound thing is that craps out a bunch of Kor Soldiers)
Angelheart Vial
Guul Draz Assassin
Tuktuk the Explorer (dude was AWESOME all day)
Surrakar Spellblade

No Wall of Omens all day long!  Booo.  In limited I think the best archetypes to play are red/green ramp to Eldrazis (the 8/8 for 8 is common and abundant and really good) and blue/white levelers.  Venerated Teacher is pretty sick.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on April 19, 2010, 07:52:59 PM
Khalni Hydra (yeah right, I'm gonna cast an eight green mana spell in limited)ty sick.

The last person I played was running a monogreen deck with some Eldrazi, and you can believe that he got that Khalni Hydra out both games  :'(
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 20, 2010, 12:39:59 AM
How the fuck did he put together a mono green deck with six packs?  Dude probably traded with someone else at his table.
Title: Re: Magic: The Gathering
Post by: Saint Cornelius on April 20, 2010, 12:55:53 PM
How the fuck did he put together a mono green deck with six packs?  Dude probably traded with someone else at his table.

Actually there were a couple of monocolored decks making the rounds... his monogreen, a vicious ass monoblack... I heard that the winner of the whole event won with a fucking monoBLUE deck. It's possible!
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 20, 2010, 02:32:25 PM
Possible I guess, but not likely.  I mean, you're getting 84 cards out of six packs not counting basic lands.  Assuming a ROUGHLY equal split between five colors that's about 16-17 (and less in this set with the colorless Eldrazi spells) per color, so for him to get 20ish GOOD green cards is a stretch.  I would try and sit next to the people who had all the mono-colored decks next time and make sure there's no shenanigans going on.
Title: Re: Magic: The Gathering
Post by: Fragamemnon on April 23, 2010, 06:43:09 PM
I'm not too much of a fan of draft in general, but I went  to the midnight launch event last night (and stayed until 4AM w/ 2 rounds to go when I dropped at 2-1) and had a lot of fun with this set. It's REALLY wacky and different in limited than anything I've ever drafted before-the Eldrazi and their spawn, the levelers, the totem armors-there's a lot of very interesting "what is best to do here" considerations, and a lot of different ways to draft.

Only real complaint is that each round went completely to time. It's a very slow format, so if you are planning on a four-round event, you're likely going to be in the venue for a good five hours. It's fun, just bring a snack and a water bottle.  :P

Didn't pull anything good but I only run one T2 deck now anyway (Open the Vaults) and would have just traded anything awesome for more Legacy cards. Legacy is $$$$$ but as a constructed format it's SO much better than Standard it's not even funny. 

Title: Re: Magic: The Gathering
Post by: The Sceneman on October 26, 2012, 09:15:09 AM
Bump from hell.

(http://i61.photobucket.com/albums/h52/mad_chump/IMG_0110.jpg)

I've been pissing around with Magic cards for at least 15 hours in the past week. Tuning up my decks and playing heaps of crazy multiplayer with "the boys".

Man I love this game.
Title: Re: Magic: The Gathering
Post by: The Sceneman on October 26, 2012, 12:23:06 PM
fuck is Ball Lightning even playable these days? I cant even tell anymore. Building decks out of old cards is serial busihness
Title: Re: Magic: The Gathering
Post by: Steve Youngblood on October 26, 2012, 03:43:01 PM
Just as a worthless contribution, I'm an oddball in that I like playing Magic, but I hate building decks.
Title: Re: Magic: The Gathering
Post by: The Sceneman on October 30, 2012, 11:22:41 PM
fuck I just discovered the EDH format this week. Soooooo much fun.

Made a very nasty Black/Red deck with Kaervek the Merciless as commander. Was quite effective but not enough synergy with the cards. Having a Pandemonium on the board with Kaervek was insane though.

Working on a Black/Blue/White EDH deck now with Zur the Enchanter as commander. It's got the potential to set up some crazy combos and locks.

Do you play EDH, Creepy Old Guy?
Title: Re: Magic: The Gathering
Post by: The Sceneman on October 30, 2012, 11:25:29 PM
Just as a worthless contribution, I'm an oddball in that I like playing Magic, but I hate building decks.

I was the same, but recently I've had a moment of clarity and I'm finding deck building a lot easier and fun. I've been collecting MTG for 20 years so all my card knowledge is coming home to roost now. So horny to draft some Return to Ravnica.

Thinking about getting DotP 2013 on XBL for a cheap preview of some new cards. (havent bought any new cards since Wordwake).

And shit, last draft I went to I drafted Jace: the Mind Sculptor. Its now worth $75 :O
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 30, 2012, 11:35:11 PM
fuck I just discovered the EDH format this week. Soooooo much fun.

Made a very nasty Black/Red deck with Kaervek the Merciless as commander. Was quite effective but not enough synergy with the cards. Having a Pandemonium on the board with Kaervek was insane though.

Working on a Black/Blue/White EDH deck now with Zur the Enchanter as commander. It's got the potential to set up some crazy combos and locks.

Do you play EDH, Creepy Old Guy?

I do.  I have a bunch of blue EDH caliber cards.  I also like doing cube drafts; I'm in the process of putting together a peasant (common/uncommons only) cube.  It's a hell of a lot of fun.

I'm kind of almost worthless to talk to about Magic, though- I play the game super competitively (even EDH, where most of my games end with me generating an infinite amount of mana through Palinchron shenanigans, then making all of my opponents draw a billion cards each) so unless you're following the pro tour/grand prix then you'll probably find me really obnoxious. :P  I'm not what one would term a "casual gamer"
Title: Re: Magic: The Gathering
Post by: The Sceneman on October 30, 2012, 11:39:01 PM
yeah fair enough! My playgroup is super casual and we typically just like wacky multiplayer shenanigans with big zany fatties and the like.

I would like to try competitive magic out someday though. I've never played in a standard tournament but I'd like to do so once I'm earning again and I can buy myself a decent deck for standard.
Title: Re: Magic: The Gathering
Post by: The Sceneman on November 08, 2012, 12:03:31 AM
bought some packs of Ravnica today. Got some doodoo rares. Boo.

Gonna have to hit up FNM booster drafts to get some cards I want plus step my limited game up as well as get PLANESWALKER POINTS.

WHY did they have to add Gamerscore and achievements to sanctioned MTG play? I'm gonna be hooked now.

I also chatted to some dudes hanging out in the card shop and I realized why this hobby is so maligned.
Title: Re: Magic: The Gathering
Post by: Freyj on November 08, 2012, 12:26:14 AM
Cross-posting: Duels of the Planeswalkers 2013 is $5 on Steam for the next 18 or so hours.
Title: Re: Magic: The Gathering
Post by: The Sceneman on November 08, 2012, 12:30:33 AM
It's pretty good, I bought it on Xbox last week. Even got a voucher to print out and scored this sweet promo card from my local store:

(http://casualplaneswalker.com/wp-content/uploads/2012/06/Primordial-Hydra.jpg)

you get a different promo card depending on what platform you bought the game on I think.
Title: Re: Magic: The Gathering
Post by: chronovore on November 09, 2012, 12:58:08 AM
O_o;;

That would be some serious shit, if not dealt with quickly.
Title: Re: Magic: The Gathering
Post by: T234 on November 09, 2012, 01:52:21 AM
I've TWICE had somebody CHANNEL into a LIGHTNING GREAVES and an EMRAKUL, THE AEONS TORN against me.

The twist: he did it on his first turn of the game.

The bigger twist: He lost both games!!!


spoiler (click to show/hide)
Both times he was on the draw.

The first time, I bolted his ass in response to him casting Emrakul.  :lol :lol :lol :lol :lol

The second time, a year or so later, on my first turn I played a Dark Ritual into an ENSNARING BRIDGE! At some point he gets out an OATH OF DRUIDS. On my third turn I get a Phyrexian Arena. 16 turns later, He was chump blocking my Jitted-up NANTUKO SHADE EVERY TURN WITH AN EMRAKUL THAT DIED EVERY TURN! ONLY TO BE BROUGHT BACK EVERY TURN BY OATH OF DRUIDS! ONLY TO DIE AGAIN MUAHAHA! 15 EMRAKULS WERE KILLED THIS WAY!

MOST PEOPLE DON'T KILL 15 EMRAKULS OVER THEIR WHOLE FUCKING MAGIC CAREER, MUCH LESS IN ONE SITTING, EVEN FEWER IN ONE SET, KILLING 15 EMRAKULS IN ONE GAME IS NOTHING SHORT OF LEGEND MATERIAL!

:rofl :rofl :rofl  :rofl  :rofl  :rofl  :rofl  :rofl  :rofl  :rofl  :rofl

I also Unmade 2 Ulamogs and 2 Kozileks during that game too.

ALL HAIL PHREXIAN ARENA.

[close]
Title: Re: Magic: The Gathering
Post by: The Sceneman on November 11, 2012, 09:10:01 PM
Phyrexian Arena is the shit, I always pull it out first thing in my Zur the Enchanter EDH deck. Nothing beats drawing more shit :rock
Title: Re: Magic: The Gathering
Post by: The Sceneman on November 13, 2012, 07:29:01 AM
been running shit online in DotP 2013. I unlocked all the cards for the Goblin deck then tuned out all the garbage. Haven't lost yet in 1v1 as I just steamroll and no other deck can match its pace. Always wanted a Goblin deck IRL but never got around to trading for/building one.
Title: Re: Magic: The Gathering
Post by: T234 on November 13, 2012, 02:49:50 PM
What all goblins are in DotP?

Lackey?
Piledriver?
Sharpshooter?
Siege Gang?

Title: Re: Magic: The Gathering
Post by: The Sceneman on November 13, 2012, 07:47:38 PM
Piledriver is the main bomb, Krenko, Mob Boss is another banger. Warren Instigator is killer. Ringleader is very good too. I enjoy Ember Hauler and Goblin Arsonist, and Balloon Brigade was one of my fave cards as a kid.

Most of the goblins in the deck are average, but you can chop and change cards so you can get the mana curve just right so you play something every turn.
Title: Re: Magic: The Gathering
Post by: The Sceneman on November 14, 2012, 09:06:25 AM
:bow

(http://static.starcitygames.com/sales/cardscans/MAGAPO/phyrexian_arena.jpg)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 14, 2012, 10:27:43 AM
Pfft.  Let's give props to the real daddy.

(http://medievalyfantasia.com/uploads/cartas-magic/otros-sets/magic-arena/cartas-negras/necropotence-carta-magic.jpg)
Title: Re: Magic: The Gathering
Post by: T234 on November 14, 2012, 11:59:15 AM
Necropotentence is indeed tha King. Only rivaled by two cards with Yawgmoth written on them. I had somebody Dragonstorm for 26 on me one time with Yawgmoth's Will.
Title: Re: Magic: The Gathering
Post by: The Sceneman on November 26, 2012, 07:35:12 AM
http://www.youtube.com/watch?v=nlh6PSoAn_Q
Title: Re: Magic: The Gathering
Post by: The Sceneman on November 30, 2012, 10:30:42 AM
had a v. good play session tonight.

Return to Ravnica draft: yeah I drafted overcosted poop and bombed out. Even my Loxodon Smiter couldnt save my dogshit deck

Two games of EDH: I was real stoned and couldnt figure out what was going on. Lost. HARD

One on One Vintage: got my Phyrexian Dreadnought + Stifle combo out and cleaned up. Love that fucken exploit
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 29, 2014, 02:51:39 AM
NECRO FROM HELL

Because I just won a Modern format tourney



WITH A MILL DECK.


(http://www.gifcrap.com/g2data/albums/Forum/Cumshot.gif)


spoiler (click to show/hide)
:patel
[close]
Title: Re: Magic: The Gathering
Post by: Yeti on March 29, 2014, 11:44:20 AM
(http://static.tvtropes.org/pmwiki/pub/images/MTG-ThreadNecromancer_3198.jpg)
Title: Re: Magic: The Gathering
Post by: magus on March 29, 2014, 12:27:08 PM
there is a program called magic workstation which let you play MTG online with other people, i used it a lot back when mirrodin/ravnica/kamigawa were things but honestly after a while i got bored so i quit
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 29, 2014, 01:04:48 PM
Magoose got bored with a hobby that requires money? Tell me more.
Title: Re: Magic: The Gathering
Post by: magus on March 29, 2014, 01:09:21 PM
Magoose got bored with a hobby that requires money? Tell me more.

if you play on magic workstation everybody owns every card in the game, if anything that's what makes it boring as everybody runs an almost exact copy of whatever deck the tournament champ (i think when i stopped it was some dragonstorm deck or something like that?) used you little dipshit :beli

i tried escaping to the extended format to get more variety out of it but then you tend to meet this sort of guy and for the love of god,don't be this guy

(http://25.media.tumblr.com/52681da085ff71c34769c3cfe6900a4b/tumblr_myk9r0gHRu1s9rpajo1_r1_500.gif)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 29, 2014, 01:36:26 PM
:rejoice control decks

:piss people playing creatures :piss2
Title: Re: Magic: The Gathering
Post by: WanderingWind on March 29, 2014, 03:36:09 PM
Jebus, this is a thing here too? I just moved to an area that sucks ass for Magic, but I have a couple of people who like to play EDH. So, now I have a cube I'm building, but fuck spending thousands of bucks on Swords and shit in one go. I'm going to print some proxies and replace those things over time.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 29, 2014, 04:30:57 PM
http://magiccards.info/ is great for printing legit looking proxies.  I usually glued them to basic lands and sleeved them, and it's pretty realistic for casual friendly play.

But yeah, played some B/U/W turbo mill that we didn't think would do shit, ended up going practically undefeated.  Five rounds, went 2/0 each round except one that I drew in, with one loss because I misunderstood the opponent's deck.  Coulda won (activated both of the two Archive Traps in my hand instead of one), but I thought he had a second Emrakul in deck (since I had hit one with Surgical Extraction as it hit GY), but there was only one.  Real shame I couldn't go completely undefeated, but them's the breaks.  I had a lot of fun either way, might actually start going back to tournaments again. 
Title: Re: Magic: The Gathering
Post by: magus on March 29, 2014, 04:46:55 PM
so what's the top tier deck these days? i searched for a while and read there is some R/G thingie that can lay the beatdown pretty fast thanks to some devotion mechanic or something?
Title: Re: Magic: The Gathering
Post by: WanderingWind on March 29, 2014, 04:57:09 PM
so what's the top tier deck these days? i searched for a while and read there is some R/G thingie that can lay the beatdown pretty fast thanks to some devotion mechanic or something?

That one is basically a metagame reaction to the two tier 1 decks, mono black devotion and mono blue devotion. Devotion is a stuff happens when you get X amount of Y mana symbols on board mechanic.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 29, 2014, 11:02:48 PM
I made notes of the big decks at the Modern tournament last night, decks were

Affinity
Melira Birthing Pod
Zoo
Living End
Ascension Storm
UW Urzatron
GR Urzatron
GW Aura
Goblins
Faeries
Kiki Birthing Pod
Spinter Twin
RWU Control
Burn
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 29, 2014, 11:05:41 PM
Yeah, that's modern for you. I got pissy when they banned Seething Song (had a Storm-Ascension deck) and sold all my shit. I haven't played in about a year and have no real urge to, despite the fact that I basically make my living off of this stuff. Familiarity breeds contempt, etc etc.
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 30, 2014, 12:15:25 AM
Apparently Mill has been seeing a little MTGO play or something?  Not sure.  But I think part of the reason it won as well as it did was because of the shock factor.  I had people getting up from rounds to come over and see what the hell was going on.  Talk about an ego boost.
Title: Re: Magic: The Gathering
Post by: WanderingWind on March 30, 2014, 02:51:12 AM
Yeah, that's modern for you. I got pissy when they banned Seething Song (had a Storm-Ascension deck) and sold all my shit. I haven't played in about a year and have no real urge to, despite the fact that I basically make my living off of this stuff. Familiarity breeds contempt, etc etc.

You own a shop or something?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 30, 2014, 06:36:27 AM
Yeah, that's modern for you. I got pissy when they banned Seething Song (had a Storm-Ascension deck) and sold all my shit. I haven't played in about a year and have no real urge to, despite the fact that I basically make my living off of this stuff. Familiarity breeds contempt, etc etc.

You own a shop or something?

No, but I work for one of if not the largest 3rd party resellers for MTGO, so basically I work for a shop. The game has gotten insanely popular in the last year and a half, and we're doing gangbusters for sales, but our customer base online is... god bless them, they're special.
Title: Re: Magic: The Gathering
Post by: WanderingWind on March 30, 2014, 06:47:49 AM
Yeah, that's modern for you. I got pissy when they banned Seething Song (had a Storm-Ascension deck) and sold all my shit. I haven't played in about a year and have no real urge to, despite the fact that I basically make my living off of this stuff. Familiarity breeds contempt, etc etc.

You own a shop or something?

No, but I work for one of if not the largest 3rd party resellers for MTGO, so basically I work for a shop. The game has gotten insanely popular in the last year and a half, and we're doing gangbusters for sales, but our customer base online is... god bless them, they're special.

Ah. Academy?

But yeah, when WotC fixes MTGOs shit, I'll be going back there.
Title: Re: Magic: The Gathering
Post by: magus on March 30, 2014, 09:58:07 AM
Yeah, that's modern for you. I got pissy when they banned Seething Song (had a Storm-Ascension deck) and sold all my shit. I haven't played in about a year and have no real urge to, despite the fact that I basically make my living off of this stuff. Familiarity breeds contempt, etc etc.

You own a shop or something?

No, but I work for one of if not the largest 3rd party resellers for MTGO, so basically I work for a shop. The game has gotten insanely popular in the last year and a half, and we're doing gangbusters for sales, but our customer base online is... god bless them, they're special.

Ah. Academy?

But yeah, when WotC fixes MTGOs shit, I'll be going back there.

well i already suggested magic workstation as an alternative to play online but just in case,have you heard of our lord and saviors hex? (http://hextcg.com/) it's basicaly MTG but with MMO element attached (think commanders that gain power as you play,equipment that give extra abilities to card you own...)

it seems they might finaly be able to go into open beta in a bunch of weeks (after saying on their kickstarter that open beta would happen around september 2013,might i add) creepy here has a closed alpha access since he's a kickstarter backer so maybe he can tell you more than me
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 30, 2014, 11:21:21 AM
Hex is an unplayable mess right now. As much as I hate the mtgo client, it's at least usable 90% of the time. I use online card game clients for a living, and trust me when I say- Hex is an unusable clusterfuck of epic proportions. I wish I could get my KS money back.
Title: Re: Magic: The Gathering
Post by: magus on March 30, 2014, 11:52:10 AM
Hex is an unplayable mess right now. As much as I hate the mtgo client, it's at least usable 90% of the time. I use online card game clients for a living, and trust me when I say- Hex is an unusable clusterfuck of epic proportions. I wish I could get my KS money back.

really? haven't they been working on it for like 5 month already? i've seen some youtube video and it looked allright for most of the part, i even heard they recently added even stuff like draft which kinda implies they are done with the basic at least

i mean it's not like that i don't trust you but i'm really curious about the matter
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 30, 2014, 12:22:19 PM
I tried to play it a couple months ago and it was shit. Maybe they've fixed it but it's very unintuitive to say the least. Maybe it's just because Hearthstone was so much easier to immediately start playing, but Hex had a very, very steep learning curve, no real intro tutorial at the time, and a lot of shit to keep up with.
Title: Re: Magic: The Gathering
Post by: WanderingWind on March 30, 2014, 01:07:48 PM
All these knock off TCGs are shite, really. There is always some other off brand that makes waves for a year or so then dies. Netrunner is pretty decent, but it's complex just to be complex. People were already bored with the Hearthstone before the beta was over. Solforge is Tyrone status.

I like MtG and really would spend obscene amounts of cash on MTGO, but they hired good ole boys who learned programming from Dummies books and it show.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 30, 2014, 04:58:08 PM
Hahahahaha you have no fucking idea

No, I mean seriously

I think they have like a billion designers and like 3 people coding the client, the beta is a clusterfuck of epic proportions and they LIKE some of the dumbest features in it

But, it still runs better than the Hex client somehow
Title: Re: Magic: The Gathering
Post by: WanderingWind on March 31, 2014, 03:06:16 AM
I liked when the beta would grey out all the cards not currently being selected. That was an awesome feature for a game whose identity is wholly based on COLORS.

That showed me definitively what type of geniuses were hammering away on that thing. Then they set a hard launch date, but nobody was using the beta because of slowdown, then they rescinded the launch date, now they've gone dark on the development again. And the client crashed during their own internal championships, on stream. Pros are writing articles about why they're not switching over.

WotC remains silent.

Worth drinks a little more and more each day
Title: Re: Magic: The Gathering
Post by: Fragamemnon on March 31, 2014, 04:37:33 AM
Hearthstone - babby's first tcg, blizzard managed means that new cards will take forever to come out.
Hex - they might get this working someday, and it'll be good then. Crypto knows how to design cards, sets, and blocks.
Solforge - entertaining drafting, best non mtgo online tcg. Constucted is less good but not bad.
MTGO - refuses to pay market wages for labor, product suffers as a result. Still offers the best constructed and limited TCG experience.

Can't wait for Vintage on MTGO, that is my favorite format by far in paper.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 31, 2014, 08:15:15 AM
Sometimes I really feel like MtG succeeds IN SPITE OF the people making it. Although, apparently everyone else loves that spells have been nerfed and creatures buffed, so wtf do I know. Creatures are disgusting and usually only good if they come attached to lands so that they have some marginal value otherwise. And, of course, Snapcaster Mage.
Title: Re: Magic: The Gathering
Post by: magus on March 31, 2014, 08:16:26 AM
there was another online TCG that got kickstarted called infinity wars, i played it for a while but quickly got tired as getting new cards by free mean was pretty much impossible (at least when i played, i think they changed the rule for getting the currency used to buy new cards) and your starting option sucks beyond balls so it made for tons of "scrub getting floored" game... even then at the time there was only the first set so there wasn't much variety to your opponent (at the moment they got to 3 sets)

some features

- no mana cards,each turn both players get 1 max mana until they max at 10,what cards can be played is decided by...
- their 3 commander,when you make a deck you decide 3 commander card which you can play at any moment, the commander can also use their triggered ability even before being played which means a lot of deck are usualy based around a specific triggered ability
- turns are played at the same time, when combat comes you decide before who attacks and who blocks,then the first creature you declared as a blocker automaticaly blocks the first creature declared as an attacker and so on... spell cards also happen together with combat,so says if i cast terror on a creature you declared as a blocker the attacker go through
- other than standard damage there is also a morale value that decreases when creature dies so it's totaly possible to end a game with a well timed wrath of god
- there are 7 factions/color unlike MTG standard 5... they are

Flame Dawn - kinda looks like a bunch of warhammer 40,000 reject,focusing on punching things really hard with stuff like haste and attack buff,basicaly the red color
Warpath - nature and beastman cards, focus on big/middle creature,mana generation and token making, the green color
Cult of Verore - bunch of cultist and demons, focus on killing things efficently and card that likes to die or when thing die's, basicaly the black color
Descendants of Dragon - feudal japan themed, focus on defense,healing and being a pain in the ass, they usualy try to win using morale damage rather than actual damage, they are more or less the white color
Genesis Industries - focus on robot and mad scientist,this one would be blue but i have an hard time calling it blue,the robot focus mostly on being pumped and supporting each other and +1/+1 counter getting distributed a lot is a recurring theme so rather than says that this is the color blue it probably would be more correct to says it's similiar to ravnica simic faction
Sleepers of Avarach - these guys are zombies,they love being in the graveyard,getting out of the graveyard and occasionaly putting opponent card in the graveyard,they are the laziest bit of the black color
The Exiles - these guys are demons,it's a faction that i don't know much because they added it within the 2 last set but it seems to focus on sacrificing stuff,discarding card and sack effect so i guess the closest would be the rakdos faction?

oh and of course there are factionless card that everybody can play

- lastly every card has animation on it, a fact that they really pushed on their kickstarter, something like 5 whole frame of animation for each card!

https://www.youtube.com/watch?v=QeQGEHz3J10
Title: Re: Magic: The Gathering
Post by: WanderingWind on March 31, 2014, 08:27:05 AM
Sometimes I really feel like MtG succeeds IN SPITE OF the people making it. Although, apparently everyone else loves that spells have been nerfed and creatures buffed, so wtf do I know. Creatures are disgusting and usually only good if they come attached to lands so that they have some marginal value otherwise. And, of course, Snapcaster Mage.

Ahahahahah....this is why fans complain so much. The game really is hands down the best in its class. But outside of the game developers, who have had to create roughly 10000000000010000003 cards over 20 years, they have no idea what the fuck they're doing. They have mathematicians working as marketing folks, graphic designers as web designers, interns as app developers....they're just so ingrained in being a small, buddies club that they don't even know how to get big.

So, we play on because the game is fun, then get pissed when they do some distinguished mentally-challenged shit. Again.
Title: Re: Magic: The Gathering
Post by: magus on March 31, 2014, 08:46:26 AM
so kinda embarassing to ask but any of you guys ever bothered with yu-gi-oh? konami has released tons of conversion on both the PSP and DS (in fact i'd say they abused it in the same way EA does it with madden) so i know the game pretty well, it's worth it if only for the bits of konami trivia in it

(http://img1.wikia.nocookie.net/__cb20120110222214/yugioh/images/a/a6/GoeGoetheGallantNinja-TU07-EN-C-UE.png)
(http://img1.wikia.nocookie.net/__cb20070121204441/yugioh/images/thumb/3/36/GradiusDB1-EN-C-UE.jpg/300px-GradiusDB1-EN-C-UE.jpg)
(http://img2.wikia.nocookie.net/__cb20070712222400/yugioh/images/thumb/9/91/TacticalEspionageExpertDR3-EN-C-UE.jpg/300px-TacticalEspionageExpertDR3-EN-C-UE.jpg)
(http://img3.wikia.nocookie.net/__cb20131108213016/yugioh/images/thumb/d/d6/VampireHunter-SHSP-EN-SR-1E.png/300px-VampireHunter-SHSP-EN-SR-1E.png)

and the occasional vampire koala

(http://img4.wikia.nocookie.net/__cb20120330213125/yugioh/images/thumb/2/2f/VampireKoala-ORCS-EN-C-UE.png/300px-VampireKoala-ORCS-EN-C-UE.png)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 31, 2014, 03:52:19 PM
:gurl
Title: Re: Magic: The Gathering
Post by: magus on March 31, 2014, 05:43:39 PM
it's a fun game when you get past it's "for kiddie's" premise, there is a lot of card interaction and combo based creature deck are all the rage which make it amazing if you a johnny players, racial deck are all the rage and often follow goofy theme instead of the usual "goblin/elf/zombie" template

for example there is a whole set of mechanic puppet japanese feudal creature (http://img4.wikia.nocookie.net/__cb20111020233445/yugioh/images/thumb/f/f3/RunawayKarakuri-TF06-JP-VG.png/229px-RunawayKarakuri-TF06-JP-VG.png) that relies on switching your monster around, one of the beat down tribe is based around kaiju like heroes fusing together (http://img2.wikia.nocookie.net/__cb20110821055435/yugioh/images/thumb/4/40/MaskedHEROGokaGENF-EN-R-1E.jpg/300px-MaskedHEROGokaGENF-EN-R-1E.jpg) there is another race based on halloween monster (http://img2.wikia.nocookie.net/__cb20140125033110/yugioh/images/thumb/0/0d/GhostrickMansion.png/229px-GhostrickMansion.png) and so on...

if there is a thing that ruin the game is that some card are so good that they more or less pop up in every deck (there is one card that is basicaly like MTG force of will that can be run in every deck that often goes in and out of the ban list) and to be honest some of the tribes just flat out sucks so if you try to have fun spike will come to ruin your game with one of his top tier deck

fucking spike and his control freak tendency >:(
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 31, 2014, 05:58:21 PM
:gurl
Title: Re: Magic: The Gathering
Post by: Kara on March 31, 2014, 10:14:52 PM
Sometimes I really feel like MtG succeeds IN SPITE OF the people making it. Although, apparently everyone else loves that spells have been nerfed and creatures buffed, so wtf do I know. Creatures are disgusting and usually only good if they come attached to lands so that they have some marginal value otherwise. And, of course, Snapcaster Mage.

I think anyone who's played through a dark time in Magic (and I mean an actual dark time like Mirrodin block pre-bannings, not whatever you fucking noobs are whining about in Standard) knows that the people running the game really aren't as professional as they think they are. Video game studios don't routinely tap up MLG for talent, but Magic constantly goes back to the Pro Tour for R&D instead of sifting through PhDs or designers of competing product.

R&D can design to satisfy focus testing instead of designing fresh ideas. May they have all the continued success in the world, I'm not going to take a version of the game where Mana Leak is considered OP sersiously.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 31, 2014, 11:13:21 PM
The sad part is that they're getting validation. The game's sales have been insane the past few years. Apparently everyone wants to play a game where they attack with pokemans. Bunch of fucking idiots.
Title: Re: Magic: The Gathering
Post by: Kara on April 01, 2014, 12:07:30 AM
Eh, you can only give people what they want for so long, and there's definitely an endpoint to the mentality that anything can be put on a creature because it's just a creature. (Just look at how much True-Name Nemesis has disrupted a format with a healthy cardpool like 1.5.)

Until then we'll have to make do with those rare moments when the stars align for a NO FUN ALLOWED spell deck. One of the greatest moments in Magic history was Brian Kibler petulantly throwing an F6 emblem out against some Eggs player no one remembers.
Title: Re: Magic: The Gathering
Post by: WanderingWind on April 01, 2014, 02:09:52 PM
Sell me your collection
Title: Re: Magic: The Gathering
Post by: T234 on April 02, 2014, 05:45:55 PM
Won a tournament last night 3-0 in sets with nary a game loss. Beat Imperial Painter 2-0, Beat Goblins 2-0, and Beat Esper CounterStoneBladeTop 2-0.

I'll play a world series (best of 7 sets) of My Burn vs Anybody in the World's Burn.
Title: Re: Magic: The Gathering
Post by: Kara on May 12, 2014, 11:47:26 PM
(http://i.imgur.com/A2V5YtT.png)

 :phil
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 13, 2014, 12:38:03 AM
Sometimes I really feel like MtG succeeds IN SPITE OF the people making it. Although, apparently everyone else loves that spells have been nerfed and creatures buffed, so wtf do I know. Creatures are disgusting and usually only good if they come attached to lands so that they have some marginal value otherwise. And, of course, Snapcaster Mage.

I think anyone who's played through a dark time in Magic (and I mean an actual dark time like Mirrodin block pre-bannings, not whatever you fucking noobs are whining about in Standard) knows that the people running the game really aren't as professional as they think they are. Video game studios don't routinely tap up MLG for talent, but Magic constantly goes back to the Pro Tour for R&D instead of sifting through PhDs or designers of competing product.

R&D can design to satisfy focus testing instead of designing fresh ideas. May they have all the continued success in the world, I'm not going to take a version of the game where Mana Leak is considered OP sersiously.

Really, I don't mind the Mana Burn being gone. The spell-stack change is just :what worthy, though. I should be able to counter a counter to my counter to your creature spell if I have the cards and mana to burn. It made sense since they even made the instruction manual (paraphrasing) "roleplay your casts" kind of thing. Now you have to go "okay, well if you're bringing that thing in. I'm gonna counter now," stop-turn a la the DotP apps.

The create buff while spell nerf I don't have a huge opinion on since I play super casually but I HATE that the creature buff screws with some older legacy cards so unless you sharpie over stuff like Elves or other fodder that are now 2/2 instead of 1/1 it's hard to remember all these changes for legacy.

Someone compared Magic to Marvel vs Capcom 3 and the comparison is kinda apt.
Title: Re: Magic: The Gathering
Post by: Kara on May 13, 2014, 04:42:02 AM
You can design cards that make mana burn relevant and encourage intelligent play (e.g. Cabal Coffers and Mirari's Wake in Odyssey block), they just never really did after a certain point so it became expedient to remove the mechanic from the game altogether. I don't like that the former happened, but I recognize the necessity of the latter as a consequence... even if it made cards that were already stupidly strong even stronger. (e.g. Mana Drain)

I've never played Mahvel 3 so I don't really know how apt a comparison that is.
Title: Re: Magic: The Gathering
Post by: G The Resurrected on May 14, 2014, 03:26:50 AM
As someone who's last Magic pack happened to be purchased before the 4th edition. What is up with Magic? I bought a 2014 battle booster set to try out some new cards. I'm still a new even to this day. Things seem much more organized than they were back in 95, thanks internet. I'm building a deck of ice age/betas/fallen empires/unlimited to show of this friday. What are some good boosters or decks to be on the lookout for? Also what is up with the console game and physical cards? Someone told me you can get decks from playing that.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 06, 2014, 04:28:50 PM
As someone who's last Magic pack happened to be purchased before the 4th edition. What is up with Magic? I bought a 2014 battle booster set to try out some new cards. I'm still a new even to this day. Things seem much more organized than they were back in 95, thanks internet. I'm building a deck of ice age/betas/fallen empires/unlimited to show of this friday. What are some good boosters or decks to be on the lookout for? Also what is up with the console game and physical cards? Someone told me you can get decks from playing that.

DotP is a "newbie" singleplayer/multiplayer game that has "decks" in game. You can buy the equvilant deck in Magic Online or Paper, but it's expensive to get them all.

DotP generally on the yearly release has a promotion of getting ONE card depending on which platform (XBL/PSN/Steam) you get the game on to get the promo card from your local card shop. Supplies limited, etc. apply.

Just bought duels of the planeswalkers/magic 2014.

Pretty fun. I missed playing this.

I wonder how bad a drop the free weekend is going to take to the online base. At least I got my win. :yeshrug I only have to complete the multiplayer now. But the AI still kinda cheats like it has done since the first DotP. :/
Title: Re: Magic: The Gathering
Post by: WanderingWind on June 07, 2014, 01:35:43 AM
Sometimes I really feel like MtG succeeds IN SPITE OF the people making it. Although, apparently everyone else loves that spells have been nerfed and creatures buffed, so wtf do I know. Creatures are disgusting and usually only good if they come attached to lands so that they have some marginal value otherwise. And, of course, Snapcaster Mage.

I think anyone who's played through a dark time in Magic (and I mean an actual dark time like Mirrodin block pre-bannings, not whatever you fucking noobs are whining about in Standard) knows that the people running the game really aren't as professional as they think they are. Video game studios don't routinely tap up MLG for talent, but Magic constantly goes back to the Pro Tour for R&D instead of sifting through PhDs or designers of competing product.

R&D can design to satisfy focus testing instead of designing fresh ideas. May they have all the continued success in the world, I'm not going to take a version of the game where Mana Leak is considered OP sersiously.

Really, I don't mind the Mana Burn being gone. The spell-stack change is just :what worthy, though. I should be able to counter a counter to my counter to your creature spell if I have the cards and mana to burn. It made sense since they even made the instruction manual (paraphrasing) "roleplay your casts" kind of thing. Now you have to go "okay, well if you're bringing that thing in. I'm gonna counter now," stop-turn a la the DotP apps.

The create buff while spell nerf I don't have a huge opinion on since I play super casually but I HATE that the creature buff screws with some older legacy cards so unless you sharpie over stuff like Elves or other fodder that are now 2/2 instead of 1/1 it's hard to remember all these changes for legacy.

Someone compared Magic to Marvel vs Capcom 3 and the comparison is kinda apt.

I'm still trying to figure out what you're talking about here. You can counter as long as you have the cards and mana to burn. Not sure what you mean there. Also, what creatures got errata'd to be a different P/T?
Title: Re: Magic: The Gathering
Post by: Kara on June 07, 2014, 01:47:39 AM
When interrupts were a thing there wasn't a stack, but batches.

That's what I assumed they were talking about.
Title: Re: Magic: The Gathering
Post by: G The Resurrected on June 07, 2014, 04:40:36 AM
I really enjoyed playing some Conspiracy tonight. Lots of cool "new" ideas to play around with in there. The place I went to was incredibly packed tonight due to the launch. But then again I'm going to Channel Fireball which is apparently one of the largest MtG sites on the web. Someone at the table behind us pulled a Dack fayden planeswalker foil, lucky SoB.

Since last coming into this thread I seriously spent way too much on magic. I now have huge box full of magic stuff. I went a little crazy buying fat packs for each of the past two blocks. I've got a nice collection of new stuff and am still struggling to make good decks. I'm eagerly awaiting M15 since it comes out near my birthday, sadly no presales up yet at my local stores.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 06, 2014, 10:44:08 AM
My friend is trying to get me back into Magic. I opened a pack and got a Planeswalker, and I'm like the fuck is this? I ain't played MtG since 5th Edition and Tempest, we didn't have this back in my day. I need some help building a bomb ass deck that I can use to smite the Yugioh kidz at the local card shop.
Title: Re: Magic: The Gathering
Post by: WanderingWind on November 06, 2014, 11:11:54 AM
My friend is trying to get me back into Magic. I opened a pack and got a Planeswalker, and I'm like the fuck is this? I ain't played MtG since 5th Edition and Tempest, we didn't have this back in my day. I need some help building a bomb ass deck that I can use to smite the Yugioh kidz at the local card shop.

What do you like to do and what is the format?
Title: Re: Magic: The Gathering
Post by: Kara on November 06, 2014, 11:13:02 AM
Planeswalkers are fuckstupid Timmy bullshit, never play with one if you have any self-respect.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 06, 2014, 12:32:15 PM
I'm not sure what the format is, so I'm trying to build a modern deck for now to make sure I'm legal. Back in the day, I used to favor black or red speed decks. I never got too serious, mostly just played for funsies.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 06, 2014, 01:33:09 PM
Planeswalkers are fuckstupid Timmy bullshit, never play with one if you have any self-respect.

:ufup

(http://ecx.images-amazon.com/images/I/41mHPakrUgL.jpg)

:lawd
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 06, 2014, 03:33:35 PM
This was the one that I got.

(http://i.imgur.com/Pfqn9Vz.png)
Title: Re: Magic: The Gathering
Post by: Kara on November 06, 2014, 04:54:27 PM
Planeswalkers are fuckstupid Timmy bullshit, never play with one if you have any self-respect.

:ufup

(http://ecx.images-amazon.com/images/I/41mHPakrUgL.jpg)

:lawd

Fuckstupid "whoops did we make somethin game breaking in Blue?" card printed to resuscitate the cardtype because it sucks.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 06, 2014, 05:03:31 PM
Shitting on blue is not allowed

:ufup
Title: Re: Magic: The Gathering
Post by: T234 on November 06, 2014, 05:17:53 PM
As a red player, blue can lick my hairy bisexual asshole.

spoiler (click to show/hide)
:tauntaun :tauntaun :tauntaun :tauntaun :tauntaun
[close]
Title: Re: Magic: The Gathering
Post by: Kara on November 06, 2014, 05:19:45 PM
Without Blue aggro-control is virtually impossible and that's my favorite type of deck. (Fuck off midrange.)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 06, 2014, 06:40:05 PM
Delver decks

:rejoice

Caw blade

:rejoice :rejoice
Title: Re: Magic: The Gathering
Post by: Kara on November 06, 2014, 09:19:57 PM
:bow RUG Delver :bow2

:bow Having a truly eternal deck in an eternal format. :bow2
Title: Re: Magic: The Gathering
Post by: Great Rumbler on November 06, 2014, 11:09:33 PM
I haven't played an Magic for nearly 15 years, but Joe really sold me on Khans of Tarkir. So, I bought an event deck and four boosters and then put together a deck from the resulting 135 cards. Then Joe and I had a match and I pretty much stomped him into the dirt [I still had 19 health at the end]. :obama

Of course, he was using a prebuilt deck from an intro pack, but still...
Title: Re: Magic: The Gathering
Post by: Yeti on November 06, 2014, 11:26:06 PM
This was the one that I got.

(http://i.imgur.com/Pfqn9Vz.png)

What is this thing? it looks like a cross between a creature and an enchantment
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 06, 2014, 11:33:49 PM
This was the one that I got.

(http://i.imgur.com/Pfqn9Vz.png)

What is this thing? it looks like a cross between a creature and an enchantment

Yeah, basically. You can't attack with it, but your opponent can attack it or cast a damage spell on it instead of you. It starts out with an amount of tokens equal to the number in the corner. You can activate one of it's abilities during your turn; the plus abilities add tokens, the minus abilities remove tokens, it taking damage remove tokens, it dies if it loses all it's tokens. That's how I understand it, at least.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 06, 2014, 11:38:51 PM
Planeswalkers are fuckstupid Timmy bullshit, never play with one if you have any self-respect.

I really don't get why they were introduced anyway. A lot of their "effect"s could be done on an enchantment sort of deal. Make the enchantment use counters like a typical Magic card. Boom, a lot of the of the Planeswalkers effect is gone outside of them having a "health" with the counters sort of deal.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 06, 2014, 11:49:27 PM
People like their stupid fucking pokemans; once R&D started focusing on making creatures the focus of the game sales skyrocketed. Planeswalkers are part of that focus.

:pacspit

Here's a real deck.

https://www.youtube.com/watch?v=PV5cjjD2zdA

:lawd
Title: Re: Magic: The Gathering
Post by: Kara on November 07, 2014, 12:02:29 AM
:bow Feline Longmore :bow2
Title: Re: Magic: The Gathering
Post by: WanderingWind on November 07, 2014, 05:42:29 AM
I hated control once upon a time. Now I revel in the tears of those who overextend into board wipes.
Title: Re: Magic: The Gathering
Post by: Great Rumbler on November 11, 2014, 10:27:33 PM
I wasn't happy with my tri-color deck, so I decided to keep things simple and just build a mono-red deck focused on dealing damage very early and very often:

4X Monastery Swiftspear
4X Borderland Marauder
4X Hordeling Outburst
4X Krenko's Enforcer
2X Act of Treason
4X Goblin Roughrider
4X Foundry Street Denizen
4X Minotaur Skullcleaver
4X Lightning Strike
4X Valley Dasher
3X Searing Blood
1X Purphoros, God of the Forge
18X Mountain

And there's about 15 other cards I've got my eyes on, but haven't gotten around to buying yet.
Title: Re: Magic: The Gathering
Post by: Atramental on November 20, 2014, 03:09:48 PM
So... Magic. Where's a good place to start?

(http://i.imgur.com/wwwWSQI.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 20, 2014, 04:05:47 PM
So... Magic. Where's a good place to start?

(http://i.imgur.com/wwwWSQI.png)

I've started going to a local shop and playing. I bought an intro deck, a couple of boosters, and went from there.

I think I'm gonna go to a booster draft tonight.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 20, 2014, 04:17:26 PM
For those of you who are anti-social, MTGO (magic the gathering online) is a great place to start. You can also always, always find a draft within like 15 minutes. Further also, if you need any singles for constructed MTGO play, check out www.mtgotraders.com and pay my rent, why dontcha.
Title: Re: Magic: The Gathering
Post by: demi on November 20, 2014, 04:21:24 PM
Just buy the digital games instead. Family friendly fun on your iPad, PC, Console electronic device
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 20, 2014, 04:51:35 PM
For those of you who are anti-social, MTGO (magic the gathering online) is a great place to start. You can also always, always find a draft within like 15 minutes. Further also, if you need any singles for constructed MTGO play, check out www.mtgotraders.com and pay my rent, why dontcha.

But client 4.0 suuuuuuucks. :pacspit

@Atra: If you're looking to start, play one of the Duels of the Planeswalkers. It'll ease you into the card game. After that look into paper or Magic: Online routes for you.
Title: Re: Magic: The Gathering
Post by: Great Rumbler on November 20, 2014, 06:48:25 PM
So... Magic. Where's a good place to start?

(http://i.imgur.com/wwwWSQI.png)

If you're wanting to play with real people in real life, start out by going to the local card shop and talking to people that work there. You should be able to find somebody that can help you put together a decent deck [depending on how much you want to spend] and you can find out what kind of tournaments they've got scheduled. You can also buy some premade decks at retail, but they're generally not that good.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 28, 2014, 12:53:54 AM
Going to a tournament tomorrow. Free entry, top 8 each win 9 boosters, and the best 3 or 4 local guys all went to the Grand Prix in San Antonio this weekend.  :gladbron
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 22, 2014, 08:48:35 PM
(http://i.imgur.com/3Sj6l8r.jpg?2)
Title: Re: Magic: The Gathering
Post by: Yeti on December 23, 2014, 12:23:35 AM
The only cards I recognize are the two on the right  :(
Title: Re: Magic: The Gathering
Post by: The Legend of Sunblade on February 05, 2015, 06:44:51 PM
Local friends got my slightly into MTG since they kill time with it between classes during the week, so I picked up a Mardu Khans intro pack. They hooked me up with some more cards to replace the garbage filler those tend to have, with some extras and some sleeves on the way.

What are some good Mardu cards from Fate Reforged? I haven't played MTG since Alara Reborn so I don't know jack about what's out there.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 06, 2015, 03:25:00 PM
Local friends got my slightly into MTG since they kill time with it between classes during the week, so I picked up a Mardu Khans intro pack. They hooked me up with some more cards to replace the garbage filler those tend to have, with some extras and some sleeves on the way.

What are some good Mardu cards from Fate Reforged? I haven't played MTG since Alara Reborn so I don't know jack about what's out there.

Soulfire Grand Master is pretty hot right now, but it's still ~$15 a pop. Brutal Hordechief is good. Mardu Strike Leader is pretty solid. Alesha, Who Smiles at Death is also good. Wild Slash and maybe Collateral Damage are really the only two usable burn spells from Fates. Valorous Stance is a good card. Then there's the Mardu dragon, Kolaghan, the Storm's Fury, he's okay.
Title: Re: Magic: The Gathering
Post by: The Legend of Sunblade on February 06, 2015, 04:42:21 PM
Friends hooked me up with an Alesha and some Strike Leaders, but I had no idea those other cards existed.  :o Grand Master is a little too expensive yeah, but I'll probably order up the others if I don't split the price on a Fat pack with a bud first.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 16, 2015, 12:27:42 AM
Not that anyone cares, but I won Game Day at my local shop and took home the promo play mat.

(http://i.imgur.com/eCzYDNu.png)

I'm pumped because it was my first constructed win since I (re)started playing back in November, and I really wanted that mat. :rock
Title: Re: Magic: The Gathering
Post by: Yeti on February 16, 2015, 12:49:22 AM
congrats, what type of deck did you use?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 16, 2015, 01:00:21 AM
Mono Red Aggro

4x Monastery Swiftspear
4x Goblin Rabblemaster
3x Mardu Scout
3x Foundry Street Denizen
3x Satyr Firedrinker
2x Purphoros, God of the Forge

4x Stoke the Flames
4x Hordeling Outburst
3x Wild Slash
3x Searing Blood
2x Lightning Strike
2x Outpost Siege
2x Break Through the Line

21x Mountain

I built it for Friday night just to dick around with, but I ended up coming in 2nd, so I figured what the heck I'd give it another go. Made a few tweaks, and it didn't hurt that the guy that wrecked my shit in the finals on Friday night didn't make the cut to Top 8 today.  :P
Title: Re: Magic: The Gathering
Post by: Kara on February 16, 2015, 01:10:31 AM
Getting back on the saddle with what passes for Sligh these days. Respect.

On a related note, I should really a set of Great Revels and Swiftspears for my #dgaf 1.X deck I use sometimes for laughs. Not that I play anymore. RIP Grim Lavamancer. :tocry
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 16, 2015, 01:18:51 AM
I ran some Great Revels out of the sideboard. That look on your opponents face when you drop a turn 2 Revel off the play before they even get a card out.

(http://i.imgur.com/vdLE8dJ.gif)
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 23, 2015, 12:20:56 AM
Mono Red Aggro

4x Monastery Swiftspear
4x Goblin Rabblemaster
3x Mardu Scout
3x Foundry Street Denizen
3x Satyr Firedrinker
2x Purphoros, God of the Forge

4x Stoke the Flames
4x Hordeling Outburst
3x Wild Slash
3x Searing Blood
2x Lightning Strike
2x Outpost Siege
2x Break Through the Line

21x Mountain

I built it for Friday night just to dick around with, but I ended up coming in 2nd, so I figured what the heck I'd give it another go. Made a few tweaks, and it didn't hurt that the guy that wrecked my shit in the finals on Friday night didn't make the cut to Top 8 today.  :P

Very cool deck, I'm running something similar. My list uses Prophetic Flamespeaker and Titan's Strength to great effect. I ran the "Boss Sligh" list awhile ago:

spoiler (click to show/hide)
Creature (20)
4 Akroan Crusader
4 Firedrinker Satyr
4 Foundry Street Denizen
4 Monastery Swiftspear
3 Frenzied Goblin
1 Arena Athlete
Sorcery (2)
2 Hordeling Outburst
Instant (11)
4 Titan's Strength
1 Coordinated Assault
2 Lightning Strike
4 Stoke the Flames
Artifact (1)
1 Hall of Triumph
Enchantment (8)
4 Hammerhand
4 Dragon Mantle
Land (18)
18 Mountain
60 Cards
Sideboard (15)
2 Lightning Strike  3 Searing Blood 2 Magma Spray  2 Peak Eruption 4 Eidolon of the Great Revel  1 Scouring Sands 1 Goblin Rabblemaster
[close]

The deck is fricking disgusting. I posted a few Turn 4 wins with it at FNM. I also play "Mardu Tokens" which is a tier 2 brew of mine running Brutal Hordechief and Sorin to eat face with a Goblin swarm. Its a great deck when it goes off but is too susceptible to black blowouts like Doomwake Giant, Drown in Sorrow, and Bile Blight. A lot of that crap is rotating soon but Virulent Plague is now in Standard ;_;. Eh I'll still wreck control :flex

I did 3 flights of the Dragons of Tarkir Prerelease over the weekend. Posted some great results! Came 9th out of 54 in the single sealed, was spewing I missed out on top 8 and thus extra packs.

Me and my partner won the 2 Headed Giant in the afternoon, beat out 16 other teams to get 10 boosters and 2 chocolate bars :win My first ever tourney first place so I'm very stoked with that.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 23, 2015, 12:22:47 AM
I ran some Great Revels out of the sideboard. That look on your opponents face when you drop a turn 2 Revel off the play before they even get a card out.

(http://i.imgur.com/vdLE8dJ.gif)

Yeah gotta love that play :lawd
Title: Re: Magic: The Gathering
Post by: tehjaybo on March 24, 2015, 02:09:46 AM
I just wanna say how amazed I am that I made a thread that's still popular.   :gladbron

I miss playing Magic, I should pick it up again.
Title: Re: Magic: The Gathering
Post by: The Legend of Sunblade on March 24, 2015, 02:22:25 AM
I went to a Dragons of Tarkir prelease event but got destroyed. I pulled a Dromoka in my intro pack but got jack shit for my sealed packs. Ran three impact tremors, but didn't have enough dashers to make it worthwhile.  :'( Wish I'd gotten something better than Zurgo Bellstriker for my promo too, though the Kolaghan dice is pretty sweet.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 24, 2015, 03:02:08 AM
3 Impact Tremors.. gotta say thats ballsy for a sealed deck unless you had four copes of dragon fodder and other token generators. Even then 2 copies might be a stretch imo. I did very well with GW bolster decks, very powerful synergy with those cards.

Just brewed up a new Standard deck. It plans to make use of some of my favourite cards before they rotate. Check it: http://tappedout.net/mtg-decks/red-devotion-featuring-green/

Testing it tomorrow. I'm crossing my fingers it'll be tier 1 with a few tweaks  :cody
Title: Re: Magic: The Gathering
Post by: Kara on March 24, 2015, 03:12:21 AM
I went to a Dragons of Tarkir prelease event but got destroyed. I pulled a Dromoka in my intro pack but got jack shit for my sealed packs. Ran three impact tremors, but didn't have enough dashers to make it worthwhile.  :'( Wish I'd gotten something better than Zurgo Bellstriker for my promo too, though the Kolaghan dice is pretty sweet.

Have you been to many prereleases? After my third or fourth I stopped trying to be productive and just had a dumb good time.

I am famously awful at limited, however.
Title: Re: Magic: The Gathering
Post by: The Legend of Sunblade on March 24, 2015, 03:17:48 AM
Just one dragon fodder, I just had dashers doing all the work every turn. I complain about Zurgo, but I had one match where I drew him and two Impact Tremors early on and very quickly decimated my opponent by dashing him in for 2 mana every turn. More often than not I lost from either drawing too many lands or no lands for multiple draws early on, which I'm admittedly pretty bad at cause my shuffling isn't great.  :-\

Damn near everyone there was running Bolster though. Pretty sure the Dromoka boxes were the first to go, with Simulgar being the only one left by the time everyone picked one up. Friend I went with got Anafenza in his promo, which made me a little jealous.  :lol

As for my Standard deck, I'm highly contemplating going from a general Mardu deck to make it a focused Warrior deck. There were some nice Warrior cards released in Dragons that I want to get my hands on.  :leon

spoiler (click to show/hide)
I may or may not be miffed that the Kolaghan clan got the short end of the stick with their command/dragon lord/ex-Khan despite having some great commons and uncommons.  :yuck
[close]

I went to a Dragons of Tarkir prelease event but got destroyed. I pulled a Dromoka in my intro pack but got jack shit for my sealed packs. Ran three impact tremors, but didn't have enough dashers to make it worthwhile.  :'( Wish I'd gotten something better than Zurgo Bellstriker for my promo too, though the Kolaghan dice is pretty sweet.

Have you been to many prereleases? After my third or fourth I stopped trying to be productive and just had a dumb good time.

I am famously awful at limited, however.

It was my first! I had a blast, no doubt about it. It was my first time playing against people who I didn't know, so it was cool seeing the different ways people play the game, from other novices like me to some older dude that was very by the book and called out every phase change as he did them.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 24, 2015, 03:22:57 AM
I think with the right cards and tuning, Warriors could be a great force in Standard. Now Dragons cards are circulating theres enough to choose from. I've had a lot of wins with my Mardu aggro deck on the backs of Bloodsoaked Champ buffed with Chief of the Edge. And of course Rabblemaster (he's a warrior too!)

Title: Re: Magic: The Gathering
Post by: The Sceneman on March 24, 2015, 03:24:05 AM
I went to a Dragons of Tarkir prelease event but got destroyed. I pulled a Dromoka in my intro pack but got jack shit for my sealed packs. Ran three impact tremors, but didn't have enough dashers to make it worthwhile.  :'( Wish I'd gotten something better than Zurgo Bellstriker for my promo too, though the Kolaghan dice is pretty sweet.

Have you been to many prereleases? After my third or fourth I stopped trying to be productive and just had a dumb good time.

I am famously awful at limited, however.

Limited is a whole different kettle of fish to constructed Magic really. Takes a whole bunch of extra skill and practice to do well in. I'm definitely getting better at it! Taking home my first prerelease win was an amazing feeling.
Title: Re: Magic: The Gathering
Post by: Kara on March 24, 2015, 03:38:05 AM
I never bought into the more skill thing. :yeshrug
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 24, 2015, 03:44:04 AM
I never bought into the more skill thing. :yeshrug

It's absolutely true :bolo

Especially drafting. Oh man, I love drafting.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 24, 2015, 03:50:39 AM
Yeah drafting is like one of the biggest skill testers in Magic. They do it at the pro-tours and players championships for good reason!
Title: Re: Magic: The Gathering
Post by: Kara on March 24, 2015, 03:53:27 AM
If u love drafting so much y don't u marry it. :smug
Title: Re: Magic: The Gathering
Post by: naff on March 25, 2015, 12:06:14 AM
Yeah drafting is like one of the biggest skill testers in Magic. They do it at the pro-tours and players championships for good reason!

Congrats on the 2hg win, at least you've proven (you know who) it wasn't your fault you lost last time!

I've gone balls deep into this Magic business, vidya wasn't doing it for me so much. Limited is great, no vidya game has destroyed my brain as much as drafting, and constructing decks is pretty fun. Even though im quite familiar with KTK and FRF now, still find drafting pretty tough but winning more now for sure. Also I did my first sealed match today, jumped straight into a tournament (only done draft limited before) and built a 60 card deck :'( i thought since you had more cards you built a bigger deck. Missed that part when i spent 5 mins reading about sealed archetypes and strategy.... Still won a bunch of games, got a surprisingly good jeskai list with Monastery Siege, Outpost Siege and Mantis Rider with a load of monks. Would've been more consistent with 40 though....

Been toying w a Podless Pod for Modern on XMage (free MTG client w enforced rules, really not much worse than MTGO) w Chord of Calling, got a shit ton to trade, and im kinda keen on just playing Affinity but thought i'd rather try something a little weirder/original. Thinking maybe i should flag it and think about something with more 3cmc or less critters and use Collected Company or just play Affinity which i also really enjoy playing.

spoiler (click to show/hide)
4 Forest
1 Ghost Quarter
4 Nykthos, Shrine to Nyx
3 Overgrown Tomb
2 Stomping Ground
2 Temple Garden
3 Windswept Heath
2 Wooded Foothills
3 Abrupt Decay
1 Acidic Slime
4 Arbor Elf
3 Chord of Calling
4 Eternal Witness
3 Garruk Wildspeaker
1 Kiki-Jiki, Mirror Breaker
1 Polukranos, World Eater
3 Primal Command
1 Reclamation Sage
1 Restoration Angel
1 Scavenging Ooze
3 Siege Rhino
1 Spellskite
3 Strangleroot Geist
1 Temur Sabertooth
1 Thrun, the Last Troll
4 Utopia Sprawl

Sideboard:
1 Abrupt Decay
1 Avalanche Riders
3 Beast Within
2 Creeping Corrosion
1 Elesh Norn, Grand Cenobite
1 Kitchen Finks
3 Slaughter Games
1 Sowing Salt
2 Stony Silence
[close]

Enjoyed this light but interesting podcast on the MTG trade. I learned some things. http://www.npr.org/blogs/money/2015/03/11/392381112/episode-609-the-curse-of-the-black-lotus THE UGINNN
Title: Re: Magic: The Gathering
Post by: thisismyusername on March 25, 2015, 12:24:52 AM
Yeah drafting is like one of the biggest skill testers in Magic. They do it at the pro-tours and players championships for good reason!

It's really too bad it costs so much to do in Magic online. If I could pay $1 per draft or so, I'd totally do it.

spoiler (click to show/hide)
lol sounds like I'm going to a bar during Happy Hour for that.
[close]
Title: Re: Magic: The Gathering
Post by: naff on March 25, 2015, 12:43:20 AM
Yeah drafting is like one of the biggest skill testers in Magic. They do it at the pro-tours and players championships for good reason!

It's really too bad it costs so much to do in Magic online. If I could pay $1 per draft or so, I'd totally do it.

spoiler (click to show/hide)
lol sounds like I'm going to a bar during Happy Hour for that.
[close]

XMage - free online drafts all day
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 25, 2015, 12:44:41 AM
Yeah drafting is like one of the biggest skill testers in Magic. They do it at the pro-tours and players championships for good reason!

It's really too bad it costs so much to do in Magic online. If I could pay $1 per draft or so, I'd totally do it.

spoiler (click to show/hide)
lol sounds like I'm going to a bar during Happy Hour for that.
[close]

Solution: don't suck, split 8/4 drafts all day erryday, go infinite.
Title: Re: Magic: The Gathering
Post by: thisismyusername on March 25, 2015, 12:58:07 AM
Yeah drafting is like one of the biggest skill testers in Magic. They do it at the pro-tours and players championships for good reason!

It's really too bad it costs so much to do in Magic online. If I could pay $1 per draft or so, I'd totally do it.

spoiler (click to show/hide)
lol sounds like I'm going to a bar during Happy Hour for that.
[close]

XMage - free online drafts all day

:ohhh This is the new Apprentice/Cockatrice? Just with Draft ability?
Title: Re: Magic: The Gathering
Post by: naff on March 25, 2015, 01:08:40 AM
Just another one. Cockatrice still better if you wanna proxy locally w friends imo though im p noob still so i like the rule enforcement when dealing w new cards. It enforces rules like mtgo, makes it way better playing randoms online than the others and uses the same kinds of shortcuts as mtgo, w new sets there's usually a few bugs but i haven't encountered any errors so far.

They support all types of magic play afaik. Cube, Sealed, Draft, Pauper, Commander, Constructed etc. Good way to get practice in without breaking the bank, then take yourself to mtgo and get some QPs.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 25, 2015, 11:46:27 AM
Did a midnight prerelease of DTK last Friday at my LGS and won. I picked the Ojutai box but my white pulls were meh and my black pulls were strong, so I went U/B.

Quote
1x Silumgar, the Drifting Death
2x Qarsi Sadist
1x Pitiless Horde
1x Elusive Spellfist
1x Hand of Silumgar
1x Minister of Pain
1x Ojutai Interceptor
1x Rakshasa Gravecaller
1x Kolaghan Skirmisher
1x Blood-Chin Rager
1x Risen Executioner
1x Silumgar Butcher
1x Updraft Elemental

1x Taigam's Strike
1x Butcher's Glee
1x Duress
1x Sight Beyond Sight (Thunder...Thunder...Thunder...Thundercats HOOOO!)
1x Illusory Gains
1x Douse in Gloom
1x Negate
1x Spidersilk Net
1x Contradict

10x Swamp
7x Island

I'm not really sold on DTK as a set atm, but that might change once I see more of the cards in action and get a couple of drafts under my belt. I decided not to buy a box for now and I just preorder a few playsets of cards that interested me.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 26, 2015, 12:55:12 AM
Yeah drafting is like one of the biggest skill testers in Magic. They do it at the pro-tours and players championships for good reason!

It's really too bad it costs so much to do in Magic online. If I could pay $1 per draft or so, I'd totally do it.

spoiler (click to show/hide)
lol sounds like I'm going to a bar during Happy Hour for that.
[close]

XMage - free online drafts all day

(http://i.imgur.com/fK619OE.png)
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 26, 2015, 12:57:21 AM
After playing a few test matches against Abzan Aggro with cruddy AI I think my new brew can be a contender. It can play around a lot of strats and the sideboard has several contingency plans. Gonna tune and test hard so I can defecate on the competition at DTK Game Day :hump

http://tappedout.net/mtg-decks/red-devotion-featuring-green/
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 26, 2015, 01:13:35 AM
Looks pretty hot. (PUN INTENDED!)
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 26, 2015, 01:47:35 AM
The mono-red shell looooves the green splash. When I first saw Atraka's Command I knew I had to play that card. So much value. Xenagos is also a great addition for ramp and more assholes on the board
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 19, 2015, 02:26:24 PM
Hitting up Game Day today with Red Atarka. I was gonna cut the Rabblemasters out of my RDW shell when putting this together, then I was just gonna run two, but fuck it, I'm all in. 4 Rabblemasters + an Obelisk of Urd #OneLastRide
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 19, 2015, 11:59:05 PM
To get into Top 8, I needed to win a match against a G/W Devotion deck. Game 3, I had mull to 4 after drawing shit hand after shit hand.

The cards I finally kept: Mana Confluence, Zurgo Bellstriker, Roast, Goblin Rabblemaster.

Rabblemaster won me that game.  :aah

spoiler (click to show/hide)
Turn 1: I played Zurgo, he played land and passed.
Turn 2: I drew a Mountain, swung with Zurgo. He played land and passed.
Turn 3: I drew Frenzied Goblin, played same. Swung with Zurgo, he played land and Boon Satyr.
Turn 4: I drew Wooded Foothills. I swung with Zurgo, he traded with his Boon Satyr. I played Rabblemaster. He played Polukranos.
Turn 5: I drew a Mountain, Roasted his Pulokranos and swung house. He played a Deathmist Raptor.
Turn 6: I swung house, using Frenzied Goblin to keep his Deathmist Raptor from blocking, putting him at 1 life. He looked at his cards for like 5 minutes, trying to figure out someway to block and/or kill 5 creatures in the next turn, before finally conceding that Rabblemaster too stronk, Wizards nerf pls.
[close]
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 31, 2015, 11:25:19 AM
http://gawker.com/i-won-a-5-000-magic-the-gathering-tournament-on-shroo-1705333524

:neogaf
Title: Re: Magic: The Gathering
Post by: Kara on May 31, 2015, 01:08:44 PM
Type 2 is a skilless format confirmed.

Speaking of, I saw Daybreak Coronet is in Modern Masters 2015. Should I give up on life and build an enchant creature deck for Modern? Kor Spiritdancer is mai waifu.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 31, 2015, 02:19:10 PM
If you wanna lose a lot, sure

:yeshrug
Title: Re: Magic: The Gathering
Post by: Kara on May 31, 2015, 02:56:13 PM
If SFM wasn't banned I could rep the Kor and win but can't win before turn X because fun. :tocry
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 31, 2015, 04:58:59 PM
http://gawker.com/i-won-a-5-000-magic-the-gathering-tournament-on-shroo-1705333524

:neogaf

Too many words for "I was high as fuck and didn't give a damn."
Title: Re: Magic: The Gathering
Post by: T234 on May 31, 2015, 07:57:44 PM
I once won a Legacy tournament under the influence of 250 mg of German Licorice Rock MDMA.


spoiler (click to show/hide)
UNDEFEATED 12-0 BITCHES.

Ran around like Ric Flair all night.
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 02, 2015, 09:12:05 PM
Pro MTGers get anally devestated on Twitter because some dude rare-drafts a foil Tarmogoyf (a card currently valued at ~$330 on TCGPlayer) in the Top 8 at GP Vegas, passing on a card that would have given him a better chance to win the tournament (with a 1st Place payout of $4000).

Dude puts the card on Ebay, offers to give 50% to charity, it's now up to $12,000.  :neogaf

http://www.ebay.com/itm/MTG-Foil-Tarmogoyf-MM2-Stamped-GP-Vegas-Top-8-Pascal-Maynard-/261911963536
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 02, 2015, 09:15:01 PM
Pro MTGers get anally devestated on Twitter because some dude rare-drafts a foil Tarmogoyf (a card currently valued at ~$330 on TCGPlayer) in the Top 8 at GP Vegas, passing on a card that would have given him a better chance to win the tournament (with a 1st Place payout of $4000).

Dude puts the card on Ebay, offers to give 50% to charity, it's now up to $12,000.  :neogaf

http://www.ebay.com/itm/MTG-Foil-Tarmogoyf-MM2-Stamped-GP-Vegas-Top-8-Pascal-Maynard-/261911963536

Link to the anal devastation? I know a FGC pro player was complimenting them for the move, but I didn't know the cards value.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 02, 2015, 09:21:18 PM
https://twitter.com/OwenTweetenwald/status/605214811736018944

https://twitter.com/HueyJensen/status/605211503914917888

https://twitter.com/ReidDuke/status/605431735694680065
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 02, 2015, 09:28:51 PM
What did he take it over? Was it already pack 2 or 3 and he was heavily in non-green colors? Having a hard time thinking of a card you want to draft over Tarmogoyf...
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 02, 2015, 09:33:07 PM
It was pack 3 and he was drafting R/W aggro. I'm not a pro draft-doer but everyone was saying that Burst Lightning would have been the correct pick out of the pack he opened.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 02, 2015, 09:34:57 PM
In that situation, yes.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 02, 2015, 10:17:49 PM
If WotC don't care, players shouldn't either. If he's fucking himself over on losing the GP for a small (read: major) monetary gain, who's problem besides the players being butthurt about is it?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 02, 2015, 10:27:53 PM
High level mtg tournament play attracts the spergiest of spergs; this is SERIOUS BUSINESS, I assure you.
Title: Re: Magic: The Gathering
Post by: naff on June 03, 2015, 12:01:23 AM
16k and counting wtf :neogaf
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 03, 2015, 12:50:21 AM
16k and counting wtf :neogaf

Obviously the special fellow brigade is bidding it up with no intention of buying, because spergs gotta special fellow.
Title: Re: Magic: The Gathering
Post by: Kara on June 03, 2015, 12:56:19 AM
I rare draft in sanctioned drafts, fuck the playground rules you have to play by at your LGS.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 10, 2015, 09:51:19 PM
http://www.mtgsalvation.com/forums/creativity/custom-card-creation/612057-generating-magic-cards-using-deep-recursive-neural

omg, I'm in tears :dead :neogaf

tl;dr version: This guy is teaching a neural network to to make Magic cards. The results are, frankly, some of the best Magic cards that would have ever been printed.

spoiler (click to show/hide)
(https://i.imgur.com/vrjHeNq.jpg) (https://i.imgur.com/2nNWWNy.jpg)
(https://i.imgur.com/W7t6vxo.jpg) (https://i.imgur.com/AWTQ0bM.jpg)

(http://i.imgur.com/4RerI46.png)
[close]

Slidshocking Krow and Rilatort Treat seem playable.
Title: Re: Magic: The Gathering
Post by: Great Rumbler on June 10, 2015, 09:52:32 PM
Mountainspalk and Tromple?!
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 10, 2015, 09:56:24 PM
It's a blue card, so this checks out.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 10, 2015, 09:57:55 PM
Rilatort Treat into a T1 Light of the Bild, tho. :lawd
Title: Re: Magic: The Gathering
Post by: Kara on June 10, 2015, 09:58:00 PM
Mods please change my name to Mided Hied Parira's Scepter thanks in advance.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 17, 2015, 11:45:32 AM
This is a real card. MaRo, pls.

(http://i.imgur.com/LF3C5y7.jpg?1) (http://i.imgur.com/ygQatyj.jpg?1)
Title: Re: Magic: The Gathering
Post by: Kara on June 17, 2015, 11:54:44 AM
Why can't they bring back mechanics from Kamigawa block that were actually good. :goty2

:bow eternal formats letting me pretend Magic isn't :trash rn :bow2
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 17, 2015, 12:37:31 PM
HURP A DURP, CREATURE POWER CREEP ISN'T A THING BUT WE CAN'T HAVE POWERFUL SPELLS OR THE CHILDRENS WILL CRY

I mean fuck
Title: Re: Magic: The Gathering
Post by: Kara on June 17, 2015, 01:34:58 PM
#rememberwhen Wizzos released an "enchantment" set that just had a bunch of creatures that were enchantments? :stahp
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 17, 2015, 01:44:21 PM
Hard times, daddy
Title: Re: Magic: The Gathering
Post by: naff on June 17, 2015, 07:13:09 PM
This is a real card. MaRo, pls.

(http://i.imgur.com/LF3C5y7.jpg?1) (http://i.imgur.com/ygQatyj.jpg?1)

Origins art sucks. At least, Gideon looks like a character from trailer park boys.

Zendikar Gideon  :-*

(http://hydra-media.cursecdn.com/mtgsalvation.gamepedia.com/thumb/a/a9/Gideon_Jura.jpg/431px-Gideon_Jura.jpg?version=19fdc62366a9b66103e615ea6ccc28d5)
Title: Re: Magic: The Gathering
Post by: Kara on June 24, 2015, 02:17:13 AM
A Merfolk deck won Grand Prix Copenhagen? :dead

When is cutting edge Type 1 tech like MUD coming to the eternal format for plebs and pro tour scrubs? :betty
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 26, 2015, 09:36:24 PM
Mehgic: Errigerns is looking a bit shite, until I saw this was getting reprinted

(http://i.imgur.com/OWrAAiS.jpg)

Goblins all day, erry day. :lawd
Title: Re: Magic: The Gathering
Post by: Kara on June 26, 2015, 09:59:58 PM
Piledriver-Matron-Ringleader Goblins in Type 1.X. :aah
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 26, 2015, 10:47:16 PM
#rememberwhen Wizzos released an "enchantment" set that just had a bunch of creatures that were enchantments? :stahp

Wasn't that 2012? Or am I misremembering? I know 2012 had like equipment out the wazoo.
Title: Re: Magic: The Gathering
Post by: Kara on June 26, 2015, 10:50:25 PM
Theros was 2013 - 2014.

Unless you're trolling Urza's block, in which case carry on.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 02, 2015, 10:12:27 PM
OH WOW (https://www.reddit.com/r/SubredditDrama/comments/3bwhih/the_rapist_in_rmagictcg_has_been_banned_until/). For those that don't know:

http://www.readthehook.com/95057/news-uva-rape-case-student-accepts-lesser-charge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 21, 2015, 09:19:46 PM
(http://i.imgur.com/91B8hUh.png)

:dead

The changes are basically "let's make it cost more to enter events and give out shittier prizes for winning" because good players were winning enough packs to play for free.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on July 21, 2015, 09:42:18 PM
(http://i.imgur.com/91B8hUh.png)

:dead

The changes are basically "let's make it cost more to enter events and give out shittier prizes for winning" because good players were winning enough packs to play for free.

It's going to blow up the economy. Since yesterday, we've already had 20+ collections sold to us, several 5k+ in value, and we've dropped the buy price on event tix from .95 each to .90, with another drop entirely possible in the next few days.

For comparison, when Kiblergate happened over a year ago now and they shut down dailies and premier events, even THEN we didn't drop the buy price on tix lower than .90. WotC employs some of the dumbest motherfuckers in the world to run mtgo, real talk.
Title: Re: Magic: The Gathering
Post by: Kara on July 21, 2015, 10:36:07 PM
So basically a giant "MODO: PROS ONLY" sign is up now.

Fun fact, you can't even find a 1.5 daily between 6 and 16 on the weekends in Europe. Eternal formats will definitely live on in MODO after the reserved list finishes them off in paper with support like that. :itagaki
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 22, 2015, 11:24:42 AM
https://twitter.com/hashtag/%E3%83%A2%E3%83%90%E3%83%9E%E3%82%B9%E3%81%AE%E7%94%BB%E5%83%8F%E3%82%92%E3%82%A2%E3%83%83%E3%83%97%E3%81%99%E3%82%8B%E3%81%A8%E8%BF%91%E3%81%84%E6%A7%8B%E5%9B%B3%E3%81%AEMTG%E3%81%AE%E3%82%AB%E3%83%BC%E3%83%89%E3%81%8C%E9%80%81%E3%82%89%E3%82%8C%E3%81%A6%E3%81%8F%E3%82%8B?src=hash&ref_src=twsrc%5Etfw

I like this.
Title: Re: Magic: The Gathering
Post by: thisismyusername on August 22, 2015, 02:32:01 PM
Well... that's... certainly something.

The Jace one...  :lol
Title: Re: Magic: The Gathering
Post by: Kara on August 22, 2015, 02:35:08 PM
Squee :rofl
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 14, 2015, 03:55:34 PM
I think we've finally got a winner out of the machine generated Magic cards.

(http://i.imgur.com/ABAbNeU.jpg)
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 15, 2015, 07:54:13 PM
http://nerdist.com/ingenuous-use-of-braille-lets-the-blind-play-magic-the-gathering/

This is pretty neat.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 18, 2015, 12:53:01 PM
Planeswalkers are fuckstupid Timmy bullshit, never play with one if you have any self-respect.

Kara was right. Planeswalkers were a mistake, they're nothing but garbage.

(http://i.imgur.com/1gh7z9X.png)

(http://i.imgur.com/R0w0x8q.png)

20 copies of Gideon and 16 copies of Jace in the Pro Tour Top 8 this weekend. Control sucks, burn sucks, just planeswalkers and creatures for days. (http://i.imgur.com/4CqAf54.png)
Title: Re: Magic: The Gathering
Post by: Kara on October 18, 2015, 06:14:17 PM
They can't coexist with the current design philosophy of R&D. I knew that the minute I first saw them, why they insist on pretending otherwise is approaching Emperor's New Clothes levels.

This is what, the third time they've fucked up with card type? You can't gut counter magic and make removal extremely situational and then introduce a permanent like planeswalkers. At least not with the way attacking them works. (If you couldn't assign blockers to protect them without a keyword ability they wouldn't be such a mess, for example. But of course that wouldn't make the game "interactive"... good thing Gideon can't turn indestructible or anything.)

Breaks my heart that Time Spiral block was such a commercial bomb, game might have turned out something different if it hadn't. Fuck timmys.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 18, 2015, 09:53:00 PM
They took the cleanest method for dealing with planeswalkers and replaced it with a gimped version that has a limited mechanic stapled onto it.

(http://i.imgur.com/HDy0CuG.jpg) becomes (http://i.imgur.com/ShC9Eio.jpg)

Title: Re: Magic: The Gathering
Post by: Kara on October 18, 2015, 10:24:59 PM
It's a sorcery? :rofl

Get fucked, Wizzos. :doge
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 18, 2015, 10:38:57 PM
Can't have spells too powerful. People will have a sad! Creatures dial goes all the way to 11, though.
Title: Re: Magic: The Gathering
Post by: naff on October 19, 2015, 12:22:03 AM
Smfh, non-creature spell purists. Not like we've just had the most diverse, balanced standard in years huh.. Planeswalkers hardly affect eternal formats. Jace gets a little bit of play, Karn, Lili, Domri Rade uhhh.... ? OMG WOTC what are you doing?

Some friends tear up ptq's with control decks, and there's a pretty successful combo/burn deck already in Atarka Red.

This was just printed too
(http://mythicspoiler.com/bfz/cards/bringtolight.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on October 19, 2015, 12:41:34 AM
Type 2 should always be balanced. Especially after this many years and two legendary fuck ups.

Type 1.5 is a very curated format that skews towards a specific type of speed.

One of the top decks in Type 1 is a deck literally named "Planeswalker Control." There's also a top deck called "Tezzeret."

Pauper is thankfully spared this problem because of its parameters.

Get off mah lawn.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 19, 2015, 01:37:42 AM
Creatures are disgusting and inefficient. If you can't play a creatureless (or pw-less) deck I hate the format.

If you like creatures, pokemanz is the card game for you.

:ufup
Title: Re: Magic: The Gathering
Post by: naff on October 19, 2015, 06:12:11 PM
(https://media3.giphy.com/media/U3QW4df2Ao06c/200_s.gif)

i don't even. what. where are these "popular" decks you speak of being played old man.

how can you hate on a playa like dack?

(http://media-dominaria.cursecdn.com/attachments/128/236/635337494967515614.jpg)

how is a creature spell like eidolon of the great revel "inefficient" (aside from rr vs 1r) relative to the non-creature equivalent like pyroclastic pillar?
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 19, 2015, 06:40:05 PM
They took the cleanest method for dealing with planeswalkers and replaced it with a gimped version that has a limited mechanic stapled onto it.

(http://i.imgur.com/HDy0CuG.jpg) becomes (http://i.imgur.com/ShC9Eio.jpg)

Why the hell would anyone pay the Awaken 4 for that cost? Wizard's is dumb. Their power creep has pretty much made the game "GOTTA GO FAST" instead of some thought processing involved at times.
Title: Re: Magic: The Gathering
Post by: naff on October 19, 2015, 06:51:08 PM
Because they're playing a tap out deck in a slow standard, want to destroy a creature/pw and will use the mana sink. Pretty common late game situation.
Title: Re: Magic: The Gathering
Post by: Kara on October 19, 2015, 06:56:34 PM
They took the cleanest method for dealing with planeswalkers and replaced it with a gimped version that has a limited mechanic stapled onto it.

(http://i.imgur.com/HDy0CuG.jpg) becomes (http://i.imgur.com/ShC9Eio.jpg)

Why the hell would anyone pay the Awaken 4 for that cost? Wizard's is dumb. Their power creep has pretty much made the game "GOTTA GO FAST" instead of some thought processing involved at times.

They want planeswalkers to be "cards you have to deal with" but what they mean by that is dealing with them in specific ways.
Title: Re: Magic: The Gathering
Post by: Kara on October 19, 2015, 06:58:32 PM
Creatures are always less efficient than an enchantment since enchantment removal is far more limited, Butt Seriously. Pillar is inferior to Eidolon in Type 1.5 burn because it's a deck that has to win in a certain amount of time and Eidolon can swing for damage.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 19, 2015, 07:16:25 PM
I'm not anti-PW, but I think it's pretty gross seeing PWs be an automatic 4-of in any deck with access to the colors. The only 4-ofs you need are Dark Ritual and Necropotence.  :bolo
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 19, 2015, 07:19:15 PM
Brainstorm tho...
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 19, 2015, 07:22:36 PM
Pulling foil Brainstorms in a Conspiracy draft. :lawd
Title: Re: Magic: The Gathering
Post by: Kara on October 19, 2015, 07:39:19 PM
Black Summer ruled. You could play the jankiest fucking red decks and Necro decks would get #rekt by the direct damage. :lawd
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 19, 2015, 08:39:53 PM
I'm not anti-PW, but I think it's pretty gross seeing PWs be an automatic 4-of in any deck with access to the colors. The only 4-ofs you need are Dark Ritual and Necropotence.  :bolo

I don't like Planeswalkers from the flavor perspective. I hate the fact they made them a gameplay gimmick when before then it was you are a planeswalker. No need for allies. You were a powerful motherfucker according to the game to even be playing/having a deck. :lol </autism>

But really, I don't like the fact that power creep has kinda made 4-5 cost cards worthless (IMO) because most people are going to attempt to burn or control as quickly as they can with 1-3 cost cards and speeding the game to their win conditions. There's very little reason (IMO) to play the higher-cost cards most of the time. :/
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 19, 2015, 10:00:32 PM
(http://www.cardkingdom.com/media/images/products/standard/195856_1.jpg)

Uh, the past year of standard wants a word with you...
Title: Re: Magic: The Gathering
Post by: Kara on October 19, 2015, 10:24:03 PM
...why is that card white. It being green as a color pie conceit to justify trample is bad enough. It's not even "Summon Elephant Soldier Cleric." :lol
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 19, 2015, 10:24:47 PM
...why is that card white. It being green as a color pie conceit to justify trample is bad enough.

Because they decided on doing enemy color wedge factions and reasons
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 19, 2015, 10:30:57 PM
you gain 3 life, such white :doge
Title: Re: Magic: The Gathering
Post by: Kara on October 19, 2015, 10:39:53 PM
It's not even a derivative of Extort (which was Orzhov) since it's not hilarious in multiplayer. ::) :lol Get rekt R&D.

Playing curated eternal formats and being able to mostly ignore the present. :bow2
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 04, 2015, 09:42:04 PM
So, Travis Woo is a weird-ass dude, but last night on a stream he goes off on a "Hitler had some good ideas" tangent and got shit-canned by CFB. :doge

I'm sure audio exists of it somewhere on the internet, but instead I'm just gonna put this here.

https://www.youtube.com/watch?v=gfVEsf2M82I
Title: Re: Magic: The Gathering
Post by: The Sceneman on November 23, 2015, 03:18:48 AM
Won my first FNM standard constructed on Friday :lawd

Bant Hardened Scales is so sickin. Was running Abzan Scales with Drana but I had an ass manabase with all the tap/pain lands. This bant version is the real deal.

http://tappedout.net/mtg-decks/23-11-15-bant-scales/
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 24, 2015, 04:45:21 PM
http://www.collegehumor.com/post/7034906/if-presidential-candidates-were-magic-the-gathering-cards

Well, that Kim Davis card... :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 24, 2015, 08:27:17 PM
Won my first FNM standard constructed on Friday :lawd

Bant Hardened Scales is so sickin. Was running Abzan Scales with Drana but I had an ass manabase with all the tap/pain lands. This bant version is the real deal.

http://tappedout.net/mtg-decks/23-11-15-bant-scales/

Congrats! I've seen several people playing G/W Scales, but I haven't seen the blue splash, at least in the mainboard. I assume Stubborn Denial helps you against Dromoka's Commands and sweepers.
Title: Re: Magic: The Gathering
Post by: The Sceneman on November 24, 2015, 11:26:34 PM
Yeah the blue splash is what the deck needed as pre-rotation I was running a play set of gods willing. The denial screws over a lot of plans, removal, sweepers, and even countering a stupid Gideon lol. Even atarka's command, often countering one of those is enough to beat an Atarka player
Title: Re: Magic: The Gathering
Post by: Kara on November 25, 2015, 04:46:29 AM
Grats Scene. :itagaki :expert
Title: Re: Magic: The Gathering
Post by: The Sceneman on November 25, 2015, 06:55:50 PM
I'm hoping for a repeat performance this week. Nothing beats stomping on a control player with a Lumbering falls with +1+1 counters on it :lawd
Title: Re: Magic: The Gathering
Post by: The Sceneman on December 04, 2015, 05:11:38 AM
Another FNM 4-0 :lawd

Highlight of the day was countering a fucking Ugin which would have cost me the game had he resolved, via Stubborn fucking Denial. It's certainly one of the finest counterspells ever.
Title: Re: Magic: The Gathering
Post by: The Sceneman on December 13, 2015, 12:13:10 AM
More bragging from me, my LGS had their 2nd birthday and ran a BFZ sealed deck event. I went 6-0 and placed 1st out of 44 players :win

I won a sealed Revised Starter Deck. I'm gonna open the damn thing. I think. I'm scared :( I could flip it for a couple hundred bucks or have the thrill of what will be my only chance to open 1994 sealed product.

My dream/goal is make the New Zealand team at the World Magic Cup next year.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 22, 2015, 01:53:35 PM
(http://i.imgur.com/7fHhv7q.jpg)
Title: Re: Magic: The Gathering
Post by: The Sceneman on February 05, 2016, 02:01:22 AM
Perfect
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 06, 2016, 02:17:40 AM
Going to the Regional Championships tomorrow with Naya Burn. Last minute hemming and hawing over the sideboard ensues.
Title: Re: Magic: The Gathering
Post by: naff on February 28, 2016, 07:25:41 PM
Playing curated eternal formats and being able to mostly ignore the present. :bow2

  :usacry :nintendo :umad
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 28, 2016, 07:26:44 PM
:lol

 :'(
Title: Re: Magic: The Gathering
Post by: T234 on February 28, 2016, 08:22:05 PM
Playing curated eternal formats and being able to mostly ignore the present. :bow2

  :usacry :nintendo :umad


Don't start ragging on eternal formats. Just because you're a young bitch who never knew the joy of $2.50 Tops, or never played against Oath of Druids (I killed more Emrakuls during that set than you have in your whole career), doesn't mean we have to be.



The first time I quit playing this game was in 1998. Think about that before shitting up this thread any more.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 28, 2016, 08:43:15 PM
The joke is that right now Modern and even Legacy are running wild with mostly Standard Eldrazi.
Title: Re: Magic: The Gathering
Post by: naff on February 29, 2016, 03:52:49 PM
Haha, the ol hit 'n run post. I wasn't going to explain the joke :p

I have also been playing Naya burn. Wasn't sure whether to join the Eldrazi menace or not, decided not. I enjoy battling them though, was considering getting ensnaring bridge, and switching to Mardu burn basically so I could run Bump in the Night (kills through Worship) and possibly Crackling Doom out of the board. Feels bad leaving Atarka's command and Destructive Revelry behind tho, but i don't think i can stomach 4c burn.

..Instead just focussing on my GW hatebears/DnT list, played a bunch against W/U Eldrazi and it felt pretty good.

Pathing Reality Smasher discarding Wilt-Leaf Liege  :preach
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 02, 2016, 11:26:47 AM
Won Game Day at my LGS with a derpy af Mono Red Aggro deck.

4x Abbot of Keral Keep
4x Ire Shaman
4x Thunderbreak Regent
3x Village Messager
3x Chandra, Flame of Kaladesh
2x Zurgo, Bellstriker
2x Goblin Glory Chaser
1x Avaricious Dragon
1x Falkenrath Gorger

4x Exquisite Firecraft
4x Draconic Roar
3x Fiery Impulse
3x Titan Strength

21x Mountains
1x Haven of the Spirit Dragon

SB:
2x Avaricious Dragon
3x Scab-Clan Berserker
3x Roast
1x Tears of Valakut
3x Rending Volley
1x Magmatic Chasm
2x Twin Bolt

My only loss in swiss was to Grixis Dragons. Lot of people netdecking with G/B Aristocrats and Seasons Past Control decks that they clearly weren't used to playing. I'm not going to pretend like I don't netdeck too, but there's something to be said for playing a deck you're comfortable with vs playing a deck that's put up good results on the Pro Tour.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 02, 2016, 01:05:42 PM
If there's a viable, aggressive red deck, always play that right after a rotation. People get all "omg teh possibilities!" and will play stupid, non-viable shit because they're letting their inner Johnny or Timmy run free. Spike that shit upside their head and burn them to death with the grim reality of cheap creatures and direct damage.

:rock :rock :rock
Title: Re: Magic: The Gathering
Post by: Kara on May 03, 2016, 09:22:38 PM
(http://i.imgur.com/7fHhv7q.jpg)

Modern banned a card printed in Visions. And it wasn't Vampiric Tutor (though I'm sure we're due for a creature with Vampiric Tutor as a cantrip because permanents can't be bad or something).
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 04, 2016, 12:46:54 AM
Hilariously, Wizards did print a creature-tutor recently, but 5cmc is the new sweet spot for tutors nowadays.

(http://i.imgur.com/bvEsGMf.png)

(http://i.imgur.com/5DRuMgT.png) (http://i.imgur.com/EnnGpJy.png)
Title: Re: Magic: The Gathering
Post by: Kara on May 04, 2016, 01:22:58 AM
Naga, naga, naga play that card. :holeup
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 20, 2016, 04:01:31 PM
you're a kid now, you're a squid now

(https://pbs.twimg.com/media/ClZrAZkXIAAjKeD.jpg:large)

also Gisela and Bruna got fused together into an Eldrazi Angel  :holeup

(http://media.wizards.com/2016/images/daily/c4rd4r7_3ubNi4n6aj.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on June 20, 2016, 10:02:16 PM
What a stupid fucking card. God I fucking hate R&D.
Title: Re: Magic: The Gathering
Post by: Syph on June 21, 2016, 12:43:13 AM
"flying, trample, protection from blue"

uh alright then
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 21, 2016, 12:50:14 AM
"flying, trample, protection from blue"

uh alright then

Black and White used to get instant removal, but that's not the world we live in anymore.

(Although hilariously, you can still remove it with a Stasis Snare, which also counts as a flavor win. Yay flavor!)

(http://i.imgur.com/obnoUXg.png)
Title: Re: Magic: The Gathering
Post by: Kara on June 21, 2016, 01:00:48 AM
I like Oblivion Ring cards, it's a very white mechanic tbh, but I also played a Nightmare deck back in Odyssey Block Type 2 when I didn't want to win a round in Friday Night Magic.

(http://i.imgur.com/yh1a1p9.jpg)

I still can't believe that a walking Mindslaver, with an affinity mechanic, cost in colorless, with evasion was printed. I actually long for the fuck-stupidity of Griselbrand now.
Title: Re: Magic: The Gathering
Post by: Kara on June 21, 2016, 01:06:24 AM
BTW that card got me hype af that auras had been thrown in the bushes like they fucking deserve to be but no, it's just a "cute" cardtype situation.
Title: Re: Magic: The Gathering
Post by: Cerveza mas fina on June 21, 2016, 08:50:02 AM
Man Magic has that great artwork that makes me want to play it again.

Would this be a good time to get back in at the start of a new release?
Title: Re: Magic: The Gathering
Post by: The Sceneman on June 21, 2016, 10:08:03 PM
Haha a new release is like, every 3 months. So yeah always a good time to play MTG! Just get some drafting in or something.

Anyhooo I'm gonna shill my new tumblr here: http://thoptersocialnetwork.tumblr.com/

Basically I saw some Game of Thrones "humor" which had a zillion likes which was "What if Game of Thrones characters had facebook?". It was so excruciatingly unfunny (ie. Jofffrey added life event: DEAD - That was the "joke") I thought I'd go ahead and do some Magic jokes. Turns out nerd humour is real low hanging fruit!
Title: Re: Magic: The Gathering
Post by: chronovore on June 21, 2016, 10:28:57 PM
Haha a new release is like, every 3 months. So yeah always a good time to play MTG! Just get some drafting in or something.

Anyhooo I'm gonna shill my new tumblr here: http://thoptersocialnetwork.tumblr.com/

Basically I saw some Game of Thrones "humor" which had a zillion likes which was "What if Game of Thrones characters had facebook?". It was so excruciatingly unfunny (ie. Jofffrey added life event: DEAD - That was the "joke") I thought I'd go ahead and do some Magic jokes. Turns out nerd humour is real low hanging fruit!
Nerd/Geek humor is always low-hanging fruit because it deals with inclusion/exclusion. We are always happy when we recognize an inside joke AND get it. There's also some portion of us which has embraced how much we've been othered and rejoices in the finding of another member of the tribe.

I first recognized this back when Dennis Miller was doing his stand-up specials, and just about every other sentence was a reference to something. I found I was laughing mainly because I felt included just by dint of understanding the reference.

So... yeah. We're laughing because we briefly feel not foreveralone.gif
Title: Re: Magic: The Gathering
Post by: Rufus on June 21, 2016, 11:24:39 PM
It's really difficult to be funny without mordantly referencing something or pointing your finger at someone (including yourself). So long as you're consciously trying, you're doomed to be base. Even puns. This is weird to think about.

Anyway, card games. As you were.
Title: Re: Magic: The Gathering
Post by: naff on June 22, 2016, 06:37:12 AM
"flying, trample, protection from blue"

uh alright then

Blue? you can still counter it... protection from the scant few instant removal spells that would deal to it in standard? most shit is sorcery speed now, don't see this ever seeing play outside EDH/standard.
Title: Re: Magic: The Gathering
Post by: The Sceneman on June 22, 2016, 08:42:46 AM
"flying, trample, protection from blue"

uh alright then

Blue? you can still counter it... protection from the scant few instant removal spells that would deal to it in standard? most shit is sorcery speed now, don't see this ever seeing play outside EDH/standard.

Pretty all much... although most popular hard removal in modern is instant speed, so ol tentacool here could see some Modern action imo. Probably as a sideboard card in a Tron deck?
Title: Re: Magic: The Gathering
Post by: Kara on June 22, 2016, 12:46:37 PM
>Saying a stupid Timmy creature with no reanimation proscription won't be played.

>Saying a stupid Timmy creature that can easily be mana accelerated won't be played.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 22, 2016, 01:18:10 PM
>Saying a stupid Timmy creature won't be played.

ftfy
Title: Re: Magic: The Gathering
Post by: naff on June 22, 2016, 04:38:35 PM
"flying, trample, protection from blue"

uh alright then

Blue? you can still counter it... protection from the scant few instant removal spells that would deal to it in standard? most shit is sorcery speed now, don't see this ever seeing play outside EDH/standard.

Pretty all much... although most popular hard removal in modern is instant speed, so ol tentacool here could see some Modern action imo. Probably as a sideboard card in a Tron deck?

Tru, def talking competitive play, not kitchen table where obvs she will see play. But I'm prolly underestimating her, will prolly be played in Tron. Aeons Torn will always be the best target for doing broken shit, but straight hard casting drazi nulamog, nu-kozilek and this emrakul are p good.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 22, 2016, 05:08:13 PM
Uh, the past year of standard wants a word with you...

Whoo-hoo! They added 2-4 effects to a former 1-2 effect (generally, trample) card. This is what I'm getting at: Power Creep has made former cards worthless in Legacy for anyone that wants to play older sets because you pretty much have newer cards that'll stomp them dry and/or make them utterly worthless because they can't keep base rules for cards and have to "creep" everything up to make the game interesting.
Title: Re: Magic: The Gathering
Post by: naff on June 22, 2016, 05:29:50 PM
Power Creep has made former cards worthless in Legacy for anyone that wants to play older sets because you pretty much have newer cards that'll stomp them dry and/or make them utterly worthless because they can't keep base rules for cards and have to "creep" everything up to make the game interesting.

 :what  :confused
Title: Re: Magic: The Gathering
Post by: Kara on June 22, 2016, 06:01:51 PM
Weren't you trying to own me on the previous page because fuckstupid Eldrazi from a current block were shitting up Type 1.5? (When that format sucks I just go play Pauper, fyi.) Do you get paid to eat MaRo's ass, or is it just a top 8 sex event for you?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 22, 2016, 06:15:43 PM
Weren't you trying to own me on the previous page because fuckstupid Eldrazi from a current block were shitting up Type 1.5? (When that format sucks I just go play Pauper, fyi.) Do you get paid to eat MaRo's ass, or is it just a top 8 sex event for you?

Edlrazi decks winning vintage tournaments now tho

http://www.mtggoldfish.com/articles/vintage-101-the-eldrazi-invade-vintage

:leon
Title: Re: Magic: The Gathering
Post by: Kara on June 22, 2016, 07:09:39 PM
Type 1 players have always complained that Wizzos never supported their format... :hitler

spoiler (click to show/hide)
Dredge, another well designed mechanic. :clap
[close]
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 22, 2016, 07:21:19 PM
Type 1 players

All 6 of em

 :neogaf
Title: Re: Magic: The Gathering
Post by: Kara on June 22, 2016, 07:40:54 PM
It's an interesting format sometimes, but always on life support unfortunately, and its small community has never really endeared itself to anyone since time immemorial.
Title: Re: Magic: The Gathering
Post by: naff on June 22, 2016, 07:45:12 PM
Weren't you trying to own me on the previous page because fuckstupid Eldrazi from a current block were shitting up Type 1.5? (When that format sucks I just go play Pauper, fyi.) Do you get paid to eat MaRo's ass, or is it just a top 8 sex event for you?

:lol  :shaq that would be a top 8 sex event for sure.

I honestly don't understand that power creep argument though. There are lots of things to bitch about in regards to how Magic is handled, my biggest gripe atm is the way MM and EMA were distributed, amazing draft formats but the supply is so low most people will be lucky to get to draft it twice. And so many asshats buying boxes just to rip even though EV is all over the place and they ain't going to make a decent return.

Eldrazi in Modern has been banned out of being format defining just like cawblade, birthing pod, shops, twin etc etc, trying to own you was a joke m8 because you were acting high and mighty about being able to ignore standard jank playing only the finest "curated eternal formats".

 :expert

GR Eldrazi is still a thing in modern, but it's not format defining, just another deck now, if you want to complain about new cards dominating through power creep arguably Abzan Company is now top dog, maybe Collected Company is OP, though it's just a modification of the old Birthing Pod decks and Coco is the less broke Birthing Pod. A more interesting issue imo is the infinite combo is so clunky you can't play it on Magic Online because you'd run the clock down before you could run it out, so the meta between modo and paper magic in Modern/Type 1.5 is quite different. Modo is a shitheap etc. There's a lot of things that frustrate me about the way magic is handled but I don't think power creep is the problem. They don't test how new cards will impact Modern or the other "curated" eternal formats, the enablers are the real issue imo for some of this broke shit, goddamn fast mana: sol lands, mox opal, mox chrome, SSG, ancient temple, city of traitors. Of course you're going to get periods of broken dominant decks, and it doesn't matter at which point in Magics history you look there have always been short periods of certain decks breaking various formats, pushing Spikes to all run the same shit.

In legacy and Vintage, Eldrazi has taken the place of MUD, same problem different critters, is it the drazi or is it the broke mana? I think the meta would be pretty different there too if more people played it and the reserved list wasn't shitting up prices, the vast majority of decks are still based around old, powerful cards in short supply, and there's little reason to play it because there are rarely any events.
Title: Re: Magic: The Gathering
Post by: Syph on June 23, 2016, 01:09:39 AM
Is there a Bore presence of MTGO? Or any interest?
I have a new laptop coming in the mail and will therefore have access to Windows so I'll be boarding that train if anyone else is on there already
Title: Re: Magic: The Gathering
Post by: naff on June 23, 2016, 02:36:39 AM
I'm "Ghalma" on modo. I have a dnt list and some other modern jank I been meaning to cash in for something more competitive. Haven't really been playing with my digital objects for the past few months tho, trying to save money and that game is like an addictive pay to win mmo on roids.
Title: The Magic: The Gatherine thread of shame
Post by: Shuri on July 27, 2016, 12:09:06 PM
My group of friends were looking for a board game to play whenever we have gatherings, and one of them mentioned this "magic card game" one guy at his workplace was talking about.  After managing to avoid this stuff due to the stigma during my entire life, I'm about to pop my magic cherry in about a hour from now with a friend. We each picked up a starter pack and I watched a bunch of videos explaining how to play.

I'm kind of lost, this shit is complicated as fuck.

I wish I had suggested we pick up a box of Monopoly or maybe Clue instead. I downloaded the game on steam, and it kinda gave me a good idea of the flow of the game but damn!

Has anyone ever played this game?

edit: Well well! There is an official thread!


Title: Re: The Magic: The Gatherine thread of shame
Post by: Cerveza mas fina on July 27, 2016, 12:10:19 PM
well duh

like 15 20 years ago
Title: Re: The Magic: The Gatherine thread of shame
Post by: naff on July 28, 2016, 12:47:27 AM
My group of friends were looking for a board game to play whenever we have gatherings, and one of them mentioned this "magic card game" one guy at his workplace was talking about.  After managing to avoid this stuff due to the stigma during my entire life, I'm about to pop my magic cherry in about a hour from now with a friend. We each picked up a starter pack and I watched a bunch of videos explaining how to play.

Casual Legacy or if you are talking to Kara/Old grumpy people - Type 1.5 - is the best casual game, period. You can spend thousands on that format, or just $30. I got started when i was younger smoking Js playing friends casual decks, my fav was Scenemans UR(W?) Eater of Days deck that let you cheat out the eater using Stifle. Starter decks can be fun too, but if you're not playing competitively you can make some v powerful cheap Legacy decks that are a lot more fun than any standard/modern jank you gonna play in a precon.

As a beginner you prolly want to look into Pauper/Casual Legacy or Ultra Budget Legacy, also Adam Styborski's Pauper Cube is really damn good if you want a fun, repeatable cheap draft format. MTGSalvation, MTGGoldfish etc are your friends. Also, just proxying cards is cool too.
Title: Re: Magic: The Gathering
Post by: naff on July 28, 2016, 12:51:46 AM
Getting your head around the different phases, how they transition, and how the stack works are the most important things initially imo.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 29, 2016, 09:49:08 PM
U wot, m8?

Deck: i_have_no_idea_what_i'm_doing.jpg (http://deckstats.net/decks/67424/538831-i-have-no-idea-what-i-m-doing-/en) (http://deckstats.net/mana/m/r.gif)

//Creatures
4 Falkenrath Gorger (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Falkenrath+Gorger)
4 Insolent Neonate (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Insolent+Neonate)
4 Lupine Prototype (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Lupine+Prototype)
4 Village Messenger (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Village+Messenger)
3 Zurgo Bellstriker (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Zurgo+Bellstriker)

//Spells
4 Borrowed Hostility (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Borrowed+Hostility)
4 Fiery Impulse (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Fiery+Impulse)
4 Otherworldly Outburst (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Otherworldly+Outburst)
4 Rush of Adrenaline (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Rush+of+Adrenaline)
4 Skin Invasion (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Skin+Invasion)
4 Titan's Strength (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Titan%27s+Strength)

//Lands
17 Mountain (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Mountain)

//Sideboard
4 Rending Volley (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Rending+Volley)
4 Lightning Axe (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Lightning+Axe)
2 Mountain (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Mountain)
4 Fiery Temper (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Fiery+Temper)
1 Incendiary Flow (http://www.mtg-forum.de/db/magiccard.php?lng=en&card=Incendiary+Flow)

(http://i.hbtronix.de/chart_pie.png) Display deck statistics (http://deckstats.net/decks/67424/538831-i-have-no-idea-what-i-m-doing-)
Title: Re: Magic: The Gathering
Post by: Syph on July 30, 2016, 03:34:15 AM
dat sideboard tho lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 10, 2016, 10:51:48 PM
https://www.youtube.com/watch?v=3JRat88Lwbc

the lulz begin @ ~5:30

It's okay if you can't follow everything that's going on, just keep watching.
Title: Re: Magic: The Gathering
Post by: naff on September 23, 2016, 12:44:57 PM
(http://i.imgur.com/UTXRVhi.jpg)

Smashed the first kaladesh pre-release at my shop with this, didn't have the foil Chandra in my deck tho, and bought the copter afterward. Angel of invention and panharmonicon were the all stars. Had a tidy conclusion in there too,  out of picture.
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 23, 2016, 01:26:34 PM
Power Creep has made former cards worthless in Legacy for anyone that wants to play older sets because you pretty much have newer cards that'll stomp them dry and/or make them utterly worthless because they can't keep base rules for cards and have to "creep" everything up to make the game interesting.

 :what  :confused

Outside of broken cards like Jace the Mindslayer and the like, try to play some older (read: Alpha-5th edition) cards against some more modern cards. You won't be able "stand with" those later sets due to creep. Especially if the cards you've chose (as unlikely as it may be) haven't been reprinted/errata'd to power-creep as well. Which is my point: Unless you're playing a bunch of the obviously "must-pick" cards from some sets, the power-creep screwed up Legacy for kitchen Magic.

But, to be fair: It's a problem that hits most any card-game the longer it runs. Older sets become "crap" because newer ones have to fix a problem that an earlier set made and it continues in perpetuity.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 23, 2016, 02:08:41 PM
Power Creep has made former cards worthless in Legacy for anyone that wants to play older sets because you pretty much have newer cards that'll stomp them dry and/or make them utterly worthless because they can't keep base rules for cards and have to "creep" everything up to make the game interesting.

 :what  :confused

Outside of broken cards like Jace the Mindslayer and the like, try to play some older (read: Alpha-5th edition) cards against some more modern cards. You won't be able "stand with" those later sets due to creep. Especially if the cards you've chose (as unlikely as it may be) haven't been reprinted/errata'd to power-creep as well. Which is my point: Unless you're playing a bunch of the obviously "must-pick" cards from some sets, the power-creep screwed up Legacy for kitchen Magic.

But, to be fair: It's a problem that hits most any card-game the longer it runs. Older sets become "crap" because newer ones have to fix a problem that an earlier set made and it continues in perpetuity.

Your post made zero sense until I read "kitchen magic," at which point I have to say- people who play casual deserve to get beaten down by better cards and focused decks. If you want to play purely casual, make house rules banning whatever powerful crap is giving you a sad.

The essence of your argument, though, that there are more powerful cards in later sets is objectively false unless you're looking at one category of cards, which with your lament of casual kitchen table play I can guess with near 100% certainty is what you're talking about: creatures. Creatures are the only thing in more recent sets that are obviously and truly more powerful than older stuff. Everything else- lands, artifacts, spells, even enchantments, you're just blatantly and provably wrong about suggesting that recent cards outclass their predecessors.

In summation, stop being a casual bitch mode player that only cares about creatures.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 23, 2016, 02:13:39 PM
but mah craw wurm tho
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 23, 2016, 02:22:54 PM
but mah craw wurm tho

BU BU BU BU BALDUVIAN HORDE USED TO BE A $25 CARD IT'S NOT FAAAAAAAAAAIR
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 23, 2016, 02:29:30 PM
Turn 1 Hypnotic Specter was pretty legit, however.
Title: Re: Magic: The Gathering
Post by: naff on September 23, 2016, 07:03:38 PM
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=962&type=card)

^ there were still some legit aggro creatures back in the day. i run these dudes in modern, and the ape still smashes face. <3 my arabian nights kird apes

Wizards are SO much better at making a balanced game these days, and say what you will about Standard, but if you enjoy deck building, while still being competitive at real events against tiered decks it's great. i don't brew a lot, that's why i play limited, but i'm getting more into it and i take spicy shit along to modern nights sometimes, but mostly i play to win and the competitive aspect of mtg is what keeps me really engaged with the game, i'd even be keen to take some time off in a year or so and do the SCG circuit for a while.
Title: Re: Magic: The Gathering
Post by: naff on September 23, 2016, 07:08:33 PM
pulls from pre-release were insane, all the above + another 6 packs from winnings which got me ug and bw fastlands, another angel of invention, dovin baan, confiscation coup, a foil combustible gearhulk + a bunch of solid uncommons. feeling so loved by the rng gods
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 23, 2016, 07:13:50 PM
Gonna go to a pre-release tonight, come on Aether Vial.  ༼ つ ◕_◕ ༽つ
Title: Re: Magic: The Gathering
Post by: naff on September 23, 2016, 07:20:01 PM
Someone pulled a Painters servant, really nice and I'm not a fan of the og art for that, unfortunately they use the FTV foiling process  :yuck. Still, i would love those aether vials, been playing DnT in legacy lately with the new conspiracy additions, Sanctum prelate and Recruiter of the Guard are amazing.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 23, 2016, 07:30:54 PM
Apparently they also still haven't fixed the issue from the BFZ Expeditions that caused the right side to be scuffed up sometimes.  ::) Wizards is such a clown show sometimes.
Title: Re: Magic: The Gathering
Post by: Shuri on September 28, 2016, 01:22:08 PM
this is worse than crack, me and my friends are headed to the store friday to each buy a full booster box. Halp plz

I'm really enjoying the pc game in steam, but It's a shame you can't use your own physical cards by scanning them or something, but doing that would make it trivial to scan fakes.  :doge

We've been playing together for a couple of weeks now and we're deeply enjoying the game, we're tempted to go to those tournaments hosted by the shop, they have a huge room dedicated to hosting 50+ people, we actually ventured there a couple of weekends ago to check it out, we were surprised by how most people playing were 25yo+ and mostly normal looking. We're kinda afraid to join in becausr we'll prolly get laughed out of the store because we're not hardcore or elite enough.

We just play very casually while having beers and talking about life happennings

Edit: a couple of weeks ago, i bought this "From the vault: anihilation" box which contains a bunch of super powerful cards but I don't wanna use them against my friends, they are game-ending type of cards.. i might want to us them against the shop prople!



Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 28, 2016, 02:17:10 PM
Buying boosters

(http://gifrific.com/wp-content/uploads/2012/06/michael-jordan-laugh.gif)

It's pretty much always better to just buy whatever cards you need and will play with. I know playing the lottery is a rush but it's a fucking sucker's bet. Don't be a sucker.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 28, 2016, 02:19:34 PM
There's no help for you.  :doge

spoiler (click to show/hide)
I don't recommend buying boxes because you're never gonna get all the cards you need and it's usually cheaper to just buy them as individuals anyway, but I understand that the allure of cracking packs. They don't call it cardboard crack for nothing. I bought a ton of boxes when I started out, but I try to abstain these days.
[close]

Don't be scared to check out a Friday Night Magic, it's pretty casual. You may run into the occasional tryhard, but most people are welcoming of (or at least socially awkward towards) new people. If someone is an ass to you, I guarantee you that's the guy that everyone else in the shop hates too.

You may want to talk to stop by the shop first and talk to the guys that work there about building a deck, tho. If the tournament is Standard, you can only use the most recent cards (current Standard is Battle for Zendikar and newer) so the cards from your From the Vault wouldn't be legal. If the tournament is Modern, then you can run those cards, but you're gonna go up against people with tightly-tuned combo decks that aim to close out games in 4 to 5 turns.  :o Standard is best way to get into Magic if you're just starting because all the cards are still in print and fairly easy to find (although some of them are still expensive af). The guys at the shop can probably recommend a deck list for you and sell you some cards to get you started. Most competitive decklists are going to cost $100 - 400, although you can find cheaper lists that can still be strong enough for local events.

(If you just want to look at some decklists online, you can check MTGTop8.com, although realize most of those Standard decks will be obsolete after this week because Standard is changing with the new set.

Draft is another fun format that I think is pretty good for new people, since it doesn't require you to have any cards already. In Draft, you open packs and pass them around the table, taking one card out per pass, until all the packs are empty and then build a deck with the cards you took. Once you've gotten the hang of Standard and are familiar with the cards that are in the current set, you might want to check out a Draft or two, they're a lot of fun.
Title: Re: Magic: The Gathering
Post by: chronovore on September 28, 2016, 06:16:33 PM
Buying boosters, you end up with a WHOLE mess of cards you don't have anywhere to use. Just get the ones you want, or you'll end up with boxes and boxes of the damned things that you can't even fit in your binders.  :-\
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 28, 2016, 07:33:54 PM
Buying boosters is for children and compulsive gamblers, fuck em.

This game is not about having fun, it's about curbstomping your opponent and delighting in their pain for playing shitty cards.
Title: Re: Magic: The Gathering
Post by: chronovore on September 28, 2016, 08:23:10 PM
Do any of you engage in bluffing your opponents like it's Poker? Holding mid- to late-game Land cards in reserve so they think you've got a counterspell, etc.?
Title: Re: Magic: The Gathering
Post by: archnemesis on September 29, 2016, 02:45:49 AM
Building bad decks from random booster cards is one of the best ways of playing magic. It's like playing sealed.

Bluffing is not worth it. You might want to hold a land card to protect a more valuable card from being discarded.
Title: Re: Magic: The Gathering
Post by: Kara on November 03, 2016, 01:44:32 PM
<Veritas> LOL, they reprinted Yawgmoth's Win but as a shitty creature http://shop.tcgplayer.com/magic/commander-2016/magus-of-the-will
<Veritas> fuck off wizards
<Veritas> (of the coast, that card's a wizard too)
<Aequitas> "fuck off wizards" is a good quote for ur tombstone tbh
Title: Re: Magic: The Gathering
Post by: Kara on November 03, 2016, 01:49:52 PM
Do any of you engage in bluffing your opponents like it's Poker? Holding mid- to late-game Land cards in reserve so they think you've got a counterspell, etc.?

Hell yeah, that's why aggro-control is the best deck archetype.  8)

When I don't care about winning and play Burn in Type 1.5, I even pretend like fetchlands or Mountains are shit like Searing Blaze (http://magiccards.info/wwk/en/90.html).
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 03, 2016, 02:40:50 PM
Going to GP Dallas this weekend, playing Burn as usual (being able to use the bathroom between rounds :lawd).
Title: Re: Magic: The Gathering
Post by: chronovore on November 11, 2016, 11:07:04 PM
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=962&type=card)

^ there were still some legit aggro creatures back in the day. i run these dudes in modern, and the ape still smashes face. <3 my arabian nights kird apes
(snip)

So, you're saying you're still "decks out for Harambe"?
spoiler (click to show/hide)
(https://media.giphy.com/media/ZTwVNm5aH7oOc/giphy.gif)
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 12, 2016, 08:45:16 PM
That OG Kird Ape art is the best, it looks like they just traced over a photo of a gorilla. :lawd
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 11, 2016, 12:43:39 AM
Building a Goblin EDH deck because my local play group has abandoned Limited for EDH and I have no interest in actually winning a game of EDH. Here's what I've got so far.

Commander
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=140226&type=card)

Lords
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=221201&type=card) (http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=157934&type=card) (http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=129578&type=card) (http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=139708&type=card)

All the Gobbos!
(http://gatherer.wizards.com/Handlers/Image.ashx?name=Krenko,%20Mob%20Boss&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Goblin%20Matron&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Siege-Gang%20Commander&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Goblin%20Ringleader&type=card&.jpg)
(http://gatherer.wizards.com/Handlers/Image.ashx?name=Mogg%20War%20Marshal&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Beetleback%20Chief&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Skirk%20Prospector&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Goblin%20Piledriver&type=card&.jpg)
(http://gatherer.wizards.com/Handlers/Image.ashx?name=Lightning%20Crafter&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Goblin%20Lackey&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Grenzo,%20Dungeon%20Warden&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Kiki-Jiki,%20Mirror%20Breaker&type=card&.jpg)
(http://gatherer.wizards.com/Handlers/Image.ashx?name=Earwig%20Squad&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Goblin%20Wizard&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Tuktuk%20the%20Explorer&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Skirk%20Fire%20Marshal&type=card&.jpg)
(http://gatherer.wizards.com/Handlers/Image.ashx?name=Goblin%20Bushwhacker&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Sensation%20Gorger&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Goblin%20Dark-Dwellers&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Skirk%20Drill%20Sergeant&type=card&.jpg)
(http://gatherer.wizards.com/Handlers/Image.ashx?name=Squee,%20Goblin%20Nabob&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Auntie%27s%20Snitch&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Reckless%20Bushwhacker&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Spikeshot%20Elder&type=card&.jpg)
(http://gatherer.wizards.com/Handlers/Image.ashx?name=Hordeling%20Outburst&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Krenko%27s%20Command&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Dragon%20Fodder&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Goblin%20Offensive&type=card&.jpg)

Buffs
(http://gatherer.wizards.com/Handlers/Image.ashx?name=Coat%20of%20Arms&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Obelisk%20of%20Urd&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Caged%20Sun&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Door%20of%20Destinies&type=card&.jpg)

Some Spells I Guess
(http://gatherer.wizards.com/Handlers/Image.ashx?name=Terminate&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Chaos%20Warp&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Kolaghan%27s%20Command&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=4680&type=card)

All of the Wheels of Fortunes because Red!
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=1326&type=card) (http://gatherer.wizards.com/Handlers/Image.ashx?name=Reforge%20the%20Soul&type=card&.jpg) (http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=113528&type=card)

Blood Moon, also because Red
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=1784&type=card)

Forks because I dunno
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=1294&type=card) (http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=290289&type=card)

That's the gist of it anyway, I haven't finished filling it out yet. I want to toss in one of two more troll-y cards, like Goblin Game of course has to be in.
Title: Re: Magic: The Gathering
Post by: Syph on December 11, 2016, 02:53:21 AM
wining EDH is not a prerequisite for fun
case in point: playing 4-way EDH when my friend was playing a deck full, and I mean full, of pingers was hilarious, even I usually get neutralized early
Title: Re: Magic: The Gathering
Post by: naff on December 11, 2016, 06:42:11 AM
That OG Kird Ape art is the best, it looks like they just traced over a photo of a gorilla. :lawd

So good. Also, like they could've just grabbed the image straight off the 1993 MS Encarta "Gorilla" entry
Title: Re: Magic: The Gathering
Post by: Human Snorenado on December 11, 2016, 09:45:51 AM
Joe, if you want to get them to abandon EDH, just build a red deck with all of the "random shit happens to random players, lolz" cards.
Title: Re: Magic: The Gathering
Post by: naff on December 11, 2016, 03:32:00 PM
im a fan of Zedruu Enchantment Prison - can always just tutor up possibility storm if you can't lock em out
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 11, 2016, 09:29:36 PM
Joe, if you want to get them to abandon EDH, just build a red deck with all of the "random shit happens to random players, lolz" cards.

I may make this my next EDH deck.
https://www.mtggoldfish.com/articles/budget-commander-coin-flips-70
Title: Re: Magic: The Gathering
Post by: Kara on February 04, 2017, 01:56:06 AM
Couldn't help but notice that Wizzos both (1) dropped some Type 2 bans and (2) banned an uncommon in Type 2.

SO much better at making a balanced game these days. :ahnuld2

Now if you'll excuse me, talking about uncommon bans has suddenly given me the urge to play some Pauper Affinity. :esports
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 04, 2017, 07:08:06 PM
Couldn't help but notice that Wizzos both (1) dropped some Type 2 bans and (2) banned an uncommon in Type 2.

SO much better at making a balanced game these days. :ahnuld2

Now if you'll excuse me, talking about uncommon bans has suddenly given me the urge to play some Pauper Affinity. :esports

Wizards just admitted they didn't realize these two cards were a combo, despite printing them in the same block. :trumps

(http://i.imgur.com/Wz1KQ0m.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on February 05, 2017, 03:39:20 AM
I like that Spark Jolt is good enough to slap on a planeswalker. Let's hear it for the marquee cardtype, everyone. :clap

e: After Splinter Twin you'd think they'd be more aware of this???
Title: Re: Magic: The Gathering
Post by: Kara on February 05, 2017, 03:48:27 AM
I do actually kind of enjoy the new set (in limited), this is probably the first time that's happened since... Theros?

Plus it's clearly the most Metal Gear set of all time.

(http://i.imgur.com/GH3IEUU.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on February 07, 2017, 04:00:20 AM
tfw your opponent won't scoop when you've hit 40 something life because they insist on beating you with their rogue jank at the cost of 15 minutes of game clock, then lose the whole match in game 2 by reaching time. :aah
Title: Re: Magic: The Gathering
Post by: Kara on February 10, 2017, 04:30:24 AM
"Man, what am I going to do? I'm really screwed next turn when my opponent casts Rally the Peasants and swings for 20. (http://i.imgur.com/LmtDSAq.jpg)"

"Oh yeah, this. (http://i.imgur.com/lUIBQSp.jpg)"
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 10, 2017, 02:42:36 PM
Peasants is right, playing MODO.  :teehee

spoiler (click to show/hide)
Death by Abundant Growth, rip. :violin
[close]
Title: Re: Magic: The Gathering
Post by: Kara on February 10, 2017, 06:25:30 PM
All power (and toughness) to the soviets, comrades.

spoiler (click to show/hide)
Some (likely Modern playing) nerds have been trying to make a build of that deck I'm using trendy that uses less land enchanting in favor of tutors, single card tutor targets, and some boring lands, and I'm like, bro, have you never cast a demoralizing Ethereal Armor on the back of multiple Utopia Sprawls before?
[close]

Unrelated: I was catching up on my Magic (birthing?) podcasts, and there was a discussion in one about how chicken Wizards was about the recent Type 2 bans. An unsigned article that actually dedicated ink to flavor bullshit was all the LGS Boys got this time? :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 11, 2017, 09:28:50 PM
Took some jank shit to Game Day and came in 2nd. Got $25 in store credit, probably gonna turn that into $25 off the purchase of a Blood Moon.
Title: Re: Magic: The Gathering
Post by: naff on February 12, 2017, 05:07:45 PM
we talking red aggro jank Joe? almost won a modern gpt the other week with burn, lost to abzan midrange in the semis, Finks, Rhino and Collective Brutality main are pretty difficult to play around... haven't played any new standard competitively, keep going away when the tournaments are being held.

Title: Re: Magic: The Gathering
Post by: naff on February 12, 2017, 05:42:15 PM
Also, ye, I've also been finding AER limited is pretty great. Drafted a number of highly synergistic midrange/mondo combo decks and just straight control decks that seem to be supported pretty well. Won my first draft with an almost mono mono-U deck splashing B for removal, p1p1 ballista, then got passed an aethertide whale p3 and of course U just continued to be wide open for the rest of the draft as I high picked all the solid U stuff.

I still find it difficult to believe the copy cat combo was missed, but I looked up that dev article when I read your post where Stoddard does say they didn't know  :-[ I thought it was quite a cool addition to the format, there's a bunch of infinite or "arbitrarily large" combos available in the format that end the game, but adding one that was actually decent and playable but is also really beatable should you consider it in deckbuilding, adds an interesting dimension to the meta, and the answers lined up so well I never questioned it was intentional. Implement of combustion, Shock, Walking Ballista, Metallic Rebuke, Authority of the Consuls, Thalia Heretic Cathar etc etc, so many good ways to outplay a deck playing the combo, which, if you have the answers - consists of having to play 2 sets of sub par cards in your deck. + it's made for a good distinction in the meta between control, combo, aggro, midrange, it's all lined up quite nicely.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 12, 2017, 11:15:07 PM
we talking red aggro jank Joe? almost won a modern gpt the other week with burn, lost to abzan midrange in the semis, Finks, Rhino and Collective Brutality main are pretty difficult to play around... haven't played any new standard competitively, keep going away when the tournaments are being held.

Yep, I've been running something pretty similar to this pile. It seems to be decent against G/B decks but it just gets run over by Mardu Vehicles.

http://www.starcitygames.com/events/coverage/monored_aggro_with_andrew_fran.html

Dem bulk rares.  :aah (and Chandra, that's still $20+ for some reason even though it gets almost zero play  :lol )
Title: Re: Magic: The Gathering
Post by: Kara on February 14, 2017, 01:00:33 AM
This was savage.

Quote
Opponent chooses to play first.
Opponent mulligans to 6 cards.
Karakand mulligans to 6 cards.
Opponent keeps this hand.
Karakand mulligans to 5 cards.
Karakand mulligans to 4 cards.
Karakand keeps this hand. (Silhana Ledgewalker, Natural State, Ethereal Armor, Gladecover Scout.)
Opponent put a card on the bottom of the library.
Karakand put a card on top of Karakand's library. (Crumbling Vestige.)
Opponent skips their draw step.
Opponent plays Island.
Turn 1: Karakand.
Karakand plays Crumbling Vestige.
Karaknd puts triggered ability from Crumbling Vestige onto the stack. (When Crumbling Vestige enters the battlefield, add 1 mana of any color to your mana pool.)
Opponent casts Though Scour targeting Karakand. (Two Forests are put into the graveyard.)

SHOCKING CONCLUSION TO THIS GAME IN THE SPOILER TAG

spoiler (click to show/hide)
(http://i.imgur.com/RRGJy5w.png])
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 14, 2017, 04:04:59 PM
I'm thinking about building Skred. Mono-Red Control :lawd
Ice Age Snow-Covered Mountains :lawd
Blood Moons :lawd
Random Standard All-Star cards like Goblin Rabblemaster and Stormbreath Dragon. :lawd
Sometimes winning games. :lawd
Title: Re: Magic: The Gathering
Post by: naff on February 14, 2017, 06:15:32 PM
skred rulz. also I think Chandra does see a lot of play, she's not in every mtgtop8 modern league but has put up results lately (modern is totally driving her price), and pretty sure Skred w Chandra is popular in local scenes. there are a lot of ppl that love jamming ssg, blood moon, ensnaring bridge, chandra.
Title: Re: Magic: The Gathering
Post by: naff on February 14, 2017, 06:50:36 PM
http://mtgtop8.com/event?e=14620&d=287747&f=MO

4 Arid Mesa
1 Mountain
10 Plains
4 Sacred Foundry
4 Temple of Triumph
3 Ajani Vengeant
3 Anger of the Gods
4 Blood Moon
4 Chalice of the Void
2 Chandra, Torch of Defiance
4 Ensnaring Bridge
4 Lightning Helix
1 Nahiri, the Harbinger
4 Peace of Mind
4 Simian Spirit Guide
4 Wall of Omens

Sideboard:
1 Anger of the Gods
4 Leyline of Sanctity
1 Nevermore
3 Rest in Peace
2 Spellskite
3 Stony Silence
1 Wear // Tear

saw todd stevens and a few others also playing this (or similar) prison decks on camera this year, and there are a few people that play it in my local meta. and that dude won a gp with skred the other month  :o
Title: Re: Magic: The Gathering
Post by: naff on February 15, 2017, 02:06:50 AM
Kara, why r u playing crumbling vestige over aether hub?
Title: Re: Magic: The Gathering
Post by: Kara on February 15, 2017, 03:50:53 AM
Kara, why r u playing crumbling vestige over aether hub?

It hasn't been printed at common. (Playing Pauper these days.)

As for why I'm running those instead of more Blossoming Sands, I don't run very many spells in white and prefer to get an Armadillo Cloak or Ethereal Armor down a turn sooner.

@ Joe - Skred rules, go fjord [sic] it!
Title: Re: Magic: The Gathering
Post by: Kara on February 17, 2017, 02:17:51 PM
Magic Digital Next  :lol :lol :lol

(http://i.imgur.com/pCB3CCN.jpg)

spoiler (click to show/hide)
As an MTG Salafist (http://magiccards.info/query?q=Jihad&v=card&s=cname), am I going to have to pretend that MODO was ever a good client now?
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 17, 2017, 06:25:43 PM
People are praying that's only a mock-up, because otherwise :lol
Title: Re: Magic: The Gathering
Post by: Kara on February 18, 2017, 03:08:00 AM
It comes out this year, so, I guess it could change drastically still, but I can't see how it looks much different than that. :lol

I'm just glad that the lesson Wizzos took from the explosion of Hearthstone is that the new digital incarnation of the game needs flashy effects for combat damage with a less informative view of the board.
Title: Re: Magic: The Gathering
Post by: Syph on February 18, 2017, 03:19:18 AM
Ice Age Snow-Covered Mountains :lawd
:preach
Title: Re: Magic: The Gathering
Post by: WanderingWind on February 18, 2017, 07:37:54 AM
It's a mockup for investors and for E3 promo materials. You can absolutely bet v5 or whatever exact platform they're talking about at E3 is going to be flashy as fuck though. No way is Cocks gonna let them push out another slightly colored in Excel spreadsheet.
Title: Re: Magic: The Gathering
Post by: Kara on February 19, 2017, 12:31:21 AM
I took the Aether Revolt customer survey. Highlights:

1. Rating the functional reprint of Atog as the best card they asked me to evaluate, but making sure I marked it down for its shitty name and creature type. Hopefully they get the hint on this one.
2. When asked what I liked least about the set, I went on a #ThursdayNiteRant about new artifact subtypes not just being good, but obviously pushed, while the last "enchantment" set had bestow, a godawful mechanic that was nerfed for dubious reasons, and its best enchantment being a creature (http://magiccards.info/jou/en/94.html) that was already an enchantment (http://magiccards.info/sc/en/100.html) to begin with.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 20, 2017, 03:02:08 PM
New art from the upcoming set of Waifu: The Gathering. (https://www.mtggoldfish.com/articles/amonkhet-packaging-full-art-lands-and-art)

(http://i.imgur.com/7SsIGmo.jpg)

YAAAASS QUEEN! :lawd

Also, there's gonna be a bunch of gods (possible trigger warning for Kara).
Title: Re: Magic: The Gathering
Post by: Kara on February 20, 2017, 06:23:29 PM
I like that the trajectory of full art lands has gone from "reason to buy packs of a comedy set that isn't constructed legal if you're not a casual" to "special bonus for a plane where lands were a strong mechanical component" to "another quasi chase rare to sell packs of a set that looks to be Theros 2.0 - Electrickery Boogaloo". :lol

Stoic Angel (1) being reprinted in Modern Masters 2017 and (2) used on the pack packaging is :lol :lol :lol too.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 21, 2017, 09:55:14 AM
People are guessing that the the blue wizard on the MM17 packaging is new Snapcaster art, and Griselbrand is a fine reprint target too, but Domri Rade and Stoic Angel as part of the "face" of the set is wtf.
Title: Re: Magic: The Gathering
Post by: Kara on February 21, 2017, 12:07:24 PM
Big Grisel (https://www.youtube.com/watch?v=CRC9A-tEB-Q) is way overvalued on MODO, so I got no qualms with a reprint despite loathing that card. Paper players don't get that literally the only way to get cards into the ecosystem is via drafting, and if a set wasn't great for drafting its secondary market prices are absurd. (It's also, not coincidentally, why these reprint sets have to be great drafts, which is something else people complain about.)

Yawgmoth's Win on a body is due for a reprint but it's one of those cards Wizzos hates soooo I wouldn't hold my breath.

BTW, here's the full art (http://i.imgur.com/9csFCGM.jpg) of your Lili post from yesterday. YAAAASS QUEEN! indeed. :bow :bow2
Title: Re: Magic: The Gathering
Post by: WanderingWind on February 21, 2017, 12:14:14 PM
Comeeee on Lili of the Veil. Wouldn't even be that great in this environment, what with all the tokens and vehicles running about.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 21, 2017, 12:57:31 PM
Lily of the Veil is probably gonna be in MM17, is my guess. They are so uptight about Standard reprints right now, I don't see anyway LotV is in Ankhmorpork.
Title: Re: Magic: The Gathering
Post by: WanderingWind on February 21, 2017, 08:12:42 PM
Yeah, no doubt. But Lili would've been sorta actively bad in this environment with tokens and Madness.
Title: Re: Magic: The Gathering
Post by: Kara on February 21, 2017, 08:52:00 PM
Without core sets (RIP) can they even reprint PW cards outside Masters series, Commander / whatever other casual shite there is, and duel decks anymore?

It seems like it would be one of those flavor inconsistencies that they "mysteriously" care about that "mysteriously" also benefits the secondary market and Type 2 players.

Use rarity to control complexity brehs.
Title: Re: Magic: The Gathering
Post by: WanderingWind on February 21, 2017, 09:28:36 PM
They can. Lili was supposed to have been printed again, but monoblack was too strong at the time so they emergency replaced her with the crappy version.

The longer they stick with the Jacetice League, the longer they're going to have to reprint PWers. There is only so much design space they can burn through with 78 different Jaces/Nissas, etc.
Title: Re: Magic: The Gathering
Post by: Kara on February 22, 2017, 02:20:43 AM
There are plenty of banal utility functions they can slap on "new" planeswalker cards and pretend like they're demonstrative of the character's growth; I thought they would have run out of stupid Timmy creatures years ago and yet here we are.
Title: Re: Magic: The Gathering
Post by: Kara on February 23, 2017, 12:11:56 AM
Wizzos cancelled their phantom Mirage-Tempest Type 2 tournament (http://magic.wizards.com/en/articles/archive/magic-online/flashback-standard-gauntlets-mirage-tempest) because MODO is a hunk of junk that prints money in spite of itself. :snoop

There were some truly awful decks in there, but having to play Prosperous Bloom under rules where death was a state-based effect was amusing enough for me to be interested. Plus white weenies with shadow were an option.
Title: Re: Magic: The Gathering
Post by: Kara on February 25, 2017, 02:05:32 AM
Night Market Lookout crewing Sky Skiff and being untapped by Mobile Garrison. :delicious

spoiler (click to show/hide)
Getting rekt by Shock. :goty
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 25, 2017, 02:07:45 AM
ban Shock

Wizzos cancelled their phantom Mirage-Tempest Type 2 tournament (http://magic.wizards.com/en/articles/archive/magic-online/flashback-standard-gauntlets-mirage-tempest) because MODO is a hunk of junk that prints money in spite of itself. :snoop

There were some truly awful decks in there, but having to play Prosperous Bloom under rules where death was a state-based effect was amusing enough for me to be interested. Plus white weenies with shadow were an option.

I played Suicide Black back then, good times.

spoiler (click to show/hide)
Until your opponent sideboarded in Light of Day. Save me, Nevinyrral's Disk! :fbm
[close]
Title: Re: Magic: The Gathering
Post by: Kara on February 25, 2017, 04:51:29 AM
Hatred was a rad card, and they don't make 'em like Unholy Strength or Bad Moon anymore. And of course there's shadow. (On a tangent, when I watch the latest version of Death's Shadow in Modern I get a serious Suicide Black vibe, though of course it's described as Jund midrange instead.)

I am a huge Dave Price fanboy, so I mostly ran Deadguy Red. I kind of like the fact that the Fireblasts in my Type 1.5 Burn deck are the same ones I used back then.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 25, 2017, 12:52:03 PM
Hatred was a rad card, and they don't make 'em like Unholy Strength or Bad Moon anymore. And of course there's shadow. (On a tangent, when I watch the latest version of Death's Shadow in Modern I get a serious Suicide Black vibe, though of course it's described as Jund midrange instead.)

People were calling it Suicide Zoo online, but I think there was an official or at least semi-official push from either Wizards or SCG to not use the S-word on any streamed tournaments, to avoid triggering people. Although Wiazrds used it here, so maybe that was just a rumor, or maybe they just don't care if people get triggered on MODO (or have access to a functioning product).
Title: Re: Magic: The Gathering
Post by: Kara on February 25, 2017, 05:29:44 PM
Well, they didn't see an issue in the current block with having a race identify outside the gender binary (which, hey, props for) but making sure that race was black-aligned, participated in unsavory trade (or outright criminality) and handled the tough moral space of being sentient but short-lived by living trite lives of excess (no black mana cliche) so...
Title: Re: Magic: The Gathering
Post by: WanderingWind on February 25, 2017, 05:50:00 PM
Fatal Push is better than Path to Exile in like, 9/10 feasible cases in modern. It's basically second only to bolt in terms of removal now.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 26, 2017, 10:14:16 AM
Well, they didn't see an issue in the current block with having a race identify outside the gender binary (which, hey, props for) but making sure that race was black-aligned, participated in unsavory trade (or outright criminality) and handled the tough moral space of being sentient but short-lived by living trite lives of excess (no black mana cliche) so...

Please, I'm trying to pretend like the sub YA-tier MTG "story" doesn't exist.  :stahp
Title: Re: Magic: The Gathering
Post by: Kara on February 26, 2017, 10:23:44 AM
Fatal Push is better than Path to Exile in like, 9/10 feasible cases in modern. It's basically second only to bolt in terms of removal now.

You can cast Push on anything it can kill and not feel like it was a bad play (unlike Path where you really hate to remove some creatures from the game with it), but Path will just save your life when you need it to.

I guess the fact that Modern doesn't really have a dominant control deck atm gives Push the edge.

@ Joe, I only know about it for this block because they did one of those D&D supplements set in its plane. :lol
Title: Re: Magic: The Gathering
Post by: Kara on February 26, 2017, 12:39:24 PM
I was playing against Infect in Pauper--which is miles away from its older siblings in terms of power, but the reason why Invigorate is 50% of the fair cards on the format's banned list (the other is Cranial Plating, which is the price we pay to have the artifact lands be legal)--a deck I have a soft spot for because it makes players who learned to play under certain design regimes cry like babies and is a creature deck that doesn't interact with its cards in play (#FreeShadow), but it absolutely wrecks Bogles because it has the same game plan but doesn't even bother with a pretense of survivability and lol removal in green aggro*.

I ask how the deck has been doing because black has been resurgent (i.e. there be edicts outchea), my opponent says not too bad and I briefly entertain dusting off my own version of the deck to 0-5 a league.

My opponent needs to get in for 3 to kill me and has Rancor on a Glistener. I have an overly enchanted creature and a 0/1 green token in play. My opponent proceeds to cast Apostle's Blessing on their creature naming... protection from green.  :snoop :snoop :snoop

Then I decide, you know what, never mind about throwing away those tickets on a league run. Also, lol Wizards for shitting up the rules by fragmenting enchantments with auras; it sure seems to interact poorly with players' grasp of DEBT and protection.

*♡ Gut Shot ♡♡♡ Phyrexian mana
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 26, 2017, 07:46:45 PM
I played Modern Bogles at FNM this week, and went 1-3. I was hoping to at least salvage a 2-2 record, but in my final round I got paired up against Turbo Fog.   :umad
Title: Re: Magic: The Gathering
Post by: Kara on February 26, 2017, 10:19:00 PM
Who trolls the troll decks? 8)

spoiler (click to show/hide)
I played a turn 2 bogle this morning and my opponent said, "Have fun? Against Bogles?" then conceded.
[close]

Speaking of Modern, in the finals of the SCG event in Indy this weekend the Ad Nauseum player (who won) cast Angel's Grace to combo off. Prosperous Bloom might be busted in MODO, but its soul still burns.

spoiler (click to show/hide)
Insert joke about split second just being interrupt 2.0 here.
[close]

AND in the final game he tutored for Ad Nauseum with Pauper all-star and retired Time Spiral Type 2 control slayer Mystical Teachings. #CommonDecency :bow2
Title: Re: Magic: The Gathering
Post by: Kara on February 27, 2017, 02:00:51 PM
Quote
The Damnation memes are very funny, but I've gotten tired of them.

http://magic.wizards.com/en/articles/archive/card-preview/took-us-long-enough-2017-02-27

spoiler (click to show/hide)
lol Theros causing the 40 dollar Wrath.
[close]

Enemy fetch reprint. *Home Alone voice* for the kids.

http://magic.wizards.com/en/articles/archive/making-magic/get-ready-dual-2017-02-27

Free Ensnaring Bridge. Free Blood Moon.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 27, 2017, 02:15:19 PM
I'd love if Blood Moon and Ensnaring Bridge were in this set. It'd be nice to pick up a playset of each for less than a kidney.
Title: Re: Magic: The Gathering
Post by: Kara on February 27, 2017, 11:52:28 PM
Around the time Eighth Edition came out I was good enough at drafting to get 3 / 4 pick from the rares at the LGS draft (I have long since returned to my normal state of "godawful") which meant that I got to rare draft a lot of Blood Moons. (Because that card wasn't very good at the time and PTQ scrubs of that era had no conception whatsoever of eternal formats.)

 :esports
Title: Re: Magic: The Gathering
Post by: Kara on February 28, 2017, 03:51:19 AM
Molten Rain is being reprinted in Modern Masters. :lawd

spoiler (click to show/hide)
At uncommon. :goty
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 28, 2017, 11:21:50 AM
Snapcaster reprinted at Mythic. :trollface
Title: Re: Magic: The Gathering
Post by: Kara on February 28, 2017, 11:30:05 AM
I like how the illustration still looks like a dorky Invitational likeness but it's not a dorky Invitational likeness anymore.

And the new Ranger of Eos went from not looking like one of those to looking like one of those.

Free Anson Maddocks.

Unrelated: dat Woolly Thoctar reprint.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 28, 2017, 03:52:03 PM
(https://scontent.ftul1-1.fna.fbcdn.net/v/t1.0-0/s480x480/16806919_707202996071610_5680207339725609242_n.jpg?oh=a99cc54597cdf46214f1910d8b952736&oe=593D8480)
Title: Re: Magic: The Gathering
Post by: Kara on March 01, 2017, 01:00:16 AM
(https://scontent.ftul1-1.fna.fbcdn.net/v/t1.0-0/s480x480/16806919_707202996071610_5680207339725609242_n.jpg?oh=a99cc54597cdf46214f1910d8b952736&oe=593D8480)

https://www.youtube.com/watch?v=a4hYopqbzu4

spoiler (click to show/hide)
I've never seen a deck lose to itself more than this deck does.
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 01, 2017, 12:19:36 PM
Speaking of one-drops and dying to yourself, Death's Shadow reprint. :lawd
Title: Re: Magic: The Gathering
Post by: Kara on March 01, 2017, 12:20:12 PM
IN: Lili, Abrupt Decay, Death's Shadow (CONSPIRACY!!!!!), Craterhoof Behemoth, Basilisk Collar.

Also nice to see Past in Flames get a reprint as someone who likes that card.

Aside from not seeming to have much Lorwyn or Shadowmoor, his set is p. amazing ngl. Ban MaRo, flashback Sam Stoddard.

spoiler (click to show/hide)
Pauper rant: Downshifting Burning-Tree Emissary to common was a bad idea.
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 01, 2017, 01:25:37 PM
spoiler (click to show/hide)
Pauper rant: Downshifting Burning-Tree Emissary to common was a bad idea.
[close]

Mortician Beetle got downshifted too. :lucas
Title: Re: Magic: The Gathering
Post by: Kara on March 01, 2017, 02:04:03 PM
The Aristocrats!

spoiler (click to show/hide)
isn't a very good deck in Pauper
[close]
Title: Re: Magic: The Gathering
Post by: Kara on March 02, 2017, 02:28:41 AM
Holy shit. Is this real life?

https://www.mtggoldfish.com/articles/ode-to-blood-moon-exclusive-mm3-preview
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 02, 2017, 10:03:36 AM
#MagicSoRed
Title: Re: Magic: The Gathering
Post by: Kara on March 02, 2017, 01:33:48 PM
Cavern of Souls and the Lhurgoyf people actually played. A+ troll with the initial packaging reveal to now, Wizards.

Augur of Bolas got down shifted to common... I like that card a lot more than Sea Gate Oracle which sees a lot of play in a tier 1 deck (Murasa Tron) and a tier 1.5 deck on the rise (U/B control), but the former sometimes just needs lands.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 03, 2017, 12:32:00 AM
My draft deck tonight:
(http://i.imgur.com/dmwaou9.jpg?1)

+8 Swamps, 7 Mountains

Battle at the Bridge did a lot of work, I cast it three times and it was blowout city every time (including once in a top-deck situation where I was staring down lethal). And Gifted Aetherborn is a just a straight up asshole.  8)
Title: Re: Magic: The Gathering
Post by: Kara on March 03, 2017, 07:23:42 AM
You weren't passed the Ballista and the Battle at the Bridge I hope. :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 03, 2017, 02:10:07 PM
You weren't passed the Ballista and the Battle at the Bridge I hope. :lol

Heh, no those were both Pick 1's. I did get the Freebird Regent fairly deep in a pack, which is a card I really like in limited. Even if you have to cast it for cost, being able to attack next turn with a 10/4 flier is pretty rad.
Title: Re: Magic: The Gathering
Post by: Kara on March 03, 2017, 05:56:58 PM
I draft Chandra's Revolution a lot so the 4 toughness is kind of a turn off, but fatties that can beat are undervalued in the draft environment imo.

Unrelated: Hey, what card should we move to common in that will totally not be a problem with Ponder and Preordain?

spoiler (click to show/hide)
(http://media.wizards.com/2017/b9jm8nwv_mm3/en_1yoztyxSdO.png)
[close]

Fucking Miracles, I can never escape you. :goty
Title: Re: Magic: The Gathering
Post by: Kara on March 05, 2017, 01:15:48 PM
I finally got in a run of the Invasion Block draft league on MODO. :preach

While I went 0-3 I never felt like I was getting stomped (unlike limited events that pay out MOCS qualifier points) and as always it was an absolute blast in the hilarious board states and situations that arose during the course of play.

If you never drafted the set irl, I highly recommend giving it a whirl while you can.
Title: Re: Magic: The Gathering
Post by: Kara on March 08, 2017, 02:31:31 AM
(http://i.imgur.com/LIcs1Ca.png)

:jeanluc Teach your damn kids how to use countermagic, Wizzos.

spoiler (click to show/hide)
I wasn't playing Affinity when this happened.
[close]

On a tangential note, I really like this build (https://deckstats.net/decks/65431/668065-canadian-threshold-11-02-2017/en) of Canadian Threshold. Fatal Push has finally liberated us from Goyf, a creature you could never really justify cutting, but stopped loving years ago. Bring on the Mandrills. :rejoice
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 08, 2017, 09:31:16 AM
(http://i.imgur.com/LIcs1Ca.png)

:jeanluc Teach your damn kids how to use countermagic, Wizzos.

Posted to one of my facebook groups this morning

(https://scontent.ftul1-1.fna.fbcdn.net/v/t31.0-8/17039063_10211768682319923_942409366294229676_o.jpg?oh=daf89213f60e4879da1c8e0ed2d01c9f&oe=593791E8)
Title: Re: Magic: The Gathering
Post by: Kara on March 08, 2017, 10:55:04 AM
But was the Daze paid for with its alternate casting cost? :lol

spoiler (click to show/hide)
It's funny how plays in powered eternal formats that aren't ideal but are still often necessary (sometimes you just have to counter that Brainstorm) are what inexperienced players gravitate towards in other formats where it's not necessary.
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 09, 2017, 10:22:45 AM
Paying $5 for in-print, standard legal uncommons.  :beli
Title: Re: Magic: The Gathering
Post by: Kara on March 09, 2017, 11:25:56 AM
It's high, but it'll be a $20 uncommon in the future (until it's reprinted at rare in Modern Masters 202X).
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 09, 2017, 11:36:55 AM
I mean, I still bought them obviously.
Title: Re: Magic: The Gathering
Post by: Kara on March 09, 2017, 11:40:48 AM
I think I paid around $5 per for Chainer's Edict when it was Type 2 legal... now it's that much again because of a buyout in paper despite having long since drifted into irrelevance. :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 09, 2017, 11:47:08 AM
Some random cards spiked earlier this week because of a glitch in Crystal Commerce. Merchant Scroll was briefly selling for $30.  :holeup
Title: Re: Magic: The Gathering
Post by: Kara on March 09, 2017, 01:30:25 PM
The game's market is a really bizarre amalgam of the worst aspects of collectibles, commodities, financialization, automation, and monopoly by irrational actors*. On the most recent Card Hoarder podcast an owner was talking about how he had to take an unnecessary loss because a Modern Masters spoiler happened at a weird time and there wasn't someone there to update the bots with this information.

*I don't think it's a coincidence that certain kinds of cards have their value protected more diligently than other cards. Force of Will being made a mythic while Wasteland's secondary market value was annihilated is too consistent with the ideology of R&D to be an accident.

 :hans1
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 09, 2017, 11:28:26 PM
I drafted a Shock, a Hungry Flames, a Welding Sparks, and 3x Chandra's Revolutions tonight. It was "lit". ( ͡° ͜ʖ ͡°)
Title: Re: Magic: The Gathering
Post by: Kara on March 09, 2017, 11:45:28 PM
But did you Shock a (cat) monkey (https://www.youtube.com/watch?v=CnVf1ZoCJSo)? (>ლ)

spoiler (click to show/hide)
Errata Zodiac Monkey to an Ape and then print the Cat Monkey creature type brehs.
[close]

Rev is so good and it gets passed so much... is the tapped land effect just not valued? Even then, 4 for 3R is like good as heck?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 10, 2017, 08:30:48 AM
Weren't Path to Exile and Bloodbraid Elf pricy uncommons once upon a time, too?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 10, 2017, 11:20:26 AM
But did you Shock a (cat) monkey (https://www.youtube.com/watch?v=CnVf1ZoCJSo)? (>ლ)

I did! :lol It was during the game I played a Merchant Dockhand on T1 and then attacked his face with it three turns in a row by casting escalating burn spells each turn to remove whatever creature he played (Shock into Welding Sparks into ChanRev). Merchant Dockhand, the ultimate 20 turn clock.
Title: Re: Magic: The Gathering
Post by: Kara on March 10, 2017, 08:09:42 PM
It's a Divining Top that swings! /MTG cliché

Weren't Path to Exile and Bloodbraid Elf pricy uncommons once upon a time, too?

This is by no means scientific, but I way backed a retailer's site and Path was about a 4 dollar uncommon when it was Type 2 legal. That's pricey, but it probably can't be compared to Push because Modern didn't even exist when Conflux dropped.
Title: Re: Magic: The Gathering
Post by: Kara on March 10, 2017, 11:59:02 PM
BAN MARO, FLASHBACK SAM STODDARD (LONG MAY HE REIGN)

(http://i.imgur.com/4NtXc9M.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 11, 2017, 11:57:52 AM
But what about the kidz and their Woolly Thoctars? *wrings hands*
Title: Re: Magic: The Gathering
Post by: Kara on March 11, 2017, 03:27:57 PM
In limited. Where you'll have at most, what, 4 lands that aren't hashtag basic?

You know that question was asked by some Modern dork who runs a deck with less than 5 basic lands and relies on the scarcity of Blood Moon in their meta to not get punished for it. (They'll also probably never draft the set either.)
Title: Re: Magic: The Gathering
Post by: Kara on March 13, 2017, 03:05:23 PM
No new Type 2 bans. :lol

On the one hand I can't further laugh at Wizards for screwing up, but on the other hand I can continue to bask in nü world order babies crying about how they can't tap out on turn 4 and have to have instant speed removal and that both of these things are format warping. Karakand reveled while Standard burned?

I sure am sick and tired of folks whose only exposure to Mirrodin block is Modern talking about how Ravager was the darkest point in Type 2 in the Modern era, though. That was when Clamp was legal. The second (yes second!) round of bannings from that set that got Ravager were Caw Blade bans (a concession to tournament attendance cratering), not power bans. Get off my lawn (unless you have banding).
Title: Re: Magic: The Gathering
Post by: naff on March 13, 2017, 08:59:03 PM
lol, yeah bloodmoon won't be affecting many limited decks significantly. maybe not a terrible sb card in an Rx deck with little fixing, but the best shards in mm17 all have red too :rollsafe then you also have the fixing from Signets.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 13, 2017, 09:17:25 PM
I'm glad they didn't ban anything. I don't want see them getting into a habit of new bannings every 6 weeks just to "shake things up". It would only be a band-aid in this shitty Standard season anyway, it's not like there are a bunch of good decks out there on the fringes that are being pushed out. Wizards listed Temur Dynavolt (:lol) as one of their reasons for not banning anything, because they thought it was making a push toward being Tier 1 (pro tip: it's not) but that deck just eats shit to artifact removal. If they banned Saheeli and Heart of Kiran, everyone would just go back to playing G/B Constrictor. :zzz

Just let me draft MM17 until the next set comes out.  :drool
Title: Re: Magic: The Gathering
Post by: WanderingWind on March 13, 2017, 09:20:15 PM
Magic is a flat circle. Every 7-8 years they hit a rough patch, fuck up some shit, bleed off customers and then scramble to fix shit. When they manage to do something right, people come back and bring newbies with them.
Title: Re: Magic: The Gathering
Post by: naff on March 13, 2017, 10:22:54 PM
Magic is a flat circle. Every 7-8 years they hit a rough patch, fuck up some shit, bleed off customers and then scramble to fix shit. When they manage to do something right, people come back and bring newbies with them.

 :holeup :foxx :donot
Title: Re: Magic: The Gathering
Post by: Kara on March 14, 2017, 02:42:08 AM
 :lol The Snapcaster alternate is the splash screen on MODO atm.

spoiler (click to show/hide)
(http://i.imgur.com/BOrJ95W.jpg)
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 14, 2017, 08:18:20 AM
:lol The Snapcaster alternate is the splash screen on MODO atm.

spoiler (click to show/hide)
(http://i.imgur.com/BOrJ95W.jpg)
[close]

Everybody get hyped for the 2018 World Cup!
Title: Re: Magic: The Gathering
Post by: Kara on March 14, 2017, 06:16:24 PM
http://m.imgur.com/a/P6wKX?

:uguu :expert :uguu
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 14, 2017, 07:37:30 PM
k-kawaii!
Title: Re: Magic: The Gathering
Post by: eleuin on March 14, 2017, 09:03:33 PM
http://dynasty-scans.com/chapters/if_the_light_music_club_played_magic_the_gathering_ch01#1
Title: Re: Magic: The Gathering
Post by: Kara on March 15, 2017, 03:57:00 AM
http://dynasty-scans.com/chapters/if_the_light_music_club_played_magic_the_gathering_ch01#1

In Chapter 2, there's a Bishie Stromkirk. :uguu

spoiler (click to show/hide)
(http://i.imgur.com/dkx3HRE.png)
[close]

Also an animu Tarmogoyf. We is Soul Society now, Kurosaki-kun.

spoiler (click to show/hide)
(http://i.imgur.com/4AbDG3X.png)
[close]

Jitte is on the cover of chapter 3........................... Kamigawa vindicated?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 15, 2017, 05:42:32 PM
I love Wizards occasional pandering to the :expert market.

(http://i.imgur.com/1p7AjLk.jpg)

(http://i.imgur.com/OJHdMtZ.jpg)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 16, 2017, 09:26:59 PM
Yay, draft time!

(http://i.imgur.com/vIYDb1f.jpg?1)
Title: Re: Magic: The Gathering
Post by: Kara on March 17, 2017, 12:48:55 AM
How the fuck do you get passed so much removal. :lol
Title: Re: Magic: The Gathering
Post by: Kara on March 17, 2017, 02:02:35 AM
It would only be a band-aid in this shitty Standard season anyway, it's not like there are a bunch of good decks out there on the fringes that are being pushed out. Wizards listed Temur Dynavolt (:lol) as one of their reasons for not banning anything, because they thought it was making a push toward being Tier 1 (pro tip: it's not) but that deck just eats shit to artifact removal.

:drudge :drudge :drudge

(http://i.imgur.com/cC5xnPE.png)

Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 17, 2017, 03:59:38 AM
Also Frontier is the hottest new format that's sweeping the nation, please buy all these $5 Dig Through Times please.  :money

spoiler (click to show/hide)
Draft Update: I went 2-1 and got steamrolled by this guy playing a G/W Tokens deck. Oh well, at least I got a Fatal Push. :money
[close]
Title: Re: Magic: The Gathering
Post by: WanderingWind on March 17, 2017, 07:22:24 AM
Frontier's 3 minutes as a format was hilarious. Fucking muppets looking at a format 100% propped up by Hareruya and Face2Face games and thought "oh, man this totally isn't a way for these companies that exist to speculate on cards to dump their overstock." I'm just glad to see a relatively small amount of people fell for the bullshit and it's not resting alongside Penny Dreadful and Tiny Leaders as failed formats. People really are fucking dumb though. But Hareruya totally said that's NOT what they're doing? WHY WOULD THEY LIE?
Title: Re: Magic: The Gathering
Post by: Kara on March 17, 2017, 11:32:18 AM
It's inevitable that Type 1.5 will be replaced as a Grand Prix format by something that is based on newer cards and doesn't have fetch lands in its legal sets ( :'( ), but yeah, what a bunch of rubes.
Title: Re: Magic: The Gathering
Post by: WanderingWind on March 17, 2017, 06:55:09 PM
It will 100 percent be started with Origins though. Also, I hate anybody who bitches about fetchlands. If you had shuffling that much, maybe don't play a card game. Turbonerds.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 17, 2017, 07:24:34 PM
Going to a MM17 draft tonight. Prepare the i_have_no_idea_what_im_doing.jpg
Title: Re: Magic: The Gathering
Post by: Kara on March 17, 2017, 08:06:48 PM
It will 100 percent be started with Origins though. Also, I hate anybody who bitches about fetchlands. If you had shuffling that much, maybe don't play a card game. Turbonerds.

No one makes you use them, either. :lol

spoiler (click to show/hide)
Along with missed triggers and "accidental" cheating it's definitely something I have to adjust back to on the rare occasions that I play in paper, but Brainstorm has already slowed the turn down anyway.
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 18, 2017, 01:20:28 AM
oh god how did this get here I am not good with magic  :doge

(http://i.imgur.com/K9b733z.jpg?1)

Went 1-2  :larry
Title: Re: Magic: The Gathering
Post by: Kara on March 18, 2017, 02:15:24 AM
You drafted 5 color. :lol
Title: Re: Magic: The Gathering
Post by: Kara on March 18, 2017, 04:05:52 AM
tfw when you're in a league and on tilt and then you play a deck that relies on combat tricks to win and you sideboard in Standard Bearer. :aah
Title: Re: Magic: The Gathering
Post by: WanderingWind on March 18, 2017, 08:27:11 AM
Let's go Fetchland, keep on dropping. Daddy needs a new pair of Tarns.
Title: Re: Magic: The Gathering
Post by: Kara on March 18, 2017, 11:20:31 AM
http://m.imgur.com/DEtClqY

If the game has found itself at a point where designing to what (some) players want and only what those players want has turned the premier constructed format into limited but without the random element or jank removal, maybe flashback on a split card isn't the most inspiring thing to roll out in your next set.

spoiler (click to show/hide)
At least we'll get some god damn spells. :larry
[close]

Also aren't there not a lot of creatures with power greater or equal to 3 in Vehicles?
Title: Re: Magic: The Gathering
Post by: Kara on March 18, 2017, 12:43:38 PM
(http://i.imgur.com/ijv3kUZ.png)

(http://i.imgur.com/8ykJxJJ.png)

https://www.youtube.com/watch?v=YKqT57N9Y3Y
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 18, 2017, 12:50:16 PM
I countered a spell and prevented you from drawing a card, that's a 2 for 1. Card advantage, baby!  :patel
Title: Re: Magic: The Gathering
Post by: Kara on March 19, 2017, 02:06:45 AM
The obvious answer is that everyone on MODO is bad at playing Magic* but that exact play happens so many times when I use that deck that I have to at least consider that there has to be another explanation.

Is the prevailing wisdom about counter-magic different now? The meme (that I don't agree with) that counterspells are just removal that makes people feel bad comes to mind. Has years of tacking unrelated malarkey onto counterspells made people think of them differently?

WHY WOULD YOU COUNTER THE THING THAT DRAWS THE CARD AND NOT THE THREAT. :stahp :stahp :stahp

*Myself included, natch.
Title: Re: Magic: The Gathering
Post by: naff on March 22, 2017, 06:07:15 PM
i bought zen tarns about 2 months before mm17 :tocry

between buying a box (still sealed) and a bunch of drafts i've spent far too much on mm17... and the most valuable card ive pulled so far has been path to exile. built a sickin naya draft deck the other day, ithought it was almost perfect, my land base was slick - managed to high pick two jungle shrines and pick up some late gruul and boros guildgates after getting passed thoctars, dece removal; pte, 2 ground assault with arachnus webs and magma spray in the board. Good critters; scooze, wayfaring temple, advent of the wurm (yes, i managed to swing with wayfaring temple - no blocks - before damage cast advent of the wurm and get two 5/5 tramplers for 4 :lawd) burning tree emissary, 2 call the conclave, lots of solid two drops, some soul wardens, bronzebeak moas, a couple o combat tricks w strength in numbers and might of old krosa. still went 2-1 :/ manabase not slick enough to avoid the variance of mana screw and a good uw flyers blink deck that just kept time walking me, fucking my tokens, and burying me in card advantage. seems like a bad matchup for my slow, ground based dudes. also realised every deck i faced wouldve wrecked me if i didn't manage to kill them fast, soul warden and lone missionary undo the damage so quickly and everyone (apart from me) seemed to be rolling in card advantage engines in the late game.... i really could've done with a harmonize or two.

edit: oh and my swt 4th colour tech was lingering souls with a couple shimmering grottos as my black splash :p
Title: Re: Magic: The Gathering
Post by: Kara on March 23, 2017, 03:55:20 AM
Me (foolish and frustrated by the lack of bombs I opened): I guess I'll play Removal.dec and shit all over everyone else's shiny toys. :idont

(http://i.imgur.com/EkvFfIM.png)

Match 1, game 1, turn 3:

(http://i.imgur.com/1F1DcLf.jpg)

(I later learned that my opponent had also cracked a Marsh Flats. :doge :doge :doge)

Title: Re: Magic: The Gathering
Post by: Kara on March 23, 2017, 02:07:08 PM
http://wizardsmtgo.tumblr.com/post/158715254664/30-life-for-1v1-commander

One on one EDH is going to get league support in MODO before Type 1. :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 23, 2017, 02:15:59 PM
But hey, at least it took them less than month to fix the 3 or 4 new cards in Pauper.
Title: Re: Magic: The Gathering
Post by: Kara on March 24, 2017, 04:01:11 AM
I finished that league 2-1. Would have been nice to get a sick 3-0 since my scrub self never sniffs that, but I ran up against RakdosJankBeatdown.dec which (shockingly I know) is much, much, much, much better than 3CMCremoval.dec. I'll probably use the partial payout to draft once more since I've only got like a week to draft the set on MODO. >:(

For today's episode of Folks Counter the Darndest Things:

(Opponent has 10 life. Karakand has Metalcraft.)

Quote
Karakand casts Glint Hawk.
Opponent casts Counterspell targeting Glint Hawk.
[Counterspell resolves.]
Karakand casts Firebolt from graveyard targeting Opponent.
Karakand casts Galvanic Blast targeting Opponent.
Karakand casts Galvanic Blast targeting Opponent.
Opponent has left the game.

:bow Glint Hawk the promised end. :bow2
Title: Re: Magic: The Gathering
Post by: Kara on March 24, 2017, 01:51:50 PM
https://www.reddit.com/r/magicTCG/comments/619hpz/mark_rosewater_2002_according_to_the_latest_issue/

If you have a Reddit account, the sorry souls who posted on the official Wizards message forums circa 2002 would be in your debt if you posted a link to this article (http://www.starcitygames.com/article/3342_Playing-To-Type-1--We-ll-See-About-That---.html) in the thread. Chapeau if you can work in the sickest burn with a converted mana cost of 0 Mark has ever received:

Quote
anyone citing InQuest for anything is automatically wrong

spoiler (click to show/hide)
Quote
Maro's main mistake is this: He claims that he won't comment on the T1 metagame, but then he does make a very strong assumption about said metagame by repeating the old (and long-debunked) canard that T1 is the most expensive format because you have to have Moxes, Ancestral Recall, and Black Lotus to win. Any decent Suicide, Sligh, Stompy, or Parfait player (and that's just a few decks off the top of my head), could set him straight that you, in fact, do not.

In fact, competitive Type 2 becomes far more expensive after a single set rotation (nevermind two, three, or more) than Type 1 will ever be, even if your were to build and play fully-Powered Keeper.

 :rofl :rofl :rofl :rofl :rofl
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 24, 2017, 02:11:46 PM
Here's my $900, I'll take one playset of Black Lotus, Moxen, and Ancestral Recalls pls.

An average Shops deck costs approximately $20,000.  :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 25, 2017, 01:13:06 AM
(http://i.imgur.com/DKskb8O.jpg?1)

Izzet with a Green splash so I could play some fatties (and Mystic Genesis, mainly for the lulz, but maybe you really need to counter that late game Grisel Daddy). My game plan was basically just to stall until I could play Simic Sky Swallower and hope that I never hit it with Auger of Bolas. :lol It basically worked, I went 2-1 and might have went 3-0 if I hadn't misplayed pretty badly. In Game 3, I had my opponent at 1 (me at 5) and I had Sky Swallower on board. He plays Vampire Nighthawk. I attack into Nighthawk, thinking that was game but whoops he also had that enchantment that gives his creatures +1/0 and Menace, so the damage and lifelink cancel out and I have nothing else on board. He draws a creature and I draw nothing. Ah well.

But even if I lost every game, it was all worth it for the play I was able to make Match 1, Game 1. I'm on the play. I mulligan to 6, look at my top card. Keep on top. Play a mountain, go. Next turn, windmill slam a Thunderous Wrath MIRACLES EVERY DAY, PURE MOTHERFUCKING MAGIC!  :bow2

Also, I pulled a Verdant Catacombs and a Scalding Tarn, so that was nice.  8)
Title: Re: Magic: The Gathering
Post by: Kara on March 25, 2017, 02:15:43 AM
But even if I lost every game, it was all worth it for the play I was able to make Match 1, Game 1. I'm on the play. I mulligan to 6, look at my top card. Keep on top. Play a mountain, go. Next turn, windmill slam a Thunderous Wrath MIRACLES EVERY DAY, PURE MOTHERFUCKING MAGIC!  :bow2

(http://i.imgur.com/Mp20YHm.gif)
Title: Re: Magic: The Gathering
Post by: Kara on March 25, 2017, 02:22:17 AM
Speaking of Burning-Tree Emissary, of the 10 decks that went 5-0 in the Pauper league on MODO today, 3 of them were running the card as a 4 of. :doge

One of them was even Red Deck Wins with 4 of Magma Jet. (The other 2 were Stompy, which was the predicted home for the card.)

JUST WHEN I THOUGHT IT WAS SAFE TO COME BACK AFTER PEREGRINE DRAKE IN THE LAST MASTERS SET :'(
Title: Re: Magic: The Gathering
Post by: Kara on March 26, 2017, 01:58:30 AM
https://youtu.be/PaR0NkbNcK4

That nuts draw in game 1. :whew

That Misdirection ownage in game 2. :lawd

That Vorthos shit from the color team at the end of game 2. :donot

Choosing to counter the Type 1 planeswalker instead of the Type 1.5 MVP creature and losing to that creature with a Jace emblem up. :delicious
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 27, 2017, 12:03:24 PM
Cycling is back. Also you can tap your dudes so hard, it takes two turns to untap them.
Title: Re: Magic: The Gathering
Post by: Kara on March 27, 2017, 12:55:46 PM
There's flashback for creatures because, you know, it's not fair for spells to have something that creatures can't. Did I mention that it's an activated ability so it's more difficult to use counter magic on too? Because little Timmy gets sad when you counter his wurm.  :( :( :( :( :( :( :(

There are also physical counters for bricks. I'll let the official site sell you on them:

Quote
Oh, and those brick-looking counters on the punch card? They're actual brick counters. They help you build things . . .

Bricks help you build things, who knew?

Christ this game is stupid.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 27, 2017, 01:24:19 PM
There's flashback for creatures because, you know, it's not fair for spells to have something that creatures can't. Did I mention that it's an activated ability so it's more difficult to use counter magic on too? Because little Timmy gets sad when you counter his wurm.  :( :( :( :( :( :( :(

Countdown until someone uses a Counter Spell on a 2/2 Flashback Bear on MTGO...10...9...
Title: Re: Magic: The Gathering
Post by: Kara on March 27, 2017, 02:06:45 PM
Disallow will allow (ha ha ha) so many MODO grinders to think Embalm (the keyword) can be countered normally. :stahp

Anyway, Horribly Awry could be the 3 month Type 2 MVP before it rotates out because of this. BUY TEMUR TOWER NOW WHILE YOU STILL CAN Y'ALL. :rollsafe

spoiler (click to show/hide)
Did I mention that when flashed back every creature loses its color, becomes white, and gets the creature type zombie in addition to its other types? Because white zombies are totally in sync with the beloved color wheel.
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 27, 2017, 02:19:31 PM
Incendiary Flow

They said it was just a sorcery-speed Lightning Strike but they were wrong....DEAD WRONG.
Title: Re: Magic: The Gathering
Post by: Kara on March 27, 2017, 10:51:50 PM
I think I have to retire this meme. Goodnight sweet planeswalker. :tocry

Quote
Turn 2: Karakand.
Karakand plays Ancient Den.
Karakand casts Ichor Wellspring.
Opponent casts Daze targeting Ichor Wellspring.
Turn 3: Opponent.
Opponent plays Swamp.
Opponent casts Exhume targeting Ulamog's Crusher.
Turn 3: Karakand.
Karakand plays Journey to Nowhere targeting Ulamog's Crusher.

(I only had 2 lands.)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 27, 2017, 11:46:19 PM
Some daze you eat the bar and some daze the bar eats you.
Title: Re: Magic: The Gathering
Post by: Kara on March 28, 2017, 09:05:49 PM
https://massdrop-s3.imgix.net/img_thread/ATinZrwfSXsQOPPt7tZA_lowres.jpg?auto=format&fm=jpg&fit=min&q=20&w=796&dpr=3

 The new masterpiece cards. :rofl :rofl :rofl :rofl :rofl

Counterspell getting a masterpiece. :rofl :rofl :rofl

spoiler (click to show/hide)
Mind Twist unbanned confirmed.
[close]
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 28, 2017, 11:03:12 PM
That art tho

 :donot
Title: Re: Magic: The Gathering
Post by: Kara on March 29, 2017, 04:00:32 AM
https://www.mtggoldfish.com/articles/amonkhet-spoilers-3-28-new-masterpiece-card-frames

 :lol What a disaster.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 29, 2017, 09:25:36 AM
Lmao, holy shit that looks like garbage :lol
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 29, 2017, 10:13:18 AM
I'm gonna be real- as gross as the new masterpieces are (both in selection of what to print and presentation) the concept of flashback creatures is far more disgusting. So glad I don't play this game anymore.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 29, 2017, 10:57:41 AM
I'm gonna be real- as gross as the new masterpieces are (both in selection of what to print and presentation) the concept of flashback creatures is far more disgusting. So glad I don't play this game anymore.

With Wizards, there's the possibility that they're so worried about this breaking the game that they make them all completely unplayable (Madness in SoI) and then miss some other broken interaction.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 29, 2017, 11:11:50 AM
I have come to the conclusion that MaRo wields too much power. There's a pronounced and unfortunate imbalance between design and development in design's favor, and it makes the game shittier as a result. It should be development's job to catch shit like the Saheeli Rai-Felidar Guardian combo, but more importantly to be in a position to tell design "no" when it tries to have all the candy in the world with shiny new keywords and interactions. (specifically thinking of Stoneforge Mystic in a world of powerful equipment, but especially Batterskull.)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 29, 2017, 11:30:24 AM
From Maro's blog today:

Quote
stoketheflavor asked: Before Kaladesh released, you said (I believe) that it was your best set since original Innistrad. How do you feel about Kaladesh now?

I’m still very proud of it, but it wasn’t received quite as well as I hoped.

 :trumps
Title: Re: Magic: The Gathering
Post by: Kara on March 29, 2017, 12:45:13 PM
I have come to the conclusion that MaRo wields too much power. There's a pronounced and unfortunate imbalance between design and development in design's favor, and it makes the game shittier as a result. It should be development's job to catch shit like the Saheeli Rai-Felidar Guardian combo, but more importantly to be in a position to tell design "no" when it tries to have all the candy in the world with shiny new keywords and interactions. (specifically thinking of Stoneforge Mystic in a world of powerful equipment, but especially Batterskull.)

I wonder how much of that is due to the staff (coincidentally I'm sure) seeing the game in the same warped way he does.

e.g. Commanderin' has designers and developers on it all the time. On a recentish episode they straight up asked their guest why they printed a stupid card in this block that didn't have any limitations on it besides its casting cost and the guest's response was something along the lines of, "Well, we could have put in a limitation on it like X, but Kaladesh is a plane of wonder and invention so those kind of limitations didn't seem like a good fit." Straight up MaRo bullshit.
Title: Re: Magic: The Gathering
Post by: Kara on March 30, 2017, 04:33:19 AM
I'm gonna be real- as gross as the new masterpieces are (both in selection of what to print and presentation) the concept of flashback creatures is far more disgusting. So glad I don't play this game anymore.

With Wizards, there's the possibility that they're so worried about this breaking the game that they make them all completely unplayable (Madness in SoI) and then miss some other broken interaction.

This is a common. Going out on a limb here and saying Embalm is pushed as heck.

(http://media.wizards.com/2017/dw466ytu5_akh/en_tAlSSjvfVj.png)

Fuck off and retire, Mark.
Title: Re: Magic: The Gathering
Post by: naff on March 30, 2017, 06:45:26 AM
It's strange coz Bolas likes control strategies, but embalm, if properly constructed playable en masse, will make swift work of any kind of traditional control. Guess you can use disallow to counter half a card lol.

I'm guessing there's going to be some kind o gy hate. Reprint RIP. BRING BACK THE BOG.
Title: Re: Magic: The Gathering
Post by: naff on March 30, 2017, 07:17:32 AM
Also, I don't think a 6/4 for 8 at common is particularly pushed per se, but this is a real solid common. Some ppl would still pick the 3/2 menace zombie over this.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 30, 2017, 10:20:26 AM
I'm gonna be real- as gross as the new masterpieces are (both in selection of what to print and presentation) the concept of flashback creatures is far more disgusting. So glad I don't play this game anymore.

With Wizards, there's the possibility that they're so worried about this breaking the game that they make them all completely unplayable (Madness in SoI) and then miss some other broken interaction.

This is a common. Going out on a limb here and saying Embalm is pushed as heck.

(http://media.wizards.com/2017/dw466ytu5_akh/en_tAlSSjvfVj.png)

Fuck off and retire, Mark.

Welp, after seeing two cards, I'm guessing W/x Embalm is gonna be the limited archetype of choice.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 30, 2017, 01:30:31 PM
Modern-playable uncommons being reprinted at Rare. :rejoice

Creature spells :rejoice

spoiler (click to show/hide)
Aven Mindcensor
[close]
Title: Re: Magic: The Gathering
Post by: Kara on March 30, 2017, 05:35:56 PM
It's strange coz Bolas likes control strategies, but embalm, if properly constructed playable en masse, will make swift work of any kind of traditional control. Guess you can use disallow to counter half a card lol.

No Vorthos, but iirc while it's his plane he hasn't been encountered by anyone on it in a long enough time that there's all this creepy religious stuff that's sprung up to fill the vacuum. I presume that the second set will be his return.
Title: Re: Magic: The Gathering
Post by: Kara on March 30, 2017, 05:38:15 PM
Renewed Faith is being reprinted... dare we dream about an Astral Slide one too? That would sure deal with all these flashback creature tokens.

Also from its flavor text Gideon is going to go native lol.
Title: Re: Magic: The Gathering
Post by: naff on March 30, 2017, 07:23:05 PM
(http://mythicspoiler.com/akh/cards/prowlingserpopard.jpg)

seems like this set will have a focus on hate cards. i like it.
Title: Re: Magic: The Gathering
Post by: naff on March 30, 2017, 07:28:21 PM
Renewed Faith is being reprinted... dare we dream about an Astral Slide one too? That would sure deal with all these flashback creature tokens.

Also from its flavor text Gideon is going to go native lol.

i reckon he gonna get laid with the golden god 5 times larger than your average human. he wants to be dominated.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 31, 2017, 12:02:37 AM
(http://mythicspoiler.com/akh/cards/prowlingserpopard.jpg)

seems like this set will have a focus on hate cards. i like it.

Disgusting on so many different levels- uncounterable furry bait, basically.
Title: Re: Magic: The Gathering
Post by: Kara on March 31, 2017, 03:35:13 AM
Costing that just 1 green more than Gaea's Herald sounds about right for creatures these days. Why not hexproof and mythic rarity while we're at it? You think people are going to crack packs for revolting Dark Rituals?

Anyway, RIP Horribly Awry, out of tier 1 before it even had its time in the sun as MVP. And so we go back to waiting for Godot Temur Tower.
Title: Re: Magic: The Gathering
Post by: Kara on March 31, 2017, 11:25:48 AM
http://magic.wizards.com/en/articles/archive/latest-developments/cycling-duels-2017-03-31

Allied dual land lands that come into play tapped and have Cycling: 2.  :yeshrug

(Of course they're rare.)

Also, confirmation that there's no Astral Slide in the block because of its templating. I'm glad they worry about the important stuff, really.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 31, 2017, 12:10:38 PM
At first I was all "meh" then I noticed they were fetchable, then I remembered that I don't play this game anymore and it went back to "meh."
Title: Re: Magic: The Gathering
Post by: Kara on March 31, 2017, 01:33:13 PM
Nah, shit is meh. (Not bad.) If it didn't have the basic land types the rarity level would be even more lol.
Title: Re: Magic: The Gathering
Post by: naff on March 31, 2017, 11:21:37 PM
Aven mindcensor and fetchable lands? So we're going to be getting a bunch of land cycling cards.
Title: Re: Magic: The Gathering
Post by: Kara on April 01, 2017, 03:24:19 AM
Aven mindcensor and fetchable lands? So we're going to be getting a bunch of land cycling cards.

I was wondering about that... why reprint* it now, especially with a masterpiece too? Are we going to get something like slivercycling again? :gladbron

It'd be a bummer if this was another Spirit of the Labyrinth situation.

*I suppose it's more accurate to say originally print. :teehee
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 02, 2017, 02:19:40 PM
Best April Fools Day joke I saw online yesterday:

https://twitter.com/RoboRosewater/status/848234009775812610/

oof, this is pretty sick burn :lol
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 02, 2017, 05:38:59 PM
http://imgur.com/a/2QMQ4

The GP ones. :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 02, 2017, 11:13:42 PM
I went to GP San Antonio this weekend. It was a Team Unified Modern event, which means that you have three-man teams and no one can have duplicated cards in their decklists (other than basics). My friend wanted to do but I didn't really want to, so he joined another team of some other local guys but he still offered to let me carpool with him and crash his hotel room if I still wanted to offer moral support, so I took him up on it. My friend was on Suicide Jund and the rest of his team was Merfolk and Scapeshift, and they ended up going a respectable 4-4 and missed Day 2.

I hit up the vendors and sold most of my Standard and EDH filth away and bought Skred, and then played it at Modern side event. This was my decklist:

4x Skred
4x Lightning Bolt
3x Anger of the Gods
4x Blood Moon
4x Koth of the Hammer
3x Chandra, Torch of Defiance
4x Mind Stone
4x Relic of Progenitus
3x Pia and Kiran Nalaar
2x Eternal Scourge
2x Stormbreath Dragon
1x Batterskull
20x Snow-Covered Mountain
2x Scrying Sheets

SB:
3x Dragon Claws
3x Pithing Needle
2x Shatterstorm
2x Ensnaring Bridge
3x Roast
1x Anger of the Gods
1x Platinum Angel

I went 2-2, beating Mill and Elves, losing a close game to Bant Eldrazi and getting btfo by Bogles. this_is_fine.jpg

I also did a Modern Masters 2017 draft that went about as badly as it possibly could have gone. No value pulls but I built what I thought was a good Rakdos Aggro deck until I just got my brains blown out by a guy playing Esper in the first round.
RIP Spike Jester  :'(
Title: Re: Magic: The Gathering
Post by: naff on April 03, 2017, 10:01:03 AM
oh nice! what a great deck. i just finished watching day 2 of that. i love the team unified events. really happy to see huey, owen and reid lose lol, and patrick chapin was a great commentator! i generally enjoy wizards official mtg coverage a lot more, now that randy buehler is gone  :pacspit

i just played a modern gpt for Las Vegas, came 3/4th with a Bant Retreat deck. went 3-1-1 in the swiss drawing well all day, should've been 5-0, but I'm a scrub that made critical misplays a few times, and fffuuuuc executing that combo is powerful but a drag, esp. when everyone's crowding around watching you (Bant, not Eldrazi, value beats/sometimes combo deck?!) and your opponent won't accept you easily have lethal when you have protection or they're tapped out. though there are a lot of opportunities to miss triggers and fucc up the execution so it's understandable angle shooting. luckily i was able to demonstrate and kinda shortcut execution. combo'd more than ever that day, pretty happy to get 2 turn 3 kills. Better than Twin! :gun then ended up losing to an 11 year old on eldrazi tron in the semis whos dad (this family all play mtg) is taking him to Vegas now.

also playing a BUG Leovold, True Name Nemesis deck in a proxy legacy league atm, seems really powerful. mostly just an updated netdeck of a list Reid Duke played a while ago. definitely going to start testing a Modern BUG deck soon, something akin to the jund/junk deaths shadow lists: heavy on delirium, with more interaction on the stack while making use of traverse, grim flayer and snap together. possibly just eschewing deaths shadow/1 drop creatures altogether and playing a more classic midrange control deck with those two, goyf, and a split on the delve threats. hopefully i can get 3 more goyf, verdant catacombs and mishra's baubles selling off my old shit like you Joe.
Title: Re: Magic: The Gathering
Post by: Kara on April 03, 2017, 10:35:46 AM
The problem with that BUG is that it was supposed to have a good shot against Miracles but Miracles just adapted (like it always does). Solid runner-up deck, and one that can navigate a field of unknowns (e.g. a Grand Prix).
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 03, 2017, 11:23:41 AM
(http://media.wizards.com/2017/dw466ytu5_akh/en_5wYPOHLhdE.png)

(http://i.imgur.com/bvUvv2v.jpg)

They say "crop" in the flavor text, so this checks out.
Title: Re: Magic: The Gathering
Post by: Kara on April 03, 2017, 11:49:41 AM
Bro, it's cool, undead lifegain. Totally in color wheel.

(http://media.wizards.com/2017/dw466ytu5_akh/en_TL4aUcZYQe.png)

e:

(http://media.wizards.com/2017/dw466ytu5_akh/en_ruO9016cNL.png)

:rofl This set is our Mass Effect: Andromeda.
Title: Re: Magic: The Gathering
Post by: Kara on April 03, 2017, 11:53:56 AM
A NEW ENCHANTMENT SUBTYPE. :hyper THE SET THEROS SHOULD HAVE BEEN :rejoice

(http://media.wizards.com/2017/dw466ytu5_akh/en_1onFb1U6d2.png)

That does nothing except be referenced by other cards. :goty2

(http://media.wizards.com/2017/dw466ytu5_akh/en_ifZVn707E2.png)

At least there's gods or some shit.

(http://media.wizards.com/2017/dw466ytu5_akh/en_3zm4wIPG70.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 03, 2017, 12:31:29 PM
Cartouche is a good word, probably Top 10 if I'm being honest.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 03, 2017, 12:56:19 PM
(https://cdn1.mtggoldfish.com/images/gf/Hazoret%2Bthe%2BFervent%2B%255BMPS%255D.jpg)

Hazoret the Pervert :shaq
Title: Re: Magic: The Gathering
Post by: Kara on April 03, 2017, 04:17:58 PM
Cartouche is a good word, probably Top 10 if I'm being honest.

Up there with licid, easily. If there's one thing enchantments have going for them it's their naming.

It's wishful thinking (especially with a new subtype to push), but it would be such a flavor miss to not have new curses in a set that apes Egyptian mythology.
Title: Re: Magic: The Gathering
Post by: naff on April 03, 2017, 07:39:12 PM
The problem with that BUG is that it was supposed to have a good shot against Miracles but Miracles just adapted (like it always does). Solid runner-up deck, and one that can navigate a field of unknowns (e.g. a Grand Prix).

Ppl in my meta don't play miracles, there are so many random jank decks I decided Id try play format police with this deck. also considered playing miracles, but before this the only deck I had any real experience with in legacy was death and taxes which was too much of a meta deck for a random proxy league. So far bug has proven to punish the jank. Got a match up against eldrazi stompy today. Not so confident there..... 2 fatal push, 2 abrupt decay as my maindeck removal :/
Title: Re: Magic: The Gathering
Post by: Kara on April 03, 2017, 08:55:42 PM
Hmmm, imo Sneak and Show is a better copper. Anyway, welcome to pet deck hell. :)

Unrelated: Cartouche of Solidarity will be really nice in Pauper Bogles now that I think about it. The deck's 2 biggest meta weaknesses are the prevalece of 1 damage wraths and edicts... the card deals with both of those things at once and it's in color. :noah
Title: Re: Magic: The Gathering
Post by: Kara on April 03, 2017, 10:21:01 PM
Quote
We ruled out blue Zombies because we felt Innistrad had set the flavor that blue Zombies were created through science/magic, and mummies didn't feel at all like Frankenstein-style creatures. Red Zombies didn't feel right as mummies don't really have a red mindset. Green Zombies seemed odd, as mummification seemed a very unnatural process. That brought us to white. Mummification had a ritualistic and orderly aspect to it. Was there a way to make white Zombies work?

So, we went to the creative team and asked what they thought of white and black Zombies. It turns out they had created a society within the city where Zombies served as servants and outside the city where they became abominations. White and black were perfect fits. To differentiate between the two, we made the black Zombies destructive and the white Zombies constructive. The black Zombies were vicious in combat and had effects that often would injure or kill other creatures. In exploratory design, we had played around with wither, so I added it to a bunch of the black mummies. (The set had -1/-1 counters. I'll be getting to this in future weeks. I'll also be getting to how wither got added and then removed.) The white Zombies, in contrast, were made to be mechanically helpful to portray their servant status.

MaRo: Zombies can be white because of orderly rituals used to make them or something.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 03, 2017, 10:33:35 PM
 Toilet paper is white, QED.
Title: Re: Magic: The Gathering
Post by: naff on April 04, 2017, 12:13:44 AM
Hmmm, imo Sneak and Show is a better copper. Anyway, welcome to pet deck hell. :)

sneak and show is the villain! the ultimate big bad with a big ol' target on its forehead that everyone packs hate for. not the police! I do quite like omnitell though. too much karakas in our meta for regular ol' sneaky emrakul beats.
Title: Re: Magic: The Gathering
Post by: Kara on April 04, 2017, 12:43:03 AM
They printed a 1/1 with lifelink for W that flashes back for W at common. Good grief.
Title: Re: Magic: The Gathering
Post by: Kara on April 04, 2017, 02:49:43 AM
sneak and show is the villain! the ultimate big bad with a big ol' target on its forehead that everyone packs hate for. not the police! I do quite like omnitell though. too much karakas in our meta for regular ol' sneaky emrakul beats.

Hmmmm I'm not sure what you really mean by police deck then. When I hear police deck I either think (1) hard control* or (2) a deck so brutally efficient it keeps Jank.dec it check by virtue of its ruthless construction.

*Virtually nonexistent these days.

e: I love my draft deck (aside from the oddball Boros Reckoner). :noah :noah :noah

(http://i.imgur.com/MbIso57.png)

I also got a Goblin Guide (which is worthless on MODO), an Inquisition of Kozilek, and a Gifts Ungiven :uguu.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 04, 2017, 09:39:13 AM
They printed a 1/1 with lifelink for W that flashes back for W at common. Good grief.

It should be able to flashback 8 times, cuz it's a cat. #FlavorFail
Title: Re: Magic: The Gathering
Post by: Kara on April 04, 2017, 12:36:15 PM
(http://i.imgur.com/xdOTurT.jpg)

Enchanting :rejoice
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 04, 2017, 01:03:43 PM
colorshifted Unstable Mutation :phil
Title: Re: Magic: The Gathering
Post by: Kara on April 04, 2017, 01:09:14 PM
colorshifted Unstable Mutation :phil

Red: Blue's fallback school.
Title: Re: Magic: The Gathering
Post by: Kara on April 05, 2017, 12:07:18 AM
http://magic.wizards.com/en/articles/archive/news/amonkhet-split-card-rules-changes-2017-04-04

So split cards are the new legends (a card players like with some wonky rules from the game's past that will be tweaked multiple times until it's unrecognizable). Glad they're on the case. Again.

e: Finished that league 1-2. First loss was to the other deck I drafted (Grixis discard... you get a specter and you get a specter and you get a specter) and the second loss happened because I was stuck on 2 Islands the entirety of the rubber match and gambled on my opponent not having an "I win" card that the Mystic Genesis in my hand could have stopped, which, of course, they did. To add insult to injury they alpha striked me for 31 when I had 30 life. My deck would have been much, much better if I had had just a solitary Splicer but the only Splicer I saw in my packs was the same pack with Urbis Protector and that was the MVP of virtually every match, so.

e2: Now to stop myself from buying into a Modern Blue/Red Gifts Storm deck on MODO after drafting a Gifts Ungiven and some Goblin Electromancers.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 05, 2017, 09:46:12 AM
Tormod's Crypt is back, but in creature form! (and not as good)
Title: Re: Magic: The Gathering
Post by: Kara on April 05, 2017, 12:23:09 PM
New Gideon, lol.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 05, 2017, 12:52:20 PM
I expect the next Gideon Ult to actually give you loyalty.
Title: Re: Magic: The Gathering
Post by: Kara on April 05, 2017, 03:25:19 PM
The most damning thing about that card is that I can't just look at it and see yet another poorly costed planeswalker, but branding insisting that the game push the brand which isn't actually the game. (Sure seems like this is a Gideon story.) See also: Nahiri, Chandra in the current block.

"Whoops, did I print that?" Saheeli and latest Tamiyo were starting to make my icy heart melt just a little too. Sad!
Title: Re: Magic: The Gathering
Post by: WanderingWind on April 05, 2017, 07:19:52 PM
Betcha Gideon dies this block. Sam and MaRo both have complained about lack of design space. Two back to back pushed cards ahead of a plane that allows him to come back if they need? I think they're going to off him.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 05, 2017, 07:48:10 PM
Kill the entire Jacetice League, see if I give two fucks.
Title: Re: Magic: The Gathering
Post by: Kara on April 05, 2017, 09:34:09 PM
Betcha Gideon dies this block. Sam and MaRo both have complained about lack of design space. Two back to back pushed cards ahead of a plane that allows him to come back if they need? I think they're going to off him.

The winner of the titular Trials is murdered by a god (talk about a Pyrrhic victory), so that seems like a safe bet.

Elspeth can't stay trapped in that cave The Underworld forever.
Title: Re: Magic: The Gathering
Post by: naff on April 05, 2017, 10:07:07 PM
Tormod's Crypt is back, but in creature form! (and not as good)

Sooo much worse. Scarab Feast though. i was pretty interested in playing a more controlling abzan delirium build going into this (Cast Out), will have to see what other hate they print and how hard scarab feast and the cat wreck grim flayer and traverse. for now im considering it dead until further notice.

Came 2nd at modern night again with Bant Retreat. Mulling to 5 against Jund twice in a row. My penance for getting the nut and turn 3 killing my previous opponent twice in a row. Deck is getting better and better. Ruined my first opponent in final turns of time, turning a hierarch into effectively a 3 colour lotus cobra (kotr activation, sac plains or forest get fetch, untap kotr, fetch,untap hierarch, float mana. Rinse and repeat), then activating a township, sinking some into kessig wolf run leaving negate up. overkill :punch


Title: Re: Magic: The Gathering
Post by: naff on April 05, 2017, 10:15:15 PM
gideon of the trials :heart

this is definitely the planeswalker i want alongside my gw hatebears. 3cmc ajani was such a turd. just got another horizon canopy too, gonna build in prep for this. i really dislike blade splicer, and while mirran crusader is great, this guy provides some of the versatility i need, affects the board providing pesudo removal the turn you play him. what a champ. especially good with so few bolts being played atm.
Title: Re: Magic: The Gathering
Post by: naff on April 06, 2017, 01:57:26 AM
also, i find it really hard to care about mtg lore, i find the whole jacetice league schtick to be quite funny tbh. BEEFSLAB. there are what, 3 playable iterations of Gideon in Standard at the moment? 1 is played to some extent in EVERY format, this new one looks like it will be played in two i'd guess. It is ridiculous, but i think they're all fucked now because Sunk Cost Theory: Wizards have invested too much time and effort into these characters. We're stuck with 'em now.
Title: Re: Magic: The Gathering
Post by: Kara on April 06, 2017, 02:04:43 AM
The Throwback Standard Gauntlet (http://magic.wizards.com/en/articles/archive/magic-online/flashback-standard-gauntlets-mirage-tempest) is finally back up on MODO and I made the bad decision to sign up. RNGesus randomly assigned me the deck I actually played during that season IRL! :lol :lol :lol :lol :lol

spoiler (click to show/hide)
(http://i.imgur.com/i9QgBOG.png)
[close]

e: omg it even has the Mountain from Tempest I used. <3
Title: Re: Magic: The Gathering
Post by: naff on April 06, 2017, 02:09:44 AM
4x fireblast  :o
Title: Re: Magic: The Gathering
Post by: Kara on April 06, 2017, 03:59:41 AM
NOSTALGIA SHITPOST, READ AT YOUR OWN PERIL

(Games are against Oath of Druids.)

1. Gotta remember Wasteland is in this format, folks. :ufup

spoiler (click to show/hide)
[Match 1, Game 1]

Turn 1: Karakand.
Karakand plays Mountain.
Turn 2: Opponent.
Opponent plays Brushland.
Turn 3: Karakand
Karakand plays Wasteland.
Karakand activates an ability of Wasteland targeting Brushland (Destroy target nonbasic land.).

:patel
[close]

2. Never tap your Quicksand for mana. :ufup

spoiler (click to show/hide)
[Opponent (10 life) has Quicksand, Quicksand, Grasslands (untapped), Forest, Forest, Forest in play.]
[Karakand (20 life) has Mountain, Mountain, Mountain, Mountain, Mogg Fanatic in play.]
Turn 7: Opponent
[Opponent taps Quicksand, Forest, Forest, Forest.]
Opponent casts Creeping Mold targeting Mountain.
[Karakand taps Mountain.]
Karakand casts Shock targeting Opponent.
Turn 8: Karakand
Karakand plays Wasteland.
Karakand activates an ability of Wasteland targeting Quicksand (Destroy target nonbasic land.).
Karakand plays Ball Lightning.
Opponent has conceded from the game.

 :jeanluc
[close]

3. Don't play creatures against Oath of Druids, especially Jackal Pup. :ufup

spoiler (click to show/hide)
Turn 2: Karakand
Karakand plays Jackal Pup.
Turn 3: Opponent
Opponent plays Quicksand.
Opponent casts Oath of Druids.

 :brazilcry
[close]

4. Don't tap your pain lands for colored mana when you have 3 life and there's a Cursed Scroll on the board. :ufup

spoiler (click to show/hide)
Turn 7: Opponent (3 life)
[Opponent taps Brushland for G.]
Opponent casts Mulch.
Opponent reveals 4 cards with Mulch: Abeyance, Archangel, Plains, and Forest.
Turn 8: Karakand (Jackal Pup, Jackal Pup in hand.)
Karakand casts Shock targeting Opponent.
Opponent activates an ability of Circle of Protection: Red (1: The next time a red source of your choice would deal damage to you this turn, prevent that damage . . .).
Karakand activates an ability of Cursed Scroll targeting Opponent (Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals . . .).
Karakand names Jackal Pup for Cursed Scroll.
Karakand reveals Jackal Pup at random.

 :money
[close]

5. If I play my Wasteland on turn 2 and tap it for mana when you have a Wasteland in play, I probably don't have another Mountain in hand and you should Wasteland my Wasteland. (This happened in the rubber match and I can't believe I got away with it.)

:whew

I could write sonnets way too much about this era of Red, but in brief: the timeless thing about it is that it wasn't just 3 damage burn spells and some tiny creatures whose accumulated value far exceeds their power and toughness (which is the not-combo half of what substantially played Red is today--I don't count its existence as a toolbox color in formats where it's obscenely easy to splash). It could grind, it could skate across the in play zone with weird creatures that are not quite burn spells but not quite creatures either, and it could be a creature deck, a spell deck, or both.

Being permanently reassigned the "wild and crazy" elements of Black and Blue during the Modern era along with the frankly bizarre belief by R&D that printing a card like Lightning Bolt means that creatures must inflate in power to offset its existence has lead to a profound stagnation of the color in aggregate. And if you are going to insist on that, stop being cowards (http://media.wizards.com/2017/images/daily/en_GywNQEaRyh.png) and color shift Dark Ritual in a set like Conspiracy or Commander that isn't Type 2 legal.

spoiler (click to show/hide)
https://www.youtube.com/watch?v=umevkS1trqM
[close]
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 06, 2017, 07:19:36 PM
The staying power of Hammer of Bogardan and Cursed Scroll

 :rejoice

The out of nowhere ability of Ball Lightning and Fireblast to deal half your life total in 1 turn

 :preach

The tears of butthurt nerdlingers when they lost complaining that the deck was so simple a moron could run it despite it having more decisions/math than literally any other deck in the era

 :success
Title: Re: Magic: The Gathering
Post by: Kara on April 07, 2017, 03:36:52 AM
The tears of butthurt nerdlingers when they lost complaining that the deck was so simple a moron could run it despite it having more decisions/math than literally any other deck in the era

:success

I'm sure someone has written about this somewhere on the internet already, but I don't think it's coincidental that many of the early professional players ended up in finance and professional poker* after Magic. Aside from the unfortunate White Weenie stomping** I happened to receive, during these games I was counting damage and running odds in ways that I don't now when I play. (And I spend a lot of time playing a deck that wins (https://www.mtggoldfish.com/archetype/pauper-kuldotha-boros-21706)--fine, sometimes wins--with Rally the Peasants (http://magiccards.info/ema/en/25.html) or reaching with 8-10 damage of burn when it's not expected.) In this era the game was unabashedly and unapologetically a card game. When that happens today (e.g. Copy-Cat) there is a marked antipathy by both Wizards and the players.

All in all, a lot of fun. Though if you're considering doing this throwback or another in the future (I'm sure everyone is so excited to go back to Mercadian Masques-Invasion :lol), a word of caution: it's very irritating to play decks whose manabases weren't optimized by the testing we have today. 17 Mountains and 4 Wastelands that you need to use as Wastelands because Quicksand is everywhere in a deck that has Hammer of Bogardan, Cursed Scroll, Ball Lightning and Fireblast is abysmally bad deck design. For reference, (and depending on how you like to think of fetch lands) Burn runs 20 mana producing lands in Type 1.5 right now and the most mana intensive spell you'll play is Exquisite Firecraft which is not optimal and only played because of Miracles.

OPEN THE SPOILER IF YOU MISS MY "I CAN'T BELIEVE THE THINGS FOLKS COUNTER" MEME

spoiler (click to show/hide)
Turn 12: Karakand
Karakand casts Mogg Fanatic.
Opponent casts Whispers of the Muse with buyback.
Opponent draws a card with Whispers of the Muse.
Opponent casts Hydroblast targeting Mogg Fanatic (Counter target spell if it's red.).
Karakand casts Fireblast using an alternate cost targeting Stalking Stones.
Opponent casts Force Spike targeting Fireblast.

(http://i.imgur.com/6gvBVJi.jpg)
[close]

*The association of gambling and Wall Street is intentional.

**en-Kor + Soltari Priest :'( :'( :'(
Title: Re: Magic: The Gathering
Post by: Kara on April 07, 2017, 03:39:14 AM
On a final note, Shock has always been an awful card. It will always be an awful card. And the fact that it's still being reprinted today in Type 2 legal sets is ridiculous.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 07, 2017, 11:36:15 AM
Mogg Fanatic too stronk
Title: Re: Magic: The Gathering
Post by: Kara on April 07, 2017, 03:03:55 PM
Mogg Fanatic under Sixth Edition rules when combat damage went the stack. :lawd

About that sequence, first, I misplayed when I dropped the Fanatic while sitting on 3 lands with a Cursed Scroll in play, but Stalking Stones is the ultimate 7 turn clock. Second, my opponent knew I had the Fireblast thanks to Cursed Scroll*. Third, I totally get protecting your Stones (who likes getting kicked in the balls? >:(), but I didn't have the mana to kill the Stones that turn anyway with activated abilities (see point 1), so why the hell didn't you just use the removal option on Hydroblast instead? I only had one card in hand! :lol (e: For reference, my opponent unfortunately was not in reach range, so the one damage doesn't seem material to me. Not that either line here is terribly optimal when you can Whispers of the Muse with buyback.)

*Turn 1 Cursed Scroll against Draw-Go when you're on the play. :aah
Title: Re: Magic: The Gathering
Post by: WanderingWind on April 07, 2017, 04:55:16 PM
I just want Supreme Verdict to be a viable card in modern. Somehow, someway.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 07, 2017, 08:43:05 PM
I think I'm gonna build Modern Storm before MaRo gets drunk one weekend and finally bans Grapeshot and Empty the Warrens. I need some more deviancy in my life.
Title: Re: Magic: The Gathering
Post by: Kara on April 07, 2017, 09:20:53 PM
I just want Supreme Verdict to be a viable card in modern. Somehow, someway.

 :-\

(https://blogs.magicjudges.org/wp-content/uploads/2017/04/Failure__Comply_EN.png)

@Joe I'm game if you are. Deviant behavior is always better with another. :cody
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 08, 2017, 08:45:29 PM
@Joe I'm game if you are. Deviant behavior is always better with another. :cody

I only play Magic in the meatspace, but in spirit we can be together.   :heart

(http://i.imgur.com/QALmpsV.png)
Title: Re: Magic: The Gathering
Post by: Kara on April 09, 2017, 12:24:44 AM
Oh shit, I'm finally playing Modern now huh. :anhuld

Die a Benalish Hero or live long enough to see yourself become the Spinal Villain. :whew

spoiler (click to show/hide)
I SHOULD buy it in paper since I already own most of the money cards, but I'd like to actually play with what I buy.
[close]
Title: Re: Magic: The Gathering
Post by: Kara on April 09, 2017, 03:32:27 AM
I only play Magic in the meatspace, but in spirit we can be together.   :heart

(http://i.imgur.com/QALmpsV.png)

I totally forgot that the beautiful Wayne Reynolds illustration on Desperate Ritual is paper only. :fbm
Title: Re: Magic: The Gathering
Post by: naff on April 10, 2017, 12:49:25 AM
gifts storm eh, i also want to play a linear, non-creature combo deck in modern. but i would buy into ad nauseum, or if going with jank (my opin of gifts storm), i would play some sweet balance deck.

wowowow - yes please. get. in. my. deck.
(http://mythicspoiler.com/akh/cards/vizierofthemenagerie.jpg)

edit: new image :p
Title: Re: Magic: The Gathering
Post by: naff on April 10, 2017, 01:17:58 AM
(https://idratherbecubing.files.wordpress.com/2011/07/future-sight.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on April 10, 2017, 11:53:21 AM
Easier to cast, easier to use, fewer drawbacks, and in Green? Sounds about right for Magic in 2017.

As for Gifts Storm vs. Ad Nauseam, the dailies don't really support your position that the former is jank while the latter is not.

I like a lot about that deck (I've mentioned itt that Angel's Grace makes it play like Prosperous Bloom before death was a state-based effect, Spoils of the Vault is a Demonic Consultation you can fuck up real bad with, Simian Spirit Guide makes Modern dorks sound like babies, Laboratory Maniac is a lulzy Johnny card, and I always appreciate decks that rely on Coldsnap and Time Spiral block cards to go), but Gifts Storm:

-Uses lots of Kamigawa block cards :expert

-Plays a Legend from a set that isn't Kamigawa block :leon

-Uses Time Spiral cards to win, one of which is illustrated by Pete Venters :lawd

-Is 2 color instead of the haram color combos you generally find in Modern as a result of years of babying design :foxx (don't get cute and talk about Manamorphose :bolo)

-Uses Past in Flames which is a rad as heck card :gladbron

-Is a monument to the hubris of 8th Edition era R&D with Red mana acceleration and Storm 2.0 :snob
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 10, 2017, 12:12:14 PM
Translator's Note: Kamigawa means "Godgawa".
Title: Re: Magic: The Gathering
Post by: Kara on April 10, 2017, 01:55:02 PM
Translator's Note: Kamigawa means "Godgawa".

http://magic.wizards.com/en/articles/archive/truth-fantasy-2005-03-07

:snoop

spoiler (click to show/hide)
:uguu Sakura Tribe Elder :uguu
[close]
Title: Re: Magic: The Gathering
Post by: naff on April 10, 2017, 07:32:38 PM
Ad nauseum can win at instant speed, is faster than storm and doesn't just outright lose to Eidolon of the Great Revel. Burn is so prevalent in paper, if you have a terrible match up to it, the deck is - at least in my meta - not worth it.

Ad naus on the other hand is resilient, great burn matchup, actually just lots of great match ups vs. Tier 1 strategies. Not great vs. Creature combo/decks that are faster than it, so I guess there's cheerios on top of decks liek revolt zoo, bushwhacker zoo, infect...? . Still haven't played against cheerios in a paper tournament.

I get that storm is just really fun for a lot of people though. I also believe that the lack of Melira company among other things warps the meta online a fair bit, but I haven't played on modo for a long time now.
Title: Re: Magic: The Gathering
Post by: naff on April 10, 2017, 07:55:07 PM
Also. Yes, vizier of the menagerie is just classic mtg 2017 stuff. Apparently reducing complexity to MaRo just means tacking absurdly powerful abilities onto sweet creatures. This thing is good enough to see modern. Looking at your top card AT ANY TIME, being able to play it, and not even giving your opponent info :lawd

Not sure it's absolutely broken, but it is going to be a very powerful card advantage engine in my bant retreat deck in certain matchups. Initial run will be swapping out ven clique for Courser of Kruphix, with tireless tracker, Knight of the Reliquary and Retreat to Coralhelm as my 3 drops. I can see some turns I just cast 3 or 4 cards off the top of my deck if I'm allowed to untap with this thing.  Ven Clique is now in the board of my grixis deck.
Title: Re: Magic: The Gathering
Post by: Kara on April 11, 2017, 12:09:17 AM
Jund is very overplayed on MODO and Burn is a top 3 in the dailies right now.

(MODO) Modern even seems immune to the MODO phenomenon of not playing decks because they have a very expensive cards atm given that Eidolon had the misfortune of being in a "bad" draft block and Jund costs more than Type 1 decks do on MODO.

There are arguments that could explain the similar performance while Gifts Storm remains jank (the deck seems to be played a lot more than it is in paper, it's relatively new, it hasn't won a big event, graveyard hate could be weaker on MODO), but it's not readily apparent from the data sets we're arguing about.
Title: Re: Magic: The Gathering
Post by: Kara on April 11, 2017, 03:14:31 PM
In this set they will introduce the new land type "Desert" but they didn't reprint the card Desert in it because it was "too overpowered" (though I'm sure it'll get pointless errata now) but they printed this:

(http://media.wizards.com/2017/dw466ytu5_akh/en_w08Rh46uHS.png)

Yes, that Desert.
Title: Re: Magic: The Gathering
Post by: WanderingWind on April 11, 2017, 06:44:46 PM
I haven't preordered a PW since Gideon (this is notable as it was the only one I preordered that I can recall) and I'm going to jump in on those Nissas. She is a thing of beauty.
Title: Re: Magic: The Gathering
Post by: naff on April 11, 2017, 08:16:32 PM
i like her too. great value with Vizier.  pretty fragile early, can't protect herself consistently on an empty board especially if you're playing on three. pretty solid mid game and incredible late game. really well designed x cost. i would bet on her dropping a bit from this pre-order price.

rhonas though a.k.a lambholt pacifist on crack

(http://mythicspoiler.com/akh/cards/rhonastheindomitable.jpg)
legendary Creature - God
Deathtouch, indestructible
Rhonas, the Indomitable can't attack or block unless you control another creature with power 4 or greater.
2G: Another target creature you control gains +2/0 and trample until end of turn.


I think i was being a little overly liberal with my use of jank re Gifts Storm - it's feelings vs. facts  ;), i have no data to back up my opinion. It seems a solid deck, to elaborate i see it as being a little slower and more fragile than ad nauseum. as far as league results, i've never really taken them as much of an indication of what is actually good. popular though? sure. i would describe my hatebears as pretty jank and barely tiered atm, but always fairly popular because of guys like Craig Wescoe who get it in the spotlight by constantly forcing it and being amazing players, and looking at recent leagues it still puts up a lot of results.

Similarly Storm seems like it will always be popular, because Storm is cool, cheap (and good for loners). unless ad naus becomes the spike deck, but i believe it's underrated primarily because its lines are esoteric, the cards are weird, historically it hasn't been great, and at the moment its competitive edge is only really anecdotal and up for debate. so, really, i can't speak on a deck i have only sat across the table from and im not all that results or data focussed with mtg, it is too difficult to get solid numbers. generally i just trust my gut and experience when it comes to what i think is better. mtgtop8 seems almost meaningless aside from describing how popular a list is, or identifying what the big decks are, as you really need to understand how many ppl are entering the leagues with such lists vs how many are actually placing to understand the efficacy in win %. e.g. looking at the page for lists like bant retreat, it looks great, http://mtgtop8.com/archetype?a=222&meta=51&f=MO (http://mtgtop8.com/archetype?a=222&meta=51&f=MO), has been showing up in top 8's at GPs for a while and seems to place fine in leagues. although i really have little idea just by looking at those numbers. still, consistently top 8'ing gps with upwards of 600 players indicates a fair bit more than some league numbers, yet i think most people who play modern would either just be unfamiliar with the deck, or describe it as jank because it's not a traditionally popular archetype.



 
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 11, 2017, 09:27:59 PM
(http://i.imgur.com/gqh44lc.jpg)

 :preach

It's not gonna straight up replace Eidolon in Modern Burn, but 3 dmg to crack a fetch? Oof. I could see it getting sideboarded against certain decks.
Title: Re: Magic: The Gathering
Post by: Kara on April 11, 2017, 09:53:48 PM
And it's got the nü asymmetrical templating. :noah

:bow Red hate bears that actually hate :bow2

Thanks for the informative post, naff. :)
Title: Re: Magic: The Gathering
Post by: naff on April 12, 2017, 12:44:13 AM
oh lawd. this guy will definitely be being sideboarded. and it's only your opponent! i thought it was a symmetrical effect when i first read it. i would board out eidolon and run this in the mirror along with a kor firewalker or two.

hits one of burns worst match-ups, melira company, and quite nice against merfolks aether vial n cursecatchers. enjoy your viscera seer activation m8. also, expedition map, walking ballista, endbringer, knight of the reliquary, grim lavaman, kiki-chord.
Title: Re: Magic: The Gathering
Post by: naff on April 12, 2017, 12:48:22 AM
spoiler season is so distracting...
Title: Re: Magic: The Gathering
Post by: Kara on April 12, 2017, 06:05:48 AM
Very first game on Gifts Storm: perfect 20 storm count on turn 3. :whoo

spoiler (click to show/hide)
Drawing Urzatron on my first match with Gifts Storm. :whew
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 12, 2017, 02:38:23 PM
http://kotaku.com/mom-apologizes-for-trying-to-sell-sons-rare-magic-card-1794246260

Wow, what a bitch. I hope he beat her up after Japanese South Park (Crayon Shin-chan?) went off.
Title: Re: Magic: The Gathering
Post by: Kara on April 12, 2017, 03:51:13 PM
Quote
On Yahoo Auctions Japan, the mother listed them as “Various Old Cards,” stating that since they were old, some had scratches, folds, or were even stinky. “But, objectively, I think they are beautiful,” she stated.

Mars Wizards of the Coast Creative Needs Moms Okā-sama
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 12, 2017, 04:06:56 PM
WTS HP Stinky Black Lotus
Title: Re: Magic: The Gathering
Post by: Kara on April 14, 2017, 02:54:23 AM
(http://i.imgur.com/GZSq1Zy.png)

:whew That's some good shit. (Even if "cycled or discarded" is redundant.)

(http://i.imgur.com/xQ91Zev.png)


If you had Time Stop (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=129898) in the "effects reassigned from Blue to Red" pool, you win, but since it's also Final Fortune, you lose.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 14, 2017, 12:06:09 PM
From one of the writers of "Magic Story":

(https://i.imgur.com/OM63ra9.png)

kara help
Title: Re: Magic: The Gathering
Post by: Kara on April 14, 2017, 07:37:10 PM
From one of the writers of "Magic Story":

(https://i.imgur.com/OM63ra9.png)

kara help

In this week's story Alison outed Chandra-chan as not being heterosexual (don't go and read it, Nissa was raised by leylines and doesn't understand social cues) and a mummy brought the Jacestice League breakfast in bed when it wasn't expected, shocking the occupants of one bedroom they're crashing at in a palace in Nicol Bolas' private plane (that an Umezawa hasn't #rekt yet Kappa). They then demand Lili-sama (who took the other bedroom for herself) explain why she had a mummy bring them breakfast in bed and she's like, stfu noobs I have my own bedroom and I didn't do that. Somewhere along the way Nissa learned how to do JayZehhh.gif but not what it means. Leylines are worse than wolves at parenting.

Have community managers write your lore brehs.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 14, 2017, 10:31:01 PM
Nissa is Blue now, she needs to stop living in a Daze and Ponder why Chandra is always Gushing over her.
Title: Re: Magic: The Gathering
Post by: Kara on April 14, 2017, 11:07:25 PM
Now that the full spoiler is out you might want to talk about cats getting their own lord (http://media.wizards.com/2017/dw466ytu5_akh/en_KiZxnLFWhM.png) (why is lifelink a feline ability again?), or a strictly superior King Cheetah being printed (http://media.wizards.com/2017/dw466ytu5_akh/en_CBXvdDXeZY.png) (the creature power creep is too damn high!!), or R&D's continued  insistence on printing a mechanic in Red (http://media.wizards.com/2017/dw466ytu5_akh/en_x2rqyDBsr7.png) that goes in Dredge and nothing else because Dredge isn't Magic, or the fact that an inferior Lightning Rift was printed in black (http://media.wizards.com/2017/dw466ytu5_akh/en_dcXyW81Veq.png). All of that is well and good, but the story no one is talking about is this: Mark Poole is back in Type 2. :o :o :o

Now it's just a reprint, which is a bit of a bummer given that he's come back before on cards like Restore Balance, but it's a reprint of one of the strongest cards ever printed in the game, so it's hardly unbefitting of the man who illustrated cards like Ancestral Recall, Fastbond or Eternal Flame. (Click the spoiler to reveal.)

spoiler (click to show/hide)
(http://media.wizards.com/2017/dw466ytu5_akh/en_6emYjbKDA1.png)
[close]
Title: Re: Magic: The Gathering
Post by: Kara on April 16, 2017, 02:20:22 AM
What a collapse by Blue Delver (the format's premier deck, and regular top dog) after the release of Modern Masters 2017. :whew Even my deck Kuldotha Kitty is a spot higher in the metagame now. :lawd

Burning-Tree has really put Stompy over the top, but UR (which you might be interested to hear is a Skred deck and a Delver deck mashed together, Joe) went from pretty solid to legit with Augur of Bolas getting the downshift. Called that one while everyone was talking about how it wasn't better than Sea Gate Oracle. (A stopped clock really is right twice a day.) :D

(http://i.imgur.com/1DWcGvF.png)

Reprint sets that aren't Type 2 legal. :rejoice
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 16, 2017, 08:11:17 PM
Hey Kara, Pauper Bogles is getting the spotlight today at Channel Fireball.

https://www.channelfireball.com/articles/deck-of-the-day-bogles-pauper/

(Although the author admits it's only because it's a port of a Modern deck, so it's more easily understood by the Modern crowd.  :P )
Title: Re: Magic: The Gathering
Post by: Kara on April 17, 2017, 12:46:48 AM
I could write a lot in response to that article but no1curr. Nice to see it get some love though, it definitely rewards a player who knows the game (e.g. using Armadillo Cloak as a removal spell).

Speaking of Pauper, I found out about this deck (https://www.mtggoldfish.com/deck/438878#online) today and now that I find myself playing the most Kamigawa deck in Modern, I feel a certain responsibility to play 22arcanespells.dec in a format where combo is very bad.

spoiler (click to show/hide)
Kamigawa means godriver, Joe. :bolo
[close]

Unrelated: People seem really down on Harsh Mentor. When did Monastery Swiftspear become a sacred cow? (Besides the fact she's a waifu.)
Title: Re: Magic: The Gathering
Post by: naff on April 17, 2017, 04:03:03 PM
Who are we talking about? I was quite high on it at first, but it's not really maindeckable in modern I don't think outside of a really decent hatebear deck. Could see splashing red in the modern dnt deck for it alongside bolt.

Will be trying a couple in the burn sb, the most obvious problem being that yes, there are a lot of things with activated abilities this pings. But it dies to push, path and bolt without your opponent taking any damage.

I can definitely see it being interesting maindeck alongside a mana denial package, maybe even in legacy alongside stifle and wasteland?
Title: Re: Magic: The Gathering
Post by: WanderingWind on April 17, 2017, 04:15:33 PM
Don't believe the anti-hype. It's all the usual speculators talking about how it's not that great. It'll be expensive as fuck before long.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 17, 2017, 04:47:59 PM
Speaking of Kamigawa, I want to play Commander just to run this sweet Samurai deck.

http://tappedout.net/mtg-decks/samurai-saskia/
Title: Re: Magic: The Gathering
Post by: naff on April 17, 2017, 05:16:50 PM
Don't believe the anti-hype. It's all the usual speculators talking about how it's not that great. It'll be expensive as fuck before long.

Not anti-hype per se, but I don't think it will have a strong, or any, impact on competitive maindecks. It will be something we'll see in and out of sideboards across standard, modern, possibly legacy :rollsafe 



Title: Re: Magic: The Gathering
Post by: naff on April 17, 2017, 05:20:01 PM
Saskia unyielding seems like some damn good beats

I just finished my first edh deck. Michiko Konda prison control. Also building sygg tribal merfolks
Title: Re: Magic: The Gathering
Post by: Kara on April 18, 2017, 12:33:16 AM
Who are we talking about?

Places you can find easily? The Source and a Modern Nexus preview article. (I believe the latter even straight up called it bad.)

Dies to removal without consequences is a fair criticism (especially contra Eidolon), but perhaps the same could be said of all religions that's looking for excuses not to play a card. At least it reads that way.

The bitter Canadian Threshold pilot in me loves your idea of making someone take 3 to fetch, then countering the activated ability with Stifle, BTW. Now that's some good shit. :lawd

Speaking of Kamigawa, I want to play Commander just to run this sweet Samurai deck.

http://tappedout.net/mtg-decks/samurai-saskia/

1x Toshiro Umezawa :uguu
0x Umezawa's Jitte :goty
Title: Re: Magic: The Gathering
Post by: naff on April 18, 2017, 06:50:48 AM
right, yeah i haven't read anything that condemned it, i dont read modern nexus or really follow the source outside of decks that im learning about/playing. i don't think it's a great maindeck in burn, but i still think it's an amazing sideboard tool there, and i think it'll be pretty damn nice next to leonin arbiter/tec edge and ghost quarter in the modern dnt shell. i dont see it being big in standard, and i really dont have enough of a feel for legacy to know if it would slot into rug delver/candian threshold, but i can see the interaction with stifle and wasteland being really nice, and it stops drs from stabilising. the ceiling is high, but the floor is a vanilla 2/2. kinda like voice of resurgence, but that will more often give you a big ol' elemental than not.

on another note, i just swapped path with chained to the rocks in my burn sb. it's a tempo hit not being able to end step the path in response to a fattie, but often i'm finding giving them that extra land to cast coco, fix their greed and cast fatties too relevant, too often. i think sorcery speed removal might be an alright trade off. on top of that it gets rid of the nonbo with molten rain which is now there due to the rise of ponza, eldrazi tron and u tron. getting 2 for 1s on their land + utopia sprawl  :rejoice
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 18, 2017, 10:36:15 AM
Almost got all my cards for Storm in. Hopefully I'll be able to FNM it this week. Just waiting for Grapeshot, Manamorphose, and a Merchant Scroll.

(Homelands of course, so I can get people like "Wait, is this a Modern legal card?" "Oh, I'm sorry, you didn't know Homelands was in Modern, you poor pleb? Let me summon my Autumn Willow.  :snob )
Title: Re: Magic: The Gathering
Post by: naff on April 18, 2017, 06:51:55 PM
Eighth Ed. :yuck Homelands :rejoice

i get that quite a bit when i play the Planeshift Meddling Mage.
Title: Re: Magic: The Gathering
Post by: Kara on April 19, 2017, 04:12:45 AM
on another note, i just swapped path with chained to the rocks in my burn sb. it's a tempo hit not being able to end step the path in response to a fattie, but often i'm finding giving them that extra land to cast coco, fix their greed and cast fatties too relevant, too often. i think sorcery speed removal might be an alright trade off. on top of that it gets rid of the nonbo with molten rain which is now there due to the rise of ponza, eldrazi tron and u tron. getting 2 for 1s on their land + utopia sprawl  :rejoice

If a card works against the plan of your deck it's worth testing a substitution that works in concert with it instead, though ultimately your plan may prove to be strictly inferior to another. Playing Path to Exile with land destruction does seem counterproductive; Ghost Quarter can at least combo with Crucible of Worlds.

As for giving up instant speed, this is completely imo, but I think players have a (to borrow a term the spec community ran into the ground after borrowing it from forex hobbyists) price memory effect when it comes to the card type. The utility of a defensive instant is extremely high... when you can do something else instead if you didn't need to cast it. Meanwhile in Modern people have to aggressively mulligan.

Almost got all my cards for Storm in. Hopefully I'll be able to FNM it this week. Just waiting for Grapeshot, Manamorphose, and a Merchant Scroll.

(Homelands of course, so I can get people like "Wait, is this a Modern legal card?" "Oh, I'm sorry, you didn't know Homelands was in Modern, you poor pleb? Let me summon my Autumn Willow.  :snob )

Be sure to sideboard in Eron the Relentless for maximum Vorthos value. :expert

I'm not really liking the Merchant Scroll main deck or sideboard, TBH, but fully admit I could be wrong about it. To me the strength of the deck is how it's constructed to give the illusion of choice through Gifts Ungiven and information asymmetry (one of my favorite plays is to pick a Past in Flames with Gifts when I have a Past in Flames in hand) and casting Merchant Scroll is akin to leaving Pornhub open on a shared computer. Peer Through Depths also has this problem, but it's more flexible in both its targeted colors and speed, gives a certain air of plausible deniability, and MOST GOSH DARN IMPORTANT it's a valid Splice onto Arcane target.

I really like Remand in certain situations, and it can entirely eliminate the need to get a Storm count of 20 (Remand a Grapeshot cast when your Storm Count is at 10, then cast Grapeshot again) but it feels like a dead card way more than I'd like so I'm strongly considering adding Disrupting Shoal to the mix. Baral being Legendary means he can be dead weight too if you draw a second, and some nasty ass cards in the format have a converted mana cost of 2.
Title: Re: Magic: The Gathering
Post by: Kara on April 19, 2017, 01:03:37 PM
New story today. :aah

Quote
"Hello, Jace," [Liliana] said. "Brunch?"

"It's past midday," he said.

"It's a late brunch."

He gritted his teeth.

"That's . . . just . . . lunch."

Quote
"You're planning to follow me," she said.

"Obviously."

"And if I tell you not to follow me," she said, "you'll turn invisible and follow me anyway."

Jace shrugged. "It crossed my mind."

"So the only difference is whether I have to look at you along the way?"

"Uh . . . I guess?"

"Fine," said Liliana. "Come on then."

She walked away, following the shade.

Jace sighed and followed after her, muttering, "So does that mean you want to look at me, or . . . ?"

Quote
She sighed.

"Promise you won't be mad?"

"No."

"Promise you won't tell Gideon?"

"Uh, extra no."

"Then you figure it out, cloak boy."

He walked next to her, thinking.

"You're trying to find Nicol Bolas," he said.

"I'd just as soon not."

"You're going to betray us to Nicol Bolas."

"Tempting, but no."

Reminder that Hasbro wants to make a media empire off this stuff.
Title: Re: Magic: The Gathering
Post by: Kara on April 20, 2017, 03:52:43 AM
(http://i.imgur.com/35vUnCu.png)

Great, Mandark isn't content to merely own me on The Bore, now he's come to MODO. :goty2

Let's play this thing out...

Quote
Turn 6: Karakand
Karakand casts Goblin Electromancer.
Karakand casts Desperate Ritual.
Karakand casts Desperate Ritual.
Karakand casts Pyretic Ritual.
Karakand casts Desperate Ritual.
Karakand casts Manamorphose.
Karakand draws a card with Manamorphose.
Karakand casts Grapeshot targeting Mandark.
Karakand puts triggered ability from Grapeshot onto the stack (6 spells cast before Grapeshot this turn.) Storm
Karakand casts Gifts Ungiven targeting Mandark.
Mandark casts Counterflux targeting Gifts Ungiven.
Karakand casts Empty the Warrens.
Karakand puts triggered ability from Empty the Warrens onto the stack (9 spells cast before Empty the Warrens this turn.) Storm
Mandark has conceded from the game.

(http://i.imgur.com/fch85f7.png)

!!!

spoiler (click to show/hide)
https://www.youtube.com/watch?v=2be4fOXBH6E
https://www.youtube.com/watch?v=8RLPG88u3lM
[close]
Title: Re: Magic: The Gathering
Post by: naff on April 23, 2017, 08:57:40 PM
been playing around with junk colours in standard again. more, or less splashing white for cast-out and a few sb cards :p i am really enjoying cycling :p

i'm settled on a Delirium List for the minute (because i have the cards), and if Felidar Guardian isn't banned i'll run a similar 4c list to before, possibly with a nu-nissa or two.

Liliana, Death's Majesty though  :heartbeat running 4 of her adn 3 of the last hope in my board rn. cycling archfiend or horror of the broken lands with a live Grim Flyer feels so good (instant speed ponder anyone?) and sets up Liliana nicely for turn 5. definitely more room to do broken stuff with drazi and so on, but i like playing the consistent value game. Also been enjoying Drake Haven, and tried a bug and ub cycling deck too. i love playing drake haven into shefet monitor. it's probable straight golgari is correct, i just like messing with greedy decks to begin with. i can see a simic ramp deck working out too: focussing on how harvest season could be a really nice pay-off next to throne of the god-pharaoh in a cryptolith rite ramp deck backed up with some pretty decent disruption (disallow, censor). kinda allays the problems associated with getting all your dorks wiped out. look forward to doming people for ten with nissa turn 5, possibly turn 4 with Harvest season: t1 land - loam dryad, t2 loam dryad - land - cryptolith rite, t3 land - dryad/two mana dork - harvest season for 3, t4 land (7 now) + 3 creatures and cryp, play nissa for x=8 - dome for ten, still have a planeswalker on 2 loyalty and 3 dorks for your troubles.

 It is unfortunate the ug mana base is so dodgy. would be really nice if there were some enemy battle lands. fast lands... not so great in ramp :p
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 24, 2017, 10:52:00 AM
Standard will continue to get DP'ed by Gideon and Saheeli until further notice. :noah

TOP KEK
Title: Re: Magic: The Gathering
Post by: Kara on April 24, 2017, 06:22:42 PM
At long last Sensei's Divining Top is banned in Type 1.5. Rot in shit deck hell, Miracles. :rejoice

All it took was me buying into Modern (and having fun playing it despite its obvious warts) for Wizards to act. With great power comes great responsibility, how can I make the game better next? :whew

BTW, if you bought Steve Menendian's book about Gush (lol), Pauper is now the last format where you can play 4x of it. :mynicca
Title: Re: Magic: The Gathering
Post by: WanderingWind on April 24, 2017, 07:55:37 PM
I have 5 Gideons. I really need to sell them off now.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 24, 2017, 08:08:15 PM
Slamming 4x Gush, Ponder, and Preordain in your deck and playing real magic.  :whew
Title: Re: Magic: The Gathering
Post by: Kara on April 24, 2017, 10:29:50 PM
And 4x Brainstorm. :lol
Title: Re: Magic: The Gathering
Post by: Kara on April 25, 2017, 02:23:09 AM
Did my first Amonkhet draft. It was a debacle (like most of my drafting is). Can we please have Planeswalker Points on MODO so I can't be ashamed of the ELO on every single one of my alts? :goty2

On the 2 occasions that my deck worked, I liked the cute interactions I drafted.

Oketra's Monument
Anointed Procession
jank with Embalm
other token making creatures
Throne of the God-Pharaoh
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 25, 2017, 08:59:09 AM
I love drafting because it always makes me feel like a genius or a complete idiot.
Title: Re: Magic: The Gathering
Post by: Kara on April 25, 2017, 12:59:59 PM
I need to stop drafting "intermediate" leagues; nothing brings the sharks out like packs and qualifier point prizes. (Unless there's no alternative like masters sets, but I don't struggle nearly as much with those because they're more constructed than draft limited environments.)

GIFTS STORM STORY: My decklist has 2x Island and 1x Snow-Covered Island (instead of the standard 3x Island) so that I can use Gifts Ungiven to tutor for lands in very rare situations. Yesterday I got matched up with someone who was running Relics of Progenitus in their main deck (haters smh), so I ended up using Gifts Ungiven to target lands, thin the heck out of my deck, then go off with an Empty the Warrens --> Remand --> Empty the Warrens turn after drawing nothing but good stuff.

tfw your opponent is popping Relics of Progenitus digging for an answer when you've answered their answer. :lawd
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 26, 2017, 10:38:37 PM
Felidar Guardian emergency ban. What is even going on at Wizards? :lol
Title: Re: Magic: The Gathering
Post by: Kara on April 26, 2017, 11:35:50 PM
MODO grinders saved Magic Type 2 for people who constantly malign and look down on them.

Quote
Why are we making this call now and why didn't we make it in our regular B&R announcement on Monday? The answer is data. We knew going into Monday that the Saheeli-Felidar combo was a significant issue for Standard and were watching it closely. Our rationale for waiting was to make sure we only needed to take one and only one action to correct the Standard environment. Our plan was to monitor early play behavior and pro competition and make a call following Pro Tour Amonkhet.

Since the initial announcement, for the first time ever, we pre-released a new card set on Magic Online before the formal release date. This happened on Monday. What we expected to take a few weeks to understand has ended up taking two days to form a clear picture of a metagame unbalanced by the Copy Cat combo, as even its natural predator, Mardu Vehicles, fell behind. Couple this with consensus among a wide sampling of pros and feedback (and pizza) from our community and we decided to take action.

Saheeli-Felidar's win-loss ratio and metagame share has actually increased since the release of Amonkhet. In Magic Online Standard Leagues since Monday, Saheeli combo has made up approximately 40% of 5-0 and 4-1 decklists—up from prior to Amonkhet's release. While we never take decisions like this lightly and recognize this is a change from the norm, when a plurality of the data points in a clear direction, we will take action.

The game's real heroes. :salute
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 26, 2017, 11:46:22 PM
Spergs that play modo 18 hours a day

 :preach
Title: Re: Magic: The Gathering
Post by: Kara on April 27, 2017, 12:13:37 AM
On a serious note, I hope that the banning methodology used in January is never used again in Type 2.

If the format is bad enough that you have to ban, just ban the fucking stupid cards like Marvel instead of trying to keep archetypes alive with neutering bans (guess what the #3 deck was on MODO? Copy Cat Marvel), and don't preemptively ban cards like Reflector--you never know what stupid combo your development team missed in the new set. Type 2 isn't Modern and that's OK.

On a design note, much has been made about the removal crisis but I think the more important lesson is that it would be wise to lay off flickering for a long time. With the way creatures are made now the mechanic generates too much value and it creates too many possibilty storms to navigate for balancing purposes. And let's be honest, flickering that doesn't last until the beginning of the end step has minimal contribution to the game as an intellectual entertainment medium.

And for the love of Urza, figure out a way to punish greedy mana bases that you can live with. The game is choking on this issue in multiple formats.
Title: Re: Magic: The Gathering
Post by: naff on April 27, 2017, 01:18:31 AM
preeeetty funny. i have copy cat in paper, traded some jank for saheelis for next to nothing before the banlist announcement. felt pretty smart when it wasn't banned...

Then this :lol

 :doge
Title: Re: Magic: The Gathering
Post by: Kara on April 27, 2017, 02:00:55 AM
Spergs that play modo 18 hours a day

 :preach

I like to picture them as all occupying the same Jeskai monastery doing tai chi bullshit surrounded by treasure chests. :whoo
Title: Re: Magic: The Gathering
Post by: WanderingWind on April 27, 2017, 06:44:36 AM
Stop trying to remake Type 2 happen. It's not going to happen.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 27, 2017, 02:09:47 PM
On a serious note, I hope that the banning methodology used in January is never used again in Type 2.

If the format is bad enough that you have to ban, just ban the fucking stupid cards like Marvel instead of trying to keep archetypes alive with neutering bans (guess what the #3 deck was on MODO? Copy Cat Marvel), and don't preemptively ban cards like Reflector--you never know what stupid combo your development team missed in the new set. Type 2 isn't Modern and that's OK.

On a design note, much has been made about the removal crisis but I think the more important lesson is that it would be wise to lay off flickering for a long time. With the way creatures are made now the mechanic generates too much value and it creates too many possibilty storms to navigate for balancing purposes. And let's be honest, flickering that doesn't last until the beginning of the end step has minimal contribution to the game as an intellectual entertainment medium.

And for the love of Urza, figure out a way to punish greedy mana bases that you can live with. The game is choking on this issue in multiple formats.

WotC has a long history of banning the enablers instead of the true offending cards, tho, soooooo...
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 27, 2017, 02:19:46 PM
It's funny that Saheeli Rai was supposed to the be the face of Kaladesh, but she had no story impact and everyone just forgot she existed until Copy Cat (including Wizards, lul) because Wizards has to push the Gatewatch non-stop. At least they admitted that it has become a problem, and they're gonna slow their roll in future sets.
Title: Re: Magic: The Gathering
Post by: Kara on April 27, 2017, 06:53:15 PM
WotC has a long history of banning the enablers instead of the true offending cards, tho, soooooo...

Thankfully it doesn't have to happen often in the format, but I feel like they got it right the last time (2011).

2004 and 2005 were a disaster and in line with your analysis (for all its problems Clamp was a kind of cycling on PED with a dash of Urza's block death triggers for entertainment value, Affinity had lands that produced +2 mana with no substantial trade-off).

spoiler (click to show/hide)
Urza's Type 2 was too early in the format to really analyze as a procedural failing.
[close]

This round though, it's 2004 again but with micromanagement of the metagame on top of that. That can work (Modern), but rotating formats really aren't the place for it.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 27, 2017, 07:43:05 PM
I feel like they have a tendency to err on the side of pushing shit for the wrong reasons (flavor! fun!) instead of interesting interactions or, you know, making a better game. Batterskull, the delve cards, and Emrakul all reek of "let's play with our shiny new toys with no regard for how this might play out!"

The Saheeli-Guardian interaction was just them being asleep at the wheel, but that's troubling anyway.

WHATEVER THO. I don't play the game anymore so I don't know why I keep up with this crap, other than wanting to hate MaRo as much as possible.

spoiler (click to show/hide)
JTMS should never have been banned in any format. THAT CARD IS TOTALLY FAIR, SHUT UP.
[close]
Title: Re: Magic: The Gathering
Post by: Kara on April 27, 2017, 09:27:05 PM
:lol Your love of that card came to mind when I brought up that season.

If you really want to hone your Mark hate I recommend his podcast. Not only does he have an obnoxious voice but you really get a feel for how truly uncritical of himself he is.

For example, in his episode about the game Wizards makes for the Japanese market (Duel Masters?) he talks about how "creating" it really gave him an appreciation for how the mana system is handled at a resource level in Magic. Probably one of the most fundamental qualities of the game (if not the most) and at one time he felt he was beyond it. And of course he doesn't connect this sequence of events to any of his other mistakes of hubris because he's Mark fucking Rosewater.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 27, 2017, 09:47:12 PM
I listened to the first 4-5 of them and rapidly came to the conclusion that I would end myself if I kept it up, so I guess we know I'm not a real nihilist.
Title: Re: Magic: The Gathering
Post by: Kara on April 28, 2017, 05:34:21 PM
I probably wouldn't listen to them if they weren't also strong chain hadith about Richard Garfield (the most gracious, the most merciful). e.g. I didn't know that he designed Cursed Scroll specifically to introduce bluffing to the game until it came up during a tangent in his Urza's Destiny series.

On this subject (I swear I'll stop soon), something I learned from the show is that MaRo legit hates the creature type hound (which is used instead of dog due to its association with D&D) but is always overruled by the team when he puts it up for votes (yes, plural, he cares this much about it). Well guess what happened in the Amonkhet rules update? Jackal Pup has been issued errata making it creature type jackal because now jackals are back in the game as a creature type after Hurr Jackal was made a hound so many years ago.
Title: Re: Magic: The Gathering
Post by: Kara on April 28, 2017, 05:37:11 PM
This bit in the rules update was hilarious:

Quote
702.28
When we decided that the extra words in "whenever you cycle or discard" helped to point newer players to the cycling deck, we realized that some might think that these extra words got you two triggers for cycling a card and one for discarding a card in other ways. That would be crazy good. I added this rule to assure you that it's not quite that good.

Make your game more complicated from a rules perspective to placate idiotic and forgetful players, brehs.
Title: Re: Magic: The Gathering
Post by: Kara on April 30, 2017, 04:44:06 PM
https://www.reddit.com/r/magicTCG/comments/68gh9j/how_did_people_play_phyrexian_negator_during_the/

 :iface
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 30, 2017, 05:15:42 PM
3cmc for a 5/5 with a drawback, wtf? Why doesn't it deal 3 damage to your opponent and make them discard a card when it ETB instead?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 01, 2017, 11:38:48 AM
So, I went to my LGS for FNM last week. I was all set to play a little Storm, bring the drizzle on some unwitting victims. I set down for my first match and my opponent plays a Canopy Vista. Okay, kinda weird, must be a budget brew. I play a Steam Vent and cast Serum Visions. My opponent is like "uhhhhh.....I'm playing Standard". I check the pairings, and yep, I accidentally got registered in the Standard event. Oh well, even though I don't play Standard much, I keep a Mono Red Aggro deck to play for funsies at FNM and Game Days. I just bought a few Soul-Scar Mages and Insult // Injury to play it in, so I asked my opponent to hang on a minute while I jammed them in there and then proceeded to go 3-1 for the evening. I lost to Mardu Vehicles, but I feasted on a couple of GW/Bant Midrange decks a U/W As Foretold Control deck.

My current decklist:

4x Soul-Scar Mage
4x Falkenrath Gorger
2x Kari Zev, Skyship Raider
4x Sin Prodder
4x Hanweir Garrison
2x Goblin Dark-Dwellers

4x Shock
4x Incendiary Flow
3x Harnessed Lightning
1x Insult // Injury

2x Chandra, Torch of Defiance

21x Mountain
2x Looming Spires
2x Hanweir Battlements

The singleton Insult // Injury was good. Sometimes it's kinda of just a win-more card, but sometimes you can score a big hit out of nowhere, and then clean up the board later for a follow-up hit. Probably gonna cut the Chandras since she sucks against Heart of Kiran, replace her with Hazoret, play the 4/3 2cmc Minotaur and the new exert Goblin Heelcutter, cut some lands, etc. I might run Lupine Prototype for maximum lulz. Lupine + Hazoret + dump your hand =  let's go boys! :lawd

After FNM was over, I did a Amonket draft. Really like the format so far, it seems fun. Lots of good synergies. Exert and Embalm are powerful, cycling is great. Cartouches are as fun to cast as they are to say. I went 3-0 with a G/W deck. I didn't get to use Cradle of the Accursed, but it seems like a great card to prevent flood. Greater Sandwurm is bae.

(http://i.imgur.com/63SFsCR.jpg?1)
Title: Re: Magic: The Gathering
Post by: Kara on May 01, 2017, 11:51:22 AM
So, I went to my LGS for FNM last week. I was all set to play a little Storm, bring the drizzle on some unwitting victims. I set down for my first match and my opponent plays a Canopy Vista. Okay, kinda weird, must be a budget brew. I play a Steam Vent and cast Serum Visions. My opponent is like "uhhhhh.....I'm playing Standard". I check the pairings, and yep, I accidentally got registered in the Standard event.

:lol :lol :lol

Speaking of Standard and the good old days of Black, aside from the planeswalker card I'm liking this: http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=113153

RE: Cartouches, if you can pair them with a Trial it's p. sick. I'm finally playing a "I suck at drafts" league on MODO for triple Amonkhet and my deck has 2 Cartouches of Knowledge and a Trial of Ambition. It rules.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 01, 2017, 11:54:52 AM
If there's a half-way decent red aggro deck in Standard, the best time to play it is RIGHT AFTER rotation, because people get caught up with stupid ideas and will play inefficient shit. Everyone goes through a couple weeks of "maybe I won't net-deck" until they realize they are, in fact, garbage at deck building. Nothing punishes those stupid decks better than mono red aggro.
Title: Re: Magic: The Gathering
Post by: Kara on May 01, 2017, 08:56:57 PM
From MaRo's latest article:

Quote
When embalm became a mechanic, we changed [Embalmer's Tools] to embalm any creature card in your graveyard. I believe that version got killed in development, as embalming any creature was much more abusable than just allowing you to embalm creatures we designed for you to embalm.

Design literally handed off a permanent, colorless, Past in Flames for creatures to development. :neogaf

spoiler (click to show/hide)
Quote
Magic, as it turns out, has a lot of math in it. Richard Garfield was a math professor, after all. Interestingly, one of my jobs as a Magic designer has been trying to reduce the impact of math on the players. I'm not talking about reducing the math that can be opted into (if you want to run spreadsheets to optimize your land mix, have a great time), but rather the math required to simply play the game.

F U C K  O F F
[close]
Title: Re: Magic: The Gathering
Post by: Kara on May 02, 2017, 02:07:12 AM
My current deck in league:

(http://i.imgur.com/LGSa7vm.png)

In my pod I got passed not one, but two Rags // Riches (everyone must've known I'm deep in the Pauper game (https://www.moxboardinghouse.com/events/pauper/)) and that card is :noah.

Grim Strider is a solid card if you're not sitting on hella combat tricks and can hit Hellbent / heckbent fast enough. To riff on a meme I hate about everything being Time Walk (except for actual Time Walk a card no one has ever cast), it's practically a Tarmogoyf.

Merciless Javelineer + Ahn-Crop Crasher + Emberhorn Minotaur is a filthy alpha strike that's more or less unblockable with a cards in hand.

Enigma Drake is routinely a 4/4 for 3.

Embalm is for cowards, Exert is for warriors.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 02, 2017, 10:00:15 AM
Hi-res images of the new set if you actually want to see the art:
http://imgur.com/a/m9YQ1

(http://i.imgur.com/bAcXlJw.jpg)
Title: Re: Magic: The Gathering
Post by: naff on May 03, 2017, 07:36:07 AM
New set is pretty sweet. Not sure I love the draft format. Drafting aggressive decks seems the way to go though. My favourite synergy was getting some minotaur sure shots and pathmaker initiates going in the late game. Phew. Got a few turn 5kills the other night. Also had Hazoret, Glorybringer and Archfiend of Ifnir in my deck. V gross. My first sealed deck was great too, and I did all the things LSV said not to: ran 3 inciter, 3 cartouche of zeal and a green cartouche with 16 land and beat faces splashing black for neheb, to support the bloodrage brawlers and sure shots.
Title: Re: Magic: The Gathering
Post by: naff on May 03, 2017, 05:47:31 PM
bloodrage brawler looks like he's scooting along on a segway

(http://i.imgur.com/BZ5pIVw.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on May 03, 2017, 06:14:06 PM
New set is pretty sweet. Not sure I love the draft format. Drafting aggressive decks seems the way to go though.

Your room to be cute is very small, no matter what you pack around it, yeah.

In my first deck with its cute "win" conditions described itt I had a Cast Out (that I later sold for like 2 bucks because Guardian hadn't been banned yet), 3 of the crappy Pacifism, a Dusk // Dawn and some other situational removal and my deck was competitive in exactly one game (not match, game). In the last block I could get away with absolute nonsense with that kind of backup. :lol

Unrelated: Awhile back they announced one on one EDH was going to be a sanctioned format on MODO. Today they announced the banned list (which I'm not qualified to evaluate), but they also dropped the bombshell that they're going to use that banned list for actual EDH on MODO too. The Lannisters send their regards. :doge
Title: Re: Magic: The Gathering
Post by: naff on May 03, 2017, 06:59:49 PM
the format is way more aggressive and strong at that end than i thought it was going to be. also, i am high picking final reward way more often in future. those goddamn gods keep turning up far too often.

giving you the ability to get qualifier points playing EDH lol. i'll have to check out this ban-list. i only just got into EDH, but i can't believe how dumb this shit will get if it's more competitive and actually helps you advance your magic "career". how many ANT decks can be built before ad naus is $100+? JVP control, temple bell x mind over matter. idk what the other hyper competitive edh builds there are. of course 5c hermit druid is banned out (i assume anyway).

edit: all the tutors will be the biggest gainers i guess. get ur academy rectors/enlightened, worldly, vampiric, demonic, mystical etc tutors now
Title: Re: Magic: The Gathering
Post by: naff on May 03, 2017, 07:43:27 PM
ah, they're friendly leagues. no QPs involved  :-[
Title: Re: Magic: The Gathering
Post by: Kara on May 04, 2017, 02:22:28 AM
Brian Weissman is on this week's Kitchen Table Magic. What a blast from the past. :heart :heart :heart

https://soundcloud.com/kitchentablemagic/brian-weissman-and-the-most-powerful-deck-in-mtg-history-ep-215

Related: I didn't know he works at Grinding Gear Games; that makes a certain card (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=179235) mildly amusing.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 04, 2017, 11:52:37 PM
mfw I fog the alpha strike and win on the crack back :hitler

That sure is a lot of nice damage you've got there, be a shame if something were to happen to it. :hitler
Title: Re: Magic: The Gathering
Post by: Kara on May 05, 2017, 02:29:34 AM
Turn 10: Karakand [3 life]
Karakand casts Ahn-Crop Crasher.
Opponent [12 life] is being attacked by Ahn-Crop Crasher, Cryptic Serpent, Emberhorn Minotaur.
Karakand puts triggered ability from Emberhorn Minotaur onto the stack (Whenever Emberhorn Minotaur attacks and exerts, it gets +1/+1 and gains menace until end of turn.).
Karakand puts triggered ability from Ahn-Crop Crasher onto the stack (Whenever Ahn-Crop Crasher attacks and exerts, target creature can't block this turn.)
Opponent concedes the game.

(http://i.imgur.com/9dpNWKM.gif)
Title: Re: Magic: The Gathering
Post by: Kara on May 05, 2017, 02:37:48 AM
BTW, I have really warmed to Menace. (I used to dislike it on ideological grounds as it's the current incarnation of Fear which is too flavorful confusing for babies or something.)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 08, 2017, 02:55:18 PM
mfw when my opponent resolves a T4 Ulamog  :trumps

Time to sideboard in Kari Zev's Expertise + Fling against Temur Aetherworks.  :rollsafe
Title: Re: Magic: The Gathering
Post by: The Sceneman on May 09, 2017, 03:18:28 AM
Yo dudes.

I've been smashing Standard pretty hard at my LGS with my own version of RW humans. Recently made top 4 at a PPTQ and won a 22 person Standard Showdown on Sunday.

I've typed up a deck-tech here: http://tappedout.net/mtg-decks/rw-humanoids/

There's lots of armchair pros in comment sections saying human decks "have to" run Metallic Mimic and Glory-Bound Initiate. I believe they can suck my balls. Both get smoked by Walking Ballista so easy and fuck paying 2 mana for that shit. The Mardu match-up is fun as hell, their board gets outclassed real quick and its hysterical when they fiddle around with their mana cards to resurrect a 3/2 that cant block, and then have to waste Unlicensed Disintegration on your one drops. This list is getting pretty tuned and I do think it's competitive. Haven't tested against Marvel decks or other aggro however
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 10, 2017, 01:52:44 PM
Combo winter, brehs

http://magic.wizards.com/en/articles/archive/magic-online/throwback-standard-gauntlet-2-combo-winter-urza-block-2017-05-04

:lawd
Title: Re: Magic: The Gathering
Post by: naff on May 11, 2017, 08:03:45 PM
i dont play on modo anymore, but i like the idea of those gauntlets. i did a few gauntlets from the last ever modern PT and got Jeskai Control 3 times in a row :doge  :'( not a bad deck, just matched up very poorly next to the Eldrazi Menace of which there were multiple copies.... worst gauntlet ever.

i have a couple marvel ists in the works for std atm.

temur aetherworks
Quote
4 Aether Hub
4 Botanical Sanctum
2 Cinder Glade
1 Evolving Wilds
4 Forest
2 Island
2 Lumbering Falls
1 Mountain
2 Spirebluff Canal

4 Aetherworks Marvel

4 Attune with Aether
1 Baral's Expertise
1 Bounty of the Luxa

3 Chandra, Torch of Defiance
1 Nissa, Vital Force

4 Harnessed Lightning
1 Sweltering Suns

4 Rogue Refiner
4 Servant of the Conduit
4 Ulamog, the Ceaseless Hunger
3 Whirler Virtuoso

4 Woodweaver's Puzzleknot

Sideboard:
1 Bounty of the Luxa
1 Chandra, Torch of Defiance
2 Dispel
2 Glimmer of Genius
2 Magma Spray
1 Manglehorn
2 Negate
1 Prowling Serpopard
3 Tireless Tracker

sultai aetherworks
Quote
4 Aether Hub
4 Blooming Marsh
4 Botanical Sanctum
2 Evolving Wilds
3 Forest
1 Island
2 Swamp
4 Aetherworks Marvel
4 Attune with Aether
1 Bounty of the Luxa
1 Demon of Dark Schemes
4 Fatal Push
2 Ishkanah, Grafwidow
3 Liliana, Death's Majesty
4 Rogue Refiner
4 Servant of the Conduit
1 Tireless Tracker
1 Traverse the Ulvenwald
3 Ulamog, the Ceaseless Hunger
4 Vessel of Nascency
4 Woodweaver's Puzzleknot

Sideboard:
1 Bounty of the Luxa
1 Bristling Hydra
2 Dispel
2 Dispossess
2 Negate
2 Shielded Aether Thief
2 Tireless Tracker
2 Transgress the Mind
1 World Breaker

played a fairly stock gb constrictor midrange list last weekend. it was OK, 2-2, beat Mardu and UW control, lost to nRG fling whatever and boros exert. both seem like average decks, my deck was also v average, i've updated to a more controlling delirium list, but also working on super low to the ground gb constrictor BUG energy which can compete with the new (best deck in the format possibly) zombies deck.
Title: Re: Magic: The Gathering
Post by: naff on May 11, 2017, 08:11:42 PM
oh yeah, i have a massive boner for Chandra, Torch of Defiance atm. I haven't been playing standard, or red, for a while. But i'm back and oh my, i'm happy to finally be using my copies.

You are my hedron archive, my flame slash, the abbot to my keral keep.  :-*  :heartbeat :uguu
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 11, 2017, 11:17:19 PM
Drafted a Simic Control deck tonight that used Essence Scatter, Cancel, Haze of Pollen, and Galestrike to stay alive long enough to resolve a Sandwurm Convergence.

I had Cryptic Serpent and Scaled Behemoth as backup win-cons and Bounty of the Luxa, Gift of Paradise, Naga Vitalist, and Weaver of Currents to help ramp into my threats.
Title: Re: Magic: The Gathering
Post by: naff on May 14, 2017, 08:17:06 PM
bounty is great, so pretty. went undefeated yesterday with temur aetherworks....
spoiler (click to show/hide)
drew twice :doge
[close]

zombies and temur marvel tore up the PT. was predicting zombies to be 1st or 2nd in meta share on day 1, just lost out on that (3rd), but it did end up winning with Gerry Thompson. dude looks like he never stopped raging to linkin park.
Title: Re: Magic: The Gathering
Post by: naff on May 14, 2017, 08:21:28 PM
my first iteration of temur marvel ran two bounty, and three chandra tod main. got the turn 5 hardcast ulamog a couple times: turn 2 servant, t3 bounty, turn 4 chandra, turn 5 ulamog.

with everyone boarding dispossess and lost legacy, along with the anguished unmakings and the plethora of decent permission floating around, ive shaved the ramp and turned it into a control/combo list like all the japanese players at the PT.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 14, 2017, 09:05:11 PM
My friend loves Black and he's marking out over Zombehs winning the PT.  :mynicca
Title: Re: Magic: The Gathering
Post by: Kara on May 17, 2017, 05:11:37 AM
Combo winter, brehs

http://magic.wizards.com/en/articles/archive/magic-online/throwback-standard-gauntlet-2-combo-winter-urza-block-2017-05-04

:lawd

This starts today.

Not sure how I feel about it, TBH. Obviously I'm going to play and I'm looking forward to (possibly) being assigned a deck with multiple copies of Yawgmoth's Win, but the fact that we're mixing Tempest-Urza's decks with Urza's-Masques doesn't sit well with me. It's not possible to replicate a season that was sundered by bannings, but this amalgamation doesn't resemble any point of either season and that sort of defeats the whole purpose of the product; there's already too much mythology about this era.

Related: Thinking about what was good in Mirage-Tempest and Tempest-Urza's (i.e. the same Tempest cards), I think they should have started the gauntlet on 2 ends of a timeline and worked towards a midpoint instead of proceeding in a linear fashion.

spoiler (click to show/hide)
I better not get freaking Tinker. I never want to play that deck again.
[close]
Title: Re: Magic: The Gathering
Post by: Kara on May 17, 2017, 05:29:28 AM
Pro Tour Amonkhet ruled, BTW.

1. A monocolor tribal aggro deck with strengths and weaknesses stemming from its single color choice (and lords, and enchantments that are lords 8)) beat out a deck that used a silly mechanic to cheat out Timmy Eldrazi shit to win it all. And, unlike Pro Tour Theros (which also ruled), it wasn't nearly as dependent on a planeswalker as Monoblue Devotion was then.
2. Christian Calcano went BibleThump in his interview after the Swiss on day 2 because he finally made a Pro Tour Top 8, then scrubbed the hell out in his quarterfinal match.
3. Chris Fennell demanded to talk to the head judge after being assessed a slow play warning and subsequently got owned by the head judge. He also scrubbed the hell out in his Top 8 quarterfinal match despite being the 1 seed.
4. Martin Juza-m Djinn cast an 11/4 Enigma Drake.
5. "When's Marvel on?" all up in Twitch chat all day.

Plus this:

(http://i.imgur.com/Z6XXKdB.png)
(http://i.imgur.com/fBKFXL9.png)
(http://i.imgur.com/e3Fglco.png)

You're next, MaRo. :bolo
Title: Re: Magic: The Gathering
Post by: The Sceneman on May 17, 2017, 05:42:01 AM
Highlight of the Pro Tour for me was Calcano going 3-0 in a draft with a deck running 6 Slither Blade. Holy shit. I'm also happy only 2 people were playing RW Humans. Means I'm still a rogue deck pilot which I'm pretty into.

I haven't tested against Zombies yet but my deck can probably get through it pretty good. My biggest challenge is trying to beat BG energy. I just need to cross my fingers I rip Dusk to Dawn (which I board in) early and blow them out. Same plan for zombies really. Gonna do some heavy duty testing this Friday for Game Day. I neeeeeeeed to win a ho ass playmat
Title: Re: Magic: The Gathering
Post by: Kara on May 17, 2017, 01:02:26 PM
Drafts at pro tour events get loopy since everyone has to play with bad cards; I heard about Bloodlust Inciter way too much last weekend.

idk if R/W Humans could qualify as a rogue deck at this point in Shadows of Innistrad block's existence, but GLHF this weekend. :)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 17, 2017, 01:07:40 PM
Combo winter, brehs

http://magic.wizards.com/en/articles/archive/magic-online/throwback-standard-gauntlet-2-combo-winter-urza-block-2017-05-04

:lawd

This starts today.

Not sure how I feel about it, TBH. Obviously I'm going to play and I'm looking forward to (possibly) being assigned a deck with multiple copies of Yawgmoth's Win, but the fact that we're mixing Tempest-Urza's decks with Urza's-Masques doesn't sit well with me. It's not possible to replicate a season that was sundered by bannings, but this amalgamation doesn't resemble any point of either season and that sort of defeats the whole purpose of the product; there's already too much mythology about this era.

Related: Thinking about what was good in Mirage-Tempest and Tempest-Urza's (i.e. the same Tempest cards), I think they should have started the gauntlet on 2 ends of a timeline and worked towards a midpoint instead of proceeding in a linear fashion.

spoiler (click to show/hide)
I better not get freaking Tinker. I never want to play that deck again.
[close]

I will keep playing until I get the Academy deck. SO BROKEN. So broken.
Title: Re: Magic: The Gathering
Post by: Kara on May 17, 2017, 01:09:23 PM
I'm in queue right now. Only 4 more players have to join until I can open my deck. :hyper

e: I got Accelerated Blue. Time to play Morphling for the first time without combat damage using the stack. :noah
Title: Re: Magic: The Gathering
Post by: Kara on May 18, 2017, 12:33:14 AM
About to dive in... but seriously, why the hell are there 2x Submerge in my sideboard? :doge There's one deck with Forests in it and decks are allotted in a random manner. :doge :doge

e: I do appreciate that they gave period specific printings of all the cards this time though. Playing with Ball Lightning in its modern frame was scust.
Title: Re: Magic: The Gathering
Post by: Kara on May 18, 2017, 01:26:14 AM
:drudge NOSTALGIA SHITPOST :drudge

I drew... Jar in my first match. #FairAndBalanced

Game 1:

spoiler (click to show/hide)
Karakand chooses to play first.
Karakand skips his draw step.
Karakand plays Island.
Turn 1: Opponent.
Opponent plays City of Brass.
Opponent casts Lotus Petal.
Opponent casts Mana Vault.
Opponent casts Lotus Petal.
Opponent puts triggered ability from City of Brass onto the stack (Whenever City of Brass becomes tapped, it deals 1 damage to you.).
Opponent casts Tinker.
Opponent activates an ability of Memory Jar (Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning...).
Karakand draws seven cards with Memory Jar's ability.
Opponent draws seven cards with Memory Jar's ability.
Opponent casts Mana Vault.
Opponent casts Dark Ritual.
Opponent casts Memory Jar.
Opponent activates an ability of Memory Jar (Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning...).
Karakand draws seven cards with Memory Jar's ability.
Opponent draws seven cards with Memory Jar's ability.
Opponent casts Mana Vault.
Opponent puts triggered ability from Memory Jar onto the stack (At the beginning of the next end step, each player discards his or her hand and returns to his or...).
Opponent puts triggered ability from Memory Jar onto the stack (At the beginning of the next end step, each player discards his or her hand and returns to his or...).
Karakand discards Rishadan Port, Island, Annul, Powder Keg, Grim Monolith, Island, Palinchron.
Opponent discards Swamp, Yawgmoth's Will, Yawgmoth's Will, City of Traitors, City of Brass, Tinker, Ancient Tomb, Megrim, Ancient Tomb.
Karakand discards Rishadan Port, Treachery, Grim Monolith, Treachery, Island, Counterspell.
Turn 2: Karakand.
Karakand plays Rishadan Port.
[close]

(For the next 2 turns I kept my opponent locked down on mana with Port while they lost life thanks to City of Brass and the penalty for leaving Mana Vaults tapped. #Value.)

spoiler (click to show/hide)
Turn 5: Karakand.
Karakand plays Dust Bowl.
Karakand casts Powder Keg.
Turn 5: Opponent. [Cards in play: City of Brass, Underground River, Underground River, Mana Vault, Mana Vault.]
Opponent plays City of Traitors.
Opponent casts Yawgmoth's Will.
Karakand casts Counterspell targeting Yawgmoth's Will.
Opponent has conceded the game.
[close]

One day it will all be over, and everyone will forget that this was the moment. This is when it turned. And it wasn't the mighty fleet, it wasn't a fancy new weapon. It was an instant named Counterspell, who captured a Jar.

Game 2:

spoiler (click to show/hide)
My opponent (on the play) went Swamp, Dark Ritual, Necropotence, then drew 19 cards (but didn't keep a necessary land), fizzled on turn 2 and conceded. :whew

(http://i.imgur.com/1W0Mlic.jpg)
[close]

REAL MAGIC :rejoice :rejoice :rejoice
Title: Re: Magic: The Gathering
Post by: Kara on May 19, 2017, 02:33:20 AM
The final Amonkhet story went up this week. This actually happened in it.

(http://i.imgur.com/SmKzJTn.gif)

WHY WAS FLING NOT A STORY SPOTLIGHT CARD
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 25, 2017, 01:46:08 PM
https://www.youtube.com/watch?v=6jbOIoESFUc

GOAT card. :lawd
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 14, 2018, 04:55:03 PM
(https://i.imgur.com/M8UtF27.png)

 :usacry
Title: Re: Magic: The Gathering
Post by: Kara on January 15, 2018, 11:27:58 AM
Attune with Aether is banned.
Rogue Refiner is banned.
Rampaging Ferocidon is banned.
Ramunap Ruins is banned.

 :lol :lol :lol :lol :lol :lol
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 15, 2018, 11:48:35 AM
I bought some Un-stable packs to support Wizards. Though I haven't really touched the game in a year or so. :doge I'm playing Fantasy Flight stuff like Legend of the Five Rings right now.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 15, 2018, 12:47:59 PM
Burn is a confirmed 9+ on the Storm Scale. Ban Lightning Strike next, just to be sure.
Title: Re: Magic: The Gathering
Post by: Kara on January 16, 2018, 12:42:07 AM
Burn is a confirmed 9+ on the Storm Scale. Ban Lightning Strike next, just to be sure.

http://markrosewater.tumblr.com/post/169743413693/so-whats-energys-place-on-the-storm-scale

e:  :lol

(https://i.imgur.com/xfbEsQC.jpg)
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 16, 2018, 12:59:48 AM
(https://i.imgur.com/2oaHdKz.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 16, 2018, 10:11:16 AM
At least nothing was banned in the Eternal formats, I've given up caring about Standard. Might play some Skred this weekend.
Title: Re: Magic: The Gathering
Post by: Kara on January 17, 2018, 12:08:20 AM
(https://i.imgur.com/2oaHdKz.png)

(https://i.imgur.com/w032yf5.png)
 
(https://i.imgur.com/cb8qMfN.png) (https://i.imgur.com/FPVZQci.png) (https://i.imgur.com/cb8qMfN.png) (https://i.imgur.com/FPVZQci.png) (https://i.imgur.com/cb8qMfN.png)

spoiler (click to show/hide)
(https://media.wizards.com/2017/rix/en_ewZTwNqdhY.png)

(https://i.imgur.com/0D2jwVU.png) (https://i.imgur.com/0D2jwVU.png) (https://i.imgur.com/0D2jwVU.png)
[close]
Title: Re: Magic: The Gathering
Post by: naff on January 17, 2018, 12:55:56 AM
Fuck, I haven't played standard in yonks. I just get drunk and play commander with dorks sometimes  now.
Title: Re: Magic: The Gathering
Post by: Kara on January 17, 2018, 03:32:39 AM
Just 0-2 dropped my first Chris RIX draft. My #brand of picking great removal and going winless was preserved. This time I had Red-Green dinosaurs with:
 
2x Pounce
1x Mutiny
1x Reckless Rage
1x Bombard
1x Fanatical Firebrand

 :'(

In my final game I threw back a 5 land hand because it had nothing to do until turn 4. Unfortunately I don't have the heart of the cards and my next 6 was a 2 lander with 2 Mountains followed by a couple of turns of drawing no additional lands.

Because my opponent was on Green-White dinos I had sideboarded in Hijack. (They could go much bigger than my deck could.) On turn 3 they played Atzocan Seer with no dinosaurs in their graveyard. On my next turn I have to discard so I throw a Thrash of Raptors in the yard and metaphorically knock the top of my deck. On my following turn I draw another Mountain (!!!) and cast Hijack on the Seer, attack with it, then sacrifice it to return the Thrash to my hand. 8)

spoiler (click to show/hide)
Then my opponent put me (https://i.imgur.com/3beB4Kh.png) on their next turn.
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 20, 2018, 12:23:55 AM
I pulled a Kara and drafted removal tribal in my first RIX draft. :lawd

(https://i.imgur.com/XABcUZb.jpg?2)

Except I went 3-0. :P

I played against Dinosaurs, Fish, and Pirates. Nice little tribal synergy you've got going there. It's be a shame if all the relevant pieces of it were destroyed and then I just beat you down with a 2/1 conditional flier.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 20, 2018, 08:54:09 PM
(https://i.imgur.com/Jn6LLCW.jpg)


#RESIST
Title: Re: Magic: The Gathering
Post by: naff on January 20, 2018, 09:49:10 PM
(https://i.imgur.com/Jn6LLCW.jpg)


#RESIST

UB Tribal AntiFa
Title: Re: Magic: The Gathering
Post by: Kara on January 21, 2018, 10:15:09 PM
I pulled a Kara and drafted removal tribal in my first RIX draft. :lawd

(https://i.imgur.com/XABcUZb.jpg?2)

Except I went 3-0. :P

Some of us aren't Fate Reforged Game Day champions, OK. :goty2

spoiler (click to show/hide)
Grats. :D
[close]
Title: Re: Magic: The Gathering
Post by: Kara on January 21, 2018, 10:28:52 PM
Ever since Sensei's Divining Top got banned a dull, uninteresting Deathrite Shaman deck (redundant -ed.) called Czech Pile has been a strong presence in the meta. Canadian Threshold was already killed by that fun, balanced, and well-designed card (https://i.imgur.com/bjkFkSp.jpg) so you might be thinking that the greatest deck ever is even more dead than it already was. Well Czech Pile is a 4 color mess of pure greed, so actually there's a Deathrite Shaman deck out there that's gets rolled by a deck that relies on Threshold / Delve to win games.

What I'm trying to say is: WE BACK BABY. :lawd

https://www.youtube.com/watch?v=eK1ZcJETDqM

R U G B O Y S
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 22, 2018, 01:11:40 AM
Kara do you also get triggered when people call RUG Temur or is that just me?
Title: Re: Magic: The Gathering
Post by: Kara on January 22, 2018, 01:56:21 AM
I don't like it, but I understand that newer players are so scrupulously inculcated by Wizards with the color combination branding that they don't even stop and consider that Temur Energy plays nothing like what the Wedge of Temur is supposed to represent.

spoiler (click to show/hide)
I also seethe when Junk is called Abzan. >:(
[close]
Title: Re: Magic: The Gathering
Post by: Kara on January 26, 2018, 03:45:18 AM
Sometimes I feel like I'm a caricature of myself.

For example, in my last draft I went:

Pick 1: Ravenous Chupacabra
Pick 2: Waterknot
Pick 3: Moment of Craving

spoiler (click to show/hide)
Pick 4: Voracious Vampire
Pick 5: Impale

 :doge
[close]

Then promptly proceeded to 0-2 to an opponent that flipped Legion's Landing twice before turn 5 and one that simply had better vampire cards than me that weren't overpriced Kjeldoran Outposts. (Champion of Dusk for 7? I liked this better when Griselbrand was doing it.)

BUT INSTEAD OF DROPPING I stuck it out for my final round. And for my perseverance I was rewarded with Vampiric Tutoring (https://scryfall.com/card/rix/9) to win with a vampire. 8)

(https://i.imgur.com/6XJ4AnF.jpg)

BTW, the correct number of Legion Conquistadores to play is 4+.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 29, 2018, 02:13:11 PM
At draft last week, I discovered that this is a real Magic card.

(https://i.imgur.com/KuIwede.png)

Title: Re: Magic: The Gathering
Post by: Kara on February 02, 2018, 02:51:31 AM
https://www.mtggoldfish.com/archetype/legacy-u-45071

Teferi's Realm, Defense Grid, Meditate?

(https://i.imgur.com/njT0MPP.jpg)

spoiler (click to show/hide)
Spiral Tide is back baby. We fucking did it. 8)
[close]
Title: Re: Magic: The Gathering
Post by: thisismyusername on February 06, 2018, 05:42:50 PM
(https://i.redditmedia.com/3jVbaH0jdHNQqWmKfTxNEl_U_HV77X5zKr-wilPTsdk.jpg?w=480&s=ff97952f88b9e3cc4f72b799e22d6f4c)
Title: Re: Magic: The Gathering
Post by: naff on February 06, 2018, 07:38:48 PM
https://www.mtggoldfish.com/archetype/legacy-u-45071

Teferi's Realm, Defense Grid, Meditate?

(https://i.imgur.com/njT0MPP.jpg)

spoiler (click to show/hide)
Spiral Tide is back baby. We fucking did it. 8)
[close]

pretty cool. i dont understand why the win cons are only accessible with wish from the sb tho.
Title: Re: Magic: The Gathering
Post by: Kara on February 12, 2018, 11:36:12 AM
Announcement Date: February 12, 2018

Modern:

Jace, the Mind Sculptor is unbanned.
Bloodbraid Elf is unbanned.

We've been closely monitoring the evolution of the format over the last several years and chosen this as the best time to make a change. This is the right time for several reasons:

[redacted]

4. The reprint of Jace in Masters 25 will provide greater availability for our player base.

 :lol :lol :lol :lol :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 12, 2018, 11:46:07 AM
Wizards like

:nope Ramunap Ruins

:ohyeah Jace, the Mind Sculptor
Title: Re: Magic: The Gathering
Post by: thisismyusername on February 13, 2018, 01:15:06 AM
Gee Wizards, why did you unban [Jace, the Mind Sculpter]?

BECAUSE FUCK YOU GIVE US MONEY!
Title: Re: Magic: The Gathering
Post by: Transhuman on February 13, 2018, 01:23:18 AM
If anyone has any Goblin Lore, congrats, your $0.20 piece of crap is now $14
Title: Re: Magic: The Gathering
Post by: Human Snorenado on February 13, 2018, 01:31:48 AM
From working in the secondary market I can confirm that their evil ploy has worked. For all their talk of maximizing their value blah blah blah Magic players have the fiscal discipline of virginal Navy recruits on shore leave in Bangkok.
Title: Re: Magic: The Gathering
Post by: naff on February 13, 2018, 02:45:15 AM
Can attest. I saw some MP JTMS in stock for 130 usd and nearly bit earlier lmao... "if i cash out some eth i can justify buying these magic cards"  :doge

Title: Re: Magic: The Gathering
Post by: Human Snorenado on February 13, 2018, 10:06:19 AM
On MTGO, people started buying out all the various printings of JTMS as soon as it got spoiled for M25. The WWK version was going for about $11 at the beginning of the month, jumped to almost $60 now.
Title: Re: Magic: The Gathering
Post by: Kara on February 13, 2018, 12:37:54 PM
For various reasons I started playing Modern in paper last year* and oh boy am I sure stoked to play against perma-PPTQ tier dorks fumbling around with Brainstorm effects and fetchlands like a fish out of water round after round.

Luckily for everyone there's already a banning precedent in Modern for cards having a deleterious effect on game speed. Surely a company with the integrity of Wizards of the Coast would not exempt their children's mascot from such a policy. :teehee

*Taking bad Type 1.5 decks, putting incomprehensibly worse cards (http://gatherer.wizards.com/Pages/Card/Details.aspx?name=SKULLCRACK) in them, and having them magically become tier 1.5 decks is a weird experience.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on February 13, 2018, 01:04:19 PM
Tbh tho I don't think Jace will warp the Modern metagame. Sure, slow it down as people durdle with making brainstorm decisions, it's not gonna break it. Unbanning Rite of Flame and/or Seething Song or all of the artifact lands would lead to a new dominant deck in the format but JTMS? Nah.
Title: Re: Magic: The Gathering
Post by: naff on February 13, 2018, 02:52:28 PM
It depends on your definition of warping the format. Control and U midrange (non U midrange is dead at the tournament level imo) being tier 1 is a pretty huge shift, and will totally warp the meta.
Title: Re: Magic: The Gathering
Post by: naff on February 13, 2018, 02:55:16 PM
It's possible bbe Jund gets better, but my initial impression is it gets crushed by jace.
Title: Re: Magic: The Gathering
Post by: Kara on February 13, 2018, 11:30:20 PM
I hope you're right Triumph, but I don't think that you are.

On the plus side, maybe some knucklehead will develop a Modern playable RUG shell that uses Bloodbraid Elf to cast Savage Knuckleblade for free. :lawd #FreeRUG
Title: Re: Magic: The Gathering
Post by: naff on February 15, 2018, 04:23:40 PM
I hadn't even thought about savage knuckleblade. I have almost put together a bbe, eternal command deck to play this weekend.

Need a couple more Ancestral Visions tho.

https://deckbox.org/sets/1923650
Title: Re: Magic: The Gathering
Post by: Kara on February 17, 2018, 02:49:47 PM
Are there Eternal Command decks that don't use Aether Vials? (I'm not super familiar with the archetype, though I do want to try this deck (https://www.mtggoldfish.com/deck/937737#paper).)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 17, 2018, 06:01:44 PM
My friend invited me to FNM and told me he built a jank deck that I had to play. It was U/W Gideon Control (aka U/W Control with ALL THE GIDEONS (okay, not Champion of Justice because that card is just unspeakably bad)).  It's a silly deck, but I actually did pretty okay with it. I went 2-1 and made a Tron player get super salty so pretty successful night I'd say.

Mainboard 4x Spreading Seas :patel
Title: Re: Magic: The Gathering
Post by: naff on February 17, 2018, 11:23:08 PM
Are there Eternal Command decks that don't use Aether Vials? (I'm not super familiar with the archetype, though I do want to try this deck (https://www.mtggoldfish.com/deck/937737#paper).)

I wasn't actually familiar with the archetype when brewing that, but a friend pointed out it was an Eternal Command deck. Looking into it, I havent seen an actual Eternal Command deck w/o Vials. Ima give this a crack though.

Kinda like the new approach to listing a selection of  modo 5-0s. Better than 5 random lists. RIP modo meta analysis tho.

https://magic.wizards.com/en/articles/archive/magic-digital/improving-our-approach-magic-online-data-2018-02-12

https://magic.wizards.com/en/articles/archive/mtgo-standings/competitive-modern-constructed-league-2018-02-16
Title: Re: Magic: The Gathering
Post by: thisismyusername on February 24, 2018, 11:39:48 PM
https://www.reddit.com/r/magicTCG/comments/7zxejc/dominaria_set_symbol_from_wpn_marketing_materials/durf1uz/
Title: Re: Magic: The Gathering
Post by: naff on March 19, 2018, 07:15:44 PM
Tbh tho I don't think Jace will warp the Modern metagame. Sure, slow it down as people durdle with making brainstorm decisions, it's not gonna break it. Unbanning Rite of Flame and/or Seething Song or all of the artifact lands would lead to a new dominant deck in the format but JTMS? Nah.

Seems you were bang on, 8 distinct archetypes at GP Phoenix, 2 running 2 JtMS, 2 running BBE (RG Drazi, Jund). There was an oddly large amount of KCI on camera over the day. All LGSs sold out of KCI  :lol Running a fair amount of disruption, stony silence and a 1-of Eidolon in my board.

Was cool to see Knightfall place, my main is almost exactly the same as Kudva's, even have the 1-of worship in the side... Haven't seen anyone place well with a deck tryna jam both combos, but it has been doing well for me locally.

https://magic.wizards.com/en/events/coverage/gppho18/tournament-results
Title: Re: Magic: The Gathering
Post by: naff on March 19, 2018, 07:27:42 PM
JtMS also had a very poor showing at the recent SCG event (apparently. didn't watch, or pay much attention). Assuming "poor" means fine, but not oppressive. A really good 4 drop in a sea of decks that can kill you on turn 3. Non-u mid doing well on the back of piles of generic hand disruption being especially good in such a diverse meta. I really thought UBx midrange would usurp Jund but it is looking like, at least currently, the more proactive 4 drop is winning out.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 30, 2018, 01:51:37 PM
So DOM is out and Wizards is handing out more Arena beta keys. Anyone flipping cardboard (virtual or otherwise)?

I've been playing Arena to get my Standard fix, and then playing Modern in paper.

Here's my "real" deck:
(https://i.imgur.com/2PfyVM0.png)
https://deckstats.net/decks/67424/979839-mono-white-death-taxes

And here's my trollface le meme deck (I stole the decklist from a guy that actually finished #2 at an IQ with it):
(https://i.imgur.com/xFdT8BE.png)
https://deckstats.net/decks/67424/979825-r-w-stuffy-doll

Haven't got a chance to play Stuffy Doll yet, but I'm going to this weekend.  :D
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 30, 2018, 07:06:39 PM
I've tried Arena, but the "new player" experience is very deep-end of the pool currently. If I was able to get my sea legs back with other pre-constructed in Matchmaking, I'd play it more.
Title: Re: Magic: The Gathering
Post by: naff on April 30, 2018, 07:42:13 PM
Really? The interface simplifies mtg quite a lot. Just grind a dino stompy deck. Barely requires you do anything except sequence properly and smash face.

Been working on a teshar combo deck for standard. My first draft from a few weeks back, looking to try a jeskai or just boros version too. Problem being i really need the black sac outlet in Defiant Salvager alongside Ravenous Intruder for consistency. Getting together with some players for proxy testing this weekend anyway. Expecting something similar to be the spice at this weekends SCG standard event. Can't imagine it will be great, but Teshar is fucking awesome, and this does allow for fair chance at a turn 4 kill http://tappedout.net/mtg-decks/teshars-standard-crew/
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 30, 2018, 08:29:41 PM
I'm talking decks, not UI. Matchmaking puts you against obvious T1 decks while you own basically no cards. :doge
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 30, 2018, 09:14:23 PM
I'm talking decks, not UI. Matchmaking puts you against obvious T1 decks while you own basically no cards. :doge

Obligatory "play Eternal" post

http://www.thebore.com/forum/index.php?topic=45452.msg2388108#msg2388108

To keep it on topic, Dominaria is a pretty well made set from what I can tell.
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 01, 2018, 12:13:43 AM
Oh, I do, occasionally. It's that, Gwent, or Shadowverse if it isn't Fantasy Flights LCG's for me.
Title: Re: Magic: The Gathering
Post by: archnemesis on May 01, 2018, 02:25:54 AM
I used all my Arena wildcards to make a pretty nifty white weenie deck. I can tap my way past most defenders and the WW1 Knight saga is a great finisher. Thankfully my opponents can’t sideboard in any sweepers.
Title: Re: Magic: The Gathering
Post by: Raist on May 05, 2018, 05:15:57 AM
Why the fuck do everyone but me have a Beta key :stahp
Title: Re: Magic: The Gathering
Post by: archnemesis on May 05, 2018, 12:54:51 PM
Draft mode is really fun, even if it is just an AI simulation at this point. My first attempt wasn’t very successful (2-3). I had no prior experience with the Hour of Devestation expansion and I ended up with a mostly black deck with poor synergy.

I really look forward to drafting Dominaria in a few days.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 05, 2018, 03:08:05 PM
A local shop is trying to start up Paper Pauper, so I put together Affinity. Playing an Affinity deck that actually has cards with the Affinity mechanic. :lawd
Title: Re: Magic: The Gathering
Post by: archnemesis on May 12, 2018, 09:43:32 AM
My second draft went a lot better. 7-2 with a UB deck. Phyrexian Scriptures, Rite of Belzenlok, Urguros, and Djinn of the Lamp were the MVPs.

The best part was reevaluating the commons. Some cards worked a lot better than I expected, and vice versa.
Title: Re: Magic: The Gathering
Post by: Raist on May 12, 2018, 01:02:23 PM
Still no key. Fuck this noise. Imma go play Shandalar :lawd
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 12, 2018, 01:26:24 PM
Still no key. Fuck this noise. Imma go play Shandalar :lawd

1) Did you sign-up early?
2) Did you play Magic Arena and log-in to Wizards.com to tie it?
3) Did you/do you have a DCI number to put in?

Any of these would get you in early.

Also if you complained like... 3-4 weeks ago when I got a spare key since I signed up with 2 e-mails, I'd have given you the spare. But I gave it out on 4chan instead. :doge
Title: Re: Magic: The Gathering
Post by: Raist on May 12, 2018, 02:08:06 PM
Still no key. Fuck this noise. Imma go play Shandalar :lawd

1) Did you sign-up early?
2) Did you play Magic Arena and log-in to Wizards.com to tie it?
3) Did you/do you have a DCI number to put in?

Any of these would get you in early.

1) Like, 3 month ago or something.
2) How would I play without a key...? Unless you mean Duels? If so, no.
3) lol no.

Quote
Also if you complained like... 3-4 weeks ago when I got a spare key since I signed up with 2 e-mails, I'd have given you the spare.

http://www.thebore.com/forum/index.php?topic=30371.msg2411686#msg2411686

Quote
Re: What are you playing?
« Reply #32385 on: 09 April 2018, 22:33:19 »

:bolo

Quote
But I gave it out on 4chan

Modsplsban
Title: Re: Magic: The Gathering
Post by: archnemesis on May 12, 2018, 02:56:39 PM
I didn't sign up early so I guess I got in because of my fondness of the Duels games.
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 12, 2018, 05:41:06 PM
Still no key. Fuck this noise. Imma go play Shandalar :lawd

1) Did you sign-up early?
2) Did you play Magic Arena and log-in to Wizards.com to tie it?
3) Did you/do you have a DCI number to put in?

Any of these would get you in early.

1) Like, 3 month ago or something.
2) How would I play without a key...? Unless you mean Duels? If so, no.
3) lol no.

Quote
Also if you complained like... 3-4 weeks ago when I got a spare key since I signed up with 2 e-mails, I'd have given you the spare.

http://www.thebore.com/forum/index.php?topic=30371.msg2411686#msg2411686

Quote
Re: What are you playing?
« Reply #32385 on: 09 April 2018, 22:33:19 »

:bolo

Quote
But I gave it out on 4chan

Modsplsban

Yeah, I meant Duels. It was one of the Early Access things.

Since you didn't apply early, that explains why. You literally had to sign up in like May or October last year as soon as the site opened to get the keys around this time.
Title: Re: Magic: The Gathering
Post by: naff on May 14, 2018, 06:20:26 PM
Sheeeit, i've got lyk, 20 tokens with access keys on 'em at home. Will post after work.

Not sure if these tokens were only available at the pre-release, or if you can purchase any DOM pack and get one.... Haven't bought any DOM boosters. Fuck standard.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 14, 2018, 09:35:08 PM
Sheeeit, i've got lyk, 20 tokens with access keys on 'em at home. Will post after work.

Not sure if these tokens were only available at the pre-release, or if you can purchase any DOM pack and get one.... Haven't bought any DOM boosters. Fuck standard.

hmu bruh
Title: Re: Magic: The Gathering
Post by: archnemesis on May 15, 2018, 03:42:13 AM
I got a second 7-2 draft victory last night with a UW evasion deck. I’m also doing pretty well in constructed with a mono black deck. Knowing that all my progress will be wiped is liberating and it’s making me experiment more with new deck ideas.
Title: Re: Magic: The Gathering
Post by: naff on May 18, 2018, 07:15:08 AM
 forgot i said id post those codes

in case y'all still lookin

spoiler (click to show/hide)
8ju-95a8-fsj
n6c-efs9-78a
p94-mo3q-1ug
5uo-h6oo-t95
juy-1pg3-s9z
s5k-j9rk-438
are-8hd9-tcj
yrb-fmtk-74m
qq5-srad-6qs
xf8-anrr-8e3
caj-zwt3-8cu
6pr-1b35-kz5
[close]

p sure they're all active  :P
Title: Re: Magic: The Gathering
Post by: Raist on May 18, 2018, 07:54:08 AM
Are these actual beta keys? Or redeemable cards or whatevs?
Title: Re: Magic: The Gathering
Post by: Raist on May 18, 2018, 08:14:50 AM
Holy fuck, they are. I grabbed the second to last one.

Mods pls, mod naff. And ban timu.
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 18, 2018, 10:24:30 AM
forgot i said id post those codes

in case y'all still lookin

spoiler (click to show/hide)
8ju-95a8-fsj
n6c-efs9-78a
p94-mo3q-1ug
5uo-h6oo-t95
juy-1pg3-s9z
s5k-j9rk-438
are-8hd9-tcj
yrb-fmtk-74m
qq5-srad-6qs
xf8-anrr-8e3
caj-zwt3-8cu
6pr-1b35-kz5
[close]

p sure they're all active  :P

I'm guessing you live in New Zealand where they're doing that "plz play Arena :(" thing in boosters?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 18, 2018, 01:39:23 PM
All gone now, sadly
Title: Re: Magic: The Gathering
Post by: naff on May 18, 2018, 05:59:56 PM
forgot i said id post those codes

in case y'all still lookin

spoiler (click to show/hide)
8ju-95a8-fsj
n6c-efs9-78a
p94-mo3q-1ug
5uo-h6oo-t95
juy-1pg3-s9z
s5k-j9rk-438
are-8hd9-tcj
yrb-fmtk-74m
qq5-srad-6qs
xf8-anrr-8e3
caj-zwt3-8cu
6pr-1b35-kz5
[close]

p sure they're all active  :P

I'm guessing you live in New Zealand where they're doing that "plz play Arena :(" thing in boosters?

yeah
Title: Re: Magic: The Gathering
Post by: naff on May 18, 2018, 06:00:11 PM
All gone now, sadly

 :o pm'd just repost what u dont use
Title: Re: Magic: The Gathering
Post by: Raist on May 19, 2018, 04:15:45 PM
I don't get why this thing doesn't have a friend list to allow for friendly matches. Seems like the most basic of shit.
Title: Re: Magic: The Gathering
Post by: Kara on May 22, 2018, 11:17:52 PM
Some days I come home from work and my brain feels like I took a drill to it but I still want to play Magic because I'm a degenerate. Arena removes sideboarding, having to worry about mulliganing*, and remembering all the steps and phases in a turn**... basically anything that requires the part of my brain that I annihilated for money hours before. It's Magic methadone and I think that's beautiful.

There's also some novelty to playing a constructed format that's sort of Type 2 but really not. Hour of Devastation was a playable card in the meta!

*If you run 22 or 26 lands it is exceedingly unlikely you will get mana screwed because of the way the game is programmed.
**Big ups to the Gideon's Reproach reprint in Dominaria making have to remember that creatures are still attacking and blocking in the end of combat step.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 22, 2018, 11:56:32 PM
Arena is great, but progression as f2p is slooooooooow in the current economy. I suppose I need to save up and draft.

I lucked out and got two mythic wildcards in my initial opening of packs so I crafted two Hazorets. I've got a mostly functional RDW (minus the Ramunap Ruins and some other weird shit like not having enough uncommon wild cards to make everything I want/need) and it's been mostly good when it doesn't draw worth shit. Is it really worth dropping down to 22 lands?
Title: Re: Magic: The Gathering
Post by: Kara on May 23, 2018, 12:23:44 AM
Long answer: https://mtgarena.community.gl/forums/threads/11044

Short answer: Yes.

I play B/W Vampires (Champion of Dusk is a Yawgmoth's Bargain that swings for 4) and I've never gone below 26 lands. RNG on MODO punishes me all the time and I've had to mulligan maybe twice over 50-60 matches.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 23, 2018, 12:25:19 AM
I like b/w vamps and if I keep fucking around with the game enough that's probably what I'll sink resources into next.
Title: Re: Magic: The Gathering
Post by: Kara on May 23, 2018, 12:35:25 AM
Speaking of B/W and Gideon's Reproach, I fired up a Dominaria draft tonight and had the opportunity to draft Gideon's Reproach with my first 3 picks in pack 1 so naturally I did.

(https://i.imgur.com/6yuHWMy.jpg)

The bad cards (Compass, Wanderer, Yargle) are there for the incidental historic triggers. In one game I had a board with both Trappers and Paladins and dropped that Compass to win. :aah
Title: Re: Magic: The Gathering
Post by: Kara on May 23, 2018, 12:48:06 AM
I like b/w vamps and if I keep fucking around with the game enough that's probably what I'll sink resources into next.

It's still good but playing against post-Dominaria B/W knights is rough and that's a popular deck in the trench. Knight of Malice can't be dealt with profitably; I had to start running copies of Cast Down to make it a competitive match up.
Title: Re: Magic: The Gathering
Post by: naff on May 23, 2018, 01:13:33 AM
 :heartbeat  YARGLE  :heartbeat
Title: Re: Magic: The Gathering
Post by: Kara on May 25, 2018, 11:34:30 AM
(https://i.imgur.com/UVHvXjD.png)(https://i.imgur.com/TZVpayR.png)(https://i.imgur.com/eDwAYHD.png)

I ironically love that we have an :esports expansion now.

spoiler (click to show/hide)
Why are all the cards referencing actual sports blue? :lol
[close]
Title: Re: Magic: The Gathering
Post by: archnemesis on May 25, 2018, 03:42:49 PM
This weekend's draft set in MTG: Arena is Hour of Devestation. Tonight I went 6-2 with a GW deck containing no bombs, but plenty of solid creatures and a fair amount of removal. It's a really fun set to draft and I hope I will have time for another round tomorrow.
Title: Re: Magic: The Gathering
Post by: naff on May 26, 2018, 12:39:07 AM
(https://i.imgur.com/UVHvXjD.png)(https://i.imgur.com/TZVpayR.png)(https://i.imgur.com/eDwAYHD.png)

I ironically love that we have an :esports expansion now.

spoiler (click to show/hide)
Why are all the cards referencing actual sports blue? :lol
[close]

Battlebond looks like really good fun.

(http://mythicspoiler.com/bbd/cards/arenarector1.jpg)

(http://mythicspoiler.com/bbd/cards/thrillingencore.jpg)

(http://mythicspoiler.com/bbd/cards/mindseye.jpg)

(http://mythicspoiler.com/bbd/cards/truenamenemesis.jpg)

Nice crop of new cards with solid reprints.
Title: Re: Magic: The Gathering
Post by: archnemesis on May 26, 2018, 07:24:50 AM
Despite drafting what felt like I really strong deck with Glorybringer and Samut, I ended up 3-3 in my second HOU draft. Maybe it would have gone better with BO3. Well at least I earned enough gems to afford another round.
Title: Re: Magic: The Gathering
Post by: Kara on May 26, 2018, 06:17:44 PM
Battlebond looks like really good fun.

(http://mythicspoiler.com/bbd/cards/arenarector1.jpg)

(http://mythicspoiler.com/bbd/cards/thrillingencore.jpg)

(http://mythicspoiler.com/bbd/cards/mindseye.jpg)

(http://mythicspoiler.com/bbd/cards/truenamenemesis.jpg)

Nice crop of new cards with solid reprints.

Not posting the new Morphling. :ufup

(https://i.imgur.com/oOg4bKC.png)

Anyway, in general it looks like a fun set and I'm going to try to go to a pre-release event, but the keyword mechanics are very uninteresting and there's just too much EDH shite coming off Dominaria which was full of EDH shite.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 26, 2018, 06:24:42 PM
Not posting the best reprint of the set. :ufup

(https://i.imgur.com/4YwpUCJ.jpg)

Title: Re: Magic: The Gathering
Post by: Kara on May 26, 2018, 06:43:00 PM
My favorite sub-game in Masters 25 drafts was "who's the sucker that's going to pay Iwamori of the Open Fist's mana cost?"

 :money
Title: Re: Magic: The Gathering
Post by: Kara on May 26, 2018, 10:02:38 PM
Drafted the silliest deck ever and it rules.

This was turn 6. 8)

spoiler (click to show/hide)
(https://i.imgur.com/1BViKbf.png)
[close]

Next game, my opponent thinks they've stabilized at 6 life when...

spoiler (click to show/hide)
(https://i.imgur.com/7AXGJaF.jpg)
[close]

And for those of you who think I've forgotten my roots by building a deck with game winning interactions, it still has 3 Vicious Offerings and a Settle the Score.

:bolo
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 26, 2018, 11:33:58 PM
Went to an MM17 win-a-box tournament yesterday, borrowed my friend’s tier 1 Human deck and got blown out by Elves and Jund. I should have just played Skred like I wanted to, smh. Why would you ever not just play your pet deck in Modern? The proof was when I opened my pity pack of M25 and it was Blood Moon.

The universe was like :ufup
Title: Re: Magic: The Gathering
Post by: Kara on May 27, 2018, 02:59:25 AM
Not only were you not playing your pet deck, you were trading in a one color deck for a deck that makes Czech Pile look like Death and Taxes because picking colors is a feel bad or whatever.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 27, 2018, 03:10:25 AM
Played an Arena (HOU/HOU/AKH) draft earlier and tried to force U/R prowess, but after a mediocre first pack (1 Fireshot Archer and a couple Thorned Moloch, random spells) I never saw the staples in pack 2 so the deck was sour ass and I was shocked to even win 2 games with it, but I luck sacked into 2 bonus packs so mission accomplished I guess.
Title: Re: Magic: The Gathering
Post by: archnemesis on May 27, 2018, 07:26:39 AM
I wish there was a simple way to export deck lists.

If Arena ever becomes popular with casual players then I'm going to love the draft mode even more. Playing four drafts every weekend is probably more than I have time for anyway. My third deck was zombies (6-2, thanks to 2 copies of Unraveling Mummy, Crested Sunmare, and Ammit Eternal) and now I ended up with a UR deck with no real theme. I picked both Nicol Bolas, God Pharaoh and Torment of Hailfire, but without mass removal and some kind of acceleration I don't think I would have enough mana to cast them.

(http://www.magicspoiler.com/wp-content/uploads/2017/06/Unraveling-Mummy-216x302.png) (http://www.magicspoiler.com/wp-content/uploads/2017/06/Crested-Sunmare-Hour-of-Devastation-Spoiler-216x302.png) (http://www.magicspoiler.com/wp-content/uploads/2017/06/Ammit-Eternal-Hour-of-Devastation-Spoiler-216x302.png)

Title: Re: Magic: The Gathering
Post by: thisismyusername on May 30, 2018, 12:05:02 AM
Finally got around to opening my Dominara packs for new accounts:

Pack 1: [[Shield of the Realm]], [[Siege-Gang Commander]], [[Cast Down]], [[Llanowar Scout]], [[Gaea's Protector]], Common Wildcard, [[Stronghold Confessor]], [[Short Sword]].

Pack 2: Uncommon Wildcard, [[Karn's Temporal Sundering]], [[Knight of Grace]], [[Caligo Skin-Witch]], [[Homarid Explorer]], [[Blessed Light]], [[Fiery Intervention]], [[Feral Abomination]]

Pack 3: [[Slimefoot, the Stowaway]], [[Yawgmoth's Vile Offering]], [[Wizard's Retort]], [[Keldon Raider]], [[Opt]], [[Ancient Animus]], [[Befuddle]], [[Drudge Sentinel]].

I can't fap to this I can't build a deck with this.jpg

I guess I can use the Wildcards that I've collected so far for more Dominara stuff, but with the next block on the horizon... :/
Title: Re: Magic: The Gathering
Post by: naff on May 30, 2018, 12:41:20 AM
Battlebond looks like really good fun.

(http://mythicspoiler.com/bbd/cards/arenarector1.jpg)

(http://mythicspoiler.com/bbd/cards/thrillingencore.jpg)

(http://mythicspoiler.com/bbd/cards/mindseye.jpg)

(http://mythicspoiler.com/bbd/cards/truenamenemesis.jpg)

Nice crop of new cards with solid reprints.

Not posting the new Morphling. :ufup

(https://i.imgur.com/oOg4bKC.png)

Anyway, in general it looks like a fun set and I'm going to try to go to a pre-release event, but the keyword mechanics are very uninteresting and there's just too much EDH shite coming off Dominaria which was full of EDH shite.

I pretty much only play EDH now :P I have a few modern decks, and used to play standard. But i realised i would rather just draft occasionally and play 100 card singleton. I was always so derisive, but played a lot because i had some old friends who have played since the 90s and i just borrowed their decks. Now i've built a few (Sygg Merfolk, 8 1/2 tails, Saskia and Animar), i see how fun the format is.

Dom and Battlebond being edh feeder sets :rejoice.
Title: Re: Magic: The Gathering
Post by: naff on May 30, 2018, 12:48:59 AM
Playing even semi-competitively is such a drag compared to getting playing against a consistent meta, and getting ripped with people i love. Great format for stoners. I would be a lot more into competitive constructed if there were solid tournaments like SCG + WOTC RPTQs and GPs in my area, but our lgs is pretty much the only place to go. A lot of investment, little return. I don't have the time for that shit. EDH rulz.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 30, 2018, 01:21:18 AM
Finally got around to opening my Dominara packs for new accounts:

Pack 1: [[Shield of the Realm]], [[Siege-Gang Commander]], [[Cast Down]], [[Llanowar Scout]], [[Gaea's Protector]], Common Wildcard, [[Stronghold Confessor]], [[Short Sword]].

Pack 2: Uncommon Wildcard, [[Karn's Temporal Sundering]], [[Knight of Grace]], [[Caligo Skin-Witch]], [[Homarid Explorer]], [[Blessed Light]], [[Fiery Intervention]], [[Feral Abomination]]

Pack 3: [[Slimefoot, the Stowaway]], [[Yawgmoth's Vile Offering]], [[Wizard's Retort]], [[Keldon Raider]], [[Opt]], [[Ancient Animus]], [[Befuddle]], [[Drudge Sentinel]].

I can't fap to this I can't build a deck with this.jpg

I guess I can use the Wildcards that I've collected so far for more Dominara stuff, but with the next block on the horizon... :/

They're going to do another wipe when it transitions to open beta, my guess is that will be right around when Kaladesh rotates out so they don't have to fuck with putting that and Aether Revolt on Arena for awhile (if ever) so just go wild and do whatever in the meantime, nothing has any meaning just like real life
Title: Re: Magic: The Gathering
Post by: Transhuman on May 30, 2018, 01:52:47 AM
I only play extreme competitive EDH
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 30, 2018, 04:06:22 AM
I only play extreme competitive EDH

:kobeyuck
Title: Re: Magic: The Gathering
Post by: Transhuman on May 30, 2018, 04:32:35 AM
Pissing off people playing EDH side events at a GP by winning turn 1 is what I live for
Title: Re: Magic: The Gathering
Post by: Kara on May 30, 2018, 11:48:40 AM
I pretty much only play EDH now :P I have a few modern decks, and used to play standard. But i realised i would rather just draft occasionally and play 100 card singleton. I was always so derisive, but played a lot because i had some old friends who have played since the 90s and i just borrowed their decks. Now i've built a few (Sygg Merfolk, 8 1/2 tails, Saskia and Animar), i see how fun the format is.

I know that it's fun*; it is still (nominally) Magic, a game that is fun. I'm just over every product having to cater to the format, especially since it often shits up limited (and will only do it more so now that Masters sets are no longer format specific) with paint by numbers commanders.

*Fun of course as defined by the unwritten rules of your group of friends who oftentimes implement them ex post facto.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 30, 2018, 05:10:36 PM
lol or just ignore me, Standard (KLD and AER) dropping June 7th

https://www.youtube.com/watch?v=Zs5-_P4E3mI
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 30, 2018, 05:19:56 PM
I might actually just ignore the game until KLD rotates. I loathe the energy mechanic on a fundamental level and have never wanted to play with or against it.
Title: Re: Magic: The Gathering
Post by: Kara on May 30, 2018, 06:40:48 PM
Half of the appeal of Arena constructed to me is that it doesn't have that block. :stahp
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 30, 2018, 07:22:42 PM
My Ramunap Ruins are all soon to be useless

:tocry
Title: Re: Magic: The Gathering
Post by: naff on May 30, 2018, 08:45:03 PM
I pretty much only play EDH now :P I have a few modern decks, and used to play standard. But i realised i would rather just draft occasionally and play 100 card singleton. I was always so derisive, but played a lot because i had some old friends who have played since the 90s and i just borrowed their decks. Now i've built a few (Sygg Merfolk, 8 1/2 tails, Saskia and Animar), i see how fun the format is.

I know that it's fun*; it is still (nominally) Magic, a game that is fun. I'm just over every product having to cater to the format, especially since it often shits up limited (and will only do it more so now that Masters sets are no longer format specific) with paint by numbers commanders.

*Fun of course as defined by the unwritten rules of your group of friends who oftentimes implement them ex post facto.

I would love a 75 card casual constructed group who messes 'round with Vintage and Legacy consistently, but I've found it tough to get people interested. I used to play a monthly casual legacy event with proxies, but it's morphed into proper wotc paper tournaments which seems dumb. Yes, Legacy is preferable to me over EDH, but they're incredibly different, and brewing casual EDH, trawling for oddities that wouldnt be viable anywhere else that can be huge in multiplayer games is a pretty great spin on the usual brewing process for me. My group evolves very organically anyway. We just submit to whatever the EDH committee rules are, playing whatever we want with a lot of oddball commanders. There's far too much hate for dumb decks like Hermit Druid and ANT to work consistently. Definitely get props for coming correct with some oddball shit, and you'd def face a fair amount of derision for just consistently using 2 card combos as finishers eg kiki jiki x exarch, this can be a motivating factor though too, like i enjoy using 2 card combos like that sometimes to incentivise more 1-1 removal and interaction.

Pissing off people playing EDH side events at a GP by winning turn 1 is what I live for

I've played a few cEDH events, can def be fun but i'd much rather play legacy or vintage for this sort of degeneracy.

Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 31, 2018, 12:24:16 AM
Thee's no reason not to play mono-blue Azami wizards Palinchron combo if you're going to play EDH. For one, if you can play mono-blue, you do. For another, killing all your opponents by decking them is intensely satisfying. Finally, "flash in Teferi at your eot, take a 10 minute turn where you all just have to sit and watch me durdle, win" is the rudest possible thing you can do, so you might as well do it.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 01, 2018, 02:03:12 PM
The whole "state of the MTG Arena economy" thing is so hilarious. It's obvious that switching from Wild Cards to dusting would solve all of their problems but they're so committed to this dumb Wild Card strategy they'll never do it.
Title: Re: Magic: The Gathering
Post by: archnemesis on June 01, 2018, 02:53:05 PM
This weekend it's DOM drafting in Arena. My first deck was UR tempo wizards. I lost once because I kept a poor starting hand and twice against Baird, Steward of Argive who really screwed up my tempo. Most of the other games were quick wins where I bounced heavy blockers while dealing damage with my cheaper creatures. I ended up 6-3 and I can afford drafting at least four more times this weekend. These F2P mechanics are fine, although I would definitely prefer a dusting system over the wild cards.

2x Arcane Flight
Artificer's Assistant
Shivan Fire
Short Sword
Blink of an Eye
Ghitu Chronicler
Fight with Fire
4x Ghitu Journeymage
2x Keldon Overseer
Squee, the Immortal
Valduk, Keeper of the Flame
Jhoira's Familiar
3x Academy Journeymage
Fiery Intervention
Firefist Adept
Zahid, Djinn of the Lamp
7x Island
9x Mountain
Zhalfirin Void
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 01, 2018, 04:56:46 PM
I went 5-3 with a durdley Wizard deck, where my wincon was either Verix Bladewing or the 4/5 hexproof durdle turtle. In the last game I kicked a Blink of an Eye on my opponent's 8/8+ Multani on three consecutive turns, but lost to a Pierce the Sky.  :'(
Title: Re: Magic: The Gathering
Post by: Kara on June 01, 2018, 05:03:08 PM
The Battlebond prerelease is the same weekend as the Pro Tour? (This weekend.) Wizards please. :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 01, 2018, 05:07:07 PM
SCG is doing Regional Championships this weekend too because  :idont
Title: Re: Magic: The Gathering
Post by: naff on June 01, 2018, 05:09:30 PM
Thee's no reason not to play mono-blue Azami wizards Palinchron combo if you're going to play EDH. For one, if you can play mono-blue, you do. For another, killing all your opponents by decking them is intensely satisfying. Finally, "flash in Teferi at your eot, take a 10 minute turn where you all just have to sit and watch me durdle, win" is the rudest possible thing you can do, so you might as well do it.

 :esports
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 01, 2018, 05:28:23 PM
The whole "state of the MTG Arena economy" thing is so hilarious. It's obvious that switching from Wild Cards to dusting would solve all of their problems but they're so committed to this dumb Wild Card strategy they'll never do it.

Honestly, the Wildcard system isn't bad but the rate you get them is so fucking dismal and that you get over 4-ofs that don't automatically turn into Wild Cards, is BANANAS.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 01, 2018, 06:46:49 PM
The whole "state of the MTG Arena economy" thing is so hilarious. It's obvious that switching from Wild Cards to dusting would solve all of their problems but they're so committed to this dumb Wild Card strategy they'll never do it.

Honestly, the Wildcard system isn't bad but the rate you get them is so fucking dismal and that you get over 4-ofs that don't automatically turn into Wild Cards, is BANANAS.

It's not bad but it FEELS BAD and any solution to the over 4 of problem that makes any sort of sense and keeps wild cards is rife for fuckery- if you're giving out WCs for cards someone already has 4 of, if I'm the end user there's no reason for me to spend gold on packs of anything other than a set I've got mostly completed, as that will end up in more wild cards. Say you give out "wild card shards" for over 4 ofs, that you can piece together to form an actual wild card... at that point you've basically created dusting but you're just so committed to NOT CALLING IT DUSTING that it's absurd.

The real reason they won't do it IMO is that most of the cards are fucking useless and they don't want to highlight that. Everyone would immediately dust all of their trash if they could. It's what I did in Eternal.
Title: Re: Magic: The Gathering
Post by: Kara on June 01, 2018, 06:55:04 PM
SCG is doing Regional Championships this weekend too because  :idont

On the one hand I can see why they thought the events would cater to different markets, but on the other hand two-headed giant was a Pro Tour format.

Oh well, just more money for Dominaria drafts on MODO.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 01, 2018, 07:46:58 PM
The whole "state of the MTG Arena economy" thing is so hilarious. It's obvious that switching from Wild Cards to dusting would solve all of their problems but they're so committed to this dumb Wild Card strategy they'll never do it.

Honestly, the Wildcard system isn't bad but the rate you get them is so fucking dismal and that you get over 4-ofs that don't automatically turn into Wild Cards, is BANANAS.

It's not bad but it FEELS BAD and any solution to the over 4 of problem that makes any sort of sense and keeps wild cards is rife for fuckery- if you're giving out WCs for cards someone already has 4 of, if I'm the end user there's no reason for me to spend gold on packs of anything other than a set I've got mostly completed, as that will end up in more wild cards. Say you give out "wild card shards" for over 4 ofs, that you can piece together to form an actual wild card... at that point you've basically created dusting but you're just so committed to NOT CALLING IT DUSTING that it's absurd.

The real reason they won't do it IMO is that most of the cards are fucking useless and they don't want to highlight that. Everyone would immediately dust all of their trash if they could. It's what I did in Eternal.

I mean you're right. But the obvious solution to those "Fucking useless cards" is to make alternate formats that actually make them worthwhile, but given how slow Wizards is with this beta (and testing things) I doubt we'll get a new format (beyond Drafting, which honestly: isn't a new format IMO. It's fucking used in every card game now a days) that tries to make non-Standard bait worthwhile.

Also I'm sad that no card game has copied the LCG model yet. I'd pay $20-40 yearly if I had the ability to build a deck I want to build from all the cards currently released instantly. No fucking joke. I get that would kill F2P models, but goddamn there's many other ways they could attempt to nickle and dime folks.

Edit: Also the way to solve the 4-of problem without Wildcards is to make the next 4-of you don't have available at the higher/lower rarity of the pack you complete and once you complete the pack, you can't buy anymore (and if you have extra, they're refunded into gold of at least the pack value or at least 80% of the pack value) of that pack. Move to the next one. The fact you can't trade just makes it dumb you can't complete the sets on your own terms as F2P without jacking over money for Wildcards or lucking out on the boosters.
Title: Re: Magic: The Gathering
Post by: naff on June 01, 2018, 07:54:14 PM
Pro tour is mostly trash anyway. Standard :lol BDM, Rich, Maria, Riley and that other guy :-X :yuck SCG coverage is far superior.

Cheon was great today. It would be a lot nicer if the other presenters could hold an interesting conversation about meta analysis, not just try to compensate with bad jokes and laughs.

Cool that Lim did well through the sea of midrange and aggro decks. The deck Lim is playing is clearly very good. A lil surprising esper decks for scarab god into teferi weren't more popular. Look forward to jamming some rb aggro into a bunch of control decks at our lgs (every time it does well at a PT there's a lot of netdeck control lists around my lgs, untuned for the jank shop meta and piloted by scrubs), might as well try collect a few more points this winter ahead of nationals  :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 02, 2018, 01:05:17 AM
(https://i.imgur.com/lQ44KSJ.png)

I didn't even know Bogles was an archetype in this draft.  :neogaf
Title: Re: Magic: The Gathering
Post by: Transhuman on June 02, 2018, 04:00:26 AM
Is $240Aud a good price for a NM Chinese Imperial Seal?
Title: Re: Magic: The Gathering
Post by: Kara on June 02, 2018, 04:09:11 AM
Pro tour is mostly trash anyway. Standard :lol BDM, Rich, Maria, Riley and that other guy :-X :yuck SCG coverage is far superior.

Cheon was great today. It would be a lot nicer if the other presenters could hold an interesting conversation about meta analysis, not just try to compensate with bad jokes and laughs.

Da youf love Riley but I find him to be an unbearable meme kid. When he commentates with Marshall the Struggle // Survive has never been more real.

Cedric and P-Sullivan are the best duo but they're in a unique situation of working together forever and P-Sullivan is prone to grouchy grouch rants that don't add very much to the experience. The rest of the SCG Tour crew is just dire though.

Paul and everyone on Play Design (except Melissa) are great at play-by-play. Having them in the Team Super Leagues has improved the experience so much.
Title: Re: Magic: The Gathering
Post by: Raist on June 02, 2018, 04:33:59 AM
I've got a spare key. First to PM is first to get it.

Gone.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 02, 2018, 06:14:30 AM
Pro tour is mostly trash anyway. Standard :lol BDM, Rich, Maria, Riley and that other guy :-X :yuck SCG coverage is far superior.

Cheon was great today. It would be a lot nicer if the other presenters could hold an interesting conversation about meta analysis, not just try to compensate with bad jokes and laughs.

Da youf love Riley but I find him to be an unbearable meme kid. When he commentates with Marshall the Struggle // Survive has never been more real.

Cedric and P-Sullivan are the best duo but they're in a unique situation of working together forever and P-Sullivan is prone to grouchy grouch rants that don't add very much to the experience. The rest of the SCG Tour crew is just dire though.

Paul and everyone on Play Design (except Melissa) are great at play-by-play. Having them in the Team Super Leagues has improved the experience so much.

Co-sign everything said here. It's weird that Melissa isn't great on commentary considering I find her articles to be really good but I guess stage fright is still a thing. I'd say it's weird to me that so many "pro" magic players tend towards libertarianism (Chapin, Sulli, etc) but I've found that it's a thing in fields with lots of independent contractors.
Title: Re: Magic: The Gathering
Post by: Kara on June 02, 2018, 11:41:22 AM
She seems to think differently (like in a mechanical "this is how my brain parses information" sense) than everyone else does. Sometimes she goes from not contributing anything to giving a one-sided analysis at 400 words per minute that sucks all of the air out of the room. :heart
Title: Re: Magic: The Gathering
Post by: Kara on June 02, 2018, 11:41:42 AM
Elias Watsfeldt locked up 2017-2018 Draft Master casting Invoke the Divine on one of his two (!!!) Icy Manipulators to secure a draw. This Pro Tour rules naff.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 03, 2018, 01:10:12 AM
28 Goblin Chainwhirlers in the PT Top 8. Red's bout to catch the banhammer again. :lol

Speaking of Red, I took Skred to the SCG Regional in Dallas today. 290 players, 9 rounds. I did well, 6-3. I think I could have done better, but a lack of sleep resulted in some really sloppy play (that's what I'm blaming it on). Still, I'm happy with my day, even though I didn't quite finish in the money (a win in Round 9 would have netted me $50  :o ).

#1: W vs Mardu Pyromancer
#2: L vs U/B Control
#3: W vs Jeskai Control
#4: W vs Humans
#5: L vs Jund
#6: W vs Bogles
#7: W vs Skred (the mirror!)
#8: W vs Living End
#9: L vs Grixis Death Shadow

Also I got to play Squee, the Immortal because it's Skred and you can play any card you want as long as it's Red.   :rejoice

(https://i.imgur.com/P2M3lEM.png)

:uguu
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 03, 2018, 02:03:05 AM
Good to see that the introduction of the play design team has curbed the dumber tendencies of R&D as intended
Title: Re: Magic: The Gathering
Post by: Kara on June 03, 2018, 03:10:04 AM
The modern era is so weird. Chainwhirler is a good not great card in a vacuum but it's more or less destroyed Type 2.

It rules that you had a Skred mirror in round 7, Joe.
Title: Re: Magic: The Gathering
Post by: Kara on June 03, 2018, 12:33:07 PM
The top 4 is all red-black aggro. :lol

spoiler (click to show/hide)
Why aren't you calling it Rakdos aggro, coverage team. :hitler
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 04, 2018, 03:48:38 PM
I got a bunch of Wild Cards from drafting over the weekend.

(https://i.imgur.com/a1hbMEi.png)

No regrets. :rejoice
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 04, 2018, 05:05:49 PM
(https://i.imgur.com/hN1R16d.png)

Chainwhirler too stronk, Tefiri abandons ship.
spoiler (click to show/hide)
I still lost this match, somewhere around Turn 30, but the Tefiri was at 7 loyalty if you're wondering. Misplays, in my MTG Arena? Surely not.
[close]
Title: Re: Magic: The Gathering
Post by: Transhuman on June 04, 2018, 11:22:36 PM
Is arena any good? I played 2 constructed games, I just wanna draft, but buying crystals?

 :nope
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 04, 2018, 11:37:55 PM
So is this game any good? I keep seeing the thread get bumped, and some cool people post in it. Not trying to spend a bunch of money on anything though. Any way to try it out casually for free or almost free?

Duels of the Planeswalkers (any of the entries, Duels: Origins [the last one] is literally F2P, while the others are like $5-10) if digitaL, Duel Decks (which include the rules) if paper.

Arena when it comes out (since you need a code for it right now), but that's Standard bait currently and that's not good for Beginners.

Apprentice (http://www.apprentice.nu/)/Cockatrice (https://cockatrice.github.io/)/Forge (https://www.slightlymagic.net/wiki/Forge) work for free online play, but those have a bunch of pros, so probably not the best in regards to learning.

https://store.steampowered.com/app/316010/Magic_Duels/ <---Here's the 2015-2016 version that stopped mid-block, so it's OLD but lets you play the tutorial.
https://play.google.com/store/apps/details?id=com.stainlessgames.D15 <---Here's 2015 that lets you play the first world for free but you have to pay-for to progress/unlock more shit. YMMV.

That said, the game is in a pretty bad place (IMO) currently for new players.
Title: Re: Magic: The Gathering
Post by: Transhuman on June 04, 2018, 11:38:35 PM
It's pretty okay but mtgo still better (and I don't even have mtgo)
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 04, 2018, 11:41:27 PM
It's pretty okay but mtgo still better (and I don't even have mtgo)

MODO isn't new-player friendly. (Edit: Oh, you're talking about Arena.)

Jack: As an alternative to the above there's Eternal that is similar (literally nearly 1:1 with Magic just changed up keywords) for digital free-to-play if you want to explore that over those other options:

https://store.steampowered.com/app/531640/Eternal_Card_Game/
https://play.google.com/store/apps/details?id=com.direwolfdigital.Phoenix
Title: Re: Magic: The Gathering
Post by: Transhuman on June 05, 2018, 01:26:49 AM
So Standard is like you would play with your permanent collection, hence new people would get wrecked by people who actually have a collection with some good cards?

I saw mention of a draft format - that sounds newbie friendly, to the extent that a deep game can be.

Yep. Draft is fairly newbie friendly, but you still need a basic understanding of the game and why some cards are better than others, and general draft strategy.

The most newbie friendly format is sealed, where each player gets a random cardpool to make a deck from, which basically guarantees everyone is playing a pretty bad deck, and you can easily win games off luck alone.
Title: Re: Magic: The Gathering
Post by: Kara on June 05, 2018, 01:36:10 AM
Standard changes every 2 years. It's kind of like college football: a limited number of powerhouses dominate for a small period of time and then either move on to the pros (Modern) or a life of dismal prospects and the looming threat of CTE (EDH).

Draft is kind of analogous to fantasy football except you have no idea what players will be available to draft until you start playing. (You have a general idea what to expect but no absolute certainty.) You draft a set for a few months and then a new one comes out and you switch to drafting it instead.

Standard measures your ability to recognize patterns, claw extremely marginal gains from unclear situations, and read the winds (in our degenerate parlance this is called metagaming). Draft measures your grasp of the game at a nuts and bolts level, situational thinking, and design ability.

I hold both of those lists equal if it sounds like I favor one over the other. I was once a good Standard player and now I'm a perennially middling drafter.

As for learning the game I would recommend one of the Duels of the Planeswalkers games. They have single player modes where you can get your feet wet and learn how to play and tune decks without getting stomped by people who have played for 10+ years. Arena is a new product and still caters to people who already know how to play the game. Magic Online is Microsoft Excel with gambling.
Title: Re: Magic: The Gathering
Post by: Kara on June 05, 2018, 02:10:04 AM
Well it's an ancient piece of software that manages to reasonably implement an incredibly broad body of rules so probably the former, but that description was meant more to convey that it doesn't bother with UX and is meant for people who can get excited about data because it's divorced from the social aspect of the game (you have a chat room but it isn't used for anything other than "gl hf") and the aesthetic quality of the cards. (The cards still have the art but it feels like an impediment in Magic Online when it's very helpful when playing with physical cards.)
Title: Re: Magic: The Gathering
Post by: Raist on June 05, 2018, 05:33:16 PM
So Standard is like you would play with your permanent collection, hence new people would get wrecked by people who actually have a collection with some good cards?

I saw mention of a draft format - that sounds newbie friendly, to the extent that a deep game can be.

Yep. Draft is fairly newbie friendly, but you still need a basic understanding of the game and why some cards are better than others, and general draft strategy.

The most newbie friendly format is sealed, where each player gets a random cardpool to make a deck from, which basically guarantees everyone is playing a pretty bad deck, and you can easily win games off luck alone.

Huh, I don't think draft is particularly noob friendly. But at least you won't get trashed in 3 turns by bullshit decks (which is a huge problem on Arena).
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 05, 2018, 05:40:56 PM
Draft is not newbie friendly. WTF. :lol You need to understand the game and how it works before even DOING draft.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 05, 2018, 05:43:46 PM
This is neither here nor there but when I would play High Tide in legacy events for the decklist name I'd always call it "MS EXCEL 2010 GOTY"
Title: Re: Magic: The Gathering
Post by: naff on June 05, 2018, 06:16:53 PM
Duels of the Planeswalkers could be a good way to learn i guess, i never did though, and generally dislike digital magic. MTGO is alright when it doesn't crash, and Arena seems promising, Duels games were v dull the times i have tried. I've seen people learn quickly jumping into weeknight paper drafts and getting trashed, but essentially getting tutored by the friendly nerds at the shop. YMMV depending on your local scene of course, but imo getting sunk in limited events is likely the quickest way to learn the core concepts of the game; how to value cards, how to build decks, how to play well. Draft can be brutal though, especially after the set's been out a few weeks and you're up against people who understand what the key archetypes are, and can easily pick the best cards pack to pack while you fumble around.  If drafting for the first time prob do a pre-release, or go to a casual draft in the first week of a release.

Your LGS will usually have learn 2 magic events occasionally too where they supply casual decks.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 05, 2018, 06:47:58 PM
Your LGS will usually have learn 2 magic events occasionally too where they supply casual decks.

Plus there's generally Magic Celebration in the summer (if they're still doing that) where they do a Pauper Tournament and give a promo out.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 05, 2018, 07:26:37 PM
If they're smart they'll add a tutorial to Arena that's similar to the one Eternal has. You earn a lot of "free" cards in Eternal playing through a ftp "campaign" that teaches you game basics as you unlock cards and decks.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 06, 2018, 12:18:09 PM
https://twitter.com/PVDDR/status/1004100511392583680

:heh
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 07, 2018, 01:33:30 PM
https://forums.mtgarena.com/forums/threads/27221

TL;DR Arena Update

Kaladesh Block added, full Standard banlist in effect, competitive Constructed & Draft with sideboarding in addition to Quick Constructed & Draft, no more time limits on when you can Draft, Aether Revolt quick drafts this weekend, and a new Singleton format.

Quote
We're going to be giving every player one of every rare and mythic rare in Kaladesh block, two of every common and uncommon, and four of each of the following cards:

(https://s3.amazonaws.com/duxsite-mtgarena/6abb996ec3aa22ca4781117b80887b1c9e1d0afcda50709a7b5979eba28edec1u51.jpg)

And most importantly:

Quote
With the update you'll be able to order simultaneous triggers
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 07, 2018, 08:35:07 PM
Pour one out for my Ramunap Ruins

:tocry
Title: Re: Magic: The Gathering
Post by: naff on June 07, 2018, 08:55:05 PM
Wow, I might actually get online. Couldn't abide no sideboards and subsequently, the online domination of mono-red.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 07, 2018, 11:27:34 PM
Pour one out for my Ramunap Ruins

:tocry

I popped a few this morning before they pushed out the update. 🔥🔥🔥
Title: Re: Magic: The Gathering
Post by: archnemesis on June 08, 2018, 10:51:25 AM
AER-AER-KLD drafts are tough. Most cards feel like junk.

I met my first WotC staffer and luckily I drew a near perfect hand. A turn three Maulfist Revolutionary boosted by a turn five Verdurous Gearhulk. During my other turns I could clear a path with cheap removal spells.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 08, 2018, 01:17:54 PM
https://www.fantasyflightgames.com/en/news/2018/6/8/jacking-out/

Welp. Way to insure I don't spend money on you, Wizards. :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 09, 2018, 09:54:55 PM
AER-AER-KLD drafts are tough. Most cards feel like junk.

I met my first WotC staffer and luckily I drew a near perfect hand. A turn three Maulfist Revolutionary boosted by a turn five Verdurous Gearhulk. During my other turns I could clear a path with cheap removal spells.

Yeah, I hate AER drafts. Board stalls for days, so many piddly-ass creatures and both players just passing back and forth until they top-deck their fliers or their bomb mythic. :yuck The only thing I enjoy is drafting 5 or 6 Metallic Rebukes.
Title: Re: Magic: The Gathering
Post by: Kara on June 12, 2018, 04:24:09 AM
 :lol :lol :lol :lol :lol

(https://media.wizards.com/2018/m19/en_CSO3KJ7ns2.png)

spoiler (click to show/hide)
It's back. :gladbron :gladbron :gladbron

(https://media.wizards.com/2018/m19/en_M1r8W06tUO.png)
[close]
Title: Re: Magic: The Gathering
Post by: Transhuman on June 13, 2018, 02:19:44 PM
Why is there no emote for "fuck mana auto-tap"
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 13, 2018, 02:43:43 PM
Why is there no emote for "fuck mana auto-tap"

Only play Mono Red, then it always works.  :rollsafe
Title: Re: Magic: The Gathering
Post by: Transhuman on June 13, 2018, 03:05:43 PM
Feels dirty playing constructed against people who don't know better playing precons :(
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 13, 2018, 08:15:24 PM
Went 5-3 in the Aether Revolt queue with Mono Black Control running a Fatal Push, 2x Cruel Finality, 2x Daring Demolition, 2x Mind Rot, and a Herald of Anguish.   8)
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 13, 2018, 08:21:16 PM
Why is there no emote for "fuck mana auto-tap"

You can turn that off AFAIK.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 16, 2018, 04:35:54 PM
https://twitter.com/mtg_arena/status/1007694336711151616

https://twitter.com/MTG_Arena/status/1003720551276449792
Title: Re: Magic: The Gathering
Post by: Kara on June 16, 2018, 09:26:56 PM
Grand Prix Las Vegas, a.k.a. WHEN BORE CON 2018 SHOULD HAVE BEEN. :maf

-----

Catching up on Core Set 2019 spoilers:

1. Reprint Man-o'-War but as a wizard brehs.  >:(
2. The Lili-chan planeswalker card is illustrated by someone who did Lili-chan fan art. What a world.
3. Blood Divination rules. Dark Bargain might be my favorite card in Dominaria after Seal Away so I'm glad it looks like Black is going to be a little less boring going forward.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 16, 2018, 09:37:21 PM
Grand Prix Las Vegas, a.k.a. WHEN BORE CON 2018 SHOULD HAVE BEEN. :maf

-----

Catching up on Core Set 2019 spoilers:

1. Reprint Man-o'-War but as a wizard brehs.  >:(
2. The Lili-chan planeswalker card is illustrated by someone who did Lili-chan fan art. What a world.
3. Blood Divination rules. Dark Bargain might be my favorite card in Dominaria after Seal Away so I'm glad it looks like Black is going to be a little less boring going forward.

It's like you don't even care about Flip Bolas and the big timmy EDH EDs tho, omg  :umad
Title: Re: Magic: The Gathering
Post by: Kara on June 17, 2018, 02:59:07 AM
Flip Bolas is a stupid fucking card but that's par for the course for 4 ability planeswalker cards.
Title: Re: Magic: The Gathering
Post by: Kara on June 17, 2018, 01:57:03 PM
https://clips.twitch.tv/HandsomeSparklySharkSaltBae

(https://i.imgur.com/9nVPUi9.png)
Title: Re: Magic: The Gathering
Post by: naff on June 17, 2018, 03:31:31 PM
 :nintendo :cac
Title: Re: Magic: The Gathering
Post by: naff on June 17, 2018, 06:16:14 PM
must say, i look forward to jamming grixis midrange goodstuff in standard :lol

but im most hype for adding guttersnipe to the ghitu lavarunner wizard burn deck :whoo

got together w battlebros for another battlebond draft last night. made a dumb gw support deck: doubling season, lots of ramp, 3x saddleback lagac, ley weaver, crowd goes wild, couple plated crushers. bud made a ub control/value list. pretty good. prettayyyy, prettyyyy good. pulled doubling season both battlebond sealed events i've played  :quark traded them both away to edh nerds for str8 gas because i hate counters matter decks.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 18, 2018, 11:05:37 AM
Scapeshift reprint :rejoice
Title: Re: Magic: The Gathering
Post by: Kara on June 18, 2018, 11:09:19 AM
Crucible of Worlds reprint. :whoo
Title: Re: Magic: The Gathering
Post by: Kara on June 19, 2018, 01:27:01 AM
(https://i.imgur.com/Ewq2IEh.jpg)

Weird card. I like.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 19, 2018, 11:20:11 AM
Omniscience reprint. (https://i.imgur.com/jcAdqgH.jpg?1)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 19, 2018, 11:25:32 AM
Also, Llanowar Elves and Saprolings and other assorted x/1's continue to get shit on. People are already begging for Chaynewerler to get banned, and Wizards is like "oh well, we'll just print this at Uncommon, lmao". It's not a slamdunk 4x like Chainwhirler but still, it made me laugh.

(http://mythicspoiler.com/m19/cards/plaguemare.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on June 19, 2018, 12:34:25 PM
Between Plague Mare and Nightmare's Thirst it's safe to say my initial hope of Black being less boring was quite misplaced. :doge

Also, I know we just came off a wildly successful nostalgia set, and this coming set is all about Nick Balls, but did we really need a new Chromium card?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 20, 2018, 01:32:43 PM
(http://mythicspoiler.com/m19/cards/chaoswand.jpg)

Nice.  8)
Title: Re: Magic: The Gathering
Post by: Yeti on June 20, 2018, 04:06:11 PM
How would that work with a sorcery card requiring X mana like fireball?
Title: Re: Magic: The Gathering
Post by: archnemesis on June 20, 2018, 04:21:48 PM
How would that work with a sorcery card requiring X mana like fireball?
Wouldn't X be 0?
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 20, 2018, 04:37:46 PM
How would that work with a sorcery card requiring X mana like fireball?

https://www.reddit.com/r/magicTCG/comments/6jvndi/how_does_casting_x_mana_cards_for_free_work/

How would that work with a sorcery card requiring X mana like fireball?
Wouldn't X be 0?

So yes. That is correct.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 21, 2018, 10:13:29 AM
A strictly better Arcane Lighthouse reprint (and not just strictly because it's legal in formats I actually care about). :leon I could see Modern Burn running one in the SB.
Title: Re: Magic: The Gathering
Post by: archnemesis on June 29, 2018, 04:10:53 PM
My first Arena Competitive Draft went really well. Bouncing wizards are terrific, especially when they trigger twice. I hope they tweak the reward system. Opening packs isn't as rewarding when most of the cards are grayed out.

The open beta can't come soon enough. I also hope they will add M19 soon.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 30, 2018, 09:51:47 PM
https://twitter.com/livingcardsmtg/status/1012731167777460225
Title: Re: Magic: The Gathering
Post by: Raist on July 04, 2018, 03:17:58 PM
Fucking hell, anything outside of Singleton and Draft on MTGA is unbearable. It's the same fucking 3 decks everywhere.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 04, 2018, 03:20:13 PM
Fucking hell, anything outside of Singleton and Draft on MTGA is unbearable. It's the same fucking 3 decks everywhere.

Congrats, now you know what Standard sucks. :doge
Title: Re: Magic: The Gathering
Post by: naff on July 04, 2018, 06:58:40 PM
That's a pretty standard, Standard meta bruv.

It makes absolute sense that once a meta settles with a card pool the size of a standard rotation you will get 2-3 decks that are the "correct" decks to play based on win % against the '"field" whatever that is. Not that i think they always have it right, and there's usually a number of other decks which are viable but considered not quite as good. You don't have to conform to the Spike meta, there are a lot of tier 2 and 3 standard decks you can get good win % with. "Spikes" are often shit players too.

That sort of deck homogenization is inevitable online anyway, with such large numbers of people playing digitally and collating data the meta settles a lot faster now. Having only 3 decks to really consider when playing competitive constructed in standard is quite interesting (and very different from eternal formats), you can really prepare for a specific field and in a lot of ways, the focus on aggro, midrange and control over the highly linear combo and aggro decks of the modern meta, makes for a better skill tester.

What do ye think about the DRS ban Kara? Will degenerate gy decks suddenly become a lot better?
Title: Re: Magic: The Gathering
Post by: Raist on July 05, 2018, 04:51:43 PM
Singleton is gone.
And Borinaria is already back for Quick Draft. And doesn't rotate the fuck out of competitive draft.

Cool.
Title: Re: Magic: The Gathering
Post by: Kara on July 13, 2018, 01:38:03 AM
It hasn't been that long since our lords and saviors banned Deathrite Shaman, but I'm ready to say... WE'RE BACK BABY.

(https://i.imgur.com/rQxhV9U.png)

:bow Empires rise and fall, but Canadian Threshold is eternal. :bow2
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 13, 2018, 09:17:36 PM
(https://i.imgur.com/QixCMHa.png?1)

You don't need lands, just build lol.

spoiler (click to show/hide)
Doing Aether Revolt poverty drafts, to try to get more gems for Core 2019.  :'(
spoiler (click to show/hide)
Two Fatal Pushes tho. Too bad this wasn't a paper draft. :lol
[close]
[close]
Title: Re: Magic: The Gathering
Post by: Transhuman on July 14, 2018, 02:20:43 AM
(https://i.imgur.com/QixCMHa.png?1)

You don't need lands, just build lol.

spoiler (click to show/hide)
Doing Aether Revolt poverty drafts, to try to get more gems for Core 2019.  :'(
spoiler (click to show/hide)
Two Fatal Pushes tho. Too bad this wasn't a paper draft. :lol
[close]
[close]

Why is it that the UI only seems to fuck me in drafts? Plus I had two back-to-back server game freezes
Title: Re: Magic: The Gathering
Post by: Raist on July 14, 2018, 08:55:03 AM
(https://i.imgur.com/QixCMHa.png?1)

You don't need lands, just build lol.

spoiler (click to show/hide)
Doing Aether Revolt poverty drafts, to try to get more gems for Core 2019.  :'(
spoiler (click to show/hide)
Two Fatal Pushes tho. Too bad this wasn't a paper draft. :lol
[close]
[close]

Why is it that the UI only seems to fuck me in drafts? Plus I had two back-to-back server game freezes

The game is a bit of a mess. And yeah, shuffling seems to go for the worst shit.

Also, the new update turned the board into a candle-lit dark room. Amazing.
Title: Re: Magic: The Gathering
Post by: Kara on July 15, 2018, 08:56:29 PM
Match 1, game 1 in this video. :lol :lol :lol

https://www.youtube.com/watch?v=tHbksMK3BCs
Title: Re: Magic: The Gathering
Post by: Kara on July 15, 2018, 11:55:06 PM
Sparktongue Dragon is an awesome red common (in draft). Wow. :whew
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 16, 2018, 12:05:48 PM
(https://i.imgur.com/nJyTY4k.png)

Time to sell.
Title: Re: Magic: The Gathering
Post by: Kara on July 17, 2018, 12:24:40 AM
Starting to suspect draft on Arena is even faker than drafting against computer opponents without a time limit already is. :doge

(https://i.imgur.com/xEB1Hpx.png)

(This opponent also had a Lathliss, Dragon Queen because sure, why not?)
Title: Re: Magic: The Gathering
Post by: Raist on July 17, 2018, 03:54:33 AM
Sparktongue Dragon is an awesome red common (in draft). Wow. :whew

Too expensive IMO. 3RR for a plain 3/3 flyer is a bit steep, the lightning strike effect should be way cheaper than 2R. Like, just as much as good old bolt IMO.
Title: Re: Magic: The Gathering
Post by: archnemesis on July 17, 2018, 08:31:22 AM
I'm getting tired of all the bugs in Arena. Last update I lost 3000 gems to black screens. The new build it no longer holds priority, even though I have untapped lands and creatures with activated abilities. I'll probably stop playing after I've tried M19 a few more times. I hope they can get a stable release out before the end of summer.
Title: Re: Magic: The Gathering
Post by: Kara on July 17, 2018, 12:54:16 PM
Too expensive IMO. 3RR for a plain 3/3 flyer is a bit steep, the lightning strike effect should be way cheaper than 2R. Like, just as much as good old bolt IMO.

It's a common.
It's a common flyer in a color that doesn't get flyers at common.
It's a common with a mana sink ability for late game board stalls that hits any target.

You're designing a constructed card Mark would never let go out the door.
Title: Re: Magic: The Gathering
Post by: archnemesis on July 18, 2018, 04:45:13 AM
(https://i.imgur.com/CbNqKTk.png)
Title: Re: Magic: The Gathering
Post by: Raist on July 18, 2018, 07:24:01 AM
I've got a spare key. If anyone's interested, PM me.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 18, 2018, 08:09:24 PM
I've got 5. If nobody pipes up before Saturday, I'm going to give them out on 4chan I guess. :doge
Title: Re: Magic: The Gathering
Post by: naff on July 18, 2018, 08:41:56 PM
i messaged triumph a bunch, but bore doesnt save your outgoing msgs and i cant be fucked finding them again so if he doesn't repost they're lost 4eva (note: you can use the extra codes for gems and a chance at free boostas)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 18, 2018, 10:28:43 PM
Won a game where I mulled to 4, then lost the next game because I forgot to play my land.  :mueller
Title: Re: Magic: The Gathering
Post by: Kara on July 19, 2018, 01:38:03 AM
Hey brehwalkers, remember my "Why did you counter this?" running gag? It's back, in Core Set 2019 form.

(https://i.imgur.com/lra00GS.jpg)

Essence Scatter trades up SO MUCH why why why why why.
Title: Re: Magic: The Gathering
Post by: archnemesis on July 19, 2018, 04:46:46 AM
I have five beta keys for tomorrow's stress test. Anyone interested?
Title: Re: Magic: The Gathering
Post by: Kara on July 20, 2018, 01:18:46 AM
Just 3-0'd a league with this bad boy and nabbed a qualifying point I'll never use. 8)

Reassembling Skeleton with Brawl-Bash Ogre was a house. :bow2

(https://i.imgur.com/uD3nHlp.jpg)

spoiler (click to show/hide)
https://www.youtube.com/watch?v=yBXO_hiNWUc
[close]
Title: Re: Magic: The Gathering
Post by: Kara on July 20, 2018, 01:34:36 AM
http://www.ign.com/articles/2018/07/03/magic-the-gathering-reveals-comic-con-2018-exclusive-limited-edition-collection

Normally the San Diego Comic-Con promos are pretty bad, but this year... :o :o :o
Title: Re: Magic: The Gathering
Post by: Transhuman on July 20, 2018, 04:01:18 AM
Hey brehwalkers, remember my "Why did you counter this?" running gag? It's back, in Core Set 2019 form.

(https://i.imgur.com/lra00GS.jpg)

Essence Scatter trades up SO MUCH why why why why why.

If you land a Child of night turn 2 and enchant it with Oakenform turn 3, you have pretty much won already.
Title: Re: Magic: The Gathering
Post by: Kara on July 20, 2018, 11:10:54 AM
They had a Titanic Growth and a Rabid Bite in hand.

Also that's a statistically unlikely sequence of play when I've shown a Mountain and a Swamp on my first 2 turns.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 20, 2018, 03:06:33 PM
5 minutes into the Arena stress test and it's already crashed with a "Waiting for Server" error.

We did it, fams. :rejoice
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 20, 2018, 08:01:20 PM
https://www.reddit.com/r/magicTCG/comments/90gzk2/the_release_notes_for_squirrellink_is_rather_funny/

(https://i.redditmedia.com/aZystcWDbw_9dmr1T4HxPkHRAAiJFUwEprwFkP5r34o.png?fit=crop&crop=faces%2Centropy&arh=2&w=960&s=f25abe23e004a35f8bdbbd50cbfed9d7)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 20, 2018, 11:47:38 PM
(https://i.imgur.com/qJqDZfq.png)

Drafting Control in Core 2019 is fun, can't wait to Cancel a Child of Night.  :hyper :hyper :hyper
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 21, 2018, 12:14:57 AM
This Control player was having less fun than me, unfortunately.

(https://i.imgur.com/8JC7BOw.png)

Welcome to Canceltown, Fucko.  :aah

BTW, I Switcheroo'd one of my Wall of Mists for a Guttersnipe. Not the pinnacle of value, I'll admit, but this was after he Canelled a Shock that I cast on his Guttersnipe so I was beginning to think it was his only wincon.  :trumps
Title: Re: Magic: The Gathering
Post by: Kara on July 21, 2018, 12:16:57 AM
You have to respect mythic commons like Child of Night, Joe. Counter it with Bone to Ash or don't even bother. :wag

I really like the set too. Wizards said Dominaria was a nostalgia set (and it was) but this actually feels like a set I would have drafted 18 years ago whereas Dominaria feels like a set that from a parallel universe where Dr. Garfield had kept working on Magic instead of leaving us to endure the reign of Mark, Tyrant of Orazca Renton.

People really seem to undervalue the signpost uncommons though? I just drafted black / white lifegain and I got passed 2 Regal Bloodlords AND a late Poison Tip Archer.

spoiler (click to show/hide)
Trying to decide if I should splash the Poison Tip Archer; I already have a lot of spells with double pips but it's such a good card and it pairs well with my existing gameplan.
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 21, 2018, 12:40:50 AM
OMG, the greatest Switcheroo ever cast! :lol

(https://i.imgur.com/CUZzs1B.png)

Sorry for spamming up the thread, but I had to share this one. With the last Wish Counter left on my Luminous Bonded Djinn of Wishes and staring down lethal, I top-decked Switcheroo and traded my Djinn for his Sparktongue Dragon. My opponent had no cards in hand, so it was all-expenses paid trip to Canceltown for him.
:aah
Title: Re: Magic: The Gathering
Post by: Kara on July 21, 2018, 01:34:39 AM
Don't gotta apologize, breh, it's not that active a thread. :)

The thread mascot Sparktongue Dragon doin' werk for a Borean. :bow2

Fired up Arena (to discover I can't draft?). I never knew a British woman narrating a Magic tutorial was my fetish, but dang it's my fetish. :o

Orcish Artillery :heartbeat :heartbeat :heartbeat

(https://i.imgur.com/ymFH2aN.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 21, 2018, 01:50:15 AM
Ended up going 6-3, lost to Child of Night.  :maf

Also...

(https://i.imgur.com/MfIYPVF.png)

:thinking
Title: Re: Magic: The Gathering
Post by: Kara on July 21, 2018, 04:01:02 AM
No shame in losing to the mythic common of the set, Joe.

Chris Clay is streaming Arena and he called the 22 / 26 land thing a myth. :o

Also they apparently factor the strength of your deck into your matchmaking. I guess that explains why I get to pubstomp with my vampire tribal deck. :'(
Title: Re: Magic: The Gathering
Post by: Raist on July 21, 2018, 04:20:44 AM
Of course it's a myth. Shuffling is fucking broken. I lost count of how many times I get a hand of 7 with just one (or even no) lands, mulligan, then get 5 lands and some shit.
The rate at which it happens defies the laws of probability.

Also, great idea to have a stress test.

"Guys, we're getting reports that the game is crashing/freezing all the fucking time, for no reason. What do?"
"Dunno man, can't figure it"
"Any ideas? Guys?"
"Stress test?"
"YAY STRESS TEST"
Title: Re: Magic: The Gathering
Post by: Kara on July 21, 2018, 01:20:56 PM
Defiance of probability can get much, much worse. Like on MODO, for example. :doge

(https://i.imgur.com/7faeFLq.jpg)

Because I can't draft Core Set 2019 on Arena even though I have over 2000 gems (???) I did an Hour of Devastation draft and got to build a blue red spells deck that's ackshually a Fraying Sanity deck.

I don't think my opponent understood that drawing a card with no cards in library was a state-based effect. :lol

(https://i.imgur.com/XwjUkzO.jpg)

spoiler (click to show/hide)
https://www.youtube.com/watch?v=5CfNarCjSHM
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 21, 2018, 04:58:02 PM
Of course it's a myth. Shuffling is fucking broken. I lost count of how many times I get a hand of 7 with just one (or even no) lands, mulligan, then get 5 lands and some shit.
The rate at which it happens defies the laws of probability.

Also, great idea to have a stress test.

"Guys, we're getting reports that the game is crashing/freezing all the fucking time, for no reason. What do?"
"Dunno man, can't figure it"
"Any ideas? Guys?"
"Stress test?"
"YAY STRESS TEST"

(https://i.imgur.com/gnByNrH.png)

This was after I'd just easily won Game 1. :trumps
Title: Re: Magic: The Gathering
Post by: Raist on July 21, 2018, 06:34:30 PM
Well at least you got a warning. The worst is for the game to freeze, takes 5 tries to load back up properly, and then somehow you're back on the home screen with a loss.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 21, 2018, 06:45:16 PM
https://www.youtube.com/watch?v=0GKvxAG9Re0

 :bobby
Title: Re: Magic: The Gathering
Post by: Kara on July 21, 2018, 07:42:20 PM
Casting the Refuse half of Refuse // Cooperate for exactly lethal on a Lurching Rotbeast cast from the yard via Abandoned Sarcophagus. :lawd
Title: Re: Magic: The Gathering
Post by: Kara on July 22, 2018, 12:47:15 AM
Won a game where my opponent went turn 3 Psychic Corrosion, turn 5 Patient Rebuilding and I finished with 3 cards in library. :anhuld

spoiler (click to show/hide)
I had 2 Meteor Golems in a big mana deck and somehow they both managed to duck the slaughter. ngl, it was a pretty exciting.
[close]
Title: Re: Magic: The Gathering
Post by: Raist on July 22, 2018, 12:24:42 PM
I hope they bring back singleton because any other mode (other than Drafts but they cost an arm and a leg) are :snore
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 22, 2018, 02:52:45 PM
https://twitter.com/ChannelFireball/status/1020918384198897664

The surgical gloves.  :delicious
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 22, 2018, 09:46:06 PM
Getting carried by the Regal Bloodlord, Epicure of Blood, Ajani's Welcome wombo combo. :lawd

(https://i.imgur.com/5TW0tZE.png)

Also Vivien for reasons.
Title: Re: Magic: The Gathering
Post by: Kara on July 24, 2018, 02:17:44 AM
Interesting, I'll have to try that next time I draft black / white. (I didn't really like it even though I had 2 Regal Bloodlords and a Leonin Warleader in mine.)

My big mana deck ended up going 2-1, losing the rubber game in the finals. :'(

(https://i.imgur.com/Delmxet.png)

I know I talked shit on Exclusion Mage for not being Man-o'-War but I won 3 games off a timely bounce. People don't seem to play around it, which is fair enough since it's uncommon.

If you draft any kind of ramp green deck, don't be shy about filling out your 40 with cards like Centaur Courser or Thornhide Wolves. The wolves in particular did a lot of work for me (they tend to come down when both sides are exhausted and it can't be answered).
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 24, 2018, 03:08:12 PM
This guy is my hero. :lawd

(https://i.imgur.com/lcjrJWk.png)

I'm not even a fan of the Sarkhan tech, but this guy pulled it off. It wasn't at a major event but it wasn't an 8-man IQ either; apparently 168 people were signed up. God knows how he beat Hollow One with this deck, just hope they didn't have it I guess.
Title: Re: Magic: The Gathering
Post by: Kara on July 25, 2018, 03:36:42 AM
The pilot supposedly played Burn 3 or 4 times and Classics usually run ~7 rounds so they didn't have to dodge very much. 4x Dragon's Claw against 4/7 burn opponents. :lol

I drafted a white / green deck in Core Set 2019 that isn't all in on enchantments even though I picked up 2x Satyr Enchanters. (Drawing cards off Luminous Bonds. :hyper) My first match went pretty well and I think there's something to the "go wide, but have green beef to back you up" style of the deck, especially if you can land a Vine Mare... though the same could be said of all green decks with Vine Mare.

It might just be the MODO metagame right now but green has been very open on a regular basis. In this draft I got a mid-pack Dryad Greenseeker and a mid-pack Gift of Paradise. ???

spoiler (click to show/hide)
Casting turn 2 Dryad Greenseeker against the only black / green deck in existence that has no targeted removal besides Nightmare's Thirst. :lawd
[close]

Title: Re: Magic: The Gathering
Post by: Kara on July 25, 2018, 01:02:04 PM
 :oreilly :dayum :picard :goty :foxx

(https://i.imgur.com/Pm5KsC7.png)

:pacspit :pacspit EDH :pacspit :pacspit
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 25, 2018, 01:18:04 PM
The Commander design team has been raiding Maro's Unset folder again.
Title: Re: Magic: The Gathering
Post by: naff on July 25, 2018, 07:24:16 PM
NVM. RTFC/i haven't been paying attention to mtg lately lmao.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 25, 2018, 07:44:16 PM
The art is pretty, though. :yeshrug
Title: Re: Magic: The Gathering
Post by: Kara on July 25, 2018, 07:53:38 PM
The art is pretty, though. :yeshrug

His Swamp in Dominaria is one of my favorite basics in a long time.

Field of Ruin is #iconic too.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 25, 2018, 07:58:18 PM
Don't hate the painter, hate the game. :pacspit
Title: Re: Magic: The Gathering
Post by: Kara on July 25, 2018, 08:39:16 PM
Don't hate the painter, hate the game. :pacspit

Says the guy who's never lost to Imperial Painter. :pitbull
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 25, 2018, 09:24:09 PM
No, but to bring the discussion back around, I did lose to Painter's Servant in an EDH game once.

I just want to play my 12/12 mana dorks, but there's always gotta be some asshole that Show and Tell's in a T2 Omniscience and combos off.  :-\
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 25, 2018, 11:15:17 PM
Don't let your friends mainboard Duress in draft.  :usacry

(https://i.imgur.com/HEyGxyt.png?1)

I've seen this twice, just today. Look, I'm the king of playing marginal cards because you drafted wrong and didn't have enough playables, but have you considered running an extra basic land? It was even worse in the other game, I had a T1 Novice Knight and was going to curve into a T2 Knight's Pledge and my opponent hit it with a Duress. This made me sad because I felt like this guy was gonna get the wrong idea and think that Duress was a good card, but fortunately the MTG Arena troll engine activated and drew me another Knight's Pledge, so hopefully that guy learned his lesson.
Title: Re: Magic: The Gathering
Post by: Kara on July 26, 2018, 01:17:04 AM
*extremely pro player voice* Hour of Devastation draft is one of the best draft formats of all time.

(https://i.imgur.com/titzPDm.jpg)

spoiler (click to show/hide)
Triple Amonkhet :noah :noah :noah
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 26, 2018, 03:05:31 PM
After several garbage fire M19 drafts yesterday, I did a HOU draft to try and get my mojo back and went 7-1 with Mummies. Then did a M19 draft and built a nice R/W Go Wide deck (that's the one above where I also pulled Palladia-Mors as my P3P1). Feels good to get a bomb mythic, after going like 3 drafts in a row where my most playable rares were Lilliana's Contract or One With the Machine (not saying those cards are bad, but not exactly windmill slam first picks).
Title: Re: Magic: The Gathering
Post by: Kara on July 26, 2018, 04:13:41 PM
Red / white go wide is perhaps not the consensus best deck but lots of people are saying it is.

I'm kind of chalking that up to Angel of the Dawn legitimately being a mythic common though. :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 26, 2018, 04:32:26 PM
It's like, what should I play this turn, a creature that doubles as a pump spell or a pump spell that doubles as a creature (Heroic Reinforcements)?
Title: Re: Magic: The Gathering
Post by: Kara on July 27, 2018, 01:40:31 AM
It's like, what should I play this turn, a creature that doubles as a pump spell or a pump spell that doubles as a creature (Heroic Reinforcements)?

I played an absolute mess of a black / white deck in Arena draft (even I thought it had too much removal and too few playables) and the lone Angel of the Dawn in it won 2 too many games for me. :doge

Then I pub stomped in the brewer's challenge with black / white knights. Turn 3 History of Benalia backed up with turn 5 Fatal Push. :whew
Title: Re: Magic: The Gathering
Post by: Kara on July 27, 2018, 01:43:29 AM
 ::)

(https://i.imgur.com/g3NN09e.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 27, 2018, 06:07:12 PM
I've been Duress'd four times today. Kara, help. :mjcry

Twice in one game. I was playing R/B Sac and I had two Act of Treasons in my hand and the Sac Orc and I'm feeling pretty smug, and then I get double Duressed and they take both of them. So I just played Bone Dragon and attacked with it 4 times and won the game.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 27, 2018, 06:53:32 PM
::)

(https://i.imgur.com/g3NN09e.png)

3 for a 1/3.

VALUE!

I also miss the days when all cards got flavor text.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 27, 2018, 07:23:15 PM
I also miss the days when all cards got flavor text.

(https://i.imgur.com/xlEudEQ.png)
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 28, 2018, 09:26:18 AM
(https://i.imgur.com/PdcpolO.png)

Ahahahahahahahahahahahahaha. Oh the places trolling you go!
Title: Re: Magic: The Gathering
Post by: Kara on July 28, 2018, 01:31:19 PM
I've been Duress'd four times today. Kara, help. :mjcry

Short answer: You best start believing in trench tales, Mr. Molotov. You're in one! 🏴‍☠️

Longer answer: The card used to be a lot stronger than it is now (you played it in your main in Odyssey block era Monoblack Control, for example) and I suspect a nontrivial segment of the Arena playerbase are people who played the game once upon a time, but not recently, so it follows that they'd evaluate cards with outdated methodology.

Slate pitch take: In Dominaria draft the early consensus was that Divest was an unplayable card. After it became apparent that running artifact removal in your main even if you had plenty of playables was a good decision its value was revised (heh) to "underrated" from "unplayable."

@TIMU - a 1/3 for 3 is whatever, but commander ninjutsu is groan inducing, especially since we're never going to get the mechanic again in a real set and not because it's a bad mechanic (contra: phasing returning in Commander 2017).
Title: Re: Magic: The Gathering
Post by: Kara on July 28, 2018, 10:34:46 PM
Finally living the dream, brehs. :lawd

(https://i.imgur.com/vyUKQ3q.jpg)

spoiler (click to show/hide)
This deck has so much trash in it that gets bailed out by Trumpet Blast. :lol
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 29, 2018, 02:40:33 PM
I'm back up to Limited Tier 4 Gold after falling down to Tier 2 Silver due to some terrible drafting bad pack RNG. :rejoice
Title: Re: Magic: The Gathering
Post by: Kara on July 29, 2018, 03:49:00 PM
I just drafted a red / white deck with Ajani, Adversary of Tyrants; Lena, Selfless Champion; Angel of the Dawn; 2x Heroic Reinforcements; 2x Militia Buglers; and 2x Pegasus Coursers. Can't wait to go 0-1 drop with this sucker.

spoiler (click to show/hide)
Earlier today I got to live the dream and windmill slam Sarkhan's Unsealing on turn 4 and then fire off a stream of red and green fatties every turn after that. :lawd
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 29, 2018, 03:57:29 PM
I had some guy hit me with a Sarkhan's Unsealing earlier and then T5 drop the 7/3 Hellion on me. :noah
Title: Re: Magic: The Gathering
Post by: Kara on July 29, 2018, 04:11:38 PM
I just drafted a red / white deck with Ajani, Adversary of Tyrants; Lena, Selfless Champion; Angel of the Dawn; 2x Heroic Reinforcements; 2x Militia Buglers; and 2x Pegasus Coursers. Can't wait to go 0-1 drop with this sucker.

Called it!
Title: Re: Magic: The Gathering
Post by: Kara on July 29, 2018, 05:11:29 PM
Friendship ended with red / white. Now blue / black control is my best friend.

(https://i.imgur.com/RmUTrLc.jpg)

spoiler (click to show/hide)
In the game before this I won by casting Skymarch Bloodletter when my opponent was at 1. :D
[close]
Title: Re: Magic: The Gathering
Post by: Kara on July 29, 2018, 09:25:55 PM
This is for you, Joe. :lol

(https://i.imgur.com/BOLrJyN.jpg)

spoiler (click to show/hide)
This was game 2 and my opponent was a Sarkhan's Unsealing deck but I have up to 4 counterspells in my deck.
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 29, 2018, 10:13:51 PM
You should have used the Essence Scatter on his Doomed Dessenter. A rookie mistake.
Title: Re: Magic: The Gathering
Post by: Kara on July 29, 2018, 11:26:10 PM
3-0'd with blue / black control. 8) Going to be able to play in a MOCS at this rate! :yuck

(https://i.imgur.com/MaAm9ec.png)

Graveyard Marshall is an amazing card if it sticks around for a turn or more. Open the Graves not as much, but I definitely won games because of it. (Decks can't beat the grind if you drop it.)

On a vaguely related note, I'm starting to see Ben Stark's wisdom in rating Reclamation Sage highly.

My only real sideboard cards were 2x Cancel and 1x Mind Rot. I only brought them in once against the Sarkhan's Unsealing deck and they were both very good there but that's because my opponent got stuck on mana and I went Mind Rot into Psychic Symbiont. :D
Title: Re: Magic: The Gathering
Post by: Kara on July 30, 2018, 10:48:42 AM
Blue / white / green Spirits dominated the MODO Modern Challenge this weekend. 8)

:bow Core Set 2019 :bow2
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 30, 2018, 11:11:34 AM
It's almost like maybe they should just make good cards instead of worrying about how cards fit into the "story" and whether they're on theme or not.  :idont
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 30, 2018, 12:03:24 PM
https://twitter.com/BasicMountain/status/1019008588516212736
Title: Re: Magic: The Gathering
Post by: Raist on July 30, 2018, 12:31:33 PM
Opponent kicks a Josu Vess  :holeup

My side of the board is empty save for lands  :kobeyuck

Top deck'd a Sweltering Suns  :aah :noah :umad
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 30, 2018, 05:26:18 PM
my opponent: "I stabilize the board"

me: "Banefire for 8"

 :patel
Title: Re: Magic: The Gathering
Post by: Kara on July 31, 2018, 01:47:16 AM
It's almost like maybe they should just make good cards instead of worrying about how cards fit into the "story" and whether they're on theme or not.  :idont

I don't think they could release sets like Core Set 2019 all the time but it's really refreshing to have a space again that isn't suffocated by story-driven design, cards with more text than Wikipedia articles, and mechanics that have to be learned so you can play with 5 to 15 cards for a draft / Type 2 season that you'll never touch again after.

Speaking of suffocating design, in Mark's article this week he wrote that they flat out won't print tribal lords if the tribe can't support an EDH deck. :doge
Title: Re: Magic: The Gathering
Post by: Kara on July 31, 2018, 01:49:09 AM
https://www.mtggoldfish.com/archetype/modern-r-b-vengevine

After Walking Ballista rotates out I think I'm going to play this deck. It's so sweet when it goes off. :lawd
Title: Re: Magic: The Gathering
Post by: Transhuman on July 31, 2018, 01:58:27 AM
4x Rustwing Falcon
3x Oakenform
1x Knight's Pledge
1x Marauder's Axe

Draft software is too easy
Title: Re: Magic: The Gathering
Post by: Kara on July 31, 2018, 03:44:19 AM
In this draft I tried to force red / white but there was so much red removal that I got pushed out of red early in pack 1 by the AI so I switched over to black and towards the end of pack 2 I picked up a late Ghastbark Twins (:doge). Then I opened pack 3 and there was a Vivien Reid so I snatched it and forced green for the rest of the pack to end up with a Junk deck (it even has 2 Vampire Sovereigns for that Siege Rhino #aesthetic!) that is literally junk. I've never had to struggle for playables like this outside of sealed. :lol

(https://i.imgur.com/JEbSFFA.jpg)

Luckily for me Vivien Reid is yet another planeswalker card that grants free wins. :mueller

spoiler (click to show/hide)
In case you think I'm going soft on my #brand, this deck has a Luminous Bonds, a Take Vengeance, a Strangling Spore, a Nightmare's Thirst, a Lich's Caress, and a MURDER. 8)
[close]
Title: Re: Magic: The Gathering
Post by: Kara on July 31, 2018, 12:34:56 PM
OMFG CHAOS DRAFTS ARE COMING TO MODO :gddr5
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 31, 2018, 12:57:21 PM
o shit, time to remember what my MODO login information is! :hyper
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 31, 2018, 08:12:05 PM
(https://i.imgur.com/QBFMPc8.png)

oh no baby, what is you doing?  :doge
Title: Re: Magic: The Gathering
Post by: naff on July 31, 2018, 10:59:17 PM
love it Joe. you're doing god's work.
Title: Re: Magic: The Gathering
Post by: Kara on July 31, 2018, 11:22:21 PM
You can't play 2 copies of Submerged Boneyard in your Yidris deck, Joe, but it is still a draft build of the deck.
Title: Re: Magic: The Gathering
Post by: Kara on August 01, 2018, 03:34:28 AM
Joe, if you have beef with all the copies of Duress you see in limited then I have beef with all of the copies of Fountain of Renewal I'm seeing. It's not nearly as bad a card but the cases where it's legitimately powerful are very rare and usually involve decks that only have green or red removal but no fatties and can't deal with the turn 2 Ajani's Pridemate that gets thicc or an army of Regal Bloodlord bat tokens. If you absolutely have to have a card like this in your deck Vampire Neonate is so much better because it can actually block 1 and 2 drops.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 01, 2018, 11:18:29 PM
B/R Vengevine is catching on in the MSMM (Mainstream Magic Media), Kara. I'm glad I heard it here first from one of the top Magic thinkfluencers. :rejoice

http://www.starcitygames.com/articles/37519_A-Guide-To-BR-Vengevine.html
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 02, 2018, 12:00:41 AM
Used Frilled Sea Serpent to deal exactly lethal, while at 1 hp with 0 cards left in my library (playing against Millstone).  8)
Title: Re: Magic: The Gathering
Post by: Kara on August 02, 2018, 03:22:16 AM
I got rekt so bad, brehs. :mjcry

My opponent was on blue / black / white control but never played anything white which should have alerted me to something but it didn't register. I was on blue / black control and had the game mostly under control until this sequence happened.

Before running out a Demon of Catastrophes I cast Mind Rot when my opponent had 3 cards in hand; they had used Cancel to counter a creature spell so I figured I'd try to bait out another. My opponent goes in the tank for awhile and then discards 2 cards that aren't counters. I have a Salvager of Secrets in hand so to be mana efficient I cast it targeting the Mind Rot.

My opponent draws a card and doesn't play anything. This also should have alerted me to something being wrong but again it didn't register.

Excitedly I windmill slam Mind Rot on my turn with the expectation of clearing out my opponent's hand and casting an ez Demon of Catastrophes. Then my opponent flashes in Chromium, the Mutable. :mindblown

With Mind Rot still on the stack my opponent discards their other card in hand to activate Chromium, the Mutable's hexproof ability. I have an Essence Scatter in hand instead of a Strangling Spores or Nightmare's Thirst. All I can do is cast a puny Demon of Catastrophes and pass the turn back.

When you give offense to heaven, to whom can you pray? :goty2
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 02, 2018, 09:10:58 AM
Chromium is the most unbeatable cards in this set. Unless you're palming Murder + Nightmare's Thirst or equivalent, you're about to get taken to Poundtown.  :'(
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 02, 2018, 09:16:53 PM
I've totally forgotten how to draft Dominaria, I'm just looking at these cards like "what are these? which of these are even good?" After going 1-3 with some B/W Meh Stuff, I activated my troll powers and built this Mono U deck around Tetsuko Umezawa, Fugitive where all my creatures are 1/1, 1/3, or 2/1's. :lol If I don't find Tetsuko or if she dies, then I'm just dead I guess, but so far so good after my first match.  :teehee

(https://i.imgur.com/TxN41s0.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 02, 2018, 09:30:45 PM
(https://i.imgur.com/RNcIWEH.png)

gg
Title: Re: Magic: The Gathering
Post by: Kara on August 03, 2018, 12:35:16 AM
I see a Divest in the graveyard!!!!! :lol
Title: Re: Magic: The Gathering
Post by: Raist on August 03, 2018, 01:54:51 AM
It's back to Dominaria again?

FFS, Ixalan hasn't been on draft for like ever.
Title: Re: Magic: The Gathering
Post by: Kara on August 03, 2018, 02:08:08 AM
Tired: Turn one Thoughtseize.
Wired: Turn one Divest.

(https://i.imgur.com/YmsZt6B.jpg)

spoiler (click to show/hide)
Trolling in a game where you can't chat. :lawd
[close]
Title: Re: Magic: The Gathering
Post by: Kara on August 03, 2018, 02:11:25 AM
It's back to Dominaria again?

FFS, Ixalan hasn't been on draft for like ever.

Triple Ixalan is one of the most hated draft formats in the last 5+ years; I doubt they're going to have it in heavy rotation.

spoiler (click to show/hide)
Being able to draft blue / green Merfolk. :lawd
[close]
Title: Re: Magic: The Gathering
Post by: Brehvolution on August 06, 2018, 01:14:03 PM
https://imgur.com/gallery/AHCrvzH

Title: Re: Magic: The Gathering
Post by: Kara on August 09, 2018, 05:10:09 AM
Think I'm done with Arena for awhile. I tried to cast a kicked copy of Fight with Fire targeting 8 creatures (with 10 total toughness) and the game not only made it impossible for me to tell what I was targeting but it automatically assigned the damage in an inefficient manner so I didn't kill all of the targets despite that being the efficient allocation of the damage. MACHINE LEARNING

MODO might be a glacial piece of software, but it can at least handle assigning numbers to multiple targets. :doge

I did get to play a nonsense 4 color deck with 3 copies of Navigator's Compass though. My opponent had the saddest Chainer's Torment I've ever seen. :lol

(https://i.imgur.com/aDpwtxy.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on August 09, 2018, 07:24:02 PM
http://markrosewater.tumblr.com/post/176820175213/why-the-bab-promo-cant-be-a-masterpiece-alike-of

They must be getting a lot of grief about Nexus of Fate.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 09, 2018, 08:53:30 PM
There was some grumbling when it was first revealed, even though it was widely thought to be unplayable in Standard. The grumbling got quite a bit louder after a couple of pros tried to break it at the PT last weekend and it's spiked up to almost half the price of a box. :lol
Title: Re: Magic: The Gathering
Post by: Raist on August 10, 2018, 04:07:39 AM
Singleton is back :rejoice
Title: Re: Magic: The Gathering
Post by: Human Snorenado on August 10, 2018, 09:35:43 AM
U/W control probably gonna get BETTER after rotation when most of the good aggro shit rotates, GOOD JORB WOTC
Title: Re: Magic: The Gathering
Post by: Transhuman on August 10, 2018, 03:55:03 PM
Once you start going infinite with gems in competitive draft, Arena gets pretty stale.
Title: Re: Magic: The Gathering
Post by: Kara on August 11, 2018, 02:13:52 PM
There was some grumbling when it was first revealed, even though it was widely thought to be unplayable in Standard. The grumbling got quite a bit louder after a couple of pros tried to break it at the PT last weekend and it's spiked up to almost half the price of a box. :lol

The card created this weird situation where (for once) testing on Arena was better than testing on MODO because getting a copy of it on Arena is as easy as burning a mythic wild card whereas on MODO it's only available in treasure chests and speculation has been ridiculous. If Wizards had any history of showing foresight one might think that was evidence of MODO being doomed, but it's really just because they're still bumbling their way through selling a product after 20 years. :doge
Title: Re: Magic: The Gathering
Post by: Kara on August 11, 2018, 02:15:13 PM
Actually casting the lone copy of Compelling Argument on your opponent in your bad blue / red spells deck that's only there to delve up Cryptic Serpent when their Approach of the Second Sun is fourth from the top after being cast once already. :lawd
Title: Re: Magic: The Gathering
Post by: Kara on August 11, 2018, 02:35:49 PM
https://youtu.be/zqsAxRMKIMo?t=1h10m40s

 :lol Skip to 1:10:40.

The punt at the end of that game... been there my dude. :fbm
Title: Re: Magic: The Gathering
Post by: Transhuman on August 11, 2018, 07:15:25 PM
https://www.resetera.com/threads/the-day-i-met-a-serial-killer.61397/

I mean he's not wrong.
Title: Re: Magic: The Gathering
Post by: Kara on August 12, 2018, 03:34:37 AM
Extremely cold take: Gideon of the Trials is :yuck ::)

Tonight I cast him on 2 life with a Seraph of the Suns on defense and ticked him up to an absurd number waiting for my opponent to assemble an impressive air force to get him off the board and nullify the emblem. When they were finally able to alpha strike and kill him I just cracked back for lethal with that same Seraph of the Suns by casting 2 copies of Supernatural Stamina on it. (Stamina is another card you have to wonder if anyone ever played with before releasing it to the public.)
Title: Re: Magic: The Gathering
Post by: Kara on August 12, 2018, 04:33:25 PM
Went 7-1 with this dumb thing. (Only taking a loss to a sweet Liliana, Death's Majesty deck.)

(https://i.imgur.com/FkxKEmG.png) (https://i.imgur.com/6dmLfof.png)

The meta for Amonkhet draft on Arena is really weird and not at all like it was when it was on MODO. I don't think I had a single game end before turn 6. :doge
Title: Re: Magic: The Gathering
Post by: Kara on August 13, 2018, 12:16:34 PM
https://www.mtggoldfish.com/deck/1267317

Blue / red Prison finished second in the Modern Challenge this weekend. :lawd

spoiler (click to show/hide)
It was a Modern MOCS weekend. :larry
[close]
Title: Re: Magic: The Gathering
Post by: Kara on August 14, 2018, 02:18:12 AM
There's a Pauper Gauntlet on MODO this week and I thought it would be on #brand of me to participate. I was given Inside Out Combo by RNGesus which is a deck that swings for lethal in 1 attack using Tireless Tribe, Inside Out, and Shadow Rift after loading up a hand with Gush, Brainstorm, et cetera.

(https://i.imgur.com/HRUDZ9v.jpg)

:snob

I can't believe I've never played this dumb deck before even though I more or less own it in paper. It has: (1) an Odyssey block discard outlet that lets me relive my old PTQ grinder days, (2) Shadow the GOAT creature mechanic, (3) every blue cantrip ever, and (4) Brainstorm shuffling to keep my Type 1.5 game sharp in the unlikely event that I ever return to that format.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 14, 2018, 10:41:28 AM
I should get into Pauper. I put together Affinity in paper when a local store was trying to start a weekly Pauper event, but they never could get it off the ground.
Title: Re: Magic: The Gathering
Post by: Kara on August 15, 2018, 01:22:52 AM
Pauper Affinity is a cool / fun deck that you're going to lose to mana screw and Gorilla Shaman a lot while playing with, but losing to very specific sideboard cards is part of the Pauper's retro "charm." At least Gorilla Shaman is a real card, unlike Standard Bearer. :'(

Ghitu Lavarunner (a.k.a. Goblin Guide) pushed Pauper Burn into tier 1 after it languished in tier 2 forever; you probably have most of that deck already if you want to lose to Luminescent Rain instead of Gorilla Shaman.

I really liked Inside Out Combo. Probably going to build it in paper even though I don't think there's a local shop that runs events for it.
Title: Re: Magic: The Gathering
Post by: Transhuman on August 15, 2018, 02:12:03 AM
Pauper is like playing intro decks competitively.
Title: Re: Magic: The Gathering
Post by: Kara on August 15, 2018, 02:38:12 AM
Intro decks have payoffs, nice try troll. :hhh
Title: Re: Magic: The Gathering
Post by: Kara on August 17, 2018, 12:36:02 PM
https://www.mtggoldfish.com/price/Shadowmoor/Enchanted+Evening

EDH :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 17, 2018, 12:45:46 PM
Quote
Recent Decks Using Enchanted Evening

No decks found.

EDH not a real format, confirmed. :rejoice

spoiler (click to show/hide)
he says, as he plays 1v1 EDH with worse cards on Arena. :shh
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 19, 2018, 10:25:21 AM
https://www.youtube.com/watch?v=6l0U13vCZ4U

Unsleeved Black Lotuses getting riffle shuffled to hell. :lol

"FIREBALL FOR 2, UPSTAIRS!"  :hyper
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 23, 2018, 06:38:55 PM
Apparently, today was the day for BIG Trumpet Blast (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=447301) playz! I had one guy whose alpha strike fizzled when he cast TB pre-combat, and another guy who correctly cast TB during combat, pumping his vanilla 7/4 that was already being blocked by my 7/7 into a whopping 9/4.  :o I just need someone to try to pump their blockers with a TB now and I can log off happy.
Title: Re: Magic: The Gathering
Post by: Mistress 9 on August 28, 2018, 05:10:58 PM
Maybe you guys can help me out with something MtG related that might also be kinda fun. There's a brewery that puts out beers that reference something related to a fandom, and if you can guess a promotional code based off references littered in the beer description and label, you get an extra allotment of said beer. This one is very clearly about MtG. Sometimes the code is really obvious, other times its really obscure. There are 3 total promotional codes that can only be used once, and 1 has already been used although they will not say what it is. They will occasionally drop hints on their instagram and so far the only thing they have said is "One has been completed, there are two active codes in very plain sight."


Here is what they posted on instagram. Link here: https://www.instagram.com/p/BnABD87D6Ej/?hl=en&taken-by=bottlelogicbrewing (https://www.instagram.com/p/BnABD87D6Ej/?hl=en&taken-by=bottlelogicbrewing)

Quote
With a first strike of port and a finishing blow of bourbon, these unique barrels amplify the roasted chocolate core of the base beer and further evoke soft flavors of raisins and preserves. Complex layers of deep port sweetness are fortified by cacao nib additions from Ecuador and Ghana to finish #ResplendentAngel, our Barrel Aged Chocolate Porter!

Shuffle through the sale site for all of the critical details (live link in profile) and some hints at the three Easter Egg codes currently in play -- here's the flavor text:

•#AcademyOfExploration: Bonus bottle sale is live now! Purchase your guaranteed bottle before 11:59pm on Saturday, September 1st!

•Public Sale: 12:00pm this Sunday, September 2nd. $21.95++, limit 3pp.

•Pick Up: Saturday, September 8th - Sunday, September 23rd.

#BottleLogic #StasisProject2018 #JustAnotherMagicMonday

Eventbrite page link - https://www.eventbrite.com/e/resplendent-angel-2018-bottle-release-tickets-49311138944 (https://www.eventbrite.com/e/resplendent-angel-2018-bottle-release-tickets-49311138944)

Extra text on eventbrite page not on instagram:

Quote
We’ve tapped into a deck of rare barrels to age and enchant a brand new Stasis Project!


Here is the beer label:

(https://i.imgur.com/8NOVqN8.jpg)


You can test out the easter egg code you suspect it might be by clicking on the ticket purchase link on the eventbrite page, then by clicking "enter promotional code".

Ive been trying to figure one out since it was announced yesterday. Ive tried everything I can think of from the artists name of Resplendent Angel, its card number in the set, to every angel card I can think of and I still haven't gotten anything. I was thinking that it had to be a "rare" "enchantment" card from the "core" set but I haven't gotten anywhere lol. Curious what you guys can come up with.
Title: Re: Magic: The Gathering
Post by: Mistress 9 on August 28, 2018, 05:12:24 PM
Lemme know you have any questions :)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 28, 2018, 09:31:13 PM
Hmm, well I gave it a shot, but I couldn't come up with anything that worked. There's a rare Enchantment called Stasis (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=3948) but I couldn't get anything from that, and there's also a card called Thirst For Knowledge (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=45978) but it also didn't get me anywhere.  Going off of "port", there's a popular card called Rishadan Port, and going off of "academy" there's a pretty famous card called Tolarian Academy.
Title: Re: Magic: The Gathering
Post by: Mistress 9 on August 29, 2018, 02:50:45 PM
Those were some great suggestions. Shit is hard. I again, tried for a few hours yesterday and still couldn't come up wth anything. They posted the Resplendent Angel card and implied it was basically right in front of everyone, so it had to do something with the card itself. (although I typed in so much in relation to it I can't even imagine what it was)

Apparently all the codes have been found and used as of this morning, so no need to continue looking!

I appreciate the help!! <3

If they announce what the codes were ill report back and let you know :)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 04, 2018, 10:16:52 AM
Guild-themed basics from Return to Return to Ravnica:

(https://i.redd.it/ockx4le8w7k11.png)

 :whew

Also, Shocklands are back again.
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 12, 2018, 05:01:32 PM
>Putting money into Arena
>Putting money into MODO
>Putting money into Paper
>2XXX

ISHYGDDT (https://www.mtgsalvation.com/forums/magic-fundamentals/the-rumor-mill/797897-planeswalker-masterpieces).jpg

(https://media-dominaria.cursecdn.com/attachments/169/287/636714513697863768.jpg)

Quote
They will be available on October 3, 2018 only in the "Mythic Edition" set from Hasbro Toy Shop for $249.99.

Wizards/Hasbro are out of their goddamn minds.
Title: Re: Magic: The Gathering
Post by: The Sceneman on September 13, 2018, 07:03:50 PM
It's a month late but here's the deck I played at New Zealand Nationals for a respectable 4-1 in the Standard. I bricked the draft unfortunately (Jason Chung was in my draft pod so gg).

http://tappedout.net/mtg-decks/keld-red-w-black-splash/

I got so much stick for playing Dismissive Pyromancer but the card is is a house in a midrange matchup. As far as I can tell the only shit matchups are the mirror or vs. stock RB with scrapheaps, hearts of kiran, phoenix etc. Shreds control and midrange
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 14, 2018, 11:22:58 AM
It's a month late but here's the deck I played at New Zealand Nationals for a respectable 4-1 in the Standard. I bricked the draft unfortunately (Jason Chung was in my draft pod so gg).

http://tappedout.net/mtg-decks/keld-red-w-black-splash/

I got so much stick for playing Dismissive Pyromancer but the card is is a house in a midrange matchup. As far as I can tell the only shit matchups are the mirror or vs. stock RB with scrapheaps, hearts of kiran, phoenix etc. Shreds control and midrange

Congrats, I guess you showed them not to be so dismissive. ;)


The local magic scene here is looking pretty dire. Both of my LGS's have closed down in the past 3 months. The second one is technically still open, but the guy that's owned it for ~10 years sold it to another guy that only wants to focus on Yugioh and Warhammer. :yuck He's still hosting FNMs, but I predict it'll last less than 6 months in it's current incarnation. Now I have to drive at least 60 miles to get to the next closest store. Which I will do occasionally for events, but the event calendar has been pretty spare this summer. Nothing's happening until the Dallas Open in October. I've been practicing Amulet Titan for that.
Title: Re: Magic: The Gathering
Post by: Raist on September 19, 2018, 01:03:18 PM
MTGA will be down 24th-27th. Accounts will be wiped, purchases will be refunded. Open Beta starts.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 19, 2018, 01:11:18 PM
Bout time. I’ve gotten bored of building decks that are just gonna get wiped eventually.
Title: Re: Magic: The Gathering
Post by: Raist on September 19, 2018, 02:32:08 PM
The new set will be available btw. And anything pre-ixalan will be shitcanned.

Oh, and Sealed will be added.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 19, 2018, 02:33:40 PM
The new set will be available btw. And anything pre-ixalan will be shitcanned.

Oh, and Sealed will be added.

Yeah, I saw where everyone that does an in-store Ravnica Prerelease gets a code for a free Arena sealed event. That's pretty cool.
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 19, 2018, 06:02:42 PM
But have they fixed the uninstaller nuking your entire drive yet?  :doge :girlaff
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 19, 2018, 06:10:15 PM
Only one way to find out!
Title: Re: Magic: The Gathering
Post by: Transhuman on September 22, 2018, 05:25:58 AM
Lets all boycott magic for Gerry
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 22, 2018, 07:57:59 PM
I bought some magic cards today before I saw this, sorry.  :'(

spoiler (click to show/hide)
$28 for a playset of Scapeshift. Less than a year ago this card was pushing $60, it's amazing what falling out the meta and getting a standard reprint at the exact same time will do.
[close]
Title: Re: Magic: The Gathering
Post by: Kara on September 24, 2018, 04:39:18 AM
Wizards/Hasbro are out of their goddamn minds.

The rumor is that these were the HasCon 2018 promos that were rendered orphans by it being HasNoCon 2018.

Anyway, monetizing the shitty borderless alter market and ripping off people who play with planeswalkers is about the closest a corporation can come to doing good in society. Rock on, Wizards.
Title: Re: Magic: The Gathering
Post by: Kara on September 25, 2018, 12:13:11 AM
https://www.newyorker.com/culture/culture-desk/the-twenty-five-year-journey-of-magic-the-gathering

I am very excited that I can start saying "Jon Finkel is a better socialist than Bhaskar Sunkara."

spoiler (click to show/hide)
https://twitter.com/Jonnymagic00/status/1014327230523236352

Flexibility in tactics, unity of purpose, just like dedushka Lenin would have wanted. :lawd
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 25, 2018, 08:57:27 AM
Socialism the way Richard Garfield intended.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 25, 2018, 10:11:34 AM
Jonny Magic 2020
Title: Re: Magic: The Gathering
Post by: Kara on September 26, 2018, 11:38:34 AM
https://www.reddit.com/r/magicTCG/comments/9j2d4m/alter_bowsette_how_to_bandwagon_by_your_friendly/

Every day we stray further from god's light. :mjcry
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 26, 2018, 12:10:57 PM
Isn’t Liliana modeled after his gf/wife? :lol

spoiler (click to show/hide)
:phil
[close]
Title: Re: Magic: The Gathering
Post by: Kara on September 26, 2018, 12:29:31 PM
https://www.reddit.com/r/magicTCG/comments/ygg39/im_really_good_friends_with_magic_artist_steve/

spoiler (click to show/hide)
His wife was the model for Chandra Ablaze.
[close]
Title: Re: Magic: The Gathering
Post by: Transhuman on September 26, 2018, 12:39:24 PM
If you're going to the prerelease, be aware that the Golgari seeded booster is worth much more on average compared to the others.

Oh and they're back to seeded boosters
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 26, 2018, 12:46:37 PM
Ah, okay. I was thinking it was Lili for some reason.
Title: Re: Magic: The Gathering
Post by: Kara on September 26, 2018, 12:56:09 PM
I don't know who the model for Lili was; I posted that link because (1) it was ominously prophetic with the Nintendo alter and (2) it demonstrated that he uses outside models (unlike, say, Terese Nielsen).
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 26, 2018, 12:59:49 PM
I looked around and found his model for Lili.

http://ascendedminionproject.tumblr.com/post/63768584799/little-known-fact-liliana-is-actually-a-blonde
Title: Re: Magic: The Gathering
Post by: Kara on September 26, 2018, 01:04:17 PM
The fact that she's blonde makes the Bowserette alter even worse. :mjcry
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 27, 2018, 09:21:43 PM
New Player Experience in Arena is still hot ass.

"Let's go buy a booster!"
(Think it's mandatory, so do so)
Reddit: lol that's not mandatory, though.

FFFFFFFFUUUUUUCK YOUUUUUUU.

"YOU NEED MORE GOLD TO PLAY THESE EVENTS!"
(IT'S A FUCKING FREE WEEKEND)
---

Also the starting collection I have is pure ass. I have that "-9: Create an Emblem and if you deal damage, you win the game." and Tefari (thanks Closed Beta) planeswalkers in my deck with all 5 colors (I'm a rainbow player, shhhh) and the draw cards in this collection I have is ass. The +2 for that Win the game planeswalker requires me to SACRIFICE shit (I can't seem to sacrifice my opponents shit... ugh) to boost it because I can't just -9 the Planeswalker right from the get-go to the Emblem to have the opponent sweat.

I need more draw cards for single-ton and to get those, I have to win rounds. Which I can't win because I can't draw fast enough. FFFFFFFFFFFF.
Title: Re: Magic: The Gathering
Post by: naff on September 27, 2018, 09:29:28 PM
Sounds like you need to git gud

Read a primer. Stop playing 5c goodstuff. That's not a viable strategy.
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 27, 2018, 11:33:13 PM
Stop playing 5c goodstuff. That's not a viable strategy.

Used to be back in the day. REEEEEEEE.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 27, 2018, 11:34:30 PM
Stop playing 5c goodstuff. That's not a viable strategy.

Used to be back in the day. REEEEEEEE.

When the fuck did you play, Unlimited?
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 27, 2018, 11:56:43 PM
Stop playing 5c goodstuff. That's not a viable strategy.

Used to be back in the day. REEEEEEEE.

When the fuck did you play, Unlimited?

Planeshift. (http://www.wizards.com/magic/displaythemedeck.asp?set=planeshift&decknum=3&lang=en) That link is even a Preconstructed.
Title: Re: Magic: The Gathering
Post by: Kara on September 28, 2018, 02:12:44 AM
TIMU is Oscar Tan, confirmed.
Title: Re: Magic: The Gathering
Post by: Kara on September 28, 2018, 02:14:11 AM
Brehs, surveil is so disgusting. :lawd

The combos. :lawd

The synergies. :lawd

The card selection. :lawd

Fucking blue / black being the cool spells color instead of red / blue. :beli
Title: Re: Magic: The Gathering
Post by: Raist on September 28, 2018, 02:43:50 AM
Fuck Teferi.


That's all.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 28, 2018, 09:13:18 AM
Fuck Teferi.


That's all.

A big Timmy control card that you can slam on T5 without bothering to leave counter magic up, and then it completely takes over the game.  :hyper :hyper :hyper
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 28, 2018, 03:58:07 PM
TIMU is Oscar Tan, confirmed.

But seriously: Fuck MaRo and R&D for killing Rainbow decks. I liked that goddamn gimmick, and enjoyed the hell out of balancing the mana "engine" in decks during the Invasion block. This new world of "lol mono or duel color, otherwise triple-max" is horseshit. >:(

Fuck Teferi.


That's all.

Could be worse: Could ramp up into "if I put one damage on you, you lose the game." Planeswalkers were a mistake, they're nothing but trash. (Along with "lose the game" clauses, but that's another discussion)

Going to pre-release tomorrow, if only for the sealed code and to see if I can grab (read: steal... pyohohoho</kidding>) someones preconstructed deck code for Arena.
Title: Re: Magic: The Gathering
Post by: Kara on September 28, 2018, 05:14:53 PM
As much as it pains me to contradict a point that begins with "Fuck Mark Rosewater," you're remembering Invasion era Magic a little rosily. Yes there was a lot of fixing but its time in Type 2 was defined by Fires in the first part--which was a 2 color fun police deck if ever there was one--and Psychatog in the latter half which was either a 2 color deck or a 2 color deck splashing Flametongue Kavu (a card that also happened to star in Fires decks, sure am glad Wizards has figured out how to balance red cards now, lulz).

As for the present, because the game is less one of risk and reward (in particular with mana) and more one of reward and even more rewards, decks playing a large number of colors are a dead canary in the coal mine named balance. You need only to look at the Humans deck in Modern to see how boring and lifeless 5 color decks are under current design principles.
Title: Re: Magic: The Gathering
Post by: Raist on September 28, 2018, 07:04:04 PM
Fuck Teferi.


That's all.

Could be worse: Could ramp up into "if I put one damage on you, you lose the game." Planeswalkers were a mistake, they're nothing but trash. (Along with "lose the game" clauses, but that's another discussion)

Going to pre-release tomorrow, if only for the sealed code and to see if I can grab (read: steal... pyohohoho</kidding>) someones preconstructed deck code for Arena.

Maybe, but at least those don't involve the game turning into a 45mins shitfest of "neither of us will now put anything on the board till I've drawn my second sun / milled you to death / exiled all your shit into oblivion lololololol"
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 28, 2018, 07:09:14 PM
Fuck Teferi.


That's all.

Could be worse: Could ramp up into "if I put one damage on you, you lose the game." Planeswalkers were a mistake, they're nothing but trash. (Along with "lose the game" clauses, but that's another discussion)

Going to pre-release tomorrow, if only for the sealed code and to see if I can grab (read: steal... pyohohoho</kidding>) someones preconstructed deck code for Arena.

Maybe, but at least those don't involve the game turning into a 45mins shitfest of "neither of us will now put anything on the board till I've drawn my second sun / milled you to death / exiled all your shit into oblivion lololololol"

If an opponent has assembled their soft lock/control state, it is incumbent on you as their opponent to mentally go over the possible outs from the situation that your deck can present to you. If there aren't any, you're the one wasting time by not conceding.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 28, 2018, 08:05:49 PM
Fuck Teferi.


That's all.

Could be worse: Could ramp up into "if I put one damage on you, you lose the game." Planeswalkers were a mistake, they're nothing but trash. (Along with "lose the game" clauses, but that's another discussion)

Going to pre-release tomorrow, if only for the sealed code and to see if I can grab (read: steal... pyohohoho</kidding>) someones preconstructed deck code for Arena.

Maybe, but at least those don't involve the game turning into a 45mins shitfest of "neither of us will now put anything on the board till I've drawn my second sun / milled you to death / exiled all your shit into oblivion lololololol"

If an opponent has assembled their soft lock/control state, it is incumbent on you as their opponent to mentally go over the possible outs from the situation that your deck can present to you. If there aren't any, you're the one wasting time by not conceding.

If you win Game 1 tho, slow play their ass all day long. Make them regret their life choices. :lawd
Title: Re: Magic: The Gathering
Post by: Kara on September 28, 2018, 08:55:23 PM
When I storm off on MODO my opponents rarely concede and make me click Grapeshot triggers 19+ times but if I cast Empty the Warrens for a bunch they don't let me attack for lethal. :'(

I guess it's karma for all the games I won to snap concessions during the Ravnica: City of Guilds throwback Standard gauntlet when I cast Dragonstorm with multiple copies of Bogardan Hellkite in hand.

spoiler (click to show/hide)
That was an extremely fun deck, I wish I'd played it back then.
[close]
Title: Re: Magic: The Gathering
Post by: Kara on September 29, 2018, 02:51:34 AM
At midnight prerelease. Pray for me, brehs.
Title: Re: Magic: The Gathering
Post by: Kara on September 29, 2018, 04:45:51 PM
I know I'm not saying anything revolutionary here but Assassin's Trophy is really not a well-made card, especially in limited.

Super glad multiple environments are going to be ass for an indeterminable amount of time because some nostalgia dorks pushed for Teferi, Hero of Dominaria to be printed as is.
Title: Re: Magic: The Gathering
Post by: Kara on September 30, 2018, 06:39:05 PM
At midnight prerelease I took Dimir and bombed hard. I had more of a Golgari deck somehow (seeded packs eh :doge) but I forced Dimir because I'm a clown. I did win every game where I cast Nightveil Predator, but that's sort of why that card exists. Thanks to a bye in the last round I got prized out even though I never won a match. :money

I went to the spike prerelease yesterday evening and ended up with this.

spoiler (click to show/hide)
(https://i.imgur.com/kkr1z7Y.jpg)
[close]

I rolled so hard. :lawd

Fire Urchin is really more of a Boros card. I would have liked a Wee Dragonauts instead.

Selective Snare is really weird but I liked it a lot because there are a lot of creatures that incidentally share a type. (Once I was able to get an enchantment off one of my own creatures and clear the way for some others casting it for 3.)

Sonic Assault and Direct Current are great. I thought the latter was bad when I saw the spoiler but no, it's not at all.
Title: Re: Magic: The Gathering
Post by: naff on September 30, 2018, 08:26:30 PM
splashing some dimir surveil action with golgari undergrowth is very nice. prob good the other way round too.
Title: Re: Magic: The Gathering
Post by: naff on September 30, 2018, 10:17:56 PM
playing arena for the first time in a long time. this shit still has the worst interface I have used of any mtg digital client for building constructed decks. painful. how has this not been improved yet.
Title: Re: Magic: The Gathering
Post by: naff on September 30, 2018, 10:18:48 PM
horizontal scrolling, no ordering, full card view only.  :doge fuck you MaRo.
Title: Re: Magic: The Gathering
Post by: Kara on October 01, 2018, 04:26:33 AM
splashing some dimir surveil action with golgari undergrowth is very nice. prob good the other way round too.

Dimir's creatures tend to be high impact and the payoffs for Undergrowth tend to not last beyond the turn. If Golgari were Izzet or Boros that wouldn't be as much of a problem, but it's not. I definitely don't think Surveil splashing Undergrowth is deece.

As for why I didn't try a blue / black / green deck, I had two copies of Watcher in the Mist, two copies of Deadly Visit, the aforementioned Nightveil Predator, an Izoni, Thousand-Eyed, a Beast Whisperer, a Hatchery Spider, two copies of Generous Stray and a Dimir Spybug. Those are two different decks' worth of cards. Typing that out pisses me off at myself for not playing Golgari, smgdh.

On a tangential note, I also don't think Surveil and Jump-start play particularly well together either. With an exception or two you want to cast the Jump-start cards twice because they're actually balanced. If you have to bin one it's not the end of the world but it's also not particularly great either.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 01, 2018, 11:03:54 AM
I didn't get to do any paper prereleases this weekend. I did one sealed event on Arena, and put together an okay Boros deck. I had a lot of Mentor boys, Sure Strikes, and the 5/5 that does 1 dmg to all your opponent's creatures every time it's swings.
Title: Re: Magic: The Gathering
Post by: Transhuman on October 01, 2018, 11:59:37 AM
If anyone wants a code for a free sealed event on Arena let me know. I got 6, but you can only use one per account. Man I thought I was so smart getting all these codes off people at the prerelease
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 01, 2018, 12:02:11 PM
If anyone wants a code for a free sealed event on Arena let me know. I got 6, but you can only use one per account. Man I thought I was so smart getting all these codes off people at the prerelease

I'll take one, pls. :)
Title: Re: Magic: The Gathering
Post by: Transhuman on October 01, 2018, 12:04:42 PM
Code 1: kry-oru9-6g6

Code 2: zba-j4f9-hzo
Title: Re: Magic: The Gathering
Post by: naff on October 01, 2018, 04:22:31 PM
True, if I had any of the big Dimir bois the splash would've been fair ly pointless. I had some great Dimir spells and support creatures with some early fodder (surveil wall, Dimir informant, couple robber rats, poisoner) and used two rhizome lurchers, a kraul harpooner and izoni to good effect.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 01, 2018, 05:49:56 PM
Code 1: kry-oru9-6g6

Code 2: zba-j4f9-hzo

Thanks, I used the first one.
Title: Re: Magic: The Gathering
Post by: Kara on October 02, 2018, 01:38:45 AM
Wow, blue / red prison won the Modern challenge last weekend. :o

https://magic.wizards.com/en/articles/archive/mtgo-standings/modern-challenge-2018-09-30

(The winner is the only person who can play the deck. :doge)

Speaking of sweet decks, I kind of want to unretire from Type 1.5 so I can play this deck now that I'm lost to being a Storm dork.

https://www.youtube.com/watch?v=MP8iyLSKAi4
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 02, 2018, 03:09:35 PM
In my second sealed pool, I had Vraska and Trostani Discordant along with Status//Stature and a couple of Luminous Bonds, so I made a pretty good Golgari deck with a white splash.
Title: Re: Magic: The Gathering
Post by: The Sceneman on October 04, 2018, 06:48:36 AM
My prerelease deck had two Response // Resurgence and still sucked, all I remember is flooding every damn game with my 16 land sealed deck. Did get to attack with Hammer Dropper and soldier token twice in one turn on a clean board for 15 or so damage which was sweet. Looking forward to drafting this weekend. What guild is the best?!!?
Title: Re: Magic: The Gathering
Post by: The Sceneman on October 04, 2018, 06:50:45 AM
At midnight prerelease I took Dimir and bombed hard. I had more of a Golgari deck somehow (seeded packs eh :doge) but I forced Dimir because I'm a clown. I did win every game where I cast Nightveil Predator, but that's sort of why that card exists. Thanks to a bye in the last round I got prized out even though I never won a match. :money

I went to the spike prerelease yesterday evening and ended up with this.

spoiler (click to show/hide)
(https://i.imgur.com/kkr1z7Y.jpg)
[close]

I rolled so hard. :lawd

Fire Urchin is really more of a Boros card. I would have liked a Wee Dragonauts instead.

Selective Snare is really weird but I liked it a lot because there are a lot of creatures that incidentally share a type. (Once I was able to get an enchantment off one of my own creatures and clear the way for some others casting it for 3.)

Sonic Assault and Direct Current are great. I thought the latter was bad when I saw the spoiler but no, it's not at all.

Yeah, Direct Current is great in this format. Lots of X/1s running around. And fuck the damn nightveil predator in 2hg. We just couldnt touch it nor interact profitably, so we lost to it over many agonising turns. Great card!
Title: Re: Magic: The Gathering
Post by: The Sceneman on October 04, 2018, 06:56:08 AM
playing arena for the first time in a long time. this shit still has the worst interface I have used of any mtg digital client for building constructed decks. painful. how has this not been improved yet.

Jesus they still havent fixed this? The deckbuilder is almost as efficient as sorting paper cards into a deck
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 04, 2018, 11:03:15 AM
I had a sealed opponent cast a T3 Thief of Sanity followed by a T4 Thief of Sanity. Cheating ass Arena RNG.  ::)

spoiler (click to show/hide)
I still won after I Status//Statue'd the first one and shut down the second one with a Bartizan Bats until I could find a Dead Weight, then closed out a grindy game with a 10/10 Rhizom Lurcher.
[close]
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 04, 2018, 11:06:58 AM
playing arena for the first time in a long time. this shit still has the worst interface I have used of any mtg digital client for building constructed decks. painful. how has this not been improved yet.

Jesus they still havent fixed this? The deckbuilder is almost as efficient as sorting paper cards into a deck

Arena (and I would argue magic in general, including MTGO) doesn't cater to people who want to durdle and brew their own decks. Import netdeck decklists, don't be creative. Try less, win more.
Title: Re: Magic: The Gathering
Post by: Kara on October 04, 2018, 05:45:31 PM
And fuck the damn nightveil predator in 2hg. We just couldnt touch it nor interact profitably, so we lost to it over many agonising turns. Great card!

What I like about it is that it's a house against Dimir and Golgari but not that great against Boros, Selesnya, and Izzet.

I never found hexproof creatures worth complaining about (though I should say that I still think shroud is a better ability with more design space) yet it's still good to see them make a finisher with the ability that has counter play.
Title: Re: Magic: The Gathering
Post by: The Sceneman on October 05, 2018, 09:27:47 AM
Drafted a boring Selesnya deck this evening. Pretty sure this format is asscrack. Really grindy but probably rewards correct deck building once you've figured out the flow. Looking forward to new Standard though, I've got a playset of Risk Factor now so just gonna go to town with a 19-20 mountain burn list
Title: Re: Magic: The Gathering
Post by: Kara on October 05, 2018, 12:45:52 PM
Selesnya is quite boring but very playable and I'm not too happy about that because it means whenever I draft at my LGS I'm going to be drafting Selesnya. (Drafting what's open at my seat--coincidentally I'm sure--means I end up drafting green no matter what set we're drafting. LGS grinders making me fucking LARP Ken Nagle outchea. (https://i.imgur.com/9K56pCD.png))
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 05, 2018, 08:21:55 PM
Who needs Ravnica to play Izzet Spells?

(https://i.imgur.com/r7RMQ7o.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 05, 2018, 08:41:33 PM
Yes, play your Luminous Bonds my children. It matters naught to the Guttersnipe.
Title: Re: Magic: The Gathering
Post by: Kara on October 06, 2018, 08:14:51 PM
My LGS is running a promo weekend on drafts, discounted rate but winner takes all prize support. I'm lighting so much money on fire atm. :money

spoiler (click to show/hide)
I had a sweet Izzet deck that went 0-1 drop. :'(
[close]
Title: Re: Magic: The Gathering
Post by: Kara on October 07, 2018, 04:41:33 AM
After 5 drafts my hot take is that Izzet is fine in sealed if you have the pool but not particularly playable in draft, but that's in no small part due to every table having at least 2 Dimir drafters.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 07, 2018, 02:57:40 PM
I discarded Artful Takedown to jump-start a lethal Direct Current against an opponent.  :hitler
Title: Re: Magic: The Gathering
Post by: Kara on October 07, 2018, 05:54:26 PM
tfw your opponent casts Sonic Assault on your Emmara, Soul of the Accord :obama

tfw you have 2x Guildmages' Forum in your sealed pool and Emmara, Soul of the Accord and Underrealm Lich :jawalrus
Title: Re: Magic: The Gathering
Post by: Kara on October 09, 2018, 11:56:10 PM
tfw your opponent casts Demotion on your Ledev Champion but you got an Emmara, Soul of the Accord in play

(https://i.imgur.com/byrnut4.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on October 10, 2018, 01:59:42 AM
tfw you've got a Niv-Mizzet, Parun and a Fire Urchin in play.

(https://i.imgur.com/byrnut4.jpg)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 10, 2018, 03:27:36 PM
Father forgive me, for I have used Lava Coil to kill a Child of Night.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 10, 2018, 05:39:32 PM
Cast Vivid Revival to get back Assassin's Trophy, Trostani Discordant, and Status//Statue. Cast all three spells a second time. Still lose the game.  :wow
Title: Re: Magic: The Gathering
Post by: Kara on October 11, 2018, 05:16:24 AM
Sounds like you were playing a bunch of Junk. (https://i.imgur.com/VuWacOq.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 11, 2018, 05:20:41 PM
I feel like I'm pulled to those colors a lot in Rav3, at least in sealed. What can I say, I love me some removal. If had a few Lava Coils instead of AssTrophy and S//S then I'd probably play Mardu but it seems like every pool wants to give me S//S.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 12, 2018, 05:45:03 PM
tfw you don't rtfc

(https://i.imgur.com/bia2xgN.png)

I attacked and my opponent scooped despite having blockers. Ah well, I know that feel bro. :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 16, 2018, 11:18:40 AM
Arena players continue to not know the difference between a triggered ability and an activated ability, this time playing Demotion on my Skyline Scout. This is what happens when you let normies have access to nerd shit, smh.
Title: Re: Magic: The Gathering
Post by: naff on October 16, 2018, 02:54:49 PM
Someone did that to my roc charger last night lmao. I love crushing casual draft in this.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 16, 2018, 03:02:05 PM
I have yet to see someone use Demotion properly. otoh, I had someone use Maniacal Rage as a pseduo-Demotion to alpha strike me, which is a play I hadn't even considered until I heard it mentioned in a Channel Fireball video a few days ago. Good play, person whose Arena key is also their username because of a known glitch that Wizards didn't fix. Good play.
Title: Re: Magic: The Gathering
Post by: Raist on October 16, 2018, 03:03:54 PM
You think that's bad? I had someone try to counter carnage tyrant.

And another one cast syncopate with just one blue mana open.
"Sure, hold my beer, I'll pay 0"


Then again, cant expect much from blue nerds :yeshrug
Title: Re: Magic: The Gathering
Post by: Kara on October 16, 2018, 03:13:30 PM
iirc you can't target a spell that can't be countered in MODO. The fact that you can in Arena is pretty silly, even with the existence of cards in Standard that have a pseudo Storm effect.

Also, we laugh about the Demotion misplays but it's going to lead to no more cards like Demotion, cards that "improve" Demotion by including triggered abilities that cost significantly more mana, or a pulling back on answers to creature abilities because they're "confusing." Not excited about any of those possibilities tbh.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 16, 2018, 03:20:06 PM
Just bring back Grizzly Bears and Counterspell, IMHO. Next set, Return to Unlimited.
Title: Re: Magic: The Gathering
Post by: naff on October 16, 2018, 03:26:20 PM
Yeah, Arena does a great job of getting casuals playing the game while doing a terrible job of introducing them to the nuance of the mechanics. Just auto tap your mana! Can be preeeeeetty dumb, eg it seems to want to tap my fucking Azcanta first every goddamn time. Would actually be really nice when I'm in garbage time permission grinding opponents out if I could just mindlessly smush out counters and removal with azcanta out. Often taps your mana in a way that stops you frm being able to cast the only other spell you possibly could've cart in your hand. Etc. Really terrible algorithm, not that I'm surprised because I mean look at anything wotc / has bro have built so far.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 23, 2018, 03:42:13 PM
Played in the Dallas Open this weekend, went 3-3 and dropped. I played Burn instead of my usual Skred, but tbh I think I just don't really like Burn anymore. The rush of a T3 kill is still great (T1 Monastery Swiftspear, T2 Lava Spike 2x, T3 Lightning Bolt + Boros Charm), but I'd rather just durdle around and cast some janky crap. I've messed around with Amulet Titan, Storm, and Ponza but none of those are quite doing it for me either. I think I'm gonna take a look at G/W Company next. I'm not too worried about winning, in case that wasn't apparent.
Title: Re: Magic: The Gathering
Post by: naff on October 24, 2018, 01:02:48 AM
gw/bant company is my favourite toolbox deck in the format.

jeskai tempo feat. snap and mentor is a blast.

i've been messing around with more aggressive bug midrange lists (not deaths shadow) with grim flayer, goyf, snap and jtms as my core threats since Assassin's Trophy shores up the decks biggest weaknesses (Eldrazi, Tron Lands, Planeswalkers, Tasigur/Gangler etc). experimenting with lili TLH and tireless tracker at the 3 and a mix of bob and jvp. trying to avoid fully buying into the grind of lotv rn for a more counter heavy midrange. i think jvp might actually have a place to shine in this kind of list.
Title: Re: Magic: The Gathering
Post by: Kara on October 24, 2018, 02:58:33 AM
I'm relatively new to Modern still but I don't think it's a format where you can get married to a tier 1 / tier 1.5 deck the way you can in other nonrotating formats; between the way the banned list is managed and modern card design in general (to say nothing of the fact that it's the only true professional format in this group) the patterns of play narrow fast and you find yourself in the game of sideboards people often lament.

Burn is a bit of a terminal example in that it hasn't been shaken up in a long time and it's unlikely to change very much in the future unless it gets spectacularly bad because R&D still can't consistently make good but balanced red cards. I only play it because (1) it was cheap for me to build and (2) it's good when Storm is bad so I have a deck to hedge against the meta. (It's also kind of fun to be an actual cop instead of a mall cop [Jund].)

Speaking of being married to Modern decks, Nikachu got third place in the challenge last weekend and finished top 8 a few weeks before that. Get rekt, U/G/W Spirits, Mistcaller > Collected Company.
Title: Re: Magic: The Gathering
Post by: naff on October 24, 2018, 03:16:31 AM
 :lol

mistcaller seems pretty fine against the nu hotness shriekhorn dredge/bridgevine lists too.

We have a very good merfolk pilot at our lgs, a poor math grad who's never been able to afford anything else, and I regularly get rekt by it.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 24, 2018, 02:43:28 PM
Yeah, Burn has just gotten stale for me. I've been playing it for 3 years and the only change has been the printing of Inspiring Vantage and the removal of Atarka's Command and Wild Nacatl. The decklist is pretty much set in stone at this point. I even thought about playing some kind of Steam-Kin/Risk Factor variant this weekend just for variety, but there's really no room to fart around without just building a strictly worse version of Burn (or Storm, in some of the Steam-Kin decks I looked at).

I like the look of G/W Company, because it seems like in almost every set there's one broken 3cmc creature that at least has the potential to make the cut (Dominaria had Bugler, Guilds has Knight of Autumn). There's room to experiment and no strictly best decklist. It's almost like current Wizards is better at printing broken creatures than printing playable Red spells, I wonder if anyone has noticed this before? :thinking
Title: Re: Magic: The Gathering
Post by: naff on October 24, 2018, 04:54:03 PM
Burn was my first modern deck, and is now my hangover tournament deck. I haven't played it in quite a while, but I like to keep it updated. Got 4 full art Searing Blaze recently :lawd

Feel you on getting bored with it though. There's the game of sideboards and the filler slots to think about. E.g., do i run my Satyr Firedancers out the board today? Should I make room for a couple Flames of the Blood Hand or Exquisite Firecraft? Will my 40th spell for the md be a Shard Volley or a Lavaman? 8) But the lists naturally are pretty damn stock. I don't see any big changes like Eidolon happening again for a very long time. Wouldn't be surprised if a cheap black drain spell gets printed that pushes people to start playing mardu more though, bump in the night is already very good and there are some solid black sb cards. It would also be cool to kill someone with Sign in Blood one day.
Title: Re: Magic: The Gathering
Post by: naff on October 24, 2018, 05:17:25 PM
I've never tried a Mardu list, but if I did I'd like to give Bloodchief Ascension a crack too.

Also, I've never gone straight Boros. Unless your meta is incredibly burn heavy, splashing for D Rev seems pretty important rn. I like an Ancient Grudge or two as well (I hate losing to Robots and KCI, i run a few Stony Silence too  :doge). I think of burn as a tempo control deck in modern where a lot of decks goldfish turn 3 or 4, while burn is more turn 4, 5 or 6 with a little disruption.
Title: Re: Magic: The Gathering
Post by: Kara on October 25, 2018, 01:54:27 AM
I agree on the green splash but it seems like lifers are really off it. Smash to Smithereens fills a similar niche, sure, but Scales Affinity isn't the deck du jour anymore. I suspect the aversion somewhat stems from the small percentage of games you lose due to playing a third color as lifers are more likely to encounter situations like that.

Another reason to switch to G/W Value Town: Todd Stevens probably won't be playing Magic for a long time (https://www.hipstersofthecoast.com/2018/10/mtg-todd-stevens-fired-from-starcitygames-for-allegedly-harassing-women/). Exploit that underserved market, brehwalkers. :money
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 25, 2018, 11:42:57 AM
I've still been using the green splash for D.Revs, although Leyline of Sanctity hasn't been seeing as much play as it used to in the current meta, so it's probably cuttable.

Yeah, my friend was shocked about Todd Steven's getting #MeToo'd because he was convinced that he was gay.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 28, 2018, 01:30:16 AM
https://twitter.com/maro254/status/1056346970741137408

Nerds rekt
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 06, 2018, 10:33:27 AM
Ultimate Masters is looking pretty packed. Karn, Lili, Emmy, Through the Breach, Goryo's Vengeance, Noble Hierarch, Goyf, Cavern of Souls, Bitterblossom, Snappy, all the greatest hits. They upped the MSRP to $14 a pack, but I'm just planning on buying singles anyway.

http://mythicspoiler.com/newspoilers.html
Title: Re: Magic: The Gathering
Post by: Transhuman on November 27, 2018, 05:01:36 AM
Was at a party past night and a guy was smoking a joint made from half an RTR Water Grave

 :cmonson
Rich people... wth...
Title: Re: Magic: The Gathering
Post by: Kara on November 27, 2018, 10:42:10 AM
Ultimate Masters is looking pretty packed. Karn, Lili, Emmy, Through the Breach, Goryo's Vengeance, Noble Hierarch, Goyf, Cavern of Souls, Bitterblossom, Snappy, all the greatest hits. They upped the MSRP to $14 a pack, but I'm just planning on buying singles anyway.

http://mythicspoiler.com/newspoilers.html

I'm curious as to why Manamorphose isn't in here, perhaps it's on a watch list we're not privy to.

Also as soon as the full spoiler came out Manamorphose was bought out at all the big card sites. Never change, garbo MTGFinance. :lol

e: As a bougie fuck who actually drafted a lot of Masters sets I'm going to miss Masters sets. Hopefully whatever replaces them isn't shitty even though it almost certainly will be shitty like a fucking EDG supplemental series or something.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 27, 2018, 10:50:47 AM
Ultimate Masters is looking pretty packed. Karn, Lili, Emmy, Through the Breach, Goryo's Vengeance, Noble Hierarch, Goyf, Cavern of Souls, Bitterblossom, Snappy, all the greatest hits. They upped the MSRP to $14 a pack, but I'm just planning on buying singles anyway.

http://mythicspoiler.com/newspoilers.html

I'm curious as to why Manamorphose isn't in here, perhaps it's on a watch list we're not privy to.

Not like that's ever stopped them before.

(https://i.imgur.com/Bu617Zm.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 05, 2018, 03:03:15 PM
(https://i.imgur.com/e2pEzvf.png)

 :whew

spoiler (click to show/hide)
Not the first textless promo Lightning Bolt, but I think this one is better, and the old one is like $100 a piece now.
[close]
Title: Re: Magic: The Gathering
Post by: The Sceneman on December 05, 2018, 05:04:21 PM
iirc you can't target a spell that can't be countered in MODO. The fact that you can in Arena is pretty silly, even with the existence of cards in Standard that have a pseudo Storm effect.

Also, we laugh about the Demotion misplays but it's going to lead to no more cards like Demotion, cards that "improve" Demotion by including triggered abilities that cost significantly more mana, or a pulling back on answers to creature abilities because they're "confusing." Not excited about any of those possibilities tbh.

I'm pretty sure thats a violation of the rules. Cant cast a spell if theres no legal target. So Arena lets you cast a counterspell on a Carnage Tyrant and then bins the counter card? Violation of game rules/state. Wouldn't fly in competitive REL
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 05, 2018, 05:37:11 PM
You can target an uncounterable spell with a counterspell in paper magic, the counterspell just resolves and does nothing. It's like casting a destroy spell on something with indestructible: it's still a valid target, it just doesn't have any effect.
Title: Re: Magic: The Gathering
Post by: The Sceneman on December 05, 2018, 05:38:30 PM
Ah ok then - I thought it was similar to hexproof/shroud. Good to know!
Title: Re: Magic: The Gathering
Post by: archnemesis on December 07, 2018, 09:18:12 AM
The code GAMEAWARDS will redeem 5 rares and 5 uncommon sets in Arena.

https://www.reddit.com/r/MagicArena/comments/a3w2os/the_cards_that_are_unlocked_from_code_gameawards/
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 07, 2018, 08:47:07 PM
https://www.reddit.com/r/magicTCG/comments/a43hk1/the_french_newspaper_from_the_mtg_arena_official/

https://twitter.com/blockwonkel/status/1070894339210002433

WOTC... :wow
Title: Re: Magic: The Gathering
Post by: thisismyusername on December 08, 2018, 01:35:36 PM
That tweet brought me to this:

https://twitter.com/CDCubed/status/1071176100917604352

Worth it, Wizards.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 17, 2018, 03:46:57 AM
(https://pbs.twimg.com/media/DulpDhdVsAAMDd0.jpg)

 :mike
Title: Re: Magic: The Gathering
Post by: naff on December 17, 2018, 07:28:33 PM
 :mynicca :whoo :rejoice pretty hype to slam this in burn, and to a lesser extent, zoo. will try dropping a land, a skull crack and the lavamen for a playset

(http://mythicspoiler.com/rna/cards/lightupthestagepromo.jpg)

for spectacle reference (also a nice standard card)

(http://mythicspoiler.com/rna/cards/rixmaadireveler.jpg)
Title: Re: Magic: The Gathering
Post by: chronovore on January 02, 2019, 12:02:03 PM
http://twitter.com/RosewattaStone/status/1080463736408686592
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 02, 2019, 12:06:00 PM
Looks like a good card.....for me to HEXPOOP ON!
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 02, 2019, 05:48:14 PM
YASSSS QUEEN SLAY :noah

(https://i.imgur.com/40KbQJP.jpg)

Gimme some more Goblins, let's do this.
Title: Re: Magic: The Gathering
Post by: Transhuman on January 02, 2019, 09:12:03 PM
 :nope

"nontoken"
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 07, 2019, 04:40:20 PM
https://www.reddit.com/r/magicTCG/comments/adl3r9/alex_bertoncini_banned_for_life/

(https://memegenerator.net/img/instances/31614392/good.jpg)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 07, 2019, 05:32:22 PM
Time for him to explore new options.
Title: Re: Magic: The Gathering
Post by: Transhuman on January 07, 2019, 07:28:08 PM
https://www.reddit.com/r/magicTCG/comments/adl3r9/alex_bertoncini_banned_for_life/

STILL? STILL CHEATING?

Jesus Christ. I almost feel sorry for that douchebag. It's like he can't help himself.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 09, 2019, 12:39:02 PM
Burn gets another Bolt. :rejoice

(https://i.imgur.com/8kwYTLy.jpg)
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 10, 2019, 12:14:31 AM
OH MY GOD!

[[Murder]] an opponents [[Poison-tip Archer (http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Poison-Tip%20Archer)]] gain control of it from the Graveyard (first of ones to die in the game), they bring another one out mid-game. We're trading life as I poke him and he kills one of my creatures/death-touch his tokens.

Go big with [[Yargle, Glutton of Urborg (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=443001)]], swing. They go for Leathal. I have two creatures left (and a token made) and just as I'm deciding to block...

Disconnect (as the timer appears)

FUCK FUCK FUCK! *try to reconnect, fail, finally do!*

"DEFEAT!"

Fuck you, we were trading life between those Poison-Tip Archers and if I blocked 3 of his creatures, I'm assuming my Poison-Tip Archer and HIS Poison-Tip Archer would've done lethal to him and to me thereby tie/drawing the game.

This is pissing me off. I really was enjoying that round and Wizard's disconnecting ruined it.
Title: Re: Magic: The Gathering
Post by: Transhuman on January 10, 2019, 05:13:28 AM
It's still only beta right?
Title: Re: Magic: The Gathering
Post by: archnemesis on January 10, 2019, 05:45:46 AM
It's still only beta right?
Arena? It's in open beta and there won't be any more account wipes. Now is a good time to jump in.
Title: Re: Magic: The Gathering
Post by: Transhuman on January 10, 2019, 05:56:41 AM
I already regret the account I have already, thank-you-very-much.
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 12, 2019, 07:31:04 PM
Why wouldn't you swing for Lethal when you have like 10 Saporling Tokens? And I'm on 4 creatures (one of which can't be blocked and is poking you) AND I fucked up not tapping your creatures to go Lethal last turn?

Oh well... *taps them this turn, goes lethal, win*

(https://i.kym-cdn.com/entries/icons/original/000/013/015/explodingknees.jpg)

Newbies can't handle my Island/Forest swag.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 14, 2019, 03:03:34 PM
Did a couple of Arena drafts for the first time in forever. I can't draft anything but Boros in GRN, the Boros Challengers just flow to me. I got three of them in one draft and two in another.
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 15, 2019, 12:01:09 AM
Momir Madness is such a shit RNG mode. Good lord.

Waste of 500-300=200 Gold. #ThanksWizards
Title: Re: Magic: The Gathering
Post by: Raist on January 15, 2019, 06:12:19 AM
Pro-tip: sign up for 500 gold, immediately resign, get 100 gold back and at least one rare. You can even get all the way up to two mythics.

That's 2.5x cheaper than buying a pack and you can often get the equivalent of 2 (i.e two rares or better).
Title: Re: Magic: The Gathering
Post by: Transhuman on January 16, 2019, 06:56:02 AM
Give your spot in the EMA draft to bad player because you feel sorry for him

Foil Mana Crypt
:ltg
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 16, 2019, 11:06:10 AM
oof
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 19, 2019, 02:59:00 PM
Is sealed supposed to be shit or something?

>Open packs
>Nothing synergizes

WTF.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 19, 2019, 07:59:18 PM
If you have no bombs and no good synergies, that’s when you drop and then go home and get drunk.
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 19, 2019, 11:09:11 PM
If you have no bombs and no good synergies, that’s when you drop and then go home and get drunk.

Oh, I'm talking Arena.

This time around, I went Gruul (since the other one that is +1/+1 counters, Plains/Forests? Guild??? was full) and built a Island, Mountain, Forest deck. 1 Island, 3 Mountains, 3 Forests, 1 Guild Gate that was Island/Plains, 2 of Mountain, Forests and did a bit better than last time. But I got completely ate alive by the last 2 opponents I faced when they had like 5/5 flyers out of Island and it's like "where the fuck did you get these, and why the fuck didn't I get something similar?" The best I got was like a 1/1 flyer I was trying to get +1/+1 counters onto with the Enchantment to block countering creature spells (get fucked, Islands) that gives all non-token creatures Riot.

Speaking of which: I think that keyword is pretty weak in limited, at least in my experience. Maybe it's better if the luck is on your side, but I was either using Haste most rounds, or trying to get the +1/+1's stacked only to have bolts or exiles eat my creatures before I could lay my flyer up.

But the most fun I had was the first opponent I played. We both treason'd our creatures to bash against each other to win one round each, and I won the last one via time-out. So...  :lol

spoiler (click to show/hide)
Doesn't hurt that I have a crush on that dude. :-[
[close]
Title: Re: Magic: The Gathering
Post by: Transhuman on January 19, 2019, 11:43:59 PM
Is sealed supposed to be shit or something?

>Open packs
>Nothing synergizes

WTF.

Doing well in competitive sealed is more about knowing the environment than luck tbh. Learning exactly what decks pay off through rote experience is far more important, and anyone who says their deck is too weak probably hasn't splashed and is playing too conservatively.

Took me nearly the full hour to make my GRN deck at the Melbourne GP, and still nearly Day 2'd with a BUGW pile of crap.

https://www.youtube.com/watch?v=Wcz_kDCBTBk
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 21, 2019, 10:41:11 AM
Krark-Clan Ironworks is banned. And nothing of value was lost.
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 21, 2019, 04:28:34 PM
Sealed Deck:

1x Deface
2x Spear Spewer
1x Bladebrand
3x Grave-Hide Goblin
1x Drill Bit
1x Grotesque Demise
1x Act of Treason
1x Burn Bright
1x Clamor Shamen
1x Rakdos Roustabout
2x Carrion Imp
3x Dead Revels
1x Vindictive Vampire
1x Dagger Caster
1x Rakdos Firewheeler
2x Rubblebelt Recluse
1x Get the Point
1x Rakdos, the Showstopper
1x Gate Colossus
7x Swamp
8x Mountain
2x Rakdos Guildgate
----

Sealed Pod:
1x Twilight Panther
1x Concordia Pegasus
2x Impassioned Orator
2x Justiciar's Portal
1x Sentinel's Mark
1x Summary Judgement
1x Expose to Daylight
1x Haazda Officer
1x Angelic  Exaltation
1x Rally to Battle
1x Watchful Giant
2x Shimmer of Possibility
1x Slimebind
1x Clear the Mind
1x Eyes Everywhere
1x Thought Collapse
1x Chillbringer
1x Prying Eyes
1x Bankrupt in Blood
1x Plague Wight
1x Priest of Forgotten Gods
1x Blade Juggler
2x Catacomb Crocodile
1x Clear the Stage
1x Light up the Stage
1x Spikewheel Acrobat
2x Saruli Caretaker
1x Gift of Strength
1x Root Snare
1x Titanic Brawl
1x Tower Defense
1x Gatebreaker Ram
1x Sagittars' Volley
1x Axebane Beast
2x Wrecking Beast
1x Azorius Locket
2x Lawmage's Binding
1x Senate Griffin
1x Final Payment
1x Impervious Olgiarch
1x Mortify
1x Vizkopa Vampire
1x Basilica Bell-haunt
1x Clan Guildmage
1x Savage Smash
1x Frenzied Arynx
1x Ravager Wurm
1x Applied Biomancy
1x Simic Ascendancy
1x Zegana, Utopian Speaker
1x Hallowed Fountain
2x Orzhov Guildgate
2x Simic Guildgate

---
Should I drop anything/replace anything or just quit the event without even bothering out of all these? I'm not too sure, and I've only played "Sealed" like 2 times from the past two pre-releases.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 21, 2019, 07:57:54 PM
Off-hand, I would cut at least 2 of those Dead Revels and play Light up the Stage and Clear the Stage. I would also cut the Deface, and add the Plague Wight. Replace a Gravel-Hide Goblin with Priest of Forgotten Gods.
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 21, 2019, 08:31:23 PM
I'm kinda partial to those 2 Dead Revels for the sake of bringing creatures back, since it's about the only 3-of in my card-pool for this.

I saw Light up the Stage and saw "exile" and went "pass," but does using the cards while they're exiled remove them from the exile? I saw someone use it at the pre-release to play a land that was exiled and that land stayed despite being "exiled" earlier?

Clear the Stage might be good if I dropped one of the Dead Revels.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 22, 2019, 10:23:08 AM
It's functionally the same as playing a card out of your hand, it either goes onto the battlefield or into your graveyard after you play it. If you don't play it by the end of the turn though, then it stays in exile for the rest of the game. It's pseudo card draw, which is something you want in limited. Dead Revels are pseudo card draw too, but you run the risk of drawing multiples early on and not having anything to get back with them.
Title: Re: Magic: The Gathering
Post by: naff on January 22, 2019, 08:53:39 PM
Krark-Clan Ironworks is banned. And nothing of value was lost.

i mean, it does feel like slight pandering to the obtuse, but mostly agree it was a no good, dirty rotten scoundrel of a deck.

you gonna revamp your burn list? with this KCI banning and spectacle cards i'm dropping most 2 drops (eidolon to the SB), and flipping to rakdos bump burn feat luts and skewer. pretty hard to assess how good it is, seems v good, i just need to run it out now.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 23, 2019, 03:06:27 PM
I haven't messed with my Burn deck in a while, but I definitely would like to try Skewer and Light up the Stage before I run it again. My newest pet deck is Pyro Prison, which combines two of my favorite cards (Blood Moon and Ensnaring Bridge) with Goblins. And jank.

:rejoice
Title: Re: Magic: The Gathering
Post by: Kara on January 23, 2019, 07:47:23 PM
On the one hand I'm glad they banned an actual problem card instead of trying to wound a problematic deck, but on the other hand they could have banned Scrap Trawler and probably accomplished the same thing.

Ironworks could theoretically produce a hilarious deck at a later date (I'm thinking of the one that was around during Mirrodin era Type 2, for example) while the terrible creatures in that deck will never ever do that.
Title: Re: Magic: The Gathering
Post by: Kara on January 23, 2019, 07:53:37 PM
At my Ravnica Allegiance prerelease my first round opponent was a pleasant person but they were coming back to the game from Arabian Nights (!!!) and it was a pretty brutal match for them. When they reported the result to the owner / employee they were kind of exasperated and the owner / employee said, "Don't worry about it, [Karakand] is a really good player." Even though I know that's not true and it was meant to cheer my opponent up it was still nice to hear.

 :uguu
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 24, 2019, 10:55:12 AM
(https://i.imgur.com/20ACXIq.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on January 24, 2019, 12:38:11 PM
It's a lazy mechanic (like too many of the mechanics in Guilds and Allegiance) but it's reasonably supported in limited which is more than you can say about Undergrowth, or to a lesser extent Convoke which really coasted on 2 extremely powerful cards with the mechanic.

Love to see the premier normie plane get R&D's top creativity.

Also SHARKTOCRAB.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 24, 2019, 12:49:10 PM
All that matters is that 2-3 years after saying that Lightning Strike was too powerful for Standard, they’ve accidentally printed Lightning Bolt again in the same Standand as Shock and Lightning Strike. Pyromancers rise up!
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 24, 2019, 06:37:27 PM
Off-hand, I would cut at least 2 of those Dead Revels and play Light up the Stage and Clear the Stage. I would also cut the Deface, and add the Plague Wight. Replace a Gravel-Hide Goblin with Priest of Forgotten Gods.

Well, did my jack shit. Played against two opponents that had bombs within 3 turns while I had jackshit going on in terms of either flood or manascrew.

Resigned instead of facing a third loss, because seriously: Fuck that.

At least the Pre-release code this outing was draft, so that'll be a bit more "fun" because I can actually choose and bait the AI over "this is what you get, tough shit" in terms of RNG booster bullshit.
Title: Re: Magic: The Gathering
Post by: naff on January 24, 2019, 07:51:33 PM
All that matters is that 2-3 years after saying that Lightning Strike was too powerful for Standard, they’ve accidentally printed Lightning Bolt again in the same Standand as Shock and Lightning Strike. Pyromancers rise up!

viashino, ghitu and tribal bolt  :lawd

Sam Black, Ari Lax and others calling out Spectacle as the weaker of the mechanics   :heh

https://twitter.com/PascalMaynard/status/1087921828889272324  :ufup

https://magic.wizards.com/en/articles/archive/mtgo-standings/competitive-modern-constructed-league-2019-01-22
ctrl-f light up the stage  :obama

http://www.starcitygames.com/articles/38111_First-Look-At-Ravnica-Allegiance-With-Special-Guest-Cedric-Phillips.html

"please don't play Light up the Stage in (modern)burn" - Bryan Gottlieb and Gerry T lol. Maybe the old lists, but im still betting it becomes a staple to lower cmc lists and lists rocking 20 2 cmc cards become old hat
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 24, 2019, 08:04:15 PM
I like the idea of running it in Rakdos Burn with Bump in the Night as Lava Spike 5-8. I hate cutting Eidolons, but Skullcrack, Lightning Helix, and even Boros Charm can get cut. Then you could probably drop down to 18 lands.
Title: Re: Magic: The Gathering
Post by: naff on January 24, 2019, 08:07:45 PM
seen some lists dropping rift bolt. not a fan, but it is a nonbo with luts. eidolon and boros charm would be the last 2cmc cards to cut, though i could see moving some eidolon to the side depending on the expected meta... so it's gonna be a white splash for me
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 24, 2019, 08:15:03 PM
Fortunately the white splash basically costs nothing. You just run 2 Blood Crypts and a Sacred Foundry instead of 2 Sacred Foundries and a Stomping Ground.
Title: Re: Magic: The Gathering
Post by: naff on January 24, 2019, 08:27:15 PM
played a stock boros list for the first time the other night and went 3-1. should've won against the resident GP grinder on gds but i prematurely pulled the trigger on a deflecting palm as i had 2 lands and lethal on the crack back but played straight into a stubb  :(. i really liked having 3 mountains. 1-3 points of damage made the difference in 3 of the 4 matches i played though skewer bump lists have a faster clock, so im banking on that making up for taking more damage. got my stages and skewers ready for next week!
Title: Re: Magic: The Gathering
Post by: naff on January 24, 2019, 08:31:52 PM
trying to get Sceneman to play my burn list at next weeks tournament so i can give a UR Pteramander x Yung Pyro list a go.
Title: Re: Magic: The Gathering
Post by: Kara on January 25, 2019, 01:52:12 AM
All that matters is that 2-3 years after saying that Lightning Strike was too powerful for Standard, they’ve accidentally printed Lightning Bolt again in the same Standand as Shock and Lightning Strike. Pyromancers rise up!

I may be misquoting here, but iirc Mark has said the following: 1. designing Red commons is very hard (https://www.dictionary.com/browse/tautology) and 2. because of 1., they usually work on Red's commons early in a set, so that means that not only did Skewer the Critics get looked at several times, it got looked at several times over the life of the set's development. :lol

RE dropping Rift Bolt: The card plays very well with Skullcrack so if you're going to move Skullcrack to the sideboard and / or drop it altogether I can see why you'd experiment with dropping Rift Bolt too. I'd rather cut Lightning Helix instead, but I'm also not an expert on Modern Burn.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 27, 2019, 05:54:18 PM
The Bore represents in the Top 8 this weekend.  8)

(https://i.imgur.com/Zk8fmcY.jpg?1)
Title: Re: Magic: The Gathering
Post by: Kara on January 27, 2019, 08:56:24 PM
Sold the Hydroid Krasis in my MODO prerelease kit for 40 tickets. :money

spoiler (click to show/hide)
Ever since the Mythic Championship announcement the MODO market has been a bit depressed, so this was a nice arbitrage hustle.
[close]
Title: Re: Magic: The Gathering
Post by: Kara on January 27, 2019, 08:57:15 PM
Speaking of the Mythic Championship announcement, my #brand at the store I draft at is that all my shit is prehistoric (Hobby Japan deck box from 2002, old formula KMCs in colors you can't get anymore, et cetera). At the paper prerelease I went to I mentioned MODO during a conversation between games with my opponent and they replied, "Magic Online? You mean Arena?" Welcome to my shitty #brand, MODO. 8)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 27, 2019, 09:02:18 PM
Speaking of the Mythic Championship announcement, my #brand at the store I draft at is that all my shit is prehistoric (Hobby Japan deck box from 2002, old formula KMCs in colors you can't get anymore, et cetera). At the paper prerelease I went to I mentioned MODO during a conversation between games with my opponent and they replied, "Magic Online? You mean Arena?" Welcome to my shitty #brand, MODO. 8)

(https://i.imgur.com/NNuerTn.gif)

Speaking of Arena, I got bots out here passing me two Bedevils, two Skewers, and two Light up the Stage. Well, don't mind if I do.
Title: Re: Magic: The Gathering
Post by: Kara on January 28, 2019, 01:41:36 AM
Drafting against humans gave me this.

(https://i.imgur.com/yDzVeN8.png)

I'm back on my bullshit, y'all.

spoiler (click to show/hide)
This is my sideboard. :lol

(https://i.imgur.com/tjO3F9B.png)
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 28, 2019, 08:59:41 AM
I beat several Azorius drafters, but Gruul took me to poundtown with Fires of Yavimaya 2.0: This Time it Stacks. Let me play this 2/2 creature, just kidding, it’s a 4/4 Big Chungus with haste.
Title: Re: Magic: The Gathering
Post by: Brehvolution on January 28, 2019, 10:41:11 AM
(https://i.imgur.com/fQLJ7R2.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on January 28, 2019, 12:39:52 PM
I beat several Azorius drafters, but Gruul took me to poundtown with Fires of Yavimaya 2.0: This Time it Stacks. Let me play this 2/2 creature, just kidding, it’s a 4/4 Big Chungus with haste.

The early consensus on the tiers is something like: Orzhov, Rakdos, Azorius, Gruul, Simic but that's drafting against hue-mans.

The one round I played against Gruul with that deck was bad but they drew and played Ravager Wurm twice. Glad this is a prince format!
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 29, 2019, 03:28:09 PM
Small Brain: Goblin Chainwhirler is a great creature, you should run it in Mono Red Burn.

Galaxy Brain: Chainwhirler is a crutch for cowards, play Guttersnipe instead.
Title: Re: Magic: The Gathering
Post by: naff on January 29, 2019, 04:10:03 PM
I've considered it and should test. Going to give a mates standard rdw a jam at this weekends ULTIMATE STANDARD(? something like this) tournament. RDW feat Chainwhirler definitely been outperforming non-Chainwhirler lists so far. I assume people have been testing with and deciding against Guttersnipe, but i haven't tried it myself. Chainwhirler is pretty great in the mirror, but is underwhelming otherwise.
Title: Re: Magic: The Gathering
Post by: Kara on January 30, 2019, 02:28:42 AM
https://soundcloud.com/propoints/pro-points-ep-31-opening-the-draft-gates-strategy

:lol Arena

spoiler (click to show/hide)
HEY EVERYONE, LOOK AT DAVID WILLIAMS' ACCUMULATED KNOWLEDGE ON DISPLAY IN THIS PODCAST.
spoiler (click to show/hide)
I had to watch season 7 of MasterChef in my last relationship and whenever Dave was on screen I'd say, "Don't forget about your AK, Dave!"
spoiler (click to show/hide)
Shockingly I find myself single today.
spoiler (click to show/hide)
Just in time for SHOCK land reprints. 8)
[close]
[close]
[close]
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 30, 2019, 03:05:35 PM
https://en.wikipedia.org/wiki/David_Williams_(card_game_player)

One day I'd like to have a Wikipedia article with a (card game player) parenthetical.
Title: Re: Magic: The Gathering
Post by: Kara on February 01, 2019, 01:53:37 AM
I'm a dick, lol. (My opponent was at 6 before I attacked with the Undercity Scavenger.)

(https://i.imgur.com/UAMdhkf.png)

spoiler (click to show/hide)
This fucker had a Judith, a Pestilent Spirit, and a Lumbering Battlement. :badass
spoiler (click to show/hide)
Too bad they couldn't beat draft commons.dec 8)

(https://i.imgur.com/bjCD8Xe.png)
[close]
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 02, 2019, 05:23:48 PM
(https://i.imgur.com/q0Z5Pvp.png)

 :snob

Unranked, but still. I haven't played Standard in a minute and I wanted a paper deck for under $20 to fart around with at FNM.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 03, 2019, 06:05:27 PM
(https://i.imgur.com/eMBQAbR.png)

Ah, I see you're a man of culuture as well. (https://www.youtube.com/watch?v=9MeXJVjiH2o)

(https://i.imgur.com/RoDbvvO.png)

I have the feeling the people drafting these Persistent Petitioners are the same people that were running 4+ Duress in M19 drafts.   :jeanluc
Title: Re: Magic: The Gathering
Post by: thisismyusername on February 03, 2019, 11:34:15 PM
Bigger news is that opponent not scooping after doing the math.
Title: Re: Magic: The Gathering
Post by: naff on February 04, 2019, 08:39:18 PM
Mill will always be the ultimate trap for scrubs
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 05, 2019, 01:28:12 PM
I’ve been having a lot of fun drafting (mostly) Orzhov on Arena. The bots value Orzhov really highly, so it’s not uncommon to see packs totally tapped out by the 5th or 6th pick, but what can I say, I’m a simple man. I see removal and I take it. The one-two punch of Mortify and Final Payment is really strong. Afterlife does make removal a little worse than usual, but white has a lot of bubble butt fliers to deal with the rabble.

I did manage to draft a really good Simic Gates deck once, with a lot of the good payoff cards. Speaking of which, I’ll almost always play Gate Colossus, and Gatecrasher Ram is worth splashing for in most decks.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 05, 2019, 09:44:12 PM
Finally got a chance to draft Azorius Walls and it's glorious.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 08, 2019, 11:20:25 AM
Went from dead as hell to gg when I top decked Mass Manipulation and stole his Gate Colossus and Grasping Thrull. He was at 22 life and I was at 1 after I untapped. :dsp

(https://i.imgur.com/LGS8diT.png)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on February 09, 2019, 10:32:58 AM
Nothing gives me greater joy than curbstomping the idiots playing mill and gate decks in the casual play section of Arena with precons as I'm getting my daily quests out of the way for dat gold
Title: Re: Magic: The Gathering
Post by: naff on February 09, 2019, 09:14:33 PM
limited orzhov when you get the big late game pieces (knight of the last breath, ethereal absolution) and the common staples  :lawd
Title: Re: Magic: The Gathering
Post by: thisismyusername on February 10, 2019, 04:43:55 PM
Nothing gives me greater joy than curbstomping the idiots playing mill and gate decks in the casual play section of Arena with precons as I'm getting my daily quests out of the way for dat gold

Play Rats versus those Protestors or whatever in Pauper right now. :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 15, 2019, 11:35:41 PM
(https://i.imgur.com/q0Z5Pvp.png)

 :snob

Unranked, but still. I haven't played Standard in a minute and I wanted a paper deck for under $20 to fart around with at FNM.

Sleeved up this deck and took it to FNM tonight, went 3-0. I beat Esper Control, Sultai Midrange, and another Mono Red. I only dropped one game to Sultai.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on February 15, 2019, 11:41:36 PM
I've been playing that deck on Arena and muderizing people in the scrub queues, thanks based Joe
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 16, 2019, 12:22:49 AM
Wizards printed a critical mass of playable burn spells and a card that almost just reads “R - Draw two cards” AND nobody’s even complaining that red is too powerful so Wizards needs to ban a bunch of cards and/or make Red suck for next two years to fix it. Truly we are #blessed.
Title: Re: Magic: The Gathering
Post by: Raist on February 16, 2019, 07:43:17 PM
https://www.youtube.com/watch?v=Zn_0ZjpjntE
Title: Re: Magic: The Gathering
Post by: naff on February 17, 2019, 04:09:50 PM
pretty great that white weenie, mono u and mono red are all good -> great rn, and despite what looks like, and is, a great pile of burn and card draw red is competitively disappointing :lol mono U is a fun af deck. been playing versions of that and izzet drakes on arena. i really thought red was going to be a powerhouse staple in this format, but it's merely ok now in best of 1 queues and drakes/mono U and white weenie all feel pretty great against it in game 1. haven't lost a mono R match with U or drakes yet.
Title: Re: Magic: The Gathering
Post by: naff on February 17, 2019, 04:13:22 PM
im so on board with guttersnipe. maybe not a 4-of, but i feel like it's a very under-used card rn.
Title: Re: Magic: The Gathering
Post by: Kara on February 17, 2019, 11:46:47 PM
Two weeks ago I drafted a really fun Simic deck (https://i.imgur.com/H7bQt7F.jpg) (on two separate occasions my opponent said, "Gross!" in frustration when I did nonsense with +1/+1 counters) that could maybe have won FNM but I dropped a match and ended up in third place. Then I got caught in a downpour (https://scryfall.com/card/grn/193/notion-rain) walking home and ended up catching pneumonia (https://scryfall.com/card/rna/33/chillbringer).

Anyway, this week at FNM I drafted a disgusting Orzhov aggro deck and cruised to a convincing first place. 8)

spoiler (click to show/hide)
(https://i.imgur.com/Y4bgPnX.jpg)
[close]

My favorite match was against a do nothing Azorius deck that just drew a bunch of cards. Drew into Orzhov Racketeers and shredded that beautiful hand. My least favorite was the one where I had to cast Mortify on a Coral Commando to sneak in 6 damage. :yuck

Liking this set a lot more than Guilds of Ravnica, and not just because it's full of fun enchantments. :bolo
Title: Re: Magic: The Gathering
Post by: Kara on February 21, 2019, 01:40:56 AM
This version of Chaos Draft on MODO seems pretty bad unless you like drafting W/x fliers, but I did manage to make this happen. :pimp

spoiler (click to show/hide)
(https://i.imgur.com/UzVAyjk.jpg)

(https://i.imgur.com/iQInBxJ.jpg)

(https://i.imgur.com/yWFUMcx.jpg)

(https://i.imgur.com/SLlyRr7.png)

(https://i.imgur.com/TsmaULU.jpg)
[close]

:bow Theros block battlecruiser limited. :bow2
Title: Re: Magic: The Gathering
Post by: Kara on February 21, 2019, 01:44:20 AM
Also PTQs are back (https://magic.wizards.com/en/articles/archive/competitive-gaming/mythic-championship-qualification-magic-world-championship-2019-02-20?fbclid=IwAR25s57HcsXAy4eAlqX8ahYVUt0QgaFq3sd48Mf43tG_QqUFX8g2qzvYEVQ) and I'm feeling all sorts of nostalgia rn. Might go scrub out of a limited one if it's ever held nearby. (I haven't competed in one since ~2004.)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 24, 2019, 08:39:14 PM
The Top 8 at the Pro Tour I mean MYTHIC CHAMPIONSHIP had Mono Red Aggro, Mono Blue Aggro, and Mono White Aggro. :rejoice

Even though he didn't win, I like LSV's Izzet Phoenix deck. The Stronghold Shocks tie it all together.

(https://pbs.twimg.com/media/D0ISRztXgAAzcpv.jpg:large)

Title: Re: Magic: The Gathering
Post by: The Sceneman on February 24, 2019, 08:40:57 PM
I've been running 4 Stronghold shocks in my Rakdos burn deck. Its awesome
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 24, 2019, 08:45:24 PM
I found some in a box from when I played back them, and I've been using them too. :D I also have Invasion Opts, but I bought those online recently.
Title: Re: Magic: The Gathering
Post by: thisismyusername on February 25, 2019, 12:40:16 AM
Damn, that's a solid deck at a glance. What is [Ral, Izzet Viceroy] there for?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 25, 2019, 01:00:00 PM
Repeatable card draw + removal, and I guess you can occasionally pitch a Phoenix with it’s +1.
Title: Re: Magic: The Gathering
Post by: The Sceneman on February 25, 2019, 05:38:03 PM
Gonna be sleeving up this bad-boy for FNM

https://tappedout.net/mtg-decks/worlds-best-standard-deck/

I got obsessed with wanting to cast Revival // Revenge in a burn deck :(

NGL test hands are pretty promising
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 25, 2019, 06:12:19 PM
The bad thing about Revenge is that by the time you're able to cast it, it may only do a couple of points of damage. :lol
Title: Re: Magic: The Gathering
Post by: The Sceneman on February 25, 2019, 06:39:05 PM
yeah I figure it'll still be good if it deals 4 gains 7 or something (and gets them in the range of a lethal Risk Factor). This deck previously was the rakdos 8 browbeat list but I found I was always dying to an alpha strike when I had lethal burn the next turn and so on. Adding more critters (chainwhirler pulls weight on the field) into the mix with good targets for Revival seems good
Title: Re: Magic: The Gathering
Post by: The Sceneman on February 25, 2019, 09:21:14 PM
(https://i.imgur.com/q0Z5Pvp.png)

 :snob

Unranked, but still. I haven't played Standard in a minute and I wanted a paper deck for under $20 to fart around with at FNM.

In all honesty I should be just sleeving up this weapon :lol I have all the cards so why not lol
Title: Re: Magic: The Gathering
Post by: naff on February 26, 2019, 10:41:19 PM
(https://i.imgur.com/q0Z5Pvp.png)

 :snob

Unranked, but still. I haven't played Standard in a minute and I wanted a paper deck for under $20 to fart around with at FNM.

In all honesty I should be just sleeving up this weapon :lol I have all the cards so why not lol

is 4 guttersnipe and 2 risk factor a concession to not having the rares?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 27, 2019, 10:56:16 AM
(https://i.imgur.com/q0Z5Pvp.png)

 :snob

Unranked, but still. I haven't played Standard in a minute and I wanted a paper deck for under $20 to fart around with at FNM.

In all honesty I should be just sleeving up this weapon :lol I have all the cards so why not lol

is 4 guttersnipe and 2 risk factor a concession to not having the rares?

It is supposed to be a budget deck, but it's uses those cards by design (whether it's a good design is debatable). I just wanted a deck that's built all-in around burning my opponent's face. There are times when you play a T3 Guttersnipe and it immediately gets Cast Down or Shock'd and that's pretty bad, but if you can untap with one on T4, it's possible to close out the game on the spot.
Title: Re: Magic: The Gathering
Post by: naff on February 27, 2019, 05:05:56 PM
For sure. Massive if it sticks around. Pretty nice turn 4 or 5 play too w shock or lightning strike up
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 28, 2019, 01:55:47 PM
@kara


https://twitter.com/rosshunneds/status/1101152027810385920
https://twitter.com/rosshunneds/status/1101174271106338823
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 02, 2019, 04:15:08 AM
went 2-1 at FNM with my Mardu pile, definitely needs tuning and the sideboard needs to be able to handle the bad matchups but the deck is damn fun.

Turns out Aurelia is very very good out of a burn sideboard as peeps aren't expecting an ass of that size. She protec, and she attac
Title: Re: Magic: The Gathering
Post by: Kara on March 02, 2019, 12:19:12 PM
After I spike a limited pro tour qualifier I'm going to get a custom shirt that says THE P IN MPL SECRETLY STANDS FOR PETIT BOURGEOIS. (I can't quote something verbatim that has inflection disagreement, sorry.) Then I'm going to get into a feature match with Jon "DSA" Finkel and we're going to talk about how social democracy is the left wing of fascism instead of playing. Coverage won't know what to do, the Reserved List will be abandoned shortly thereafter, and Splinter Twin will be unbanned in the interest of competitive diversity.
Title: Re: Magic: The Gathering
Post by: Kara on March 02, 2019, 12:24:01 PM
Also, just wanted to say it's wild that monocolored decks have been so successful at Pro Tours of late, starting from Amonkhet I think it's been 4 now?

Suck it, 3 and 4 color piles of good stuff.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 06, 2019, 11:20:12 PM
Okay this deck is awesome - https://www.mtggoldfish.com/articles/budget-magic-52-7-tix-goblin-calamity-standard-magic-arena

I can build it in paper for like 10 bucks so I'm all over this shit
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 07, 2019, 12:27:44 PM
I'm back on my Modern BS. I've got Izzet Phoenix sleeved up and ready to go. I initially bought into it because it was a good deck that looked fun to play, but now within the past few weeks, annoyingly, it's become the consensus "Best Deck". Annoying because now it's just gonna look like I'm the guy that plays whatever the best deck is. I just wanted to have some semi-janky fun, I'm sorry, I didn't know things were gonna be like this! But I did pay $25/ea for these Phoenixes, so you bet your ass I'm gonna play them. :maf

The agreed upon core deck atm seems to be:

4x Arclight Phoenix
4x Thing in the Ice
2x Crackling Drake
4x Opt
4x Serum Visions
4x Thought Scour
4x Faithless Looting
4x Lightning Bolt
4x Manamorphose
2x Gut Shot
18x Lands

Which gives you 6 flex slots. Everyone runs 2 more creatures, but the split is whether to run 2x Pteramanders or 2x Snapcasters. Snapcasters give you more flexibility, but Pteramander gives you a 5/5 flying beat stick, so that's got some obvious appeal too. Some people run 3x or even the full 4x Gut Shots, I think I'm gonna keep it at 2x. Surgical Extractions in the mainboard are a thing now, either 1x or 2x, I'm thinking of going 2x, to have 4 "free" spells in total. Then in the final slots, people tend to play some extra removal, generally a mixture of 0-2 Lightning Axe, Izzet Charm, and Beacon Bolt. Lightning Axe is powerful removal that synergizes with your plan of getting a phoenix in your graveyard. Beacon Bolt is a 2-for-1 removal that also helps get a card in your card, but at a lot higher cost. Izzet Charm can kill a weenie, be Faithless Looting #5, or counter something annoying.

For now, my final six slots are:

2x Pteramander
2x Surgical Extraction
1x Lightning Axe
1x Izzet Charm

The SB is still undecided. I'd like to have a 3rd Surgical Extraction in the board, but I only own 2 so I've either gotta try to find another (and they're ~$50 :yuck ) or sub in a Ravenous Trap (which is what I'm leaning toward right now). Ravenous Trap seems better against Dredge anyway. Some amount of Abrade and/or Shatterstorm seem like a must. I'd like to have access to a few Young Peezys for when it looks like I might get cut off from my graveyard. A few extra Lightning Axes, maybe a Sweltering Sun or two for creature heavy decks. (Anger of the Gods is kind of a no-go, since you don't want accidentally exile your own Phoenixes). Blood Moon is good against Tron, but I've also heard of people running Molten Rain + Surgical Extraction to hit Tron lands, which also seems pretty dope. Burn is a terrible match-up, so you want 2+ Dragon Claws to try to survive.

Sideboarding for Modern is basically impossible, you just pick a few of your worst or most likely matchups, and hope for the best.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 07, 2019, 02:00:16 PM
n/m Surgical Extractions are now ~$70. I can almost get an actual surgical extraction for that price. 😩
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 07, 2019, 03:32:50 PM
Apparently the new premium set - "Modern Horizons" will contain no cards which are currently in modern, so no extraction reprint anytime soon  :'(

Unless of course Conspiracy 3 comes out this year or something, but thats not the kind of card you'd see in Conspiracy anyway :(
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 07, 2019, 03:37:52 PM
Yeah, Fetch Lands started spiking as soon as they announced no reprints for Modern Horizons. Scalding Tarn is up to $100 and Misty Rainforest is over $60.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 07, 2019, 04:20:40 PM
I'd like to play more modern but just don't have the time or money. I have a ponza shell which can be a pretty good deck but I have no idea about sideboarding and stuff. It's so good winning with a T2 Chandra Torch of Defiance on the play though :bow
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 07, 2019, 04:43:34 PM
I’ve been slowly acquiring Modern staples over the past two years. I only needed Phoenix and and 2 Thing in the Ice for this build, which still cost me $125, but it’s cheap by Modern standards. The full deck is over a grand at this point, more than half of which is in Surgicals and Tarns. Maybe I should just sell it all now before they ban Faithless Looting, lol.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 09, 2019, 06:08:53 AM
Believe it or not my midrange browbeat brew has been performing pretty well. Managed to take down Gruul Aggro and Esper Conrol at fnm. Won 3 games off the back of Revival/Revenge alone. One time I domed for 10 gained 8 (saving me from death on the crackback), then triple lightning striked the next turn. Jaya Ballard has been a sick one-of. She can power out those risk factors like a pro and cycle the extra lands pulled from the sword-points. I've got the hang of sideboarding this thing pretty well now also.

https://tappedout.net/mtg-decks/worlds-best-standard-deck/
Title: Re: Magic: The Gathering
Post by: Raist on March 10, 2019, 07:42:29 PM
https://magic.wizards.com/en/articles/archive/feature/closer-look-stained-glass-planeswalkers-2019-03-08

Quote
What's more, each of these 36 Planeswalkers will have a planeswalker card in War of the Spark. (The card art will be different, though—in fact, these stained-glass versions aren't appearing on cards at all!)

 :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 11, 2019, 12:30:42 PM
Bleh, I had an awful time at Regionals on Saturday. I went 1-2 drop, which is never where you want to be, but the losses weren't as disheartening as the misplays. I let myself get rattled early and was making mistakes all over the board. I had a first round match up against Mono-Red Phoenix where I probably lost at least one game to a misplay. I tried to psyche myself up for round 2 and it seemed to work, as I had a fairly clean match against Grixis Death Shadow that I won 2-1 by making some smart plays. Round 3 I went up against Tron, which is a terrible match up that I wouldn't have felt bad about losing to, except in Game 2 I locked myself under my own Blood Moon with no blue sources, which was not a misplay because it probably kept me alive 3-4 extra turns, but then I kept forgetting about it and had to be reminded twice by my opponent, which made my feel like a jackass.

I've got an IQ this Saturday and I kinda want to just fall back to one of my comfort decks, Burn or Skred, but I'm gonna be a man. :shaking
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 11, 2019, 01:06:48 PM
I guess they're moving planeswalkers back to rare from mythic at least for one set  :thinking
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 11, 2019, 01:27:23 PM
I guess they're moving planeswalkers back to rare from mythic at least for one set  :thinking

Does it even matter if they call them rare or a mythic if you’re guaranteed to get on in every pack? Unless there’s gonna be “uncommon” garbage walkers and then “rare” good ones, which certainly feels like a possibility. I mean, obviously all 36 of them won’t be playable, but I think for sure we’re going to get some amount of real ones and some that are designed like intro pack walkers.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 11, 2019, 04:42:21 PM
TYBALT II: ELECTRIC BUGALOO incoming
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 11, 2019, 05:43:10 PM
I hope they overcompensate and accidentally make New Tibalt the most broken planeswalker ever.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 12, 2019, 05:27:10 AM
Having a walker in every booster is gonna make limited interesting for sure. There will be some weird shit going on
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 12, 2019, 05:28:19 AM
I hope they overcompensate and accidentally make New Tibalt the most broken planeswalker ever.

My prediction - 1 mana walker
Title: Re: Magic: The Gathering
Post by: Transhuman on March 12, 2019, 08:54:50 AM
I always thought they should make a Memnite planeswalker
Title: Re: Magic: The Gathering
Post by: naff on March 13, 2019, 05:26:07 PM
i hope it's just a reprint of og tibalt  :heh
Title: Re: Magic: The Gathering
Post by: Raist on March 13, 2019, 06:08:36 PM
Pretty sure I've read somewhere that none of them are reprints.

Been having fun with the current BO1 Ixalan drafts. Played about 12 rounds, never went below 5 wins :lawd

Love that set. Too bad it's out soon.
Title: Re: Magic: The Gathering
Post by: thisismyusername on March 14, 2019, 05:13:33 PM
https://www.youtube.com/watch?v=fPZWUHtMMj4

https://youtu.be/ccfz8Lj9omY
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 14, 2019, 05:32:17 PM
That Yugioh video was half-cringe half-24 carat comedy. not bad though
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 14, 2019, 08:23:01 PM
https://twitter.com/ChannelFireball/status/1105991184206446595

You can't kill it, the graveyard is what gives it it's power!
Title: Re: Magic: The Gathering
Post by: naff on March 14, 2019, 08:48:11 PM
i still believe modern can still get to a place where control and midrange are generally better than the more linear strategies without bans. there needs to be a few holes filled, but overall, banning stuff like faithless looting takes more flavour out of the format. starting to taste like cardboard already. i also love the high variance relative to meta deck choice and sb decisions inherent to the format.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 21, 2019, 03:21:12 AM
the "Zoo" deck in the top 8 here seems about as midrange as Modern can get atm. Very interactive with some crazy shit in the sideboard. I cant see how Faith's Shield is better than God's Willing: prove me wrong!

edit: I guess if you have multiple attackers to get through a certain blocking scheme?

https://www.channelfireball.com/top-8-decklists-of-grand-prix-bilbao/

Title: Re: Magic: The Gathering
Post by: The Sceneman on March 27, 2019, 08:16:13 AM
Is anyone interested in the Mythic Invitational? The format is so backwards - it's so different to any paper situation. Is having no sideboards but multiple decks better for an accessibility and "e-sports" perspective?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 28, 2019, 10:55:28 AM
Owen Turtenwald was removed from the Mythic Invitational for unstated reasons. There are rumors that he may be a sex pervert.
Title: Re: Magic: The Gathering
Post by: thisismyusername on March 28, 2019, 11:32:06 AM
Is having no sideboards but multiple decks better for an accessibility and "e-sports" perspective?

I'm guessing it's to speed up the process than searching your deck, removing cards, adding cards, etc.

You basically scoop, put it in the deck box, break out the next deck box, and shuffle.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on March 28, 2019, 05:10:06 PM
Owen Turtenwald was removed from the Mythic Invitational for unstated reasons. There are rumors that he may be a sex pervert.

This discrimination against people on the autism spectrum has to stop
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 28, 2019, 06:29:58 PM
Is having no sideboards but multiple decks better for an accessibility and "e-sports" perspective?

I'm guessing it's to speed up the process than searching your deck, removing cards, adding cards, etc.

You basically scoop, put it in the deck box, break out the next deck box, and shuffle.

But its all in Arena, all digital  ???

This format is an abortion
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 28, 2019, 06:42:34 PM
https://clips.twitch.tv/AmazonianCuteFlyPartyTime

that about wraps it up for WOTC

I say this as I am sleeving up my deck for FNM, lol
Title: Re: Magic: The Gathering
Post by: thisismyusername on March 29, 2019, 10:42:08 PM
Is having no sideboards but multiple decks better for an accessibility and "e-sports" perspective?

I'm guessing it's to speed up the process than searching your deck, removing cards, adding cards, etc.

You basically scoop, put it in the deck box, break out the next deck box, and shuffle.

But its all in Arena, all digital  ???

This format is an abortion

Oh, I didn't know it was in Arena. Still, probably faster to hit main menu, change your deck, and get started than the side-board interface (which is like the terrible UI deck-builder IIRC?) that Arena currently has.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 31, 2019, 04:04:53 PM
(http://mythicspoiler.com/war/cards/tibaltrakishinstigator.jpg)

This is actually quite good. I'd board this in vs. Esper in standard. Slow roll the dorks, and block their Moment of Craving/ Absorb lifegains.

Morans in comment sections have no idea how to evaluate fucking cards mang
Title: Re: Magic: The Gathering
Post by: thisismyusername on March 31, 2019, 08:13:35 PM
Wait, there's seriously no way to gain loyalty? Is that the first planeswalker to do that?
Title: Re: Magic: The Gathering
Post by: naff on March 31, 2019, 08:51:42 PM
strong hate, new tibalt is great
Title: Re: Magic: The Gathering
Post by: Great Rumbler on March 31, 2019, 09:26:16 PM
https://www.youtube.com/watch?v=b5W9t62t10I

That slow, somber cover of Linkin Park. :dead
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 31, 2019, 09:52:59 PM
Wait, there's seriously no way to gain loyalty? Is that the first planeswalker to do that?

Flip Garruk on the front side, that’s the only one I can think of. I bet there are gonna be cards that give loyalty in this set.
Title: Re: Magic: The Gathering
Post by: The Sceneman on March 31, 2019, 10:43:29 PM
Sarkhan the mad can't gain loyalty by itself. Proliferate is in the set
Title: Re: Magic: The Gathering
Post by: Human Snorenado on April 01, 2019, 12:28:08 AM
That's kinda like those stupid story enchantments from Dominaria but a little bit better because it has a lingering static effect on the game until it's dealt with. Interesting that they're going to have "planeswalkers" at rarities down to U for this set at least. I'm betting that they'll get progressively more complicated and "planeswalker-y" as they go up in rarity.
Title: Re: Magic: The Gathering
Post by: Raist on April 01, 2019, 01:04:36 AM
(https://media-dominaria.cursecdn.com/avatars/272/878/636896451444064338.png)
Title: Re: Magic: The Gathering
Post by: Raist on April 01, 2019, 03:23:23 AM
Apparently there are only 3 mythic planewalkers btw (out of 36).

One is Tezzeret, last one isn't known yet but I'm gonna guess Nicky Bobby.
Title: Re: Magic: The Gathering
Post by: naff on April 01, 2019, 06:28:42 AM
Lili's passive ability. Hawt damn
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 01, 2019, 09:37:16 AM
Lili's passive ability. Hawt damn

Too bad it's competing with Teferi for a spot as a finisher in Esper Control, so I doubt it gets any play. Maybe if there's a U/B Control.

Or the return of Mono Black. Reprint Hero's Downfall and Thoughtseize, cowards
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 01, 2019, 12:02:11 PM
Apparently there are only 3 mythic planewalkers btw (out of 36).

One is Tezzeret, last one isn't known yet but I'm gonna guess Nicky Bobby.

Yeah, Bolas and Shiteon are the other two. Bolas’ passive is that he has the loyalty abilities of all other PWs on the board, lol.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 01, 2019, 12:13:00 PM
new Karn just wins the game with Mycosynth Lattice

Karn, the Great Creator
4
Legendary Planeswalker - Karn
Activated abilities of artifacts your opponents control can't be activated.

[+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.

[-2]: You may choose an artifact card you own from outside the game or in exile, reveal that card and add it to your hand.
Title: Re: Magic: The Gathering
Post by: Raist on April 01, 2019, 01:21:02 PM
Apparently there are only 3 mythic planewalkers btw (out of 36).

One is Tezzeret, last one isn't known yet but I'm gonna guess Nicky Bobby.

Yeah, Bolas and Shiteon are the other two. Bolas’ passive is that he has the loyalty abilities of all other PWs on the board, lol.


Wait, what? They said 3 in total.

Liliana and Tezzeret are known, so that leaves Bolas?
Title: Re: Magic: The Gathering
Post by: Raist on April 01, 2019, 01:25:46 PM
Monored am cry :lol

(https://media-dominaria.cursecdn.com/avatars/272/910/636897284945079163.png)


And fucking hell, the new Tardferi is obnoxious.

(https://media-dominaria.cursecdn.com/avatars/272/900/636897267044898869.png)


:doge :doge :donot :donot :doge :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 01, 2019, 02:31:14 PM
I just realized this set is the Avengers: Endgame of MtG. Prerelease is the same weekend that Avengers drops. You’re not slick, Wizzos. If they kill Bolas by having Tibalt crawl up his butt, then we’ll know for sure.
Title: Re: Magic: The Gathering
Post by: Raist on April 02, 2019, 05:19:54 PM
Oh, look who's back.

http://www.magicspoiler.com/mtg-spoiler/fblthp-the-lost/
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 05, 2019, 03:13:08 PM
Another previously referenced character (https://scryfall.com/card/rtr/81/thrill-kill-assassin) finally making an appearance.

(https://i.imgur.com/i4HQUV5.jpg?1)
Title: Re: Magic: The Gathering
Post by: Raist on April 08, 2019, 05:23:11 PM
(https://cdn.discordapp.com/attachments/455800835709075457/564872182958653487/unknown.png)


 :whoo
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 08, 2019, 05:45:26 PM
Putting the Battlecruiser in Battlecruiser Magic.

(https://i.imgur.com/mFVslrM.jpg)
Title: Re: Magic: The Gathering
Post by: Raist on April 09, 2019, 08:11:20 AM
Seems more like a Carrier.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 14, 2019, 07:44:31 PM
The Avengers defeat Thanos, just in case you were worried.

(https://i.imgur.com/Dg8FBkR.jpg)

https://www.youtube.com/watch?v=np6vAuS0KNs
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 15, 2019, 06:14:21 AM
From reddit:

https://www.magiclibrarities.net/961-rarities-alpha-beta-gamma-playtest-cards-english-cards-index.html

Interesting to see Righteousness go from +5/+0 to +7/+7.
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 23, 2019, 10:33:20 AM
https://imgur.com/a/TLP4Xyk

Thread on the artists, click through to Twitter:

https://twitter.com/ghirapurigears/status/1120484459877478405

Amano's art is jarring. It looks rough compared to the other Japanese artists.

The weeb in me is liking the Jace and other "animu" art.
Title: Re: Magic: The Gathering
Post by: Raist on April 30, 2019, 02:29:35 PM
Just played the most bullshit sealed WAR round of all time on MTGA :lol

Opponent had 5 planewalkers. 3 of them were Sorin, Jace and Liliana. Other two were Ashiok and another random blue one I can't remember.

Sure, why not.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 30, 2019, 03:13:46 PM
https://www.reddit.com/r/magicTCG/comments/bj1rv7/sleeve_markings_that_got_yuuya_watanabe/

This just confirms my suspicion that all Tron players are filthy cheaters, they always have it! :rage
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 01, 2019, 11:00:29 AM
Neoform Combo is the hot new "oh no baby what is you doing" that everyone is freaking out over because it's pulling off some T1 wins.

https://www.mtggoldfish.com/deck/1837988#paper

Put Allosaurus Rider into play and use Chancellor of the Tangle/Simian Spirit Guide/Manamorphous to cast Neoform and sac rider into Griselbrand, use Autochton Worm/Nourishing Shoal to gain a bunch of life, draw most of your deck and then kill with Lightning Storm. It's similar to Grishoalbrand decks, but doesn't get hit by graveyard hate.
Title: Re: Magic: The Gathering
Post by: archnemesis on May 03, 2019, 03:26:32 AM
WAR is a really weird format. I thought my current sealed pool with Ugin, Bontu, Enter the God-Eternals, and plenty of other solid cards would blow away most other decks. So far I'm up 4-0, but two of the games I won with either one or zero cards left in my deck. I hope draft mode is even more fun.   
Title: Re: Magic: The Gathering
Post by: Kara on May 06, 2019, 02:54:06 AM
My LGS has a store champions league thing they do on a regular basis where you can qualify based on points earned or by winning a qualifying event in constructed or limited. Because I spiked a lot of FNM Ravnica Allegiance drafts this season (for whatever reason I was very proficient with Orzhov Aggro) I found myself in contention to qualify for this thing on points so against my better judgement I went back to my old grinder days and participated in the limited qualifying event which was War of the Spark sealed.

During deck registration I sorted all of my cards by color, quantity, and alphabetically so it would be easy for the person I was paired with during deck building to check that I had reported my pool correctly. They handed me a pile of cards. congratulations you just played yourself.gif

My round 1 opponent went deep in the tank during game 1 several times and won after ~30 minutes of excruciating play. In game 2 I actually drew one of my win conditions early (Ashiok, Dream Render) and proceeded to savage their deck. I later played a Sarkhan the Masterless, used his +1 loyalty ability to turn Ashiok, Dream Render into a dragon, swung in for a good chunk of damage, then stated that I'd be activating Ashiok, Dream Render's -1 loyalty ability in my second main. My opponent refuses to believe that my dragon can use loyalty abilities and we have to wait for a judge to explain that I can do something that's plainly stated in Gatherer (iirc). I win that game and we have maybe 8 or 9 minutes left in the round. In game 3 we both do a whole lot of nothing until my opponent finally draws into gas at the end of the round. We go to turns and apparently it was mildly entertaining for people to watch me go digging with Tamiyo's Epiphany twice. My opponent doesn't get over the hump by turn 5 but would have won if we hadn't gone to turns. My opponent then asks if I would be willing to concede which I wasn't. (Normally I would entertain such a request because I try not to be the person I used to be (http://www.thebore.com/forum/index.php?topic=42216.msg1917012#msg1917012) but I felt like my opponent angle shot a lot that game and / or thought they were Seth Manfield.)

I finally took a loss in round 3 to a fellow #TaxPro who I draft with regularly, then conceded to another person I draft with regularly so that they could make top 8. They qualified and I'm probably going to be their Modern player because the champions league thing is a Team Trios constructed event and the limited crew doesn't interact with the constructed crew outside of prereleases so they don't know any Modern or Type 1.5 players.

:pitbull
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 06, 2019, 07:24:23 PM
Hey everybody, War of the Spark is legal now and I bet you can't wait to play with all those hot new planesw....oh.

(https://i.imgur.com/5h719yl.png)

Oh.

tbf, the winning deck did run the new Chandra, but the mainboards were otherwise identical to the Mono Red decks running wild after the launch of Ravnica Allegiance. Except now Red has anti-lifegain tech out of the sideboard (Good Tibalt) after it was cruelly denied by the banning of Rampaging Ferocidon.  :maf
Title: Re: Magic: The Gathering
Post by: Kara on May 06, 2019, 07:30:44 PM
Nü Tibalt being banned would probably be the funniest thing in the history of the game.

spoiler (click to show/hide)
Let's recreate the relevant text of a banned card but slap it on a type of permanent that is artificially difficult to remove from play. :sabu
[close]
Title: Re: Magic: The Gathering
Post by: naff on May 06, 2019, 08:40:52 PM
Nü Tibalt being banned would probably be the funniest thing in the history of the game.

spoiler (click to show/hide)
Let's recreate the relevant text of a banned card but slap it on a type of permanent that is artificially difficult to remove from play. :sabu
[close]

nah, this ain't it

nu tibalt doesn't put nearly as much pressure on the opponent as ferocidon

if it gets banned though, that would be hilarious.
Title: Re: Magic: The Gathering
Post by: Raist on May 07, 2019, 02:14:38 AM
Monored :snore
Title: Re: Magic: The Gathering
Post by: Transhuman on May 07, 2019, 03:19:49 AM
I can beat your story Kara:

So it's game day during Amonkhet and I am playing the New Perspectives/Shadow of the Graves/Second Sun combo deck. The guy I am playing against is super nice. Game 1 I combo out on turn 6 after New Perspectives resolves. I'm only running one copy of Second Sun because hate it in opening hand, and if opponent is playing counterspells, the deck won't win anyway. I'm not running Sphinx of the Final Word so resolving Second Sun twice is my only wincon. After like 20-25 cycles I cast Second Sun twice and win.

Game 2 I New Perspectives but fail to draw enough cycles to find a Shadow of the Graves and lose two turns later.

Before game 3 I start sideboarding out all the shit I don't need and I figure since the guy is smart when I play the second or third Shadow of the Graves he'll just concede. So I slip in two more cycle cards and side out the Second Sun. So now the deck is slightly more likely to combo off, but with no win con.

Turn 5 comes around and I lay down New Perspectives and I start to combo. Cycle about 8 times, Shadow of the graves, cycle 20 more times, Shadow of the graves. I can now draw my whole deck and generate enough mana to cast Second Sun twice. Dude has not conceded. He's tapped out so there's no counterspell, he's just hoping for a miracle. I realise I have to change strategy. There's about 10 cards left in the deck so I say "man, wouldn't it be crazy if Second Sun was at the very bottom". So I make a huge dramatic show of flipping over the cards one by one. I flip over the second last card and say "oh man I can't believe Second Sun was the very last card. What are the odds lol. Anyway good game man". I hold out my hand, we shake, and he records that I won 2-1.
Title: Re: Magic: The Gathering
Post by: Kara on May 07, 2019, 03:43:42 AM
On MODO I once cast Splinter Twin targeting a Deceiver Exarch for my first targeted spell of the turn with a Kira, Great Glass-Spinner in play under my control. My opponent snap conceded before the trigger went on the stack. :lol
Title: Re: Magic: The Gathering
Post by: Transhuman on May 07, 2019, 03:55:46 AM
 :rejoice

Winning when you didn't win is truly the best feeling
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 07, 2019, 09:03:20 AM
You gotta play to your outs, and sometimes your outs are a misplay by the opponent.  8)
Title: Re: Magic: The Gathering
Post by: Raist on May 07, 2019, 12:13:20 PM
Second Sun combo deck.

Mods, ban this filth.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 07, 2019, 01:59:24 PM
Second Sun combo deck.

Mods, ban this filth.

Sorry, too busy trying to assemble T1 kills in Modern.
Title: Re: Magic: The Gathering
Post by: Raist on May 07, 2019, 02:18:41 PM
So I cast a Kasmina's Transmutation on my opponent's Ugin's Conjurant.

That was dumb :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 07, 2019, 03:07:42 PM
I'm sure your opponent appreciated the +1/+1. :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 12, 2019, 10:08:11 PM
https://www.reddit.com/r/magicTCG/comments/bns17u/why_are_the_fetchlands_so_good_a_chart_every_part/

Just as the Native Americans used every part of the buffalo, so must we too learn to use every part of the fetchland.
Title: Re: Magic: The Gathering
Post by: Kara on May 13, 2019, 01:26:41 PM
https://thegampodcast.com/2019/05/13/why-i-quit-the-magic-pro-league/

Respect
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 13, 2019, 01:30:15 PM
Gerry stands with the proletariat.
Title: Re: Magic: The Gathering
Post by: Raist on May 13, 2019, 03:21:53 PM
Quote
Things had not changed and it didn’t seem like the MPL was happening in good faith.

Which ERA mod is he.
Title: Re: Magic: The Gathering
Post by: Kara on May 20, 2019, 12:47:39 AM
lel, all the "THEY'RE GOING TO REPRINT FORCE OF WILL" peeps annihilated.

(https://i.imgur.com/NRUNmqu.jpg)

spoiler (click to show/hide)
Buy a playset of this as soon as you can; going to be an absurdly expensive rare that's upshifted to mythic because Wizards of the Coast doesn't pay attention to the secondary market.
[close]
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 20, 2019, 08:50:52 AM
I don't get it, what is different there from Force of Will? It's doing the same thing.

Colored Mana Cost?

Edit: 3(Island, Island) vs 1(Island, Island). No Pay 1 Life OR clause, you exile a blue as a "pay the cost," only here.

Ok, so it's a slight nerf to Force of Will but still Force of Will. Hmmmm...
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 20, 2019, 10:41:36 AM
Oh look, it's the mythic that I'm gonna open like 6 copies of while drafting!

(https://i.imgur.com/iuHuLep.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on May 20, 2019, 10:47:47 AM
Cool another obvious EDH card. The format of creative deck building instead of net deckers, EDH. :bow2

@TIMU: It's a Force of Negate (RIP DesolatorMagic) that's only a Force on your opponents turn. Probably the right power level for Modern, but still hilariously short of what people were imagining.
Title: Re: Magic: The Gathering
Post by: naff on May 20, 2019, 10:56:47 AM
Only on opponents turn is pretty sad. Card has been painted into a very tight niche. I don't think the hyper aggressive U decks want this. And I don't know if control wants that many either. Maybe a few in gds and some arclight brew to combat t1 chalice.

Flusterstorm the real mvp so far for me.
Title: Re: Magic: The Gathering
Post by: Kara on May 20, 2019, 11:27:02 AM
Fucking lol, they printed the oft-rumored fetch land for 1 basic land and they printed it at rare. Never change, Wizards. Looking forward to mythic fetches!

The DCI banned all the good cards in Pauper today. RIP. The consequence of this was making a tier 1.5 combo deck built around a white creature solidly tier 3 proving once again that it's only OK to ban creatures if they're white (in formats that don't rotate).
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 20, 2019, 11:39:30 AM
New Snow-Covered art is kinda trash. No way I'm replacing my Ice Age Mountains in Skred with this:

(https://i.imgur.com/xDSBa4P.jpg)

spoiler (click to show/hide)
Actually, I prefer the Coldsnap Snow-Covereds, but I rep Ice Age for style points.
[close]

Also, looks like Force of Negate is going to be a full cycle:

(https://i.imgur.com/o648bg5.jpg)

Title: Re: Magic: The Gathering
Post by: thisismyusername on May 20, 2019, 11:54:44 AM
I dunno. Hearing about the cycle is scratching that rainbow deck itch.

Fucking Mark Rosewater and never letting that happen ever again though. :'(
Title: Re: Magic: The Gathering
Post by: Kara on May 20, 2019, 11:57:37 AM
Mark: Modern Horizons is going to be a love letter to Time Spiral block!

*Modern Horizons has snow lands and changeling in it*

 :confused
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 20, 2019, 12:05:22 PM
Mark: Modern Horizons is going to be a love letter to Time Spiral block!

*Modern Horizons has snow lands and changeling in it*

 :confused

It's was me, Coldsnap 2, all along, Austin!
Title: Re: Magic: The Gathering
Post by: Kara on May 20, 2019, 11:31:31 PM
Fact or Fiction is going to be Modern legal. :gladbron

Diabolic Edict too, but Liliana's Triumph makes that one a bit moot.
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 20, 2019, 11:33:27 PM
Mark: Modern Horizons is going to be a love letter to Time Spiral block!

*Modern Horizons has snow lands and changeling in it*

 :confused

It'll be a throwback, sure. But I doubt the Rainbows will ever come back in vogue and people will just two-color all these.

But man, the idea of having those Forces all in one deck makes hard.  :woooo The jank balancing act is real.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 21, 2019, 10:49:46 AM
They're completing the Horizon Canopy cycle. :whew
Title: Re: Magic: The Gathering
Post by: Kara on May 21, 2019, 11:34:32 AM
NIMBLE MONGOOSE IS GOING TO BE MODERN LEGAL :hyper :hyper :hyper
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 21, 2019, 02:07:49 PM
ayy bby, Netflix and Chiller? My parents aren't home. :-*

(https://i.imgur.com/aCsTUo1.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on May 21, 2019, 02:29:58 PM
OK maybe this set is a love letter to Time Spiral block after all. :lol
Title: Re: Magic: The Gathering
Post by: team filler on May 21, 2019, 08:28:58 PM
(https://i.imgur.com/mJBJBkZ.png)
Title: Re: Magic: The Gathering
Post by: naff on May 21, 2019, 10:33:27 PM
They're completing the Horizon Canopy cycle. :whew

NIMBLE MONGOOSE IS GOING TO BE MODERN LEGAL :hyper :hyper :hyper

 :whoo  :rejoice  :aah  :noah :tocry

pretty cool set. the new pastiche cards are an interesting approach. i kinda wish they didn't lock themselves into the no reprints clause for the set (for stuff already in modern), cards like giver of runes still legit though. just not stupid good like mom.

god i wish the blue interaction was good enough to properly support the goose in modern. could be good in a more aggro rock deck with a pile of hand disruption. like a lot of modern players i've wanted to play a more tempo oriented bug deck for a while, seems like it could be decent. gangler still a massive threat, but this has some solid synergistic support threats in goyf and grim flayer. and they've both been very low key in the format lately. 

fuck them with pondering mage though. unban preordain you cowards.
Title: Re: Magic: The Gathering
Post by: Kara on May 21, 2019, 11:19:38 PM
I'm cautiously optimistic I'll be casting Goose in an actually passable Modern deck someday.

Like that the new Mother of Runes grants protection from colorless. Not sure how I feel about her not being able to target herself.

Could have done without a new Astral Slide, but red white Astral Slide still gives me nightmares.

Kind of excited that Modern will more closely resemble the golden age of Type 1.5...
Title: Re: Magic: The Gathering
Post by: naff on May 21, 2019, 11:36:12 PM
considering pre-ordering the drift and some eternal drogons
Title: Re: Magic: The Gathering
Post by: naff on May 22, 2019, 12:31:51 AM
(https://img.scryfall.com/cards/large/front/9/e/9e7fb3c0-5159-4d1f-8490-ce4c9a60f567.jpg?1558455067)
 :-*
calling Urza or paradox engine will be banned in edh with the quickness (by the end of the year)

possibly a niche player in modern too
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 22, 2019, 11:19:23 AM
Slivers are back, the Unearth one looks like it might be playable.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 23, 2019, 10:01:20 AM
Ursinemic Assault

(https://i.imgur.com/MJwcccJ.jpg)
Title: Re: Magic: The Gathering
Post by: naff on May 23, 2019, 10:59:04 AM
Ursinemic Assault

(https://i.imgur.com/MJwcccJ.jpg)

look forward to making gitrog x dakmor bear armies :doge

i actually love this set, so many edh bangers

and some hot staples for modern, but edh is WHERE IT'S AT

speaking of, pirate cosplay larper sisay is cute af

(https://img.scryfall.com/cards/large/front/5/a/5a293c45-1e73-4527-be2f-2dcd5c47b610.jpg)





Title: Re: Magic: The Gathering
Post by: Kara on May 24, 2019, 08:27:41 PM
Yeah, it's pretty obviously an EDH set, but that's every fucking set now so whatever 

Battle Screech is getting reprinted (#Pauper), too bad the illustration is hilariously bad and the format got rekt in the name of competitive diversity.

Some good not great white removal in the set (Generous Gift, Winds of Abandon). Suck it, Mark.

Disappointed Engineered Plague isn't in here but hopefully I'm going to windmill slam Plague Engineer naming humans someday. Eat shit, 5 Color Humans. SMOrc

Pyrophobia might be my favorite inside joke card ever. Piss off, changelings.

Title: Re: Magic: The Gathering
Post by: Raist on May 25, 2019, 09:44:26 AM
I'm confused, why are they advertising this set on MTGA?

I thought it was non standard-legal, modern only? Does that mean they are bringing modern to MTGA...?
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 25, 2019, 05:03:53 PM
https://www.reddit.com/r/magicTCG/comments/bsvg6h/an_updated_flowchart_for_identifying_the_set_of_a/

How to identify your cards. :doge

I'm confused, why are they advertising this set on MTGA?

Why are they giving out promo codes for Magic: Online after all this time?

Because Wizards is dumb and using advertising for many different platforms.
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 25, 2019, 07:15:52 PM
Can I just say "fuck you Wizards" for locking the stained glass Jace style behind this shitty "SO RANDOM XD" bullshit mode?

5 times I've played. 0 wins. Because for some fucking reason, the opponent gets a 9/9 with flying from discarding a land for the same amount I pay while I get a 2/2 from it.

This shit is dumb, and it's double dumb to lock card-styles behind events. I'd rather grind the goddamn gold for it.
Title: Re: Magic: The Gathering
Post by: Raist on May 25, 2019, 11:40:37 PM
This mode is just plain dumb.
They might as well replace it with "at the beginning of your first turn, flip a coin. If it's heads, you win the game".

That being said, crying about an alternate card art :crowdlaff


Typical blue player  :smug
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 26, 2019, 12:08:21 AM
I just want the card art so I can flex on folks while playing Teferi control. :fbm
Title: Re: Magic: The Gathering
Post by: The Sceneman on May 30, 2019, 07:02:11 PM
playing this shithouse brew at FNM. So pumped :hyper

https://tappedout.net/mtg-decks/rakdos-cavalcade-3/
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 30, 2019, 08:01:39 PM
https://www.forbes.com/sites/laurenorsini/2019/05/30/all-36-magic-the-gathering-war-of-the-spark-planeswalkers-ranked-by-datability/amp/

Kara, help :stahp

spoiler (click to show/hide)
Nissa being above Lili, I demand a recount.
[close]
Title: Re: Magic: The Gathering
Post by: The Sceneman on May 31, 2019, 08:49:54 AM
Cavalcade pile went 1-2, won a game in each of the matches I lost. Decent result imo. The shell has a good feel and some nut draws - just gotta tune it. Chandra is very good
Title: Re: Magic: The Gathering
Post by: The Sceneman on May 31, 2019, 09:24:27 AM
https://www.forbes.com/sites/laurenorsini/2019/05/30/all-36-magic-the-gathering-war-of-the-spark-planeswalkers-ranked-by-datability/amp/

Kara, help :stahp

spoiler (click to show/hide)
Nissa being above Lili, I demand a recount.
[close]

This is a solid listicle - respects the lore and makes some good jokes to boot.

Sarkhan is ranked too high - he's got issues. Dont know anything about Kaya's disposition but all her cards kill and exile things so shes obviously powerful and scary.
my #1 is Elspeth ofc. Tezzeret prob bottom tier next to Dovin
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 04, 2019, 10:41:47 AM
https://twitter.com/HardDriveMag/status/1135916619031384067

 :mjcry
Title: Re: Magic: The Gathering
Post by: Raist on June 04, 2019, 03:55:11 PM
https://www.youtube.com/watch?v=p_L3SPLLNFY&t=55m32s (https://www.youtube.com/watch?v=p_L3SPLLNFY&t=55m32s)


:dead
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 04, 2019, 04:51:40 PM
That’s one of those times when it’s nice to be playing online so you can let Arena do the math.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 05, 2019, 01:38:13 PM
https://www.reddit.com/r/magicTCG/comments/bx3gur/improvements_to_upcoming_card_stock/

Maybe now the cards won't curl? :thinking
Title: Re: Magic: The Gathering
Post by: Transhuman on June 05, 2019, 01:49:01 PM
I have foil lands that are practically tubes
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 05, 2019, 02:26:48 PM
Rudy just did a video about how Germans think that American cards are fake because the cardstock is so crappy and also smelly. :lol

https://www.youtube.com/watch?v=L15VC-LAM7s
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 05, 2019, 06:16:02 PM
I don't mind the smell. (>getting cancer) but the goddamn cards curl RIGHT out of the goddamn packs.

I don't recall the cards being this piss-poor in Invasion block.
Title: Re: Magic: The Gathering
Post by: Raist on June 06, 2019, 02:47:40 AM
As if we needed any more confirmation that Yurop >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> USA.

Get rekt, Yanks.
Title: Re: Magic: The Gathering
Post by: Kara on June 06, 2019, 03:46:41 PM
https://www.forbes.com/sites/laurenorsini/2019/05/30/all-36-magic-the-gathering-war-of-the-spark-planeswalkers-ranked-by-datability/amp/

Kara, help :stahp

spoiler (click to show/hide)
Nissa being above Lili, I demand a recount.
[close]

So the author has to not know Dovin has 6 fingers on each hand, right?

Speaking of manual stimulation, the author has to not realize Nahiri can make infinite varieties of dildo, right?

Speaking of handmade objects, the author has to not realize that Karn can make things that then turn into Phyrexia, right?

Speaking of getting yourself into trouble, the author has to not realize that Domri Rade is at best a barely legal teen and is more likely a literal child, right? #cancelled
Title: Re: Magic: The Gathering
Post by: Kara on June 06, 2019, 03:50:02 PM
Speaking of the worst card type in Magic, I know I joked about Tibalt being a banned card but Narset can fuck the hell off for replicating the worst part of Leovold on a type of card that's artificially difficult to remove from play.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 06, 2019, 03:58:22 PM
Speaking of the worst card type in Magic, I know I joked about Tibalt being a banned card but Narset can fuck the hell off for replicating the worst part of Leovold on a type of card that's artificially difficult to remove from play.

(https://i.imgur.com/RW0C33h.jpg)
Title: Re: Magic: The Gathering
Post by: Raist on June 06, 2019, 04:51:59 PM
Narset + Emergency Powers is dumb fun, though.
Title: Re: Magic: The Gathering
Post by: naff on June 10, 2019, 09:58:03 PM
pre-ordering hogaak for $1.50  :rejoice

also picked up a playset of force of vigor (incredible hate. wouldn't be surprised if $30+ eventually), a few force of despair, force of virtue (.35c for a free spell. i think it could be better than marginal in humans or some tokens deck), plague engineer; will be a decent sb card (i think ~$10 eventually), altar of dementia; may end up being a big part of a deck or two, ayula's influence, collector ouphe and mirrodin besieged. some have gone up, a lot are still real cheap on cardkingdom at least. ayula's influence def seems at least due a spike from a saffron olive brew.
Title: Re: Magic: The Gathering
Post by: Kara on June 11, 2019, 01:19:05 AM
I had a Force of Virtue in a white / black changeling deck and it was disgusting, though a large part of that was due to the fact that people don't know how to play with and against alternative casting cost free spells. (For now?)

Speaking of, there is no feeling on Earth like slamming a Nimble Mongoose against an unsuspecting opponent who has no experience playing with and against shroud. The goose is loose again, brehs. :lawd All those games with Canadian Threshold weren't lost like tears in the rain after all. :tocry

Anyway, so far Modern Horizons is making me feel like a limited god when I am not that in any way whatsoever (as my tribulations with War of the Spark will attest to). I cruised to perhaps the easiest 3-0, 6-1 ever with this deck, for example:

spoiler (click to show/hide)
(https://i.imgur.com/x3VcvGm.png)
[close]

1. I think this might be the first set in a long time where Regrowth is a legitimately good limited card instead of playable filler. I had a disgusting sequence of play with the deck in the spoiler tag where I went Trumpeting Herd, rebound, cast Regrowth targeting Trumpeting Herd, then recast Trumpeting Herd and all my opponent could do was kill one token.

2. While the archetypes aren't exactly alien, like Ultimate Masters they feel different enough that you don't really notice their similarities to archetypes in prior sets. Even when I played white / blue flicker I didn't think about all the flicker nonsense I did in Masters 25 drafts.

3. I guess technically this is a love letter to Time Spiral block but it doesn't feel that way to me outside of the slivers. And the slivers are sandwiched into a contemporary 2 color draft archetype that's... white and red? Virulent Sliver didn't die for our sins (https://magic.wizards.com/en/events/coverage/sliver-kids-stun-san-diego) to be brought to this.

4. Blue / red feels like a trap. Cantrips are often a trap in masters sets anyway (especially for more sheltered players that don't have a lot of experience playing with the most powerful ones) but it's an archetype built around them and it's not one like the blue / green Lorescale Coatl deck in Masters 25 which was essentially Miracle-Gro but filtered through contemporary design sensibilities. (That was one of my favorite limited archetypes in a long time, btw.) Blue / red is often a trap too but after War of the Spark limited I thought we were maybe through with that.

5. Black / green feels a little too packed with good stuff but this is going to be a chronic problem as long as the game is (1) creature focused and (2) Mark's warped notion of removal vis-a-vis the color pie is the dominant design ideology.

ANYWAY, great limited set. Hope the draft crew at my local shop is willing to draft it instead of War of the Spark until Core Set 2020 drops.
Title: Re: Magic: The Gathering
Post by: Kara on June 11, 2019, 01:21:42 AM
Oh yeah, I just wanted to give a shout out to Alpine Guide in particular. That's the kind of risk / reward card they just don't print anymore because losing a wager is anti-fun or whatever. Even in the red / green lands deck you can get burned by it.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 11, 2019, 05:10:59 PM
Time to build Mono Red Chandra Superfriends:

(https://i.imgur.com/Sn8ZNVA.jpg?1) (https://i.imgur.com/InlI2qH.jpg?1) (https://i.imgur.com/lmp7gGy.jpg?1)
Title: Re: Magic: The Gathering
Post by: Kara on June 11, 2019, 05:16:03 PM
Fuck off, Wizards. :stop :rage
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 11, 2019, 05:25:12 PM
This post can't be countered.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 11, 2019, 05:27:01 PM
"Hey dawg we heard you liked Planeswalkers so here's some Planeswalkers with your Planeswalkers"
Title: Re: Magic: The Gathering
Post by: naff on June 11, 2019, 06:49:08 PM
:rofl

but also :uguu
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 11, 2019, 07:30:31 PM
Real talk, I want to play Big Chandra in Red Prison/Skred. 8 loyalty out of the gate, you can clock them in just a few turns, and Assassin's Trophy is basically the only thing that stops it in Modern atm. Or, you know, dying before you ever get to play it, but that's just Moderrn baybee.
Title: Re: Magic: The Gathering
Post by: Raist on June 12, 2019, 01:38:14 AM
What's with WotC's raging boner for monored recently.
Title: Re: Magic: The Gathering
Post by: naff on June 12, 2019, 07:05:40 PM
a cheap strong aggro deck is required in every standard format to keep things honest. without it control/combo/good stuff gets out of hand. they're currently pushing red, and rdw will always have it's diehard fans that will play it even if it's not that great. it does change, i've played standard formats in the recent ish past where the top aggressor was mono white, bant, golgari, gruul etc.

is their boner for it in regards to all the baller red stuff they printed in Ravnica Allegiance? or is it that you're getting smushed by people playing red in best of 1 in arena? red will probably always feel pushed there.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 12, 2019, 07:13:36 PM
https://twitter.com/IngrathisMTG/status/1138808159185907712

:lawd
Title: Re: Magic: The Gathering
Post by: naff on June 12, 2019, 09:28:12 PM
mOdeRn HoRiZOnZ iS jUst an eDH sEt

https://magic.wizards.com/en/articles/archive/mtgo-standings/modern-league-2019-06-12 (https://magic.wizards.com/en/articles/archive/mtgo-standings/modern-league-2019-06-12)
Title: Re: Magic: The Gathering
Post by: Kara on June 12, 2019, 10:14:54 PM
mOdeRn HoRiZOnZ iS jUst an eDH sEt

https://magic.wizards.com/en/articles/archive/mtgo-standings/modern-league-2019-06-12 (https://magic.wizards.com/en/articles/archive/mtgo-standings/modern-league-2019-06-12)

I think I'm in love. :whoo :whew

Quote
Creature (15)
3 Hooting Mandrills
4 Nimble Mongoose
1 Nimble Obstructionist
3 Snapcaster Mage
4 Tarmogoyf

Sorcery (2)
2 Faithless Looting

Instant (16)
4 Lightning Bolt
2 Mana Leak
4 Skred
2 Spell Snare
4 Thought Scour

Enchantment (3)
3 Blood Moon

Land (14)
4 Misty Rainforest
1 Scalding Tarn
3 Snow-Covered Forest
3 Snow-Covered Island
1 Snow-Covered Mountain
1 Steam Vents
1 Stomping Ground

Other (10)
1 Fiery Islet
4 Prismatic Vista
1 Waterlogged Grove
4 Ice-Fang Coatl

Sideboard (15)
2 Ancient Grudge
2 Ceremonious Rejection
2 Dismember
3 Flusterstorm
2 Grim Lavamancer
2 Scavenging Ooze
2 Surgical Extraction
Title: Re: Magic: The Gathering
Post by: Kara on June 12, 2019, 11:54:33 PM
Interesting, the Gifts Storm deck in that dump is running Aria of Flame. With all the enemy color Horizon Canopies floating around the "drawback" on that card probably isn't much of one, and it does give you a nice axis to attack on that doesn't use the graveyard. Converted mana cost on it is ehhhhh though?

I'll probably take a flyer on that, especially since it's a cheap preorder.

spoiler (click to show/hide)
Having to buy enemy color Horizon Canopies. :mjcry

spoiler (click to show/hide)
Already owning a playset of Flusterstorms. :money
[close]
[close]
Title: Re: Magic: The Gathering
Post by: Raist on June 13, 2019, 01:08:23 AM
a cheap strong aggro deck is required in every standard format to keep things honest. without it control/combo/good stuff gets out of hand. they're currently pushing red, and rdw will always have it's diehard fans that will play it even if it's not that great. it does change, i've played standard formats in the recent ish past where the top aggressor was mono white, bant, golgari, gruul etc.

is their boner for it in regards to all the baller red stuff they printed in Ravnica Allegiance? or is it that you're getting smushed by people playing red in best of 1 in arena? red will probably always feel pushed there.

Here's a pretty good summary of what monored has become.

https://www.youtube.com/watch?v=y_9xebrxxfY&t=23m5s (https://www.youtube.com/watch?v=y_9xebrxxfY&t=23m5s)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 13, 2019, 09:54:21 AM
a cheap strong aggro deck is required in every standard format to keep things honest. without it control/combo/good stuff gets out of hand. they're currently pushing red, and rdw will always have it's diehard fans that will play it even if it's not that great. it does change, i've played standard formats in the recent ish past where the top aggressor was mono white, bant, golgari, gruul etc.

is their boner for it in regards to all the baller red stuff they printed in Ravnica Allegiance? or is it that you're getting smushed by people playing red in best of 1 in arena? red will probably always feel pushed there.

Here's a pretty good summary of what monored has become.

https://www.youtube.com/watch?v=y_9xebrxxfY&t=23m5s (https://www.youtube.com/watch?v=y_9xebrxxfY&t=23m5s)

(https://i.imgur.com/vh6hn22.gif)
Title: Re: Magic: The Gathering
Post by: Kara on June 13, 2019, 10:58:44 AM
As a draft dork it cracks me up that a deck with 4 copies of Viashino Pyromancer and 4 of Fanatical Firebrand has been the scourge of Type 2 for months. Especially when you have that white / blue / black Hero of Precinct One deck floating around that costs $600. :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 13, 2019, 11:05:40 AM
As a draft dork it cracks me up that a deck with 4 copies of Viashino Pyromancer and 4 of Fanatical Firebrand has been the scourge of Type 2 for months. Especially when you have that white / blue / black Hero of Precinct One deck floating around that costs $600. :lol

I built Mono Red right after Ravnica Allegiance came out for like $30, took a few months break from Standard, then came back and could run the same deck with no changes and still go 3-0, 2-1 at FNM. If it ain't broke don't fix it.  8)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 13, 2019, 12:04:40 PM
I like the cut of this man's gib. I wish I had a playset of Auntie's Hovels (only have one for Wort EDH). Thanks to Modern Horizons, they went from 50 cents to $10.  :usacry

(https://i.imgur.com/ONWTZpm.png)
Title: Re: Magic: The Gathering
Post by: Raist on June 13, 2019, 12:22:09 PM
a cheap strong aggro deck is required in every standard format to keep things honest. without it control/combo/good stuff gets out of hand. they're currently pushing red, and rdw will always have it's diehard fans that will play it even if it's not that great. it does change, i've played standard formats in the recent ish past where the top aggressor was mono white, bant, golgari, gruul etc.

is their boner for it in regards to all the baller red stuff they printed in Ravnica Allegiance? or is it that you're getting smushed by people playing red in best of 1 in arena? red will probably always feel pushed there.

Here's a pretty good summary of what monored has become.

https://www.youtube.com/watch?v=y_9xebrxxfY&t=23m5s (https://www.youtube.com/watch?v=y_9xebrxxfY&t=23m5s)

(https://i.imgur.com/vh6hn22.gif)

I mean, it's a massive PITA on Arena right now. 80% of decks are this, or some variant of it.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 13, 2019, 12:35:49 PM
Mindless aggro decks are always going to be big on Arena, because you can get a shit ton of games in, win or lose, and get your daily quests and rewards done quicker. If you're grinding f2p, aggro is the way to go.

I've got mono red, mono blue curious obsession, u/r phoenix, and a janky ass white-green proliferate deck on Arena and although mono red is like my 3rd favorite to actually play out of that, I play it the most because I can get the best results in the least amount of time. Phoenix is, for me, the most fun to play but the win rate is worse and games take longer.

The main problem with mono red is rampaging steam kin with draw spells like light up the stage and experimental frenzy and the other one I can't remember right now. Giving red ramp and card draw when it already aggros the best and burns your face off on top of it is kinda dumb.
Title: Re: Magic: The Gathering
Post by: Raist on June 13, 2019, 12:38:43 PM
The "other one" = Risk Factor?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 13, 2019, 12:40:57 PM
The "other one" = Risk Factor?

Yup, that's the one
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 13, 2019, 12:45:31 PM
There's also WAR Chandra to generate more card advantage, which will be important in my upcoming "Oops, All Chandra" deck.
Title: Re: Magic: The Gathering
Post by: naff on June 13, 2019, 06:14:06 PM
Mindless aggro decks are always going to be big on Arena, because you can get a shit ton of games in, win or lose, and get your daily quests and rewards done quicker. If you're grinding f2p, aggro is the way to go.

I've got mono red, mono blue curious obsession, u/r phoenix, and a janky ass white-green proliferate deck on Arena and although mono red is like my 3rd favorite to actually play out of that, I play it the most because I can get the best results in the least amount of time. Phoenix is, for me, the most fun to play but the win rate is worse and games take longer.

The main problem with mono red is rampaging steam kin with draw spells like light up the stage and experimental frenzy and the other one I can't remember right now. Giving red ramp and card draw when it already aggros the best and burns your face off on top of it is kinda dumb.

im not playing standard right now, and yes, monored seems real good. but the video raist posted is the classic, time tested magic tradition of person playing jank getting mad about being punished by aggro.
Title: Re: Magic: The Gathering
Post by: Kara on June 14, 2019, 03:32:59 AM
Was this heads up or tits up: cast Totally Lost on a Narset, Parter of Veils when her -2 loyalty ability was on the stack. Opponent didn't take her and I didn't have to deal with that GD card again in the match.

spoiler (click to show/hide)
Got a Saheeli token off the trigger too.
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 16, 2019, 01:58:24 AM
My second Modern Horizons draft:

(https://i.imgur.com/2pR5xHS.jpg?2)

I'm still not really sure how to draft this set (and I probably won't be doing anymore cuz they're 30 freaking dollars at the shop and the ROI has been garbage), but I did manage to go 3-0 with this. Full Disclosure: my opponents were a bunch of EDH scrubs that were trying to get a draft pod to fire as an excuse to open packs for The First Sliver or Urza. Did I go easy on them because of their obvious scrubness? No, I assblasted them and took my prize packs and left because I have no shame or pity.  8)

(When one guy told me his P1P1 bomb rare was Force of Negation and he drafted around it :pepehands At least he didn't try to counter Throes of Chaos.)

My P1P1 was the Queen Bear and then I got a Momma Bear and I was really stoked because I was gonna draft bears, but I didn't see a single other bear or decent shapeshifter, and I ended up with this aggro/midrangey slivers/lands matter deck. I was really hoping to just get like 10 Momma Bears
Title: Re: Magic: The Gathering
Post by: Kara on June 16, 2019, 02:32:41 AM
Did you like the Rime Tenders? I probably would have run Ayula, Queen Among Bears and the Mother Bear instead.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 16, 2019, 03:11:52 AM
Ironically, the Rime Tenders ended up being bears. Only once did I manage to get an extra mana off one. It was definitely the wrong decision with only two snow lands.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 17, 2019, 11:44:44 AM
Oh it's happening

(https://i.imgur.com/0izT6GE.jpg) (https://i.imgur.com/RLguVuG.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on June 17, 2019, 11:59:41 AM
WTF @ Regulator :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 17, 2019, 12:25:18 PM
Remember how Chain Veil cost 4 mana to cast and 4 mana to activate? What if we just made it again for 2 mana to cast, 1 mana to activate, no downside, and a highly relevant upside? :trumps
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 17, 2019, 12:58:54 PM
Wait, does that mean the Regulator allows that one Chandra's "+1 loyalty to any other Planeswalker" to do +2 at each activation? :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 17, 2019, 12:59:26 PM
yup, or make two emblems per turn with big Chandra
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 17, 2019, 01:01:54 PM
Or do the -3 Anger of the Gods ability twice for 6 dmg.
Title: Re: Magic: The Gathering
Post by: Raist on June 17, 2019, 01:12:55 PM
 :notlikethis


Also, is that Regulator a chastity belt...?
Title: Re: Magic: The Gathering
Post by: Raist on June 17, 2019, 01:14:53 PM
 :doge

(https://mythicspoiler.com/m20/cards/chandrasspitfire.jpg)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 17, 2019, 01:17:54 PM
I don't follow MTG lore, but I think it's the thing she wears on her wrist.

(https://i.imgur.com/eon2BpB.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on June 17, 2019, 01:18:05 PM
Hey y'all, hope you don't mind playing against mono red decks in Type 2. 8)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 17, 2019, 01:51:40 PM
Meanwhile in Modern Anti-Altar of Dementia tech...

(https://i.imgur.com/hqYWThv.png)
https://magic.wizards.com/en/articles/archive/mtgo-standings/modern-challenge-2019-06-16

(https://i.imgur.com/MW2s7nb.gif)

Title: Re: Magic: The Gathering
Post by: Raist on June 17, 2019, 03:06:13 PM
Monored is going to be so much fun :doge

(https://mythicspoiler.com/m20/cards/cavalierofflame.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on June 17, 2019, 03:06:49 PM
Disenchant is getting reprinted. Suck it, Naturalize. 8)

In reprints you care about news, Leyline of Sanctity is also getting reprinted.

Aside from the Pimp My Ride Chandra stuff, I'm getting stoked as hell for this Core Set. Unsummon. :o

Oh yeah, speaking of white cards, I did a ranked War of the Spark draft drunk last night on Arena and went 7-X with a modest white / green proliferate deck that had a High Alert subtheme using Huatli, the Sun's Heart. ez

tfw your opponent is throwing resources at a mediocre uncommon planeswalker that has absurd starting loyalty and a pointless loyalty ability. :lawd
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 17, 2019, 03:11:52 PM
Where's the White reprint we really need?

(https://i.imgur.com/vmNcjH3.png)
Title: Re: Magic: The Gathering
Post by: Raist on June 17, 2019, 03:15:41 PM
Fall of the Thran?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 17, 2019, 03:28:53 PM
Fall of Thran sucks, but also I just wanted to post some MTG manga.
Title: Re: Magic: The Gathering
Post by: Kara on June 17, 2019, 03:30:52 PM
I have a mildly amusing Fall of the Thran story that involves me being a presumptive asshole (so I know all segments of the Bore will appreciate it) but unfortunately I can't rephrase it in such a way that I won't doxx myself. :'(
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 17, 2019, 04:13:25 PM
I pretty much just draft U/R spells on Arena ranked, cause you can get the good shit mid to late pick even. My last draft tho I had P1P1 Sarkhan, then my next pick was Tibalt. I just drafted like 5 or 6 on color Planeswalkers (including two Saheelis, cause there is no god) and would just do stupid shit. 6-3'd that one, tho.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 17, 2019, 05:58:37 PM
:notlikethis


Also, is that Regulator a chastity belt...?

No, it's to help her control her flames. You can see it in the Chandra, Novice Pyromancer art.
Title: Re: Magic: The Gathering
Post by: naff on June 17, 2019, 06:19:23 PM
I pretty much just draft U/R spells on Arena ranked, cause you can get the good shit mid to late pick even. My last draft tho I had P1P1 Sarkhan, then my next pick was Tibalt. I just drafted like 5 or 6 on color Planeswalkers (including two Saheelis, cause there is no god) and would just do stupid shit. 6-3'd that one, tho.

i jumped on for the first time since war released last night. did two ranked drafts, went 6-3 in the first with UG, and went BUG in the 2nd but haven't finished yet. 1st and 2nd draft were v similar, first i picked up 4 arboreal grazers which was sick powering out my walkers and big bois to stall out the board and do dumb shit. my main win con was tamiyo collector of tales x jace wielder of mysteries  :doge using my 1 teferi's time twist to protect them, and the grazers and some big bois to stall out the board alongside some mild proliferate tech to keep my walkers going while milling myself ridiculously fast. one match i just let an opponents ashiok keep milling me then, when i was down to 4 cards in library cast jace, looted then milled myself ftw  :lol

would've got the 7 if i wasn't a scrub. threw 1 game with an overwhelming board presence because it was the first time i got tamiyo and jace out together and wanted to get the mill win, they had removal for jace on his final activation while i had no cards in the library and i killed myself, mana scrooge one game and another match where i was well behind on board but managed to tread water until i only had two cards in libarry, cast jace and activated but they again had the removal up  :'(
Title: Re: Magic: The Gathering
Post by: naff on June 17, 2019, 06:32:34 PM
esper control still seems veeeeeeery good. finished my teferi playset and picked up 1 teferi time raveler. guess i'll eventually pivot into one of the new esper pw/hero of precinct one lists. need a lot of rares tho. from the few matches i played, mono red can lick my ass. tyrant's scorn :rejoice

still running maindeck lyra and a moment of craving too :lol

also, the elderspell is absurd. holy smokes.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 17, 2019, 06:44:25 PM
Well, they're not just reprinting Leylines.

(http://mythicspoiler.com/m20/cards/leylineofcombustion.jpg)

That being said, if they don't reprint Leyline of the Void, I will be furious.
Title: Re: Magic: The Gathering
Post by: Kara on June 17, 2019, 06:50:44 PM
Take that turn 1 Thoughtseize :aah

spoiler (click to show/hide)
I called new and old leylines in a Twitter DM this morning. :pitbull
[close]
Title: Re: Magic: The Gathering
Post by: naff on June 17, 2019, 06:51:22 PM
plz, plz reprint void.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 17, 2019, 09:53:02 PM
Sleep easy, friends. The era of $50 Leylines has ended; Wizzos is bringing them back to the masses. :rejoice

https://twitter.com/CalebDMTG/status/1140796782835916800
Title: Re: Magic: The Gathering
Post by: Kara on June 17, 2019, 09:58:36 PM
That's a really powerful nuke to drop into the format. Either graveyard mechanics aren't going to be a constructed thing for 2 years or they're going to be over the top.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 18, 2019, 12:01:03 PM
Rule of Law reprint  :leon

(http://mythicspoiler.com/m20/cards/ruleoflaw.jpg)

Goblin Ringleader reprint :lawd

(http://mythicspoiler.com/m20/cards/goblinringleader.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on June 18, 2019, 12:03:24 PM
Rule of Law... Void... storm is coming back to Type 2, y'all. :gladbron
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 18, 2019, 12:11:01 PM
They printed new Storm and Dredge cards in Modern Horizons, the Storm Scale is dead. Anything is possible now. Reserve List reprints, anything.
Title: Re: Magic: The Gathering
Post by: Kara on June 18, 2019, 12:16:36 PM
Wait, Storm Scale is dead?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 18, 2019, 12:22:32 PM
Probably not, but they did print some new(garbage) Storm and Dredge cards.
Title: Re: Magic: The Gathering
Post by: Raist on June 18, 2019, 12:50:15 PM
DP lolz
Title: Re: Magic: The Gathering
Post by: Raist on June 18, 2019, 12:53:05 PM
Oh, Wrath++

https://scryfall.com/card/m20/33/planar-cleansing


And demon-angel-dragon waifu :whew

(https://img.scryfall.com/cards/large/front/1/f/1f400655-f495-4b21-ab9e-57fe4d845d45.jpg)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 18, 2019, 04:00:21 PM
https://markrosewater.tumblr.com/post/185685198983/your-article-on-core-2020-specifies-that-there-are

Protection has been released from Magic Jail on probation.
Title: Re: Magic: The Gathering
Post by: Kara on June 18, 2019, 04:04:24 PM
FREE SHROUD
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 18, 2019, 04:45:25 PM
I just want Modern Horizons on Arena.  :'(
Title: Re: Magic: The Gathering
Post by: naff on June 18, 2019, 06:53:03 PM
They are going to be announcing a new format soon where you can build decks with previous Arena sets.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 18, 2019, 07:41:29 PM
They are going to be announcing a new format soon where you can build decks with previous Arena sets.

Nononono, I mean the set. I want those multicolors.  :'(

:supergay 5-color deck pride.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 18, 2019, 07:55:28 PM
https://twitter.com/hairlessthoctar/status/1141065309757038592

:heart
Title: Re: Magic: The Gathering
Post by: Kara on June 18, 2019, 08:54:47 PM
I just want Modern Horizons on Arena.  :'(

lol, Arena still can't even auto-update and you want Modern cards in it.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 18, 2019, 09:11:12 PM
I just want Modern Horizons on Arena.  :'(

lol, Arena still can't even auto-update and you want Modern cards in it.

AFAIK, it does. But you mean that "deletes the entire game and then reinstalls itself" bullshit that happens every update because:  :picard :idont
Title: Re: Magic: The Gathering
Post by: Kara on June 18, 2019, 09:17:55 PM
No, I mean when I click Arena it says "your client is out of date, please launch a different executable that we hide in Program Files to update it."
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 18, 2019, 09:36:27 PM
Oh that. :lol Yeah, it ate my shortcut. So at this point I know where that launcher in C: is.
Title: Re: Magic: The Gathering
Post by: naff on June 18, 2019, 10:41:15 PM
No, I mean when I click Arena it says "your client is out of date, please launch a different executable that we hide in Program Files to update it."

 :lol I uninstalled Arena after i felt done with the last set, and to avoid distraction and reinstalled so I never encountered this. Client does feel a lot better rn.

I would love for them to use a recurring specialty set like Horizons in Arena to act as a feeder set to Arena Eternal. Horizons power level is probably too high though, and tbh, why tf would you play standard shite when you can fuck with a non-rotating format. Actually supporting the format beyond it being a place to use your old cards would probably decrease interest in std constructed too much.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 18, 2019, 11:39:29 PM
Oh that. :lol Yeah, it ate my shortcut. So at this point I know where that launcher in C: is.

I thought that was just me. :lol
Title: Re: Magic: The Gathering
Post by: Kara on June 19, 2019, 01:45:13 AM
https://www.mtggoldfish.com/deck/2016379

I'm so stoked this deck is legit, y'all. :lawd

Being able to cast Baleful Strix using snow-covered lands and no Swamps. :expert
Title: Re: Magic: The Gathering
Post by: Raist on June 19, 2019, 04:38:27 AM
No, I mean when I click Arena it says "your client is out of date, please launch a different executable that we hide in Program Files to update it."

The fact that to this day:

- the client can't fucking update itself without having to hunt for that fucking .exe and then it just wipes and reinstalls everything

AND

- there is still no proper friends list. No no, let's just use Nintendo's distinguished mentally-challenged friend code shite.


Is fucking mind boggling.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 19, 2019, 07:35:58 AM
But guys, Chris Clay or whatever the fuck his name is that just left has put the client in a "decent state!" -Reddit

Reddit was a mistake. It's nothing but trash (and jailbait).
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 19, 2019, 10:52:59 AM
(http://mythicspoiler.com/m20/cards/rottingregisaur.jpg)

:isthis power creep?

The fact that this doesn't say "or destory it" makes this an insane top-end for some Black aggro deck.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 19, 2019, 11:25:11 AM
3 7/6.

Good lord.
Title: Re: Magic: The Gathering
Post by: Kara on June 19, 2019, 12:18:14 PM
When they shifted Prodigal Sorcerer effects from blue to red Aaron Forsythe wrote an article where he said blue had become the My Super Ex-Girlfriend of colors and things needed to be realigned. Wondering when, if ever, we'll see that same article for black.

Probably not as long as Mark is there since he doesn't see how making good single target creature removal exclusively the purview of black is any way repeating the mistake of concentrating good card draw in blue.
Title: Re: Magic: The Gathering
Post by: Kara on June 19, 2019, 12:20:39 PM
Now, that's a zombie!

 :rofl :rofl :rofl
Title: Re: Magic: The Gathering
Post by: Raist on June 19, 2019, 04:34:03 PM
(http://mythicspoiler.com/m20/cards/rottingregisaur.jpg)

:isthis power creep?

The fact that this doesn't say "or destory it" makes this an insane top-end for some Black aggro deck.


What the actual fuck.
Title: Re: Magic: The Gathering
Post by: Kara on June 19, 2019, 11:39:21 PM
Kai is competing at the Arena Pro Tour this weekend. :gladbron

It's closed to the public. :goty
Title: Re: Magic: The Gathering
Post by: naff on June 20, 2019, 12:12:29 AM
Kai is competing at the Arena Pro Tour this weekend. :gladbron

It's closed to the public. :goty

 :tocry

edit: i was max confused. but it is televised... who actually goes to tournaments  :doge
Title: Re: Magic: The Gathering
Post by: Kara on June 20, 2019, 12:27:00 AM
It's #esports. :esports

spoiler (click to show/hide)
I live 4 - 5 hours from Las Vegas.
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 20, 2019, 08:39:29 AM
esports athletes  :esports
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 20, 2019, 11:17:13 AM
Temples are a good land cycle to bring back to Standard. They're not broken or janky or require you to shuffle your deck a dozen times a game but they have an actual deck building cost so you don't just slam 16 of them in your deck and call it a day.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 20, 2019, 11:57:26 AM
Polyraptor + Marauding Raptor confirmed to create an infinite loop that ends the game in a draw. :lol

(http://mythicspoiler.com/m20/cards/maraudingraptor.jpg) (https://mythicspoiler.com/rix/cards/polyraptor.jpg)

(https://i.imgur.com/wPSJXJJ.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on June 20, 2019, 12:15:41 PM
Just another soon to be banned red dinosaur. :kermit
Title: Re: Magic: The Gathering
Post by: Raist on June 20, 2019, 12:47:52 PM
The funniest part of this will be the nerds salivating at the prospect of getting a trillion polyraptors and an easy win, only to draw their game :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 20, 2019, 01:33:09 PM
(http://mythicspoiler.com/m20/cards/steeloverseer.jpg)

Saheeli likes this.
Title: Re: Magic: The Gathering
Post by: Raist on June 20, 2019, 01:37:23 PM
 :heart

(https://img.scryfall.com/cards/normal/front/2/3/2354cb24-5c70-4aaa-8636-46866f0950c1.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on June 20, 2019, 02:01:50 PM
omg :3
Title: Re: Magic: The Gathering
Post by: Raist on June 20, 2019, 02:18:54 PM
That art :lol

(https://img.scryfall.com/cards/large/front/0/7/070d7766-a662-443c-93c5-811dbdac2480.jpg)

spoiler (click to show/hide)
The perfect illustration of U/W players  :smug
[close]
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 20, 2019, 04:26:09 PM
First of all: How dare you.
Second of all: Thought Erasure.
Title: Re: Magic: The Gathering
Post by: Kara on June 20, 2019, 04:32:33 PM
So wolf tribal is going to be green's theme in the set. Really glad I unintentionally bought a wolf shirt a few months ago, that thing is leaving the house for the first and only time on prerelease. 🐺🌚
Title: Re: Magic: The Gathering
Post by: Raist on June 20, 2019, 04:35:02 PM
Ferocious pup shirt or GTFO.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 20, 2019, 05:02:03 PM
Three Ferocious Pup Moon shirt or GTFO.
Title: Re: Magic: The Gathering
Post by: Kara on June 21, 2019, 12:58:41 AM
My Lotus Vales are still protected by dat Reserve List artificial scarcity. :rejoice

(https://img.scryfall.com/cards/large/front/0/e/0e013033-3995-4ba8-b0c3-0614c79aaaab.jpg)
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 21, 2019, 06:57:12 AM
Sharpie off the "sacrifice 2 lands on entering the battlefield" clause, and you got a Black Lotus (when you want a white Lotus).
Title: Re: Magic: The Gathering
Post by: Raist on June 21, 2019, 11:56:28 AM
Sharpie off the "sacrifice 2 lands on entering the battlefield" clause, and you got a Black Lotus (when you want a white Lotus).

I mean, it says "When it enters the battlefield, sacrifice two lands".

Full stop.

No "or sacrifice Lotus Field"

...

So...
Title: Re: Magic: The Gathering
Post by: Kara on June 21, 2019, 01:00:49 PM
Murder is a common in Core Set 2020. RIP draft / sealed.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 21, 2019, 04:28:51 PM
Murder is a common in Core Set 2020. RIP draft / sealed.

Wasn't it already a common in 19?
Title: Re: Magic: The Gathering
Post by: Kara on June 21, 2019, 04:31:47 PM
e: I can't read. It was a uncommon in M19.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 21, 2019, 06:29:00 PM
Yeah, I saw your pre-edit and was ":confused What does that have to do with my post? " ;)
Title: Re: Magic: The Gathering
Post by: Kara on June 21, 2019, 07:54:54 PM
I can't read, OK. :stahp

Unrelated: RUG Snow didn't make the Modern deck dump today. :'( Canadian Threshold is playing Wrenn and Six now too. :'( :'(

Seems like WBR Pyromancer has dropped Bedlam Reveler altogether for Seasoned Pyromancer and Dreadhorde Arcanist... can't really fault that but Reveler was a pet card of mine. :'( Despite being a Thoughtseize deck I've been fighting the urge to pick it up and it's feeling harder and harder not to now.

Speaking of Arcanist, it's surreal that it and Karn, the Great Creator have already established themselves as top cards in Type 1. It makes sense and powerful new cards make inroads there quickly but still seems hard for my mind to really accept.
Title: Re: Magic: The Gathering
Post by: Kara on June 21, 2019, 07:57:36 PM
Triumph, you don't have to dish any trade secrets but it seems like the MODO market is bouncing back a bit (based solely on market price and not volume). Noticing lots of cards currently in print that are more expensive than they are in paper. Am I just getting really lucky here?
Title: Re: Magic: The Gathering
Post by: naff on June 21, 2019, 08:19:45 PM
I would be into modo if the client wasn't such a dog, or they had some transparency about the future of the platform.

I used to use it all the time. Back before treasure chests were a thing. But sold off everything when a patch caused an issue with my installation and it crashed continually, I tilted and resigned myself to playing paper. Have installed since and it was fine doing some drafts, but why invest in a dying platform? It's not that much worse using xmage lel.
Title: Re: Magic: The Gathering
Post by: Kara on June 21, 2019, 08:55:01 PM
Modern is years away from coming to Arena, if ever. If they do release an "Arena Postmodern" (and it actually catches on) the odds of that happening dwindle even more.

I'll think about cards (paper or otherwise) as investments only as it pertains to cost of buying in (e.g. picking up every shock land during the release of the recent Ravnica sets, grabbing all the Kaladesh fast lands now) but after that it's just a collection that I wasted money on. I could probably buy a lot of nice stuff with all the stupidly expensive EDH chaff in my collection but I really don't care. Bad combo of privilege and indifference on my part, I'm sure.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 21, 2019, 10:54:35 PM
Triumph, you don't have to dish any trade secrets but it seems like the MODO market is bouncing back a bit (based solely on market price and not volume). Noticing lots of cards currently in print that are more expensive than they are in paper. Am I just getting really lucky here?

Things are better than they were but still not anything like the halcyon days of yore (2016-17 being the peak years)

Modern Horizons not being on Arena has helped a lot. Long term prognosis of the program is dire however, not many people bother to draft or play standard, so eventually it's going to die and I'll need to find a new job. Or also die, whichevs.
Title: Re: Magic: The Gathering
Post by: Raist on June 22, 2019, 08:26:09 AM
Dat ultimate though.

(https://img.scryfall.com/cards/normal/front/b/f/bf20ea7b-e480-4b0e-b080-888f24d3c08d.jpg?1561149550)
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 22, 2019, 10:39:01 AM
I really can't see Online dying anytime soon with the fact that 2HG, EDH, etc. etc. aren't on Arena.

I know those are popular in paper, and "EW MODO LOOKS LIKE SHIT" but it's the only official client that allows you to play those digitally currently. (Yes, X-mage/etc. but those are unofficial)
Title: Re: Magic: The Gathering
Post by: Kara on June 23, 2019, 12:16:53 AM
Modern Horizons not being on Arena has helped a lot. Long term prognosis of the program is dire however, not many people bother to draft or play standard, so eventually it's going to die and I'll need to find a new job. Or also die, whichevs.

Mythic prices can get a little loopy on MODO but the delta on Finale of Promise is unbelievable for a card from a popular set that's currently being drafted.

spoiler (click to show/hide)
Don't make me cast Animate Dead on you. :bolo

spoiler (click to show/hide)
I don't want to read all those lines of text. :vr
[close]
[close]
Title: Re: Magic: The Gathering
Post by: Kara on June 23, 2019, 12:17:57 AM
Cedric Phillips is casting Mythic Championship III?!?!?!?!?!?!?!?!

Without Patrick Sullivan?!?!?!?!

Betrayalaton. :maf
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 23, 2019, 01:29:37 PM
I lied, one more Modern Horizon draft.

(https://i.imgur.com/OhEoWUG.jpg?2)

I really wanted a chance to draft Ninjas, and someone passed me a P1P2 Mist-Syndicate Naga so I had to go for it. (My P1P1 was a Defile.) It was a fun archetype and I got a lot of ez wins, but once again I got pounded on actual monetary value. The guy next to me opened two Horizon Lands and a Prismatic Vista and got a third Horizon Land out of his prize packs. I got a Morophon, the Boundless out of my prize packs and at least one of the EDH kidz traded me a Blood Crypt for it.
Title: Re: Magic: The Gathering
Post by: Kara on June 23, 2019, 02:32:50 PM
I find ninjas gets really slammed at the 3 drop spot. Seems like you had the same problem (though you still beat down?).

:drudge KAI BUDDE IS IN THE TOP 4 :drudge
Title: Re: Magic: The Gathering
Post by: Kara on June 23, 2019, 04:33:14 PM
Blue / green Nexus of Fate versus white / blue / black Hero of Precinct One in the final has been about as putrid as you'd think it'd be. :yuck

Planeswalkers were a mistake, they're nothing but :trash
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 23, 2019, 05:02:57 PM
Planeswalkers were a mistake, they're nothing but :trash

https://www.youtube.com/watch?v=ibfxC9O8Fmo
Title: Re: Magic: The Gathering
Post by: Kara on June 24, 2019, 01:07:53 AM
Inspired by Joe I went 2-1 (5-3) with this pile of ninjas and bombs.

(https://i.imgur.com/p8NJVkL.png)

-I was more or less mono-blue up until pack 3, pick 1 where I opened the Fallen Shinobi and snap picked it
-Fallen Shinobi... what a disgusting bomb; the power on this creature is probably 2+ points too high
-Bazaar Trademage was ridiculous with Ninjas and Smoke Shroud
-Lesser Manticore is very nostalgic, probably the only successor to Masticore that actually feels like playing with the original Masticore
-I tried running 17 lands in round 1 and that was a mistake; I think I might have gone 3-0 with this deck if I'd gone 16 lands from the beginning
-Shout out to Lords of Limited for convincing me to take the Onslaught block cycling lands with high picks
-Windcaller Aven makes Ninja of the New Moon a reliable 12 points of damage instead of 6; that goes a long way in this archetype
-I got to Man-o'-War a Marit Lage token 8)
-Twisted Reflection is wayyyy undercosted
Title: Re: Magic: The Gathering
Post by: Kara on June 24, 2019, 01:14:51 AM
https://twitter.com/wizards_magic/status/1141819142476984320

This is not true at all. :doge Core Set 2020 is more complicated than Origins and that was the gold standard for complicated core sets.

SPEAKING OF, the blue knight in the cycle of mythic knights is Brainstorm on a body. 8)

(https://i.imgur.com/WDB8vy3.png)
Title: Re: Magic: The Gathering
Post by: Raist on June 24, 2019, 01:25:35 AM
https://scryfall.com/card/m20/172/legendary-hydration


wat
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 24, 2019, 08:14:49 AM
-I got to Man-o'-War a Marit Lage token 8)

OOF :dead
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 24, 2019, 03:19:58 PM
Going to MagicFest this weekend (it's Modern Constructed). I think I'll probably play Izzet Phoenix.
Title: Re: Magic: The Gathering
Post by: Kara on June 24, 2019, 03:44:44 PM
-I got to Man-o'-War a Marit Lage token 8)

OOF :dead

It was in the final. In game 1 I won very quickly with some unblocked ninjas and had no idea what I was l playing against other than it was probably a snow deck. In game 2 my opponent slams Marit Lage's Slumber on turn 2 and I do the "kid looking at camera with burning house in background" meme face because I kept an opening seven with Man-o'-War and 3 lands. 😈
Title: Re: Magic: The Gathering
Post by: Kara on June 24, 2019, 03:48:22 PM
 :lol What a troll card.

(https://img.scryfall.com/cards/large/front/0/8/0857765f-afd7-418a-a93b-c0bd1b1f037e.jpg)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 24, 2019, 03:54:28 PM
Just in case your Rakdos deck needs Ball Lightnings 9-12.

(http://mythicspoiler.com/m20/cards/thunderkinawakener.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on June 25, 2019, 03:21:23 AM
Grafdigger's Cage and Faerie Miscreant reprints in Core Set 2020. :heartbeat

Reprint Stifle in a Modern legal set you cowards.

spoiler (click to show/hide)
(https://img.scryfall.com/cards/large/front/1/4/1421115b-9a98-4ab2-bcb2-7d8899ce12db.jpg)
[close]

I see you cast The Elderspell this turn. I'm going to go ahead and bring back my Teferi, Hero of Dominaria and my Teferi, Time Raveler.

spoiler (click to show/hide)
(https://img.scryfall.com/cards/large/front/a/e/aecdc315-95e5-450c-bedc-998eea46cf8c.jpg)
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 25, 2019, 10:01:09 AM
Yeah, but your Teferis are tapped. :smug
Title: Re: Magic: The Gathering
Post by: Raist on June 25, 2019, 11:18:33 AM
:notlikethis

(https://dotesports-media.nyc3.cdn.digitaloceanspaces.com/wp-content/uploads/2019/06/24111608/Chandras-Flame-Wave-MTG-Core-Set-2020.jpg)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 25, 2019, 06:47:26 PM
3 free random mythics from GRN, RNA, and WAR on Arena with the code MYTHICMAGIC
Title: Re: Magic: The Gathering
Post by: Kara on June 26, 2019, 02:56:04 AM
you, foolish - black / red is a sacrifice deck
me, wise - black / red is a spells deck with a sacrifice subtheme

(yes, I know there are some questionable card choices in here but this deck humssssssss 8))

(https://i.imgur.com/kR37ci4.png)

spoiler (click to show/hide)
more like Ugin, the Unbeatable lol
[close]
Title: Re: Magic: The Gathering
Post by: The Sceneman on June 26, 2019, 03:19:53 AM
:notlikethis

(https://dotesports-media.nyc3.cdn.digitaloceanspaces.com/wp-content/uploads/2019/06/24111608/Chandras-Flame-Wave-MTG-Core-Set-2020.jpg)

this is a Planeswalker deck card to fetch its planeswalker. Its weird and bad as per usual. News at 11
Title: Re: Magic: The Gathering
Post by: The Sceneman on June 26, 2019, 03:31:16 AM
my current brew for new standard. Im obsessed with Cavalcade of Calamity and looking for the sweetest config.

https://tappedout.net/mtg-decks/boros-cavalcade/?cb=1561534063

Note that the list has Skyknight Legionnaire in place of the recently spoiled Skyknight Vanguard:

(http://mythicspoiler.com/m20/cards/skyknightvanguard1.jpg)

 
Title: Re: Magic: The Gathering
Post by: Kara on June 26, 2019, 03:45:48 AM
Full Core Set 2020 spoiler is out. Black has... Murder and Bone Splinters at common and Disfigure at uncommon. ??? I'm willing to give Play Design the benefit of the doubt but prima facie that does not look reasonable.

My hot takes:

Card I'm most going to force all the time due to nostalgia.

spoiler (click to show/hide)
(https://img.scryfall.com/cards/large/front/2/9/29425426-7bf2-4872-aa35-c12c22801edd.jpg)
[close]

The "How is this a common?" common of the set (other than Murder).

spoiler (click to show/hide)
(https://img.scryfall.com/cards/large/front/e/1/e1ff5e66-4718-43c3-8a58-1a0a8e788f83.jpg)
[close]

The replacement level card I'm going to cast too many times.

spoiler (click to show/hide)
(https://img.scryfall.com/cards/large/front/5/4/543b3f69-19be-494b-928f-e16b92560e35.jpg)
[close]

The Goblin Gathering Award for Most Likely to Beat You in a Surreal Draft Deck.

spoiler (click to show/hide)
(https://img.scryfall.com/cards/large/front/3/9/39934090-36a6-4183-9176-97ea932d2685.jpg)
[close]

The "So you thought Monored Aggro in Type 2 was dead eh" card.

spoiler (click to show/hide)
(https://img.scryfall.com/cards/large/front/b/b/bb701a84-24bd-41ed-9f06-25c8338902a5.jpg)
[close]

My spec for "Most Low-key Backbreaking Card".

spoiler (click to show/hide)
(https://img.scryfall.com/cards/large/front/e/2/e2638252-f329-4d83-a705-6e369462d83a.jpg)
[close]

Best limited reprint.

spoiler (click to show/hide)
(https://img.scryfall.com/cards/large/front/9/8/9864f811-db2e-4d6d-ad59-a491a790bdd4.jpg)
[close]

Most glaring absence.

spoiler (click to show/hide)
(https://img.scryfall.com/cards/large/en/m19/152.jpg)
[close]
Title: Re: Magic: The Gathering
Post by: The Sceneman on June 26, 2019, 04:56:20 AM
good take man - enjoyed those picks. Yeah that black common is ooooohhhhweee. Gonna make a splash in pauper?!

Not sure on that lizard - on paper it looks ideal for the brew I just posted, but it just feels too low impact. If it had haste it would replace Fanatical Firebrand RIGHT NOW. I remember being lukewarm on ol Viashino P when I first saw him so lizard may surprise me.

Can see why the may want Lightning Strike rotating out. Most functionally equivalent stuff (ie. Skewer, Lava Coil) is sorcery speed, and Jaya's Greeting is instant and scries but doesn't hit face (which makes it a lot worse). Might've made too many games too easy to win for mono-red? Who knows
Title: Re: Magic: The Gathering
Post by: Raist on June 26, 2019, 09:18:23 AM
:notlikethis

(https://dotesports-media.nyc3.cdn.digitaloceanspaces.com/wp-content/uploads/2019/06/24111608/Chandras-Flame-Wave-MTG-Core-Set-2020.jpg)

this is a Planeswalker deck card to fetch its planeswalker. Its weird and bad as per usual. News at 11

Huh, didn't realize, was just scrolling through the spoilers. Are these non-playable in regular formats then?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 26, 2019, 09:40:16 AM
:notlikethis

(https://dotesports-media.nyc3.cdn.digitaloceanspaces.com/wp-content/uploads/2019/06/24111608/Chandras-Flame-Wave-MTG-Core-Set-2020.jpg)

this is a Planeswalker deck card to fetch its planeswalker. Its weird and bad as per usual. News at 11

Huh, didn't realize, was just scrolling through the spoilers. Are these non-playable in regular formats then?

They're standard legal, but they're basically designed to be bad.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 26, 2019, 10:40:49 PM
3 free random mythics from GRN, RNA, and WAR on Arena with the code MYTHICMAGIC

https://twitter.com/livingcardsmtg/status/1143652318153519104
Title: Re: Magic: The Gathering
Post by: Kara on June 27, 2019, 01:53:07 AM
good take man - enjoyed those picks. Yeah that black common is ooooohhhhweee. Gonna make a splash in pauper?!

Not sure on that lizard - on paper it looks ideal for the brew I just posted, but it just feels too low impact. If it had haste it would replace Fanatical Firebrand RIGHT NOW. I remember being lukewarm on ol Viashino P when I first saw him so lizard may surprise me.

Way back when Phyrexian Rager was a staple in Pauper's Monoblack Control but that deck is (mostly) dead. Rager still sees play there and in the white / black Pestilence deck so I could see a swap happening. Decks get on the board early in that format, though, so I'm not sure how much attacking it could realistically do.

I see Scorch Spitter as a sidegrade to Viashino Pyromancer (until Pyromancer rotates, obviously). Against a slower deck Spitter will rack up a lot of free damage and it's not very expensive which is relevant during Experimental Frenzy turns.
Title: Re: Magic: The Gathering
Post by: Kara on June 27, 2019, 03:59:22 PM
Arena collections won't wipe at rotation.

They're making a pretend format that doesn't rotate for Arena called Historic even though it's the youngest format and there's a mechanic called historic in the game.

Amonket and Kaladesh blocks will not be legal for Historic. Smell you later, Kaladesh.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 27, 2019, 04:23:49 PM
Amonket and Kaladesh blocks will not be legal for Historic. Smell you later, Kaladesh.

Technically, they aren't in the game anymore AFAIK? They removed them with the account wipe and never brought them back.

BUT they have said they plan to "in the future" bring those back.

Honestly, I just want to complete my Dominara collection and play that in classic jank-destroyed Vintage. :(
Title: Re: Magic: The Gathering
Post by: The Sceneman on June 27, 2019, 06:01:21 PM
Arena collections won't wipe at rotation.

They're making a pretend format that doesn't rotate for Arena called Historic even though it's the youngest format and there's a mechanic called historic in the game.

Amonket and Kaladesh blocks will not be legal for Historic. Smell you later, Kaladesh.

Such baffling decisions
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 27, 2019, 06:03:23 PM
I fully support keeping Kaladesh and energy out of as much of the game as possible, so that part is fine with me.
Title: Re: Magic: The Gathering
Post by: Kara on June 28, 2019, 03:55:57 AM
Ended up going 4-2 with that sweet black / red deck. In my 4-1 match I had a non-game and a functional non-game that lasted 15 turns because I wouldn't scoop. The deck had some flaws and variance caught up with me at an inopportune time. I also don't have the stomach to Vancouver mulligan in War of the Spark limited.

The most memorable match was the one where my opponent cast Toll of the Invasion on me in two separate games when I had Ugin, the Unbeatable in my hand and did not select that card in either instance. I then proceeded to cast it N turns later and win the game by burying my opponent with the +1 loyalty ability. What a silly planeswalker.

Speaking of Toll of the Invasion: Over the last year I have been making a concerted effort to identify weaknesses in my drafting or play, then improving them, and for the most part I've been satisfied with my progress. However, playing with 3x copies of Toll of the Invasion in this deck really hammered home to me that I am not good at playing with Thoughtseize effects. There was one game in particular where I just missed a line of play that won my opponent the game after my copy of Toll of the Invasion resolved. So, even though RUG Snow returned to the Modern deck dumps (https://www.mtggoldfish.com/deck/2039750) I'm going to pick up WBR Pyromancer instead.

spoiler (click to show/hide)
Like I'm going to pay RUG Snow if it doesn't have Nimble Mongoose in it. :doge
[close]
Title: Re: Magic: The Gathering
Post by: Raist on June 28, 2019, 06:13:31 AM
Arena collections won't wipe at rotation.

They're making a pretend format that doesn't rotate for Arena called Historic even though it's the youngest format and there's a mechanic called historic in the game.

Amonket and Kaladesh blocks will not be legal for Historic. Smell you later, Kaladesh.

This makes no sense whatsoever :lol

Anyway, here's a guy on youtube who's always a good laugh.

https://www.youtube.com/watch?v=_bHY4RmuSHM
Title: Re: Magic: The Gathering
Post by: naff on June 28, 2019, 06:54:58 AM
I fully support keeping Kaladesh and energy out of as much of the game as possible, so that part is fine with me.

I agree, but also can't say I didn't enjoy playing aetherworks marvel jank and as long as they keep out utamog and crew I don't see it being that broken again.

That said, smugglers copter would be the jitte of the format and yeah. There's just a lot of problematic shit in those sets. Having to pre ban felidar saheeli is prob something they don't want to do either.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 28, 2019, 01:57:42 PM
MagicFest, bitches. 8)

Just finished getting my butt kicked in a single-elimination sealed WAR GPT. I had a decent deck (I think) but I mulled to 5 in game 3 then kept a bad hand because I didn’t want to mull again. My opponent curved out perfectly and I died before casting a spell. That’s Magic.
:trumps

(https://i.imgur.com/lx9JYZe.jpg)

Now I’m just browsing the vendors, trying to not buy any of these waifu Narsets.
Title: Re: Magic: The Gathering
Post by: Raist on June 28, 2019, 01:58:49 PM
I'm not sure why the energy mechanic is so hated, I thought it was bringing an extra "management" layer that was pretty cool.

Certainly would take it any day over the distinguished mentally-challenged runaway steam kiln bullshit.
Title: Re: Magic: The Gathering
Post by: Raist on June 28, 2019, 02:00:52 PM
MagicFest, bitches. 8)

Just finished getting my butt kicked in a single-elimination sealed WAR GPT. I had a decent deck (I think) but I mulled to 5 in game 3 then kept a bad hand because I didn’t want to mull again. My opponent curved out perfectly and I died before casting a spell. That’s Magic.
:trumps

(https://i.imgur.com/lx9JYZe.jpg)

Now I’m just browsing the vendors, trying to not buy any of these waifu Narsets.


39 cards...?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 28, 2019, 03:41:44 PM
One of the forests is hidden.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 28, 2019, 06:43:20 PM
Now I’m just browsing the vendors, trying to not buy any of these waifu Narsets.

Mission failed.  :juicy

spoiler (click to show/hide)
(https://i.imgur.com/WaGk6f1.jpg)

spoiler (click to show/hide)
I actually didn’t directly buy Narset, but I did buy 5 packs of JPN WAR and opened a Narset and nothing else of interest or value, so you can decide for yourself if that is less pathetic or more.
[close]
[close]
Title: Re: Magic: The Gathering
Post by: Kara on June 28, 2019, 11:05:48 PM
Just finished getting my butt kicked in a single-elimination sealed WAR GPT. I had a decent deck (I think) but I mulled to 5 in game 3 then kept a bad hand because I didn’t want to mull again. My opponent curved out perfectly and I died before casting a spell. That’s Magic.
:trumps

(https://i.imgur.com/lx9JYZe.jpg)

Don't think you were fishing for feedback, and it's hard to offer the most constructive feedback without seeing your whole pool, but:

spoiler (click to show/hide)
1. Triumphs are sideboard cards. I imagine you were hard up for removal so you went with these.

2. I think Vivien trapped you. (I assume a lot of these replacement level creatures are in the deck because of her.)

3. Never played with Single Combat but no one I know likes it. Figure it's the same sitch as #1.

4. Leyline Prowler is good in a base green / black 5 color deck. Did it work out for you here? Looks... wasted.

5. Bloom Hulk also looks wasted. No Pollenbright Druid, no Courage in Crisis, no New Horizons. Et cetera.

 :no1curr, I know.
[close]

Anyway, sorry about scrubbing out.
Title: Re: Magic: The Gathering
Post by: Kara on June 29, 2019, 06:59:12 AM
I started a turn with this deck having the following in play: a 3/3 amass token; Ilharg, the Raze-Boar; and Angrath, Captain of Chaos.

Before combat I used Angrath's -2 loyalty ability to make the amass token a 5/5. During combat I put an Invading Manticore into play tapped and attacking off of Ilharg, the Raze-Boar's trigger. When it came into play my token ticked up to 7/7.

Attacking for 17 in limited like it's Infect outchea. :lawd

(https://i.imgur.com/zjiSEl4.png)
Title: Re: Magic: The Gathering
Post by: naff on July 01, 2019, 05:55:15 PM
Now I’m just browsing the vendors, trying to not buy any of these waifu Narsets.

Mission failed.  :juicy

spoiler (click to show/hide)
(https://i.imgur.com/WaGk6f1.jpg)

spoiler (click to show/hide)
I actually didn’t directly buy Narset, but I did buy 5 packs of JPN WAR and opened a Narset and nothing else of interest or value, so you can decide for yourself if that is less pathetic or more.
[close]
[close]

:uguu

i would like to play these alongside the jp teferi's in uw control. tho im pivoting towards esper with jvp, snap and monastery mentor instead of the pw route now anyway.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 01, 2019, 06:11:59 PM
Yeah, I saw Esper Mentor decks popping up as the new under-the-radar hotness. I've always wanted Mentor to be a legit card, but it's disappointed me before.
Title: Re: Magic: The Gathering
Post by: Kara on July 01, 2019, 08:49:08 PM
After the Monastery Mentor debacle in Type 1 (where they restricted cards instead of restricting Mentor like it was Mishra's Workshop or something) I'm cautious about it popping off in Modern. Guess the cantrips are bad enough, but they're also not exactly banning creatures if they can help it which was the problem in Type 1 to begin with.
Title: Re: Magic: The Gathering
Post by: naff on July 01, 2019, 10:45:16 PM
ancestral, misstep, gush, moxen, lotus, force etc etc. so many broken spells to surround mentor with in vintage. a modern that has a good enough supporting cast for mentor to be good is the dream, and maybe, there are just enough cantrips and cheap interaction for mentor to do work rn.

:noah  :preach
Title: Re: Magic: The Gathering
Post by: Kara on July 02, 2019, 06:11:48 AM
I got drunk this weekend, did a Modern Horizons draft (??) and drafted the blue / red "draw more than 1 card a turn" trap deck?? Somehow I'm 1-1??

4x copies of Spinehorn Minotaur, 3x copies of Urza's Rage, 1x Pyrophobia, 1x Magmatic Sinkhole... yeah, this is a deck I'd draft if I was not thinking clearly.

spoiler (click to show/hide)
Tectonic Reformation in the blue red "draw more than 1 card a turn" trap deck. :whew
[close]

spoiler (click to show/hide)
1x Viashino Sandsprinter is a heads up filler pick. Not bad, me. :obama
[close]

I won a game with Ravenous Giant. :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 02, 2019, 09:38:01 AM
Color-shifted Juzam Djinn still too stong. :lawd
Title: Re: Magic: The Gathering
Post by: Kara on July 02, 2019, 12:04:53 PM
https://twitter.com/BasicMountain/status/1131595159790075904
Title: Re: Magic: The Gathering
Post by: naff on July 02, 2019, 05:24:47 PM
I got drunk this weekend, did a Modern Horizons draft (??) and drafted the blue / red "draw more than 1 card a turn" trap deck?? Somehow I'm 1-1??

4x copies of Spinehorn Minotaur, 3x copies of Urza's Rage, 1x Pyrophobia, 1x Magmatic Sinkhole... yeah, this is a deck I'd draft if I was not thinking clearly.

spoiler (click to show/hide)
Tectonic Reformation in the blue red "draw more than 1 card a turn" trap deck. :whew
[close]

spoiler (click to show/hide)
1x Viashino Sandsprinter is a heads up filler pick. Not bad, me. :obama
[close]

I won a game with Ravenous Giant. :lol

i did this and nearly won my first modern horizons draft, losing to some ninjas deck that got some great nut draws games 1 and 3. phantasmal form is nuts with the spinehorn minotaurs. i had 5 minotaurs, 3 phantasmal form and the thundering djinn  :lol

rain of revelation was also great. lots of janky cards and it was pretty fragile, but the card draw matters deck was p fun.
Title: Re: Magic: The Gathering
Post by: Kara on July 02, 2019, 07:26:12 PM
It's fun but it's a trap deck, especially for players whose experience with cantrips are little more than casting Serum Visions, Sleight of Hand, or Opt. (So, the average Modern player.) Ninjas is the better type of deck like that.

It's a little too setup intensive when compared to the decks that can consistently bruise like red / green land discard does too.

spoiler (click to show/hide)
Every time Legacy Cube is on MODO there's always that game that kills me a little inside when a player inexperienced with playing with Brainstorm goes turn 1 Island, Brainstorm but no way of shuffling afterwards. :stahp
[close]
Title: Re: Magic: The Gathering
Post by: Human Snorenado on July 03, 2019, 06:21:10 PM
With the new set out, people are playing ABSOLUTE JANK on the ranked standard section of Arena, like r/g elementals with no/very little removal, and I'm still just jamming RDW and crushing them with no mercy, dat ranking gonna be good this month fam

:aah
Title: Re: Magic: The Gathering
Post by: Kara on July 04, 2019, 05:06:40 AM
With the new set out, people are playing ABSOLUTE JANK on the ranked standard section of Arena, like r/g elementals with no/very little removal, and I'm still just jamming RDW and crushing them with no mercy, dat ranking gonna be good this month fam

:aah

This is pretty funny, thanks for the suggestion.

Monored can really storm off. Who needs Baral, Chief of Compliance. :whew

spoiler (click to show/hide)
Casting planeswalkers outside of limited. :snoop
[close]
Title: Re: Magic: The Gathering
Post by: Kara on July 04, 2019, 05:12:12 AM
Speaking of limited, I'm doing one more War of the Spark traditional draft atm and I've got yet another black / red deck because lol bot drafting and I managed to beat an obnoxious white / blue deck that had: Kasmina, Enigmatic Mentor; Narset, Parter of Veils; Saheeli, Sublime Artificer; and Teferi, Time Raveler when my only planeswalker was Tibalt, Rakish Instigator.

spoiler (click to show/hide)
Furiously digging for one of your 3 copies of Heartfire to win the game using Spark Reaper and Dreadhorde Invasion amass tokens. :foxx
[close]
Title: Re: Magic: The Gathering
Post by: Raist on July 04, 2019, 10:40:21 AM
Where are you seeing all that jank? Bronze league?

I keep running into the usual lame'o esper superfriends / monobored / lifelink kitties.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on July 04, 2019, 05:09:37 PM
Where are you seeing all that jank? Bronze league?

I keep running into the usual lame'o esper superfriends / monobored / lifelink kitties.

Nah Gold. It may be different by this point when people realize they're not good at brewing decks. :piss people that don't netdeck :piss2
Title: Re: Magic: The Gathering
Post by: Kara on July 04, 2019, 05:30:07 PM
I'm in bronze. Haven't played anything but draft and sealed on Arena for a long, long time.
Title: Re: Magic: The Gathering
Post by: Kara on July 04, 2019, 06:58:03 PM
Do not recommend Core Set 2020 in best of 1 limited. :donot
Title: Re: Magic: The Gathering
Post by: Kara on July 04, 2019, 08:46:21 PM
https://www.mtggoldfish.com/deck/2055711

Is this a Type 2 deck?

 :isthis

https://www.mtggoldfish.com/deck/2055690

I could fuck with an Infect deck that uses Giver of Runes to make creatures unblockable.

 :vr
Title: Re: Magic: The Gathering
Post by: naff on July 04, 2019, 09:43:07 PM
i dont play rdw on arena, the closest i got was a wizards deck. might actually be ok again with Lightning Stormkin.

preliminary list, sb is eh. i dont have all that stuff, but i will try it primarily for bo1. still playing a mostly old std esper control list in bo3 https://deckbox.org/sets/2400451
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 04, 2019, 10:13:51 PM
The sub dad joke tier pun of Scale Up.  :delicious
Title: Re: Magic: The Gathering
Post by: Kara on July 05, 2019, 12:53:00 AM
Nothing helps you get over stinking it up fierce in Core Set 2020 sealed like the bots in Ravnica Allegiance draft. 7-X, baby. 8)

(https://i.imgur.com/u3ufRHS.png)

spoiler (click to show/hide)
Outdrawing an Azorius deck because your Ill-Gotten Inheritence lets you go Blade Juggler into Blade Juggler into Blade Juggler. :lawd
[close]
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 05, 2019, 09:28:24 AM
https://www.reddit.com/r/MagicArena/comments/c9ffrb/wizards_say_the_daily_xp_gain_is_not_capped/
Title: Re: Magic: The Gathering
Post by: Raist on July 05, 2019, 12:57:40 PM
I'm in bronze. Haven't played anything but draft and sealed on Arena for a long, long time.

Are you made of money?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 05, 2019, 01:46:57 PM
I'm in bronze. Haven't played anything but draft and sealed on Arena for a long, long time.

Are you made of money?

Just 7/x every event, no problem.  :awesome
Title: Re: Magic: The Gathering
Post by: Kara on July 05, 2019, 03:39:52 PM
The payout on ranked draft is pretty poor imo (you have to almost win out to make back the gem entry fee), but you can enter using gold so I get why that is. I don't play it regularly unless there's a format I really like on rotation.

In traditional draft all you have to do is win 3 matches to make back your entry fee so as long as you can stomach drafting virtually the same deck every time it's easy to go infinite there. Well, as long as the established draft community is fractured across Arena and MODO it is.

But I also spend a lot of money on this dumb game, yes.

spoiler (click to show/hide)
Quitting premium cigars will free up even more money for this dumb game. :money
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 05, 2019, 07:46:42 PM
It’ll be interesting to see what happens at the Banned & Restricted announcement on Monday. A lot of people are calling for blood in Modern. I think Faithless Lewting may have finally enabled one degenerate combo too many. Either Hogaak, Altar, or Bridge From Below could get hit too, possibly more than one. People want Ancient Stirrings dead also, and I could see a precautionary ban for Mycosynth Lattice. Just basically cripple all of the Top 5 meta decks except Azorious Control seems to be the consensus.

If it’s another “No changes” announcement, there’s gonna be so much salt. :lol
Title: Re: Magic: The Gathering
Post by: Kara on July 05, 2019, 08:05:44 PM
I think they will ban the wrong card from Hogaak. Usually pros are very muted or conflicted about these things but everyone I've heard says it's a problem.

Glad I haven't bought into WBR Pyromancer yet!

spoiler (click to show/hide)
Thanks for killing Inside Out Combo in Pauper, DCI.  :foxx
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 05, 2019, 08:36:00 PM
Ban it all and let me play Temur Skred. :lawd
Title: Re: Magic: The Gathering
Post by: Kara on July 05, 2019, 09:15:18 PM
I kind of want to do a Virgin Fatal Push vs Chad Skred meme for MTCJ but I don't think I've actually cast Skred outside a Coldsnap draft. :-[

spoiler (click to show/hide)
Arcum's Astrolabe has supplanted Prophetic Prism in the perennial white / red deck in Pauper but it doesn't run Skred. Skred and Galvanic Blast in the same deck.

 :lawd
[close]
Title: Re: Magic: The Gathering
Post by: naff on July 06, 2019, 07:45:36 AM
If it’s another “No changes” announcement, there’s gonna be so much salt. :lol

It would be surprising. Bridge is the most obvious call imo. Faithless looting would suck for quite a few decks, and I'm torn as to whether I want it or not. I think relying so heavily on the graveyard is enough of a downside, but then again, how accepted should playing at least 4 pieces of gy hate be?

I would relish no changes again. Let it play out. But I think they'll ban a hogaak piece sooner rather than later. Hit it while it's the fresh threat vs. a pillar of the meta.
Title: Re: Magic: The Gathering
Post by: Raist on July 06, 2019, 10:31:31 AM
Ban Teferis. All of them.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 06, 2019, 10:56:20 AM
Ban Teferis. All of them.

(https://i.imgur.com/aoTsVW1.png)
Title: Re: Magic: The Gathering
Post by: Raist on July 07, 2019, 01:02:46 PM
I don't know if there's some sort of super secret new meta thing in Plat league, but for 3 out of my last 5 games I ran into some clowns with oversized decks.

First one had 90 cards, second one 180, and the last one, the pile was so huge I couldn't even see the number  :doge


Been having some fun with my janky Feather deck. Nothing like out-RDW'ing RDW nobs :ahhh
Or when they tap out because they didn't kill you on turn 3 :ahhh


Also, fuck the shuffler :bolo. Lost my last game in a ranked draft because I only got 3 lands, while being 22 cards deep  :fbm
Title: Re: Magic: The Gathering
Post by: Kara on July 08, 2019, 04:20:03 AM
The shuffler feels really bad lately. Almost MODO tier. :doge

Anyway, this deck isn't that great but I'm loling at Ugin, the Ineffable and Nicol Bolas, Dragon-God playing on the same team.

(https://i.imgur.com/fmWuuQG.png)
Title: Re: Magic: The Gathering
Post by: Kara on July 08, 2019, 04:31:26 AM
Oh yeah, my banned and restricted list prediction:

Modern: They should just ban a dumb card like Stitcher's Supplier but they don't ban creatures because ideology so it's probably going to be Bridge from Below (RIP another weird Time Spiral block card) or, if they're really cheeky, Altar of Dementia. Hogaak, Arisen Necropolis is going to shit up Modern Golgari Grave-Troll stylee for awhile. Worst case scenario: Faithless Looting and some dumb pre-bans to keep everything """balanced""".

Type 1: Some planeswalkers are due for a restriction but lol like that's going to happen.
Title: Re: Magic: The Gathering
Post by: Kara on July 08, 2019, 05:13:03 AM
Brineborn Cutthroat, Unsummon, and Spell Pierce being in Type 2 together. :whew

This new version of Monoblue Aggro kind of sucks if it doesn't draw the Brineborn, but when it does. :lawd
Title: Re: Magic: The Gathering
Post by: naff on July 08, 2019, 08:59:41 AM
Bridge is interesting, but dumb. Maybe altar. Think I would like to see looting now to shake up the format. I will continue to play some dredge despite what happens I'm sure, unless they go nuts with bans on the strategy. Looting won't kill the deck.

I've long wanted preordain and figure it would be OK contrary to a lot of thogght because it's about on par with serum visions for decks stacked with cantrips, like storm, or just looking to setup for their next turn (also storm, and other combo decks) and it's a lot better for fairer, reactive decks thst need answers now and don't have many, or any, other csntrips. I don't/haven't really played any of the U combo decks in modern though, so I might be underestimating how powerful it is.

Goddamn they need to reprint enemy fastlands and manamorphose. Blackcleave cliffs $50  :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 08, 2019, 10:00:34 AM
They should just unban Mystic, Splinter Twin, and DRS and go  :patel
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 08, 2019, 11:06:26 AM
Bridge From Below banned. Still relevant:

https://twitter.com/ChannelFireball/status/1105991184206446595
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 08, 2019, 11:58:26 AM
Although the fact that they didn't even mention Faithless Looting as a problematic card in their ban reasons might lead you to believe that they don't intend to ban it ever.
Title: Re: Magic: The Gathering
Post by: Kara on July 08, 2019, 12:31:57 PM
It's a fine card and it shouldn't ever be banned.

Anyway pretty much dead on the money with my Modern prediction. They even singled out Altar of Dementia and Hogaak, Arisen Necropolis in the statement along with Bridge from Below.

Hope we're going to Mirrodin in the next year; it was a mistake to print lands as good as the fast lands but tied to a plane that isn't perennially revisited like Ravnica.
Title: Re: Magic: The Gathering
Post by: Raist on July 08, 2019, 01:09:43 PM
It's probably going to be Theros, no?
Title: Re: Magic: The Gathering
Post by: Kara on July 08, 2019, 05:32:22 PM
They said that they're trying to do a new plane followed by an old plane now. So they could theoretically do both in a year (and they both get referenced in Core Set 2020). Would even tie in nice with Elspeth, Karn, and Ajani if they did.

Unrelated: Why do people who play this game insist on using the word "equity" incorrectly? It really drives me up the wall.

:rage

First example, I read this on Reddit today.

Quote
So when we discard those cards, we aren't actually discarding a card: since that card can still be played, and the equity we spend to play it from the graveyard is the same as the equity we would spend if played from hand, that card can still be thought of as in our hand.

You don't spend equity.

:rage

e: Same post.

Quote
This post is fairly long so I'm going to cut it short here. I'm going to postface this article by reminding the reader that the power level of Modern cantrips has been decided that [[Ponder]] and [[Preordain]], which are always simple card equity (draw 1 discard 1) are banned.

Equity doesn't mean equivalent exchange. Go back and watch Fullmetal Alchemist.

 :rage :rage :rage
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 08, 2019, 05:40:40 PM
Gotta spend equity to make equity.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 08, 2019, 05:49:54 PM
DO RETURN TO KAMIGAWA YOU COWARDS.
Title: Re: Magic: The Gathering
Post by: naff on July 08, 2019, 06:47:47 PM
i was giving someone at work shit today for buying nintendo labo stuff.

then a courier turned up with an academy ruins and a force of negation i paid $90 for  :doge
Title: Re: Magic: The Gathering
Post by: naff on July 08, 2019, 07:28:00 PM
It's a fine card and it shouldn't ever be banned.

 :larry

ok. if ancient stirrings and looting are fine, then U should at least get preordain  :'(
Title: Re: Magic: The Gathering
Post by: Kara on July 09, 2019, 01:21:34 AM
I'm not sure about what you wrote earlier concerning Preordain. In Pauper it and Serum Visions are both legal but the latter is never played while the former actually seems to have supplanted Ponder as the definitive blue cantrip. Not all formats are the same, obviously, but at the end of the day both formats are ones in which you're digging for powerful cards with some kind of philosophical restriction governing deck construction.

In Gifts Storm the generally accepted wisdom is that you don't use Serum Visions when you're storming off unless you have no other cantrips. While the deck is fairly deterministic it does have fail states and an aleatory card like Serum Visions exacerbates them. If Preordain were available instead you wouldn't be casting it as a last resort while storming off; they're not fungible with one another.
Title: Re: Magic: The Gathering
Post by: naff on July 09, 2019, 06:02:24 AM
I often preferred casting Preordain in Pauper when I played Mono U Delver years ago. Seeing up to 4 cards with Ponder seems really nice when trying to combo, was good when i needed to hit a land or something v specific and gets significantly better with fetches. Only Legacy experience I have is with DnT and BUG Leovold. I played a couple Ponder in BUG, but mainly relied on Brainstorm. Didn't often get the same bad feels when i wanted one of the top 3 then having to draw the rest.

Thinking about the sequencing in Storm when going off, Visions -> Sleight, you might want to scry both to the top, but then you can't get both with Sleight. You also see 3-5 cards, but Sleight -> Visions you always see 5 and set up your next draw if you whiff? Tho seeing 3 vs 5 seems a moot point if you're getting the cards you want...  With either sleight or opt, you have a higher hit rate if you need to hit gas now and aren't chaining cantrips together.

Visions and Preordain seem closer to equivalent as setup cards t1 or 2, with Preordain being a significant improvement on the turn you go off. It doesn't seem close to being a significant enough change to take Storm from Tier2/1.5 to 1 or 0 though. Interesting to think about anyway. I appreciate and have enjoyed having Opt in the format. A decent 1cmc instant cantrip (that isn't restrictive like thoughtscour), nice to snap back, easy to keep up, but casting Serum Visions is still so painful at times :'(
Title: Re: Magic: The Gathering
Post by: Kara on July 11, 2019, 01:31:23 AM
Been liking this deck.

https://twitter.com/basic_plains13/status/1148807753453883392

Obviously not great though.
Title: Re: Magic: The Gathering
Post by: Kara on July 11, 2019, 02:13:06 AM
Two copies of Planebound Accomplices in a Modern Horizons draft. FOH. :lol
Title: Re: Magic: The Gathering
Post by: naff on July 11, 2019, 03:08:28 AM
the wand for shifting ceratops  :lol

currently playing a deck im sure you find abhorrent

(https://i.imgur.com/1T9S0HO.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on July 11, 2019, 03:23:15 AM
Aside from the walkers I like WUB Hero; it's like WBR Pyromancer but you have to play cards that are sometimes strictly inferior to something else to get tokens. :lol

Didn't know you could maindeck Despark now though. :o
Title: Re: Magic: The Gathering
Post by: Kara on July 11, 2019, 03:32:55 AM
Two copies of Planebound Accomplices in a Modern Horizons draft. FOH. :lol

Round 1 of this draft was pretty memorable. :lol

Game 1:

(https://i.imgur.com/tbmeygR.png)

Game 3:

(https://i.imgur.com/PfByTnQ.png)

spoiler (click to show/hide)
tfw you have to draft red / green slivers because there are two red / green lands matter drafters at your table. :beli

spoiler (click to show/hide)
tfw you have Tempered Sliver plus Sword of Truth and Justice in your red / green slivers deck. :obama
[close]

spoiler (click to show/hide)
tfw you have a sub-subtheme in your red / green lands matter deck that's 2 copies of Squirrel Nest, a Bogardan Dragonheart, and a Bellowing Elk. :neo
[close]
[close]
Title: Re: Magic: The Gathering
Post by: naff on July 11, 2019, 08:22:14 AM
ol' budde did recently (md despark), but yeah, i prob need to tune this thing to the meta a little better. it feels ok at dealing with a broad range of strategies. sometimes hero feels like an insignificant turd, but is great at pulling ahead on an advantage.

i really enjoyed this wildgrowth bg deck going off with dreadhorde and bolass citadel. thought i had 'em wrathing their huge board while they had 2 cards in hand, dreadhorde everything going back to ~20 life, regain a ton of life with a pile of wildgrowth triggers, cast a citadel and play most of their deck. they went from nearly nothing to this in a turn.

(https://i.imgur.com/7ZCKON4.jpg)


Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 11, 2019, 11:10:26 AM
Two copies of Planebound Accomplices in a Modern Horizons draft. FOH. :lol

Absolute valuetown with Wrenn & Six.  :heh
Title: Re: Magic: The Gathering
Post by: Kara on July 12, 2019, 02:43:07 AM
I just want to open one of those. :'( They're worth so much on MODO.

spoiler (click to show/hide)
Jund dorks lining up to put another 3 mythics in their Pile of Mythics.dec :lol
[close]

Anyway, I'm liking this version of Monoblue Aggro in best of 1 much more:

https://twitter.com/DaniloSendra/status/1149004570938478592

Swapped out the Essence Captures for another Unsummon and another Pteramander. Being able to cast Lookout's Dispersal in constructed. :lawd
Title: Re: Magic: The Gathering
Post by: Kara on July 12, 2019, 03:11:12 AM
Speaking of the actually good planeswalker with a converted mana cost of 2...

(https://i.imgur.com/6R7l1k6.png)

There are those who said this day would never come. What are they to say now? :hitler

spoiler (click to show/hide)
Rot in helllllllllll UBR Delver. :gun :punch :smug
[close]
Title: Re: Magic: The Gathering
Post by: The Sceneman on July 12, 2019, 04:07:46 AM
went 3-0 at FNM with my current iteration of Cavalcade. Deck stomps really hard and the snowball factor is real. A lot of fun to play too!

https://tappedout.net/mtg-decks/boros-cavalcade/
Title: Re: Magic: The Gathering
Post by: Raist on July 12, 2019, 01:52:50 PM
Monored trying to pretend to play a second colour, how cute :bolo
Title: Re: Magic: The Gathering
Post by: The Sceneman on July 12, 2019, 07:35:42 PM
haha idk man, the Skynight Legionnaire is the real deal in this deck, and Solar Blaze from the sideboard wins matches. 
Title: Re: Magic: The Gathering
Post by: Kara on July 13, 2019, 03:17:59 AM
Two copies of Planebound Accomplices in a Modern Horizons draft. FOH. :lol

Round 1 of this draft was pretty memorable. :lol

Game 1:

(https://i.imgur.com/tbmeygR.png)

Game 3:

(https://i.imgur.com/PfByTnQ.png)

spoiler (click to show/hide)
tfw you have to draft red / green slivers because there are two red / green lands matter drafters at your table. :beli

spoiler (click to show/hide)
tfw you have Tempered Sliver plus Sword of Truth and Justice in your red / green slivers deck. :obama
[close]

spoiler (click to show/hide)
tfw you have a sub-subtheme in your red / green lands matter deck that's 2 copies of Squirrel Nest, a Bogardan Dragonheart, and a Bellowing Elk. :neo
[close]
[close]

Ended up going 2 and 1 with this deck. Could have 3-0'd if things had broken a little differently.

Sword of Truth and Justice is such a bomb. My 2 wins were against base blue decks. :lol

spoiler (click to show/hide)
Karma for that draft where an opponent cast Serra the Benevolent on turn 4 both games. :comeon
[close]
Title: Re: Magic: The Gathering
Post by: Kara on July 13, 2019, 03:20:01 AM
I like your deck, Sceneman. It's got an identity and it doesn't apologize for it. :lol
Title: Re: Magic: The Gathering
Post by: Raist on July 13, 2019, 07:03:02 AM
Everyone's thirsty for those elemental decks. Risen Reef triggers :snore
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 13, 2019, 04:33:30 PM
https://www.reddit.com/r/SubredditDrama/comments/ccsx35/death_threats_and_a_childrens_card_game/

Man, ya'll need to stop wildin' about EDH. This is why Arena will never get it. :fbm
Title: Re: Magic: The Gathering
Post by: Kara on July 13, 2019, 04:58:12 PM
I can see how a community that prides itself on pretending that it's driven by creative, kooky deck building when they all cobble together the same paint by numbers deck every time a new set drops with a dull, uninteresting legendary creature that has an obnoxious mana cost would get mad that they banned a colorless artifact that goes in any deck.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 13, 2019, 05:05:44 PM
"Competitive" EDH  :doge
Title: Re: Magic: The Gathering
Post by: Kara on July 13, 2019, 11:44:06 PM
Pack 1, Pick 1 - There's a Ruination Rioter in here but I should make the disciplined pick. *selects a good monocolor card in the pack*
Pack 1, Pick 2 - There's a Ore-Scale Guardian in here, would have been nice if I'd taken that Ruination Rioter.
Pack 1, Pick 2 + N - WTF there's a Tectonic Reformation this late?
Pack 2, Pick 1 - There's Hexdrinker in this god damn pack.

:goty
Title: Re: Magic: The Gathering
Post by: Kara on July 14, 2019, 12:17:42 AM
This deck is pretty sweet, though. 8)

(https://i.imgur.com/FPPZR4r.png)

Using Ninjutsu on a Vesperlark to return a Venomous Changeling to play when you control a King of the Pride. :lawd

Splicing a Splicer's Skill onto a Defile for -4/-4. :whoo
Title: Re: Magic: The Gathering
Post by: naff on July 15, 2019, 04:48:04 AM
very nice horizons draft list. what result?

there's a big modern tournament in our area and i haven't really played in a year outside 1 random fnm the other week where i got smoked (1-1-2) playing bug traverse deaths shadow, unearth being the spicy addition. was considering playing devo druid knightfall (pet deck) this weekend, but seeing the modern challenge results post bridge ban (extremely small sample i know) has given me confidence to run back boros burn. pretty stock lists in the top 8 feat. canopy lands i can pick up easily. https://magic.wizards.com/en/articles/archive/mtgo-standings/modern-challenge-2019-07-14
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 15, 2019, 05:20:05 PM
You've probably seen it, but Burn had a 4th place finish at the Modern Classic this weekend too.

https://www.mtggoldfish.com/deck/2092914#paper
Title: Re: Magic: The Gathering
Post by: naff on July 15, 2019, 06:51:27 PM
nice, im catching up with a bud tonight to run through our gauntlet/do some testing with shriekhorn dredge, burn, knightfall druid and esper mentor. look forward to seeing how the meta evolves. i have a feeling the tournament meta this weekend is going to be riddled with burn and a lot of decks prepared for burn  :doge

https://twitter.com/CyrusCGmtg/status/1150503782268227584
Title: Re: Magic: The Gathering
Post by: naff on July 15, 2019, 07:02:44 PM
not a single druid list showing up anywhere  :'(

the finale of devastation/eladamri's call/karn the great creator all in combo lists are so fragile. fast and decent against hogaak, terrible against burn. might be correct to just ditch devo druid combos and go for more of a value beats deck with coco and jtms at the top end. my current list https://deckbox.org/sets/2396704
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 17, 2019, 08:48:05 PM
https://www.reddit.com/r/magicTCG/comments/cehzbj/tw_sa_conley_woods_arrested/

:yikes
Title: Re: Magic: The Gathering
Post by: Kara on July 18, 2019, 03:56:51 PM
The September expansion is going to be about faeries. :rejoice

Nightveil Sprite and Faerie Duelist shitting up constructed after shitting up limited. :lawd
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 18, 2019, 04:08:46 PM
Bitterblossom standard reprint?  :lucas

spoiler (click to show/hide)
If not, watch it go to $100 on speculation.
[close]

Edit: Just remembered Bitterblossom is a tribal enchantment, so the chances of it getting reprinted are low since WOTC doesn't really do that anymore. Better get it now.
Title: Re: Magic: The Gathering
Post by: Kara on July 18, 2019, 04:21:39 PM
We already have Bitterblossom in Type 2. (https://i.imgur.com/F2I3hEz.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 18, 2019, 04:34:45 PM
Dreadhorde Invasion doesn't count :scust
Title: Re: Magic: The Gathering
Post by: Kara on July 18, 2019, 04:41:30 PM
It really reminds me of Mobilization: trying to evoke nostalgia without actually matching the power level / conditions necessary for the card to be a powerhouse.
Title: Re: Magic: The Gathering
Post by: Kara on July 19, 2019, 02:06:15 AM
https://markrosewater.tumblr.com/post/186384458263/maro-why-is-my-twitter-feed-exploding-with-talk

Then why are they in the branding. :rage
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 19, 2019, 09:39:04 AM
Why is everyone talking about Chandra? Just because we made Chandra the face of the set and printed 14 different Chandras doesn't mean she has any importance to the set.
Title: Re: Magic: The Gathering
Post by: Kara on July 19, 2019, 12:53:03 PM
There's a lot of "these cards are in every deck that plays these colors :zzz" but conceptually this deck is still pretty sweet. Ball Lightning tribal. :hyper

https://www.mtggoldfish.com/deck/2098055

spoiler (click to show/hide)
Unearth might end up being the most enduring addition from Modern Horizons.

spoiler (click to show/hide)
j/k it's NIMBLE MONGOOSE obv.
[close]
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 19, 2019, 02:14:11 PM
8-balls has got my Timmy Sense tingling.  :gladbron
Title: Re: Magic: The Gathering
Post by: Kara on July 19, 2019, 06:08:47 PM
It gets wrecked by Plague Engineer and unfortunately that's a sideboard card in Humans and Jund, which is finally good again after TARP style bailouts handed down since Guilds of Ravnica released.

Speaking of Plague Engineer, what a failure of modern card design. The card meant to keep decks like Humans in check is a sideboard card in... Humans? Not only is it a creature that slots in nicely, but its effect is asymmetrical on top of that? So the Humans deck has an answer to Lingering Souls tokens, Young Pyromancer tokens, and opposing Humans players? ???

Clearly Modern needs something faster than Night of Souls' Betrayal and Engineered Plague is unwelcome because you can't attack enchantments / build a brand around them or whatever, but sometimes the game calls for a good old fashioned mean card and this ain't it. It even has deathtouch! :lol
Title: Re: Magic: The Gathering
Post by: Kara on July 20, 2019, 01:27:23 AM
 :rofl :rofl :rofl

Did a Core Set 2020 draft on Arena.

Pack 1, pick 1 was Loxodon Lifechanter. Since it was pack 1, pick 1 I could grab all the absolute garbo life gain cards over 3 packs.
Pack 1, pick 2 was a Bag of Holding.

During a grindy game I put 2 copies of Dawning Angel under my Bag of Holding.

I eventually pop the bag and cast both copies to just stay in the game after surviving a combat step where my opponent cast Overcome and a Might of the Masses.

I'm down to 6 life or so when I finally drop the Loxodon Lifechanter. My life total goes back up to 16 with the comes into play trigger on the card.

I double block a 5/x flyer with the 2 Dawning Angels the next turn. Still at 16 life.

My opponent has a nice board that includes 1 copy of Ferocious Pup. I attack into my opponent with the Loxodon Lifechanter.

My opponent thinks something is up but black and white can't really trample so they chump with the Ferocious Pup (what a monster) and I use Loxodon Lifechanter's activated ability once to make it a 20/22.

Then I cast Moment of Heroism on the Loxodon Lifechanter. :rofl :rofl 22/24 lifelinking attacker puts me up to 38.

I eventually grind my opponent out just swinging in with the Loxodon Lifechanter alone over the next few turns. :lol

Core Set Magic making life gain Timmy af.

:preach
Title: Re: Magic: The Gathering
Post by: Raist on July 20, 2019, 06:25:05 AM
Half of Arena is so horny for that Flash deck.

:snore
Title: Re: Magic: The Gathering
Post by: archnemesis on July 20, 2019, 07:36:06 AM
I went 7-2 with a mediocre U/W evasion deck in my first Core 2020 draft went. Getting my fliers past spiders was a constant issue. I'll probably avoid that archetype in the future unless I run into a handful of bombs that can support the theme.

In my second I drafted a B/W lifegain deck. It's a bit light on quality creatures, but it has enough on-theme cards to evaluate if it's a viable strategy.

I ended up with this build:
• 2x Loyal Pegasus
• 3x Soulmender
•• 3x Blood Burglar
•• Heart-Piercer Bow
•• 2x Aerial Assault
••• 4x Audacious Thief
••• Bloodthirsty Aerialist
••• 2x Murder
••• Sorin, Imperious Bloodlord
•••• Ajani, Strength of the Pride
•••• 2x Fathom Fleet Cutthroat
••••• Epicure of Blood
1x Cryptic Caves
3x On-color gain 1 life lands
Title: Re: Magic: The Gathering
Post by: Kara on July 20, 2019, 07:48:04 PM
Not sure if a deck with 2 mythics is a reasonable tool for evaluating an archetype.

Half of Arena is so horny for that Flash deck.

:snore

It's sweet, albeit very flawed. :idont

Huntmaster of the Fells without the burden of double faced cards. :rejoice
Title: Re: Magic: The Gathering
Post by: Kara on July 20, 2019, 10:09:26 PM
New set is Innistrad but for fairy tales instead of nerdling horror movies. :lawd
 https://twitter.com/wizards_magic/status/1152753319162630145

Looks like they're floating level up / monstrous again? :goty
 https://twitter.com/wizards_magic/status/1152755846528606209
Title: Re: Magic: The Gathering
Post by: Kara on July 21, 2019, 03:00:52 AM
very nice horizons draft list. what result?

Sorry to reply late, finally finished the league. (Didn't want to blow a sweet deck by punting because I played it after 8 + N hours at work.)

I went 3-0, 6-0. :D

tl;dr match reports in the spoiler.

spoiler (click to show/hide)
Matches 1 and 3 were against the blue / green snow deck that mills instead of beating down. Needless to say Dregscape Sliver was absolutely essential in 3 of the 4 wins I had against those decks. (That card can be quite gross. I got to unearth a First Sliver's Chosen that had been milled along with a Changeling Outcast and a Universal Automaton to swing in for a very large attack that couldn't be blocked.)

In one of my matches against the snow decks I got to splice a Splicer's Skill onto Defile twice. :whew

My other win was over a black / green deck that had Crypt Rats in it. In one game my opponent punted and tapped out to cast the card so I could Defile it at their end step to spare myself a beating. My opening hands in both games had both my copies of King of the Pride in them. 8)

I think this was my favorite board state across all 6 games:

(https://i.imgur.com/wesxz01.png)
[close]

First-Sphere Gargantua... I'm not sure if you should ever hard cast that card. 2 cards are 2 cards but the format is quite aggro and I'm not sure you can play with 2 life points like that willy-nilly.

Speaking of, on the Pro Points episode about Modern Horizons draft they called it triple Zendikar except actually balanced (fun). I love triple Zendikar but that doesn't seem like an unfair way to sum up the format (especially with the very strong black aggro cards.) Draft accordingly!
Title: Re: Magic: The Gathering
Post by: Raist on July 21, 2019, 03:05:42 AM
https://magic.wizards.com/en/articles/archive/making-magic/project-booster-fun-2019-07-20


"Shit, what can we do to boost sales" is what I get from this.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 21, 2019, 10:14:07 AM
https://magic.wizards.com/en/articles/archive/making-magic/project-booster-fun-2019-07-20


"Shit, what can we do to boost sales" is what I get from this.

"(I'm getting to the concept of different kinds of booster packs next)"

:yikes

https://twitter.com/JacobBrown3636/status/1152757474790977536

:yikes :yikes :yikes

"these Collector Boosters will range between $20 to $25 per booster, "

:yikes :yikes :yikes :yikes :yikes :yikes
Title: Re: Magic: The Gathering
Post by: Raist on July 21, 2019, 11:21:20 AM
So many nerds were speculating about what the "big change" was going to be.

Turns out, it's all marketing/sales shite :lol
Title: Re: Magic: The Gathering
Post by: Kara on July 21, 2019, 12:26:34 PM
"Why didn't the Arena team implement Brawl in Dominaria Standard even though they had to implement Pro Tour qualification in-client and a patching system that doesn't completely reinstall the program (that's finally ending, heh) even though Dominaria Standard Brawl was an abject failure?" -a 100% genuine question asked by someone who is 100% going to play and support Nü Brawl.

spoiler (click to show/hide)
EDH dorks are going to be running scared of a Type 2 format again. :lawd

Keep buying those annual products and showing Wizards that they can further monetize EDH, dorks. :neogaf

Ironically supporting a casual, Type 2 format to own the libs EDH players. :larry
[close]


Anyway, fuck Mark for burying the lede in that droning article about paper Magic boosters becoming incomprehensibly fragmented: Omar fucking Rayyan is illustrating cards again. :hyper :hyper :hyper

Kithkin return pls :rash
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 21, 2019, 12:31:01 PM
Fans: *complain about $10 Modern boosters*

Mark Rosewater: "Now we have $25 Standard boosters!"  :patel
Title: Re: Magic: The Gathering
Post by: Human Snorenado on July 21, 2019, 01:55:51 PM
Someone needs to put Rosewater's face on this :money
Title: Re: Magic: The Gathering
Post by: Kara on July 21, 2019, 02:12:57 PM
I have victory in my grasp during a Core Set 2020 draft match that took a long time and as I swing in for lethal I get a disconnect. :doge

In MODO I'd just be able to reconnect to the game before my timer ran out. In Arena? No win, no loss. :doge

:bow Overpriced cosmetics, blunt AI, and whizzbang visual / audio effects covering up what a piece of shit Arena still is. :bow2
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 21, 2019, 03:25:58 PM
:bow Overpriced cosmetics, blunt AI, and whizzbang visual / audio effects covering up what a piece of shit Arena still is. :bow2

And people want it to kill MODO because MODO isn't F2P. :doge
Title: Re: Magic: The Gathering
Post by: naff on July 21, 2019, 04:49:21 PM
Half of Arena is so horny for that Flash deck.

:snore

What do you play?

Seems you're always mad at whatever the meta deck du jour is at any given time. That's competitive magic. Best to get used to it and learn to meta game or be stuck in gold forever.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 21, 2019, 05:29:46 PM
Or just play superior dead card games where if the other player runs, they lose. :doge

spoiler (click to show/hide)
I miss my "dead at turn 1, film at 11" Netrunner deck before the community (rightly) banned most of the combo pieces for it.
[close]
Title: Re: Magic: The Gathering
Post by: Raist on July 22, 2019, 03:59:07 AM
Half of Arena is so horny for that Flash deck.

:snore

What do you play?

Seems you're always mad at whatever the meta deck du jour is at any given time. That's competitive magic. Best to get used to it and learn to meta game or be stuck in gold forever.

Some Feather shenanigans these days (and I'm in Mythic thankyouverymuch).

That deck isn't even particularly infuriating or anything - it doesn't use any completely broken cards like Teferi.
It's just that the vast majority of players or Arena barely know anything about the game, they just grab whatever popular deck is on goldfish or whatever (and the wildcard system makes that incredibly easy).

With the Flash deck it turns into a snooze fest because they switch on full control and it takes a million years for them to play anything.

Title: Re: Magic: The Gathering
Post by: Kara on July 22, 2019, 04:11:38 AM
:bow Overpriced cosmetics, blunt AI, and whizzbang visual / audio effects covering up what a piece of shit Arena still is. :bow2

And people want it to kill MODO because MODO isn't F2P. :doge

It's not a great program to stream and every match is a grind so I can see why streamers and pros would prefer it went away but Arena is going to run worse and worse as they cram in more and more cosmetic malarkey and over-ambitious levels.

Leave it to Wizards to screw the pooch...
Title: Re: Magic: The Gathering
Post by: Kara on July 22, 2019, 04:13:01 AM
Anyone play with Monored Phoenix? I heard it described as the better Infect deck in Modern and that piqued my interest, especially as I already own almost all of the deck in paper already.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 22, 2019, 06:47:04 AM
:bow Overpriced cosmetics, blunt AI, and whizzbang visual / audio effects covering up what a piece of shit Arena still is. :bow2

And people want it to kill MODO because MODO isn't F2P. :doge

It's not a great program to stream and every match is a grind so I can see why streamers and pros would prefer it went away but Arena is going to run worse and worse as they cram in more and more cosmetic malarkey and over-ambitious levels.

Leave it to Wizards to screw the pooch...

I can't wait for them to abandon it like they did Duels, tbh.
Title: Re: Magic: The Gathering
Post by: Kara on July 22, 2019, 04:06:35 PM
lel, Hogaak won the Modern Challenge this weekend. We're so screwed for the next N years.

spoiler (click to show/hide)
Top 5 for Monored Phoenix though. There's a Pro Tour promo this week at Channel Fireball... :hmm
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 22, 2019, 04:31:13 PM
Anyone play with Monored Phoenix? I heard it described as the better Infect deck in Modern and that piqued my interest, especially as I already own almost all of the deck in paper already.

I've only played Izzet Phoenix, aka the better Storm deck in Modern.
Title: Re: Magic: The Gathering
Post by: Raist on July 22, 2019, 08:52:26 PM
(https://uploads.disquscdn.com/images/284795ab8626f38f72a634834adf60af18b6e9517fd86a46b566877d7894f6e6.png)


(https://uploads.disquscdn.com/images/259dfde9ce7b27229229bbd1653463cb7faf76a3e5008228bc0309c56b92c7d2.png)

Title: Re: Magic: The Gathering
Post by: naff on July 22, 2019, 09:07:43 PM
holy smokes. im really looking forward to historic being a thing. still not keen on brawl, but that rock is v nice, and chulane rulz.
Title: Re: Magic: The Gathering
Post by: Transhuman on July 22, 2019, 09:30:46 PM
He's no Derevi
Title: Re: Magic: The Gathering
Post by: Kara on July 22, 2019, 09:41:55 PM
Anyone play with Monored Phoenix? I heard it described as the better Infect deck in Modern and that piqued my interest, especially as I already own almost all of the deck in paper already.

I've only played Izzet Phoenix, aka the better Storm deck in Modern.

First of all that's just hurtful. And second of all, :pacspit.

spoiler (click to show/hide)
Feasting on Tron because they'll never print good land destruction. :lawd
[close]
Title: Re: Magic: The Gathering
Post by: Kara on July 22, 2019, 09:46:12 PM
So we're going to have dedicated card slots for commanders of specific color identities in every set now? (In Gavin's article he said that card was printed because Arcades, the Strategist is rotating.) Alright...

spoiler (click to show/hide)
I don't want Leovold cards either thank you.
[close]
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 22, 2019, 11:50:25 PM
Scry continues to be my favorite mechanic introduced into the game post-Invasion, bar none.

Why they went with the London mulligan over Vancouver is beyond me. (Ok, I get it: Scry is fucking busted in good hands)
Title: Re: Magic: The Gathering
Post by: Transhuman on July 22, 2019, 11:56:33 PM
Scrying a land to the bottom of the Library so you don't draw it

 :brain :brain :brain
  :doge  :doge  :doge
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 23, 2019, 12:27:56 AM
What do you mean I can prevent mana flood/screw with Opts?

 :brain :brain :brain :brain :brain

I forget the Graveyard replacement for it, but man... same shit: Being able to see what you're drawing, decide "nah," then draw a new card is so fucking good it's mind-boggling why Wizards doesn't let Scry/keyword outside of Islands.

Islands are fucking busted already in the color-pie, let the fucking other Lands gain the ability draw shit.
Title: Re: Magic: The Gathering
Post by: Kara on July 23, 2019, 12:33:12 AM
Surveil?

Card draw is too powerful to wall off in the color pie. It's a struggle, no doubt.

Good creature removal too, tbh. Part of the reason why black is the most boring color by far is that reason alone.
Title: Re: Magic: The Gathering
Post by: Kara on July 23, 2019, 02:32:39 AM
Pack 2, pick 1 - Yawgmoth, Thran Physician
Pack 2, pick 2 - Pashalik Mons
Deck - fucking terrible

:whew

Pack 3, pick 1 - Seasoned Pyromancer ahahahahahaha
Title: Re: Magic: The Gathering
Post by: Kara on July 23, 2019, 03:25:46 AM
Somehow I won my first match? Look at this pile!

(https://i.imgur.com/lIosc7A.png)

Bogardan Dragonheart is essentially the only win condition unless my opponent doesn't play around Dregscape Sliver. :lol

spoiler (click to show/hide)
That's how I won both 2 out of 3. :brain
[close]
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 23, 2019, 05:51:58 AM
Surveil?

Card draw is too powerful to wall off in the color pie. It's a struggle, no doubt.

Good creature removal too, tbh. Part of the reason why black is the most boring color by far is that reason alone.

Yeah, that. Both mechanics are bonkers.

Also against the casual players I play against (granted, they're high) the Gideon pre-constructed is kinda busted. I haven't seen them even with a limited card-pool that allows exiles (probably because there's only like 2-4 exile cards in the pool) actually win against it either due to misplays, or being able to build a board-state, gain life to like 30, and just shut them out after sweating the early/mid game.

Kinda like a glacier Corp deck in Netrunner, but even worse because at that point I'm sitting there with the Gideon +1'ing it with the ability and turning it into a 5/5 to slam into their smaller creatures if they try to block it's damage only to exile their entire board as fast as possible.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 23, 2019, 04:53:53 PM
I did it for her and for the memes. My initial draft of (https://i.imgur.com/lQv9Jrl.png) All Chandras.

(https://i.imgur.com/VHv0riy.jpg?2)

Get in line if you want to get some free wins this Friday at FNM.  :awesome
Title: Re: Magic: The Gathering
Post by: Kara on July 23, 2019, 05:41:46 PM
Planar Beacon in a single color deck. :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 23, 2019, 05:42:18 PM
:brain
Title: Re: Magic: The Gathering
Post by: naff on July 23, 2019, 05:54:22 PM
 8)

cool joe

my take is you'll probably wish you had more REGULATOOOOORS
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 23, 2019, 06:11:00 PM
My initial draft of (https://i.imgur.com/lQv9Jrl.png) All Chandras.

(https://66.media.tumblr.com/5466c8f91d9bb97c5a854b34bb6a980a/tumblr_pt1oacqLeZ1tyklvg_540.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on July 24, 2019, 03:41:35 AM
Core Set 2020 best of 1 draft is super bad but casting Soul Salvage on 2 Ferocious Pups when you have a Nightpack Ambusher in play is :lawd :preach :checkit :pitbull.

(https://i.imgur.com/Y1Barpv.png)

Speaking of good Huntmaster of the Fells, this deck is pretty sweet aside from the 4x Dorkcaster Mages :zzz.

https://www.mtggoldfish.com/deck/2117558

White / green Infect? :leon

https://www.mtggoldfish.com/deck/2117542
Title: Re: Magic: The Gathering
Post by: naff on July 24, 2019, 07:12:21 AM
DORKCASTER MAGE  :lol :rage

that deck is about as perfect for snap as a deck can be.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 24, 2019, 10:08:38 AM
White / green Infect? :leon

https://www.mtggoldfish.com/deck/2117542

At least they're not using the white splash to cast little Teferi. :yuck
Title: Re: Magic: The Gathering
Post by: Kara on July 24, 2019, 12:24:04 PM
DORKCASTER MAGE  :lol :rage

that deck is about as perfect for snap as a deck can be.

I agree, it's just one of the most boring cards in Modern.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 24, 2019, 09:30:49 PM
Proliferate works on Planeswalker's...  :brain :brain :brain :brain

(Preconstructed Jace deck proceeds to get 100/100 creature that uses Planeswalkers up that high due to Proliferate: ALL THE THINGS shenanigans)

Deck needs draw if it's going to be blue, but I'll admit trolling Sparky with 20/20+ creatures was hilariously fun.
Title: Re: Magic: The Gathering
Post by: The Sceneman on July 24, 2019, 10:19:40 PM
dicc so hard for new brawl :hump

I actually built a paper brawl deck way back when it was first announced and it was fun AF. RIP mono U Energy Sphinx Tribal :(
Title: Re: Magic: The Gathering
Post by: Kara on July 25, 2019, 12:47:00 AM
Proliferate works on Planeswalker's...  :brain :brain :brain :brain

That's why it's in War of the Spark. :lol
Title: Re: Magic: The Gathering
Post by: Kara on July 25, 2019, 12:47:28 AM
OK Borewalkers: box of Modern Horizons or buy the singles I need to finish Monored Phoenix. Leaning towards the former.

e: I know boxes suck but I like 75% of the cards in the set.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 25, 2019, 01:18:31 AM
Proliferate works on Planeswalker's...  :brain :brain :brain :brain

That's why it's in War of the Spark. :lol

I don't buy many boosters and haven't played Arena lately. So I'm just surprised. :lol

OK Borewalkers: box of Modern Horizons or buy the singles I need to finish Monored Phoenix. Leaning towards the former.

e: I know boxes suck but I like 75% of the cards in the set.

I mean it's a money cost: If the singles cost more than the box (which I doubt, but you know...), go for the box then.

But really, if you're feeling the cards in the box, it's a no-brainer if you're going to play them far more than the mono-red Phoenix singles.
Title: Re: Magic: The Gathering
Post by: Kara on July 25, 2019, 01:49:45 AM
Ended up getting the box. Channel Fireball was out of some random fringe cards that the deck uses and I hate buying decks piecemeal.

spoiler (click to show/hide)
Come on LSV, earn me 30+% back in store credit this weekend. :money
[close]
Title: Re: Magic: The Gathering
Post by: Kara on July 25, 2019, 03:36:45 AM
4 hours of Reid Duke playing Jund. :whew

https://www.youtube.com/watch?v=DSKpMq3ki3w

spoiler (click to show/hide)
Owen still lives with Huey and Shahar eh. :hitler
[close]
Title: Re: Magic: The Gathering
Post by: Raist on July 26, 2019, 12:40:43 PM
The MTGA shuffler is incredible. Wiz should publish the code, because I'm pretty sure it's Fields medal worthy for breaking all laws of probabilities.

Exhibit A:
- Starting hand, all lands
- Mulligan, no lands
- Mulligan again, 2 lands but then 3 spells of the other colour.

Exhibit B:
1st game in Draft. Draw 11 lands (out of 16) within the first 15 cards.

:doge
Title: Re: Magic: The Gathering
Post by: Kara on July 26, 2019, 12:54:20 PM
21% of the Pro Tour Barcelona metagame is Hogaak. :lol

Good job with that ban, DCI. :lol

https://i.redd.it/h2w39j5f3nc31.jpg

Refusing to ban black / green creatures is as Modern as Serum Visions. 8)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 26, 2019, 04:26:22 PM
Clearly Chandra.dec is a masterpiece, but I found one major flaw with it and that is that it doesn't have enough Chandra. Here's the final decklist I'm rolling to FNM with.

4x Chandra's Embercat
4x Chandra's Spitfire
4x Chandra's Triumph
4x Chandra's Regulator
2x Chandra's Pyrohelix
1x Chandra's Outrage
3x Chandra, Acolyte of Flame
3x Chandra, Novice Pyromancer
3x Chandra, Fire Artisan
3x Chandra, Awakened Inferno

Shameful Non-Chandra Cards
4x Shock
2x Cavalier of Flame
23x Mountains

I just can't bring myself to cut the Shocks or the Cavalier of Flame even for the meme, I need the cheap interaction and an actual wincon besides Awakened Inferno, but maybe I should and just slam more Chandra's Pyrohelix and Outbursts.  :lol
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 26, 2019, 04:31:45 PM
What is with the deckbuilders kits and wanting me to go Island/Swamp... TWICE. :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 26, 2019, 04:31:46 PM
I also found an M15 Chandra deckbox, that if I recall correctly, I won as a door prize at a Fate Reforged prerelease. I don't have a Chandra playmat, unfortunately.
Title: Re: Magic: The Gathering
Post by: Kara on July 26, 2019, 04:36:45 PM
https://twitter.com/TheTiuTangClan/status/1154676127446831104

spoiler (click to show/hide)
The only Gifts Storm player had zero match points after day 1. :lol >:( :'(
[close]
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 27, 2019, 12:07:17 AM
New Arena client updater is nice.

Not having disk space (that I only found out about due to the wrapper "fix" I had to make since the "OOPS! CAN'T UPDATE!" error gave me jack-shit to go on): https://forums.mtgarena.com/forums/threads/58489 is not good.  :doge

Cleared the space, and it's downloading a 1gig update (so now I know where some of the drive space seems to be needed), but the installer doesn't seem to be doing the "delete and reinstall EVERYTHING" now so that's good. Baby steps...
Title: Re: Magic: The Gathering
Post by: Kara on July 27, 2019, 01:13:36 AM
Paul Rietzl with a disaster draft on day 1. Too real. :dead
Title: Re: Magic: The Gathering
Post by: Kara on July 27, 2019, 01:17:31 AM
Favorite Modern Horizons archetype segment. No one says white / black changeling. :fbm
Title: Re: Magic: The Gathering
Post by: Raist on July 27, 2019, 03:34:15 AM
New Arena client updater is nice.

Not having disk space (that I only found out about due to the wrapper "fix" I had to make since the "OOPS! CAN'T UPDATE!" error gave me jack-shit to go on): https://forums.mtgarena.com/forums/threads/58489 is not good.  :doge

Cleared the space, and it's downloading a 1gig update (so now I know where some of the drive space seems to be needed), but the installer doesn't seem to be doing the "delete and reinstall EVERYTHING" now so that's good. Baby steps...

Nope, it still does that shit.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 27, 2019, 11:08:51 PM
Oops All Chandra FNM report:

I went 1-2, which is one better than I was expecting. The guy that I beat wasn't a scrub, he's one of the better players at the shop, although he was playing a brew or at least a non-tier deck (Naya Midrange). My other two matches were against another one of the best players at the shop running Esper Control (I was easily outmatched here) and a regular, but more casual player running a Rakdos Sacrifice brew (this one was close but I couldn't get the dub).

Round 1 - Naya Midrange
Game 1 - I wasn't able to assemble much of a board presence and he overran me before I could do much.

Game 2 - Losing early in Game 1 probably worked out in my favor because he brought in his typical sideboard package to deal with Mono Red (Lyra + Shalai) which I was able to easily deal with using Chandra's Triumph (+Fry out of the sideboard). Big Chandra's emblems closed out the game.

Game 3 - He got stuck on 3 lands, I killed his dorks, and I got a Big Chandra in play before he could do anything else. I think his only removal was a couple of Prison Realms. Ez win.

Round 2 - Esper Control
Game 1 - A close game, he basically drew just enough answers to deal with all of my threats but he didn't have any threats of his own that I couldn't deal with. Then he played a Lili that I wasn't able to get rid of, and that ended the game.

Game 2 - I got stuck on two lands in this game for three turns, but again, he was so light on threats that I almost managed to get back into the game. After he top decked a Command the Dreadhorde and stole my Big Chandra that he Through Erasure'd on T2 though, that put me on a fast enough clock that I couldn't win.

Round 3 - Rakdos Sacrifice
Game 1 - This deck actually matched up really well against me. He was running a lot of small creatures and a lot of "Sacrifice a creature or planeswalker" effects, which were good against my top-heavy threats (no pun intended  :-* ). I narrowly won Game 1 at 1hp with my opponent at 16 by -7 WAR Chandra and turning over a bunch of lands, creatures, and a Chandra, Novice Pyromancer. I played Pyromancer, hit my opponent's face for 2, and then got in with my Chandra's Spitfire that had been buffed to 7/3 to hit for exact.

Game 2 - A lot like Game 1, except instead of stabilizing at 1hp, I stabilized at 0hp.

Game 3 - This time I stabilized at 5hp and I was feeling pretty good untapping with Big Chandra and Chandra's Regulator, but he had Eldest Reborn and stole my WAR Chandra. His clock ended up being faster than mine.  :'(

Ultimately, I had fun running it and I actually won a few games and one round, so I'm happy. The shop owner randomly gave out some of the Core 2020 Promo Packs that he had left over and I got one that had Leyline of Sanctity, so that was pretty sweet too.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 28, 2019, 12:42:07 AM
Kara, rules question:

Someone targets your Enchantment. (https://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=457221) You use the sacrifice ability after they targeted it but the spell is still on the stack.

Is that Kosher? Because I forget the card ability speed off-hand and me and the person that was playing (3 people, musical board-wipes to where it was down to me on like 7 cards from 60 card deck versus their like 30 or so after wiping the third wheel out) and I had them down to lethal range (6, so the sacrifice puts them at 1) through that to win. But I'm not sure if I cheated going "yo, no, fuck that card, I'm going to sacrifice it myself to have that spell fizzle and harm you in the process" was correct or not.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 28, 2019, 12:59:52 AM
You're good, you can sac in response and fizzle their spell. Activated abilities are assumed to be instant speed unless it specifically says "Activate this ability only any time you could cast a sorcery",
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 28, 2019, 01:20:21 AM
You're good, you can sac in response and fizzle their spell. Activated abilities are assumed to be instant speed unless it specifically says "Activate this ability only any time you could cast a sorcery",

There's actually cards that say that? I haven't seen any of those recently. :thinking
Title: Re: Magic: The Gathering
Post by: Kara on July 28, 2019, 01:26:33 AM
(https://i.imgur.com/pCIRz3D.jpg)

Thanks for answering, Joe. And thanks for thinking I know the rules, TIMU.

E: Ill-gotten Inheritance is a good example, a strength of the card is that it's very difficult to kill without losing the life once its controller can pay the mana cost of its activated ability.
Title: Re: Magic: The Gathering
Post by: Kara on July 28, 2019, 11:48:25 AM
2 Modern Pro Tours this season, 2 runners up for Affinity. :lol

spoiler (click to show/hide)
Tron winning. :beli

spoiler (click to show/hide)
One of the hosts on Arena Boys winning it all. :obama
[close]
[close]
Title: Re: Magic: The Gathering
Post by: Kara on July 29, 2019, 01:48:16 AM
 :lol 11 out of 20 are Hogaak decks.

https://magic.wizards.com/en/events/coverage/2019MC4/24-27-modern-match-point-decklists-2019-07-28

LSV making sure no one got a discount from Channel Fireball this weekend. :money :beli
Title: Re: Magic: The Gathering
Post by: Kara on July 29, 2019, 02:52:29 AM
Am I LSV?

 :isthis

(https://i.imgur.com/TVa0uhg.png)

Title: Re: Magic: The Gathering
Post by: Transhuman on July 29, 2019, 03:40:43 AM
Who's Hogaak?
Title: Re: Magic: The Gathering
Post by: Raist on July 29, 2019, 04:35:29 AM
Who's Hogaak?

(https://i.ebayimg.com/images/g/hwwAAOSwFDBdDXUH/s-l640.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on July 29, 2019, 07:41:12 PM
Got my box finally. Second pack I opened had a Wrenn and Six. :pimp

Earning half the cost of the box on pack #2. Now that's paper. :money

Edit: and here's a Seasoned Pyromancer. 8)

Edit 2: 3 horizon lands, a Prismatic Vista, and a Hexdrinker.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 29, 2019, 08:43:33 PM
Nice box
Title: Re: Magic: The Gathering
Post by: Kara on July 29, 2019, 09:31:30 PM
Around $300 from just the rares and mythics. :jawalrus

I took pics of all of those. (Order opened, left to right and top to bottom. Including foils.)


spoiler (click to show/hide)
(https://i.imgur.com/qYSbA7l.jpg)

(https://i.imgur.com/JnVGTH5.jpg)

(https://i.imgur.com/CEeZlSL.jpg)
[close]

Spiteful Sliver as your only repeat rare. :beli
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 30, 2019, 01:17:33 AM
Did you get any Foil Snow-Covered lands? Those are worth some :money
Title: Re: Magic: The Gathering
Post by: Kara on July 30, 2019, 01:53:36 AM
I received 1 foil Snow-Covered Plains. It looks purdy af. :shaq

e: wtf TEN U.S. DOLLARS FOR AN IN PRINT BASIC LAND
Title: Re: Magic: The Gathering
Post by: Kara on July 30, 2019, 03:36:11 AM
Am I LSV?

 :isthis

(https://i.imgur.com/TVa0uhg.png)

This deck is so dumb, btw. I can keep the greediest hands, especially after I swapped a Lancer Sliver for another Martyr's Soul. I won a game keeping an opening hand with a single Plains, Giver of Runes, an Impostor of the Sixth Pride and a Valiant Changeling.

2-0 right now... 3-0 would be pretty sweet.
Title: Re: Magic: The Gathering
Post by: Transhuman on July 30, 2019, 03:40:08 AM
Any of you play EDH? I feel like a weeb within a group of weebs
Title: Re: Magic: The Gathering
Post by: Kara on July 30, 2019, 03:51:13 AM
naff and Joe do iirc.

Gonna make an Ayula, Queen Among Bears deck now that I have her. Time to unretire all those Striped Bears I played in my first green deck. :phil

Paying $30 for Forest Bear because it's a Portal 3 Kingdoms common. :lawd
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 30, 2019, 09:58:50 AM
I’ve only played a couple of times, I have a Goblins deck.
Title: Re: Magic: The Gathering
Post by: Transhuman on July 30, 2019, 10:14:54 AM
I started with shitty Krenko deck too
Title: Re: Magic: The Gathering
Post by: naff on July 31, 2019, 12:28:04 AM
yeah, i pooped on it for ages but have gone deep now. my playgroup rulz which makes it great. works for me being into random midrange jank. i currently play saskia lands / good stuff deck (burgeoning, exploration, ramp, asymmetric land destruction, lands matter shit, dark depths thespian stage etc), scarab god value.dec, azami and animar combo. building a uw hanna deck currently.
Title: Re: Magic: The Gathering
Post by: naff on July 31, 2019, 12:41:21 AM
eight and a half tails mono white was my first deck (kinda flip flopped between that and michiko konda). tfw i fucked up my group adding a bunch of tutors to target humility. very good just hanging out with academy rector threatening to crack it out. many scoop wins. we've come a long way since then (meta is becoming more and more degenerate), but there were quite a few matches back then where no-one had enchantment removal on non-creatures, only spells like acidic slime and rec sage so they were fucked while i smashed face with anthems, swords and jitte :lawd

basically looking to revive elements of that deck with hanna, but even heavier on imprisoning the table.
Title: Re: Magic: The Gathering
Post by: Kara on July 31, 2019, 01:23:36 AM
2-0 right now... 3-0 would be pretty sweet.

3-0, ez. 8)

Final game was against red / green lands splashing The First Sliver (???) and I broke my opponent's back casting Ephemerate on the target of an Igneous Elemental comes into play trigger. :lawd

Tutoring up Giver of Runes with Ranger-Captain of Eos then sacrificing the Captain on my opponent's upkeep so I could give an Enduring Sliver protection from Green and swing in for the final 2 points of damage. :whoo
Title: Re: Magic: The Gathering
Post by: Kara on August 01, 2019, 06:05:10 PM
This is cool as hell.

https://draftsim.com/blog/mh1-stream-control/

I wonder how many draft archetypes never get discovered...
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 02, 2019, 11:53:49 AM
Quote
When you splice onto Magmatic Sinkhole you can delve more than 5 to reduce the cost added by the spliced card as well.

Interesting, I didn't know that.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 09, 2019, 03:20:52 PM
https://twitter.com/Boss_MTG/status/1159884540837605379

I'm dying. :dead The power of Hogaak.
Title: Re: Magic: The Gathering
Post by: thisismyusername on August 14, 2019, 09:12:23 AM
Quote from: /tg/
ITT: Horrible/ Useless Rare

Quote from: /tg/
[[Drinker of Sorrow]], [[Kezzerdrix]], [[Lava Hounds]]

Quote from: /tg/
>>67808986
>>67808842
>>67808965
You're probably too young to remember this, but back in the day cards were allowed to have drawbacks in order to offset comparatively low mana costs.

Quote from: /tg/
>>67809278
Yeah back when removal was good and these things would be easily destroyed.

Quote from: /tg/
>>67809437
Most of the people who say that didn't play back then either. Removal as a whole wasn't particularly exceptional back then, it was just standout cards like Swords and Lightning Bolt. A 4/4 black creature was very hard to deal with back then as it dodged most cheap burn and virtually all black removal. As a thought exercise, look through Tempest and take note of how many answers there are for Kezzedrix that cost less than 4 mana.

Quote from: /tg/, to the previous poster
>>67809652
>circle of protection: black
>counterspell
>diabolic edict
>time ebb
Also you picked black which was the one weakness of black back then was dealing with other black creatures. Whereas the only good removal that's been printed lately was that Ob Nixilis' Wrath or whatever that gave -5/-5 for 2B.

Quote from: /tg/, to the previous poster
>>67810475

Diabolic edict lets the opponent chose the creature yo sacrifice. so its a bargain and you usually had to plan for it along with a nekrataal or by using wave of terror or other removal with less conditions that would damage you too (wrath with splash, trying to get your opponent to discard things with duress or hymn to tourach, etc).

Circle of protection of a color was usually a dead card in hand, unless you were playing against that particular color or you were using Story Circles, wich was 3 cmc and needed untapped lands for each source anyways.

White had the best targeted removals, but swords, wrath of god, topple or even exile had drawbacks.

Blue had to try to bounce things back to the hand or hard counter things when "in the stack", but usually any deck with creatures like black sucide or Winnie had something like 18+ creatures, so you would only hope to delay or counter the strongest of them and try to assemble your combo/ put your finisher in the game and porotect it before being overrun by little elves of other horrible things.

Even red with things like incinerate, disintegrate, bolts, fireballs, fireblast and the like was in trouble when something like blastoderm hit the table, a 5/5 with a drawback that you could not target,

as >>67809652 has said, strong creatures where hard to kill back then if you didnt draw a Wrath or used two card (two bolts o whatever). your opponent with more life). And they mostly had drawbacks or where multicolor (terminate, pernicius deed...)

Quote from: /tg/, to the dude that was going "Removal was good in the early days"
>>67809437
Yes, removal was even better and these were good creatures, because having p/t equal to CMC beyond 2 meant you had a drawback.
Up until Invasion, your options for 3/3 (or better) for 3 were the vanilla Trained Armadon or the tricolor Tetsuo Umezawa, or something with a drawback. Cathodian lost its drawback when mana burn stopped existing
The first drawbackless 4/4 for 4 was in Onslaught (Ravenous Baloth), though Su-Chi's in the same boat as Cathodian.
Five mana is funny. You get the five-color Queen at Tempest (and then three more five colors in Cromat, Atogatog and Sliver Overlord in Apocalypse, Odyssey and Scourge), a vanilla 5/5 in not-legal tempest and then reprinted in 8th (making it a Real Magic Card at the time) in Silverback Ape, and then their first time thinking that yes, a 5/5 for 5 is fine without drawbacks is in Saviours of Kamigawa with Arashi, the Sky Asunder.
And really, with it, the fivecolors, and Tetsuo, Legendary is a drawback, just one of the least relevant ones, so that means true no-drawbacks 5/5 or better for 5 doesn't come until fuckan LORWYN with Chameleon Colossus
Six mana gets us either the Invasion Dragons or Ravnica's Gleancrawler, depending on how much one cares about Legendaryness. Amusingly, no vanilla til Innistrad.

I remember some of this, starting in Ice Age and playing til Planeshift. And I do have that "powerful creatures were hard to remove" nostalgia, but at the same time I dunno if that's really good for the health of the game.

I do miss when 4/4 and 7/7 were big fucking deals and you had to start sweating a big thunk on dealing with their "nuke" then. Now a days it feels like 4/4's are given out like candy.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 14, 2019, 09:51:15 AM
Nevinyrral's Disk was the only removal you needed. :brain
Title: Re: Magic: The Gathering
Post by: thisismyusername on August 19, 2019, 12:46:49 AM
Speaking of "health of the game," found this through reddit talks:

https://magic.wizards.com/en/articles/archive/original-magic-rulebook-2004-12-25

Original Rulebook transcribed on Wizard's site through an old article.

Interesting to see the mess that was the rules of the day.

Quote from: Rulebook
You begin the game by shuffling your deck. Then, cut your opponent's deck, and turn over the top card as ante (p.7). Draw seven cards from your own deck for your hand, and determine who goes first (p.7).

:yikes
Title: Re: Magic: The Gathering
Post by: The Sceneman on August 26, 2019, 10:51:46 AM
OFC 'Gaak got banned but were we really expecting StoneForge Mystic getting UNBANNED?! I thought that was never gonna happen.

Oh, Faithless Looting also banned  :-X

Looks like Tron is now king of Modern?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 26, 2019, 10:56:00 AM
Faithless Looting  :notlikethis

And Rampaging Ferocidon got unbanned (for a month). :lol
Title: Re: Magic: The Gathering
Post by: thisismyusername on August 26, 2019, 11:20:57 AM
but were we really expecting StoneForge Mystic getting UNBANNED?! I thought that was never gonna happen.

Sorta... I mean it's not that strong, at least now a days.

That said: Now I can finally hunt down the "Wielding Steel" (https://magic.wizards.com/en/articles/archive/duels-planeswalkers-2012-decklists-and-unlocks-2014-02-13) deck and a few more singles of StoneForge to modify it and use that. :rejoice

Quote
1 Captain of the Watch
4 Elite Vanguard
1 Gideon's Avenger
2 Gideon's Lawkeeper
4 Glory Seeker
2 Kitesail Apprentice
2 Kor Duelist
3 Kor Hookmaster
3 Kor Outfitter
2 Serra Angel
1 Stoneforge Mystic
1 Brave the Elements
1 Infiltration Lens
2 Kitesail
1 Pennon Blade
1 Strider Harness
2 Trusty Machete
3 Arrest
24 Plains
Title: Re: Magic: The Gathering
Post by: naff on August 26, 2019, 10:24:14 PM
i need to find the ultimate bant deck for sfm and ice-fang coatl.

threw this together to try out. a smattering of cards with the sb just a pile of shit i might be interested in https://deckbox.org/sets/2450263
Title: Re: Magic: The Gathering
Post by: naff on August 26, 2019, 10:27:04 PM
OFC 'Gaak got banned but were we really expecting StoneForge Mystic getting UNBANNED?! I thought that was never gonna happen.

it's been on the cards for a long time. i was always going on about it being inevitable. you guys didn't believe me tho  ::)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 27, 2019, 02:37:58 PM
(https://imgur.com/uwFRPBm.jpg)
Title: Re: Magic: The Gathering
Post by: Transhuman on August 28, 2019, 12:27:04 PM
So it's finally time to sell my Stoneforge Mystic GP promo
Title: Re: Magic: The Gathering
Post by: Raist on August 29, 2019, 05:48:11 PM
https://magic.wizards.com/en/articles/archive/magic-digital/mtg-arena-state-beta-august-29-2019

Quote
It's a difficult problem to tackle, but to do so, we're changing how Wildcards work for Historic cards.
Starting after an update in November, crafting a Historic card will require you to redeem two Wildcards of the appropriate rarity instead of one. If a Historic card also appears in a current Standard set, players will be able to redeem one Wildcard for one copy of the Standard version, however, the Historic version will still require two.
For example, you can play Luminous Bonds in Historic whether it's the Rivals of Ixalan version or the Guilds of Ravnica version, but starting in November the Rivals of Ixalan version will cost two common Wildcards, while the Guilds of Ravnica version will cost one common Wildcard. Both versions will be playable in both Historic and Standard.


 :lol :lol :lol
Title: Re: Magic: The Gathering
Post by: thisismyusername on August 29, 2019, 05:51:22 PM
"We don't want new players to waste wildcards!"
"So we're going to make older players do that instead!"

:neogaf Wizards :neogaf
Title: Re: Magic: The Gathering
Post by: Human Snorenado on August 29, 2019, 08:57:10 PM
Man, you can't even let libertarians run an imaginary economy or this dumb shit happens, WOTC PLZ
Title: Re: Magic: The Gathering
Post by: thisismyusername on August 31, 2019, 01:42:57 AM
Gideon pre-constructed still does work against other Pre-constructs. Command the Dreadhoarde is so busted in 2HG when you've got like 40 Life to start with, take out their Planeswalker (only one in each deck), then Dreadhoarde them back to fist the other team into rectal prolapse with a shit ton of counters.
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 01, 2019, 10:51:49 PM
https://www.reddit.com/r/MagicArena/comments/cycz93/when_wizards_persists_on_the_historic_changes/
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 01, 2019, 11:03:22 PM
3 Burn decks in the Top 8 at the Dallas Open this weekend. I considered going and would have played Burn if I did (not that I'm saying I would have Top 8'ed, but it was clearly a good meta for it).

The highest ranked Stoneforge Mystic deck was a 9h placed Smallpox deck, but I really like this Devoted Druid deck that came in 11th.

(https://i.imgur.com/MTGi8bR.png)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 04, 2019, 03:16:18 PM
Throne of Eldraine cards are starting to get spoiled, surely there's nothing that would make mono-red even better-

(https://cdn1.mtggoldfish.com/images/gf/Slaying%2BFire%2B%255BELD%255D.jpg)

 :patel
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 04, 2019, 03:30:48 PM
Lightning Strike is rotating out though (maybe).
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 04, 2019, 04:17:29 PM
Brawl/lite Commander (translators note: Commander means EDH) is in Arena... with preconstructed... not your own.

#RIPTeferiDecks
Title: Re: Magic: The Gathering
Post by: Raist on September 04, 2019, 04:51:23 PM
Next year's lineup: Theros, Zendikar, "new world", Core 21.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 10, 2019, 03:01:30 PM
Yo, these two drops are out of control.

(https://i.imgur.com/zVeku8D.jpg) (https://i.imgur.com/PWF8Fwq.jpg)
Title: Re: Magic: The Gathering
Post by: Transhuman on September 10, 2019, 04:12:02 PM
Charming Prince is a rare despite nearly being worse than Omenspeaker a common lol
Title: Re: Magic: The Gathering
Post by: naff on September 10, 2019, 06:39:56 PM
charming prince is significantly better than omenspeaker in the sort of decks that want it. flicker, life gain, and pseudo card advantage stapled to a bear for 1w is so good in white lol.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 10, 2019, 10:58:09 PM
The flicker ability is probably going to be the most busted ability, but all three are relevant. I could see it getting play in Humans.

Plus it’s called Charming Prince, and it’s a Charm on a body. How can you hate that?
Title: Re: Magic: The Gathering
Post by: Raist on September 12, 2019, 01:54:04 PM
:neogaf

https://twitter.com/wizards_magic/status/1171900947406082048
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 12, 2019, 01:58:44 PM
I thought about that. I didn’t see there was an official response. :lol
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 12, 2019, 02:09:53 PM
#neverforget
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 12, 2019, 04:22:55 PM
I thought about that. I didn’t see there was an official response. :lol

(https://img.fireden.net/v/image/1527/85/1527858700477.png)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 13, 2019, 01:13:45 PM
Muy caliente!

(https://media.mtgsalvation.com/avatars/274/787/637039836926668707.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 13, 2019, 01:47:12 PM
*laughs in red*
Title: Re: Magic: The Gathering
Post by: Raist on September 13, 2019, 02:40:59 PM
Mill is going to be a thing huh.

(https://img.scryfall.com/cards/normal/front/d/a/daff1c8d-0f25-4bec-bd50-208ae2ac0aac.jpg)


(https://img.scryfall.com/cards/normal/front/6/a/6afc67d1-1018-4a15-ab5f-377fd11dcd3d.jpg)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 13, 2019, 03:37:45 PM
(https://i.imgur.com/KeM6HFA.jpg)

What, are you a fucking cop? Time to get lit, fam.  :pimp :weedemoji
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 13, 2019, 04:27:05 PM
I thought about that. I didn’t see there was an official response. :lol

(https://img.fireden.net/v/image/1527/85/1527858700477.png)

Speaking of which:

"2:1 Historic."
WTF Wizards.
"Ok, ok, we 'hear you', we'll 1:1 it!"

You've done this song and dance before, Wizards. At least 5 times now, are you sure this isn't planned on your part?
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 13, 2019, 04:32:22 PM
I thought about that. I didn’t see there was an official response. :lol

(https://img.fireden.net/v/image/1527/85/1527858700477.png)

Speaking of which:

"2:1 Historic."
WTF Wizards.
"Ok, ok, we 'hear you', we'll 1:1 it!"

You've done this song and dance before, Wizards. At least 5 times now, are you sure this isn't planned on your part?

I mean, they're gonna try to get away with it if they can.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 13, 2019, 04:32:47 PM
Mill is going to be a thing huh.

(https://img.scryfall.com/cards/normal/front/d/a/daff1c8d-0f25-4bec-bd50-208ae2ac0aac.jpg)


(https://img.scryfall.com/cards/normal/front/6/a/6afc67d1-1018-4a15-ab5f-377fd11dcd3d.jpg)

Narrator: "In fact, mill was never going to be a thing."
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 13, 2019, 05:21:28 PM
I mean, they're gonna try to get away with it if they can.

Oh, I know. But folks are rightly pissed and now they're licking Wizard's boots. It's infuriating. Demand them to do better. Don't fall for this shit.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 13, 2019, 07:11:48 PM
Mill is going to be a thing huh.

(https://img.scryfall.com/cards/normal/front/d/a/daff1c8d-0f25-4bec-bd50-208ae2ac0aac.jpg)


(https://img.scryfall.com/cards/normal/front/6/a/6afc67d1-1018-4a15-ab5f-377fd11dcd3d.jpg)

Narrator: "In fact, mill was never going to be a thing."

I don't think it counts as Mill if your primary win-con is a 5/4 flier.  :lol
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 14, 2019, 12:38:10 AM
Well, if you buff it I guess it could work. But I don't think that's the primary win-con with that combo. You get both of them out, tap Vantress for 1 draw, two turns later (unless you got them out at the same time which requires 4 mana), tap after vapping Vantress to do hand-mill while getting more lands to do deck-draw into hand-mill.

Honestly, I could see Folio of Fancies maybe working in a Forest-Island deck since Forest's generally gets "get a land card from your deck, shuffle your deck, and put it into the battlefield tapped/into your hand to use if you haven't put one out this turn" fast-mana-ramping. I could see the XX,T: Draw X cards ability being slightly scary if said ramp is able to be done fast and quick to get 10+ cards into hand to then dump 10+ mill within like 3-4 turns.

But that requires a shit ton of set-up, not having Artifact hate (and hasn't Planeswalkers basically replaced Artifacts/Enchantments anyway?), etc.
Title: Re: Magic: The Gathering
Post by: Raist on September 19, 2019, 01:14:13 PM
How is this a mythic.

(https://i.imgur.com/7gVCLht.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 19, 2019, 01:25:09 PM
Because they want people to confuse it for Vendilion Clique.
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 20, 2019, 11:43:45 AM
Mill is going to be a thing huh.
(https://img.scryfall.com/cards/normal/front/6/a/6afc67d1-1018-4a15-ab5f-377fd11dcd3d.jpg)

Oh, yeah, baby.

https://magic.wizards.com/en/articles/archive/card-image-gallery/throne-eldraine

[[The Magic Mirror]], [[Into the Story]] (against Mono-Red, otherwise pointless), [[Opt]], [[Midnight Clock]], [[Mirrormade]]. Making me now want to make a Mill deck, fuck you Raist.

Because this would buckle to Artifact hate. But being able to do 10+ cards and counter them with free drawing at turn start to build up the mill... :lawd They try to counter my bullshit, Midnight Clock to reset the deck and continue to mill. :lawd :lawd
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 20, 2019, 04:53:02 PM
$500 for this (https://www.twitch.tv/videos/483680687?t=00h21m50s)

her?.gif
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 20, 2019, 05:19:10 PM
Gotta get them whales. :zzz
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 20, 2019, 05:22:32 PM
I do like some of the storybook art cards, but $450 for 16 packs plus some doodads is insane. That's a T1 standard deck or half a T1 Modern deck. One Collector's Edition pack is the MSRP price of 3 packs of Modern Masters. :lol
Title: Re: Magic: The Gathering
Post by: Transhuman on September 20, 2019, 05:26:44 PM
Gotta get them whales. :zzz

Yeah that's why part of me will never love magic. It's such a rort. You have to wonder what goes through the heads of the people who spend all this money and get nothing of value. I guess if they weren't buying this crap they just waste their money on different crap
Title: Re: Magic: The Gathering
Post by: naff on September 20, 2019, 11:50:25 PM
I will be buying some cheap storybook singles like Shepherd of the Flock. I think it's deceptively powerful and possibly good enough for modern mono white sfm.dec. if not, it's still nice in a jank casual deck I play w colleagues.

I picked up a 4 pack of the brawl decks for arcane signets and some of the chase singles. So many bad cards though. they also have a huge shortage of the brawl decks (manufactured? or unintentional?) but I assume they'll re-up supply soon enough.
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 30, 2019, 01:22:39 AM
I continue to hate sealed format with all my heat.

>make deck
>it's already 30 cards
>wtf, this combo of knights takes up 80% of the deck
>don't want to cut
>panic
>9 lands
>0-7.
Title: Re: Magic: The Gathering
Post by: Transhuman on September 30, 2019, 02:04:31 AM
(https://i.imgur.com/6q12Sfb.jpg)

>get o.k pool
>make decent deck
>play perfect
>go 4-0
>everyone hates you
Title: Re: Magic: The Gathering
Post by: The Sceneman on September 30, 2019, 02:35:08 AM
im sure having a wrath of god with a 7/7 attached for later cured a lot of ills....
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 30, 2019, 02:42:04 AM
To add to the shit Sundae that is this pre-release pack: I apparently got a Europe region Arena code. What the Christ, Wizards/FLGS.  :lol :lol :lol :lol :lol :lol :dead
Title: Re: Magic: The Gathering
Post by: Transhuman on September 30, 2019, 02:46:44 AM
im sure having a wrath of god with a 7/7 attached for later cured a lot of ills....

It didn't come in handy that often tbh. Lots of giants in this set
Title: Re: Magic: The Gathering
Post by: The Sceneman on September 30, 2019, 05:24:35 AM
im sure having a wrath of god with a 7/7 attached for later cured a lot of ills....

It didn't come in handy that often tbh. Lots of giants in this set

 :rkelly

that sucks. wraths are typically so good in sealed, I didn't realise the giant clause was a big deal
Title: Re: Magic: The Gathering
Post by: Transhuman on September 30, 2019, 05:48:13 AM
im sure having a wrath of god with a 7/7 attached for later cured a lot of ills....

It didn't come in handy that often tbh. Lots of giants in this set

 :rkelly

that sucks. wraths are typically so good in sealed, I didn't realise the giant clause was a big deal

Only in the mirror match really

I nearly lost one of my games because I forgot it was non-giants and the guy had Bonecrusher Giant out though
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 03, 2019, 12:49:05 PM
(https://i.imgur.com/zF5uehs.png)

Male Allies rise up! :expert
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 03, 2019, 12:58:45 PM
Also, MTG fans getting triggered on Twitter are missing the point, the real outrage is that "Pony" isn't even a valid creature type in MTG. :trigger

"Oh yeah, what about Dwarven Pony?" It was errata'd into a horse!! Read Gatherer!  :ufup

(https://i.imgur.com/je76Q02.png)
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 03, 2019, 04:43:33 PM
The errata is to make it a creature, not a horse. :wag

"Summon Pony" -> "Creature - Horse."
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 03, 2019, 05:25:52 PM
Apparently both aggro and control suck and ramp is the place to be in the new standard??? I think I like G/B better than G/U, with Golgari colors you get Assassin's Trophy to kill fucking annoying Land of the Deads even if you lose out on Oko. And you can ramp into Liliana and the new Garruk in addition to Nissa.
Title: Re: Magic: The Gathering
Post by: naff on October 03, 2019, 05:56:27 PM
you lose oko and krasis. i would be extremely surprised if UG is not the dominant colour pair this standard.
Title: Re: Magic: The Gathering
Post by: naff on October 03, 2019, 05:59:58 PM
garruk is good, but meta dependant. oko and krasis are much better catch all answers. brazen borrower is also extremely good, and i know the ven clique comparison was made in jest before, but it's actually better in ramp than ven clique imo (actually makes a favourable comparison in a lot of decks).
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 07, 2019, 09:54:29 AM
...seems like ramp is king, which makes me sad because I hate it  :-\

Wish there was a good aggro deck
Title: Re: Magic: The Gathering
Post by: Transhuman on October 07, 2019, 09:57:21 AM
Also, MTG fans getting triggered on Twitter are missing the point, the real outrage is that "Pony" isn't even a valid creature type in MTG. :trigger

"Oh yeah, what about Dwarven Pony?" It was errata'd into a horse!! Read Gatherer!  :ufup

(https://i.imgur.com/je76Q02.png)

When all Toads are Frogs  :stahp

Sure, whatever. I mean why even have cats? They've got four legs, just call them dogs, who gives a fuck anyway
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 07, 2019, 10:39:35 AM
In true Timmy fashion, I bought a couple of Collector's Edition packs at Wal-Mart this weekend. :lol They were $26 each.  :'( I do love the showcase frames. I think they're amazing. Prices of the singles are starting to tank online now that the set is out there and the initial hype is dying down, so don't think I'll be cracking anymore packs of that, but I do think it's a cool product that's way overpriced.
Title: Re: Magic: The Gathering
Post by: Raist on October 07, 2019, 02:04:21 PM
...seems like ramp is king, which makes me sad because I hate it  :-\

Wish there was a good aggro deck

Monogreen can be pretty mean, between Yorvo, Great henge, Questing beast etc.

Otherwise there's always the distinguished mentally-challenged fellowed mono-winonturnthree-red.

But yeah, ramp decks with Oko are just dumb. Completely busted planeswalker.


In true Timmy fashion, I bought a couple of Collector's Edition packs at Wal-Mart this weekend. :lol They were $26 each.  :'( I do love the showcase frames. I think they're amazing. Prices of the singles are starting to tank online now that the set is out there and the initial hype is dying down, so don't think I'll be cracking anymore packs of that, but I do think it's a cool product that's way overpriced.

Collector boxes have some massive sorting issues, so avoid single packs.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 07, 2019, 02:20:45 PM
These were the cardboard pre-packaged packs.
Title: Re: Magic: The Gathering
Post by: Raist on October 08, 2019, 12:55:55 PM
FINE  :hmph
Title: Re: Magic: The Gathering
Post by: naff on October 08, 2019, 06:40:29 PM
isn't winning on turn 3 with mono red dependent on 4 1 drops with haste into cavalcade atm?

lel.

i like that cavalcade.dec punishes ramp.dec. there's a hope midrange will have a place in the meta. i haven't been playing much eld, but im keen to work on a more aggressive green midrange deck utilising the great henge to keep up the pressure.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 08, 2019, 08:57:11 PM
Turn 3 Mono Red wins :rejoice

(https://i.imgur.com/tknNabp.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 09, 2019, 12:07:53 PM
https://twitter.com/NumotTheNummy/status/1181958789861298176

Nice meta you got there, Wizards. :brock
Title: Re: Magic: The Gathering
Post by: Raist on October 10, 2019, 01:19:56 AM
https://twitter.com/MagicEsports/status/1182022924863246336


spoiler (click to show/hide)
RIP in pieces Golos and Field
[close]

Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 10, 2019, 08:59:32 AM
Forcing players to mainboard answers for the mirror match because a single game takes up the entire time for the round is just Magic the way Richard Garfield intended.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 10, 2019, 10:21:36 AM
Good to see that play design has really been able to reign in the crazier ideas of r&d! (Fire Rosewater and Forsythe)
Title: Re: Magic: The Gathering
Post by: Raist on October 14, 2019, 08:03:39 AM
Cards like Field of Dead, Oko, Fires of Invention are just plain dumb. It's like they were designed by a bunch of 8yo who thought they'd be so cool, nevermind how completely broken they are.

I don't understand how they could possibly think giving a +1 to Oko that targets ANY artifact or creature and turn it into a vanilla 3/3 was a good idea :lol
Imagine if WAR Terefi's bounce was +1.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 14, 2019, 08:51:00 AM
Letting Oko start with 6 loyalty is also pretty wtf. It’s a 3cmc walker, and I can’t even Fry it the turn it comes down?
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 14, 2019, 08:58:49 AM
Letting Oko start with 6 loyalty is also pretty wtf. It’s a 3cmc walker, and I can’t even Fry it the turn it comes down?

I mean, 3 cost aside: Isn't that the norm for most Walker's? You can't bolt them to death as soon as they come in?

If anything, I feel being able to +X on landing is a little dumb. I kinda get why (as the Planeswalkers are used to being "summon'd" to another plane/field) but balancing seems wonky.

You can put someone like Gideon down, +1 them into a 5/5 with indestructible until end of turn on their first turn and you can't really do shit about it (though that's apparently been Eratta'd to where damaging Gideon even in that form will hit the Loyalty point system).
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 14, 2019, 09:45:24 AM
Oko is just improperly costed. Card like Field, Golos, and Fires need to be erased from future standard development. "Something for nothing" doesn't even need to be in the toolbox they use to develop standard sets. Just put that in future modern sets, you assholes.
Title: Re: Magic: The Gathering
Post by: Raist on October 15, 2019, 05:16:05 PM
https://magic.wizards.com/en/events/coverage/2019MC5/all-mythic-championship-v-standard-decklists

Lolz.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 15, 2019, 05:49:08 PM
Playing against that deck is just straight AIDS, too. I'm only drafting until they ban it next Monday.
Title: Re: Magic: The Gathering
Post by: naff on October 15, 2019, 09:37:34 PM
oko ban or just golos / field ?
Title: Re: Magic: The Gathering
Post by: naff on October 15, 2019, 09:37:57 PM
lee shi tians deck to next level the meta is sweet
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 15, 2019, 09:56:38 PM
Ban Golos/Field, Errata Oko to 4cmc, Nuke Teferi from orbit.
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 15, 2019, 10:04:30 PM
Nuke Teferi from orbit.

YO, HOLD THAT THOUGHT!
-3: Return up to one ban, eratta, or restriction to Wizard's hand. Draw a card.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 15, 2019, 10:43:03 PM
oko ban or just golos / field ?

Ban Fires of Invention too, free spells should be verboten, especially if you're casting planeswalkers for free that will effect the game for turns down the line.

I don't think Oko needs to be banned. I would be happier if he cost 4 or started at 3 loyalty, tho
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 17, 2019, 12:23:01 AM
https://www.reddit.com/r/MagicArena/comments/dintau/im_going_to_be_honest_with_all_of_you/

#accurate
Title: Re: Magic: The Gathering
Post by: Raist on October 17, 2019, 04:53:01 AM
oko ban or just golos / field ?

Ban Fires of Invention too, free spells should be verboten, especially if you're casting planeswalkers for free that will effect the game for turns down the line.

I don't think Oko needs to be banned. I would be happier if he cost 4 or started at 3 loyalty, tho

What, you got a problem with good old Nicolas and Sarkhan being both dropped on turn 5, with some mana to spare for whatever is on the field?

Don't be hating dude.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 18, 2019, 11:31:53 AM
I wasn't going to buy anymore Collector's Edition packs of Drano, but I did anyway and got a pretty sweet hit.

(https://i.imgur.com/GarVxQP.jpg?2)

Foil Borderless Royal Scions and a non-foil showcase Brazen Borrower.
Title: Re: Magic: The Gathering
Post by: Raist on October 18, 2019, 12:02:48 PM
Well I guess you can upgrade The Bire's servers now. kthx
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 18, 2019, 04:18:05 PM
 :dobbs
Title: Re: Magic: The Gathering
Post by: naff on October 19, 2019, 04:13:46 PM
on one hand, I like oko in modern. otoh, fuck planeswalkers being this good. royal scions is also a low key modern banger. gds? yes plz.
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 20, 2019, 01:41:08 AM
https://www.reddit.com/r/BadMtgCombos/comments/bpmc8g/turn_mtg_into_uno_with_one_simple_29card_trick/

I have no clue if this is actually possible, but it's fucking bonkers. :lol
Title: Re: Magic: The Gathering
Post by: Raist on October 20, 2019, 09:12:08 AM
Watching your opponent scramble to spawn 20 zombies with their stupid FoD only for them to get slapped in the face REAL hard by a 12/12 Yorvo because they don't know what Manifold key does  :aah :hump
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 21, 2019, 10:53:27 AM
Field of the Dead banned.

NuModern format (starts with RTR, fetches banned).

(https://media.wizards.com/2019/images/daily/xlGnhlXqAs.jpg)
Title: Re: Magic: The Gathering
Post by: Raist on October 21, 2019, 12:06:27 PM
Ban on MTGA will only be applied on Oct 24th :notlikethis
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 21, 2019, 12:38:56 PM
Ban on MTGA will only be applied on Oct 24th :notlikethis

I'm not gonna bother playing constructed again until it's gone, god that deck is AIDS
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 21, 2019, 01:32:23 PM
Only three more days until “Everything was a 3/3 elk”  :nugenix
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 21, 2019, 01:34:57 PM
And yes, I am still big mad that the elk ability is a +1.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 21, 2019, 01:46:12 PM
Can't wait to play Grixis control with 4 Bedevil and 4 Murderous Rider

:lawd
Title: Re: Magic: The Gathering
Post by: naff on October 22, 2019, 02:58:23 AM
is your business cranking now with the pioneer announcement? hopefully the modo spikes on these old std cards start to translate to paper
Title: Re: Magic: The Gathering
Post by: Raist on October 22, 2019, 06:57:08 AM
https://www.mtggoldfish.com/price/Kaladesh/Saheeli+Rai#online


How weird, price starting to spike before the announcement.

 :hmm
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 22, 2019, 10:05:02 AM
NuModern format (starts with RTR, fetches banned).

Quote from: Wizards
But there's a gap. A sizeable one. The oldest Modern set came out in 2003—sixteen years ago. And now that Modern's card pool is this large, it no longer serves the needed role of "format where you can use your Standard cards after rotation."

"Let's hit the 're-mix' button, gurl. What could go wrong?"
(11 years later)
"Pioneer is too expensive now, we're doing <insert new title>!"

 :ohhh What did Wizards mean by this?
Title: Re: Magic: The Gathering
Post by: Raist on October 22, 2019, 11:44:00 AM
:lol

https://twitter.com/mchainmail/status/1186470389112823809
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 22, 2019, 05:25:09 PM
And here I was updating my resume, and WotC goes and throws Christmas in my lap
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 22, 2019, 06:49:40 PM
(https://i.redd.it/iytxj2jm1zt31.jpg)
Title: Re: Magic: The Gathering
Post by: Raist on October 29, 2019, 05:13:33 AM
https://clips.twitch.tv/LitigiousLivelyWaspKeyboardCat


 :lol :lol :lol :lol :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 29, 2019, 09:34:54 AM
Short Answer: :trumps
Title: Re: Magic: The Gathering
Post by: Raist on October 29, 2019, 10:41:26 AM
Everyone else: A 3cmc, 4 loyalty PW that can be very easily dropped on T2 in standard, with a +1 ability that can turn ANY creature or artefact on the board turn into a vanilla 3/3 might be a bit much.

WotC:  :pika
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 29, 2019, 10:55:18 AM
Everyone else: A 3cmc, 4 loyalty PW that can be very easily dropped on T2 in standard, with a +1 ability that can turn ANY creature or artefact on the board turn into a vanilla 3/3 might be a bit much.

WotC:  :pika

WotC:  :pika My Little Genderqueer Can't Be This Broken :pika , more like.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 29, 2019, 11:33:19 AM
As soon as they have a new set to sell and they need for a pushed mythic to not immediately get turned into a Hill Giant, then it will be time for Oko to leave us.

Edit: Oh and also the next set will have some spell that specifically punishes Oko, after Oko is already banned.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 30, 2019, 12:27:57 PM
Almost finished blinging out my Mono Red Eldrano deck, in defiance of Broko Oko shenanigans (and so I can impress all the FNM honeys). :lawd

Quote
4x Scorch Spitters (Foil)
4x Fervent Champion (Extended Foil)
4x Runaway Steam-Kin (Foil)
4x Rimrock Knight (Showcase Foil)
4x Bonecrusher Giant (Showcase Foil)
2x Torbran, Thane of Red Fell (Extended Foil)

4x Shock (FNM Promo)
4x Light up the Stage (FNM Promo)
4x Slaying Fire (FNM Promo)
4x Skewer the Critics (Foil)
2x Experimental Frenzy (Foil)

17x Mountain (Eldraine Foils)
3x Castle Embereth (Extended Foil)

Just need to buy playsets of Fervent Champions and Skewer the Critics ($10/ea for normal-ass foils, oof).
Title: Re: Magic: The Gathering
Post by: Raist on October 30, 2019, 12:55:13 PM
https://mtgazone.com/major-theros-beyond-death-leaks-spoils-33-cards/


Sagas are back huh.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 30, 2019, 01:04:47 PM
Sagas seem like a good fit for Theros.

Those lands on the other hand.  :snoop
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 30, 2019, 03:21:04 PM
Joe you ain't playing with foil Unhinged mountains?

(https://www.thecoli.com/styles/default/xenforo/smilies/scust.png)
Title: Re: Magic: The Gathering
Post by: Transhuman on October 30, 2019, 03:52:03 PM
I really like the look of the new lands, but I think they fucked up making them. They're too distinct looking.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 30, 2019, 04:07:06 PM
Joe you ain't playing with foil Unhinged mountains?

(https://www.thecoli.com/styles/default/xenforo/smilies/scust.png)

Nah, the only "fancy" Mountains I have are some Betas that I use in Modern. Also, once it rotates, I'll probably just going to leave this sleeved up as part of my Red Shrine, next to Core 2020 Chandra Tribal.
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 30, 2019, 04:57:01 PM
Those lands on the other hand.  :snoop

(https://i.kym-cdn.com/entries/icons/mobile/000/030/092/arlo.jpg)

Can't account for taste. I'd get a full playset of those. Probably because they remind me of the Pokemon energy cards.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 30, 2019, 04:59:18 PM
I don't understand magic players... get excited over a format where Siege Rhino might be a playable card again, and abandon a format where Goblin Guide is legal
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 31, 2019, 11:11:02 AM
(https://i.imgur.com/6Bd4JYf.jpg)

Jon Finkle was Kara all along.
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 31, 2019, 11:28:04 AM
Smart folks (like me) were Kara all along then.

Planeswalker's were always a stupid idea. Either from a lore perspective (let's reboot the whole "YOU are a planeswalker" -WotC), or mechanics (there's already enchantments and sourceries that do what Planeswalkers are/were going to do) perspective.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 31, 2019, 12:18:20 PM
They're definitely a problem, and moreso now because of War of the Spark's "lol 30 f'n planeswalkers" gimmick. But I think the emphasis on creatures at the expense of spells is slightly larger. Look, if I wanna be a fucking pokemanz wrangler, there's a game for that shit already. I WANT TO BE A WIZARD CASTING SPELLZ, NOT A ZOO KEEPER WOTC PLZ
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 31, 2019, 04:51:08 PM
Creatures getting like 5 different keywords is a problem, yeah. But in theory spells/enchantments would solve those. Planeswalkers were introduced way later into the games like (like Mythic rarity) and that kinda introduced problems that the game didn't have at the time.
Title: Re: Magic: The Gathering
Post by: Raist on November 02, 2019, 01:00:09 PM
Whoever made witch's oven ability an interrupt-like one should be fed to a cat. Shit's obnoxious.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 02, 2019, 03:54:58 PM
Whoever made witch's oven ability an interrupt-like one should be fed to a cat. Shit's obnoxious.

At FNM last night, one of the younger players kept trying to use removal on Witch’s Familar. It’s like, I know you’re having trouble understanding what’s happening, but just trust us that you’re screwed. :stahp
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 02, 2019, 11:26:07 PM
The kid was playing mill though, so you don't have to feel too bad for him.  ;)

Got my Shocks in today; old school foils are so cool. The star swoosh and the card stock that doesn't curl into a fruit roll-up the minute it's exposed to oxygen. :lawd

(https://i.imgur.com/90Tw8ri.jpg?1)
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 02, 2019, 11:59:00 PM
Oh shit, I think I might have 1-2 of those from the starter '99 set. Are the foils actually worth something? :lol
Title: Re: Magic: The Gathering
Post by: Raist on November 03, 2019, 02:50:10 AM
Krenko + Mace of the valiant is lolz.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 04, 2019, 02:05:33 PM
Oh shit, I think I might have 1-2 of those from the starter '99 set. Are the foils actually worth something? :lol

~$10-15 for old foil Shocks.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 04, 2019, 02:16:23 PM
Nice. I can sit on those and maybe they'll reach $20 :money
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 05, 2019, 12:52:59 PM
First wave of Pioneer bans are out. Felidar Guardian caught another ban (reminder that WotC admitted they literally didn't notice they just reprinted Splinter Twin), along with Oath of Nissa and Leyline of Abundance to nerf Green Devotion decks.
Title: Re: Magic: The Gathering
Post by: Raist on November 05, 2019, 12:55:13 PM
Ban green as a whole. And blue for good measure.
Title: Re: Magic: The Gathering
Post by: Raist on November 05, 2019, 01:05:42 PM
OH SHIT.

Oko ate the ban hammer :rejoice.

spoiler (click to show/hide)
In Brawl only  :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol

https://dotesports.com/mtg/news/oko-thief-of-crowns-banned-from-mtg-arena-brawl
[close]
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 05, 2019, 04:29:06 PM
>Ban him from casual events
>don't ban him from the format you're hawking that is a flaming dumpster fire 10-15 years running
What did Wizards of the Coast mean by this?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 05, 2019, 04:56:23 PM
Just Arena Brawl, not even paper Brawl. :lol

In other news, there are separate ban lists for Arena Brawl and paper Brawl. :lol
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 05, 2019, 04:59:45 PM
>Ban him from casual events
>don't ban him from the format you're hawking that is a flaming dumpster fire 10-15 years running
What did Wizards of the Coast mean by this?

They'll ban him after the next pro tour (I refuse to call em mythic championships) when they have to, and milk all the money they can out of the situation until then.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 05, 2019, 05:07:48 PM
Oh, I and plenty of folks know. But it's just "WTF" since it's clear Oko is warping. He's already killed a few tournaments. That should've kicked Wizard's in the ass to emergency ban him.
Title: Re: Magic: The Gathering
Post by: Raist on November 05, 2019, 06:40:10 PM
But booster sales.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 05, 2019, 07:10:24 PM
But booster sales.

Thiiiiiiiis.

Having what's basically a $40+ lottery ticket (that's just paper, $60+ on mtgo) in the most recent standard set is firing a lot of drafts and selling a looooooot of booster boxes right now, my friends. No need to rain on that parade just yet.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 07, 2019, 04:23:40 PM
New supplemental set Mystery is just a bunch of random-ass cards from almost every set, old cards have old frames, and there are fake playtest cards. I don't even know what to make of this. Reprint value doesn't seem great, but there is stuff like Mana Crypt in it.

 :mindblown
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 07, 2019, 06:55:23 PM
New supplemental set Mystery is just a bunch of random-ass cards from almost every set, old cards have old frames, and there are fake playtest cards. I don't even know what to make of this. Reprint value doesn't seem great, but there is stuff like Mana Crypt in it.

 :mindblown

Wait, you mean

(https://i.imgur.com/1zwAJYp.png)

Is a fake test card? :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 07, 2019, 07:39:58 PM
That one might be real.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 07, 2019, 08:06:34 PM
That one might be real.

I actually like the MEGALEGENDARY, draw from the bottom of your library, knowledge is power! (scry and if you hit this card in the scry, you can then cast it. IT's fucking busted at 0 cost though) ones. Some really good ideas.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 07, 2019, 10:51:25 PM
I think my favorite is “How to Keep an Izzet Mage Busy” and for 1cmc (hybrid u/r mana) it’s effect is that it returns itself to your hand.

Or the red card that turns any instant or sorcery into Lightning Bolt.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 07, 2019, 10:58:38 PM
I know they aren't "constructed legal" but I'm curious how broken these are in constructed casual play.

Especially as they mention Planechase (who plays that?  :doge ) in "Seek Bola's Counsel"

(https://external-preview.redd.it/zA7C_q3Y4L2a05cTTjZsmDSjz6PQwO7TrFmWnHYs_8g.jpg?width=640&crop=smart&auto=webp&s=3c8b1ec50e451e895ad1bdb9382a281aea0d23b2)

(Sidenote: I would fucking buy a card with the art on that that would be legal in all formats, for real)
Title: Re: Magic: The Gathering
Post by: Transhuman on November 07, 2019, 11:32:54 PM
New supplemental set Mystery is just a bunch of random-ass cards from almost every set, old cards have old frames, and there are fake playtest cards. I don't even know what to make of this. Reprint value doesn't seem great, but there is stuff like Mana Crypt in it.

 :mindblown

https://en.m.wikipedia.org/wiki/Salting_(confidence_trick)
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 08, 2019, 06:11:18 PM
https://twitter.com/SaffronOlive/status/1192885501893758977

#Nice

Time to craft more Oko's before they banhammer him.
Title: Re: Magic: The Gathering
Post by: Transhuman on November 09, 2019, 05:00:36 PM
https://mobile.twitter.com/AutumnLilyMTG/status/1193235842363482112

I'm for rights and everything but defacing an unglued island should be a criminal act.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 09, 2019, 05:36:33 PM
I was coming in to say: Markering on an UN-card? :gurl :jeanluc :donot

At least deface Core Set 20 or something.

Edit: Apparently this is about the artist ( Terese Nielsen ) is who they're protesting so all these cards are by that artist.

Still... :doge
Title: Re: Magic: The Gathering
Post by: Transhuman on November 09, 2019, 05:52:48 PM
Now I sort of can't wait for players to test the boundaries of what Blizzard will and won't censor.
Title: Re: Magic: The Gathering
Post by: Transhuman on November 09, 2019, 06:07:02 PM
Edit: Apparently this is about the artist ( Terese Nielsen ) is who they're protesting so all these cards are by that artist.

Still... :doge

It was apparently because she liked some tweets lol.

Also the unglued island wasn't drawn by Terese :(
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 09, 2019, 06:16:49 PM
Neither were the other cards in that image. So her scratched out artist cards have to be the ones that are that artists.

Either way: Batshit insane to make a point like this.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 09, 2019, 06:24:49 PM
She originally doodled on Terese Neilsen lands, but she was told she couldn’t use them if the writing covers the mana symbol, so she switched to full art lands where the mana symbol is smaller.

https://mobile.twitter.com/AutumnLilyMTG/status/1192953657102389248

Also, these Guru lands are worth about $500.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 09, 2019, 06:31:23 PM
At least she gave us this post:

 https://twitter.com/Em_TeeGee/status/1192959257421000705
Title: Re: Magic: The Gathering
Post by: Transhuman on November 09, 2019, 06:42:52 PM
She originally doodled on Terese Neilsen lands, but she was told she couldn’t use them if the writing covers the mana symbol, so she switched to full art lands where the mana symbol is smaller.

https://mobile.twitter.com/AutumnLilyMTG/status/1192953657102389248

Also, these Guru lands are worth about $500.

Lololol.

I bet she defaced the sleeves not the cards themselves.

https://youtu.be/if3eB2-wgx0
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 09, 2019, 09:58:22 PM
The % of the field running Oko decks went up on day 2 :lol

Top 8 is 75% Oko decks, no real need to wait until 11/18, just ban the fucker Monday

Coming to you in the December b/r announcement: Fires of Invention is banned

GOOD JORB MARO
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 09, 2019, 11:26:03 PM
looooooooool

https://twitter.com/HipstersMTG/status/1192880691131953153
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 09, 2019, 11:47:57 PM
Ban green and kill them!
Title: Re: Magic: The Gathering
Post by: Raist on November 10, 2019, 03:33:53 AM
Wotcee: Fine, guys, we'll ban Oko then..... you guys aren't fun.






On Arena Historic only, Monday to Wednesday.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 10, 2019, 04:49:36 AM
They'll ban Once Upon a Time before Oko if you look at the usage numbers there. :doge
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 12, 2019, 06:04:33 PM
https://www.reddit.com/r/magicTCG/comments/dvcgv4/mark_rosewater_says_that_internal_data_indicates/
Title: Re: Magic: The Gathering
Post by: naff on November 12, 2019, 06:16:17 PM
They'll ban Once Upon a Time before Oko if you look at the usage numbers there. :doge

they'll ban once upon a time because of the agenda.

cantrips - make the game better, reduce variance, increase fun.

planeswalkers - increase variance, increase risk/reward, increase boredom.
Title: Re: Magic: The Gathering
Post by: naff on November 12, 2019, 06:17:17 PM
i also don't think once upon a time is long for this world in pioneer. too strong paired with nykthos. (or they ban nykthos)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 12, 2019, 08:38:52 PM
OUAT + Goose is what let’s them reliably get out a T2 Oko. If they really wanted to keep Oko around, they should probably hit both of the other two cards. Veil of Summer is probably on the chopping block as well, since it already got a pioneer ban yesterday.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 12, 2019, 08:59:45 PM
I kinda doubt they'll hit the other two, but OUaT has a case to be made.

Oko is good in various decks. Even in the Standard warping deck right now, taking it out and putting it in food decks and the like just speeds them up. It's abilities are fucking busted and it needs to be banned (or restricted with an errata) for sure, IMO.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 13, 2019, 12:02:08 AM
If they don't ban Oko now, they'll need to ban it next month. It will kill standard if they don't. Being in nearly 7 out of every 10 decks and able to take over games is the definition of format warping. Survival of the Fittest wasn't this bad in Legacy and that was the worst I've ever seen anything other than maybe Affinity. This is worse than caw blade, and that got Jace and Stoneforge Mystic banned.
Title: Re: Magic: The Gathering
Post by: Raist on November 13, 2019, 06:02:28 PM
https://magic.wizards.com/en/articles/archive/magic-digital/mtg-arena-state-game-november-2019-11-13


https://magic.wizards.com/en/articles/archive/magic-digital/mtg-arena-historic-rollout-2019-11-13
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 14, 2019, 11:55:42 AM
But where's #PermanantBrawlMode tho?

https://twitter.com/BibliovoreOrc/status/1194607421773275143

#WhoCaresAboutNuWalkerLoreTho?
Title: Re: Magic: The Gathering
Post by: Raist on November 14, 2019, 12:01:08 PM
But where's #PermanantBrawlMode tho?

(https://i.kym-cdn.com/entries/icons/original/000/015/266/Z7HeRxU.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 14, 2019, 12:02:56 PM
Can't have permanent brawl, can't have Chandra and Nissa lezzing out, but here's Historic mode that nobody wants.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 14, 2019, 12:04:53 PM
Can't have permanent brawl, can't have Chandra and Nissa lezzing out, but here's Historic mode that nobody wants.

Hey now, I want Historic mode. I just also want it to fucking count toward dailies. I don't give a shit if it doesn't give cards, just let me get gold from it.

"BUT THAT'LL STOP JANK REEEEEEEEEEEEE!"

ToughDontBlameMeBlameYourselfOrWizardsShittyEconomySchemeNotAllowingBotGrinding.gif
Title: Re: Magic: The Gathering
Post by: Raist on November 14, 2019, 12:46:01 PM
I don't understand why they don't include Kaladesh etc in Historic. It's not like they have to implement those sets from scratch.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 14, 2019, 12:46:51 PM
Speaking of NuWalker Lore:

https://www.reddit.com/r/magicTCG/comments/dw1118/reclusive_wizard_chandra_was_retconned_by/

Specficially: https://www.reddit.com/r/magicTCG/comments/dw1118/reclusive_wizard_chandra_was_retconned_by/f7gyc85/
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 14, 2019, 02:10:18 PM
I don't understand why they don't include Kaladesh etc in Historic. It's not like they have to implement those sets from scratch.

Because Wizards is dumb. They are so dumb. For real.

>Kill (Android:)Netrunner out of fear of it poaching Magic players
>reboot a too expensive format while just kicking that can down the road for another reboot
>make a "no rotation" format, completely ignore it until fans bitch to high haven
>implement a "popular"(lol) stop-gap mode (Brawl) for a popular mode (Commander) to appease players
>ONLY MAKE IT AVAILABLE ONE DAY OF THE WEEK
>ON A FUCKING WEDNESDAY AT THAT

Anyway, to go back to the Lore shitstorm for a moment:

https://twitter.com/omnidoug/status/1194664180399296513

Someone at Wizard's fucked up.

Oh well, their fuck-ups just make me glad I don't dump money into them and try to keep Netrunner's memory alive. :)
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 14, 2019, 05:57:09 PM
Also the Playtest artists credits have been given:

https://magic.wizards.com/en/articles/archive/feature/mystery-booster-playtest-card-artists-2019-11-11

Whoever "Matt Warren" is in Wizard's needs to be given a set of like 25 cards officially and allowed to make the art as good as "Seek Bolas' Council" art. Because that one is the funniest card-art in the Playtest series.

Also MaRo is hating the fact that Playtest is popular: To which I say: Fuck you, do more Un-level funsies sets.
Title: Re: Magic: The Gathering
Post by: Raist on November 16, 2019, 05:18:04 AM
https://www.reddit.com/r/magicTCG/comments/dx0p5t/apparent_wizards_security_breach_copied_from/

Quote
What Happened? On November 14, 2019, we learned that an internal database file from a decommissioned version of the Wizards of the Coast website login had inadvertently been made accessible outside the company.


Nice.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 16, 2019, 10:57:37 PM
Wizards should hire this man for their next book:

https://www.reddit.com/r/magicTCG/comments/dwb856/lorehumorcommiseration_drunk_magic_forsaken_part/

https://www.reddit.com/r/magicTCG/comments/dx0p5t/apparent_wizards_security_breach_copied_from/

Quote
What Happened? On November 14, 2019, we learned that an internal database file from a decommissioned version of the Wizards of the Coast website login had inadvertently been made accessible outside the company.


Nice.

So was it an internal employee leak, or did someone just accidentally plug in an old server to a network connection?
Title: Re: Magic: The Gathering
Post by: Raist on November 17, 2019, 12:39:03 AM
It was probably Oko. Or Rankle. Or both.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 18, 2019, 11:24:18 AM
Oko, Once Upon a Time, and Veil of Summer are all banned in Standard. It's the fourth time in three years they've banned a mythic or a combo involving a mythic. (Emrakul, Aetherworks, Saheeli/Cat). :notlikethis
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 18, 2019, 11:35:52 AM
Oko, Once Upon a Time, and Veil of Summer are all banned in Standard. It's the fourth time in three years they've banned a mythic or a combo involving a mythic. (Emrakul, Aetherworks, Saheeli/Cat). :notlikethis

Guess now I get my wildcards. YEE-HAW!
Title: Re: Magic: The Gathering
Post by: Raist on November 18, 2019, 03:28:48 PM
Surely they'll test cards properly, now!



lolz
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 18, 2019, 03:56:47 PM
:ohyou
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 18, 2019, 04:17:48 PM
Think I'm gonna build Jeskai Fires so I keep playing free spells. :rejoice
Title: Re: Magic: The Gathering
Post by: Raist on November 18, 2019, 05:11:43 PM
https://magic.wizards.com/en/articles/archive/feature/play-design-lessons-learned-2019-11-18


Quote
Ultimately, we did not properly respect his ability to invalidate essentially all relevant permanent types, and over the course of a slew of late redesigns, we lost sight of the sheer, raw power of the card, and overshot it by no small margin.


 :lol :lol :lol :lol :lol
Title: Re: Magic: The Gathering
Post by: Raist on November 19, 2019, 12:36:04 PM
Still cracks me up.

Quote
we did not properly respect his ability to invalidate essentially all relevant permanent types


Quote
we did not properly respect

Quote
his ability to invalidate essentially all relevant permanent types

Like, did you even read what you wrote you assclown? :rofl
Title: Re: Magic: The Gathering
Post by: naff on November 19, 2019, 02:27:21 PM
all relevant permanent types

artifacts and creatures

 >:(

sad but kinda true. still, more or less the millions in the player base and pros didn't pick up on how good it was either til' they really started playing it.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 20, 2019, 09:26:13 AM
#BanNuWalkers

DO IT YOU COWARDS!!!!</Kara>

Would at least make Enchantments, Aura's, and the like great again.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 20, 2019, 10:50:37 AM
https://twitter.com/wizards_magic/status/1196833128444248064

Lot of talk of Cyberpunk in there... :hmm

Maybe they'll give the Netrunner license back to Fantasy Flight Games and go "psyche! The game isn't dead!" :iwishtearshere

Oh well, do me a favor and fill out the survey and tell them "bring Netrunner back, you cowards!"
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 20, 2019, 11:20:11 AM
Netrunner is dead, boomer. I'm upvoting an Evangelion plane. :lawd
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 20, 2019, 04:53:00 PM
(https://i.redd.it/f77d0b01sjz31.png)
Title: Re: Magic: The Gathering
Post by: Kara on November 21, 2019, 02:01:18 AM
There's an old story Aaron Forsythe liked to tell about the 2002 World Championship. In a key turn one of the finalists (probably Carlos, I don't actually remember) cast a copy of Mana Short with the Dameon Willich illustration to set up a key play. Aaron was standing next to a brand manager who was incredulous that a card depicting a mere rose would be the card upon which a game / match hinged upon. The moral of the story is that "old" Magic was dumb and directionless, unlike nü-Magic where the #brand is widely represented on the powerful cards you see on coverage. I couldn't help think of that fable while watching Pro Tour Throne of Eldraine which (excluding the limited portions) was probably one of the worst pro tours I've ever watched; just an absolute snoozefest because of #brand primacy.

 :kermit
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 21, 2019, 10:30:37 AM
I can't wait to see what future banned cards will show up in Hasbro's Wizards of the Coast's Netflix's Magic: The Gathering: The Show.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 21, 2019, 11:21:23 AM
I just noticed that Oko has surged up to $45 post-ban. Pre-ban, people were panic selling him for $25. It turns out that people still want him for every other format.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 21, 2019, 11:32:15 AM
Almost like he's busted and should be banned in nearly all formats.  :rodney
Title: Re: Magic: The Gathering
Post by: Kara on November 23, 2019, 12:35:46 PM
At FNM last night we could only fire a 6 person draft. In pack 2 pick 2 the person to my left passes me a pack without randomizing it and I'm lazily sifting through the pack when I see Oko in the rare slot. ???

I snap pick Oko because I was already base green and the card is worth fifty U.S. dollars.

The rest of the pack was pretty good and the player to my right wonders aloud what was picked so I flash my Oko. The player to my right then stops what they're doing and says very loudly, "Wait, you [gesturing to the person to my left] passed this guy [gesturing to me] an Oko?"

The player to my left then flashes a foil, extended art Oko and says, "I picked this and didn't even look at the rest of the pack." :lol

The best part was that one of our regulars loves to draft a Fling deck (2 weeks ago he hit me for 16 in a turn with an attack then Fling) and there were zero copies of the card in 18 packs. He thought we were all hate drafting it from him. :lol

Pack 3, pick 1 I crack a Fabled Passage which is great because it lets me splash my Oko for free. (It's free real estate dot flv.) I managed to go 2 and 1 despite making some key blunders so I won a promo pack which contained... a stamped copy of Fabled Passage. :lol

Have to fly on Monday and I'm now dreading my newfound ability to find myself in statistically unlikely situations...
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 23, 2019, 04:37:36 PM
Edit your will and make sure you send that Oko to me. :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 23, 2019, 10:58:02 PM
I built Izzet Flash for FNM, but I ended up with a splitting headache and didn't go this week.  :fbm

I had intended to build Jeskai Fires, but I decided I wanted something with a little more interaction and Izzet Flash speaks to me. I'm using this decklist to start with.
https://www.mtggoldfish.com/deck/2515364#paper

(https://i.imgur.com/emX7ICy.png)

Title: Re: Magic: The Gathering
Post by: Kara on November 24, 2019, 12:06:03 AM
https://magic.wizards.com/en/articles/archive/news/chandra-and-forsaken-novel-2019-11-22

 :nothing
Title: Re: Magic: The Gathering
Post by: Kara on November 24, 2019, 12:28:34 AM
I built Izzet Flash for FNM, but I ended up with a splitting headache and didn't go this week.  :fbm

I had intended to build Jeskai Fires, but I decided I wanted something with a little more interaction and Izzet Flash speaks to me. I'm using this decklist to start with.
https://www.mtggoldfish.com/deck/2515364#paper

(https://i.imgur.com/emX7ICy.png)

Since the DCI murdered my beautiful boy (Blue / Green Flash) people have tried to sell me on this deck but I'm not really feeling it.
Title: Re: Magic: The Gathering
Post by: Kara on November 24, 2019, 02:23:33 AM
Somehow I went 7-X with this pile.

Mythic black uncommons. :jeb

(https://i.imgur.com/DPhK1wG.png)

spoiler (click to show/hide)
I managed to lose a match against a blue / red draw 2 deck with 2 copies of Revenge of Ravens in play. :brain
[close]
Title: Re: Magic: The Gathering
Post by: Kara on November 25, 2019, 01:47:43 AM
(https://i.imgur.com/uoHPfW4.jpg)
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 25, 2019, 12:31:29 PM
https://www.ign.com/articles/2019/11/25/magic-the-gathering-reveals-new-secret-lair-drop-series-with-wild-art?sf113080808=1

This is cool, but not $40-80 for 4-8 cards cool. :doge
Title: Re: Magic: The Gathering
Post by: Kara on November 25, 2019, 12:50:56 PM
As someone who dislikes playing against someone using alters I guess I'm happy that there are more official "alters" in the wild but man. :donot
Title: Re: Magic: The Gathering
Post by: Kara on November 25, 2019, 12:58:51 PM
StarCity Games cut Tom Ross and it's spilled out (more) onto the internet.

https://www.reddit.com/r/magicTCG/comments/e1ae6h/tom_ross_my_statement_regarding_being_cut_from/

Title: Re: Magic: The Gathering
Post by: thisismyusername on November 25, 2019, 02:40:42 PM
As someone who dislikes playing against someone using alters I guess I'm happy that there are more official "alters" in the wild but man. :donot

The cat token (that is on the top right) and the Leonin Warrior alter is  cool, the rest of the art is bad, though.

I mean, I'd buy a token of that one cat and this: https://www.reddit.com/r/magicTCG/comments/e1idjn/collaborated_with_my_wife_to_make_a_squirrel_for/

Because I'm teh beg ghey: :supergay

StarCity Games cut Tom Ross and it's spilled out (more) onto the internet.

https://www.reddit.com/r/magicTCG/comments/e1ae6h/tom_ross_my_statement_regarding_being_cut_from/



Didn't Star city also put like 80% of their shit behind a paywall when other Magic sites are doing the same thing for free?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 25, 2019, 03:53:37 PM
Quote
"Someone wrote ‘cute cats’ on the whiteboard. The whole room was like, ‘Yep, obviously, ship it.’"

This is how Felidar Guardian got printed.
Title: Re: Magic: The Gathering
Post by: Kara on November 25, 2019, 04:27:41 PM
StarCity has had paywall content since I was a grinder, unless you mean almost all their mediocre free content has now gone away too. I don't go the the site very much because their tour doesn't go out west and I buy almost all my singles from Channel Fireball (they collect California sales tax) so I wouldn't know if that's changed.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 25, 2019, 04:43:20 PM
StarCity has had paywall content since I was a grinder, unless you mean almost all their mediocre free content has now gone away too. I don't go the the site very much because their tour doesn't go out west and I buy almost all my singles from Channel Fireball (they collect California sales tax) so I wouldn't know if that's changed.

https://www.reddit.com/r/magicTCG/comments/e033ic/introducing_the_new_star_city_games_pay_us/

Also thinking on if: Arahbo, Roar of the World is the best art in that cat pack. So 3 of the 7 is something I'd pay for. But not $30-80 for.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 26, 2019, 01:03:01 AM
https://mobile.twitter.com/CubeApril/status/1198964087016824833

Accurate, but still rude.
Title: Re: Magic: The Gathering
Post by: naff on November 26, 2019, 01:11:54 AM
Humility :rejoice
Title: Re: Magic: The Gathering
Post by: Raist on November 26, 2019, 11:27:39 PM
https://magic.wizards.com/en/articles/archive/news/secret-lair-recap-2019-11-25

Not gonna lie, I'm surprised it took them that long to start selling stuff like that.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 26, 2019, 11:43:59 PM
My face when I see they went with Serum Visions instead of Brainstorm for the blue spell

(https://www.thecoli.com/styles/default/xenforo/smilies/scust.png)
Title: Re: Magic: The Gathering
Post by: naff on November 26, 2019, 11:46:01 PM
StarCity Games cut Tom Ross and it's spilled out (more) onto the internet.

https://www.reddit.com/r/magicTCG/comments/e1ae6h/tom_ross_my_statement_regarding_being_cut_from/

huh, i've always liked the boss. i don't really follow the scene that well these days, but so callously cutting someone i, and many others, see as such a big piece of the character of the scg team seems weird. i thought they were all buds  :'(
Title: Re: Magic: The Gathering
Post by: Kara on November 27, 2019, 02:20:06 AM
My face when I see they went with Serum Visions instead of Brainstorm for the blue spell

(https://www.thecoli.com/styles/default/xenforo/smilies/scust.png)

You got Brainstorm with Jace on it in Signature Spellbook: Jace though. :girlaff

That Kristina Collantes Serum Visions. :whew :lawd
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 27, 2019, 04:14:39 AM
https://twitter.com/mtgaaron/status/1199507770975801344

(https://i.imgur.com/dtwHRv0.jpg)
Title: Re: Magic: The Gathering
Post by: naff on November 27, 2019, 04:36:56 AM
being a predominantly legacy, edh, modern / cube and draft focused player I appreciate these broke spells. not a huge fan of ouat, but don't mind it. is a fine edge case cantrip in eternal formats. still dislike oko tho. too good against the janky midrange strats I like.

what's going on in play design is confusing. their explanation for oko in that they didn't really use it on their opponents stuff that much  ??? how did they not use repeatable beast within on their opponents permanents and realise it's very, very good.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 27, 2019, 10:55:17 AM
What's going on in play design is that they have no clout to derail the Rosewater/Forsythe Express, and as time goes by they're probably getting dumber and less likely to recognize broken shit/interactions, so it likely gets worse from here.

To me, Rosewater is actually not awful at his job. It's his job to shit out a million ideas. Forsythe is the unforgivable one, his job is to curb the nonsense and he doesn't seem to give a shit. I remember his explanation for having Stoneforge Mystic and Batterskull in the same format was that "Scars was a heavy artifact block, and the direct sequel to the block that introduced equipment, so we didn't want to let the existence of Stoneforge Mystic stop us from doing cool equipment" or something along those lines. Dude has been trash for at least a decade, fire him.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 27, 2019, 11:16:30 AM
what's going on in play design is confusing. their explanation for oko in that they didn't really use it on their opponents stuff that much  ??? how did they not use repeatable beast within on their opponents permanents and realise it's very, very good.

Could be "gentlemen's agreements" in R&D to not use obviously broken shit like Oko (https://www.reddit.com/r/IAmA/comments/me7x0/iama_core_gameplay_designer_on_battlefield_3_amaa/c307dba/) just for the sake of thinking they aren't broken.

"Oh, nobody is going to +1 Elk when they can +2 Food Token for their cats to come back and chump block!" *balanced!*
Title: Re: Magic: The Gathering
Post by: Raist on November 27, 2019, 12:13:15 PM
From the team that brought you "Oh, we knew about Saheeli/Cat, we just thought it wasn't a big deal".

Going infinite with two cards from the same set is just fine brehs.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 27, 2019, 06:05:30 PM
I've been sucking butt in Eldraine draft, probably because I keep trying to force aggro and then get bodied by the dudes that just take every Cat, Oven, and Revenge of the Ravens that comes by.

So, I fire up a Rav draft instead. P1P1, Rakdos, the Showstopper. :lawd

Being dead on board, praying to Khorne, and then slamming Rakdos and watching your opponent's board evaporate. Now this is podracing Magic the way Richard Garfield intended.

Edit:
(https://i.imgur.com/FbaH45L.png)

And we got there, with just the absolute clutchest Rakdos topdeck/wipe of all time. My opponent was at 7, I was at 3; I had a 2/2 on board, my opponent had an 8/8 and we were both in topdeck mode. I attacked with my 2/2 to knock him down to 5 and then slammed Rakdos and killed his big boi. His top deck was a 3/3 with haste, see ya never.  8)

Title: Re: Magic: The Gathering
Post by: Human Snorenado on November 27, 2019, 07:01:18 PM
RNA arena draft is the best, because it's just like, they put both Rakdos AND Gruul in the same fucking set, why not just tell me to draft Jund? Anyone that doesn't deserves the beating they get.
Title: Re: Magic: The Gathering
Post by: naff on November 27, 2019, 09:51:03 PM
re:pioneer. my (hot) take: ban thoughtseize, ouat, oko, t3feri, field and nexus  :pimp

maybe copter and mutavault too.

rip the bandaid off.

as long as seize is around, the format will be skewed towards black. just like theros block standard. formats with such terrible card selection can't handle thoughtseize. it's too crushing.
Title: Re: Magic: The Gathering
Post by: Kara on November 28, 2019, 02:33:40 AM
What's going on in play design is that they have no clout to derail the Rosewater/Forsythe Express, and as time goes by they're probably getting dumber and less likely to recognize broken shit/interactions, so it likely gets worse from here.

To me, Rosewater is actually not awful at his job. It's his job to shit out a million ideas. Forsythe is the unforgivable one, his job is to curb the nonsense and he doesn't seem to give a shit. I remember his explanation for having Stoneforge Mystic and Batterskull in the same format was that "Scars was a heavy artifact block, and the direct sequel to the block that introduced equipment, so we didn't want to let the existence of Stoneforge Mystic stop us from doing cool equipment" or something along those lines. Dude has been trash for at least a decade, fire him.

Mark thinks Magic is Hollywood scriptwriting and applies inflexible creative rules to the game. The color pie has become ossified in his "mature" stage as a designer as a result.

On a podcast he did about color pie bends (or maybe breaks?) he talked about how you can't print a green creature with deathtouch and a comes into play, fights another creature ability because it's Murder and only black can get Murder. Depending on mana cost and stats that's a powerful card to be sure, but the problem with that card at this point in time is that they've fucked up the strength of green for a long time now, not that it's a better removal spell in green.

Also that card is maybe Nekrataal strength (in that it has counter play options), to liken it to Murder is just pure ideology.

RE: Scars block - I know that there were going concern issues with the game in Zendikar block which is why cards like Jace, the Mind Sculptor are so obviously juiced. Had that reversed by the time Scars block dropped?
Title: Re: Magic: The Gathering
Post by: Raist on November 28, 2019, 02:53:38 AM
I feel like those colour pie rules have been slightly bent out of shape for Green in the past couple sets... Got a bit ridiculous.
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 28, 2019, 06:41:40 AM
Color pie rules in general are pretty dumb. I get the "flavor" and "what players should expect," reasonings. But would printing counter-spells with different abilities (within reason) for different colors really hurt Islands so much? Same with giving other colors some bigger-buffer creatures that are in Forest's wheelhouse.

I mean the power-creep in general has kinda ruined the "color-wheel" in general. Having rigid abilities that don't step-out into other colors as needed seems to be a problem.

Edit: Actually checking Gatherer they do print Beefy-creatures within Blue, mind-playing tricks on me. I remember a reddit conversation to this effect that older (pre-NuWalkers) sets had a very strict color-pie to where Vizzerdrix was about the only beefy creature in Blue and my mind must've jumped tracks to including that in all/future sets.

But in any case, point stands: They should probably blur the pie a little more than they do.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 28, 2019, 12:54:34 PM
KILL MARK ROSEWATER AND PRINT CHAOS WARP IN STANDARD!
Title: Re: Magic: The Gathering
Post by: naff on November 29, 2019, 12:58:12 AM
colour pie is broken enough imo. veil of summer aka the green cryptic being a gross recent culprit. colour pie restrictions on functionality are so important.
Title: Re: Magic: The Gathering
Post by: naff on November 29, 2019, 04:30:16 AM
it's kinda funny veil was banned though, as it was really the only decent interaction against thoughtseize in the format. just reprint mental misstep heh
Title: Re: Magic: The Gathering
Post by: thisismyusername on November 30, 2019, 04:17:05 AM
https://www.reddit.com/r/magicTCG/comments/e3owi7/update_arabian_nights_mountains_swapped_for/

So story time: Girlfriend of OP goes to LGS, get "prey'd upon" by trading cards (which aren't hers, for the record) of OP for "newer prettier art!" to put in OP's modern deck. She gave away $1,000 and he doesn't "have the heart to tell her because if I do she'll quit Magic and I don't want that!"

Bunch of white-knights come in and say "Oh, I totally understand OP!" (Which sounds heartless when It put it like that) and other more reasonable folks are like "well, she screwed up and you should tell her gently that she did and next-time she'll know better." Generally the thread is a whole bunch of :snoop while folks are "delete the reddit, Lawyer up, hit the FLGS owner."

So now the link: OP tells her, she wants to quit Magic over it (OH NO!!!) while the FLGS owner is like "tough-break, dude. She willingly traded them, it wasn't theft." (Which is the logical answer for this) and OP still wants to pursue legal action to get the 4 of the 6 he didn't get back... back.

:snoop :snoop :snoop

Like, I feel for him but: Why is he letting her play his Modern decks unassisted/unseen at the FLGS and why is she trading cards without his permission (which IIRC in the older OP he stated such a thing of not doing)?

I think the biggest take-away here is that newer players need to be told "these cards have value, all. of. them! Even basic lands have value because of their art! You should check for the value before entering into any trades!" and this would've solve the issue (hopefully) of said Girlfriend trading things (that aren't hers) for cheaper cards without knowing that she's giving away more expensive cards over the art. The sooner you do it, the better so they understand that a trading card game like Magic has a secondary/value market.

And while I feel bad about the girlfriend no longer wanting to play Magic: She screwed up, the trade [as scummy as the dude was about it] was legal: She agreed to it, she wasn't coerced (based on OP's writing)//twisted into giving them away unwillingly and she did it under her own volition without knowing the value of the cards so it isn't "theft" so the cops and FLGS can't do shit about it. And taking the dude to court isn't really going to get his cards back per-se if the dude really did sell them (possibly by eBay or something to get them gone fast) unless there's a legal paper trail and even then see: Girlfriend willingly traded them away and it was a legal trade. Similar to how some folks in video (and non-video) games give away older items to newer players. Just in this case it's like the reverse and had more value.

https://www.reddit.com/r/magicTCG/comments/e3owi7/update_arabian_nights_mountains_swapped_for/f94nd7j/

:snoop She willingly traded it under her own volition, dude. Not the store (or other dude, but kinda is the other dudes) fault she traded unknowingly of the value.

https://www.reddit.com/r/magicTCG/comments/e3owi7/update_arabian_nights_mountains_swapped_for/f94no2a/

BASED as the kids would say.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 30, 2019, 03:37:43 PM
There's always a few scumbags at every LGS.
Title: Re: Magic: The Gathering
Post by: naff on November 30, 2019, 04:09:28 PM
are you a lawyer timu?
Title: Re: Magic: The Gathering
Post by: thisismyusername on December 01, 2019, 12:36:00 AM
are you a lawyer timu?

No, but it's pretty open and shut: Girlfriend did a trade, wasn't coerced/held at gunpoint to do it. Everyone on reddit saying it's "theft" do not understand that term at all. There was no slight of hand or gunpoint/forcing her to turn over the cards from what OP has made it sound like.

Is the dude a scum for "scamming" her out of older-lands without saying they had value? Sure, I'll agree with that. Saying "you want to trade those older lands for these newer/prettier lands?" is slightly misleading, but not necessarily malicious depending on the mindset of the person saying that.

But everyone going "oh take him to small claims court!" is missing that 1) the cards are sold, the only thing he'll get back is "damages"/money from the sale and that might not be worth it in the end and 2) it doesn't train his girl to not trade shit that isn't hers AND that all cards have value and she needs to check the value before trading.

Edit: I'm removing shitty misogyny because it really doesn't have a place in the discussion wither reddit white-knighting for the girlfriend is relevant or not to her fucking up.
Title: Re: Magic: The Gathering
Post by: thisismyusername on December 01, 2019, 11:58:17 PM
https://www.reddit.com/r/magicTCG/comments/e4r9eo/magic_junior_sets_have_been_released_i_made_the/

:leon Interesting Concept. But having a "take another turn" card in baby-Magic seems... broken.  :doge Full rules aren't out yet, so right now it's just "print these and smash two of them together" but if they allow kids to deck-build, I can see broken shit probably happening.
Title: Re: Magic: The Gathering
Post by: Raist on December 02, 2019, 02:02:04 PM
WotC: "Oh but of course, feel free to distribute this, as long as you don't sell it.  :heart fan-made stuff :heart"




"Thanks for your free help converting fresh souls to our IP. We'll be delighted to get their pocket money ASAP.

Also, if this is successful, we'll totally rip it off."





Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 02, 2019, 04:06:54 PM
Even in Magic Junior, white gets screwed. Blue gets a slightly worse Ancestral Recall, Red gets Lightning Bolt, Green gets Regrowth, and White gets a worse Healing Salve.
Title: Re: Magic: The Gathering
Post by: thisismyusername on December 02, 2019, 04:23:04 PM
Even in Magic Junior, white gets screwed. Blue gets a slightly worse Ancestral Recall, Red gets Lightning Bolt, Green gets Regrowth, and White gets a worse Healing Salve.

Gotta teach them young to play (https://res.cloudinary.com/teepublic/image/private/s--nxa0K9vC--/t_Preview/b_rgb:191919,c_limit,f_jpg,h_630,q_90,w_630/v1534361169/production/designs/3025650_0.jpg) which is the superior flavor of Magic.

WotC: "Oh but of course, feel free to distribute this, as long as you don't sell it.  :heart fan-made stuff :heart"




"Thanks for your free help converting fresh souls to our IP. We'll be delighted to get their pocket money ASAP.

Also, if this is successful, we'll totally rip it off."


I mean it worked for them with Commander (did the folks that made that even get credits in the format listing for it?) so.. :trumps
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 03, 2019, 03:16:30 PM
I don't typically play control, but I gotta say playing Counterburn at FNM did feel good.  8) I lost in the finals to Azorius Control. A resolved Teferi is basically an (non)instant scoop for this deck, but it was still a close round.

Also Brazen Borrowers are $30 now, yikes. That's double from two weeks ago when I bought mine. Oko's nearly $50.
Title: Re: Magic: The Gathering
Post by: thisismyusername on December 04, 2019, 08:26:28 PM
Apparently, the Secret Lair stuff is getting Arena redemption codes. Noooooooo... I could've gotten Kitty tokens. :'(
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 05, 2019, 09:18:21 PM
(https://i.imgur.com/t1StQkE.jpg?1)


The brands, just out there having an extremely normal one.

spoiler (click to show/hide)
Someone pointed out that it was probably intended to be a penis size joke, then immediately deleted after they realized that's only the second most logical interpretation.
[close]
Title: Re: Magic: The Gathering
Post by: thisismyusername on December 05, 2019, 11:00:53 PM
Even as a Penis size joke it makes no sense since 12+ inch dicks are rare (despite what Blacked/porn would want you to believe).
Title: Re: Magic: The Gathering
Post by: Human Snorenado on December 10, 2019, 06:51:56 PM
2020 is back up for ranked draft on Arena, and elementals is so good even the worst 2 color combo in it can easily go 7-1, especially if you draft 4 Lavakin Brawlers (could have been 5 but I wisely took the Chandra's Outrage instead)

(https://i.imgur.com/XQv1t8W.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 10, 2019, 08:19:43 PM
The bots passed me a Chandra, Awakened Inferno in Pack 2.   :brain
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 10, 2019, 09:44:56 PM
I almost just binned this Omrath meme draft, but I'm glad I didn't. This is me winning with two cards left in my library after my opponent topdecked a Disenchant one turn too late for it to save him. :brain :brain :brain

(https://i.imgur.com/REECFf2.png)
Title: Re: Magic: The Gathering
Post by: thisismyusername on December 11, 2019, 07:20:08 AM
"Gee, our mini-commander mode seems popular on Arena! What can we do to make it more popular than being Wednesday only, my dudes?"
"Make our customers pay $10,000 in gold(!!!!! -Editor) to enter it on non-Wednesdays, my dudes."
"PERFECT!"
---
Why does Wizard's hate their customers so fucking much?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 11, 2019, 08:07:18 PM
I got to 52 life entirely with Gilded Goose but still lost because my deck sucked opponent got me in a Bog Naughty + Savvy Hunter hard lock. :noah
Title: Re: Magic: The Gathering
Post by: thisismyusername on December 12, 2019, 04:39:52 PM
"Gee, our mini-commander mode seems popular on Arena! What can we do to make it more popular than being Wednesday only, my dudes?"
"Make our customers pay 10,000 in gold(!!!!! -Editor) to enter it on non-Wednesdays, my dudes."
"PERFECT!"
---
Why does Wizard's hate their customers so fucking much?

https://www.reddit.com/r/MagicArena/comments/e9qo9l/when_arena_players_demand_a_permanent_brawl_queue/
Title: Re: Magic: The Gathering
Post by: Kara on December 14, 2019, 10:26:20 PM
colour pie restrictions on functionality are so important.

I don't disagree, my main point of contention is that the restrictions should be subservient to gameplay when they take the game to a predictable endpoint.

What Ails White? has been a popular topic of late so I'll use that as an example.

Drawing cards (or filtering them) is something that really can't be concentrated in one color unless you think the game as it was from inception through the early Modern period is the ideal form of Magic. 4 of the colors have ways of drawing cards that are mostly rooted in their distinct identities (blue's being the least interesting of course). Per Mark, white can't receive card draw too because it's an inflexible color (flavor) that does everything (function).

Setting aside the internal contradiction of "a color that can do anything is inflexible," and the fact that black can also do everything but also gets to be flexible ???, perhaps it's worth altering the fundamental characteristic of the color if the existing one hobbles it in perpetuity.

Of course you could lean on tutoring as an alternative to card draw (as the joke goes, Squadron Hawk says "draw 3 cards that are named Squadron Hawk") but R&D has chosen--for gameplay reasons!--to keep shuffling midgame as infrequent as possible, so here we find ourselves.

A mirror of this is the insistence that black be the absolute best color at removal bringing us to a point where black removal frequently removes creatures from the game even though it's supposedly the color of death and decay. It won't kill you to print more Declarations in Stone, Mark.
Title: Re: Magic: The Gathering
Post by: Kara on December 14, 2019, 10:31:08 PM
Last night I went to FNM for Modern Horizons draft even though I should have stayed at home (too tired) and I conceded a game where I had lethal on the board. :brain

Not even as the result of a line of play, all I had to do was alpha strike. :brain

I only saw that my opponent had 9 toughness in play to soak up my Hogaak and just ignored the fact that I had 2 other creatures in play. :brain

Thankfully I am now the punchline of a running joke with the draft crew. Negative reinforcement. :lawd
Title: Re: Magic: The Gathering
Post by: Transhuman on December 14, 2019, 10:40:29 PM
I lost a prerelease once because I forgot that Disowned Ancestor could still attack even though it had 0 power (and I had Master of Pearls face-down)

Everyone gets one fuckup, just remember that now that you've used yours you never get to fuck up again
Title: Re: Magic: The Gathering
Post by: naff on December 15, 2019, 09:43:46 PM
lol https://www.playmagiclegends.com/en
Title: Re: Magic: The Gathering
Post by: thisismyusername on December 16, 2019, 08:08:32 AM
lol https://www.playmagiclegends.com/en

Dunno the developers, but apparently "Neverwinter" was fucking horrible?

Also an MMO: lol, worst genre to try to make their digital next product in.

Isn't this 4-years behind as well? Since "Magic Digital Next" or whatever was supposed to be Arena (which "launched [lol without a friends list lol]" already) and this? I guess it being an MMO makes it taking forever sense, but....
Title: Re: Magic: The Gathering
Post by: naff on December 16, 2019, 03:10:00 PM
I just don't really know who the intended core for this is. so many supplemental products already.
Title: Re: Magic: The Gathering
Post by: Kara on December 16, 2019, 03:19:15 PM
I signed up. :yeshrug
Title: Re: Magic: The Gathering
Post by: thisismyusername on December 16, 2019, 04:27:04 PM
I just don't really know who the intended core for this is. so many supplemental products already.

Karak--

I signed up. :yeshrug

--and.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on December 16, 2019, 05:29:50 PM
Oko and Nexus of Fate banned in Pioneer, MUCH SURPRISE

https://magic.wizards.com/en/articles/archive/news/december-16-2019-pioneer-banned-announcement/?whatever=thingamajig
Title: Re: Magic: The Gathering
Post by: Raist on December 16, 2019, 05:41:04 PM
I'm sure they've learnt from this, and clearly broken cards won't get released anymore.

spoiler (click to show/hide)
spoiler (click to show/hide)
spoiler (click to show/hide)
spoiler (click to show/hide)
:ohyou
[close]
[close]
[close]
[close]
Title: Re: Magic: The Gathering
Post by: thisismyusername on December 16, 2019, 06:08:34 PM
Apparently a LGS that WotC employees go to is closing because they fuck over the store.

/r/MagicTCG: "But why is the stores putting all their money into the Magic basket despite it bringing in 50% more players than other games nightly?" :derp
Title: Re: Magic: The Gathering
Post by: Transhuman on December 17, 2019, 03:01:34 AM
Fuck over how
Title: Re: Magic: The Gathering
Post by: Joe Molotov on December 18, 2019, 07:57:10 PM
https://twitter.com/adamwasmo/status/1207431686331490304

 :six:
Title: Re: Magic: The Gathering
Post by: naff on December 18, 2019, 09:03:09 PM
re:pioneer. my (hot) take: ban thoughtseize, ouat, oko, t3feri, field and nexus  :pimp

maybe copter and mutavault too.

rip the bandaid off.

as long as seize is around, the format will be skewed towards black. just like theros block standard. formats with such terrible card selection can't handle thoughtseize. it's too crushing.

only mutavault, t3feri and thoughtseize to go!

tbh, these might be ok. i still think seize should go, but can see it sticking around.
Title: Re: Magic: The Gathering
Post by: Kara on December 18, 2019, 09:09:05 PM
No matter how much it shits up a format they'll never ban Thoughtseize in anything. :stahp
Title: Re: Magic: The Gathering
Post by: thisismyusername on December 21, 2019, 06:29:02 PM
Fuck over how

Secret Lair and other shit that is direct-to-order and not able to be filled by the FLGS's.

OH AND SPEAKING OF WHICH:

https://www.reddit.com/r/magicTCG/comments/edtds9/my_stained_glass_foil_pw_from_a_secret_lair_not/

$40 BUCKERINOS FOR THIS
4
0

B
U
C
K
E
R
I
N
O
S

F
O
R

T
H
I
S

LMAO
M
A
O

(https://preview.redd.it/5hgfoj7w41641.jpg?width=640&crop=smart&auto=webp&s=844374e3f941de5959f15684d18a08e9c5e2f8fe)

SAD!
Title: Re: Magic: The Gathering
Post by: The Sceneman on January 03, 2020, 12:23:03 AM
That secret lair thing was such a bad joke, you knew that foiling was gonna be terrible but hey.

Some cool spoilers coming out for Theros 2. I'm liking the silly fish subtheme:

(http://mythicspoiler.com/tbd/cards/wavebreakhippocamp.jpg)

I really wanna give this a crack in limited
Title: Re: Magic: The Gathering
Post by: Tripon on January 03, 2020, 01:16:46 AM
(https://v93.mangabeast.com/manga/Destroy-All-Humankind-They-Cant-Be-Regenerated/0000-006.png)
Title: Re: Magic: The Gathering
Post by: Raist on January 03, 2020, 01:20:06 AM
That secret lair thing was such a bad joke, you knew that foiling was gonna be terrible but hey.

Some cool spoilers coming out for Theros 2. I'm liking the silly fish subtheme:

(http://mythicspoiler.com/tbd/cards/wavebreakhippocamp.jpg)

I really wanna give this a crack in limited


Cool. I guess Simic Flash wasn't obnoxious enough already ::)
Title: Re: Magic: The Gathering
Post by: Raist on January 03, 2020, 01:10:22 PM
MOAR SIMIC FLASH

(https://pbs.twimg.com/media/ENTx2drWoAEje21.png)
Title: Re: Magic: The Gathering
Post by: Kara on January 04, 2020, 07:17:06 PM
Quite yer whining, we get a new Yawgmoth's Win and a new Sneak Attack.

Enchantments :jeb

(https://i.imgur.com/4BZmSdf.jpg)

(https://i.imgur.com/TTAHRBX.jpg)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 04, 2020, 09:19:09 PM
I want to build Big (Pig) Red with Purphoros and Raze-Boar sneaking in whatever ridiculous crap is available.
Title: Re: Magic: The Gathering
Post by: Kara on January 06, 2020, 09:13:09 PM
Enchantments :rejoice

(https://i.imgur.com/bTGSfRM_d.jpg?maxwidth=640&shape=thumb&fidelity=medium)

Spoilered this next one to keep Raist off tilt.

spoiler (click to show/hide)
(https://i.imgur.com/WUmV6of.jpg)
[close]
Title: Re: Magic: The Gathering
Post by: Raist on January 07, 2020, 01:01:37 AM
:rage
Title: Re: Magic: The Gathering
Post by: Kara on January 07, 2020, 12:44:24 PM
After a year of obnoxious planeswalker cards that had to be banned or restricted (and need to be banned looking at how much Modern has homogenized around Oko, Thief of Crowns) Wizards brings us........

(https://i.imgur.com/NoO72UK.png)

a Kismet for planeswalkers. :hhh

 :lol This is going to be a pathetic 5+ years for constructed Magic.
Title: Re: Magic: The Gathering
Post by: Raist on January 07, 2020, 12:53:46 PM
Apparently TBD is introducing a brand new planeswalker. I'm sure it won't be broken as fuck.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 07, 2020, 01:05:03 PM
If you mean Calix, he's preeeeeeety narrow.

(https://i.imgur.com/ESv4AZu.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on January 08, 2020, 01:00:39 AM
That card could have been interesting if the minus three loyalty ability was target nonland permanent instead of target creature or enchantment. Imagine all the screwball things you could do with the most garbage enchantments printed. :lawd
Title: Re: Magic: The Gathering
Post by: Raist on January 08, 2020, 06:24:16 AM
"Hey guys, did we break green enough with the past couple of sets?"

"No. We need to go deeper".

(https://cdn.discordapp.com/attachments/455800835709075457/664255927876059164/Captura.PNG)

Weaver of Destiny - 1G
Enchantment Creature - Human
Creature and enchantment spells you control can't be countered.
3G: Target land you control becomes an X/X Elemental until the end of turn with haste and trample, where X is the number of enchantments you control. It's still a land.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 08, 2020, 10:41:15 AM
(https://i.redd.it/06mxcb36lk941.jpg)

seems p. dece
Title: Re: Magic: The Gathering
Post by: Kara on January 08, 2020, 11:12:59 AM
 :lol Printing an insanely pushed piece of equipment in an enchantment set. :doge

This seems fun, if probably hamstrung by the creature requirement. Red is getting the treatment white has desperately needed.

(https://i.imgur.com/ZzSe9Oq.jpg)

Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 08, 2020, 11:38:24 AM
:lol Printing an insanely pushed piece of equipment in an enchantment set. :doge

Missed the chance to make it a Legendary Enchantment Artifact, Maro pls.
Title: Re: Magic: The Gathering
Post by: Kara on January 08, 2020, 11:44:09 AM
#rememberwhen they said we had to have good artifacts have colored mana costs to "save Magic" so the fairy tale set was littered with cool artifacts you could only play in certain decks.

Funny how that gets tossed out the window when it comes to creating the sequel to a white equipment card! :whatsthedeal
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 08, 2020, 11:47:55 AM
(https://cdn.discordapp.com/attachments/371402051080683522/664503357024501797/ENxYhQjX0AEOfyG.png)

Fleecemane Lion is back, but now with some weird-ass not-Bestow ability.
Title: Re: Magic: The Gathering
Post by: Kara on January 08, 2020, 12:06:29 PM
Licids  :jeb
Title: Re: Magic: The Gathering
Post by: Raist on January 08, 2020, 01:43:31 PM
Oh, I didn't know it was actually a mobile game.

https://www.youtube.com/watch?v=qLqYT9CSYZA


spoiler (click to show/hide)
:rofl
Quote
Check out the first trailer for Magic: Legends, coming to PS4, Xbox and PC in 2020.
:rofl
[close]
Title: Re: Magic: The Gathering
Post by: Raist on January 08, 2020, 03:43:48 PM
 :lol :lol :lol

(https://i.redd.it/xq9x7benrl941.png)
Title: Re: Magic: The Gathering
Post by: Kara on January 08, 2020, 03:50:08 PM
There are some EDH guys in my local draft group text. Guess which is me.

(https://i.imgur.com/oZUoKQq.jpg)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 08, 2020, 04:31:57 PM
Demystify is good now? White's like "finally I get to be relevent!" lol, nope

(https://i.imgur.com/MAEgN3L.png)
Title: Re: Magic: The Gathering
Post by: Kara on January 08, 2020, 04:35:25 PM
In this format that's a strictly better Condemn. :lol

What is happening with green. :notlikethis

What does Ken Nagle have on MaRo. :lol
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 08, 2020, 04:38:37 PM
Oh, I didn't know it was actually a mobile game.

https://www.youtube.com/watch?v=qLqYT9CSYZA


spoiler (click to show/hide)
:rofl
Quote
Check out the first trailer for Magic: Legends, coming to PS4, Xbox and PC in 2020.
:rofl
[close]

Jace float walking like it's a placeholder T pose. :dead
Title: Re: Magic: The Gathering
Post by: Kara on January 09, 2020, 01:26:46 AM
Like both these cards but the chapter 2 on the white one is :confused.

(https://i.imgur.com/s614f3Q.jpg)

Probably a Phyrexian Obliterator on the black one but I'm choosing to believe it's a Negator instead. :hmph
Title: Re: Magic: The Gathering
Post by: Raist on January 09, 2020, 11:38:10 AM
That's a way shittier version of Eldest Reborn :yuck
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 09, 2020, 11:43:00 AM
I like how Elspeth Conquers Death lets you bring back a creature with a loyalty counter for 1000 iq plays :brain
Title: Re: Magic: The Gathering
Post by: Raist on January 09, 2020, 12:23:02 PM
(https://cdn.discordapp.com/attachments/455800835709075457/664652736540835843/R2WV357XoKLY4TUpRRRzwp7bumsK72VNJj7D3XyH4NQ.png)

5/5 lifelink flyer that draws you cards and is relatively easy to protect. Sure, why not.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 09, 2020, 01:43:42 PM
Wrath of God is back.

(http://mythicspoiler.com/tbd/cards/shatterthesky.jpg)

Nice flavor since it doesn’t kill the Theros Gods.
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 09, 2020, 04:23:16 PM
Nice flavor since it doesn’t kill the Theros Gods.

Huh? It says to destroy all creatures. Am I missing something?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 09, 2020, 04:26:05 PM
They have indestructible.
Title: Re: Magic: The Gathering
Post by: Raist on January 09, 2020, 06:25:57 PM
NEED MOAR RAMP


(http://mythicspoiler.com/tbd/cards/wolfwillowhavenp.jpg)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 09, 2020, 07:30:27 PM
Now I can get out my Nissa, Who Shakes the World and Nyxbloom Ancient faster!  :hyper
Title: Re: Magic: The Gathering
Post by: Raist on January 09, 2020, 08:03:38 PM
And then a 15/15 hydroid krasis on turn 4 or something.
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 09, 2020, 08:30:53 PM
They have indestructible.

O rite.  :duh :doge

Now I can get out my Nissa, Who Shakes the World and Nyxbloom Ancient faster!  :hyper

You're thinking too small. Put this on an Island. Suddenly you can get Oko (if not banned.  :doge ) out turn 23 with another Forest. :doge :doge :doge

Edit: Miscounted the base for that idea. It'd be turn 3, but still.
Title: Re: Magic: The Gathering
Post by: Kara on January 09, 2020, 09:27:00 PM
I wonder how much longer they're going to replicate the effects of regeneration by including the "tap this creature" after giving the creature hexproof or indestructible until end of turn. (e.g. Dream Trawler, Drudge Sentinel). I'm sure it has some merit as a balancing tool but it feels very vestigial too.

Related: For our final draft of 2019 my local draft group did an Invasion Planeshift Apocalypse draft (which I'm going to do a tl;dr post about) and I actually found myself in a rules dispute with someone about regeneration during one of my matches. That's definitely not something I expected to do in 2019.
Title: Re: Magic: The Gathering
Post by: Kara on January 10, 2020, 03:26:18 AM
I just did a draft where my Pack 2, Pick 1 was Garruk, Cursed Huntsman and my Pack 3, Pick 1 had The Royal Scions. :what

https://magic.flooey.org/draft/show?id=pyy8gqIHnK9HUqzO3GA8O3ideBA

spoiler (click to show/hide)
Too bad I was in red / white knights. :foxx
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 11, 2020, 06:37:45 PM
Went 3-0 at FNM, my three prize packs...

(https://i.imgur.com/kpF60XG.jpg?1)

 :success
Title: Re: Magic: The Gathering
Post by: Raist on January 13, 2020, 01:36:28 AM
New stuff coming up on Arena:

- cards from boosters will have a "First" tag if you don't own a copy of it yet (no1curr).

- search filter for colours will now work as an AND not OR anymore (fucking finally).

- history ranked will go on holidays for a while - i.e. until Ikoria is about to drop (because why not). Instead they'll add the constructed events (Bo1 and Bo3, with entry cost, same as the standard ones).

- The Brawlidays event is coming back for a whole month (10k gold entry cost lolz).


(https://media.wizards.com/2019/images/daily/RoadMap_Jan2020_ComingSoon.png)


(https://media.wizards.com/2019/images/daily/RoadMap_Jan2020_InDevelopment.png)


(https://media.wizards.com/2019/images/daily/RoadMap_Jan2020_InConcept.png)


Real draft "in concept". I guess we'll see you in 2021.
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 13, 2020, 07:56:40 AM
New stuff coming up on Arena:

- cards from boosters will have a "First" tag if you don't own a copy of it yet (no1curr).

I curr. I curr so hard. One of the best things about cracking the free weekly pack in the Pokemon: TCG Online app is seeing those.

"Oh neat. The 50th Charizard card is a new one!"

Quote
- history ranked will go on holidays for a while - i.e. until Ikoria is about to drop (because why not). Instead they'll add the constructed events (Bo1 and Bo3, with entry cost, same as the standard ones).

- The Brawlidays event is coming back for a whole month (10k gold entry cost lolz).

These are fuck-ups, but it's Wizards so...

OS X support when Gwent is finally doing mobile. :dead

(Being fair: Gwent is fully mobile yet, just iPhones. :dead :dead )

I'd rather still play on Forge or Xmage, tbh.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 13, 2020, 12:17:11 PM
Oko banned again.  :salute

Modern
Mox Opal is banned.
Oko, Thief of Crowns is banned.
Mycosynth Lattice is banned.
Title: Re: Magic: The Gathering
Post by: Kara on January 13, 2020, 01:03:26 PM
Wow, they finally banned Opal.

Died for Urza's sins though.
Title: Re: Magic: The Gathering
Post by: naff on January 13, 2020, 04:21:06 PM
Opal breaks the rules more than Urza! Urza is one of the most powerful cards in the game, but it's also 4cmc.
Title: Re: Magic: The Gathering
Post by: naff on January 13, 2020, 04:22:07 PM
Great set of bans
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 13, 2020, 04:22:37 PM
At this point, just ban Modern Horizons.
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 13, 2020, 05:50:19 PM
At this point, just ban Modern Horizons.

More like: Just ban Modern. You already rebooted it. :trollface
Title: Re: Magic: The Gathering
Post by: Kara on January 13, 2020, 08:10:37 PM
Opal breaks the rules more than Urza! Urza is one of the most powerful cards in the game, but it's also 4cmc.

Opal breaks rules that have been broken forever (i.e. the game has absorbed the transgressive behavior). Urza is a stupid pushed creature that has a win condition AND lets you cast any spell for 5 generic mana repeatedly AND turns any artifact into a Mox Sapphire.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 13, 2020, 08:49:22 PM
Obviously, the two most needed bans in the game are Mark Rosewater and Aaron Forsythe. Always and forever.
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 13, 2020, 08:50:31 PM
Ban NuWalkers. Go back to pre-Mending.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 13, 2020, 08:51:22 PM
Opal breaks the rules more than Urza! Urza is one of the most powerful cards in the game, but it's also 4cmc.

Opal breaks rules that have been broken forever (i.e. the game has absorbed the transgressive behavior). Urza is a stupid pushed creature that has a win condition AND lets you cast any spell for 5 generic mana repeatedly AND turns any artifact into a Mox Sapphire.

Ban old cards, acquire new cards. :rejoice
Title: Re: Magic: The Gathering
Post by: naff on January 13, 2020, 09:53:07 PM
i can't wait to go to the shop and see the amount of salt being thrown around. dude in my local playgroup chat also just bought 4 judge foil opals. yikes.
Title: Re: Magic: The Gathering
Post by: Kara on January 13, 2020, 10:05:23 PM
He could always pick up TES in Type 1.5. :rash

Or Paradoxical Outcome in Type 1. :money
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 14, 2020, 05:00:09 PM
https://twitter.com/MagicEsports/status/1217183440602165248
Title: Re: Magic: The Gathering
Post by: Kara on January 15, 2020, 02:51:06 AM
ez rares ez life :pimp

(https://i.imgur.com/LNYEYEb.png)

(https://i.imgur.com/mGDZSPN.png)
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 15, 2020, 11:39:21 AM
https://www.reddit.com/r/MagicArena/comments/ep28qm/dear_wotc_the_official_subreddit_for_your_game/
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 15, 2020, 01:37:12 PM
https://www.reddit.com/r/MagicArena/comments/ep28qm/dear_wotc_the_official_subreddit_for_your_game/

Anyone familiar with mtgo should not be surprised by this oooooooooone little bit
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 15, 2020, 04:21:34 PM
Oh, I'm not. I'm just laughing because they're like "this is too expensive" and I'm like "Where have you been since... paper?" :doge

Like paper asks for like $30 a deck and those decks contain a lot of inexpensive common/uncommons with maybe 1-2 rare/Mythics. It's so  :doge :doge :doge :doge :doge to not know that Wizards fleeces.
Title: Re: Magic: The Gathering
Post by: Kara on January 15, 2020, 06:51:44 PM
https://twitter.com/BasicMountain/status/1215714337743990784

Cray.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on January 16, 2020, 12:42:30 AM
Mono red comin back boys

:lawd
Title: Re: Magic: The Gathering
Post by: Raist on January 16, 2020, 04:19:02 AM
Mono red comin back boys

:lawd

When did it ever leave? :lol
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 16, 2020, 04:59:46 AM
During the Oko era. :doge :doge :doge

https://www.reddit.com/r/magicTCG/comments/epcpfy/advertisement_in_gamepro_may_1998_for_original/
Title: Re: Magic: The Gathering
Post by: Raist on January 16, 2020, 02:12:06 PM
During the Oko era. :doge :doge :doge

So like, a whole month. Whatever wasn't Oko was braindead Cavalcade shite, in any case.
Title: Re: Magic: The Gathering
Post by: thisismyusername on January 16, 2020, 05:17:57 PM
Secret Lair is coming out with Rat Coloney alt-arts that I want on Arena for my Singleton deck, but not for $40 when I have no reason to have the paper copies. :doge :doge :doge

WotC continues to do so many baffling decisions when it comes to trying to fleece money it's beyond me.
Title: Re: Magic: The Gathering
Post by: Kara on January 16, 2020, 09:18:37 PM
It's a product designed to monetize the card alter market; the Arena stuff is probably just a management decree that any product that can interface with Arena does interface with Arena.

That and picking the pockets of whales. :money
Title: Re: Magic: The Gathering
Post by: Kara on January 17, 2020, 03:47:44 AM
What the fuck were they thinking with Dream Trawler. Why does this card have: evasion, hexproof on command, an ability that enables the hexproof in near perpetuity, and fucking lifelink. :notlikethis

Eutropia the Twice-Favored is kind of fun, but not sure if she's that great in sealed. In draft though she's probably about as obnoxious as Skyrider Patrol was.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 18, 2020, 03:07:07 AM
Went 3-1 at prerelease, playing G/W Constellation. Had some good synergy but 0 good rares, unless you count Temple of Plenty. The guy that beat me had Dream Trawler and a bunch of shit. Congrats on pulling one of the most unbeatable cards ever in limited, guess next time I’ll remember to open a board wipe.
Title: Re: Magic: The Gathering
Post by: Kara on January 18, 2020, 01:06:30 PM
I went 2-1 playing Setessan Champion Junk. (The black was just a splash for 2x Mire's Grasp and 1x Final Death.)

The Champion was so disgusting; against a red / green deck I think I drew 10 cards off her. Enchantments. :jeb

Almost ran the table but in my rubber match of round 3 my opponent cast Nadir Kraken on curve and I had no idea it was even in their deck. :beli

Alseid of Life's Bounty did a nice Mother of Runes impression. The Binding of the Titans is just a generically good card even outside a graveyard-focused deck. Bronzehide Lion is ludicrous.

spoiler (click to show/hide)
Opened a Tectonic Giant and a Purphoros, Bronze-Blooded but I couldn't play red. :foxx
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 20, 2020, 02:32:03 AM
https://www.twitter.com/TravisWizard/status/1219089621931495424

bless up
Title: Re: Magic: The Gathering
Post by: Kara on January 20, 2020, 04:42:46 AM
I foolishly decided to go to a second prerelease after having the perfect prerelease experience on Friday. :brain

I opened a Dream Trawler in pack 2 :o . . . too bad I had perhaps 4 playable white cards. :maf

When I'd gone through everything I had: 1 removal spell in every color, no density of playables that affected the board in any color, and this suite of good cards:

spoiler (click to show/hide)
(https://i.imgur.com/jK4Mpnr.png)(https://i.imgur.com/Mil53la.png)(https://i.imgur.com/RgpNtb9.png)(https://i.imgur.com/QGYdIV3.png)(https://i.imgur.com/09KJrxX.png)
[close]

So I did what any person who'd cast too many Brainstorms, Ponders, and Preordains would do: I made a Turbo Xerox deck. In sealed. In a set I'd played 3 or 4 times. :brain

What did that entail? Well:

spoiler (click to show/hide)
(https://i.imgur.com/uKcvqOA.png)(https://i.imgur.com/AoKKKEh.png)(https://i.imgur.com/fn7Srfq.png)(https://i.imgur.com/CmLcZAA.png)(https://i.imgur.com/zpLXB0n.png)
[close]

My round 1 opponent dropped. ez wins ez life. :pimp

In game 1 of round 2 I had my opponent on the ropes. Then he cast Kiora Bests the Sea God. ::)

Game 2 was very interesting and we ended up being the only people still playing. I was at 5 life and my opponent was at 3. I had 5 cards in library and I knew the bottom card was a Traveler's Amulet. This was our board state at the beginning of my post-combat main phase.

spoiler (click to show/hide)
(https://i.imgur.com/QNvaUgU.png)(https://i.imgur.com/ioQGais.png)(https://i.imgur.com/7qKoF7L.png)
(https://i.imgur.com/QGYdIV3.png)(https://i.imgur.com/bhPaGHz.png)
[close]

The card I drew for the turn was Venomous Hierophant, a card I was obviously reluctant to cast with 5 cards in library. I also knew that I had no way of winning without casting it and even if I did I had a notrivial chance of losing if the Constellation on Triton Waverider could be triggered. So I gave the crowd a bit of a show and pondered my next move, then cast the Venomous Hierophant. Obviously everyone was into my reckless abandon. 2 cards in library!

Then my opponent triggered Constellation on his pre-combat main phase. :goty
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 19, 2020, 02:23:18 AM
https://markrosewater.tumblr.com/post/612967583098011648/maros-ikoria-teaser

Quote
Previews for Ikoria: Lair of the Behemoths don’t start until April 2, but I’ve been getting a lot of requests from people cooped up at home that are eager for any content, so I decided to do something I used to do all the time back in my column in The Duelist. I’m going to be giving you a Maro Teaser where I give tiny hints of things to come. Note that I’m only giving you partial information.

The following can be found in Ikoria:

• Magic’s seventh Egg

• A card with the text “four or more times this game”

• A card with the text “total power 10 or less”

• Magic’s largest power/toughness granting aura.

• A card with the text “X is the number of times this creature has mutated”

• Magic’s third and fourth card with “(Zero is even.)” reminder text.

• Three cards with the text “different name(s)”

• Twelve different types of counters

• A card that says “choose a kind of counter at random”

• A card with the text “remove eight foreshadow counters”

• And a cycle that players have been asking us to make for over ten years

In addition, Ikoria has creatures with the following creature types:

• Dinosaur Turtle

• Shark Beast

• Demon Kraken

• Elemental Otter

• Brushwagg

• Hellion Horror

• and a Nightmare Squirrel (Yes, a Squirrel in a Standard-legal set!)

(https://i.imgur.com/KvgBuPa.jpg?1)
Title: Re: Magic: The Gathering
Post by: thisismyusername on March 27, 2020, 10:27:57 AM
Mono Mountain continues to make people SEETHE:

spoiler (click to show/hide)
(https://i.imgur.com/DxJufLa.png)
[close]

(Concede for whatever reason)

spoiler (click to show/hide)
(https://i.imgur.com/57bSWao.png)
[close]

(Get Lethal while they durdled with that Tri-color deck)

That Tri-color deck is a trap. I played it first time, exiled/destroyed all their creatures only for them to be Swamp (some other deck) and durdled around while getting fucked over by that "YOU CAN ONLY PLAY TWO SPELLS. EVER. A TURN. LOLZ" card that gives me 0 cost cards while they have a shit ton of creatures out to where I can't protect Sarkhan at all.

I hate these types of events where it's "you use our decks" because they don't have a comment box/"this is how you play these decks" so I'm totally :confused toward actually piloting them.
Title: Re: Magic: The Gathering
Post by: Raist on April 03, 2020, 06:31:31 AM
:lol

(https://cdn.discordapp.com/attachments/371402051080683522/695506552601313310/12vgcv32fjq41.png)




:picard

(http://www.mythicspoiler.com/iko/cards/zilorthastrengthincarnate.jpg)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 03, 2020, 04:11:19 PM
:picard

(https://pbs.twimg.com/media/EUnEfanUcAA-lYS.jpg:large)

 :corona_mj
Title: Re: Magic: The Gathering
Post by: Madrun Badrun on April 03, 2020, 04:22:09 PM
Magic: The Shelter-In-Placeing
Title: Re: Magic: The Gathering
Post by: Transhuman on April 03, 2020, 05:12:25 PM
:picard

(https://pbs.twimg.com/media/EUnEfanUcAA-lYS.jpg:large)

 :corona_mj

I still remember when they previewed this card on the anniversary of 911

(https://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=472995&type=card)

Wizards needs to stop apologising for this shit and just let people get over it
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 03, 2020, 11:26:01 PM
:picard

(https://pbs.twimg.com/media/EUnEfanUcAA-lYS.jpg:large)

 :corona_mj

They better be goddamn kidding about changing that. Nobody is gonna give a fuck in two years time.

Wizards needs to stop apologising for this shit and just let people get over it

:kermit
---

In other news: Finally got the Ajani sleeve. So now I can spam "AYE, GURL" at folks.
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 05, 2020, 11:12:06 PM
https://www.reddit.com/r/MagicArena/comments/fvnesr/ur_control_be_like_that/

(https://preview.redd.it/ayuymmsny2r41.png?width=960&crop=smart&auto=webp&s=2c2f9f44afcdd820e89c2611abd33c679fadc769)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 05, 2020, 11:33:12 PM
the Chad Izzet Mage :rejoice
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 07, 2020, 02:50:59 PM
(http://mythicspoiler.com/iko/cards/helicaglider.jpg)

a heckin good glider, 14/10
Title: Re: Magic: The Gathering
Post by: Yeti on April 07, 2020, 05:00:04 PM
Three mana for a 14/10 creature, good deal
Title: Re: Magic: The Gathering
Post by: Raist on April 10, 2020, 02:19:53 PM
wtf :lol

(https://media.wizards.com/2020/iko/en_c4ANBdKTwv.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 10, 2020, 02:31:48 PM
Mixing mammals and reptiles; you're tampering in God's domain, Wizards. :wag
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 10, 2020, 02:37:09 PM
(http://mythicspoiler.com/iko/cards/savaitriomep1.jpg)


Typed trilands  :leon
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 10, 2020, 06:32:27 PM
Mixing mammals and reptiles; you're tampering in God's domain, Wizards. :wag

Your scientists were so preoccupied with whether or not they could that they didn't stop to think if they should.

(Would buy)
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 13, 2020, 05:04:59 PM
https://magic.wizards.com/en/articles/archive/magic-digital/mtg-arena-state-game-april-2020-04-13

Player drafting is coming this month. Also FNM events are doing mystery boxes of cosmetics instead of giving me cards/alt-arts. RIP my hopes and dreams.

Mobile is still on the cards for end of 2020. ...We'll see how that goes. :doge

You'll get a free draft to use if you login when Ikora launches. Also Godzilla cards if you do a draft until May 21st.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 13, 2020, 07:00:47 PM
Hype for player drafting. :rejoice
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 19, 2020, 03:16:45 PM
(https://i.imgur.com/W9FPDlo.jpg)
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 20, 2020, 01:55:36 AM
Companions are apparently super busted to where everyone on the internet is throwing a shit fit and EDH had to ban one of the cards with the EDH-like mechanic on it. :doge

Kara, where are you so you can explain the drama to me.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 20, 2020, 06:55:22 AM
A new mechanic that’s totally busted? In my Magic the Gathering? Surely that can’t be right.
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 20, 2020, 09:35:37 AM
Right, but they're using Commander mechanics Joe, they go cross games to your sideboard. :doge
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 22, 2020, 06:59:38 AM
https://www.reddit.com/r/magicTCG/comments/g5x1tu/an_open_letter_to_wizards_of_the_coast_rd/

:foodcourt
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 22, 2020, 08:12:17 AM
I do gotta say this deck seems fun:

https://magic.wizards.com/en/articles/archive/mtgo-standings/legacy-challenge-2020-04-19#zyuryo_rd_place

Basically waiting for Forge to update to Ikora so I can try it out.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 23, 2020, 12:03:06 AM
Leyline of the Void + Gyruda, Doom of Depths is broke on MODO, so they temporarily banned Gyruda while they fixed it  :brain

spoiler (click to show/hide)
(cut to next month when they're forced to permanently ban it)
[close]
Title: Re: Magic: The Gathering
Post by: thisismyusername on April 27, 2020, 02:43:44 PM
https://www.reddit.com/r/magicTCG/comments/g90o31/the_doge_on_a_foil_isamaru/

Rad alt-art.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on April 27, 2020, 11:20:54 PM
(https://i.imgur.com/A7jxSvY.png)
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 08, 2020, 12:33:09 AM
https://twitter.com/IBlackmailLands/status/1258474774814130177

The Tea is especially good today.
Title: Re: Magic: The Gathering
Post by: eleuin on May 08, 2020, 12:56:54 AM
This the most powerful card in the game rn? At least in arena? What I'm reading is the 7 cost isn't that high a barrier atm  :lol

(https://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=466797&type=card)

Or is zenith flare cycling worse
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 08, 2020, 01:24:37 AM
I haven’t played any Ikoria standard, but yeah apparently there’s a lot of Blink Agent/Steal Your Board and Cycle, Cycle, Cycle, Cycle, Cycle, Flare going on. Also ban Companions.
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 08, 2020, 10:28:29 AM
This the most powerful card in the game rn? At least in arena? What I'm reading is the 7 cost isn't that high a barrier atm  :lol

Companions, for the guaranteed 8th card.
Flare for the cycle, cycle, cycle, that's 20: You're dead. Good game.
Then this for the sheer "I'm going to steal your shit and there is nothing you can do about it, just conceed" bullshittery.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 08, 2020, 11:58:01 AM
Yeah, companions are busted. WHO COULD HAVE PREDICTED THAT BREAKING A FUNDAMENTAL RULE OF THE GAME WOULD HAVE DISASTROUS CONSEQUENCES
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 08, 2020, 03:11:50 PM
Not MaRo a few years ago, that's for sure. :kermit
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 08, 2020, 04:21:54 PM
At this juncture, we have two really big, stupid mechanical errors in the game within the past 5 years (energy in Kaladesh and now Companions in Ikoria)

They should look and see if the voices that pushed for both to make it into the game are the same in each case, and then minimize their impact on the game

(They won't, because those voices are Rosewater and Aaron Forsythe, who are defacto in charge of R&D)
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 10, 2020, 12:15:30 PM
https://www.reddit.com/r/magicTCG/comments/ggrw6r/balancing_eternal_formats_without_the_means_to/

:mike
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 10, 2020, 09:01:25 PM
https://magic.wizards.com/en/articles/archive/mtgo-standings/standard-challenge-2020-05-10

Out of 32 decks, 11 are playing 80 cards. #WorkingAsIntended
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 10, 2020, 09:36:55 PM
https://magic.wizards.com/en/articles/archive/mtgo-standings/standard-challenge-2020-05-10

Out of 32 decks, 11 are playing 80 cards. #WorkingAsIntended

7 with Lurrus in sideboard. Like 6 of which are Companion/1-ofs (more than likely). 1 of which (!) is Mainboard(!!!!!!).
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 13, 2020, 06:09:06 PM
https://www.reddit.com/r/magicTCG/comments/gj4y4c/magic_in_100_years_modern_2120/
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 13, 2020, 10:10:57 PM
https://www.reddit.com/r/magicTCG/comments/gj4y4c/magic_in_100_years_modern_2120/

A fucking windmill slam keep. No need for the Afghanistanian Mulligan today.

:lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 16, 2020, 02:58:15 AM
My friend, who doesn't know a lot about Magic: "Did we get any cards we can build a deck with in these two boxes of Ikoria?"

Me, an intellectual: "Say no more, fam."

(https://i.imgur.com/78vt9RO.jpg)

Get in loser, we're going to Tier 1.  8)

spoiler (click to show/hide)
We only had 3 Zenith Flares, though.  :'(
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 16, 2020, 09:59:04 PM
https://twitter.com/VTCLA1/status/1261788553312440320

:dead
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 17, 2020, 01:39:57 AM
What the... how does that work past the first round?  Yorion is Island/Plains (U/W), that deck is full mono-Mountain/R. How doesn't the opponent catch the bluff? Also is 40 the minimum in best-of-three?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 17, 2020, 01:50:16 AM
What the... how does that work past the first round?  Yorion is Island/Plains (U/W), that deck is full mono-Mountain/R. How doesn't the opponent catch the bluff? Also is 40 the minimum in best-of-three?

It only works for Game 1. Basically just plop down Yorion as your Companion, your opponent is like "Okay, U/W Control or Jeskai Fires, I can keep this hand", then you go "Mountain, Fervent Champion, attack" and your opponent's head explodes. :lol

In Games 2 and 3, you side out 14 cards and name Obosh as your Companion.
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 18, 2020, 07:23:51 PM
Cat banned in Vintage.

RIPiss.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 18, 2020, 09:20:19 PM
:brazilcry Power level bans in Vintage, Kara help! :brazilcry
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 21, 2020, 07:13:01 AM
https://twitter.com/MagicEsports/status/1263267107531186177

:mike

https://www.reddit.com/r/magicTCG/comments/gnmq64/wizards_will_be_providing_fully_stocked_accounts/frbvl57/

Quote
Here’s the WotC playbook on this, in case anyone is wondering:

1 .Reduce payout for the PT Season by ~2.5 million USD

2. Move the tournaments to Arena without God accounts

3. When people freak out about both, correct #2 only.

4. Claim victory as everyone puts down their pitchforks. Now, no one is talking about the $2.5mm in missing prize money anymore.

:mike :mike
Title: Re: Magic: The Gathering
Post by: Raist on May 21, 2020, 12:44:18 PM
Quote
Now, no one is talking about the $2.5mm in missing prize money anymore.


:crybaby :crybaby :crybaby
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 21, 2020, 02:24:28 PM
If anyone wants to borrow my cards for $2.5 Million, lmk
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 26, 2020, 08:17:10 PM
https://twitter.com/wizards_magic/status/1265432376542445570

(https://i.imgur.com/3sQFv9I.png)

Title: Re: Magic: The Gathering
Post by: thisismyusername on May 27, 2020, 05:52:13 PM
"Companions are all banned, we fired Mark Rosewater. Be happy! Pleasebuyournextset."

Are they actually returning wildcards on banned cards like they did two years ago? I might craft Agent of Treachery and the Companions in that case. :lol
Title: Re: Magic: The Gathering
Post by: The Sceneman on May 27, 2020, 06:52:12 PM
What the... how does that work past the first round?  Yorion is Island/Plains (U/W), that deck is full mono-Mountain/R. How doesn't the opponent catch the bluff? Also is 40 the minimum in best-of-three?

It only works for Game 1. Basically just plop down Yorion as your Companion, your opponent is like "Okay, U/W Control or Jeskai Fires, I can keep this hand", then you go "Mountain, Fervent Champion, attack" and your opponent's head explodes. :lol

In Games 2 and 3, you side out 14 cards and name Obosh as your Companion.

I didnt even know you could change companions by adjusting your deck composition during the match :lol

This is some beyond galaxy brain shit
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 27, 2020, 08:04:18 PM
"Companions are all banned, we fired Mark Rosewater. Be happy! Pleasebuyournextset."

Are they actually returning wildcards on banned cards like they did two years ago? I might craft Agent of Treachery and the Companions in that case. :lol

Nothing's confirmed, but I would assume they'll give wildcards to replace any cards that get banned. They did for Oko and OUAT.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 27, 2020, 08:09:48 PM
I don't think they'll outright ban companions, probably change it to either 1) reveal companion at start of game, shuffle into deck or 2) reveal companion at start of game, draw one fewer card and then decide on mulligan, add companion to starting hand when you've made a decision
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 27, 2020, 08:13:12 PM
I don't think they'll outright ban companions, probably change it to either 1) reveal companion at start of game, shuffle into deck or 2) reveal companion at start of game, draw one fewer card and then decide on mulligan, add companion to starting hand when you've made a decision

A leak (aka rumor, lie) that I heard was that you'll have to pay (3) to move your companion to your hand whenever you're able to cast a sorcery.

However, there may still be bans. A lot of people are done with Fires.  :lol
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 27, 2020, 08:45:47 PM
I don't think they'll outright ban companions, probably change it to either 1) reveal companion at start of game, shuffle into deck or 2) reveal companion at start of game, draw one fewer card and then decide on mulligan, add companion to starting hand when you've made a decision

A leak (aka rumor, lie) that I heard was that you'll have to pay (3) to move your companion to your hand whenever you're able to cast a sorcery.

However, there may still be bans. A lot of people are done with Fires.  :lol

If only someone could have foreseen that giving people free spells while still having outlets for mana was a really stupid f'n idea...

http://www.thebore.com/forum/index.php?topic=29340.msg2718806#msg2718806

(let's ignore the fact that I said Oko didn't need to be banned, I was clearly drinking that day)
Title: Re: Magic: The Gathering
Post by: thisismyusername on May 28, 2020, 12:08:28 PM
https://www.reddit.com/r/magicTCG/comments/gs26se/this_article_is_not_for_you_worrying_trends_in_mtg/
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 28, 2020, 01:18:49 PM
WOTC: (https://i.imgur.com/iJ66izj.png)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 01, 2020, 12:14:39 PM
Fires and Agent banned, Companions globally nerfed (you can pay 3 at sorcery speed once per game to move it from your sb to your hand)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 01, 2020, 12:20:33 PM
And Magic was fixed forever!
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 01, 2020, 12:35:52 PM
Oh no, now instead of Lurris being turn 1, it's turn 3-4. :doge

spoiler (click to show/hide)
I'm being flippant on this because I dunno how strong that "nerf" is gonna be.
[close]
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 01, 2020, 12:50:14 PM
I still say a better solution would have been making the companion be part of your opening hand, then it's vulnerable to discard.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 01, 2020, 12:52:13 PM
Quote from: Arena only
Players who have Fires of Invention and/or Agent of Treachery as a part of their in-game collection on MTG Arena prior to the game update on June 4 will receive an equal number of rare Wildcards added to their collection as part of the update. Players will receive an in-game notification when the ban takes effect.

OH SHIT.

*opens collection, see Fires of Invention isn't crafted [because I crafted Agents earlier]*
*2 Wild cards*
OH SHIT!
*Crafts, then opens 6 packs for the other two*
OH SHIT!!!!
*Crafts 2xAgents of Treachery for a full play-set of both banned cards*

Thanks, Wizards. :whew
Title: Re: Magic: The Gathering
Post by: naff on June 02, 2020, 09:43:04 PM
welp, well im glad i havent bought any cards for 6 months or so.

i was about to get a lurrus for a pioneer rdw deck  :lol

instead ive put together rg zoo with the aim rn to be similar to the old small zoo decks with atarka's command being the only non creature spell md 8)

should prob add titan's strength, but rn im leaning into turning creatures sideways asap. also keen to try naya midrange at some point, but goig to keep it simple for now.

i had been playing an esper mentor deck, and while fun it's not particularly good and im not feeling uw teferi control.
Title: Re: Magic: The Gathering
Post by: Raist on June 05, 2020, 01:37:34 PM
So no more Hounds huh

(https://media.wizards.com/2020/m21/en_5DpJceE68L.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 05, 2020, 02:00:29 PM
Yeah, Dog is now the preferred nomenclature at WotC; all Hounds are errata'd. Apparently it's been one of Maro's pet (no pun intended) issues.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 06, 2020, 01:16:53 AM
WTF am I reading at the Welcome Boosters. You give new players... 15 cards? :doge
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 06, 2020, 08:50:03 AM
Yeah, Dog is now the preferred nomenclature at WotC; all Hounds are errata'd. Apparently it's been one of Maro's pet (no pun intended) issues.

#allhoundsmatter
Title: Re: Magic: The Gathering
Post by: Raist on June 08, 2020, 03:23:01 PM
Breaking news: Green is still dumb.

(https://i.redd.it/odbxm6uqwn351.png)
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 08, 2020, 03:37:43 PM
*Puts on Stack behind you*

(https://img.scryfall.com/cards/large/front/9/3/93b44747-9eb8-449b-a698-36a7a3045134.jpg?1570573718)

(https://img.scryfall.com/cards/large/front/b/8/b8a68347-c0ef-46ff-9705-6d82d004d32c.jpg?1563898570)

Nothing personal, Greenna.
Title: Re: Magic: The Gathering
Post by: Raist on June 08, 2020, 04:02:38 PM
Yeah I mean by that logic they could also come up with a 1GG 15/15 trample haste create 10 3/3 tokens when it attacks and you could provide the same answer. Doesn't make the card any less dumb.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 08, 2020, 04:03:33 PM
*laughs in Black Devotion*

(https://i.imgur.com/r75m9Vg.jpg)

The Wurm is back, baybee.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 08, 2020, 04:14:26 PM
Yeah I mean by that logic they could also come up with a 1GG 15/15 trample haste create 10 3/3 tokens when it attacks and you could provide the same answer. Doesn't make the card any less dumb.

The Vigilance and "Gain 3 Life on Attack/Block" is dumb, sure. But the rest is typical Forest stompy bullshit.

I'd blame Power Creep more than the color, personally. We have a Teferi Planeswalker that allows two extra turns in a fucking Core Set, for instance. (Remains to be seen if it's as busted as T3feri, though probably not as much)
Title: Re: Magic: The Gathering
Post by: Raist on June 08, 2020, 04:55:50 PM
And can use abilities on opponent's turn, because let's just keep the tradition

"Fuck the rules"
- Teferi
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 09, 2020, 07:46:34 AM
Breaking news: Green is still dumb.

(https://i.redd.it/odbxm6uqwn351.png)

Raist, I know you're angry but there was no need to meme:

(https://i.redd.it/5s96iep0fs351.jpg)

https://www.reddit.com/r/MagicArena/comments/gzd8pl/poor_baneslayer_angel_poor_white/
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 10, 2020, 12:34:56 PM
(https://media.wizards.com/2020/m21/en_cCCHNT2tb3.png)


https://www.youtube.com/watch?v=YzHtePuz13U
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 10, 2020, 12:37:19 PM
Just sold out of Kiki Jikis  ::)

(http://mythicspoiler.com/m21/cards/conspicuoussnoop.jpg)
Title: Re: Magic: The Gathering
Post by: Raist on June 10, 2020, 02:01:10 PM
(https://media.wizards.com/2020/m21/en_cCCHNT2tb3.png)


https://www.youtube.com/watch?v=YzHtePuz13U

:doge

(https://img.scryfall.com/cards/large/front/2/4/24b7a774-ca49-4291-8a19-cb5e475b10d5.jpg?1572490475)

Title: Re: Magic: The Gathering
Post by: Raist on June 10, 2020, 02:32:52 PM
After spoiling "Trapped in the tower" on 9/11, and the Death Corona shenanigans, WotC / maro can't keep getting away with it.

https://twitter.com/maro254/status/1270464726716215297
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 10, 2020, 05:49:40 PM
After spoiling "Trapped in the tower" on 9/11, and the Death Corona shenanigans, WotC / maro can't keep getting away with it.

https://twitter.com/maro254/status/1270464726716215297

Speaking of which:

https://magic.wizards.com/en/articles/archive/news/depictions-racism-magic-2020-06-10

"Additionally, these cards will be banned in all sanctioned tournament play."

I mean, Invoke Prejudice's art and Gatherer coded number (1488) is "oh damn" bad luck/really bad art. But banning them when they're rotated and the cards are "functional enough" to where you can just replace the art (Crusade's original art->Crusade Elspeth's art)? :larry :mike
Title: Re: Magic: The Gathering
Post by: Raist on June 10, 2020, 07:00:28 PM
Not enough. WotC should just do the right thing and remove white from MTG entirely.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 10, 2020, 07:12:41 PM
Huge blow to my Legacy Gypsies deck.
Title: Re: Magic: The Gathering
Post by: naff on June 10, 2020, 08:58:07 PM
I mean, Invoke Prejudice's art and Gatherer coded number (1488) is "oh damn" bad luck/really bad art.

lol, are you actually implying the card invoke prejudice isn't intentionally racist? the card id'd later with 1488 and drawn by an overt neo-nazi?

shit like having

Cleanse: Destroy All Black Creatures
The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.

vs.

Virtue's Ruin: Destroy All White Creatures
All must fall, and those who stand highest fall hardest.

the list goes on

wotc have a checkered af past and present

https://twitter.com/zbeg/status/1269962379925708801
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 10, 2020, 10:00:12 PM
I mean, Invoke Prejudice's art and Gatherer coded number (1488) is "oh damn" bad luck/really bad art.

lol, are you actually implying the card invoke prejudice isn't intentionally racist? the card id'd later with 1488 and drawn by an overt neo-nazi?

No. More that the 1488 number in the database is just bad luck. The art is completely inexcusable.

Quote
shit like having

Cleanse: Destroy All Black Creatures
The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.

Foul Beast in Fantasy is general zombies and undead/unclean. Hardly a racist reading.

Quote
vs.

Virtue's Ruin: Destroy All White Creatures
All must fall, and those who stand highest fall hardest.

I dunno about the flavor text, but the rule text is fine in context with the game. People taking that out of context is serious :doge material.

Quote
wotc have a checkered af past and present

Sure. But this is (like his apology for the "hangman," "9/11 card release," and "Coronavirus Godzilla") just knee-jerking too hard. I don't disagree that Invoke Prejudice's art is "What the Christ"/racist, just like I don't disagree with the ruling on Stone-Tossing Devils or the Gypsies card ones. But I do feel banning them this far out and not going "oh we're going to hold to better standards, hire more diversity"/etc. is... pretty shallow? :idont

I mean your Tweet basically gets at what I feel. I don't think banning these cards is necessarily a good response to those alligations.
Title: Re: Magic: The Gathering
Post by: naff on June 10, 2020, 10:16:08 PM
Personally I think if you don't understand how stuff like Virtues Ruin (white creatures are virtuous) All must fall, and those who stand highest fall hardest. (White creatures stand above others) contrasts with the language on Cleanse and ties in with traditional Lovecraftian style nerd bigotry and racism idk what to say.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 10, 2020, 10:57:32 PM
Don't get me wrong: I can understand why most of the cards are banned/looked at. I just don't think (with the obvious Invoke Prejudice being the exception obviously) the majority of them need to be banned. *shrug* Have it be a "we're going to do better than these" and prove it in the card design with a more diverse cast. :idont

That's just me.
Title: Re: Magic: The Gathering
Post by: naff on June 10, 2020, 11:11:53 PM
agreed to an extent, but people at wotc are scared of what seems like a number of their peoples very real affection (at least apologia and complicity) for white supremacy doing them harm so they're going to take a pretty heavy handed approach in this regard. is a card like Crusade making reference to a jingoistic war by christians against muslims and how it got white people het up bad? i dont necessarily think so. is it bad in context coming from a company with an anglo centric perspective that's been entirely comfortable with racism for decades? yeah
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 10, 2020, 11:18:09 PM
Sure, I'll agree to that.

I guess what I'm getting at is that the bans (bar the obvious one) is kind of dumb. Banning Gypsy over a slur when the rest of the card is (IMO) fine is "dumb," to me. I get why (avoid offense) but surely they could reprint the card with a better title and offer a replacement or just "don't use this at tournaments, use this newer one" guideline or something?

I mean even /r/MagicTCG, their "official" subreddit is along the lines of "I can understand why they're doing it, but it seems a little dumb and heavy-handed."

Apparently most of the cards that are on this are Reserve Listed if I'm looking at the right places, so it's a no-win situation all around on fixing the ones that have some minor contentions but could be fixed with a newer printing/replacement.
Title: Re: Magic: The Gathering
Post by: naff on June 10, 2020, 11:24:48 PM
it's like all those random c tier celebs that got cancelled and laid off as part of metoo but people like polanski are still rolling around getting awards. none of these cards see play, and nothing of value was lost so it was an easy decision. no doubt if it was a competitive card on the line the process would be more complex (i imagine a functional reprint and a bigger apology). i cant think of anything competitive (or even popular) that's a potential atm though.
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 11, 2020, 08:42:08 AM
"All we have time for right now is a quick statement: we're locking this thread and others on the same topic, in order to slow down the torrent of stuff flowing into our mod queue and let us catch up on all of it. We'll revisit this once the queue is a bit less clogged."

lol. /r/MagicTCG about to go ResetEra since some folks are like "This is extremely dumb/heavy-handed while good intentioned."

At least they have the thread up and haven't nuked it, though. :shh

Related though:

https://twitter.com/CubeApril/status/1270837107695681537

#Oop :kermit
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 11, 2020, 11:42:51 AM
Teferi's waifu makes an appearance

(https://i.imgur.com/6fB1850.jpg)

First ability is make a creature with power 2 or less unblockable, second ability is discard your hand and draw a card whenever a creature with power 2 or less deals damage to a player. Seems kewl.
Title: Re: Magic: The Gathering
Post by: Raist on June 15, 2020, 02:35:46 PM
I can't wait to see the geniuses on MTGA try to blink this with their Yorion and whatnot to reset the counters.

(https://i.redd.it/16absznmy2551.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 15, 2020, 05:06:18 PM
Cryptic-er Command

(https://i.imgur.com/jqd0vZw.jpg)
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 15, 2020, 05:35:54 PM
I can't wait to see the geniuses on MTGA try to blink this with their Yorion and whatnot to reset the counters.

(https://i.redd.it/16absznmy2551.png)

Wouldn't that not work and the counters stay?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 15, 2020, 05:42:07 PM
I can't wait to see the geniuses on MTGA try to blink this with their Yorion and whatnot to reset the counters.

(https://i.redd.it/16absznmy2551.png)

Wouldn't that not work and the counters stay?

No, it would work....then you would die because it's left the battlefield.
Title: Re: Magic: The Gathering
Post by: naff on June 15, 2020, 05:58:53 PM
could be a pioneer pillowfort deck in there (solemnity etc)

Cryptic-er Command

(https://i.imgur.com/jqd0vZw.jpg)

big U :heartbeat

prob goes in nearly every u edh deck
Title: Re: Magic: The Gathering
Post by: Joe Molotov on June 22, 2020, 07:07:27 PM
I'm starting to get the shakes from paper Modern withdrawal. Even this Sultai Snow deck looks good to me.  :noah

 https://www.youtube.com/watch?v=6eC62SrrFBE
Title: Re: Magic: The Gathering
Post by: Raist on June 22, 2020, 07:56:07 PM
could be a pioneer pillowfort deck in there (solemnity etc)

Cryptic-er Command

(https://i.imgur.com/jqd0vZw.jpg)

big U :heartbeat


Fuck U  :hmph
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 23, 2020, 11:07:14 PM
There'sNoNeedToBeUpset.gif

Play Dimir. You get least get something other than Islands. :doge
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 24, 2020, 12:41:33 AM
https://www.reddit.com/r/magicTCG/comments/heqsg3/the_new_wording_on_grindstone_means_that_with/

:hmm 
Title: Re: Magic: The Gathering
Post by: thisismyusername on June 27, 2020, 05:29:32 PM
https://www.reddit.com/r/MagicArena/comments/hgpoxa/otm_one_turn_mill/

OwO Mill deck.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on June 27, 2020, 05:39:31 PM
If you haven't killed your opponent by that point you deserve to lose to a stupid fucking mill meme deck

:jeanluc
Title: Re: Magic: The Gathering
Post by: Raist on June 27, 2020, 08:22:40 PM
Peer + Underworld is probably more satisfying.

+ Ob Nix because why not.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on July 03, 2020, 01:05:19 PM
Well I guess they've learned their lesson and there's no longer going to be ridiculously overpowered decks in stand-

(https://i.imgur.com/CWDe7Ar.png)

WOTC PLZ

 :stahp
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 03, 2020, 11:47:25 PM
Ugin, Spirit Daddy
Title: Re: Magic: The Gathering
Post by: Transhuman on July 04, 2020, 02:35:35 AM
I'm buying a guy's collection. He got at least 1 Tropical Island a revised Wheel of Fortune (they're like $200). He only plays Yu-Gi-Oh.

How much should I pay to not feel bad about it
Title: Re: Magic: The Gathering
Post by: naff on July 04, 2020, 06:13:28 AM
are they wealthy or not?
Title: Re: Magic: The Gathering
Post by: Transhuman on July 04, 2020, 10:46:42 AM
Idk.

I payed way too much cause I felt like being decent.fuck
Title: Re: Magic: The Gathering
Post by: Raist on July 04, 2020, 01:21:34 PM
Especially since they're probably counterfeit.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 04, 2020, 01:28:43 PM
Especially since they're probably counterfeit.

God that'll be hilarious if true. He could just save money and get Chinese Black Lotuses to play.
Title: Re: Magic: The Gathering
Post by: naff on July 04, 2020, 06:02:19 PM
lol. have you had the authenticity checked yet? keen to hear more about this haul.

I once got a collection for nothing frm a colleague that had an unlimited demonic tutor and a fair few other decent pieces. I kinda knew it was worth a few hundred but dude is p wealthy, owns a few houses freehold etc so I just told him I couldn't be bothered pricing the collection up figuring he'd take a low ball offer but he just gave it to me.
Title: Re: Magic: The Gathering
Post by: Transhuman on July 04, 2020, 08:36:09 PM
It was just a bunch of old shit. Mostly third and forth. I'm just gonna sell it to someone else for what I payed, but i'm gonna keep the Tropical Island.

Highlights are Wheel of Fortune (3rd), In the Eye of Chaos, Sylvan Library (4th), 2 Mana Vaults (3rd and 4th), 3 Concordant Crossroads (Chronicles), 2 Land Tax (4th), 2 Maze of Ith (The Dark), Necropotence (Ice Age), Fork (Revised), Goblin Wizard (The Dark), 2 City of Brass (Chronicles), Winds of Change (4th).4 Strip Mine (4th), Mana Vortex (The Dark),  2 Blood Moons (Chronicles), 4 Demonic Consultation (Ice Age), Sol Ring (Revised)

So I payed about $1100 (760USD), and that's all the cards above $15, and there's a ton of $5-15 cards (there's like 20 Ashnod's Altars), so i'm just gonna reflip the everything. So i'm still making a profit, but I feel bad because I could have REALLY made a profit if I had told the guy evwryrhing was shit and i'd give him 200 for the lot, or something like that.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 04, 2020, 08:42:47 PM
If there's an Invoke Prejudice in there, you'll hit the $500 (and raising last I checked) pay-dirt. :doge
Title: Re: Magic: The Gathering
Post by: Transhuman on July 04, 2020, 09:38:48 PM
(https://i.redd.it/2gve54dv0l451.png)
Title: Re: Magic: The Gathering
Post by: Transhuman on July 04, 2020, 09:41:38 PM
Actually there was a Crusade in there that I can't sell now, because acknowledging the crusades happened is racist, or something.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 04, 2020, 10:39:18 PM
Crusade at least going by Ebay and Troll and Toad isn't as high. IT's a cool $50 USD, unless it's a foil which is like $80.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 05, 2020, 06:26:54 PM
(https://i.imgur.com/ccKaFlY.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 05, 2020, 10:52:49 PM
accurate, except for the part where people are playing Vintage
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 07, 2020, 12:52:43 PM
https://www.reddit.com/r/magicTCG/comments/hmswvb/hey_magic_card_howd_you_get_so_buff/
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 07, 2020, 06:44:24 PM
https://www.mtggoldfish.com/articles/goat-magic-can-standard-bant-beat-modern-jund

Uro, T3feri, Krasis, and Nissa, Who Shakes the World can even outvalue Modern Jund. :lol :killme :lol
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 13, 2020, 11:47:28 AM
https://www.youtube.com/watch?v=d11DS15AA7M

https://magic.wizards.com/en/articles/archive/news/july-13-2020-banned-and-restricted-announcement-2020-07-13?ws
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 13, 2020, 11:52:03 AM
Can't wait for this to totally fail to curb Urza. One step closer to a blanket ban of Modern Horizons.  :lawd
Title: Re: Magic: The Gathering
Post by: Raist on July 13, 2020, 02:59:02 PM
Burning tree emissary is banned, while nonsense like Wilderness Reclamation is OK? All right then :lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 13, 2020, 03:03:28 PM
Burning tree emissary is banned, while nonsense like Wilderness Reclamation is OK? All right then :lol

Wizards: Free mana is bad! :maf

Also Wizards:

(https://memegenerator.net/img/instances/67764585/why-cant-i-hold-all-this-mana.jpg)
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 13, 2020, 03:45:31 PM
More like "Why can't I hold all these Wildcards for crafting the bans."

I probably am eating 3 for the Nexus re-ban, however. But now I got a full playset. :lol :doge
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 13, 2020, 05:15:22 PM
Found Raist's reddit account: https://www.reddit.com/r/MagicArena/comments/hqks7o/r_i_p_nexus_now_satan_is_taking_endless_turns_in/fxytu66/
Title: Re: Magic: The Gathering
Post by: naff on July 13, 2020, 06:40:48 PM
im interested in what magic raist actually likes. dont think ive ever read a post from them that isn't whinging about some cards or archetype.
Title: Re: Magic: The Gathering
Post by: Raist on July 15, 2020, 01:53:05 PM
im interested in what magic raist actually likes. dont think ive ever read a post from them that isn't whinging about some cards or archetype.

Jank :rejoice
Title: Re: Magic: The Gathering
Post by: Kara on July 23, 2020, 01:16:09 AM
I think it's called Abzan now.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 23, 2020, 01:07:38 PM
Wizards out here reprinting Horsemanship cards in 2020. :rejoice

(http://mythicspoiler.com/2xm/cards/rollingearthquake.jpg)
Title: Re: Magic: The Gathering
Post by: Kara on July 23, 2020, 02:35:34 PM
Mox Opal is in EDH I mean Double Masters, lulz. Way to twist the knife about that bad ban.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 24, 2020, 02:13:02 PM
Bulk Masters, tbh  :yuck

It’s got a lot of hot mythics, but these rares are pathetic. Crack open a $15 pack, get a Thragtusk and a Salvage Titan.
Title: Re: Magic: The Gathering
Post by: Kara on July 24, 2020, 03:32:35 PM
It looks like a really depressing draft product, and bereft of a conceit that justifies it too like Masters Edition I through IV on MODO. (Fleecing EDH dorks isn't a conceit.)

Mark da god Tedin getting all the noobs mad with his new art for Karn Liberated is pretty ace though. If I hadn't quit constructed Magic altogether* I'd consider buying into Tron to put as many people on tilt as humanly possible.

*I play Brawl solely because it's what my draft group uses to kill time before pods fire.

Jumpstart has been a pleasant surprise, at least. The only true stinker I've encountered is the Phyrexian pack and even then it could be playable with ramp. I almost beat a Teferi's Tutelage last night which is more than I can say about its unwelcome presence in Core Set 2021.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 24, 2020, 10:50:33 PM
The Phyrexian Swamps are pretty cool tho.  :-[
Title: Re: Magic: The Gathering
Post by: Transhuman on July 25, 2020, 12:35:02 AM
With all these reprintings soon my Spanish book promo Mana Crypt will be worth nothing at all, not that I can figure out what it's supposed to be worth atm
Title: Re: Magic: The Gathering
Post by: Human Snorenado on July 25, 2020, 12:42:08 AM
With all these reprintings soon my Spanish book promo Mana Crypt will be worth nothing at all, not that I can figure out what it's supposed to be worth atm

http://store.legitmtg.com/buylist/magic_singles-promotional_cards-promos_book_inserts/spanish_mana_crypt__book_promo/59035

:yeshrug
Title: Re: Magic: The Gathering
Post by: Transhuman on July 25, 2020, 12:46:24 AM
estoy triste  :fbm
Title: Re: Magic: The Gathering
Post by: Kara on July 25, 2020, 01:57:31 PM
Arixmethes, Slumbering Isle is in this trash set. :paul :rage
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 25, 2020, 02:10:57 PM
reprinted Oubliette now just phases out a creature as long as it's on the battlefield, how dare they?
Title: Re: Magic: The Gathering
Post by: Kara on July 25, 2020, 02:21:08 PM
The monetized alter of Stoneforge Mystic looks pretty hot. :money
Title: Re: Magic: The Gathering
Post by: Kara on July 25, 2020, 03:36:30 PM
Today's Pro Tour meta is a disaster and there's no limited content to save us from it, but it's nice to have high level play oriented around the stack.

Also funny to see great players make the correct decision under nü Magic theory when it's very wrong under old (stack) Magic theory.
Title: Re: Magic: The Gathering
Post by: thisismyusername on July 25, 2020, 06:38:39 PM
Also funny to see great players make the correct decision under nü Magic theory when it's very wrong under old (stack) Magic theory.

What do you mean?
Title: Re: Magic: The Gathering
Post by: Kara on July 25, 2020, 06:59:54 PM
Someone activated Spectral Sailor twice (which makes sense operating on mana utilization theory) and they got hammered by a lethal Explosion in response.

Someone else cast an Uro, Titan of Nature's Wrath from their hand to develop their board with 2 pieces of counter magic in hand and they were punished by their opponent casting a Wilderness Reclamation on the following turn with their own counter back up.
Title: Re: Magic: The Gathering
Post by: Kara on July 26, 2020, 10:30:53 PM
Turn 1 Lodestone Golem in Vintage Cube. :aah

Snap concession in response to a turn 4 Bribery. :aah
Title: Re: Magic: The Gathering
Post by: Kara on July 29, 2020, 10:34:57 PM
 :ohhh

(https://i.imgur.com/PDat5WL.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 30, 2020, 08:26:51 PM
Abrade and Cast Down downshift to common, it was Pauper Masters all along.
Title: Re: Magic: The Gathering
Post by: Kara on July 31, 2020, 04:10:45 AM
Crib Swap is a nice downshift to common too. Unlike Myr Retriever.  :yuck

I finally saw the monetized alter of Brainstorm and :lol :lol :lol. Love you, Ron Spencer but that is U G L Y.

spoiler (click to show/hide)
It's kind of impressive that a card as iconic as Brainstorm has exactly one good illustration and it's from a set everyone pretends to hate.
[close]
Title: Re: Magic: The Gathering
Post by: Human Snorenado on July 31, 2020, 10:37:19 AM
A guy I used to work with has a playset of foil Japanese Masques Brainstorms

:lawd
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 31, 2020, 11:53:50 AM
I like the one that's just some Lightning Bolt art that they added a brain to.
Title: Re: Magic: The Gathering
Post by: Kara on July 31, 2020, 08:00:24 PM
The Chris Rahn one? That has hilarious literalism. He even drew a brain! :lol :lol
Title: Re: Magic: The Gathering
Post by: Kara on August 03, 2020, 12:01:02 PM
https://magic.wizards.com/en/articles/archive/news/august-8-2020-banned-and-restricted-announcement

 :rofl :rofl :rofl :rofl :rofl
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 03, 2020, 12:12:25 PM
RIP TefTef
Title: Re: Magic: The Gathering
Post by: thisismyusername on August 03, 2020, 02:05:41 PM
https://magic.wizards.com/en/articles/archive/news/august-8-2020-banned-and-restricted-announcement

 :rofl :rofl :rofl :rofl :rofl

Banning Teferi a month before rotation. :neogaf :neogaf :neogaf
Title: Re: Magic: The Gathering
Post by: Kara on August 03, 2020, 03:26:25 PM
But TIMU, they were keeping Wilderness Reclamation decks in check!
Title: Re: Magic: The Gathering
Post by: Raist on August 03, 2020, 03:30:42 PM
Surely now they'll think twice before printing broken ass cards, right?

spoiler (click to show/hide)
:lol
[close]


Also,  :sheik to those of you who whined when I posted this  :-*:

Burning tree emissary is banned, while nonsense like Wilderness Reclamation is OK? All right then :lol
Title: Re: Magic: The Gathering
Post by: thisismyusername on August 03, 2020, 04:03:28 PM
But TIMU, they were keeping Wilderness Reclamation decks in check!

I mean... technically it came out AFTER Wilderness, so... they aren't wrong there... but I don't think that was why everyone was wanting to ban it. :doge
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 03, 2020, 04:55:24 PM
The had to give players time to find answers.
Title: Re: Magic: The Gathering
Post by: Raist on August 03, 2020, 05:56:29 PM
Quote
We've often heard the feedback that the repetitive play patterns and reduced capability for interaction that Teferi, Time Raveler can create feel oppressive and limiting.

:pika Really unexpected for a card that shuts down instants for the opponent while allowing to play anything at instant speed :pika
Title: Re: Magic: The Gathering
Post by: naff on August 03, 2020, 05:57:41 PM
*sorceries at instant speed

Title: Re: Magic: The Gathering
Post by: naff on August 03, 2020, 05:59:44 PM
oko has been climbing steadily (people realising how great he is in edh against commanders... and every other creature/artifact) and is now more than t3f  :lol

threw both in a chulane deck recently and i've won a couple games with t3f and oko on board helping keep multiple opponents in check as i built up resources protected by removal, wipes and things with butts bigger than 3.
Title: Re: Magic: The Gathering
Post by: Kara on August 03, 2020, 06:11:38 PM
I read an article awhile back that observed Oko turns a game state from a constructed one to a limited one by invalidating a lot of rules text. Seems logical that it would mess up EDH jerking off using that perspective.
Title: Re: Magic: The Gathering
Post by: naff on August 03, 2020, 06:14:05 PM
That's quite a good way of describing it  :lol
Title: Re: Magic: The Gathering
Post by: thisismyusername on August 03, 2020, 07:36:28 PM
I'm surprised Commander hasn't banned him. I mean, only Legacy and Vintage haven't yet. Which is a little funny since Vintage banned Lurrus.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 03, 2020, 07:48:46 PM
https://twitter.com/Anneliese_MTG/status/1290382044766310406
Title: Re: Magic: The Gathering
Post by: naff on August 04, 2020, 08:10:57 PM
I'm surprised Commander hasn't banned him. I mean, only Legacy and Vintage haven't yet. Which is a little funny since Vintage banned Lurrus.

not as powerful in multiplayer, though still very good imo.

chulane itself deserves a ban much more than oko in edh. card is ridiculously busted and i feel bad playing it, i just really wanted to make a goodstuff value town deck that had reasonable answers to everything. well, i achieved it. reminds me of when i first started playing edh and i brought mono white eight and a half tails prison deck focussing on land d and stax effects feat. humility to my (at the time) very casual meta and had to endure constant groans. usually my goodstuff deck is my aggro-midrange saskia, but that's actually just genuinely fair fun (with some infinite combats possibilities, but still have to win via combat). simic in general in edh is busted and a bit boring (kinnan, yarok, golos, chulane, muldrotha, vannifar etc etc).
Title: Re: Magic: The Gathering
Post by: naff on August 04, 2020, 08:13:12 PM
dunno why i qualified "simic is busted" with edh. simic is fucking busted everywhere.
Title: Re: Magic: The Gathering
Post by: Kara on August 04, 2020, 08:21:18 PM
They've really screwed up with BUG in the Pioneer era, for sure.
Title: Re: Magic: The Gathering
Post by: naff on August 04, 2020, 10:06:13 PM
i've barely played pioneer and have no intention to.

just bought some updates to modern dredge (bloodghast is out! .... for now :'( RIP) and have a jeskai midrange/control list i will play soon. been a long time since i dusted off the modern collection, but surprisingly haven't needed to buy much (avoiding uro and shark typhoon for now). will post lists at some point
Title: Re: Magic: The Gathering
Post by: thisismyusername on August 05, 2020, 12:45:15 AM
I'm surprised Commander hasn't banned him. I mean, only Legacy and Vintage haven't yet. Which is a little funny since Vintage banned Lurrus.

not as powerful in multiplayer, though still very good imo.

chulane itself deserves a ban much more than oko in edh. card is ridiculously busted and i feel bad playing it, i just really wanted to make a goodstuff value town deck that had reasonable answers to everything. well, i achieved it. reminds me of when i first started playing edh and i brought mono white eight and a half tails prison deck focussing on land d and stax effects feat. humility to my (at the time) very casual meta and had to endure constant groans. usually my goodstuff deck is my aggro-midrange saskia, but that's actually just genuinely fair fun (with some infinite combats possibilities, but still have to win via combat). simic in general in edh is busted and a bit boring (kinnan, yarok, golos, chulane, muldrotha, vannifar etc etc).

(https://i.redd.it/j5bf0syxbqq31.jpg)

It's not about the multiplayer, it's about... telling Wizards to stop printing Planeswalkers as Garfield never intended them to be a card-type broken cards.

I guess I could just hawk 4chan's "Traditional Magic" format (https://traditionalmtg.github.io/), but... Wizards going "ok, we fucked up with Planeswalkers. We're memory holing them" like they did their racist cards would be a good first start toward rebalancing the game.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 05, 2020, 08:51:23 AM
Haven't booted up Arena in a couple of months, but I hopped on last night and to play some Mono Black Aggro in Historic and ended up spending all my gems fishing for Phyrexian Swamps. MTG really is the original gacha game.  :fbm
Title: Re: Magic: The Gathering
Post by: Kara on August 05, 2020, 12:51:17 PM
Eliminate makes me hopeful that they're taking planeswalker removal seriously at last. Sure, it reinforces the earlier discussed problem (BUG having color pie and / or deep development issues), but that's an easier problem to fix.

Plus the collapse of the story side of the game as of War of the Spark (in conjunction with finally getting a mass media licensing deal) means I don't fret as much about the game being warped to satisfy marketing demands.
Title: Re: Magic: The Gathering
Post by: Kara on August 07, 2020, 12:57:51 PM
https://twitter.com/CedricAPhillips/status/1291447566433828864

 :sabu :shaq2
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 07, 2020, 01:29:24 PM
Make 'em have it. :smug
Title: Re: Magic: The Gathering
Post by: Kara on August 09, 2020, 07:16:36 PM
Played a sweet Dominaria draft deck that had Juggernaut, Serra Angel, and Icy Manipulator. 8)

https://youtu.be/RBdy8uP22O4

spoiler (click to show/hide)
Went 5 and X after I lost 2 games due to technical difficulties. :stahp
[close]
Title: Re: Magic: The Gathering
Post by: Kara on August 10, 2020, 06:30:40 PM
New Collected Company looks good. Shame it won't get a paper printing for a long time.

https://www.destructoid.com/stories/exclusive-here-s-a-look-at-some-new-amonkhet-remastered-cards-coming-to-magic-arena-599687.phtml
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 10, 2020, 08:00:13 PM
If they're gonna bring back Hornet Queen, we also need Whip of Erebos.
Title: Re: Magic: The Gathering
Post by: Kara on August 10, 2020, 10:42:04 PM
lol, Approach of the Second Sun got new illustration.

https://magic.wizards.com/en/articles/archive/card-image-gallery/amonkhet-remastered

Noah getting erased like the history of Amonkhet.
Title: Re: Magic: The Gathering
Post by: Kara on August 14, 2020, 01:47:42 AM
So far Amonkhet Remastered seems more like triple Amonkhet than anything else, which is what I hoped for but resigned myself to not getting. (I assumed it was going to play more like a normal set than either triple Amonkhet or 1x Amonkhet and 2x Hour of Devastation.)

I'm glad certain Hour of Devastation cards actually enhance the aggro in Amonkhet absent the rest of the set. Since I haven't been able to play much in paper in the COVID-19 portion of 2020 I've been working on a hella aggro cube that draws from Amonkhet, Gatecrash, Magic 2012, Tempest, and original Zendikar, but I was worried some of the Hour of Devastation cards I put in would slow it down too much. Now I'm a little rosy about the Rise of the Eldrazi cards I stuck in there. :D

spoiler (click to show/hide)
In case you want to know, it's wedge based themes:

Jeskai: tapping and untapping
Temur: landfall and discard
Sultai: can't be blocked or wouldn't want to block
Abzan: allies and level up
Mardu: the aristocrats
[close]
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 16, 2020, 12:47:47 PM
(https://cdn.discordapp.com/attachments/371402051080683522/744580877639614514/y7upa6esqch51.webp)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on August 27, 2020, 11:52:44 AM
https://www.reddit.com/r/magicTCG/comments/ihbnvo/from_the_leaker_of_m21/

Quote
Yami: "And now, I play New Stone Rain."

Kaiba: "Hah, you're as pathetic as always, Yugi. Can you not even see what I've played? I control only basic lands, so your New Stone Rain is worthless."

Yami: "Ah, but I'm not targeting YOUR lands, Kaiba. I target my own Darksteel Citadel!"

Kaiba: *shocked*

Yami: "You see, Kaiba, not only does my Darksteel Citadel SURVIVE the New Stone Rain, but now I may place an additional land from my deck onto the battlefield and draw an additional card. ... Ah, just the card I needed, Lightning Bolt. Using the mountain I put on the battlefield, I now play Lightning Bolt, targeting your final blocker!"

Kaiba: "How could I have lost?"

Yami: "Hmm. You played well, Kaiba. But you sacrificed your creatures and your life points. I'm afraid this game ends now. I attack with all of my creatures, bringing your life total to zero!"

 :whew
Title: Re: Magic: The Gathering
Post by: naff on August 27, 2020, 10:59:13 PM
having 7 lads over for a double mastahs paper draft tomorrow night. fightin' for box toppers :whew
Title: Re: Magic: The Gathering
Post by: Raist on September 02, 2020, 01:30:49 PM
We D&D now.

https://magic.wizards.com/en/articles/archive/feature/zendikar-rising-mechanics-2020-09-01

Quote
An homage to classic adventuring parties, the new party mechanic highlights four specific creature types: Cleric, Rogue, Warrior, and Wizard. The number of creatures in your party is how many of those roles you can fill with a creature you control. Each creature you control can fill a maximum of one role.

Abilities that care about the number of creatures in your party simply look for a number between 0 and 4. You never have to identify which creature is filling which role. Nothing will ask for the Cleric in your party, for example. Those abilities will use that number in various ways. Kabira Outrider uses it to calculate its bonus as its ability resolves. Other cards do . . . you know, other things. You'll see.

Some cards have bonuses if you have a "full party." That means all roles are filled—you control a Cleric, a Rogue, a Warrior, and a Wizard. Remember each of those creatures must be different creatures in case a creature has more than one party-relevant creature type.
Coveted Prize

That doesn't really seem like it will work out very often, outside maaaaybe in limited...?
Title: Re: Magic: The Gathering
Post by: Transhuman on September 02, 2020, 01:37:48 PM
Mutavault makes it pretty easy
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 02, 2020, 01:47:33 PM
There's a green creature that's all four types. You still have to have at least four creatures in play, though. Maybe worth it though for a card like Coveted Prize that lets you tutor up any card for B and then cast it for free.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 02, 2020, 02:31:00 PM
Next year there's an actual D&D themed expansion, too
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 02, 2020, 05:49:58 PM
We D&D now.

(https://i.imgur.com/X6flpQU.png)

Always Have Been.meme

(https://i.imgur.com/BlmVdIm.png)

Apparently, the classic frames aren't going to be Premium, so I'm super hype for those.
Title: Re: Magic: The Gathering
Post by: naff on September 02, 2020, 09:57:29 PM
uro has to get banned now with all this standard landfall value.... right?

i'll be giving 4c omnath lotus uro a shot in the meantime. the value is too tempting
Title: Re: Magic: The Gathering
Post by: naff on September 02, 2020, 10:06:13 PM
new duals are so great. fast, simple, don't encourage big stupid value town midrange decks, great for aggro.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 03, 2020, 09:20:02 AM
Yeah, the new duals are pretty sweet for decks that don't want CIPT lands.
Title: Re: Magic: The Gathering
Post by: naff on September 03, 2020, 07:48:04 PM
i want an allied fastland reprint for pioneer  :doge

pretty into this rakdos pioneer deck using claim to fame, yung peezy, kroxa et al to good effect

example: third list down https://magic.wizards.com/en/articles/archive/mtgo-standings/pioneer-preliminary-2020-09-02
Title: Re: Magic: The Gathering
Post by: naff on September 03, 2020, 08:05:27 PM
Yeah, the new duals are pretty sweet for decks that don't want CIPT lands.

such a great reward for decks wanting to go on the beatdown while giving little to nothing extra to uro et al
Title: Re: Magic: The Gathering
Post by: Raist on September 05, 2020, 06:04:06 AM
 :lol

(https://pbs.twimg.com/media/EhGGrPVXcAAPSqX?format=png&name=small)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 06, 2020, 01:00:18 AM
Just in case you need an Uro 5-8 after Growth Spiral rotates.
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 06, 2020, 02:00:57 AM
What is Raist's beef with Forest/Green? :thinking
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 06, 2020, 09:17:54 AM
As it focuses the most on creatures, Green is by default the dumbest color, do not @ me
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 06, 2020, 12:23:42 PM
@'s you.

Um, sweaty: What is the difference of mono-Green stompy and mono-Blue "NOPE.jpg" non-interaction?
Title: Re: Magic: The Gathering
Post by: Raist on September 06, 2020, 03:37:32 PM
What is Raist's beef with Forest/Green? :thinking

It's just amusing how green keeps doing the "you can do whatever" thing.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 06, 2020, 04:44:20 PM
:lol

(https://pbs.twimg.com/media/EhGGrPVXcAAPSqX?format=png&name=small)

Looks like this is gonna be a cycle of commons

(http://mythicspoiler.com/zrs/cards/minddrain.jpg) (http://mythicspoiler.com/zrs/cards/glacialgrasp.jpg)
Title: Re: Magic: The Gathering
Post by: naff on September 06, 2020, 04:45:49 PM
Lol, the uro trigger with upside common is a lot better. Classic green.
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 06, 2020, 05:47:16 PM
Hell yeah at those two. Dimir coming back. :-*

And mill?! :o
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 06, 2020, 07:18:01 PM
Mill is never going to be a thing*

*real degenerates deck their opponents using Tolarian Academy and a disgustingly huge Stroke of Genius. Mill has never been a thing. Mill will never be a thing. Stop trying to win by Mill. Everyone that does deserves to die on the 4th turn to mono red. This has been your annual public service announcement that Mill sucks, and will never in fact be A Thing.
Title: Re: Magic: The Gathering
Post by: naff on September 06, 2020, 09:19:35 PM
mill as a combo wincon? sure.

mill as a dedicated strategy? terrible.
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 06, 2020, 09:24:46 PM
Mill will always be a thing. ::)
Title: Re: Magic: The Gathering
Post by: naff on September 06, 2020, 09:28:56 PM
for scrubs
Title: Re: Magic: The Gathering
Post by: naff on September 06, 2020, 09:31:33 PM
i stopped playing cube with a casual group because they refused to take mill out as strategy despite it being a huge trap no-one ever won with. with 40 card decks, and a huge amount of support it was still unplayable. mill cards are universally better when used for advantage milling yourself.
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 06, 2020, 09:43:19 PM
Mill will always be a thing. ::)

.

Nothing like milling a Mono-Island counter-spell deck with Millstone and Persistent Petitioners/etc. and watching their face drop as their counters not in hand go bye-bye.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 06, 2020, 10:43:12 PM
If you're successfully doing that, 1) they're playing a shit tier deck since it's losing to your also shit tier deck or 2) they drew like absolute ass

Either way, you're playing a shit tier deck if you're playing mill. It's not even a tier two strategy in any format. Ever. It was like... maaaaaaaybe a tier 3 strategy for a month during OG Zendikar standard with turbo fog. But the only people here that are old enough to have been playing back then are me and Kara. The rest of you fucking youths need to get off my lawn with this goddamn mill shit.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 07, 2020, 12:22:15 PM
All your favorite Modern all-star creatures are back, but they're bad now!

(https://i.imgur.com/XekmKWV.jpeg) (https://i.imgur.com/FGMCnGG.jpeg)

spoiler (click to show/hide)
There's also Vampire Tarmogoyf, but it doesn't seem quite as jank as the other two.

(https://i.imgur.com/R71x8YD.jpeg)
[close]
Title: Re: Magic: The Gathering
Post by: Raist on September 07, 2020, 02:55:12 PM
Moar Mill

(https://cdn.discordapp.com/attachments/371402051080683522/752565397714370620/image0.jpg)
Title: Re: Magic: The Gathering
Post by: naff on September 07, 2020, 06:29:03 PM
 :yuck

mill could obviously be good if they supported it properly. my issue is, if they ever do support it hard enough it is good it will be even more linear and non-interactive than burn. the hate is often so stupid too, like, just chuck a drazi titan you can't cast in or this random artifact that shuffles your gy back into your deck when milled ::)
Title: Re: Magic: The Gathering
Post by: naff on September 07, 2020, 06:41:36 PM
sea gate stormcaller is quite comfortably the best card in the set, and imo, up there with the all time greats in efficiency. not as versatile as snap, but more mana efficient, and they work well together in that stormcaller doubles a spell but doesn't exile it. turn 3 stormcaller -> bolt, bolt and you can still snap back the bolt in your gy later.
Title: Re: Magic: The Gathering
Post by: Raist on September 08, 2020, 04:16:12 PM
Probably a weird take but I think Mill is less obnoxious than the classic UW control bullshit :lol
Title: Re: Magic: The Gathering
Post by: Transhuman on September 08, 2020, 04:28:39 PM
Moar Mill

(https://cdn.discordapp.com/attachments/371402051080683522/752565397714370620/image0.jpg)

I'm gonna triplesleeve from now on, just to trick someone into paying the kicker when I have 14 cards left
Title: Re: Magic: The Gathering
Post by: Raist on September 08, 2020, 05:41:12 PM
Moar Mill

(https://cdn.discordapp.com/attachments/371402051080683522/752565397714370620/image0.jpg)

I'm gonna triplesleeve from now on, just to trick someone into paying the kicker when I have 14 cards left

You might not have time to go down to 14 cards.

(https://i.redd.it/pj9pg9tbczl51.png)

Title: Re: Magic: The Gathering
Post by: naff on September 08, 2020, 05:42:00 PM
Probably a weird take but I think Mill is less obnoxious than the classic UW control bullshit :lol

i don't think mill is obnoxious, just boring and lame. getting out from under a control deck is a fun game, control decks are core part of what makes magic magic. playing around mill is just can i kill them faster/do i have the right sb card? burn without the interaction. sure there are cards like drown in the loch now, it just all feels very forced. an archetype for people that really want to be playing burn, but want to play U.
Title: Re: Magic: The Gathering
Post by: naff on September 08, 2020, 05:53:06 PM
i guess boring and lame is obnoxious  :lol

i enjoy playing with and against control is what im saying. you don't have to let a game drag out against control once the writing's on the wall unless you're in a tournament and really playing to your outs despite extremely low odds. i feel like people new to magic hate control because they don't grok when they're dead and keep trying to win, thus winding down the clock, when they should be conceding, sideboarding, and trying to get a game 2 and 3 where they have better odds.
Title: Re: Magic: The Gathering
Post by: naff on September 08, 2020, 07:16:58 PM
Mill will always be the ultimate trap for scrubs

.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 21, 2020, 12:36:00 PM
https://magic.wizards.com/en/articles/archive/making-magic/more-zendikar-rising-stars-2020-09-21

Maro admits that Lotus Cobra was named to to justify making it a Mythic (in OG Zendikar). :lol

Quote
The mythic rare rarity had just started the year before in Shards of Alara. I'd written the article about it and had spent a lot of time laying out a general philosophy of how we were planning to treat the mythic rare rarity. I didn't personally think that Lotus Cobra fit the philosophy I'd laid out. That said, the mythic rare rarity was a new thing and R&D was still trying to let it evolve as we better understood it in the context of new cards and new sets. R&D was split down the middle between the rare camp and the mythic rare camp. For the next couple months, there were many arguments, but in the end, there wasn't a better choice to replace it with, so it stayed a mythic rare. My one suggestion, once it was determined that the rarity shift was not changing, was to switch the name to Lotus Cobra. If it was going to be mythic rare, it at least deserved to have a name that sounded mythic. (Longtime readers know I'm a big believer in "power" words—aka words that excite players because they're associated with powerful cards.)

Can't wait for Elvish Mystic of the Dark Veil in Innistrad 3. :hyper
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 28, 2020, 10:59:55 AM
https://www.reddit.com/r/magicTCG/comments/j0sjie/fire_design_is_a_joke_and_has_failed_to_succeed/
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 28, 2020, 11:31:44 AM
Ban old product, get excited for new product!
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 28, 2020, 05:03:34 PM
Ban new product, get excited for old (pre-mending) product!
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 29, 2020, 12:01:50 AM
Ban new product, get excited for old (pre-mending) product!

https://magic.wizards.com/en/articles/archive/news/september-28-2020-banned-and-restricted-announcement-2020-09-28?angstschreeuw


https://www.reddit.com/r/magicTCG/comments/j1h4cz/today_is_the_day_that_i_believe_could_be_the/
https://www.reddit.com/r/MagicArena/comments/j1itpy/i_quit_playing_paper_magic_in_favor_of_playing/
https://www.reddit.com/r/MagicArena/comments/j1pdwn/i_uninstalled_arena_today/
https://www.reddit.com/r/magicTCG/comments/j1fe2t/the_mechanically_unique_twd_secret_lair_cards/
https://www.reddit.com/r/magicTCG/comments/j1ns3x/vote_with_your_wallets/

(Imagine I cleverly photoshopped this)

(https://images-na.ssl-images-amazon.com/images/I/510XMKV4TDL._SY445_.jpg)

Is this it? Is this the End of Magic: the Gathering?

(Jinteki Corporation here: I've come to Net Damage you.

Or, if you must suffer MaRo and Wizards of the Coasts mistakes more: Play a better format (https://traditionalmtg.github.io/)! You don't have to deal with their bullshit anymore! WIN!)

/I don't even get my Wildcards because they don't have a lagtime between this and updating Arena anymore. FUCK YOU WIZARDS AND ARENA.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 29, 2020, 11:00:32 AM
(https://i.imgur.com/dohuQdl.png)
Title: Re: Magic: The Gathering
Post by: Human Snorenado on September 29, 2020, 12:37:42 PM
I think that R&D have convinced themselves that they can get several "new" standard environments per expansion by banning stuff and shifting the meta. It seems to be settling into a pattern of:

1. New set releases, shortly after ban problematic cards from previous set while ignoring NEW problematic cards (like last year when they banned Field of the Dead right after Throne of Eldraine but ignored Oko, now with Uro but ignoring Omnath/Cobra)
2. Wait a month or so and ban SOME of the new problematic cards (Oko, probably Omnath in a month or so)
3. Repeat when next set comes out

Also the design philosophy just results in NOT FUN games of magic. If I want to play aggro and put together the best aggro deck in the format, I should be able to be an overwhelming favorite to win if I get an ideal draw. In current standard, If I'm playing RDW or Stompy, I can lose no matter when my opponent just does something insane like casts a turn 4 or 5 Ugin.

I never thought I'd say it but green has been too overpowered for too long. Ramp needs to be neutered.
Title: Re: Magic: The Gathering
Post by: thisismyusername on September 29, 2020, 05:17:12 PM
I never thought I'd say it but green has been too overpowered for too long. Ramp needs to be neutered.

Raist is crying tears somewhere and he doesn't know why.
Title: Re: Magic: The Gathering
Post by: naff on September 29, 2020, 06:01:38 PM
tbh, they've done a pretty good job of balancing more eternal lite formats to the point that midrange and control are actually viable (and maybe even the "best decks") but yah, standard looks fucked.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 29, 2020, 06:15:30 PM
I never thought I'd say it but green has been too overpowered for too long. Ramp needs to be neutered.

When ramp is also life-gain and a blocker, they've gone too far. At least let me have a chance to aggro them out. Even Tron gives you a three turn window to take your best shot at them. :fbm
Title: Re: Magic: The Gathering
Post by: Raist on September 30, 2020, 01:38:34 PM
I never thought I'd say it but green has been too overpowered for too long. Ramp needs to be neutered.

Raist is crying tears somewhere and he doesn't know why.

Maybe next time you'll listen :hmph
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 01, 2020, 08:51:35 AM
I never thought I'd say it but green has been too overpowered for too long. Ramp needs to be neutered.

Raist is crying tears somewhere and he doesn't know why.

Maybe next time you'll listen :hmph

Green isn't busted, despite Standard babies crying about it. Play mill/counters. Easy. :doge

Can't ramp and then Giant Growth if I counter your Giant Growth and bin your lands into the graveyard. :rollsafe
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 01, 2020, 11:26:02 AM
https://www.reddit.com/r/magicTCG/comments/j38nv9/former_art_director_of_mtg_2_years_ago/

:thinking
Title: Re: Magic: The Gathering
Post by: naff on October 01, 2020, 05:15:27 PM
https://pitchfork.com/features/moodboard/how-old-disney-movies-magic-the-gathering-and-pc-music-influenced-caroline-polacheks-pang/

Kinda blowing my mind eh. Could Polachek be any more dreamy
Title: Re: Magic: The Gathering
Post by: Human Snorenado on October 12, 2020, 05:09:35 PM
I think that R&D have convinced themselves that they can get several "new" standard environments per expansion by banning stuff and shifting the meta. It seems to be settling into a pattern of:

1. New set releases, shortly after ban problematic cards from previous set while ignoring NEW problematic cards (like last year when they banned Field of the Dead right after Throne of Eldraine but ignored Oko, now with Uro but ignoring Omnath/Cobra)
2. Wait a month or so and ban SOME of the new problematic cards (Oko, probably Omnath in a month or so)
3. Repeat when next set comes out

Also the design philosophy just results in NOT FUN games of magic. If I want to play aggro and put together the best aggro deck in the format, I should be able to be an overwhelming favorite to win if I get an ideal draw. In current standard, If I'm playing RDW or Stompy, I can lose no matter when my opponent just does something insane like casts a turn 4 or 5 Ugin.

I never thought I'd say it but green has been too overpowered for too long. Ramp needs to be neutered.

Oh hey look, 2 weeks later Omnath, Clover, and Escape to the Wilds all banned, and a "new" standard format to fuck around in.
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 13, 2020, 08:04:18 AM
Fuck, nobody was complaining about the other two (Clover and Escape) to where I didn't craft those. My wildcards. NOOOOOOOOOOOOOOOOOOO. :(

Why can't Wizards announce these and give me a few hours before closing the barn door so I can get copies.
Title: Re: Magic: The Gathering
Post by: archnemesis on October 13, 2020, 08:53:56 AM
I had four copies of Escape to the Wilds for my jank satyr deck.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 13, 2020, 01:16:35 PM
I had four copies of Escape to the Wilds for my jank satyr deck.

Now you have four wildcards. :mouf
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 29, 2020, 10:35:09 AM
(https://i.imgur.com/rgDxWDO.jpeg)

 :jeb
Title: Re: Magic: The Gathering
Post by: thisismyusername on October 30, 2020, 01:31:43 AM
Where is Raist and his bitching about WotC for the Black Lotus (now with new hat "For Commander!" on it to avoid the Reserve List no-no!) reprint? :doge
Title: Re: Magic: The Gathering
Post by: Raist on October 30, 2020, 01:58:33 PM
:yeshrug
Title: Re: Magic: The Gathering
Post by: Joe Molotov on October 30, 2020, 07:15:59 PM
More like Wack Lotus, amirite fellow gamers?
Title: Re: Magic: The Gathering
Post by: Transhuman on November 17, 2020, 06:46:51 PM
https://deckbox.org/sets/738350

Buy some of my cards people
Title: Re: Magic: The Gathering
Post by: archnemesis on November 18, 2020, 02:49:08 AM
I've been having a lot of fun with Kaladesh Remastered Sealed. It's a very slow format and plays quite differently than other expansions.
Title: Re: Magic: The Gathering
Post by: Transhuman on February 20, 2021, 01:02:04 AM
Any of you playing in the MTGA Open in 8 hrs?

https://magic.wizards.com/en/articles/archive/magic-digital/announcing-february-2021-arena-open-2021-02-10

Seems like the only thing on Arena worth doing.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 20, 2021, 01:14:31 AM
No, but good luck
Title: Re: Magic: The Gathering
Post by: Transhuman on February 20, 2021, 01:30:36 AM
Nah i'm just gonna watch my friend play and give him as many pointers as possible
Title: Re: Magic: The Gathering
Post by: archnemesis on February 20, 2021, 06:28:12 AM
I prefer limited formats so I might give it a try. I can only enter it once though without spending real money on it.
Title: Re: Magic: The Gathering
Post by: Transhuman on February 20, 2021, 06:55:38 AM
Definitely don't spend real money. The odds aren't good.
Title: Re: Magic: The Gathering
Post by: Raist on February 25, 2021, 02:44:39 PM
https://www.polygon.com/2021/2/25/22301104/magic-the-gathering-warhammer-40k-lord-of-the-rings-crossover-sets-universes-beyond


Quote
Wizards of the Coast president Chris Cocks announced on Thursday the launch of Universes Beyond, a new series of cards that will feature crossovers with other franchises. They will include the Warhammer 40,000 franchise and character’s from J.R.R. Tolkien’s Middle-earth.

wat
Title: Re: Magic: The Gathering
Post by: Joe Molotov on February 25, 2021, 02:58:05 PM
They had to replace the yeeted Harry Potter/Strixhaven crossover, and Warhammer dudes are already spending time at their LGS.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 04, 2021, 12:08:15 PM
Just browsing the Time Spiral Remastered spoilers....

(https://i.imgur.com/HJTNtY8.jpg)

(https://i.imgur.com/UI8pkBY.gif)
Title: Re: Magic: The Gathering
Post by: chronovore on March 23, 2021, 09:06:00 PM
Is that just white mana, or is that a new mana type?
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 23, 2021, 09:27:08 PM
It’s the new symbol for colorless mana. Wastes are basic lands that don’t make any color of mana. Not really something that’s exciting for 99% of decks, but it looks cool reprinted in the old school frame.
Title: Re: Magic: The Gathering
Post by: Raist on March 30, 2021, 04:32:57 PM
https://magic.wizards.com/en/articles/archive/news/statement-crux-fate-2021-03-30

Quote
It has come to our attention that the card Crux of Fate from the Strixhaven: School of Mages Mystical Archive may overtly feature Magic: The Gathering fan art and the contracted artist did not receive permission for this incorporation. These actions do not reflect the values of Wizards, and, as a result, we will be suspending future work with Jason Felix until we have been able to bring this matter to successful conclusion.


Oh gee, that was swift. I wonder how bad it was.

https://twitter.com/omgscarypet/status/1376180852070174725


:lol
Title: Re: Magic: The Gathering
Post by: Raist on March 31, 2021, 03:38:38 PM
(https://cdn.discordapp.com/attachments/455800835709075457/826883389776855050/image1.jpg)


:lol
Title: Re: Magic: The Gathering
Post by: Joe Molotov on March 31, 2021, 04:03:26 PM
FALCON PUNCH!
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 25, 2021, 02:14:08 PM
(https://i.imgur.com/eAh8O7H.png)
(https://i.imgur.com/pE0CAmE.png)
(https://i.imgur.com/dml0LwM.png)

The absolute state of this set.  :crazy
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 28, 2021, 05:43:56 PM
(https://i.imgur.com/IlI74DG.png)

Damn.
Title: Re: Magic: The Gathering
Post by: Human Snorenado on May 28, 2021, 06:51:52 PM
(https://media1.giphy.com/media/CHRP0NNsUiJBC/giphy.gif?cid=ecf05e47q0svyagl9br1sfh0s00kg2j2ol0aiqw44xwj5mok&rid=giphy.gif&ct=g)
Title: Re: Magic: The Gathering
Post by: Raist on July 14, 2021, 04:27:47 PM
B A N N E D. That didn't take long :lol

(https://c1.scryfall.com/file/scryfall-cards/large/front/a/1/a1899bb1-dd8e-4437-8ea3-4ad637eabf2b.jpg?1625597162)

Somehow they didn't think that putting that counter on a manland like Faceless Haven (which isn't exactly an old card) might cause a bit of a problem :rofl


https://magic.wizards.com/en/articles/archive/magic-digital/mtg-arena-announcements-july-14-2021


Title: Re: Magic: The Gathering
Post by: Human Snorenado on July 14, 2021, 04:52:39 PM
There's also 5 manlands in this set (I don't think any of them are angels but still)

GOOD JORB, WOTC
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 14, 2021, 07:52:38 PM
This set looks so bad, and this isn’t helping. :dead
Title: Re: Magic: The Gathering
Post by: Human Snorenado on July 14, 2021, 09:34:26 PM
This set looks so bad, and this isn’t helping. :dead

I feel like we may have different views of Strixhaven and AFR after all the broken shit rotates out in the fall but yeah, as of now the past two sets have been underwhelming.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 15, 2021, 10:17:31 AM
At least Strixhaven had the Mystical Archives to offset the feelbad of a low power set, AFR has...uh...Drizzt.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on July 15, 2021, 03:30:44 PM
That said, I am looking forward to playing some number of Demiliches in an Izzet Durdle Deck :rejoice

(https://i.imgur.com/Rtf0vcm.jpg?1)

Title: Re: Magic: The Gathering
Post by: Raist on September 06, 2021, 03:05:53 PM
(https://i.ytimg.com/vi/3TmRBArQVTA/hqdefault.jpg)

(https://cdn.discordapp.com/attachments/455800835709075457/884267165505699890/image0.jpg)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on September 07, 2021, 05:01:31 PM
Delver is back in Standard and ba-da-ba-ba-ba I’m loving it.
Title: Re: Magic: The Gathering
Post by: Raist on November 03, 2021, 02:05:57 PM
lolz

(http://mythicspoiler.com/vow/cards/bloodvialpurveyor.jpg)

Also, kinda forgot "until end of turn" there.
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 03, 2021, 02:14:29 PM
Day 0 errata :rejoice
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 03, 2021, 02:18:43 PM
Been having fun annoying everyone with Izzet Ephiphany at FNM, but I think I’m either gonna build White Lifegain with the new strictly-better Ajani’s Pridemate or some kind of U/W Spirits/Auras, or possibly a combination of the two.
Title: Re: Magic: The Gathering
Post by: Raist on January 09, 2022, 06:26:42 AM
I see they found a way to make lifelink decks even more distinguished mentally-challenged by adding an MH2 card for dem infinite combos on turn 4, nice.

(https://abload.de/img/slide1hikjp.png)
Title: Re: Magic: The Gathering
Post by: chronovore on January 10, 2022, 07:41:23 PM
So glad I deleted my app.
Title: Re: Magic: The Gathering
Post by: naff on January 10, 2022, 08:50:25 PM
what is wrong with turn 4 combos? is it difficult to interact with?

i agree turn 3 is too fast for non eternal formats, but without t4 combos there'd be little impetus to run maindeck interaction, important for control decks to feast on etc
Title: Re: Magic: The Gathering
Post by: Raist on January 11, 2022, 03:24:56 AM
Infinite combos are really dumb, especially when they involve a one drop and two three drops - so that can easily just be repeated in a couple turns even if you manage to deal with the first wave.

To see how desperate people playing that trash are, I just went to do some washing up, have a coffee etc, and let him click about 100 turns to put those counters down.
He eventually timed out, but obviously the remaining triggers had to resolve, and for some reason my timer then started to count down even though I obviously could not take any action. So I timed out eventually, and the best part of it all is that I lost the game because somehow that applied to me but not him first :lol There used to be a "this game will draw if you don't take a different action" but that doesn't seem to be the case anymore.
I had a doomskar in hand btw, so I could have got rid of all that clutter on my turn.

This kind of trash honestly make the game completely stale, and it's not even a rare occurrence either. You run into those decks all the time, no matter the format (yes, even free play, for some reason) :yeshrug
Title: Re: Magic: The Gathering
Post by: naff on January 11, 2022, 06:12:04 AM
not being able to demonstrate a loop and just have it "go infinite" in digital sucks, but mostly for the person playing the combo. if they need a 1 drop and two 3 drops to resolve and be in play at the same time in order to go off and you can't interact they earned it. scoop
Title: Re: Magic: The Gathering
Post by: Raist on January 11, 2022, 07:30:51 AM
Yeah, "earned it"  ::)

It kind of ruins the game when you run into this in like half the games, if not more.
Title: Re: Magic: The Gathering
Post by: naff on January 11, 2022, 03:09:53 PM
is this historic or standard? surprised such a janky combo deck is giving people grief, though wotc has actively been making interaction worse for quite a while. the hearthstonifying of mtg. looking at the current meta i can't see anything even listed in combo as being prevalent
Title: Re: Magic: The Gathering
Post by: archnemesis on January 11, 2022, 03:18:27 PM
It must be Historic. Feather hasn't been in Standard for a while.

I'm not a fan of the new Alchemy format nor the more frequent expansions. Still, I enjoy the game and the PC client is great.

Lately I've mostly been playing my own jank creations. Most of my opponents aren't playing top tier decks.
Title: Re: Magic: The Gathering
Post by: Raist on January 11, 2022, 03:26:47 PM
Historic duh, you should tell by the cards in play :P

edit: here, an example of how just dumb this is. It's a variant with an additional infinite combo (because why not lolz) though I can't say I've ran across that one.

https://www.youtube.com/watch?v=F6ER3wszrpY&t=865s (https://www.youtube.com/watch?v=F6ER3wszrpY&t=865s)
Title: Re: Magic: The Gathering
Post by: naff on January 13, 2022, 01:00:16 AM
the match you time linked to he got stomped t4 by elves coco into crater hoof and then a control deck that made bad plays.... I see nothing wrong with that combo deck lmao. what do you play in historic anyway? I do like the idea of being able to play an eternal lite format online without buying into mtgo again.

I haven't played arena for a long time, don't like digital magic much and best of 1 is an affront to the game. paper edh, modern and legacy with friends sometimes randoms at the shop  :snob
Title: Re: Magic: The Gathering
Post by: naff on January 13, 2022, 01:08:03 AM
is this just a general aversion to combo? I get so mad abt combo hate. it's such an important part of the meta. game would not be nearly as cool as it is without it. combo decks basically form the best formats in magic. they are the arbiters of formats keeping things from degenerating into boring midrange value slogs. they keep deck building honest, and i think it's one of the reasons standard is boring af now - combo is seen as a design flaw. aggro fills a similar niche as "the decks to beat" that keep things honest, but both combined are important to a healthy meta imo
Title: Re: Magic: The Gathering
Post by: naff on January 13, 2022, 01:14:53 AM
love to be that random dude fucking up the shop meta playing ad nauseum
Title: Re: Magic: The Gathering
Post by: Joe Molotov on January 13, 2022, 11:41:47 PM
There's always that one guy that's been playing the same deck since 2017 and he's not about to stop now. :rejoice
Title: Re: Magic: The Gathering
Post by: chronovore on January 14, 2022, 12:57:56 AM
There's always that one guy that's been playing the same deck since 2017 and he's not about to stop now. :rejoice
Started playing in 1994, sold everything in 2001 when I moved back to Japan. This online app was on the verge of dragging me back in. I was enjoying it, but man -- it would be difficult to keep that monkey off my back if I fell back into the game.
Title: Re: Magic: The Gathering
Post by: Raist on April 28, 2022, 03:32:05 PM
Streets of New Capenna is out on Arena.

Matchmaking is fucked on Arena.

Every. Single. Time :lol
Title: Re: Magic: The Gathering
Post by: Raist on May 02, 2022, 02:43:49 PM
Paging Demi

(https://media.wizards.com/2022/images/daily/en_OPcvcoPDII.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on May 02, 2022, 04:50:21 PM
I sent it to him this morning lol
Title: Re: Magic: The Gathering
Post by: Raist on June 05, 2022, 08:57:17 AM
Oh hey, a new Alchemy batch. These tend to be a little bit more flashy on average, let's see.

(https://i0.wp.com/mtgazone.com/wp-content/uploads/2022/05/Celestial-Vault.png)


Ah those "spellbook" cards tend to be meh, it's 99% draft chaff. Let's look at the list.

Quote
Segovian Angel (C)
Stalwart Valkyrie (C)
Serra Angel (U)
Youthful Valkyrie (U)
Emancipation Angel (U)
Angel of Vitality (U)
Righteous Valkyrie (R)
Valkyrie Harbinger (R)
Angel of Destiny (M)
Resplendent Angel (M)
Angel of Invention (M)
Angel of Sanctions (M)
Resplendent Marshal (M)
Enduring Angel (M)
Sigardian Savior (M)


wtf :lol
Title: Re: Magic: The Gathering
Post by: Raist on November 28, 2022, 02:44:23 PM
I did the thing in Sealed BRO, bro :expert

(https://abload.de/img/1euiyw.png)
Title: Re: Magic: The Gathering
Post by: Joe Molotov on November 29, 2022, 09:34:55 AM
Living the meme dream. :rejoice