This game will kick so much ass.No way. There are people complaining that they want mako missions?
weeaboos will find things to complain about like facial expressions and no camera. 8) Just like people complaining about the lack of mako missions in ME2.
This game will kick so much ass.
weeaboos will find things to complain about like facial expressions and no camera. 8) Just like people complaining about the lack of mako missions in ME2.
Seriously?
This game got me to buy a 360. I am obligated to buy this.
This game will kick so much ass.
weeaboos will find things to complain about like facial expressions and no camera. 8) Just like people complaining about the lack of mako missions in ME2.
Seriously?
No. Fake.
No. Fake.
(http://img692.imageshack.us/img692/9813/1265495145609.jpg)
DR1 hardly has tank controls.i have 780 out of 1000.
Man up.
I have to admit though. They didn't do a good job with this trailer.
Who wants to play as a boring serious guy when zombies take over a casino? Not me.
I want Frank West and I want him now.
I mean, the guy walks out with two chainsaws strapped to a stick and he still has that "WHY SO SERIOUS" face.
I'll just chalk it up to be a bad (and really boring) trailer.
I have to admit though. They didn't do a good job with this trailer.
Who wants to play as a boring serious guy when zombies take over a casino? Not me.
I want Frank West and I want him now.
I mean, the guy walks out with two chainsaws strapped to a stick and he still has that "WHY SO SERIOUS" face.
I'll just chalk it up to be a bad (and really boring) trailer.
aka I hate this game because japanese didn't make it and I love japan so much that I gave myself a japanese user name, even though I am not japanese panties panties panties.
I have to admit though. They didn't do a good job with this trailer.
Who wants to play as a boring serious guy when zombies take over a casino? Not me.
I want Frank West and I want him now.
I mean, the guy walks out with two chainsaws strapped to a stick and he still has that "WHY SO SERIOUS" face.
I'll just chalk it up to be a bad (and really boring) trailer.
aka I hate this game because japanese didn't make it and I love japan so much that I gave myself a japanese user name, even though I am not japanese panties panties panties.
No, it looks awesome. But that trailer isn't very compelling.
People had issues with the controls in DR1? Babies.
I have to admit though. They didn't do a good job with this trailer.
Who wants to play as a boring serious guy when zombies take over a casino? Not me.
I want Frank West and I want him now.
I mean, the guy walks out with two chainsaws strapped to a stick and he still has that "WHY SO SERIOUS" face.
I'll just chalk it up to be a bad (and really boring) trailer.
aka I hate this game because japanese didn't make it and I love japan so much that I gave myself a japanese user name, even though I am not japanese panties panties panties.
sequel to a bad game is bad? shocked
sequel to a bad game is bad? shocked
Came in to post this ^
I have to admit though. They didn't do a good job with this trailer.
Who wants to play as a boring serious guy when zombies take over a casino? Not me.
I want Frank West and I want him now.
I mean, the guy walks out with two chainsaws strapped to a stick and he still has that "WHY SO SERIOUS" face.
I'll just chalk it up to be a bad (and really boring) trailer.
aka I hate this game because japanese didn't make it and I love japan so much that I gave myself a japanese user name, even though I am not japanese panties panties panties.
This would be correct if Himuro wasn't trying his damnedest to run away and forget all about his Japafag past. Why do you think he had his name changed to Duck Amuck over on GAF?
I'm glad we've all played it and haven't posted impressions based on a meager video.
sequel to a bad game is bad? shocked
Came in to post this ^
I asked about the save system, and they would only go as far as to promise that fans would be pleased. You can still restart the game entirely if you die, and while the save system won't be as... "stupid" as it was in the original, it should still retain that element of stress and difficulty.
In a perfect world they would have crammed in all the hand-holdy save-anywhere checkpoint junk that the whiners wanted, but also included a hardcore mode that works exactly like DR1. If they do that I'll be thrilled.
I hope they don't put auto-save in. Fuck the PC-ization of console games. :teehee:lol
http://www.giantbomb.com/giant-bomb-at-x10-dead-rising-2/17-2024/I like the strong attack with the lawnmower, how you can make a zombie into a pair of shoes. :hyper
Makes it sound like DR2 will be almost exactly like the first.
Edit: There's a dildo weapon! GOTY!
The save system in DR1 was fine. In fact, it was the same as any other save system. You go to a bathroom to save. Big whoop. But if you save when one of your story missions has a sliver left, you can't continue anymore so you have to know when to save. Shock and fucking awe. I hate gamers.
In a perfect world they would have crammed in all the hand-holdy save-anywhere checkpoint junk that the whiners wanted, but also included a hardcore mode that works exactly like DR1. If they do that I'll be thrilled.
Make it an achievement to finish the game using the hardcore mode, that'll be enough to satisfy me.
Chuck Greene = Henry Rollins
Lack of co-op is one of the biggest missed opportunities of all time.
Free roaming wacky beat-em-up mobfests should.
Lack of co-op is one of the biggest missed opportunities of all time.I guess I can see that, but at the same time, it's a one-man army against a sea of zombies.
Some Dead Rising 2 Info from the article:
1) Changed Save system with multiple save slots
2) Full 2 player co-op throughout the game
3) New interactive combo/environment kills system that replaces the old camera picture taking system to gain EXP.
4) Set in a casino that is itself a mall
5) Combining weapons to make new items like a football and grenade, boat paddle and chainsaw, etc.
Changed saved system is lame, but that comes as no surprise. The more worrying thing here is the inclusion of co-op. If they change the game's structure at all to accommodate for co-op, these developers can fuck off.
I'm one of those rare breed on message boards who never was as fond of the original as most people are on messageboards.
I'm totally down with a better save system but honestly unless the game handles a lot better than the original, I'll probably pass.
I just played it for the first time last month, and between the cumbersome controls and fucking incessant load screens I dunno how people can think it's anything better than just okay. Maybe that stuff would have been more tolerable if I'd played it 3 years ago
Except make it more casual. Quit ruining my games
I'm one of those rare breed on message boards who never was as fond of the original as most people are on messageboards.
I'm totally down with a better save system but honestly unless the game handles a lot better than the original, I'll probably pass.
same here. i enjoyed the game, but never really understood how a game that relied so heavily on shitty escort missions could get so popular.
I just played it for the first time last month, and between the cumbersome controls and fucking incessant load screens I dunno how people can think it's anything better than just okay. Maybe that stuff would have been more tolerable if I'd played it 3 years ago.
Much better sandboxy stuff to play these days. Will still buy the sequel, though
??? what else are you supposed to do for the first three days besides rescue idiots?
Controls are fine. What are your issues with the controls?Movement is clunky, aiming is sluggish. I was compelled to just avoid zombies instead of killing them
I thought GTA4's controls were fine, I thought RE5's controls were perfect and I love God hand.
I guess I just don't give a shit about controls. :lol
Sounds to me you went in expecting a shooter.I didn't even know there were guns in the game until I played it, so no. Everything felt like I was walking around in one of the mechs from Lost Planet. Like I said, I might have found the controls tolerable a few years back when there wasn't much criteria for comparison, but playing stuff like Saints Row 2 and Red Faction kinda spoiled me
I thought GTA4's controls were fine, I thought RE5's controls were perfect and I love God hand.
I guess I just don't give a shit about controls. :lol
I think its possible to like a game and still not find the controls ideal or even great. RE 5 was a very fun game to me. And there may have been lots of reasons for them to justify to themselves why they made the controls like that. But when you compare it to other games, it felt lacking. You can get use to it. And even excel at the game with those controls. But its still not ideal.
It's like very old Resident Evil games. I can logically state the position that the controls are balls but I still enjoyed the games. Sometimes though the controls just become too much to bear. Especially if there are other games in the genre that are clearly doing it in a better manner.
I'm also one of the rare message board dweebs who likes GTA 4 in general.
I'm also one of the rare message board dweebs who likes GTA 4 in general.
stopped reading here. enjoy your shit controls
I'm also one of the rare message board dweebs who likes GTA 4 in general.
stopped reading here. enjoy your shit controls
Since you stopped reading you also missed where I said GTA 4 has shit controls. That's why reading is fundamental.
The only thing I get out of the trailers is that they want the main character to be bad ass with a biker jacket and stern expression. Frank West was just kind a weird dude. Kinda stocky, large forehead, nose and chin. He was a cheesy journalist.
then again, I saw a video on gamespot that has the main character go into a sex shop and come out with a fishnet shirt and a dildo.
Agree with Ichirou. I don't think there was a problem with the first game's controls outside of the gun/aiming stuff. Well, driving was weird too. And Otis. Fuck Otis.QFT, man. QFT.
I just played 30+ hours of Dead Rising a few weeks ago to 1000 it, and it's still an amazing game. In fact I appreciate it even more in 2010, since there's still nothing else like it.
:bow Capcom, the best developer of every generation
I haven't played Dead Rising in years, but I'd imagine it's kind of dated now.
It's strange how when this gen started and games were all "next-gen" compared to the cream of the crop PS2 titles, it seemed as though there was no way they'd become dated like those launch-year PS2 titles. Yet, these days I don't think games like Blue Dragon, Kameo, Resistance, Crackdown or maybe even Dead Rising as shown by Optimo's experience hold up like they used to.
Kind of makes me glad I played them when they came out. Since I don't really replay games, I'll just remember them fondly as great games at the time.
Himuro is implying you have people to play multi with. He certainly doesnt - remember him "completing" RE5 by himself? Get Crackdown.
Translation: too poor for gold and an internet connection
Filthy poor had to sell his 360. That tells you all you need to know.
Couldn't you just have canceled the old card? They can't keep charging what isn't there.
btw, this is BS, I changed my credit card info on my 360 just a few months ago.
Actually I prefer my electronics to be white :(
typical Sonytard FUD from Himuro, you can easily remove credit cards from your tag at Xbox.com. Was it too hard to figure out? You a Mac user also?
If you've already come this far, read an online guide about where the items are. Yeah, it's crappy game design; there's worse in Dead Rising: how about the Japanese guys in the bookstore? Did YOU figure that out without external advice? I didn't.
urgh I tried to play this again last night. i left off after the soldiers come and i think i was supposed to be running around finding a bunch of items with no clue as to where they'd be. this shit sucks and i hate fighting with the shitty gun controls and humping walls to find these items. i dunno if i can finish this :-\
Man, Fortune City is utterly effed. This sealed off casino/mall/resort paradise sort of place was meant for vacationers, not zombies. But, unsurprisingly, it seems a lot more fun when it's full of the droning, slumped masses of the undead. Dead Rising 2 is coming along, and it feels like it's coming along quite well.
For a game that's running on an entirely different engine, it's almost shocking how much Dead Rising 2 feels like the first game. The way Chuck Greene moves and the timing of your attacks feels right on, and people that played the first game to death will be able to jump right in and get down to business. Of course, that's not to say that DR2 is the same game.
For its annual "Captivate" event, Capcom showed off the game's cooperative play, which allows two players to jump in and play through the story mode together. Dead Rising 2 doesn't weave this co-op mode into the storyline at all, which is a little disappointing, but the action certainly changes. Using one player to lure the zombies together (say, with a toy helicopter that makes annoying siren noises that zombies can't ignore) while the other burns them down with a makeshift flamethrower is extremely satisfying.
In the co-op, both players will play as Chuck Greene, though the game's wardrobe variety will at least give you plenty of opportunities to stand out from other players online. Cutscenes, as well, will only show one Chuck--in this case, the player that triggered the stoppage will see his or her character. Additionally, only the hosting player sees any real progress in their story. Joining players certainly don't leave empty-handed, though. Any PP (that's prestige points, in case you forgot) and money earned during the session will stick with the joining player. Since you'll collect PP to gain levels and new abilities, this sounds like a totally viable way to beef up your Chuck.
"Beef up your Chuck" sounds kind of gross, but I can't quite figure out why. Anyway, moving on.
As you've probably seen before, the combo weapons are a huge part of Dead Rising 2. Combining run-of-the-mill objects to create new, horrifically deadly devices gives a new set of incredibly messed-up ways to kill zombies. Here's a quick list of some of the combos I saw.
Combining a flashlight with a computer case gives you a taser-like device that also hacks ATMs, forcing them to spit out tons of cash.
Combining a flashlight with gems gives you a... uh... laser sword. Beam katana? Light... saber? Something like that.
A beer bottle and a construction hat gives you a sweet beer helmet, which you can use to restore your health. But if you drink too much, you'll start throwing up at random. Zombies slip on your puke. Of course.
A Servbot helmet and the blades from a toy helicopter give you head-mounted blades that chew zombies up.
A machine gun and a toy bear creates a sentry that targets zombies... as long as the bear is facing them.
Strapping a fire extinguisher to a squirt gun fires balls that freeze zombies, setting them up for a quick shatter.
From talking to the guys developing the game out at Blue Castle Games, the list of crazy weapons sounds like it goes on and on. The game will apply the same sort of time pressure found in the previous game, and you'll have an opportunity to lead multiple survivors around. Can you juggle eight survivors at once? You'll have to if you want all of the achievements. While you're at it, plan to kill over 101,000 zombies in one run. Brutal. There aren't many story details out there yet, but Chuck will be protecting his young daughter, and I was also able to fight off a couple of sword-wielding women who clearly blame Chuck for this new outbreak.
Dead Rising 2 is scheduled to ship to stores on August 31.
yeah, real lazy.
::)
You mean integrate co-op in to the story or just have a character swap?
Character swap doesn't seem like it'd be hard, but please, to call them lazy is a stretch with everything else they've done with the game.
I'm sure its something they WANTED to do, and were just able to implement it now because of time constraints.
At least its not DLC a la RE5.
thank god co-op isnt story supported! It would have ruined the game otherwise.
And of course co-op was a fucking afterthought, co-op today is like online multiplayer a few years ago: if your action game doesnt have co-op, reviewers dock points and distinguished mentally-challenged fellow gamers are "why no co-op?". Dead Rising is very much a single player experience.
I'm sure its something they WANTED to do, and were just able to implement it now because of time constraints.
At least its not DLC a la RE5.
Sorry I think you have the wrong game - co-op with diff people is in RE5 from the start
"In the co-op, both players will play as Chuck Greene"It depends on how deeply integrated they choose to make it. Yeah, each player is using Chuck Greene, but each of them gets to use whatever clothes and accessories they've unlocked, so it's not like two identical characters are running around on the screen (cough Earth Defense Force /cough).
lazy devs.
you actually wrote all that for my troll post?"In the co-op, both players will play as Chuck Greene"It depends on how deeply integrated they choose to make it. Yeah, each player is using Chuck Greene, but each of them gets to use whatever clothes and accessories they've unlocked, so it's not like two identical characters are running around on the screen (cough Earth Defense Force /cough).
lazy devs.
You might say, "Why not change up the facial features at least?" but even that invites a host of issues with no tangible returns on the effort. And where do you stop? Don't you also need a different voice for the character, since he's not the same? And how about a different angle on the story...?
Speaking of cutscenes, which the article says use the player model specific to the local player, what if they specifically refer to "Chuck," or "Greene," or "that dirty blonde haired guy," or his daughter, or some other bit of specific information? Should the development team have prepared separate assets for the co-op experience so the Player 2 could feel more immersed in being someone else's sidekick? And then have QA devote the extra time to confirming that the game's co-op specific cases work separately from the main player's?
This method is by the way, the same as used by Saints Row 2, which is largely revered on this board. Nobody bitched about it there.
Anyhow, yeah "lazy" devs. :smh
I just hope there aren't any co-op achievos.
:lolyou actually wrote all that for my troll post?"In the co-op, both players will play as Chuck Greene"It depends on how deeply integrated they choose to make it. Yeah, each player is using Chuck Greene, but each of them gets to use whatever clothes and accessories they've unlocked, so it's not like two identical characters are running around on the screen (cough Earth Defense Force /cough).
lazy devs.
You might say, "Why not change up the facial features at least?" but even that invites a host of issues with no tangible returns on the effort. And where do you stop? Don't you also need a different voice for the character, since he's not the same? And how about a different angle on the story...?
Speaking of cutscenes, which the article says use the player model specific to the local player, what if they specifically refer to "Chuck," or "Greene," or "that dirty blonde haired guy," or his daughter, or some other bit of specific information? Should the development team have prepared separate assets for the co-op experience so the Player 2 could feel more immersed in being someone else's sidekick? And then have QA devote the extra time to confirming that the game's co-op specific cases work separately from the main player's?
This method is by the way, the same as used by Saints Row 2, which is largely revered on this board. Nobody bitched about it there.
Anyhow, yeah "lazy" devs. :smh
good jon old man.
nah, you owned me real hard.:-*
got Zombie Genocider... it was boring but not too bad. Now I just gotta wait out the rest of the game time for my buster :)Scenester, you are EVIL. Don't tempt me to break out my copy! OH, MAN. I'm also missing one of the snuff pics, and don't have a number of the "n Survivors at once" 'cheevs.
what I find to be really effective is to "preemptively" set your way points, so the survivors can shuffle around and start making their way to a safe spot across a sea of zombies. Then just go swinging clearing a path with your clown saw while theyre already going. Saves them standing still and getting munched while you clear a path. Also if you clear a path, then set the waypoint, chances are some more zombies will have shambled into your wake. I found it to be difficult at first but once you get the hang of it it isnt too bad. Playing a lot of Battalion Wars helped...At the very least, it separates the busters from the real mega busters. No, wait, that's Zombie Genocider.
so youve given up on Saint altogther? This must be the cheev that separates the men from the mega-men! My drive to succeed is absolute. I will get that cheevo.
what I find to be really effective is to "preemptively" set your way points, so the survivors can shuffle around and start making their way to a safe spot across a sea of zombies. Then just go swinging clearing a path with your clown saw while theyre already going. Saves them standing still and getting munched while you clear a path. Also if you clear a path, then set the waypoint, chances are some more zombies will have shambled into your wake. I found it to be difficult at first but once you get the hang of it it isnt too bad. Playing a lot of Battalion Wars helped...
so youve given up on Saint altogther? This must be the cheev that separates the men from the mega-men! My drive to succeed is absolute. I will get that cheevo.
Conan is a great GoW clone.
It felt a little bit more technical than god of war. like combos really mattered.Combos and weapon choices all matter. It's a serious tactical brawler, and I'm having a real love/hate relationship with it. Mostly love.
Ah, I'm glad for this Conan love in. I bought it for 15 bucks and never regretted it. Still have a few more achievements left in it though.What's not to love? The game has topless maidens in it as collectibles.
I should note that my opinion hasn't changed since the OP. The gameplay videos look dreadfully lifeless and boring and nothing like what made DR1 awesome.::)
I have zero faith that this will be a better Capcom outsource than Dark Void (which as much as I've tried to enjoy, is shit)
what is the deal with that prequel game? it seems like a short XBLA game only on the 360. I'm thinking I might buy that, and depending on how that turns out, get DR2.
what is the deal with that prequel game? it seems like a short XBLA game only on the 360. I'm thinking I might buy that, and depending on how that turns out, get DR2.
That's pretty much the deal...
If a game doesn't have loligirls in it, Himu wants no part of it.:nsfw
How can he jack off to zombies???
A main character with personality. Like Frank.
A main character with personality. Like Frank.
(http://imgur.com/ioGZ0.png)
It good. The frame rate was a little janky but graphics-wise it looked pretty awesome, definitely better than the first. Wonder if they're using MT.Sorry round-eye. Bebpo says no Japan, no sale.
He stuck a firework into a zombies head. What kind of soulless motherfucker doesn't enjoy that?...The zombie himself?
:bow :bow :bow :bow :bow :bow :bow :bow :bow :bow :bow :bow :bow :bow :bow :bow
Canadian devs know what's up.
Pushed back to September 28...
[youtube=560,345]lzDw7UQtGME[/youtube]
Dead Rising: Case Zero is going to set you back 400 Microsoft Points on Aug. 31, 2010. On top of that, Dead Rising Executive Producer Keihi Inafune announced that the experience points and costumes you earn in Case Zero will carry over to Dead Rising 2.
As to the low price, Inafune says they could've sold the game for 800 Microsoft Points but decided against it so that everyone could get their hands on the title. He says the company is making zero dollars off the game.
Saw those earlier and said HOLY SHIT.
A FUCKING TIGER???
Is that a fucking zombie tiger?
Why would you hate the first one? I've been replaying it for 1000. Game is still as amazing as it was 4 years ago. Easily a timeless classic.
I hope it isn't a slow ass zombie tiger though. I hope we can throw Tiger Rage Juice in to a crowd of unsuspecting zombies though.
Why would you hate the first one? I've been replaying it for 1000. Game is still as amazing as it was 4 years ago. Easily a timeless classic.
you're gonna go for the 7 day achievement? good luck
please don't suck
please don't suck
please don't suck
Why would you hate the first one? I've been replaying it for 1000. Game is still as amazing as it was 4 years ago. Easily a timeless classic.I dunno. I think I posted about it in this thread. I didn't really hate it, but I did think it was a little dull. There were also lots of load screens and the controls felt a little tanky, but I think I might be too picky about controls. Anyway, I was having more fun with other sandbox stuff at the time (SR2 and Red Faction) so I kinda just dropped it in favor of those and never got around to trying it again. I'll run through it eventually though, because I do want to try the sequel
I did the entire story during my Transmissionary/Saint run while using this guide: http://www.gamefaqs.com/console/xbox360/file/928326/49257
If you go for the true ending, the Saint achievement unlocks right at the end of the game.
some of the new shots are good. need a demo. =/
some of the new shots are good. need a demo. =/
there is
it cost $5 and is an XBLA game set in another location. There is a demo for that too.
I did the entire story during my Transmissionary/Saint run while using this guide: http://www.gamefaqs.com/console/xbox360/file/928326/49257
If you go for the true ending, the Saint achievement unlocks right at the end of the game.
I'm about to use this guide for my
- Transmissionary
- Saint
- Punisher
- Full Set
- Census Taker
- Life Saver
- Perfect Gunner
- Psycho Collector
- Snuff Shot B
- Unbreakable
Run
Speak now if theres anything I should know or wait until I start bitching
After 14 BORING hours I am just 2 away from 1000 this game :D
Can't wait to go to bed!
For players outside of Japan, this announcement was made by Capcom's Japanese office. Capcom's regional offices around the world have yet to make announcements of their own, so there is the possibility that the delay will be just for Japan.
Oh, delay is only for Japan. ???
And wow at the loading I've seen in this game.
I'm not going to play the full game if it still has that distinguished mentally-challenged long loading.
The only reason it loads so much is because he's skipping cutscenes before they appear, you tards.
The only reason it loads so much is because he's skipping cutscenes before they appear, you tards.
Third annihilated again.
The only reason it loads so much is because he's skipping cutscenes before they appear, you tards.
The game is ok. Played for almost two hours straight. There's nothing new here besides the item-mix. You won't like the game if you didn't like the original.
And yes, the loading is annoying and the graphics somehow look worse than the original. Lots of framedrops too.
Grinded my character up to lvl 7 now and restarted the game 5 times. I'm glad the safe house isn't so far away anymore. Makes it easier to escort survivors.
Neither will I. Had to use Amazon Super Free Shipping
Why'd you buy it through Amazon, anyway? Kmart has a $20 gaming coupon.
Neither will I. Had to use Amazon Super Free Shipping
Amazon has 99 cent release day shipping available for Dead Rising 2.
Why'd you buy it through Amazon, anyway? Kmart has a $20 gaming coupon.
you eurofags better keep your mouths shut until it comes out here, wouldnt want any of you homos spoiling anything
The co-op in this game was the best time I've had playing a video game maybe ever
DUNNU
DUNNU
DUNNU DUNNU
HE AIN'T MY BOY BUT THE BROTHA IS HEAVY
DUNNU
DUNNU
DUNNU DUNNU
HE AIN'T MY BOY BUT THE BROTHA IS HEAVY
Also this song sucks.
The co-op in this game was the best time I've had playing a video game maybe ever
that good huh? I sohuld hit up my man Chronovore and co-op this shit.
I got near the end of the game but put it down for some reason. I might just restart the game in co-op so I'm at a good level to begin with
What's the co-op on the PC one like?
DUNNU
DUNNU
DUNNU DUNNU
HE AIN'T MY BOY BUT THE BROTHA IS HEAVY