THE BORE

General => Video Game Bored => Topic started by: fistfulofmetal on May 06, 2009, 09:59:59 AM

Title: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 06, 2009, 09:59:59 AM
(http://image.com.com/gamespot/images/2009/125/957922_20090506_screen001.jpg)
(http://image.com.com/gamespot/images/2009/125/957922_20090506_screen002.jpg)
(http://image.com.com/gamespot/images/2009/125/957922_20090506_screen003.jpg)
(http://image.com.com/gamespot/images/2009/125/957922_20090506_screen004.jpg)
(http://image.com.com/gamespot/images/2009/125/957922_20090506_screen005.jpg)
http://www.gamespot.com/xbox360/action/reddeadredemption/images.html

trailer:
http://xbox360.ign.com/dor/objects/14320288/red-dead-redemption/videos/reddead_trl_wildwest_50509.html
Title: Re: Red Dead Redemption screens
Post by: Eel O'Brian on May 06, 2009, 10:55:06 AM
looking forward to awkward horseriding physics
Title: Re: Red Dead Redemption screens
Post by: cool breeze on May 06, 2009, 01:00:13 PM
the first Red Dead Revolver game was great, so I'm hoping this will be too.  My only concern is that it isn't trying to be a spaghetti western anymore

Title: Re: Red Dead Redemption screens
Post by: Smooth Groove on May 06, 2009, 01:08:57 PM
I can't tell the difference from the Call of Juarez series. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 06, 2009, 02:43:53 PM
trailer out, updated OP
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 06, 2009, 02:50:15 PM
Looks great! :)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 06, 2009, 02:59:44 PM
of course it'll be open world

don't be silly
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TVC15 on May 06, 2009, 06:58:14 PM
:rock

Loved the first one, hope they don't go open world with this.

I thought it was confirmed open world?  Or maybe I'm just thinking it was confirmed on that Rockstar engine.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TVC15 on May 06, 2009, 07:01:27 PM
Yeah, it's open world :-/  probably more Gun 2 than Red Dead Revolver 2.  Another Rockstar flopza. 

http://kotaku.com/5146021/rockstars-western-shooter-gets-sequel

Sam Houser:

"The seamless combination of breathtaking beauty and intense action, all woven together with strong plotlines in a massive vibrant, rural environment is mind-blowing. We think this game helps to push the limits of what an open-world gaming experience can be."
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 06, 2009, 07:03:51 PM
meh. western is never a good setting. nobody cares.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TVC15 on May 06, 2009, 07:05:28 PM
This sounds shitty too.  Take the game off your radar:

Quote
Red Dead Redemption is the story of former outlaw John Marston and will take place at the turn of the 20th century when the "lawless and chaotic badlands began to give way to the expanding reach of government and the spread of the Industrial Age."

I don't want cowboys vs. industrial age.  Tht's really gay.  Early 20th century is too late.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 06, 2009, 07:50:53 PM
The trailer is incredible, amazing mood and voice acting, very cinematic i'm very impressed.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on May 06, 2009, 07:51:24 PM
Looks amazing.

:bow R* :bow2
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on May 06, 2009, 07:52:31 PM
:rock

Loved the first one, hope they don't go open world with this.



I thought it was confirmed open world?  Or maybe I'm just thinking it was confirmed on that Rockstar engine.

oh god dammit
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TVC15 on May 06, 2009, 07:55:42 PM
From the trailer it also looks like the sort of game that won't feature midget clowns.  This is hardly a sequel to Red Dead Revolver in any way other than name.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on May 06, 2009, 07:56:20 PM
Hoping it'll be awesome.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 06, 2009, 07:58:06 PM
i'd be disappointed if it wasn't open world.

being able to ride a horse through the country side > not being about to ride a horse through the country side.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BlueTsunami on May 06, 2009, 07:58:21 PM
Never played Red Dead Revolver. Is it worth hunting down?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on May 06, 2009, 08:00:34 PM
"hey cousin, want to go the saloon?"

"hey cousin, want to go shoot some tin cans"

"hey cousin, want to go rope some cattle"

etc...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TVC15 on May 06, 2009, 08:04:52 PM
Never played Red Dead Revolver. Is it worth hunting down?

It's definitely B- gaming, but it has character and it's pretty fun.  It has a few annoying levels, but I remember most of the annoying ones being pretty short.  On the other hand, it's a few years old now, so who knows if it holds up.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: HyperZoneWasAwesome on May 06, 2009, 08:07:04 PM
Never played Red Dead Revolver. Is it worth hunting down?

It's definitely B- gaming, but it has character and it's pretty fun.  It has a few annoying levels, but I remember most of the annoying ones being pretty short.  On the other hand, it's a few years old now, so who knows if it holds up.
co-signed.  I remember it being a pretty great rental but I didn't fall in love with it or anything.  It was a fair bit better then Gun though.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 06, 2009, 08:14:45 PM
Never played Red Dead Revolver. Is it worth hunting down?

It's definitely B- gaming, but it has character and it's pretty fun.  It has a few annoying levels, but I remember most of the annoying ones being pretty short.  On the other hand, it's a few years old now, so who knows if it holds up.

I tried playing it on the 360 a few weeks ago and thought it held up well.  Problem is that it has graphical issues on the 360 BC, so I bought it again on the PS2 for like $4.

It's the second best western game on the Xbox/last gen behind Oddworld Stranger.

And I'm happy that Redemption is open world.  Oddworld Stranger was awesome for letting you take on bounties, then finding the guys and taking them out/down.  It would be a lot more fun than riding a boat with Brucie for 10 minutes while nothing happens.
 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on May 06, 2009, 08:17:22 PM
Haven't played Strangers Wrath and I'm a big Oddworld fan.

Hmmm
Title: Re: Red Dead Redemption screens
Post by: chronovore on May 06, 2009, 08:21:45 PM
I can't tell the difference from the Call of Juarez series. 

Call of Juarez was an awkward FPS with a shitty demo. This is likely to be a 3rd person perspective action shooter. Next you'll be telling me you can't tell the difference between A Fist Full of Dollars and Yojimbo. :-P

The first RDR was not open world, and it didn't need to be.

Rage Engine looks better than ever.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 06, 2009, 08:24:47 PM
I've always wanted to play Strangers Wrath. But I sold my Xbox before the game came out :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on May 06, 2009, 08:25:21 PM
Is R* going to ever outsource Rage?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on December 01, 2009, 10:28:35 AM
[youtube=560,345]http://www.youtube.com/watch?v=YL3YBP_VG8c&fmt=22[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on December 01, 2009, 10:55:14 AM
Haven't played Strangers Wrath and I'm a big Oddworld fan.

Hmmm
I forgot all about it since it came out.  Damnnnnnn.  I need to hunt down a copy.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on December 01, 2009, 12:21:42 PM
Looks cool.  I kinda wish it was a bit more spaghetti western than the Deadwood-ish thing they're going for, but w/e.  The thing that bothers me most is that it seems to be the same sub-30 fps that GTA4 was.  I thought that after 2 years with the engine they could make it run smooth on consoles.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Cravis on December 01, 2009, 12:37:20 PM
I'm looking forward to this. I loved Gun. I wished we would see a sequel but this will do. I've been playing Call of Juarez 2 and really enjoying it. I'm a sucker for the western setting. Here's hoping Rockstar puts lots of reasons to explore the western frontier in this one besides just getting from point A to point B.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on December 01, 2009, 05:41:01 PM
Yeah, GUN was pretty fucking awesome outside of that bullshit boss fight at the end and since it doesn't look like we'll ever see another one, RDR is looking like a fine substitute.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on December 02, 2009, 04:20:17 AM
Yeah, GUN was pretty fucking awesome outside of that bullshit boss fight at the end and since it doesn't look like we'll ever see another one, RDR is looking like a fine substitute.
GUN is sadly underrated. The only thing I'd liked to have changed would be to put the towns further apart. In Red Dead Revolver, the town's a hub and each mission has its own map. Those were nice because they're not slaved to the Open World Game need to multipurpose any given piece of landscape, but also because the move to the new territory can /kinda/ imply additional distance between locales.

Then again, I'm probably the only guy who liked that "feature" of Fable 2's various map locations.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on December 15, 2009, 02:02:30 PM
http://www.gametrailers.com/video/gameplay-series-red-dead/59978

gameplay footage

looks awesome but runs like ass.  I really hope they smooth it out.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on December 15, 2009, 02:06:07 PM
Probably a Gametrailers problem, most of their gameplay trailers suck ass.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on December 15, 2009, 02:06:24 PM
http://www.gametrailers.com/video/gameplay-series-red-dead/59978

gameplay footage

looks awesome but runs like ass.  I really hope they smooth it out.

good luck with that  :lol
Rockstar tech is  :-\

Maybe the PC version will if they don't fuck up the port like GTAIV, but then
Rockstar tech is  :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on December 15, 2009, 02:07:52 PM
Probably a Gametrailers problem, most of their gameplay trailers suck ass.

I watched the IGN video and just posted the gametrailers link because it's more accessible.  Still really choppy at parts.

At least for the shooting sections it seems manageable  :-\

and trailer didn't say PC at the end.  I'll end up buying it for 360.


edit:  http://www.gamersyde.com/download_red_dead_redemption_gameplay-13856_en.html

usually they have the best quality.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on December 15, 2009, 02:13:49 PM
Amazing,me like  :drool

When is this coming out?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on December 15, 2009, 02:14:42 PM
Looks outstanding. Hopefully it plays as well as it looks and sounds.

embed.

[youtube=560,345]http://www.youtube.com/watch?v=st7YJUpFLps[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on December 15, 2009, 02:15:18 PM
Amazing,me like  :drool

When is this coming out?

April 27th

the bounty stuff seems like the best part.  Shooting a guy's leg and lassoing them up is awesome.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on December 15, 2009, 02:25:37 PM
Looks outstanding. Hopefully it plays as well as it looks and sounds.

embed.

[youtube=560,345]http://www.youtube.com/watch?v=st7YJUpFLps[youtube]
Looks fantastic
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on December 15, 2009, 02:26:17 PM
This is the only game i've seen that rivals U2's graphics and physics.

Is this by The Warriors team or the Bully team?

It might be the first 360 non music game i'll buy since Left 4 Dead 1  :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on December 15, 2009, 02:28:34 PM
Also holy shit @ dead eye being back and the fireman.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on December 15, 2009, 02:32:16 PM
WHAT warriors team broke up ? :( Warriors was the best rock star game.

And I loved mIdnight Club LA but that doens't make anysense, how could they just release the amazing LA last christmas and now this? :O.


Rockstar San Diego >>>>>>>>>>>>> Rockstar North

And what about Rockstar New England?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on December 15, 2009, 03:18:44 PM
First Rockstar game I'm genuinely excited for since The Warriors.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BlueTsunami on December 15, 2009, 05:03:05 PM
Oh man, that looks f'n good. It looks to have all the aspects GTAIV should have had.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TEEEPO on December 15, 2009, 05:19:02 PM
holy shit holy shit holy shit holy shit

omg omg
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on January 08, 2010, 06:52:58 AM
(http://i47.tinypic.com/24xkmzc.jpg)

http://www.rockstargames.com/reddeadredemption/ (http://www.rockstargames.com/reddeadredemption/)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Herr Mafflard on January 08, 2010, 06:58:09 AM
looks purty
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BlueTsunami on January 08, 2010, 02:12:00 PM
Hope we're not getting bullshot'ed, cause that looks absolutely gorgeous.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on January 08, 2010, 02:21:09 PM
I love that the bitmap'd backdrop is hand-painted instead of trying to be hyper-realistic.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on January 08, 2010, 02:27:49 PM
Hope we're not getting bullshot'ed, cause that looks absolutely gorgeous.

PC version  8)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: brawndolicious on January 08, 2010, 03:47:29 PM
It probably has extra AA and texture filtering but it still looks good.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: archie4208 on January 09, 2010, 09:30:27 AM
Apparently the dev cycle has turned out to be a nightmare.

http://www.gamasutra.com/blogs/RockstarSpouse/20100107/4032/Wives_of_Rockstar_San_Diego_employees_have_collected_themselves.php

Quote
The saddest part of the above is that Red Dead Redemption (the game the entire studio is working on) is an organic disaster of the most epic proportions. The pain just might be worth it for everyone if the work was worldclass and they could proudly place it on their resumes as they walk away from that mess. Sadly, it is anything but, and Bitter is correct mismanagement up and down the Rockstar chain is the direct cause. Red Dead Revolver 2: Dead On Arrival.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on January 09, 2010, 09:52:26 AM
:( I hope that's not entirely true.  Even with all their problems the game is looking fucking brilliant, at least in the trailers.  Red Dead Redemption, Mass Effect 2, and Just Cause 2 are all I really want or need right now.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on January 09, 2010, 09:55:42 AM
I have to say, with as awesome as the western-movie-themed trailers have been, I was hopeful, but the droll voice-over and exposition in the recent "gameplay trailer" left me pretty cold. I'm still Day 1 on this but less hopeful.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on January 09, 2010, 10:06:58 AM
:( I hope that's not entirely true.  Even with all their problems the game is looking fucking brilliant, at least in the trailers.  Red Dead Redemption, Mass Effect 2, and Just Cause 2 are all I really want or need right now.

Its probably some angry employee comment and the whole situation is nothing new in game industry,there is a deadline,millions of dollars are spent every month and the management is going berserk.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Akala on January 09, 2010, 11:49:40 AM
hopefully that's not all true. I have been hyped for this one since it was revealed.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on January 09, 2010, 11:55:20 PM
It's probably OK; the devs themselves lose perspective on what they're working on as the deadline approaches: is this really fun? what are we giving up our weekends for? christ, maybe I should be doing financial coding; I hear they make bank. They go home and tell their spouse about their crappy day and how much the game sucks, and the spouse gets even more concerned: not only are they watching their loved one be "abused," but apparently it's for no good reason. (Note: in late '90s and early '00s at EA, it was for no good reason)

In the end it is hard to know up from down. I won a hundred bucks off a guy on the team who predicted our last game would Metacritic at 67%, and I knew we'd at least get mid-seventies. As it turned out, we were an 85% so my perspective was pretty shot as well. The game sold great, and all the crap we thought we'd get killed for was never even mentioned once in any review.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on January 25, 2010, 06:27:05 PM
I'm taking your statement to mean you think the GTA IV engine (RAGE) is good, but that GTA IV was a disappointment. To that end, you may want to pick up The Ballad of Gay Tony, which had a lot of hallmarks of the GTA III-era games: crazy characters, badass action, and even some unlockable rewards for finishing side missions. In as much as that, the engine has found itself a worthy game already.

But if you just want to talk about pretty, yeah, that's gorgeous. RDR is a day one purchase for me: Asian versions from play-asia.com :rock
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on January 28, 2010, 01:38:58 PM
[youtube=560,345]http://www.youtube.com/watch?v=lhqC-4_Nb1Q[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on January 30, 2010, 08:00:16 PM
Yeah, pretty much still day one purchase. Dead eye shot looks fun, probably have a boner-inducing western movie storyline, excellent voice acting, and I won't care about the anachronistic Pancho Villa Uzi if it's fun.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on January 30, 2010, 08:03:21 PM
If the game is 1/10th as good as the potential there, it'll be a nice game.  But I'm not a fan of Rockstar's sandbox games so I'll pass day1 and maybe get it down the line.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on January 30, 2010, 08:22:01 PM
Is this hitting PC or what?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on January 30, 2010, 08:31:57 PM
Day 1
Every video looks better and better. Hopefully they'll fix the atrocious enemy shooting. This isn't quake 3 in the ol' west.

Lets get real here. Considering the medicine of the time period, any even slight bullet wound could get infected so I highly doubt that anyone would run and gun like that.
spoiler (click to show/hide)
:teehee
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on January 30, 2010, 09:07:40 PM
Day 1
Every video looks better and better. Hopefully they'll fix the atrocious enemy shooting. This isn't quake 3 in the ol' west.

Lets get real here. Considering the medicine of the time period, any even slight bullet wound could get infected so I highly doubt that anyone would run and gun like that.
spoiler (click to show/hide)
:teehee
[close]
Maybe they've got renaissance leftover herbs from Ezio, imported to New World via immigrant steamer.
spoiler (click to show/hide)
:teehee
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on February 11, 2010, 04:00:01 PM
[youtube=560,345]http://www.youtube.com/watch?v=RIER77WVKVA[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on February 13, 2010, 06:20:58 AM
Edge says that you can be a real cowboy here...ranching,cattle herding 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 13, 2010, 07:13:44 AM
Edge says that you can be a real cowboy here...ranching,cattle herding 
...venereal disease, alcoholism, dying of dehydration, and BEANS FOR DINNER.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on February 13, 2010, 07:22:24 AM
Edge says that you can be a real cowboy here...ranching,cattle herding 
...venereal disease, alcoholism, dying of dehydration, and BEANS FOR DINNER.
Live short,but have fun 8)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 13, 2010, 12:16:33 PM
Edge says that you can be a real cowboy here...ranching,cattle herding 
...venereal disease, alcoholism, dying of dehydration, and BEANS FOR DINNER.
Live short,but have fun 8)
You must really like beans.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on February 23, 2010, 08:38:24 PM
[youtube=560,345]http://www.youtube.com/watch?v=MQ4z3K48LWE[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on February 23, 2010, 08:46:34 PM
I just want to bone some chinawomen while firing my six-shooters. Is that too much to ask?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on February 24, 2010, 10:10:51 AM
Can't wait! :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 25, 2010, 11:22:50 AM
I just want to bone some chinawomen while firing my six-shooters. Is that too much to ask?
Depends. What are the gun laws like in Enn-Zedland?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on February 25, 2010, 11:27:50 AM
I didn't know this was coming so soon.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on February 25, 2010, 12:29:10 PM
IGN has RDR week,4 articles so far,interesting read,starting with this

http://xbox360.ign.com/articles/107/1070866p1.html (http://xbox360.ign.com/articles/107/1070866p1.html)

(http://i50.tinypic.com/166g36f.jpg)
(http://i48.tinypic.com/14v0ahz.jpg)
(http://i46.tinypic.com/2rokqb9.jpg)

Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on March 03, 2010, 04:36:52 PM
Quote
Take Two has announced that Rockstar Games' Red Dead Redemption is now due for release on 18th May in the US and 21st May elsewhere - three weeks later than originally planned.

The publisher issued its Q1 financial results this evening and also noted that Grand Theft Auto IV has now sold over 15 million units worldwide, while BioShock 2 has shipped three million units.

Elsewhere there was confirmation that LA Noire, Mafia II, Max Payne 3 and Sid Meier's Civilization V are all due out in the company's fourth fiscal quarter - which ends 31st October 2010 - but the publisher noted that its guidance "reflects the potential movement of one of these titles into fiscal 2011".



I know it needs more time,but....Nooooo :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on March 03, 2010, 05:35:38 PM
:(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on March 03, 2010, 08:25:59 PM
I hope it comes on the 18th so I can buy it for my daughters birthday.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on March 03, 2010, 08:26:30 PM
Just what your daughter wanted: a game for her daddy.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on March 03, 2010, 08:27:32 PM
She loves me so much.  :heart
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on March 05, 2010, 10:04:36 AM
Quote
Take Two has announced that Rockstar Games' Red Dead Redemption is now due for release on 18th May in the US and 21st May elsewhere - three weeks later than originally planned.

The publisher issued its Q1 financial results this evening and also noted that Grand Theft Auto IV has now sold over 15 million units worldwide, while BioShock 2 has shipped three million units.

Elsewhere there was confirmation that LA Noire, Mafia II, Max Payne 3 and Sid Meier's Civilization V are all due out in the company's fourth fiscal quarter - which ends 31st October 2010 - but the publisher noted that its guidance "reflects the potential movement of one of these titles into fiscal 2011".


I know it needs more time,but....Nooooo :'(

Hell, *I* can use the extra time to get through stuff before this comes out. I'll be happy if it's less buggy. I hate day 1 patches!

 :-\  Sounds pretty crappy for the team, though.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on March 17, 2010, 06:34:45 AM
(http://i44.tinypic.com/1ow3v7.jpg)

(http://i44.tinypic.com/dqrrz6.jpg)

(http://i41.tinypic.com/29wlov9.jpg)

 :omg :omg :omg

Me want :hyper :hyper :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on March 17, 2010, 07:41:58 AM
I thought this was coming to the PC, so i was really happy.

But it's not. And i bet it will run like dog shit, and have lame ass pop up and whatever on consoles.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on March 17, 2010, 07:43:03 AM
what does it matter. you gonna pirate either one anyway.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on March 17, 2010, 08:16:22 AM
I hope it doesn't come to PC if it runs like GTA IV :yuck

Or plays like it :smug
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on March 17, 2010, 09:14:06 AM
My greatest concern about this game is character control,shooting mechanics...tried to play TLAD recently and it feels like controlling Russian submarine...
Hopefully it will be better...if not i will have play GTAIV before RDR hits
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on March 17, 2010, 10:05:02 AM
Pre-ordered my copy when I picked up God of War yesterday.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on March 17, 2010, 12:12:38 PM
My greatest concern about this game is character control,shooting mechanics...tried to play TLAD recently and it feels like controlling Russian submarine...
Hopefully it will be better...if not i will have play GTAIV before RDR hits

Yeah going from Saints Row 2 back to GTA IV for DLC runs... it's crazy how unresponsive everything feels.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on March 17, 2010, 01:25:24 PM
what does it matter. you gonna pirate either one anyway.

tru dat
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on March 17, 2010, 03:39:25 PM
[youtube=560,345]http://www.youtube.com/watch?v=yrCY0G86SKk[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on March 17, 2010, 04:54:52 PM
Looks awesome, but I hope that framerate was a problem with the video and won't be present during gameplay.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on March 17, 2010, 07:47:08 PM
Don't think it's the video.  I'm just hoping it won't affecting aiming too bad.  Everything else looks really good.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on March 17, 2010, 07:51:34 PM
Don't think it's the video.  I'm just hoping it won't affecting aiming too bad.  Everything else looks really good.

I dunno, I've learned to never trust game videos to represent the final product, because they rarely do.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on March 17, 2010, 07:55:06 PM
yeah, usually they make them look better in videos
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on March 17, 2010, 08:08:31 PM
yeah, usually they make them look better in videos

:lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on March 17, 2010, 08:24:51 PM
pre-order the limited edition and receive bonus game content! Assassin outfit, golden guns and horse armor!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on March 19, 2010, 01:44:56 PM
Actually, the special edition comes with the scalp of one of the developers from the GUN 2 team.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on March 19, 2010, 04:31:44 PM
Actually, the special edition comes with the scalp of one of the developers from the GUN 2 team.

 :lol :lol :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on March 19, 2010, 08:37:00 PM
Game looks like sex, hope it won't be another dissapointment like GTA4. Then again there is not cellphone so this might be good.

Push up on the d-pad to send smoke signals.
spoiler (click to show/hide)
Oh, wait, it's the industrial age so it will be Morse Code.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on March 19, 2010, 09:51:10 PM
Actually, the special edition comes with the scalp of one of the developers from the GUN 2 team.

GUN 2?!? SOMEONE SAY SOMETHING ABOUT A GUN 2?!1?!


I want a GUN 2.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on March 24, 2010, 10:33:15 AM
Yeah, you and me both. It didn't get as far into production as most people think though. Not, apparently, like Dead Rush...

I wanted Dead Rush so bad. Unh. Unh.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on March 24, 2010, 05:21:30 PM
[youtube=560,345]http://www.youtube.com/watch?v=1NJztqHYG-g[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on March 24, 2010, 06:14:05 PM
I just found out that this is releasing the same day as Alan Wake, that new Prince of Persia game, and a day or two before Mario Galaxy 2.  there are some other games during that same week too but it's kinda crazy how stacked it is. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on March 28, 2010, 01:01:44 PM
Game has regenerating health...gaf says so



Red Dead Redemption  :bow2
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on March 28, 2010, 02:59:38 PM
Game has regenerating health...gaf says so



Red Dead Redemption  :bow2

Wha-why? The videos make it look like the health is similar to GTAIV.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on March 28, 2010, 03:52:03 PM
Quote
Some more stuff I got from PAX today:

As your bounty goes up, you can expect to fight harder baddies similar to GTA's 6-star wanted rating system. One rep said you would eventually fight policemen combined with hunting dogs (but another rep said he hadn't heard of the dogs).

EVERY building has an interior.

From the pause menu, the Social Club option will keep you up to date on challenges, tournaments, and other stuff that the Social Club does (I don't know, never used it myself). He said it's Rockstar's most ambitious use of the Social Club in any of their games to date, all the way back to Table Tennis.

Guns feel appropriately powerful. Marston goes down in about 7 shots or less (regenerative health makes everything okay after about 10 seconds though), and enemies die from 1 or 2 shots. This is compensated by how slow the old guns fire and reload. Remember that fat fucking miner in the screenshots? There was one of them in the mansion in the demo. I killed him with a single pistol shot to the chest.

Riding your horse through cacti lowers its fatigue bar. So it's not just a "how often you can spur your horse" bar like the carrots in Zelda. It also acts as a makeshift health bar for your horse. (I'm kinda half-guessing on this one. the two reps seemed to disagree here)

Seth is basically Gollum.

Animations are pretty damn amazing. I watched another player get killed by being shot in the back. When he was killed, Marston dropped his pistol, arched his back, and grabbed the wound with a grimace before collapsing to the ground.

You can lasso a dog. You cannot lasso a dead, skinned dog.

When people die, they drop ammo from their gun that glints in the light. You can also loot bodies for supplies like tobacco and stuff. But don't activate the looting animation while there are still enemies around.

Buggggyyyyy. I'll cut them some slack because it's still an awesome game, but I managed to crash the game once during my 15-minute playthrough. There were several visible glitches with animations (crab walking) and weirder things (a little bit of teleporting).

You can lasso and hogtie other players in multiplayer.

Close-combat finishing moves are pretty brutal. This one dude stuffed a rifle under a guy's head and blew his brains out. I took a closer look and there was literally a huge hole blasted out of his head. It was kinda gross.

Dueling is another minigame similar to Revolver's. You still have to grab your pistol, "paint" the target, and kill him. Or something. I kinda forget how Revolver's system worked, except that it wasn't balanced for multiplayer. I don't know if dueling will be in Redemption's multiplayer.

Why?
GTA is annoying with eat something,go buy armor... :yuck
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BlueTsunami on March 29, 2010, 02:14:46 PM
Was reading the Kotaku hands on and apparently you can shoot a gun out of an enemies hand :O

http://www.joystiq.com/2010/03/28/hands-on-red-dead-redemption/
Title: Re: Red Dead Redemption screens, and trailer!
Post by: etiolate on March 30, 2010, 01:28:31 AM
I am torn on this game. I've been wanting a western game of good quality since last gen, but I've never liked GTA's 3d controls and gameplay. I think one of the hardest parts of making a western themed videogame is pacing and framing the action and shootouts. It's got to feel mellow and tense, but shooting has to be fast. Most of the games use some sort of bullet time setup which breaks the immersion for me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on March 30, 2010, 07:29:26 AM
http://www.xbox360achievements.org/news/news-4771-Red-Dead-Redemption-s-Achievement-List-Unveiled-With-New-Screens.html

Bearly Legal
Kill and skin 18 grizzly bears.


:drool
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on March 31, 2010, 05:56:40 AM
(http://i42.tinypic.com/ezo1g2.jpg)

(http://i39.tinypic.com/j5dycp.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on March 31, 2010, 09:45:02 AM
I've got a boner for this one.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on April 01, 2010, 02:34:40 PM
http://www.gametrailers.com/video/exclusive-life-red-dead/63987?type=flv (http://www.gametrailers.com/video/exclusive-life-red-dead/63987?type=flv)


[youtube=560,345]http://www.youtube.com/watch?v=G4MROgYkbYg[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BlueTsunami on April 01, 2010, 05:56:21 PM
Huntin' bears in a animal skin hat? Game of Forever.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on April 01, 2010, 11:39:18 PM
I'm gonna lasso so many criminals  :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on April 02, 2010, 03:39:25 AM
I'm gonna lasso so many criminals  :hyper

That's a great euphemism.  :-*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on April 07, 2010, 08:38:40 AM
Some new pictures and new info

http://www.oxmonline.com/article/previews/m-r/red-dead-redemption-0?page=0%2C0 (http://www.oxmonline.com/article/previews/m-r/red-dead-redemption-0?page=0%2C0)

Hot hot  :hyper

Quote
How you respond to these challenges affects how the world responds to you. Lending a helping hand boosts your fame, which in turn helps you throughout the campaign. And bolstering your honor also boosts your status. This means you’ll get lower prices in stores, less hassle from gangs, and friendlier treatment from law enforcement — to the extent that they’ll overlook the crimes you commit.

Gleefully slaughter all around you, though, and you’ll have a rougher time of it, as open criminalization attracts local lawmen. Though they’re easily outrun in the desert, your Wanted rating doesn’t fade the way it does in GTA: you have to pay the fine or clear it with a pardon letter — stolen, earned, or bought at one of the stores where you can fence any collected animal skins. Hides from wild creatures work better if you prefer, but nothing’s to stop you from scalping the contents of the local stables, guard dog and all — well, apart from the owner, who’ll come out and shoot you. And the police, who’ll hunt you after you kill him. Still, if you’re fast enough with your six-shooter (and you don a face-concealing bandana beforehand), you can sort all that out without racking up too much of a bounty.

Even the desert, which we’d worried would be little more than a boring wasteland, is packed with distractions. Predators — human and animal alike — wander around, needy locals flag you down for help, and distant smoke plumes signal campfires in the desert. Sit down at one and you’ll pick up the gossip, in a style akin to GTA’s radio stations. Our effort at socializing fared badly: the guests turned out to be cannibals and the bound-and-gagged lady turned out to be lunch. We’re promised less-hungry dinner guests in other encounters, though.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on April 08, 2010, 03:24:17 PM
[youtube=560,345]http://www.youtube.com/watch?v=GKYmAJQQLeA&hd=1[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on April 08, 2010, 04:39:44 PM
UH UHHHHHH NAH NAH NAH NAH

Red Dead Redemption :bow2
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on April 08, 2010, 05:25:33 PM
'bore posse  :-*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on April 08, 2010, 05:39:56 PM
yeah im definitely getting this

cant wait for the eventual eb posse fights against gaf and oa
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on April 08, 2010, 05:48:05 PM
After watching those trailers I'm going to need a dry pair of pants.

Please don't suck and have trademark horrible Rockstar control.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on April 08, 2010, 10:27:14 PM
yeah, I'm down for an evilbore posse

we can hunt bears together  :omg
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on April 08, 2010, 11:13:16 PM
This game is set in 1908

my grandfather would have been 13 years old then

wow, that's a little weird
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on April 08, 2010, 11:15:19 PM
Basically its set at the very end of the West we tend to be familar with. They mentioned that in one of the videos.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on April 08, 2010, 11:17:59 PM
yeah, i know that, just commenting on how weird it is that i grew up knowing someone who was a teenager during that era (although i am sure it wasn't all that "wild")
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on April 08, 2010, 11:21:12 PM
I wanna play this game with Eel, his Southern accent will make it feel so authentic.  And I'll talk in mangled Spanish and pretend to be a bandito. :heartbeat
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on April 08, 2010, 11:25:01 PM
yeah, i know that, just commenting on how weird it is that i grew up knowing someone who was a teenager during that era (although i am sure it wasn't all that "wild")

Wait till your grandkids play games set during "9/11"
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on April 08, 2010, 11:52:58 PM
grandpa did the terrorists really attach rockets to the towers and fly them into the sun
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on April 17, 2010, 04:43:32 AM
Rockstar Blog

Quote
“Will there be any difficulty setting options for Red Dead Redemption?” - received via Mouthoff

We want players of all skill levels to enjoy Red Dead Redemption.  With that in mind, we’ve implemented levels of difficulty into the game that employ different types of auto-aiming. Casual mode gives you a full auto-aim system (and faster regenerating health).  Normal mode features snap-to-target with precise aiming using the right stick.  Expert mode implements free aim with no lock-on at all.  First time we have done this in an open world game, so we will be interested to see what people think having played with each option.

Casuals :yuck
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on April 17, 2010, 10:04:45 AM
So, hm, sounds like the Normal option is standard GTA IV aiming. It will be interesting to see how they marry that to the bullet-time, showdown-time, or whatever they're calling it for RDR.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on April 17, 2010, 10:23:33 AM
expert mode and free-aim for the win
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on April 17, 2010, 11:05:23 AM
Definitely going expert.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on April 17, 2010, 11:27:43 AM
one neat thing I heard yesterday was that the wanted system in this game is dependent on witnesses.  If rob someone and kill all the witnesses, the law won't come after you at all.  They also have masks and stuff you could wear to prevent this.  But even if someone manages to escape and spot you, your wanted level is persistent until you pay off your own bounty.  Sounds a lot more interesting than just the normal heat/star meters from these games.

So, hm, sounds like the Normal option is standard GTA IV aiming. It will be interesting to see how they marry that to the bullet-time, showdown-time, or whatever they're calling it for RDR.

I don't know why I was thinking that the normal option sounded like CoD4/MW2 where aiming snaps to the nearest enemy in the screen but is still free aim.  Guess easy means like GTA3/Vice City levels of auto-aim where you lock on and fire.  I wonder if they're also getting rid of the half vs full press from GTA4.  In that game I would press it all the way to select the nearest enemy, then release it a bit so I'm back into free aim.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on April 20, 2010, 07:56:03 PM
Interesting; I've not tried that. Most commonly the snap-to-and-lock aiming is maintained, then the right-stick is used while maintaining the lock-on to target the head (or other body part). This is how I got the damned 20 pistol kills in a single multiplayer session 'cheev.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on April 21, 2010, 02:57:57 PM
Some new screens
Nuevo Paraiso

http://www.rockstargames.com/reddeadredemption/news/article/4761/exclusive_new_red_dead_redemption_screens_nuevo_paraiso_%28northern_mexico (http://www.rockstargames.com/reddeadredemption/news/article/4761/exclusive_new_red_dead_redemption_screens_nuevo_paraiso_%28northern_mexico)

Check this draw distance
Rockstar :bow2
(http://i40.tinypic.com/11wf3h5.jpg)

New stuff coming later today
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on April 21, 2010, 03:00:29 PM
*grabs the lube*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on April 22, 2010, 06:22:03 PM
[youtube=560,345]http://www.youtube.com/watch?v=rQ_z-_4fF4Y[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on April 23, 2010, 05:44:07 PM
Quote
FOX ADDS "GLEE" ENCORE, "RED DEAD REDEMPTION" SPECIAL
By The Futon Critic Staff (TFC)

LOS ANGELES (thefutoncritic.com) -- FOX isn't done with "The Power of Madonna" just yet.

Network sources confirmed this morning last night's episode of "Glee" will rebroadcast this Friday at 9:00/8:00c. DVR viewers saw the last few minutes of said installment cut off as a result of "American Idol's" overrun.

Meanwhile, the network has booked "Red Dead Redemption," a half-hour animated film, for Saturday, May 15 at midnight/11:00c.

John Hillcoat ("The Road") helmed the special, which is based on the video game of the same name due to be released on May 18. Here's how developer Rockstar Games describes the release: "America, early 1900's. The era of the cowboy is coming to an end. When federal agents threaten his family, former outlaw John Marston is sent across the American frontier to help bring the rule of law. Experience intense gun battles, dramatic train robberies, bounty hunting and duels during a time of violent change. Red Dead Redemption is an epic battle for survival in a beautiful open world as John Marston struggles to bury his blood-stained past, one man at a time."

It replaces a repeat of "Brothers," which assumed the Saturday, midnight/11:00c slot this past weekend.

http://www.thefutoncritic.com/news/2010/04/21/fox-adds-glee-encore-red-dead-redemption-special/8631/ (http://www.thefutoncritic.com/news/2010/04/21/fox-adds-glee-encore-red-dead-redemption-special/8631/)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on April 23, 2010, 11:22:55 PM
Animated companion film? Really? IT'S A WESTERN. This is like the ONE genre of game which is easier and cheaper to do live action than with animation. ???
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on April 23, 2010, 11:24:50 PM
yeah, no shit, just film in arizona and raid the wardrobe department
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on April 23, 2010, 11:26:09 PM
also, unless they really fuck up the controls, i will be participating in MP as a swarthy mexican bandit

JOO THEENK JOO CAN TAKE ME, BLONDIE?!?!?!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on April 24, 2010, 07:09:22 AM
Quote
It hasn't been an easy five years, insiders admit, with several journeys down paths never finished. It's difficult to imagine the finished product being much bigger, however, as it takes at least 40 hours for a single person to complete and hundreds more for those who pursue optional challenges and play together online.

Because Red Dead Redemption takes place in desolate, rough country, integrating a hallmark trait of Rockstar's past games — the ability to chance upon interesting people and things to do — was a major challenge. "It would have been contrived to say ‘Here's another small town and another small town,' " said producer Steve Martin. "So we made the natural world alive with bears, coyotes, cougars and snakes. It gives you that sense of struggle against the wilderness."




Quote
As with all of Rockstar's open world games, Red Dead is divided into missions, specific tasks that advance the story in small chunks, such as earning a sheriff's trust by helping him bring in the local "most wanted." Marston is just as deadly with his rifle as GTA protagonists have been with semiautomatics. He doesn't, however, engage in any of their controversial sexual behavior. "I'm a married man," Marston says early in the game when told about available "female company."
:yuck

Quote
"We have just over 500 characters who all have names, family members and jobs," said Josh Bass, head of art. "You can see a man at 7 a.m. in a Mexican market manning the chicken stand and at 6 p.m. he'll go over to the local pub."
:hyper

Quote
"The morally ambiguous cowboy is the perfect protagonist for the style of game we make," observed Houser. "Sometimes you can be the hero, sometimes you can be the bad guy, and sometimes while you're deciding what to do, a bear comes out of nowhere and eats someone."

:bow
 :gun
 :bow

Good stuff :)
http://www.latimes.com/entertainment/news/la-ca-reddead-20100425,0,3266497.story (http://www.latimes.com/entertainment/news/la-ca-reddead-20100425,0,3266497.story)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BlueTsunami on April 24, 2010, 07:56:23 AM
Quote
As with all of Rockstar's open world games, Red Dead is divided into missions, specific tasks that advance the story in small chunks, such as earning a sheriff's trust by helping him bring in the local "most wanted." Marston is just as deadly with his rifle as GTA protagonists have been with semiautomatics. He doesn't, however, engage in any of their controversial sexual behavior. "I'm a married man," Marston says early in the game when told about available "female company."
:yuck

Marsten is a righteous man, I can dig it :pimp Well, the character I'll play as, its unfortunate for you that want to make some outLAAAWWWWWWWWWWWWWW
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on April 25, 2010, 01:25:20 PM
Quote
Xbox LIVE Gold or Silver members who download the Multiplayer Freeroam trailer on Xbox LIVE Marketplace between April 26, 2010, 12:01 AM GMT (Greenwich Mean Time) and May 10, 2010, 11:59 PM GMT, will receive (a) (1) 400 Microsoft Points Token and (b) (1) Theme Token to download an exclusive Rockstar Theme. In order to qualify for the tokens,you must download the Multiplayer Freeroam trailer on Xbox LIVE. The Xbox tokens will be sent to the corresponding LIVE ID email account, within 4-6 weeks after the end of the promotion period. The maximum amount of Microsoft Point Tokens available are 5,000 tokens. The Microsoft Point tokens will expire 12/31/2010. The Theme tokens will expire 6/30/2010. Limit one (1) gift per person. Offer available only to legal residents, age 18+, of United Kingdom, is non-transferable, not redeemable for cash, and cannot be combined with any other Microsoft rebate or offer.  Taxes, if any, are the sole responsibility of the recipient. Offer provided by: Microsoft Corporation, One Microsoft Way, Redmond, Washington, 98052.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on April 29, 2010, 08:21:04 AM
Game informer preview-spoilers inside

(http://i44.tinypic.com/5krslf.jpg)



Quote
Random encounters with travelers aren’t the only extracurricular activities in the game. Red Dead has robust progression systems that track your prowess as a hunter, sharpshooter, survivalist, and treasure hunter. Each level tasks you with a specific goal. For example, to achieve a new rank as master hunter you may have to kill five wolves with your bowie knife (no small feat). Each new level features increasingly deadly animal targets – cougars, wild boars, and grizzly bears, to name a few. Sharpshooting, on the other hand, focuses on targeting more evasive animals like birds and rabbits.

Like The Elder Scrolls IV: Oblivion, the countryside is filled with various types of flora. To increase your survivalist rank, you must collect specified amounts of each plant (which can also be traded in for cash at the general store). Treasure hunting is more involved; all you’re given is a drawing of a landmark that indicates where the treasure is buried, and it takes a keen eye to spot them in the wilderness. Most of the treasure is currency, but you’ll occasionally stumble upon weapons as well.

http://gameinformer.com/games/red_dead_redemption/b/xbox360/archive/2010/04/28/first-few-hours.aspx (http://gameinformer.com/games/red_dead_redemption/b/xbox360/archive/2010/04/28/first-few-hours.aspx)

Title: Re: Red Dead Redemption screens, and trailer!
Post by: G The Resurrected on April 29, 2010, 09:43:09 AM
Can't fucking wait for this game, I wasn't much of a fan of the first but this looks to me like its fixed all the problems I had with the first one. I'm hoping that the game is fun enough online to justify my buying two copies of the game for me and the misses. The posse stuff just looks like too much fun.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on April 29, 2010, 11:14:52 AM
This has more in common with Gun than Red Dead Revolver.  Other than being part of the wild west and having dead aim targeting, I don't think it looks like Red Dead Revolver at all.  Even the tone of the game seems to be more Deadwood or old westerns opposed to the campy stuff in Revolver, and it is no longer an arcadey shooter.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on April 30, 2010, 01:44:16 PM
someone wrote up a list of awesome stuff based on the previews
Quote
Cliffnotes:
- Only a few seconds of load time to start the game (so no picture slideshow like GTA)
- No noticeable hitches in framerate in seven hours of play time
- Only real loading comes from fast travel
- Very little pop-in despite the draw distance
- Very detailed texturing with smooth load-ins
- No two areas of the map are alike. Everything is unique.
- The game is generous with mid-mission checkpoints and if you fail you can restart from the last checkpoint
- Dying warps you to your nearest owned or rented property, and there is ample property to buy
- In your safehouse you can restock on ammo, sleep (which saves and fast forwards the game clock by six hours) and change clothes
- Robust clothing options, though nothing super specific like mixing and matching
- Can visit general stores, gun shops, clinics, the tailor and more.
- Can buy chewing tobacco, apples (to feed your horse), medicine (to heal yourself) and bandannas (to disguise yourself)
- Money is harder to come by than in GTA but its more useful
- Can sell items you find, along with animal skins
- Loads of sidequests to be discovered by simply exploring and living in the world with less repitition and more depth than you'd think
- The difficulty system is based on how much computer assistance you get in the aiming. The easiest difficulty is full lock on, the hardest is full free aim
- "This isn't just "GTA in the West", it's a genre-defining experience that utterly raises the bar for all open-world games to follow."

property buying :bow2
money meaning something :bow2

also, Walmart is offering $20 credit with the game and Amazon matched it

http://www.walmart.com/ip/Red-Dead-Redemption-w-Bonus-10-eGift-Card-Xbox-360/13069225
http://www.amazon.com/Red-Dead-Redemption-Xbox-360/dp/B001SH7YMG/

Walmart comes with playing cards (to use in real life) and Amazon's bonus is golden weapons that increase fame faster
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 01, 2010, 12:10:39 AM
http://www.xbox360achievements.org/game/red-dead-redemption/achievements/
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 01, 2010, 05:44:56 AM
Quote
RED DEAD REDEMPTION (FOX) - The network has quietly shifted the half-hour animated film from Saturday, May 15 to Saturday, May 29 at midnight/11:00c. No reason was given for the change.

hmmmm...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 02, 2010, 11:26:33 PM
Quote
RED DEAD REDEMPTION (FOX) - The network has quietly shifted the half-hour animated film from Saturday, May 15 to Saturday, May 29 at midnight/11:00c. No reason was given for the change.

hmmmm...
Ship date delayed again as well, then?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 04, 2010, 08:48:03 AM
Quote
RED DEAD REDEMPTION (FOX) - The network has quietly shifted the half-hour animated film from Saturday, May 15 to Saturday, May 29 at midnight/11:00c. No reason was given for the change.

hmmmm...
Ship date delayed again as well, then?

Hopefully not,but if we don't hear "game is now gold" soon...

Some new info,

Quote
The running mechanic is interesting. You repeatedly hit the A button until you get to the speed you want, then keep it pressed. This works on the horse too, allowing you to reach an impressive gallop – though the beast's stamina wears down quickly, especially when you venture off the dirt tracks and onto rough country terrain. If you're riding with another character, once you've reached the same speed as their horse, you can lock in to a sort of cruise control mode, which allows you to relax and listen to the dialogue – lots of vital mission information is often rattled out en route to the next bloody showdown.

http://www.guardian.co.uk/technology/gamesblog/2010/apr/30/games-gameculture (http://www.guardian.co.uk/technology/gamesblog/2010/apr/30/games-gameculture)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 04, 2010, 09:30:38 AM
I don't know if I wanna buy this, Mario, and 3D Heroes in the same month. And I don't know what I'd do with another $20 credit. Can they be stacked onto the same game? I could get this and Mario and get 3D Heroes for free...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 04, 2010, 10:07:24 AM
You can stack credit

The new running sounds good.  Pretty much A once to jog, double/triple tap and hold to sprint.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 04, 2010, 10:45:59 AM
I have two different $25 rewards cards from my Amazon credit card. I'm gonna put $25 on Mario, $25 on this, and use their $20 credits to get 3D Heroes for free. 8)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 04, 2010, 12:58:23 PM
(http://i42.tinypic.com/2eme68k.jpg)

Ladies,prepare to suffer!!

This is a fallen woman,btw...

DLC news coming later today.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Diunx on May 05, 2010, 01:38:30 PM
Does this game has offline co op?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 05, 2010, 08:33:36 PM
No, but the DLC news just announced, is a free DLC pack, which adds around half a dozen co-op missions (which I assume can be played offline too?), as well as extra achievements. Im in! I might get the Limited Edition, the bonus items sound pretty cool and its only a couple of extra bucks.

Boresquad Regulator Posse :rock
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 06, 2010, 11:13:16 AM
[youtube=560,345]http://www.youtube.com/watch?v=VDhS8U1OJww[/youtube]

That guy near the end reminds me of Yusuf

Yusuf :bow2
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 07, 2010, 12:56:45 PM
[youtube=560,345]http://www.youtube.com/watch?v=9VG09O3_GRY[/youtube]

Quote
I started out small. A few drinks at the saloon and a bar fight later, I stumbled out into the night looking for some easy money. I ran into an old crazy lady begging me to help her find a man named Peter, but that seemed like too much work so I shot her and moved on. And just like that, my honor meter went down by five points. It would take a few dozen more bullets to innocents to gain some real notoriety, but if there is one thing that Red Dead Redemption has it is a lot of innocents to toy with.

Take, for instance, the sorts of things you can do with a lasso. You gain this little tool during a mission that teaches you the ins and outs of breaking a wild horse, but you can aim the rope ring at people, too. I went to the saloon and found a prostitute, hog-tied her and then slung her over my shoulder to take for a ride. She didn't take too kindly to this treatment, screaming out obscenities like, "There are other ways to a girl's heart, you ass!" along the way. I responded by leaving her on a train track.

Quote
he most fun comes thanks to the epic animations Red Dead Redemption produces. Shooting or knifing people and animals invariably results in hilarity. During my travels I did everything from uppercutting a cow with a bowie knife to killing so many lawmen as they entered a saloon that they were stumbling over their predecessor's body pile. You don't even have to kill anybody to have some fun. Just drawing your gun on an innocent walking down the road will startle them into a funny reaction. My favorite was a man sitting with his legs up on a table. When I trained my sights on him he fell over backwards into a piano.
:whip
 :bow


http://uk.xbox360.ign.com/articles/108/1088356p1.html (http://uk.xbox360.ign.com/articles/108/1088356p1.html)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 09, 2010, 04:20:35 PM
As always posting a review not because I think reviews are any more worthwhile than anybody else's opinion but just as one opinion among many.

(http://i40.tinypic.com/p7oup.jpg)
(http://i40.tinypic.com/eg3ft.jpg)
(http://i44.tinypic.com/bhepl5.jpg)
(http://i40.tinypic.com/sls48j.jpg)
(http://i43.tinypic.com/315d1eo.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 09, 2010, 04:33:43 PM
Not the best quality video but whatever


[youtube=560,345]http://www.youtube.com/watch?v=XU6ngJvnJSQ[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=vY75hhfe87A[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on May 09, 2010, 05:49:29 PM
I'm gonna wait until the backlash before deciding whether to give this a shot.  The way Rockstar got every review of GTAIV to be 10/10 put all Rockstar games on the "don't trust reviews" list.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 09, 2010, 06:22:37 PM
I really really liked GTAIV. Can't wait for this to hit the nets a week before release
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 09, 2010, 07:35:27 PM
Knowing the way Rockstar handles early reviews there's no way I'm taking any of those seriously. I will wait for the opinion of my fellow Boritos
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 09, 2010, 07:47:39 PM
I'm gonna wait until the backlash before deciding whether to give this a shot.  The way Rockstar got every review of GTAIV to be 10/10 put all Rockstar games on the "don't trust reviews" list.

Same.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 09, 2010, 07:51:22 PM
I'm in a similar boat. I'm so weary of being burned by the press again, that I think I might wait.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 09, 2010, 07:58:58 PM
I would be scared after the GTAIV 10/10 interactive Martin Scorcese debacle... but this game just looks so awesome! I love cowboy shit and Im looking forward to teaming up with evilbros and making a posse of outlaws!

Ive got it pre-ordered. And if the game stinks... well Im sure the resell value will stay high for a while.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 09, 2010, 08:14:36 PM
i want to make offensive stereotype characters and kill people in multiplayer with them

day one
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 09, 2010, 08:17:29 PM
Amazing stuff :drool

Day 1
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 09, 2010, 08:24:55 PM
i want to make offensive stereotype characters and kill people in multiplayer with them

day one

oh man, my homosexual Bandito with no shirt and bandelero belt is going to pwn :drool

Hopefully they will give us these kind of customisation options
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 09, 2010, 08:29:12 PM
Oh man, my mind is going wild here.

WHAT IF: you could stuff your character's pockets with dripping burritos, so you leave a trial of salsa, beans and onions when you walk around
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 09, 2010, 08:33:42 PM
i would buy that dlc
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 10, 2010, 12:03:03 AM
"Are you finding your Red Dead Redemption experience too mild? Download the Chili Sauce DLC pack today! You'll find brand new character customisation options, such as burritos for your gun holsters, and a nacho hat! But be warned, this will make you an even tastier target for the Mountain Lions and Coyotes! There are no refunds for this item."
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on May 10, 2010, 02:16:15 AM
That sounds great
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 10, 2010, 04:03:44 AM
I think that people that really really hated GTAIV(episodes especially) have to look elsewhere.

Expect GTAIV(episodes) game mechanic.
Also this is not Fallout 3,don't expect some huge sidequests in the wasteland.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 10, 2010, 09:14:00 AM
No PC version...maybe in year or two,maybe not...sorry Archie  :P

Some info,from local mag forums...

They had to go to London to play the game.

Game looks and runs much better than GTA4(episodes included),360 version.

Controls are similar(not identical) to GTA4 and they work well.

Aim-assist is significantly toned down,you have aim close to target if you want it to work.

Marston is constantly repeating "I'm a married man"-no wild west sex  :'(



Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 10, 2010, 10:38:13 AM
Man, I want to put a preorder down but after the whole GTA4 thing turned out I don't know which system to buy it for.  I've been pretty much avoiding all RDR hype so I don't know anything regarding the differences, if there's any at all.  Anyone heard anything about it?  If it's just minor BS, I'll more than likely pick it up for the 360 but if it's going to be another GTA4 situation, I may have to try both to see which one I prefer.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 10, 2010, 10:58:31 AM
Sounds like a modern day Ultima game. This has no PC version planned?

C'mon now. They actually want to make money on this game.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 10, 2010, 11:06:09 AM
Man, I want to put a preorder down but after the whole GTA4 thing turned out I don't know which system to buy it for.  I've been pretty much avoiding all RDR hype so I don't know anything regarding the differences, if there's any at all.  Anyone heard anything about it?  If it's just minor BS, I'll more than likely pick it up for the 360 but if it's going to be another GTA4 situation, I may have to try both to see which one I prefer.

Nobody knows.

RDR is following Crysis 2,Rage pattern...360 footage is used to hype and sell the game

But,i don't think that PS3 version will be total mess or unplayable...Rockstar wants money

Either way i am sure that resident TripleA pixel counter will be here to point out any differences.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 10, 2010, 11:23:30 AM
Porting to PC does not cost much. Plus a release 6 months after the console versions would take care of the warez kiddies.
I think you're underestimating some other ancillary costs, such as the QA needed for the various hardware environments. GTA IV shipped as barely playable on PC, was later patched, and still probably didn't sell for crap compared to the console version. The effort that went into GTA IV probably provided some interesting ROI data, as in "it's not worth it" and that's where there's no RDR on PC.

"Are you finding your Red Dead Redemption experience too mild? Download the Chili Sauce DLC pack today! You'll find brand new character customisation options, such as burritos for your gun holsters, and a nacho hat! But be warned, this will make you an even tastier target for the Mountain Lions and Coyotes! There are no refunds for this item."
"Wow, your DLC is awesome! Can I wear your hat?"
"No."
"Why not?"
"Because it is my hat, it is nacho hat."
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 10, 2010, 11:36:04 AM
A PC version might be coming if only based on how many sources continually listed it as a PC/360/PS3 game.  Right now with the 360 vs PS3 version, it is safe to assume the 360 version is better.  I have played all three versions of GTA4 quite a bit (vanilla on PS3, episodes on 360, messing around on PC) and the 360 version of GTA4 is a noticeable improvement over the PS3 version, I thought; not just in how it looked, but it seemed to run smoother.  The PC version was an even greater improvement over the 360 version.  Obviously it would look and run better on improved hardware but the stand out thing for me was that the controls were far more responsive using a 360 controller.  I'm getting RDR on the 360 and will double dip on the PC eventually.  Skipping over the PS3 step entirely.

Also, consider that GTA3, VC, SA, 4, Episodes, and Bully all came out months after the console versions.  Things can always be different, don't get me wrong, but there is some history there.  Don't know about the newest Midnight Club game and Table Tennis was 360 only (or on the Wii too...I don't remember)

I'm not too worried about how it will compare to GTA4.  I thought the episodes of liberty city were way better than regular GTA4 even just for some minor gameplay improvements (checkpoints? by gad, sir, rockstar are pioneers!) and from what I've read of RDR, it sounds even better.

I'm still wondering exactly how lock on works here.  My problem with free aim on the console versions of GTA4 was that the aiming felt more sluggish than Killzone 2, so I used lock on as a crutch.  The new lock on sounds like CoD4/MW2 now.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 10, 2010, 11:41:57 AM
Man, I want to put a preorder down but after the whole GTA4 thing turned out I don't know which system to buy it for.  I've been pretty much avoiding all RDR hype so I don't know anything regarding the differences, if there's any at all.  Anyone heard anything about it?  If it's just minor BS, I'll more than likely pick it up for the 360 but if it's going to be another GTA4 situation, I may have to try both to see which one I prefer.

Nobody knows.

RDR is following Crysis 2,Rage pattern...360 footage is used to hype and sell the game

But,i don't think that PS3 version will be total mess or unplayable...Rockstar wants money

Either way i am sure that resident TripleA pixel counter will be here to point out any differences.
I think that's how they promoted GTA4 too but then it came out and both versions were so.....strange. I'm not trying to beat a dead horse here but while the 360 version ran at a higher res and had a marginally better framerate the shadow dithering was incredibly distracting, so much so that I went out and bought the PS3 one but that had it's own issues as well.   The lighting was better on the PS3 and the shadows were smooth but it ran at a lower res, had a weird vasoline like filter, and the framerate dipped more often than the 360 one.  You just couldn't win either way.

Normally I can live with little differences here and there but they were pretty dramatic with GTA4.  I just hope it isn't going to be like that with RDR.  I don't want to have to buy both versions again.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 10, 2010, 12:04:28 PM
Out priorities are different.  I don't think I even noticed the shadows on the 360 and immediately thought it was superior because it ran smoother.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 10, 2010, 12:19:31 PM
Well I'm not normally like that but for whatever reason it bugged the crap out of me in GTA4....both versions.  I kept switching back and forth between the two because I couldn't figure out which one bothered me the least.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Jansen on May 10, 2010, 01:10:03 PM
even if there was a pc version i sure as hell wouldn't buy it. it took R* a year and a to make gta4 pc playable. and even then it still doesn't support AA.

but the FPS mod along with a trainer make it pretty fun to play. something the vanilla version lacks!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 10, 2010, 06:08:20 PM
$25 GC at TRU if you are a Rewards member

Quote
Red Dead Redemption 10am-2pm Reward members - $25 gift card Tuesday
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on May 10, 2010, 07:22:16 PM
Rockstar always wait 6 months for PC versions, I expect the PC version of Red Dead to come in December.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 10, 2010, 08:15:43 PM
$25 GC at TRU if you are a Rewards member

Quote
Red Dead Redemption 10am-2pm Reward members - $25 gift card Tuesday

fuuuuuuuuu you gs.  :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 11, 2010, 01:07:40 PM
i ended up buying the PS3 version. everyone i know IRL own PS3s only ... which is weird... so i would have no one to play it with on 360.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 12, 2010, 10:59:49 AM
No,the game is not "out" yet.

[youtube=560,345]http://www.youtube.com/watch?v=_4t81aqMyZk[/youtube]

RDR+

Ennio Morricone

= :omg



Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 12, 2010, 11:01:03 AM
Yeah, I watched that yesterday.  Fucking amazing video.

If you don't want RDR after watching that, then you're dead inside.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Third on May 12, 2010, 11:10:39 AM
I really want to get hyped. But it's western-themed.  :-X
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 12, 2010, 11:16:52 AM
I'm quietly confident this will be something I really like. Hopefully it is.


I don't have very high hopes for the MP side though. Another case of prove me wrong.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 12, 2010, 08:16:50 PM
I don't know how much you've seen of this game, but I think it has very little in common with the first one other than the western setting.  As for being too much like GTA4, it depends on what you hated about GTA4.  I mean, I hated the driving in GTA4 and that won't be an issue here unless the horses power slide at 10 mph.  No cellphones or any bullshit like that.

I'm quietly confident this will be something I really like. Hopefully it is.


I don't have very high hopes for the MP side though. Another case of prove me wrong.

If you ever played Lost and Damned online, that had a mode where you and a few other guys ride around and do various objectives.  It was really fun, actually.  The free roam mode seems to be like that but much bigger.  I don't know if competitive will be good, but just riding around, hunting, doing wild west shit with seven others sounds fun.  I'm still a bit confused if it is 16 player free roam, two groups of 8, or just 8 people total.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 12, 2010, 09:02:44 PM
If you ever played Lost and Damned online, that had a mode where you and a few other guys ride around and do various objectives.  It was really fun, actually.  The free roam mode seems to be like that but much bigger.  I don't know if competitive will be good, but just riding around, hunting, doing wild west shit with seven others sounds fun.  I'm still a bit confused if it is 16 player free roam, two groups of 8, or just 8 people total.

I did play a good deal of GTA 4 online back in the day. I'm skeptical for a couple of reasons.

1.) Games that have really long single player experiences generally have weak MP. Its because they dedicate a lot of resources to the single player because that is what sells the game and the MP is just a little bonus. That's the way I felt about GTA 4.
2.) Rockstar always struggles with the control aspect of a game. I'm willing to tolerate some janky controls in the SP but not in the MP.
3.) "Big Open World" MP experiences outside of Battlefield always feel janky to me. They don't tend to understand how to utilize all that open space.

I'll hope for the best though. I'd really love to play a western MP game. I really wanted to love the MP of GTA 4 because it had a lot of great concepts in it with potential but it never really hit the mark. Maybe they will this time... 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 12, 2010, 09:16:04 PM
I really really hope it has a cool story cuz my life sucks right now, like really fucking sucks and i need a goddamn escape for a couple of hours.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 13, 2010, 01:08:55 AM
Marston is constantly repeating "I'm a married man"-no wild west sex  :'(

It would be awesome if he keeps referring to his wife Maryanne, and then finally at the end of the game he returns home, walks into the barn, says "I missed you so much, Maryanne," then you hear a horse whinny and it fades to black
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 13, 2010, 01:41:22 AM
:lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on May 13, 2010, 09:28:56 AM
Sounds like a modern day Ultima game. This has no PC version planned?

 ???

How is this anything like Ultima apart from that you can roam the wilds, kill beasts and banditos.

tbh I would kill for a modern day Ultima, fucking loved VII and VIII though I never finished them. Might check if gog has em.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 13, 2010, 12:01:49 PM
Marston is constantly repeating "I'm a married man"-no wild west sex  :'(

It would be awesome if he keeps referring to his wife Maryanne, and then finally at the end of the game he returns home, walks into the barn, says "I missed you so much, Maryanne," then you hear a horse whinny and it fades to black

:rofl

Here is the map overview:
(http://i40.tinypic.com/20qm049.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 13, 2010, 01:25:25 PM
[youtube=560,345]http://www.youtube.com/watch?v=irqXjzEWxq4[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 13, 2010, 02:53:17 PM
Looks pretty good.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 13, 2010, 04:11:50 PM
Live stream
 :shhhttp://www.justin.tv/failgaming#r=D7Nn5lY~ (http://www.justin.tv/failgaming#r=D7Nn5lY~) :shh

Click if you dare

Must not watch
Luckily max number of streams has hit me...

 :'(
.
.
.
.
Gone,damn Rockstar >:( :yuck
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Tieno on May 14, 2010, 04:00:18 AM
I really want to get hyped. But it's western-themed.  :-X
I'm hyped cause it's western-themed. RDR looks amazing!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 14, 2010, 10:19:40 AM
i'm really flip-flopping on which version of this to get, ps3 or 360
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 14, 2010, 12:34:47 PM
(http://i39.tinypic.com/znlxls.png)


 :munch
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 14, 2010, 01:23:29 PM
i'm really flip-flopping on which version of this to get, ps3 or 360

I vote 360.  :-*

Any of your local PS3 buddies getting the game? If not, I'm here for you.  ;)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 14, 2010, 01:43:04 PM
GTA4 makes me leary about either version.  I want to try to see if I can hold out long enough to make an educated decision between the two, but who am I kidding.  I'll end up buying day 1 for one of them and then probably go out the next day and buy it for the other.

I'm a fool like that.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on May 14, 2010, 01:44:44 PM
i'm really flip-flopping on which version of this to get, ps3 or 360
what are the pros and cons of each??
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 14, 2010, 02:03:21 PM
I don't think anyone really knows at this point, but I'd imagine the reviews should be pouring in sometime tonight or possibly this weekend.  Hopefully someone will address it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 14, 2010, 02:06:20 PM
Pre-ordered the 360 version via Amazon
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 14, 2010, 02:27:29 PM
Pre-ordered the 360 version via Amazon

"BORESQUAD! Mount up!"

spoiler (click to show/hide)
And by mount I mean  :tauntaun
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 14, 2010, 02:49:27 PM
Trade 2 at GS, save $40 on RDR

http://www.gamestop.com/gs/specialty/tradeins/save40/?affID=77777&sourceID=FKSJxY2VJAk-_zMp4vXWc_6VOBoQzsXWPg?affID=77777&sourceID=FKSJxY2VJAk-2N18ptmUldy6Lbb4nkNxtA
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 14, 2010, 03:31:50 PM
Trade 2 at GS, save $40 on RDR

http://www.gamestop.com/gs/specialty/tradeins/save40/?affID=77777&sourceID=FKSJxY2VJAk-_zMp4vXWc_6VOBoQzsXWPg?affID=77777&sourceID=FKSJxY2VJAk-2N18ptmUldy6Lbb4nkNxtA

Good bye Borderlands(360) and MLB 10(PS3)

Thanks for the heads up Demi.  :-*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 14, 2010, 03:45:13 PM
i'm really flip-flopping on which version of this to get, ps3 or 360

I vote 360.  :-*

Any of your local PS3 buddies getting the game? If not, I'm here for you.  ;)

i'm really flip-flopping on which version of this to get, ps3 or 360
what are the pros and cons of each??

i know someone irl who is buying it for ps3

on the other hand, he and the other person i know irl hardly ever play anything with me online

360 it is, then
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 14, 2010, 03:58:59 PM
PS3 version has exclusive features, including a town and a costume.  No word on if the 360 version is getting anything.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 14, 2010, 04:07:24 PM
A town? Really?  Any links to that?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 14, 2010, 04:08:49 PM
360 it is, then
(http://i36.tinypic.com/21yetd.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Kestastrophe on May 14, 2010, 04:20:22 PM
Preordered for 360. Thanks Zero  :-*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 14, 2010, 04:21:44 PM
A town? Really?  Any links to that?

I think it has some bandit hideout and costume...US only,Sony was a bit short on moneyhats

Anyway game is "out" :-[...will try it in the morning

If anybody has any questions just shoot.
 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 14, 2010, 04:27:17 PM
(http://img.waffleimages.com/defc2277d3a2870a98535eba227f456dc355defc/ps3rdr.jpg)

Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 14, 2010, 04:27:34 PM
http://img.waffleimages.com/defc2277d3a2870a98535eba227f456dc355defc/ps3rdr.jpg

Too lazy to rehost and I can't edit posts.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 14, 2010, 04:28:51 PM
(http://i42.tinypic.com/qstnqg.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 14, 2010, 04:30:05 PM
I forgot to send in something today to swap this out with on Gamefly.  >:(

Now I probably won't get it until Wednesday or Thursday.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 14, 2010, 04:47:43 PM
Preordered for 360. Thanks Zero  :-*

BOREPOSSE is shaping up real nice. :hump
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 14, 2010, 05:39:09 PM
changed my mind, i want to be butch cassidy in mp instead of a swarthy messican
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Van Cruncheon on May 14, 2010, 05:44:03 PM
ps3, here, since my 360 is on the croak
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 14, 2010, 08:15:42 PM
Whoa, just got home and guess what. I'm gonna watch Fringe, and Supernatural and then i'm gonna try out Read Dead and tell you all about it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 14, 2010, 08:20:42 PM
Wait. What?  You got RDR?  Do tell.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 14, 2010, 08:22:04 PM
ps3, here, since my 360 is on the croak

That sucks.  Can't you hold out till you get your 360 back from the repair shop so you can play with your Evilbros?  Was it RRoD?  Did you have a Falcon?

I'm getting the 360 version, obviously.  I wanna play with you homies.  I'm going to see if I can be like Franco Nero in Companeros:

(http://www.hollywoodteenmovies.com/CompanerosLobbyCard.jpg)

(http://www.espritlibre.ws/celebrities/photos/941057/companeros.jpg)

I wanna be all classy and shit.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 14, 2010, 08:23:17 PM
Oh man, Ichi is getting this? I so need to save the money for this shit. When is it coming out?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 14, 2010, 08:24:11 PM
Wait. What?  You got RDR?  Do tell.

40 min away from being inserted on my xbox 360.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 14, 2010, 08:26:14 PM
ps3, here, since my 360 is on the croak

That sucks.  Can't you hold out till you get your 360 back from the repair shop so you can play with your Evilbros?  Was it RRoD?  Did you have a Falcon?

I'm getting the 360 version, obviously.  I wanna play with you homies.  I'm going to see if I can be like Franco Nero in Companeros:

[img]http://www.hollywoodteenmovies.com/CompanerosLobbyCard.jpg[/img

[img]http://www.espritlibre.ws/celebrities/photos/941057/companeros.jpg[/img

I wanna be all classy and shit.
[youtube=560,345]81Nbo0iVGbU[/youtube] :bow2

this song was actually used in the first Red Dead Revolver trailer back when it was a Capcom game

http://www.youtube.com/watch?v=81Nbo0iVGbU#t=1m12s

this part is the best
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 14, 2010, 08:26:59 PM
Oh man, Ichi is getting this? I so need to save the money for this shit. When is it coming out?

Yeah, I'm a sucker for Western-set games, and I'm hoping that this one'll have a spaghetti western soundtrack like Red Dead Revolver did.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 14, 2010, 08:27:46 PM
ps3, here, since my 360 is on the croak

That sucks.  Can't you hold out till you get your 360 back from the repair shop so you can play with your Evilbros?  Was it RRoD?  Did you have a Falcon?

I'm getting the 360 version, obviously.  I wanna play with you homies.  I'm going to see if I can be like Franco Nero in Companeros:

(http://www.hollywoodteenmovies.com/CompanerosLobbyCard.jpg)

(http://www.espritlibre.ws/celebrities/photos/941057/companeros.jpg)

I wanna be all classy and shit.

I think some of you are confused with the games multiplayer. It's fast paced, meaning, you won't have any duels or anything, as your opponent will be bunny hopping and slamming the fire button.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 14, 2010, 08:29:56 PM
Yeah, I know there's not going to be showdowns and duels like in traditional westerns.  I just wanna make a posse and go kill, companeros!

BTW, startselect, it comes out next week.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 14, 2010, 08:32:19 PM
Oh man, Ichi is getting this? I so need to save the money for this shit. When is it coming out?

Yeah, I'm a sucker for Western-set games, and I'm hoping that this one'll have a spaghetti western soundtrack like Red Dead Revolver did.

I'm teaming up with you and the mexicans.
[youtube=560,345]http://www.youtube.com/watch?v=bUEWRp4zrdk[/youtube]
:rock
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 14, 2010, 08:35:56 PM
If I can name my multiplayer character, I'm going to be "The Swede", a European arms dealer who comes to America to profit from selling weapons across the border. 8)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 14, 2010, 08:41:58 PM
I think they just use your GT. If I could name mine it'd be Pancho Villa *looks for mexican emote* Where's a sombrero smiley? EB, I AM DISAPPOINT.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 14, 2010, 09:45:16 PM
Ichirou Oogami doesn't sound like a very appropriate name for a European arms dealer. :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 14, 2010, 10:19:47 PM
Visually, it's impressive. Getting out of the train and seeing the landscape that surrounds the small town, never seen this in a game. And i can walk into the distance.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: huckleberry on May 14, 2010, 11:33:27 PM
PS3 version here as well. 

Fucking 360  :maf
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 14, 2010, 11:50:48 PM
How much can you customize your multiplayer character?  That's what I wanna know.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on May 15, 2010, 12:15:19 AM
So how much did R* evolve since the first Read Dead?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 15, 2010, 02:49:49 AM
Some quick impressions

-John is much more agile,responsive than Louis...Louis feels like a tank...i replayed gay Tony 2 times in last 30 days
-game looks fantastic...very clean,much better than GTAIV
-they changed shadow algorithm...no dithered shadows
-Foliage now looks great
-Framerate is rock stable
 

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 15, 2010, 03:04:12 AM
How's the soundtrack?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 15, 2010, 03:10:16 AM
:violin

It fits the game...lots of ambient sounds around...people,horses,chicken,wind,animals...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 15, 2010, 03:27:40 AM
None of this?
[youtube=560,345]http://www.youtube.com/watch?v=1hYV-JSjpyU[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 15, 2010, 03:46:30 AM
Well,I'm like one hour in,guitar is playing now
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 15, 2010, 04:39:33 AM
PS3 version has exclusive features, including a town and a costume.  No word on if the 360 version is getting anything.

Getting Ps3 version  :D

Edit: Wait are you the same Methodis everyone thinks I am
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 15, 2010, 04:57:14 AM
Methodis/TripleA just meta'd my brain into the endzone. I can't tell if he's smart enough to pull off pretending to only just now make the connection with who Methodis is. For which he would have to be pretty dumb. Unless it's intentional, which would make it pretty clever. Which would be out of character for either one of them. Unless both are personas which only pretend to be dumb.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 15, 2010, 04:59:46 AM
Methodis/TripleA just meta'd my brain into the endzone. I can't tell if he's smart enough to pull off pretending to only just now make the connection with who Methodis is. For which he would have to be pretty dumb. Unless it's intentional, which would make it pretty clever. Which would be out of character for either one of them. Unless both are personas which only pretend to be dumb.

Your birth was complicated wasn't it?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 15, 2010, 05:35:12 AM
Methodis/TripleA just meta'd my brain into the endzone. I can't tell if he's smart enough to pull off pretending to only just now make the connection with who Methodis is. For which he would have to be pretty dumb. Unless it's intentional, which would make it pretty clever. Which would be out of character for either one of them. Unless both are personas which only pretend to be dumb.

 :bow


About RDR

Combat is much more responsive,not quite as Gears of War or Mass Effect 2...but it's huge improvement over GTA 4
Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on May 15, 2010, 07:38:00 AM
PS3 version has exclusive features, including a town and a costume.  No word on if the 360 version is getting anything.

Solomons Folly gang hideout doesn't sound like a town...

360 version here btw. Solid online seals it for me, sounds like I'll be playing this online a lot.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 15, 2010, 07:46:27 AM
I hope this game sells damn well. We need more games set in something other than sci-fi/ WWII/ Afghanistan.
100% IAWTP

We should have at least as many games featuring cowboys as we have games with samurai.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Third on May 15, 2010, 07:48:39 AM
I really hate western games. There are no cars and the weapons and clothes are stupid.
But I still want to try this game. Sounds like it's really good.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 15, 2010, 07:57:35 AM
just preordered the 360 version from amazon.  Does amazon send out their gift codes fairly quickly?  I want to use the $20 on ModNation Racers next week.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Kestastrophe on May 15, 2010, 08:10:13 AM
I really hate western games. There are no cars and the weapons and clothes are stupid.

lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 15, 2010, 08:53:24 AM
I really hate western games. There are no cars and the weapons and clothes are stupid.

But then again there's no cellphones either so no one's calling you up every 3 minutes to go out to the saloon or go see a vaudeville show, of course I suppose they could always send you a telegraph.

Game sounds fucking fantastic from everything I've read from the people that are playing it.  I don't know why, but I really like games with huge beautiful worlds that I can just walk around in and look at the scenery like Just Cause, Fallout 3, Far Cry 2, and Oblivion - to a lesser extent.

The PS3 exclusive top hat and the hideout sounds like a non-issue but I'd still like to read an honest comparison between the two version before I decide.  I was kind of hoping reviews would be going out last night but I guess we may have to wait until Monday.  Fucking Rockstar. :/
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 15, 2010, 08:57:28 AM
just preordered the 360 version from amazon.  Does amazon send out their gift codes fairly quickly?  I want to use the $20 on ModNation Racers next week.

As soon as it ships/charges.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 15, 2010, 09:00:56 AM
Just saw that the firing mechanics in the PS3 version are with the L2 and R2 squishy triggers.  My decision became a lot easier now.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 15, 2010, 10:05:03 AM
Game is more responsive than GTAIV, Voice acting is great, the feeling of immersion is great.

Buy this game folks.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 15, 2010, 10:07:07 AM
Btw,there is a movie house in towns...
Rain creates water puddles.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on May 15, 2010, 10:07:32 AM
Just saw that the firing mechanics in the PS3 version are with the L2 and R2 squishy triggers.  My decision became a lot easier now.

Is it not with squishy RT and LT on 360 also?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 15, 2010, 10:18:25 AM
They're springy, not squishy. :p

I much prefer the RT/ LT triggers on the 360 pad over the R2/L2 mushrooms on the DualShock, especially when it comes to firing mechanics.  That's why most games on the PS3 having the fire button on L1/R1 instead of the R2/L2 triggers because a lot of people find them funky to use.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: huckleberry on May 15, 2010, 10:39:00 AM
Most people complain about the PS3 analog placement, but the squishy triggers are the only thing about the controller that really suck...the rest is a matter of preference.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 15, 2010, 11:06:16 AM
yeah, PS3 triggers suck for shooters.  I have no problems with the analog sticks and since getting the real trigger things I don't have a problem with racing games or some shooters, but any game that requires you to press the trigger quickly is messy.  Only way it works in GTA4 for me hold the trigger to constantly fire and not all games allow that.  I don't think I've actually played a PS3 exclusive (other than the Haze demo) that has shooting on the triggers.

just preordered the 360 version from amazon.  Does amazon send out their gift codes fairly quickly?  I want to use the $20 on ModNation Racers next week.

It has never taken more than two days for me to get credit from them.  The code for golden weapons (and "bonus" items in general) may take a bit longer.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 15, 2010, 11:10:55 AM
thanks for the answers, guys
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 15, 2010, 12:13:05 PM
Maxy, how the hell am i supposed to get bounty's alive?

I shoot them in the legs, but i can't restrain them anyway. I always end up killing them. Fuck!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 15, 2010, 01:06:41 PM
Shoot them in the legs and use lasso to catch him
Hold LT and get close to him,press Y(hogtie) will pop out when you are close enough

You can just use lasso if he is not quick enough

You can do that on anyone...try it on some "easy" saloon woman
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on May 15, 2010, 04:12:38 PM
I really hate western games. There are no cars and the weapons and clothes are stupid.
But I still want to try this game. Sounds like it's really good.
:-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 15, 2010, 09:19:17 PM
I have no idea who da fuck this triple A guy is.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 15, 2010, 09:55:37 PM
Exactly, I have no clue who you are as well.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 15, 2010, 10:28:11 PM
can you guys who are playing go into some detail about the different aiming styles they have now?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 16, 2010, 03:11:44 AM
Casual,normal,expert

I use expert...no auto aim,it works well

When you press LT you automatically draw your weapon(selected in circle menu),no need for menu pimping


I used auto-aim in GTA4,combat was just too clunky for me.


One other thing

LOD(level of detail) system is excellent,draw distance is huge huge huge,way beyond anything released this gen,PC or console.
Programmers at Rockstar San Diego deserve Nobel prizes.  :bow2

And all those screenshots that Rockstar released are real,no bullshots...game looks exactly like that

There are some "jaggies" when you move around...depending on the time of the day and contrast,but if you stand still you have Rockstar "bullshot".

Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on May 16, 2010, 09:37:38 AM
PC version PLEASE
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 16, 2010, 09:39:08 AM
I stand far enough away from the T.V to not see the Jaggies. It's pretty impressive, pretty big leap from GTAIV.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 16, 2010, 09:48:08 AM
I haven't been this pumped for a game in a long time.  Tuesday can't get here soon enough.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Third on May 16, 2010, 10:03:00 AM
I don't know which game to play. The new Prince of Persia or this one.
I think I'm going with this one.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 16, 2010, 10:03:31 AM
News is spreading that the PS3 version runs at a lower res than the 360 one (just like GTA4) and GAF is in meltdown mode.

Quote
Seriously, you guys have gone off the the deep end with how great this game looks, frothing like you are 10 years old. Does it look great (on the 360 and of course gimped from full on nirvana like always) sure it does. Is it so much better than anything else (on the PS3) not so much. I am sure it is a pretty damn good game but when it's subHD with no AA on the beast that is the PS3 NO ******* THANKS. I'll wait for the fall and christman and the 1st party to blow me away. God I love the Old West and GOD I hate Microsoft.

360 engines have ruined this Gen for multiplats. I can only hope for a PC version and some money to buy a PC in the next year or so (here I come M$). No way I'm playing a 540p game or even 640p of this caliber without AA on my 42" local dimmer. It will undoubtably look like crap. I can barely stand Ratchet and Clank and that is like 640p or something, and the cartoon visuals save it as does 60fps. Whatever. Rockstar is a big big BIG grisly senile boner imo and they are using an engine that is outdated and almost not compatible with the Cell's prowess.

Quote
Yeah, you guys settle for this. I will not. Nor will I support Rockstar and their outdated trashy 360 engine. Never did never will. KZ3 where are you?

Quote
I held out hope with R's post about what they have learned on the PS3.

FLACKIN LIES LIES LIES! This engine was built for the turd that is the 360 and as such I will now kill the entire world with my mind.

 :rofl
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Third on May 16, 2010, 10:13:44 AM
wow :rofl

But it's pretty sad about the resolutuion. It's R*'s fault.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 16, 2010, 10:36:30 AM
thats pretty disappointing. hopefully it doesn't look too janky. welp, i'll find out come tuesday,
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 16, 2010, 10:59:52 AM
man, i have always found it weird and more than a little creepy how people will obsess over things like resolution and minute differences in graphical effects

maybe it's because i came of age at a time when a fucking single-color square represented your "man" onscreen in a video game, but i hardly ever notice stuff like that, and even in a mediocre game like aliens vs. predator i am still tickled (that is countryspeak for "delighted") by effects like the alien acid spraying across the screen

the only thing that ever jumps out at or bothers me is when the frame rate stutters and chugs in a racing game or during heavy action moments in a shooter, and most of the time i can even live with that unless it really affects reaction time

i guess what i am trying to say is that i am not thinking about making a bullet point list when i sit down to play a game
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 16, 2010, 11:11:35 AM
In general the resolution/graphic counting nonsense is just an "objective" way (along with review scores) to provide some ammo for those defending or hating on a game.  Very few people really care about that those, and those that do are the ones who do the actual evaluations.

I'm still slightly interested because I have both the PS3 and 360 without too strong preferences for either.  That said, I mostly just care about the frame rate.

and occasionally I find it interesting to hear about some of the clever solutions devs have that they don't normally disclose, like the dynamic resolution in Wipeout HD.  Or like in SF4 PS3 where they drop resolution for the specials.  It's kinda neat to see the compromises they make to get these games to run smooth.

Casual,normal,expert

I use expert...no auto aim,it works well

When you press LT you automatically draw your weapon(selected in circle menu),no need for menu pimping


I used auto-aim in GTA4,combat was just too clunky for me.

thanks

I want to go with expect but I feel like trying to shoot in a horse might be difficult.  I'm hoping you can change it in the game at least.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 16, 2010, 11:27:45 AM
Quote
thanks

I want to go with expect but I feel like trying to shoot in a horse might be difficult.  I'm hoping you can change it in the game at least.

You can change it on the fly.

And don't worry about something being difficult...just use Dead Eye

 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 16, 2010, 11:32:22 AM
is this thing out yet?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 16, 2010, 12:15:41 PM
tuesday, although some places are breaking release date and selling it early (ymmv)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Jansen on May 16, 2010, 12:25:25 PM
(http://img20.imageshack.us/img20/5109/img20100516183425.jpg)

wow absolutely beautiful. at least one version of this game won't look like shit.

that extra outfit/hideout seems pretty compelling though. maybe i should switch my pre-order?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Tieno on May 16, 2010, 01:36:05 PM
Game is good.

Riding in the wilderness. Saw someone looting a corpse, pointed my gun at him, he started running and I shot him in the leg. Came closer, he drew his gun and then I finished him in a point blank chin shot to the head. Awesome

Game is pretty too.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 16, 2010, 01:55:22 PM
that screenshot looks amazing.  This game is seems like it will be the Vice City for this generation.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 16, 2010, 02:32:42 PM
I hope this game sells damn well. We need more games set in something other than sci-fi/ WWII/ Afghanistan.

we need more afghanistan games because it hasnt been done right yet, which is why medal of honor will be my biggest game this year
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Tieno on May 16, 2010, 03:25:30 PM
The open country reminds me of Oblivion, in how beautiful it is and whenever I see a wild animal I want to shoot it and skin it. Saw a carriage in the process of being robbed and when I wanted to help the screaming lady I foolishly galloped over, only to be furiously shot off my horse by the band of robbers, DEAD. Pretty cool though.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 16, 2010, 04:41:51 PM
man, i have always found it weird and more than a little creepy how people will obsess over things like resolution and minute differences in graphical effects

Resolution matters in games.

If you're making a game for an hd platform and your game isn't in hd, then I think it's perfectly normal for someone to be disappointed.

 :D
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Beezy on May 16, 2010, 04:45:45 PM
More impressions please. I'm seriously considering using gamefly for a month for this and Blur. Is gamefly as bad as netflix with new releases?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Tieno on May 16, 2010, 04:55:37 PM
Just caught some wild horses. Beautiful mission.

Riding through the country, guy asked for a ride, I slowed down, he pushed me off and stole my horse. Chased him down and killed him.

Text is hard to read in this game, especially the subtitles and tutorial text. I always need to reread it in my journal. And yes, I have a HDTV.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 16, 2010, 04:56:19 PM
I don't know which game to play. The new Prince of Persia or this one.
I think I'm going with this one.

Had the same dilemma. Popped in POP just to see it, and it looked and moved pretty good, but i'll save it for later.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 16, 2010, 05:06:48 PM
I gotta wait until Friday for my copy in the dirty south pacific. Sounds awesome, looks like theres been zero negative impressions so far. Cant wait to unlock the "Fightin Round the World" achievement. Nice South Park reference
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 16, 2010, 05:10:44 PM
More impressions please. I'm seriously considering using gamefly for a month for this and Blur. Is gamefly as bad as netflix with new releases?

Sign up using my referal link and you get a free month
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Tieno on May 16, 2010, 05:13:07 PM
One of the best things about this game is that the main character is a 'nice' guy. He's not a smug smart ass, but pretty polite and humble. I'm sick of smartasses in games.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 16, 2010, 05:17:16 PM
What Tieno said, really.

This is a pretty down to earth character, he has a past but he doesn't seem chained to it every second he speaks. Which means that he gets to have some mistery about him, but at the same time it's not played up until you are sick of it. At the beginning you will have a couple of missions with this other woman, when you learn a couple of stuff about the game, and it's really surprising to see how casual, normal, and nice John Marston is.

It's a pretty big departure from other games.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 16, 2010, 05:27:34 PM
man, i have always found it weird and more than a little creepy how people will obsess over things like resolution and minute differences in graphical effects

Resolution matters in games.

If you're making a game for an hd platform and your game isn't in hd, then I think it's perfectly normal for someone to be disappointed.

 :D

well, you've proven yourself to be borderline insane, so i think i'm on the right path
Title: Re: Red Dead Redemption screens, and trailer!
Post by: etiolate on May 16, 2010, 06:42:02 PM
I've gotten to the point where my concerns over graphics have to do with how it serves the overall game and not whether it is pushing some previous barrier.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 16, 2010, 06:46:59 PM
The people who fixate on graphics on a minute level I've noticed often can't tell their ass from a hole in the ground when it comes to game quality and generally have some weird platform agenda going. GAF is full of them. Fortunately there are just a couple over here I could mention but won't...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 16, 2010, 06:48:45 PM
I'm glad I locked this up, looking forward to playing it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 16, 2010, 07:15:08 PM
News is spreading that the PS3 version runs at a lower res than the 360 one (just like GTA4) and GAF is in meltdown mode.

Quote
Seriously, you guys have gone off the the deep end with how great this game looks, frothing like you are 10 years old. Does it look great (on the 360 and of course gimped from full on nirvana like always) sure it does. Is it so much better than anything else (on the PS3) not so much. I am sure it is a pretty damn good game but when it's subHD with no AA on the beast that is the PS3 NO ******* THANKS. I'll wait for the fall and christman and the 1st party to blow me away. God I love the Old West and GOD I hate Microsoft.

360 engines have ruined this Gen for multiplats. I can only hope for a PC version and some money to buy a PC in the next year or so (here I come M$). No way I'm playing a 540p game or even 640p of this caliber without AA on my 42" local dimmer. It will undoubtably look like crap. I can barely stand Ratchet and Clank and that is like 640p or something, and the cartoon visuals save it as does 60fps. Whatever. Rockstar is a big big BIG grisly senile boner imo and they are using an engine that is outdated and almost not compatible with the Cell's prowess.

 :rofl

:lol @ Ratchet's faulty 360 engine
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 16, 2010, 07:32:33 PM
Around the 100 million ballpark?

Cuz this game just seems like it needed a big ass team to make it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 16, 2010, 07:35:44 PM
man, i have always found it weird and more than a little creepy how people will obsess over things like resolution and minute differences in graphical effects

maybe it's because i came of age at a time when a fucking single-color square represented your "man" onscreen in a video game, but i hardly ever notice stuff like that, and even in a mediocre game like aliens vs. predator i am still tickled (that is countryspeak for "delighted") by effects like the alien acid spraying across the screen

the only thing that ever jumps out at or bothers me is when the frame rate stutters and chugs in a racing game or during heavy action moments in a shooter, and most of the time i can even live with that unless it really affects reaction time

i guess what i am trying to say is that i am not thinking about making a bullet point list when i sit down to play a game
I go back and play PS2/OG Xbox stuff sometimes, and honestly the graphic difference bothers me for about 5 minutes until I'm actually playing the game. What does get me, surprisingly, are the lack of other current-gen features such as XBL friend presence, support for custom soundtracks if I'm sick of the game's music, but mainly it feels weird after dealing with the Dashboard/XMB to have a console "just start." There's the game, it's local, and that's about it. But the graphics are not really anything which lingers in my head as a nag.

The people who fixate on graphics on a minute level I've noticed often can't tell their ass from a hole in the ground when it comes to game quality and generally have some weird platform agenda going. GAF is full of them. Fortunately there are just a couple over here I could mention but won't...
The people who have fixated on resolution would likely tell you that higher resolution is CRITICAL to whether or not they can tell a difference between their ass and a hole in the ground.

I just now pre-ordered through Play-Asia.com; hope they actually get this soon, rather than dicking around with it like they did with Rock Band 2.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 16, 2010, 07:47:42 PM
hopefully it arrives soon, so we can play the damn game together! What release date does play-asia have for it? I'll have my copy Friday and will be playing Friday night, while sipping delicate Dong Tea
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Third on May 16, 2010, 07:58:05 PM
I'm only two hours in (can't play games for longer than two hours non-stop), and it has been amazing so far.
WTF at the graphics? Best looking sandbox world ever. Especially during nighttime. The flora and fauna create a great atmosphere during nighttime.
I already had some very lol-worthy moments in the game. I've abused my horse so many times without wanting it to. Fell off a cliff a few times, I survived, the horse didn't. Good thing I could loot it.

-edit-

Footage from the Ps3 version.


[youtube=560,345]http://www.youtube.com/watch?v=schRvupU_mk[/youtube]

lol @ 0:40. That's what I was talking about :rofl

The distinguished mentally-challenged fellow doesn't loot his horse either.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 16, 2010, 08:30:10 PM
My only real concerns with the graphics in this game was whether or not the shadows had that same dithering look as the 360 version of GTA4.  I know it sounds like your typical GAF-tard graphic whore or dark10x type stuff but for whatever reason, I found it really distracting in GTA4.  I mean REALLY distracting.  I'm just glad that shit's not in either version this time around.

Went to Gamestop today and traded FF13 and Splinter Cell Conviction in for RDR.  Won't be missing either of those two anytime soon.  Tuesday can't get here soon enough.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 16, 2010, 09:05:04 PM
The PS3 version is without the doubt the definite version. The exclusive content makes it a better choice.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 16, 2010, 09:05:56 PM
:rofl :rofl
Title: Re: Red Dead Redemption screens, and trailer!
Post by: etiolate on May 16, 2010, 09:29:23 PM
Fuck playing 3d games on a dual shock type controller. I plan on playing this on(someone else's) 360.

I hope there's a repeating action rifle like they have in Lead & Gold.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 16, 2010, 09:56:14 PM
(http://i202.photobucket.com/albums/aa289/AdamGee21/e966ea38.jpg)

:omg
Title: Re: Red Dead Redemption screens, and trailer!
Post by: brawndolicious on May 16, 2010, 10:17:32 PM
I hope there's a repeating action rifle like they have in Lead & Gold.
You mean a Winchester?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on May 16, 2010, 10:19:32 PM
Wow, that's an incredible shot. That draw distance :drool
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 16, 2010, 10:21:03 PM
there's got to be some rockstar jank in there that no one's really talking about

got to be

i refuse to believe they made a completely satisfying game

it's probably the horse, something to do with the horse
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 16, 2010, 10:28:33 PM
the horse is from eastern europe and has a dark, oscar winning past
Title: Re: Red Dead Redemption screens, and trailer!
Post by: brawndolicious on May 16, 2010, 10:31:50 PM
a horse is a horse of course of course.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 16, 2010, 10:32:55 PM
there's got to be some rockstar jank in there that no one's really talking about

got to be

i refuse to believe they made a completely satisfying game

it's probably the horse, something to do with the horse
It's R* San Diego. They are without sin.

hopefully it arrives soon, so we can play the damn game together! What release date does play-asia have for it? I'll have my copy Friday and will be playing Friday night, while sipping delicate Dong Tea
You will enjoy Cream of Sum Yung Gai as we cruise the Chinese Laundry in Dodge City.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 16, 2010, 10:33:38 PM
Oh, and: Play-Asia only lists "May" as the pre-order date. I'm guessing it will arrive pretty quickly after that.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 16, 2010, 10:49:34 PM
The New York Times weighs in with a review -  (http://www.nytimes.com/2010/05/17/arts/television/17dead.html?pagewanted=1&ref=television)

Quote
In the more than 1,100 articles I have written for this newspaper since 1996, I have never before called anything a tour de force. Yet there is no more succinct and appropriate way to describe Red Dead Redemption. Rockstar rides again.

Sounds like a 6.8 to me.


Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on May 16, 2010, 11:21:37 PM
there's got to be some rockstar jank in there that no one's really talking about

got to be

i refuse to believe they made a completely satisfying game

it's probably the horse, something to do with the horse

Howdy partner, want to go shoot some tin cans

Howdy partner, want to go to the saloon

etc..
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 16, 2010, 11:31:19 PM
:lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 17, 2010, 12:51:53 AM
there's got to be some rockstar jank in there that no one's really talking about

got to be

i refuse to believe they made a completely satisfying game

it's probably the horse, something to do with the horse

Howdy partner, want to go shoot some tin cans

Howdy partner, want to go to the saloon

etc..

Did you do the mission where you ride the horse and have to go shoot a guy yet?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 17, 2010, 01:06:24 AM
man, i have always found it weird and more than a little creepy how people will obsess over things like resolution and minute differences in graphical effects

Resolution matters in games.

If you're making a game for an hd platform and your game isn't in hd, then I think it's perfectly normal for someone to be disappointed.

 :D

well, you've proven yourself to be borderline insane, so i think i'm on the right path

This is a hypothetical situation:

Say your mother said you were having crispy chicken for dinner.

Say it's dinner time and the chicken isn't crispy.

Is it wrong if you're disappointed that the chicken isn't crispy
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Beezy on May 17, 2010, 01:10:17 AM
 :lol

Even if you were disappointed, would you still eat the chicken or toss it to your dog?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 17, 2010, 01:12:39 AM
actually, you would grateful becuase your mum still cooked you some damn chicken.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Beezy on May 17, 2010, 01:35:24 AM
Unless you're a spoiled Sony fanbaby.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 17, 2010, 01:58:08 AM
man, i have always found it weird and more than a little creepy how people will obsess over things like resolution and minute differences in graphical effects

Resolution matters in games.

If you're making a game for an hd platform and your game isn't in hd, then I think it's perfectly normal for someone to be disappointed.

 :D

well, you've proven yourself to be borderline insane, so i think i'm on the right path

This is a hypothetical situation:

Say your mother said you were having crispy chicken for dinner.

Say it's dinner time and the chicken isn't crispy.

Is it wrong if you're disappointed that the chicken isn't crispy

:rofl You're a piece of shit. What kind of question is this? Horrible child.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on May 17, 2010, 01:58:14 AM
BEEZY, GET TO WORK ON THOSE ASSIGNMENTS
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Beezy on May 17, 2010, 01:59:30 AM
 :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 17, 2010, 02:06:16 AM
:lol

Even if you were disappointed, would you still eat the chicken or toss it to your dog?

Exactly.

There's more to chicken than just the crispiness. There is taste, aroma, firmness of the bone, etc etc etc.

There's more to RDR than just the resolution.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 17, 2010, 02:07:19 AM
man, i have always found it weird and more than a little creepy how people will obsess over things like resolution and minute differences in graphical effects

Resolution matters in games.

If you're making a game for an hd platform and your game isn't in hd, then I think it's perfectly normal for someone to be disappointed.

 :D

well, you've proven yourself to be borderline insane, so i think i'm on the right path

This is a hypothetical situation:

Say your mother said you were having crispy chicken for dinner.

Say it's dinner time and the chicken isn't crispy.

Is it wrong if you're disappointed that the chicken isn't crispy

:rofl You're a piece of shit. What kind of question is this? Horrible child.

Calm down Captain Jumponshit.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on May 17, 2010, 02:10:32 AM
This is a hypothetical situation:

Say your mother said you were having crispy chicken for dinner.

Say it's dinner time and the chicken isn't crispy.

Is it wrong if you're disappointed that the chicken isn't crispy

 :lol.... :rofl Whiny kids don't deserve crispy chicken!

spoiler (click to show/hide)
Crispy chicken :drool
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Beezy on May 17, 2010, 02:14:13 AM
:lol

Even if you were disappointed, would you still eat the chicken or toss it to your dog?

Exactly.

There's more to chicken than just the crispiness. There is taste, aroma, firmness of the bone, etc etc etc.

There's more to RDR than just the resolution.
gay

Wait, I thought we were in disagreement. ???
Title: Re: Red Dead Redemption screens, and trailer!
Post by: brawndolicious on May 17, 2010, 02:18:55 AM
Wait, I don't get this.  The 360 version is supposed to be 720P with 2X MSAA.

Get off this bullshit already.

Edit: Oh so this is about the PS3 version?  I don't really care if it's a 20% decrease in pixels or whatever as long as it's not QAA or TAA which looks kind of meh.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 17, 2010, 02:28:03 AM
:lol

Even if you were disappointed, would you still eat the chicken or toss it to your dog?

Exactly.

There's more to chicken than just the crispiness. There is taste, aroma, firmness of the bone, etc etc etc.

There's more to RDR than just the resolution.
gay

Wait, I thought we were in disagreement. ???

No, we weren't.

A chicken not being crispy does not mean the chicken is bad. You can be disappointed in the lack of crispiness and still enjoy the chicken.

RDR not being in HD does not mean RDR is bad. You can be disappointed in the lack of HD and still enjoy the game.

(http://1.bp.blogspot.com/_p4ezu5pagUI/SldhCAVv-6I/AAAAAAAAAis/vB8zIPoq1G4/s400/Smiley+Face.png)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 17, 2010, 02:41:11 AM
So it's official that the 360  version is graphically superior?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 17, 2010, 02:47:07 AM
Say your mother said you were having crispy chicken for dinner.

Say it's dinner time and she tells you the chicken won't be done for another three years.

Would you pay for chicken nuggets until the crispy chicken is done?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 17, 2010, 02:51:33 AM
Yall need to eat a Double Down and STFU

Is this out in Asia yet? Wondering if I should ditch work and go see if Sofmap has the Asia-ban
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 17, 2010, 02:54:07 AM
I went to Akiba yesterday looking for it and they didn't have it yet. :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 17, 2010, 02:54:51 AM
Fixing the Hypothetical situation to include Triple-Wiiabooboos

Quote
This is a hypothetical situation:

Say your mother said you were having crispy chicken for dinner.

Say it's dinner time and the chicken isn't 100% crispy, it's only 95% - and only one or two are 95% , the rest are 100%

Meanwhile at my house, my crispy chicken is actually fish fingers, without batter and covered in dog shit.

I am laughing at your delicious chicken as i sink my teeth in to my sumptuous shit covered stale cod slop

Thank you for your post, I look forward to reading more posts from you.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Beezy on May 17, 2010, 02:55:32 AM
Say your mother said you were having crispy chicken for dinner.

Say it's dinner time and she tells you the chicken won't be done for another three years.

Would you pay for chicken nuggets until the crispy chicken is done?
:rofl
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 17, 2010, 03:01:56 AM
Yall need to eat a Double Down and STFU


The Double Down is a highly overrated sandwich.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 17, 2010, 03:29:41 AM
Yall need to eat a Double Down and STFU


The Double Down is a highly overrated sandwich.

Much like the Wii is a highly overrated console.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 17, 2010, 06:49:33 AM
but theres an extra building and pair of trousers. It seals the deal. The deal of PS3 having the definitely definitive version 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Tieno on May 17, 2010, 07:11:46 AM
Quote
Just caught some wild horses.


... game includes horse theft!?

some distant DNA echo just rumbled in my bones.

Well, it was in a mission where I got my lasso. But since you can stumble upon packs of wild horses I assume you can do it during freeroam too and get a price for them. Similar to skinning animals. Before I've tried shooting at horses but either I'm not aiming well or my rifle is too weak. Have killed lots of other animals. Haven't killed any big game yet, saw a deer once and shot at it but missed and he started running very frantically making me miss subsequent shots.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 17, 2010, 09:01:15 AM
Apparently, you can hogtie a nun and put her on the railroad tracks. :omg
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 17, 2010, 09:16:20 AM
Game is losing its mojo.

Unfortunately, the mission structure is 1:1 = GTAIV. Which means, go to one side of the map then go to the other side of the map, then again, again again.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on May 17, 2010, 09:20:04 AM
Game is losing its mojo.

Unfortunately, the mission structure is 1:1 = GTAIV. Which means, go to one side of the map then go to the other side of the map, then again, again again.
:shh

Does the world feel as empty as GTAIV did when you're not actively doing missions/seeking out doing missions?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 17, 2010, 09:22:05 AM
Yall need to eat a Double Down and STFU


The Double Down is a highly overrated sandwich.

Much like the Wii is a highly overrated console.

I disagree, the Wii is a highly underrated console.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 17, 2010, 09:25:20 AM
Game is losing its mojo.

Unfortunately, the mission structure is 1:1 = GTAIV. Which means, go to one side of the map then go to the other side of the map, then again, again again.



I can live with that.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 17, 2010, 10:56:42 AM
and people say im incoherent!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 17, 2010, 10:57:54 AM
Game is losing its mojo.

Unfortunately, the mission structure is 1:1 = GTAIV. Which means, go to one side of the map then go to the other side of the map, then again, again again.



GTA4 let you warp with cabs to fix this. What does RDR have?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 17, 2010, 11:07:03 AM
Set a camp anywhere(except too close to town) and warp anywhere you want.

Sometimes in missions you have an option "skip to destination"...you don't have to ride or drive

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 17, 2010, 12:51:23 PM
Oh man I'm all over this game like flies on shit today.

EDIT: Oh wait game doesn't ship until tomorrow :'( :'( :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 17, 2010, 01:36:17 PM
Game is losing its mojo.

Unfortunately, the mission structure is 1:1 = GTAIV. Which means, go to one side of the map then go to the other side of the map, then again, again again.
:shh

Does the world feel as empty as GTAIV did when you're not actively doing missions/seeking out doing missions?


Well, by nature the world is more empty than GTA IV. But i think that on the other hand, the game gives you pretty great amount of content that can just happen on the fly, people asking for your help and shit, getting chased by panthers. There's a nice thing going on with the world A.I.

Game is losing its mojo.

Unfortunately, the mission structure is 1:1 = GTAIV. Which means, go to one side of the map then go to the other side of the map, then again, again again.



GTA4 let you warp with cabs to fix this. What does RDR have?

Wild West cabs in each town, and a travel mechanic when you set a camp. The problem is with the whole theory though, Rockstar tries to force your exploration of the game world, when it should be gradual and more natural.

Just feel like they should've started from a point and expanded instead of quickly becoming here and there and over there, and holy shit there.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 17, 2010, 01:48:04 PM
So the entire map is unlocked from the get-go?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 17, 2010, 01:53:08 PM
Nope.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 17, 2010, 02:17:11 PM
Some 360 pics...pretty stuff
Rockstar San Diego :bow2...budget for this game had to be astronomical

(http://img72.imageshack.us/img72/1413/dsc01542z.jpg) (http://img7.imageshack.us/img7/358/dsc01524t.jpg) (http://img42.imageshack.us/img42/5694/dsc01508g.jpg) (http://img98.imageshack.us/img98/961/dsc01491z.jpg) (http://img232.imageshack.us/img232/5025/dsc01607m.jpg) (http://img40.imageshack.us/img40/9241/dsc01597i.jpg) (http://img163.imageshack.us/img163/2176/dsc01590d.jpg) (http://img232.imageshack.us/img232/301/dsc01565n.jpg)



Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 17, 2010, 02:19:25 PM
reeeeeeeeeeally hope the PS3 version isn't too bad looking.  :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 17, 2010, 02:29:05 PM
omggggg maxy I fucking love you

Just for future notice, EB, if Rockstar releases a Bully sequel on this engine, I'm going to post tits.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MCD on May 17, 2010, 02:38:16 PM
omggggg maxy I fucking love you

Just for future notice, EB, if Rockstar releases a Bully sequel on this engine, I'm going to post tits.
(http://img232.imageshack.us/img232/301/dsc01565n.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 17, 2010, 03:05:17 PM
I watched a few minutes from a good stream on justin.tv and I'm way more excited now. It looks amazing and the framerate is solid.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Tieno on May 17, 2010, 03:10:20 PM
Game is so pretty in daylight, horse back through open country :bow2 Wish I could keep it daylight all the time.

While riding I heard gun shots, turned my head to where I heard the noise were, saw a bunch of birds flying out of the bushes, then one guy running for his life, I went into dead eye and shot him in the head, he fell to the ground. Then two law men thanked me. Pretty cool.

Horse doesn't always save himself, fell into the water or off a cliff three or four times due to me not stopping (always am inclined to use A, but it's RB).
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on May 17, 2010, 03:26:02 PM
Game looks amazing.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 17, 2010, 03:53:29 PM
:rofl @ sfags meltdown

PS3 is such a piece of shit machine when it comes to multiplatform games.

? it's the exact same as the 360 version with more content. What meltdown are you talking about?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Diunx on May 17, 2010, 04:08:00 PM
So is this game good or another gta4? and what are the graphic issues of the ps3 version?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 17, 2010, 04:12:45 PM
They can get away with not rendering any trees. Pretty clever if you think about it.

Yes, because a leaked copy is great to judge upon.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 17, 2010, 04:13:14 PM
So is this game good or another gta4? and what are the graphic issues of the ps3 version?
The game is better on PS3. You get more content and features, which is better than the 3 FPS less it runs at some points compared to the 360 version.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 17, 2010, 04:20:22 PM
There's a hat and a hideout in the PS3.  That's the equivilant of the Joker "content" in Batman AA.  It's not like we're talking episodes or anything substantial here.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 17, 2010, 04:21:33 PM
It's not a hat it's a costume, and the hideout is a mission. Thats a lot of content missing from the 360 one.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 17, 2010, 04:22:44 PM
lol.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 17, 2010, 04:25:01 PM
Sorry, costume. :lol  

And where are you reading that there's a mission included with the hideout?  I'm not seeing that anywhere.

Anyway, I'm pretty sure in the end all of this extra BS (golden guns, assassin outfit, hideout, etc.) will be available on both via DLC.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 17, 2010, 04:32:03 PM
I want to hire some homeless people to kill Methodis like that Food Network guy tried to do. Who's with me?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 17, 2010, 04:32:44 PM
Because I spread the truth?

Are you against the truth mana byte?  ::)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 17, 2010, 04:46:49 PM
LOL @ sfags jumping back and forth on the sub-HD issue. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 17, 2010, 05:09:38 PM
So is this game good or another gta4? and what are the graphic issues of the ps3 version?
The game is better on PS3. You get more content and features, which is better than the 3 FPS less it runs at some points compared to the 360 version.

What are you talking about holmes.

Some extra costumes, and a worthless mission is better than higher graphics fidelity (rez and fps), in a 30 hour game?  :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Tieno on May 17, 2010, 05:11:19 PM
It's not a hat it's a costume, and the hideout is a mission. Thats a lot of content missing from the 360 one.
preach it to gaf. jesus christ.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 17, 2010, 05:15:23 PM
So is this game good or another gta4? and what are the graphic issues of the ps3 version?
The game is better on PS3. You get more content and features, which is better than the 3 FPS less it runs at some points compared to the 360 version.

What are you talking about holmes.

Some extra costumes, and a worthless mission is better than higher graphics fidelity (rez and fps), in a 30 hour game?  :lol

There isn't a better graphics fidelity, it's a slight difference in graphics fidelity.

I rather have more content in this amazing game then 3 more FPS and a few more p's.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 17, 2010, 05:22:51 PM
So is this game good or another gta4? and what are the graphic issues of the ps3 version?
The game is better on PS3. You get more content and features, which is better than the 3 FPS less it runs at some points compared to the 360 version.

What are you talking about holmes.

Some extra costumes, and a worthless mission is better than higher graphics fidelity (rez and fps), in a 30 hour game?  :lol

There isn't a better graphics fidelity, it's a slight difference in graphics fidelity.

I rather have more content in this amazing game then 3 more FPS and a few more p's.

So what you are saying is you will trade better graphics fidelity for an happy meal sized extra content?

IS THAT WHAT YOU ARE SAYING?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MCD on May 17, 2010, 05:24:30 PM
ARE YOU AGAINST THE TRUTH WRIKAWREK?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 17, 2010, 05:26:01 PM
So is this game good or another gta4? and what are the graphic issues of the ps3 version?
The game is better on PS3. You get more content and features, which is better than the 3 FPS less it runs at some points compared to the 360 version.

What are you talking about holmes.

Some extra costumes, and a worthless mission is better than higher graphics fidelity (rez and fps), in a 30 hour game?  :lol

There isn't a better graphics fidelity, it's a slight difference in graphics fidelity.

I rather have more content in this amazing game then 3 more FPS and a few more p's.

So what you are saying is you will trade better graphics fidelity for an happy meal sized extra content?

IS THAT WHAT YOU ARE SAYING?

Yes, the game looks virtually the same unless you jerk off infront of your tv.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 17, 2010, 05:28:51 PM
Well i got news for you. I just came
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 17, 2010, 05:29:01 PM
 :spin
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BlackMage on May 17, 2010, 05:30:33 PM
from the gaf thread.
Quote
We are very sorry for the complete absence of any ps3 footage..

Our media & coding team choose what system to show the game off on & Xbox 360 is usually the most popular choice here at Rockstar.. well, most of the time.

But rest assured, that the PS3 version is just as good as the Xbox 360 version. They both look exactly the same & we have made sure to make that as obvious as possible on both platforms. We have learnt alot since developing GTA IV for the PS3 a few years back & we are now much more acquainted with how the console "ticks" & so, It is now on par with the Xbox 360 version more than ever.

You will love it & we have also given a little extra to PS3 users as a thank you gift. Xbox 360 users will receive this further on down the line though so all is well.

Yours sincerely, Rockstar Games.

so what are yall fightin about? fucking nerds
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 17, 2010, 05:33:19 PM
lol. that guy doesnt work for rockstar, casey jones.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 17, 2010, 05:34:09 PM
That's just another Ps3 nutjob doing his thang
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 17, 2010, 05:38:31 PM
Oh so it looks like the xbox version is recieving that awesome additional content too
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on May 17, 2010, 05:49:36 PM
smh methodis

I'm getting it on ps3 but please mannnnn
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 17, 2010, 05:57:36 PM
See, even Rockstar says it looks the same.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 17, 2010, 06:12:54 PM
Can't wait to download that fucking top hat and sit in my hideout for hours on end.  It'll be epic.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: brawndolicious on May 17, 2010, 06:32:18 PM
See, even Rockstar says it looks the same.
So did the ghostbusters devs.  I mean, they want to sell to both audiences so they have no interest in saying one version is gimped.

Real-world, I couldn't give a damn about some small res difference like that.  I'm more bothered by the QAA honestly.  But it's still a good game on both consoles I'm sure.




How does it feel to ride the horses btw?  Is it like Assassin's Creed or what?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 17, 2010, 06:50:04 PM
Just witnessed the power of gambling.

Lost all my money at a poker table. Got so pissed i fucking killed everybody in the room.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 17, 2010, 06:58:49 PM
Just witnessed the power of gambling.

Lost all my money at a poker table. Got so pissed i fucking killed everybody in the room.
:rofl

Actually, that's probably pretty realistic.  :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 17, 2010, 07:18:45 PM
did you get your money back?!

Also has anyone tried the multiplayer yet? Im gussing not as youve got the haxxored xboxen
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 17, 2010, 07:29:29 PM
No....but i guess i didn't give him enough time to cash in the chips!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 17, 2010, 07:56:06 PM
I'm not interested in gambling, I hope there's not an achievement for it. :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 17, 2010, 07:57:02 PM
Just witnessed the power of gambling.

Lost all my money at a poker table. Got so pissed i fucking killed everybody in the room.

Did you flip the table first? :omg
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 17, 2010, 07:58:29 PM
Is there a whorehouse?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: brawndolicious on May 17, 2010, 08:01:21 PM
Aren't the saloons whorehouses?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 17, 2010, 08:08:04 PM
Marston's a married man.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 17, 2010, 08:12:36 PM
I bet there's a third act twist where the goons he's hunting go after his wife and she ends up dead or something.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 17, 2010, 08:15:10 PM
That happens in the first cutscene.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 17, 2010, 08:15:21 PM
Shit Ic an't edit my post sorry for spoilers.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 17, 2010, 08:24:25 PM
I hope that was a fucking joke. :maf
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 17, 2010, 08:28:57 PM
Holy fucking shit at those screens. Game looks fuck amazing. Mmmm delicious next-gen console gaming, I will crack this bitch open as soon as I finish Just Cause 2
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 17, 2010, 08:29:21 PM
:teehee:


jokes n hoes
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Diunx on May 17, 2010, 08:38:17 PM
Gonna tell my friend to pirate this so we can play it on his haxbox 360 :pirate, too bad there is no splitscreen :fbm
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 17, 2010, 09:04:10 PM
Just witnessed the power of gambling.

Lost all my money at a poker table. Got so pissed i fucking killed everybody in the room.

Did you flip the table first? :omg

Wish it was possible. I just got up pulled out my six shooter and gave it a purpose.








TO KILL YAAAAAAAAAAA
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 17, 2010, 09:12:43 PM
So...

I arrive at the Federalis post, and they are about to execute some sand naggers. I see one of them boys wife yelling, the officer fighting hard to restrain her, i feel sympathetic, i'm about to send some locos to hell. The fedirales point them guns at me, tell me that if this gringo takes another step, he ain't livin to die another day. They kill them, they kill them all. The women runs torwards her dead husband...i step next to her, i see the pain in her face. So i press Y and loot the motherfucker, empty. So i just lassoed that bitch took her to my camp and stabbed her to death.

I need to stop playing this game, goddamn.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 17, 2010, 09:14:18 PM
GOTY
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 17, 2010, 09:32:31 PM
I want to play this game NOW, ffs.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 17, 2010, 09:48:42 PM
Maxy, i just spent 750 bucks on a 3 star horse. Fast one. But i don't see the horse anywhere, when i whistled it just seemed like my old horse.

Da fuck, did i miss something?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 17, 2010, 10:01:49 PM
Lol

So there i was ridin ma lucy, somewhere after Perdido, see this woman yelling for help. I stop, see what all the fuss was all about, all i know she was lookin for some gud time with big John here. No dice, 5 or 6 sombrero wearing speedy gonzales come out of the wood work with their dicks hard. Press B to surrender, might as well say Press B to suck some mexican cock, it wasn't gonna happen know what i'm sayin. So i kill them rats, and this lil whore is over there sayin they made her do it, suddenly i'm 42 dollars heavier. I told her, well lil bitch, i'm gon make you scream, she start runnin lil bitch she and i pop one in her left ankle. I get on top of a donkey and i drag that bitch to the middle of the road, i pop another one in her right ankle, and i tie her up. Left them whore there for everyone to see what happens when you try to fuck me like she did'
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 17, 2010, 10:21:34 PM
:bow WrikaWrek creating his own personal version of Blood Meridian. :bow2
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BlackMage on May 17, 2010, 10:23:49 PM
I would have shot her in the cooter
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 17, 2010, 10:25:41 PM
Going to the midnight launch stoned as fuck tonight. This game is going to drown me in ejaculate.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 17, 2010, 10:29:16 PM
ffffffffffffffffffffffffffffffffffffffffffffffffffffffffff this game sounds amazing, gonna check sofmap today and see if they got it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 17, 2010, 10:30:17 PM
Going to the midnight launch stoned as fuck tonight. This game is going to drown me in ejaculate.

My ejaculate.  :-*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 17, 2010, 10:54:01 PM
Man, I hope play-asia does not screw the pooch on getting this stocked up.

http://www.gamasutra.com/view/news/28579/Analyst_Red_Dead_Redemption_Could_Sell_4_Million_FirstYear.php
Quote
Take-Two's efforts around Red Dead Redemption could pay off, says Cowen group analyst Doug Creutz, who's raised his estimates for the title from 2.2 million to 4.0 million units in its first year based on "very strong pre-order demand."
Translation: "We thought nobody would be interested in this game, because western games haven't sold recently. And then people expressed interest in this western game by preordering the hell out of it. So we adjusted our estimate to nearly 200% of our speculation from just barely 6 months ago." To recap: Analysts don't know anything.

That happens in the first cutscene.
Shit Ic an't edit my post sorry for spoilers.
No problem, I'll just perma-spoiler all your posts by putting you back on Ignore.
spoiler (click to show/hide)
Mods, srsly, if this is an actual spoiler:  :banplz :rapetime
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Rman on May 17, 2010, 11:08:15 PM
Multiplatform development continuing to separate the wheat from the chaff.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 18, 2010, 12:46:16 AM
The game is better on PS3. You get more content and features, which is better than the 3 FPS less it runs at some points compared to the 360 version.

It's not a hat it's a costume, and the hideout is a mission. Thats a lot of content missing from the 360 one.

See, even Rockstar says it looks the same.

(http://opa-ages.com/forums/public/style_emoticons/default/ford.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on May 18, 2010, 12:48:28 AM
:bow WrikaWrek creating his own personal version of Blood Meridian. :bow2

Down to the prose, even.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 18, 2010, 01:18:21 AM
So is this game good or another gta4? and what are the graphic issues of the ps3 version?

So far it sounds like a winner. Getting the Ps3 version within the next 72 hours, will post some unbiased impressions :cookiem

P.S the graphic issue on the Ps3 is apparently a sub-hd resolution.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 18, 2010, 01:37:03 AM
i love how sfags have been fixated on resolution for years (halo 3, conviction) butbubububuububu an in game coat and some other stupid shit!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 18, 2010, 02:07:54 AM
Did someone's tourette's just kick in
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 18, 2010, 02:24:50 AM
did someone just try to be funny
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 18, 2010, 02:43:36 AM
Yea, u mad.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 18, 2010, 03:31:46 AM
Awesome game is awesome.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 18, 2010, 04:02:12 AM
i thought it was just me, this looks like it could be the best game since dead rising :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 18, 2010, 04:15:34 AM
360 version back cover:
(http://i44.tinypic.com/mi02ll.jpg)

:smug

sfags :derp
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 18, 2010, 05:56:53 AM
Xbox, the console for men's men :punch
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 18, 2010, 07:23:52 AM
Quote
will post some unbiased impressions

awesome!

 :D
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 18, 2010, 09:50:17 AM
Game is beautiful. Yes, this is basically Grand Theft Horsey, but it rocks. I cannot believe how fun Texas Hold 'Em is.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 18, 2010, 11:36:20 AM
360 version back cover:
(http://i44.tinypic.com/mi02ll.jpg)

:smug

sfags :derp

Maybe if you where smart you'd realize that's the back cover to the special edition that gamestop gave out. :smug:
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 18, 2010, 11:51:13 AM
I see that stards are in full internet meltdown mode because their weak and outdated console can't run RDR at 720p.
:miyamoto

It's simply amazing that even after 5 years some people still expect that some closed box does everything they want.
Amazing.


As usual 99% of people won't notice or care...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 18, 2010, 11:52:02 AM
Has anyone been able to download the deadly assassin outfit yet?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 18, 2010, 11:52:50 AM
Has anyone been able to download the deadly assassin outfit yet?

Yes, but i'm on a PS3.  :miyamoto
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 18, 2010, 12:02:15 PM
Rockstar :bow2
I saw some tits and a nice bush  :-[ :drool

My transportation device is a mule(more like a donkey actually)...slow as fuck,but  :lol to watch
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 18, 2010, 12:46:14 PM
(http://i49.tinypic.com/2yoeexj.jpg)

:hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 18, 2010, 01:45:26 PM
Wow, even Zero Hero is getting the 360 version.  Sfag army is in tatters.   :patel
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 18, 2010, 01:59:59 PM
Had - he sold it after playing a 360 earlier this year. The thread was hilarious. You should have seen Methodis spinning FUD :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 18, 2010, 02:07:43 PM
Zero Hero is my XBL buddy.

I'm addicted to poker. I have not gotten very far into the game, I just play poker. :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 18, 2010, 02:37:38 PM
http://arstechnica.com/gaming/news/2010/05/read-dead-redemption-360-vs-ps3-our-thoughts.ars
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 18, 2010, 02:42:06 PM
You're going to be able to unlock an Avatar T-Shirt through Social Club soon.

There's also one for Home, but :rofl
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 18, 2010, 02:49:01 PM
got it 8)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Tieno on May 18, 2010, 03:07:40 PM
voice acting and acting/movement is really good. It doesn't feel exaggerated like in Uncharted or forced/uncanny like in Alan Wake.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 18, 2010, 03:29:40 PM
voice acting and acting/movement is really good. It doesn't feel exaggerated like in Uncharted or forced/uncanny like in Alan Wake.



Yeah. The presentation in this game is brilliant. It's so strange how every non-GTA open world Rockstar game fixes everything wrong with GTA effortlessly. Bully and The Warriors did it for the PS2 GTAs, and RDR seems to be doing it for the RAGE GTA.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Great Rumbler on May 18, 2010, 03:33:18 PM
I saw this video today:

[youtube=560,345]3jgPSYtTFCI[/youtube]

Now I don't think I can pass RDD up.  :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on May 18, 2010, 03:41:54 PM
Should I even bother trying to play this on my shitty CRT television?  :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 18, 2010, 03:43:55 PM
i used to be in your position :gloomy
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on May 18, 2010, 03:51:11 PM
I'm actively looking for one, but the HDTV market is so goddamn frustrating if you make an attempt to be educated on the product you're buying.  It's like the only models that aren't significantly flawed are the Pioneer Kuros, which aren't made any more, are difficult to find and are still expensive due to the demand.

I made a "tell me which TV to buy and I will buy it" thread yesterday, but opted not to post it because I didn't feel like getting trolled.  :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 18, 2010, 03:52:24 PM
Uh, just buy a quick and dirty HDTV for cheap then worry about buying a super awesome mega good TV.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 18, 2010, 03:54:52 PM
Check out Fry's if there's one near you.  They're having a 25th anniversary sale. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 18, 2010, 04:05:13 PM
wow, this game is gorgeous
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 18, 2010, 04:05:28 PM
i have a vizio in my room and 360 looks better on it than the bravia downstairs
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 18, 2010, 04:36:42 PM
Zero Hero has a PS3?

I have all consoles. :pimp

The Bore heavily influences my buying habits. I've had more fun playing 360 with willco, kestastrophe, Eel o' Brian, Stoney, Skidmark, and Mojovonio than I had since Counter-Strike 1.3's debut. They don't call it the sexbox for nuthin'.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 18, 2010, 04:45:32 PM
Just unlocked the Avatar Sombrero
Title: Re: Red Dead Redemption screens, and trailer!
Post by: brawndolicious on May 18, 2010, 04:48:56 PM
I'm playing too many other sandbox games to have time for this.  Is there any pre-order/new copy bonus or should I wait?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 18, 2010, 04:51:54 PM
So, posses can fight other posses? How many people do you need to form a posse?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 18, 2010, 05:04:00 PM
You guys are making me jealous. I was so fucking lazy putting this in my queue that I may not get it for awhile. I'm tempted to just go buy it...

Anybody try the multiplayer yet?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 18, 2010, 05:10:13 PM
took out a gang of ruffians with the town marshall

then a dude rode up and asked me to help his buddy who was about to be hanged for a crime he didn't commit (i forgot to shoot the rope and he died :( )

then i quick-travelled back to town, where another gang was shooting the place up, one of them dragging a victim behind his horse - i lit their shit up for them

all of this happened within the span of five minutes

this game is badass
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 18, 2010, 05:14:28 PM
Yeah, this is easily the coolest game Rockstar has ever made.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 18, 2010, 05:24:31 PM
How many people do you need to form a posse?

dont know about the game but posses are traditionally at least four guys
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on May 18, 2010, 05:26:38 PM
Which is why they don't call it a pusse.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 18, 2010, 05:29:49 PM
[youtube=560,345]t9UEd4pmOuE[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 18, 2010, 05:39:49 PM
Installing now....

 :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 18, 2010, 06:06:53 PM
just saved a lady from a cannibal

i guess the only thing i don't care much for is that marston is kinda bland (maybe that changes later on)

you'd think a former outlaw with a jacked-up face would have a bit more of an edge
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 18, 2010, 06:10:49 PM
They should have had Clint Eastwood do his voice.  :o
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 18, 2010, 06:14:24 PM
i like the voicework fine, it's his dialogue - he's just way too polite and eager to assist, i'd prefer it if he were a bit more cynical
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 18, 2010, 06:15:53 PM
Maybe if you do more outlaw stuff he turns into a dick?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 18, 2010, 06:16:59 PM
Game is the shit!

I wander my way through the desert's night, skinning animals for their worth, including a couple of night thieves that thought of making their night killing a woman and robbing her possessions. Nasty world, who am i to judge. I see a small settlement, in the distance a man is hiding, he seems like an officer. As i approach he asks for my help, settlement is full of undesirables. Good, i get a free pass and a pardon letter to let it out. We shoot our way through it, dawn is coming...i shoot him in the head, he who was holding an officer. Could've missed, don't care. I tie up 4 of the rest that still managed to breathe, i get them all in the house. Set them all on fire, i leave the house. As i go in the distance i look back, demons them vultures i say. The sun is coming.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 18, 2010, 06:26:21 PM
Maybe if you do more outlaw stuff he turns into a dick?

could be, i'll give it a whirl later
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 18, 2010, 06:29:02 PM
Games out Friday here, having it couriered to my front door Friday morning. Got the day off work to play it  8)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 18, 2010, 06:30:19 PM
I want a PC version NOW. But the 360 one is good enough.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 18, 2010, 06:39:42 PM
Games out Friday here, having it couriered to my front door Friday morning. Got the day off work to play it  8)
I thought you were ordering through Play-Asia, no?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 18, 2010, 06:41:44 PM
nah bro, I ordered it locally... www.mightyape.co.nz
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 18, 2010, 06:44:49 PM
I got it for the 360 today.  Just couldn't resist the hype and unlike GTA4, it at least looks and runs fine on one console. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 18, 2010, 06:55:36 PM
nah bro, I ordered it locally... www.mightyape.co.nz
Excellent that you have a local solution. I propbably could have waited until this weekend and hit up the one import shop in Nipponbashi. Actually, if I don't get a notification by Friday, I'll prolly cancel play-asia and just do that.

I'm playing too many other sandbox games to have time for this.  Is there any pre-order/new copy bonus or should I wait?
I hear you. Here is my list of uncompleted OWGs waiting while I ordered a new copy of Red Dead Redemption:
GTA IV TLatD
Prototype
Banjo and Kazooie: Nuts and Bolts
Red Faction: Guerilla
Just 'Cause
Burnout Paradise
Midnight Club
Deadly Premonition

...and more than any of those, I've been focused on Saints Row 2 multiplayer, because Scenester has been targeting 1000/1000+full points on DLC, and I'm always happy to bump my %complete in that game. Deathmatch is broken in it, but Strong Arm is  :heartbeat :heartbeat :heartbeat
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 18, 2010, 07:11:36 PM
yeah do that, you need your copy ASAP so we can play online! I think.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 18, 2010, 07:15:14 PM
Yea when is the BORE posse* forming?

*on the superior 360 version
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 18, 2010, 07:21:30 PM
Im am so down for Boreposse. Lets get it organised and pwn some noobs for achievements
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 18, 2010, 07:23:57 PM
So I came across my first treasure map - just a sketch of a couple rocks and some cacti - lol

Holy fuck I hope they get easier to decipher than this.  I don't think I'll ever be able to find that location.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 18, 2010, 07:40:43 PM
okay, finally found a mission i hate
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 18, 2010, 08:00:29 PM
:lol go watch the "movie" in Armadillo
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 18, 2010, 08:02:15 PM
ok, so I'm hunting for some animals and see this dude shoot another guy running away.  He then runs towards my horse, jumps on, and as he rides away I take out my repeater and shoot him in the face.  Then a -50 honor thing comes up  :-\  Dude was a murdering thief! he stole my horse! am I not supposed to shoot him in the face? that goes against everything I stand for.

this game is fucking awesome

btw, how can you tell the fast horses from the others? do you just need to remember the colors or something?

:lol go watch the "movie" in Armadillo

$2 well spent!

the part with the little girl is hilarious

best part is right before that some guy walked out of the theater
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 18, 2010, 08:22:17 PM
i know, i killed two guys who were shooting at each other and got -100 honor

also i just bet the dude i could shoot more birds than him, and the fucking birds flew directly over my head the whole time (and you can't aim straight up in the air) so i wasn't able to get all 4
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 18, 2010, 08:31:51 PM
Oh theres something I really wanted to ask you guys:

whats the deal with collectibles? Are there 100 hidden sheriff badges and whiskey bottles? If there are some sort of collectibles does the game track them well? i.e. can you tell if youve maxed them out in a certain town/region?  (like in Assassins Creed 2)

I couldnt see any collectible related achievements, but there is one for 100% completion and the possibility of collectibles would obviously impact that.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 18, 2010, 08:32:42 PM
ah, there's that rockstar jank i was missing

tried to cross a stream on my horse and died

water kills in this game

water

what year in gaming is this again
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 18, 2010, 08:37:57 PM
Just killed a bunch of guys with my exclusive PS3 costume and then went to the exclusive PS3 hideout. :miyamoto:
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 18, 2010, 08:42:25 PM
this is so cool

I just got my lasso and am just riding around, see a guy struggling to shoot a animal, so I decide to help him out.  I ride near it and lasso it up to keep it stable while the guy shoots.  What amazed me was that the guy says "sure appreciate it" to acknowledge that I helped him out.  It's amazing how you can interact with random things like that.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 18, 2010, 08:44:55 PM
It's like you're in a living world.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 18, 2010, 08:47:20 PM
Just killed a bunch of guys with my exclusive PS3 costume and then went to the exclusive PS3 hideout. :miyamoto:

Over a 30-hour gameplay session my Xbox will render 593,049,600,000 more pixels of resolution than your version

Enjoy your halloween outfit and tree fort
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 18, 2010, 08:52:50 PM
Installing :hyper

spoiler (click to show/hide)
HOly shit this is taking forever.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 18, 2010, 08:54:15 PM
can sum1 pls answer my question
Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on May 18, 2010, 08:56:13 PM
Games out Friday here, having it couriered to my front door Friday morning. Got the day off work to play it  8)

I'll be grabbing it at release to I believe. Gonna trade in whatever I have to. Game looks too good to wait  :hyper

I be playing Friday too then I guess. Is there any co-op play in RDR (in story mode like Borderlands)?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 18, 2010, 08:57:39 PM
Games out Friday here, having it couriered to my front door Friday morning. Got the day off work to play it  8)

I'll be grabbing it at release to I believe. Gonna trade in whatever I have to. Game looks too good to wait  :hyper

I be playing Friday too then I guess. Is there any co-op play in RDR (in story mode like Borderlands)?

In the case was a sheet that said downloadable co-op missions were coming soon.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 18, 2010, 09:07:24 PM
yeah thats the free dlc coming next month. We can team up and fight and compete with other groups of dudes online I believe.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 18, 2010, 09:13:34 PM
It's like you're in a living world.

apparently adjacent to the river styx
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 18, 2010, 09:14:49 PM
having a hard time controlling my horse and shooting at the same time.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 18, 2010, 09:23:11 PM
It's like you're in a living world.

apparently adjacent to the river styx
:lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 18, 2010, 09:25:03 PM
It's like you're in a living world.

apparently adjacent to the river styx

The first Assassin's Creed did that too...they fixed it with AC2, though.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 18, 2010, 09:26:18 PM
Only 82% installed. I made and ate 2 sandwiches already.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 18, 2010, 09:28:42 PM
nom nom nom
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 18, 2010, 09:30:13 PM
Just killed a bunch of guys with my exclusive PS3 costume and then went to the exclusive PS3 hideout. :miyamoto:

did you go to an exclusive meeting at annoying assholes anonymous afterwards?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 18, 2010, 09:35:10 PM
Only 82% installed. I made and ate 2 sandwiches already.

still 4x faster than a firmware installation on the PS3
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 18, 2010, 09:54:19 PM
Only 82% installed. I made and ate 2 sandwiches already.

still 4x faster than a firmware installation on the PS3

:drake
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 18, 2010, 09:54:52 PM
i dont get complaining about install time, maybe it doesnt bother me because i used to only have room for one game before the usb update and im just used to it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 18, 2010, 10:00:09 PM
I was installing to a fully qualified USB, but that still may have added to the issue.

Sweetness! Played 7 minutes and got kicked off the TV for an hour.  :whip

(http://i50.tinypic.com/2ciinid.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 18, 2010, 10:06:48 PM
Not really RDR related, but I gotta say again how fucking amazed I am on how quiet my new 360 is.  After playing RDR for 3 and half hours off my HD, I can still barely hear the thing running.  I've always read people going on about how quiet the new 360s were and just thought they were full of shit because I've never experienced anything but noise coming out of those machines but I swear this thing is quieter than my current PS3.  Seriously.

And now a fucking cougar killed my stallion.  :punch
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 18, 2010, 10:19:09 PM
To be fair, Eel - maybe nobody knows how to swim! Or maybe they're afraid if they float, then they'll be seen as heretics! Death by drowning is the preferred choice.

The $2 movie is amazing, btw. :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 18, 2010, 10:19:38 PM
PS3-
(http://www.abload.de/img/red_dead_redemption_rey5dd.jpg)


360 -

(http://img20.imageshack.us/img20/5109/img20100516183425.jpg)


(http://images.bilsimser.com/GrailKnight.jpg)

"Methodis chose....poorly"
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 18, 2010, 10:21:16 PM
i just figured since you see so many cowboys crossing streams on their horses in a lot of western movies that you might be able to do it in this video game based on a lot of western movies
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 18, 2010, 10:21:41 PM
wilco is right; religion speaks against flying -AND- swimming men.  the sick lady staying near the graveyard to be with jesus told me  :shh

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 18, 2010, 10:26:01 PM
butch and sundance jumped off the cliff into the rapids

i got killed in water that didn't even go over the top of my boots
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 18, 2010, 10:37:44 PM
(http://images.bilsimser.com/GrailKnight.jpg)

"Methodis chose....poorly"
True on so many levels.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 18, 2010, 10:39:45 PM
Is that really the PS3 version :rofl looks worse than Red Dead Revolver!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 18, 2010, 10:45:42 PM
Tsc tsc

:punch Xenos :punch
:piss RSX budget GPU :piss2
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 18, 2010, 10:46:14 PM
(http://www.abload.de/img/red_dead_redemption_recu59.jpg)

 :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 18, 2010, 10:56:08 PM
I honestly think this is one of the best looking games ever made. And i just got done playing God of War 3, and Metro 2033 also not so long ago.

Just came across a point in the game where it really climaxed, holy shit. Everything clicked, the sandbox gameplay, the visuals, EVERYTHING
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 18, 2010, 11:03:35 PM
PS3 one looks like SHIT. OMG.

And the 360 one is really one of the most realistic looking games ever.

I go camping once in a while in Anza and the game recreates the desert PERFECTLY.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 18, 2010, 11:14:46 PM
PS3-
(http://www.abload.de/img/red_dead_redemption_rey5dd.jpg)


360 -

(http://img20.imageshack.us/img20/5109/img20100516183425.jpg)


(http://images.bilsimser.com/GrailKnight.jpg)

"Methodis chose....poorly"

Way to pick the best 360 shot and the worst PS3 shot. The PS3 version doesn't look like that at all in game. It looks amazing.

But that's okay, I rather have exclusive content that extends this game then some false satisfaction the xbots have.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 18, 2010, 11:15:38 PM
the scary thing is, he isnt taking the piss!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 18, 2010, 11:15:42 PM
All I want for Christmas is Methodis' head on a pike.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 18, 2010, 11:18:39 PM
Who gives a flying fuck, it's a great game on both systems. If you perfer a few more P's and anti-aliasing over content then go with the 360 one. If you want exclusive content, including missions, a costume, a hideout, new npcs, new geometry, new terrain, new textures then get the PS3 one.

For me, the choice was simple.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 18, 2010, 11:19:49 PM
And the game does NOT look like that on PS3. It looks just as good as the supposed "360" cap that was posted in that troll post.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 18, 2010, 11:22:27 PM
(http://i35.tinypic.com/b3ubzk.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 18, 2010, 11:24:10 PM
Perhaps I might suggest another system that fits your style. It's called a "Wii"
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 18, 2010, 11:25:58 PM
The Wii doesn't have the level of sophisticated games that the PS3 has that I enjoy. When the Wii or 360 has something as sophisticated as Uncharted 2, wake me up.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 18, 2010, 11:26:28 PM
And the game does NOT look like that on PS3. It looks just as good as the supposed "360" cap that was posted in that troll post.

Its humorous that you would refer to something as a "troll" post. The irony.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on May 18, 2010, 11:26:47 PM
PS3 version appears to have no shadows

Reminds me of Rainbow 6 on PS2 which didn't have doors
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 18, 2010, 11:28:08 PM
And the game does NOT look like that on PS3. It looks just as good as the supposed "360" cap that was posted in that troll post.

Its humorous that you would refer to something as a "troll" post. The irony.

I am not a troll, but rather the PS3Forums.Com to Evilbore's TeamXbox.Com
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 18, 2010, 11:31:53 PM
Who gives a flying fuck, it's a great game on both systems. If you perfer a few more P's and anti-aliasing over content then go with the 360 one. If you want exclusive content, including missions, a costume, a hideout, new npcs, new geometry, new terrain, new textures then get the PS3 one.

For me, the choice was simple.

"New" geometry and textures :teehee
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on May 18, 2010, 11:46:29 PM
So is this game awesome? I want it to be awesome.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 18, 2010, 11:46:49 PM
Who gives a flying fuck, it's a great game on both systems. If you perfer a few more P's and anti-aliasing over content then go with the 360 one. If you want exclusive content, including missions, a costume, a hideout, new npcs, new geometry, new terrain, new textures then get the PS3 one.

For me, the choice was simple.

What the fuck.

Did you just turn some shitty bonus content into this big thing? New geometry, npcs, terrains, textures, lol what the fuck
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 18, 2010, 11:47:47 PM
as soon as I get to a new town where I can buy new clothes, the shopkeeper closes the shop and walks out, so I'm like "ok, I'll sleep and check it out in the morning".  A message pops up saying "shopkeeper has been killed; shop closed for 5 days" FUUUU! I ran back to the shop, saw the jackass responsible, and shot his hat off along with everything under it.

Then I saw a woman getting kidnapped, saved her and hogtied the kidnapper.  as soon as I carried her away and freed her, I ran back and cut his throat.  Justice, baby.  Justice.

:bow this game :bow2
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on May 18, 2010, 11:47:54 PM
(http://i44.tinypic.com/imv3o7.jpg)

lol 640p
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 18, 2010, 11:52:53 PM
It gives it a more authentic feel, the old west was grimy.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 18, 2010, 11:53:27 PM
as soon as I get to a new town where I can buy new clothes, the shopkeeper closes the shop and walks out, so I'm like "ok, I'll sleep and check it out in the morning".  A message pops up saying "shopkeeper has been killed; shop closed for 5 days" FUUUU! I ran back to the shop, saw the jackass responsible, and shot his hat off along with everything under it.

Then I saw a woman getting kidnapped, saved her and hogtied the kidnapper.  as soon as I carried her away and freed her, I ran back and cut his throat.  Justice, baby.  Justice.

:bow this game :bow2

I just got the Dastardly achievement. The blood explosion when the train hit the body was :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 18, 2010, 11:55:45 PM
These little stories sound cool, but I feel like after 8 or 9 hours it will start turning into a Spider-Man 2 balloon hunt situation.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 19, 2010, 12:05:00 AM
PS3 version appears to have no shadows



yeah it does

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 19, 2010, 12:10:26 AM
(http://www.abload.de/img/red_dead_redemption_rey5dd.jpg)

What's with all the trolling?  The PS2 version still looks pretty nice. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 19, 2010, 12:12:19 AM
But will it run on 40gb PS3s?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on May 19, 2010, 12:18:41 AM
But will it run on 40gb PS3s?

Not on the 29th of Feb
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on May 19, 2010, 12:24:47 AM
wow the ps3 version looks like shit

methodis is pretty owned in this thread
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 19, 2010, 12:36:34 AM
It gives it a more authentic feel, the old west was grimy.

And the white flag was thrown.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 19, 2010, 12:50:24 AM
This game is :bow

:bow 360 :bow2

Yeah HSMP, my 360 is silent too.

:bow new 360 :bow2

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 19, 2010, 12:52:40 AM
But will it run on 40gb PS3s?

Not on the 29th of Feb

wow the ps3 version looks like shit

methodis is pretty owned in this thread

This game is :bow

:bow 360 :bow2

Yeah HSMP, my 360 is silent too.

:bow new 360 :bow2




(http://29.media.tumblr.com/tumblr_kvs19iep5Y1qabagko1_500.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 19, 2010, 12:55:02 AM
I don't see how im owned if i'm enjoying the same exact game except with additional features that xbots will never play  ???
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 12:59:13 AM
i guess the only other thing i find out of sorts is that the main storyline structure is pretty rigid

i started at the ranch, then did some missions for the sheriff in armadillo, and when i went back to the ranch my next mission there was to drive bonnie to armadillo - in the conversation she acted like i'd never been there before

i guess if you go off-course from the main plot, it's always gonna be a bit weird and deja vu when you come back to it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 19, 2010, 12:59:56 AM
I don't see how im owned if i'm enjoying the same exact game except with inferior graphics and additional features that xbots will never play until Rockstar releases the DLC like pretty much every company does with all "exclusive" pre-order DLC.  ???
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 19, 2010, 01:00:25 AM
I don't see how im owned if i'm enjoying the same exact game except with additional features that xbots will never play ???

:duh

its available as DLC you distinguished mentally-challenged fellow
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 19, 2010, 01:01:42 AM
Methodis annihilated.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on May 19, 2010, 01:02:01 AM
i guess the only other thing i find out of sorts is that the main storyline structure is pretty rigid

i started at the ranch, then did some missions for the sheriff in armadillo, and when i went back to the ranch my next mission there was to drive bonnie to armadillo - in the conversation she acted like i'd never been there before

i guess if you go off-course from the main plot, it's always gonna be a bit weird and deja vu when you come back to it

Sounds like GTA 4, where I had to do the revenge mission for the girl who I never dated.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 19, 2010, 01:05:23 AM
I don't see how im owned if i'm enjoying the same exact game except with additional features that xbots will never play ???

We're getting it in DLC ???

Exact same? Yeah if you don't mind a lower framerate, terrible graphics for the standards of today, and shittier online interaction. Sure, same game.

Look Methodis, I don't hate the PS3, but this isn't a matter of opinion. Multiplatform games are, across the board, worse on the PS3. The PS3 is a difficult system to optimize for, and every game developer that has made a multi-console game has testified as such. The PS3 has solid exclusives that take advantage of the hardware, very few of which I have even remote interest in, which is why I'm an 'Xbot'.

This really isn't a fanboy war, multiplatform games have always, and will always, perform better on the 360. Sales, hardware numbers, "professional" testimonies are never going to change that fact.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 19, 2010, 01:08:27 AM
You forgot Final Fantasy XIII. :smug
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 19, 2010, 01:12:30 AM
You forgot Final Fantasy XIII. :smug

development started on PS3 etc. etc.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 19, 2010, 01:14:03 AM
I went to Akiba yesterday and they STILL haven't gotten copies in...of either the asian or US versions.  Fuck me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 19, 2010, 01:15:52 AM
I went to Akiba yesterday and they STILL haven't gotten copies in...of either the asian or US versions.  Fuck me.

I have it and I'm not even playing it right now :smug
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on May 19, 2010, 01:16:17 AM
I don't see how im owned if i'm enjoying the same exact game except with additional features that xbots will never play ???

We're getting it in DLC ???

Exact same? Yeah if you don't mind a lower framerate, terrible graphics for the standards of today, and shittier online interaction. Sure, same game.

Look Methodis, I don't hate the PS3, but this isn't a matter of opinion. Multiplatform games are, across the board, worse on the PS3. The PS3 is a difficult system to optimize for, and every game developer that has made a multi-console game has testified as such. The PS3 has solid exclusives that take advantage of the hardware, very few of which I have even remote interest in, which is why I'm an 'Xbot'.

This really isn't a fanboy war, multiplatform games have always, and will always, perform better on the 360. Sales, hardware numbers, "professional" testimonies are never going to change that fact.

Eh, there's still a handful of multiplatform games that are better on PS3 and another handful that are identical on PS3.  But listwars are dumb so I'll leave it at most of the time the X360 version is superior in multiplatform games.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 19, 2010, 01:16:47 AM
I went to Akiba yesterday and they STILL haven't gotten copies in...of either the asian or US versions.  Fuck me.

I have it and I'm not even playing it right now :smug

I WILL PEE IN YOUR MOUF
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 19, 2010, 01:17:11 AM
I went to Akiba yesterday and they STILL haven't gotten copies in...of either the asian or US versions.  Fuck me.

I have it and I'm not even playing it right now :smug

I WILL PEE IN YOUR MOUF

I'll probably like it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 19, 2010, 01:38:09 AM
Good. :heartbeat
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 19, 2010, 01:51:52 AM
http://www.neogaf.com/forum/showthread.php?t=395669&page=14

Headed over there just to see the bitter Sfag tears and saw this from a Sfag mod,

"I bought the PS3 version and cut myself on the jaggiez walking out the store"

Seriously, wtf's wrong with Sfags? :yuck

Does a PS3 case really matter that much that they'd get the PS3 version even if it sucked?

I could understand it if you only owned 1 system but it makes no sense at all for gamers that own both. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 19, 2010, 02:10:00 AM
I went to Akiba yesterday and they STILL haven't gotten copies in...of either the asian or US versions.  Fuck me.

I have it and I'm not even playing it right now :smug
Oh, yeah? Well at least we're comfortable with our gender. :drake
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 19, 2010, 02:12:15 AM
I went to Akiba yesterday and they STILL haven't gotten copies in...of either the asian or US versions.  Fuck me.

I have it and I'm not even playing it right now :smug
Oh, yeah? Well at least we're comfortable with our gender. :drake

:'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 19, 2010, 02:14:56 AM
I'm breaking in my new duster by showing a conniving wench western justice :rock

If you didn't want to be tied to the train tracks maybe you shouldn't have tried stealing my horse!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 19, 2010, 02:15:43 AM
I don't see how im owned if i'm enjoying the same exact game except with additional features that xbots will never play ???

We're getting it in DLC ???

Exact same? Yeah if you don't mind a lower framerate, terrible graphics for the standards of today, and shittier online interaction. Sure, same game.

Look Methodis, I don't hate the PS3, but this isn't a matter of opinion. Multiplatform games are, across the board, worse on the PS3. The PS3 is a difficult system to optimize for, and every game developer that has made a multi-console game has testified as such. The PS3 has solid exclusives that take advantage of the hardware, very few of which I have even remote interest in, which is why I'm an 'Xbot'.

This really isn't a fanboy war, multiplatform games have always, and will always, perform better on the 360. Sales, hardware numbers, "professional" testimonies are never going to change that fact.

Except theres nothing wrong with the graphics. At all. It looks just as good as the 360 version to anyone who doesn't sit 5 inches away from the tv.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 19, 2010, 02:15:51 AM
I went to Akiba yesterday and they STILL haven't gotten copies in...of either the asian or US versions.  Fuck me.

I have it and I'm not even playing it right now :smug
Oh, yeah? Well at least we're comfortable with our gender. :drake

(http://www.animalpicturesarchive.com/animal/a5/BigMouth-Hippopotamus-nsa19s-by_Julius_Bergh.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 19, 2010, 03:01:35 AM
I don't see how im owned if i'm enjoying the same exact game except with additional features that xbots will never play ???

We're getting it in DLC ???

Exact same? Yeah if you don't mind a lower framerate, terrible graphics for the standards of today, and shittier online interaction. Sure, same game.

Look Methodis, I don't hate the PS3, but this isn't a matter of opinion. Multiplatform games are, across the board, worse on the PS3. The PS3 is a difficult system to optimize for, and every game developer that has made a multi-console game has testified as such. The PS3 has solid exclusives that take advantage of the hardware, very few of which I have even remote interest in, which is why I'm an 'Xbot'.

This really isn't a fanboy war, multiplatform games have always, and will always, perform better on the 360. Sales, hardware numbers, "professional" testimonies are never going to change that fact.

Except theres nothing wrong with the graphics. At all. It looks just as good as the 360 version to anyone who doesn't sit 5 inches away from the tv.

I hate to dampen your enthusiasm,but it doesn't look as good as 360 version...i agree that it will look great on good tv,but...

(http://pds18.egloos.com/pds/201005/19/09/a0037809_4bf3506b5130c.jpg)
(http://pds18.egloos.com/pds/201005/19/09/a0037809_4bf35072760d2.jpg)

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 19, 2010, 03:05:05 AM
"PS3 version is soft and warm."
     /
:drake
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 19, 2010, 04:10:57 AM
God I fucking love this thread
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 19, 2010, 04:55:15 AM
I don't see how im owned if i'm enjoying the same exact game except with additional features that xbots will never play ???

We're getting it in DLC ???

Exact same? Yeah if you don't mind a lower framerate, terrible graphics for the standards of today, and shittier online interaction. Sure, same game.

Look Methodis, I don't hate the PS3, but this isn't a matter of opinion. Multiplatform games are, across the board, worse on the PS3. The PS3 is a difficult system to optimize for, and every game developer that has made a multi-console game has testified as such. The PS3 has solid exclusives that take advantage of the hardware, very few of which I have even remote interest in, which is why I'm an 'Xbot'.

This really isn't a fanboy war, multiplatform games have always, and will always, perform better on the 360. Sales, hardware numbers, "professional" testimonies are never going to change that fact.

Except theres nothing wrong with the graphics. At all. It looks just as good as the 360 version to anyone who doesn't sit 5 inches away from the tv.

I hate to dampen your enthusiasm,but it doesn't look as good as 360 version...i agree that it will look great on good tv,but...

(http://pds18.egloos.com/pds/201005/19/09/a0037809_4bf3506b5130c.jpg)
(http://pds18.egloos.com/pds/201005/19/09/a0037809_4bf35072760d2.jpg)



Which looks the exact same to anyone not sitting 5 inches away from their tv.

It looks great on a shitty TV too, it looks great period. There's no reason to not get this game on PS3,unless you truly care about a few more p's. There's no reason to not get this game on 360, unless you want more features.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 19, 2010, 04:56:36 AM
AKA no ones going to ever notice it looks different from the Xbox 360 version unless you masterbate to P counts and post on a internet gaming message board. It'll prob sell more on the PS3 anyways.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 19, 2010, 05:00:05 AM
AKA no ones going to ever notice it looks different from the Xbox 360 version unless you masterbate to P counts and post on a internet gaming message board. It'll prob sell more on the PS3 anyways.

Keep telling yourself that if it makes you feel better. I'm just thinking about all that extra detail. I bet the main character looks hunkier with all those extra pixels in his chest  :-*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on May 19, 2010, 05:41:19 AM
AKA no ones going to ever notice it looks different from the Xbox 360 version unless you masterbate to P counts and post on a internet gaming message board. It'll prob sell more on the PS3 anyways.

AKA no ones ever going to care about a whiny knob on a internet gaming message board.

spoiler (click to show/hide)
The Nile is not only a river in Africa.
*De Nile
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 19, 2010, 05:52:54 AM
based on those screens i'm not really disappointed with my decision with the PS3 version. they don't really look that much different at the end of the day


here's hoping a PC version gets released. would buy.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: huckleberry on May 19, 2010, 06:57:45 AM
PS3 version looks fine. 360 version looks a little better . :shrug
Title: Re: Red Dead Redemption screens, and trailer!
Post by: bork on May 19, 2010, 07:09:45 AM
I had no interest in this game before release, but now I think I may go pick up the 360 version today.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: bork on May 19, 2010, 07:38:04 AM
So the PS3 version not only runs at a lower resolution than the 360 version and its frame rate is worse, but it's also missing some background detail?  Wow.


Quote from: JRW
Quick and dirty edit in Paint, I noticed some things missing on PS3 when looking at this shot, I drew an arrow above each area in question.

Arrow references (things missing in PS3 shot on bottom):
1. sign missing
2. logo on building missing
3. shadow missing
4. cant read sign
5. shadow missing behind barrel
6. wagon missing


Xbox 360:
(http://ded.zenblue.net/360_RDR_arrows.jpg)

PS3:
(http://pds20.egloos.com/pds/201005/19/09/a0037809_4bf356bdbd11c.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Tieno on May 19, 2010, 07:47:31 AM
Exclusive detail for the 360 :smug
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 19, 2010, 07:54:33 AM
Ars Technica weighs in -
http://arstechnica.com/gaming/news/2010/05/read-dead-redemption-360-vs-ps3-our-thoughts.ars?comments=1&start=40 (http://arstechnica.com/gaming/news/2010/05/read-dead-redemption-360-vs-ps3-our-thoughts.ars?comments=1&start=40)

Quote
This is non-scientific, but after playing an hour of both games, and switching back and forth between the two systems on our display, it's clear that the 360 version has quite the graphical advantage.

I still really like the PS3.....some games just turn out better on the 360. Just the way it is.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 19, 2010, 08:08:28 AM
I pity Ps3 owners.

But hey, FFXIII looks much better on it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 19, 2010, 08:08:56 AM
Wow, PS3 owners must be committing suicide right about now. :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: bork on May 19, 2010, 08:18:28 AM
Really, it doesn't seem to be Bayonetta-level bad.  If I only had a PS3, I probably wouldn't care.

Multi-system owners who get the PS3 version over the 360 version are plain 'tarded though.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: huckleberry on May 19, 2010, 08:22:02 AM
Really, it doesn't seem to be Bayonetta-level bad.  If I only had a PS3, I probably wouldn't care.

Multi-system owners who get the PS3 version over the 360 version are plain 'tarded though.

That is pretty much true for any multi platform game
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Reb on May 19, 2010, 08:23:31 AM
I loaned my 360 to my brother, so I will pick up the PS3 version, it'll probably be OK.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Third on May 19, 2010, 08:24:48 AM
Really, it doesn't seem to be Bayonetta-level bad.  If I only had a PS3, I probably wouldn't care.

Multi-system owners who get the PS3 version over the 360 version are plain 'tarded though.

That is pretty much true for any multi platform game

Well, some people who own both the Ps3 and the X360 got FFXIII for the latter console.

Now that is distinguished mentally-challenged.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: bork on May 19, 2010, 08:28:00 AM
Really, it doesn't seem to be Bayonetta-level bad.  If I only had a PS3, I probably wouldn't care.

Multi-system owners who get the PS3 version over the 360 version are plain 'tarded though.

That is pretty much true for any multi platform game

No, there are some exceptions.  FFXIII, Devil May Cry 4 (IIRC), and Hokuto Musou come to mind.  And wasn't Dead Space supposed to look better on PS3?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 19, 2010, 08:34:02 AM
I don't see how im owned if i'm enjoying the same exact game except with additional features that xbots will never play ???

We're getting it in DLC ???

Exact same? Yeah if you don't mind a lower framerate, terrible graphics for the standards of today, and shittier online interaction. Sure, same game.

Look Methodis, I don't hate the PS3, but this isn't a matter of opinion. Multiplatform games are, across the board, worse on the PS3. The PS3 is a difficult system to optimize for, and every game developer that has made a multi-console game has testified as such. The PS3 has solid exclusives that take advantage of the hardware, very few of which I have even remote interest in, which is why I'm an 'Xbot'.

This really isn't a fanboy war, multiplatform games have always, and will always, perform better on the 360. Sales, hardware numbers, "professional" testimonies are never going to change that fact.

Except theres nothing wrong with the graphics. At all. It looks just as good as the 360 version to anyone who doesn't sit 5 inches away from the tv.

I hate to dampen your enthusiasm,but it doesn't look as good as 360 version...i agree that it will look great on good tv,but...

(http://pds18.egloos.com/pds/201005/19/09/a0037809_4bf3506b5130c.jpg)
(http://pds18.egloos.com/pds/201005/19/09/a0037809_4bf35072760d2.jpg)



Which looks the exact same to anyone not sitting 5 inches away from their tv.

It looks great on a shitty TV too, it looks great period. There's no reason to not get this game on PS3,unless you truly care about a few more p's. There's no reason to not get this game on 360, unless you want more features.

I didn't know it was that hard to notice all of the missing foliage inches away from the gamer's point of view. So much for all the new textures and geometry on the PS3.

Also nice job getting owned a second time about the "exclusive" content's availability on 360.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 19, 2010, 08:53:50 AM
To be fair, the 360 version is worse because it has too much detail. Everyone knows that the sparse environments and lack of legible textures found in the PS3 version are more accurate to time period depicted in the game. Typical Xfag spin, trying to claim that visuals trump historical accuracy. :dizzy
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Beezy on May 19, 2010, 08:58:00 AM
 :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: huckleberry on May 19, 2010, 08:58:19 AM
 :rofl
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 19, 2010, 09:03:17 AM
impressions so far:

shooting feels good
horse controls feel a little off
especially when i have to shoot and manage the horse at the same time
overall feel is a little stiff. not as fluid as GTA4, strangely.
world doesn't feel very dense
disappointed I can't go into every building
voice acting is a mixed bag. main character is great, others aren't
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Third on May 19, 2010, 09:10:49 AM
Yeah, I love the main character. His voice is great.
What I don't like is that you lose everything after you die. I've killed and skinned so many animals yesterday and got killed by a fucking puma. He came out of nowhere. Scared the shit out of me.
All the item grinding for nothing.  :-\
I'm sure I've spent almost one hour killing stuff. Everything gone...
The game should auto-save your inventory IMO.

And I agree with you, a slime appears.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 19, 2010, 09:16:05 AM
Really, it doesn't seem to be Bayonetta-level bad.  If I only had a PS3, I probably wouldn't care.

Multi-system owners who get the PS3 version over the 360 version are plain 'tarded though.

That is pretty much true for any multi platform game

Well, some people who own both the Ps3 and the X360 got FFXIII for the latter console.

Now that is distinguished mentally-challenged.

FFXIII is distinguished mentally-challenged as is but yeah, anyone that has a PS3 and 360 and gets the game on the xbox is fucking stupid.  No reason for that.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 19, 2010, 09:21:31 AM
Achievements, faggurt.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 19, 2010, 09:22:20 AM
Actually, what would be distinguished mentally-challenged is buying Final Fantasy XIII for any console. :wag
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 19, 2010, 09:25:50 AM
To be fair, the 360 version is worse because it has too much detail. Everyone knows that the sparse environments and lack of legible textures found in the PS3 version are more accurate to time period depicted in the game. Typical Xfag spin, trying to claim that visuals trump historical accuracy. :dizzy

Yep, it's just personal preference for me.  :elephant

My only gripe so far is I am constantly clicking my left thumb to run.  :duh
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 19, 2010, 10:19:51 AM
Some UK website(mag) is claiming $100 million budget for RDR.

 :o
Not really
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 19, 2010, 11:02:23 AM
gaf thread is a goldmine

http://www.neogaf.com/forum/showpost.php?p=21358032&postcount=899

http://www.neogaf.com/forum/showpost.php?p=21358178&postcount=914
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 19, 2010, 11:04:49 AM
isnt it awful when juniors try to be funny

http://www.neogaf.com/forum/showpost.php?p=21359294&postcount=984
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 19, 2010, 11:22:15 AM
I'm so happy that I got banned from that shithole
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 19, 2010, 11:40:18 AM
Really, it doesn't seem to be Bayonetta-level bad.  If I only had a PS3, I probably wouldn't care.

Multi-system owners who get the PS3 version over the 360 version are plain 'tarded though.

That is pretty much true for any multi platform game

No, there are some exceptions.  FFXIII, Devil May Cry 4 (IIRC), and Hokuto Musou come to mind.  And wasn't Dead Space supposed to look better on PS3?

Nope, both Dead Space and DMC4 looked better on the 360. 

Also, FFXIII on the 360 came with 4 discs!  Unless you're a dirty fanboy, why would you want less of a good thing?

Really, it doesn't seem to be Bayonetta-level bad.  If I only had a PS3, I probably wouldn't care.

Multi-system owners who get the PS3 version over the 360 version are plain 'tarded though.

That is pretty much true for any multi platform game

Well, some people who own both the Ps3 and the X360 got FFXIII for the latter console.

Now that is distinguished mentally-challenged.

Didn't you play it on the 360 just 'cause it was "free"?

Real talk, if I only had a PS3 I wouldn't really give a shit. Both games look pretty comparable and the end product is still the same. I don't know why people make an issue out these comparisons anymore. Multiplatform releases by and large look marginally better on the 360. The sooner we accept that the better off everyone will be.

Because it's not marginal in most cases.  "you can't tell the difference anyway" is just the newest spin from the Sony camp.   
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Third on May 19, 2010, 11:49:19 AM
Nope, I've bought the Ps3 version.

Played the X360 version also. The quality of the movies almost made me puke. Definitely a downgraded port.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: bork on May 19, 2010, 11:49:58 AM

Nope, both Dead Space and DMC4 looked better on the 360. 


Don't DMC4's cut scenes run at 30FPS on 360 and 60FPS on PS3?  I remember reading that.  And with Dead Space, it was some lighting thing?  High dynamic range lighting or something or other?  I have no idea if this is bullshit or not.

I got both games on PS3, for the record.  DMC4 just to have something to play on PS3 at the time (although I never did play it) and Dead Space because I wasn't sure if it was region free for my J360.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 19, 2010, 11:56:28 AM
I've got no idea what the differences are in Dead Space but i got it for the PS3 and looks pretty damn good to me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 12:34:52 PM
yeah, i hate the horse roping

i hope that shit isn't required a lot in the rest of the game
Title: Re: Red Dead Redemption screens, and trailer!
Post by: bork on May 19, 2010, 12:46:45 PM
Point is DS and DMC4 are best on PC :smug

RDD is best on 360. So far :smug

Borys, do you even have the right PC and monitor to run those two games properly?   :P

Speaking of DMC, how was Devil May Cry 3 on PC?  Anything enhanced over the PS2 version?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 19, 2010, 01:09:26 PM
Finished the game...kinda

Stay away from net,game is easily spoilable.

Cat out.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 19, 2010, 01:17:30 PM

Nope, both Dead Space and DMC4 looked better on the 360.  


Don't DMC4's cut scenes run at 30FPS on 360 and 60FPS on PS3?  I remember reading that.  And with Dead Space, it was some lighting thing?  High dynamic range lighting or something or other?  I have no idea if this is bullshit or not.

I got both games on PS3, for the record.  DMC4 just to have something to play on PS3 at the time (although I never did play it) and Dead Space because I wasn't sure if it was region free for my J360.



360 had a locked 30 fps in cut-scenes while PS3 had an unlocked 30 to 60 fps.  The main difference is that the 360 version had 4X MSAA while the PS3 only had some blurry-ass quincunx AA.  

Dead Space had better graphics and a more stable framerate on the 360.  http://www.eurogamer.net/articles/xbox-360-vs-ps3-face-off-round-15-article?page=2


But like Borys said, both games ran much better on the PC.  DMC4 on my PC run well above 300FPS with a 1080P rez, 32X AA and much more detail.  There's even a PC exclusive mode that has several times the normal amount of enemies on screen.  


Point is DS and DMC4 are best on PC :smug

RDD is best on 360. So far :smug

Borys, do you even have the right PC and monitor to run those two games properly?   :P

Speaking of DMC, how was Devil May Cry 3 on PC?  Anything enhanced over the PS2 version?

Same assets as the PS2 version but you can run it at higher resolutions.  That game didn't age too well though.  I tried it recently and even at 1600x1200, it looked pretty bad.  
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 01:30:35 PM
Just unlocked the duster :rock

Working on that Social Club challenge right now.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 19, 2010, 01:31:13 PM
:bow 360 Version  :bow2
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 02:00:40 PM
So it's true?

Methodis posted an unmarked spoiler about the end of RDR? KILL HIM WITH FIRE.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 19, 2010, 02:02:56 PM
No, I didn't. And if it is true, which it isnt, way to let everyone know
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 19, 2010, 02:05:21 PM
Just reached a part in the game where suddenly it kinda stopped being Wild West. What a turn off.

Think i'm gonna jump right away to UFC Undisputed
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 19, 2010, 02:06:55 PM
Does the computer ever bluff in poker? It seems they never do and can call your bluffs right away.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 19, 2010, 03:11:00 PM
No, they do. Some the AIs have different personalities, it's pretty neat. I met a guy that would call me every time for up to 9 chips after the blind, regardless of whether or not he was holding garbage.

I also fooled the computer, by intentionally bluffing and having it call my bluff and losing with garbage hands - so when I went all in, it thought I had garbage, but was really rocking a pair of aces. Suck it computer!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 19, 2010, 04:13:08 PM
Unlocked the Deadly Assassin outfit. Looks so awesome.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 19, 2010, 04:18:42 PM
Looks so awesome thanks to it being glorious 720p native + 2x MSAA.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 19, 2010, 04:21:28 PM
:bow Xenon :bow2

:gloomy RSX budget GPU :gloomy
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 04:24:30 PM
Finished the Social Club challenge.

Unlocked the Gentleman's Outfit too.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 04:26:24 PM
who are you to judge

:lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: bork on May 19, 2010, 04:27:37 PM
Picked the game up...they were all sold out of it at the mall I was at and the clerk told me I wouldn't be able to find a copy ("that's what you get for not pre-ordering!"), so I went two minutes down the street to another Gamestop where they had shitloads of copies.  

Got the regular edition.  What's added to the special edition?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 19, 2010, 04:29:17 PM
DEADLY ASSASSIN OUTFIT and free soundtrack. And some challenges.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 19, 2010, 04:37:38 PM
This game is pretty glitchy.  It randomly decides that I have abandoned people, even though I am feet away killing enemies.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 05:08:50 PM
PETA is in this game. I shot and killed a deer while working on the Hunting and some chick saw me and I got a bounty for MURDER.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 06:03:44 PM
failed to connect to rockstar server. please try again later.

failed to connect to rockstar server. please try again later.

failed to connect to rockstar server. please try again later.

failed to connect to rockstar server. please try again later.

fuck you rockstar
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 06:13:48 PM
just saw a dude pull his horse over to the side of the road and take a piss behind a rock
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 19, 2010, 06:17:17 PM
On my way to armadillo and I see this guy who tells me to get some land off this other guy so he can build a well. So I approach the guy and he throws me off the horse, gets on, and starts riding away. I had shoot him in the back of the head as he was riding away. Did I mess something up?

Eel, I was just going to ask if anyone played MP yet.  :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 19, 2010, 06:23:21 PM
I'm starting to wish they made this game a more like Fallout 3/Bethesda RPGs.  I've only done a few of the main missions but I'm loving just riding around, exploring, and doing just random tasks.

And maybe it is just what I like about westerns, but the cutscenes are a bit much.  It's just on and on with the overwritten banter at times.  At least if you're gonna have more talking while riding to the destination, keep the cutscenes brief.  That said, I like the main character.  
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 19, 2010, 06:37:08 PM
I'm starting to wish they made this game a more like Fallout 3/Bethesda RPGs.  I've only done a few of the main missions but I'm loving just riding around, exploring, and doing just random tasks.

And maybe it is just what I like about westerns, but the cutscenes are a bit much.  It's just on and on with the overwritten banter at times.  At least if you're gonna have more talking while riding to the destination, keep the cutscenes brief.  That said, I like the main character.  

A Western RPG done fallout style would be dope. That being said in an open world game I'm the type of gamer who actually needs a strong narrative story element. All open world action games get a bit repititious and if I don't have story hook to drive me forward and push that out of my mind, I lose interest. I've noticed that all the open world games message board types loves are the ones that bore me because they are very light on story.

I'm normally the guy who champions gameplay over narrative in videogames but for open world affairs and RPG's I need a story or characters to drive me to finish. 

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 06:37:53 PM
when npcs chastise me during a mission it makes me want to kill them

"C'MON WHAT'RE YOU WAITIN FOR"

"QUIT FOOLIN' AROUND"

"I CAN'T DO THIS BY MYSELF"

"GET THAT HERD TO THE RANCH WE DON'T HAVE ALL DAY"

bang-bang
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Jansen on May 19, 2010, 06:44:36 PM
are you guys gonna form a posse?

there are surprisingly less folks playing this on my friends list than i expected.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 19, 2010, 06:57:15 PM
Went head to head against a bear. The blade in my hand wasn't nearly enough.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 19, 2010, 06:58:38 PM
when npcs chastise me during a mission it makes me want to kill them

"C'MON WHAT'RE YOU WAITIN FOR"

"QUIT FOOLIN' AROUND"

"I CAN'T DO THIS BY MYSELF"

"GET THAT HERD TO THE RANCH WE DON'T HAVE ALL DAY"

bang-bang

I got rocked in Blackjack and I literally killed everyone (eight people!) inside the bar - no witnesses! After I got jobbed, I stood in the corner of the room so I could see everyone in the same frame, whipped out my gun and DEAD EYE'D all those whores and sonsofbitches. :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 19, 2010, 07:00:51 PM
Some dude caught me cheating once. His teeth caught my bullet.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 07:10:21 PM
This area made my jaw drop:
(http://img.photobucket.com/albums/v210/manabyte/12d6eb5d.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 19, 2010, 07:15:43 PM
are you guys gonna form a posse?

there are surprisingly less folks playing this on my friends list than i expected.

Everyone on my list is playing it. Meanwhile I'm playing Prince of Persia  8)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Third on May 19, 2010, 07:16:27 PM
So, I was killing some Hawks to farm money. I shot one from far away and went after it. The bird landed near a dead woman laying on the ground with her husband standing next to her. When I neared the couple the husband kneeled and then shot himself in the head. Suicide.

That was pretty awkward. The hawk landed a few inches away from the woman's dead body. I looted the bird and the couple. Nice catch.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 19, 2010, 07:22:22 PM
In multiplayer, do you get to make a custom character or is your whole posse made up of clones? Or do you pick from a group of skins?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 07:24:38 PM
You pick from a group of skins that you unlock as you play.

Right now Multi is nothing but a bunch of gank posses who run around looking for single target kills, but run and hide when a group comes after them.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 19, 2010, 07:25:36 PM
I assume you can have a private game?

Does one character have to use his gamesave as a host environment, or is it exclusive to multiplayer? It'd suck if I invited my friends into my game and they wiped out a town or something.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 07:59:08 PM
It's exclusive to multiplayer. Multi is a completely separate game from the single player.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 19, 2010, 08:27:33 PM
BORE posse
BORE posee
Whatchu gonna do
Whatchu ganna do when they mozy on over to you

spoiler (click to show/hide)
:-\
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 08:59:02 PM
i am up to try some multiplayer in about 30 minutes or so
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 19, 2010, 09:15:01 PM
This better be out today in za Japon or Ima be pissed off
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 09:34:23 PM
it's pretty annoying when you see that flower symbol pop up every 1.5 seconds as you're riding down a road, but when you actually need the flowers for a side mission you can't find them to save your fucking life
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 09:46:06 PM
Multiplayer is horribly broken. The character models don't like to load in after a respawn (I have the game installed, don't know if that's fucking with it), which makes it really fun trying to shoot at an INVISIBLE person. You can just see their name over where they are supposed to be.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 09:49:56 PM
man, why does rockstar always have to go the lowbrow route

every mission always has to have some perverted or weird twist to it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 09:52:08 PM
Have you found the horse fucker yet?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 19, 2010, 09:52:38 PM
thanks for betatesting guys, ill wait for the patch


the second patch too
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 19, 2010, 09:55:52 PM
Picked the game up...they were all sold out of it at the mall I was at and the clerk told me I wouldn't be able to find a copy ("that's what you get for not pre-ordering!"), so I went two minutes down the street to another Gamestop where they had shitloads of copies. 

Got the regular edition.  What's added to the special edition?
Did they actually say that to you? I can't stand the :smug -ness of that attitude. "SON. THIS IS A RETAIL ESTABLISHMENT WITH COPIES OF GAMES. IF I WANTED TO PRE-ORDER, I'D GO THROUGH AMAZON. A BRICK-AND-MORTAR STOREFRONT IS SUPPOSED TO CARRY STOCK, HAVE INVENTORY. AM I GETTING THROUGH YOUR THICK SKULL? IT'S LIKE TALKIN' TO A WALL, I SAY."
/foghornleghorn

Just unlocked the duster :rock

Working on that Social Club challenge right now.
How does the Social Club Challenge work? Is it like Ballad of Gay Tony where you can try for each win-condition during separate runs, or do you have to get all of them during a single run? Can you retry whenever you want, or do you have to keep a separate save game for that mission?

So it's true?

Methodis posted an unmarked spoiler about the end of RDR? KILL HIM WITH FIRE.
Methodis is the forum equivalent of a drunk-dialer. He doesn't think before he posts. Since our admins seem unwilling to moderate the people who break the rules, I've got him on Ignore now, the same way I had WrikaWrek firewalled after he spoiled Brutal Legend. Oddly, I don't have TripleA on Ignore, so maybe I am actually believing they're different people now.

To be fair, the 360 version is worse because it has too much detail. Everyone knows that the sparse environments and lack of legible textures found in the PS3 version are more accurate to time period depicted in the game. Typical Xfag spin, trying to claim that visuals trump historical accuracy. :dizzy
:rofl :rock

I went to Akiba yesterday and they STILL haven't gotten copies in...of either the asian or US versions.  Fuck me.

I have it and I'm not even playing it right now :smug
Oh, yeah? Well at least we're comfortable with our gender. :drake

:'(

I only break out the big guns for people I like, sexy. Just be happy you still have a big gun to return the favor.  :-*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 09:58:12 PM
The current Social Club challenge requires you to get all three win conditions in one run, but it's not that tough.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 19, 2010, 10:14:05 PM
The current Social Club challenge requires you to get all three win conditions in one run, but it's not that tough.
Danke.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 10:22:41 PM
multiplayer was confusing, i never saw anyone else and then the game froze and booted me back to the dashboard
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 19, 2010, 10:26:45 PM
multiplayer was confusing, i never saw anyone else and then the game froze and booted me back to the dashboard

sounds a lot like GTA 4 MP.


The problem in that game was it was neat to be in an open world and fighting. But it was too big. It becomes very boring that way. And the network code and lobby system was awful.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 19, 2010, 10:28:53 PM
I'm starting to wish they made this game a more like Fallout 3/Bethesda RPGs.  I've only done a few of the main missions but I'm loving just riding around, exploring, and doing just random tasks.

And maybe it is just what I like about westerns, but the cutscenes are a bit much.  It's just on and on with the overwritten banter at times.  At least if you're gonna have more talking while riding to the destination, keep the cutscenes brief.  That said, I like the main character.  

A Western RPG done fallout style would be dope. That being said in an open world game I'm the type of gamer who actually needs a strong narrative story element. All open world action games get a bit repititious and if I don't have story hook to drive me forward and push that out of my mind, I lose interest. I've noticed that all the open world games message board types loves are the ones that bore me because they are very light on story.

I'm normally the guy who champions gameplay over narrative in videogames but for open world affairs and RPG's I need a story or characters to drive me to finish. 



I'm not saying it should be without a story, only that the style they went with isn't the best fit for the setting.  At least for me, what they're doing isn't the appeal of western movies.  I haven't seen Deadwood so maybe they're trying to imitate that more than spaghetti westerns.  Like, assuming LA Noire is similar, in that setting I wouldn't really mind it.

don't get me wrong.  I think this game is incredible, which is why I have such a weird ass complaint like "people talk too much; not tense enough"

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 19, 2010, 10:31:54 PM
I'm starting to wish they made this game a more like Fallout 3/Bethesda RPGs.  I've only done a few of the main missions but I'm loving just riding around, exploring, and doing just random tasks.

And maybe it is just what I like about westerns, but the cutscenes are a bit much.  It's just on and on with the overwritten banter at times.  At least if you're gonna have more talking while riding to the destination, keep the cutscenes brief.  That said, I like the main character.  

A Western RPG done fallout style would be dope. That being said in an open world game I'm the type of gamer who actually needs a strong narrative story element. All open world action games get a bit repititious and if I don't have story hook to drive me forward and push that out of my mind, I lose interest. I've noticed that all the open world games message board types loves are the ones that bore me because they are very light on story.

I'm normally the guy who champions gameplay over narrative in videogames but for open world affairs and RPG's I need a story or characters to drive me to finish. 



I'm not saying it should be without a story, only that the style they went with isn't the best fit for the setting.  At least for me, what they're doing isn't the appeal of western movies.  I haven't seen Deadwood so maybe they're trying to imitate that more than spaghetti westerns.  Like, assuming LA Noire is similar, in that setting I wouldn't really mind it.

I can't speak to specifics about the story. I don't have the game yet.  :'(

I was more talking about the amount of story which in general in GTA games/Rockstar games is more than the other open world games on the market. Although now I understand you are more talking about tone rather than necessarily the amount of story.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 10:36:13 PM
I always got bored in the GTA games running between missions. This one, there's so much stuff to do outside the missions that there are times where I'll go hours between main story missions just hunting stuff, doing bounties (my favorite), and just exploring to see what pops up. It's MUCH better than any of the GTA games.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 10:49:31 PM
To Unlock the red RDR avatar T-Shirt go to the burned out cabin at this waypoint and open the chest inside:
(http://i686.photobucket.com/albums/vv226/ChemicalxRachel/P1070484.jpg)

You can just set the waypoint and insta-travel there via a camp.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 11:08:14 PM
yeah, multiplayer is glitchy bullshit

they should have taken all that money they spent on those slick marketing videos and hired some bugtesters instead

i was in a private game with B and FatalT just then and i could never find them or even see them on the map - we could talk to each other, that's about it

i knew this game would have that trademarked rockstar jank all over it somewhere, and i guess multi is where it landed
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 11:12:16 PM
Multi is unplayable right now. No fun trying to shoot invisible people, but sometimes they can see you and shoot you dead when you can't even see them.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 11:15:42 PM
fuck 1/2 this game, then

gonna finish the single player and sell it, there's plenty of other games out there with working online
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 19, 2010, 11:18:26 PM
I had a feeling they would fuck up the MP for various reasons I posted earlier.

It's unfortunate. There were moments in GTA 4 MP where you realized how awesome it could be if only they had actually treated the MP, the way most of the bigger MP franchises treat that section of their game.



Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 19, 2010, 11:25:13 PM
If one more damsel in distress ends up tricking me into some outlaws holding me at gunshot then I am going to break this disc.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 19, 2010, 11:26:23 PM
If one more damsel in distress ends up tricking me into some outlaws holding me at gunshot then I am going to break this disc.

God damn you suck at this game.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 19, 2010, 11:35:24 PM
I'm at the point where I don't want to take my horse hunting with me  :-\

Two cougars took down my horse and me, tossed to the ground, in about two seconds.  Before that I was destroyed by two boars.  I just got a pure white horse too!

and I don't know what happened, but at the exact moment I was checking to see the horse shoe achievement, I got an invite to the game, then the invite disappeared or something.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 19, 2010, 11:41:01 PM
what the fuck

I saw this one guy sitting next to a dead body crying, then he takes out a gun and shoots himself in the head  :-X

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 19, 2010, 11:45:40 PM
1.  network error after network error, sometimes before the game even loads

2. guns not appearing

3.  other players not showing on the map, or you're invisible to them

4.  sometimes you can talk to other players, sometimes you can't

5.  sometimes you can spawn on your posse leader, sometimes you can't

that should be the mp tagline for this game - "sometimes you can play it!"

i'd have rather had a larger sp world with more missions than this bucket of halfass
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 20, 2010, 12:01:01 AM
Sorry about not joining you Eel. I'm just playing SP stuff for now. WHen the co-op missions drop, I"m all yours.  :-*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 20, 2010, 12:02:19 AM
lulz. Ice T is on the case.
 :bow2

http://twitter.com/FINALLEVEL/status/14324675959


http://twitter.com/FINALLEVEL/status/14325473347

http://twitter.com/FINALLEVEL/status/14334404661

What's also sad is ICE T is a better reviewer than IGN since they mentioned none of this. He is doing their job.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 12:07:11 AM
Sorry about not joining you Eel. I'm just playing SP stuff for now. WHen the co-op missions drop, I"m all yours.  :-*

cool, i'm glad the first pack is free, co-op is about the only thing that's gonna save this jumbled mess
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 20, 2010, 12:11:03 AM
lulz. Ice T is on the case.
 :bow2

http://twitter.com/FINALLEVEL/status/14324675959


http://twitter.com/FINALLEVEL/status/14325473347

http://twitter.com/FINALLEVEL/status/14334404661

What's also sad is ICE T is a better reviewer than IGN since they mentioned none of this. He is doing their job.

And playing on the superior platform. :bow:
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 12:12:39 AM
oh hey, i just now checked out the inserts in the game box, and found another code for the golden guns (different from the one amazon sent)

anyone who wants it just pm me, first come first served
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 20, 2010, 12:13:16 AM
lulz. Ice T is on the case.
 :bow2

http://twitter.com/FINALLEVEL/status/14324675959


http://twitter.com/FINALLEVEL/status/14325473347

http://twitter.com/FINALLEVEL/status/14334404661

What's also sad is ICE T is a better reviewer than IGN since they mentioned none of this. He is doing their job.

Apparently Rockstar only sent reviews to people whom they trusted to give good reviews.  Bombcast and several other sites were screwed because of this.  
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 20, 2010, 12:18:28 AM
Apparently Rockstar only sent reviews to people whom they trusted to give good reviews.  Bombcast and several other sites were screwed because of this.  

Its annoying to me not because it necessarily got a good review. But simply by the omission of facts. Reviews are just opinions and we can all have our different opinions. So even if the flaws existed you can still give the game a good overall score. I honestly don't think very many people are buying this game for MP so I don't even have an issue if they wanted to tilt the score more in favor of the SP which by most accounts people are really enjoying.

But if you didn't test out the MP fully, you owe it to the reading audience to say so. Either the MP wasn't working in pre-release versions or they played it and just ignored the bugs and decided not to mention it. And reviewers wonder why nobody takes "game journalism" seriously. 

Its not like these are just balance things where a person can debate whether they agree with how a game is balanced or not. It's actual bugs that hamper the gameplay experience. This sort of thing is all too common for reviewers. See Gears of War 2 MP for example.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 20, 2010, 12:26:54 AM
:bow Ice T :bow2

might listen to some of his songs on the way home! Love the guy.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 20, 2010, 12:32:40 AM
:bow New Jack City :bow2

Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 20, 2010, 01:13:09 AM
oh hey, i just now checked out the inserts in the game box, and found another code for the golden guns (different from the one amazon sent)

anyone who wants it just pm me, first come first served

Sell it on eBay, people are coughing up $20+ for them
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 20, 2010, 01:17:29 AM
whoa  :o Ive got a code for the gunz coming but Im sure I want to use them myself  :-*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 20, 2010, 01:30:28 AM
I went to Akiba yesterday and they STILL haven't gotten copies in...of either the asian or US versions.  Fuck me.

I have it and I'm not even playing it right now :smug
Oh, yeah? Well at least we're comfortable with our gender. :drake

:'(

I only break out the big guns for people I like, sexy. Just be happy you still have a big gun to return the favor.  :-*

D'aw :-[
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 20, 2010, 01:34:35 AM
golden guns seem kinda lame, tbh.  only the first revolver and first repeater are golden.  I haven't even used that first repeater since getting the winchester.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 20, 2010, 02:15:09 AM
[youtube=560,345]oYvyiruWzYo[/youtube]

Michael Crichton was right
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 20, 2010, 04:22:46 AM
everyone turn the saturation up on the in game menu, i think ive got it up 3 notches from default and it looks fucking awesome
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 20, 2010, 06:49:46 AM
everyone turn the saturation up on the in game menu, i think ive got it up 3 notches from default and it looks fucking awesome
Pretty sure the dynamic range of some HDTVs will deal with that automagically, won't it?

Quote
Qty     Item     Price
1    Red Dead Redemption
Compatible with Xbox360™ US, No Region Protection    64.90
 
Sub-Total    64.90
   Shipping (Air Economy Bubble)    3.90
SHIPPED. OH HELLS YES.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 20, 2010, 07:55:41 AM
[youtube=560,345]http://www.youtube.com/watch?v=YjJ9nRcOqEQ[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 20, 2010, 08:37:31 AM
The horse took off!  :lol


Well, just when i thought i had finished the game...i didn't. Da fuck.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 20, 2010, 09:10:46 AM
Can the computer cheat in Lucky Die?

Also I love this game, just exploring which is something In ever do is fun.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 20, 2010, 09:35:56 AM
Why do I lose honor when I kill people who start shooting at me for no reason?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 20, 2010, 11:26:55 AM
Why do I lose honor when I kill people who start shooting at me for no reason?
Maybe they're actually shooting at an invisible multiplayer character who is right behind you?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 20, 2010, 11:46:27 AM
Why do I lose honor when I kill people who start shooting at me for no reason?

If you pulled out your gun or pointed it at them, they'll shoot and you'll be seen as the aggressor - whether or not you pulled the trigger.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 20, 2010, 11:51:37 AM
Or if you have a prior bounty on your head and they come get you and you kill the bounty hunter it can lose fame.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 12:03:02 PM
so i helped a mexican get his horse and cart back and lost honor for it

apparently i was too close to him when i got on the cart to return it, and i guess it counted as me stealing it

someone come up with a good icon for :rockstar that we can use for janky game bullshit like that
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Tieno on May 20, 2010, 12:24:30 PM
Instead of shooting a guy off his horse, it's fantastic to shoot for the horse's legs  :pirate

Euphoria :bow2 Makes the combat very satisfying, enhances the deadeye power.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 20, 2010, 12:26:24 PM
it doesnt make any sense, at all, especially since you can take a guys horse right after he hitches it with no penalty
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on May 20, 2010, 12:49:41 PM
so i helped a mexican get his horse and cart back and lost honor for it

apparently i was too close to him when i got on the cart to return it, and i guess it counted as me stealing it

someone come up with a good icon for :rockstar that we can use for janky game bullshit like that

Or maybe that Mexican never paid back the $200 that was owed to the guy that he bought the horse & cart from, and so you were actually aiding and abetting thievery.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: FatalT on May 20, 2010, 12:54:13 PM
so i helped a mexican get his horse and cart back and lost honor for it

apparently i was too close to him when i got on the cart to return it, and i guess it counted as me stealing it

someone come up with a good icon for :rockstar that we can use for janky game bullshit like that

Or maybe that Mexican never paid back the $200 that was owed to the guy that he bought the horse & cart from, and so you were actually aiding and abetting thievery.

:lol Holy shit yes!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 01:04:40 PM
Instead of shooting a guy off his horse, it's fantastic to shoot for the horse's legs  :pirate

Euphoria :bow2 Makes the combat very satisfying, enhances the deadeye power.

Whenever I go after a bounty now I kill the horses first. That way he can't really make a run for it and I can take him in alive.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: G The Resurrected on May 20, 2010, 01:07:49 PM
Fuck this game! Multiplayer is buggy as shit and fucked up my single player game somehow. Now I'm in some fucking town all the way across the fucking game that I've never visited before.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 01:08:58 PM
Funny seeing as how they are completely different executables for completely separate games.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 01:10:42 PM
so i helped a mexican get his horse and cart back and lost honor for it

apparently i was too close to him when i got on the cart to return it, and i guess it counted as me stealing it

someone come up with a good icon for :rockstar that we can use for janky game bullshit like that

Or maybe that Mexican never paid back the $200 that was owed to the guy that he bought the horse & cart from, and so you were actually aiding and abetting thievery.

 :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: bork on May 20, 2010, 01:17:51 PM
so i helped a mexican get his horse and cart back and lost honor for it

apparently i was too close to him when i got on the cart to return it, and i guess it counted as me stealing it

someone come up with a good icon for :rockstar that we can use for janky game bullshit like that

Or maybe that Mexican never paid back the $200 that was owed to the guy that he bought the horse & cart from, and so you were actually aiding and abetting thievery.

:rofl
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 01:42:08 PM
http://reddead.wikia.com/wiki/Red_Dead_Redemption_Wiki
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 20, 2010, 02:06:57 PM
Finished it. Story could've been stronger, but it had some nice moments.

Ending should've been way better. It's not enough. IT AINT ENOUGH
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Jansen on May 20, 2010, 02:22:37 PM
weirdest thing that has happened to me so far was after catching a bounty and putting him on my horse then killing some other guy i ran back up to my horse and bumped into him... and he fell over DEAD!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 05:35:12 PM
i don't like horse taming, either

i usually get thrown a couple of times, then get mad and kill the horse
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 20, 2010, 05:49:31 PM
It isn't too hard, but the damn thing takes way too long to balance.  It would have been nice if taming a type of horse would make you a pro at it, therefore not needing to do it again, or just having it be a skill that could be leveled up.  I've tamed at least 4 white horses and each time is like 30+ seconds of "left...right...left...left...right...left...right...left".

Same for skinning animals too.  The game establishes that the main character is new to some of this stuff, so it would have been nice if he would improve at it.  Then again, I don't know how they'd explain how looting enemies would speed up.  I've gotten to the point where I just don't bother anymore.  If I need money, bounties pay $400 for alive, and I'd rather spend 5 minutes doing that than 10 seconds to loot an enemy for $6.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 20, 2010, 05:59:59 PM
so i helped a mexican get his horse and cart back and lost honor for it

apparently i was too close to him when i got on the cart to return it, and i guess it counted as me stealing it

someone come up with a good icon for :rockstar that we can use for janky game bullshit like that

Or maybe that Mexican never paid back the $200 that was owed to the guy that he bought the horse & cart from, and so you were actually aiding and abetting thievery.

hoooly fuck :rofl :rofl :rofl
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 20, 2010, 06:03:19 PM
everyone turn the saturation up on the in game menu, i think ive got it up 3 notches from default and it looks fucking awesome
Pretty sure the dynamic range of some HDTVs will deal with that automagically, won't it?

Quote
Qty     Item     Price
1    Red Dead Redemption
Compatible with Xbox360™ US, No Region Protection    64.90
 
Sub-Total    64.90
   Shipping (Air Economy Bubble)    3.90
SHIPPED. OH HELLS YES.

my package was last tracked at 6.30am this morning at the Wellington depot.... waiting for that knock on my front door....

Hope it gets here soon, my design school interview is in a couple of hours!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 06:04:14 PM
It isn't too hard, but the damn thing takes way too long to balance.  It would have been nice if taming a type of horse would make you a pro at it, therefore not needing to do it again, or just having it be a skill that could be leveled up.  I've tamed at least 4 white horses and each time is like 30+ seconds of "left...right...left...left...right...left...right...left".

Same for skinning animals too.  The game establishes that the main character is new to some of this stuff, so it would have been nice if he would improve at it.  Then again, I don't know how they'd explain how looting enemies would speed up.  I've gotten to the point where I just don't bother anymore.  If I need money, bounties pay $400 for alive, and I'd rather spend 5 minutes doing that than 10 seconds to loot an enemy for $6.

yeah, the balancing sucks, they tell you to stay centered but it's hard to judge where the center is when the horse is constantly whipping around in a circle - they should have had a meter on the side or something

i wish you could turn off the animations for the skinning and looting, it's tedious after a while
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 20, 2010, 06:06:13 PM
it actually confuses me because sometimes there is no animation for looting.  probably a glitch.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 06:06:32 PM
also, this timed stagecoach escort mission i am now on is the fucking pits
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 20, 2010, 06:09:48 PM
stage coach controls are the worst thing since Final Fantasy 13 on xbox.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 06:12:37 PM
Get to Mexico...meet Gay Tony.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 20, 2010, 06:14:15 PM
Thanks for spoiling, dickfag.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 06:16:59 PM
::)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 06:17:40 PM
Oh and Rockstar just had to top the fully rendered human cock in GTAIV. They have fully rendered horse cock in RDR.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 20, 2010, 06:18:21 PM
Hey how about you spoil tag shit, fagdick?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: huckleberry on May 20, 2010, 06:21:05 PM
How the fuck do you get killed by a mountain lion while trying to bring in a outlaw?  :maf

spoiler (click to show/hide)
:lol so awesome
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 06:24:59 PM
Mountain Lions are ANNOYING as fuck.

Wolves are too simply because they attack in packs. The hunting challenge for wolves are to kill five with your KNIFE. Fuck.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: huckleberry on May 20, 2010, 06:29:27 PM
Yeah...I am hiding in the pouring rain waiting for a bounty to show his face so I can shoot it and out of nowhere a mountain lion starts biting me on the ass.  Then the bad guys start realize where I am and start shoot at me....but it's the mountain lion the kills me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 20, 2010, 06:52:14 PM
Hey how about you spoil tag shit, fagdick?

alright!

spoiler (click to show/hide)
(http://www.motleycrow.com/ImageHost/horse_cock.jpg)
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 06:54:03 PM
That isn't cool posting a picture of Methodis' sister.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 20, 2010, 06:54:45 PM
Yeah...I am hiding in the pouring rain waiting for a bounty to show his face so I can shoot it and out of nowhere a mountain lion starts biting me on the ass.  Then the bad guys start realize where I am and start shoot at me....but it's the mountain lion the kills me.

(http://www.digital-tv.co.uk/blog/wp-content/uploads/2008/03/borat-high-five.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 07:04:14 PM
well, which is it, young feller - dickfag, or fagdick?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 07:05:11 PM
the attacking animals do get to be annoying after a while
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 20, 2010, 07:06:04 PM
the attacking animals do get to be annoying after a while

you talking about the game or this thread?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 07:08:33 PM
both
Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on May 20, 2010, 07:11:00 PM
spoiler (click to show/hide)
Quote from: Ichirou
I bet there's a third act twist where the goons he's hunting go after his wife and she ends up dead or something.
[close]

That happens in the first cutscene.

Hey how about you spoil tag shit, fagdick?

Thanks for spoiling, dickfag.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 20, 2010, 07:12:57 PM
Methodis, I took you off ignore because I was trying to have a coherent conversation with you in another thread, but this is some egregious crap. You spoiled the opening scene, and it pissed off some people. Manabyte posts an impression that a character is similar to some other one from another Rockstar game. That's not a spoiler. Horsecock is not a spoiler.

Having a tantrum is the least intelligent thing I've ever seen you do. You should probably take a break.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 07:19:06 PM
man, the sniper rifle suuuuuuuuuuuuuuuucks
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 07:23:28 PM
He also spoiled the ending, but thankfully those posts were deleted.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 20, 2010, 07:23:57 PM
theres a sniper rifle in this game?

YOU RUINED EVERYTHING!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 07:27:57 PM
not so much a sniper rifle as a "zooms in too far and never points where you're looking when you pop up from behind cover so you're always staring at a closeup of a goddamned wall texture for a couple of seconds" rifle
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 20, 2010, 08:40:13 PM
He also spoiled the ending, but thankfully those posts were deleted.

Nothing I posted happens in the game.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 09:16:32 PM
You lying sack of shit.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 20, 2010, 09:23:31 PM
I'm Methodis, is that really news to you at this point?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on May 20, 2010, 09:26:47 PM
who is playing a Rockstar game for the story? ???
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Joe Molotov on May 20, 2010, 09:30:22 PM
Academy Award caliber writing, mayne.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 20, 2010, 09:31:44 PM
multiplayer's just not really fun

you start off so weak that tackling any gang hideouts is just a frustrating exercise in dying over and over and over again

and other dudes have already leveled up to crazy heights (even though the game's only been out two days) that you're just gonna get slaughtered and not get any enjoyment out of it

i give this a month before the community is completely dead, maybe at least the co-op stuff will be fun if you can find anyone left  to play with you once it comes out
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 20, 2010, 09:33:44 PM
will i get negative honor if i shoot the bollard gang dudes in armadillo's bar?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 10:01:47 PM
I just got Master Treasure Hunter, which makes all stagecoach rides free.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 10:04:43 PM
will i get negative honor if i shoot the bollard gang dudes in armadillo's bar?

Do you have a bandanna? :)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 20, 2010, 10:13:12 PM
multiplayer's just not really fun

 :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 20, 2010, 10:16:29 PM
will i get negative honor if i shoot the bollard gang dudes in armadillo's bar?

Do you have a bandanna? :)

dont wanna do bad deeds if i don't have to. but i figure since they're a part of a bad gang then I can just kill em and there be no issue.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 20, 2010, 10:18:04 PM
Irish is the worst character ever. Seth is pretty good. Thoughts.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 10:22:04 PM
will i get negative honor if i shoot the bollard gang dudes in armadillo's bar?

Do you have a bandanna? :)

dont wanna do bad deeds if i don't have to. but i figure since they're a part of a bad gang then I can just kill em and there be no issue.

Well with a bandanna you can do bad deeds and take a small (50 points, nothing really) honor hit but take no fame hit. Honor is easy to get. I'm maxxed and only just got to Mexico. Fame is much harder to get, so the bandanna is useful.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 20, 2010, 10:25:23 PM
Irish is the worst character ever. Seth is pretty good. Thoughts.

http://www.herald.ie/national-news/irish-drunk-sours-launch-of-hit-game-2187117.html
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on May 21, 2010, 12:45:28 AM
multiplayer's just not really fun

you start off so weak that tackling any gang hideouts is just a frustrating exercise in dying over and over and over again

and other dudes have already leveled up to crazy heights (even though the game's only been out two days) that you're just gonna get slaughtered and not get any enjoyment out of it

i give this a month before the community is completely dead, maybe at least the co-op stuff will be fun if you can find anyone left  to play with you once it comes out

It's also whoever finds the high power pistol wins at low levels. That thing is so over powered.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 21, 2010, 12:54:58 AM
UPDATE:
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 21, 2010, 01:16:11 AM
I did an hour or two of free roam with one other guy and we were taking down hideouts with no problem. We did 3, and some hunting missions.

Why aren't there more missions though? It keeps saying we have unlocked more but no one in town talks, you can't collect pelts or sell anything, and it's just a ton of gang hideouts.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 21, 2010, 01:53:39 AM
  • Balancing on a horse is easy, I've never fallen off and I've wrangled two dozen horses, you guys suck

yeah i just finished that part, didnt fall off, thought it was kinda fun
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 21, 2010, 01:58:00 AM
theres a sniper rifle in this game?

YOU RUINED EVERYTHING!
:lol

JBORE, Shinjuku Traders has RDR for 5280 yen.

I has got mine.

Mine shipped from play-asia yesterday, I should have it by Monday. Please try not to grow bore'd of it before then.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 21, 2010, 02:06:50 AM
Irish is the worst character ever. Seth is pretty good. Thoughts.

http://www.herald.ie/national-news/irish-drunk-sours-launch-of-hit-game-2187117.html
I thought the writer and creative VP, Dan Houser, was himself Irish, no?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 21, 2010, 02:15:06 AM
The poncho outfit is kinda weak.  At this point I don't think this duster outfit is ever coming off.  But I will say that the way cloth moves in this game is impressive, like Batman AA cape movement.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 21, 2010, 02:15:49 AM
JBORE, Shinjuku Traders has RDR for 5280 yen.

I has got mine.


Got mine too, me and 2 other guys from my company grabbed the last 3 copies off the shelf. What a bargain!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 21, 2010, 02:44:52 AM
why would you want to wrangle two dozen horses

i can't even get worked up over you telling me i suck when you preface it with bragging about performing a tedious minigame activity 24 times
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Sho Nuff on May 21, 2010, 06:14:12 AM
Today I started playing this game in the break room and after about 30 minutes there were probably thirty people watching and flipping out at every fucked up thing I did (shoot dog in front of owner, skin it, then shoot Johnny Law as he comes to take me out)

Also awesome: Driving a stagecoach off a cliff
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 21, 2010, 09:24:48 AM
Sometimes it can be but yeah, there's a fast travel system via your campsite if you want to use it (which I haven't done yet), or you can take a stagecoach.  Lots and lots of horseback riding in this one though.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 21, 2010, 12:04:44 PM
horse riding feels a bit like Shadow of the Colossus.  If it ever has been tedious for me, it's when you have to ride alongside someone else, and in that case you can just hold A to move at the their speed.  The reason that's boring is because you don't have all the side stuff to do in the world as you ride.  When I'm riding around freely, there are the random events that pop up, hunting, or just see something else cool you want to check out.  There are things to see and do in the world and it doesn't feel like endless travel to me.

But yeah, you can do quick travel to any location including the waypoint you set.  I don't understand the purpose of a stagecoach unless you love watching things happen the world but touching the controller.  Traveling from camp is free while the stagecoach can become relatively expensive.  To set up camp, all you need to do is ride out of town a bit until you find a stretch of land.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 21, 2010, 01:00:31 PM
Stagecoach is free once you get Master Treasure Hunter.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 21, 2010, 01:12:31 PM
Patch is out. Supposedly fixes multi.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Jansen on May 21, 2010, 02:10:36 PM
the duster looks so awesome but x2 regen on my dead eye means i will hardly ever use it.

too bad you can't mix n match outfits,
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 21, 2010, 03:08:37 PM
why would you want to wrangle two dozen horses

i can't even get worked up over you telling me i suck when you preface it with bragging about performing a tedious minigame activity 24 times

Because I have fun wrangling them and I want fast horses?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BamYouHaveAids on May 21, 2010, 03:54:52 PM
why would you want to wrangle two dozen horses

i can't even get worked up over you telling me i suck when you preface it with bragging about performing a tedious minigame activity 24 times

Because I have fun wrangling them and I want fast horses?
are horses you wrangle faster? how can you tell?

just got the game from gamefly and have mostly done mp, really want to unlock the bull or bison but finding it impossible to get exp.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 21, 2010, 04:08:11 PM
some horses are faster than others, but it really doesn't affect gameplay other than world travel, i've been doing just fine with the default horse
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 21, 2010, 06:11:05 PM
okay, i like multiplayer a little better now, had a cool gang hideout event with a couple of other dudes where we had each other's backs

only problem is other players can come in and kill you when you're trying to complete a free roam event like clearing a gang hideout, that's kind of bullshit

and you're pretty much resigned to getting stomped by everyone until you earn better weapons and level up, i wonder why developers insist on making people slog through that kind of grindy shit in mp to get to the fun

no one ever wants to play any matches, either, so i hope those co-op missions are good

if anyone's up for it, let's try to assemble a bore private game sometime this weekend, i believe we can squeeze some fun out of this bitch by playing together
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 21, 2010, 06:14:57 PM
My friends list is filled with people playing this.

By comparison I've seen relatively few people playing Alan Wake.

Interesting...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 21, 2010, 06:25:58 PM
why would you want to wrangle two dozen horses

i can't even get worked up over you telling me i suck when you preface it with bragging about performing a tedious minigame activity 24 times

Because I have fun wrangling them and I want fast horses?
are horses you wrangle faster? how can you tell?

Usually the horses you see hauling ass are the fast ones, plus it pays to just kill your horse when you find a new one for some horse meat/skin. Only problem is minus honor :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 21, 2010, 07:30:43 PM
if anyone's up for it, let's try to assemble a bore private game sometime this weekend, i believe we can squeeze some fun out of this bitch by playing together

I'm down! I tried to get you to re-send that invite earlier this week, but I ended up going to a bar to meet a girl for a midnight rendezvous instead. Your loss! :'(

My friends list is filled with people playing this.

By comparison I've seen relatively few people playing Alan Wake.

Interesting...

I own both, and I'm going through the second episode of Alan Wake right now. It's a fun game, not for everyone. It tickles some of my fetishes, but I don't think it'll appeal to everyone or even most Xbox 360 owners.

Multiplayer blemishes and a few design flaws aside, I really love Red Dead Redemption. And this is coming from someone that pretty much despised GTA4.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 21, 2010, 07:35:16 PM
i had my notices turned off so i did not see your message until it was too late

they need to add some more stuff to do in free roam, like random events from the sp (roadside people trying to rob you, etc)

there are ai people riding around and walking, but just shooting them to get a wanted level gets old pretty quickly

it  just doesn't ever feel "alive"

also

spoiler (click to show/hide)
just ONCE i would like a side mission to have a happy or at least satisfying ending - they always end in tragedy or have a creepy twist, and you just feel like you wasted your time, gets really tiresome

fucking rockstar, always shooting for the lcd
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 21, 2010, 07:42:00 PM
im getting the same effect i had with gta4, the game gets old fast and i can only play it in short spurts, i blame the over bearing theme - the trademark r* delayed controls and sludgy sometimes tank like movement - tedious save system - and last but not least the long cutscenes/pre mission dialogue/unskippable skinning video
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 21, 2010, 07:44:02 PM
i don't even loot or skin anything anymore because i can't stand watching those animations

there's a lot of little shit that annoys me about this game, but i like the setting so much (and 90% of the main missions have been fun) that i overlook the jank or just skip it altogether
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BlackMage on May 21, 2010, 07:44:16 PM
Yeah, I'm the same way. I like the game but after about 30 minutes I get bored and turn it off.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 21, 2010, 07:44:35 PM
The only thing I am dissapointed with is that it's more Tombstone than Fistful of Dollars.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 21, 2010, 09:01:05 PM
also, i don't know why in the hell they didn't make it so you could start an open free roam where only people on your friends list could join in as they want, coming and going as they please, to save all the trouble of having to invite people over and over
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 21, 2010, 09:05:35 PM
WHY DON'T YOU MAKE YOUR OLD WILD WEST GAME THEN YOU JERK
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TripleA on May 21, 2010, 09:33:16 PM
The game definitely has that GTA4 blur on Ps3, but the claims that it looks like crap are completely false.

Looks just as good as Just Cause 2.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on May 21, 2010, 10:00:35 PM
 :spin
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 21, 2010, 10:37:35 PM
so, just hit a game-freezing bug

finished a mission, and instead of letting me continue on marston froze in place, couldn't move him at all while everything around me continued on as normal

had to reboot, lost about 45 minutes of playtime

this is just typical rockstar

they hype a new game's features, and everything sounds so awesome in the ads and marketing videos, but when the game actually comes out nothing really works right and it's loaded with a fuckton of bugs
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 21, 2010, 10:42:54 PM
Kinda happy my copy's not here yet; maybe the patch will come out next week and save me from similar occurrences.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 21, 2010, 11:20:59 PM
hahaha, no lie, just hit another bug where my wanted level will not go away no matter what i do

killed a guy in mexico (who started shooting at me for no reason), got a wanted level, then outran the circle until the logo disappeared

so i figure i'll quick travel to my next mission, and a message tells me i can't set up camp when i am wanted, but according to the lack of a wanted logo i am no longer wanted

fuck it, i ride from mexico all the way into far north for my next mission, but it won't appear

so now i can't save anywhere, my next mission marker has disappeared, and the red circle reappears whenever i ride into a town even though the law won't shoot me

this game is turning from a few small annoyances into a downright miserable experience for me

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 21, 2010, 11:24:39 PM
rode into the water and killed myself, thankfully didn't lose any progress this time
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 21, 2010, 11:27:28 PM
I feel like you find every bug :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BlackMage on May 22, 2010, 12:30:39 AM
apparently lots of bugs on the xbox version  :teehee
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 22, 2010, 12:35:43 AM
i didn't encounter any in the first half of the game, but once i got a ways into the second half they started cropping up all over the place
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 22, 2010, 06:28:19 AM
Finally got around to Mexico last night......sooooo pretty. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 22, 2010, 01:35:41 PM
just bought a horse..... where do i get it now?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 22, 2010, 02:01:25 PM
I think it will be outside.

Whistle should work also...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 22, 2010, 03:42:07 PM
just bought a horse..... where do i get it now?

I had to figure that out too.

Go to your items menu, choose the horse template.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 22, 2010, 04:37:38 PM
and it's cool too because if that horse dies you can just go back and select the contract again and the horse will spawn.


i'm trying to drop a criminal on the train tracks but every time i got one the train is either on the other side of the map or is sitting at armadillo and isn't moving.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 22, 2010, 05:23:59 PM
My friends list is filled with people playing this.

By comparison I've seen relatively few people playing Alan Wake.

Interesting...
I don't think that AW will sell much,going against RDR is bad move...

It will have a cult following though and DLCs are coming...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 22, 2010, 05:25:25 PM
and it's cool too because if that horse dies you can just go back and select the contract again and the horse will spawn.

Thank god for that.  Could you imagine how fucking lame it would've been if you had to buy another contract after you lost your horse to some bullshit like a random cougar attack?  I would've been seriously ticked off.

And catching the train can be a bitch when all the sudden you want to ride the damn thing.  I'm trying to do the ambient challenge of shooting 5 flying birds from a moving train but I can't seem to track it down without me having to ride my horse to all hell and back.  There's got to be an easy way to get on board.  You know, that thing was seemingly everywhere when I was ignoring it but now it's like a freaking ghost.  Same thing with some of the other challenges.  Before I couldn't go 100 yards without running into a pack of coyotes but then when I to shoot 5 in a row without getting hit all the coyotes had been seemingly replaced by wolves.  I hope that's just random garbage happening and not a design decision.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 22, 2010, 05:44:34 PM
had insomnia last night so i stayed up and finished the main story

the last half hour or so is pretty good, and surprisingly decent storytelling, but you have to go through about an hour of tedium to get there

overall it's buggy as fuckall and teeth-gritting clunky in parts, but fun enough that it kept me going until the end

i doubt i play sp much anymore, gonna give the multiplayer a few days to see if it can pull me in - if not, sold
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 22, 2010, 06:18:53 PM
I didn't catch a single bug.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 22, 2010, 06:34:31 PM
well i guess i got a special copy, then

also, the one thing i hated most about this game was required of me several times towards the end, i knew because i hated it so much i'd eventually have to do it multiple times at some point - i almost (almost) quit playing over it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 22, 2010, 07:12:14 PM
If there is GTA4-like DLC coming, then I won't sell it. The SP is too good.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 22, 2010, 07:21:09 PM
I played some poker last night for the 2nd time. Pulled 87 bones. What is your guy's biggest pull?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 22, 2010, 07:24:28 PM
$250
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 22, 2010, 07:25:35 PM
Damn, must have been a full table. I was only playing with 2 others last night.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 22, 2010, 07:26:49 PM
Full table, and also I'm pretty good at Texas Hold 'Em in real-life. I won a couple hundred the last money game I played. I have a pretty good strategy IRL, but  I have a different one for the game.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 22, 2010, 07:43:53 PM
The poker moves too slow for my tastes. I really don't need to see every damn animation.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 22, 2010, 08:37:01 PM
There's a button to skip to your turn, you dummy. :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: ManaByte on May 22, 2010, 08:40:30 PM
I don't think he's really playing the game.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 22, 2010, 08:50:51 PM
I also think Methodis perceives time differently than the rest of us.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: brawndolicious on May 22, 2010, 10:20:43 PM
so how accurate are the comparisons to Deadwood?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 22, 2010, 10:22:25 PM
so how accurate are the comparisons to Deadwood?

Not at all. Deadwood was more town level, this is like Tombstone with the F word.


And I know you can skip to your turn, but I would've rathered something like Texas HOld em on XBLA.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: brawndolicious on May 22, 2010, 10:27:18 PM
No, I meant like is it dark and realistic and so forth?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 22, 2010, 10:28:23 PM
No, not what you're thinking of. 

Like I said, it's like Tombstone mixed with the "action" of Fistfull of Dollars with the cussing of Deadwood.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: brawndolicious on May 22, 2010, 10:43:00 PM
I'm waiting for a price drop then.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: FatalT on May 22, 2010, 10:57:26 PM
Just finished the main story. Thinking about taking it back to Blockbuster and renting Split/Second or the new Prince of Persia.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 22, 2010, 10:58:14 PM
PoP is PooP

Get split second :bow
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 22, 2010, 11:19:41 PM
online is pretty fun as long as you can get a posse together. even then it's still rough.

my team and i where stuck in a terrible spawning loop down in Pikes Basin. basically anyone who was in the area was spawning in the same exact area so we would constantly spawn, die, spawn, die until one of us where able to run away and complete the mission.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 23, 2010, 12:51:05 AM
i'd still like to know what fucking distinguished mentally-challenged fellow thought it would be a good idea to allow other players to kill you when you're in the middle of a gang hideout mission, especially considering if you work together you all get the experience

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Third on May 23, 2010, 07:38:13 AM
I'm getting bored by this game. I'm missing cars and other cool stuff. Just horses is pretty stupid, and they get tired too soon.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on May 23, 2010, 09:32:24 AM
I'm getting bored by this game. I'm missing cars and other cool stuff. Just horses is pretty stupid

I haven't even played the game but I'll just say this is a silly comment.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 23, 2010, 01:14:27 PM
I'm getting bored by this game. I'm missing cars and other cool stuff. Just horses is pretty stupid, and they get tired too soon.

Just focus on storyline.


I haven't even played the game but I'll just say this is a silly comment.

I understand him(partially),GTA4 is full of life,people,cars,etc and RDR is like a wasteland as it should be.

Anyway,is anybody playing it without map,waypoint indicator?

I like it more,if forces you to know the land,listen to people and watch your surroundings.
It takes some time to get used to it though 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bloodwake on May 23, 2010, 01:55:03 PM
Man, Eel, I've only had like maybe one or two bugs, and that's after like hours of gameplay.

It does sound like you got a special copy.

So far I love the game, although it does get tedious later in the game. I'm in Mexico and I've finally broken away from the game long enough to put Alan Wake in.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Shurs on May 23, 2010, 03:08:11 PM
Anyway,is anybody playing it without map,waypoint indicator?

I like it more,if forces you to know the land,listen to people and watch your surroundings.
It takes some time to get used to it though 

I haven't been, but that sounds like a great idea.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Akala on May 23, 2010, 04:30:33 PM
game is pretty awesome!

froze up on me while trying to lasso the stupid stallion, will try installing.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Third on May 23, 2010, 04:32:31 PM
I'm getting bored by this game. I'm missing cars and other cool stuff. Just horses is pretty stupid

I haven't even played the game but I'll just say this is a silly comment.

This game is basically GTA, but with horses. And I'd rather have cars.

Another overhyped R* game. It's good. But nowhere as good as the reviews are making it out to be...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 23, 2010, 04:58:33 PM
just got the poncho. so awesome
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 23, 2010, 05:19:01 PM
this game is so much fun. Ive really been enjoying just helping out strangers, treasure hunting and doing the collection sidequests. I've done a few missions but Im enjoying the side stuff so much more! Im glad Rockstar actually made this game fun to just ride around in, theres always some bandits to blow away or animals to hunt.

I got the Ringer in Horseshoes achievement too  8) 

Im trying to get the Bollard Twins outfit, just need one final scrap..." Search Thieves Landing" is the clue. Apparently you can find it during a mission, so I'll just hang out for it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 23, 2010, 07:22:38 PM
also I'd like to give the multi a whirl, so if anyone would like to hook up and try and tackle some hideouts?

Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 24, 2010, 05:46:57 AM
[youtube=560,345]http://www.youtube.com/watch?v=W5XHX91Botg[/youtube]


Will try this


It works :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 24, 2010, 09:03:21 AM
My copy just shipped. :rock
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Jansen on May 24, 2010, 10:39:25 AM
skydiving glitch is pretty funny to do!

now i just need some dynamite. is that something that unlocks the further you get in the game?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 24, 2010, 10:43:07 AM
Yeah,dynamite unlocks at some point

Also when you finish the game,read newspaper...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Jansen on May 24, 2010, 03:59:11 PM
[youtube=560,345]http://www.youtube.com/watch?v=kYdCvN-ukRY[/youtube]

Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 24, 2010, 07:07:05 PM
Rockstar bugs are the best :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 24, 2010, 07:52:14 PM
Rockstar bugs are the best :lol
Yeah. I loved it in San Andreas when I got to Level 12 Firefighter, and the car on fire was floating 200 yards above the freeway, out of reach of my firetruck, any nearby buildings, and God.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 24, 2010, 09:54:13 PM
So I'm getting towards the end of the game.....

spoiler (click to show/hide)
And I just finished killing Dutch (or I guess he killed himself) and then some god awful acoustic guitar song comes on and I'm told to ride to see my wife.  Fine.  So I start riding towards the "A" on the map and I guess this is a big emotional moment in the game because that shit ball song is playing but as I'm riding down the trail, slowly I might add, I get fucking attacked by a couple of cougars.  The first one took out my horse and I started running away trying to spawn another one but I kept fumbling the buttons because I was caught so off guard. Then the other cougar swiped at me throwing me on to the train tracks, right in front a passing train killing me instantly (obviously), all the while that horrible song was playing. 

I got killed in what ammounted to a cut scene.

Awesome. :/

[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 24, 2010, 10:19:08 PM
I'm no where near the end.  :lol I just finished helping the rancher get back his heard. Then broke in some horses and got a stallion.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 24, 2010, 10:34:48 PM
That's the third mission.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 24, 2010, 10:35:24 PM
Yeah, you're just starting.  That's right at the beginning. 



[youtube=560,345]7IkvAb6THQY[/youtube]
And I don't remember this song playing when I entered Mexico but evidently it's supposed to.  Freakin' bugs.  It would've been awesome to listen to this song as you crossed into Mexico for the first time.   All I got was attacked by a never ending swarm of wolves.  Seriously, I collected around 40 or so pelts before I got bored and went to the nearest town.

My game is sabotaging me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 24, 2010, 11:17:05 PM
who wants to play multiplayer and boost some cheevs? You know you want to
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 25, 2010, 01:14:30 AM
Yeah, you're just starting.  That's right at the beginning. 



[youtube=560,345]7IkvAb6THQY[/youtube]
And I don't remember this song playing when I entered Mexico but evidently it's supposed to.  Freakin' bugs.  It would've been awesome to listen to this song as you crossed into Mexico for the first time.   All I got was attacked by a never ending swarm of wolves.  Seriously, I collected around 40 or so pelts before I got bored and went to the nearest town.

My game is sabotaging me.

Is it possible that the swarm of wolves was supposed to prevent you from entering Mexico? I've not received my copy so I have NO IDEA WHAT I'M TALKING ABOUT, but doesn't Rockstar block off the areas you're not supposed to visit? Maybe you were making a run for the border before they wanted you to?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 25, 2010, 08:00:11 AM
Yeah, you're just starting.  That's right at the beginning. 



[youtube=560,345]7IkvAb6THQY[/youtube]
And I don't remember this song playing when I entered Mexico but evidently it's supposed to.  Freakin' bugs.  It would've been awesome to listen to this song as you crossed into Mexico for the first time.   All I got was attacked by a never ending swarm of wolves.  Seriously, I collected around 40 or so pelts before I got bored and went to the nearest town.

My game is sabotaging me.


Yeah, I got to hear the song as I rode to Chuparosa(sp?) for the first time. It was totally awesome. I felt like the most badass cowboy ever.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 25, 2010, 08:16:41 AM
When that song started playin on my away in Mexico...it was perfect. I even slowed down the horse and just enjoyed going down the river. Most badass shit ever
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 25, 2010, 08:31:29 AM
Is it possible that the swarm of wolves was supposed to prevent you from entering Mexico? I've not received my copy so I have NO IDEA WHAT I'M TALKING ABOUT, but doesn't Rockstar block off the areas you're not supposed to visit? Maybe you were making a run for the border before they wanted you to?

No it was a bug.  You can't arbitrarily cross into Mexico since the Rio Grande River (or whatever the game calls it) seperates the two and the bridges are all out, in typical GTA fashion.  The wolf swarm was just a bizarre glitch.  I didn't mind at the time to be honest because I was looking to kill 5 wolves with my knife anyway and wolf pelts/hearts/meat are worth good money so I figured why not, but now knowing I missed out on experiencing that song playing the first time I rode across Mexico is a little disappointing because that would've been completely amazing.  The Mexican landscape and the story up to that point set to that particular piece of music.....man, that'd be brilliant.

And I finished the game now.  Not really what I was expecting to be honest.

spoiler (click to show/hide)
]The game basically reached its climax during the battle for Dutch and then after that you're subjected to about 7 or 8 bullshit homestead missions that felt like the tutorial all over again. I understand Rockstar wanted you to connect with your family but honestly I thought they were all a bunch of douchebags, and Marston himself wasn't all that much better when dealing with his "uncle". Having this character development take place around the most mundane zoloft popping missions in the game reminded me in a way of the end of Shenmue 2 where the actual game was over after the tower fight and then you had a 3 hour walk in the woods in China where not much of anything actually happened (of course not much of anything EVER happened in Shenmue, but that's another story).

And then after it's all done, you're left playig as Martson's distinguished mentally-challenged looking son.  I don't want to play anything with this dick.  I want John back.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 25, 2010, 08:51:26 AM
[youtube=560,345]7q7v4F8r9Og[/youtube]

[youtube=560,345]jVVXyKP1FVk[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 25, 2010, 08:57:12 AM
 :rofl

Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 25, 2010, 09:16:11 AM
 :lol

Rockstar :bow2



:piss Other developers :piss2
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Great Rumbler on May 25, 2010, 11:02:05 AM
Those glitches are amazing!  :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 25, 2010, 11:39:27 AM

spoiler (click to show/hide)
]The game basically reached its climax during the battle for Dutch and then after that you're subjected to about 7 or 8 bullshit homestead missions that felt like the tutorial all over again. I understand Rockstar wanted you to connect with your family but honestly I thought they were all a bunch of douchebags, and Marston himself wasn't all that much better when dealing with his "uncle". Having this character development take place around the most mundane zoloft popping missions in the game reminded me in a way of the end of Shenmue 2 where the actual game was over after the tower fight and then you had a 3 hour walk in the woods in China where not much of anything actually happened (of course not much of anything EVER happened in Shenmue, but that's another story).

And then after it's all done, you're left playig as Martson's distinguished mentally-challenged looking son.  I don't want to play anything with this dick.  I want John back.
[close]

spoiler (click to show/hide)
I felt the same way.  Man, that kid grew up fugly.  Although I took the opportunity to play him as a grudge-holding Billy the Kid type  psychotic and went around killing everyone I saw until I got tired of it.  There's nothing for him to do.

The first time I played through the end I had left a couple of side missions half-finished, and I thought they could have done a better job of adjusting to the three year difference in time.  The same fucking people were still standing there after three years!  :lol  It also would have been nice to have given the kid a handful of missions where he met people who talked about his father and did things for/with them, leading up to the revenge shootout, instead of just leading you straight to Ross.  Or some things to do afterward, sort of a "Kid has to make his own name" type stuff.
[close]

Also, everyone keeps saying Landon Ricketts is a Sam Elliottt character.  He's not.  He's a Lee Van Cleef homage.  They even hired a voice actor that sounds just like him.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 25, 2010, 11:55:31 AM

spoiler (click to show/hide)
]The game basically reached its climax during the battle for Dutch and then after that you're subjected to about 7 or 8 bullshit homestead missions that felt like the tutorial all over again. I understand Rockstar wanted you to connect with your family but honestly I thought they were all a bunch of douchebags, and Marston himself wasn't all that much better when dealing with his "uncle". Having this character development take place around the most mundane zoloft popping missions in the game reminded me in a way of the end of Shenmue 2 where the actual game was over after the tower fight and then you had a 3 hour walk in the woods in China where not much of anything actually happened (of course not much of anything EVER happened in Shenmue, but that's another story).

And then after it's all done, you're left playig as Martson's distinguished mentally-challenged looking son.  I don't want to play anything with this dick.  I want John back.
[close]

spoiler (click to show/hide)
I felt the same way.  Man, that kid grew up fugly.  Although I took the opportunity to play him as a grudge-holding Billy the Kid type  psychotic and went around killing everyone I saw until I got tired of it.  There's nothing for him to do.

The first time I played through the end I had left a couple of side missions half-finished, and I thought they could have done a better job of adjusting to the three year difference in time.  The same fucking people were still standing there after three years!  :lol  It also would have been nice to have given the kid a handful of missions where he met people who talked about his father and did things for/with them, leading up to the revenge shootout, instead of just leading you straight to Ross.  Or some things to do afterward, sort of a "Kid has to make his own name" type stuff.
[close]

Also, everyone keeps saying Landon Ricketts is a Sam Elliottt character.  He's not.  He's a Lee Van Cleef homage.  They even hired a voice actor that sounds just like him.

spoiler (click to show/hide)
I gotta imagine that we'll be getting some sort of "revenge" DLC where the son tracks down the government agents that killed his dad....seems obvious.....but I don't think I can handle playing it as this character without getting some sort of plastic surgery and a voice-ectomy.  Seriously, he looks like the male version of this - 

:greenshinobi

And speaking of the ending and all, it just dawned on me that the mysterious grim-reaper type character from the "I Know You" missions disappeared at the very place where John and Abigail were burried.  That's actually a nice touch.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 25, 2010, 11:59:42 AM
spoiler (click to show/hide)
yeah, i liked that

That dude sounded like Kevin Spacey's character from Se7en

"What's in the box, fancy gentleman? WHAT'S IN THE BOX?"
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 25, 2010, 12:29:38 PM

spoiler (click to show/hide)
]The game basically reached its climax during the battle for Dutch and then after that you're subjected to about 7 or 8 bullshit homestead missions that felt like the tutorial all over again. I understand Rockstar wanted you to connect with your family but honestly I thought they were all a bunch of douchebags, and Marston himself wasn't all that much better when dealing with his "uncle". Having this character development take place around the most mundane zoloft popping missions in the game reminded me in a way of the end of Shenmue 2 where the actual game was over after the tower fight and then you had a 3 hour walk in the woods in China where not much of anything actually happened (of course not much of anything EVER happened in Shenmue, but that's another story).

And then after it's all done, you're left playig as Martson's distinguished mentally-challenged looking son.  I don't want to play anything with this dick.  I want John back.
[close]

spoiler (click to show/hide)
I felt the same way.  Man, that kid grew up fugly.  Although I took the opportunity to play him as a grudge-holding Billy the Kid type  psychotic and went around killing everyone I saw until I got tired of it.  There's nothing for him to do.

The first time I played through the end I had left a couple of side missions half-finished, and I thought they could have done a better job of adjusting to the three year difference in time.  The same fucking people were still standing there after three years!  :lol  It also would have been nice to have given the kid a handful of missions where he met people who talked about his father and did things for/with them, leading up to the revenge shootout, instead of just leading you straight to Ross.  Or some things to do afterward, sort of a "Kid has to make his own name" type stuff.
[close]

Also, everyone keeps saying Landon Ricketts is a Sam Elliottt character.  He's not.  He's a Lee Van Cleef homage.  They even hired a voice actor that sounds just like him.

spoiler (click to show/hide)
I gotta imagine that we'll be getting some sort of "revenge" DLC where the son tracks down the government agents that killed his dad....seems obvious.....but I don't think I can handle playing it as this character without getting some sort of plastic surgery and a voice-ectomy.  Seriously, he looks like the male version of this - 

:greenshinobi

And speaking of the ending and all, it just dawned on me that the mysterious grim-reaper type character from the "I Know You" missions disappeared at the very place where John and Abigail were burried.  That's actually a nice touch.
[close]

n/m
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 25, 2010, 12:34:52 PM
WHAT

WHAT DO YOU KNOW
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 25, 2010, 12:38:48 PM
Nothing,it was just a mistake.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 25, 2010, 12:45:26 PM
oh
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 25, 2010, 01:59:57 PM
Awww.  I missed it.  I went out running.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 25, 2010, 08:56:50 PM
How close am I to the end

spoiler (click to show/hide)
I did all the mexican government missions, and just rescued the socialist pig Abraham
[close]

Games fun but my god is it long winded.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 25, 2010, 09:01:48 PM
You're probably about 60% there....maybe more.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 25, 2010, 09:10:38 PM
Goddamn it, I just wish I was at home playing this damn game. Cant wait to get all the achievements :rock
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on May 25, 2010, 09:27:10 PM
This game's hilarious. Get a posse of 5, wait till someone wants to fuck with your mission, chase him/her around map to make their life a living hell.

So awesome.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 25, 2010, 09:47:20 PM
I really want an 8 nicca posse, for the achievement
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 25, 2010, 11:53:14 PM
Game wasn't in my mailbox last night, but get ready to add +1 posse this week.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 26, 2010, 12:16:54 AM
sweet, yeah I havent tried the MP yet, but apparently its good if you ride with a posse. You can really flex some griefing scrubs apparently. I posted on x360a saying that I was keen to get a crew going and boost some cheevs, so hopefully Im flooded with FR's when I get home.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on May 26, 2010, 12:40:32 AM
 :lol rode with 3 others tonight, was at pike's basin. 2 douchebags decided itd be fun to fuck with us. bad mistake. They got their asses sniped/chased and they kept respawning at the same spot. Eventually they cried out for help on the game chat, and pretty soon 8 or 9 people were in their posse heading over to pike's basin. Unfortunately for them, they were at an average of level 7 or 8, while our lowest dude was level 15. needless to say fast horses+casual aiming+mouser pistol = total ownage. This continued for about 20 or so minutes until 6 or 7 of them realized the fruitlessness of their endeavor and quit.

This game rules.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 26, 2010, 12:47:31 AM
yeah i got caught in an endless loop of spawn killing by a bunch of shitheads while just trying to do a gang hideout tonight, that's no fun

i remember the names, though, so i intend to grief them every chance i get in every game i buy and see them playing, i will make it somewhat of a hobby and do my utmost to ruin their online experience whenever possible from now on

griefing.  i'll make it have consequences!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on May 26, 2010, 12:53:36 AM
yeah i got caught in an endless loop of spawn killing by a bunch of shitheads while just trying to do a gang hideout tonight, that's no fun

i remember the names, though, so i intend to grief them every chance i get in every game i buy and see them playing, i will make it somewhat of a hobby and do my utmost to ruin their online experience whenever possible from now on

griefing.  i'll make it have consequences!

i think fucking with people is part of the experience. don't want to be interrupted? go private free roam.

we also went around the map tonight in the 6 person carriage doing drive-bys. Took that thing all the way to Mexico and back. That was real fun.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 26, 2010, 01:03:10 AM
wait, didn't you just call the two people who tried to fuck with and interrupt you douchebags? 

it is too late for that bunch who griefed me, they'll all be getting natal-captured cock and ball pics in their message boxes this fall
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 26, 2010, 01:54:56 AM
Multiplayer needs:

- Bounties like in sSP, where you can bring the target in alive with the gang chasing you
- The ability to challenge other players to a one-on-one duel
- Horse racing, and you can use your weapons to "cheat"
- Siege, where you and your posse can hole up as outlaws in any of the gang hideouts and take on waves of lawmen (hardcore mode - if you die, you can't respawn into your posse until the next wave starts)
- Poker, Blackjack, and Liar's Dice MP tables
- Random events like in SP (stop a villain from killing a whore, escort and protect a lady from bandits, etc)

They need to concentrate on making Free Roam a better experience, because that's where everyone's hanging out - no one's really playing any of the standard MP matches.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 26, 2010, 02:19:03 AM
Why doesn't Eel work for Rockstar?  All of these sound like fucking awesome ideas.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 26, 2010, 02:37:57 AM
Hahaha, thanks, but it's really just me wanting some more of the SP stuff transferred over, Free Roam is pretty empty unless you're in a posse hunting down other posses - and that's gonna get old pretty quick.  I just think their time is going to be wasted creating more team vs. team match types, since literally no one (at least in the servers I've been on) is playing the ones that are already there.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 26, 2010, 02:41:21 AM
Eel, hope you and I can play some multi when I get the game.  I should be getting my copy by the end of next week.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 26, 2010, 04:43:12 AM
So are the side games like poker and dice and stuff actually fun?

One of my biggest problems with GTA IV is that the pool, darts, bowling, and Qub3d are just pathetically un-fun.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on May 26, 2010, 07:20:05 AM
Multiplayer needs a "war" mode. 8 vs 8, capture as many towns as you can. Once you conquer a town, the town spawns NPCs friendly to you. Other team have to eliminate all those NPCs before they can officially "conquer" a town. Turn off radar for people not on your team.

Another mode is Zombie mode. Free roam, have one player who does not show up on radar as the "zombie." Other players have to find him before he finds them. Imagine thinking some random dude walking down the street is an NPC- then next thing you know he's got his pump action in your face. Give him the ability to steal the face, clothes etc of NPCs so he's constantly changing what he looks like. Once you eliminate the zombie, you become the zombie yourself.


Ugh, Rockstar please give me these two modes. Free roam is so empty, but it's still the best thing to happen to multiplayer gaming in a long time =(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 26, 2010, 08:50:23 AM
DF 360 vs PS3

Quote
We also see that the view distance on PS3 has been pulled back (or rather forward), although it's more accurate to say that view detail  has been reduced. Xbox 360 gives you more detail further away, not just in terms of raw resolution but with actual object placement too.

Quote
So, we're just left with the matter of the final recommendation. We've demonstrated conclusively that the Xbox 360 version of Red Dead Redemption possesses higher resolution, improved levels of detail, noticeably superior performance in-game and fewer jaggies owing to a more consistently applied anti-aliasing solution that doesn't blur the image. Shadows are generally sharper, and of better quality (particularly on the characters' self-shadows).

Just about the only area where PS3 commands an advantage is in terms of loading: the 515MB mandatory install shaves off a few seconds, but as the only in-game loading occurs during fast-travel between locations (using the campsite), it's hardly worth mentioning. Certainly the install doesn't grant any kind of tangible performance boost in terms of less LOD-popping or anything like that.

http://www.eurogamer.net/articles/digitalfoundry-red-dead-redemption-face-off (http://www.eurogamer.net/articles/digitalfoundry-red-dead-redemption-face-off)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on May 26, 2010, 09:20:00 AM
People still give a shit about 360 vs ps3 comparisons? wtf?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 26, 2010, 10:06:03 AM
People will always care about console comparisons.

Try making a thread about

n64>>>something
PSX>>>something
Dreamcast>>>something
PS2>>>something
Xbox>>>something




Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 26, 2010, 10:16:24 AM
So are the side games like poker and dice and stuff actually fun?

One of my biggest problems with GTA IV is that the pool, darts, bowling, and Qub3d are just pathetically un-fun.

it really depends on whether you like those kind of games in real life, they're pretty straightforward/simple

it's only required of you a couple of times during the missions

it's you and some npcs sitting around a table saying random things to each other as you make your bets, call bluffs, etc

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 26, 2010, 11:44:35 AM
Eel, hope you and I can play some multi when I get the game.  I should be getting my copy by the end of next week.

yeah man, just let me know
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 26, 2010, 11:55:59 AM
last night there was a dude in our posse who kept shooting everyone's horse out from under them just for the hell of it and saying "I had to IMMOBILIZE you" over and over

then we were trying to do some gang hideouts and i suggested we do fort meyer since it's one of the tougher ones (only one entrance) and some squeaky warbling voice piped in "uH I dunno WHAT yOU're tALKING aBOUT IIIIIII cAN dO fOrT mEYeR BY MYSELF no pROBlem it's EAsy" and I started laughing and he got all huffed up and asked what I was laughing at and I told him that was a stupid thing to brag about

online gamers, is there anything they won't be an asshole about
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 26, 2010, 12:37:13 PM
People will always care about console comparisons.

Try making a thread about

n64>>>PS3
PSX>>>PS3
Dreamcast>>>PS3
PS2>>>PS3
Xbox>>>PS3







FIXED
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 26, 2010, 12:47:52 PM
I wish I got this on 360 so I could actually play multiplayer with you guys.  :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 26, 2010, 02:10:24 PM
dude you might want to spoiler that
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on May 26, 2010, 02:16:30 PM
I fixed it - at least the bit about the ending
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 26, 2010, 02:18:55 PM
Spoilers Ahead isn't enough?

it's easy to scroll past a text warning and see something you don't want to see, is all
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 26, 2010, 03:19:40 PM
I loved RDR too, now I just wish someone will make another GUN. Maybe people would be more willing to give a GUN sequel a go since RDR has seemingly made the western genre relevant.

I'd love another GUN.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 26, 2010, 04:01:56 PM
[youtube=560,345]l2r8S4uke34[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 26, 2010, 05:40:09 PM
They need to concentrate on making Free Roam a better experience, because that's where everyone's hanging out - no one's really playing any of the standard MP matches.
I gave multiplayer a good go last night, and one of the dumbest things about the standard multiplayer is it gives you jack all XP compared to Free roam. You get a 100XP bonus for winning capture the bag, + 50XP per kill in deathmatch. Compared to 1000-2000xp for a quick 3 minute gang hideout in free roam. Its striaght up distinguished mentally-challenged. Apparently the standard MP consecutive wins cheevs are easy as pie to boost, so I'll get those soon. Only cheev Im actually worried about is Posse up, but Im fairly confident I can 1000 this game without too much trouble. Like Eel said, Im just hoping they focus on free roam and add more features via DLC.

I got the "Have gun, will travel" cheev. Achievement fans are saying its a rough cheev, but I just cruised around by myself, and did all the hideouts. Half of them I enetered the hideout at the last minute while other dudes were finishing up, and it counted as me completing the hideout  :D
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 26, 2010, 09:38:59 PM
probs about little over halfway i'm guessing.

so far, Marston is the best main character in a Rockstar game. First time I've felt that their main character actions in the main storyline missions match up with how they're portraying him as a person. I appreciate the matter-of-fact-ness he has about his situation and his sense of morals.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 26, 2010, 10:14:53 PM
#3 game on XBL
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 27, 2010, 12:28:28 AM
multiplayer is really fun, but I need to get out my headset next time I play.  Even through my TV speakers I could barely hear Eel (I checked if there was an audio option to turn up XBL voices and there wasn't) and I think I barely made out to shoot my gun into the air as if to say "ok/yes".  If I heard wrong, it would seem I have a vendetta against the sky.

having everything so quick to the action makes me not worry about the karma standing or dying.  It's fun to take out people only using a knife Ninja Western style.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 27, 2010, 01:10:46 PM
So at the end...

spoiler (click to show/hide)
... after Marston dies, is there nothing else to do?
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 27, 2010, 01:15:27 PM
So at the end...

spoiler (click to show/hide)
... after Marston dies, is there nothing else to do?
[close]

spoiler (click to show/hide)
look on your map for the 'stranger" icons (the question mark)
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 27, 2010, 01:16:31 PM
Read the newspaper also.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 27, 2010, 01:17:47 PM
Ah, I'll save that for later.

Final thoughts: My favorite Rockstar game, by far. Some really great writing (for a video game). I was surprised by some of the subtlety, considering the medium. It has flaws, there are certainly bugs, but I feel this style of gameplay suits the Wild West setting better than it does a metropolitan city. This also marks the first Rockstar game I was able to finished from start to end.

I'm down for DLC or GTA4-style episodes.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Disposable White Guy on May 27, 2010, 01:27:14 PM
My multi complaints pretty much mirror what Eel and Scene have already stated, but I'll add that the lack of creating your own gang is disappointing too.  I get that posses are supposed to be the quick and easy way for people to hook up and get shit done, but why didn't Rockstar add in permanent gangs that friends could create?  Something like an MMO guild structure where you get a higher multiplier on bonus XP when running with your own gang (or larger/smaller groups of your own gang), weapons that have nice perks but only allowed when running with the gang, and leaderboard bounties where other gangs or solo players can collect mucho bucks when they run into your wanted gang during Free Roam.

Right now, the only incentive to playing multi is for achievements, and personally that's not enough for me to get into it; I'd rather finish off the story and just wait for the co-op DLC.  Including some of this stuff in future DLCs or episodes or whatever would be great, and I'm not trying to be all "wawawewa r*sux cuz it isnt perfekt out the box" since I'm really enjoying what's already there in the game.  In fact, I would be more happy if they pushed co-op back even longer to fix the fucking bug where the goddamn hideout gang leaders spawn or fall into the fucking ground. >:(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 27, 2010, 01:29:24 PM
lol, fuck, I thought this was the Mario thread and read a mega spoiler. Oh well.

I've barely even played and now I know the end (willcos short post)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 27, 2010, 01:31:17 PM
I bet you were like, "Holy shit, this isn't your father's Mario!"
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 27, 2010, 01:42:16 PM
So at the end...

spoiler (click to show/hide)
... after Marston dies, is there nothing else to do?
[close]


I never read any spoilers in this thread, and, forgetting what thread I was in and that I hadn't beaten this game, THIS was the spoiler I had to read? Oh well :teehee
Title: Re: Red Dead Redemption screens, and trailer!
Post by: AdmiralViscen on May 27, 2010, 01:51:30 PM
Who will fall next at the hands of Willco?!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 27, 2010, 02:01:42 PM
So speaking of the end......did anyone else get a Shenmue 2 type of vibe, or was that just me?

spoiler (click to show/hide)
The game builds up to a pretty awesome battle with Dutch but then after that it's just a bunch of nothing, just like Shenmue 2.  I'm not sure how I feel about that exactly.  In defense of RDR though, hunting wolves was infinitely more interesting than walking through some fucking woods littered with distinguished mentally-challenged dialogue.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 27, 2010, 02:34:28 PM
So speaking of the end......did anyone else get a Shenmue 2 type of vibe, or was that just me?

spoiler (click to show/hide)
The game builds up to a pretty awesome battle with Dutch but then after that it's just a bunch of nothing, just like Shenmue 2.  I'm not sure how I feel about that exactly.  In defense of RDR though, hunting wolves was infinitely more interesting than walking through some fucking woods littered with distinguished mentally-challenged dialogue.
[close]

I was about to make a post wondering why no one brought that up when posting impressions.

spoiler (click to show/hide)
I kept thinking "I get what they're trying to do, but this is really boring".  It was like the beginning of Heavy Rain when you play with your kids, set the table, etc where you're forced to "feel" like the character.  I think they could have done it a bit better too, like having no combat at all in that brief sequence.  At one point when you're bringing back cattle, you straight up murder like eight dudes next to your son like it's nothing.  I dunno.  I still feel like the disconnect between the gameplay and the story they're trying to tell is ridiculous.  I mean, at the end of the game when you go out and face the that large group, I had like explosives, fire bottles, shotguns, pistols, rifles, repeaters, revolvers, knives, ropes, etc.  If that was a mission, I could have taken them no sweat.  Still, I thought it was a bit shocking how it ended.

also, I killed like 15 bears before that one mission.  They were trying to play bears up as so scary but I one-shotted him in the face.  Hell, I even took down a bear with a knife.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 27, 2010, 02:41:42 PM
i mentioned that earlier, last 30 or so minutes of the game is good, the hour beforehand is yawn

i had fun in multi, but i let the fact that linkzg and manabyte were with me go to my head and got overconfident, kept charging into gang hideouts and getting slaughtered :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on May 27, 2010, 03:30:32 PM
Now I know why Eel likes this game so much, it has such an anti-gubmint bent. :lol

Marston is also, hands down, the best character Rockstar has ever created. The game is balanced well with his personality. Would pay money to play more.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 27, 2010, 03:39:28 PM
i actually thought all that stuff was a bit heavy-handed, would have liked to have seen at least one fed sympathetic towards marston
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 27, 2010, 07:07:52 PM
So at the end...

spoiler (click to show/hide)
REDACTED FROM STARTSELECT'S POST
[close]


I never read any spoilers in this thread, and, forgetting what thread I was in and that I hadn't beaten this game, THIS was the spoiler I had to read? Oh well :teehee
Oh, fuckity, fuck, fuck FUCK. I just did the exact same thing.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 27, 2010, 07:09:30 PM
Got your copy yet Chrono? I need some bros to ride with online
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on May 27, 2010, 07:57:33 PM
So at the end...

spoiler (click to show/hide)
REDACTED FROM STARTSELECT'S POST
[close]


I never read any spoilers in this thread, and, forgetting what thread I was in and that I hadn't beaten this game, THIS was the spoiler I had to read? Oh well :teehee
Oh, fuckity, fuck, fuck FUCK. I just did the exact same thing.

Well I'm glad we're suffering together.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 28, 2010, 01:23:29 AM
[youtube=560,345]hQ4dJtFk9WI[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 28, 2010, 02:28:46 AM
So at the end...

spoiler (click to show/hide)
REDACTED FROM STARTSELECT'S POST
[close]


I never read any spoilers in this thread, and, forgetting what thread I was in and that I hadn't beaten this game, THIS was the spoiler I had to read? Oh well :teehee
Oh, fuckity, fuck, fuck FUCK. I just did the exact same thing.

Well I'm glad we're suffering together.
What's funny is that I read it so I could see what you were responding to.
 :duh
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on May 28, 2010, 02:32:18 AM
I read the spoiler too.  The game hasn't even gotten to me from Play-Asia yet.  :(

How many more will fall into Willco's honeyed trap?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on May 28, 2010, 03:30:56 AM
Rockstar Q&A...interesting stuff

Quote
“What style is John Marston's hat? People always buy such simple mementos for games they like, like a ballcap or an action figure or a shirt. But I need a decent hat, and I figure, I'd like to have Marston's.” – received via Mouthoff

Glad to help.  We’ve checked with our designers and the best reference for the style of hat Marston wears is a Light Center Crease, Modified-Cattleman.  You should be able to track that sucker down at any number of Western outfitter online store sites by doing a bit of light googling.

Quote
“What exactly is this John Hillcoat short film of Red Dead? is it a prequel?” – received via Mouthoff

No. A Short Film Made From Red Dead Redemption is not a prequel – instead, director John Hillcoat was given free reign to use the world of Red Dead Redemption as his own personal film studio, manipulating characters, animals, sound and weather to create his own personal vision of the first chapter of Marston's story – his quest to capture Bill Williamson. By capturing gameplay footage and editing cutscenes, Hillcoat and editor Barry Alexander Brown were able to create a unique short film that deals with one specific slice of the game's story. (Confession - there are about two or three lines of dialogue we re-recorded for the piece, and a couple where we had to remove bad language. Otherwise it is 100% from the game.)

Movie thing sounds interesting

And from Europe
Quote
I live in Sweden and i just noticed that this version of RDR uses Feet and Miles for measurements. There is a whole world outside of the USA that uses Meter and KiloMeters out there, you know!” - RobbyS

Of course!  Don’t think that anyone in 1911 America knew what a kilometre was though.  You really don’t need to have a strong sense of the American or the metric system of measurement in order to play through any of the gameplay.

http://www.rockstargames.com/newswire/article/5911/asked_&_answered_red_dead_redemption_multiplayer_dlc_hunting_and_more.article (http://www.rockstargames.com/newswire/article/5911/asked_&_answered_red_dead_redemption_multiplayer_dlc_hunting_and_more.article)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on May 28, 2010, 08:39:59 AM
Dirty euros and their metric system.

We're americans damnit.  We don't want to use a measurement system that makes sense.  That's the way we likes it. *spit*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 28, 2010, 04:54:42 PM
Sweet! I boosted the stupid multiplayer consecutive wins achievements with some mysterious black kid from Atlanta. Also got Posse up just by inviting everyone in a free roam session. Thats all the potentially irritating cheevs out of the way.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 28, 2010, 09:13:28 PM
spoiler (click to show/hide)
Just got to Blackwater and did the first quest. Pretty drastic change in setting. How much longer in the game do I have?
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 28, 2010, 10:17:21 PM
finished up the Mexico portion and doing some Blackwater missions. I'm pretty ready for the game to be over. It's definitely losing some steam. I'll be finishing it up tomorrow
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 29, 2010, 02:49:39 AM
spoiler (click to show/hide)
Just got to Blackwater and did the first quest. Pretty drastic change in setting. How much longer in the game do I have?
[close]

about 3 or so hours, i'd say
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on May 29, 2010, 09:30:22 AM
So what's this i hear about the updates RStar are doing on mem day? Anything interesting? coop mode perhaps?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 29, 2010, 01:53:53 PM
wow, the game is still going. I mean I know I'm near the end but I didn't expect it to continue after:

spoiler (click to show/hide)
Dutch dies
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 29, 2010, 04:46:37 PM
Got the legit ending.


Comments on the last bit of the game

bunch of spoiler stuff:
spoiler (click to show/hide)
I really enjoyed doing the mundane family missions. Teaching my son how to hunt and herd cattle, seeing Bonnie again, etc. I would not have been disappointed if it had ended just like that, John with his family and being able to go around and stuff do the rest of the missions. Of course I pretty much knew it was all going to go south. What I didn't expect was the epilogue with Jack and the eventual mission to kill Edgar. 
Marston's dead was pretty sad and I loved how it was handled. Go into dead eye and kill off as many of them army douche bags as possible before getting gunned down.

I'll echo the comments said previously regarding Jack. He kinda has a dumb face and his young voice is lame. Really do miss walking around as Marston because he was a badass. They could have added some more stuff in there to push the idea that it's a few years later. Maybe missions for Bonnie, Reyes, Irish, and them to just have them comment on the situation. Maybe also have the land change a bit. But it was still good to finally kill Ross.
[close]


This was definitely the best Rockstar made GTA style game. Has the best cast of characters, especially the main character. Best story as well. Unlike GTA4 it lives up to all the hype and I would gladly put it in my top 10 this year.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on May 29, 2010, 07:46:49 PM
Ending sucks, why it sucks? Because i'm the bogeyman when i play RDR. I'm death itself.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 29, 2010, 08:26:35 PM
got the Liars Dice achievement  8) anyone else got that shit? no? didnt think so.

Also won $1250 at the high stakes poker table.

I am so awesome.

the "Spurred to Victory" cheev (complete 20 missions with the same horse) is a fucking pile of shit, though. I dont have problems with my horse dying anymore, but often after a story mission your hitched horse will magically change into some other fucking POS horse for no reason. Thus you have to save before every mission and replay missions sometimes when that bullshit happens.

Should only take a couple of hours to get starting from the beginning though, lots of quick easy missions.


....


Hey why am I the only guy talking about the achievements?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 29, 2010, 11:16:14 PM
Okay, Rockstar will be forever forgiven for GTAIV, if they keep adding shit to do in Free Roam. The netcode is excellent, and its such a well designed and implemented multiplayer format. We just need more shit to do!

I'd be surprised if they dont add any new multi features via DLC. There sure as hell are enough people playing the game!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Jansen on May 29, 2010, 11:46:03 PM
easily the best R* game i've played. the SP is great and free roam is awesome with buddies. they just need to add more gang hideouts and fix the spawns. i feel bad about spawn killing someone until they quit but it ain't my fault that they won't leave me the fuck alone.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 30, 2010, 12:31:15 AM
that short film by john hillcoat was fucking terrible, don't waste your time

it's machinima, there isn't even really any new dialogue, he just shifts shit around and calls it a movie
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 30, 2010, 11:35:15 AM
I can do the dead eye now, but it's never consistent. There is so many time that I'll walk around a corner, guys start shooting me, I hit R3 and do a 180.  :maf

This was especially maddening in the mine area.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 30, 2010, 11:38:00 AM
yeah, it's definitely glitchy, i only used it when i couldn't avoid it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 30, 2010, 12:00:43 PM
are you sure that you have your gun out? i think you can only do it when you're aiming your gun
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on May 30, 2010, 12:07:46 PM
are you sure that you have your gun out? i think you can only do it when you're aiming your gun

Makes the most sense. Thanks.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 30, 2010, 12:09:16 PM
yeah, my issue is that it's a little unreliable and doesn't always mark the target
Title: Re: Red Dead Redemption screens, and trailer!
Post by: muckhole on May 30, 2010, 12:40:59 PM
Just started playing this, and yeah, it looks far better than I'd have expected it to. Haven't realy done any missions yet outside of the tutorial stuff and a few "patrol the ranch at night" gigs, but I've done a little bit of exploring. Fun stuff.

That said, I had my horse literally vanish before my eyes after dismounting in the middle of nowhere ( :maf) to collect a skin, and then later on completely lost my ability to interact with anything after dismounting, again in the middle of nowhere (couldn't get back on my horse, collect skins etc. :maf :maf). The latter was a lost cause and alot of lost progress hunting and gathering, the former was just a real long-ass run back to town.

Still loving it so far, but if it did that to me in the brief time I've played, I'm a little concerned about what the longer playtimes ahead will hold bug-wise.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 30, 2010, 03:58:16 PM
I'm up to the last Sharpshooter challenge (disarm 6 people in a row without reloaded... wtf?)
Decided to stop that for a bit and do the treasure quests. First was pretty easy tho the location of the gold wasn't really where the map said it would be. The second however already has me scratching my head. I mean it gives me a cookie by telling me that it'll be along the river but.... i basically gotta go all along the river edge to find the location illustrated. But it's fun. I feel like a treasure hunter!

Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on May 30, 2010, 04:10:26 PM
that sharpshooter challenge is super easy if you have the Evans Repeater or any gun with more than 6 shots.  Go to any take over mission and do it there.  Just go into dead eye and aim for their hand to do it automatically.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 30, 2010, 05:30:00 PM
I found all the Treasures legit with no help from guides or anything.

It was super fun. I dont want to sell any of my gold though  :( I still have it all

Got the dastardly achievement, I killed one of those women that get you to stop then the bandits jump you.

Also got Fightin' round the world, that was fun.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 30, 2010, 08:34:17 PM
i'm on the 5th treasure now. it's like... three rock pillars. dunno the location. all the others where places i remembered but this one isn't. i'm guessing it's in mexico.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 30, 2010, 08:41:31 PM
That ones actually the same pillar from 3 different angles, I think. (look for the i., ii., iii. labels) You can tell which area its in by going Main Menu>Journal>Challenges>Treasure Hunter.

You get a hot bonus for completing Treasure Hunter. Free stagecoach at level 5 I think, and double item capacity at level 10. All the medicine and chewing tobacco you can carry! Makes trickier missions so damn easy.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 30, 2010, 10:13:12 PM
thanks for the info. knowing what area it's in should make it much easier.


was thinking about the ending for a bit:

spoiler (click to show/hide)
I would have preferred it if the end was structured in a way that Ross and gang ended up killing Abby and Jack and then get's away leaving John to get his revenge (in DLC or a sequel)

If this was a movie, sure, yeah John dying is a great ending. But in a video game where we are left with his shitty son? Still a great ending but not as great. I wish I had saved before the last mission so I could reload it and do all this side stuff as the better character.

We all know there's going to be a sequel. Will they even bother to try to get John back? Or maybe just keep using Jack ( :yuck ) or new character all together? Their track record is a new character and a new story.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 30, 2010, 10:49:20 PM
I havent quite finished the story yet, up to the home missions. Most of the characters are good, as opposed to GTAIV where EVERYONE was annoying. Only character I really hated was Irish, Seth was just a bit weird. Favourite character other than John was probably Reyes, dude seemed permanently baked  :lol reminded me of a lot of wannabe socialist punks I went to high school with.

This game is controlling my mind. Controlling my mind worse than the crack game son

I just wanna get home and hunt some beavers and cougars
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 31, 2010, 12:19:45 AM
I JUST WANT MY COPY TO ARRIVE.

11 days, man. 11 days from Hong Kong? C'MON! :punch
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 31, 2010, 01:03:48 AM
so i know the name of the area where treasure 5 is.... but i've never heard of it and i cant find it on my map.  :(

not asking for help.... yet. i assume its mexico based on the name. i'll do a little searchin' tomorrow.


oh and i found an american standardbred. pure black and fast as all hell. best horse in the game i think.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 31, 2010, 01:07:47 AM
yeah I need to rope me a new bronco, the black horse is in great plains?

Well if you need a tip for treasure hunts just holla at me
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 31, 2010, 01:13:23 AM
yup, great plains. usually spawns in a pair. i had to wander around for a bit and even save at a camp until it finally showed up.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on May 31, 2010, 03:49:16 AM
Having gang wars on free roam is so fun. It reminds me of time splitters multiplayerx1000

Had a turf war in turquista(sp?) tonight. Took about 2 hours. Our group of 4 got owned by 2 guys. Buffalo rifle + casual aiming = deadly.

It was still fun despite the ownage we took. Not gonna happen again..
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 31, 2010, 08:56:22 AM
It's here! It runs! Play-Asia doesn't have to die horribly (this time).

However, even with the patch, the dialog stopped playing halfway through the introduction. I thought it was dramatic effect, because the music was still playing, but no.  :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 31, 2010, 10:06:54 AM
I hope they do something involving the trains with the DLC, there's really not much point to them other than the story missions and that silly achievement. Although I did have some brief fun riding around the game world on top of them, throwing dynamite into towns right before we'd leave a station, getting a wanted level, and picking off the posse as they tried to catch up. And I did slaughter everyone on board including the conductor once (you can't drive it afterwards, it just stops :( )

Basically, after

spoiler (click to show/hide)
John dies and you become Jack, there just isn't anything for him to do and there isn't much reason to keep fucking around in the game world. I want more single player stuff, sort of an expansion for Jack with full missions and such. I also would have liked to have seen the world change a little more in the three year jump ahead, maybe Blackwater growing and the roads around it being paved, a few more cars (by 1914 Model T Fords were very affordable for average Americans), more electric lighting in different places, etc.  That was sort of a problem with the game in general, though.  We keep getting told throughout the game that the Old West is dying, but we never really see it other than one or two cars and I guess the way Blackwater looks.  The rest of the game plays and looks like it could have taken place 50 years prior.  In actuality, by 1911 the Old West wasn't dying - it was already dead, with just a few sticking to older traditions.
[close]

Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 31, 2010, 04:36:41 PM
found all the treasures!!! wish there were more because it was super fun finding that stuff. next up: hunter challenge. kill 2 cougars with melee knife
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 31, 2010, 04:48:55 PM
good stuff! Yeah I wish there was more too.

I just did the Cougar challenge myself. Theres lots in Rio Bravo southeast of Fort Mercer. Shooting them in the legs to weaken them doesnt really work, they just run off. Take lots of medicine with you, it will save a lot of frustration.

I got the "Unnatural Selection" cheev last night, finally bagged me a beaver!

Now I have to find 5 skunks, 5 raccoons and 5 foxes. Shouldnt be too hard.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 31, 2010, 04:53:01 PM
WHY DID I READ EELS SPOILER WHEN I HADNT FINISHED THE GAME ARGHHH
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 31, 2010, 04:54:09 PM
It's here! It runs! Play-Asia doesn't have to die horribly (this time).

However, even with the patch, the dialog stopped playing halfway through the introduction. I thought it was dramatic effect, because the music was still playing, but no.  :lol

awesome! Give me a buzz when you'd like to go online
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 31, 2010, 06:17:49 PM
WHY DID I READ EELS SPOILER WHEN I HADNT FINISHED THE GAME ARGHHH

i'm sorry :(

if it's any consolation i accidentally spoiled it for myself before i finished, too  :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 31, 2010, 06:26:06 PM
all good  :) Im not too fussed on game spoilers, really. I just got a bit of a fright! RDR has a good story but its not really ground-breaking. Marstons VA is terrific, but I'm not finding the plot too compulsive. Im having more fun going around hunting and stuff and going for achievements, so I still havent quite finished the main story yet.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 31, 2010, 07:26:03 PM
If the game has side missions, and if they have an in-game effect of any kind (new clothes, weapons, increased attributes, etc.) I will probably be playing the game for a long time without really much concern for the story.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 31, 2010, 07:38:27 PM
Oh yeah, the game has that stuff in droves. You can do gang hideouts and hunt to unlock the best weapons, raise your fame by helping strangers and you get discounts in stores, hunt for clothing scraps to unlock new outfits (a wide variety of tasks to complete). You can only do so many of the challenges before you'll need to progess the story, though, as you'll need to open up parts of the map to collect the later animals/plants/treasures.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 31, 2010, 09:21:18 PM
End game spoiler

spoiler (click to show/hide)
I really wish this last part at the Ranch would get over with
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 31, 2010, 10:09:39 PM
that master hunter challenge where you have to kill the "boss" cougar is too fucking hard, those goddamned things come at you by the dozen and it's one hit kills

i'd like to punch a rockstar employee right now
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 31, 2010, 10:29:34 PM
[youtube=560,345]d_vpSJk3GeI[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on May 31, 2010, 10:31:31 PM
end gmae spilers

spoiler (click to show/hide)
accidentally spoiled myself with eels spoilers, but I guess I accidentally spoiled the game before it even came out earlier in this thread  :-[. Weak ending though imho, but I had a glitch with the ending cutscene when they're in the barn when there was the cutscene model of Jack and then the in game model of Jack, so I saw the in game model just chilling there in the doorway with the cutscene model riding away. 

Is there anything to do after you get that last cutscene?
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 31, 2010, 10:42:25 PM
Just barely started, but am feeling it. It really is Grand Theft Equine: Armadillo City. Controls feel slightly less heavy than leaden, leaning, slippery GTA IV but not exactly "lively" either.

So far the only things similar to Red Dead Revolver are Dead Eye aiming, and the shop interface and its art style. Everything else is much more serious feeling so far; Redemption is a dramatic western, while Revolver was a shooting action game with videogame style bosses which have had western trappings loosely draped over them. In Redemption, I suspect I will not be fighting off hordes of midgets while a fat berserker tries to charge me like a runaway train. The game feels more like GUN than Revolver, and that's a good thing as far as I'm concerned.

Not sure how many bounties there will be in the game; I got the first WANTED poster, rolled out to say "hi" and even nailed the guy in the leg so I could take him alive, Mercenaries style, but when he kept crawling and shooting at me, I put one in the other leg, which killed him. :( Luckily it looks like there is no seekrit 'cheev for "Take 'em all Alive" like there was in Mercs 2, or I'd probably restart the game.

I'm a little worried I'm going to depopulate the entire rabbit community; just riding along, when I see them it's great fun going into dead-eye and making the shot through the brush and trees. In town I saw that rabbit's feet are available for $25 in town; seems like I could make some decent money, but when I killed and skinned a rabbit, it didn't provide a paw.
:-/
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 31, 2010, 10:46:14 PM
the Rabbit foot for sale is a one-off "key" item. Buy it and increase your luck. You can only have 1.

Of all the starting animals, wolf pelts are probably the most valuable, so try and take down a wolfpack for plenty of early cash.

Looking forward to the "boss" animal fights. Gordo the boar  :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on May 31, 2010, 10:54:06 PM
Eel can you answer this question

ENDING SPOILERS

spoiler (click to show/hide)
after John dies and you finish the main story, are you riding around as Jack to finish up the endgame? That would suck.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 31, 2010, 10:55:58 PM
i think you'll like it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on May 31, 2010, 10:56:46 PM
yes.

spoiler (click to show/hide)
he grows on you. sure he'll never be as cool as John but whatevs. I roll around with the all black horse and the elegant suit. looks good for Jack.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 31, 2010, 10:57:15 PM
i camped the cabin on the jaguar, broke out the windows and took him out siege-style

there must have been two dozen cougar carcasses piled in front of that door by the time i was finished
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on May 31, 2010, 11:01:44 PM
yes.

spoiler (click to show/hide)
he grows on you. sure he'll never be as cool as John but whatevs. I roll around with the all black horse and the elegant suit. looks good for Jack.
[close]

spoiler (click to show/hide)
i play him as a billy the kid style psycho since he looks like one in the face

i have played the ending about 4 times now, and i have never shown mercy to edgar ross's wife or brother

close kills for both, no witnesses
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Jansen on June 01, 2010, 04:24:20 AM
beat it today.

aside from a few lame missions towards the end it was a great ride.

this one of the rare few games that has me achievement hunting but that is mostly because i enjoy the setting so much.

camping out in tall trees waiting for grizzlies whilst a t-storm is going on is awesome.

oh and after 20hrs of MP i must say that it is in desperate need of more content for freeroam. doing the same hideouts over and over again gets old fast.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 01, 2010, 10:34:37 AM
I just got to Mexico last night! :rock
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 01, 2010, 12:17:55 PM
¡Yo tengo uno sombrero por el avatar!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 01, 2010, 12:20:43 PM
 :'(

Still waiting for my gamefly copy to come in.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on June 01, 2010, 12:31:08 PM
lol

fyl
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 01, 2010, 12:31:24 PM
I'm probably gonna pick this up in the next couple days ifin any ya'll pardners still lookin' to posse up.  (too much? :spin NOPE)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 01, 2010, 12:40:16 PM
giddyup
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 01, 2010, 01:07:25 PM
i let my online temper get the best of me and pulled a william munny on a dude in my posse last night

first he pulled me off my horse and took off, so i killed the horse and shotgunned him in the face while he was lying in the dirt

then when we were clearing out the gang at gaptooth ridge he rode too close to the dynamite charge i had set, i tried to warn him but he didn't have a headset and so he became cowboy mist

i guess he thought i did it on purpose, so he shot me - i let it ride since he was a level 1 newcomer

he did it again, and i tried to let him know that it was over, we were both on the same team,  and we should concentrate on the gang hideout mission

then he did it a third time, so i made him my project for the evening

i ran his ass down all over the map, killing him every way i could until he left the free roam, at one point i chased him down on horseback while he was on foot and shot him in the back on a cliff edge, watching his worthless hide tumble to the bottom

this is why no one plays anything but free roam
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 01, 2010, 01:10:36 PM
i let my online temper get the best of me and pulled a william munny on a dude in my posse last night

first he pulled me off my horse and took off, so i killed the horse and shotgunned him in the face while he was lying in the dirt

then when we were clearing out the gang at gaptooth ridge he rode too close to the dynamite charge i had set, i tried to warn him but he didn't have a headset and so he became cowboy mist

i guess he thought i did it on purpose, so he shot me - i let it ride since he was a level 1 newcomer

he did it again, and i tried to let him know that it was over, we were both on the same team,  and we should concentrate on the gang hideout mission

then he did it a third time, so i made him my project for the evening

i ran his ass down all over the map, killing him every way i could until he left the free roam, at one point i chased him down on horseback while he was on foot and shot him in the back on a cliff edge, watching his worthless hide tumble to the bottom

this is why no one plays anything but free roam

It's a hell of a thing, killing a man. Take away all he's got and all he's ever gonna have.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 01, 2010, 01:17:42 PM
We all got it coming
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 01, 2010, 02:05:47 PM
i let my online temper get the best of me and pulled a william munny on a dude in my posse last night

first he pulled me off my horse and took off, so i killed the horse and shotgunned him in the face while he was lying in the dirt

then when we were clearing out the gang at gaptooth ridge he rode too close to the dynamite charge i had set, i tried to warn him but he didn't have a headset and so he became cowboy mist

i guess he thought i did it on purpose, so he shot me - i let it ride since he was a level 1 newcomer

he did it again, and i tried to let him know that it was over, we were both on the same team,  and we should concentrate on the gang hideout mission

then he did it a third time, so i made him my project for the evening

i ran his ass down all over the map, killing him every way i could until he left the free roam, at one point i chased him down on horseback while he was on foot and shot him in the back on a cliff edge, watching his worthless hide tumble to the bottom

this is why no one plays anything but free roam

:rofl
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 01, 2010, 06:42:36 PM
finished the story last night.

END GAEM SPOILERZ DO NOT CLICK UNLESS YOU HAVE FINISHED GAME

spoiler (click to show/hide)
I thought the ending and the missions leading up to it were excellent. A very classic western ending, John was trying his best to change, to become a good father, did what the govt. told him to and everything. Still, they came gunning for him in the end anyway. Fantastic stuff.

I thought the grave cutscene was a triumph, with Johns grave fading into weatheredness, and Abby's grave fresh next to his, 3 years later on. It would be good if we found out how she died, but the mystery is good too.

The epilogue mission was the perfect icing on the cake IMO, kind of showing how the life of crime is a cyclic thing you know, Jack killing Ross out of blind vengeance, becoming an outlaw himself. LOVED IT.

Wouldve been good if there were more Jack missions, but I like him and Im looking forward to 100%ing the game with him. At about 90% complete now. This is sure as shit GOTY. 10/10, better than Mass Effect 2.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on June 01, 2010, 06:47:37 PM
Nowhere as good as Mass Effect 2.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on June 01, 2010, 07:15:37 PM
so far it's a pretty close race between Bad Company 2, RDR, and ME2.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on June 01, 2010, 07:54:25 PM
Nowhere as good as Mass Effect 2.

flamer

so far it's a pretty close race between Bad Company 2, RDR, and ME2.

s
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 01, 2010, 09:08:43 PM
easter egg:

spoiler (click to show/hide)
go inside the barn at beecher's hope and look up at the roof by the hay bales

i found that sadder than the in-game ending  :(

also, all jack's writing materials are still on his desk, and it looks like he kept writing
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on June 01, 2010, 09:11:39 PM
can you tell us what it is so I dont have to boot up the game
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 01, 2010, 09:16:51 PM
spoiler (click to show/hide)
there's a phrase written there reading "Oh My Son My Blessed Son"

it's a cheat code, but still :(
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on June 01, 2010, 09:17:50 PM
spoiler didn't work :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 01, 2010, 09:22:27 PM
works fine for me, refresh the page
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on June 01, 2010, 10:12:08 PM
Nothing is as good as Mass Effect 2. The only thing that could possibly usurp it this gen is Episode 3. Other than that, Mass Effect 2 is GOTG. Om nom nom nom.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 01, 2010, 10:56:01 PM
Mass Effect 2 is totally frickin awesome, but I think I enjoyed RDR more... I dunno. I'll do a proper post-mortem evaluation later this year, as I plan on replaying ME2 on Insanity, as well as picking up all the ME2 DLC I missed and checking that out. Still missing a couple of cheevs.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on June 01, 2010, 11:08:13 PM
They need to make Mass Effect 2: Awakenings to lead into ME3...preferably by the end of this year.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on June 01, 2010, 11:14:04 PM
They need to make Mass Effect 2: Awakenings to lead into ME3...preferably by the end of this year.

pretty sure they already announced that future ME2 DLC will branch the two games.  Don't know if it was a rumor or not.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on June 01, 2010, 11:33:53 PM
Yeah, I just want said DLC to actually be substantial.  Kasumi's Stolen Memory was barely an hour worth of content.  I want at least five or six hours of story/gameplay.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 01, 2010, 11:45:45 PM
you got that right, Bioware really need to man up and shit out some meaty DLC, no more of this little weiner Tonka Toys bullshit
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 02, 2010, 12:08:35 AM
Fun game. Meant to play a round of Texas Hold 'Em and turn it off, but went for two rounds instead, then noticed it had become a sunny morning in the game, so decided maybe to try and bust a bronco to see why one o' you peeps was whining about the "balance game." On my way to the last-known spot where wild horses ran, there was a man being held up by robbers just outside the ranch! Dropped all three of them, felt good.

Broke a horse, wondered if I could sell it anywhere in town. Went into the general store without hitching it, went in to see if it showed up as a SELL item, no luck -- but while I'm in the menu, I hear gunshots. WTF, stuff is going on in town while I shop? I go outside, there's a wild gang running rough all over the locals.

...I can go on and on, but in short, STUFF HAPPENED. Over and over, stuff happened, unrelated to the story, unrelated to me activating stuff. The world feels alive and rich in a way that GTA IV did not. The world keeps moving and Marston moves through it, saving or damning as he sees fit; choosing how to interact affects how people will deal with him. I killed a man in a barroom fight, fled the scene, and when I came back to town I was greeted with "How's it going, killer?" After cleaning up bandits, my good deeds mean I pay less and earn more in town.

This game: big love. I will be buying anything they sell.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 02, 2010, 12:53:54 AM
told you you'd dig it bro, lets Free Roam it up this weekend
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on June 02, 2010, 02:54:20 AM
uh, am i missing something or is there a way to tell what time it is in game (besides the sun of course)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 02, 2010, 03:43:43 AM
told you you'd dig it bro, lets Free Roam it up this weekend
HELLS YES. I was grinning maniacally at the earlier description of griefing the jackass in Free Roam, watching his body tumble to the bottom of a cliff, laying into him until he chose to bail from the mode. I want in on some of that.

I also want my damned lasso in the single-player game. :maf So far I had to hold a woman at gunpoint to get her to visit her husband, and was unable to collect my first WANTED Bounty alive.

uh, am i missing something or is there a way to tell what time it is in game (besides the sun of course)
There is a pocketwatch with the day of the week shown on it, whenever you pull up the pause menu.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 02, 2010, 12:26:45 PM
 :o

Fucking Finally RDR says its shipping to me from Gamefly. I should have it in a day or two.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 03, 2010, 12:44:12 PM
Picked this up yesterday and ran around for a few hours.  The "GTA in the west" feel of the game is a good fit, surprisingly. 

I should be playing this evening if any of you rustic turd burglars want to posse up, although I still have no idea what this entails, exactly.  (xbl: jim robobo)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 03, 2010, 01:00:29 PM
Some of the mini-games are kind of irritating.  Horseshoes is fucking infuriating and hopefully, aside from that one outfit requirment, you're never required to play that shit ever again.  And I don't quite understanding the dueling minigame, but I was too drunk to read the tutorial.  Doesn't seem to make a whole lot of sense.  Five-finger Simon is crap; typical Rockstar mini-game filler.  I'm expecting that I'll get a chance to take my boyfriend out for a date and impress him with my memory and hand dexterity.

The horse breaking balancing thing isn't too bad.  You're basically just tapping the stick in the opposite direction in which the camera is turning.  Trying to watch the animation only seems to make it more difficult than it really is.  Texas Hold 'Em is actually really fun and well done, although I was disappointed to find, upon losing, that blasting the table winner doesn't quite reap the reward you'd expect.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on June 03, 2010, 01:25:18 PM
[youtube=560,345]kYdCvN-ukRY[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 03, 2010, 01:28:38 PM
Picked this up yesterday and ran around for a few hours.  The "GTA in the west" feel of the game is a good fit, surprisingly. 

I should be playing this evening if any of you rustic turd burglars want to posse up, although I still have no idea what this entails, exactly.  (xbl: jim robobo)

i'll play some gang hideouts with you and help you level up so you can have a better selection of stuff

you start off with crap character choices, dinky weapons, and a lame donkey to ride, you'll get brutalized if you're by yourself at level one in free roam

anyone else wants to hop on, you're more than welcome
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 03, 2010, 02:10:12 PM
 :bow
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 03, 2010, 04:10:57 PM
my favorite two pieces off the soundtrack:

(i love the way this first one builds, makes you feel like a real badass when you're playing)

[youtube=560,345]12ZKG1agHw0[/youtube]

[youtube=560,345]MHRecSSfO2Q[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 03, 2010, 04:13:03 PM
also, i gotta work a little late tonight, so i probably won't be on until 9 pm EST, robo
Title: Re: Red Dead Redemption screens, and trailer!
Post by: CajoleJuice on June 03, 2010, 04:14:11 PM
I might posse up tonight too
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 03, 2010, 04:16:25 PM
we can bust out some quick challenges and such if you guys want, i'm pretty much up for anything
Title: Re: Red Dead Redemption screens, and trailer!
Post by: CajoleJuice on June 03, 2010, 04:18:15 PM
I don't care at all either
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 03, 2010, 04:26:05 PM
I have no idea what's going on, so whatever is fine by me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 03, 2010, 04:47:49 PM
This isn't a fully fleshed out idea, but I was thinking about a game mode where, at the start of each "round," one person in your posse is made a target and teleported somewhere across the map. They're given unlimited Deadeye, all weapons are available to them (with their power boosted by quite a bit), and they only appear on the map in one-minute intervals. Your posse's job is to track him/her down (can't use the transport) and get that reward. Call it "Superposse" or "Ends of the Earth" or something, maybe make it a play mode only available to private matches to keep other folks from horning in.

And, although I don't know how they could implement this, it'd be kind of cool if you could challenge your posse leader to a duel for leadership of the posse (maybe with a five-minute "cooldown" between challenges).
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 03, 2010, 05:11:26 PM
Got home a little early and have been playing this for a bit as it came in today. So far I'm loving it although it has to be kept in context that I'm pretty much a Rockstar fanboy when it comes to their open world games. They are the only ones I really seem to like and find myself finishing to completion.

Pretty game in many aspects for an open world game. And the draw distance is really impressive.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 03, 2010, 07:36:41 PM
woohoo, finished up at work earlier than i thought, be on in about 45 mins, will send friend requests, saddle up
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 03, 2010, 08:13:22 PM
Getting really close to 100%ing this.

Only 2 stranger missions to go, Im up to Level 9 Hunter, Level 8 Survivialist, Level 8 Sharpshooter. Then I just need to complete a couple of outfits, and grind out the bounties. Should only take a couple of hours to finish it all off.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on June 03, 2010, 10:25:38 PM
Sweet co-op mission pack DLC dated for June 22nd. Works perfectly for me. Finish up this semester, pay through a bit of my backlog, buy the game ~19th play through it then jump into some co-op games with buds. Ace.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 03, 2010, 10:32:01 PM
sweet, finally a date! Ive got plenty of time to nail all the initial achievements before this pack gets released, which is adding new cheevs I believe. Only cheev I wont have before this comes out is Level 50 in multiplayer, but that shits gonna be a slow burner, and I hear that these co-op missions hook you up with XP also!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 03, 2010, 11:03:16 PM
This game is honestly sort of blowing me away and it took me awhile to exactly realize why.


It's not that the mechanics are perfect because they aren't. It's not that its because its radically different even as an experience from GTA 4 from a gameplay perspective because it really isn't. Although clearly its an evolution of a lot of the mechanics and concepts from that game. It's not even because I find the characters or lead characters necessarily more engaging because I actually don't. I've always liked the characters in every GTA game including 4.

It's that this is the first good Western game I realize I've ever played and that freshness is able to cover for a lot of flaws. There is something just immensely freaking cool about being and existing in this world because as far as videogames I never have. Call of Juarez is really just a run of the mill shooter with a western motiff. It doesn't really feel like a Western. Gun was sort of this silly caricature and very videogamey version of the West that wasn't very believable and was mostly just boring and empty. This truly feels like a Western though and like I'm actually in the west. The graphics and scope and music, and characters, and everything just feels right.

Because it feels so fresh its so enjoyable. Its like the first time I played GTA 1 back on the playstation because it feels so new because of the setting.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: CajoleJuice on June 03, 2010, 11:39:56 PM
That was fun stuff tonight, except for the glitcher and started the fight with that other posse and them hunting us down.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 03, 2010, 11:46:23 PM
that willco is such a scamp!

i get really reckless on those gang hideouts when other people are with me, although it is a lot of fun to ride your horse full-bore into the middle of a shootout and deadeye a bunch of bandits before getting laid out yourself
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on June 04, 2010, 09:15:13 AM
I wasn't ignoring you last night in RDR, Eel.  I didn't even know you were in the game until near the end Spooka told me in private chat that you and some other EBers were in there.

We'll have to get some EB games together sometime this weekend.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 04, 2010, 12:21:59 PM
Hopefully I can jump in to OPP (Other People's Posse). I've not done any MP yet, because I'm enjoying the single player game so much. But I bet riding in a group is pretty cool.

Had my first series of glitches all during one session tonight. Started off with carriages being half-embedded in the road, and a random "stolen carriage" encounter that also had that problem. When I bumped into it trying to lasso the thief, the whole kit and kaboodle shot straight up into the air about 50 feet. It came down on its side, was not recoverable.

Captured a bounty, was riding back, my horse died under me, dropping me and the bounty to the ground, sliding, when everything dropped to about 5 frames per second. Pretty weird; it cleared up as soon as I killed the most recent gang reinforcements.

Nearing my horse's head, Marston got hung up on it and started rotating around it in some full-body Jacob's Ladder-esque seizure.

...And this isn't a bug, but I think my horse has a sense of humor: Every time I load up a hogtied guy onto its haunches, I tap Y again to get on the horse, but as soon as Marston moves, the horse steps forward a couple steps, canceling the mount. My horse is messing with me. :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 04, 2010, 12:25:46 PM
I didn't think that at all HSMP, I saw your name and just realized that we're friends on PSN but had never added each other on XBL.

Yeah, we need to take the Presidio.  That place is nearly impenetrable if you have a large enough posse.  RoboJ, Cajole, Willco and I got our asses handed to us (deservedly so, I might add) when we started fucking with a posse holed up in there.  At one point we decided to retreat but they were killing us over and over again and it took us close to ten minutes just to get away from them :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 04, 2010, 01:02:11 PM
I think that might've gone better if we all had dynamite.  I thought we managed to get a decent number of kills on those guys, but there just wasn't any way of getting the dudes camping the towers.

We should probably utilize fast travelling a little more next time.  I feel like we spent most of time riding from one place to another.  Okay, we spent most of the time murdering each others horses, but riding was definitely second.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on June 04, 2010, 02:31:10 PM
I'm sorry I quit, a female called and she took precedent over the throwing knife horse feud RoboJ and I were engaged in.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mr. Gundam on June 04, 2010, 02:31:38 PM
Ok, so I hate Grand Theft Auto. Would I like this game?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on June 04, 2010, 02:34:16 PM
I'm not a big Grand Theft Auto fan. I didn't even finish the only two titles in the series I somewhat enjoyed for small amounts of time (GTA III and Vice City). I absolutely love this game. Free roam is more fun than it deserves to be, although I don't know why there aren't Diablo-style COOP missions out of the box.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 05, 2010, 05:09:02 PM
Game honestly feels very similar to me as GTA 4. Especially as I play more. I think its a more refined game. It's an improvement over GTA 4. Especially in the "extra" stuff. But honestly the main difference for me is simply setting. (And probably that the extra stuff is more fun and interesting). Gunplay is a bit better also which makes the combat portions of the game more fun. Especially the red eye stuff which makes what could be frustrating much more tolerable.

It's a big map. You go to each letter. They give you a mission and you go do it. Now mechanically driving around a city is way different than riding your horse around but in structure its very much the same as every GTA game before it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 05, 2010, 05:17:56 PM
I got stuck in a death loop just then on multiplayer, some dude named WEX O kept killing me even after I told him to stop

i did not instigate this, although i will cop to asking him to stop thusly:  "LEAVE ME ALONE YOU PIECE OF SHIT"

"it's part of the game"

"YOU SEE ME TRYING TO LEAVE JUST BACK THE FUCK OFF"

:lol no more public free roam without a posse
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 05, 2010, 05:31:37 PM
Game honestly feels very similar to me as GTA 4. Especially as I play more. I think its a more refined game. It's an improvement over GTA 4. Especially in the "extra" stuff. But honestly the main difference for me is simply setting. (And probably that the extra stuff is more fun and interesting). Gunplay is a bit better also which makes the combat portions of the game more fun. Especially the red eye stuff which makes what could be frustrating much more tolerable.

It's a big map. You go to each letter. They give you a mission and you go do it. Now mechanically driving around a city is way different than riding your horse around but in structure its very much the same as every GTA game before it.

The setting and the random encounters out in the desert are the huge improvements for me. Not that I don't mind a good urban gangster plot device* but running around in the old west is a great refresher. It's thematically fun!

* :bow Saints Row 2 :bow2

Certainly valid. I don't like Saints Row 2 as much as most but that's mainly because the extra stuff in open world games really isn't my cup of tea. Where I think RDR does a really good job is sort of intergarating that extra stuff right into the normal flow of gameplay so it almost feels like a real part of the game. They script it really well.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 05, 2010, 05:48:42 PM
(http://media.rockstargames.com/reddeadredemption/2/img/en_us/achievements/redeemed.png)

got 100%! Just a couple more achievements to mop up in single player now.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 05, 2010, 07:30:21 PM
so i did a gang hideout, and one of the banditos hit me in the leg with a throwing knife

it was still sticking out afterwards, that was pretty cool
Title: Re: Red Dead Redemption screens, and trailer!
Post by: CajoleJuice on June 05, 2010, 08:41:44 PM
I'm sorry I quit, a female called and she took precedent over the throwing knife horse feud RoboJ and I were engaged in.

HAVE YOU LEARNED NOTHING
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 06, 2010, 12:39:16 AM
Had the good luck to encounter Sceneman, Eel, and Robo J in Free Roam today; had the bad luck to have the crappiest connection issues ever in trying to join and stay. I was kicked from the Free Roam session "due to connection issues with other members" over a half dozen times.

Yesterday was my first online RDR session, and it was buttery smooth. Today: utter crapfest. Kicked out of sessions, allowed in session, kicked when teleporting to posse leader, kicked when catching up with posse mid-gang hideout, knocked out by a mis-instanced carriage which was spazzing out, spinning around hopping up in the air and trying to resolve itself across each posse member's game world... I'm so happy that yesterday was smooth, or I would not have even TRIED multiplayer again until another patch comes out.

When it works, it's like god's own western movie, when it doesn't work, it's like noticing how shit the scenery is in a high school drama production.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 06, 2010, 12:48:46 AM
Ugh. When the jank rears its head its ugly. Had a situation where I was trying to capture a bounty but my character wouldn't pick up him and instead would pick up an invisible person when I tried to pick up the hog tied prisoner. Wouldn't let me pick him up at all so I had to blow the bounty because of that.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 06, 2010, 12:53:08 AM
Yeah, sorry I left abruptly.  I think whenever that other guy cleared the mission he was working on, it did a screen wipe and locked up the game for me.  Since it was so late, I just decided to call it quits.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 06, 2010, 12:53:59 AM
gang shootouts are absolutely worthless

they placed better weapons to find in crates on the maps, which makes the matches lopsided as hell once the other side claims all the good weapons

of course you are going to kill me every time if you have a high-powered pistol versus my cattleman revolver, you can squeeze off an entire clip by the time i've fired my second shot, especially with casual aiming

ugh, who the hell at rockstar thought that was a good idea?  everyone should have the same pistol and rifle

i saw through that bullshit pretty early and left the match, then i got kicked from the free roam, but i gave not the fucks because only an idiot sits there just to be mown down again and again

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 06, 2010, 01:17:01 AM
Just ran into another stupid situation where I went to rescue a guy who was wrongfully being hanged. Of course in an actual game mission in the exact same situation I just ran up to the person and it gave me the option to cut them down.

But in this side mission it didn't or I couldn't get it to trigger. I think I was supposed to shoot him down. But it gave me very little time to realize that and he died I as ran around the body trying to trigger the cut down option like it had taught me to do in an earlier mission.

It's the little things like that that annoy the fuck out of me. Bad game design.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 06, 2010, 05:32:16 AM
Just ran into another stupid situation where I went to rescue a guy who was wrongfully being hanged. Of course in an actual game mission in the exact same situation I just ran up to the person and it gave me the option to cut them down.

But in this side mission it didn't or I couldn't get it to trigger. I think I was supposed to shoot him down. But it gave me very little time to realize that and he died I as ran around the body trying to trigger the cut down option like it had taught me to do in an earlier mission.

It's the little things like that that annoy the fuck out of me. Bad game design.
Huh. I thought you had to shoot out the rope every time; basically it will blow through whatever dead-eye time you have, just to line up the rope, and hopefully get a few of the lynch mob as well.
Yeah, sorry I left abruptly.  I think whenever that other guy cleared the mission he was working on, it did a screen wipe and locked up the game for me.  Since it was so late, I just decided to call it quits.
No problemo. The guy who joined us was being a showboating loudmouth, and it was watering down my enjoyment anyway. And it kicked me out as well, with no experience when he finished that hideout.  :maf
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on June 06, 2010, 09:14:48 AM
gang shootouts are absolutely worthless

they placed better weapons to find in crates on the maps, which makes the matches lopsided as hell once the other side claims all the good weapons

of course you are going to kill me every time if you have a high-powered pistol versus my cattleman revolver, you can squeeze off an entire clip by the time i've fired my second shot, especially with casual aiming

ugh, who the hell at rockstar thought that was a good idea?  everyone should have the same pistol and rifle

i saw through that bullshit pretty early and left the match, then i got kicked from the free roam, but i gave not the fucks because only an idiot sits there just to be mown down again and again

Hardcore Gang Matches is what i do, everything is locked into expert aiming.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 06, 2010, 09:20:26 AM
that's a little better, but i'd still prefer it if everyone kept the same loadout, the game weapons really aren't balanced for multiplayer
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 06, 2010, 12:43:59 PM
Huh. I thought you had to shoot out the rope every time; basically it will blow through whatever dead-eye time you have, just to line up the rope, and hopefully get a few of the lynch mob as well.

That is probably what you have to do but in the
spoiler (click to show/hide)
bonnie hanging mission which I had just done before all I had to do was approach the body and a prompt appeared to cut her down.  (or maybe it just directly went to a cutscene of him cutting her down) I hate it when a game has two examples of how to do something because I thought I was supposed to do exactly what I did in the bonnie mission.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on June 06, 2010, 01:16:36 PM
I shot her down, because I'm kind of a badass. But - hey! - it's cool that you were going to let her hang until you could casually make it to the rope.*

spoiler (click to show/hide)
* you sick fuck!
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 06, 2010, 01:20:37 PM
Bitch shoulda put out first.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 06, 2010, 01:52:24 PM
This game rocks.

Along with Mass Effect 2, this is another GOTY type game for me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on June 06, 2010, 02:11:09 PM
Bitch shoulda put out first.

you're a married man!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 06, 2010, 02:15:54 PM
Marston don't love them hoes.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 06, 2010, 03:08:10 PM
Hmmm... Tried the MP but I didn't understand it. How do I just do regular team based modes like Team Deathmatch and such?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on June 06, 2010, 04:02:58 PM
that's a little better, but i'd still prefer it if everyone kept the same loadout, the game weapons really aren't balanced for multiplayer

Meh weapons are pretty balanced -- I see no problem with them. Everyone starts off with the same weapons per match; I think what you start with is randomized each time.

Just know where the weapons are in the maps and you'll be fine. I've had no problems with multiplayer at all.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 06, 2010, 07:39:23 PM
Huh. I thought you had to shoot out the rope every time; basically it will blow through whatever dead-eye time you have, just to line up the rope, and hopefully get a few of the lynch mob as well.

That is probably what you have to do but in the
spoiler (click to show/hide)
bonnie hanging mission which I had just done before all I had to do was approach the body and a prompt appeared to cut her down.  (or maybe it just directly went to a cutscene of him cutting her down) I hate it when a game has two examples of how to do something because I thought I was supposed to do exactly what I did in the bonnie mission.
[close]

Ah, interesting. I started that mission last night, got to the sequence you mention, and having rescued one random encounter successfully, and lost another because I couldn't shoot the rope fast enough, I made a foolish charge at the gallows and ended up RED DEAD.

After that, I was invited into multiplayer by A Slime Appears, and we found out that private Free Roam (a) doesn't disconnect me randomly and (b) gives experience for gang hideouts at least. I thought their MP model treated private matches like Player Matches, but apparently not. Yippee kay ay!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on June 06, 2010, 10:18:19 PM
Fuck, i think my box is on it's last legs. Keeps crashing maybe 4 or 5 matches in.

Was doing a bag match in tumbleweed...had 2 captures, then damn thing just crashed all of a sudden

So frustrating.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 06, 2010, 10:23:54 PM
Mexico missions are pretty dull so far.

The only thing I spend money on is buying houses or renting spots. I don't feel the need to use anything other than the rifle. I'll pull out the pistol in closed quarters but I haven't felt yet that I need to buy arms.

Since money hasn't been an issue, there hasn't been a need to bother with getting and selling animal skins. It's a waste of time at this point.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 06, 2010, 11:01:12 PM
So I was on my alt Xbox account and decided to use a month Gold card I've had forever, start another multi character for the hell of it, and to see how bad it's gotten for newcomers playing alone

The griefing, oh god the griefing when you are level one and alone (i was laughing about it, but this game is gonna be deader than hell if they don't do a little something about that pretty soon - maybe patch it so level ones at least start out with a couple more weapons to defend themselves with)

So I hopped over to private match and quick-leveled up to level 7 off a few gang hideouts (you can keep doing Twin Rocks over and over and level up pretty fast)

i figured level 7 was low enough that the higher-level bully posses would still try to fuck with me, and sure enough not long after i joined a public free roam some dudes took the bait, inviting me to their posse just to kill me from a rooftop when i teleported in, and then immediately kicking me out of their posse

luckily i respawned behind a hill so they couldn't catch me in a death loop, then hopped on my horse and circled around to a hilltop a good bit away from them

what they didn't know is that i had gathered a bunch of special weapons from the gang hideouts i'd done in private free roam, including the carcano sniper rifle

so i parked myself behind a rock overlooking their perch, and proceeded to light their asses up until i'd emptied my gun, paying special attention to the douche (iNfeSTATioN, or something) who'd invited me to their little ambush

every time i saw his name pop up i'd shoot just under it (i was so far away i could barely see him) and watch the 10xp pop up

eventually, because all bullies are pussies at heart and can't take what they dish out, they all started voting to kick me, so i left of my own accord before they could get the satisfaction

i think i'm going to be an angel of death from now on when i play alone, anytime i see a low-level player being spawn-camped on by a bunch of shitfucks i will bring a special hell to them if i am able
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on June 06, 2010, 11:07:26 PM
This game's so fun.  :lol

My friends are over getting into posse wars though =/. It's just me playing veteran team gang matches.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 06, 2010, 11:09:52 PM
i think i am addicted to it even though it is kind of an empty experience
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on June 06, 2010, 11:21:41 PM
They're all waiting for the coop update.

I really want a reason to play free roam, but it aint fun without a posse.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 07, 2010, 12:27:32 AM
So I was on my alt Xbox account and decided to use a month Gold card I've had forever, start another multi character for the hell of it, and to see how bad it's gotten for newcomers playing alone

The griefing, oh god the griefing when you are level one and alone (i was laughing about it, but this game is gonna be deader than hell if they don't do a little something about that pretty soon - maybe patch it so level ones at least start out with a couple more weapons to defend themselves with)

So I hopped over to private match and quick-leveled up to level 7 off a few gang hideouts (you can keep doing Twin Rocks over and over and level up pretty fast)

i figured level 7 was low enough that the higher-level bully posses would still try to fuck with me, and sure enough not long after i joined a public free roam some dudes took the bait, inviting me to their posse just to kill me from a rooftop when i teleported in, and then immediately kicking me out of their posse

luckily i respawned behind a hill so they couldn't catch me in a death loop, then hopped on my horse and circled around to a hilltop a good bit away from them

what they didn't know is that i had gathered a bunch of special weapons from the gang hideouts i'd done in private free roam, including the carcano sniper rifle

so i parked myself behind a rock overlooking their perch, and proceeded to light their asses up until i'd emptied my gun, paying special attention to the douche (iNfeSTATioN, or something) who'd invited me to their little ambush

every time i saw his name pop up i'd shoot just under it (i was so far away i could barely see him) and watch the 10xp pop up

eventually, because all bullies are pussies at heart and can't take what they dish out, they all started voting to kick me, so i left of my own accord before they could get the satisfaction

i think i'm going to be an angel of death from now on when i play alone, anytime i see a low-level player being spawn-camped on by a bunch of shitfucks i will bring a special hell to them if i am able
I loved this story. Real talk. You should have invited one of them to your posse. Let them talk amongst themselves about how to try and work it into a trap and continue to mess with them.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 07, 2010, 01:21:39 AM
So, this whole "death loop" problem, what prevents a player from using Select/Back to bring up the Free Roam menu, and leave the posse? Wouldn't they start spawning somewhere else after the next death?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 07, 2010, 02:12:53 AM
when someone kills you, you spawn pretty close to where you died, and you're always unprepared while your killer pretty much gets a free shot

even worse when there's a gang of them surrounding you, you'll never get away unless you just jump to another free roam

Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 07, 2010, 02:48:56 AM
I got really lucky on Saturday, then. That kinda-mouthy Aussie that joined Robo J, Sceneman, you, and I yesterday was the first guy I ran into in my first multiplayer session. He was pretty good natured, and we ran around doing gang hideouts until I was level 5 or 6.

I know it would spawn you close to your posse if you die, but if you're no longer part of that posse, it should spawn you randomly, potentially a long distance away. All kinds of crap happens while checking the Start Menu or Free Roam Menu. I mean, Sceneman was busy demonstrating his mature personality by running me down with his horse repeatedly while I tried to check the map, but his horseplay (:teehee) didn't prevent me from using the menu; so what if a couple lameasses get a kill or two?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 07, 2010, 11:13:33 AM
I dunno about random spawn --I could see that being very annoying if you happen to die accidentally, but if you get killed a whole bunch of times in rapid succession, the game should just stop for a moment and ask if you'd like to teleport to town or something before it puts you back on the map.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 07, 2010, 11:33:32 AM
Hey I have a few questions..

I just got the mission to go to that one thieves town where the dude is going to cheat on his wife and you can either encourage him by giving him 15 bucks to get a hooker or try to persuade him not to.  I gave him 15 bucks.  I lost 50 honor and then in my journal it says it's on hold but it doesn't tell me what else I need.  Is this a glitch or what?

Second, can someone explain how to duel in this to me?  I didn't really know what i was doing so the first two times I just moved my cursor around and it automatically marked him with x's and then I pressed the right trigger and I won.  The third time it didn't mark him with shit and what the fuck.  Same with when I'm hunting.  sometimes it does, sometimes it doesn't.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 07, 2010, 11:40:07 AM
1.  That is an ongoing side mission, you will see another ? pop up on the map when it's time to continue it

2.  The X flashes white and that's where you're supposed to match your shots, but I have only lost one duel the entire time I've played and I just spam mark the person I'm dueling, so I don't think accuracy is that crucial
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 07, 2010, 11:51:32 AM
Duels just seem to be an opportunity to get more fame by shooting people in fancy ways.  You seem to get a lot more if you disarm them or shoot off their hat, but it might just be entirely based on the guy you're dueling with.

I only ever kill them if they catch me cheating at poker and I hate the way they play, like that fucker in Armadillo with the white hat that raises all the time prior to the flop when most of the time his hand is terrible.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 07, 2010, 12:14:22 PM
 :lol

How do you cheat at poker in the game?  I try not to kill anyone in the game.  I do hogtie a lot of people and let trains kill them though. 

That religious nutcase pissed me off when I brought her the medicine and she said god saved her.  So then I hogtied her, threw her on the horse and took her to armadillo and threw her outside the doctor.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 07, 2010, 12:18:03 PM
There's an outfit that you can buy from the tailor in Thieves' Landing lets you draw a card from the bottom of the deck when it's your turn to deal.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 07, 2010, 12:21:28 PM
"Your honor, I don't kill people.  I just tie them up and throw them on the tracks.  The trains kill them.  I am but an innocent in this whole sordid trial.  Perhaps the Union Pacific conductors should be standing before you instead?"
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 07, 2010, 12:22:05 PM
Quote from: Rob Thomas link=topic=30108.msg1137437#msg1137437
That religious nutcase pissed me off when I brought her the medicine and she said god saved her.  So then I hogtied her, threw her on the horse and took her to armadillo and threw her outside the doctor.
:lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on June 07, 2010, 12:25:49 PM
I enjoy hogtying people and dumping them in bodies of water. :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 07, 2010, 02:27:31 PM
There's an outfit that you can buy from the tailor in Thieves' Landing lets you draw a card from the bottom of the deck when it's your turn to deal.
oooh.  i'll pick it up tonight.

"Your honor, I don't kill people.  I just tie them up and throw them on the tracks.  The trains kill them.  I am but an innocent in this whole sordid trial.  Perhaps the Union Pacific conductors should be standing before you instead?"
:lol :lol :lol

Everytime I see someone getting hanged or robbed and I'm supposed to save them I always go nuts and start firing away and accidentally kill them or I fail to save them in time.

But yesterday afternoon I went and retrieved a stolen wagon for this dude and I come back and hop on my horse while he's thanking me and then BAM a cougar attacks him and kills him.  I was rofling for a while after that.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 07, 2010, 02:28:01 PM
I enjoy hogtying people and dumping them in bodies of water. :lol
haha  I always go looking for coyotes but I haven't been able to find them when I have a person tied up and ready.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on June 07, 2010, 04:01:50 PM
just played free roam for the first time, ended up following this guy around who was doing solo gang missions, when i tried to help him he just killed me, so i followed him constantly killing him and beating his gang missions, got up to about level 4 in half an hour :lol

oh and btw i set the saturation back down to default, i found that when you bump it up, while it may make the colors look better it starts to look like a cartoon rather than a realistic wild west and you dont get as much of the detail
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 07, 2010, 05:20:58 PM
So the treasure hunter maps. Am I just supposed to look at the map and recognize that as a place in the game world? Seems difficult.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: muckhole on June 07, 2010, 05:26:26 PM
Broke my first horse last night. :rock

That religious nutcase pissed me off when I brought her the medicine and she said god saved her.  So then I hogtied her, threw her on the horse and took her to armadillo and threw her outside the doctor.

As an aside to all this hogtie talk, is there any point to capturing any of the random baddies alive? I roped one and took him back to the Sherriff's office, but there didn't seem to be any special spot or reward for dumping his ass there.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 07, 2010, 05:30:01 PM
@ Stoney: It's not too hard.... Tips for the first treasure If you want 'em:
spoiler (click to show/hide)
look closely at the map for distinguising features (man made stuff). Did you find anything interesting? Is there a place name on the main map which fits the description?
[close]

I had some big time lulz doing solo free roam last night. I was up at El Presidio, grinding kills with the cannons for an achievement. A distinguished mentally-challenged fellow posse came up the main road, blew like 3 of them up, and they were screaming "watch out! This guys real bad!" etc.

Then a mysterious level 50 player came up behind me. He just stood there for a minute. We were staring at each other. I then did a circuit around El Presidio, he followed me the whole way. No one said anything. I went back to my cannon to keep killiing mexicans. He then stands behind me and pulls out a stick of TNT. He holds it until it explodes, killing both of us. What a loon!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 07, 2010, 05:32:58 PM
As an aside to all this hogtie talk, is there any point to capturing any of the random baddies alive? I roped one and took him back to the Sherriff's office, but there didn't seem to be any special spot or reward for dumping his ass there.

I think it only works for the actual bounty hunter missions but some one will correct me if I'm wrong I'm sure.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 07, 2010, 05:33:25 PM
Then a mysterious level 50 player came up behind me. He just stood there for a minute. We were staring at each other. I then did a circuit around El Presidio, he followed me the whole way. No one said anything. I went back to my cannon to keep killiing mexicans. He then stands behind me and pulls out a stick of TNT. He holds it until it explodes, killing both of us. What a loon!

 :lol  that's awesome.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 07, 2010, 05:35:31 PM
yeah I did laugh, it was pretty sweet  :lol

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 07, 2010, 05:37:19 PM
@ Stoney: It's not too hard.... Tips for the first treasure If you want 'em:
spoiler (click to show/hide)
look closely at the map for distinguising features (man made stuff). Did you find anything interesting? Is there a place name on the main map which fits the description?
[close]

Thx. I'll give it a try.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 07, 2010, 06:01:19 PM
As an aside to all this hogtie talk, is there any point to capturing any of the random baddies alive? I roped one and took him back to the Sherriff's office, but there didn't seem to be any special spot or reward for dumping his ass there.

I think it only works for the actual bounty hunter missions but some one will correct me if I'm wrong I'm sure.
I think that's correct.  At least so far.  When people get robbed you can bring the bad guy back for them but they usually just kick them in the head and shit.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 07, 2010, 06:15:22 PM
Just had another stupid situation where a random guy came up to me to try to get his horse back that had been stolen. So I called my horse and got on it and by accident clipped him with my horse since they are a little hard to maneuver and I failed the mission because I "assaulted" him.

So many little fiddly janky annoying things like that happen in the game.
 >:(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 07, 2010, 06:15:30 PM
yeah, just put a bullet in random bandits and leave them in the desert for the coyotes, there's no reward/perk/etc.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 07, 2010, 06:26:25 PM
@ Stoney: It's not too hard.... Tips for the first treasure If you want 'em:
spoiler (click to show/hide)
look closely at the map for distinguising features (man made stuff). Did you find anything interesting? Is there a place name on the main map which fits the description?
[close]

I had some big time lulz doing solo free roam last night. I was up at El Presidio, grinding kills with the cannons for an achievement. A distinguished mentally-challenged fellow posse came up the main road, blew like 3 of them up, and they were screaming "watch out! This guys real bad!" etc.

Then a mysterious level 50 player came up behind me. He just stood there for a minute. We were staring at each other. I then did a circuit around El Presidio, he followed me the whole way. No one said anything. I went back to my cannon to keep killiing mexicans. He then stands behind me and pulls out a stick of TNT. He holds it until it explodes, killing both of us. What a loon!

:lol


I had a high-level dude cross a vast area in a straight line to where I was, so thinking he was trying to kill me I immediately started shooting at him and killed his horse.

"WHOA WHOA WHOA I just want to talk," he said, so I apologized and told him I assume anyone approaching me has murder in mind. 

"Let me give you a better horse to ride," he says, then gets off his fresh mount, offering it to me.  Then he picked some flowers, whistled for another horse for himself, and rode off into the sunset without another word. 

friendliest cowpoke i have met so far, he was like a fucking roy rogers :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 07, 2010, 06:27:29 PM
Which gives me an idea!

Next time we posse up, we should all sing cowboy songs as we pass other people in the Free Roam, I do believe that would be awesome.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 07, 2010, 06:34:51 PM
:rofl what a champ!

Yeah I was thinking about getting into the whole cowboy mindset. Like how some WoW players talk in ye olde fantasy speak, we can ride around saying partner, varmint, yeehaw etc.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 07, 2010, 06:38:57 PM
that would be fantastic

my brother used to do civil war reenactments, he was way into that shit when i was a kid, had all the replica gear (and some original stuff), went on the trips with his "unit," etc.  they would speak in language proper for the time during the shows, i always thought it was pretty trippy

also i want to earn the Wild Bunch title, a posse of 2 or more has to each reach $5000 bounty (easy to do in Blackwater)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 07, 2010, 06:58:57 PM
As an aside to all this hogtie talk, is there any point to capturing any of the random baddies alive? I roped one and took him back to the Sherriff's office, but there didn't seem to be any special spot or reward for dumping his ass there.

I think it only works for the actual bounty hunter missions but some one will correct me if I'm wrong I'm sure.

Hogtying vs. killing will net you more money, and probably more Honor as well. Maybe Fame, to boot. If you do "night watch" missions at McFarlane Ranch, you will lose honor for killing if the crime is something which is non-lethal (i.e. fistfight).

I returned a couple of escaped prisoners to a crippled sheriff, and the game awarded me the Duster Outfit. So there's some duds as a reward for live capture.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 07, 2010, 07:05:25 PM
I hate all MMO's but I totally admit the idea of a Red Dead larger scope game would be kick ass. Sort of like APB maybe but with the theme and the events and scope of Red Dead.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 07, 2010, 07:11:30 PM
Game is phenomenal. This is easily one of the best games of 2010.

:bow Rockstar San Diego :bow2

Glad to see a publicly troubled development cycle produced such a fantastic game.

After that, I was invited into multiplayer by A Slime Appears, and we found out that private Free Roam (a) doesn't disconnect me randomly and (b) gives experience for gang hideouts at least. I thought their MP model treated private matches like Player Matches, but apparently not. Yippee kay ay!

We should play more! :-*

Definitely!

And was it all that publicly troubled, other than the one EA-spouse wannabe with her all-caps missive?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 07, 2010, 07:28:48 PM
As an aside to all this hogtie talk, is there any point to capturing any of the random baddies alive? I roped one and took him back to the Sherriff's office, but there didn't seem to be any special spot or reward for dumping his ass there.

I think it only works for the actual bounty hunter missions but some one will correct me if I'm wrong I'm sure.

Hogtying vs. killing will net you more money, and probably more Honor as well. Maybe Fame, to boot. If you do "night watch" missions at McFarlane Ranch, you will lose honor for killing if the crime is something which is non-lethal (i.e. fistfight).

I returned a couple of escaped prisoners to a crippled sheriff, and the game awarded me the Duster Outfit. So there's some duds as a reward for live capture.

you get that automatically when your honor reaches a certain level

http://reddead.wikia.com/wiki/Duster_Coat
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 07, 2010, 09:57:01 PM
that would be fantastic

my brother used to do civil war reenactments, he was way into that shit when i was a kid, had all the replica gear (and some original stuff), went on the trips with his "unit," etc.  they would speak in language proper for the time during the shows, i always thought it was pretty trippy

also i want to earn the Wild Bunch title, a posse of 2 or more has to each reach $5000 bounty (easy to do in Blackwater)

for that I think the best way would be to man the cannons at El Presidio. You can take an entrance each so no messicans get inside the fort, and you just have a constant stream of dudes on horseback to blow up. Im happy with the Cow Lover title, personally  :-*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 07, 2010, 11:52:00 PM
[youtube=560,345]http://www.youtube.com/watch?v=cZUUVV2rjoc[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: WrikaWrek on June 08, 2010, 12:31:20 AM
Still pissed.

I was too good at killing for Rockstar to hand cuff me like that.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 08, 2010, 01:53:47 AM
Still pissed.

I was too good at killing for Rockstar to hand cuff me like that.
I can't believe I went back 4 pages just to figure out what you're talking about. 
:maf @myself

I just got to Mexico. This game keeps getting better and better!

And was it all that publicly troubled, other than the one EA-spouse wannabe with her all-caps missive?

Most of it stemmed from that but there were always rumor mongering about the crazy late nights and all the issues the team had during development. Plus there was those eye of Sauron comments made about how Rockstar NY treated San Diego. It wasn't anything scandalous but there was a lot of constant murmuring over in devland.
Hah. Well, every project has crunch, and everyone gets unhappy during crunch -- not just the people working it, but the families who are influenced by it. It's unhealthy, it's why the dev industry loses so many people to attrition. Good thing there are so many young prospects showing up every year, beating down the doors to work these crazy hours, willing to do anything... (and then burning out five years later, wondering why).

As for "the eye of sauron," I can only guess that Rockstar NY feels protective of their brand, and possibly the top management in the Sandy Eggo studio should rightfully be asked, "You got any balls in them pants?" I've seen publishers roll over dev studios they own so many times; it always gets back to do-nothing top management failing to manage expectations, failing to communicate, and inevitably failing to protect the dev team and its schedule.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 08, 2010, 03:15:14 AM
I'm wondering if GTA IV's Free Roam mode, which has always seemed ENTIRELY POINTLESS TO ME, was originally planned to have an implementation like it is in RDR.

I mean, wow, it is simple to get so many people in a shared environment, and then move smoothly into subgroups, and then engage each group or individual into organized activities, or the regular improvised play which was all that GTA IV's Free Roam offered.

It also leads me to wonder if it was ditched for technical issues, or being too complex to maintain with a high number of players across disparate connection levels. I've not had troubles with any other online game disconnecting me (including GTA IV, which probably uses similar network code), I have no problem with Party voicechat, and I have a motherfucking fiber-optic to home connection, which I physically laid ethernet cable from the router to my 360... and still I was disconnected probably a total of ten times in sessions since Sunday morning.

More to the point, my first random Free Roam on Saturday, and a Private Free Roam with A Slime Appears were the only two instances from which I was not eventually dropped due to connection issues.

Googling returns results show this was a pre-patch problem, so it theoretically should have improved or be solved. I cleared my cache and reinstalled the update, just in case there was a problem with that, but am still being disconnected. Is anyone else still experiencing disconnection?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 08, 2010, 11:21:04 AM
Finished Meheeco! :rock

Those feds sure are douches. I see no reason I can't shoot them in the back of the head in the buggy. Constantly insulting my intelligence is infuriatingly smug.  :maf

spoiler (click to show/hide)
Though the nice pistol they gave me is some compensation.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 08, 2010, 11:30:43 AM
I've done so much of the Challenges that I can't reach the remaining items without progressing the story. :lol

Just did my first Irish missions. I'm not fond of him.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 08, 2010, 01:13:16 PM
Outside of just recognizing the color pattern of a horse is there anyway to tell what kind of horse you have and whether its faster or not to one you catch out in the wild?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 08, 2010, 01:57:00 PM
Nope.

http://reddead.wikia.com/wiki/Horse_Breeds

There are only three "fast" horses: gold, white, and black.  Of the three, the black is the fastest, but has the lowest health/stamina, the white is the slowest, but has the most health/stamina, and the gold is a balance.

All others, save for the sickly looking horses, run at roughly the same speed.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 08, 2010, 04:05:05 PM
Probably already mentioned but the map on the rockstar website is better than the one in the game for treasure hunting because it actually lists all the locations in the game without you having to find of all them to be marked in your in game map.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 08, 2010, 05:56:53 PM
Our friends on Sent U a Message confirmed that there will be 9 new achievements with the co-op mission pack dropping 22 June. Cant friggn wait :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 08, 2010, 11:46:56 PM
tried to play this with mups tonight, got the connection aids :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 08, 2010, 11:57:41 PM
Down in Mehico now. Game still rocking. Kinda easy though. But still damn enjoyable. I'll be sad when it ends.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 09, 2010, 12:12:43 AM
Mexico was the low point of the game IMO. Location wise it was gorgeous but the storylines and missions down there were long, drawn out and annoying. Game really ramps up when you hit the 3rd portion of the map.

Funny thing is, some people on another board said the game had a poor tutorial and steep learning curve  :lol The game is piss easy, there is not one hard mission. You can pack heaps of medicine and chewing tobacco to make the game even easier if you need to.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 09, 2010, 12:14:02 AM
tried to play this with mups tonight, got the connection aids :(


I have had nothing but silky smooth connections in multi with no kicks whatsoever, Im one of the lucky ones I guess *knocks on wood*. Nothing more infuriating than not being able to play with someone.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 09, 2010, 12:27:20 AM
Mexico was the low point of the game IMO. Location wise it was gorgeous but the storylines and missions down there were long, drawn out and annoying. Game really ramps up when you hit the 3rd portion of the map.

Funny thing is, some people on another board said the game had a poor tutorial and steep learning curve  :lol The game is piss easy, there is not one hard mission. You can pack heaps of medicine and chewing tobacco to make the game even easier if you need to.

I think the game has a weaker tutorial mainly because there are some gameplay concepts they don't teach very well. You just have to fuck up on some things and then you figure it out. That was a little frustrating for me.

But as far as overall difficulty its really easy. Easier than GTA 4 from what I remember at least so far. The regen combat health system alone makes combat not much of a challenge at all really.    
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 09, 2010, 01:04:45 AM
tried to play this with mups tonight, got the connection aids :(

I hope I didn't infect you with my connection cooties last weekend.  :-[

In all honesty, I'm happy to hear I'm not the only person having the issue. It probably means that it's a bug, not a connection problem specific to my setup, so Rockstar will eventually patch it.

In the meantime, I think it's private matches on weekends until I hear about a fix. That ENDLESS LOADING SCREEN after getting kicked, it's so frustrating. I have to quit to Dashboard and reboot the game.  :maf
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 09, 2010, 01:12:08 AM
Not sure If im gonna be on this weekend, moving house and everything  :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 09, 2010, 10:49:11 AM
tried to play this with mups tonight, got the connection aids :(

we'll try again tonight :(

tried to play this with mups tonight, got the connection aids :(

I hope I didn't infect you with my connection cooties last weekend.  :-[

In all honesty, I'm happy to hear I'm not the only person having the issue. It probably means that it's a bug, not a connection problem specific to my setup, so Rockstar will eventually patch it.

In the meantime, I think it's private matches on weekends until I hear about a fix. That ENDLESS LOADING SCREEN after getting kicked, it's so frustrating. I have to quit to Dashboard and reboot the game.  :maf
yeah.  i thought it was actually loading until I looked at my router and there was no activity.  I felt like raging the third time.  :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 09, 2010, 11:21:25 AM
yeah.  i thought it was actually loading until I looked at my router and there was no activity.  I felt like raging the third time.  :(
Try EIGHT. Maybe more. I lost count. That's what was happening to me all day on Sunday.

It wasn't even consistent. Sometimes it kicked me before it even showed the actual game world, sometimes it kicked me when I teleported to the posse leader, others when I had finally approached the posse on ground, having lost it three times during teleports.  :maf

I played singleplayer tonight. Was approached by the whore on the stagecoach who sets up the ambush; deadeyed four guys, lasso'd and hogtied the strumpet, and then carried her all the way to the other side of the map and dumped her in front of the train.
spoiler (click to show/hide)
DASTARDLY! ('cheev unlocked)
[close]
Found two more treasures; that's fun. Tried using Bait to get Boars in the one open area that shows them. Ended up getting 14 coyote, 1 skunk, 1 fox, 3 wolves, and using most of my medicine after being blindsided by 4 cougars.  :P

It's a dangerous game to play at night. It's so easy to lose track of time: Any time I'm heading somewhere, I might see an animal and hunt it, and while I'm working on skinning them, some ambient challenge pops up, like a stolen wagon or a stickup, and pretty soon it's an hour later, and I've forgotten why I originally wanted to go to Armadillo. :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 09, 2010, 11:29:09 AM
Try EIGHT. Maybe more. I lost count. That's what was happening to me all day on Sunday.

It wasn't even consistent. Sometimes it kicked me before it even showed the actual game world, sometimes it kicked me when I teleported to the posse leader, others when I had finally approached the posse on ground, having lost it three times during teleports.  :maf
Hahaha  It only did it when Eel would invite me.  I joined a public game and invited him and it worked fine but then when he teleported to another game it kicked me out.  and whenever he'd send me an invite it'd kick me out.

I played singleplayer tonight. Was approached by the whore on the stagecoach who sets up the ambush; deadeyed four guys, lasso'd and hogtied the strumpet, and then carried her all the way to the other side of the map and dumped her in front of the train.
spoiler (click to show/hide)
DASTARDLY! ('cheev unlocked)
[close]
Found two more treasures; that's fun. Tried using Bait to get Boars in the one open area that shows them. Ended up getting 14 coyote, 1 skunk, 1 fox, 3 wolves, and using most of my medicine after being blindsided by 4 cougars.  :P

It's a dangerous game to play at night. It's so easy to lose track of time: Any time I'm heading somewhere, I might see an animal and hunt it, and while I'm working on skinning them, some ambient challenge pops up, like a stolen wagon or a stickup, and pretty soon it's an hour later, and I've forgotten why I originally wanted to go to Armadillo. :lol
Is that really a cheevment??

I was telling Eel the same thing last night.  I've played about 4 hours a day the last 11 days I've had the game but I haven't even gotten to Mexico.  I just get sidetracked.  So much fun
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on June 09, 2010, 05:34:41 PM
i was playing with scene late last night and i leveled up like 5 or 6 times from racking up wanted levels at that castle looking thing with the cannons, i saw that i unlocked a ton of shit so i went into the outfitting area, left the posse, and lost everything, FML

how are you suppossed to save when youre not doing gang hideouts or something, i looked for something like the bonfire in campaign but didnt see anything ???
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 09, 2010, 05:53:31 PM
yeah, you refused to talk to me  :( haha, have it your way dude. Funny that we were both in the same free roam, though.

That sucks you lost your progress, yeah AFAIK the game will auto-save when you complete a challenge or a gang hideout. Im sure level ups would autosave too, but obviously they dont. Perhaps jumping into a PVP match will save your free roam progress?

I played tons of Free Roam solo last night. Damn bastards, all the fun hunting and collecting challenges from single player are back again, so theres a whole other game here. The legendary animal quests are so much better in Free Roam, instead of just finding the sucker and killing him (which is what happens in single player) you must fight waves and waves of minions! Gonna do the legendary cougar tonight and earn the "Cat Ballyhoo" title, and wear it with pride  :-*

I only have two cheevs left to get, level 50 in multiplayer, and the most BS achievement in the game, "Spurred to Victory" which I have to start a new game for.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 09, 2010, 06:00:36 PM
Yeah, you know they are doing something right when even I do the extra stuff. I always ignore that stuff in open world games.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on June 09, 2010, 06:25:40 PM
yeah, you refused to talk to me  :( haha, have it your way dude.

yeah sorry about that, there were people sleeping in the room next to mine and i didnt want to wake my dog from her crate, she picked up a habit of waking everyone up at around 5 am when she was on steroids the other week, i eventually figured out she just needed to drink water because of the toll that shit takes on you, she still hasnt kicked it and would have thrown a tantrum if i walked 10 feet outside my room to take a piss :shh :ninja
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 09, 2010, 06:35:35 PM
So the treasure hunter maps. Am I just supposed to look at the map and recognize that as a place in the game world? Seems difficult.
BTW, assuming the treasure is always going to be in the same order, that first piece is harder than the next two. I couldn't even find the river name on the map for the longest while.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 09, 2010, 06:48:59 PM
yeah, you refused to talk to me  :( haha, have it your way dude.

yeah sorry about that, there were people sleeping in the room next to mine and i didnt want to wake my dog from her crate, she picked up a habit of waking everyone up at around 5 am when she was on steroids the other week, i eventually figured out she just needed to drink water because of the toll that shit takes on you, she still hasnt kicked it and would have thrown a tantrum if i walked 10 feet outside my room to take a piss :shh :ninja

lol, best explanation ever! Well lets play properly sometime at a more acceptable hour or something  :D
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 09, 2010, 11:21:34 PM
I am going to listen to Ennio Morricone's score to the Brain De Palma masterpiece: "Mission to Mars" while I play free-roam tonight. Hows that for 4th wall post modern intertextuality :dizzy

Also on the playlist: Bill Wills and His Texas Playboys: greatest hits!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on June 09, 2010, 11:58:32 PM
played with eel earlier, took me 10 minutes to figure out that my mic wasnt working :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Jansen on June 10, 2010, 01:09:46 AM
i was playing the saboteur earlier and was instantly reminded of how an open world game can have good controls.

there have been so many times where i didn't angle myself towards a door just right in rdr forcing me to do a 360 and try again.

and tapping a button to run needs to stop! seriously R* you can figure this out dammit!

Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 10, 2010, 05:30:29 AM
Is there "tap to run" in RDR? I thought it was hold-to-run, with no sprint, but I may have just misinterpreted it. I tap to run whenever I'm in a firefight, just old habits from GTA. :lol

Sceneman, if you need any more Morricone, let me know and I'll flonk some MP3s your way. I've also got Gianfranco Reverberi's "Nel Cimitero Di Tuscon" which is probably going to sound more familiar than you'd think.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 10, 2010, 11:07:05 AM
I tried playing with Eel again last night but I tried changing some settings on my router for my connection issues and I made them worse :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 10, 2010, 11:09:45 AM
I don't have problems with ANY OTHER GAME. I'm pretty sure the disconnect issue is a bug. As in: it's not something you can fix.

However, it may be something you can work around. Did you try going Private Free Roam?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 10, 2010, 11:22:04 AM
I don't have problems with ANY OTHER GAME. I'm pretty sure the disconnect issue is a bug. As in: it's not something you can fix.

However, it may be something you can work around. Did you try going Private Free Roam?
yeah, seems to work fine in private free roam.  some people on other forums said they had success opening their NAT or whatever so I tried that.  But yeah, seems to just be a bug.  :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 10, 2010, 11:55:29 AM
My NAT is as open as a mouth-breather's pie hole, but I'm kicked.

It's a bug.

They'll fix it.

...I hope.  :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 10, 2010, 12:19:47 PM
Yeah, I'm in full-on LOLMODE at the genius of "professional game industry analysts" who all predicted that it would sell 1, maybe 2 million units. Lifetime. Ever. As in: over the course of a year.

5 million in its first three weeks (http://www.joystiq.com/2010/06/08/red-dead-redemption-surpasses-5-million-units-shipped/).
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 10, 2010, 02:16:18 PM
spoiler (click to show/hide)
Got to my family last night! :heart

I went with my son to get some cattle from Bonnie. Seem to be wearing new clothes too!
[close]

Sorry I didn't get back to you guys: Eel and Mups. I just got too sucked in and just kept going.  :-[
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 10, 2010, 02:23:16 PM
Understandable, Zero. :)

I'll be on tonight and Eel said he might be so I'll send some invites if I see you guys on tonight.  Other than that, I'm going to try (lol, i get distracted easily) to continue the main story.  I need to at least get to fucking Mexico.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 10, 2010, 09:29:43 PM
Spoiler that, Zero!

Saying "I got to Mexico!" is cool because, well, MEXICO IS ON THE MAP.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 10, 2010, 10:33:02 PM
My bad. I figured everyone has been past me for a while except for mupepe.  :-[
Title: Re: Red Dead Redemption screens, and trailer!
Post by: CajoleJuice on June 10, 2010, 10:34:56 PM
I just got to Mexico. How much longer do I have? Because I'm currently auctioning the game off on Twitter lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 11, 2010, 01:51:58 AM
My bad. I figured everyone has been past me for a while except for mupepe.  :-[

It would appear I'm behind you, so to speak. :-*
spoiler (click to show/hide)
:tauntaun
[close]

I've been enjoying playing this like last-gen's GTAs: just cruise on all the side missions until the game won't let me take them any further, and force me to use story missions to open up a new area. I'm about two missions away from Me-hee-koh at this point, I think.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 11, 2010, 11:30:19 AM
i don't know how far I am from Mexico.  But yesterday was the first day in almost two weeks I didn't play.   :-[

I'll catch up on that today and tomorrow though.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 11, 2010, 11:37:46 AM
Sorry that I've been ignoring party requests.  :(  I think I'm pretty much done with free roam until the DLC comes out.  I can only shoot up a gang hideout so many times.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 11, 2010, 11:38:38 AM
Sorry that I've been ignoring party requests.  :(  I think I'm pretty much done with free roam until the DLC comes out.  I can only shoot up a gang hideout so many times.
Yeah we sent you a few and then we waited and then Eel was like "well I guess he hates us then" and we rode off into the sunset
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 11, 2010, 11:42:16 AM
 :(

Nah, that's not it at all.  I'm just kinda sick of the damn free roam. 

Actually, the last couple times I've turned on the game was just to sit in on a few games of poker.  :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 11, 2010, 12:55:02 PM
 :lol

I do that all the time.  I'm so bad at it though.  I always end up losing money :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 11, 2010, 12:57:12 PM
I've gotten better, but I still don't understand how to play when it gets down to 1 vs. 1.  I always end up blowing it at that point.

They should put some of the gambling games in multiplayer, winner gets experience.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 11, 2010, 01:16:42 PM
I've gotten better, but I still don't understand how to play when it gets down to 1 vs. 1.  I always end up blowing it at that point.

They should put some of the gambling games in multiplayer, winner gets experience.
that'd be awesome.  i could probably spend hours talking shit and betting with other dudes in multiplayer.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 11, 2010, 01:19:54 PM
I've gotten better, but I still don't understand how to play when it gets down to 1 vs. 1.  I always end up blowing it at that point.

They should put some of the gambling games in multiplayer, winner gets experience.

I'm surprised they didn't put all the games in multiplayer. Liars dice is pretty fun. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 11, 2010, 01:34:12 PM
I've read they were looking into adding it (probably for $$)

Just had an awesome lunchtime Free Roam.  These shitheads (Blood Gnome and Crab Crib) were ganging up and spawnkilling anyone who appeared in Armadillo.  So a bunch of us possed up and ran them out of town, then chased them all the way into Mexico (where they were trying to hole up in the Presidio) and ran them out of there, too.  They ended up quitting, because like I always say about online bullies, they are gutless pussies at heart.

 :punch :whip
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 11, 2010, 02:02:20 PM
you make free roam sound so exciting

:'( Private Free Roam :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 11, 2010, 02:18:51 PM
you sort of have to make your own fun in free roam, my fun is cramming a fistful of justice into the anuses of griefers

i have some ideas for impromptu games in free roam, private or public, if there are enough people
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 11, 2010, 02:56:04 PM
you down for some free roam in a couple of hours?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 11, 2010, 02:58:52 PM
i can be on a little after 5 pm EST, but i will have to leave at 6 for a few minutes, after that i am mostly free off and on all evening with the exception of doing some ebay stuff
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 11, 2010, 03:10:02 PM
i'm level 29 right now and i still have to do that even from dudes lower than me, free roam spawning is horribly implemented, there's always a second or so pause before you can orient yourself but by then the campers have already shot you two or three times

well, off to work for a couple hours, i will try to catch you in a few, mups

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 11, 2010, 04:18:40 PM
cool!  I'll probably be on at around 7pm EST.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 11, 2010, 06:58:00 PM
huh, somehow i lost two levels

game just told me i leveled up to 27, but i was 29 earlier today

wtf rockstar
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 11, 2010, 11:16:48 PM
According to that Rockstar site I'm at 19 hours now. Still enjoying myself greatly. Still occasionally seeing new things that I've never noticed before. Haven't even touched the free roam or the multiplayer yet other than to load it up once just to see it.

Yeah this and Mass Effect 2 have clearly separated themselves from the pack for me.

Last year I played what I would call 3 exceptional games.

Already have played two so far this year and still have the entire fall slate to go.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 11, 2010, 11:24:46 PM
When everyone in your posse (2 or more) gets $5k bounty on their heads, you get the [Wild Bunch] title

I want that title

It's almost impossible in public Free Roams, as soon as you get a "Most Wanted" ($1k), every damned person on the map heads towards where you are

gonna have to assemble a private Free Roam posse for that one
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 12, 2010, 06:20:47 AM
I've gotten better, but I still don't understand how to play when it gets down to 1 vs. 1.  I always end up blowing it at that point.

They should put some of the gambling games in multiplayer, winner gets experience.

I'm surprised they didn't put all the games in multiplayer. Liars dice is pretty fun. 

I'm wondering what they'd do to prevent cheating via private/party voicechat. Then again, they don't really care about posse-griefing, spawnkilling, or NAT issues, so I think they've got bigger issues to handle.

When everyone in your posse (2 or more) gets $5k bounty on their heads, you get the [Wild Bunch] title

I want that title

It's almost impossible in public Free Roams, as soon as you get a "Most Wanted" ($1k), every damned person on the map heads towards where you are

gonna have to assemble a private Free Roam posse for that one
I'm ready for that. Anytime you see me on, toss an invite and we'll get our Saving Private Free Roam on.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 12, 2010, 09:18:56 AM
Oh, hey. New update tonight. I'm hopeful it fixed their NAT issues. When I went to free roam, it dropped me in a public one... WHERE I WAS ENTIRELY ALONE. :japancry

I immediately recalled that the 'cheev for Blackstone to Escudero is supposed to be pretty hard if the world is populated, so I started working on that. Hanging out in Blackstone from 23:00 until 6:00 was boring and eerie.  And then out of nowhere some other player lept right in front of me, and started shooting and leaping. I freaked out, hoping not to get griefed, and I bailed as quick as I could. In the end, I made it!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 12, 2010, 10:21:44 AM
I'm gonna try to beat the SP today.

 :)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 12, 2010, 11:55:37 AM
lulz. I just had someone ask me for help. So I stopped.

They knocked me off my horse and took off with it. And I had the lasso equipped at that moment so I couldn't switch to my gun fast enough to kill them.
 :lol

It's a nice testament to a game that I can find something fresh like that after 20 hours in a game.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 12, 2010, 12:01:25 PM
Kinda happy to hear that the lasso isn't fast enough. That same thing happened to me with some strumpet in her bloomers, and I immediately wanted her to be the victim for the Dastardly 'cheev. Instead I just shot her because, hey, it's my damned horse!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 12, 2010, 08:23:50 PM
I lost my prized stallion I broke with Bonnie. It wandered off a cliff the stupid thing.  :maf

Now I have to buy a new horse.  :(

RIP Turdburglar  :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 12, 2010, 08:50:08 PM
That update didn't fix shit for me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 12, 2010, 09:18:01 PM
That update didn't fix shit for me.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Damnit, I was hoping this would fix it. My two-person free roam last night didn't seem like it would be sufficient proof.


I lost my prized stallion I broke with Bonnie. It wandered off a cliff the stupid thing.  :maf

Now I have to buy a new horse.  :(

RIP Turdburglar  :'(
I'm entirely unsure if I've got the good horse or not. I've kept that same one, but at some point some cannibal piece of shit, not even the American Appetites one but some camper just outside Armadillo invited me over roadside and then shotgunned my horse out from under me. When I whistled for another horse, just to try it, it seemed like the same horse showed up.

A few more missions and the 20 missions with the same horse 'cheev should pop. If not, I'll know that my lovely horse did truly die that day.
spoiler (click to show/hide)
Maybe I shouldn't have skinned its corpse.  :lol
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 12, 2010, 09:25:18 PM
The treasure maps actually start to get kind of fun. I like puzzling out their locations.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 12, 2010, 11:17:31 PM
Quote
Title Update 1.02

* Resolved various NAT incompatibility issues
* Improved connectivity to multiplayer for users with slower connections
* Improved reporting for Shootout and Gang Shootout games
* Fixed instance where Mo Van Barr would not appear as a bounty
* Fixed multiplayer titles not appearing for some users in the outfitter
* Fixed instance where lawmen stopped responding even though the player was wanted
* Fixed Issue with hogtied victims disappearing when ragdolled
* Fixed crash in Free Mode when cooking dynamite and going into the water
* Fixed audible glitch at the end of some cutscenes
* Fixed Solomon's Folly Action Area not ending after posse leader teleports in late
* Corrected Social Club 100% Tracker so stats update properly
* Various multiplayer issues addressed including load screen hang-ups and UI glitches
* Eliminated miscellaneous game crashes

http://www.rockstargames.com/newswire/article/6001/title_update_1.02_now_available_for_red_dead_redemption_on_playstation_3_and_xbox_360.article

yeehaw, get yer asses online

That update didn't fix shit for me.

:(  try clearing your cache?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 12, 2010, 11:20:30 PM
http://support.rockstargames.com/help/rockstar_games/connectivity_issues_RDR
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 13, 2010, 02:16:17 PM
I've enjoyed the Mexico stuff. But I notice my taste in the storylines for these sort of games differ from other people often. The rebel leader is hilarious for example.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Beezy on June 13, 2010, 04:18:10 PM
Got this from gamefly yesterday. Haven't done anything yet besides shooting some rabbits and coyotes.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 13, 2010, 05:31:46 PM
I've enjoyed the Mexico stuff. But I notice my taste in the storylines for these sort of games differ from other people often. The rebel leader is hilarious for example.
Yeah Reyes is pretty awesome, he needed more screentime. He was like, really stoned or something.

Quote from: Chronovore
A few more missions and the 20 missions with the same horse 'cheev should pop. If not, I'll know that my lovely horse did truly die that day.
Good luck with that one, its a glitchy cheev. Im only missing that one and Lvl 50 in multi now. I have to start a new game to get it :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 13, 2010, 06:10:56 PM
On the final stretch of the game now. I'll either finish it tonight or tomorrow. 

I really enjoyed the Mexico stuff myself like I said.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 13, 2010, 11:18:38 PM
There's something about Reyes' voice acting that seems off.  The concept is great, but the delivery is all wrong.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 14, 2010, 12:31:44 AM
Quote
Title Update 1.02

* Resolved various NAT incompatibility issues
* Improved connectivity to multiplayer for users with slower connections
* Improved reporting for Shootout and Gang Shootout games
* Fixed instance where Mo Van Barr would not appear as a bounty
* Fixed multiplayer titles not appearing for some users in the outfitter
* Fixed instance where lawmen stopped responding even though the player was wanted
* Fixed Issue with hogtied victims disappearing when ragdolled
* Fixed crash in Free Mode when cooking dynamite and going into the water
* Fixed audible glitch at the end of some cutscenes
* Fixed Solomon's Folly Action Area not ending after posse leader teleports in late
* Corrected Social Club 100% Tracker so stats update properly
* Various multiplayer issues addressed including load screen hang-ups and UI glitches
* Eliminated miscellaneous game crashes
()snip

Well, actually, this occurred for the first time ever for me yesterday, AFTER the 1.02 patch.  :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 14, 2010, 01:16:13 AM
everyone is raging on the rockstar blog, apparently they lowered the xp you get from gang hideouts making it much slower to level up :lol

actually been playing some gang matches, they're okay but i still disagree with weapon crates being on the maps (everyone should have the same decent revolver/pistol, repeater/rifle, and shotgun loadout, with maybe fire bottles and dynamite as the pickups)

the problem is that when you die in a shootout match, you lose any weapons you picked up, so people who grab the best weapons first tend to hang around the crates and pick off anyone trying to get to something other than the woefully underpowered revolver you spawn with - the balancing is kinda shit for pure deathmatch types

if you stick with gold rush and hold your own gold bag games it's fun, though
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 14, 2010, 01:24:38 AM
also, in regards to no one playing the multi matches:

i had been thinking the same thing, and when you first start a match there might be you and one or two other dudes at the beginning, but after a few seconds other people start joining and the room fills out
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 14, 2010, 01:27:10 AM
everyone is raging on the rockstar blog, apparently they lowered the xp you get from gang hideouts making it much slower to level up :lol

YOU ARE JOKING

Hopefully the co-op mission pack (which cannot come soon enough I might add) grants decent XP. Ive already done most of the Freeroam challenges, and I cant really be stuffed with the PVP game modes (although I want to grab 75 bags for the "Sack Toucher" title). But TBH, the hideouts did give you tons of easy XP so I guess its fair, and it encourages people to do the hunting, collection etc. challenges.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 14, 2010, 01:31:08 AM
i got your back in co-op!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 14, 2010, 01:36:02 AM
but the biggest problem with multi in general is that there's no real rhyme or reason to what you can take cover behind or climb over/jump up to

you can take cover behind a thigh-high rock, but you can't climb over it?  you can jump over this part of the fence, but not the part right next to it?  you can reach up and touch a porch roof but you can't grab it and pull yourself up, while you can easily climb one you have to jump up towards?

 :wtf
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 14, 2010, 02:40:28 AM
I've gotten better, but I still don't understand how to play when it gets down to 1 vs. 1.  I always end up blowing it at that point.

They should put some of the gambling games in multiplayer, winner gets experience.

I'm surprised they didn't put all the games in multiplayer. Liars dice is pretty fun. 
It just dawned on me that there's no instancing in Free Roam, right? So if a bunch of guys sat down for a serious game of poker, they'd likely be interrupted by griefers just running into the bar and gunning everyone down for kicks.

If the free-for-all games are handled as instanced areas where there isn't outside interference, maybe a similar rule could happen for gambling mini-games?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 14, 2010, 10:35:37 AM
Quote
Title Update 1.02

* Resolved various NAT incompatibility issues
* Improved connectivity to multiplayer for users with slower connections
* Improved reporting for Shootout and Gang Shootout games
* Fixed instance where Mo Van Barr would not appear as a bounty
* Fixed multiplayer titles not appearing for some users in the outfitter
* Fixed instance where lawmen stopped responding even though the player was wanted
* Fixed Issue with hogtied victims disappearing when ragdolled
* Fixed crash in Free Mode when cooking dynamite and going into the water
* Fixed audible glitch at the end of some cutscenes
* Fixed Solomon's Folly Action Area not ending after posse leader teleports in late
* Corrected Social Club 100% Tracker so stats update properly
* Various multiplayer issues addressed including load screen hang-ups and UI glitches
* Eliminated miscellaneous game crashes

http://www.rockstargames.com/newswire/article/6001/title_update_1.02_now_available_for_red_dead_redemption_on_playstation_3_and_xbox_360.article

yeehaw, get yer asses online

That update didn't fix shit for me.

:(  try clearing your cache?
How do I clear my cache?  I tried it when I started the game up and got the update and I tried to jump in and it kicked me right out and I said fuck it.  Maybe I'll try putting my NAT back to open.  It got worse on OPEN before.  Right now it's on moderate. So I'll see.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 14, 2010, 10:37:55 AM
How do I clear my cache?  I tried it when I started the game up and got the update and I tried to jump in and it kicked me right out and I said fuck it.  Maybe I'll try putting my NAT back to open.  It got worse on OPEN before.  Right now it's on moderate. So I'll see.

http://www.youtube.com/watch?v=6KWiIB24Nfg

But you definitely want your NAT open rather than moderate or strict.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 14, 2010, 11:11:16 AM
I've gotten better, but I still don't understand how to play when it gets down to 1 vs. 1.  I always end up blowing it at that point.

They should put some of the gambling games in multiplayer, winner gets experience.

I'm surprised they didn't put all the games in multiplayer. Liars dice is pretty fun. 
It just dawned on me that there's no instancing in Free Roam, right? So if a bunch of guys sat down for a serious game of poker, they'd likely be interrupted by griefers just running into the bar and gunning everyone down for kicks.

If the free-for-all games are handled as instanced areas where there isn't outside interference, maybe a similar rule could happen for gambling mini-games?

that's the route i think they'll go, just adding it to the playlist

everyone's asking for it, i'm sure they'll figure out a way to get those spacebux
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 14, 2010, 11:34:32 AM
Instancing seems like the obvious solution, but I wonder what they'll do when someone wants to quit in the middle of a poker game.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 14, 2010, 11:54:15 AM
If you want to quit a poker game mid-round, you have to play the fast-draw minigame or the stud horse "milking" minigame in front of a bunch of nuns.

...Or they'll just turn the seat over to an AI player, and not give the quitter any points.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 15, 2010, 10:21:29 AM
I tried clearing my cache, I tried setting my NAT to open which again made it worse.  This time it wouldn't even act like it was trying it just straight up told me it couldn't connect.  So then I set it back and I got the same old BS again when I tried joining the same session as Eel.  Fuck this shit :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 15, 2010, 10:23:52 AM
sorry, i saw you trying to connect :(

I need to organize a hit squad for a particularly nasty griefer, so I'm putting out the call ahead of time, if anyone sees a game invite from me that means I have tracked him down and it's lynching time
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 15, 2010, 10:33:51 AM
 :lol :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 15, 2010, 10:34:35 AM
Quote
Title Update 1.02

* Resolved various NAT incompatibility issues
* Improved connectivity to multiplayer for users with slower connections
* Improved reporting for Shootout and Gang Shootout games
* Fixed instance where Mo Van Barr would not appear as a bounty
* Fixed multiplayer titles not appearing for some users in the outfitter
* Fixed instance where lawmen stopped responding even though the player was wanted
* Fixed Issue with hogtied victims disappearing when ragdolled
* Fixed crash in Free Mode when cooking dynamite and going into the water
* Fixed audible glitch at the end of some cutscenes
* Fixed Solomon's Folly Action Area not ending after posse leader teleports in late
* Corrected Social Club 100% Tracker so stats update properly
* Various multiplayer issues addressed including load screen hang-ups and UI glitches
* Eliminated miscellaneous game crashes
()snip

Well, actually, this occurred for the first time ever for me yesterday, AFTER the 1.02 patch.  :lol
Did the patch fix your connection issues??
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 15, 2010, 10:41:30 AM
i was paired up with this superghettospeak dude (he was yelling at his kids while we were playing :lol ) and we were doing the gaptooth breach mine gang hideout, when this dude name Punk Anarchy (I think) busted up in there and started griefing us, pushing the mine cart back in, making racist comments, and killing us while we were trying to fight off the gang

He knew how to work it and use the AI enemies for cover while he picked us off, so we could never get a bead on him

He's on my "recently played with" list, so I have a line on him, and I will extract justice

if I can't get up a posse, I plan on joining any games he's in, tracking him down and killing him, then leaving for another Free Roam immediately - I will do this several times until I feel he has been properly humbled
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 15, 2010, 11:33:16 AM
Did I finish the game?
spoiler (click to show/hide)
I'm past the part where Marston is gunned down and am his son. Is that it? I know I can continue but is all that is left are stranger missions? I see no one on the map that I can meet up with to get missions.  :-\
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 15, 2010, 11:47:30 AM
spoiler (click to show/hide)
go to blackwater, a ? will appear, go talk to that dude

game isn't over until you see the credits roll!
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pollo on June 15, 2010, 01:09:43 PM
http://www.rockstargames.com/newswire/article/6361/red_dead_redemption_hardcore_free_roam_playlist_now_open.article


Quote
By popular demand, we've released a new Hardcore Free Roam Playlist for Red Dead Redemption multiplayer. This Free Roam is Expert targeting only – no Casual or Normal targeting allowed, and is now available for both the Xbox 360 and the PlayStation 3.  Remember, this is strictly for the hardcore, so don’t complain when things get unpleasant.

For anybody currently in multiplayer who think they are hard enough, you'll need to completely back out and restart the game before this playlist will show up.

FUCK YEESSSSSSS
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 15, 2010, 02:25:25 PM
Bless your heart, Eel.  :heartbeat
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 15, 2010, 06:34:44 PM
Did I finish the game?
spoiler (click to show/hide)
I'm past the part where Marston is gunned down and am his son. Is that it? I know I can continue but is all that is left are stranger missions? I see no one on the map that I can meet up with to get missions.  :-\
[close]

Do the final stranger missions. That is the "real" end of the game.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 15, 2010, 06:37:59 PM
Finished it up today when I got home. Absolutely fucking great. I didn't honestly think anything would be a competitor for Mass Effect 2 for GOTY for me but that is very darn close. One of the most enjoyable open world games I've ever played. And the best open world game I've played since San Andreas. If I'm in the mood later I'll do a longer pro and cons sort of post where I kind of do my game break down but honestly when you finish a great game like this you just kind of want to bask in the glow for a little bit without over-thinking it. Really blew me away. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 15, 2010, 06:43:58 PM
Quote
Title Update 1.02

* Resolved various NAT incompatibility issues
* Improved connectivity to multiplayer for users with slower connections
* Improved reporting for Shootout and Gang Shootout games
* Fixed instance where Mo Van Barr would not appear as a bounty
* Fixed multiplayer titles not appearing for some users in the outfitter
* Fixed instance where lawmen stopped responding even though the player was wanted
* Fixed Issue with hogtied victims disappearing when ragdolled
* Fixed crash in Free Mode when cooking dynamite and going into the water
* Fixed audible glitch at the end of some cutscenes
* Fixed Solomon's Folly Action Area not ending after posse leader teleports in late
* Corrected Social Club 100% Tracker so stats update properly
* Various multiplayer issues addressed including load screen hang-ups and UI glitches
* Eliminated miscellaneous game crashes
()snip

Well, actually, this occurred for the first time ever for me yesterday, AFTER the 1.02 patch.  :lol
Did the patch fix your connection issues??

Possibly fixed, since I've not been disconnected, but I've only tried to play online twice since the 1.02 patch.

The first time it dropped me in a new Public Free Roam, all by my lonesome. No one else around, which may have as much to do with my timezone as anything else, though I've seen players from NZ and AU in previous Free Roams. Instead of looking for another Free Roam, I used it to get the Blackthorn to Escaluda (probably whiffing the names) 'cheev because I thought it would be uncommon. Eventually one other guy showed up.

The next time, SAME THING. All alone in a public free roam, I did hunting and survival challenges. One guy popped in and jumped out, I assume because there was nothing going on, though it could be connection issues.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 15, 2010, 07:08:57 PM
Sometimes you get an empty free roam aye, I wouldnt worry too much...

Okay Ive nailed all of the hunting, survivalist and sharpshooter free roam challenges, need to start working on the Outlaw/Lawmen ones. Im pretty much done with solo free roam I think, until some DLC comes out. Still keen to play with buddies though. Definitely wanna boost some of the Outlaw/Lawman challenges with some pals. The beat x & x hideouts without dying ones are tough!

I tried a few more PVP matches last night, theyre fun enough I guess. I'm gonna keep playing Free for Alls until I unlock the "Sack Toucher" title (grab 75 bags in Gold Rush), shouldn't take too long. You get pretty sweet XP for playing Free for Alls anyway, most of the other players arent that good. I wish Gold Rush come up more often, though. 4 of 5 matches I played last night were just plain 'ol shootout.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 15, 2010, 07:15:44 PM
yeah, i get popped into nearly empty free roams all the time.  i either just wait around and in a few it'll start to fill up, or just search for another
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 15, 2010, 07:20:15 PM
are you ready to roll with a bona-fide Sack Toucher?  :-*

man I cant wait to get that title
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 15, 2010, 07:20:58 PM
yeah, other than going after griefers on vendetta rides, i think i might try to see how many of the challenges i can complete

are you ready to roll with a bona-fide Sack Toucher?  :-*

man I cant wait to get that title

sure am!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 15, 2010, 08:29:54 PM
I really gave it the old college try on the MP but I just can't play this. The controls which barely nudge into the threshold for being "acceptable" for me as a single player game don't really cut it for a multiplayer game.  Still a great sp experience. Has some really neat ideas for the MP. And I'm sure the co-op stuff is probably enjoyable but since I can't really enjoy the competitive side of the game, back it goes to gamefly.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 15, 2010, 09:40:36 PM
Penny Arcade summed it up pretty well (http://www.penny-arcade.com/2010/5/24/):
Quote
Multiplayer has other issues. Much as with GTA, it's incredibly impressive that you can drop into that world with other people and it will still be there. But this is some blasted-out carapace of the world you get in single player, the one with all the interesting characters and interesting jobs, which is to say that there are characters and jobs of any kind. I can hardly bear to go there it's so desolate, but it's not desolate as in "lonesome," which is what you are looking for sometimes, and the single player delivers. It's desolate as in "save for the cacti this might as well be the moon."

We talked about fetishes before, briefly - my fetish is not ostriches, but context. Red Dead Redemption has progression, so, like, two points for that, but it has no context, which strips the previously granted points of their value. More accurately, it puts the points out of phase with a value-granting structure. Outside of the novel setting, the individual multiplayer games have nothing substantial to offer a person other than progression. This is pretty ordinary stuff.

There are so many things to do in the actual game that you'd want to do with other people: you'd want to play horseshoes, or Poker, or Blackjack. Even those would be diversions, though. You'd want to drive cattle, or steal them; you want to cut a slice of that country out and see what you could make of it - or get yours riding rough over the smaller towns. As it stands, you're given desperately limited access to a sterile, stricken place without heart or memory.

This is exactly what I feel when I go into Free Roam, ten times moreso when I'm in it alone. It's fun to run around in Free Roam with someone else, chatting, shooting, clearing out bad guys... it's hard to notice how similar the tasks are to the singleplayer game's tasks, except that most of the Challenge tasks are not suitable for posse play, because they're about hunting rare resources, which drags players from cooperative into competitive play.

But when playing through those tasks outside of a posse in Free Roam, playing alone in the world, the instances of ambient tasks to help strangers on the road, the ?-Strangers, the characters from the main story... they're all gone. Even the townsfolk and passersby on the road are less than in the singleplayer, and when I encounter them they do not greet my Cow Lover based on his accomplishments as they did for Marsten. There are no consumables, so there are no reasons to go to town anyway.

The singleplayer and multiplayer have managed to produce a stunning example in contrast, of what a few changes in game design can mean to the player's experience. The gameplay itself is nearly identical, but the motivation for performing those same tasks, becomes so abstract as to become meaningless. It turns it from a living experience into a grind.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 15, 2010, 09:48:03 PM
well, to be fair, they never claimed any of that would be in the game

free roam was supposed to be a meetup place where you'd bullshit around until someone launched a mp game mode

i'm certainly having a good time making my own fun out of it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 15, 2010, 09:49:48 PM
For me since I play competitive MP games a lot it sort of boils down to this.


When you play an open world game, in general its really a sum of its parts sort of thing. RDR is a great single player game not because of any one element but because of dozens of things. The music, the story, the free roam shit, the unexpected, skill and character progression, the diversity of gameplay experiences, etc. I could keep on going and name about a dozen things.

But in a MP environment, all that extra stuff is boiled off and what's left is core mechanics. The strength of RDR is not core mechanics. So even though there might be some interesting ideas in the MP, the core mechanics aren't strong enough for me to devote real time to it.

I think Free Roam would probably be fun because that's more about co-operative play which is its own kind of fun. But I'm more a competitive MP player so since that's my bias there isn't a lot here for me. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 16, 2010, 02:08:47 AM
well, to be fair, they never claimed any of that would be in the game

free roam was supposed to be a meetup place where you'd bullshit around until someone launched a mp game mode

i'm certainly having a good time making my own fun out of it

I'm not saying it's not fun or poorly implemented. It's BETTER implemented than any other "lobby" I've ever seen. :) Other games usually have nothing to do for players who are alone in the environment. At least if I'm alone in Free Roam, I can do the Challenges, even if they are not providing the same impetus as singleplayer. I'm simply saying that the similarity between the singleplayer game and the multiplayer lobby is resonating in an unpleasant but enlightening way.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 16, 2010, 08:48:02 AM
I think there'll be more stuff added, after the free co-op dlc there are at least two more planned dlc releases for summer, and according to the rockstar blog "additional content through fall"

personally, i think they should have front-loaded the multi from the beginning and had any paid dlc be single player mission packs, because i agree with you guys that if you're not into warring with other players it's pretty empty, and folks are already moving on to other games

they just added a hardcore free roam selectable from the menu, btw, no aim assist for anything
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 16, 2010, 09:57:52 AM
Saw the credits! :hyper

This is the first game I finished in a looooong time. feelsgoodman.jpg

I want to play MP at least once before I let a friend borrow it so I'll hit you guys up this week.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: muckhole on June 16, 2010, 10:08:52 AM
I'd get a whole lot more done if I could resist the temptation to not chase down every animal I see and blast it to kingdom come. I'm not ususally that easily distracted in open world games, but in this one, it's "Ok, let's race on back to Armadil...DEER!! *BLAM* *BLAM* HAHAHAHAHAohshitcougar*

Last night I had to force myself to stop "hunting" and get back to the main game to make some progress.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 16, 2010, 12:29:44 PM
Oh, man. That's me in spades.

A guy at work is saying, you've got to get to the north! There's this thing in the story I want to talk about! So I came home and put the kids to bed, and proceeded to play a couple Mexico missions. I got through three, and ended up near Amarillo -- at which point I devolved into hunting wolves and coyotes and skinning horses left dead after ambush encounters, which led to doing three more bounties... OH RIGHT. STORY MISSIONS. Finally got back to Mexico and did a depressing one.  :-\

But, yeah, seriously I spend about 80% of my time just gathering plants and shooting critters. I found that endless wolf spot mentioned a few pages back. Shit was starting to freak me out. Endless see of wolf corpses.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 16, 2010, 01:06:08 PM
I probably would have done more hunting if money was actually hard to get. But since money, ammo, and guns were plenty I didn't have to bother with hunting.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 16, 2010, 02:17:39 PM
I did tons of the extra shit just because I really enjoyed it and it fit the universe. I just genuinely enjoyed it. I wasn't even necessarily motivated by the upgrade mechanic in place. I just liked doing it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 16, 2010, 03:24:50 PM
Got into Mexico last night :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 16, 2010, 06:32:31 PM
Got into Mexico last night :hyper
¡Bienvenido a la Land of Moral Ambiguity!

All the choices about who to help and whether or not you really want to finish the mission become a tad more painful south of the border.
spoiler (click to show/hide)
Sadly, I'm not talking about Marsten's penis and some kind of in-game "hot coffee" scenario.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 17, 2010, 04:56:15 PM
played some with infectegib this afternoon, that was probably the worst i've ever done at the gang matches :lol

those guys we were playing against were really good, though, one of them had his golden guns
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on June 17, 2010, 04:58:41 PM
Eel, how long is the total play-through if I do a reasonable amount of side missions?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 17, 2010, 05:00:23 PM
it really is next to impossible to get the [Wild Bunch] title in public sessions, though

i only got up to about $3500 before other players starting showing up, and between worrying about them and the mexican army i just cashed it in and tried to fend off other players as much as possible so infectedgib could hit his mark of $7500

he was so close, too :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 17, 2010, 05:01:54 PM
Eel, how long is the total play-through if I do a reasonable amount of side missions?

i did all the side missions, a little bit (very little) of the ambient challenges, and the main missions, and i got 30 hours out of it

just blowing through the main and the sides i'd guess around 20, maybe 25 hours?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 17, 2010, 05:04:17 PM
I did a shitload of side missions and level up quests and I finished at 31:24:54 according to the rockstar website.

If I strictly stuck to the main path I probably could easily cut that in half if not a bit more.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 17, 2010, 05:05:15 PM
it really is next to impossible to get the [Wild Bunch] title in public sessions, though

i only got up to about $3500 before other players starting showing up, and between worrying about them and the mexican army i just cashed it in and tried to fend off other players as much as possible so infectedgib could hit his mark of $7500

he was so close, too :(

Im keen to go for those Outlaw challenges too, next time were on together lets do it in private free roam
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 17, 2010, 05:06:32 PM
it's not likely anyone will just stick to the main quest, just in travelling from mission to mission you're gonna hit a bunch of random events that will sidetrack you
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 17, 2010, 05:08:37 PM
it really is next to impossible to get the [Wild Bunch] title in public sessions, though

i only got up to about $3500 before other players starting showing up, and between worrying about them and the mexican army i just cashed it in and tried to fend off other players as much as possible so infectedgib could hit his mark of $7500

he was so close, too :(

Im keen to go for those Outlaw challenges too, next time were on together lets do it in private free roam

yeah, infected said he has a friend who wants to get them so if we can all get together in private free roam and cover all 4 sides of the presidio we whould be able to handle it no problem

the more the merrier, it'll take longer (they only send so many lawmen/military after you at one time), but more people = better coverage
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 17, 2010, 05:09:42 PM
it's not likely anyone will just stick to the main quest, just in travelling from mission to mission you're gonna hit a bunch of random events that will sidetrack you

Technically you could just run away from those also. Later in the game once my honor and fame were up, I mostly ignored them. But I'm mainly just talking about the theoretical time limit. I enjoyed all of that shit. Although I've sent the game back I honestly could have still spent time in the game doing stuff or loading up an old game and doing some of the stuff I missed out on. My point being that its such a rich and wonderful world, its honestly to your benefit to spend as much time as possible in it, rather than rushing through it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 17, 2010, 05:13:15 PM
yeah, i suppose i did lose track of time more than i was aware while playing, so you're probably right on your length estimation (and about wanting to just hang around in the game world)

i miss those filthy whores trying to lure me into roadside bandit attacks while i'm in multiplayer :(

Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 17, 2010, 08:43:57 PM
I got 100% in single player in around 35 hours I think.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 17, 2010, 10:19:19 PM
I've been doing tons of the side missions. Ignoring them messes with my immersion, since I'm playing Marston-as-hero. I want to help everyone I can, and the game keeps tossing them at me. Last night I was dealing with the Stranger quest which ends in El Sepulcro, couldn't sleep until I'd got some satisfaction with the girl's pimp.

I'm trying to get out of Mexico. I want to kill bears. I want to be in snow. Instead I'm dicking around in the most morally ambiguous missions to-date.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 18, 2010, 12:53:23 AM
spoiler (click to show/hide)
be sure and buy a newspaper after you "finish" the game
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 18, 2010, 03:55:27 AM
spoiler (click to show/hide)
be sure and buy a newspaper after you "finish" the game
[close]
Is that really a spoiler? I waffled over whether or not to click on it, but even the Xbox Insider guys on the tips channel have said:
spoiler (click to show/hide)
You may think you've finished, but it's not over until the credits roll!
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 18, 2010, 10:50:28 AM
Just got the Reyes' Rebels outfit last night... why the hell didn't they let me have this BEFORE I left Mexico?  :(  It's my favorite one so far, but it doesn't look appropriate when running around in the woods.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 18, 2010, 11:18:24 AM
spoiler (click to show/hide)
be sure and buy a newspaper after you "finish" the game
[close]
Is that really a spoiler? I waffled over whether or not to click on it, but even the Xbox Insider guys on the tips channel have said:
spoiler (click to show/hide)
You may think you've finished, but it's not over until the credits roll!
[close]

well, it's not really a spoiler, but it does let you know what becomes of some of the characters you meet, i was just playing safe i guess

you can do it before or after the credits
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 18, 2010, 11:27:11 AM
Still haven't done a proper "review" of the game yet but since I'm in the mood I just wanted to say I loved the way they handled Bonnie in the game. Particularly at the end when she meets Martson's wife. Sad and Sweet. Which is not an emotion that a videogame is often able to evoke.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 18, 2010, 11:44:39 AM
I let a buddy who has fallen on hard times recently borrow my game so MP with you guys isn't gonna happen for a while.  :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 18, 2010, 12:54:13 PM
Just got the Reyes' Rebels outfit last night... why the hell didn't they let me have this BEFORE I left Mexico?  :(  It's my favorite one so far, but it doesn't look appropriate when running around in the woods.
I'm only one checklist item away from getting that, and I too just cleared Mexico tonight. I'll have to go back for some things, but I'm kind of glad to be done with it. It's enjoyable helping the Armadillo sheriff and the MacFarlanes, but having to cooperate with anyone in Mexico felt less-than-heroic.

What is a "treasure hunter bounty" and where are they assigned? I've brought back Walton's gang, banditos, and whatever gang is around the MacFarlane Ranch. I don't think I've seen a treasure hunter yet.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 18, 2010, 12:59:52 PM
What is a "treasure hunter bounty" and where are they assigned? I've brought back Walton's gang, banditos, and whatever gang is around the MacFarlane Ranch. I don't think I've seen a treasure hunter yet.

Use the tracking thing. I think those are the bounties at the MacFarlane Ranch.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 18, 2010, 01:21:29 PM
Oh, right! Good one, thanks. I'd totally forgotten about that feature.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 19, 2010, 12:35:09 PM
Played some co-op with Sceneman and Eel today; still waiting to hear if I messed up their run at glory by dying while in their posse.

Played a bit more multiplayer tonight, cleared Survival and Hunter Challenges and am working through level two in Tall Trees.

Um... cougars.
 :omg :dizzy :ninja

Not my favorite animal now. The get up on you, swipe your ass off, pick it up, hold it up for you to see, and say, "See this? This is your ass." I ended up glitching the knife kill by standing on a box at Tanner's Love Shack.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 20, 2010, 04:56:28 AM
Had some good timing and managed to posse up with Eel. Blew through all the gang hideouts in one go, nabbing the "Have gun, will travel" 'cheev. Encountered a really ill-advised griefer who rolled up on us after Eel had supplied both of us with Buffalo Rifles.

Good times.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 20, 2010, 08:09:53 AM
Had some good timing and managed to posse up with Eel. Blew through all the gang hideouts in one go, nabbing the "Have gun, will travel" 'cheev. Encountered a really ill-advised griefer who rolled up on us after Eel had supplied both of us with Buffalo Rifles.

Good times.


i hated losing that rifle when i logged off  :gloomy
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 20, 2010, 11:19:25 AM
Yeah, I logged on a little earlier tonight, and was trying to find the Legendary Wolf for a lvl.2 hunting challenge, and some cocksmith decided it would be more fun to start sniping me while I rode around. If I'd had a longer range weapon, it might have been more fun.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 21, 2010, 10:27:10 AM
The "Outlaws to the End" DLC pack releases tomorrow for free.  Six co-op missions for 2-4 players.  Thank goodness, even I was starting to get a little tired of Free Roam.

Who's down?  I'm down.  You down?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on June 21, 2010, 10:31:12 AM
I'm down...

... but out of town.

Will play upon my return.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 21, 2010, 10:36:29 AM
Here are the six missions:

Walton’s Gold
Walton’s Gang have taken control of a mining camp rich with gold.  Fight through the camp and load your mine cart with as much gold as you can carry and get out as fast as you can – Walton’s boys have rigged the place to blow!

The River
Ride a raft down river, taking out rebel encampments along the way until you reach the rebel stronghold of Nosalida and a final epic battle for the town’s massive weapons caches. Watch out for Gatling gun-equipped enemy rafts.

Ammunition
The Mexican Army has the town of Tesoro Azul under siege.  Storm the gates under heavy cannon, Gatling gun and sniper fire to destroy the Mexican artillery placements.

The Kidnapped Girl
Another gang has taken over Fort Mercer, and they’re holding a farmer’s daughter hostage. You and your crew will need to charge the fort and eliminate the gang with all firepower necessary – then fend off enemy reinforcements as you transport the girl by stagecoach safely to her home at Ridgewood Farm.

The Escape
You and your teammates must attack and steal a gold coach along with a wagon and a Gatling gun.  Once acquired, you will be sent to turn them in to the American Army and then must clear out remaining resistance in the town of Tumbleweed.  After clearing the town, prepare for an explosive standoff that will take you all the way to Mexico.

The Herd
Cattle rustlers have taken control of Box Canyon.  Fight your way in and wipe out the rustlers, then use teamwork to protect the herd as you lead them home to Armadillo while drawing heavy fire from snipers and reinforcements on horseback.

The River and The Escape sound badass :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 21, 2010, 11:30:10 AM
I'm most certainly down.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on June 21, 2010, 11:33:25 AM
Sounds awesome. I'll have to get the game back from my friend tomorrow.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 21, 2010, 01:30:19 PM
I think I fixed my router issues :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 21, 2010, 03:37:07 PM
[youtube=560,345]sEInsKJ3xyU[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 21, 2010, 03:51:26 PM
btw, i think "outlaws to the end" is a pretty stupid name for this dlc, since you're playing the roles of heroes in all the missions

should have saved that for a dlc where you terrorize and rob towns and such
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 21, 2010, 04:04:20 PM
I really hope they give us some DLC in the form of single player story missions somewhere along the line, like The Ballad of Gay Tony, et al.  After wrapping up the SP, I am dying for more story.

Additionally, I'd really want it to be prequel content (like the rise and fall of the original Dutch's Gang sort of stuff) and NOT post-script content, for a variety of reasons.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 21, 2010, 04:12:04 PM
I just realized how odd it is to want more story in a Rockstar game.  It's not even that the story itself was particularly great (although by videogame standards, it's pretty goddamn good), but they really nailed the characters, the scenarios, and the dialouge.  I want more of that. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 21, 2010, 04:19:25 PM
I wanted to see some of that "early Dutch's Gang" stuff in the game, too.  I wanted to feel hesitant about liking Marston, especially when he told Bonnie "We killed people we didn't like."  I came away thinking

spoiler (click to show/hide)
Ross had a bit of a point in some of the things he said to Marston.  John Marston never paid for his past crimes - as a matter of fact, he ended up owning a lovely ranch with lots of land.  What about the men he killed, and all the grieving wives and sons he left behind?  Instead we got a lot of long-winded explanations about how the gang were really a bunch of Robin Hoods (although this directly contradicts with the murderous personalities of the gang members he hunts down) and how he never did any of the worst business himself (again, directly contradicted by the previous quote - and, if you're riding with cutthroats, you're likely to have cut some throats yourself at one point or another).
[close]

I get that he's supposed to be the hero, and that the villains are painted with a cartoonish brush, but I would have liked to have seen a little more "Anti" there, if only in some brief flashbacks.  It's an okay story, but I don't follow along with those who have been fawning all over it on the various message boards.  It's a well-worn tale outside of video games.

But, I am looking for nuance in a Rockstar game...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 21, 2010, 04:30:27 PM
I'd like to hear less of the "GUBMENT IS MESSIN WIT US" shit.  Everything else I'd fuck a sheep to get more of.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on June 21, 2010, 04:38:25 PM
I thought it was a great story for videogame terms which I judge separately than movie or book terms. (Lets be honest. I judge them in light of them being inferior)

A lot of great characters. And more importantly they got the tone right for a lot of it.

 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 21, 2010, 04:50:14 PM
Yeah, they really lost the trail with Marston's back story.  If his Robin Hood-esque take on his past behavior is accurate (and he repeats it so often that he must certainly believe it is, which is the most important thing here), how is this even a redemption story? 

As much as I want to roll with Dutch's Gang, robbing banks and shit, if they make DLC around those early events, it might be nice to portray them in with less (or even opposite) bias; possibly using a different main character on the other side of the law, for instance.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 21, 2010, 04:55:29 PM
Yeah, they really lost the trail with Marston's back story.  If his Robin Hood-esque take on his past behavior is accurate (and he repeats it so often that he must certainly believe it is), how is this even a redemption story? 

As much as I want to roll with Dutch's Gang, robbing banks and shit, if they make DLC around those early events, it might be nice to portray them in with less (or even opposite) bias; possibly using a different main character on the other side of the law, for instance.
I'd love to either play a straight up outlaw in this setting or play a straight up good guy busting baddies left and right.  I felt they missed a lot with not choosing a side.  Robbing banks and shit would be so so so awesome.  getting shitfaced in brothels and catching std's and shooting cheats would the shiznit.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 21, 2010, 05:05:50 PM
Yeah, I dunno why they even bothered with the honor system if they were going to make it so it has zero effect on ANYTHING other than shop prices.  The end of the game is humorously ironic if you chose to play through it as a villian.  I doubt that was the intention.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 21, 2010, 05:08:30 PM
Yeah, i stopped giving a shit about honor when I realized it only affected shop prices.  I thought it would be like Fable where people were scared and shit and no one would like me so it'd force me to be good.  but no one gives a shit.  They forget about it after a few minutes.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 21, 2010, 05:18:16 PM
they used to put medicine on the end of a thin glass rod and stick it in your dickhole to treat syphilis

just throwing that out there
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 21, 2010, 05:24:03 PM
mmmmm  dickholes
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 21, 2010, 06:29:12 PM
I'd like to hear less of the "GUBMENT IS MESSIN WIT US" shit.  Everything else I'd fuck a sheep to get more of.
I'm reading a brief history of America, and the idea that people there would be near obsessed with big government intervention isn't all that surprising.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 21, 2010, 10:30:40 PM
This is me, last night:

public free roam; multiplayer; players (1) : chronovore
[old cowboy guy] Hm. No one's here. Guess I'll try and get that Public Enemy 'cheev while no one is online and gunning for me.
BOUNTY: $20, $40, $200, $500, $895
DEAD.
BOUNTY: $20, $40, $160, $300, $500
DEAD.
[old cowboy guy] Fuck!
BOUNTY: $20, $40, $200, $500, $700
DEAD.
[old cowboy guy] Fuckity fuck! I'll play the single player game for a bit then.
[Marsten] Oh, hai. All the Survival challenges I've just finished in multiplayer. PASS.
A NEW BOUNTY HAS BEEN POSTED
[Marsten] Oh, rock out. US$600 alive? BABY, COME TO PAPA.
*rides out to the base, sees a path up the mountain*
[Marsten] I'll just chuck some dynamite down into their camp from the top of the mountain. ...Say, what's this guy doing on the top of the mountain?
BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG
DEAD
[Marsten] Fuck!
*rides again out of Blackwater, warps to base of mountain to get a better approach*
BEAR ATTACK
DEAD
[Marsten] Fuck!
*player goes to bed*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on June 21, 2010, 10:38:04 PM
The co-op free pack adds 100 more points
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 21, 2010, 10:43:09 PM
yeah I cant wait for that shit, those cheevs will be miiiiine
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 21, 2010, 10:47:55 PM
new achievements:

Well done 5
Complete a Co-Op mission.

Have posse, will travel 15
Complete all Co-Op missions.

2 guys, 1 Coop 10
Complete a Co-Op mission with just 2 people.

Stake a claim 5
Gold medal any Co-Op mission.

Struck gold 10
Gold medal all Co-Ops missions.

Friends indeed 5
Complete a Co-Op mission without anyone dying.

You rule! 15
Complete all Advanced Co-Op missions.

The mother lode 20
Gold medal all Advanced Co-Op missions.

Dodge this 10
Achieve a kill chain of 10 or more in any Advanced Co-Op mission.

Bulletproof 5
Complete a Co-Op mission without dying.

you get multiplayer XP for doing these missions, so I should rack up plenty while going for all of these. I plan on getting the Level 50 cheev eventually. Going for the 20 missions on the same horse cheev now.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 22, 2010, 12:03:41 AM
i like that you can actually die instead of just respawning endlessly like the free roam gang hideouts
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 22, 2010, 12:04:42 AM
Well, I'd be surprised if that changes. I'd like to see that, it would be a neat win condition, but I think they'll stick with respawns.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 22, 2010, 12:18:56 AM
alright team, we have to get ALL the gold medals. daddy needs his 1100 gamerscore

PS. sorry Eel for acting weird on XBL last night, I had a bad cold and it took me ages to even figure out you were in the same free roam as me  :-\ I could barely talk etc.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 22, 2010, 12:21:26 AM
i'll have to resist my natural impulse to run or ride my horse smack into the middle of a gang blazing away with the semi-auto shotgun :lol

btw, just leveled up to 35 tonight, permanent high power pistol :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 22, 2010, 12:53:19 AM
High-powered pistol: permanent boner.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 22, 2010, 01:08:12 AM
I just wanna hit level 50 for the damn Buffalo Rifle, Im at 30 now
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 22, 2010, 07:03:11 AM
I played The Escape just now, and, well, don't get too excited.  It was way easy, even easier than some of the normal gang hideouts.  The only time I was ever in any trouble was when I ran out in front of a cannon like a dumbass.  Seemed like there were very few enemies. Maybe in the advanced version you get the wagon with the gatling gun, but we only got to ride in the gold coach.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 22, 2010, 07:21:18 AM
did you check the gold medal criteria? Maybe thats where the challenge lies?

Got my "Spurred to Victory" chev anyhow. Just hit the hay but will check out the co-op missions when I get home tomorrow.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 22, 2010, 07:25:01 AM
we got the gold medal and it said "silver challenges unlocked"

expert aiming might be the way to go here to make it more fun for everyone, and maybe we just overlooked the gatling gun coach

will play some more at lunch if anyone's on
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 22, 2010, 01:18:42 PM
played a few more missions with some random guys just now

yeah, they're a little too easy with four players blasting away, probably be a lot more hectic with two players, or set your aiming to expert

someone told me you use your own weapons on advanced, seems like that would make it even easier

also, teamkilling is allowed, we had to kick a guy for being an asshole :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 22, 2010, 01:54:01 PM
terrific, ever since the download it takes forever to get into a free roam, just sits there spinning
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 22, 2010, 02:13:38 PM
I can't even join friends, I just keep getting the "Unable to connect" error over and over. Outstanding.  I doubt I'm as patient about putting up with the bullshit as you guys have been, seeing as this is basically the only online game I'm playing right now (or WAS playing).  I even deleted the DLC and cleared my cache, nothing.  I wish I'd waited to see what problems were going to crop up before I ever downloaded it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 22, 2010, 04:38:27 PM
workaround for getting into free roam: http://www.gamefaqs.com/boards/957922-red-dead-redemption/55308293
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 22, 2010, 04:49:45 PM
apparently free roam is glitched now, jump into a hideout and it will automatically clear, giving you 500 XP. Replay it infinitely for MAX XP. Man I wish I was at home  :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 22, 2010, 06:44:25 PM
workaround for getting into free roam: http://www.gamefaqs.com/boards/957922-red-dead-redemption/55308293
For convenience:
Quote
start single player
start xbox private match
join a public match
presto
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 22, 2010, 06:47:48 PM
apparently free roam is glitched now, jump into a hideout and it will automatically clear, giving you 500 XP. Replay it infinitely for MAX XP. Man I wish I was at home  :(

that's what infectedgib and i are doing right now :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 22, 2010, 07:14:58 PM
God I hope the glitch is still active in 7 hours time... Im gonna rock the shit out of it tonight. How fast can Rockstar fix the probrem?!?   :o Chances are Im gonna miss out.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 22, 2010, 07:20:45 PM
bah I think I missed out, as per gfaqs board. I guess I didnt give the gorillas at R* enough credit
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 22, 2010, 07:35:13 PM
still worked for me five minutes ago, remember to join through single player and set your targeting to expert
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Jansen on June 23, 2010, 01:10:31 AM
glitch still works lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 23, 2010, 01:22:35 AM
sweet! Gonna try it when I get home (30 minutes!), man apparently free roam has turned into a glitchy hell-hole, and the co-op missions have shat the bed and are unplayable now. Good jon R*!

I hope they dont reset the levels of players exploiting the glitch
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 23, 2010, 01:26:20 AM
actually TBH this is a bit of a disaster, everyones gonna be level 50 now and toting buffalo rifles. R* have screwed the pooch with the multiplayer, this is gonna send people away in droves. Also hampering MP player retainablilty and potential DLC sales. Im at a loss as to why the dont just pull the damn servers while they fix this.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: G The Resurrected on June 23, 2010, 01:37:51 AM
there's a team of R* guys going into games and kicking people who are doing the glitch. Both Roxy and I were in a match just trying to get from one side of the map to the other and we were kicked out by them. Was kind of funny, I didn't know what the hell was going on. Once we figured it out though it was nice getting those last few levels we needed to finish leveling up.

Coop is awesome but is borked cause it doesn't work for system link. Thank god for private rooms.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 23, 2010, 05:21:48 AM
actually TBH this is a bit of a disaster, everyones gonna be level 50 now and toting buffalo rifles. R* have screwed the pooch with the multiplayer, this is gonna send people away in droves. Also hampering MP player retainablilty and potential DLC sales. Im at a loss as to why the dont just pull the damn servers while they fix this.

I know I'm not buying any of the DLC until I hear it doesn't break the game as bad as this first bit did.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 23, 2010, 10:51:11 AM
I did the bad thing, and glitched through to Level 50 to get the 'cheev, because I'd never get it anyway. My assumption is that there is an easy way for rockstar to view users who have completed hideouts in 1.03 seconds with 0 kills, and then reset their server-hosted statistics to whatever they were the day before the DLC went live.

Anyway, I got to 50, then opted to Pass Into Legend, so I'm level 1 again. I'm only playing to play, and I don't care if I'm doing the same things again, or whatevs. Hunting is fun, herb gathering is kinda fun.

I'll miss my bull, Bonzo.  :'( That's about it.

Scenester and I tried to dual-farm briefly, it doesn't work well. We tried to start a legit co-op mission, it didn't work, we went to private Free Roam, which worked for Scenester earlier -- and it didn't work for us. It actually cut out the XBL Party Chat a couple times, so they're really doing something strange.

Anyway, yeah, I'll probably stick to the single player game until they re-patch it. I won't be surprised to see if my records get completely reset, or rolled back to last weekend, and it won't bother me a bit.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 23, 2010, 11:22:35 AM
I'm confused about a single-player story point: I've left Mexico now, and have had my final dealings with the leader of the revolution. At the end he said,
spoiler (click to show/hide)
"Oh, it's too bad about Laura..." and Marsten corrects him, "It's 'Luisa.'" But I don't recall Luisa dying in any of the missions, or even being resolved at all. She takes off after the end of the mission where Marsten lays dynamite along a road to stop a weapons caravan.
[close]
That's it. That's all.

Did I miss a story mission by completing something out of order?

If so, have I borked my 100% run? Or is this just a loose end that didn't make it into the final game?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 23, 2010, 11:28:22 AM
spoiler (click to show/hide)
Luisa was the girl with the knife who was killed running to save the tied-up Reyes during the final mission.  The guards shoot her, and in turn, Marston kills the guards.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 23, 2010, 12:42:21 PM
Multiplayer works fine for me now, no xp glitch anymore, haven't tried any co-op but I assume that's working now as well.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 23, 2010, 04:47:11 PM
^ great news! I managed to run through a couple of co-op missions with a friend in a private session no-prob last night, I found them to be pretty enjoyable, and theres tons of new challenges to go for, which is nice. When I tried playing with Chronovore though it was stuffed, crashing, long loading screens etc.

Haha, so you actually boosted to level 50? :lol I went from 29-37 then got bored/ felt dirty, I then went and played a REAL MANS videogame, Peggle. Im sure Im gonna rack up tons of XP replaying the co-op stages for gold medals, so my level 50 cheev will come in good time. The game is just so good/fun (when its working), I'd rather have the satisfaction of popping the level 50 cheev MOSTLY legit
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 23, 2010, 06:13:12 PM
i only went from 38 (almost 39) to 44, and even though i just held the controller in my hand pressing left on the D-pad every ten seconds while playing around on the internet, i still got bored and quit, so did infected gib

i figure since they patched and cut the xp payout way down on the gang hideouts (60% less in some hideouts, from what i have read) a couple weeks ago, they owed me those 6 levels

Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 23, 2010, 06:30:55 PM
spoiler (click to show/hide)
Luisa was the girl with the knife who was killed running to save the tied-up Reyes during the final mission.  The guards shoot her, and in turn, Marston kills the guards.
[close]
spoiler (click to show/hide)
Ah, OK, yeah. My attempt on that final mission started on a quickdraw duel with some random-looking guard, no cutscene or preamble. I had no idea what was going on. I'll replay that mission and see if it plays the cutscene this time.
[close]

As for the XP glitch, yeah, I'm pretty sure that I'd never get to level 50 legit, just as I don't have the patience to grind in GTA IV. The multiplayer feels similarly eerie to me, even though it's definitely better.

Sitting there with the d-pad pressed left to Replay, reminded me of the study where the rats would continue pushing the lever for more cocaine, instead of food, and they'd eventually starve. I hit level 50 and then started looking around for other ways to abuse the cheat, such as "finish these three gang hideouts in 36 hours, without dying." I reset my online record so I could do those legit.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 23, 2010, 06:33:45 PM
I think the stupidest thing about the leveling system is they used typical RPG level scaling (the higher your level, the more XP you need to level up) but all the challenges and hideouts have set XP, theres no tougher areas/ advanced hideouts to go to once youre a higher level.

Im looking forward to getting my teeth in to the co-op proper, I imagine having a team of 4 good players would be awesome. I played a game with some randoms from matchmaking last night, all of the assclowns just ran straight into the enemies fire, and were dead within 30 seconds. I reckon you need 4 players to make getting gold medals a bit easier. And Im looking forward to unlocking the Advanced missions, they sound very challenging.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 23, 2010, 06:37:16 PM
i'll play whenever

here's how to really challenge yourself in co-op missions, even with casual aiming:

turn off the mini-map

also, they need to patch in the option of turning off friendly fire, there are already shitheads joining co-op matches just to kill people and immediately leave (and if you die, you have to sit out the rest of the mission)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 23, 2010, 06:44:27 PM
not 100% ture, there are "checkpoints" which will respawn dead players. If everyone dies its game over however
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 23, 2010, 06:45:46 PM
some of those checkpoints are long, though :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 23, 2010, 07:11:12 PM
And if there's an asshole who hasn't quit, or someone griefing the session, it would just happen over again, right?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 23, 2010, 07:15:23 PM
potentially, yes.

I think private sessions with evilbros are the way to go.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 23, 2010, 07:17:23 PM
Also, InfectedGib and I were talking about how, if they do a character pack download, they should just go nuts and do blatant knockoffs of The Lone Ranger and Tonto, Zorro, Doc Holliday and Wyatt Earp, William Munny, basically a bunch of famous historical and fictional Old West characters
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 23, 2010, 07:18:15 PM
Im still waiting for the burrito stand DLC, to get my messican fatty even plumper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 23, 2010, 08:50:55 PM
Also, InfectedGib and I were talking about how, if they do a character pack download, they should just go nuts and do blatant knockoffs of The Lone Ranger and Tonto, Zorro, Doc Holliday and Wyatt Earp, William Munny, basically a bunch of famous historical and fictional Old West characters
I'm your huckleberry.

Im still waiting for the burrito stand DLC, to get my messican fatty even plumper
That would probably attract Demi to the game, so be careful what you wish for.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 26, 2010, 08:19:47 PM
Anyone want to posse up tonight and hit the co-op missions?  I'll be on (360)

GT is EEL O BRIAN (I am changing this soon)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 26, 2010, 09:41:23 PM
I'll probably be on in 8 or so hours. XBL "Spotlight" said Saturday night dusk-'til-dawn is RDR, but Saturday morning US PST was not jumping, in the least.  :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 26, 2010, 11:51:33 PM
Had a fun time playing with Ichirou.  We possed up with some level 50 XBL regulators - literally, they quoted Xbox TOS to some dude they thought was hacking when he started griefing us at a gang hideout (to be honest, he might have been, he was taking an awful lot of shots from multiple people before dying), and were trying to chase him from Free Roam to Free Roam :lol

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 27, 2010, 12:41:32 AM
Also:

Earlier this morning, I was in Free Roam trying to finish a couple of ambient stat challenges, and decided to see how long it would take to walk from one end of the map in Mexico (near Nosalida), along the bottom border and then upwards to the Northernmost part in Cochinay.  Just out of curiousity, and to observe the pretty scenery.  I moved at a jogging speed (not pressing the run/sprint button, just holding the stick forward).  I only paused to kill people and creatures which hindered my progress, or to circle around ammo dumps and refill as necessary. 

Nerd stats:

Times attacked by other players = zero, surprising for a full board (one guy did trot alongside me silently for a while, until he disappeared as he left the free roam :lol )

Times attacked by NPCs = one (randomly started shooting at me for no reason, so I shot his horse out from under him then walked over and shotgunned him in the face while he was trying to get up)

Times attacked by wolves = five

Wolves killed = twenty

Times attacked by boars = one

Boars killed = one

Times attacked by bears = twice

Bears killed = two

Times attacked by cougars = five (once by a pack of SIX)

Times killed by cougars = five

Cougars killed = ten

Rattlesnakes killed = three

Game "days" passed = 1.5

Real-world time to completion = approximately one hour and five minutes

I should have gotten some sort of achievement for walking the entire map :(

One thing I can say is that, aside from all the bugs and glitches and annoying little things, they really nailed the atmosphere of the game world.  Nothing in the background feels copy/pasted, and that sense of loneliness really kicks in when the sun sets on you in a remote part of the map.  You don't notice it much when you're barrelling through the map on a horse, but they really paid attention to detail, even to the parts they knew players would hardly ever see.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on June 27, 2010, 02:53:54 AM
You got killed by cougars FIVE TIMES?  Man, the wilderness sucks.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on June 27, 2010, 06:47:38 AM
It was pretty fun playing with Eel.  I randomly got a character skin of some wild hillbilly woman, so that's what I was playing as.  At first I had problems with my mic, turns out it's because my 360 controller was running out of batteries.

Felt weird running around with such an overpowered posse, but I was able to level up to level 7 or 8 in just a couple of hours.

Can't wait to do it again. :rock
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 27, 2010, 08:38:51 PM
Man Im so keen to play some more co-op missions. Ive still only tried like 2 of the 6 of them.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 28, 2010, 01:10:17 AM
Ichirou and I played co-op with some other dudes tonight.  I was mistaken earlier about them being easy.  That was when the game was still glitched before the patch, and only half the enemies were showing up.  Some of them are quite hectic now.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on June 28, 2010, 07:41:09 AM
The co-op missions were really fun.  I'd like to play together with Eel and Sceneman next weekend, if you two dodes are free. :heartbeat
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on June 28, 2010, 09:36:18 AM
This game is amazing.  So far, I would say my only criticism of it is the soundtrack.  I don't really dig the ambient soundtrack and dissonant guitar chords that seem to play randomly while you're out in the wild.  I would've much preferred a licensed soundtrack like Red Dead Revolver had, with pieces from westerns...actually, since Redemption is much more in line with an American-produced western than a spaghetti western, it would've been cool to see pieces from things like Winchester '77 or The Naked Spur in the game.

Everything else is fuck awesome, though.  It's a beautiful-looking game - and it's leagues above the one I'd played previously on 360 (Dragon Age Origins/Awakening), making it look even better.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 28, 2010, 05:22:18 PM
The co-op missions were really fun.  I'd like to play together with Eel and Sceneman next weekend, if you two dodes are free. :heartbeat

yeah I'll be on for sure, have to get my copy of Red Dead back off my room-mate though. Might be tricky  :o
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 28, 2010, 05:25:00 PM
i'm down (i'm really down)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 28, 2010, 05:29:34 PM
Hey Eel, I got a new router last night so hopefully this shit will work and if so I'll play some games with you :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 28, 2010, 05:30:45 PM
cool

as i was telling ichirou the other day, this is the only online console game i am even marginally competent at, so of course i am willing to play whenever
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 28, 2010, 05:33:29 PM
also i keep playing with random people who apparently stick their headset microphones directly into their nostrils, so it will be nice to play some more with you guys
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on June 28, 2010, 05:35:17 PM
 :lol

if it works i'll send you an invite tonight
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 30, 2010, 12:02:25 AM
i hit a $12k solo bounty tonight in el presidio, at one point i was pulling the triggers so fast my controller started to squeak

i know all the spots to park for maximum coverage now, if i can get a couple people together we can get that [Wild Bunch] title in no time
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 30, 2010, 12:49:36 AM
^ Good shit! Im real down to go for the Wild Bunch title. Also the one where you gotta kill a Public Enemy player while youre a Public Enemy. MUST GET ALL FREE ROAM CHALLENGES!

Man Im so keen to play more Red Dead. My flatmate has bogarted my copy
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on June 30, 2010, 01:22:05 AM
Man Im so keen to play more Red Dead. My flatmate has bogarted my copy

He must pay.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on June 30, 2010, 01:23:49 AM
I just need to go upstairs and piss on his xbox or something (pref. not with Red Dead inside it)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on June 30, 2010, 02:26:16 AM
Man Im so keen to play more Red Dead. My flatmate has bogarted my copy

 :patel

spoiler (click to show/hide)
PS Triple, Uncharted 2, MGS4, TLR and Fable 2. Fair trade I say.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Dickie Dee on June 30, 2010, 09:52:34 AM
i found a local copy on cl. I just can't justify full priced games but this really, really interests me.

btw, is there any relationship between SP and MP other than general learning the game mechanics through the former?

"Free Roam" sounds pretty sweet cool, but don't know if it'll only be fun while MP on the game is fresh. Thoughts?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 30, 2010, 10:28:02 AM
In free roam you have the entire game world at your disposal to wander and launch gang matches from, there are also gang hideouts to clear and the new co-op missions are pretty sweet now that they have ironed out some of the glitches.

It's very similar to the SP in that there are ambient challenges (hunting, gathering, travelling, weapon/sharpshooter, outlaw/bounty, etc) you can complete for unlocks and XP, but there aren't any of the random "events" or side missions that happen in SP.  Just the gang hideouts and MP matches.

So, yeah, you can either use SP to learn game mechanics, or you can start up a private Free Roam and go solo for a couple of levels until you get used to it (you level up fairly quickly until you hit 20, then the XP required to level increases).

Besides the free co-op DLC that just came out, they're releasing two more DLC packs through the rest of the Summer, and from what I have read they have Fall plans as well.  It's the kind of game which could last you a long time if you enjoy making your own fun out of an open world, as I do.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 30, 2010, 10:33:02 AM
^ Good shit! Im real down to go for the Wild Bunch title. Also the one where you gotta kill a Public Enemy player while youre a Public Enemy. MUST GET ALL FREE ROAM CHALLENGES!

Man Im so keen to play more Red Dead. My flatmate has bogarted my copy

I should mention I did this in a private free roam.  I kept trying to do it in public, but every person on the board headed my way once I hit most wanted.  No one killed me (in fact, I caught a pretty awesome head shot off one guy with a throwing knife), but I'd get distracted by them and the Mexican Army guys would light me up.  I got pissed when I was within $50 of hitting the $5k bounty challenge and this happened, so I switched to private.  You don't get a title or achievement or anything past a $5k bounty :( , but I wanted to see how long I could go.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on June 30, 2010, 10:49:33 AM
also i keep playing with random people who apparently stick their headset microphones directly into their nostrils, so it will be nice to play some more with you guys
:rofl

i hit a $12k solo bounty tonight in el presidio, at one point i was pulling the triggers so fast my controller started to squeak

i know all the spots to park for maximum coverage now, if i can get a couple people together we can get that [Wild Bunch] title in no time
So, so down with this.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 30, 2010, 10:55:15 AM
InfectedGib was right, the trick to El Presidio is to stay off the cannons/gatling and remain inside behind cover, they'll keep sending Army guys in a steady stream for you to kill.  Also, load up on ammunition at one of the campsites before you go in, you don't want to be moving around a lot to replenish once you're holed up and behind good cover
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on June 30, 2010, 12:14:50 PM
(http://i26.photobucket.com/albums/c121/KParrott/reddeadadvice2.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on July 01, 2010, 09:48:12 AM
I've been doing the Mexico missions for a while now and I have to say the bad Spanish is getting on my nerves.   A lot of times the Mexican characters speak in really mangled Spanish that was obviously not written by a native speaker, at other times different characters will pronounce character names differently (Javier Escuella being pronounced Escuela or Escueya by different characters - the latter is correct, the former is not).  It is understandable, but just very badly translated and badly pronounced.  You do get some interesting background info if you can understand what they're saying, though.   Some of them will talk about you, and others will talk about Abraham Reyes (rebel leader) or De Santa and Allende (the dictator and his gay lackey).
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 01, 2010, 11:05:48 AM
I opened up the north territory a week or so ago, and then got hung up on grabbing a bounty that appears on the top of the snowcapped mountain. I tried and failed several times to get him. I was mauled by a bear right after camp-transporting into the area. It became a moral imperative to take this bounty in alive, but I kept screwing up. I forgot about deadeye, ended up marking targets on his escape horse which overlapped with his falling figure... and, yeah, bears.

Then I had a run which seemed to be working really well: I killed his henchmen, who came out nearly in a neat little chorus line for me, then the bounty target showed up without an escape horse, thinking to off me his'self. Finally, there I am on this steep approach to his hideout, just him and me, and I lasso him to the ground.

I hogtie him, and the UI reads "Pick up the hogtied criminal..." but in the very next instant, where I should pick him up to put him on my horse, the physics simulation kicks in and it treats the bounty-guy as any other inanimate object on a steep, snowy slope: The guy shoots away from me like a winter olympics luge sled and shoots down the path to the curve, and he zooms over the edge and off the cliff face. A moment later, the message changes to "Loot the body to get proof of the bounty." I started laughing so hard, I nearly killed myself trying to get down the same cliff to the body.

Good enough.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Jansen on July 01, 2010, 11:14:42 AM
[youtube=560,345]http://www.youtube.com/watch?v=MFxKPRxS2AA[/youtube]

 :lol

the glitches in RDR continue to impress me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on July 01, 2010, 11:16:49 AM
That's pretty awesome and amazing.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 01, 2010, 11:17:53 AM
That is one badass slaughterhouse revenge flick happening right there.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 01, 2010, 11:57:17 AM
I opened up the north territory a week or so ago, and then got hung up on grabbing a bounty that appears on the top of the snowcapped mountain. I tried and failed several times to get him. I was mauled by a bear right after camp-transporting into the area. It became a moral imperative to take this bounty in alive, but I kept screwing up. I forgot about deadeye, ended up marking targets on his escape horse which overlapped with his falling figure... and, yeah, bears.

Then I had a run which seemed to be working really well: I killed his henchmen, who came out nearly in a neat little chorus line for me, then the bounty target showed up without an escape horse, thinking to off me his'self. Finally, there I am on this steep approach to his hideout, just him and me, and I lasso him to the ground.

I hogtie him, and the UI reads "Pick up the hogtied criminal..." but in the very next instant, where I should pick him up to put him on my horse, the physics simulation kicks in and it treats the bounty-guy as any other inanimate object on a steep, snowy slope: The guy shoots away from me like a winter olympics luge sled and shoots down the path to the curve, and he zooms over the edge and off the cliff face. A moment later, the message changes to "Loot the body to get proof of the bounty." I started laughing so hard, I nearly killed myself trying to get down the same cliff to the body.

Good enough.

:lol i love it when shit like that happens

they need some of that in the multiplayer
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 02, 2010, 10:59:18 AM
Yeah, the multi is strangely bereft of soul.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 04, 2010, 06:22:00 PM
Just got my copy back off my roommate, tried getting into free roam and I kept on getting booted due to "connection issues" then I finally got into a free roam, and couldnt get into a free-for-all match after that :( Is anyone else having trouble? Im guessing my internet connection was at fault here, hopefully things will be all good tonight.

Im dying to play some co-op missions, so if I see Eel, Ichi or Chronovore on I'll hit u up
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 04, 2010, 06:41:12 PM
i'm about to go on right now
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 04, 2010, 06:50:02 PM
Im at work and wont be on for another 8 hours  :P
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on July 04, 2010, 08:02:33 PM
Im at work and wont be on for another 8 hours  :P

Ditto.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 04, 2010, 08:09:08 PM
okay lets play tonight Ichi.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 04, 2010, 08:20:05 PM
I was on later in the evening, prolly past scenester's beddy-bye time. I'll be on again tonight, 22:00 UMT+9
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on July 04, 2010, 08:27:51 PM
okay lets play tonight Ichi.


:rock
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 04, 2010, 11:06:50 PM
co-op missions on advanced are no joke, you will get incapacitated endlessly

i passed into legend, wish i hadn't done it so soon, i forgot in advanced co-op there's a "no holds barred" class which lets you use all the weapons you unlocked in free roam, and all my weapons suck now

i miss you, buffalo rifle :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 04, 2010, 11:34:45 PM
eeek, so do we have a hope in hell to gold medal all the advanced co-op missions?!

p.s that new avatar of yours is pretty sweet
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 04, 2010, 11:45:28 PM
jinflash made it for me from a pic in the outside link thread

it's possible to gold it since the medals are just based on total score
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 04, 2010, 11:57:11 PM
Sweet, how are the advanced missions unlocked? Completion of all of the regular missions? I imagine you'd need a full team for maximum score also?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 05, 2010, 12:22:06 AM
yes and yes
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 05, 2010, 11:03:03 AM
Continuing the single-player tonight, I got through level 8 Survivalist (12 prairie poppy) and halfway through 9 (15 golden currant), as well as finally finding three hard-to-find beaver (:teehee) for the Dædalus stranger mission, when I got greedy and tried to take on a cougar with a knife.

DEAD

Bye-bye 90 minutes' progress.  :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 05, 2010, 04:49:28 PM
Use the Horse Deed save trick when youre hunting and doing survivalist stuff. Just make sure you have two deeds in your inventory, use the crap cheap horse one, the use your good one again. You get an Autosave without needing to camp.

I unlocked the "Sack Toucher" title last night after dominating in a couple of Gold Rush matches. I then jumped into some co-op missions with some randoms. I was playing with a good french guy and I managed to gold medal 4 of the 6 missions with him. Just need to gold medal the river and ammunition (actually, still need to complete ammunition, its tough!)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 06, 2010, 09:23:08 PM
Got gold medals on all regular co-op missions :punch I was surprised I got one for Ammunition, me and my team barely scraped through with a piss-poor performance, still got gold. Tried a couple of advanced missions last night, theyre tough! Very fun though. The trick is to just take your time and snipe headshots for max points. Golds arent too hard to get apparently. A shame you passed into legend Eel, a level 50 arsenal would be very helpful  :( My guy is Lvl 39 and Its all good, High Power Pistol, Carcano Rifle, Henry Repeater... booya
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 06, 2010, 09:57:01 PM
red dead thread is dead
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on July 06, 2010, 09:57:41 PM
tbh after I finished single-player mode, I have realized I feel no urge to keep playing the game. :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 07, 2010, 08:46:44 AM
red dead thread is dead

i'm just busy at work right now so i haven't had any time to play, but i do want to get back to it soon
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 07, 2010, 09:54:12 AM
red dead thread is dead
Then it's time YOU REDEEM IT.

I was out of it last week, but I've still not finished the singleplayer, and I'm determined to get all the new "freebie" Achievements. Or as many as I can.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on July 07, 2010, 02:43:39 PM
just finished fort mercer and got my treasure hunter outfit

about how far along am i in the game
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on July 07, 2010, 02:55:24 PM
just finished fort mercer and got my treasure hunter outfit

about how far along am i in the game

Probably half way or something.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 07, 2010, 04:43:29 PM
red dead thread is dead
Then it's time YOU REDEEM IT.

I was out of it last week, but I've still not finished the singleplayer, and I'm determined to get all the new "freebie" Achievements. Or as many as I can.

Ive got most of them now, they werent as hard as I was expecting. I just need a gold on the advanced version of The River for all golds on advanced, and the 10 kill-streak one (easy to do at the start of the herd, need to boost it though). Im more or less free this saturday Chronovore if you'd like to play some co-op.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 07, 2010, 05:51:51 PM
The guy that announces stuff in multiplayer/narrates the co-op missions never gets old!

"A mans word is as good as gold, of course, a wagon-load of gold aint bad either!" -classic!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 07, 2010, 07:28:53 PM
That's the guy that does the Crackdown voice. "Agent, skills for kills. Skills for kills."

I played more single player, was off trying to survivalist boost. Cougar showed up, shot it a couple times, and went for my knife to boost Hunter with a knife-kill. Cougar ran away. Followed the cougar until I couldn't see it. Saw one of those bitch-ass cannibal guys that says "come visit my camp" so I rode up, drew my weapon and popped Dead Eye...

Only a knife doesn't have Dead Eye, and it's not what I expected to pull, so I brought a knife to a gunfight and was shot the hell off from my horse. DEAD.

Colorful language was used.

Anyway, it was a learning experience, since I tried your Horse Deed trick to save after that. That's a sweet deal.

I hope to be on this weekend.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 07, 2010, 07:29:42 PM
just finished fort mercer and got my treasure hunter outfit

about how far along am i in the game
You mean you finished the main story mission, or the follow-up one? If you haven't been to Mexico or the North yet, you've got a ways to go, even if you're not doing a mess of side missions..
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on July 07, 2010, 07:45:06 PM
just got to mehico, immediately before you get off the raft you know how you have to shoot those last two guys? and you know how right after you get off the raft you automatically get on the horse?

well i hopped right off and looted them, got back on my horse and was like "isnt there suppossed to be some cool song here or something? then hard shut down my box, close call

edit: it looks like i missed the whole entrance thing, youtube it is
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 07, 2010, 09:28:57 PM
Man, I did the same thing.

OK, um... where am I now? What city should I go to?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on July 08, 2010, 11:16:19 AM
http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&newsId=20100708005980&newsLang=en
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 08, 2010, 11:20:16 AM
Will probably end up buying all of them.  :-[

OMGWTFBBQZOMBIES?!  :o
I am so down for some "weird west" action. DEADLANDS, baby.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on July 08, 2010, 11:33:30 AM
for those too lazy to click

Quote
NEW YORK--(BUSINESS WIRE)--Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce plans for an ongoing series of downloadable content for the highly acclaimed open world game, Red Dead Redemption. Four packs of add-on downloadable content will be released for the PlayStation®Network for the PlayStation®3 computer entertainment system and the Xbox LIVE® online entertainment network* over the next few months, starting with the Legends and Killers Pack at the beginning of August 2010, and culminating with the Red Dead Redemption ‘Undead Nightmare’ Pack this fall. The packs follow the recent release of the free Outlaws To The End Co-Op Mission Pack, which is currently available on PlayStation Network and Xbox LIVE.

“We want to continue to provide Red Dead Redemption’s fans with a steady supply of innovative new content”
.“We want to continue to provide Red Dead Redemption’s fans with a steady supply of innovative new content,” said Sam Houser, founder of Rockstar Games. “Our goal is to continue to pack as much entertaining gameplay and as many surprises as we can into the massive world of Red Dead Redemption over the coming months.”

The upcoming downloadable content for Red Dead Redemption includes:

Legends and Killers Pack

New active map locations, characters and more:

•Release date: beginning of August 2010;
•9 new multiplayer map locations — more than doubling the amount of territories in the multiplayer competitive modes;
•8 new multiplayer characters — play as characters from Red Dead Revolver;
•Introducing a new projectile weapon: the Tomahawk, with corresponding challenges for single-player and multiplayer gameplay;
•New achievements and trophies;
•Pricing: $9.99 (PlayStation Network), 800 Microsoft Points (Xbox LIVE).

Liars and Cheats Pack

New competitive modes, multiplayer mini-games in Free Roam, and more:

•Release date: TBC;
•Attack and Defend multiplayer competitive mode and challenges;
•New multiplayer horse races, complete with mounted combat;
•Play as the heroes and villains of Red Dead Redemption, as well as 8 additional multiplayer characters;
•Multiplayer versions of Liars Dice and Poker from the single-player game;
•Introducing a new weapon: the Explosive Rifle, with associated challenges available in single-player and multiplayer gameplay;
•New achievements and trophies;
•Pricing: $9.99 (PlayStation Network), 800 Microsoft Points (Xbox LIVE).

Free Roam Pack

Delve deeper into the world of Red Dead Redemption with new modes, challenges and gang hideouts to discover:

•Release date: TBC;
•Additional Free Roam challenges;
•New action areas and defensive placements;
•Posse scoring and leaderboards;
•New anti-griefing measures in Free Roam;
•Pricing: TBC.

Undead Nightmare Pack

Ghost towns and cemeteries come alive in a West gone horribly wrong:

•Release date: TBC;
•Brand new single-player adventure, challenges and quests;
•8 new multiplayer zombie characters;
•Additional animals unleashed in the world;
•New dynamic events and more;
•Pricing: $9.99 (PlayStation Network), 800 Microsoft Points (Xbox LIVE).
More details on these upcoming packs and other updates will be revealed closer to each release.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 08, 2010, 12:13:34 PM
HELL FUCK YEAH
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 08, 2010, 12:16:56 PM
i think we all know when the undead nightmare pack is coming, hope there'll be some weird west action in multi besides just character skins
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Cravis on July 08, 2010, 12:57:44 PM
Here's hoping we see a Phantom Locomotive in the Undead Nightmare Pack .\m/
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 08, 2010, 04:48:15 PM
awesome! I'll be buying it all if it includes achievements!

more free roam challenges, horse races, poker... :rock

It looks like getting to level 50 wont be a chore, with all this new content coming.

Im pretty sure RDR has taken my current GOTY spot. Love this damn game so much
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 09, 2010, 01:12:14 AM
Here's hoping we see a Phantom Locomotive in the Undead Nightmare Pack .\m/

That WOULD be cool. :rock
I haven't quite figured out why they pulled the normal locomotive from Free Roam. It doesn't seem like it could be easily abused. ???
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on July 09, 2010, 01:42:05 AM
i think we all know when the undead nightmare pack is coming, hope there'll be some weird west action in multi besides just character skins

Do you remember that weird horse that one legendary character was using when we were doing that posse?  I kept wondering if it was a glitch and realized no skinned horses look like that (no lower jaw, tongue hanging out, missing one front leg, looked like it had been clawed by cougars or something).  Was it a glitched version of one of the horses that's going to show up in the undead nightmare pack, or something?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on July 09, 2010, 02:05:38 AM
The second and last sound cool, those are the ones I'll be buying
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 09, 2010, 03:52:14 AM
Here's hoping we see a Phantom Locomotive in the Undead Nightmare Pack .\m/

That WOULD be cool. :rock
I haven't quite figured out why they pulled the normal locomotive from Free Roam. It doesn't seem like it could be easily abused. ???

It would probably just be too laggy.  If you play "The River" co-op mission, sometimes people with a laggy connection start flopping around and ghosting on the raft, and one time in particular this guy slid all the way off the raft and took me down with him.  I'd imagine it would be much worse if everyone on the Free Roam decided to converge on a moving train at the same time.

i think we all know when the undead nightmare pack is coming, hope there'll be some weird west action in multi besides just character skins

Do you remember that weird horse that one legendary character was using when we were doing that posse?  I kept wondering if it was a glitch and realized no skinned horses look like that (no lower jaw, tongue hanging out, missing one front leg, looked like it had been clawed by cougars or something).  Was it a glitched version of one of the horses that's going to show up in the undead nightmare pack, or something?

Could have been that, or it could have been a glitched version of the "Dark Horse" from single player that you get if your honor drops low enough.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 09, 2010, 03:54:14 AM
The Free Roam pack will likely be free.  It contains an anti-griefing patch, and I doubt they'd split the public Free Roam user base by charging for extra hideouts, etc.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on July 09, 2010, 03:57:27 AM
Here's hoping we see a Phantom Locomotive in the Undead Nightmare Pack .\m/

That WOULD be cool. :rock
I haven't quite figured out why they pulled the normal locomotive from Free Roam. It doesn't seem like it could be easily abused. ???

It would probably just be too laggy.  If you play "The River" co-op mission, sometimes people with a laggy connection start flopping around and ghosting on the raft, and one time in particular this guy slid all the way off the raft and took me down with him.  I'd imagine it would be much worse if everyone on the Free Roam decided to converge on a moving train at the same time.

i think we all know when the undead nightmare pack is coming, hope there'll be some weird west action in multi besides just character skins

Do you remember that weird horse that one legendary character was using when we were doing that posse?  I kept wondering if it was a glitch and realized no skinned horses look like that (no lower jaw, tongue hanging out, missing one front leg, looked like it had been clawed by cougars or something).  Was it a glitched version of one of the horses that's going to show up in the undead nightmare pack, or something?

Could have been that, or it could have been a glitched version of the "Dark Horse" from single player that you get if your honor drops low enough.


Just looked at the picture of the Dark Horse, that's definitely not what it looked like.  I would bet good money that horse shows up in the undead nightmare pack as some sorta zombie horse.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 09, 2010, 04:01:10 AM
Yeah, they've had this stuff planned from the get-go so I wonder how much of it is already on disc.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on July 09, 2010, 04:04:21 AM
It's really kind of a rip-off when you look at it that way. :/

I'm kinda tempted to get the dlc pack with the Red Dead Revolver characters.  These DLCs are just way too expensive, though.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 09, 2010, 04:09:38 AM
For the multiplayer packs I agree, but if the Undead SP missions are lengthy (say, they're as long as the side missions from the base game) $10 is a decent price.  I'll buy everything, but I've put a lot of hours into MP and feel like I've already gotten my $60 worth out of that part of the game alone.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on July 09, 2010, 12:20:48 PM
For the next ~40 minutes (and I guess how long the stock lasts) this game is on sale for $24 at gamestop.com

360 = http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=74710
ps3 = http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=74711
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Saint Cornelius on July 09, 2010, 12:27:39 PM
I am trying to get it but goddamn the server is hammered!   :S
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mupepe on July 09, 2010, 12:46:24 PM
i keep constantly trying to access both pages just to be a dick even though i already own the game.

j/k

i'm really not.  you can do it, sc!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on July 09, 2010, 12:48:15 PM
Honestly I wish I was more into the MP side as I think the DLC packs are kinda cool. But since I'm not I'll probably pass. Although playing poker and Liar's dice with other people would kinda be fun.


I'm surprised there isn't a good XBLA version of something like Clubhouse games.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Saint Cornelius on July 09, 2010, 12:49:19 PM
Sold out.  >:(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 09, 2010, 05:43:15 PM
got 1080/1100 now, just need the level 50 cheev  8)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 10, 2010, 11:49:08 AM
got 1080/1100 now, just need the level 50 cheev  8)
Holy smackerel. I'm impressed!


I was playing some more singleplayer tonight after our successful run on the co-op mission (discounting the later aborted attempt). I had been hammered twice during Blackstone's night patrol mission. "Break up this fistfight. Use your lasso." OK. Get one guy down. Oh, hey, that looks like a shotgun. DEAD.  Twice. So, tonight I broke up a fistfight and while I hogtied one dude, I noticed the other now had a shotgun, so after I lasso'd him as well, I shoved his head up the first guy's ass:
spoiler (click to show/hide)
(http://imgur.com/96dpbl.jpg) (http://imgur.com/96dpb.jpg)
[close]

I've found all the treasures without a guide; actually one treasure was with an actual "guide" since Scenester pointed it out after I mentioned recognizing the rock formation. I also finished Survivalist, so now I can make Tonic whenever I find a plant. That's cool.

Man, seriously, GTA IV forgot how to add value to any of the side stuff. RDR has brought it all back from the GTA III era, and improved on it. The game is so much fun and there's so much to do that it makes me want to go back and try to play more of TBoGT or TLaD to see if I missed something, but I know it's just going to feel empty and lame.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 11, 2010, 10:12:39 PM
Sitting at level 41 now. I think Im done with playing this game until some more DLC starts landing. I'm probably still down with posse-ing up and doing some challenges though.

Eel did you get the wild bunch title yet? Im keen to go for that if you still need it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 11, 2010, 10:15:48 PM
no, i haven't
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 11, 2010, 10:59:11 PM
got hooked up with a xbl friend's posse on a vendetta ride against this single guy they claimed was griefing them earlier (this is the same guy who will use the recent players list to hunt people down)

to be honest, that kinda stuff is losing its charm, all the other three guys were doing was spawn killing him over and over, and when you keep doing that at a certain point you're really just a griefer yourself

i actually started to feel sorry for the guy after a while (i only shot at the guy twice, and that was only when he fired on me first, mostly i just hung around in the background)

after all, it is only a game, no reason to hold a grudge that long

i think i'm gonna move on to the gang matches and try to get better at those, then get back into the advanced co-op when i level up enough to get some decent  weaponry
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on July 12, 2010, 04:09:19 PM
I just stole a wagon for this guy in Mexico and right when I lost the law I slide down a hill into a valley and ended up abandoning my contact

FML
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 14, 2010, 12:44:04 PM
i reeeaaallly wish i hadn't passed into legend and started over, grinding to level back up just isn't fun
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on July 14, 2010, 05:00:26 PM
theres a prestige thingy in this game?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on July 14, 2010, 05:03:20 PM
Eel has basically described himself as the reluctant gang initiate. :lol

"... it wasn't supposed to be like this. Not like this." :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 14, 2010, 05:08:30 PM
Im gonna pass into legend when I hit Lvl 50 for sure, seeing as Ive already got all the advanced co-op achievements   8)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 14, 2010, 06:17:06 PM
Eel has basically described himself as the reluctant gang initiate. :lol

"... it wasn't supposed to be like this. Not like this." :lol

i miss my buffalo rifle :(

now it's just Old West Grindan Adventure
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 14, 2010, 07:07:58 PM
Quit whinin'! If you'd seen mah hawt bitch riding her bull around town, you'd know what real loss is. (:teehee)

I don't regret passing into legend, but I will admit that doing all the ambient side stuff like Survivalist a THIRD time is not super exciting for me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 14, 2010, 07:25:46 PM
do all the free roam challenges/titles youve earned reset when you pass into legend?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 14, 2010, 07:36:31 PM
you keep your unlocked titles and characters

all challenges, mounts, and weapons are reset
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 14, 2010, 09:17:53 PM
do all the free roam challenges/titles youve earned reset when you pass into legend?
you keep your unlocked titles and characters

all challenges, mounts, and weapons are reset
Yeah, you lose your mounts, but you gain access to "Legendary Mounts" and apparently access to new mounts is accelerated compared to the initial level distribution. You keep your character access (hence my uber-hot caberet dancer) and your titles.


Played more of those ambient challenges in singleplayer last night, btw. I was camping out in Tall Trees, at the base of the snowy mountain, using Bait and hoping to get a bear to show up. The current Sharpshooter level's challenge is "Kill Three Bears with One Shot Each." I have gone through maybe 20 performances of "bait, run up the hill, check that sniper rifle is active weapon, shoot whatever shows up, lather, rinse, repeat..."

The only time a bear has showed up was when I was skinning the kills I'd bagged, and it hit me from behind, and then again on the ground, killing me.

I dropped down to Manzanita Post and popped into its store to sell some of the unwanted animal skins, when some rough riders chased a stagecoach through town. Hoping to gain more Fame and Honor, I abandoned the sale just to run outside and clear out the baddies, but the whole group was already leaving town. When I dropped into Dead Eye to light up some targets, I guess I accidentally shot a good guy. In the ensuing hullabaloo a mess of lawmen  showed up, and I was so pissed off that I just mowed them all down, dropping my Honor probably a total of 600-800 points, and racking up a sizable bounty.

So there I am, outside of Manzanita Post, looting the bodies of the lawmen and bounty hunters who had showed up to claim me and, WHAM, I'm struck from behind by a damned bear. A bear, which I've been trying to get for FIVE REAL WORLD DAYS, and it's about to kill me.

I get just a little distance, try to get the bear as close to the center of my screen as possible, pull my Carcano rifle, and drop into Dead Eye. By the time I've got the bear in my sights its head takes up two-thirds of the scoped view. BLAM, down it goes. Dead Eye view ceases, the scope view falls away, and I see a boar charging toward me.

And another bear. FFFUUU...

If I was smart, I would have used Sceneman's "Horse Deed trick" to quicksave, but I panicked. I evaded through some trees, hoping it would slow the bear's approach, gulped down some Tonic to restore my Dead Eye meter, and spun around to try the same maneuver. This time, it's easy to get the bear right in the middle of the screen: it's already nearly on top of me. When I pull the Carcano and drop into Dead Eye, the thing's head is bleeding past every edge of the scope. BLAM.

Game saves, tells me Sharpshooter has progressed to the next level. The boar decided to leave in a hurry.

Looking back at all of it, I'm just stunned at what Rockstar San Diego has accomplished. This wasn't a set piece, a story mission, or a one-off of any kind. This is all action that occurs just from the wildlife, NPC, and currency systems they created to make the world more interactive, and they gameplay they've draped over those systems. I'm struck by the height of the bar they've set for open world games with RDR.

Now I guess since I'm already a wanted man, fallen from honor, I need to build up my bounty enough to get the US Marshals on me and get that pale horse 'cheev.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on July 14, 2010, 09:52:12 PM
http://kotaku.com/5587413/rumor-rockstar-lays-off-40-from-red-dead-redemption-team
 :'(

I never post these sort of links as I try to focus on game talk rather than company or industry talk but this one struck me as especially sad.

I know devs tend to cut back after a game is out the door because you ramp up staff as the game enters heavy production but still sad to me.

Dudes bust ass to put out one of the top titles of the year. The best western game in the history of the medium. Critically acclaimed and it gets good sales.

And you lose your job. Ain't that a bitch.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 15, 2010, 12:52:46 AM
Two thoughts, after "that sucks":
I wonder what percentage of the full dev team that 40 people represents.
As if any of those peeps will have trouble landing a new job after shipping a 4M seller of that caliber.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 15, 2010, 01:03:22 AM
Oh man, Im so pumped for the DLC thats dropping "beginning of August". Even though all it consists of is a Tomahawk, multiplayer maps and some cheevs I WANT MOAR RED DEAD
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on July 17, 2010, 12:20:27 PM
http://www.eurogamer.net/articles/digitalfoundry-red-dead-redemption-time-lapse (http://www.eurogamer.net/articles/digitalfoundry-red-dead-redemption-time-lapse)

Click on the video :bow2
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 17, 2010, 01:12:48 PM
Damn, that's pretty. This game is just so gorgeous. The skies are stunning; the only ones I like as much are Brütal Legend's fantastic and random skies. The other day in RDR I just stood there and watched the sun come up in Blackwater; I've done it a number of times, it's just stunning.

Free Roam was pretty well populated tonight, and it seems like their connectivity issues are a thing of the past. I'm grinding my way back to where I was before passing into legend, but it's not quite as tedious as the first time, somehow.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on July 18, 2010, 10:58:21 AM
embed of that video

[youtube=560,345]http://www.youtube.com/watch?v=i5TQDeoump4[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on July 18, 2010, 11:16:41 AM
Better framerate, more detail in the towns and wilderness.  Those were the two biggest noticeable things.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on July 18, 2010, 11:27:28 AM
I remember I number of popular sites comparing the PS3 version with the the 360's, what were the main differences?

If the latter has a more stable framerate I might sell PS3 copy, buy the 360's and gift it to my brother who's been dying to play it.

http://www.eurogamer.net/articles/digitalfoundry-red-dead-redemption-face-off (http://www.eurogamer.net/articles/digitalfoundry-red-dead-redemption-face-off)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 21, 2010, 12:00:20 AM
Played some more this morning, before I had to leave for work. Bad idea: the story mission was "The Truth Shall Set You Free..." and was about four times longer than I thought it would be. Then it opened up "The Outlaw Returns" which I thought would probably just be an introductory cutscene, but instead had me chasing cattle all over the freakin' map. At least I got to ford a stream on horseback. I don't think it allows that normally, right?

Anyway, the writing and voice acting in this game is really good. I feel compelled to find out what happens next, where normally the story is just an excuse for me to do something other than ambient/R3 missions. I'm anxious to see where this goes next, and honestly a little scared because if there's a message in the story at all, it's that you can't escape your past.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on July 21, 2010, 12:02:40 AM
and honestly a little scared because if there's a message in the story at all, it's that you can't escape your past.

Pretty much.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 21, 2010, 05:15:04 PM
http://www.rockstargames.com/newswire/article/6971/cheaters_in_our_sights.article

Quote
Our next title update, planned for release on both Xbox LIVE and PlayStation Network within the next month, will include measures to counter hacking and cheating.  Those who have been detected to be cheating beyond a shadow of doubt will be promptly banned from the Red Dead online world for a period of our discretion.

Additionally, the title update will provide some anti-grief relief with some new features in Free Roam.  Those who are being bullied repeatedly in Free Roam will be given the option to flee by Transporting and respawning in a region of the map of their choosing.  And those who are bullying repeatedly will face a new challenge: when a player gets a 6 kill streak in Free Roam, they will become "Most Wanted."  This alerts other players of their status as a player-killer, and also sends NPC law response after them.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 21, 2010, 05:16:11 PM
awesome, that Most Wanted addition is really good.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on July 21, 2010, 05:28:21 PM
Quote
Additionally, the title update will provide some anti-grief relief with some new features in Free Roam.  Those who are being bullied repeatedly in Free Roam will be given the option to flee by Transporting and respawning in a region of the map of their choosing.

I dunno about random spawn --I could see that being very annoying if you happen to die accidentally, but if you get killed a whole bunch of times in rapid succession, the game should just stop for a moment and ask if you'd like to teleport to town or something before it puts you back on the map.

Rockstar is reading evilbore  :omg
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 21, 2010, 05:42:18 PM
so whos gonna take it in the shorts for 800 points for new maps and a tomahawk? I am :fbm
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 21, 2010, 07:46:09 PM
i am buying them all
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 21, 2010, 07:50:44 PM
me too :punch
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 21, 2010, 07:57:37 PM
i am buying them all
Ditto.

I tried my RRoD'd box again today. It worked through one online Free For All match, and crashed at the beginning of the 2nd round. :FFFFUUUU

Provided I get a working box soon, I will eat all these DLC for any amount of spacebucks.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on July 21, 2010, 08:13:12 PM
[youtube=560,345]http://www.youtube.com/watch?v=LE8fPYGVMGA&feature=player_embedded#![/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 21, 2010, 08:16:01 PM
wrong thread?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 21, 2010, 08:16:58 PM
that's the song that plays in the single player when you first get to mexico

unless you get off your horse, or shoot someone, or do anything except keep riding
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 21, 2010, 09:23:39 PM
Ha. I did the same damned thing again after "The Truth Shall Set You Free..." a lovely song played and I got off my horse to pick a couple herbs, replenish my Tonic supplies. Song faded out. LAME.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 21, 2010, 09:30:04 PM
they really should've licensed some good novelty music

like "I Wanna be a Cowboy" by Boys Dont Cry (the song that Halle Berry strips to in Last Boy Scout)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on July 21, 2010, 09:51:25 PM
They should've licensed some spaghetti western music.  The ambient sounds and shit in RDR don't do anything for me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 23, 2010, 11:21:18 AM
Please keep ending spoilers in SPOILER FUCKING TAGS.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on July 23, 2010, 12:42:47 PM
Derp, sorry. I thought I was the only one left who haven't finished it. :fbm
But nothing was spoiled. I swear.

spoiler (click to show/hide)
If you're talking about the ending where Marston is killed. Keep playing. There is the real ending after that.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on July 23, 2010, 01:57:17 PM
spoiler (click to show/hide)
OHHHHHHHHHH ok.

So should I wait for the credits to roll or is it gonna be open ended for me to complete whatever side missions I forgot about?
[close]

spoiler (click to show/hide)
After the credits roll, it puts you back in the game so you can complete whatever side missions you forgot about (save for "I Know You", which is not completable if you skipped it) and do one last Stranger mission that opens up.

Save the game before you start this one because you're gonna want to do it again.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 23, 2010, 06:47:14 PM
Thanks, guys!  :-[

I was going to bum-rush the game toward a finish, but I'm now about 3-4 weeks delayed since my xbox died. Happy I can still talk about the game here without having to cover my eyes!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on July 23, 2010, 06:48:59 PM
Ah, thanks. The credits finally rolled. What a fucking great game.

spoiler (click to show/hide)
Still depressing as hell. They literally ruined my day.
[close]

spoiler (click to show/hide)
The whole last 10% of the game is really ballsy. But I mean that as a total compliment.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on July 26, 2010, 03:44:04 PM
Yeah, without question, this game poops all over GTA4
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Fake Shemp on July 26, 2010, 03:46:05 PM
I wish they'd do like a MMO-style game in this world. Kind of like an expanded Free Roam.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 26, 2010, 04:43:32 PM
yeah the online is totally sweet. Me and Chronovore play online regularly, If I see you online I'll hit you up!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 27, 2010, 01:39:02 AM
The world actually seems to be alive!  I accidentally shot a guy they were trying to hang yesterday :'(
Yeah, I have encountered several variations of that occurrence, and I pulled it off without a hitch the first two times, felt like a stud. Then the next three times it cropped up, Things Went Horribly Wrong. Riding out to the location, we were attacked by a massive pack of wolves, so I drew iron and started firing simultaneously, but ended up priority-targeting the guy I was supposed to be helping.  :maf Then I thought to try and help his new widow, but I couldn't locate her. Soon it told me that she'd been killed too.  :'( The other times I've just been unable to shoot the rope like I did before. It's surprisingly depressing to fail that mission.

yeah the online is totally sweet. Me and Chronovore play online regularly, If I see you online I'll hit you up!
Last weekend's sessions were grand fun. I'm anxious to get back in and play more multiplayer. I'm at lvl 16 again, approaching the legitimate 22 I had before exploiting the "free XP" bug and Passing Into Legend.

In singleplayer I finally completed Level 10 Sharpshooter, and am now a Legend of the West. Good grief, that one was a bitch; just trying to gimmick the game into not reloading is enough of a PITA, but actually having to target the gun BUT not hit the hand six times without reloading... FFFUUU...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 27, 2010, 11:37:01 AM
I played some MP tonight, won my first Bag Game but was trounced in shootout FFA games. Bag Games are so much fun!

After the legendary wolf and boar challenges tonight, I decided to try and clear Khan, the legendary jaguar. Some griefer showed up at Tanner's Reach just as I've killed 20 or so cougars to summon Khan. This distinguished triggerhappy gentleman fired on me while I'm trying to put down a half dozen more cougars. While I'm on top of the hill, looking down at the cabin to see who the hell is shooting at me, I see Khan show up, run right behind the guy and slash him from behind. One shot, bye-bye. It made my night.

I got the kill, tried to leave the area, but the gentleman came back and kept shooting at me, so I bailed but wandered unintentionally into the next challenge area, the legendary bear! So I killed a couple bears and the jerk showed up shooting at me again. So shotgunned his horse out from under him and then used both barrels on him again while he's tried to stand up. Then he came back two more times and enjoyed some improvised lead dentalwork. He finally left and I killed my damned bear.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on July 27, 2010, 01:22:28 PM
im in mexico and found one of those gold filled treasure chests, but its covered with rocks, how the hell am i suppossed to move the rocks?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on July 27, 2010, 01:34:06 PM
 :lol what?  You should just be able to open it like any other chest, except Marsten moves the rocks first in the animation. 

Or did you find it without the treasure map?  It might force you to have that specific map before it lets you interact with the chest.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on July 27, 2010, 02:27:52 PM
yeah i just randomly found it, that explains that

youre suppossed to buy those maps from the general store, right?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on July 27, 2010, 03:42:53 PM
I think you find the first one from looting the corpse of a random treasure hunter bandit.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 27, 2010, 06:17:44 PM
iirc the first map I got from a chinese treasure dude getting attacked by bandits. I saved him and he gives the first map as a reward. Id bet you cant dig out the treasure boxes unless youve got the relevant map. i.e you'll have to do em in order
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 27, 2010, 06:20:31 PM
also I WANT THE NEW DLC AND CHEEVS SO FRIGGN BAD
Title: Re: Red Dead Redemption screens, and trailer!
Post by: muckhole on July 27, 2010, 07:03:10 PM
iirc the first map I got from a chinese treasure dude getting attacked by bandits. I saved him and he gives the first map as a reward. Id bet you cant dig out the treasure boxes unless youve got the relevant map. i.e you'll have to do em in order

Pretty sure this is correct. I'd actually found one of the treasure spots (my attention was drawn to it by the bull skull on a tree) before I had the map for it, and there was no treasure there yet.

I think you get each consecutive map out of the treasure chests as well, Drew.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on July 28, 2010, 12:13:37 AM
i climbed a spiraling rock formation thats somewhere near where you start off in mexico, i was riding by in my horse and thought "hey it looks like you can climb that" looked it up on google once i saw a weird pile of shit on top thinking it was an easter egg
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on July 28, 2010, 06:10:24 PM
[youtube=560,345]http://www.youtube.com/watch?v=ZvYDZbHUzsA[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 28, 2010, 06:16:29 PM
Red Dead music is soooooo overrated. I just pipe in blockbuster soundtracks and rap music off my mp3 player. Oh I played to Vagrant Story OST once, worked really well.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on July 28, 2010, 06:25:05 PM
thought the music was great myself. Really immersed me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 28, 2010, 06:26:57 PM
well, I do admit I enjoyed it at first, but Ive put in like 100 hours of gameplay so the music just pisses you off when youve heard it a trillion times
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 28, 2010, 06:27:35 PM
Red Dead music is soooooo overrated. I just pipe in blockbuster soundtracks and rap music off my mp3 player. Oh I played to Vagrant Story OST once, worked really well.
HEATHEN!

thought the music was great myself. Really immersed me.
Same here. It's better if played loud. Most of the time I play with the volume low so the guns don't wake up my kids; in that case the music is so low as to sound like it's an audio bug; some repetitive whining. When I play "as god intended" (full volume, beer in hand, in my underwear), it's actually pretty moving.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 28, 2010, 06:32:01 PM
Red Dead music is soooooo overrated. I just pipe in blockbuster soundtracks and rap music off my mp3 player. Oh I played to Vagrant Story OST once, worked really well.
HEATHEN!

thought the music was great myself. Really immersed me.
Same here. It's better if played loud. Most of the time I play with the volume low so the guns don't wake up my kids; in that case the music is so low as to sound like it's an audio bug; some repetitive whining. When I play "as god intended" (full volume, beer in hand, in my underwear), it's actually pretty moving.

  :lol I actually loled at that! Im going to game like that this weekend!

also the Broken Arrow soundtrack is awesome to play to this game
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 28, 2010, 07:01:18 PM
thought the music was great myself. Really immersed me.

i have the soundtrack on my mp3 player and listen to certain songs all the time

some of the riffs are pretty much straight ripped off from western movies and shows, but i thought they did a really nice job of modernizing them a bit

although i am in the minority in that i hate all the songs with vocals

I played some MP tonight, won my first Bag Game but was trounced in shootout FFA games. Bag Games are so much fun!

After the legendary wolf and boar challenges tonight, I decided to try and clear Khan, the legendary jaguar. Some griefer showed up at Tanner's Reach just as I've killed 20 or so cougars to summon Khan. This distinguished triggerhappy gentleman fired on me while I'm trying to put down a half dozen more cougars. While I'm on top of the hill, looking down at the cabin to see who the hell is shooting at me, I see Khan show up, run right behind the guy and slash him from behind. One shot, bye-bye. It made my night.

I got the kill, tried to leave the area, but the gentleman came back and kept shooting at me, so I bailed but wandered unintentionally into the next challenge area, the legendary bear! So I killed a couple bears and the jerk showed up shooting at me again. So shotgunned his horse out from under him and then used both barrels on him again while he's tried to stand up. Then he came back two more times and enjoyed some improvised lead dentalwork. He finally left and I killed my damned bear.

:lol awesome story

i wish i had time to play right now :(

on another note, they need to license the character of paladin from the "have gun - will travel" tv series and just base a single player expansion around him, as he is one badass motherfucker

Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 28, 2010, 07:13:49 PM
They also need to make the "Boss Ni**er" expansion, based on the blaxploitation film of the same name. Basically "Boss" rides around in his black leathers, blasting heaps of stupid ass honkey crackers with his Winchester Repeater. Its an awesome film and I will re-watch it shortly
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 29, 2010, 12:58:55 AM
Sceneman, we know it's too cold for you to play in just your skivvies right now. Quit trying to give us Boritos geek wood by describing your plans! Besides, we all know you dig ladies' lingerie.  :D

Eel, I'm glad you liked the story; I was beginning to feel bad for taking over the thread with my play-by-play. This game, it's moved into my top 10 easily. Probably top 5. I am almost done, having finished "The Last Enemy That Shall Be Destroyed" (clever title, that). Have to shore up the bounties, one story mission, and one stranger mission.

Probably the only disappointing element of the game, other than per-player stats being tracked on Save Data rather than on a server (which explains a lot of the cheaters), are the costumes. I love collecting the pieces for them, it's great that you have to work for them, and the menu-driven choice is much smarter than GTA IV's method of loading each piece and showing it to the player before letting the player move to the next piece. They're all nifty tasks, but MAN there is not much variation between them for the amount of work. The Legend of the West outfit is just a dark grey version of the Duster outfit. Reyes' Rebel outfit is pretty close to the Poncho outfit. The first one I unlocked, the Bollard Twins outfit, I couldn't even tell the difference until I noticed the chaps. It's even more pronounced because there are so many townsfolk, and even the members of each gang seem pretty varied.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 29, 2010, 11:26:47 AM
Done.

I'm at 99.1% and as far as I know I've got eight more bounties to collect, which isn't happening tonight.
spoiler (click to show/hide)
Ending was great. I was actually expecting something -more- depressing. John knew he couldn't outrun his past any more than could the men he himself had hunted. I fumbled the last duel, because I twitched to Dead Eye right as the game put me into Dead Eye, so I actually took myself out. Didn't manage to take out anyone. Final mission is tense but not impossible; I was worried they'd ruin the dramatic pacing by making it grotesquely difficult like GTA IV's bastard of a finale, but it was just right: one try and done. I've also gone for Remember My Family and seen the credits roll.
[close]
I did Aztec Gold stranger mission since everyone warned me that it was hard to find -- is that only available after The Last Enemy That Shall Be Destroyed?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Great Rumbler on July 29, 2010, 12:39:27 PM
Well, I'm finally able to start playing RDR today. So far, I like what I see of it, although I've only played it a little bit. Story seems more interesting than GTAIV, which had a story and characters that I didn't care about.

Also, I accidentally shot my own horse while I was still riding it.  :lol

Edit: Put in about two more hours and I'm really loving it so far. All the missions I've played have been at least as interesting as anything in GTAIV and there's definitely a lot more variety. I also like how there's always something nearby to do, even if it's something more mundane like picking herbs or hunting. The game world just feels more alive overall. It's got a few things that frustrate me, although for some things it's just that I'm not used to way the game works quite yet.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on July 30, 2010, 02:02:14 PM
im at the end of the poppycock stranger mission, is it worth it to fork over the money or should i just keep it?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ichirou on July 31, 2010, 03:25:59 AM
Give him the money to complete the mission, then kill him and steal it from his corpse.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Ninja on July 31, 2010, 09:07:15 AM
I finished it this morning. Fantastic game, the location, gameplay and dialogue annihilate GTA4. SOme of it dragged a little but overall it was excellent.

spoiler (click to show/hide)
The ending was sad as hell.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 31, 2010, 12:49:14 PM
Finished this day before yesterday, 100%'d it last night. "REDEEMED"

As if that weren't enough because, really, there is no "enough" where this game is concerned, I played a heap of multi with Scenester today, and solo'd some more tonight. Some people are really good at abusing the lock-on aiming and then easing off and up for the headshot, really, really quickly. I am not very good at that.

I'm pretty good at the gold rush games. I maxed out the bag-related Challenges for them today. I was going to change my in-game title to "Sack Toucher," but that's the same as Sceneman. So I'm using "Proctologist" instead. :lol

It's stunning that the multi is so good in this; usually I think that making something fun in multi is going to be entirely different than making it fun in singleplayer. Somehow they've kept the balance.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 02, 2010, 01:37:27 AM
Has anyone here managed to use Dead Eye in multiplayer, or is it as nigh-useless as GTA IV's cover mechanic is in its version of multi?

I've not played GTA IV multi in a dog's age, but does it support a similar radar implementation to GTA IV, where it only shows people who are firing or running?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 03, 2010, 10:13:38 AM
OK, three posts in a row is my limit.

but srsly, what the shit, I'm encountering some serious killage online, lots of what appear to be one-shots. Are people cheating, or are they using Dead Eye, or am I missing some third alternative?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 03, 2010, 05:37:40 PM
Okay, I've put in 15 hours of PvP in the past couple of days so I can answer your questions.

Dead Eye in MP is crap, its only useful from a long a distince with a repeater to make sure a few bullets hit the target. For close range headshots, yeah its waaaaaaaaay to slow. If youre getting one shotted in MP, it means theyre a good shot. I one shot with repeaters all the friggn time now, I won like 10 free for all's yesterday (some with 14+ players). Got a few gold guns too. IM NOT STOPPING UNTIL I GET THEM ALL. GOLDEN BUFFALO RIFLE BAYBEE

Basically you just have to practise snapping into lock-on then moving up quickly for the headshot. Im one-shotting n00bs all the time. No one is cheating.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 04, 2010, 04:49:29 AM
http://kafkaskoffee.com/wp/?webcomic_post=24-hours-marston

(http://kafkaskoffee.com/wp/?webcomic_object=post/213/full/0)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on August 04, 2010, 11:55:37 AM
Yeah there is always that distinction in open world mission games because you need enough content to fill up the game, you need a diverse mission structure, you need to tell a story, and you want to try to generally make the player character not a complete asshole if possible.

Honestly I think RDR handles it better than most. Martson has a bad past and is a reformed guy. Now you could argue whether a reformed guy would be that nice but it generally worked in the context of that game world for me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on August 04, 2010, 12:14:37 PM
That's why I prefer what Mafia (and I hope Mafia 2) does.  You go from story mission to story mission, only occasionally having the option to help out a mechanic friend who'll teach you to steal better cars, and when the game is finished you unlock an open world mode that is is more like the GTA games.  Technically The Getaway is similar but boo that game.

The best comic to represent that is still:
(http://i34.tinypic.com/axibl.jpg)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on August 04, 2010, 12:40:47 PM
Honestly I thought the structure for RDR was pretty much the perfect setup for the style of open world game I like. I like a directed experience but with random little shit happening or extra available stuff like the outfit stuff so you feel like you have some freedom to dick around but the core main narrative mission structure is always available and close at hand.

I generally don't like the overly open structure of things like Crackdown or Just Cause.

It's been awhile since I played Mafia so I'm struggling to remember that but I sort of remember it as you described it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 05, 2010, 12:14:33 AM
That's why I prefer what Mafia (and I hope Mafia 2) does.  You go from story mission to story mission, only occasionally having the option to help out a mechanic friend who'll teach you to steal better cars, and when the game is finished you unlock an open world mode that is is more like the GTA games.  Technically The Getaway is similar but boo that game.

The best comic to represent that is still:
(http://i34.tinypic.com/axibl.jpg)

It would be so sweet if you could play Lucky Hit in RDR.

God help me, I am hooked on RDR deathmatches and bag games. Ive gotten obsessed with getting every golden gun,and Im well on my way. Have about 5 guns gold so far.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 05, 2010, 12:16:17 AM
People are going to crap their pants in free roam, when they see me riding my bull and toting my solid gold Buffalo Rifle. Then I'll pass into Legend and lose that stuff  :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on August 05, 2010, 12:25:56 AM
Then, why do it?

You cheevfags are all masochists

You'd take a cock up the ass if Microsoft found a way to integrate achievements with reality
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 05, 2010, 12:37:21 AM
theres no achievement for passing into Legend, or for getting golden guns. Its great fun and I want to do it.

Passing into Legend resets all challenges but any gold guns you got stay golden. So If I pick up a Buffalo Rifle in a match It'll be gold If I complete all the weapon challenges before rolling my level over. Im just really keen to get the Albino Buffalo eventually  :P
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 05, 2010, 03:30:09 PM
lol, there is a cheev now!

New cheevs:

Call it a Comeback! - Come back from a 2-0 deficit and win a Hold Your Own game.

Who needs Deadeye? - Kill 3 or more players in a standoff or showdown.

Stick and Move - Get 3 kills with knives or throwing knves in a single competitive match.

Double bagger - Double capture 3 times in a single Gold Rush map.

Headhunter - Kill 5 players via headshot in a single Shootout or Gang Shootout.

Legendary - Reach level 50 and pass into Legend.

Hail Mary - Get a kill greater than 35 yards with a Tomahawk.

Axe Master - Complete all Tomahawk challenges in Single Player.

Original Gunslinger - Get 25 Deadeye kills with Red.

Reeeeal Good - Get 25 Dynamite kills with Pig Josh.


most of these are good, the Hold Your Own one is the only BS cheev there but its easily boosted
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on August 05, 2010, 03:39:57 PM
 :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 05, 2010, 04:36:36 PM
yeah, that timing was pretty uncanny :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 05, 2010, 09:40:33 PM
I hope they open up a character title for 100 tomahawk headshots: "Golden Axe." I loved that game.

If I ever hit 50 again, there is NO WAY I'm passing into legend and losing the shit again. It has not been a blast doing all the Challenges over again. I was 90% done with the final Survivalist II challenge when I hit 50 last time.

...Though I wouldn't mind being a granny  running around on a zebra donkey.
Okay, I've put in 15 hours of PvP in the past couple of days so I can answer your questions.

Dead Eye in MP is crap, its only useful from a long a distince with a repeater to make sure a few bullets hit the target. For close range headshots, yeah its waaaaaaaaay to slow. If youre getting one shotted in MP, it means theyre a good shot. I one shot with repeaters all the friggn time now, I won like 10 free for all's yesterday (some with 14+ players). Got a few gold guns too. IM NOT STOPPING UNTIL I GET THEM ALL. GOLDEN BUFFALO RIFLE BAYBEE

Basically you just have to practise snapping into lock-on then moving up quickly for the headshot. Im one-shotting n00bs all the time. No one is cheating.
Yeah, after watching some YouToobz of people playing MP, I have realized that the times I am doing sniping, I'm doing it wrong. I don't snipe much, but sometimes I am afforded a long shot; in those cases I should be using Dead Eye.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on August 05, 2010, 09:50:07 PM
[youtube=560,345]http://www.youtube.com/watch?v=JJImZ7xlu14&feature=player_embedded#![/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 06, 2010, 11:23:56 AM
I'd ride the ass if it wasn't just so apocalyptically slow. It's really useless. I wouldn't mind a posse-up with a whole group of donkey riders on a full server though.

I'm in the USA, enjoying life, but I seriously am jonesing for some RDR multiplayer. So much so that I bought a triple-pack of Eastwood spaghetti westerns and watched Fistful of Dollars for the first time in maybe 15 years. It was great. Made me want to play even more though.  :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 06, 2010, 11:37:09 AM
well, youre not missing anything. the latest title update has made multiplayer a total clusterfuck again. Took 5 tries to get into free rom, then I had no ammo for any weapon, and night was turning into day within 10 seconds. Couldve made a cool youtube video but i was flipping. Honestly R* need to sort out their updates. Every one is fucked.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on August 06, 2010, 11:41:54 AM
yeah dude i did the same thing, put a bunch of cowboy movies up on my netflix queue to get me hyped (it works)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on August 06, 2010, 03:32:25 PM
[youtube=560,345]http://www.youtube.com/watch?v=0z16PFnF5Vs[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 10, 2010, 05:11:48 PM
DLC is OUT.

Apparently the Tomahawk is really fun as per reports on other forums. I just got to work so I'll be waiting all day to jump on  :(

I had 1100/1100, but this new DLC has added another 100 points so I cant wait to get busy with these new achievements :punch

I'll get 'em all fairly quick, but Im not passing into Legend until I have all golden guns and Chronovore will be helping me with the BS "Hold you own" one
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 11, 2010, 03:00:13 AM
Can we do it in a Private gang match? Is there such a thing?

Maybe you can help me with the "kill an enemy in midair" 'cheev. I will hit you with a tomahawk in the balls.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 11, 2010, 06:42:44 AM
people on the rockstar blog are raging because anyone who doesn't own the dlc can't see the new  characters in free roam (they just see a random character), and everyone can just pick up and use  the tomahawk after killing someone carrying it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 11, 2010, 10:11:49 AM
Huah, huah, huah.

So what? It's how the game works.

Kill some lvl 50 peep, get his Buffalo Rifle, it's yours for this session; quit out and it's gone.
Kill some DLC peep, get his tomahawk (if that's what he's got equipped), it's yours for this session; quit out and it's gone.

The alternative is to block everyone off, into those who have the DLC and those who don't. That just means depopulated servers. No one wants that.

Showing a random character is pretty clever, actually.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 11, 2010, 12:16:18 PM
i don't care about the tomahawk, but they ought to at least give you a choice in which character non-buyers see you as in free roam
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on August 11, 2010, 01:31:38 PM
Yeah that's a fairly odd concept I never thought of and slightly defeats the point I would think. Part of the charm of buying a character skin is that everybody sees you in that character skin. It's a little weird I suppose to buy something and then a large percentage of the people playing don't actually see you in the skin based on whether or not they bought the same DLC.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 11, 2010, 04:54:43 PM
Can we do it in a Private gang match? Is there such a thing?

Maybe you can help me with the "kill an enemy in midair" 'cheev. I will hit you with a tomahawk in the balls.

Not totally, but if you start a gang/FFA match from one of the posts in a free roam session only players in that free roam can join afaik. No one ever joins and if they do you can just kick them. Yeah I'd be glad to knock out a few PvP challenges, I also need to boost some shotgun and sniper kills for my golden challenges. Im about 2/3rds done with those. My golden arsenal is going to rule.

And the tomahawk is fun, but I suck with it. Im going to try and complete the single player challenges for practice, because online I was getting owned!

The new maps are pretty cool, I really like Blackwater and Thieves Landing. Fort Mercer in a 16 player free for all is just nuts!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 11, 2010, 05:24:46 PM
Yeah that's a fairly odd concept I never thought of and slightly defeats the point I would think. Part of the charm of buying a character skin is that everybody sees you in that character skin. It's a little weird I suppose to buy something and then a large percentage of the people playing don't actually see you in the skin based on whether or not they bought the same DLC.

If you think of it as e-peen, sure. I don't care what anyone else sees. If I'm driving a Ferrari on my screen, and they are seeing a Yugo kick their ass, so what?

I do understand the reservation though. It's like "LOOK WHAT I BOUGHT!" and everyone says, "Oh, man! I want that!" -- but the only way to do it that I can think of is a title update/patch to include it for everyone's game, and then only allow DLC purchasers to select the item. That's what Crackdown 1 did for their additional races, Checkpoint Chase, new weapons, and I think even player-character Agent models. If player B joins player A's DLC-enhanced game, they can see the Checkpoint Chase startpoint but can't initiate it.

IIRC, if you picked up the DLC-enabled player's weapons after they died, you could register them at any Checkpoint, and they'd permanently be enabled in your own game. :lol -- maybe that's why they're not handling it that way?

MY NEW 360 is being packed in my CARRY-ON BAGGAGE. No luggage throwers will be allowed to fling it  anywhere. It will be in my care. In my overhead luggage compartment. Soon I will have a working 360 of my own again.

...And I will help you become the Man with the Golden Guns, Scenester.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 11, 2010, 05:33:25 PM
thanks! yeah its just the tricky guns I need to boost head shots with, sniper rifles and shotguns. Ive got like at least 50 with every weapon already and I get a few more every night, so it wont take long at all. You back in Japan this weekend?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 11, 2010, 05:48:25 PM
I'm back at 22:00 on Saturday night, probably will have my machine up sometime mid-day on Sunday.

Depending on which direction my kids get jetlagged, I may be able to play pretty early.  ;)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 11, 2010, 05:59:28 PM
Sweet, yeah I'll most likely be relaxing and gaming all weekend. Getting over a cold (damn winter, its freezing here) so yeah, chilling out and gaming is the order of the day!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 11, 2010, 06:40:03 PM
someone made this excellent point about the character costumes on the rockstar blog:

Quote
I agree with the other people. The revolver costumes should be able to be seen by everyone. Here is why. I use the indian dude, in the dark in certain spots to be stealthy. When you make him appear as a cowboy with WHITE on, or some other color not of my choosing, you are ALTERING my game play and tactics. That just doesn't seem right. If I don't know how I am truly appearing to the other players then why even use them....ya know.....
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 11, 2010, 07:00:20 PM
What was funny last night was in the new map playlist 2/3rds of the players were playing as Red Harlow. It was like battling an army of clones!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 12, 2010, 01:01:50 AM
I'm remembering ing Quake days when people would override the skins people made with local ALL-YELLOW or ALL-GREEN skins, so all the cheap-ass campers would suddenly, clearly appear like glow in the dark figures in their little roost. Life was sweet. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 12, 2010, 05:56:31 PM
Man, really looking forward to you helping me get the golden guns Chronovore. Currently Im getting boned in FFA matches, simply beacuse I'm non-stop rushing people with Shotguns to score headshots with them  :'( Almost there, though. I'll just need to boost sniper kills I think. Should only take half an hour
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 12, 2010, 06:19:57 PM
I'm gonna hit online and then just play American Idol Karaoke while you cry into your headset.  ;) :P
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 15, 2010, 05:01:06 PM
After giving the DLC a good 10 hours of play I am very satisfied with it for 800 points.

If you like the competitive modes the new maps are great, substantial tweaks have been made to them, so Fort Mercer for instance has all kinds of extra rooms and ladders and things for sneaking up on people. Only dud map in the bunch is Escalera (and Thieves Landing is just average). I love Blackwater and the Rio Bravo tomahawk a-thon.

The single player tomahawk challenges are just that, challenging, and will take at least an hour to get through.

The new (old) characters are funny I guess but everyone plays with them so Im kinda sick at looking at them. Ive already got the character specific cheevs so Im back to my Mexican now.

A+ DLC would buy again. Really hanging out for the horse racing and poker DLC!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 15, 2010, 05:25:18 PM
I tried this game out at my cousin's. I liked what I played. I'm confused by the horse controls though. I got in the horse race with the girl and John keeps falling off. So I figured you tap X like usual, but when you feel the controller vibrate, stop, then continue tapping after a few seconds. That worked well for me, but I'm not sure if that's the correct way you do it. I kinda just experimented.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 15, 2010, 05:31:25 PM
your horse is runnning out of stamina. Next to the radar is a blue stamina gauge for your horse. You can only spur your horse so much before it throws you off, the rumble is warning that youre on the edge of getting bucked. You have to stop tapping A for a bit and let the stamina recharge.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 15, 2010, 05:35:19 PM
Okay. I figured that was the case but couldn't confirm it. But the bitch passed me up when I did that. :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 15, 2010, 05:38:49 PM
you still pass the mission even if you lose to her, which is a cop out. The whole game is really easy though
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 15, 2010, 05:43:17 PM
Targeting modes: casual, normal, or expert?

I found myself leaning on expert.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 15, 2010, 06:14:14 PM
After giving the DLC a good 10 hours of play I am very satisfied with it for 800 points.

If you like the competitive modes the new maps are great, substantial tweaks have been made to them, so Fort Mercer for instance has all kinds of extra rooms and ladders and things for sneaking up on people. Only dud map in the bunch is Escalera (and Thieves Landing is just average). I love Blackwater and the Rio Bravo tomahawk a-thon.

The single player tomahawk challenges are just that, challenging, and will take at least an hour to get through.

The new (old) characters are funny I guess but everyone plays with them so Im kinda sick at looking at them. Ive already got the character specific cheevs so Im back to my Mexican now.

A+ DLC would buy again. Really hanging out for the horse racing and poker DLC!

In a week or two, you won't be seeing five of the same character during each shootout. Yeah, it's tiresome and breaks immersion. Waaaah. I like the character-themed Achievements, this repetition will wear off eventually. I think. Germans seemed to favor the Pig yesterday...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 16, 2010, 12:30:29 AM
Okay. I've played about 5 hours of this and it is amazing. This is the gta4 I wanted. GODDAMN. Every other minute I'm unlocking something new.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on August 16, 2010, 12:34:57 AM
Okay. I've played about 5 hours of this and it is amazing. This is the gta4 I wanted. GODDAMN. Every other minute I'm unlocking something new.

Yeah, I was going to be pissed if you came in with some lame I'm disappointed attitude.  :)


It's really good and I think you and I share some aspects of what we like in open world games although I know you like more of the random stuff than I do. But that's what is very good about RDR. It was one of the first open world games where I was actually motivated to do all that extra stuff and to boot I found the main storyline and missions to be great. Unlike most on the bore and GAF I really liked GTA 4. But it didn't hit me in the same way that San Andreas did. RDR was my San Andreas for this gen.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 16, 2010, 12:40:55 AM
Its about time Himuro played the damn game instead of writing page upon page of speculation!

Glad you're enjoying it  :)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 16, 2010, 12:45:58 AM
Okay. I've played about 5 hours of this and it is amazing. This is the gta4 I wanted. GODDAMN. Every other minute I'm unlocking something new.
Yeah, exactly right.

It's not just good at providing things to do, but letting you know that you did something interesting. Doing those interesting things will unlock new things to do, as well as giving you new advantages. Keep using your Journal from the Start Menu to see what new Challenges you have unlocked. You can keep an eye out for completing those during your travels, while the game itself will keep flinging new things at you on its own.

As Stoney mentioned, it will be interesting to see how Rockstar North integrates these lessons into whatever they do for GTA V. Whomever here called GTA IV "a rail shooter disguised as an open world game" was spot-on.

Do yourself a favor though: If you go online, don't spend a lot of time doing the Sharpshooter, Survivalist, and Hunter Free Roam Challenges until you've cleared them in the single player campaign. It can be pretty annoying to do some of the more advanced ones twice, concurrently if you're playing singleplayer and multiplayer at the same time.

However: If you have a really good visual/spatial memory, using the Survivalist Maps in singleplayer for herb collecting will help you do the same in multiplayer, where such assists are not available.


Its about time Himuro played the damn game instead of writing page upon page of speculation!

Glad you're enjoying it  :)
:rofl
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 16, 2010, 01:01:59 AM
Its about time Himuro played the damn game instead of writing page upon page of speculation!

Glad you're enjoying it  :)

:rofl you dick
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 16, 2010, 02:19:56 AM
It has a lot of what I liked about old GTA games in it, but more than that, it expands upon what I've liked about sandbox games and makes it better experience. I think I should be honest here. I haven't truly loved any of the sandbox games I've played this gen except maybe Saints Row 1/2, unless Fallout 3 counts, and I don't count it. Last gen, sandbox games were among my favorite genres but I couldn't get into Assassin's Creed, Crackdown, GTA4 (well, I liked some of GTA4 and its episodes but not as SANDBOX games);etc But it's like this game was made for me from the beginning.

Things I like

- The random elements, like gangs, rivalries. This is something I missed in GTA4, and RDR has brought them back and made them better. They're also enhanced due to the fact you can choose what to do. During my adventures, a gang of bandits rode in to town guns ablazed. I killed them all, and the more I killed bandits who rode on my tail in the desert, the more I noticed more kept coming into town. I saw one guy try to have his way with a chick in town, shot him in the head. Suddenly I'm some hero.

In more ways than one, RDR feels like my story more than John's. That's...uh, a unique trait, I think, considering the fact that John has a clear motive and a clear personality. It's hard to pull that off with voiced main characters I feel.

- The script and story are interesting. I think it's due to the time period. It's just...interesting. The game, unlike past Rockstar efforts, doesn't feel like it's trying earnestly to be funny, but when it does (the movies at the theater :lol) it does so with charm and wit, rather than petty adolescent humor like in recent GTA's. I dunno. It's weird because, even doing the cow herding mission is fun to me even though all I did was ride a horse and yip yip and make a bunch of cows run into a plain to eat grass. And yet I had the time of my life. :lol So far, the characters lack Rockstar's trademark quirkiness. They're all down to Earth people, and talk about actual issues. It feels natural and it works.

- The game does a great way of unveiling features and revealing new ones. Like, it actually TELLS you about Stranger missions. In GTA4, stranger missions just pop up randomly. It has a nice sense of flow, and for the first time in years, I have an urge to explore a sandbox game's world rather than just do the story.

- Money actually means something. You have to earn your living through skinning, doing bounty hunter jobs (btw how the fuck do you keep a bounty alive? Also do you sometimes have to fight other bounty hunters? :hyper). There's tons of shit to buy: maps, healing items, property (should have been in gta4, especially since gtavc and sa already had this feature)...

- It feels like a real sandbox game. TLAD and Gay Tony were better than GTA4, but to me they still felt utterly scripted. In RDR, I encountered a bounty and saw he was going to try to get away so I killed his horse and chased him down. It was quite an adventure. If this were GTA4, his horse would be invincible and he'd have to stop somewhere in the desert before I could kill him.

- The controls, they're the same as GTA4's but they're far, far tighter. I have the game on casual actually, and I'm loving the controls. I find that in a game with wide expanses like this, lock on is better than free aim in most cases, especially when you consider you go up against fast animals. No need to worry about cars swerving around tight corners in city streets full of traffic. They're smooth.

And I can't stress enough how much I love the setting. I still think GTA5 or whatever the next GTA is could use a change in something along with the expanded features in RDR.

I know what game I'm buying next. I ended up buying SMG2 instead like 3 weeks ago. :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on August 16, 2010, 05:49:25 AM
i wish a PC version would get released

would double dip
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 16, 2010, 10:34:54 PM
I'm going to have to wade into the kiddie pool again. This morning I played Legends and Killers Free for All, and as Scenester observed the other day all the other players were LEGENDS AND KILLAZ: Most everyone is Lv. 40+ with about 1/3 having Legend 1 or 2 status.Those matches are non-stop lessons in how to catch bullets with my face.

Still, they're pretty crazily populated. At least it's easy to get into a full session.

Shootouts I don't fair so well in. In Gold Rush, where I usually do pretty well, the Legends and Killers games have featured lots of people sniping and trying to get their gold weapons instead of, you know, actually playing to win the match. It's a rush, but at the same time it seems nearly impossible to get the 3x double-bag 'cheev.

I need to get a lot better at the "LT to lock-on, ease-off LT to free aim up" headshot move. It looks like I'd also be well-served by the X-to-roll maneuver, but I can't seem to time it right to save my life. Any advice?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 16, 2010, 10:46:19 PM
In regards to rolling, I cant give much more advice than: roll often. Watch good players and their rolling techniques, note when they are doing it and try and learn their moves. Thats how I got decent at playing online.

I'd also like to mention that you dont need to release LT to move up for the headshot. Snap into lockon and guide the reticule up with RS. Dont need to let go of LT.

The standard playlists are full of noobs now so they are fun to jump into and get easy kills. Im gonna finish grinding my golden guns there I think (as Mauser Pistol, Carcano Rifle are unavailable in the new maps and the Rolling Block is rare)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 16, 2010, 10:52:26 PM
Really? Not letting go is OK? Wow, I think you had to release for GTA IV or it wouldn't move from the target's center of mass. I'll give it a shot.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on August 17, 2010, 12:43:49 AM
I was in New Mexico last week and it seriously had me DYING to play this game. I'm thinking about nabbing a 360 just to play it :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 17, 2010, 01:53:34 AM
As a west-coast guy who enjoyed a lot of trips to Big Bear and Pearblossom in his youth, I play this game in Japan as a placebo visit to my homeland.
spoiler (click to show/hide)
A placebo where I get to shoot bad guys.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 17, 2010, 08:38:19 PM
Bought.

Anyone with a ps3 have this?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on August 17, 2010, 08:42:34 PM
oh you poor thing :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on August 17, 2010, 08:44:11 PM
Bought.

Anyone with a ps3 have this?

Head to GAF for that kind of talk mister!


Glad you got it though.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 17, 2010, 08:46:06 PM
Bought.

Anyone with a ps3 have this?

:rofl

wrong forum, try here: www.neogaf.com/forum

edit: shit Stoney
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on August 17, 2010, 08:48:36 PM
Bought.

Anyone with a ps3 post here?

fixed
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 17, 2010, 08:49:00 PM
Meh. Got people on my friends list with RDR anyways.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on August 17, 2010, 08:50:03 PM
ill sleep better at night knowing my in game sunsets look sharper than yours :tophat
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 17, 2010, 08:51:21 PM
Don't care about graphics.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 17, 2010, 08:51:41 PM
Himu could have rode into the sunset with The Sceneman, but alas, 360 was sold for crack money
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on August 17, 2010, 08:52:19 PM
Don't care about graphics.

*sucks teeth*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 17, 2010, 08:53:17 PM
My cousin has my 360. Well, he has *a* 360. 360 rrod'd and he sent it in.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 17, 2010, 08:54:30 PM
Bonnie and John need to fuck already
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 17, 2010, 08:58:23 PM
Bonnie and John need to fuck already
This isn't GTA, as you've noted.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 17, 2010, 09:00:09 PM
How do I take in bounties alive?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on August 17, 2010, 09:09:28 PM
rope them and take them back on your horse
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 17, 2010, 09:42:43 PM
If you're a total stud: ride in on your horse, dead-eye a couple guys near the target, then switch to lasso and drag him away from the camp.

If you're like me: sneak in, dead-eye EVERYTHING but the target, including the horses (denying egress), then rope the bounty target. Once he's on the ground, hogtie him, pick him up, and put him on your horse.

For kicks, if you are asked for help by a roadside lady standing by a carriage, rope her up, take her to the train tracks and toss her in front of an oncoming train. Dastardly!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 17, 2010, 09:43:13 PM
Jesus Christ. Tried to save this guy's daughter, John gets stuck in the doorway and she gets killed

-200 honor

:bow this game
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 17, 2010, 10:04:48 PM
I never had that problem while playing, sounds like a glitch in the PS3 version
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 17, 2010, 10:11:22 PM
No it was the controls.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 18, 2010, 12:05:28 AM
I never had that problem while playing, sounds like a glitch in the PS3 version
Obvious troll, -200 Honor
Successful troll, Gold Penis unlocked
Rank 2 troll challenges unlocked
You may visit the Outfitter to change your title
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 18, 2010, 12:23:58 AM
Man, this game...

I got a bounty and I was heading to Armadillo with him on the back of my horse. Suddenly I saw he fell off, went back, and was being attacked by a pack of coyotes. So I killed them, but somehow my horse (my beautiful Stallion that Bonnie gave me...nooooooo) and then a bunch of outlaws came and tried to kill me when I was horseless trying to defend my bounty from a pack of coyotes. I killed the coyotes, killed the outlaws, stole one of their houses and headed back to town to turn in my bounty.

What an adventure.

I'm pissed about my horse though. WTF
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on August 18, 2010, 12:26:07 AM
There are tons of crazy stories I had happen to me while playing that I didn't even bother to share in the thread. Lots of cool things just happen because of all the random interactions going on. I actually think its easier to do a western open world game in that sense because you can incorporate all that random shit and it just kind of feels natural.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 18, 2010, 12:28:44 AM
After thinking the GTA4 games ranged from alright to pretty good, I'm amazed at the quality of this game. Rockstar's still got it :rock
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 18, 2010, 12:34:59 AM
What the fuck.

Is there a "wrong way" to do missions? Because that Stranger mission American Appetites...I found the cannibal guy, he was going to kill and eat the guy I had tied up, so I killed the cannibal and let the tied up guy go, and there's no end to to the story. He just runs off, no achievement or anything. Did I finish the stranger mission or did I bring myself to a dead end by not bringing the cannibal end.

Also saw some guys chasing these guy. I thought they were bad because the guy they were chasing was an old man. Turns out they had badges and I got a $25 bounty put on my head. Oops.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 18, 2010, 12:48:49 AM
I did the same thing, first time I saw two guys shooting at a running old man. :lol

That American Appetites Stranger Mission is the only one that's easy to "screw up" - It's obvious that the cannibal is up to no good, but you have to bring the guy back to him in order to progress the mission. It will give you a chance to prevent damage to your conscience, don't worry. And since it didn't give you the message that it finished or progressed, you can wait an in-game day and go back to the area to re-try it.

By the way: If you like playing as a good guy, you might not enjoy some of the Nuevo Paradiso sequences. Just a warning. Once you get to move north again, things become less muddled again. The NP missions sometimes felt like GTA IV's stuff, where it was hard to explain the player-character's motivation for doing it. John seems to be grasping at straws that the assholes he's helping will actually give him what he needs, and the costs he pays in the currency of other people's lives seems higher than even John would accept.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 18, 2010, 08:36:29 AM
i really need to get back to this and buy that dlc, but i've just been too busy

i even missed the double xp weekend :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 18, 2010, 01:35:24 PM
these guy...

ugh

remember never to make a post after 12am
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 18, 2010, 05:00:54 PM
i really need to get back to this and buy that dlc, but i've just been too busy

i even missed the double xp weekend :(

the DLC is awesome :punch you need to get it and team up with me and Chronovore for some gang matches.

Getting friggn close to getting all golden guns.
My current stats:
Buffalo Rifle 70 headshots
Rolling Block 60 headsohts
Carcano Rifle 50 headshots
Double Barrelled shotgun 80 headshots
Semi auto shotgun 60 headshots
Le Mat revolver 80 headshots
Mauser Pistol 60 headshots

actually, Ive got a few more to get  :p All guns I havent mentioned are SOLID GOLD
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 18, 2010, 06:59:42 PM
i'm still pissed i haven't gotten the wild bunch tag yet, everyone i ever tried with refuses to listen to me even though i've figured out the perfect set up for it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 18, 2010, 07:05:33 PM
Well, I think I take instruction pretty well, so will be more than happy to help you nail the challenge next time we play. You reckon its do-able with 2 people or do we need more?

ALso there is a title: "The Coward". Kill a most wanted player while you are most wnated. We can go for that too.

Try and get on this weekend!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 18, 2010, 07:06:42 PM
Also:

http://www.rockstargames.com/newswire/article/7971/asked_&_answered_red_dead_redemption_dlc_&_multiplayer_edition.article

Quote
“Will you please release a new patch that allows people who haven’t downloaded the DLC be able to see the new characters....
I mean they can already see our new titles and our new tomahawks they can even pick them up so R* please fix this”
10490520
“Hi just wondering if you guys are gonna allow people that haven't got the new DLC to see other people using the new characters. I have the DLC but my friends don't so whilst I'm playing as Red Harlow, My friends only see me playing as the first cattle rustler. Is this going to be fixed?” received via Mouthoff

Never let it be said we don’t listen to our fans!
Due to popular demand, we are going to release a pack for free download on both Xbox LIVE and PlayStation Network which will provide compatibility to allow those who do not have the Legends & Killers Pack to still be able to see other players that do who are playing as Revolver characters.  Of course, you will still have to purchase, download and install the Legends & Killers Pack if you want to play as those characters yourself.
These things take some time to create, test and release – so please be patient and we’ll keep you updated as to when to expect it to be available – likely in the next few weeks.

Also-also:

http://www.rockstargames.com/newswire/article/7941/red_dead_cheaters_and_hackers_be_warned_the_ban_hammer_is_coming_%E2%80%93_next_week.article

the pertinent comment here -

Quote

Some notes to be aware of:

* This will not apply to those people who simply took advantage of temporary exploits to rapidly grind up XP a few weeks ago.  We are able to tell who actually hacked their save to have impossible scores.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 18, 2010, 07:07:56 PM
Well, I think I take instruction pretty well, so will be more than happy to help you nail the challenge next time we play. You reckon its do-able with 2 people or do we need more?

ALso there is a title: "The Coward". Kill a most wanted player while you are most wnated. We can go for that too.

Try and get on this weekend!

will do, this will be the first time i've had off in a month, so i'll be ready for some gunslingin'
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 18, 2010, 07:10:52 PM
Yeah its good that they are offering a free DLC pack so Legends and Killers owners can show off their characters to the the dirty poors.

At least Im pretty sure the pack will be free, those extra costumes were promised as a gift for the multiplayer having issues earlier in it's life. New single player challenges attached to them too!

Im really looking forward to the "Liars and Cheats pack". Multiplayer Poker and Horse Racing FTW!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 18, 2010, 07:15:46 PM
i know, that and the weird west pack (i don't think it's purely zombies) will be pretty awesome, plus the free roam pack (which has to be free) will flesh out the rest of the gang hideouts

i'll be playing this through the winter, for sure
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 18, 2010, 09:59:54 PM
FUCKING HORSESHOES MAN
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 18, 2010, 10:13:36 PM
i know, that and the weird west pack (i don't think it's purely zombies) will be pretty awesome, plus the free roam pack (which has to be free) will flesh out the rest of the gang hideouts

i'll be playing this through the winter, for sure
A couple of my Japanese friends are excited to get the J-localized RDR in October, but they're worried I'll be "done" with the game by then. HAHAHAHAHAH~! Fun game is fun. Though if I get to Lvl. 50 again, this time I will probably sit at Lvl. 50 until I'm done with the game, then mop up that 'cheev.

After thinking it'd never happen, I grabbed Double Bagger during a particularly slow Gold Rush game this morning. The two other guys couldn't seem to grasp the win condition. I picked up the win and the 'cheev on the same double-bag drop off. WOOT.

Is it possible to cheat? I don't mean people hex-editing their save data, I mean aim-bot.

I laid three head-targeted Repeater shots into a guy from about 50 meters; in an instant, at that distance he turned and nailed me with a Schofield Revolver headshot, one hit, I'm dead. I didn't know the Revolver could (a) lock at that distance or (b) pull off a headshot from free aim, due to shot variance. At first I assumed it was a lucky shot, but the guy proceeded to clean house with one shot kills. This was against several other high-level players, finishing with 27 kills three deaths; if he could see you, you died. Seems like an aim-bot, because even seriously good players I've seen online don't behave that way.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 18, 2010, 10:41:48 PM
phwoar, either there were connection issues. or the dude was a true terminator. Could be cheating though? I dunno if someone would bother coding an aimbot for RDR multiplayer?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 19, 2010, 12:03:33 AM
FUCKING HORSESHOES MAN

Annoyingly difficult, yes. Not coincidentally, more satisfyingly fun than any of the "date games" offered in GTA IV.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 19, 2010, 12:07:35 AM
Mastered horseshoes. L2 + aim at bar -> flip right stick until see green -> don't look at the horseshoe but the bar -> aim and press button when the bar becomes green.

Hit the iron bar two times in the last game I did.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 19, 2010, 12:08:30 AM
Sweet! Enjoy your Achievement! I mean "Trophy."
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 19, 2010, 12:09:28 AM
Yeah I got that trophy.

Shame about the trophies. I played the game on my cousin's ps3 at first. Like 5 hours. And I signed into my account on his ps3. Apparently this was a bad idea? Because now I have his trophies and he beat the game.

It sucks.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 19, 2010, 12:25:32 AM
lol, thats what you get for playing a Sony. Enjoy your suxx-axis controls
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on August 19, 2010, 12:26:25 AM
trlolphies
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 19, 2010, 12:28:40 AM
lol, thats what you get for playing a Sony. Enjoy your suxx-axis controls

Dualshock 3 is pretty good.

But anyways, I think the same thing happened on my friend's 360 too. I definitely lost achievements on 360. I got 100% in GTA4...no achievement.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 19, 2010, 01:10:47 AM
Achievements are tied to your gamertag. If you signed into your GT anywhere, the 'cheevs are assigned to it. Online, offline-then-later-online, the stats will be updated. It's impossible to "lose" and Achievement.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 19, 2010, 01:29:20 AM
It is? Hmm.

Time for more RDR!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on August 19, 2010, 02:36:53 AM
caved and bought it, let's play sometime, my mic might not work but oh well
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 19, 2010, 02:49:43 AM
It is? Hmm.

Time for more RDR!
I said "Achievement," not "Trophy" FWIW. I have only a very limited understanding of Sony's Trophy implementation.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 19, 2010, 02:50:00 AM
how some people might be getting all those headshots in hardcore aiming mode:

http://www.reddead.net/forums/thread-hardcore-free-roam-boot-camp
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 19, 2010, 08:21:51 AM
how some people might be getting all those headshots in hardcore aiming mode:

http://www.reddead.net/forums/thread-hardcore-free-roam-boot-camp
Quote
I use a dry erase marker. right on my TV screen. When I'm done I just wipe it off. If this idea makes you nervous you can test it in a corner where it wouldn't be noticeable but it shouldn't be a problem

Huh.

This is something I was just thinking about trying this morning. I realized from using the sniper rifles in single player that the main reason people "get lost" for a few instants is because it's literally the center of the screen, not the user's perceived center based on the third-person camera. I felt like I'd only use the sniper in multiplayer if I had a center-of-screen reference mark before drawing the weapon.

It hadn't dawned on me that it would be useful in all cases, esp. if Expert aim is in use.

That guy who chimes in and calls this "cheating" -- :rofl Yeah, um... no.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Cravis on August 19, 2010, 04:32:30 PM
Huh.

This is something I was just thinking about trying this morning. I realized from using the sniper rifles in single player that the main reason people "get lost" for a few instants is because it's literally the center of the screen, not the user's perceived center based on the third-person camera. I felt like I'd only use the sniper in multiplayer if I had a center-of-screen reference mark before drawing the weapon.

It hadn't dawned on me that it would be useful in all cases, esp. if Expert aim is in use.

That guy who chimes in and calls this "cheating" -- :rofl Yeah, um... no.
I remember doing something similar in Double Dragon II on the NES to get past those damn disappearing platforms towards the end of the game. I put black electrical tape on my screen so I'd know where to jump. I thought it was pretty ingenious for being being only 8 years old.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 19, 2010, 05:49:03 PM
it's not cheating, but you might as well play casual aiming if you're gonna do all that
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 19, 2010, 06:23:46 PM
The thing is, these guys are in cover, line up their sites while people (well, I) approach their unassailable position, and then rise from cover and kill with a headshot in one smooth motion. Casual Aiming will only get you torso shots.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 19, 2010, 06:45:48 PM
You can pull that off with Normal aiming though. I can lock on, move up to the headshot in less than 1/2 a second. I dominated some fools with a buffalo rifle the other day, I could sense them swearing at me and wondering how I kept on one shotting them, while they spent seconds fumbling around getting their toys ready  8)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 19, 2010, 08:04:19 PM
You'll have to learn me some aiming this weekend, then. :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 19, 2010, 08:14:07 PM
I'm still learning aiming. I have it on casual. You can lock on with normal?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 19, 2010, 09:04:41 PM
yes, but it's not as "sticky" as casual aiming
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 19, 2010, 10:33:22 PM
I tried Expert for a little bit last night, and was surprised that it stayed locked on as my target ran across my screen. I thought Expert meant "no lock."
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 19, 2010, 10:55:41 PM
1180/1200 now, just need the 'Legendary' achievement, which I can get at the the push of a button as I'm already level 50, just waiting until I have all golden guns first, beacuse all my hard-earned headsots will be reset if I do.

Other cheev I need is the BS Hold Your Own one, which is very easily boostable so will hit up Chronovore this weekend to nab it.

How we will boost it: posse up and start a gang match at the marker in free roam Chuparosa. Skip games until we get a hold your own match. Someone scores twice, then quits, nabbing the achievement for the other player. If other people join (real unlikely) we can just kick em.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 20, 2010, 12:06:53 AM
Sure, Scenester. I'll wash your back if you'll wash mine.  :-*
spoiler (click to show/hide)
:supergay
[close]

I was seriously having a hard time with the headshots my last two sessions. It looked frequently like equal settings, same weapons, both walking with drawn weapons, and I would shoot the guy in the head, twice even, and still end up buying it. It wouldn't bother me if we both went down simultaneously, which happens enough as-is; it's just that the other guy is still standing, casually running away from my corpse while reloading.  :maf
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 20, 2010, 02:02:26 AM
(http://img808.imageshack.us/img808/7559/img0003k.jpg)

spoiler (click to show/hide)
<XZIBIT>
"Hey, we heard you like riding horses, so we put a horse in your carriage so you can ride while you ride!"
</XZIBIT>
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 20, 2010, 02:46:13 AM
:rofl

The other day I was running my stallion at TOP SPEED around the MacFarlene Ranch and and suddenly John was in a house and I couldn't get out :rofl
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on August 20, 2010, 08:54:01 AM
you don't even know what the top speed is, yet

hint: gold is good
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 20, 2010, 12:29:03 PM
:rofl

The other day I was running my stallion at TOP SPEED around the MacFarlene Ranch and and suddenly John was in a house and I couldn't get out :rofl

Yeah, the physics are fun. Tonight, while clearing a gang hideout, I disarmed a guy, shot him again and he flew through to the other side of the wall, on the awning. He had no way to get down, and nothing to do while he was out there. Lonely AI creature, so sad.  :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on August 20, 2010, 12:34:38 PM
:lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 21, 2010, 01:04:18 PM
A good night this evening in RDR. Scenester needs to change his name to Chief Eight Beers, and I will become the shaman, Old Man.

Lots of n00bs tonight; easy hunting for a fogey with my attenuated reflexes. There was one kids I killed about a dozen times, he seemed to have the headshot thing DOWN PAT, but he liked to run. Running was the only mode of locomotion this guy knew. So he was visible all over the map. I wonder if anyone will ever tell him.

Did a gang hideout, had a guy ride in and NOT SHOOT ME, so we cleaned house on three gang hideouts, didn't use any mics, and when it was done, we'd just jump up and down to show our distinguished gentlemanly love for the game.

I've been encountering more of these guys who are super good at headshots, but otherwise playing for crap. RDR must have a similar control scheme to something else they play... GTA IV?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 22, 2010, 05:55:23 PM
"Chief Eight Beers"  :lol I like it!

Yeah me and Chronovore played all weekend, I was often drunk, though. Still, I was barely coherent enough for us to boost some multiplayer achievements.

I tried to help out with some advanced co-op missions, everything was running smoothly until our team-mate, who can be accurately described as a "distinguished mentally-challenged stoner" decided it would be hilarious to team kill us all with dynamite. I say we stick to private co-op from now on  :( Advanced isnt too tough as I can take my level 50 arsenal into the fray (Mauser and Buffalo FTW), so I'll be able to help you gold all of those no sweat brother.

In return it would be cool if we can jump into some "private" Shootouts and let me shoot you in the head with sniper rifles a few times, so that I may pass into legend sooner.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 22, 2010, 06:15:27 PM
also thread title should be changed. The game has been out for ages.

How about "Red Dead Megathread". It rhymes.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 22, 2010, 06:43:15 PM
How about "Red Dead Redeemed" since all the goddamned analysts thought it /might/ sell one million. Maybe two?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 22, 2010, 06:44:04 PM
BTW, played WAY too much of this this weekend, and went to bed seeing visions of Armadillo and Las Hermanas on my way to sleep.  :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 22, 2010, 10:36:01 PM
lol, that happened to me when I played 15 hours of multi over 2 days when I had a cold.

to quote Detroit rapper Esham: "I close my eyes and see visions of niccas bustin' guns"
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 23, 2010, 06:28:17 PM
lol, RDR keeps distracting me from everything else!

I'm a bit worried about October, tons of sweet crap is coming out and I'm going to be a dirty poor design student  :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 23, 2010, 06:57:16 PM
Don't worry, Scenester! You'll still be wrapping up Legend-5 for RDR, a game you already own! Gotta get that Zdonk!

I played some late night last night. I think I was up against Germans, French, and A-rabs. I actually won a few rounds!
:rock Amurican Cowboy Advantage :rock

Slime, what did you think of Mexico compared to the previous missions?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 23, 2010, 07:00:19 PM
Sadly, youre right  :'(

I've got an awful feeling that I'll probably get to Legend 5 just by playing all the DLC that they are planning on releasing.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 24, 2010, 06:24:26 PM
Played some more multi last night, got the double barrel shotgun and bolt action rifle in gold now.

Now I just need:

25 more Mauser Headshots
30 more Rolling Block Headshots
40 more Carcano Rifle headshots
and 20 more Buffalo Rifle headshots

and then my gold arsenal will be complete!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 24, 2010, 06:28:53 PM
Got the 25 Dynamite kills 'cheev last night. Considering my mediocre skill level, few things are as fun as throwing explosives into an enclosed area where several people are focused on fine aiming. :lol :lol :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 25, 2010, 03:28:22 AM
I switched to Expert aiming options yesterday, played a mess... I don't really notice a lot of difference. It still locks on, still sticks to them a bit. I'd say if the opponents use a "roll" defense at all, there's no noticeable difference. I don't really understand the point...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 25, 2010, 06:51:04 AM
unlocked my golden Mauser and Buffalo rifle  :D

Now 12 more headshots with the Rolling Block, 27 with the Carcano.

So friggn close to having every weapon in gold!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 26, 2010, 11:21:15 AM
I might have B.O. When I entered free roam tonight, there were a half dozen or more guys on, and then BANG, I was alone.

Some nice German joined, posse'd up, and helped me clear gang hideouts. I was playing with headphones tonight, so no microphone. I think because I use the Sarah Grace model in multi, without any voice, and because my profile says "Osaka," he probably thought he was rolling with some loli ~uguu~ schoolgirl. More like LOL~i.

Anyway, Scenester, I cleared the Lawbringer II Challenges, and made level 40 in one clean swoop. So as soon as I'm level 41, I can help you clear the Lawbringer III Challenges. They only open at 41.  :maf

On the bright side of level 40, I now have the BONZO mount. I can ride steak!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 26, 2010, 04:59:39 PM
lol, actually I just passed into Legend!

I have unlocked all Golden Guns 100% legit with NO BOOSTING. I am very proud of this achievement. I am a monster with the sniper rifles now (sniping during gold rush matches was good practice lol) so I'll be able to help you dominate some co-op missions. I lost my dream load-out but the gunslinger class has a Carcano Rifle, which is all I need  8)

I also now have 1200/1200 gamerscore. Bring on more DLC!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on August 26, 2010, 05:36:23 PM
...and now youll stop playing altogether ::)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 26, 2010, 05:45:29 PM
actually, I probably wont! I'm sure I'll still jump on for gang matches in weekends with Chronovore, and I'll get right back into the game proper when they release more stuff to do.

I will be taking a break from Red Dead during the week, though. I've been rinsing it pretty hard.

Please also be aware that there is no achievement for getting golden guns, I did it for fun and becuase I wanted to. (I know I said Im proud of this 'achievement', but there is no xbox achievement tied to it). You can stop playing the "achievement whore" card.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 26, 2010, 07:14:42 PM
But... but you ARE an Achievement Whore!

Congrats on the 1200/1200 gamerscore. I've been wondering if I'll manage that one myself! I may need to find an underpopulated Free Roam and boost the three-in-a-row FFA/Gang matches with you, because I kick ass at Gold Rush but end up sucking hind tit on Shootout matches.  :lol

I am enjoying anything in Rio Bravo; hatchets favor my gameplay style: creep around on the ground and fire first. I win hatchet fights about 3/4s of the time, but in a gunfight I win 1/4 thanks to my inability to quickly readjust for headshots.
Title: Red Dead Redemption Liars and Cheats DLC - 9/21 details
Post by: Eel O'Brian on August 27, 2010, 02:21:23 PM
http://www.rockstargames.com/newswire/article/8041/red_dead_redemption_dlc_update_liars_and_cheats_pack_coming_9_21_with_expanded_free_roam_content_&_new_details_on_undead_nightmare_pack.article

Dunno how I feel about this, sounds like it's going to splinter up the Free Roam even further:

Quote
We are excited to bring you our next packs, starting with the September 21st 2010 debut of our Free Roam release: the Liars and Cheats Pack, which focuses on expanding the Free Roam multiplayer experience as well as adding new modes to Competitive Multiplayer.

The Liars and Cheats Pack will contain a great range of new highly-requested features to expand the Free Roam world including Multiplayer Poker and Liar’s Dice, as well as a brand new Competitive Multiplayer gameplay mode.  The Liars and Cheats Pack will also include the content previously announced as the Free Roam Pack.  The Free Roam Pack was originally planned as a free download, but due to the platform networks’ restrictions on numbers of free packs we can give away (and our promise to bring you the free Hunting and Trading Outfits Pack – more on that below), we have instead added it to the Liars and Cheats Pack as one Free Roam release boasting the following features and more:

Multiplayer Poker and Liar's Dice Games
One of the most fan-requested features comes to multiplayer.

Multiplayer Horse Races
Ride out against your friends and foes online - with mounted combat guns blazing.

The Explosive Rifle
A devastatingly destructive new weapon with its own new single-player and multiplayer challenges.

7 New Gang Hideouts
Posse up and take on the new Hideouts together to level up quickly.

4 New Hunting Grounds
New Hunting Grounds are now visible on the map for all to see, with some of the most action-packed wildlife hunting yet.

Stronghold Competitive Multiplayer Mode
Teams take turns in attack and defense in multi-tiered Competitive games.

Posse Scoring and Leaderboards
Compare stats with other posses and compete to see who are the kings of the Free Roam frontier.

Plus, 15 additional multiplayer characters from the Red Dead Redemption storyline are being made available as multiplayer characters, and more all-new Achievements and Trophies.

This pack will be released on September 21st worldwide for download on both PlayStation Network ($9.99) and Xbox LIVE (800 Microsoft Points).  Stay tuned for lots more detail on the content in this pack including first screens and more.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 27, 2010, 04:30:01 PM
I dunno, Legends and Killers sold real well (the lobbies are always pretty full for matches), and this pack offers sooooo much more content so an assload of players are gonna buy it. I think.

Fuck I'm pumped for this. 7 new hideouts! Racing!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 28, 2010, 12:17:55 AM
7 new hideouts is exciting.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: drew on August 28, 2010, 01:11:37 PM
it'll be hard going back to this with reach and dr2 out :/
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 29, 2010, 05:15:06 PM
I'm not interested in Reach, and DR2 fills a different gaming niche... RDR is good because you can just blob out and play it (even while inebriated). I imagine DR2 is gonna be pretty challenging.

That said I'm going to give RDR a rest for a few weeks. I've been playing it far too much. But I'm gonna be all over this new DLC :hyper

Actually cant wait! Double the gang hideouts, lots of new game types... OMG so pumped.

Eel you better be jumping back on for this shit
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 29, 2010, 05:54:06 PM
i've been meaning to get back to it, just haven't had the time

then mafia 2 came out so i want to finish that

i even let my xbl sub expire, so i have to re-up that
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 29, 2010, 06:09:20 PM
you didn't get amongst the awesome free XBL scam a few months back?  :(

Well, hopefully you find the time to jump back in to GOTY soon!

I'm actually very tempted to jump back in and grind for the golden tomahawk in the meantime while waiting for the Liars and Cheats Packs... but no! Must play something else.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on September 02, 2010, 03:05:06 AM
Just got this. Before I go ahead with my plan to be the biggest dickhead in the west, will I miss out on anything by being super dishonorable?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 02, 2010, 04:53:50 AM
In singleplayer or multiplayer?

Singleplayer, I think you'll get a discount from merchants after reaching a certain level of either Fame or Honor, and likely people will not say nice stuff to you. There were some approaches by NPCs to give a couple of items and sometimes cash on my honorable playthrough. There may be alternate items for honorless, or maybe it's just a perk for playing clean.

In multiplayer, being a dick in a group is apparently par for the course, but being a dick alone will get some reaction. There is, however, a whole set of Outlaw Challenges for being a dick in Free Roam. Becoming Public Enemy and getting a huge bounty, engaging with PVP while a Public Enemy... there's a lot more encouragement to be a dick in multi than there is in single.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 03, 2010, 01:11:19 PM
OK, turns out there are perks for being dishonorable.

Tonight I popped the 'cheev for clearing a $5K+ bounty with a pardon letter, and getting there took me from full Honor to fully negative Honor. There were messages along the way, detailing the results of my diabolical acts:
spoiler (click to show/hide)
  • Townsfolk become increasingly fearful, and can be bribed to overlook minor transgressions.
  • At increasingly negative Honor, they will overlook bigger crimes, eventually only reporting when you openly murder someone.
  • Instead of all towns' merchants offering a discount, the Thieves Landing shops will offer it.
  • At max negative Honor, an undead horse with skull-like markings on its head will become your steed for as long as you stay entirely dishonorable. It's pretty cool.
[close]

...But I think I'm going to revert and play from an earlier savedata file, and keep my Honor high. The whole misadventure was actually not as fun as playing the good guy, which is harder in its own way.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 03, 2010, 01:29:32 PM
that horse kind of sucks (i tried it out), it's the slowest horse in the game

http://reddead.wikia.com/wiki/Dark_Horse
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on September 03, 2010, 02:28:19 PM
 :D
Quote
With sales of 6.9m for the recently released Red Dead Redemption, you can bet your horse on the fact that work on the next game in the series is well underway – and MCV was recently told what it’s called.

Speaking to MCV under strict conditions of intoxication, one employee of a services provider currently working on some early technical work for the game casually referred to it as Red Dead Revolution.

Before brushing the comment aside and pretending that nothing had happened.

The name, if correct, certainly sits in with previous treatment of the brand. Those of you with long memories will remember that prior to the official announcement of Red Dead Redemption, many were referring to the game as Red Dead Revolution.

And just prior to the release of the last title, Rockstar released a trailer for the game called – yes, you guessed it – Revolution.
Article continues below


Official confirmation of the name is unlikely to emerge this side of Christmas, so it’s likely to be a long wait to find out how accurate our wine-supping friend has been.

http://www.mcvuk.com/news/40737/What-is-the-next-Red-Dead-game-called (http://www.mcvuk.com/news/40737/What-is-the-next-Red-Dead-game-called)

 :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on September 03, 2010, 02:48:58 PM
i hope this eventually gets ported to PC
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on September 03, 2010, 02:57:16 PM
Go away,port it yourself.


We need a sequel,not some port.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on September 03, 2010, 03:00:29 PM
i hope this eventually gets ported to PC

They want it to sell and make money. Not just get downloaded off of piratebay.


 :patel


Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 03, 2010, 03:19:45 PM
their ports suck shit anyway
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 03, 2010, 03:26:39 PM
although the mods would be insane
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 04, 2010, 09:24:01 AM
that horse kind of sucks (i tried it out), it's the slowest horse in the game

http://reddead.wikia.com/wiki/Dark_Horse

I'm going to reload from an earlier, high-honor save point, and pretend that poor Mr. Cowboy was just having bad dreams of mowing down every civilian and lawman in Blackstone and wiping out all the buffalo to no particular end. Bad dreams born from a troubled childhood.

I don't like playing bad guys, despite my infatuation with the GTA series. Even in those games, I rarely do the Rampage activities. Just not my thing, I guess.

Anyone else playing multiplayer this weekend? I'm having trouble staying in sessions due to "connectivity issues."
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 04, 2010, 02:11:16 PM
Was having trouble even connecting to XBL earlier tonight. That's extra fun when you're on a new 360 and haven't even managed to copy your Download History entirely back into the thing. "Oh, I can't multi in RDR? I'll just play some Carcassonne so I might eventually win one of the games against JonnyRam. Oh, hey, I downloaded the expansions but not the actual game. OK, I'll just... oh, wait. Wheeeee~."

Now it's 3 a.m. and I'm going to bed, but I was finally able to connect to XBL and get in a fairly decent game of Shootout.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Diunx on September 04, 2010, 04:17:48 PM
i hope this eventually gets ported to PC

They want it to sell and make money. Not just get downloaded off of piratebay.


 :patel




So there won't be a 360 version of the sequel? :drake
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on September 04, 2010, 04:25:49 PM
i hope this eventually gets ported to PC

They want it to sell and make money. Not just get downloaded off of piratebay.


 :patel




So there won't be a 360 version of the sequel? :drake

1. Red Dead Redemption (Xbox 360), 945,900
2. Red Dead Redemption (PS3), 567,100

360 can sustain a nice pirate base and still sell software.

:bow2
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 05, 2010, 06:47:00 PM
Just before XBL became inaccessible for me last night, I was seeing one player repeatedly walking across the same patch of land, the same way when the game is trying to resolve some nasty lag. I got up on top of the roof, the guy came up after me, didn't see me and I unloaded 8 shots into the crown of his head at close range as he continued walking, not shooting. Finally he dies, and a full second later my character dies, announced as killed by the guy I just killed.

I almost messaged the guy to ask if he was using a lagswitch, but now I think this was just a precursor of things turning to utter crap on XBL overall.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 09, 2010, 01:01:24 AM
My XBL issues have disappeared during the week, so I'm increasingly thinking it is MS itself, prepping for their Fall update. Lame. They likely won't be giving away free games this time.

Pre-emptively: Yeah, yeah: "Cool story, bro."

The other day I had decided to play "one last Free For All" before heading out to work. It turned out to be a Gold Rush at MacFarlane Ranch, which timed-out with me in a three-way tie; it went into overtime with one bag left on the map. There were probably 12 people in the match, three of whom were trying to win, and another four or five were camping and just shooting anyone who got near the bag. I've seen additional bags spawn, but I'm not sure if it's overtime compensation, or just for bags which get lost in water or outside the defined game area... it didn't happen this time. The 10 minute match had over 8 minutes of overtime. It didn't make me late for work, but I didn't arrive as early as I'd hoped. :^/ In the end I lost because I went after the campers, freeing up the bag area.

Freeing up the bag area sounds like a euphemism for wearing boxers.

Anyway: This morning I was in the same "just one more round" situation, Gold Rush in Chuparosa. The middle of the plaza always turns into a Pyrrhic mess with all the inward-facing camping spots, so I was pretty sure things would get ugly and go long. Sure enough, I was in another three-way tie at the end of the countdown, staring out from the hotel into the open plaza. But when the new bags appeared, the collection box was right there in the hotel foyer, and a bag on the upstairs balcony. I kept my head down, scooted up the stairs, briefly outside, grabbed the bag, and quietly back down the stairs for the W. Woooooooooooooooooooooot!

This is definitely my GOTY, probably my 2nd favorite game next to Saints Row/SR2. It's so compelling, and I haven't played this much multiplayer since Doom 2 and Hexen LAN parties.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 09, 2010, 01:07:15 AM
I'm having a Red Dead hiatus at the moment, but I'm gonna be right back into it when the DLC drops on the 21st.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 09, 2010, 11:58:30 AM
I'm probably 5 or so sessions away from getting 3 or 4 gold weapons. I'm not going to go all-out like you did; I don't have the patience, and I'm about to max my level. I could bump to Legend 2 really fast if I did co-op missions or gang hideouts, but I want to get a couple gold weapons at least, and that means PVP.

It's nice that I'm pulling off more headshots now, but it's truly ridiculous, this gap in my skill level and the truly dangerous. I see a legend 3 or 4 guy ahead of me, he hasn't noticed, I start to unload in his back. After the very first shot hits, he rolls, does a 180º turn and one-shot headshots me. I can't even get angry, it's such a thing of violent beauty.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Himu on September 09, 2010, 12:33:09 PM
Seth  :spin
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 12, 2010, 09:42:20 PM
Well, I hit level 50... this time legit. I buttonmashed through level 50 when the Free Roam was glitching, assuming I'd never play this much multiplayer. I still suck, but I make up for skill with volume. Hence level 50 was hit with no golden weapons.

AND SO WE GRIND: Now I've got a golden Schofield Revolver and a golden Volcanic Pistol. I'm likely to get a gold Winchester, Double-Action Revolver, and a Semi-Automatic Pistol in the next session or two. After that, I'ma Pass Into Legend in time for the new DLC... the rest of the weapons require like 25 or 30 more headshots, and I just don't have it in me. It's depressing to grind for gold weapons and not get any XP for it.

Lastly: HOLY MACKEREL, the guys in Legends and Killers multiplayer are Not Casual At All. Out of 16 players in a full lobby, they're about 2/3rds Legend, commonly with one or two Legend "5" (Legend 4 Level 50), and everyone else is 2 or 3. It's sick. If I go in there and land above the lowest third for a couple games, my supertuned reflexes usually lead to utter domination in the standard Free For All matches.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 13, 2010, 06:59:11 AM
:bow bow to my golden guns :bow2

theres some screens for the new DLC and some good Q&As posted here recently: http://www.rockstargames.com/reddeadredemption/news well worth a read.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 13, 2010, 11:04:21 AM
Picked up the golden Double-Action Revolver tonight. Now I see why some people just play Gold Rush to collect headshots. I felt like a dick, but there was a spot in Las Hermanas where two douchebags (en Español: dos douchebaggos) had dropped a total of three bags. I sat in a corner and waited for people to show up. Got 7 or 8 headshots, even as they cottoned to my intent and began rushing my entrenched position.

I'm a long ways away from headshots on everything except the semi-auto pistol. I may do that. But I think it's time to play a different game... at least until the 21st.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 13, 2010, 11:04:59 AM
Oh, and that's good news, mang. New play modes, new hideouts, a bunch of stuff. I may eventually hit Legend 3...!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on September 13, 2010, 07:56:49 PM
Finally got to play. Everything I dreamed and more. It's weird, it had to be pretty well along in it's dev cycle by the time GTA 4 hit, but it's such a separate game and it really manages to do so many things right that GTA 4 did wrong. The notion that it's "Grand Theft Auto in the Old West" is so far off the mark I can't believe it.

The voice acting is incredible and the facial animations are really wonderful.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 14, 2010, 03:57:32 AM
Yeah, the idea that it's GTA Old West is only apparent in a few places. In the GTA III series, as well as BULLY, the Rockstar flourish in characters tends toward the outrageous, and most characters are painted with a more subtle brush than that. Seth and Professor MacDougal are notable exceptions; maybe the Mexican rebel leader as well. They're intended to be comic relief in an otherwise serious story though.

In contrast, GTA IV stepped far away from their history of having all their characters be crazy to trying for that "Oscar-winning story" which, considering the continuity in GTA IV's cheap humor in the shop names and radio DJ banter, made the characters overall feel out of step with the history of the series. Brucie is the main holdout, and I think it's why many gamers like him so much: he feels right for the environment we're expecting.

RDR isn't saddled with a lot of history (neither pun is intended), so it is free to make its own vibe. The environment they've crafted still has some of that humor, but it works as a serious story overall. And, yeah, some of those facial animations are really lovely and subtle.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 14, 2010, 04:27:06 AM
Old?

http://www.dorkly.com/comic/2480/red-dead-moral-code
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on September 14, 2010, 11:04:06 AM
does anyone want a Golden Guns Weapon Pack code for the 360?

I was checking my old email and I think Amazon gave me two (one in the game box, one through email).
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on September 14, 2010, 11:23:19 AM
Amazon is giving away free Legends and Killers if you buy it from them (it's $55 on their site)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 14, 2010, 11:31:05 AM
does anyone want a Golden Guns Weapon Pack code for the 360?

I was checking my old email and I think Amazon gave me two (one in the game box, one through email).

If no-one else bites, I'm your huckleberry. I will be playing through again soon.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on September 14, 2010, 06:35:04 PM
Thanks for popping in last night, Chrono. I'm headset-less at the moment, there's one in the mail. Also, my lag as pretty nasty last night. I think it keeps pairing me with USA players, is there a way to pick an XBL 'region'?

Anyway, fun game!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 15, 2010, 12:44:31 AM
I've not been able to figure out the matchmaking. I think in our timezone it can be slim pickings during the week.


On the weekends, things seem fairly robust, but it's still easily possible to get stuck in a Gang Match with a bunch of unaffiliated newbies on your team, and a Posse'd Up gang of Legend 3~5 players on the other side. It's inherent with getting stuck in one of those sessions, but it would be nice if these elite players had a way to get re-assigned against each other, and leave us guppies alone.

Also, sorry I shot you in the head so much.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on September 15, 2010, 12:01:38 PM
[youtube=560,345]http://www.youtube.com/watch?v=2B0_PoSfMXM[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on September 15, 2010, 12:04:56 PM
i never played the multiplayer in this game maybe i should check it out
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 15, 2010, 12:06:31 PM
Explosive Rifle turns enemies into a fine red mist. Will buy. (Though I'm worried about its effect in PVP)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on September 15, 2010, 09:57:09 PM
Playing as Nigel West Dickens = Sold.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 16, 2010, 03:32:51 AM
I honestly am excited to hear what his in-game taunts are. Seth's too.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on September 16, 2010, 04:37:44 AM
I honestly am excited to hear what his in-game taunts are. Seth's too.

He should be able to toss bottles of Tonic to stun and poison enemies.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 16, 2010, 05:28:53 AM
I honestly am excited to hear what his in-game taunts are. Seth's too.

He should be able to toss bottles of Tonic to stun and poison enemies.

Pretty sure that's already what's in those Fire Bottles. :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 16, 2010, 07:20:57 AM
what an awesome trailer, cant wait for the DLC! It's gonna be soooo good
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 16, 2010, 09:06:29 AM
Explosive Rifle turns enemies into a fine red mist. Will buy. (Though I'm worried about its effect in PVP)

probably either one shot (with no reload until you go to an ammo box), or it has a hefty recharge time
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 16, 2010, 11:20:45 AM
Yeah, there will be some kind of limitation on the explosive rifle. I guess R* decided they HAD to have a rocket launcher in the game.  :-\

Bagged golden Winchester Rifle and Semi-Automatic Pistol (tra-la-LA!) to go with my twinkly, shiny, oh-so-precious, MY PRECIOUS Schofield Revolver and Double-Action Revolver. Then I passed into Legend 2. Then I freaked out because the Pass Into Legend 'cheev DIDN'T POP FOR ME. Should I re-load? Should I use my backup savedata? Then I re-read my remaining 'cheevs and realized there is no such Achievement.

Then I decided it is time to go to freakin' bed.

I blame Scenester. I think we talked about what a lame thing it would be to add Pass Into Legend as a 'cheev that it got stuck in my head. :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 16, 2010, 03:16:06 PM
lol, they did add that cheev in Legends & Killers!

It would have pooped automatically once L&K pack was installed since you were already legendary. Check your achievements!  :-*
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 16, 2010, 06:25:04 PM
oh hey dere. Unlocked 8/15. Still, that's pretty mean of them. I didn't even notice it pop.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 17, 2010, 07:22:51 PM
15 new cheevs for Liars and Cheats:


FROM GLUE TO MON DIEUX!
During a Grand Prix, finish a race in first after placing last in the previous race.

GOOD CALL   
In a single Multiplayer Liar's Dice game, successfully make a spot-on call.

IN A VAN DOWN BY THE RIVER
In a Multiplayer Poker game, win a hand on the last card when you were losing prior.

LEGION OF BOOM   
Get a triple kill while on the attacking team in Stronghold.

MASTER EXPLODER
Complete the Explosive Rifle Single Player Challenge.

ONE DIE TO RULE THEM ALL   
In a Multiplayer Liar's Dice game, win with only one die left.

PA-PA-PA-POKER ACE   
In a full Multiplayer Poker game, beat the table when blinds are at maximum.

PUT THE POSSE ON THE PEDESTAL   
Attain over 50,000 posse points in a single Free Roam session.

TRIPLE CROWN   
Get first place In all Races In a Grand Prix In the Races playlist.

WE MUST PROTECT THIS HOUSE!     
While on defense, do not allow the attacking team to capture any of their objectives.



5 BONUS ACHIEVEMENTS (XBOX 360 ONLY)
In addition to the 10 in-game accomplishments listed above, there will be 5 additional Achievements for Xbox 360 (please note that PlayStation 3 Trophies are capped at a 200 point maximum for Downloadable Content releases):

AVATAR OF DEATH   
Successfully complete either round of a Stronghold map without dying.

COMPULSIVE LIAR   
In a full Multiplayer Liar's Dice game, win without losing a single die.

OVER 9001     
Attain over 9,001 points in a single Free Roam session.

PEACEWALKER   
Finish a single race without getting shot or killed, and without shooting a bullet.

THE BIG BLUFF   
In a Multiplayer Poker game, win a hand by forcing someone with a better hand to fold.



some of these are fucking rough, Liars Dice is no joke. Still, I'm sitting at 1200/1200 so I'll get them all for completions sake.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 17, 2010, 08:00:41 PM
i'm in like flynn, boys
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 18, 2010, 10:36:43 AM
I'm suddenly debating on whether or not I want this. This is one of my favorite games, ever. But I look at the gambling stuff and think "meh" and am feeling burned out on the competitive PVP multi. I should have taken the break like some of you guys.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 18, 2010, 12:00:25 PM
there are seven new gang hideouts, multi horse racing (with combat), and four new hunting grounds, there's a bunch of stuff to do and challenges to complete even without pvp

i had to dl an update yesterday, in preparation for the dlc - update shows "ghost" images of where all the hideouts/gambling/hunting areas are

there are no gang hideouts in the northernmost part of the map or cochinay, and there are some obvious areas left empty, which leads me to believe another pack with hideouts will be coming later on

doesn't make sense not to have a hideout in cochinay

apparently, in addition to the characters from single player, this pack will also unlock some marshals for play
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 18, 2010, 08:57:39 PM
R* has hinted that the Marshalls will have their own unlock conditions. Probably Free Roam lawbringer challenges and hunting down Public Enemies, I'd expect.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 18, 2010, 09:15:42 PM
well, we'll just have to work those challenges, then
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 19, 2010, 04:54:39 AM
Don't get me wrong, Sloppy Joe: buying this is a moral imperative. I just think it's going to be the DLC that prevents me from getting ALL the 'cheevs. I'm in line to get all the available ones; just two more singleplayer 'cheevs, and getting through the advanced co-op missions. I'd have another "perfect" FC'd game on my card, big deal. I'll just have to learn to play poker or bluff. I wonder how much table chatter will be allowed.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 19, 2010, 08:34:52 AM
you and sceneman and i (and anyone else who wants in) will have to get together and do all the new marshall unlocks (if what you read is true) in a private free roam

shameful confession:  i traded in some stuff and got this game on the ps3, too, to play with a IRL friend

noticeable visual downgrade, it especially looks "off" at night

although i do think the ps3 version looks cooler when it rains (lower res makes everything look muddier)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 20, 2010, 01:29:40 AM
Yeah, let's regulate.

Double-dipping on PS3 to play with a friend isn't a sin unless you try and talk up the graphics. :-P

I've posted some GTA IV vs. RDR thoughts in the "What Are You Playing?" thread; I'm even finding myself reticent to go back to finish up Lost and Damned now.  :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 20, 2010, 06:45:10 AM
Lost and Damned is good and not too long, easy cheevs too.

Yeah I know what you mean about the gambling being a bit shit achievement wise, but I'm a whore and I have 1200/1200 so will work my ass off to get these new cheevs too.

Gonna be a big few weeks, Dead Rising 2 out soon... got a week off next week so it's gonna be fucking game central here.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 20, 2010, 06:48:01 AM
Also, taking a break from RDR was a good idea. I'm all fired up to back into it now.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 20, 2010, 11:55:57 AM
Hit me up - I managed to gold the Ammunition co-op mission, but still need the other three.

On Sunday I had a decent posse but they weren't using microphones. We ran rampant over Ammunition, and I thought we'd breeze through everything else. Ha. We fumbled Walton's Gold and Escape pretty badly, including one where we were standing in the mine shaft, and I thought "Isn't he holding onto that dynamite too long?" KER-BLOOOIE.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 21, 2010, 06:31:30 AM
Liars and Cheats is out  :o But its bedtime.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 21, 2010, 12:15:32 PM
I'm 4 hours behind you, so I had some time to download and play. LOADS more unlockable titles than Legends and Killers: neat-o!

Online poker is kinda fun; I only played one game, popped two 'cheevs, so I'm happy. Also played several games of dice, which is MUCH more fun when you're going up against the unpredictable logic of indecisive players. Hilarious. One guy was checking his dice four or five times every time it was his turn. "YUP, I GUESS THEY'RE THE SAME AS THE LAST TIME I CHECKED, 0.5 SECONDS AGO." It leaves me if they've got an inactive player solution, like UNO's continually decreased window for response when a player is not progressing his own turn.

The added multi characters are OK; I played with Seth for a bit, but he looks really, really bad in some lighting. I think it may be more poorly defined than the single-player version of the model. I'm trying Nigel West-Dickens now, but I'm pretty sure it's going to make me a big target to the other players.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 21, 2010, 06:38:23 PM
some of the new gang hideouts are pretty tough going solo

there's one which spawns a wave of snipers who just repeatedly ate my shit up due to the spawnpoint i was placed in
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 21, 2010, 06:55:58 PM
OMG I'm so pumped to posse-up and take these on. :punch Will download the pack when I get home.

I will leave my character model as Buffalo Soldier, I think. He'll look good at the poker table (provided the other players bought Legends and Killers too, lol. well at least the free outfit pack will address that).

I will pWn at horse racing as my golden guns will scare my opponents. "How did he get that golden Henry Repeater?! He must be so 133t!", they will say.

I'll be on most of the weekend, so I'll hopefully catch you cowboys online. Will be attempting to play another 17 online games of Halo Reach for the weekly challenge, and my copy of Dead Rising 2 is arriving on Friday.... man I've got a buttload of stuff to play  :o Damn it feels good to be a gamer.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 21, 2010, 07:07:29 PM
there are no unlockable marshals in this pack, maybe in the free outfit pack
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 21, 2010, 07:14:41 PM
also, there are still a couple of glaring areas which could use gang hideouts - torquemada and cochinay

they also left landon ricketts out of the character selection

i'm betting they'll be used in the undead pack, or there is an unannounced pack coming
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 21, 2010, 07:17:25 PM
Thats a shame, I like both those locations as they are so isolated and not really used, at all in single or multi. Torquemada will be a great place to fight zombies! It always seemed eerie, up there.

I'm kinda worried about the Liars Dice cheev where you need to win a full game without losing a die... it's close to impossible. hopefully it's boostable.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 21, 2010, 07:19:04 PM
there are no unlockable marshals in this pack, maybe in the free outfit pack

iirc R* confirmed that the Marshalls are part of that pack. But I'm not 100% on that
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 21, 2010, 07:27:16 PM
In Liar's Dice, I've been caught by some other crap-head's Dead On Bet -- which makes everyone else at the table lose a die -- three times in as many games. The line between a tenable lie and dead-on is crazy thin.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 21, 2010, 07:34:16 PM
too bad you can't shoot them when they do that
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 21, 2010, 09:19:41 PM
Yeah, it was tempting. The first twenty times or so, I was literally laughing. I should have plugged in my mic, just so the guy would notice that his habit is visible to everyone. At first it seemed endearing, like the way a puppy chases its own tail. After thirty or so check... check... checks, I was a little frustrated. I did press UP on the d-pad and mashed B Button to try and whistle or make a verbal taunt.

I was wondering how they would implement the gambling, but in the end it is like FFA and Gang Games: they instance a new "free roam" with the needed context, building and rule modifications, objects, whatever, and turn the players loose. The players are free to do whatever within the context of the current settings, and gambling is identical to the single-player experience excepting that there are no "Skip to Your Turn" or "Quit" options (you can leave the session via the Back Button as usual).

In as much as that, I'd been worried that they'd keep the players in the same Free Roam in which it was initiated, which would allow some wannabe Public Enemy to just enter saloons and interrupt games by killing everyone. The instanced world prevents that, of course.

The other thing which is interesting is the Liar's Dice and Poker are "modes," like FFA and Gang Games. You can join them via the online menu, or you can start one for the current Free Roam's players. It also cycles through a playlist for each of the locations where you can play the game, which struck me as a funny way to add variation: Liars Dice in THIEVES LANDING. Up next: Hay mucho Liars Dice en Escalera!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 23, 2010, 07:30:22 AM
DLC owns, put several hours in so far.

Stronghold - a good addition to the PVP roster for sure, its basically the same as territories in Halo. Unbalanced to some degree but the better team will generally win. I need the triple kill cheev still but should be pretty easy on the Fort Mercer map when you're attacking, theres some cannons to blow people up with. Ironically I unlocked the "Avatar of Death" achievement by joining a game late and standing still for a minute.

Poker - well, it's poker. I've had a bunch of games, and I got the Poker Ace cheev tonight  :D was an epic 45 minute game and I beat the table. Felt real good!

Liars Dice - MUCH better as an online game because the the other players are generally shit. The achievement for beating 5 people without losing a die is gonna be rough but I think I can do it.

Racing - Actually really good. Challenging, fun, and the XP rewards are huge. For finishing a Grand Prix you get XP in the thousands, although I'm not sure exactly how much you get, as the game doesn't say.

New hideouts - haven't really done these yet. Tried Crooked Toes, it was basically just Phase 1 of "The River" co-op mission. Kinda crap. And I tried the bobcat Hunting Ground. The Hunting Grounds are a good idea, they're basically hideouts but with animals instead of people.

Overall the DLC is great and is pretty value packed. We should posse-up this weekend and get those new Free-Roam points achievements. Points are basically the XP you've earned in that free roam session, we need 50000! We can just do a trillion gang hideouts. Pikes Basin gives like 1200 a pop.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 23, 2010, 09:19:19 AM
I've got one gripe about the DLC: What is the purpose of gambling, except gambling? There are a few Challenges associated with each game, but there is no XP reward for competing, or even winning. You just get "multiplayer money," which is used for... more gambling.

From a multiplayer gaming standpoint, there is no reason to do it, other than completing the Challenges and unlocking the texty-titles. And the 'cheevs, sure. But there's nothing tying it into anything else, and that seems silly. Dropping +50 for a successful Bluff in Liar's Dice would not unbalance the progression; it is certainly more rare than taking out one other player in a FFA Shootout.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 23, 2010, 05:53:44 PM
Yeah, I wondered that, too. Maybe it's to discourage a gambling habit?

Poker is fun enough and I'll probably play it some more to unlock some more titles. But not for awhle, as I have already unlocked all the poker related achievements.

I'm going to go for "Compulsive Liar" legit but If I spend too long on it, it's boosting time. You need 6 players to boost though.

All other cheevs are do-able. 1300/1300 here I come.

I'd like to note that the Explosive Rifle costs $10000 to buy in single player :/ I'm gonna have to play high stakes poker in Blackwater, as I'm about 3000 short.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on September 23, 2010, 09:00:01 PM
I've got one gripe about the DLC: What is the purpose of gambling, except gambling? There are a few Challenges associated with each game, but there is no XP reward for competing, or even winning. You just get "multiplayer money," which is used for... more gambling.

Yeah that seems like a missed opportunity.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 23, 2010, 09:05:04 PM
whats kind of random is you get no XP for gambling but racing gives you even more than gang hideouts! Fairly sure racing is now the quickest way to level up fast.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 23, 2010, 10:15:50 PM
http://www.rockstargames.com/newswire/article/8991/red_dead_redemption_liars_and_cheats_pack_now_available_for_download.article
Quote
All this, plus new Achievements and Trophies to collect as well as 15 new multiplayer characters taken directly from the Red Dead Redemption single player story.  To commemorate the launch of the Liars and Cheats Pack, we are also proud to announce that we will be having another Double XP Weekend, starting this coming Friday (September 24th) at 1PM Eastern, and lasting until 11:59PM Eastern on Sunday (September 26th).
:heartbeat :whip :hump :elephant

Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 23, 2010, 10:32:40 PM
awesome, I'ma do a buttload of racing and get my level up real hardcore. This is a good time to get those posse point achievements as I'm assuming the points will be doubled, too?

Hows tomorrow looking for you, Chronovore?

Its gonna be Red Dead all day long baybee
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 24, 2010, 01:16:01 AM
You can bet I'll be on as much as possible, but I'm looking after both my kids full time for the whole weekend. It may be late nights for me, which I recall don't work super swell for you, since you're 4 hours ahead of me.

Have you tried doing the races in Hardcore? Is it possible? I bet there is less gunfire shit-headdery in Hardcore.

I wonder if gambling will be depleted over the weekend, since there is no XP involved for those games.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 24, 2010, 01:38:42 AM
I'm guessing Twin Peaks and Tesoro Azul are going to sound like a fireworks factory blowing up for the next couple days.

You said racing affords huge XP, Scenester, but is it huge in comparison to the Co-op missions?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 25, 2010, 09:33:44 AM
Playing RDR during this double-XP weekend. If any of you are going to try for the "Pass into Legend" 'cheev, it's a great time to do it.

Anyone with Liar's and Cheats, get in some horse racing before they nerf it. It's ridiculous: Playing a Grand Prix, which is about 2 minutes per race, 3-5 races, the game just squirts XP out like a firehose. I went from level 20 to 23 over the course of three Grand Prix.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 28, 2010, 10:14:27 PM
http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs639.snc4/59960_497029415096_51752540096_7322933_2401065_n.jpg
spoiler (click to show/hide)
(http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs639.snc4/59960_497029415096_51752540096_7322933_2401065_n.jpg)
[close]
http://www.rockstargames.com/reddeadredemption/dlc/undead
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 28, 2010, 10:18:40 PM
also, the marshal class of characters gets unlocked for everyone this weekend
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 29, 2010, 01:32:41 AM
But HOW???!!!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 29, 2010, 08:19:57 AM
no challenge requirements, just a free unlock
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 29, 2010, 10:03:29 AM
Huh. Call me lame, but I was hoping for a Challenge-based unlock. Either the Free Roam Lawbringer stuff, or even a Social Club challenge unlock. Ah, well. :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 30, 2010, 03:30:34 AM
http://www.abload.de/img/795se6.jpg

http://www.abload.de/img/76kq3d.jpg

http://www.abload.de/img/778r1a.jpg

http://www.abload.de/img/785t64.jpg

Stolen from that other forum.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 30, 2010, 06:40:12 AM
It's gonna be awesome!

I need an enema. I've been playing Liars Dice for the past 4 hours in the hope that I'll get Compulsive Liar legit. No matter how beautifully you play, there is waaaaaaay too much luck involved. Its so easy for a losing player to pull a spot-on bid out of his ass, costing you the perfect game. Gonna hit up x360a and set up a boost I think.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 30, 2010, 06:48:58 AM
Probably several threads on that already. Please eschew the enema, or at least the recounting of it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on September 30, 2010, 01:09:09 PM
[youtube=560,345]http://www.youtube.com/watch?v=W3o1LCKm_6I[/youtube]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on October 04, 2010, 11:14:41 AM
uh

spoiler (click to show/hide)
I kill Dutch and the game turns into a farm simulator?
[close]

That's... interesting.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 04, 2010, 11:23:58 AM
I liked that part. Grand Theft Harvest Moon!
spoiler (click to show/hide)
It was nice for a bit to see all the stuff he said he was working for actually come true.
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 04, 2010, 11:25:07 AM
[youtube=560,345]http://www.youtube.com/watch?v=W3o1LCKm_6I[/youtube]

Zombie bears. Crap. Hopefully they won't be as silent on the approach as normal bears. Zombie cougars are not going to make me happy. And the zombies in the trailer running on all fours are going to freak me the hell out, I can tell already.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on October 04, 2010, 12:00:33 PM
It's not that I don't like it or anything. It was just a weird "huh... the game keeps going eh?" moment for me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on October 04, 2010, 07:54:17 PM
I also like the boredom of that portion. I think it reflects a bit of John's unrest or distress. He's giving up the life of high adventure, however dubious, to try and make a better future for Jack. And it's not that exciting.

Also, the writing in the scenes between John and Abagail is fucking fantastic.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on October 04, 2010, 07:55:58 PM
Also, the scene where Bonnie watches John and Abbie ride off and kind of kicks the dirt is totally perfect.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 05, 2010, 12:03:46 AM
It's not that I don't like it or anything. It was just a weird "huh... the game keeps going eh?" moment for me.
Yeah, you've got a little bit to go. There are still story missions spawning, so you know this isn't the end yet. And even after it seems over, it's not entirely finished. Which in itself is ironic, considering John's history and goals.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on October 05, 2010, 12:09:30 AM
so is this zombie thing going to be a mode? like i load up zombie mode and the world turns into dead rising
spoiler (click to show/hide)
but better?
[close]

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 05, 2010, 01:42:39 AM
it's a separate adventure you start from the main menu
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on October 05, 2010, 01:48:14 AM
Ithink it may just be a 'dream' or something

spoiler (click to show/hide)
Screenshots have a zombie Abagail, which is either the bestest multiplayer model or a sign that it's non-canon, for sure
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 05, 2010, 10:19:21 AM
Ithink it may just be a 'dream' or something

spoiler (click to show/hide)
Screenshots have a zombie Abagail, which is either the bestest multiplayer model or a sign that it's non-canon, for sure
[close]
"A foolish consistency is the hobgoblin of little minds"
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on October 05, 2010, 06:50:03 PM
EMerson was kind of an asshole. The speech that that line comes from is all like WHO CARES IF YOU HAVE A FAMILY, FUCK EM
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 05, 2010, 07:29:17 PM
A foolish commitment to my family is the hobgoblin of this little mind.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on October 06, 2010, 08:47:45 AM
Oh. I see why the game didn't end now.

 :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 06, 2010, 11:47:04 AM
Good ending though; did you see the credits? The game's not entirely over until the credits roll.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on October 06, 2010, 01:49:52 PM
Credits? Didn't see any credits.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on October 06, 2010, 01:51:08 PM
I think the 10 minute public enemy achievement is my new favourite of all time. Not because it's a particularly good achievement, but because it's funny to make people rrrrrrrrrrraaaaaaaaaaaaage when you ruin their attempts at it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 06, 2010, 06:50:02 PM
Credits? Didn't see any credits.
Then there's somethin' left fer ya to do.
I think the 10 minute public enemy achievement is my new favourite of all time. Not because it's a particularly good achievement, but because it's funny to make people rrrrrrrrrrraaaaaaaaaaaaage when you ruin their attempts at it.
Yeah, and it doesn't even count as griefing, because the game is also counting the number of Public Enemies you kill, PEs you kill /while/ a PE, etc.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on October 06, 2010, 07:27:57 PM
I think the 10 minute public enemy achievement is my new favourite of all time. Not because it's a particularly good achievement, but because it's funny to make people rrrrrrrrrrraaaaaaaaaaaaage when you ruin their attempts at it.

Let's do this one. There's like no one on Free Roam at night :( Although last night some dude and I ran Pike's Basin like 15 times. By the end it was like a Rainbow Six game- Totally choreographed, surigical precision strike. It was hilarious.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on October 06, 2010, 07:40:24 PM
Me and Chronovore are very experienced gunslingers, each with 100+ hours clocked in multi.

You want to posse up and ride with us, trust me.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on October 06, 2010, 07:40:38 PM
I hopped on Free Roam at like 2am last night and it was pretty busy. Also finally finished that pain in the ass online co-op mission with the mexican army.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 06, 2010, 07:45:16 PM
i got my "remorseless" title by splitting the skulls of punks trying to ruin my wanted streak
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 06, 2010, 07:46:13 PM
still haven't gotten my "wild bunch" title, though, because no one will listen to me
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 06, 2010, 10:28:29 PM
I'm your huckleberry, Eel. Scenester and I will be on this weekend; let's run the joint.

GilloD and hop in, but if he can't join let's all text him: "please understand."

Does Wild Bunch need the full 8 person posse, or is it just "all members" -- so even 2 peeps can manage?

RDR is the #10 played game on XBL right now, according to majornelson.com; that's still a lot of people playing this, worldwide, around the clock. The Oceania and Asia timezone may not be the most busy, but there's a lot of overlap with Greenwich if you stay up late. I can't figure out why I never see Jinfash on, even though the middle east timezone should, you know, theoretically pop up between the GMT 0 and nippon timezones.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 06, 2010, 10:33:58 PM
it's any amount of posse members, if i recall correctly

i'm in, i have set aside this weekend as a "do nothing and play games" weekend
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on October 06, 2010, 11:12:29 PM
If I wanted to buy this today, would I be totally screwed if I didn't buy all the DLC?

You don't even have to touch the MP. I only really played the SP and its still easily a GOTY contender from that part alone.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on October 06, 2010, 11:39:03 PM
If I wanted to buy this today, would I be totally screwed if I didn't buy all the DLC?

You don't even have to touch the MP. I only really played the SP and its still easily a GOTY contender from that part alone.



Well, let's say I wanted to touch the Multiplayer (I liked the MP in GTA4) will I have a hard time playing without the DLC?


Can't answer that. One of the other guys who play MP I sure will be able to.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on October 07, 2010, 12:18:58 AM
Not screwed at all.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 07, 2010, 03:03:34 AM
No problem at all. You won't be missing out on a whole lot; the game is rife with MP content from the get-go. Pretty sure I had 40 hours in MP before any DLC dropped, and I was far from bored.

There are lots more players in the non-DLC Free Roams and competitive games, and most of the hardcore maniac players are in the DLC ones, so it's better to start without anyway. You'll miss out on the tomahawk and explosive rifle, and the new, questionably designed Gang Hideouts. The competitive maps for Thieves Landing and Blackwater are DLC-exclusive, but that's not a huge loss. MP Gambling is DLC-only. Your MP avatar is "limited" to 96 different characters, and I've stuck with my vanilla-RDR model despite having access to all the new ones.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on October 07, 2010, 08:50:03 PM
Please note it is still possible to get fucking blown to smithereens by someone with the explosive rifle. I did!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 08, 2010, 04:44:00 AM
On that note, it is also possible in common Free Roam to have a tomahawk lodged in your previously smooth forehead by someone who has Legends and Killers DLC.

I loves me my tomahawk.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Cravis on October 08, 2010, 05:45:37 PM
Ithink it may just be a 'dream' or something
would be sweet if it acted as a sequel. Have John rise from his grave to stop the zombie outbreak then once his mission is accomplished he must pass on to the other side.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 12, 2010, 07:15:59 PM
this is what van helsing would have looked like in the movie if the movie hadn't sucked and the character wasn't played by a giant pussy:

(http://media.rockstargames.com/products/rockstar/screenshot%20gallery/reddeadredemption/dlc/1280/89.jpg)

second official trailer released tomorrow, probably going to announce the release date (they'll be dropping all kinds of balls if it isn't out before halloween)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 12, 2010, 08:13:42 PM
Sceneman's been saying the 26th, hasn't he?

Hey, man, where did you hear that date?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on October 13, 2010, 01:14:55 PM
http://www.rockstargames.com/newswire/article/10301/watch_the_undead_nightmare_official_trailer.article (http://www.rockstargames.com/newswire/article/10301/watch_the_undead_nightmare_official_trailer.article)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 13, 2010, 01:26:35 PM
hmm, no date

i don't think this is gonna hit before halloween
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on October 13, 2010, 01:28:08 PM
:hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on October 13, 2010, 02:59:25 PM
Sceneman's been saying the 26th, hasn't he?

Hey, man, where did you hear that date?

I'm positive I read it somewhere on the official RDR news blog, but I cant find it now... hmm. Guess we cant be certain of a date. I mean I've got a pretty good memory and I'd have no reason to pull the date 26th out of my ass,but yeah I dunno. I'm confused.

That new trailer is awesome, cant wait for this.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on October 14, 2010, 12:02:36 AM
LOOKS
SO
GOOD
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 14, 2010, 04:40:06 AM
Yeah, no doubt. I've spent time in the game just watching the sun come up over the hills. Truly an accomplishment in environment depiction. Being a west coast lad, sometimes I get pretty homesick looking at the game. It looks a lot like Pearblossom, or the San Bernadino Mountains.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 14, 2010, 12:25:59 PM
glad i didn't bet money on it

http://www.rockstargames.com/newswire/article/10601/undead_nightmare_is_coming_october_26th.article

well, i know what i am doing on halloween
Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on October 14, 2010, 04:59:48 PM
from vg247

Quote
Rockstar has announced extra details on Undead Nightmare for Red Dead Redemption, along with a stand-alone DLC retail disc.

First up, the Undead Nightmare Pack will feature four zombie classes, each “possessing unique characteristics, attacks, and defenses. There will be some mythical creatures roaming the frontier, alongside zombie cougars, bears, wolves and many more”.

To kill the denizens of the undead,  you must use non-traditional weaponry. Thankfully, you can use the the new Blunderbuss, which can be loaded with looted remains of fallen zombies. The Tomahawk and the Explosive Rifleare also back, and will be available exclusively for those who downloaded the Legends and Killers Pack and the Liars and Cheats Pack.

Undead Nightmare also features: “new challenges, quests, and ambient events, including Missing Persons, where the player must find a missing survivor lost amongst the throngs of undead”.

New competitive multiplayer and multiplayer free roam content has also been added, and includes: Undead Overrun, a “brand new multiplayer survival mode where waves of infected attack and players must work together to stay alive against increasingly difficult odds”.

Also coming soon, Undead Nightmare which is a single, stand-alone disc bundling together the Undead Nightmare Pack,the Outlaws to the End Co-Op Mission Pack, the Legends and Killers Pack, the Liars and Cheats Pack and all the Multiplayer Free Roam modes released to date.

The disc also includes additional multiplayer via the new Graveyard Mode. It’s a survival mode where “waves of infected enemies attack” and players must work together to stay alive against increasingly difficult odds.

Sounds a bit like Undead Overrun.

Undead Nightmare will be available at retail stores everywhere for $29.99/£24.99/€29.99 and does not require a copy of Red Dead Redemption to play. No date yet, just “coming soon”.


The Undead Nightmare Pack will be available on Xbox Live and PSN for 800 MSP/ $9.99/£7.99/€9.99 on October 26 and does require the disc, of course.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 14, 2010, 06:42:58 PM
I've enjoyed playing every moment of RDR (OK, maybe not the every-last-buffalo and USD5000-pardon-letter-used 'cheevs), and have had a blast. But I'm a bit cheesed off at extra bonuses being put in retail versions of the DLC that Rockstar has done TWICE now.

The Tales from Liberty City two-pack had an '80s station that wasn't in the original DLC. I can only blame my own weakness for '80s music that I was tempted to double-dip, but it just seemed utterly foolish in the end.

I'm pretty sure that extra mode, which sounds a lot like the main mode, will not be something I need to play, and if it's truly limited to the retail disc version of the content, there won't be anyone playing it anyway...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on October 14, 2010, 08:14:30 PM
so like this zombie thing is single player too? may get it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on October 14, 2010, 09:00:56 PM
It's mostly singleplayer.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BobFromPikeCreek on October 14, 2010, 09:01:54 PM
Oh, and yeah, holding shit from DLC is fucked. Super fucked. The fuck is wrong with this generation sometimes?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 14, 2010, 10:11:03 PM
I wonder if the 360 version of the disc will include the Solomon's Folly hideout?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on October 14, 2010, 10:18:56 PM
Oh, and yeah, holding shit from DLC is fucked. Super fucked. The fuck is wrong with this generation sometimes?

:patel
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on October 14, 2010, 11:02:23 PM
wait, the zombie thing is like an expansion pack?

I really need to go out and buy points.  At least this + Alan Wake DLC + Costume Quest qualifies me for that promo
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 14, 2010, 11:59:28 PM
Oh, and yeah, holding shit from DLC is fucked. Super fucked. The fuck is wrong with this generation sometimes?

I can almost see it with the '80s station thing, because it's a wad of sound content -- but the Ballad of Gay Tony DLC is already 1GB+ and the audio is probably less than 1/10th of that.

I've heard people bitch about the "new" multiplayer maps just being existing locations, but they always seem to fail to notice that the place has been worked up around the new gameplay: passages locked or unlocked, weapon placement, and commonly adding modes to it as well. It's not new polygons and textures, but it IS new gameplay.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on October 15, 2010, 12:41:12 AM
i may actually get the standalone 360 disc but the release date for that is still unknown :\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 15, 2010, 12:43:11 AM
People will still be playing, no worries.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Cravis on October 15, 2010, 01:26:45 PM
the Four Horses of the Apocalypse sound awesome. War is so mine.

http://www.rockstargames.com/newswire/article/10681/mythical_creatures_in_undead_nightmare_the_four_horses_of_the_apocalypse.article
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 26, 2010, 03:08:20 PM
So Undead Nightmare is out, played a little just now.  The SP is pretty campy, but a lot of fun so far.  The MP Mode, Undead Overrun, is a blast.  They pretty much swamp you with zombies, some are fast and skitter around on all fours, some explode, some are chargers who will knock you down. Some crawl out of the ground so you're always surrounded.  Made it to wave seven (I think there are 15 waves in each graveyard).  You get special ammo and weapons.  You get pretty panicked about midway through :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 26, 2010, 03:10:27 PM
Friendly Free Roam still allows horse-killing, and dynamite/fire bottles still knock you off your feet, so that's the way the griefers are working around not be able to kill you now.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on October 26, 2010, 04:13:04 PM
Sweet! Getting Undead Nightmare when I get home. Need something to get me away from Gaylo Reacharound  :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on October 26, 2010, 04:18:45 PM
I'll pick it up someweres down the line when it's cheap. It's a pain in the ass to get DLC for PS3. Wish I got it on 360.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 26, 2010, 04:26:59 PM
Buy the disc for $30, comes out on Nov. 23 and has Undead Nightmare, the other 2 DLC packs, and all the multi Free Roam stuff - it's stand alone, too:

http://www.amazon.com/Red-Dead-Redemption-Nightmare-Playstation-3/dp/B004918C4M
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on October 26, 2010, 04:28:41 PM
Buy the disc for $30, comes out on Nov. 23 and has Undead Nightmare, the other 2 DLC packs, and all the multi Free Roam stuff - it's stand alone, too:

http://www.amazon.com/Red-Dead-Redemption-Nightmare-Playstation-3/dp/B004918C4M

Would you consider this value better than just getting RDR atm?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on October 26, 2010, 05:03:38 PM
Buy the disc for $30, comes out on Nov. 23 and has Undead Nightmare, the other 2 DLC packs, and all the multi Free Roam stuff - it's stand alone, too:

http://www.amazon.com/Red-Dead-Redemption-Nightmare-Playstation-3/dp/B004918C4M

What the fuck, they're selling DLC as full stand alone shit? How long exactly is Nightmare?

Also I don't play RDR online, or never have actually, is it still worth it?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 26, 2010, 05:30:34 PM
Buy the disc for $30, comes out on Nov. 23 and has Undead Nightmare, the other 2 DLC packs, and all the multi Free Roam stuff - it's stand alone, too:

http://www.amazon.com/Red-Dead-Redemption-Nightmare-Playstation-3/dp/B004918C4M

Would you consider this value better than just getting RDR atm?

it's a toss-up, depends on how into multiplayer stuff you are, you can find the original for around $30 used now

SP portion of Undead is between 5-12 hours depending on if you do all the challenges and side quests
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on October 26, 2010, 05:41:45 PM
How big is the undead nightmare download? My wussy little 20GB HDD is packed in to the maximum.

Chronovore you'd better be on this weekend to take down some zomboids with the Sceneman
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 26, 2010, 05:43:09 PM
1.53 GB, and took me like 2 1/2 hours to download
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on October 26, 2010, 07:47:40 PM
Buy the disc for $30, comes out on Nov. 23 and has Undead Nightmare, the other 2 DLC packs, and all the multi Free Roam stuff - it's stand alone, too:

http://www.amazon.com/Red-Dead-Redemption-Nightmare-Playstation-3/dp/B004918C4M

This is how I will probably end up playing the nightmare episode.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on October 26, 2010, 09:30:15 PM
I made the plunge and bought it on PS3. I hope theres a tutorial on how to play again or something because I haven't touched it since May and I can't remember a damn thing.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on October 26, 2010, 09:58:55 PM
Buy the disc for $30, comes out on Nov. 23 and has Undead Nightmare, the other 2 DLC packs, and all the multi Free Roam stuff - it's stand alone, too:

http://www.amazon.com/Red-Dead-Redemption-Nightmare-Playstation-3/dp/B004918C4M

Would you consider this value better than just getting RDR atm?

it's a toss-up, depends on how into multiplayer stuff you are, you can find the original for around $30 used now

SP portion of Undead is between 5-12 hours depending on if you do all the challenges and side quests

I'm speaking of strictly new purchases. I don't buy used games unless I can't find them new, so RDR is $60 to me. On that scale, which is a better value?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on October 26, 2010, 11:01:07 PM
I made the plunge and bought it on PS3. I hope theres a tutorial on how to play again or something because I haven't touched it since May and I can't remember a damn thing.

push the buttons find out what they do, remember what they do. Thats how you learned how to play games in the old days
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on October 26, 2010, 11:03:31 PM
I made the plunge and bought it on PS3. I hope theres a tutorial on how to play again or something because I haven't touched it since May and I can't remember a damn thing.

I've always found that these GTA games are pretty inuitive. Left Clicker is Aim, right clicker is shoot. Top most back in highjack etc., on the left is interact, on the right is reload and on the bottom is Confirm/Do Stuff.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 27, 2010, 01:37:13 AM
Buy the disc for $30, comes out on Nov. 23 and has Undead Nightmare, the other 2 DLC packs, and all the multi Free Roam stuff - it's stand alone, too:

http://www.amazon.com/Red-Dead-Redemption-Nightmare-Playstation-3/dp/B004918C4M

Would you consider this value better than just getting RDR atm?

it's a toss-up, depends on how into multiplayer stuff you are, you can find the original for around $30 used now

SP portion of Undead is between 5-12 hours depending on if you do all the challenges and side quests

I'm speaking of strictly new purchases. I don't buy used games unless I can't find them new, so RDR is $60 to me. On that scale, which is a better value?

rent rdr, buy the $30 disc, you'll spend $90 otherwise

i've been playing undead nightmare for a little over 5 hrs and it says i'm only 35% done
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Raban on October 27, 2010, 02:02:26 AM
Looks like my friend is gonna let me borrow RDR. Problem solved. Going back to FF12.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on October 27, 2010, 03:31:58 AM
Undead Nightmare is AWESOME. It's super corny and really plays up the comedy aspect of the dialogue. Reminds me of GTA San Andreas or something
spoiler (click to show/hide)
Holy shit the Sasquatch quest was intense :rofl
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 27, 2010, 03:36:43 AM
How big is the undead nightmare download? My wussy little 20GB HDD is packed in to the maximum.

Chronovore you'd better be on this weekend to take down some zomboids with the Sceneman

Saddle up.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on October 27, 2010, 09:03:21 AM
Undead Nightmare is GREAT. It's like a total makeover- The core gameplay is way different. Ammo is really scarce,so you're constantly on the run. It feels like Silent Hill or a survival horror game. The atmosphere is really creepy- It's very foggy, the sun is a sickly green color. The enemies are all freaky, I got fucked up by an undead boar :( I also caught a skeleton horse, but it ran off. They have infinite stamina!

The new objectives are neat and they all feel really well integrated. I can't believe how much stuff there is to do for 10 bucks. Also, the plot and dialogue are pretty B-Movie.
spoiler (click to show/hide)
The gay druggie professor from Yale comes back from Yale for no reason and gets eaten by Nastas, haha. It's also pretty obviously a dream, what with Jack telling John the monster story before bed and whatever
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on October 27, 2010, 09:31:58 AM
hopefully psn finishes downloading this some day. i hope its not scary
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 27, 2010, 10:50:54 AM
This is the slowest I've ever seen XBLA running. It may be my router needs resetting, but it just seems crazy slow only on my 360 right now. An hour into the download, it showed 7%,...
 :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 27, 2010, 12:42:03 PM
The only thing I don't care for is the "normal" undead horses. I don't know who thought it would be fun to make you fight to steer them, but it isn't. They're borderline uncontrollable. Stupid sonsofbitches run straight for the edge of a bridge every single time.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: cool breeze on October 27, 2010, 12:46:29 PM
This is the slowest I've ever seen XBLA running. It may be my router needs resetting, but it just seems crazy slow only on my 360 right now. An hour into the download, it showed 7%,...
 :-\


that sounds slower than the 8 hours it took to download the Crackdown 1 demo on my dorm's internet connection
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on October 27, 2010, 03:30:39 PM
Crazy, in New Zealand I downloaded it in 10 minutes.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on October 27, 2010, 06:43:03 PM
This is the slowest I've ever seen XBLA running. It may be my router needs resetting, but it just seems crazy slow only on my 360 right now. An hour into the download, it showed 7%,...
 :-\


Bummer. Took me like 90 minutes.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 28, 2010, 12:40:48 AM
Crazy, in New Zealand I downloaded it in 10 minutes.
And your internets is famously crap.  :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on October 28, 2010, 03:44:23 PM
beat the main storyline

spoiler (click to show/hide)
there is no ending
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MyNameIsMethodis on October 28, 2010, 04:38:57 PM
Just booted it up, it's pretty good, btu I remember why I didnt really like RDR in the first place because of the floaty controls.
spoiler (click to show/hide)
I did the sasquatch missions. I felt bad at the end :(
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on November 02, 2010, 12:56:21 AM
beat the main storyline

spoiler (click to show/hide)
there is no ending
[close]

Did you see the credits?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on November 02, 2010, 01:42:47 AM
there aren't any

speaking of undead nightmare, here
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on November 02, 2010, 04:06:45 AM
Ah.

Well, hell.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on November 15, 2010, 05:40:59 AM
So far, Red Undead Redemption, er, Undead Nightmare has been really good. I've only played half an hour or so, but I like the atmosphere they've got going. It takes itself less seriously than the main storyline, and has more of the "American jackass" humor I loved so much in the GTA III era. The additional survivors in Blackwater were pretty hilarious. Things always go from seemingly normal to a sense of wonderment how these idiots have lasted as long as they have. The writers kept John Marston's dry wit. I laughed out loud a few times; I loved, "Jack, be kind to your mother. Abigail, teach your son right from wrong. ...Quit biting chunks out of other people." The horror movie logic is also welcome: "No, no. I'm just going to go fetch my bag on my own, down this apparently deserted street..." :lol

The game's harder than the vanilla storyline's, though! I guess you're mainly s'posed to RUN AWAY where zombies are concerned. Ammo is freakin' scarce. The couple of times I've stayed too long to loot corpses, I've been overrun. Even out in Tall Trees, endless bursts of zombie bears and cougars are showing up, and even where I was supposed to be hunting a Sasquatch, there were a half dozen human zombies, which were replaced by 10 and then 15 or so, and then more... I tried to flee on foot, but a couple Bolters got me.

The design divergences are also interesting. There's no rudimentary camp and I've not seen a shop so far. Since John can only Save at a safehouse, and those are only available at "safe towns." He can only fast-travel between these safe towns as well, and apparently they don't stay safe indefinitely, because there's an Achievement for having all the towns safe at once ("Spinning Plates"). So there's more risk by not being able to frequently save, less ammunition and no means to purchase it, ammunition becomes a currency since turning a town to a "safe town" requires relinquishing your own ammunition or finding a cache.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on November 15, 2010, 04:18:04 PM
yeah I have to get back to this and finish it off. I still havent touched the new multiplayer modes.

I'm a bit pissed that the "Compulsive Liar" achievement from Liars and Cheats pack has ruined my potential 100% without organising a 6 player boosting party to go for it. Maybe I'll try and join one once the standalone DLC disc comes out.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on November 15, 2010, 04:54:11 PM
if you see me on hit me up with an invite, i'll help you boost that
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on November 15, 2010, 11:09:25 PM
Yeah, same here.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on November 30, 2010, 12:29:30 PM
Just finished off Undead Nightmare last night.  It's a pretty fun revisit to RDR, if a bit wonky gameplay-wise.  While being rushed by hordes of fiends is the feature gameplay here, it clearly wasn't ever an intended part of the original RDR experience; the camera tends to whirl around chaotically when targeting an enemy at melee distance - a common occurance when one of the four types of new enemies darts around at gallop speed - and since zombies are impervious to body shots, you're often over-reliant (I felt) on Deadeye to get those critical headshots and avoid getting gangbanged or wasting large amounts of valuable ammo.

I did love how it incorporated the characters (and ultimate resolution) of RDR though.  Total fanservice, but very cool about it.

Now, how the hell am I supposed to kill an undead cougar with a torch?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mr. Gundam on November 30, 2010, 02:58:26 PM
I bought this at Amazon on Black Friday for $29, really looking forward to trying it out.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on January 20, 2011, 11:08:43 PM
http://socialclub.rockstargames.com/xpchallenge

The "Everybody Pitch in and Win Stuff as a Whole" XP CHALLENGE is now active.

Yesterday PS3 was astonishingly in the lead despite having a theoretically lesser number of copies in circulation. I guess they have less games to play. :teehee Today, we xbots have caught up and passed them.

I'll be dusting this off over the weekend, any of you have enough sand to sign up and regulate again?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: BlueTsunami on January 20, 2011, 11:23:28 PM
I bought this at Amazon on Black Friday for $29, really looking forward to trying it out.

I only got midway (rented it) but its the real deal as far as the praise it gets
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on January 22, 2011, 08:23:00 AM
It looks like it's not so much a race between PSN and XBL to see who wins, or even who comes in first. Both platforms are adding their cumulative XP to the pool.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on January 23, 2011, 07:26:19 PM
How the hell do you wrangle a horse?  I've been trying for 20 mins now.  The tutorial was not very informative!  I'm I supposed to be pressing the opposite direction that the horse is turning towards?  What about towards/backwards?  Or is it just left/right? 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on January 23, 2011, 07:27:37 PM
you'll see Marston tipping from side to side while he's breaking it in, you have to try and steady him, get him centered on the horse. Don't look at what the horse is doing, just try and keep Marston balanced. You just need to hold the stick left/right to steady him
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on January 23, 2011, 08:38:22 PM
Thanks the sceneman, got it.

Would've been easier for me if the camera was behind the horse instead of in front of it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on January 23, 2011, 08:42:16 PM
Or if they had a balance bar a-la Tony Hawk to help you out... its a shitty minigame but at least it's short and you hardly ever have to do it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on January 23, 2011, 11:06:35 PM
I liked that minigame. Don't watch what Marston's doing or what the horse is doing, just watch how much of the horse's flank you can see and try and adjust the camera so you see the horse head-on.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on January 24, 2011, 12:33:05 AM
I really should finish this but I don't think I'd enjoy this after playing Deadly Premonition.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on January 24, 2011, 12:35:04 AM
I have undead nightmare coming in next week hopefully. Should be hot.  :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on January 27, 2011, 05:26:23 PM
Got in undead nightmare. Enjoyable enough so far.

At first you're like this is so cheesy and stupid its bad. And then you play a bit more and you realize its so cheesy and stupid its kinda cool.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Hitler Stole My Potato on January 27, 2011, 05:47:44 PM
When I downloaded the Crysis 2 demo I saw that the Undead DLC was 400pts which seemed like a hell of bargain, so I picked it up.  Haven't touched it yet though.  Too much Dead Space 2 and Starcraft II going on right now and one of these days I gotta finish Deadly Premonition so I can send that fucker back to Gamefly.  I've had that for way too long.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on January 27, 2011, 11:45:21 PM
You couldn't spend 20 bucks on Deadly Premonition? That's sad; I'm chrono-crying.

Got in undead nightmare. Enjoyable enough so far.

At first you're like this is so cheesy and stupid its bad. And then you play a bit more and you realize its so cheesy and stupid its kinda cool.


I've probably already mentioned this on this board somewhere, but the writing in Undead Uprising seems less like the stolid RDR environment and has more in common with the previous era of Rockstar: Bully, GTA3/VC/San Andreas... it's more over the top, unbelievable, gross, violent and altogether awesome.

I prefer Rockstar when it willingly and jumps the shark, winks, then does a freezeframe of Fonzie in mid-flight, just to show him scratching his ball sac and then sniffing his fingers, before letting him land on the other side of the shark. Crass and outrageous; that's how I like my Rockstar games.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on January 29, 2011, 03:57:50 PM
Just did this bit. Game is nuts.  :lol


spoiler (click to show/hide)
[youtube=560,345]http://www.youtube.com/watch?v=tiM-wAbl-u0&hd=1[/youtube]
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on January 30, 2011, 01:14:24 AM
That's crazy sad.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MoxManiac on January 30, 2011, 03:35:08 PM
I have all the DLC but no copy of the game :dur
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on January 30, 2011, 03:57:34 PM
Been playing a bit of the free roam with a friend which I had never touched before. If whoever makes those Cabela's games was smart, a fleshed out version of online free roam is what they would make. That would sell gangbusters.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 01, 2011, 03:00:27 AM
I'm a-goggle at the complexity of what Free Roam entails. Clearly this is the way GTA IV's Free Roam was intended to work; I suspect it was just kept as its own mode after it was deemed infeasible as the "lobby" it acts as in RDR.

Cabela doesn't have the technical ability to pull this off.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Dickie Dee on February 01, 2011, 09:26:03 PM
What would it take to get into this now? Is the online community still kickin' - I have a shitload of MSbux, is there any essential DLC to get? I WANT IN
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on February 01, 2011, 10:04:04 PM
yes, people still play, and if you ever just want to level up without all the griefing they have added a "friendly" free roam

get Undead Nightmare and Liars and Cheats, with Undead you get a lengthy single player and a MP horde-style mode - while L&C gives you a bunch of new gang hideouts, horse racing (with gunplay), gambling, and multiplayer versus modes like stronghold

legends and killers is just maps and skins (although killing someone with a tomahawk is pretty cool)

i don't go on as much as i used to on XBL (usually i play with a irl friend on ps3), but i'll play if you post or message me here
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 02, 2011, 12:06:00 AM
As said above, Liars and Cheats introduces more multiplayer modes, including gambling. Undead Nightmare has a sizable singleplayer component, with some interesting changes from the main game, and a more slapstick/horror kind of comedy bent to the writing.

Legends and Killers, honestly, it lives up to its name a little too much. Every time I enter one of those games, it tends to be Legend 4 or 5 players who are just insanely good. But if that's the DLC with the tomahawk, I agree that killing peeps with the tomahawk is just crazy fun. There's one map that gets frequent Replay Votes at the post-game screen, it's a limited visibility map which plays like "hide and seek," except when you find the other player, you get an axe in your head. Or they do. It's great fun.

There are even plenty of people playing the gambling, which surprised the heck out of me. Most people seemed to hate the initial "allowance" which prevents people from playing endlessly even if they do poorly. No-one seemed to understand how it is there as an anti-griefing measure to keep internet'ards from going all-in and blowing out the game.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on February 04, 2011, 12:49:30 AM
This game is nice and relaxing.  Not having car traffic and buildings everywhere so you can just go straight where you want + quick travel + checkpoints = game is much more relaxing and enjoyable than the GTA games.  I'm almost at 20% now, which is probably further than I've gotten in any Rockstar sandbox game since Vice City.  Been doing all the sidequests and sidejobs and everything since it's all pretty fun. 

The only thing I feel is missing is there's this big huge map but it's so empty and lifeless.  Even when you find these named locations all around, they're just broken down empty shacks or graves or abandoned towns.  When you get to them you can look at them and walk around them and ...that's about all.  There's nothing really to do.  Compare that to say New Vegas where every one of these 100s of little locations have at least an NPC or two you can talk to, most of them a quest, treasure chests to find, etc... I don't want the world to just be a backdrop in a game.  I want there to be things to do whereever you go.  The wilderness is great and I love it, but when you do stumble across locations there should be something there besides just the visuals.  I kind of have the same issue with GTA4 where it's like "cool looking super detailed city"...but at the end of the day it's all just a flat background, there's very little to actually do.  I like how in stuff like Assassin's Creed when you find a HIDDEN LAIR you can do a cool platforming stage or when you find a viewpoint you can climb it and look out and fill your map, or if you see structures to platform there's probably a feather on top or a treasure hidden and dozens and dozens of sidequests that take you all around every inch of the map making it useful.  I mean AC kind of goes too far in that way and AC:B was just ridiculously crowded, but I prefer more of AC interactive environment vs. RDR/GTA less interactive environment.  Though I do think RDR is a step in the right direction from GTA.  RDR at least has a handful of mini-jobs and sidequests and bounties you can do.  But still needs a little more to really be perfect.  I think New Vegas was pretty close to the perfect way to flesh out a giant sandbox map with satisfying gameplay things to do besides just walking around living up the environment.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Smooth Groove on February 04, 2011, 02:24:21 AM
RDR sounds like crap if the best thing you can say about it is that it's relaxing.  If I just wanna relax, I might as well play/watch flow or dust off the WII for some Mario auto-piloting. 
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Herr Mafflard on February 04, 2011, 05:36:50 AM
It's relaxing in the way that it captures a simpler era so well, as opposed to a modern gta game where it's all hustle n bustle and traffic. In fact, that's an overriding theme of the game, how the old west is coming to an end and where there's no room for people like John Marston anymore.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 04, 2011, 09:41:32 AM
RDR sounds like crap if the best thing you can say about it is that it's relaxing.  If I just wanna relax, I might as well play/watch flow or dust off the WII for some Mario auto-piloting. 
It's relaxing compared to GTA, in as much as just driving around, you're not in danger of clipping a cop car and then having to outrun your Wanted level just getting around town. Sure, if you do get a Wanted level, it's basically the same mini-game (though it's just a matter of outrunning them and not trying to do it with side streets, or avoiding other ones in your path) but the odds of clipping anyone and getting that Wanted level are lower because the world is less populous.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on February 08, 2011, 12:54:33 AM
26% now, still really enjoying it.  Hanging onto a minecart from the back as it goes like a rollercoaster and you're on-rails shooting guys who pop up is totally awesome.  I really like the atmosphere and ambiance of the whole setting.  It's just very enjoyable to explore.  Helps that the main guy is pretty likeable too.  I wish you could do a no-kill run though, because I'm trying to play the good guy run but occasionally the story parts are like "hey here are these guys who probably aren't bad people but they're being mean to someone [maybe with good reason] to a person who is helping you, so kill them" and I try to be nice and shoot their guns out of their hands but then the story won't advance until I actually murder these people and I'm like wtf why do I have to murder some random guys. 

The worst was when I went to the mining town and it's like "hi you need to go steal shit from miners" and when you enter they start blasting you and you have to fight them off.  I'm a nice guy.  I don't want to go murder an entire town of miners for no reason wtf.  Game needs more options for non-killing people.  Still better than GTA games where you're basically a criminal.  I really wish they had ported this to PC with good tools.  I'd love to play an RDR that just goes one step further and makes it an rpg since it's basically an rpg already and just needs a few tweaks like dialogue choices to make it New Vegas Redemption.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 08, 2011, 06:41:07 AM
I'm playing though Undead Nightmare myself. Plenty of death to go around. If anything, I'm less sensitive to the deaths of characters than before. The whole thing is just callously tongue in cheek. The sequence with Armadillo's Sherriff made me LOL.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Robo on February 08, 2011, 10:17:22 AM
The worst was when I went to the mining town and it's like "hi you need to go steal shit from miners" and when you enter they start blasting you and you have to fight them off.  I'm a nice guy.  I don't want to go murder an entire town of miners for no reason wtf.  Game needs more options for non-killing people.  Still better than GTA games where you're basically a criminal.

IIRC, those guys are supposed to be treasure hunters and not simply working miners.  I'm a little fuzzy on it, but I recall thinking the same thing.  Anyway, if that lack of consistency is troubling, Mexico isn't going to be much fun.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 08, 2011, 06:02:49 PM
(...) if that lack of consistency is troubling, Mexico isn't going to be much fun.

+1
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on February 10, 2011, 02:44:05 AM
Got to Thieves Landing tonight.  Bayou!  zomg, so cool.  Green foilage and boats and swamps.  Cool stuff.  Unfortunately everyone in the town apparently wants to murder me, but still neat to find another down besides Armadillo.  Then I went to Plainview...oil digger people!  Neat.

I think I'm about to do Fort Mercer mission.  Looking forward to it the next time I play.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on February 10, 2011, 04:29:42 AM
you'll love the areas in the "third island". They are the most exciting in the game IMO
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 10, 2011, 07:06:59 AM
Thieves Landing hates goody-two-shoes. You'll get swindled in the stores, and all the local trash will try and perforate you.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on February 10, 2011, 12:24:48 PM
Makes sense.  Yeah, my honor is almost maxed on GOOD already at this point.  Fame is around 25% built up.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on February 11, 2011, 02:15:07 AM
Viva la mexico!

I have set foot on foreign land  :omg


While the first hour or two of the game gave the initial impression that it was just GTA in the west, that couldn't be more wrong.  At this point I can see how RDR was on so many GoTY lists and I can't quite disagree with them.  Definitely the best Rockstar game I've played and one of the most impressive sandbox environments ever. 

I took a look at the achievements finally and was a little bummed to see so many multiplayer achievements.  I thought maybe this would be like AC2 where if you really get into the SP and do all the missions & collect-a-thons you basically get 1000/1000.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Herr Mafflard on February 11, 2011, 04:42:31 AM
Yeah multiplayer cheevs is the reason I didn't 1000 the game. Though I did get the Wild Bunch tag for multi :pimp

Also hated the fact that you had redo all the survivalist etc challenges from scratch in multiplayer even though you 100% them all in sp. I thought no way in hell am I going through all that again for multi.@
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 11, 2011, 11:31:48 PM
I did.

You chose wisely.  :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 12, 2011, 11:35:25 AM
Keeeeeeeeeee-righst. I finally got enough money to buy the Explosive Rifle in singleplayer, and have been applying it in Gang Hideouts. It turns people into a fine, red mist.

I've used it in multi a number of times, but usually I don't get to hold onto the thing for very long.  :P
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Stoney Mason on February 17, 2011, 01:11:36 AM
Nearing the end of this one I think. Undead Nightmare I mean. Couple things I don't like about the gameplay formula that drag it down unfortunately. It's not bad. It just doesn't maintain how awesome you think its going to be when you first start playing.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on March 03, 2011, 09:53:49 PM
I checked out the Rockstar Social Games website for RDR and was pretty impressed.  The 100% screen that shows everything that goes toward the % and how much you've finished of each is really nice.  It's also cool to be able to check out your friends and see how much of the game they did.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on March 04, 2011, 08:29:17 AM
It's glitched though. I did the 100%, got the Achievement, and it shows 99% on that screen.  :-\ Now no-one will know the size of my e-peen!  :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on March 04, 2011, 10:54:56 AM
I'll know!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: GilloD on March 04, 2011, 09:27:44 PM
Viva la mexico!

I have set foot on foreign land  :omg


While the first hour or two of the game gave the initial impression that it was just GTA in the west, that couldn't be more wrong.  At this point I can see how RDR was on so many GoTY lists and I can't quite disagree with them.  Definitely the best Rockstar game I've played and one of the most impressive sandbox environments ever. 

I took a look at the achievements finally and was a little bummed to see so many multiplayer achievements.  I thought maybe this would be like AC2 where if you really get into the SP and do all the missions & collect-a-thons you basically get 1000/1000.

The whole Mexico section felt weird to me. It's narratively inconsistent and John spends the whole chapter acting like a different character. That said, it also has some of the best moments. I love Abraham Reyes who can never remember Louisa's name. Good news is that the 3rd chapter is far and away the best
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on March 04, 2011, 09:29:54 PM
Cool.  Going to explore that land and get into it tonight :D
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on March 05, 2011, 01:13:14 AM
Alright, going for the 100% stuff is a good way to stop liking the game!  Not doing that again :(  Wasted all night doing boring unfun grindy stuff.

Catching up on all the survival rank stuff SUCKS.  Collecting herbs is so boring and finding all the animals and collecting them is boring too.  All they had to do was make it so you could accomplish the tasks in any order and that way everytime you were in a new area and saw a new herb you could stop and collect a bunch.  It's distinguished mentally-challenged to have to collect herbs/kill animals you've already collected/killed but they didn't count because you did it before you hit that specific rank.

The other thing that was annoying was the mini-games.  I'll never be able to beat 6 matches in a row of five-finger fillet >_<  And I don't have the patience to play poker until every person has been knocked out of the table, jeez.

Will stick to the last few strangers missions & main story missions and call it a day.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on March 05, 2011, 04:20:40 AM
Need to find me some beavers and some boars so I can finish the Icarus wings mission and get my hunter rank to at least 5 so I can get that boar gun for the all guns cheev.

Getting there.  ~70% now with a dozen or so story missions to go.  I managed to win poker and liars dice so the only two mini-games I need are Five Finger & Arm Wrestling and I dunno about either.  Arm wrestling seems like it should be easy, but like every other goddamn mini-game in this game, the instructions are so poor I really have no idea how to play them.  I feel like the main game of RDR is genius, but the mini-games are all batshit stupid.  I've won like two dozen duels at this point and I still have no idea how they actually work :\

I really don't want to do the rest of the flower picking survival missions or all the bounties cause that stuff just feels like a time grind, so probably won't aim for 100%.  But gonna try to do everything else and be around 90%+ when I finish it in a day or two or three.

Also, snow mountain climb was cool.  All the missions in this game are pretty rad.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on March 05, 2011, 06:57:03 AM
I'll know!
Thanks, boo.  :-*

Alright, going for the 100% stuff is a good way to stop liking the game!  Not doing that again :(  Wasted all night doing boring unfun grindy stuff.

Catching up on all the survival rank stuff SUCKS.  Collecting herbs is so boring and finding all the animals and collecting them is boring too.  All they had to do was make it so you could accomplish the tasks in any order and that way everytime you were in a new area and saw a new herb you could stop and collect a bunch.  It's distinguished mentally-challenged to have to collect herbs/kill animals you've already collected/killed but they didn't count because you did it before you hit that specific rank.

The other thing that was annoying was the mini-games.  I'll never be able to beat 6 matches in a row of five-finger fillet >_<  And I don't have the patience to play poker until every person has been knocked out of the table, jeez.

Will stick to the last few strangers missions & main story missions and call it a day.
The Survival Ranks blow chunks, it's true. And if you want them in Multiplayer, you have to do them again, but with griefers sniping you when you're gathering flowers.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on March 05, 2011, 04:25:56 PM
I need to find a white stallion for this opiate is love stranger mission.  The problem is none of the achievement guides list the spawn areas for specific horse types.  wtfff.  I have no idea where to find this type of horse :\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on March 05, 2011, 04:58:43 PM
Nm, found it and after 30 mins of attempts to horsebreak it, I am now the horsebreaking master.

Time to go find some cougars and knife fight them.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on March 05, 2011, 06:54:32 PM
Hmmm, maybe I will go for a 100%.  The only things stopping me are going to be hunting ranks 6-10 (boring waste of time trying to find dozens of animals), flower rank 7-10 (boring waste of time collecting flowers) and bounties (frustrating waste of time waiting for sheriff to put up the damn bounties).  All 3 are a timesink, so I'm going to beat the game first and then if I feel like I still want to run around the RDR for a few more days I guess I'll grind them out. 

The treasure hunter challenges were pretty fun.  Gave me a chance to explore some of the scenic areas I never really stopped to look around.  The world of RDR is so big and cool.  I wish there was more of it to explore!  I hope they make a RDR2 at some point.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on March 06, 2011, 02:42:56 AM
Cleared the main story.  Doing epilogue stuff now.  Will probably finish epilogue up tomorrow.  The main story was good, but a lot of parts felt undeveloped.  Like the final mission was supposed to have all this emotion to it between John and Dutch but it just wasn't there. 

I still think Mexico was my favorite part of the game.  I liked the look of the area more than the foilage north and the characters in mexico were crazy, which I found entertaining  :lol  The first area story was good too, the final area felt too drama heavy and there just wasn't much land to explore or interesting characters.  It was just a bunch of shoot out missions and then it ended.  I still liked the last area, especially for the snow mountain and grizzly bears, but I felt it was the weakest of the three personally.  Although maybe the epilogue will make it better, it seems like there's quite a few missions left.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on March 06, 2011, 09:43:05 PM
Don't get your hopes up; the epilogue is just a hop, skip, and jump away from the final credits rolling across your screen.

If you have even a little energy to complete the game to 100%, I recommend it. I felt really satisfied. Remember to quicksave your progress by using Horse Deeds from your kit, in case you get done in by a cougar or bear.

You may have to buy the territory maps from each of the shops to get "All Locations Found," and the plant stuff is SUPER easy if you use the survivalist maps. Actually, you can clear several ranks under one map if you fast travel between general regions. Survivalist Map + Fast Travel from Camp is really helpful when clearing the final level of Survivalist, which requires 2 of everything you've collected so far.

The animal "endgame" for Hunter is not boring; the legendary critters are tough.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on March 09, 2011, 04:14:38 AM
Finished the entire thing.  96%, ~28 hours.  Whoever put that HORSEBREAK 3 HORSES "how about just one more?" mission at the end needs some talkin too.  I'll probably do the remaining 4%, but I think I'll hold off and do it when I load RDR back up for Undead Redemption in a month or two (want to give a break between the two).

Reaaaaaaaaaaaaaaaaaaaaaaaally good game.  Probably my tied with Xenoblade as the best game experience this generation so far.  It's so hard to believe this came from the people who made the sucky GTAIV.  Even just going by the dialogue, it's like GTAIV dialogue = crap, RDR dialogue = pretty darn good! and yet it's written by the same guy!  wtffff.  The story was alright, but the characters and the dialogue were really well done.  It also helps that John Marston seriously had the best voice actor I've heard in videogames, period.  Which made him one of the most likeable videogame characters I've come across.  The graphics, wow, I can honestly say even after Crysis and Uncharted and all that jazz, RDR to me is the best looking videogame I've played.  At times when riding around, the land it looks stunningly realistic.  As a So. CA resident, I can attest that when I leave the city, it looks EXACTLY like parts of RDR.  Really incredible art direction.  The music was fantastic as well.  There was lots to do in the game and the missions were all fun save the mini-games like horsebreaking needing some finetuning.  And on top of that there's some multiplayer stuff which by all accounts is quality as well and maybe I'll try out in the future.  Fantastic game that deserves all the GoTY awards it won.

Things I'd like to see in RDR2,
-BEING ABLE SIT DOWN ON A BENCH OR CHAIR.  I wanted to sit on the porch of a house and watch the sun rise.  How hard would it be to add a sit interaction with chairs and benches
-Dialogue choices.  The game is more of an rpg than ME2 in a lot of ways.  Go the extra distance, give the player choice as to how the main character solves the mission.  Maybe even branch the plot and make the player pick sides (like in Mexico)
-less grindy challenges, more fun challenges!

But overall, I'm happy with what's in RDR itself.  I enjoyed every minute of the game EXCEPT when I was grinding the ambient challenges.  Those hours were a chore and if I was recommending the game to another person, I'd tell them to ignore all 4 challenge groups and do everything else in the game.  It was truly amazing, gorgeous and immersive sandbox world to explore and enjoy.  A modern classic by all means.

spoilers about the ending:
spoiler (click to show/hide)
The ending was depressing :(  It made sense that they'd turn around and kill him since they had orders to take out the old gang crew, but John Marston was such a great heroic lead character and it was depressing to watch him die in the usual gangster going out with a bang way.  Would've preferred a happy ending :X

Also, can you steal a car somewhere in Blackwater and drive it around?  I remember one of the stats saying something like "miles driven in car"
[close]

Title: Re: Red Dead Redemption screens, and trailer!
Post by: maxy on March 09, 2011, 05:35:59 AM
About the ending...you should play more,go to some city and finish some unfinished business ;)

Quote
It's so hard to believe this came from the people who made the sucky GTAIV
Rockstar San Diego(engine central) made this game(SP),Rockstar North(GTA central) helped(made) multiplayer,i think

About GTA 4...I like it,but yeah it's kinda sucky,biggest problem is the lack of checkpoints,hate that
Why?Because replaying sucky missions makes me  :maf
Episodes have them,so things are moving :)

There was one interview with Dan Houser were he said that the biggest RDR problem was how to make the world interesting,outside of main missions

I have high hopes for GTA 5...GTA 4 was more like tech showcase,GTA 5 should be the real deal

Quote
The graphics, wow, I can honestly say even after Crysis and Uncharted and all that jazz, RDR to me is the best looking videogame I've played.  At times when riding around, the land it looks stunningly realistic.

RDR water
[youtube=560,345]http://www.youtube.com/watch?v=sgt5Pic27dY[/youtube]

Small detail but it tells a lot...

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bildi on March 09, 2011, 07:06:40 AM
Wow, that water is awesome.  All I remember is the waterfall and I didn't think it was that great.  Have to check out some other areas next time.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on March 09, 2011, 07:36:52 AM
Yeah, the waterfall isn't that great. The water, overall, isn't that stunning, but that YouTube has nailed a really nice spot that shows off the best of its behavior.

I also agree this is the prettiest game I've ever played. Just, wow, everywhere. And I grew up in SoCal, and had weekends in Pearblossom, and have spent plenty of time on the road to San Diego... and this game just nails it.

As mentioned by Maxy, unless you have seen the credits roll, you have a little bit to go. Check the radar/map near Blackwater Train Station.

I'm so happy this game did so well. Not only was it my GOTY for 2010, but it managed to shut the yaps of many games industry analysts who thought it might move one million units... two at the most. Ha!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on March 09, 2011, 01:25:31 PM
Yeah, the water is great.  One really neat touch is every area with water has different looking water graphics.  At first I thought it was weird, but then I figured they just had different artists do different streams/waterfalls/lakes.  And yeah, the one in that video, the last one you see on the east side of snow mountain, is insane looking. 

And yes, I saw the credits roll :P  Only things I'm missing are 10 bounties, the last 4 ranks of flower picking, the last 4 ranks of animal hunting and finishing the bandito and us marshall outfits.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Bebpo on March 09, 2011, 03:05:00 PM
About GTA 4...I like it,but yeah it's kinda sucky,biggest problem is the lack of checkpoints,hate that
Why?Because replaying sucky missions makes me  :maf
Episodes have them,so things are moving :)

My problem with the GTA games (besides the gameplay stuff like frustrating missions with no checkpoints and annoying driving/traffic) is that they are always about criminal low-lifes being scummy criminals.  I don't really enjoy playing as these characters or find their stories interesting.  I don't really care about mafias or gangs or whatnot.

In RDR you finally were playing as a decent guy.  Sure he was a bad guy in the past, but in the present he was a honest man.  Likewise, a lot of the story characters were normal non-scum people (although there were definitely both).  Helping out Bonnie at her ranch and stuff was just a totally different atmosphere than GTA.  I like games like AC2 or RDR where you're playing as a good guy instead of a crook.

Quote
There was one interview with Dan Houser were he said that the biggest RDR problem was how to make the world interesting,outside of main missions

This actually surprises me a lot.  Because I felt like one of the reasons RDR is so much better than GTA is because there's so much more to do.  In GTAIV besides the story missions you have...ambulance/taxi generic zzz stuff and dates zzz.

One of the things RDR gets really right is having actual sidequests with stranger missions.  Real, honest to god, rpg sidequests with original NPCs and their short stories.  GTA NEEDS this.  There's also MMO type quests with the survival challenges, bounties, animals to get loot drops to sell, outfits and achievements that encourage you to do the mini-games, hidden treasure chests, duels, locations to discover, and then the half-dozen types of random world encounters you can run across while riding around.  RDR feels like AC2 where it's a sandbox game with tons of stuff to do besides the main story.  GTA feels so empty in comparison imo. 

I'm so happy this game did so well. Not only was it my GOTY for 2010, but it managed to shut the yaps of many games industry analysts who thought it might move one million units... two at the most. Ha!

I'm glad the game sold well because it makes it likely they'll do another RDR in a few years and since I'm pretty sure GTAV will not do much for me, I'll just have to wait for that to get another experience like this.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Mr. Gundam on March 09, 2011, 04:09:42 PM
About GTA 4...I like it,but yeah it's kinda sucky,biggest problem is the lack of checkpoints,hate that
Why?Because replaying sucky missions makes me  :maf
Episodes have them,so things are moving :)

My problem with the GTA games (besides the gameplay stuff like frustrating missions with no checkpoints and annoying driving/traffic) is that they are always about criminal low-lifes being scummy criminals.  I don't really enjoy playing as these characters or find their stories interesting.  I don't really care about mafias or gangs or whatnot.

In RDR you finally were playing as a decent guy.  Sure he was a bad guy in the past, but in the present he was a honest man.  Likewise, a lot of the story characters were normal non-scum people (although there were definitely both).  Helping out Bonnie at her ranch and stuff was just a totally different atmosphere than GTA.  I like games like AC2 or RDR where you're playing as a good guy instead of a crook.

That's my biggest problem with the GTA series. It glorifies crime so much that I just can't get into it. The Ryu ga Gotoku series, while being heavily focused on Japanese organized crime, doesn't feel as dirty and scummy as GTA does.

The little I've played of RDR doesn't have the same feel as GTA, and I like it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: iconoclast on March 10, 2011, 02:02:58 AM
I decided to go back and finish this off, since I left it with just a few missions to go. The end was really well done, I liked the last few missions a lot.

The story had its ups and downs. It started off a little slow, but the first area was really good once it got going. Even the start of Mexico was pretty good. I liked Rickets' and Luisa's missions well enough, but everything involving Reyes was terrible, and I was really starting to get tired of the game by the time I was done with him. Thankfully, everything after that was good, but Mexico had already done its damage and I just wanted the game to end already. Oh, and the "real" end that leads into the credits was disappointing. It just seemed rushed and anti-climactic.

spoiler (click to show/hide)
And the story was way too predictable. Really, who didn't see Marston's betrayal coming from twelve miles away? It would've been nice if the story had a less obvious progression, but nothing that happens is ever surprising.
[close]

I still liked it though. This will probably be my new podcast game as I go for 100% completion.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on April 27, 2011, 10:01:55 AM
Some guys were causing a ruckus. I caught 'em, hogtied 'em, and managed to shove one guy's head up the other one's laundry chute.

spoiler (click to show/hide)
(http://i.imgur.com/PZtJO.jpg)
[close]
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on April 27, 2011, 10:22:32 AM
 :lol :lol :lol

Bravo!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on April 27, 2011, 10:43:36 AM
:lol that's pretty sweet Chrono. I finally finished this game a few weeks back. Loved the end,  how they built up your sense of security and familiarity just to wind up with a knife in your back. Had a classic Western feel to it, really good stuff. The 'real' end was ok, I liked how it flashed 'Red Dead Redemption' as you walk away. I might check that DLC sometime.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on April 27, 2011, 11:41:45 AM
The game's good stuff, all around. If you're not into the multi, there's not a lot of point to the DLC. Unless you like zombies, I guess -- the Undead Nightmare single player campaign is OK; though not stunningly different in its gameplay, it does manage to change some core conventions to suit the genre. And it's funny.

The main game though is probably my favorite of this generation, though it may be tied with Saints Row 2 for that.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 23, 2011, 01:34:37 AM
It's a TRIPLE XP weekend right now in Red Dead Redemption. :rock

I'll be in off-and-on this weekend, so give me a shout if you want to posse up.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on July 23, 2011, 03:00:40 AM
For someone like me who hasn't played much of this what does that mean.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 23, 2011, 05:22:20 AM
For whatever XP you would normally win in any online activity, the resulting Experience Points earned are tripled. If you were going for Legendary rank (level 50), this helps.

I was missing the Achievements for getting over 9001 personal XP in a Free Roam, and for having a posse gain a total session XP total over 50K. It was a pretty fun ride; I'll be on again tomorrow, most likely.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on July 23, 2011, 05:26:29 AM
Only for multiplayer achievements? I can skip them then
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 23, 2011, 06:13:30 AM
TRIPLE XP BABY

me and Chronovore just rinsed twin rocks like 20 times and I gained 8 levels. I will get the Zebra Donkey eventually if I keep an eye out for these XP events.

Also, R* has mentioned that there is "FREE fan appreciation DLC" coming for multiplayer. I hate this new trend of "announcements about announcements", as in companies reveal that something is coming, but don't actually announce what it is!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 23, 2011, 11:15:05 AM
OTOH, it appears to have had its desired affect on you, since you're (a) hyped for it and (b) spreading the word. ;-P
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 23, 2011, 11:33:58 AM
For Red Dead Revolution/Retribution/whatever I would like:

- set during the Civil War, missions where you play both sides off each other.
- Indian Territories.  Crossing them would be a harrowing experience, as certain tribes will chase you down and scalp or kill you.  Other tribes could be traded with, give you missions, etc.
- true outlaw choices like actually robbing banks, stagecoaches, etc.  Say, you could choose to participate in criminal activities by going the "bad" route, or you could join posses/take  bounties and stop those crimes should you choose the "good" route.  The "ugly" route is somewhere in the middle - say, you join the gang committing the train robbery, but afterwards you kill everyone in the gang and take all the loot yourself (trade-off is you're on your own when the law comes after you and you can no longer use the gang hideout to cool off your wanted level, maybe?)
- some "villain" co-op missions/hideouts in MP.

that's all i can think of right now.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 24, 2011, 12:35:03 AM
Since they abandoned Red Dead Revolver's lead character for Redemption's John, I hope they don't stick us with Jack Marston for the sequel. John and Jack have served their time.

I love the civil war idea for the story opportunities it presents, but moreover I love it for multiplayer possibilities. I love the idea of a Northern Aggression beatdown on a bunch of Rebel-flag-waving hard-ons.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 24, 2011, 10:47:16 AM
Got through Undead Overrun through level 16 today, my first time. That was pretty intense!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 24, 2011, 08:39:34 PM
awesome!

Yeah I've been getting stuck into the multi again. Working towards getting golden tomahawks. Had a ridiculous match last night: Hold Your Own on the Tall Trees map. Basically the defenders were hiding behind trees for cover next to their bag. I whistled for my horse, equipped the tomahawks and galloped straight towards their bag. Because I was going full gallop, they were having trouble shooting me, so I got like 3 yards away from a little baby hiding behind a tree and put a tomahawk in his head. I managed to nail all 4 defenders this way and get the bag! It was awesome. Tomahawk killing on horseback. Gonna jump back on the Legends and Killers playlist soon and I'll see if I can muster up a repeat performance. I need 70 more headshots with the tomahawk, but that shouldnt take me too long.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 24, 2011, 11:33:37 PM
gah I think I'm hooked on the multi again. Theres just so many challenges left to pop. This game will never die  :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 25, 2011, 09:16:44 AM
RDR is awesome.

Except for that poker 'cheev.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on July 27, 2011, 03:25:38 PM
http://www.rockstargames.com/newswire/article/17961/the-free-red-dead-redemption-myths-and-mavericks-bonus-pack-dlc-.html
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 27, 2011, 06:28:45 PM
Finally! Woot! Schleptember!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 27, 2011, 11:40:09 PM
:bow

can't wait! I've been playing heaps of multi lately. Unlocked the "Tomahawk Fury" title last night for killing the last guy that killed me three times in a row with tomahawks, without dying. I felt pretty radical. I've got 65 headshots out of 100 for the golden tomahawk too.

Hopefully this new DLC pack adds new cheevs also. I've been reading the comments on the article, a lot of people are asking if theres new achievements... R* are answering a lot of the questions, but not the achievement one...hmmm. If theyre being tight lipped about it, it's definitely a possiblilty?

lol

Quote from: fauxgland
Just when I thought I was out... they pull me back in!

funnily enough I said the same thing the other day!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 30, 2011, 11:36:35 AM
I've got only two 'cheevs left to go in this now. Pa-Pa-Poker Ace and whatever the "10-hit-combo in Advanced Co-Op" mission is.

I tried to get into a poker game today, got kicked back out to Free Roam. Tried three (failed) attempts on The Escape with randoms -- I'm pretty sure their names were Larry, Moe, and Curly. It would have been a total loss, but they were so entirely incompetent that it was kind of fun to watch.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on July 31, 2011, 02:08:57 AM
I got the golden tomahawk finally. Woohoo.

Gonna give this game a rest until triple XP next thursday
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on July 31, 2011, 02:10:48 AM
(http://i.imgur.com/8pVfu.png)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 02, 2011, 03:59:29 AM
Finally started this again and got the Dastardly achievement. Enjoying this more than I remembered.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 02, 2011, 05:14:47 AM
play the multiplayer! Posse up with me and Chronovore and we'll show a Greenhorn the ropes
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 02, 2011, 05:28:43 AM
Yeah I will :rock
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 02, 2011, 06:01:08 AM
the multiplayer is kickass, even without DLC
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 03, 2011, 06:44:39 AM
Yeah, but remember there was a free DLC... or was that a Title Update? Which one added the co-op missions? That was a nice gimme.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 03, 2011, 10:04:22 AM
a number of changes were applied via updates, and currently the two free DLC packs are the Co-op mission pack, and the Hunting and Trading Outfits.

Hunting and trading outfits give you extra singleplayer challenge to unlock the costumes. I should actually go back and get the hunting outfit. The trading outfit was awesome as it made all guns half price, and I got the explosive rifle for 5000 as opposed to 10000
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on August 03, 2011, 11:50:44 AM
we also got the marshals skin pack for mp
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 03, 2011, 09:24:23 PM
a number of changes were applied via updates, and currently the two free DLC packs are the Co-op mission pack, and the Hunting and Trading Outfits.

Hunting and trading outfits give you extra singleplayer challenge to unlock the costumes. I should actually go back and get the hunting outfit. The trading outfit was awesome as it made all guns half price, and I got the explosive rifle for 5000 as opposed to 10000

"Outlaws to the End" -- right. Yeah, I am torn on "Hunting and Trading." Truth to tell, I didn't even know about it.  :P I already bought the damned rifle in singleplayer for 15K because I didn't know it was tied to Honor. My little Jack had been a bad boy in pursuit of one of the challenges needed for 100%. So I did bounties until I had enough money... wait, I might have paid 10K.

Ah, hell with it. I have just used xbox.com to add "Hunting and Trading Pack" to my downloads. Woot! More cowboy action this weekend. Maybe even reverse cowboy.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 03, 2011, 09:25:59 PM
Quote from: dr feelbad
we also got the marshals skin pack for mp

was that a piece of DLC though? I cant remember. I thought the Marshals were added via a title update, as the skins were already used by NPCs in the singleplayer...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 07, 2011, 06:10:04 AM
Traveling between missions is making me hate this game
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 07, 2011, 07:57:03 AM
Anywhere outside of town, you can use BACK button to select Campsite, and then jump to any waypoint on your map.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 07, 2011, 08:25:23 AM
Sorry meant the in mission travelling. Hold A for 3-4 minutes and listen to a bunch of shite.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 07, 2011, 08:29:51 AM
Huh. I found traveling relaxing, so I'm not a good sounding board for this. And I was -not- fond of driving everywhere in GTA IV.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Herr Mafflard on August 07, 2011, 10:05:12 AM
It's a western. Taking in the landscape on horseback is mandatory; and it is done justice in RDR.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 07, 2011, 07:06:47 PM
Maybe I was just pissed off at that stupid horse race and any riding I did after that annoyed me even more. Then I fell down the mine shaft trying to find the Funny Man
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 07, 2011, 07:23:04 PM
It's a western. Taking in the landscape on horseback is mandatory; and it is done justice in RDR.

That was my reaction. Sometimes when I've been homesick for the American southwest, I've booted up the game just to tool around on horseback. It's just gorgeous.

Maybe I was just pissed off at that stupid horse race and any riding I did after that annoyed me even more. Then I fell down the mine shaft trying to find the Funny Man
There is a mine shaft you can fall down and die? News to me.

I wasn't fond of that race, either. I'm pretty good at racing now, but if you're bad at managing your horse's stamina, buy some Apples and Horse Pills.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 07, 2011, 11:23:47 PM
complaining about RDR?

maybe Space Invaders is more your type of game :smug

and yeah, were was this mineshaft you fell in?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 08, 2011, 02:13:47 AM
Where you steal the machine gun.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 08, 2011, 07:58:45 AM
Maybe it's on top of the hill? I can't remember where that mission leads, exactly...
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 09, 2011, 09:03:45 PM
Yeah it is. You finish the mission and the purple question mark shows up and I was running around to find it and fell down the shaft :(

Got to Mexico last night, starting to enjoy this more but I wish I could move between Mexico and US easier. Was very happy to get the Liars Dice achievement quickly too.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 10, 2011, 12:03:08 AM
Man, glad you're progressing, but Mexico was the crappiest part of the game for me. All the shades of grey presented in John's morality seem to get thrown out the window in favor of expediency. Story-wise, it would be like having John going to work for The Walton Gang, stealing cattle from the MacFarlanes while he is still staying at Bonnie's ranch. There's almost no reason for him to be there, and it lessens John as a character.

Ask Sceneman about Liar's Dice. He's apparently spent more than 10 hours playing it online. :teehee
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 10, 2011, 12:11:41 AM
:lol REALLY? I just went to the game in Thieves Landing and faced one guy. As soon as I lost a dice I re-loaded, and once you get him down to 3 or less dice it's impossible to lose.

I've sort of ignored the story, it's getting a bit stupid because John just helps everyone,  but I enjoyed the Irish character. And it's funny how he's this strong family man who wont sleep with hookers or loose women but will kill any living thing in his way.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 10, 2011, 01:24:50 AM
they should make a Walton's Gang spin off game. I'd buy it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 10, 2011, 03:45:39 AM
stupid game has given me a new horse :maf
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 10, 2011, 08:52:29 AM
stupid game has given me a new horse :maf
Well, there goes the "20 story missions with the same horse" Achievement. I had to start a New Game to get that one. Not that I am complaining. This is probably my favorite game of the last 5 years.

they should make a Walton's Gang spin off game. I'd buy it
YEAH! Screw all that moral ambiguity and the inability to escape your past actions! Let's rape the farmer's daughter and steal shit!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 10, 2011, 07:31:22 PM
I'm slightly annoyed because I had done almost all of the first part of the game on the one horse and some of Mexico. I was never going to 1000 (or whatever the number) so it's not that big a deal. I also decided to keep $1000 instead of completing the stranger mission and I think I screwed myself out of an outfit too.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 11, 2011, 08:00:28 AM
$1000? wat?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 11, 2011, 11:08:47 PM
its another triple XP weekend. Starts 12.01 am friday EST , goes to the end of sunday.

Rat bastards, I was gonna play other shit this weekend, but Im just gonna jump back in and get some more levels. Might just destroy some co-op missions for the hell of it
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 11, 2011, 11:10:49 PM
$1000? wat?

The Poppycock Strangers quest, you deliver some goods for someone, find out he's a drug mule or something then you can either keep the $1000 for the drugs or give it to the guy at the end. I kept it so that meant I failed the mission.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 11, 2011, 11:12:06 PM
really? I was under the impression that it was impossible to fuck up getting 100% in singleplayer.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 11, 2011, 11:17:37 PM
I'll check when I get home if the stranger mission is still active.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 11, 2011, 11:20:29 PM
yeah, iirc the only missable single player cheevo is the "20 missions w/ the same horse" one
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 11, 2011, 11:25:03 PM
http://au.gamespot.com/xbox360/action/reddeadredemption/show_msgs.php?pid=957922&topic_id=m-1-55003935

Apparently he pops back up until you either give him the money or kill him. Maybe I'll just give him the money AND kill him.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 12, 2011, 02:48:54 AM
Yeah, the Stranger missions have good/evil choices, but if you fail them I think they just get re-spawned.

I'm up for more multi this weekend, but want to check and see if I am mere moments away from a Gold High Powered Pistola.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 12, 2011, 04:31:48 AM
duels can fuck right off
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 12, 2011, 10:06:56 AM
I liked 'em, except when they're part of a story. As someone else pointed out, unless the instructions are for a hand-wound, you have to kill 'em. Even if you've gone for shooting the guns out of their hands in every single other duel.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 12, 2011, 10:27:16 AM
The one before I had was facing into the sunset so I could barely see the dude I was trying to hit.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 12, 2011, 12:26:43 PM
Shoot the sun first, then the bad guy.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 14, 2011, 11:41:38 PM
Done with Mexico, really got sick of the repetitive riding shotgun/firing the gatling gun missions. The stealthy start to the train mission was great fun.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 14, 2011, 11:49:33 PM
I wasn't fond of that train mission for some reason. I don't even remember the "stealthy start" of it, just the hordes of jerks riding up on the train while it was in progress, only to be rewarded with a MacGuffin in a safe. It didn't connect to anything at all for me.

Ah, well. The Tall Trees stuff and Blackwater was a lot of fun for me. The story gets back on track and provides some real motivation. Enjoy the last part of the ride, Pilonv1!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 15, 2011, 12:04:38 AM
Yes that part of the mission SUCKED. Trying to hit dipshits on horses with that gatling gun on a moving train. At least if you failed you got your train engine health restored.

The stealthy part at the start is where you use the throwing knives or sneak up and knife the guards. Was a nice change of pace.

I went hunting for bears but couldn't find any. I did find a beaver for the stranger quest in mexico but one shot with my rifle destroyed him :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 15, 2011, 08:09:32 AM
:lol Yeah. Use a gun appropriate to the prey. The springfield or bolt-action rifle will leave only a fine red mist. Beavers are commonly available near the river outside Blackwater, and the Pacific Something-or-Other RR Station. They are kind of hard to find, IIRC.

The "nice" thing about Tall Trees is that BEARS WILL FIND YOU. And they creep up on you and GIVE YOU A BIG HUG. A BEAR HUG.

Seriously, there are parts of Tall Trees that you'll find a bear, and two more will roll up on you quietly while you're aiming.

When you need cougars, try Tanner's Reach. It is rife. With the cougars.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 21, 2011, 08:56:09 PM
Finally finished the main story (well not the extra stranger bit after but the majority of it).

Managed to get the horse cheev to pop as I finished the final non-Marsden ranch mission which was a nice surprise too. Just going to go back and clean up some of the free-roam stuff before I shelve it. I didn't get the earn 10k one so I need to make some money at some point too.

Overall I enjoyed it but was getting sick of it at the end due to the middle of the game dragging so much.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 21, 2011, 10:11:30 PM
Would "middle of the game" be synonymous with "Mexico"? Mexico on its own, as landscape, was really nice. Landon Ricketts' missions were good fun, and felt perfect for the world. The rebeldes' and generale's missions were not my cup of tea.

You should download the DLC for trading and hunting, which is free. I think it conveys a cash bonus for trading. Also, you should try staying honorable, as it positively affects prices everywhere except Thieves' Landing.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 21, 2011, 10:17:06 PM
I think there needed to be one less set of missions in Mexico - the rebels ones you mention are it.

Thanks for reminding me - I still need to max out my fame/honor meter. I think I got the free DLC but I've never really looked at it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 21, 2011, 11:38:06 PM
for that DLC, you need to unlock the outfits by completing the new in-game challenges, before you can get any bonuses. Once you have the hunting outfit you can sell shit for more, and the trading outfit lets you buy guns etc. at half price.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 22, 2011, 01:46:40 AM
Yeah, but isn't there a $10K achievement in there? Pretty sure I skinned half of New Austin, so it wasn't a big trouble for me, but the $15K for the Explosive Rifle was a tad steep.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 22, 2011, 06:05:57 AM
Yeah I'm going for the 10k one now. Got to level 10 survivor, the horse breaking one and now I'm going for the bears & buffalo killing ones
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on August 22, 2011, 08:09:20 AM
it's a stand alone game.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 22, 2011, 08:28:03 AM
There's two retail versions - RDR or Undead. You're better off buying RDR and then downloading the Undead Nightmare add on
Title: Re: Red Dead Redemption screens, and trailer!
Post by: fistfulofmetal on August 22, 2011, 08:32:51 AM
I didn't like Undead Nightmare that much. the zombie gimmick wasn't interesting enough to maintain a full campaign.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 23, 2011, 09:56:48 AM
There were some other tuning issues about the gameplay as well. The idea that you can only travel from safehouses, to any other safe town's outskirts isn't as nice as saying "make camp" then "travel to waypoint."

Also, Undead Uprising's entire singleplayer campaign is a series of in-jokes based on the main campaign, so it would be pretty crappy without knowing the original story, or most of it.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 13, 2011, 06:43:06 AM
okay the new DLC is up, I started downloading it, then was booted off Xbox live and I cant sign in now. nononoononoooooooo  :'(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on September 13, 2011, 07:12:24 AM
I might check it out 8)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on September 13, 2011, 07:20:31 AM
yeah its a bunch of new free maps for PVP multiplayer
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on September 13, 2011, 08:24:22 AM
no cheevs looks like :(
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 13, 2011, 08:57:42 AM
You can still use them to get the other multiplayer cheevs though. If this means no more Stronghold runs in Thieves' Landing, BRING IT ON.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on September 13, 2011, 12:16:25 PM
http://www.rockstargames.com/newswire/article/18831/red-dead-redemption-game-of-the-year-edition-coming-this-october.html

GOTY edition coming Oct 11, $50, includes all DLC packs/updates plus Undead Nightmare plus the Solomon's Folly gang hideout for 360 (previously PS3 exclusive)

you'll probably be able to pick this up for $35 during all the holiday sales
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on September 13, 2011, 04:13:41 PM
I'm gonna get the GOTY version..... at $20
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 14, 2011, 04:10:55 AM
How will you manage that?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: demi on September 14, 2011, 07:44:03 AM
Because I can
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 14, 2011, 09:40:29 AM
New DLC is chaos. I think the new maps might have not made the initial cut because they're just crazy. Or maybe it's because every Legend 5 and his cousin is trying them out right now. Every new map is full.

On the other hand, they're adding dynamite and fire bottles to many levels, so those hard-to-get Challenges are maybe just a little easier than they were. I think there was an Explosive Rifle on one of the FFA maps, which was previously only in Stronghold competitive maps (and Free Roam, but you can't get Golden Guns from that).
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on November 17, 2011, 11:15:43 PM
Triple XP weekend coming for those who still enjoy the game. Anyone who still wants that "Achieved LEGEND status in multiplayer" Achievement, here is your golden ticket to the promised land. If you are even a little good at these games, the 3x XP weekends bring out the best and worst players, you are likely not to end up on top, but you will find plenty to dominate. Even if you suck-suck-suck, you can still rinse Twin Rocks for insane XP/minute.

http://www.rockstargames.com/newswire/article/19621/triple-xp-limitededition-controller-giveaway-and-more-in-this-we.html
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on November 24, 2011, 06:53:20 AM
4 times XP over thanksgiving weekend. Gonna jump back in and rank up some more!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on November 24, 2011, 10:13:21 AM
Holy schnikes. That's insane.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on November 24, 2011, 06:32:39 PM
yeah 4x XP wasnt active when I popped the game in last night, but I'll most likely jump on tonight once I finish mopping up SR3
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on November 24, 2011, 08:34:10 PM
Man fuck GTAV, I want a new RDR  :'(
(http://i.imgur.com/wkkxa.gif)
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on November 24, 2011, 09:44:57 PM
RDR Civil War edition would be cool! I would rather see the series go back in time, than forwards
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 22, 2015, 05:30:08 AM
http://www.ign.com/articles/2015/08/21/red-dead-redemption-has-shipped-14-million-copies

Rockstar calling it "a permanent franchise" now. Hopefully this means Redder Deader Redemption in a year or so.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: pilonv1 on August 22, 2015, 06:48:28 AM
Still waiting for my PC version :maf
Title: Re: Red Dead Redemption screens, and trailer!
Post by: mormapope on August 22, 2015, 12:30:15 PM
I expect Red Dead Redemption: Super Duper edition to be announced for PS4/Xbone/PC soon. People that buy that version get access to the online beta for Red Dead Revolution, where you'll test different game modes but won't have access to free roam.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: HyperZoneWasAwesome on August 23, 2015, 12:43:50 PM
I'm still kinda surprised we don't know for sure what Rockstar's next game is.

GTAV was a loooooong time ago, even counting the wads of resources they threw at the HD versions, they should still have at least a few other games cooking. More like low-heat simmering I suppose.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: toku on August 23, 2015, 03:20:58 PM
I'm still kinda surprised we don't know for sure what Rockstar's next game is.

GTAV was a loooooong time ago, even counting the wads of resources they threw at the HD versions, they should still have at least a few other games cooking. More like low-heat simmering I suppose.

R* is pretty good at not announcing/revealing their next game until it's 1-1.5 years out.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: The Sceneman on August 26, 2015, 01:45:27 AM
http://www.ign.com/articles/2015/08/21/red-dead-redemption-has-shipped-14-million-copies

Rockstar calling it "a permanent franchise" now. Hopefully this means Redder Deader Redemption in a year or so.

yes please!
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on August 27, 2015, 07:41:23 PM
I still need to get the final poker-related Achievement, and 10× multiplier in Advanced Co-Op mission.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 22, 2017, 08:40:00 PM
https://www.forbes.com/sites/davidthier/2017/05/22/red-dead-redemption-2-delayed-until-spring-2018-but-here-are-some-new-screenshots/#30fe2d3230fe
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 25, 2017, 10:09:35 PM
Official announcement, same screenshots:
http://www.rockstargames.com/newswire/article/60210/Red-Dead-Redemption-2-Is-Now-Coming-Spring-2018

Those guns and hands are sick. I assumed it was a still from a live-action promotional video.  :o :o :o
Title: Re: Red Dead Redemption screens, and trailer!
Post by: MMaRsu on May 27, 2017, 03:53:23 AM
I still need to get the final poker-related Achievement, and 10× multiplier in Advanced Co-Op mission.

Same here we can do it together?
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on May 27, 2017, 12:02:49 PM
I still need to get the final poker-related Achievement, and 10× multiplier in Advanced Co-Op mission.

Same here we can do it together?

That would be neat, but it apparently takes A LONG TIME. Sceneman managed to get the Poker one legitimately, but boosting for it takes something like 6 hours. The Adv. co-op mission is more doable, but it's been so long since I played that it would be very hard to get my shooty reflexes back in shape to get through one. They were no joke even when I was playing RDR religiously.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on September 28, 2017, 06:19:38 PM
http://www.rockstargames.com/reddeadredemption2/

New trailer up.

Looks like more of the same.

I could NOT BE HAPPIER.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: toku on September 28, 2017, 09:02:18 PM
can't wait to scream like a bitch everytime a mountain lion or cougar comes out of literally fucking nowhere to two swipe me to death.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: toku on September 29, 2017, 11:56:05 AM
http://www.telegraph.co.uk/gaming/features/red-dead-redemption-masterclass-creating-historical-atmosphere/
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Trent Dole on October 01, 2017, 04:15:35 AM
Official announcement, same screenshots:
http://www.rockstargames.com/newswire/article/60210/Red-Dead-Redemption-2-Is-Now-Coming-Spring-2018

Those guns and hands are sick. I assumed it was a still from a live-action promotional video.  :o :o :o
So, winter then. Maybe.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: TVC15 on October 01, 2017, 04:58:02 AM
Official announcement, same screenshots:
http://www.rockstargames.com/newswire/article/60210/Red-Dead-Redemption-2-Is-Now-Coming-Spring-2018

Those guns and hands are sick. I assumed it was a still from a live-action promotional video.  :o :o :o
So, winter then. Maybe.

Too optimistic. We -might- be playing this before Hillary runs for president again.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: mormapope on October 01, 2017, 11:26:06 AM
I'm calling this now:

Main character gets killed by John Marston, you then finish the game as John or can explore the open world post game as John. I'd be shocked if a RDR twist like that isn't in the game.

Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on October 02, 2017, 01:13:43 PM
tfw you realize the release window only includes consoles and PC may be years after. :fbm

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Title: Re: Red Dead Redemption screens, and trailer!
Post by: Trent Dole on October 03, 2017, 06:41:08 PM
tfw you realize the release window only includes consoles and PC may be years after. :fbm

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What was the time frame for console to PC for GTAV? I'd say expect the same here.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 03, 2017, 07:14:01 PM
tfw you realize the release window only includes consoles and PC may be years after. :fbm

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Yeah, did the original RDR ever come out on PC? Rumor had it that it couldn't be ported because it was held together with chewing gum and baling wire.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Let's Cyber on October 04, 2017, 01:57:19 AM
Nope :-\
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Rufus on October 04, 2017, 09:40:00 AM
The best hope for Red Dead Redemption on PC is a PS3 emulator (RPCS3).
https://www.youtube.com/watch?v=CIJ8brjih64

360 emulators aren't as far along yet, I don't think.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on October 04, 2017, 01:42:31 PM
PS3  :donot
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Rufus on October 04, 2017, 02:41:24 PM
Well, eventually you'll be able to upres the game, maybe even inject different textures. :yeshrug
Title: Re: Red Dead Redemption screens, and trailer!
Post by: naff on October 04, 2017, 08:24:00 PM
Surprised PS3 emulation is further along, i figured that CELL BROADBAND multi-core microprocessor micro-architecture would be nigh impossible to simulate heh  :doge

Stoked on nu RDR of course.

Was pretty good reading through the first few pages of this thread. This Gamasutra article  :lol

https://www.gamasutra.com/blogs/RockstarSpouse/20100107/4032/Wives_of_Rockstar_San_Diego_employees_have_collected_themselves.php

Quote
Bitter PartyOfMany
13 Jan 2010 at 2:16 pm PST
profile image   
"We do not agree with the allegations in the Gamasutra post (e.g. there has been no reduction in health benefits or ancillary benefits and perks (such as free dinners and massages etc), wage increases across the studio have kept track with cost of living increases, and anyone who feels they have been overlooked for a bonus for a game they worked on please contact HR to discuss as soon as possible)."



These statements are really twisting the truth, or an outright lie.



The benefits across the board over the last 3 years have gotten worse or cost the employees more, their choice. Sure, they still have medical and dental (so they haven't technically cut back), but to get nearly the same benefits you had 3 years ago you have to pay 2-3 times the money. When coupled with the minor (or non-existent) raises, you ended up making less money. Because of this, people had to choose the lesser HRA option.

And no, free dinners and massages weren't removed, but donut fridays were scaled back to once every other week and replaced with homemade scones. Team snacks were removed, as were free sodas and gatorade.

Donut Fridays scaled back lol  :cac
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on October 04, 2017, 10:39:48 PM
 I admit that it is difficult to feel empathy about “donut Friday” being scaled back, and I myself had a rude reawakening to the entitlement of western developers when I came back from 10 1/2 years of development in Japan. Even so, there is no question that studios Rely on the goodwill and peer pressure of workers to put in far in excess of 40 hours a week. 50 hours a week is pretty common day-to-day, and in crunch 70-80 is standard.

 I’ve mentioned before, but I have been informed by a former Rockstar employee that I dodged a bullet when they decided to change the job description of the one I had been applying for. I love their product, I don’t want to make it in the environment I have heard about.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: a slime appears on October 05, 2017, 07:12:43 AM
I’ve mentioned before, but I have been informed by a former Rockstar employee that I dodged a bullet when they decided to change the job description of the one I had been applying for. I love their product, I don’t want to make it in the environment I have heard about.

Literally the same boat as you; I got pretty far in the hiring process but they decided to go in a different direction for the job position then they had initially listed. While at the time I was a bit sad since I love RDR, considering the outcome I am in a far superior position, company, and location. Extremely happy that didn't work out, lmao.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: desert punk on October 05, 2017, 03:35:40 PM
Would love to play RDR again but I'm too lazy to dig out my vacuum cleaner Xbox for that so I guess I'm gonna have to wait for the sequel :lol
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Brehvolution on October 05, 2017, 04:02:40 PM
I hope to have a Xx_BOX_xX before this is out so no sense waiting for PC at this point.
Title: Re: Red Dead Redemption screens, and trailer!
Post by: benjipwns on October 05, 2017, 04:37:28 PM
Yeah, did the original RDR ever come out on PC? Rumor had it that it couldn't be ported because it was held together with chewing gum and baling wire.
That was the unofficial official statements they made when talking about what they changed for Max Payne 3 where they basically trashed the process behind previous games. (Of which there are three.) :lol

RAGE was originally supposed to be its own thing by a separate tech group that then each game team would come along and take and build their game off from (and send back anything unique/useful they came up with), like UbiSoft has done with Anvil/AnvilNext, as a way of skipping all the early engine development steps. Except GTA IV and especially RDR left them with such a mess they weren't sending stuff back to the engine team because it was useless for anything else and the PC port of GTA IV was probably amazing enough.
The best hope for Red Dead Redemption on PC is a PS3 emulator (RPCS3).
https://www.youtube.com/watch?v=CIJ8brjih64

360 emulators aren't as far along yet, I don't think.
THEY'RE BETTER IN BRINGING FORTH THE HIDDEN PSYCHOLOGICAL HORROR OF THE GAME:
https://www.youtube.com/watch?v=7mlb9jWg0sI

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apparently parts of it are playable now too on xenia
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Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 01, 2018, 07:02:13 PM
https://www.rockstargames.com/newswire/article/60346/Red-Dead-Redemption-2-is-Coming-October-26th-2018

Woo woo!
:hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Eel O'Brian on February 01, 2018, 07:45:36 PM
They better have a supernatural thing ready for online in day one
Title: Re: Red Dead Redemption screens, and trailer!
Post by: Let's Cyber on February 01, 2018, 09:09:24 PM
You should make a new thread, chrono. This one is old as dirt.   :P

I also eventually want Undead Nightmare 2, Rockstar.  :hyper
Title: Re: Red Dead Redemption screens, and trailer!
Post by: chronovore on February 01, 2018, 11:45:00 PM
You should make a new thread, chrono. This one is old as dirt.   :P

I also eventually want Undead Nightmare 2, Rockstar.  :hyper

Good idea. I did it, with as close to a pure-borean thread title as I can manage.