THE BORE

General => Video Game Bored => Topic started by: Howard Alan Treesong on January 05, 2014, 01:05:08 PM

Title: Official MMO Thread
Post by: Howard Alan Treesong on January 05, 2014, 01:05:08 PM
The old thread has been quarantined as a place for etiolate to continue posting his uninteresting private LiveJournal.

Please use this thread to talk about anything else in the entire world:


If you post about Guild Wars 2 in this thread, I will cut you. Remember, NOBODY FUCKING CARES about Guild Wars 2.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Joe Molotov on January 05, 2014, 01:35:00 PM
Dark Age of Camelot is an awesome game.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: benjipwns on January 05, 2014, 08:19:55 PM
What about Guild Wars 1?

Path of Exile is pretty good. Though maybe not really a MMO?

Installed 8-bit MMO a while back, probably should try that at some point.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 05, 2014, 08:24:11 PM
was browsing through the older WoW thread and saw this gem
http://www.thebore.com/forum/index.php?topic=37770.msg1442012#msg1442012  :lol

Browsing through the threads reminded me of how challenging Cata's heroics were initially, before the nerfs. The frustrating thing about WoW PvE design is that so many players are used to being coddled that even the slightest increase in difficulty results in them throwing a fit. If you started playing WoW during post-nerf Cata, you probably haven't done anything "hard" ever. You que for your dungeons, que for your raids, and quickly acquire decent gear. People basically level to 90 without ever learning not to stand in bad stuff, or to be mindful of aggro as a cloth wearing dps, or how to CC. So when Blizzard decided to re-introduce all those concepts in early Cata, people shell shocked. And thus the nerfs arrived.

It seems like it would make more sense to ramp up difficulty as players progress through the game. Right now, someone can breeze through the early levels without much of any challenge. Whereas in vanilla I remember learning very early that if you played stupid, you died. IE Deadmines and Gnomeregan.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: brob on January 05, 2014, 08:33:43 PM
what about tera
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Rahxephon91 on January 05, 2014, 08:36:03 PM
This thread is going to die.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Trent Dole on January 05, 2014, 10:00:18 PM
Does PSO2 count as a MMO? Cause I could go on for a long time about that fucking game. The Lilipa Tower Defense EQ is kickin' rad times.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: CatsCatsCats on January 05, 2014, 10:50:26 PM
Is there a worthwhile iOS mmo yet?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Human Snorenado on January 05, 2014, 11:42:46 PM
Is there a worthwhile iOS mmo yet?

No :jawalrus
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on January 05, 2014, 11:59:52 PM
been playing a bunch of star trek online. if you're not a trek fan you probably won't be down but it's a good game. very little grind, AC style crew mission system for xp, space and ground combat, and shockingly little required real money transactions required.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Damian79 on January 06, 2014, 12:40:40 AM
Neverwinter is fun if you play with friends.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on January 06, 2014, 02:58:00 AM
Wish that Manabyte would come back.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Yulwei on January 06, 2014, 07:34:53 AM
EQN is going to be 100% shit.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 06, 2014, 12:05:59 PM
Why? Looks great to me.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: pancakesandsex on January 06, 2014, 01:35:39 PM
FFXI sure is good still.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Eric P on January 06, 2014, 02:08:31 PM
I have been playing a shameful (any) amount of LoTRO and either I've become a god or they've really scaled back the difficulty in this game.  I'm playing a hunter and i've hit lvl 47 w/ less than 60 hours of gaming.  I've found that I can just run certain instances and get 1/3rd of my required level XP from one run which is nearly infinitely repeatable as the instances scale.  Also you don't have to loot monsters or visit trainers.  The game now auto loots and you now automatically get skills (like in Conan), you also now get XP from crafting.

I'm already in areas I have never visited because I'd always get bored and stop playing the game, so I guess the chances have been successful.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: CatsCatsCats on January 06, 2014, 03:12:21 PM
The only MMO I have ever truly enjoyed was Ragnarok Online on a hacked server when I was like 14
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Howard Alan Treesong on January 06, 2014, 03:30:56 PM
I have been playing a shameful (any) amount of LoTRO and either I've become a god or they've really scaled back the difficulty in this game.  I'm playing a hunter and i've hit lvl 47 w/ less than 60 hours of gaming.  I've found that I can just run certain instances and get 1/3rd of my required level XP from one run which is nearly infinitely repeatable as the instances scale.  Also you don't have to loot monsters or visit trainers.  The game now auto loots and you now automatically get skills (like in Conan), you also now get XP from crafting.

I'm already in areas I have never visited because I'd always get bored and stop playing the game, so I guess the chances have been successful.

now that it's F2P I was thinking of checking it out again... do you give 'em any money at all?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Eric P on January 06, 2014, 03:56:46 PM
I do not.  I have had an account for 5 years though (was playing when it was sub based) so when I signed on I had thousands of points sitting in my account I'd accrued through having an account and purchasing expansions back in the day.  I have spent $0 though I have used the points which were sitting in my account.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Damian79 on January 07, 2014, 01:53:58 AM
Aion is going "Truly free to play".  No strings attached.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Positive Touch on January 07, 2014, 02:18:38 AM
god dammit ff11 is still sub-based. i want to play that trash
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on January 07, 2014, 05:39:17 PM
Got a beta invite for the Elder Scrolls, anyone else in it?

Prob going to download it this week and give it a go.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 07, 2014, 11:42:21 PM
Prot warrior :rejoice

Ah the good old days. I remember pally and druid tanks were basically easy mode, whereas a prot warrior had to work for his threat. No handouts, no welfare, just blood n sweat.

btw anyone heard of CoreCraft?
https://www.worldofcorecraft.com/

If it works/isn't buggy as fuck I might give it a try for old times sake.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: ManaByte on January 08, 2014, 11:34:36 AM
Got a beta invite for the Elder Scrolls, anyone else in it?

Prob going to download it this week and give it a go.

Played it for like 5 minutes last beta. Not planning to play anymore.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: demi on January 08, 2014, 11:36:00 AM
Is there a worthwhile iOS mmo yet?

Worhtwhile? Not really. But you can play Order & Chaos from Gameloft for free. It's still getting updates.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 08, 2014, 11:49:25 AM
Got a beta invite for the Elder Scrolls, anyone else in it?

Prob going to download it this week and give it a go.

Played it for like 5 minutes last beta. Not planning to play anymore.

ouch, that bad?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on January 08, 2014, 12:41:21 PM
Got a beta invite for the Elder Scrolls, anyone else in it?

Prob going to download it this week and give it a go.

Played it for like 5 minutes last beta. Not planning to play anymore.

That bad? I was about to boot up my laptop.

Welcome back btw :)
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 08, 2014, 01:45:53 PM
Looks like this thread gets Guild Wars 2 hotness!



Blame Mana
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Howard Alan Treesong on January 08, 2014, 02:37:27 PM
Looks like this thread gets Guild Wars 2 hotness!

No it fucking doesn't. The first page of this thread has been the first time I've been able to read about MMOs in months. If you feel the need to write about Guild Wars 2, either start your own thread or go to tumblr.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 08, 2014, 02:39:47 PM
Is Treesong a closeted GW2 fan like Manabyte?
:ohhh
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Howard Alan Treesong on January 08, 2014, 02:41:29 PM
Is Treesong a closeted GW2 fan like Manabyte?
:ohhh

I don't hate Guild Wars 2, honest. I just hate the way etiolate constantly posts about it when nobody else cares. He crits the thread with non-stop walls of text. He's like a viral marketer that just can't get his audience sick.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 08, 2014, 03:39:07 PM
That's fucking stupid. Nobody cares about the MMOs posted in here but the people posting about them. I never stopped anyone from discussing MMOs. You guys just don't do it and get mad at me for discussing the games I play.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: ManaByte on January 08, 2014, 03:45:06 PM
That's fucking stupid. Nobody cares about the MMOs posted in here but the people posting about them. I never stopped anyone from discussing MMOs. You guys just don't do it and get mad at me for discussing the games I play.

More people care about shitty Elder Scrolls Online than GW2.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on January 08, 2014, 03:54:39 PM
I really dont care that etiolate posts that gw stuff but i reserve the right to say gw is crap errrtime
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 08, 2014, 04:22:40 PM
The truth is that most would rather just try to troll me than talk about MMOs. I actually play/talk about MMOs. No need to be butthurt about it.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 08, 2014, 05:09:00 PM
If he / Guild Wars 2 annoys you so much why don't you slap him on ignore and keep it moving?

This is The Bore. You either shame a man into changing his behavior or shame him into digital suicide. Ignoring is not an option.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: chronovore on January 09, 2014, 12:39:10 AM
been playing a bunch of star trek online. if you're not a trek fan you probably won't be down but it's a good game. very little grind, AC style crew mission system for xp, space and ground combat, and shockingly little required real money transactions required.

:hmm

I'm curious enough to bite, but fear for having my life sucked away by my compulsive tendencies. Also afraid that I'd spend a lot of time trying to get Counsellor Troi out of her dress.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 09, 2014, 12:58:23 AM
You could make yourself your own Sexy Counsellor Troi and offer to strip for money. After awhile, you may be able to get onto their ship and work yourself up the ranks before revealing yourself. Name her Counseller Troi-Dong Horse
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: chronovore on January 09, 2014, 03:07:47 AM
You could make yourself your own Sexy Counsellor Troi and offer to strip for money. After awhile, you may be able to get onto their ship and work yourself up the ranks before revealing yourself. Name her Counseller Troi-Dong Horse

Um. I may or may not do that. I mean, I'll do that, but I'll deny it during my senate bid.

By the way, start a new thread for your GW2 fapping. I actually enjoy reading your posts, and seeing all those graphics. I only understand about 20% of it when you speak technical details about gameplay (jargon) but I appreciate your unabashed enjoyment of it.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 09, 2014, 06:56:04 AM
When there's news in regards to GW2, I'll just put it here. IDGAF

I could post about WvWvW, but I took a short break from Commanding. (Basically, Raid Leading for massive scale PVP)
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: ManaByte on January 09, 2014, 10:48:05 AM
Sounds like EQ Next Landmark Beta will start at the end of this month:
http://www.reddit.com/r/Planetside/comments/1unhw1/philosophy/

Quote
We're in the middle of developing Everquest Next Landmark (on schedule right now for end of this month).

SOE recently lost some of their senior programmers to Molten, so curious what's going on with the core EQN.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: pancakesandsex on January 09, 2014, 03:41:21 PM
god dammit ff11 is still sub-based. i want to play that trash

If you try it out, play on sylph and find me.  There's a big thread on gaf in the community section with links to relevant info etc.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 09, 2014, 06:11:27 PM
Am I the only person hyped about EQ Next? It looks like it could force me to return to mmos.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Human Snorenado on January 09, 2014, 06:12:12 PM
Am I the only person hyped about EQ Next? It looks like it could force me to return to mmos.

:snoop
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 09, 2014, 06:29:02 PM
I'm interested in EQN. I plan to play it.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 09, 2014, 08:01:13 PM
The Ruzbeh rule remains true. The Konex of MMOs.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 09, 2014, 11:55:22 PM
http://www.youtube.com/watch?v=-bTlAWKmcsU
chills every time :lawd

one day WoW will go f2p and they'll merge servers...and I'll return. even if it's just to ride around giving gold to low level folks.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Yulwei on January 10, 2014, 12:22:39 AM
Why? Looks great to me.

It doesn't feel like a "real" game. It feels like a reactionary effort by a company who saw that the traditional "rip off WoW as much as humanly possible and make people pay monthly" model hasn't been working as of late, so they went and ripped off the next biggest thing..Minecraft.

I guess I have more faith in EQN than WildStar or ESO but the difference is only a matter of really shit and slightly less shit, it's shit all the same :kobeyuck

Yup.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 10, 2014, 12:48:03 AM
Yeah, I'm pretty sure my GW2 discussion is miles ahead of what the rest of the forum has contributed.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 10, 2014, 01:27:13 AM
We can also discuss broader topics in which any mmo experience is relevant. For instance..

Having retired from mmos, I haven't dealt with this issue in awhile but I'd love to get folks views on guild politics. I was lucky to join a few very good guilds, but even the best tended to face some ugly problems at one point or another. Whether it was the tension between the "first group" raiders and those trying get in said group, or arguments over raid times, I rarely remember a month that didn't have some drama.

Did you just ignore the drama and use your guild as a hub - basically a spot to raid for a couple hours and sign out until next time? Did you try to bring folks together, solve issues, etc? Something else? Personally I handled it a variety of ways. I remember the biggest problem in the guilds I joined was indeed the "first group" drama. Our main raiding group would be our 10 best player, normally. But while it tended to be obvious who the best tanks and healers were, dps was often rather interchangable in my view. Sure every group wanted a hunter and whichever shaman spec was OP at the time, but overall I could definitely see why a dps who was left out might feel like he was screwed over. Basically it became a buddy system: if you had been in the guild longer, were a consistent contributor etc you were in. The new guy was left out.

I remember trying to put together a solid second group for those left out, even offering to tank for that group instead of the main one (which pissed our guild leader off to no end). Basically my view was that if you want a healthy guild, folks need to feel appreciated and a part of progression. No one wants to be stuck in a scrub group that can't clear easy content. Unfortunately the guild leader disagreed, I wasn't able to consistently help the second group, and eventually the tension splinted the guild for good. To this day the thought just annoys me. Having two solid 10 man groups would have been VERY beneficial, and would have helped us become a more attractive guild.

 
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Human Snorenado on January 10, 2014, 01:37:15 AM
Yeah, I'm pretty sure my GW2 discussion is miles ahead of what the rest of the forum has contributed.

And yet... NO ONE GIVES A SHIT.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on January 10, 2014, 03:16:34 AM
I was hyped for EQnext, but after the reveal I lost most interest due to the art direction and disjointed feel it gives me.

EQ should have stuck to its roots and be realistic in its art design, make a realistic sandbox mmo. Not a cartoony minecraft wow hybrid.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on January 10, 2014, 03:42:37 AM
MMO's are played out now, but they were genuine great experiences a while ago.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Yulwei on January 10, 2014, 03:54:35 AM
I was hyped for EQnext, but after the reveal I lost most interest due to the art direction and disjointed feel it gives me.

EQ should have stuck to its roots and be realistic in its art design, make a realistic sandbox mmo. Not a cartoony minecraft wow hybrid.

EQ is the only MMO which really nailed that classic western fantasy setting. I was hoping for more of that and some slower paced, more tactical combat system mixed with modern game design (wrt leveling speed, being able to quickly jump in and do things, etc). I wanted Keith Parkinson's art come to life, but instead we get this faux-world of minecraft shit...  :-\
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on January 10, 2014, 04:06:01 AM
Yeah I was waiting for that setting and that artwork too, this totally misses the spot.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on January 10, 2014, 05:49:47 AM
Agree, we should make a combined Nintendo/MMO/Baha men thread for all stuff not relevant anymore.

Maybe MMO should get a pass though because they have been influential in this millenium.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on January 10, 2014, 06:52:15 AM
Bad times indicator:

-someone described Titanfall as an FPS moba  :-\
-paying for Alpha stage games on Steam
-microtransactions in GT6 and Forza

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 10, 2014, 07:04:47 AM
MMOs are very popular right now. There's more healthy MMOs now in the West than there ever has been, and they are actually growing and diversifying in focus, style and gameplay choices. Oddly, it's when MMOs were stagnant and dominated by one game that people here seem to think the genre was healthy. (Hint: A game was healthy. The genre wasn't and nobody realized it yet. )

We can also discuss broader topics in which any mmo experience is relevant. For instance..

Having retired from mmos, I haven't dealt with this issue in awhile but I'd love to get folks views on guild politics. I was lucky to join a few very good guilds, but even the best tended to face some ugly problems at one point or another. Whether it was the tension between the "first group" raiders and those trying get in said group, or arguments over raid times, I rarely remember a month that didn't have some drama.

Did you just ignore the drama and use your guild as a hub - basically a spot to raid for a couple hours and sign out until next time? Did you try to bring folks together, solve issues, etc? Something else? Personally I handled it a variety of ways. I remember the biggest problem in the guilds I joined was indeed the "first group" drama. Our main raiding group would be our 10 best player, normally. But while it tended to be obvious who the best tanks and healers were, dps was often rather interchangable in my view. Sure every group wanted a hunter and whichever shaman spec was OP at the time, but overall I could definitely see why a dps who was left out might feel like he was screwed over. Basically it became a buddy system: if you had been in the guild longer, were a consistent contributor etc you were in. The new guy was left out.

I remember trying to put together a solid second group for those left out, even offering to tank for that group instead of the main one (which pissed our guild leader off to no end). Basically my view was that if you want a healthy guild, folks need to feel appreciated and a part of progression. No one wants to be stuck in a scrub group that can't clear easy content. Unfortunately the guild leader disagreed, I wasn't able to consistently help the second group, and eventually the tension splinted the guild for good. To this day the thought just annoys me. Having two solid 10 man groups would have been VERY beneficial, and would have helped us become a more attractive guild.

 

I've been in super serious raiding guilds, super serious pvp guilds, casual guilds, real life and friends guilds, and mostly non-interactive leveling guilds. Drama or inactivity kills most guilds. It's not failing at a raid or losing a match. It's interpersonal bullshit.

In WoW, I played on the same server as PD. Our first guiild was born of thebore and was just bore members. Everyone but PD and myself quit playing. I joined another guild with a handful of players that I had been doing dungeons with. I was a druid, so I would fill in tanking or healing or dps. (Back when you could actually be a hybrid.) I also got to know others on the server by tanking or healing for them. When my second guild started to die, I kept being an on-call healer for others who had moved into raiding. When I hit 80, I started getting recruited by the friends who had been dungeoning with me as we all leveled up. Most of the server had been on the server for as long as we had. (Ravenholdt was a roughly new server at the time we joined.) So the community was roughly tight. I wanted to try raiding because I had heard so much about it. Eventually, I went with this guy Gundam's guild because his guild had the least amount of asinine rules. They said they were a friendly raiding guild of in-game friends. That's what convinced me. And it was the best choice to make. Eventually, we became the top raiding guild for Alliance on the server. I feel our social success is what lead to our raiding success. Other guilds  had drama and blew up. We would take on people we knew and kept growing. What killed the guild was people taking a break and hitting a wall with recruitment.

After I took my own break and those wow-pals transferred off the server, I made my own guild, moved all my characters to it and begun anew on a Shaman. As I had been one of the best healers on the server, I aimed to be the best DPS. I eventually became the best DPS Shaman, but I kept to my own guild. I had former guildmates from the previous guilds in it, and the only rule of the guild was "No Drama. No expectations, No fights." It was an odd guild, featuring some of the top raiders, and yet people who never raided. It was a safe haven, and I kept it up through returning to raiding. Eventually, a handful of us created a PUG group that was clearing Zul Aman faster than their individual raiding guilds were. Again, our success relied on no stupid DKP, trust in each other, and friendliness. We liked each other and we played well. Both us and the top Ally raiding guild were trying to get the first Bear achieve for Alliance on our server. It was the top raiding guild vs Heroic Pug (as we called ourselves). This eventually lead to drama, as we had people from that guild in our group and each guild got mad that we were outpacing their progress. It was decided that we were going to join my guild and raid underneath its banner. Unfortunately, I had to stop playing and move to a place with no internet. So they made a new guild and I joined them months later. They had become top dog, which was pretty cool.

In the end, drama killed them. Girls flirting, nonsense, egos, etc. It got too big. After that, I never bothered with another raiding guild in any serious manner. I kept to non-descript leveling guilds. I did the same with Rift when I started playing that game.

Drama killed all my pvp guilds. We were in contention for the korean GvG tournament when we decided the frankenstein guild of PVPers we created in my GuildWars guild actually hated most of each other. My friends in GW1 pvp were filled with assholes, but the New Yorker sort of asshole I could tolerate. Others could not. It didn't work. I left the game, having contributed major additions to the game's meta (and never getting credit cuz I don't advertise what I run), I left to join some of the others in WoW. My first take with WoW did not work and I had quit MMOs for awhile.

When I returned to Guild Wars 1, I joined a friendly, casual and helpful guild. I am still a member of their GW2 incarnation. They're good people and an ideal guild. They help each other, don't have stupid rules and do stuff together. They succeed at the social level and so they have existed for years and across two games.

The GAF GW2 guild may be one of the best guilds I've been in. No stupid rules, no drama, and weekly events. The only rules are about social conduct. No bigotry or cruelty. It is also a huge guild that has avoided all the pitfalls of large guilds. There are 475 current members. There's 30-50 people logging in each day.  Every other month, there's a culling to make room for new or returning members. If you haven't played for  couple months, you get removed. If you return, just message an officer and you're back in.  When we do Guild Missions and have new members that have never been to the part of the world where the Mission is, we walk them through the quickest path there. We don't ditch them for convenience or tell them they should already know where to go. We help and *gasp* it works better than being a dick. Similar to [PINK], the GW1 guild, and to my own private guild in WoW, it succeed at the social level and thus succeeds at the game level. We have casual players. We have serious dungeon masters. We have top spvp players. We have WvWvW commanders. We have PVE commanders. We have people go play Starbound or Borderlands or FF14 and we don't yell at them.

So now when I look at a guild, I look for particular warning signs:

-How the guild members treat others in the game outside of the guild.
-Do they have a long list of rules? Are there a lot of uptight rules? Stupid rules? Do they have DKP rules? Do their rules show that they don't trust each other?
-Is there a long application to join the guild? A game shouldn't remind you of a job application. Any guild that reminds me of filling out a job app is  instantly nixed.
-Do they have families in the guild? If yes, then GOOD.
-Do they have people dating within the guild? If yes, then BAD.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: ManaByte on January 10, 2014, 09:57:44 AM
I think it's time to officially ban GW2 from The Bore.

NC Soft, as PlayNC, is one of the companies making ContentID claims against YouTube reviews. Angry Joe gave GW2 a 10/10 and now NC Soft has claimed his review content and rejected his disputes:
https://twitter.com/AngryJoeShow/status/421631687764627456
https://twitter.com/AngryJoeShow/status/421630568321646592
https://twitter.com/AngryJoeShow/status/421630045824630784
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Rufus on January 10, 2014, 10:26:13 AM
The dumbest thing about the dispute process (besides the fact that anyone with the right account priviledges can claim anything they like) is that the dispute goes to the guys that filed it. I'm preeety sure reviews are covered under fair use, but Joe would have to take this all the way through Youtube's process to basically threaten to take them to court over it.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Human Snorenado on January 10, 2014, 10:56:00 AM
Treesong, kill this thread. It's got the sickness now.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Howard Alan Treesong on January 10, 2014, 02:01:37 PM
I think it's time to officially ban GW2 from The Bore.

NC Soft, as PlayNC, is one of the companies making ContentID claims against YouTube reviews. Angry Joe gave GW2 a 10/10 and now NC Soft has claimed his review content and rejected his disputes:
https://twitter.com/AngryJoeShow/status/421631687764627456
https://twitter.com/AngryJoeShow/status/421630568321646592
https://twitter.com/AngryJoeShow/status/421630045824630784

It's fucking BEYOND ME how anyone could give GW2 a 10 OUT OF MOTHERFUCKING 10. I hope NCSoft makes him suffer.

Even the people who make Guild Wars 2 are sick of their fans talking about Guild Wars 2.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on January 10, 2014, 02:32:47 PM
Maybe NCsoft could order Etiolate to stop
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 10, 2014, 05:53:56 PM
How can I hold

all your butthurt
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 10, 2014, 09:42:33 PM
Wow, surprised to hear the GAF GW2 guild is so successful. Leading up to launch I was getting the impression that a lot of them were quite obnoxious.

I definitely agree that the healthiest guilds tend to have the most variety, interest wise. Guild that are 100% raid focused can easily crumble due to the drama I discussed earlier, or due to people leaving to join more successful guilds. At its peak, the best guild I was in features a solid amount of raiders and PVP folks, plus some of the very casual types who often help guilds work well; ie the person (usually an older dude, or a lady) who just wants to fish, enchant items, handle the bank, etc all while being the nicest most drama free person online.

After I left the guild Etoilet mentioned (was it The Short Story?), I wound up joining a very friendly, family oriented guild. I had a great time there but ultimately left due to poor raiding and scheduling; people were getting home from work at 1AM and starting raids, and I just couldn't deal with that after awhile. I wound up leaving for the guild I talked about earlier.

To make a long story short, I wound up returning to the friendly family guild for my final months of WoW/MoP, and had one of my more memorable (and weird) moments of my playing time. I was helping one of the guild members do a low level dungeon, and we were just shooting the shit. He mentioned that he got into WoW by watching his parents raid with me, back in 2008/2009. Turns out he's the 10yr old son of the new guild leaders, a married couple. I remember when they joined the guild back in 2008, they seemed like newbs but they were very nice. Horrible raiders - as in, doing like 200 dps or something in Naxx. But they were the type of WoW players who just...play. They leveled alts, mastered all the professions, kept the bank in order, did PVP, etc. They wound up taking over the guild after the original leader left in 2010, and completely rebuilt what was once a small guild into a big, family guild.

Some of the absolute nicest people I met in WoW were married couples. I don't know if you remember Yoggie (prot pally) and Star (shaman)...they were in Extirpation but also did stuff with Renaissance. Really chill folks, and I would have loved to have been in a guild run by them.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Yulwei on January 11, 2014, 12:43:10 AM
I was never in a guild in EQ as I only played the game with two other friends of mine.

I really liked the guild I was part of in the various Ragnarok Online private servers we played on from 2008 to 2010. Raids aren't really a thing in that game. Guilds in RO are  entirely social, centered around guild wars/territorial control (War of Emperium, as it is called in the game) or most commonly, a mix of both. The atmosphere was ALWAYS very laid back even in the midst of a large WoE battle. There was never any drama or anything super serious about the way we played. We grinded, collected items, took over PVP rooms and dabbled in WoE and boss hunting every now and then. We were a small guild (6~15 usually on during peak times), yet we did incredibly well in PvP and WoE because we communicated very well and just plain knew which mechanics in the game to abuse the most.

I played RO on and off for 10 years (2003~2013) and it is easily one of my favorite games of all time. I only played on the official servers for a little bit though. The official exp rates are fucking insane. I can't imagine ever playing that game on 1x/1x/1x rates. 3x is the absolute lowest I ever played, but usually stayed on servers that were 7x and up.

Around mid 2013 is when I moved on from the game for good, and I am now waiting on a spiritual successor called Tree Of Savior, which I hope will get me back into MMOs by not being too grindy and being a worthy successor to Ragnarok Online.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 11, 2014, 03:36:28 AM
There was only one real obnoxious person in the GAF guild and that was Computer. He was the only person booted from the guild. Just imagine his posts spamming a guild chat.

PD: And yeah I sorta remember Yoggie. I feel like I should know other Shaman, but I can't even remember the names of the Shamans I played with right now.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Trent Dole on January 11, 2014, 03:54:48 AM
Treesong, kill this thread. It's got the sickness now.
http://www.youtube.com/watch?v=09LTT0xwdfw
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: archie4208 on January 11, 2014, 08:51:03 AM
I was in an uber guild back in EQ1.  It was basically a job.  Never again.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on January 11, 2014, 08:52:47 AM
Was fun back then no?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 11, 2014, 02:51:39 PM
I can't imagine myself ever being a major major guild member, once I crawl back to MMOs. Too much work, burns you out, and is full of drama. I might just become "that guy" who runs the bank, helps everybody, etc.

At my raiding peak, we'd raid at 9PM on Tuesday, Thursday, and sometimes Friday. I enjoy the challenge of raiding: the bosses, the mechanics, getting new gear...but I hate the process of raiding. IE the downtime, the drama, the rage quits, raid leader yelling at people, etc. Some of the chillest raids I did were with a main tank (Yoggie) and healer who did the majority of the talking. Real calm, explaining strategies, switching things up after a wipe, etc. He wasn't our raid leader, but was largely in charge of getting shit done. When I became MT later on, the raid leader was the dominant voice. I was never good at being "the voice" basically. I'd tell people the strategy, switch things up, but during a boss encounter I'd be rather silent, focusing on my own job. Hence the raid leader taking over, yelling, complaining, etc.

I'm just a calm guy I guess. I can't control DPS or healers, I just focused on tanking.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 12, 2014, 07:03:10 AM
Don't miss raiding at all. Never enjoyed the game being like a job. Something unhealthy and disturbing about that practice.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on January 12, 2014, 02:21:05 PM
I miss raiding back when it was a decent social activity with enjoyable people and not (mostly) insufferable cunts/children.

As far as guilds with couples are concerned, it's mostly a good or bad thing depending on the skill disparity between the two. If one of them is terrible, you're probably in for a genuinely awful time. I've only had one bad encounter with a married couple in game where both were relatively worthwhile at their respective roles and that was mostly because the wife was a power-hungry, drama-fostering guild destroyer.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 12, 2014, 08:25:54 PM
I've seen many cases where the bad player in a married couple tends to be the person who handles non-raid/hardcore stuff. Bank, calendar events, PVP, professions, etc. Never seen a bad husband or wife barge into a serious raid and screw things up.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 12, 2014, 09:23:07 PM
I pretty much raid healed without looking at the actual game. Just monitoring add-ons and cooldowns.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 12, 2014, 09:50:15 PM
I had a threat meter and that's about it. In MoP I started using the Raid boss warning addon, which basically tells you when you need to gtfo.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: ManaByte on January 14, 2014, 01:34:42 PM
Brad McQuaid wants $800,000 to make Vanguard again:
http://www.kickstarter.com/projects/1588672538/pantheon-rise-of-the-fallen
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on January 14, 2014, 02:42:30 PM
He already made vanguard on a bigger budget ffs
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 14, 2014, 07:06:18 PM
https://www.youtube.com/watch?v=KhrVVkHmwt4

I wonder what fighting that giant robot marionette will be like? I have heard the wurm is going to be like Tequatl and require an organized massive raid.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: ManaByte on January 14, 2014, 08:03:11 PM
NO ONE FUCKING CARES ABOUT GUILD WARS 2
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: ManaByte on January 14, 2014, 08:04:13 PM
Why is every MMO going for a WoW style MMO? Why not an Ultima-style, Diablo-style MMO? These motherfuckers have been chasing dat WoW money and they have ALL failed. Even when they're free-2-fucking-play they can't get as many players as WoW. It's getting embarrassing.

They kind of did that (Diablo) with Marvel Heroes, and while it's OK the micro transaction model is a rusty spiked dildo in your ass.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 14, 2014, 11:00:09 PM
Why is every MMO going for a WoW style MMO? Why not an Ultima-style, Diablo-style MMO? These motherfuckers have been chasing dat WoW money and they have ALL failed. Even when they're free-2-fucking-play they can't get as many players as WoW. It's getting embarrassing.

They kind of did that (Diablo) with Marvel Heroes, and while it's OK the micro transaction model is a rusty spiked dildo in your ass.

How's the gameplay? iirc one of the Diablo 2 leads worked on it.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: chronovore on January 14, 2014, 11:25:19 PM
NO ONE FUCKING CARES ABOUT GUILD WARS 2

Did you close the other thread, where he was just talking about GW2? Why would you bother doing that? Moreover, why are you surprised that he's talking about it here, now that the other thread was locked?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Rahxephon91 on January 15, 2014, 01:01:54 AM
Why are you all so against Guild Wars 2?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: fizzel on January 15, 2014, 08:38:44 AM
Because it's fucking shite.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: ManaByte on January 15, 2014, 10:52:03 AM
Why is every MMO going for a WoW style MMO? Why not an Ultima-style, Diablo-style MMO? These motherfuckers have been chasing dat WoW money and they have ALL failed. Even when they're free-2-fucking-play they can't get as many players as WoW. It's getting embarrassing.

They kind of did that (Diablo) with Marvel Heroes, and while it's OK the micro transaction model is a rusty spiked dildo in your ass.

How's the gameplay? iirc one of the Diablo 2 leads worked on it.

It's a bit like Diablo. But since it's a MMO you'll have 10 Daredevils all in the same area and they all look the same because people don't want to pay $50 for new characters or skins.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Human Snorenado on January 15, 2014, 01:57:57 PM
He doesn't really post on anything other than GW2 and the occasional Nintendo thing on the gaming side anyway, so it's not like this would HURT him too much.

Which, really, is unfortunate, because if there's anyone who could do with some hurting, it's etoilet.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 15, 2014, 02:55:22 PM
You guys have mentioned GW2 more in this thread than he has, jesus christ.

definitely gonna give Marvel Heroes a shot.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Rahxephon91 on January 15, 2014, 03:37:21 PM
Because it's fucking shite.
It really isn't. It's a decent MMO that does some good things well. The combat is fun. The world is fantastic and great to explore, which the game actually rewards. It has some of the best scale in the genre.

Why some of you care I don't know. Hell some of you don't even like MMOs in the first place so I'm not even sure why you visit the thread.

Does etiolate post a lot about the game? Yes, but those post can easily be ignored by I don't know.....not fucking reading them. It's pretty clear when it's post about GW2 so just fucking skip it.

He also posts a lot about MMOs in general. More then most of you. He's never stopped anyone from posting about mmos either so it's not like you can't post about them as well. Except most other posts here are complaining about GW2. ! Which by the way, no one really ever actually gives a reason as to why the game sucks. Or they're about WoW which I'm sure is oh so more exciting  No one is really talking about FF14 or whatever the hell else is out there.

So Jesus, stop complaining.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 15, 2014, 04:06:09 PM
Well that's why they're doing the character remodels. I imagine WoW fans are bitching that it took this long, but remodeling and then reanimating every character is not an easy job. The MMO community is toxic and gradually getting worse. =|

I am sort of curious how those still playing WoW are rationalizing the incoming item shrink that will happen with the expansion. Their power levels will drastically drop, but so will the monsters. To me, I would think, this would register in their brain that their progression has always been an illusion. The ratio of player power to biggest monster power always  remains roughly the same, just the same as the ratio will remain roughly the same after item shrink. Either you realize your progression is an illusion or you're raging at Blizzard for taking all your progression away. Either the numbers really matter or they don't.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: ManaByte on January 15, 2014, 06:26:14 PM
They're actually not redoing the character animations. It's just a visual upgrade. Orcs will continue to have the same base model and hunched over running animation.

http://www.youtube.com/watch?v=CuRX38ekNU8
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 15, 2014, 06:55:51 PM
the infamous ghostcrawler moves to Riot Games

kinda humorous, but I don't really care

unless LoL starts having major balance issues and eyes turn to him
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 15, 2014, 10:05:40 PM
Man.... warriors are so fucking boring. I don't know what it is but it's something about things just not feeling right mechanically and audiovisually and the rage mechanic being sort of meh. It's definitely not as fun as the monk. I mean... I love the way my character looks right now. Female night elf + 2H sword is sexy as fuck. I really don't know what to do know. I guess I am interested in 'mastering' the class and raiding with it but something just feels off. :fbm

The other option I have is orc shaman. I like orcs in general, but their model in the game is fucking UGLY. Why is a Thrall SUCH A FUCKING BADASS but every other orc model in the game is so stupid looking? Fucking blizzard and their shit man I swear.

I love the rage mechanic, especially with respect to tanking. Knowing when to dump your rage, when to conserve it, etc made boss encounters quite exciting. I remember a few moments on a heavy dmg boss where I'd just be spamming Heroic Strike, then all of a sudden the boss would stop beating on me to cast something, and before you knew it I wouldn't have enough rage for a needed Shield Slam. Seemed to mainly happen in those Vault of Archavon mini raids in Wintersgrasp.

Speaking of which, I loved VoA back during the WOTLK days. Alliance rarely won WG, so whenever we managed to win there would be a mad dash to create groups. I was late to more than a few college classes due to logging on during the day, realizing we had WG, and deciding to join a group right quick.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 23, 2014, 03:23:31 PM
So fought both the three Wurms and the Marionette. The Marionette seems simple enough, but it requires everyone to be able to play their class well enough to down a champion with random others. The Wurm feels much harder than Tequatl, but we'll see how it pans out over time. So far nobody has downed the Wurms. The closest has been three decapitations.

Marionette:

There are 5 lanes to protect. In each lane, there are barriers and some minor siege to defend with, and hammers to repair the barriers if they take damage. Waves of mobs will come in, but you have to make sure the Watchwork Champs don't make it to the barrier and power-up the Marionnete's cannon. So you clear mobs and focus the Watchwork Champs. Doing this mostly involves slows and snares on the champ, focused DPS, and repairing barriers to continually slow down the waves of mobs.

At intervals, each lane will have the gate open and they can teleport in to where the Marionette is and fight 5 champs protecting the power cells. You must defeat the champ and then destroy the power cell before the timer runs out. When you teleport in, you get assembled into different groups on different platforms. So I don't think there is any way to set up takedown groups. Everyone must know how to properly fight and DPS down the champs. If you succeed then you severe one of the Marionette's strings. If you fail then the Marionette's Cannon gets powered up by like 20-25%.

Once you've severed all strings then I think you defeat the boss. I am not sure as I haven't gotten that far. I do know that the waves and the gates continue until she is defeated or until the cannon powers up. Once the cannon powers up, the giant Marionnette lets loose laser beams all over the zone, killing everyone.  Simple enough mechanics. Just about competence and execution.

The Wurms:

There are separate pre-events before the Wurms spawn. These are escort quests where you follow three scientists researching the probes summoning the wurms. You fight a lot of wurms and grubs along the way. Once each escort event finishes, all three wurms pop up in different parts of the zones. So you need to organize across the map. Each wurm has a different mechanic to defeating it.

One wurm involves grabbing explosives from sunken pirate ships and carrying them to the wurm to make it vulnerable. Once enough explosives are taken to the wurm, the DPS phase starts. Meanwhile, tons of wurm husks and mobs spawn according to scale. Also, the explosives are out in the water on floating jetsam. If you drop in the water, you lose the explosive. So you have to jump across floating jetsam and barrels to make it safely to land. So its fighting, running items, and platforming skills.

Second Wurm involves these toxic Abominations. Once one of the toxic Aboms show up, people have to stack on it and kill it, which gives the players stacked in its kill radius a toxic bonus. You then run to a spot on the ground where the Wurm is going to dive down and then rise up to eat you. You get eaten by the Wurm, and then are inside the belly of the Wurm. Once inside the belly, you grab the harpoons inside th belly to break down the outer skin of the belly and weaken the Wurm. You then keep throwing the harpoons at the wurm until it becomes vulnerable. Once vuln, the DPS phase starts. During this time, more Abomination and Champ husks spawn, and wurm eggs spawn, so you need to keep those clear. If there's too many mobs then they'll just kill all the players waiting to be eaten.

Third Wurm is at a research site. You have to run through different colored gasses on the ground and get their buff, then carry the gaseous material to research platforms to fill up their tanks. Once all three tanks are filled with the red, yellow and blue gas toxins, the device will go off and weaken the Wurm. Like the rest, you DPS in this phase.

Once each of these first Wurm phases are completed, the Wurm's head will be decapitated and start running around beneath the ground. It will be invulnerable until all three Wurms are decapitated, and also slowly regen health. I believe if you take too long, the Wurm will regenerate its body. So you have to decapitate all three wurms in roughly the same amount of time. Once all three are decapitated, the Wurm heads will pop out of the ground and start flopping about. They move a ton in this phase and you have 2 minutes to kill all three. Nobody has gotten past this part so far.

So the Wurm fight has a decently long sequence of phases with three separate variations of each phase for each Wurm. It's spread out over the entire zone as well, though the Wurm fights tend to hover around the areas surrounding a body of water.

So far I like the fights. I think the Marionette is simple but fun in mechanics yet more challenging than the regular Zone event bosses that run through the day. The Wurm is pretty difficult on the other hand.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 23, 2014, 05:17:35 PM
Is there a good video of how this? Sounds very interesting.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 23, 2014, 05:42:50 PM
I have a twitch link of a triple decapitation run on the Wurms by the [TTS] guild.

http://www.twitch.tv/merforga1/b/497515842

Skip to 9 minutes for the start of the pre-events.

And this is a Marionette Guide:

http://www.youtube.com/watch?v=tv_HLoiLZpc
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 24, 2014, 07:36:12 PM
http://massively.joystiq.com/2014/01/24/soe-shuttering-vanguard-clone-wars-free-realms-and-wizardry/

Quote
SOE is closing down four of its MMOs. Star Wars: Clone Wars Adventures and Free Realms will close on March 31st. Vanguard and Wizardry Online will bow out on July 31st.

SOE also released the system reqs for EQN Landmark alpha and they were pretty high. I imagine they will get toned down through testing or I at least hope so.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: ManaByte on January 27, 2014, 11:29:12 PM
Sounding like EQN Landmark Alpha may start on Friday. They're giving away a lot of founder pack keys this week leading up to a community event at the SOE campus on Friday. All signs are pointing to this weekend.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 27, 2014, 11:35:39 PM
I didn't want to buy in on EQN yet. Are they giving away the keys to SOE customers?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on January 28, 2014, 02:23:16 AM
After this last GW2 patch, I am further convinced now that for MMO players challenge = time investment. ANet devs had to post on their forums that the bosses were a little harder than mindless so people would have to play a bit better to succeed. This lead to outrage.

Y CRY


Anyways, I made some new armor for my Mes and redecorated his arse.

ZED PORN

(http://i.minus.com/ilcgly5NE71ZV.gif)
(http://i.minus.com/ixswahgdIM8BL.gif)
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: ManaByte on January 28, 2014, 03:25:28 PM
I didn't want to buy in on EQN yet. Are they giving away the keys to SOE customers?

Only giving them out to people who DON'T play GW2
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 01, 2014, 01:43:52 AM
EQN Landmark Alpha opened up tonight, but they're having typical alpha problems with the servers.  Really curious to see how Landmark actually works once more people are testing it.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 02, 2014, 05:14:28 PM
They lifted the NDA on EQN Landmark. You can watch people stream it on twitch.


http://www.twitch.tv/cohhcarnage
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on February 02, 2014, 11:56:32 PM
How's the music? I can't get a sense of it in the streams.

Can you create dungeons in Landmark, and then make them playable in the actual game?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 03, 2014, 01:19:35 AM
It's Jeremy Soule music and sounds very Jeremy Souleish.

As far as I can see, most of the building stuff is procedural and tends to operate like Rift's Dimensions with placing and such. The world destruction/movement is nice. I saw someone start mining an ore node and then keep digging into the earth, eventually starting to dig the start of a tunnel.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 04, 2014, 05:00:39 PM
https://www.youtube.com/watch?v=qkA0Y_KRcTo

Edge of the Mists patch went live today. Gonna go stomp some PVErs and make'em wurm food.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 06, 2014, 02:28:05 PM
Miktar Pron of Edge of the Mists

Sun Altar:
(http://i.imgur.com/qcIJHe2.jpg)

Statuary:

(http://i.imgur.com/qx5yAfb.jpg)


My thoughts on EotM now that it's live:

It's a little too hectic to get a feel on. I was thinking I could just gank all the PVE players for fun, but I'm so used to WvWvW players that it's not the same. People just run around like mad. I'll be chasing 3 guys and doing fine. Then someone will join and I'm like okay, I have better odds now. But then the new guy really sucks and they rally off him and then I'm taking damage from trying to keep him from being stomped and then the other side shows up with 12 for no reason at all and it's chaos.

And I tried Commanding in the overflow. Like herding cats. Bad idea. Also, bad commanders around as well. Assaulted the jungle keep and got inside and to the boss. Commander sees they're coming back to defend, so he goes for high ground. He runs up the stairs to a choke point. I'm like okay, lets set up and hold. But then he keeps going up the stairs, and then further up the stairs, and they keep chasing. Jungle keep has a tower with stairs that goes like 300 feet up in the air and this commander keeps backpeddling up the stairs. Suddenly he decides to stop at one of the last bridge chokepoints, but there's nowhere to go. We're 300 ft in the air with pugs that have no idea what's going on. Half the zerg is already dead because they keep getting picked off. It was like a horror movie. The idiot virgins keep running up the stairs as the monster eats each of the house party members one by one until the last few are stuck in a room on the top floor with no way out.

On the positive side, the map layout is awesome. It should be harder to karma train due to pathways and chokepoints. So far, the middle stuff is flipping, but stuff further into the three areas tend to not flip. It's difficult penetrating Frost zone fortress, so those areas tend to stay kept. You're a sitting duck if you try to attack the Wurm in Desert area and you have to go out of your way to get the Ogre Siegemaster, so those don't flip. You need to hold three different platforms to capture the Observatory in Jungle area, so that doesn't get flipped. You can flip the middle stuff, but if you go straight to the keeps NE or NW from the middle area then you put yourself on a bridge chokepoint with no rails to protect you. You can get wiped or knocked off and fall to your death. If you want the safer gate, you have to take the longer path. Those little design choices should make a difference.

I also love the water bucket dives they added.

http://www.youtube.com/watch?v=BXXBbi8wQT0
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 06, 2014, 11:27:40 PM
Yeah, edge of the mists kind of owns.  beautiful map with enemies that actually have ~ mechanics ~.  Since it was released, I've spent most of my time crawling around in a mechanical devourer to siege keeps.

In other news, another ESO beta weekend begins tomorrow.  The game honestly felt pretty ho-hum when I last played it some time during late October, so I'm interested in seeing what improvements were made since then.  Also have an extra key, so PM me if curse somehow runs out of keys.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 07, 2014, 03:05:30 AM
i got an invite to TESOs beta weekend as well, so I need to download it tomorrow morning. I'll probably check it out Saturday.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 07, 2014, 03:38:18 AM
word

if it turns out to not be total garbage, hit me up on steam (same as my gaf name) and we will do things and stuff.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 08, 2014, 07:09:32 PM
edit: oh nooo, meant to edit my post. anyway

This game had an okami-level introduction, but after reaching the dock of Daggerfall, things started to pick up.  I can totally understand if people decide to drop the game early on, though.  Some random things below:

Found out joining a guild gives you guild-specific skill lines, where progression is directly tied their quest lines. You can only join a maximum of 5 guilds, however, so there's some potential for diversity in character builds.

All skills have individual levels, as in most other MMOs, but when you level them up enough, they can "morph." Morphing consists of choosing from a branching path of modifiers, which can be something like AOE damage for a missile skill, or a 35% chance to gain a buff on cast, that will let you instacast your next ability at reduced mana cost.

Also discovered a few explorable, non-quest related dungeons with bosses (and rare loot drops).  The dungeons aren't instanced, but the loot is, so you don't have to fight over the drops.

Got to play around with crafting as well.  You can break down items to their base components, in addition to crafting them.  When you break items down, you also have a chance to obtain an upgrade component, which upgrades a crafted item's quality level, so it can do more damage / provide more defense.  Some items you find may have an infusion, such as having a chance to not get damaged when you die in combat.  You can research these infusions at a crafting station, so that you can place these infusions on crafted items. This will break the item you're researching, however.

Haven't done a party dungeon yet, though I'm expecting the traditional dps / tank / healer meta.

All in all, it seems aight.  There's still some technical issues such as the occasional 5 second freeze in town, and some buggy quests. Combat feedback for melee characters could still use some love too. If GAF makes a guild or some such, I could see myself playing for a few months. I don't see the community for this being as big as GW2 or FFXIV though, which really factors into my buying decision.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on February 08, 2014, 09:03:54 PM
GAF MMO guilds are pretty awful, not sure why you'd subject yourself to that kind of torture willingly, good game or not.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 08, 2014, 09:18:08 PM
The GW2 GAF guild is good.

TESO: At level 3 now and can totally understand the complaints about how drab the beginning is. The world does seem potentially large. Quests are a mixed bag. There's a lot of text to quests and I've mostly skipped through them. As in SWTOR, the idea of elongated story telling and MMO progression (often vertical) systems clash against each other. Players want to skip through the babble and complete the objective for rewards. The story wants you to click through a bunch of dialog options. The pace conflicts. The animations are stiff, combat (SO FAR) is pretty basic, and jumping is really floaty and gives no sense of physical interaction with the world.

Right now I'm on a quest to find a monkey, but the quest isn't working. I see other players with a monkey following them (immersion ohnos), but no monkey shows up for me at the exact spot where it says to find the monkey.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 08, 2014, 09:26:03 PM
GAF MMO guilds are pretty awful, not sure why you'd subject yourself to that kind of torture willingly, good game or not.

Both the FFXIV and GW2 guilds seemed fine.   And although it isn't an MMO, the DayZ group I was with still talks to each other regularly over mumble two years later so

 :yeshrug

The GW2 GAF guild is good.

TESO: At level 3 now and can totally understand the complaints about how drab the beginning is. The world does seem potentially large. Quests are a mixed bag. There's a lot of text to quests and I've mostly skipped through them. As in SWTOR, the idea of elongated story telling and MMO progression (often vertical) systems clash against each other. Players want to skip through the babble and complete the objective for rewards. The story wants you to click through a bunch of dialog options. The pace conflicts. The animations are stiff, combat (SO FAR) is pretty basic, and jumping is really floaty and gives no sense of physical interaction with the world.

Right now I'm on a quest to find a monkey, but the quest isn't working. I see other players with a monkey following them (immersion ohnos), but no monkey shows up for me at the exact spot where it says to find the monkey.

I honestly felt the quest dialogue was a good length in most cases.  There's also a lot of quests with some sort of moral dilemma going on, where your possible responses didn't consist of bioware good / evil bullshit.

p.s. Forgot to tell you earlier, but I'm in the Daggerfall covenant.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 08, 2014, 10:43:51 PM
Oh, I think I rolled Ebonheart. =|

I am hoping when I log back in later that the monkey quest will work. There's actual stealth mechanic in the quest, so that's nice. I'll give it a few more levels after we do Sat night stuff in GW2.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 08, 2014, 11:00:39 PM
Holy fuck.  The alliance war takes place in a huge portion of Cyrodiil.

(http://i.imgur.com/lDfadyS.png)
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on February 09, 2014, 01:53:16 AM
Holy fuck.  The alliance war takes place in a huge portion of Cyrodiil.

(http://i.imgur.com/lDfadyS.png)

What's this? My interest has peaked. Kind of reminds me of the Wintersgrasp map in WoW, during a pvp battle.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Positive Touch on February 09, 2014, 02:54:38 AM
why is the continent shaped like a shield now

is that cuz they took out the shitty parts where the animal people live


Holy fuck.  The alliance war takes place in a huge portion of What's this? My interest has peaked. Kind of reminds me of the Wintersgrasp map in WoW, during a pvp battle.

that's tamriel from elder scrolls
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 09, 2014, 03:02:43 AM
What's this? My interest has peaked. Kind of reminds me of the Wintersgrasp map in WoW, during a pvp battle.

It's a basically a territory control map of the three factions in TESO.  The towers along the lines represent keeps that are under a faction's control.  If a line between two points is a solid color, then that color faction can fast travel between them.  The smaller icons surrounding the towers have something to do with faction resources, though I'm not sure how they effect the game yet.  If a team manages to capture the six keeps surrounding the imperial city, I believe the top scoring player for that faction becomes the emperor.  Each faction also has control of two temples, which house elder scrolls inside.  Other factions can steal these scrolls and claim a buff for themselves.

Every building on the map also has a potential point value. These potential points are periodically added to each faction's overall score, which determines the victor at the end of the week.

-----

I knew beforehand that this game had an open PVP feature, but I had no idea it had this much depth to it.  Siege weapons, a ranking system, PVP specific skills, and even 18 public dungeons strewn about the map for those interested in PvPvE.

why is the continent shaped like a shield now

is that cuz they took out the shitty parts where the animal people live


Holy fuck.  The alliance war takes place in a huge portion of What's this? My interest has peaked. Kind of reminds me of the Wintersgrasp map in WoW, during a pvp battle.

that's tamriel from elder scrolls

The playable portion is shaped like a shield for symmetry, with the rest of it having some lore reason for not being explorable, like plagues and shit.  I think the northern edge of Elsweyr is included too.

edit:
here's two screenies of some sieges. disclaimer: i preemptively turned down some video settings due to fuckhuge player count.

http://i.imgur.com/K7EN7YV.png
http://i.imgur.com/iNJPnT5.png

dont tell zenimax :shh
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 09, 2014, 05:57:33 AM
they gonna send the ninjas after you!

Game gets better as it goes along. Visuals are fine. Some areas are nicer looking than others. I turned things to ultra to see how it looks. I got about 18fps, but that wasn't really an issue in the game. I imagine it would be an issue in the RvR area.

I haven't grouped with anyone and haven't felt the need to. The game has shared mobs/loot a la GW2, but it doesn't attempt to create the convergence points for that sort of gameplay. I guess I have to wait to level 10 to try out the RvR. I am not sure I want to grind towards that or not. I'm level 5 right now.

Combat feels sort of like NWN Online. Still lacking in point-to-point impact feel. Skill building and character building could be interesting with the skill set up they have. I chose to morph one skill into providing a heal, but I get a feeling I'd rather like the other option it offered once I hit RvR.

Bugs: Game freezes up after dialog boxes a lot. Well not freeze up, but just not exit into player control. You get stuck looking at the quest NPC with no way to move. Only fix I've found is logging out and then back in. Right now, I'm stuck in an endless log in screen from trying to do that again.

And they should drop the NDA. It's like two months from release. All the NDA is leading to is everyone saying the game sucks without any explanation because they can't really get into details.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 09, 2014, 09:39:02 PM
omg the male regard's /dance

My dude runs like a stiff and then suddenly I'm Beyonce on the dance floor.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 09, 2014, 10:45:27 PM
omg the male regard's /dance

My dude runs like a stiff and then suddenly I'm Beyonce on the dance floor.

(http://i.minus.com/i0LPj12y3h3NQ.gif)

Dancing like I got the biggest dick in all of Nirn.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Positive Touch on February 09, 2014, 10:54:53 PM

http://i.imgur.com/K7EN7YV.png
http://i.imgur.com/iNJPnT5.png


that on a pentium iii, breh?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 09, 2014, 11:08:44 PM

http://i.imgur.com/K7EN7YV.png
http://i.imgur.com/iNJPnT5.png


that on a pentium iii, breh?

with a 3dfx Voodoo5 5500 AGP
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on February 10, 2014, 12:20:56 AM
Old Man River  :lol
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 11, 2014, 07:29:30 AM
Final thoughts on TESO beta:

Good
-Music
-World seems expansive
-Lots of Elder Scrollsy stuff is nice addiiton. Reading certain books will up skill associated with their subject matter. Read a book about mace fighting, have your sword n board increased. You can sneak around to go undetected. There's stealth quests and you can choose to don a disguise rather than fight to get through an area.
-Skill system has lots of different lines to go down, allowing for lots of customizing.
-Minimal UI

Pretty good
-Graphics are pretty good. Some areas better than others. I think ES bland art style holds it back a bit.

Needs Work
-Combat and movement is floaty and lacks feel. Jumping is like you're in space.
-No Combat feedback via numerical values. You don't see damage numbers. It's really hard to tell what buffs or debuffs you have going. How long is the poison lasting? Which attacks are hitting harder? Who knows. I repeat, there are NO damage numbers, only shrinking health bars. Against certain bosses, this was frustrating as hell.
-Quests NPC spawns are very slow and leads to bugged quests and XP gains drying up fast. I slogged my way to level 10 to try Cyrodil. Quests began to dry up and leveling became much slower.

Iffy stuff
-It has shared mob tagging and loot. That's good. However, it lacks the art of convergence GW2 has to fully make use of this advantage. The quests are designed with single player in mind and it shows.
-Cyrodil, the RVR map, is HUGE. However, it may be too big. I finally got to level 10, took forever to get to an actual fight, and then the game bugs out when I die and I can't rez anywhere.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on February 12, 2014, 03:50:56 PM
https://www.youtube.com/watch?v=nvK8fua6O64&feature=youtu.be
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 12, 2014, 07:23:57 PM
I'm kind of tired of the idea of "sandbox will solve everything". There's been other sandboxes since Eve. There's others now. Many of them have struggled. Ones like Wizardy Online barely lasted long enough for people to realize it existed.

Variety should exist and I agree that 5 100lb gorillas is healthier than 1 500lb gorilla, and that's sort of where things are going right now. Eve still exists, WoW persists, SWTOR is healthy in audience and money, FF14 ARR did better than I ever expected, and GW2 is the biggest MMO success in awhile. The days of the monolith are ending.

However, there may be actual solid reasons the themepark exceeded over the sandbox. It may be that a sandbox of millions of players together doesn't work. "There shouldn't be a reason concepts like Minecraft can't work on a massive scale." Actually, there is. Think of your school playground. Did all the kids play together? No? Did they sort of spread out themselves? Into their own groups? There's a reason: everyone has to buy into what the group is doing or it falls apart. If Sally comes into your pretend fort and starts turning the guns into talking bananas, everyone else's little game falls apart.

Minecraft works because it's a select group of acquaintances having imaginary adventures in their own little circle of play. Once you invite everyone into that circle of play, then things start getting messy. Everyone blowing up, building, and rebuilding the same limited amount of space will be like the history of mankind happening at a internet consumption pace. Rome will burn ten times a day.

That doesn't mean I don't want more player creativity within the MMO genre. I like player housing and open environments to do your own sort of thing. A good crafting/trade system is very interesting on a massive scale. However, not all things work on a massive scale, and that's an even dicier situation when factor in how toxic the online gaming community has become. Not everyone wants to go log into their game to hang out with hot-pocket fed psychopaths.

I also have issue with how sandbox expects the player to do all the content creation. That's more a social issue with the design though. So is my concern that this is only feeding into a bad consumption cycle.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 13, 2014, 03:13:21 AM
Fuck these beta key giveaways for Wildstar.

Trying to make me jump through hoops and listen to dudes circlejerk over fansite podcasts to beta test a game.  I have no problem filling out feedback surveys and whatnot during and after testing, but this annoys me.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 13, 2014, 08:15:44 PM
Yeah, I've been waiting on a Wildstar beta for awhile. Signed up last year. I don't really watch any Wildstar shows, so I probably won't be doing that either. Plus, those are just as much a crapshoot.



https://www.youtube.com/watch?v=nJFlbegazTM&list=UUP_FgMqOxp_VsM0UfrL-DxA&feature=c4-overview

DEY GONNA BLOW UP MAH CITY

or maybe

Not sure yet, but they are taking the main city of the game out of play for at least two weeks. Seems it will turn into a battle area. What happens after that is unknown.

Also, another WvW season/tournament announced with still somewhat vague changes.  They need to alter the scoring system before doing another season. They should be testing new scoring systems right now during these weekly matches.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 14, 2014, 06:41:19 AM
I hope they opt to blow up the wubwub maps and their brain dead week long ppt meta game instead. Competitive, tournament style games with variable team sizes will forever be terrible, and no amount of shiny skins and other rewards will change that.  Season 1 was proof enough, with more than half of each league being complete dead weight, and people server stacking to avoid having the shortest stick.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 15, 2014, 07:50:20 PM
They went ahead with WvW leagues before WvW was ready for it, so sad to say but I think they'll just forge ahead with the tournament without making needed changes. It's a case where the metrics hide the underlying harm. WvW season boosted WvW participation, but it didn't improve anyone's feelings about the game mode and might have hurt it. Most of the PVE folk still have no idea that the good "zergs" aren't mindless but actually well coordinated and skilled strike teams.

Plus, EotM has sucked a lot of players out of regular maps.


Also, Zenimax lifted the TESO NDA, so we're no longer breaking it!

I'll share what I think is the most interesting part of the game: Nearly everything has a skill line associated with it, and you gain skill points and advance your character skills through those many lines. It's almost POE l ike in the amount of customizing there could potentially be. Your race has a skill line and specific skills you can buy with skill points and then level up. Your class does. Each weapon type does as well. You can be a Nightblade with stealth and also level of Restoration Staff for healing skills. The NPC factions have their own skill lines, such as Fighters Guild and Mages Guild.

It could be a balance nightmare, but its probably cool for PVE.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on February 16, 2014, 11:45:20 AM
Sounds good, despite the initial negative word of mouth impressions. Still not big on the art style which is kind of bland to me but overall this could be decent.

I'll try it when it goes f2p.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 16, 2014, 09:18:43 PM
It's not a bad game. People have hyperbolic, binary responses to MMOs. As of what I've played, it's not as good as the best games in the genre, but it's not anywhere near "terrible". They really need to trash the opening sequence and improve early PVE. Why does it take until level 15 to get weapon swap? That's 10+ hours into the game for what I assume to be a standard part of combat. I get the feeling if they weren't trying to pull a Sub on this that the early leveling experience would be much less of a slog.

I will give the RvR a chance once they change from Sub based. It's not worth the money to me right now. GW2 is better in about every facet and I don't have to pay a dime into it.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 17, 2014, 04:18:28 AM
http://www.reddit.com/r/WildStar/comments/1y2ogi/who_is_the_wildstar_nation/

what will you do for a beta key?  hmm yase show me ur ass gurle

 :picard
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 17, 2014, 05:12:30 AM
beta 4 beta keys
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 18, 2014, 10:13:23 AM
wildstar keys here later today (i hope): http://godankey.com/panel/external/VURaUU1BRXg



Got Lion's Arch spoilered by Massively.


Took a bunch of screenshots last night of that area. <3 LA my digital city

Y U DRILL SCARLET
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 18, 2014, 02:06:13 PM
thanks for the link broseph.  i may or may not have received a key.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 18, 2014, 02:18:38 PM
yeah the site is getting hammered
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 18, 2014, 03:36:24 PM
When did you sign up?  Still awaiting a key here, and honestly not too hopeful at the moment.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 18, 2014, 06:47:59 PM
got a key, took a few hours to receive

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 18, 2014, 07:25:59 PM
Isn't your computer like a pentium II? Will probably be a mess for you.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 18, 2014, 08:24:58 PM
i also received a key

lets party for the weekend
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 19, 2014, 12:40:14 AM
Welp, they completely took out Lion's Arch as a functioning city. I am not sure how long it will stay so or what their future plans are to be for LA. Devs said that for now they're waiting to see where people go to hang out or use as a central hub now that the central hub is literally burning into ruins.

It's also a pretty cool zone and experience. It's slightly different take on the Scarlet Invasions. The entire zone has been designed around these mass-scale events, but there's also refugees tucked away in corners, and rubble with heirlooms to find as well.

Tengu still don't give a fuck about anybody doe.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 19, 2014, 07:29:52 AM
http://massively.joystiq.com/2014/02/18/world-of-warcraft-instant-level-90-boost-price-revealed-at-60-u/

Post this here, even tho I discussed it in the gaf thread.


docbon: Which faction in Wildstar do you plan to roll?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 19, 2014, 05:16:01 PM
docbon: Which faction in Wildstar do you plan to roll?

I'll be with the dominion. Playing a chua as it most resembles my fursona :-*

spoiler (click to show/hide)
:hitler
[close]
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Raban on February 20, 2014, 10:55:16 AM
So there's this five-minute trailer (http://dai.ly/x1cq6mj) (dailymotion) for version 2.1 of Dragon Quest X and man, I really wish this would come to the west.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Trent Dole on February 20, 2014, 11:06:12 AM
DQX was discussed somewhere on here fairly recently. Best guess was when the PC version hits it might come over since there's fuck all for an active international Wii/Wii U playerbase.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 20, 2014, 06:15:29 PM
So there's this five-minute trailer (http://dai.ly/x1cq6mj) (dailymotion) for version 2.1 of Dragon Quest X and man, I really wish this would come to the west.

It's a shame the Wii U releases were dead on arrival, since DQX looks pretty legit.    If it ever comes around to the west, I could see myself grabbing the game and a month sub at the very least.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Raban on February 20, 2014, 06:29:09 PM
If it came out on Wii I would've bought it, no joke. It's strange, DQIX performed so well in the west and Square has been completely silent about X. I get that it's an MMO/the IP isn't the most popular/the platforms are limited but I still think they could've built a decent install base had they released it in the US shortly after the Japan launch.

Not getting this and PSO2 is a real goddamn shame. Two Japanese MMOs that aren't just lazy WoW reskins and we're never gonna get 'em.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 21, 2014, 04:32:29 AM
hawt hawt zed pron

(http://i4.minus.com/ibqca1G31gzJca.png)
(http://i1.minus.com/i0gsy1kCz057l.png)
(http://i4.minus.com/iSHcYwNLkSO54.png)
(http://i2.minus.com/iMKsYJPUUKvuF.png)

Bonus GIF
(http://i.minus.com/ibaou4qmhBnLy1.gif)




I still have a bunch of images of Lion's Arch Before/After that I'm uploading.

Gotta start DLing Wildstar. I think i'll roll a human esper on dominion side.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 21, 2014, 12:53:42 PM
A certain server looks packed as fuck on a game.  Can't even get past the initial loading screen.  Gonna make a dude on another server for now.

edit: a minute in and i see some decade old throwbacks to quest npcs with no voice and microscopic text in a box.  actually had to increase the UI size for once in my life, smh.

edit2: holy fuck the floaty movement is terrible. i feel like i'm controlling a spaceship instead of a character.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 21, 2014, 01:52:44 PM
:lol Isn't there an NDA?

:shh

ps: is there a way to hide text like gaf's email tag?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 21, 2014, 06:57:59 PM
why is the text so small
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on February 21, 2014, 11:02:32 PM
http://massively.joystiq.com/2014/02/18/world-of-warcraft-instant-level-90-boost-price-revealed-at-60-u/

Post this here, even tho I discussed it in the gaf thread.


docbon: Which faction in Wildstar do you plan to roll?

Yeah I don't even know anymore.

Feels like they should reboot WoW as a DOTA/LOL/Modern FPS kind of multiplayer game with MMO trappings, no levels, no overworld, no professions or anything else that "gets in the way" of content like Dungeons, Raids, Scenarios, BGs and Arenas.

Not what interested me in MMOs eons ago, but sure as shit seems to be what the vocal majority wants.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 21, 2014, 11:07:49 PM
I think Blizz gave up on getting new players, so they're trying to milk the Blizz faithful for whatever they can. I'm amazed at the people who said they'd pay $60 to skip to 90. You're paying the company that made the game additional money to skip out on playing a majority of the game all while still paying monthly just to have access to the game. Anyone doing this needs to go to the corner of shame. I realize third party sites were offering this anyways, but that's always been a testament to the meat of the game being 80% boring work.  If you're at that point where you would pay to avoid playing then just quit the game.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 22, 2014, 03:35:44 AM
I was going to dedicate some time for a certain game over this weekend, but after ending my night with a round of PVP in the arena i have come to the conclusion that this game fucking sucks. 

I honestly can't believe I found ESO to be way more enjoyable than this game.

MMOs are dead.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on February 22, 2014, 10:20:37 AM
I think Blizz gave up on getting new players, so they're trying to milk the Blizz faithful for whatever they can. I'm amazed at the people who said they'd pay $60 to skip to 90. You're paying the company that made the game additional money to skip out on playing a majority of the game all while still paying monthly just to have access to the game. Anyone doing this needs to go to the corner of shame. I realize third party sites were offering this anyways, but that's always been a testament to the meat of the game being 80% boring work.  If you're at that point where you would pay to avoid playing then just quit the game.

WoW has been melted down into "get to the most recent raid as quickly and painlessly as possible". This seems like suicide from Blizzard's perspective; more dissatisfied customers sitting around waiting on the next set of content who skipped the content you spent 90% of your time making.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 22, 2014, 12:56:06 PM
Consumption cycles are out of hand. I have long felt that people who grew up playing mostly/only an MMO have had their perspective on gaming stunted. They don't understand playing a game simply for the fun of the experience. It's all about reward cycles and general psychopathic behavior.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on February 22, 2014, 03:06:18 PM
Which is sort of hilarious, gear and rewards mean shit on a game's 4th expansion and 10th year. You know that shit is going to be meaningless within a year. It's just a means to an end of having fun.

So you skip all the fun to get to the gear and max rewards as quickly as possible and oops, there's no more fun to be had.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 22, 2014, 03:49:03 PM
Which is one reason why having a poor opening experience in your new MMO *COUGH*NDA'd*COUGH* is such a bad idea for the current market.

You shouldn't be ashamed of your open world. These hour long instanced tutorials are a pain. Put people into the open world and get them together as soon as possible. GW2 goes balls out from the start and then releases you to the open. WoW just plops you right down into the world.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on February 23, 2014, 06:44:17 PM
So Wildstar isn't even a passable WoW clone? I fully admit to not really keeping up with the flavor of the month MMOs anymore.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Damian79 on February 23, 2014, 06:47:07 PM
I was going to dedicate some time for a certain game over this weekend, but after ending my night with a round of PVP in the arena i have come to the conclusion that this game fucking sucks. 

I honestly can't believe I found ESO to be way more enjoyable than this game.

MMOs are dead.

Which game are you initially talking about?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 23, 2014, 06:52:50 PM
It's a passable WoW clone. It's WoW with a space theme and MOBA style combat. It's just not passable anymore to just be a WoW clone.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 24, 2014, 07:17:09 AM
I'll add this: I was interested in WildStar. I posted Wildstar vids in here before and thought it looked better than TESO and other MMOs on the horizon. I have lost interest over time, and my lost interest has to do with how close to WoW they stayed. I understand what Carbine is doing. They are going after the WoW raider. I just wished they had stayed away from that. The questing is not a great experience. They offer variation in paths, but then close off every path option but the one you choose. So you essentially get a quarter of the PVE play experience you could get.

I was interested in the game's combat, but I found it too MOBA-ish for its own good. Even though we're dealing with a 3d game, skills and attacks play out on a flat overhead 2d plane. I played a ranged caster class. If I went up to 0a higher floor in the pvp area and targeted a foe below me, I could not hit it. My projectile would go straight forward. There is no Y axis within skills. There's no tab targeting style, but there's also no way to hit anything above or below you. It's a bunch of flat circles and rectangles you line up or get away from. They make every main attack a skilshot with a telegraph, but it just adds clutter. I don't need a conal shape in front of my melee strikes. I can tell from the swipe of the attack that it will hit foes in front of me.

And even though its action combat, they still have old diceroll stats like a hit check stat. Why? Why do you need this in action combat? It's just a stat to grind to make the attack function like it should appear to function on screen. Very odd. They also fought their own community over mob-sharing, loot-sharing and quest contribution sharing. It's so weird to stay in the past for no reason other than to stay in the past.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 24, 2014, 04:14:07 PM
http://massively.joystiq.com/2014/02/24/elder-scrolls-online-will-give-option-to-bypass-starter-island/

good move
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 24, 2014, 11:01:59 PM
Also heard they implemented collision detection in PvE for enemies, which is much needed.  If they decide to implement it for enemies in AvA, it'll be a game changer for front line / back line formations. Hoping they'll be able to fit in some weapon impact / animation improvements before the game launches in April, but I'm not holding my breath.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 24, 2014, 11:20:45 PM
They're putting in screen shake. They aren't putting in collision detection for RvR because they would have to lower the amount of players and see performance hits in order to do that.

Which is fine by me. Never liked body blocking in Guild Wars.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 25, 2014, 05:27:18 AM
Some dude from Force Strategy Gaming went over some of the recent changes to ESO. He seemed overly excited about no longer being able to walk through solid objects, and made some distinguished mentally-challenged jabs at Warhammer Online for their choice to use collision detection in PVP, but he also revealed some of the changes to this week's build.

http://www.youtube.com/watch?v=Vd7kachAfSc

What's changed so far:

I'm really curious as to how the fuck they found the time to make all these sweeping changes during the past two weeks. The last test must have been using an older build than we thought.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 25, 2014, 06:46:04 AM
I imagine many things were already in the works, such as the dark fissures.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 25, 2014, 10:44:55 AM
http://atlas.guildwars2.com/en/#/map

This is actually kind of cool. A lore website for that game that is an interactive map of the game world's map.

Actually, nevermind. There's barely anything on the map at this point except small pictures of art from the Living Story. It needs to be far more extensive than this.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 25, 2014, 08:09:10 PM
http://atlas.guildwars2.com/en/#/map

This is actually kind of cool. A lore website for that game that is an interactive map of the game world's map.

Actually, nevermind. There's barely anything on the map at this point except small pictures of art from the Living Story. It needs to be far more extensive than this.

Yeah, uh... it's garbage atm.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on February 25, 2014, 09:59:05 PM
Sounds like they need to get rid of the 'starter island' all together.

Wouldn't be a bad idea. Everyone who plays ESO is familiar with MMOs and the tropes that come with the territory now (kill 5 rats for me!).
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 27, 2014, 02:04:56 AM
There's another TESO beta this weekend. I have a key if someone else wants it.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 27, 2014, 02:16:28 AM
Thinking of rolling a character in the Aldmeri Dominion this weekend since some yootoobers were praising the design of their whole region. That, and I've already exhausted most of the quests in Glenumbra, minus the group dungeon.

edit: It's funny seeing MMORPG.com unable to clear their stock of beta keys for ESO.  Launch is going to be interesting.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 27, 2014, 04:43:47 AM
TESO has had repeated negative press and yet I still don't doubt the franchise name alone will give it a sizable launch. It'll be interesting to see how post-launch goes.

Also think Wildstar may be pushed back a bit. There's no release date for it yet, but people were thinking May. It doesn't look ready right now and I am sure they'd like at least a couple months space between their launch and TESO launch.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 27, 2014, 08:31:47 AM
PC Gamer had 1,000 keys available for this weekend's Wildstar test.  Managed an extra key for a bore user during the ten minutes it was still going. If anyone is interested in checking the game out for themselves, send me a PM. My first impressions weren't very positive, but I'd like to see some other perspectives.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on February 27, 2014, 08:34:31 AM
There's another TESO beta this weekend. I have a key if someone else wants it.

how big of a download is it?

for whatever reason I still haven't uninstalled WoW, even though I haven't played in ages. Subconsciously holding out for f2p I guess.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 27, 2014, 08:37:45 AM
There's another TESO beta this weekend. I have a key if someone else wants it.

how big of a download is it?

for whatever reason I still haven't uninstalled WoW, even though I haven't played in ages. Subconsciously holding out for f2p I guess.

I think it's like 28 gigs.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Yulwei on February 27, 2014, 08:41:36 AM
Not going to lie, Wildstar does look pretty fun and I dig the art style. Could be a fun game to play till level cap and then just drop.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 28, 2014, 08:30:16 AM
Yeah TESO is a big download. 20-30 gigs.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 28, 2014, 05:31:32 PM
http://www.mmo-champion.com/content/3805-Dev-Watercooler-Pruning-the-Garden-of-War

I am curious to see how WoW players react to this. Either A) They get mad as hell because years of progression were taken away or B) They suddenly realize that there never was any progression and their relative power to monster power was always the same. The third option is magical pain-free cognitive dissonance.





GW2: I've done so many LA attacks. I'm about 30 heirlooms away from the potion now.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on February 28, 2014, 06:50:27 PM
I wonder how that new pvp game from the guys that made Camelot is coming along, a pure pvp game could be glorious...

On another note Im shocked Blizz hasnt released some Vanilla servers for WoW yet. That would def bring back hordes of ex players.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on February 28, 2014, 07:12:49 PM
It'd bring back a small niche, but not hordes. People may find the past to be far shittier than their nostalgia would tell them.


I did some further combat testing in TESO and there is a weird deal with their hit detection. In melee range, as long as you start the swing in range then it will hit. At least this is so for slow two handed attacks, and even faster chained attacks from one-handers. I was able to start a 3-5 hit chained attack in range, and then back away and turn away from target and it still hit the enemy while I was out of range. It's sort of broken mode of hit detection until they change this.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on February 28, 2014, 08:02:24 PM
ESO AvA: It feels so fucking good carrying out assaults on keeps deep behind enemy lines without having to deal with players fast travelling from any point on the map.

Also mass stealth is pretty legit. There's a significant movement penalty, but you can set up some pretty nice flanks provided you're far away enough.

edit: Oh my fucking god, a small pug group I was with scouted out an enemy zerg moving in on our north keep, killed their whole siege line from stealth before anyone noticed, proceeded to to dismantle their back line, and wiped out their remaining forces who were pounding at the gate. Got at least 30 kills within a minute.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on March 01, 2014, 06:10:07 AM
Gave TESO another go and

I just don't find that teso's combat holds up in PVP. Throw in the skill lag in large fights and it's just sort meh pvp for me. There's a lack of information, and weird hit detection rules, and just a lack of feel or flow to combat.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on March 01, 2014, 08:56:09 AM
Gave TESO another go and

I just don't find that teso's combat holds up in PVP. Throw in the skill lag in large fights and it's just sort meh pvp for me. There's a lack of information, and weird hit detection rules, and just a lack of feel or flow to combat.

It's pretty much wow's hit detection, which can be jarring if you've been exclusively playing Guild Wars 2 for nearly two years.  I didn't really have any lag during the large fights I participated in, but that's probably because I didn't jump into the most densely populated campaign instance on the list.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on March 01, 2014, 11:38:17 AM
http://www.mmo-champion.com/content/3805-Dev-Watercooler-Pruning-the-Garden-of-War

I am curious to see how WoW players react to this. Either A) They get mad as hell because years of progression were taken away or B) They suddenly realize that there never was any progression and their relative power to monster power was always the same. The third option is magical pain-free cognitive dissonance.

Or, those of us who aren't made of straw don't see any issue with this because it needed to happen years ago. Given that expansions were always gear wipes, the last time I really cared about how big the numbers were was Vanilla Naxxramas (mostly because extreme AP stacking made it fun to see how high a Sinister Strike could go).

Now? I couldn't tell you what any of my abilities averages were, there's too much else going on to watch numbers. It's just noise, whether it's longer noise or shorter noise is irrelevant.

It'd bring back a small niche, but not hordes. People may find the past to be far shittier than their nostalgia would tell them.

I agree that it would, ultimately, bring back a niche not a horde, but not for the reasons you list. Most people playing the game now never played Vanilla, so they'd have some kind of initial faux nostalgia that would entice them to create a character and quit not soon after due to the general lack of instant gratification.

Having played various Vanilla private servers over the years, I'm pretty comfortable with what Vanilla is and is not. It's a long grind to 60 that's difficult to manage solely on questing. Raid progression is generally easier nowadays due to the fact that Vanilla strategies were very minimal compared to modern ones. Things like element resist and gear checks still manage to slow things down quite a bit.

I'd wager that most people that played in 2004 haven't played in years and wouldn't be interested in returning to MMOs.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on March 01, 2014, 06:08:16 PM
One thing I did see people doing in Alliance battles is leaving a sorcerer or bow user out by themselves, then waiting for people to go chase it, and then suddenly their friends would pop out from stealth behind the rocks and jump you.

The area has grand scale which adds to the siege fights. I had a hard time finding scuffles outside of the siege though.


In udder news, SBI is really hurting for WvWvW guilds. Another exodus happened and tonight B team of abyss and crew transferred off. Sort of the last of the new breed we had. Sanctum of Rall flames out hard as well. They're just really bad now. Before leaving, I rolled with B Team through SoR's borderlands with a group of about 15-17 of us. We faced huge SoR zergz and mowed through packs of 30 and 40 of them, Got so many loot bags and finished my wvw monthly in the first hour.

The weird thing is that I realized this burnout/exodus happened at the same time last year. People just flame out after the holidays.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: a slime appears on March 02, 2014, 11:20:32 AM
Finally got to play the TESO beta. Game is incredibly boring, very ugly, and not fun at all.

At least I got to Morrowind!  :hyper
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on March 02, 2014, 07:43:01 PM
Ebonheart Pact definitely has the ugliest areas by far.  Fuck that faction. 
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: a slime appears on March 03, 2014, 11:25:20 AM
Ebonheart Pact definitely has the ugliest areas by far.  Fuck that faction.

Yeah, I was playing as a Nord and running around Bleakrock then later Morrowind.

It's kind of crazy to me that the game manages to come out more than 2 years after Skyrim and on a platform which is far more powerful than a 360, yet manages to have worse graphics. It even manages to have a story that makes less sense than the crazy bullshit in a typical TES game. I know, MMO development and engine constrains all, but you can really tell this game has been in development for such a long time.

Even with all of that I still managed to enjoy myself in spite of the game being an ugly boring mess. The promise of being able to run around most of Tamriel makes me feel like I'm playing a magical HD sequel to Arena that we never got.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on March 04, 2014, 09:05:32 PM
Gonna summarize the Guild Wars 2 Season 1 finale

spoiler (click to show/hide)
Scarlet: JEM AND THE HOLOGRAMS!
Players: DIE WHORE
Broham: Lets gank this btich
Kas: CAREFUL JO
Jory: Gonna shank dis ho
SCARLET: ZAP BITCHES LOL
Broham: MAHR LEG
KAS: YOU KILLED JORY YEW BITCHES
Players: *STOMP*
Jory: Kas, I'm ok
*SCHLURP SCHLURP SCHLURP*
Rox: Ok lesbians lets go
Drill: *DRILLLLLLL*
*DRAGON SHIT*
Player: oh ok
[close]
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on March 04, 2014, 09:55:25 PM
I will also summarize it

oh wait, I can't

because there are five million showstopper bugs at every phase of this finale.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on March 04, 2014, 10:00:28 PM
I beat it after the bug fix patch

 :win

They should shorten up the HP on the first phase imo
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on March 14, 2014, 01:04:31 AM
I think this next, final beta test for TESO will have the combat changes in so I'm going to hop in and try them out.

Other news: Wildstar is getting a June release. The NDA is lifted so I'll say the beta felt a little rough. Hopefully they can get it up to par by June.

Warlords of Draenor is releasing December 20th at the latest. Seems a long time without content for the game. Also, they're upping the expansion price to $50.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on March 14, 2014, 03:09:50 AM
lol @ expansions with a box price of a new PC game -- for a game you already subscribe monthly to.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on March 14, 2014, 07:44:26 PM
lol @ expansions with a box price of a new PC game -- for a game you already subscribe monthly to.

We've got another Etoilet. Time to close up shop gents, it was an okay run.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on March 15, 2014, 10:00:31 PM
Decided to do some more PvPvE stuff in Cyrodiil tonight.  Clearing a dungeon for sweet loot feels a lot more satisfying when there's a prospect of enemy players leaping from the shadows to gangbang you.

lol @ expansions with a box price of a new PC game -- for a game you already subscribe monthly to.

We've got another Etoilet. Time to close up shop gents, it was an okay run.

you may call me doctoiletus flushbon.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on March 16, 2014, 09:22:37 PM
I should try the PvPvE stuff before this beta ends.

I didn't notice too much difference in the combat. There's collision detection in PVE, but things like hits/movement still feel disconnected from world. Also, in PvP, TTK is really short. Combined with lack of combat information without searching out mods, and lack of impact/feel in combat, you'll often die in the blink of an eye not know why. It may be some arrow projectile you can barely see critting for huge amounts or just a NB hit.

Interesting thing (to me) is how they handle public based questing. GW2 is totally open and designed around not even needing a group. It also uses a scaling system and the Event system. Wildstar is WoW questing with shared mob tagging, but it punishes your XP and quest progress to help kill a mob someone else is fighting rather than fighting a mob on your own. TESO doesn't seem to punish you for helping kill a mob that someone else is fighting. The quests are more about Point A to Point B and reading a story, so filling out a kill quota isn't a big deal. The way it handles more players though is causing problems with the quests. Instead of scaling up the amount of mobs or spawnrate or mob health it instead creates another phased instance when an area hits a certain quota of players. Players in the same group often get split between these phased parts of an area. You can join-in the same way Overflows work in GW2, but the quest triggers and spawns struggle to keep up with the creation of new phased versions of the area. Many times a NPC won't spawn or work and quest progress is blocked.

Wildstar had outright bugged NPCs/quests. You had NPCs floating high in the air and quest items that simply didn't work. TESO has an issue that doesn't show on in their private test server because there's less players. Due to the higher amount of public beta testers, there's more phases, and the increased phasing outpaces the ability of their quest system. Instead of scaling the size of the event like in GW2, the quest and area just gets copied over into a new instance, but for some reason the quest part doesn't get properly created in the new phased version of the area.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on March 18, 2014, 01:36:52 AM
http://albiononline.com/

Seems to be going for that UO sandbox + full loot PVP audience, with a simple runescape-like aesthetic. Also intended to run on literally every single mobile and desktop platform,  though I'm not sure I'd want to be playing a game with such dire consequences on my Note 2.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on March 19, 2014, 06:34:54 PM
(http://i.minus.com/jbxWb9YX4vggb8.png)

BASK IN THE AWE OF MY MAJESTY

Seems like they're going to let LA sit in ruins for awhile.


Also, bonus image just for the bore and triumph

spoiler (click to show/hide)
(http://24.media.tumblr.com/24b931665e547fc0531a4df4dcf14583/tumblr_n2giqfN57L1reh10uo4_r1_250.gif)
[close]
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on March 20, 2014, 05:09:43 PM
https://www.guildwars2.com/en/news/traits-unleashed-forty-new-traits-and-more/

Major trait system overhaul. I have mixed feelings about some of the changes. I think they should have done a sweep of traits and replaced all the boring vertical stat bonus traits with interesting play-changer traits. Traits should add functionality not just a vertical boost.

There's new traits, and there's still more vertical boosts in them. The Necro trait sounds like its imbalanced already.

I do love that you'll be able to reset and retrait form anywhere for free.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Damian79 on March 21, 2014, 03:05:38 PM
I just caved in an bought wildstar deluxe.  Meh, i dont have any real use for money anyway.  :(
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on March 24, 2014, 12:35:03 AM
Did you play the beta?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on March 25, 2014, 12:09:06 AM
http://biobreak.wordpress.com/mmo-timeline/

A partial timeline of MMOs dating back to early DOS stuff. What's amazing is that Pirates of the Caribbean Online lasted about 6 years before closing. I think that outlasts Warhammer Online.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on March 27, 2014, 05:49:21 AM
I FINALLY FIGURED OUT HOW TO GET SCREENSHOTS THAT REFLECTED IN-GAME GRAPHICS

Had to turn off some Aero options for the executable and then paste directly into MSPaint form Print Screen.  Kind of a bugger and wished I had figured that out when I was in the TESO beta. All I have is some GW2 screens, but it still shows off the shader effects and DarkD3 effects.


spoiler (click to show/hide)
(http://i2.minus.com/iIKKFfxLPWZ3b.png)
(http://i6.minus.com/ibjhD5qLbOIymx.png)
(http://i5.minus.com/iv5KSPhnobiuT.png)
(http://i1.minus.com/iBcxgUz66h5m6.png)
(http://i4.minus.com/iblTFIA2Eahtgn.png)
(http://i5.minus.com/iM05caYfL4L9e.png)
(http://i6.minus.com/ibjW97zj83rAaW.png)
(http://i5.minus.com/ixEBWEM8hU0AL.png)
(http://i2.minus.com/imY7BQuNJ36Cw.png)
[close]
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on March 27, 2014, 03:52:16 PM
http://massively.joystiq.com/2014/03/27/the-soapbox-let-me-tell-you-how-little-i-want-to-raid/

This is an opinion piece, that links to this MMOC analysis:

http://www.mmo-champion.com/threads/1304374-WotLK-to-MoP-A-Trend-Analysis-of-Raiding-Difficulty



As for myself, I burned out on raiding at some point. My MMO playing history went Guild Wars --> WoW --> Guild Wars -->WoW --> month of Aion --> WoW --> Rift --> Guild Wars --> Guild Wars 2.  By the time I was playing Rift, I didn't want to raid anymore. I was still doing dungeons, but by the 5th month of Rift play, I wasn't even doing dungeons anymore. I gravitated towards the Rift events and the new content, along with PVP instances and open world PVP. I think that WoW has been so very Raid and instanced focused for so long that I bled out all my interest in that while playing the game. I don't do dungeons in GW2 much. I don't do them in Secret World either.

That doesn't mean I wouldn't like some instanced content. I think it just needs to be something fresher than the standard mob trash -> boss -> repeat x3 of dungeons.

In Blizzard's defense, I feel like they're trying to expand their max-level play options. They did Timeless Isle and are doing Garrisons in the next expansion. They threw in Pokemon and some other things with pandaria. They might have sent these things out to die by convincing everyone that only Raiding matters via years of focus upon it.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 01, 2014, 01:17:37 PM
So they gave everything in the game bobbleheads for April Fool's

http://youtu.be/674Wsggh5C8

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 02, 2014, 01:05:25 PM
https://www.guildwars2.com/en/the-game/releases/feature-packs/
https://www.guildwars2.com/en/news/introducing-the-megaserver-system/

There's been a ton of news about all the features coming in the April 15th patch, but this is easily the most interesting news. ANet is going to start testing the use of Megaservers in parts of PVE. I was sort of hoping for a dro-drown menu, but it seems to smart-select for you rather than have GW1's District menu. The newly designed world bosses and player concentration movements of LS are the main reasons for this. Instead of overflows, pretty much everything is an overflow and your shard will be filled with server-mates, guildies and friends.

Interestingly, this means you'll run into new people less often. I like SBI's community, so hopefully this doesn't mess it up too much.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 06, 2014, 06:33:34 PM
Got into the Everquest Landmark Beta. Can't figure out how to claim a spot though. =| Really wanted this hilltop.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on April 10, 2014, 05:45:25 PM
http://na.alienwarearena.com/giveaways/shroud-of-the-avatar-forsaken-virtues-early-access-key-giveaway btw
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 10, 2014, 07:36:08 PM
Landmark is real purdy. There isn't much to do besides dig and build. Forgelight hates my rig. The end.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: FatalT on April 11, 2014, 09:02:26 PM
Final Fantasy XIV: ARR early access started today on PS4. It are gud.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 12, 2014, 06:21:10 PM
Got my plot of land started in Landmark. Only up to tier 2 gathering. I can see their crafting progression systems and how it can be interesting. I am not sure if I like the amount of grinding for materials that is present in the early game. I could only just start one wall of my house before I was out of materials for what I wanted to do.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 14, 2014, 01:47:43 PM
World of Darkness officially canned.

http://massively.joystiq.com/2014/04/14/ccp-shuttering-world-of-darkness/
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 16, 2014, 12:55:06 PM
https://forum-en.guildwars2.com/forum/info/updates/Game-Update-Notes-April-15-2014

Huge Patch Notes

docbon: After you left and we all got bored waiting, We took to FA BL. Ended up taking the west side of their map. Then Colin showed up w/ ANet in tow, so I knew the patch was coming soon. Wasted too much time on FA's Hills before hopping over to HoD's BL to take stuff. If I had ten more mintues I probably could have flipped their t3 Hills. =/


As for new stuff: Wardrobe is awesome. Freely swapping traits is awesome. Megaserver has been awesome with no probs so far. New meta boss spawn timers are meh. One of my grandmaster traits involves killing Karka Queen to unlock it, but there's only three Queen spawns now so eh. Did Taco after the patch. Game performance with high amounts of players seems better now. Not a lot of lag in cities despite the increased numbers.

Hearts have a new message system when completing them. Like that. DO NOT LIKE that you don't get any traits until level 30. That sucks imo.

Also, I missed out on about 4g by not immediately selling all my runes I had stocked up.  The krait rune market fell quick.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Howard Alan Treesong on April 16, 2014, 02:21:34 PM
sigh, it was a beautiful dream, dream of a thread with no Guild Wars
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 16, 2014, 06:16:11 PM
 :umad

all dat rage doe

(http://i.minus.com/ibfF2ZS4K2w4CY.gif)

all dat rage
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on April 16, 2014, 09:41:54 PM
https://forum-en.guildwars2.com/forum/info/updates/Game-Update-Notes-April-15-2014

Huge Patch Notes

docbon: After you left and we all got bored waiting, We took to FA BL. Ended up taking the west side of their map. Then Colin showed up w/ ANet in tow, so I knew the patch was coming soon. Wasted too much time on FA's Hills before hopping over to HoD's BL to take stuff. If I had ten more mintues I probably could have flipped their t3 Hills. =/


As for new stuff: Wardrobe is awesome. Freely swapping traits is awesome. Megaserver has been awesome with no probs so far. New meta boss spawn timers are meh. One of my grandmaster traits involves killing Karka Queen to unlock it, but there's only three Queen spawns now so eh. Did Taco after the patch. Game performance with high amounts of players seems better now. Not a lot of lag in cities despite the increased numbers.

Hearts have a new message system when completing them. Like that. DO NOT LIKE that you don't get any traits until level 30. That sucks imo.

Also, I missed out on about 4g by not immediately selling all my runes I had stocked up.  The krait rune market fell quick.

thats ok

when the patch rolled around, i marveled at all the cool new features for a bit

then i realized there was no new content worth playing and logged off.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 17, 2014, 02:27:09 AM
Aye, probably Bazaar of the Four Winds next month and then Season 2 of LS following that. Everyone is guessing that Season 2 will have new zones, and since ANet isn't denying it directly, I'll just assume all assumptions are correct.

I should try the new deathmatch map.

As for issues with patch:

As discussed in game, the old trait UI was quicker if you knew what you were doing. It seems like they should be able to have both UIs in there. The driop down they had before on the trait slots and then the list on the left.

Megaservers are working and they're actually great for mid-level zones. I did a train of events in Dredgehaunt and then another set of events in Timberline with the same group of people even though they weren't all from SBI and we had zoned. However, the effect its had on big Meta Events has been a problem. All the new traits being tied to the same meta events also is a prob. I have only been able to unlock Stone Skin on Ele by defeating karka Queen. I really want to unlock Power Block on Mes, but Promenade of the Gods is constantly open and the event often over whenever I get there due to Megaservers.  So I either have to camp it or get lucky when I port in to check.

I wanted power block before because it sounds like it has potential, but, also, this is why I want Power Block:

https://www.youtube.com/watch?v=KRZi3rqddzA

Return of shutdown Mes!
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Eric P on April 18, 2014, 04:51:16 PM
just popping in to say i'm still playing Lotro and I'm still having fun.  Now have my highest level character thus far at 65.

it's p cool
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 18, 2014, 04:56:02 PM
What class? I played a Runekeeper to like 43, a Warden to 21 and a Burglar to like level 10. Warden was one of the more interesting tanking classes/systems I've played.

I think they're adding a shapeshifting class.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Eric P on April 20, 2014, 10:59:12 AM
they revealed the new class but i haven't checked out what it is.
i currently have a 66 hunter.  it's fun


edit: the shapeshiter sounds cool
http://www.vg247.com/2014/04/18/lotros-new-character-class-is-the-shapeshifting-beorning/
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on April 21, 2014, 01:13:53 AM
Got into the Kingdom Under Fire II closed beta.

Should be interesting, and possibly hilariously awful.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: fizzel on April 21, 2014, 05:28:41 AM
i've been waiting like...7 years for that shit, would be interested in your thoughts.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 21, 2014, 06:57:56 PM
GW2:

I was for the trait unlocking idea, but they messed up the execution. I am not sure what they were thinking with some of the unlock requirements for adept traits.

Also, they patched out the coolness of Power Block. =/ 
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 25, 2014, 01:53:06 PM
http://massively.joystiq.com/2014/04/25/man-steals-thousands-of-dollars-spends-it-on-evony/

A Hawaiian man is expected to plead guilty to charges that he stole thousands of dollars to spend on the browser-based game Evony.

David Buchanan, 47, is charged with wire fraud after he convinced one woman to give him $40,000 for an investment that would see a promised 650% turnaround.





lol wut
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on April 25, 2014, 02:21:12 PM
Oh shit, I almost forgot.

Shroud The Avatar beta weekend is up~

Will post impressions soonish.


just kidding, piece of shit game says I don't have access for whatever reason.

verdict: game sucks.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 25, 2014, 04:49:36 PM
From what I read, they were letting in a select amount of founders to test out the combat.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: fizzel on April 25, 2014, 07:02:35 PM
Teso reviews seem pretty distinguished mentally-challenged, backlash for waxing oblivions/skyrims shaft so vigourously?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 26, 2014, 12:50:40 AM
Some of the issues the reviews have are issues I had, but stuff like Angry Joe was pretty hyperbolic.

If it's backlash against anything, it's backlash against SWTOR. A common complaint is how the single player quests don't mesh well with the multiplayer aspect of an MMO, and that too often the single player roots and MMO parts are at odds. Well that was a big issue in SWTOR as well, but these same sites were handing out 9s and 10s for that release.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on April 26, 2014, 03:02:20 AM
The grouping issues, linearity, and general buggery are legit problems, though any reviewer who complained about loot drops or horses can swallow a fucking dagger.

I enjoyed my time solo questing until level cap. The quests were pretty much on par with the other TES games, and the phasing system gives you the feeling that you're actually changing the world to some degree.

Right now the main issue for me is how the veteran content is handled. After you complete the main storyline, there's some magical fuckery that allows you to play from the perspective of another faction, which opens up a whole wealth of content. Except at this point, you'll probably want to do something other than questing, and everything you do from here on discourages making an alt in the future, since you'll be double dipping the quests.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 26, 2014, 03:05:33 AM
Does the Veteran questing offer good rewards or is it mostly done to see the stories?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on April 26, 2014, 03:00:55 PM
Does the Veteran questing offer good rewards or is it mostly done to see the stories?

You still get gear that matches your veteran level, but you're mostly doing it for the gold, XP, and story.

The veteran dungeons are particularly rewarding, though. Same as the above, just a lot more of it.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 27, 2014, 12:00:16 AM
It seems my old beta access doesn't get me into newer betas for Wildstar? Kind of sucks. Wanted to try it one more time.

I signed up for the ArcheAge beta, but it seems they're just letting streamers in right now.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on April 27, 2014, 01:29:09 PM
It seems my old beta access doesn't get me into newer betas for Wildstar? Kind of sucks. Wanted to try it one more time.

I signed up for the ArcheAge beta, but it seems they're just letting streamers in right now.

I guess they're content to use the beta as advertisement for their game, rather than as a testing process. On the flip side, any bugs found will be recorded via footage. They'd just need to check the stream themselves.

Oh, and KUFII is ip blocked so i guess i'm not playing.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on April 27, 2014, 06:57:13 PM
This is not news. I figured CRZ would help with that though.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 01, 2014, 02:18:29 PM
http://massively.joystiq.com/2014/05/01/defiance-will-flip-the-f2p-switch-this-summer/

Defiance going F2P in June. It was B2P but I didn't see a lot of PR or attention put towards it post-launch, so i wonder if people even still knew it existed and was B2P?

http://massively.joystiq.com/2014/05/01/guild-wars-2-begins-chinese-open-beta/

Guild Wars 2 starts Open Beta/Early Access. Two weeks later is the official Chinese Launch. 500k Early Access copies sold so far.

It's the first "purchasable" B2P MMO in China. Curious to see how staying with that approach holds up in the market.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on May 02, 2014, 06:44:26 PM
Damn, WoW has gotten dead lately. I was there when 5.4 hit and it was amazing. Lots of server queues as well. Now everything is so lifeless. It's really kind of sad. And weird because WoD is still months away, and there probably isn't going to be a 5.5 in the meantime.

I don't know why over 7 years later, they still can't get the pacing on releasing content right. Every expansion they do this shit.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 04, 2014, 03:30:17 PM
Wildstar beta still has a lot of bugs. =|
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: a slime appears on May 05, 2014, 10:05:53 AM
Damn, WoW has gotten dead lately. I was there when 5.4 hit and it was amazing. Lots of server queues as well. Now everything is so lifeless. It's really kind of sad. And weird because WoD is still months away, and there probably isn't going to be a 5.5 in the meantime.

Last time I played was mid-2005! :lol
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: chronovore on May 06, 2014, 08:41:06 AM
http://massively.joystiq.com/2014/05/01/defiance-will-flip-the-f2p-switch-this-summer/

Defiance going F2P in June. It was B2P but I didn't see a lot of PR or attention put towards it post-launch, so i wonder if people even still knew it existed and was B2P?

http://massively.joystiq.com/2014/05/01/guild-wars-2-begins-chinese-open-beta/

Guild Wars 2 starts Open Beta/Early Access. Two weeks later is the official Chinese Launch. 500k Early Access copies sold so far.

It's the first "purchasable" B2P MMO in China. Curious to see how staying with that approach holds up in the market.

I dropped in to post this. Here's the community link for it:
http://community.defiance.com/en/2014/05/01/defiance-free-to-play-arrives-june-4/
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 06, 2014, 05:36:29 PM
yeah WoW subs dropped again, but that's no surprise

I'm kind of curious if GW2 China Launch ends up eating at their China "subs", which are at least 50% of their sub numbers. The continued content drought won't help them either.


Other news:

http://massively.joystiq.com/2014/05/06/wildstars-open-beta-starts-may-8/

Wildstar open beta is May 8th.

I did the beta again over the weekend. I tend to tire out with the questing at around level 10 in each beta. I did finally find some interesting PVE content on the Exiles side with the Celestial Falls. Explorer Path opened up a Alice in Wonderland quest, along with a mushroom jumping trial. It's too bad the majority of questing is such busywork.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 06, 2014, 07:46:10 PM
I'll be playing again over the course of the open beta.  Just going to continue my engineer so I can get the fuck out of the low level zones asap. 

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 06, 2014, 07:51:53 PM
Will you be able to do that? I had to make a new beta account each weekend. The previous beta account was locked out. I am not sure my first character still exists.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 06, 2014, 07:53:01 PM
???

I've been using the same account since I first started playing the beta months ago.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 06, 2014, 08:33:36 PM
You must have a different sort of beta account. I could not use my first beta account in any of the recent betas.

I didn't really enjoy Esper anyways. It has some nice burst combos, but lacks mobility. I played Medic last weekend and it felt a lot better. Very mobile with a conal heal that has no cooldown and no resource cost.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 07, 2014, 01:39:40 AM
re: Archeage

Can't believe how many dudes are dropping $150 to play an alpha for a F2P game with barely any impressions.

If I were a developer prior to this, and someone came up to me with the idea of having players pay big bucks to test my game, I would have called them fucking brain dead.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 07, 2014, 04:23:27 PM
I want to try out the sailing in Archeage. It seems like the coolest thing in the game. Want to make a small, quick ship and go deep sea treasure hunting and fishing.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 08, 2014, 02:12:23 AM
scratch that, i'll be rolling another exile dude to play with some buddies on nexus. hoping we'll get past the boring shit quick enough. 

just gimme a buzz on steam when the servers go live and i'll send you an invite, etoilet~
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 08, 2014, 02:33:44 AM
Exile side questing seemed better to me. Celestial Lake or whatever its called had cool Explorer quests.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 09, 2014, 06:48:01 PM
Going to try to level to the point that I can try out housing in Wildstar. I think I was level 12 when the servers went down last night. I like parts of the game. The combat is pretty good, the classes have a bit too much overlap in how they play, but I enjoy Medic. It's like a mobile holy shock pally, I suppose? Not a fan of deflect stats and hidden dice rolls in a action combat game though.

As has been said, the questing and a lot of stuff is circa 3-5 years ago. Explorer path stuff is cool. The fact paths can be shared with others is nice, but it makes me wonder why the whole game wasn't designed around the far more interesting PVE content like that instead of filling up XP bars with kill/collect hand-ins and breadcrumb design. They also include shared mob tagging without designing their open world PVE content around that sort of system. Getting into that issue would involve nitty-gritty MMO talk that bores poeple, but I do wonder as to Carbine's mentality about the whole thing. They fought against the community on this and I just don't see why. They said something alone the lines of "when you do that then its like everyone's playing alone together", but partying up did not help us much with getting group credit. It's still MMO questing designed for single player usage.

I will probably try Adventures or Dungeons, but I burned out on dungeon focused play years ago. Adventures might be enough of a departure to get me into them.

PVP is basically a MOBA. They even shift your camera view to top-down like in your LoL or DOTA. You're watching telegraphs on top of telegraphs and Y axis doesn't come into play. In fact, I haven't found a class that can shoot up or down at a target yet. I should try Spell Slinger just to test this, but Medic is OP in early PVP since it takes like 4-5 people to kill you, I still plan to make an Aurin Slinger named BugsGunny. *dealwiifit*
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 09, 2014, 09:32:50 PM
bugsgunny.

:snoop

you are worse than hitler.

adventure zones are pretty sweet though. get to 15 so we can party again.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on May 09, 2014, 09:56:44 PM
installing wildstar during open beta with no hype or clue what the game is about
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 10, 2014, 04:54:11 AM
its basically WoW with a Ratchet n Clank theme
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 10, 2014, 04:06:33 PM
OK got to level 14 and dropped 3g on my housing plot. Don't be jelly. I got a moonshine still and a garden.

Also did a ship hand event thing that was at least not questing. It wouldn't let mej loot the boss tho.

Oh and BugsGunny is born and he is frightening.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on May 10, 2014, 05:43:24 PM
Made it through the first real zone (Crimson Shores?) with a Drakan Warrior / Explorer. Going to do the same deal with Human Spellslinger / Scientiest and Something Stalker / Settler.

Like what I played, which is more than I can say for most MMOs these days. Don't really care that questing is samey, given that no one has developed a proper solution to the core problem / tedium of questing as of yet.

Not super impressed with the world. Seamless zones should have been the standard years ago, but oh well.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 10, 2014, 07:17:41 PM
Made it through the first real zone (Crimson Shores?) with a Drakan Warrior / Explorer. Going to do the same deal with Human Spellslinger / Scientiest and Something Stalker / Settler.

Like what I played, which is more than I can say for most MMOs these days. Don't really care that questing is samey, given that no one has developed a proper solution to the core problem / tedium of questing as of yet.

Not super impressed with the world. Seamless zones should have been the standard years ago, but oh well.

guild wars 2

muwhahahahaa


The world is pretty seamless. Are you still in the tutorial area?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 10, 2014, 08:30:40 PM
Welp.

First dungeon fucking owns. Lots of neat boss mechanics for an intro dungeon. Even the trash mobs have special abilities that can wipe your group if you aren't careful.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on May 10, 2014, 11:57:10 PM
Made it through the first real zone (Crimson Shores?) with a Drakan Warrior / Explorer. Going to do the same deal with Human Spellslinger / Scientiest and Something Stalker / Settler.

Like what I played, which is more than I can say for most MMOs these days. Don't really care that questing is samey, given that no one has developed a proper solution to the core problem / tedium of questing as of yet.

Not super impressed with the world. Seamless zones should have been the standard years ago, but oh well.

guild wars 2

muwhahahahaa


The world is pretty seamless. Are you still in the tutorial area?

I made it off the drop ship and through the first on planet area. Not sure if that's still considered "tutorial"?

I saw something about the game opening up a lot between 20-40.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Damian79 on May 11, 2014, 01:04:00 AM
Man what i hear about Elder Scrolls Online PVP makes me want to go back to it.  Boiling oil and trebuchets seems fun.  My friend got like 25 kills with one trebuchet within the space of 2 minutes because he lined up his trebuchet to go through a window where the enemy was gathering.  Becoming emperor seems op though.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on May 11, 2014, 02:45:27 PM
Didn't care for Spellslinger much, but liked Stalker a lot. I'll spend some more time with Stalker and Warrior before I decide to drop any money on this.

Open Betas, preventing me from spending anything on MMOs for eons.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 11, 2014, 05:26:07 PM
Docbon keeping MMOs alive.

I am level 15 now. Got a 5 person quest that is either the adventure or the quest to open it.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 11, 2014, 08:42:28 PM
Only for the first month.

I'm glad I decided to try the tank role while the game is still in beta. I did pretty horrible my first two runs, but no one really got mad because they had no idea what was going on either.

Got the fundamentals down pretty quickly though. Now I must become the ~best tank NA~

p.s. hit me up when you do the adventures, and I'll join you.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 12, 2014, 06:34:25 PM
Found a personal dungeon fabkit at the end of a group dungeon run.

spoiler (click to show/hide)
(http://i.imgur.com/of327AM.png)
[close]

 :lawd
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 12, 2014, 07:43:44 PM
Is it an actual dungeon?

I have a distillery fabkit that I put up and jumping in the tub of grapes starts a challenge to brew moonshine.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 12, 2014, 09:46:51 PM
Yeah, it's a scalable mini dungeon, though the scaling doesn't seem to work at the moment.

When you complete it, you get dyes or housing stuff.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on May 13, 2014, 11:49:05 AM
Kinda want to play more FFXIV but leveling another job to 50 is a chore  :-\

I tried hopping back into GW2 but either its all different or I've completely forgotten how to play Necromancer. Like, almost none of the menus or spells made any damn sense to me.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 13, 2014, 01:04:13 PM
When did you last play? There's been some Necro changes, but not an total overhaul.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on May 13, 2014, 01:23:02 PM
Last time I played the normal game daily was about 2-3 months after launch. I popped back in to play Super Adventure Box but haven't touched it since then.

I just want to play an MMO but I'm a cheapass. Downloading Wildstar now to check it out.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 13, 2014, 01:35:33 PM
Well Deathshroud got a new ability and some skills got tweaked, along with traits. The biggest difference is likely the inclusion of the Torment condition.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 13, 2014, 07:57:06 PM
I'm just gonna go ahead and say that out of WoW, ESO, GW2 and Wildstar, Wildstar has the most shit art direction. I appreciate the cartoon style, but not the actual style. I see some Neogaffers comparing Wildstar to WoW. Wildstar wishes it had the artists WoW has. The environments have weird colors and the biggest offenders are the really the immensely shitty character designs, despite the expressive animation.

I can agree with this.

Aurins in particular look like some abominable jazz jackrabbit yiffspawn. :yuck

And they move like roaches.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 13, 2014, 08:22:24 PM
(http://i5.minus.com/iq7y4P1qcQ0gu.png)
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Joe Molotov on May 13, 2014, 10:03:47 PM
yiff in hell, furfeg
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Rufus on May 13, 2014, 11:25:13 PM
Tail looks like a chainsaw.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Trent Dole on May 13, 2014, 11:30:34 PM
(http://i5.minus.com/iq7y4P1qcQ0gu.png)
Makes me think of that weird shooter thing that SE cancelled a while back. I GOT FUNK IN MY JUNK
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on May 14, 2014, 06:52:22 PM
Aaaand think I'm done with Wildstar. Not doing much for me anymore. PvP was loads more fun than questing, even if the world did improve by the second full zone.

There's a lot of UI work that needs to be done on this though. Crucially so. It's sort of funny how over the top the Level Up notification is, but any other event is practically invisible (completion of a quest, etc.). There's no sense of weight to the combat either. Everything just kind of happens without much in the way of visual or auditory clues outside of telegraphs. An over-reliance on telegraphs is probably the primary party at fault here.

Generally speaking about combat, Tera was a better experience (unfortunately that's all Tera had going for it).
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 14, 2014, 10:57:36 PM
Ex Blizz people leave to do something they can't do at Blizzard. I am not sure what in Wildstar they couldn't do at Blizz.


I've really struggled to get to 20 in the game. I'm not enjoying it at this point, but I want to give the dungeons a go. I'm only lvel 19 with a couple of bars left. I'm either stuck playing the subpar PvP, doing the mostly boring questing or repeating the same Adventure again. So much of the game moves and breathes in the WoW atmosphere. I am not sure how to explain it, but the fact that PVE is mostly tiresome and then 'oh fun' was always my experience in WoW. The gated content, boss designs and all feel very much in the WoW line of thinking. GW2 doesn't always succeed in making a good dungeon encounter around its action combat, but it at least engages the issue. I feel like Wildstar avoids the issue. It's mostly crazy Telegraphs along with familiar designs. This is why I am trying to get to the first dungeon to see if it really challenges the old approach.

I don't think its a good sign that I'm enjoying leveling my GW2 alts through zones I've been to many, many times more than I am leveling in a brand new game world.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 15, 2014, 01:20:08 AM
let me know when you do hit 20, and i'll tank the two dungeons for you.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 15, 2014, 04:26:33 AM
Alright hit 20. I'll do a dungeon tomorrow. I still haven't bought a mount. Feel like I might as well wait for the Hoverboard.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on May 16, 2014, 02:05:27 PM
Yeah Wildstar is pretty boring. And ugly. I'm just gonna play XIV instead.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 16, 2014, 03:57:51 PM
Did both Dungeons with Docbon yesterday. There was some cool boss stuff in there. We got hung up on a trash mob because of one or two parts of the fight.

Healing in W* is different. It's less sleepwalk friendly than say WoW. I found it hard to heal both the tank and DPS at the edge taking damage. It didn't help that my UI for namebars crashed mid-dungeon. I switched around my action bar setup as we went to make it more functional for the dungeon. You also need your group to position correctly at times. To cleanse an entire group, I need them all lined up in front of me.

As for the game's art, I don't have a problem with it. The Aurin run animation is pretty durpy tho. Some SS of some nice art touches, namely the giant flowers.

Optimization is more a prob than the art. Ranging anywhere from 8-35 fps on low settings.

warning: huge

spoiler (click to show/hide)
(http://i1.minus.com/ixaf0CuVE8A9L.png)
(http://i4.minus.com/ibojdx6hxstcvA.png)
[close]
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 16, 2014, 05:30:55 PM
Now that the final boss for Kel'Vorath was fixed, I find it super fun.  Wasn't expecting the bullet hell towards the end of the fight at all.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 16, 2014, 07:39:36 PM
oh child
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on May 18, 2014, 11:49:39 AM
I've been logging into Guild Wars lately but haven't really gotten into it yet. Logged in just now on a new character in pre-searing. Fucking amazing. The engine has aged very well and the ambient sounds are really nice too. This is something WoW completely fails on. WoW has nice music but shit ambient sounds. Guild Wars had both, yo.

I hope I can get into it again because, fuck, at this point it's an amazing game compared to some of the shit of this day and age, especially Guild Wars fucking 2. Fucking fuck that shit game. And fuck etoilet for peddling that shit. Fucking disgusting. We went from an original game that did its own thing to a half-assed WoW clone with an absolute shit combat system.

http://www.youtube.com/watch?v=S1qEZ7uw0iw

Ambient music is dead in MMOs.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on May 18, 2014, 12:37:58 PM
Tanaris...

I forgot the name of the dungeon that's near it, iirc it's a lv30 or lv40 one. It's one of the few outside dungeons and has some truly epic moments, fighting on pyramids and shit. Really liked it back in the day.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 18, 2014, 05:05:55 PM
Zul Furrak. I always preferred the troll dungeons.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 18, 2014, 05:56:47 PM
That gaf thread about selling your account makes me wish I had sold my WoW account. It's probably not worth much now. If I could get enough money for the account to build a new PC right now, I'd do it. I think the ebay market got shutdown though.

Also, Kripp's video on Wildstar is pathetic. What a whore. He must have some contract with Blizz over Hearthstone, because ain't nobody excited for Warlords of Draenor.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on May 18, 2014, 06:09:21 PM
Ebay market got shutdown eons ago.

Had a guy in our vanilla guild that regularly leveled Dwarf Priests and sold for 2k+ every month or so.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on May 18, 2014, 06:45:56 PM
Speaking of which late last week I got an email saying my WoW character had successfully transferred to another server for $55. I freaked out and checked my bank account, but realized only my Blizzard was hacked. They caught it within hours and rescinded the transfer. I'm going to have to contact them and make sure nothing else was lost, and I'm curious if my Diablo 3 stuff was fucked with.

I deleted WoW from my computer a few months ago though so I won't be able to directly check that everything was returned. I'd sell my character, I'd imagine it could make some quick bucks...but part me is holding out, hoping that the game goes F2P one day.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 18, 2014, 11:36:43 PM
even if F2P, wow would still be the same game

aka

Stop being a puss and get GW2 PD
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on May 19, 2014, 07:58:01 AM
Ill jump back onboard when they make vanilla servers.

That fight on the top of the stairs in Zul Farrak was :drool

Also, Kripp's video on Wildstar is pathetic. What a whore. He must have some contract with Blizz over Hearthstone, because ain't nobody excited for Warlords of Draenor.

I can see old guildie logging in again when I play Hearthstone...
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on May 19, 2014, 11:06:21 AM
Nah Kripp has had run ins with Blizzard, he's not a slappy. He wore a PoE shirt to a Hearthstone live tournament and they made him wear a jacket over it. He didn't get a Reaper of Souls beta key from them either, despite being a top streamer. And once he got a beta key from another player he pretty much shat on the game. Which is partially why I haven't bought it.

Kripp likes anything with numbers. Hearthstone looks boring to me but he's really into it. But he'll burn himself out, like he always does, and then find a new game.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Joe Molotov on May 19, 2014, 11:26:12 AM
So what's the dealio with Landmark? Is it worth playing and how does it tie into EQN?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 19, 2014, 01:18:33 PM
Landmark is minecraft right now. You gather, mold and build. Its a way for them to test stuff out. I believe the stuff you make can be eventually put into EQN. Landmark will eventually get combat put in at some point as well. When the do, I'll hop back into it.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 19, 2014, 03:58:32 PM
I believe the stuff you make can be eventually put into EQN.

Any idea of how this works? Dota 2 gives a cut of their revenue to item contributors, so I'm wondering if EQ Next has something similar in place. I hope it isn't just being used as a source of free labor.


Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 19, 2014, 04:32:03 PM
I believe that creators of structures that get put into the n-game catalog get a cut of the money when people buy the item.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on May 19, 2014, 04:33:47 PM
EQN looks horrible with that art design.

Another cartoony game yaaawn.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 19, 2014, 04:39:29 PM
didn't you play a ton of wow
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on May 19, 2014, 05:34:38 PM
EQN looks very good to me. I think people are going to create some amazing dungeons and shit.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: archie4208 on May 19, 2014, 05:37:29 PM
I believe the stuff you make can be eventually put into EQN.

Any idea of how this works? Dota 2 gives a cut of their revenue to item contributors, so I'm wondering if EQ Next has something similar in place. I hope it isn't just being used as a source of free labor.

It's basically the same concept as Valve games.

SOE gives 40% which is better than Valve's 25%.

Granted getting your item in a Valve game will probably make you much more money.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on May 19, 2014, 07:58:01 PM
EQN looks very good to me. I think people are going to create some amazing dungeons and shit.

It has the most potential of any MMO in a long time, but I've seen that pissed away before.

Got an invite to Landmark, but not interested in that side as much.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 20, 2014, 03:47:11 PM
https://forum-en.guildwars2.com/forum/info/updates/Game-Update-Notes-May-20-2014

Queens Pavilion + Labyrinthine Cliffs

-Queensdale Train killed
-The more ridiculous task traits changed to level appropriate tasks.
-Old LS stuff attainable
-hawt phoenix weapons

Probably other stuff. Haven't read all of it. I know there's something WvWvW related to come, but not sure where in their release schedule  it will come into play.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 20, 2014, 05:51:08 PM
https://forum-en.guildwars2.com/forum/info/updates/Game-Update-Notes-May-20-2014

Queens Pavilion + Labyrinthine Cliffs

-Queensdale Train killed
-The more ridiculous task traits changed to level appropriate tasks.
-Old LS stuff attainable
-hawt phoenix weapons

Probably other stuff. Haven't read all of it. I know there's something WvWvW related to come, but not sure where in their release schedule  it will come into play.

:zzz

GW2 has mastered the art of boring content updates.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 20, 2014, 06:01:14 PM
Labyrinthine Cliffs is the best

HOW DARE YOU

It also means I will be posting hawt screenshot porn of the Cliffs
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 20, 2014, 06:07:41 PM
So what can I do in this patch? Do silly races and farm materials to get bundles of ugly gear?

B O R I N G
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 20, 2014, 06:13:56 PM
I already got all the past gear. Cliffs is all about the Scavenger hunt and hopping around.

Apparently the Pavilion's rules changed to bronze/silver and gold tier rewards for doing the 'zerg' better. The Cliffs Dolyak Race follows the same rules. The Gauntlet bosses have new attacks or some shit.

It's just fun content. in a beautiful zone.

 :yeshrug
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 21, 2014, 03:30:41 PM
Apparently I underestimated their changes to the Pavillion bosses. Last year, it was a zerg farm and a great way to level an alt. This year, its pretty much organized PVE content.

-The Bosses only show up once the event starts
-The event only starts once Job-o-Tron gets enough donations. So it costs silver and gold to start.
-The event spawns all 6 bosses and a timer. The timer is like 8-10 minutes to kill all 6 bosses. You kill 1 boss, you get Bronze reward. You kill X many bosses you get silver. You kill all 6 you get gold.
-Bosses themselves drop no champ bags. regular mobs drop very little loot. Mostly festival tokens.
-The Bosses all have new mechanics. The Ogre Boss summons a large flock of hawks that circle him like a shield. The Hawks all have retaliation on them, so trying to shoot through the hawks or AOE them down will insta-gib you. You must grab bird seed from the nearby seed sacks and throw it besides the ogre to draw the hawks away. Once the hawks move away, you can safely hit the boss. The Boss itself does a directional attack that's fast and hits like a truck.
-All the other bosses have their own little mechanic, some harder than others. The Centaur boss has trampling Centaurs herds that are invuln and knock you down as they trample through. The boss himself shoots conal arrow shots and runs away every like 15%. The Boom-Boom bandit boss drops healing turrets. The Fire Shaman is fought on rock platforms in lava which he teleports to and explodes, insta-gibbing folks.
-When you kill a boss, other bosses get one of their mechanics. For example, killing the Centaur boss will give neighboring boss a herd of trampling Centaurs. Very annoying.
-If you run as a single zerg, their HP scales to the heavens and you will only kill one boss in time. So  you have to split up for Gold reward.

So the need to actually pay attention and split up is driving the masses mad. It's probably the harshest anti-zerg mechanics they've put into the game. I'd like to try an organized run with GAF guild.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 23, 2014, 09:42:44 AM
s promised/threatened, filthy hawt screenshot pron.

MASSIVE AMOUNT

NOT SAFE FOR RUZBEH'S TANDY TRS-80

spoiler (click to show/hide)
(http://i.minus.com/jbcCZMYuYApaoh.png)
(http://i.minus.com/jS8OWFLPo2SZ3.png)
(http://i.minus.com/jw3GnXx91yKuU.png)
(http://i.minus.com/j2bLZj9PvHR2p.png)
(http://i.minus.com/jfCjklxxJl1jU.png)
(http://i.minus.com/j4vdGKRBWHYQS.png)
(http://i.minus.com/jbo1xWL4y3pKQc.png)
(http://i.minus.com/jda7S8jD3dgfP.png)
(http://i.minus.com/jbiNtNKyqDnuSY.png)
(http://i.minus.com/jZ4YutZc9xyK9.png)
(http://i.minus.com/jb0H4CZqZg2H0K.png)
(http://i.minus.com/jHWwkWVmbsK5r.png)
(http://i.minus.com/jTZlMC4PR8rqK.png)
(http://i.minus.com/j46IniSUtY5G2.png)
(http://i.minus.com/jtNnWilb8okJB.png)
(http://i.minus.com/jMcrLgTIysvNR.png)
(http://i.minus.com/jfd0oxPUd9HQg.png)
(http://i.minus.com/jbr5I1uTu6iqPz.png)

And one shot of my Ele in her new zerker gear. Meteornado life 24/7.
(http://i.minus.com/jKcbFA2HUneQZ.png)
[close]

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on May 29, 2014, 04:21:38 PM
http://massively.joystiq.com/2014/05/29/mythic-closes-end-of-an-era-for-former-mmo-studio/

Mythic officially closes down. They no longer worked or had any games at this point. DAOC and Ultima were sold to another company and Warhammer shut down.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on June 26, 2014, 09:00:46 AM
https://www.youtube.com/watch?v=z-WUW_hPwcI

Big Season 2 patch hits on Tuesday. Looks like we're going to Maguuma Wastes and the Zephyrites get sabotaged. I hope those sand storm effects are in game. Would be pretty cool to fight in a sand storm.

Oddly, ANet has been pretty quiet on what looks like the first new zone since Southsun. I figured they would let Wildstar have the media attention for awhile, but they are not hyping this much at all. They showed it at e3 behind closed doors, but put it on embargo until patch day.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on June 27, 2014, 03:28:26 PM
Creepy Old Guy cancels trip to China

(http://i.kinja-img.com/gawker-media/image/upload/s--Kpou3jHb--/786469348351225127.png)

http://kotaku.com/chinese-monster-hoax-wasnt-really-gollum-but-a-video-g-1596907179
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on July 01, 2014, 03:24:10 PM
http://massively.joystiq.com/2014/07/01/what-you-need-to-know-about-guild-wars-2s-second-season-living/

Patch is here.

Dry Top  :noah

Sandstorms :noah

Dat Verticality  :win

The Zephyrites
(http://i.minus.com/iACzEbgs6HhSB.png)
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on July 08, 2014, 01:20:16 PM
https://www.youtube.com/watch?v=6TsfcJz99n4

unf unf

Also, Firefall is finally launching JJuly 29th. Game has been in beta limbo for years.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Damian79 on July 09, 2014, 02:11:50 PM
...
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on July 09, 2014, 06:49:28 PM
:pacspit you broke the etoilet post chain
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Squiddy on July 09, 2014, 06:59:08 PM
Fuck it, I want to get back into DDO and Rift  :-\
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on July 09, 2014, 08:02:45 PM
:pacspit you broke the etoilet post chain

5 posts in a row!

I was actually holding back stuff to slow my chain down.

But now I'll just infodump it.


Rob Pardo leaves Blizzard
http://massively.joystiq.com/2014/07/03/rob-pardo-leaves-blizzard/

Bartle expects F2P declibe
http://www.gamesindustry.biz/articles/2014-07-09-richard-bartle-free-to-play-has-a-half-life

""It will start to tail off because the people who play the games will recognise when they're about to be nickled and dimed, and stop playing them," said Bartle, who was instrumental in the creation of MUD1, the first ever virtual world."

Eh, first, this assumes that every F2P title is manipulative. Rift, Tera, DOTA2, TF2 and others have non-manipulative models that don't nickel and dime the customer. If you want to say the aggressive and manipulative F2P models will burn out then maybe yeah. However, SWTOR has a rather unpleasant F2P model and it's making tons off of it. Way more than sub based profits. Also, what would replace F2P? Subs aren't going to make a triumphant return. The consumer's sense of fair value for the product has changed.

Of course, everything has a saturation point and F2P will hit it.

Guild Wars 2 reaches 3.8 million sales in China. Tops 7 million total worldwide sales.
http://www.reddit.com/r/Games/comments/2a5x4x/guild_wars_2_sells_38_million_in_china_in_2/
http://gw2.17173.com/content/2014-07-04/20140704155902215.shtml

Was waiting to get official press release on this. They may be waiting until they officially hit 8 million sales to pat themselves on the back or they just may avoid discussing it because people care more about decline in MMOs than they do a successful MMO. The NA/EU numbers are almost a year old at this point, so it's tough to say what the actual total is now. If I were to guess at actual monthly player logins then I'd say around 4 to 5 million players per month.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on July 09, 2014, 08:46:50 PM
Just heard about the GW2 sales numbers. Very impressive.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: chronovore on July 10, 2014, 10:48:57 AM
Also, Firefall is finally launching JJuly 29th. Game has been in beta limbo for years.
Did it ever become fun?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on July 10, 2014, 01:29:29 PM
I don't really know what state fire fall ended up in. I gave up on following it after its fifth overhaul.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on July 10, 2014, 03:29:16 PM
The interesting thing to me about GW2's sales and success is that it has essentially killed the idea of a "WoW killer." There was never going to be another MMO that could have 12-15mil subs, that was simply a lightning in a bottle moment. But there is plenty of room for success, whether it's 1 million dedicated players or 4 million.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on July 10, 2014, 04:01:59 PM
X-Killer is something idiot fans of X game say. It was never anything to take seriously. WoW itself is in its own slow death crawl and every competing MMO that came out hurts it a bit more. As I've said, the MMORPG space diversified and dispersed, and that happening had a lot to do with breaking away from the box+sub fee business model.

There's a lot to learn or remark upon, but people get bored of hearing it. GW2 succeeded by targeting people other than WoW burnouts. Which is good, because WoW burnouts don't stick around. It succeeds while not having a raiding focused end-game. It succeeds with a cash shop that is player friendly and fair. It has two week content updates for most of the year. Like I said, a lot to examine to figure out its success.

But what interests me is that not many know its a good game or how successful it has been. Not compared to how many people know which MMOs didn't succeed or know how much WoW did succeed once upon a time and is now losing players. The most interesting bit is that the MMO genre seems stuck in a toxic fog so much that a very successful title still has problems with being noteworthy.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on July 15, 2014, 09:54:02 PM
New GW2 zone is so purdy. Very vertical, a mix of terrain and some really cool areas. They're slowly opening it up. Feels like it's about 50% open right now. The sandstorm effect is pretty cool. It blankets sections of the zone in a giant sandstorm. Makes it hard to see and turns ordinary jumps into blind jumps. Also triggers special events (including a chickenado) and also reveals hidden treasure chests to search out.

Also, ANet posted that the China numbers are inaccurate. Always wait for official word. Not sure they'll ever announce that themselves though. Maybe just a WW number of some sort.

Datamining shows there might be a free trial system finally. Some sort of time and pvp limited free trial.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on July 16, 2014, 07:45:44 AM
Wait for Titan

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on July 16, 2014, 02:17:57 PM
Yeah, the next shift will see peeps like lager and ruzbeh getting blue ocean'd. There's already signs of this with new near MMOs like Destiny sidestepping the actual name MMO and genre. They're going to take the MMO set (which means nothing more than massively multiplayer online) and extend it to genres and a wider, different audience. It's no use to try to appease the vocal minority of the MMO community because it's so toxic.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on July 16, 2014, 08:58:09 PM
I don't think any of us expect to play a new MMO that fills the void of what used to be enjoyable about an MMO.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on July 16, 2014, 11:04:01 PM
I am not sure what people enjoyed about some of the old MMOs. The nostalgia is thick.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on July 18, 2014, 10:48:04 PM
...so please give me a laundry list of things that you enjoyed about old MMOs that I can respond to with Guild Wars 2 bullshit.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on July 19, 2014, 01:19:38 PM
...so please give me a laundry list of things that you enjoyed about old MMOs that I can respond to with Guild Wars 2 bullshit.

I'm just waiting for some real reasons that don't harken right back to nostalgia. It's either

1. Self admitted nostalgia. "Nothing will be like my first time."
2. Manchild nostalgia that doesn't own up to it. "I want to feel like I've never played this before even if that's unreasonable, but I won't admit this."
3. The deep denial of nostalgia that turns into hatred of refinement and advancement of the same concepts minus the old bullshit.  "I'm Ruzbeh."
4. A longing for sandboxy elements. However, sandboxes still get released, still exist and carry on, and more sandboxes are on the way. Go play these instead of bitching.
5. Economy and crafting was better on a smaller scale userbase.

And this last one is the only interesting debate I've seen. Allowing more people access to crafting or making craftables and items more widespread, the economy changed. Some people want a system where you can't repair damaged items and must replace them, making crafting those items worthwhile. These sort of time limited items aren't going to show up in a mainstream MMO because they become an annoyance to many and don't vibe with limited playtimes. So this is an actual interesting take since it involves actual questions of systems and play that aren't simple refinements without loss.

That's different than some asshat bitching about LFR when there's still hard versions of the raid with better item value loot. That just becomes a childish rant that other people can see content that you used to think only special little you could see. It also reveals that MMOs weren't ever really challenging in any skillful manner. There just challenged your patience through heavy time commitment. When the artificial time extenders vanish, all that's left is the content.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on July 19, 2014, 04:54:01 PM
Nostalgia is also the most common straw man argument used by every extreme defense force of *insert modern game here* ever. The core of which is to say that any and all change within the last XX years was positive, and you should really just stop bitching and get with the times.

I have no qualms admitting that games like Lineage 2, EQ, FFXI, pick your poison etc. etc. had major flaws, but I also understand that the experience that they delivered ultimately created a world where things like exploration, communication and collaboration were all necessary tools of survival. You worked together with others against the system, the server. Now, everything has been turned upside down. You work in collaboration with the system, going where it tells you to go, waiting for it to send you to the appropriately selected content with the appropriately balanced group, doing whatever daily chores it has pre-selected for you.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on July 19, 2014, 06:49:23 PM
But are you missing exploration and collaboration or are you missing a game that's lacking so you are forced to work around it? Because that's an important mental difference. Are you exploring because it's fun and the world is designed for it or are you exploring because the devs didn't think everything out and you're just wandering in hopes of finding something of worth?

Because exploration, communication and collaboration exist still. Not everything is a derivative WoW clone. GW2 and TESO are games where you explore.

You also have to account for the internet's status now versus then. Quest tracker exists in WoW because some fans created it and it became standard so much that it just got included into the game. You can't hide something forever with the internet existing. Whatever you can't figure out can be found faster via google than it can be by asking other players.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on July 19, 2014, 08:37:33 PM
Hence what my earlier post was getting at: the answer to everything is "GW2 has that".

I suppose if by "lacking", you mean it in the sense that a game of pen and paper DnD is "lacking" modern graphics and other conveniences, then yes those games were lacking and my fondness of them is clearly only skin deep.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on July 20, 2014, 03:19:40 AM
so I was right
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on July 23, 2014, 12:57:02 AM
https://www.youtube.com/watch?v=KB4Z0B2NkUE
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 06, 2014, 04:30:08 AM
http://massively.joystiq.com/2014/08/05/world-of-warcraft-drops-another-800k-subscribers/

Quote
Blizzard claims that most of the losses were "disproportionately concentrated in the East."

There is some good news for the company: ARPG Diablo III has sold over 20 million copies since its launch in spring 2012.


What I love about these news bits is all the blizz fans who still don't know over half of the reported subs don't pay a subscription.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on August 06, 2014, 02:01:29 PM
They don't?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 06, 2014, 02:48:10 PM
The China business model is different from the western WoW model. That's why their asterisk to Subscriptions included game room log-ins. China doesn't pay Blizz a $15 sub and they don't buy the client. The game client is hosted at internet cafes where people buy time at the cafe to use the games. Blizzard gets money via licensing to the Chinese publisher. Judging by their reported box sales around MoP launch and their reported subs around MoP launch, around 50-60% of their reported subs are from China. (Simple Subs minus Box Sales guesstimate.)

This is also why sub reports can swing in the millions. China is very volatile. There' less commitment to a game because there's no subscription and there's a ton of competition there. It's Massive MMO audience that will shift games month to month.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on August 06, 2014, 10:18:20 PM
It's not like that's a "1 sub" -> "0 sub equivalent" deal though.

Either way, WoW dropping subs during it's usual wait for an expansion with no significant content patches is pretty much a tradition at this point. Warlords will be a pretty important data point on the trend line of sustainability. I'd say it would be nice to see Blizzard hit harder than usual this time around just to see the reaction, but modern reactions to decreasing market share are pretty awful.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 06, 2014, 10:41:37 PM
Nah, that's not to dismiss internet cafes as non-users. It's just funny seeing people trying to multiply the sub numbers by 15 to create silly numbers. Using sub numbers to compare is out of date anyways, as neither WoW nor its F2P competition lives off of that anymore. You can kinda guess revenue via ActiBlizz's PC revenue reports anyways. The thing is that as long as a player can log in and have plenty of people to play with then it doesn't matter to the player. The problem is that fan's obsess over the numbers they don't even fully understand.

As for the drop, I expect next quarter to have a small drop, then the expansion quarter to have a bump smaller than MoP's bump that will last at least two quarters until numbers drop again. I think the Blizzard fans will continue to sub even when they don't play the game much at all. It's China where things are more volatile. There's not a lot of financial concern, because Blizz has been balancing the population drop with digital sales. That's something they should be able to count on as Blizzard fans just don't say no. They bitch and complain about Diablo 3 and still bought 20 million copies across console and PC. They are as obedient as Nintendo fans in that way.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: chronovore on August 06, 2014, 10:44:13 PM
https://www.youtube.com/watch?v=whZGYSj4xdM
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on August 06, 2014, 11:05:47 PM
There's also a lot of internal alternatives to WoW for Blizzard fans now and that will only increase with Heroes of the Storm.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 13, 2014, 07:13:41 PM
Got into the Archeage beta this weekend. Will try it out.Hopefully its not a pain to get to the housing/sailing/exploring stuff. No NDA either.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 14, 2014, 02:11:40 PM
http://massively.joystiq.com/2014/08/14/world-of-warcraft-warlords-of-draenor-releasing-november-13th/

WoW exp November 13th.

https://www.youtube.com/watch?v=TLzhlsEFcVQ

Apparently this rewrites history and makes the previous stuff make no sense. Who knows. I never cared about Warcraft's story.


http://massively.joystiq.com/2014/08/14/wildstar-and-guild-wars-2-boost-ncsoft-profits/

Wildstar made 28m Korean Won for its launch quarter and GW2 22m Korean Won in the 2nd quarter. Whatever that translates to I am not sure. Apparently, they said during the call that Wildstar sold less than 500k units, but that was within their expected range for the game. I figured it would be around Rift  levels.

http://www.guildnews.de/news/kommandeurzeichen-wird-accountgebunden-und-teurer/10897/

4-5 colors for Commander tags and they will become account bound (with a rise in cost to 300g).  :aah
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 15, 2014, 04:15:03 PM
Got into the Archeage beta this weekend. Will try it out.Hopefully its not a pain to get to the housing/sailing/exploring stuff. No NDA either.

First ten levels of Archeage are rather boring. The most interesting thing was feeding and raising my mount, and then getting armor for my mount. It seems I can skill to my Elk mount, too. I just unlocked a speed boost on it.

ArcheAge combat is pretty much tab target old school, but you can sidestep projectiles. You need a target to cast, and projectiles ignore objects along the path. Pretty much WoW combat but projectiles don't heat-seak you down. Questing is mindless kill 5 flamingo stuff. I did however find a row boat and get to boat down a river. I climbed some trees as well. I found Mirage Isle which has all the housing and boating cool stuff that I can't access yet. Game really needs to get straight to the good stuff and not have people wade through the lame questing and combat.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Damian79 on August 16, 2014, 01:33:43 AM
yeah Archeage, so much promised but it is stuck in WoW mode.  I paid 150 bucks for the alpha and have no desire to play it now.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on August 16, 2014, 06:41:38 PM
yeah Archeage, so much promised but it is stuck in WoW mode.  I paid 150 bucks for the alpha and have no desire to play it now.

 :ufup
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 16, 2014, 06:55:19 PM
I was given a quest to plant a garden in ArcheAge, but then it told me free users can't do that. I assume this means I can't build a house either. I bought blueprints for the starter glider, but it says "you can't use that" but gives no reason as to why.

Also, there's this Labor Point system that consumes Labor Points for doing things like identifying armor or weapons, or opening up bags of coin you loot off enemies. You get 1 labor point per 5 minutes of play. However, I've heard that towards the end the big projects consume mass quantities of labor points and you run out, leaving you without any ability to do things. So it's sort of a mobile token system put into the game.

I just want to do the cool stuff, but all I can do right now is the boring quests.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: fizzel on August 17, 2014, 10:36:57 AM
The combat feels great in archeage, a lot of it has to be client side considering how smooth it feels.


Also someone here got into the kingdom under fire beta, did that turn out any good?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 17, 2014, 01:06:56 PM
I wouldn't call Archeage combat great. The combat does fine. It's older tab target style, so it falls behind more modern combat like GW2 and Wildstar. It's not really strong enough to make the boring quests tolerable.




https://www.youtube.com/watch?v=rxVvtvc99Nw

Gamescon Skyforge demo. By far the most we've seen of this game to this point. Borrowing a lot of good ideas and the engine looks really nice and smooth.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: fizzel on August 18, 2014, 01:14:14 AM
Guild wars and wild star felt like floaty pieces of shit.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 18, 2014, 01:26:46 AM
sounds like the problem is on your end
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Damian79 on August 18, 2014, 03:10:08 AM
I have gone back to WoW.  Guild Wars and Wildstar have better combat but worse quests.  In Archage the combat and the quests suck. :sick  Atleast the quests in WoW are great for the first 14 levels on the Worgen side.  I am just doign the dungeons, pokemon and crafting to level up.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 18, 2014, 06:06:38 AM
gw2 doesn't have quests

unless you mean gw1?

Anyways, gonna give ArcheAge one more go to see if I can get to something good within the next hour's play.

After that, it's back to GW2 and probably some WvWvW or finding the last of the hidden coins in Dry Top. WvWvW tier 3 has been close as of late. http://mos.millenium.org/na/matchups/
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Damian79 on August 18, 2014, 06:21:45 AM
I meant gw2.  The little zones where you had to kill stuff and things to get prizes.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 18, 2014, 06:45:23 AM
I am not sure what you're talking about. There's the world and dynamic events in the game. You run into the events and choose to do them or not.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Damian79 on August 18, 2014, 07:57:57 AM
I am not sure what you're talking about. There's the world and dynamic events in the game. You run into the events and choose to do them or not.

Yep those.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 18, 2014, 01:20:36 PM
Those are fun doe. Beats bread crumb questing anyday. :dayum

Anyways, went back into AA and all my attack skills were locked out for no reason. So that's that. I can tell there's some cool stuff out in the game, but the design decides to make you wait through tedious shit for no reason. Maybe it's because it was once sub-based.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on August 18, 2014, 02:57:57 PM
I clicked on the new WoW cinematic, saw it was 4+ minutes, and exited. I'll watch it another time. This is the first time I've had 0 interest in an expansion.

and my account was apparently stolen, I need to get off my ass and call Blizzard about that.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Ganhyun on August 18, 2014, 08:52:01 PM
Got an email today from Blizzard offering me Mysts of Panderia (spelling?) free if I resubbed prior to the new expansion pack. I don't even own the Cataclysm one lol. Would I have to go buy it to use the other?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 19, 2014, 12:59:46 AM
Sounds pretty desperate. See if they'll throw in an old fashoined.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: G The Resurrected on August 19, 2014, 01:18:24 AM
Cataclysm regular edition is now free and included in the base game. They will do the same thing with Mists eventually as well. I personally thought about going back but decided not to.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Ganhyun on August 19, 2014, 01:28:42 AM
hell i dont even have the disks anymore it seems. lol oh well.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: G The Resurrected on August 20, 2014, 06:41:37 AM
hint: you don't even need the discs anymore they'll let you download the client directly.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 20, 2014, 11:49:57 AM
wait why do you need that site when there's already LFR?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 20, 2014, 01:10:12 PM
I gotcha.

Here's roughly why they are handing out the previous expansion free:

http://www.mcvuk.com/news/read/blizzard-we-don-t-expect-world-of-warcarft-to-grow-again/0137155

Quote
“We really don’t know if it will grow again,” said lead game designer Tom Chilton. “It is possible, but I wouldn’t say it’s something that we expect. Our goal is to make the most compelling content we can.”

He added: “By building expansions, you are effectively building up barriers to people coming back. But by including the level 90 character with this expansion, it gives people the opportunity to jump right into the new content.”

Can't say I disagree. More levels and more cost to the consumer makes the barriers increase. Though makes you wonder if Warlords of Dreanor will be free a year from now the same way MOP is.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 20, 2014, 01:21:15 PM
You spend at least 80% of your time in WOW doing mundane boring shit. So I never found it to be a great game. Not just that issue, but other issues the game had.

I did raid and at a non-casual level (going for server or faction firsts) through TBC and like early WOTLK, but by mid WOTLK I had enough of it. A lot of boss patterns repeat and it really is a carrot on a stick. Once you realize that you're not really progressing and only running in place then it loses a lot of its pull. A lot of MMOers are the Spinal Tap dude arguing "But it goes up to 11!" Of course, and  the monsters go up to 11 as well, and so you're not really moving the power needle, just changing the numbers on the dial range.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 20, 2014, 04:37:57 PM
Free week for former subscribers of FF14.

http://massively.joystiq.com/2014/08/20/final-fantasy-xiv-throws-free-week-for-its-first-anniversary/
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Ganhyun on August 20, 2014, 07:37:55 PM
Free week for former subscribers of FF14.

http://massively.joystiq.com/2014/08/20/final-fantasy-xiv-throws-free-week-for-its-first-anniversary/

This would be something I might actually do. I preferred it over WoW
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on August 21, 2014, 04:38:45 AM
definitely gonna return to FFXIV for the week at the minimum.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 21, 2014, 01:11:13 PM
oh and guild wars 2 is $25 again if you wanna play like a fun MMO

http://buy.guildwars2.com/
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Ganhyun on August 21, 2014, 01:14:12 PM
This thread says no guild wars in the title lol.

Also, I find FFXIV fun. :P
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 21, 2014, 01:19:29 PM
I actually haven't tried FF14, but I know plenty that like it. I can't throw shade on it.

I am not sure I would get into it because it's hard for me to go back to the previous combat style, but I love the monster and character designs.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on August 21, 2014, 01:36:01 PM
btw  :-*

http://na.alienwarearena.com/giveaways/archeage-closed-beta-event-4-conflict-conquest

http://www.mmogames.com/giveaways/archeage-conflict-conquest-closed-beta-keys-giveaway/

for those interested
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 21, 2014, 01:40:17 PM
you get one this time?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on August 21, 2014, 02:02:55 PM
I got 4 this time for a few buddies and I.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on August 21, 2014, 07:08:50 PM
Given that I dislike heavily PvE focused MMOs, it's miraculous I even enjoy playing WoW. Raiding was hard to get into, but now that I'm into it, I'll admit it is exciting to get better and better gear. It's basically hard fought character progress that replaces leveling at max level. It's really nothing but a carrot on a stick, and that's going to suck when you're at the end of the line. Which is why MMO's focus should be on PvP, but I guess if you're too fucking dumb to design a game to work well for PvP, PvE will do. :beli

Also reading this thread http://neogaf.com/forum/showthread.php?t=877061 makes me realize what an emotionally stunted bunch of gamers WoW gamers are and also helps me understand why I played WoW on and off over the years; it was never that good of a game.

It annoys me when people talk about how the good old days of WoW were all about strategy and having to use stuns or whatever as if it's so amazingly unique. Guild Wars 1 had that shit and blew WoW the fuck away in that regard. You had to use your wits at almost EVERY SINGLE ENEMY ENCOUNTER. But the entire fucking MMO industry is pretending that game never existed, including ArenaNet. :yuck

Anyone who says that either never played the game back then or just has extreme nostalgia fog. The fights were more simplistic, the userbase was a lot less educated on average, etc. etc.

One thing that was more complicated / difficult was the solo / leveling game. End game was a shadow of a shadow of the game's current difficulty.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 21, 2014, 08:14:29 PM
welp got invited to the next archeage closed beta

might be worth it if there's no character wipes, but didn't really enjoy it before
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 22, 2014, 02:08:45 AM
http://forums.na.leagueoflegends.com/board/showthread.php?p=49463353#49463353

I'm still amazed that Riot hired the guy behind WoW's terrible balance to be their balance guy. I guess putting your face on a forum often can make you popular in spite of failing at your goals.

Though I'm not sure how to take this comment of his about WoW (and Age of Empires). An MMO and a strategy game are very complex games. They have a ton of systems for new players to learn. They have menus on top of menus to deal with. WoW has a gazilllion skills to learn and toggle on your bar.

MOBAs are really simple games with minor skill checks. Of course you don't have to worry about someone's grandma playing it, because it's a thousand times easier to understand than a MMO or Strategy game. I can't tell if that was his point or if he's just an asshat.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Damian79 on August 22, 2014, 07:59:45 AM
Eh it could be worse.  Imagine still hiring that that guy who balanced warhammer online.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 27, 2014, 12:28:41 PM
https://forums.wildstar-online.com/forums/index.php?/topic/110765-taking-on-a-new-role-with-carbine-studios/#entry1148679

 :-\

Jeremy Gaffney steps down as President of Carbne for health and family reasons. He had skin cancer that he had removed this year. At least it sounds like it's being treated and he'll be okay for now.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 28, 2014, 05:57:40 PM
The new Feature Patch 2 stuff for GW2 is really dumb. The changes to the experience for new players and characters are generally bad. It's a complete misunderstanding of their audience. If anything, the game needs less hand holding instead of more hand holding. The game needs to send a clear and obvious message early on that this isn't WoW. This isn't breadcrumb themepark life. It needs to say strongly that it's open world, exploration-based and open ended in its goals for each player.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 31, 2014, 08:53:34 AM
http://massively.joystiq.com/2014/08/29/pax-prime-2014-archeage-is-launching-on-september-16th/

Archeage launchin US sep 16th.

http://massively.joystiq.com/2014/08/29/pax-prime-2014-rifts-nightmare-tide-expansion-launches-october/

Rift Expansion launching Oct 8th.

Trion really pushing out releases. I wonder how the expansion will work now that the game is F2P.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on August 31, 2014, 07:34:17 PM
Perhaps I should find you a MMO that only accepts 56k dialup.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 01, 2014, 04:30:34 AM
 :what

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 02, 2014, 03:03:13 PM
https://forums.wildstar-online.com/forums/index.php?/topic/111866-megaservers-coming-to-wildstar/#entry1160213

Wildstar putting in Megaservers.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 04, 2014, 09:14:51 PM
what is with you and Ruzbeh playing MMOs once they've hit the shitcan? Why the fuck would anyone start WoW now?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 05, 2014, 02:10:09 PM
I don't tend to play MMOs like that anymore.

But I am trying ArcheAge whcih really feels like that. It's really dreadfully boring. Some people crave digital sedatives though. I got my glider in the game and it's pretty cool, but it can't make up for the questing or combat, or that character movement is so stiff.

Apparently, the game has become P2W in the final version. Can't really confirm/deny that since it has to do with the Labor Point system. At early levels, you don't run into LP shortages much. I haven't really tested the limits of it since I haven't crafted much though.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on September 05, 2014, 05:13:35 PM
They actually nerfed the labor regen for subscription players, while buffing the amount they can buy from the cash shop by an astronomical amount.

So glad I didn't drop $150 for this turd
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on September 07, 2014, 12:13:42 AM
Sweet jesus... leveling through Cata content is almost impossible. The dungeons are so fucking bad. I detest the dipshits that designed the Cata dungeons.

Cataclysm is really one of the most embarrassing things I've played. I remember doing some shitty quest involving Thrall and his wench talking my fucking ears off, and Thrall ended up proposing to her. I mean you can't make this shit up. Unless you're Blizzard of course. In that case you can not only make that shit up, but a whole bunch of other shit!

WELCOME TO ONLINE GAMING, BITCH!

One of the peaks of Metzen's reign of shit in WoW storytelling.

Cata was the dagger for me. I've played about 2 months total since halfway through 4.0.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 07, 2014, 03:39:10 AM
I'm back in on WoW now too. Finished SoO today cause I wanted to at least see it before the next expansion. Working on getting a Monk to 90 as well. With all the heirlooms I have I'm zooming through content like no tomorrow, which is nice. Monk is pretty fun to tank with as well.

Also got the 30 exalted reps and 100 mounts achievements on my main. Dat sad life.  :goty
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 07, 2014, 01:23:09 PM
Blizz is planning to flatten out tanks for better or worse -- http://us.battle.net/wow/en/forum/topic/14058407204?page=1

I've been leveling as Brewmaster, but just for the easy dungeon queues. Haven't done enough questing to see how the damage works in the later levels during quests.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 07, 2014, 04:36:37 PM
Yeah I noticed that when I was playing in the beta. Stupid. Paladin tanks lost Avenging Wrath too.  :maf
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on September 09, 2014, 05:12:43 PM
Blizz is planning to flatten out tanks for better or worse -- http://us.battle.net/wow/en/forum/topic/14058407204?page=1

I've been leveling as Brewmaster, but just for the easy dungeon queues. Haven't done enough questing to see how the damage works in the later levels during quests.

Interesting. I don't play WoW anymore but when I did I was a (dwarf) tank. I remember before tanks started truly feeling unstoppable there was a point where you had to actually be good to survive. If you popped Shield Wall prematurely you would be fucked. There were various things you simply couldn't tank and thus had to gtfo. etc.

I've heard the MoP raids are fun but unless the game goes f2p I'm not going back. I spent too much of my life raiding.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 09, 2014, 06:10:44 PM
The new GW2 feature patch is full of shit. It's a bunch of attempts at idiot-proofing the game. You can't idiot proof! You only weaken the quality of your product and the world makes a bigger idiot.

Like, apparently the starter heart where you pick up buckets of water to water plants with had way too many steps for some people. So you water plants by just going up to them and pressing F. Picking up food to feed to cows was too much work for idiots as well, so now you go up to them and press F to "entertain" them.

what the fuck

I blame your dumb ass Ruzbeh.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 10, 2014, 01:23:57 PM
Basically, tanks won't be invincible. But they also won't do huge damage outside of raids. So tanks are gonna be shit again. Can't take hits, can't do damage.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on September 10, 2014, 06:51:11 PM
Blizz is planning to flatten out tanks for better or worse -- http://us.battle.net/wow/en/forum/topic/14058407204?page=1

I've been leveling as Brewmaster, but just for the easy dungeon queues. Haven't done enough questing to see how the damage works in the later levels during quests.

I'm not sure what this even means. Vague as fuck.

What I want is more damage during questing. Decent damage for questing, decent damage for raiding, instead of shit damage for questing and high damage for raiding.

Prot Warrior gets some new stance that deals a shitton of damage to the point where DPS Warriors are speccing Prot.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 10, 2014, 08:16:05 PM
Yeah when I played Monk in the beta I let out an audible "What the fuck"  when I realized Clash was gone. Such an awesome Monk skill
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 16, 2014, 01:07:37 AM
Caved in to ArcheAge cause I got a cheap key. Just barely got in and playing, but this game is pretty attractive.

That's all I got right now.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 17, 2014, 01:46:46 AM
If that's the case it isn't in the beta yet. i played last week and still did shit damage for quest stuff
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 17, 2014, 12:17:17 PM
I didn't have meters up or anything but it was taking about 2x the time to kill mobs on Prot Paladin and Brewmaster.

I dunno if these changes were in last week and I haven't touched the beta since then.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 17, 2014, 02:47:17 PM
The Queue issues with ArcheAge reminds me that MMOs need to integrate GW2's/TESO's megaserver tech. As long as there is smart match making it works. It works better with an Event system, but its still far better than queues even if players get stranded from others at times.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: huckleberry on September 17, 2014, 03:44:09 PM
Damn. My brother has been trying to get me to play GW2 for the longest time. He even brought his laptop over today to show the game off to me. After reading some of this thread though I think I might have to reconsider.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 17, 2014, 04:54:01 PM
GW2 is still the best MMO out there. What they did to the new player experience is lame, but I would still recommend GW2 over any other.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on September 17, 2014, 09:17:10 PM
Why are they fucking around with the Justice Heirloom NPCs? First it was 500 Gold, then it was 1500 Gold, now they're removing the old Justice Heirloom vendors from the game entirely until they revamp the Heirloom System with the delayed Heirloom Collection Tab.

It's really hard to accept the reasoning behind all the brouhaha over Heirlooms when you:

A) Get a free instant 90 from buying the next expansion
B) Can get another instant 90 at any time for $60

If 1500 Gold is fine for the Cloak, Helm and Pants, why isn't it fine for the Shoulders and Chest?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 18, 2014, 02:18:36 AM
Yeah they've said that's the plan. Removing Justice/Valor and replacing them with just straight up gold.

http://us.battle.net/wow/en/forum/topic/13923582306#4
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 18, 2014, 03:25:58 AM
That'll be great for the economy.

cuz if its one thing wow needed it was more inflaton
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 22, 2014, 09:42:59 PM
https://register.guildwars2.com/trial

Guild Wars 2 Free Trial period. Sept 25th to October 1st.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 23, 2014, 02:02:14 AM
So ArcheAge is just a jank F2P mix of Rift and GW2 with Farmville mixed in for good measure.

And I can't stop playing  :(
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 23, 2014, 04:01:03 AM
I didn't find anything within ArcheAge to be like GW2. I can see Rift with the way builds work, but its mostly a korean MMO 2.0 standard model with open world housing. It's got it's jank though. Couldn't get into it and the housing is behind a paywall so meh. Would still try sailing, but the leveling is a bore and I'd rather wait out the queue issues.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 23, 2014, 01:11:52 PM
Titan Canceled

http://www.polygon.com/2014/9/23/6833953/blizzard-cancels-titan-next-gen-mmo-pc

It was essentially vaporware at this point so I'm not surprised to see it confirmed.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 23, 2014, 01:18:43 PM
Quote
Metzen clarified that Blizzard will continue supporting World of Warcraft. "My hope personally is that we'll support it forever," he said.
not surprising. wow, hearthstone, and (maybe) heroes means they have infinite money generators for many years to come.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 23, 2014, 01:20:57 PM
I am curious to see if Blizz moves away from new big budget games entirely.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 23, 2014, 01:28:35 PM
I wouldn't be surprised. I think Hearthstone shocked them with how quickly it got big. With Diablo doing well on consoles they might toss Heroes onto PS4/XBO and just support HS and Heroes for the next few years.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on September 23, 2014, 01:35:53 PM
Damn this sucks

But more smaller blizz games is good

Maybe some console stuff

And god please a new ip
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 23, 2014, 01:43:14 PM
You won't see new IPs but you may see cheaper to make games using existing IPs. More Hearthstone like stuff. They're fully transitioning into Nintendo-esque milk-it mode.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on September 23, 2014, 01:48:44 PM
But they only have 3 franchises :/
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 23, 2014, 01:51:53 PM
But they only have 3 franchises :/
Sounds like that's two franchises that don't have card games yet.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 23, 2014, 06:06:31 PM
The DK builds used to be hybrid based. Frost DK tank was great for dungeons since it could AoE threat easily and quickly. Blood DK tanks had higher survival versus certain bosses. Then Blizzard put an end to all hybrid builds because they're inept at balance and Blood DK tank became the only option.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 23, 2014, 06:54:32 PM
Chat systems, trade systems, reliance on mods, and still too many skills for a console version of WoW to work. They're shrinking skills I assume because the game had a lot of skill bloat. The UIs with a gajillion skill buttons on screen are just ridiculous looking.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 23, 2014, 06:56:57 PM
I feel like every expansion comes with a rumor about WoW on consoles
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on September 23, 2014, 07:10:12 PM
yeah the tauren look weird too. big googly eyes. i'm curious what blood elves will look like. last i checked their new looks weren't in the beta yet.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on September 24, 2014, 12:50:33 AM
Titan Canceled

http://www.polygon.com/2014/9/23/6833953/blizzard-cancels-titan-next-gen-mmo-pc

It was essentially vaporware at this point so I'm not surprised to see it confirmed.

Another case of Blizzard being beat to the punch by competitors? There are so many FPS MMO-esque games now, including Destiny most recently. Blizzard misses the boat again, similar to dota.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: huckleberry on September 24, 2014, 03:06:03 PM
Free 1 week trial of GW2 starting at midnight. Going to give it a shot for sure now.

I have no idea what I'm getting into honestly.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on September 24, 2014, 03:08:29 PM
Welp, I'll roll with anyone if they're doing the GW2 trial and looking to group up. I'm on Stormbluff Isle server, but as long as you're on any US server then we can party up.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: huckleberry on September 24, 2014, 05:37:11 PM
OK sounds good. I will post in here when I finally get to login.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on October 05, 2014, 06:59:55 PM
uhh

i was joking about you going further back in time
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: etiolate on October 06, 2014, 02:28:10 PM
please don't become a game designer
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on October 09, 2014, 10:10:59 PM
Just imagine playing WoW on a console  :yuck
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on October 09, 2014, 10:29:53 PM
FF14 was designed to play on console and it's still unpleasant. I couldn't imagine how a ported over WoW would play, other than poorly.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on October 10, 2014, 03:00:18 PM
I can't imagine tanking or healing well in WoW on a console....
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Rufus on October 14, 2014, 11:19:32 AM
Do you even see the faces outside of the log-in screen?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Rufus on October 15, 2014, 08:02:43 AM
This undoes everything else? Do you play on an RP server or what?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: fizzel on October 15, 2014, 09:13:45 AM
Human chicks are the worst for all looking the same.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Rufus on October 15, 2014, 11:57:51 AM
Hey, I got an idea. Why don't you just fucking kill yourself?
O-ho-ho. :badass
Got it, you care too much. Moving right on then.

My face model, on the other hand, makes it seem like my character is perpetually sucking on a lemon.
Fits your post history though.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on October 21, 2014, 06:23:09 PM
Some Ravenholdt friends want me to come back to WoW. They switched to horde and are having fun with PvP (the server was 70/30 horde when I played). I've seen this trick before: IE I come back hoping for the good old days, it lasts a week or two before I'm bored, folks are gone, etc. If it was f2p I'd go back for random shit here or there, but I know if I pay I'll just play so sparingly that it's a waste of money.

Ruzbeh's picture does make me want to ride through Ironforge again though.
:tocry
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on October 21, 2014, 07:59:45 PM
The only times I really enjoyed PvP was Wintersgrasp. I also liked skirmishes outside of small contested territory towns and stuff like that, but overall I was always a PvE guy.

At it's best, ie when it was relatively even, few things were as exciting as Wintersgrasp imo. I used to skip classes to do it, and if we won I'd spend large amounts of time doing VoA, farming (lots of ore there), chatting about the battle, etc.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: fizzel on October 22, 2014, 09:02:55 AM
Mind you the animations are the worst part of the new models...

Here's a hilarious example of how wonderful the new models are.

Before

(http://i58.tinypic.com/hukh21.jpg)

After

(http://i62.tinypic.com/v7ef7p.jpg)

:dead

I've been mostly affected by the change to nelves though.

(http://i62.tinypic.com/20juky.jpg)

Look what they did...

(http://i61.tinypic.com/34pl8yc.jpg)

Look what they did to my poor baby. :stahp

Blizzards best artists working on them my ass. Those niccas are all on Heroes of the Storm making £15 skins.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on November 21, 2014, 07:45:13 PM
Holy shit WOD is so good

-Full story campaign
-Garrison

:drool
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on November 22, 2014, 10:05:25 AM
This is the best WoW has been since vanilla.

Your loss.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on November 22, 2014, 03:45:02 PM
it has great music though
http://www.youtube.com/watch?v=1yFiU5Ctr6g

I liked Nagrand actually. The hunting quests were fun, flying around the zone was cool but I loved riding around it more. Especially at night when it was raining.

WoD impressions sound good but fuck it, not going back.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on November 23, 2014, 12:40:27 AM
It's enjoyable. More than it has been in a long, long time.

It isn't (and will never be) what it was.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on November 23, 2014, 05:19:43 AM
Yeah well you cant turn back time 10 years
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on November 24, 2014, 12:26:18 AM
Holy shit though, Molten Core is bad news with today's audience.

I haven't been that frustrated with pugs in forever.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on November 24, 2014, 08:44:35 AM
I cant imagine a 40 man pug for mc working
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on December 02, 2014, 03:51:28 AM
Decided to grab WoW during that $5 sale and play for the first time, and oh man I can see why they were offering the free level 90s with the purchase of WoD. I've been tanking dungeons from 15-57, and it feels like each and every dungeon encounter is effectively broken. I've downed dozens of different bosses and yet I can't explain a single mechanic because they get absolutely vaporized before they can begin any sort of attack pattern. The game has the fastest leveling I've seen in an MMO, but still manages to feel mind numbingly tedious at the same time.

I was really excited to play through ~ten years~ of group content at first but now I don't really feel like continuing. :fbm



Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Yulwei on December 02, 2014, 05:41:02 AM
Decided to grab WoW during that $5 sale and play for the first time, and oh man I can see why they were offering the free level 90s with the purchase of WoD. I've been tanking dungeons from 15-57, and it feels like each and every dungeon encounter is effectively broken. I've downed dozens of different bosses and yet I can't explain a single mechanic because they get absolutely vaporized before they can begin any sort of attack pattern. The game has the fastest leveling I've seen in an MMO, but still manages to feel mind numbingly tedious at the same time.

I was really excited to play through ~ten years~ of group content at first but now I don't really feel like continuing. :fbm

It's really quite a clusterfuck, isn't it? And it will stay that way for at least another 5 years, which I would guess is the absolute earliest we'd see a WoW 2/New Blizzard MMO.

Blizzard has been trying to get new people into the game but really they're only succeeding in getting old players to re-sub for the new expac and then stop playing again after a month or two.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Human Snorenado on January 21, 2015, 03:29:08 PM
Well, this was unexpected. How long did it take this time?

http://kotaku.com/the-elder-scrolls-online-is-ditching-subscriptions-1680869560
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on January 21, 2015, 11:02:06 PM
Dope.  I enjoyed my time in ESO, but not enough to justify paying a subscription at the time. I was thinking of resubbing at some point to see the new changes, but now I can stay subbed to FFXIV and still play it on the side.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: a slime appears on January 22, 2015, 03:00:49 AM
I'm in on ESO.

Always wanted a big MMO without a subscription fee that I can play casually on a console.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on January 22, 2015, 02:50:42 PM
At this point I think the subs are just planned for initial revenue to soften the transition to FTP microtransactions.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Trent Dole on January 23, 2015, 11:44:15 PM
I don't know why anyone bothers even trying to go sub only at the start anymore at this point. Transitioning over to F2P afterwards really give a game the mark of failure to me and I'd imagine to others as well.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on January 24, 2015, 11:36:32 AM
Successful or not, subs are a clear relationship between the Developer and Players. You pay a static fee, we continue to push out satisfying content to ensure you continue paying that static fee. Easily understood, classic relationship. Constant revenue stream that only depends on the number of players interested in your game (which is almost always overestimated in MMOs that F2P fail).

B2P is mostly the same model, but you're relying on constant user growth which will never be sustainable over years and years. It fits games like Destiny easier than it does a traditional MMO.

F2P is a very weird model where the most valued content is cosmetic and the PvE and PvP is simply a stage on which cash cow Players show off their purchases. Traditional F2P pay walls are less successful and more frustrating to the user, which is the route that a lot of these Sub -> F2P transitions go.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on January 28, 2015, 11:35:05 PM
At this point I think the subs are just planned for initial revenue to soften the transition to FTP microtransactions.
FF14 seems to be doing okay, but it's definitely an exception.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on May 11, 2015, 03:34:12 AM
wise fwom yo gwave

Black Desert OBT registration and download instructions (including an english patch)

http://www.neogaf.com/forum/showthread.php?t=1044091&page=2

Everything seems to have worked on my end. Downloading the game over night.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Trent Dole on May 11, 2015, 12:12:42 PM
Ah, vpn chicanery required, boo. I still have softether on my machine from when PSO2 got ddosed and most gaijin couldn't connect directly. :-[
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on June 08, 2015, 11:02:44 PM
If you ever wanted to experience a single player story focused run of FFXI, now's the time.

The new key items, events and ports make running through Missions mostly painless. Finished Zilart and CoP for the first time ever.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: StealthFan on June 09, 2015, 04:05:16 PM
Anyone getting Elder Scrolls? I heard it's much better now.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on June 09, 2015, 11:44:28 PM
Mists was a pretty good expac in hindsight. Probably the only decent one since Wrath.

I mean Siege for a year was a disaster, but Blizzard will never fix the second year blues.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on June 10, 2015, 04:54:39 AM
Flying was a mistake and should have never been put in the game so thats a great change.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on June 10, 2015, 05:56:24 AM
I just played till max lvl in Draenor and thats it, first time that I leveled since WOTLK and I enjoyed it.

Don't have time for that shit anymore though.

What Blizz really should do is try to make the next MMO with consoles in mind as well, ala FF14.

F2P or B2P, PC/Console crossplay.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: StealthFan on June 10, 2015, 10:29:14 AM
Anyone getting Elder Scrolls? I heard it's much better now.

Bruh, just browse the MMORPG.com forums. I'm reading stuff like "yeah it's better but still boring so I went back to Guild Wars 2". Nuff said. :holeup
:beli Game is fine, breh. MMORPG.com :heh
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 10, 2015, 04:00:08 PM
I just played till max lvl in Draenor and thats it, first time that I leveled since WOTLK and I enjoyed it.

Don't have time for that shit anymore though.

What Blizz really should do is try to make the next MMO with consoles in mind as well, ala FF14.

F2P or B2P, PC/Console crossplay.

They'd have to give up the microsoft side if they were to do crossplay. It's the same reason why Xbox One doesn't have FFXIV: Sony's fine with allowing PC/PS crossplay but Microsoft isn't. ESO is super fragmented cause of that too.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 10, 2015, 06:02:38 PM
Right at the end of FFXIV's story. Goddamn this is the first time I've actually been interested in an MMO story. Well done, Square.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on June 10, 2015, 11:02:58 PM
I think I'm going to scribe to EVE. :stahp
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on June 14, 2015, 01:32:17 PM
So the SWTOR new expac E3 shit leaked. Seems like they are moving towards an episodic story-driven RPG that happens to be an MMO.

Given the game's strengths and the current MMO market, that's probably not a bad direction.

I'll probably sub in the next month or so and play through with 12x story experience. I quit with a 40 or so Bounty Hunter because I wasn't really feeling anything outside the class story.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on June 14, 2015, 03:32:35 PM
Play MMOs for the story brehs.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on June 14, 2015, 03:42:04 PM
Swotr is decent actually, if EA was smart they would spend some dough to bring it to consoles
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on June 14, 2015, 04:07:44 PM
I had some fun with MoP. Some of the early zones reminded me of Nagrand, which is one of my favorite zones in WoW. Liked the dungeons too. But once the shine wore off it was just...WoW again.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on June 14, 2015, 05:43:32 PM
I don't know what the surprise is with story in SWTOR, that was the number one marketed aspect of the game to begin with. The problem was that the story was hidden behind 90% "kill 10 womp rats. been here done this".

It's also the best feature of XI and XIV.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on June 15, 2015, 04:53:23 AM
I had some fun with MoP. Some of the early zones reminded me of Nagrand, which is one of my favorite zones in WoW. Liked the dungeons too. But once the shine wore off it was just...WoW again.

There is just nothing they can do anymore to make it not wow.

They really need a new MMO, fresh setting, mechanics, etc.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Rahxephon91 on June 15, 2015, 05:12:28 AM

It's also the best feature of XI and XIV.
Which is also brought down by boring mmo quests.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on June 15, 2015, 05:24:35 AM
Heroes of the Storm is really good, my favourite moba by far. I tried LOL and DOTA and it never clicked.

I'm a sucker for Blizzard games what can I say.

I think Blizzard could make a new big mmo, but it's just not the direction the company wants to go in. It's all about smaller games that can be out under 2/3 years. They still might do prestige projects now and then but as things are now I don't see them investing 100 million in anything.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Cerveza mas fina on June 15, 2015, 05:34:00 AM
Uuh? What has that got to do with anything?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on June 15, 2015, 10:32:46 AM
I thought Cataclysm was pretty bad and easily the worst expansion. Haven't tried WoD but I've heard it's bad in large part due to a content drought.

The problems seem to compound with each recent expansion. The early zones  in the expansion tend to be fine for questing but after awhile it starts feeling uninspired. Also creating a new alt is boring due to how dead the game is from lv1-70 (if not higher). Meanwhile the endgame....look, I loved raiding for a long time. But I just got burned out, and that's when I realized there really wasn't anything else to do. Outside of grind for mats.

Ultimately BC and WOTLK will always be the best expansions. Lots of content out the gate and a variety of shit to do. I was never into PVP but loved how it was incorporated into PVE with both expansions. In BC, Isle of Quel'Danas was fun; it was a grind yet the inclusion of opposing faction players made it feel fresh, plus the instance and raid were fun. WOTLK had Wintergrasp which was amazing; I entered the battle everytime I was able to, and even stayed up late to do it just for a chance at gaining access to the raid. Those Vault raids were one of the few things that could be done relatively quickly and give you a nice reward. It was also a great way to meet folks on the server. You quickly realized who the best players in your faction were, who was a good raid leader, who was best avoided, etc.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 15, 2015, 02:07:59 PM
Me, Studyguy and Lucretius are active players. It's p gud.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 15, 2015, 02:29:50 PM
Pre-emptively: You can play every class with just one character. There are some very minute stat differences per race, but literally no one cares about them. Make whatever character you want.

Gridania sucks as a starting zone. Limsa's ok. Ul'dah's the best, start as either Gladiator, Pugilist or Thaumaturge (Black Mage) to start with then swap to the others if you want to play them.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on June 15, 2015, 02:36:54 PM
are you dudes in that red dot guild on sargatanas, or are you doing your own thing?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 15, 2015, 02:41:57 PM
I'm pretty sure all three of us are in different servers, haha. I have my own little niche with online friends on Hyperion.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on June 15, 2015, 02:47:48 PM
Ah, okay. I'm on Ultros with the gaf guild.

Heavensward preordered.  Ready to do something other than farm the same bosses forever, though I still have to clear T7-T9 savage.



Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 15, 2015, 08:11:39 PM
FFXIV is the best MMO out there. It's not all single player focused. They make group instances part of the story, for better or worse.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on June 16, 2015, 01:07:23 AM
A required part of the story with timed runs that a "brb smoke" tank can fuck up pretty hard for you.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 16, 2015, 09:11:46 AM
I think Limsa is the best city of the three.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 16, 2015, 09:36:06 AM
Played for a few hours. My impression:

(http://i41.photobucket.com/albums/e286/hbkb9/39-Jay-Z-Ehhh.gif)

I'm a bit annoyed I haven't interacted with a single player even once. I've seen very little chat activity also. Ul'Dah or whatever it's called is a shit-tier city. It's a dull, ugly, too big city.
Most chat activity goes on in private chats (linkshells) instead of out in the open. I learned to appreciate that after realizing how dumb a lot of an MMO playerbase can be.

Ul'dah has my favorite NPCs out of tbr three cities. It used to be a lot more popular hang out spot, but recent story events actually made a lot of players feel uncomfortable hanging around Ul'dah. The people that remain there are usually at the area with the market board on the right side of the city.

Limsa's more immediately popular cause the Aetheryte (for teleporting) and market board are right next to each other.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 16, 2015, 11:39:39 AM
Also pirates. And the city just looks cooler to me. And the broad in charge there gives no fucks.

Though I guess Raubahn gives the least fucks...
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 16, 2015, 03:27:33 PM
That thing is more way complicated an explanation than it needs to be. Just think of Jobs as Class Upgrades/Changes from FF1.

Gladiator > Paladin
Marauder > Warrior
Thaumaturge > Black Mage
Conjurer > White Mage
Lancer > Dragoon

etc. You need level 30 in the main class and level 15 in a sub-class to unlock the Job specialization. When you get a job crystal and equip it, you're basically leveling the base class as well, but no one past level 30 plays as the base classes so that's a moot point.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 16, 2015, 03:55:27 PM
Warrior is generally more fun than Paladin, yeah (I say that as a Paladin main). The initial gladiator job quests are much better at teaching how to tank though, plus Gladiator learns two skills that are very useful for tanking that you can cross-class on Marauder/Warrior (Flash and Provoke).

Just get gladiator to 15 and you can airship to Limsa Lominsa, where you can join the Marauder guild.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 16, 2015, 04:02:42 PM
Warriors don't need shields.  8)

(http://i.imgur.com/e8j5ObS.jpg)
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 16, 2015, 04:17:45 PM
You get an item to fully redo your character (race, gender, look, etc) once you sub for a month. Might be worth waiting a bit for the xpac in case you wanna be a dragonman.

Warrior is a super cool tank.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 16, 2015, 04:25:59 PM
Also damn I forgot how weird the layout is on the default HUD. I changed mine and haven't looked back since.

spoiler (click to show/hide)
(http://i.imgur.com/DS6gUVw.jpg?1)
[close]
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on June 16, 2015, 05:33:42 PM
ffxiv is a great game but has the two worst races of all time.

cat girls and cat girls 2.0

disgusting

spoiler (click to show/hide)
(elins are actually worse but w/e)
[close]
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 16, 2015, 05:47:55 PM
Catgirls rule. Fuck yall  :maf
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 17, 2015, 10:53:43 AM
Are you still doing the initial quests in the city? Those are specifically there to teach new players basic stuff like how to interact with the UI and stuff. You can just go to your guild, pick up the combat quest and waltz outside if you want to.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 17, 2015, 11:02:46 AM
Don't expect the world chat to ever change. I can't remember the last time I chatted outside of an FC/Linkshell/Party

Once you hit 10+, always be in queue for a Guildhest as well. They're short (less than 5min) instances that teach people how to play the game but they also give good XP. As a tank you'll probably get a gil and XP bonus for queuing for them as well.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Rufus on June 17, 2015, 07:01:29 PM
Vignetting. I don't know why devs feel the need to emulate these things. Chromatic aberration, too.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on June 18, 2015, 10:52:17 AM
FUUUUUUUUUUUUUUUUUUUUCK
All this info about the expansion getting data mined and I leave for a week long vacation today.
 :tocry :tocry :tocry

Buy a preorder and be gone for early access brehs
 :goty
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 18, 2015, 11:38:46 AM
I just want to unlock Machinst and then immediately go to relevel because I hate myself.

e: if i thought ahead i would have grabbed some L30 gear for my new job. But I don't know what stats MCH uses.  :(
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 18, 2015, 12:36:05 PM
Dex. They already said that Machinist would use Bard gear for everything pre-50.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 18, 2015, 12:43:53 PM
Well sweet. I got plenty of 30-50 BRD gear already. I'd been meaning to sell it after getting ilvl 90/100 gear but didn't bother. Now I'm glad!
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on June 18, 2015, 01:04:13 PM
u spoony machinist
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 18, 2015, 01:08:59 PM
hey man, i'm just joining the industrial revolution. bows and songs are good and all....but guns and robots are cooler.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on June 18, 2015, 03:18:09 PM
SMN seems way, way too fucking strong from a glance.
BLM getting beat the fuck out
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 18, 2015, 03:25:12 PM
Nah, its just balancing the jobs. Even I'll agree that I loved having Black Mages in dungeons for the flare spam and hated when we got Monks.

Summoner's getting shit it needed to stay on par with other jobs.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on June 18, 2015, 03:27:42 PM
Flare got fucking rekt.
As did Holy, WHM and Scholar.
Lustrate taking a solid kick to the dick.

Good thing I don't heal. It seems like they're doing everything they can to ensure they HEAL and nothing but.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 18, 2015, 03:33:36 PM
Healer DPS seems to be getting nerfed, which is a bummer. Being able to do both was why I wanted to try out a healer.

e: what you said.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 18, 2015, 04:01:49 PM
I'm just seeing a refocusing on healer dps. Holy was one of the best AoE spells bar none, and they need to balance that with the new Healer job being introduced. If they wanted to outright destroy healer DPS, they wouldn't be giving WHM Stone 3, Aero 3 and Assize.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on June 18, 2015, 04:42:55 PM
For an irl shut-in you sure seem hung up on digital interaction. :iface
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on June 18, 2015, 04:52:19 PM
If you're looking for deep, meaningful interactions between players, then you're looking at the wrong game imo.

None of the dungeons require a high level of coordination, so duty finder groups aren't a particularly interesting affair unless you take initiative. However, once you hit the extreme primals and binding coil of bahamut raid, you'll see a jump in difficulty. For these, you'll want to join a linkshell or guild so you can round up competent players.

Open world bosses, or "hunts", consist of dozens of players rushing to a location to melt a boss down, followed by people crying "WHY DIDN'T YOU WAIT UGH" in chat because they couldn't get a hit in during the ten seconds of combat.

FATEs are like GW2's dynamic events, meant to get multiple players together to do a thing, except in FFXIV that thing is never mechanically interesting, and thus isn't fun.

FFXIV's competitive PVP modes are also pure basura, which is reflected in the long as fuck queue times.

You'll get the most out of the MMO aspect if you're heavy into crafting, but even then you'll reach a point where you don't need the help of other players since you can max out all crafting professions. They're adding specializations to Heavensward, so this might not be any issue anymore.

edit: re: rage in premade groups, I've heard tales of the most populated servers being filled with humorless giganerds who get easily bent out of shape if you make a mistake.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on June 18, 2015, 05:09:23 PM
I think dynamic events can work. They just need to be mechanically interesting so that players would actually have acknowledge the presence of other human beings. I really liked the new world bosses and events in GW2 because of this. Making the world feel more alive is more of a consequence of embracing the multiplayer aspect of your game.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 18, 2015, 05:09:31 PM
If you want player interaction the only way is to join an FC or linkshell, basically.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on June 18, 2015, 05:13:14 PM
p. much.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on June 18, 2015, 05:14:51 PM
For an irl shut-in you sure seem hung up on digital interaction. :iface

Isn't that how almost all shut-ins are. :iface

I hate interacting with people in MMOs. :smug
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on June 18, 2015, 06:39:48 PM
You can get a fuckton of interaction with your FC/Linkshells though.
I have like 5 or 6 with idiots talking all day doing whatever.

Then again you can just PUG everything and be a shitter like that if you're failing at the bare essentials of social etiquette
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on June 18, 2015, 11:14:32 PM
Which one of you is this? :expert

http://forum.square-enix.com/ffxiv/threads/63112?p=3039574#post3039574
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 18, 2015, 11:22:58 PM
I thought that was gonna be that thread about the catgirls not having big enough asses
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on June 19, 2015, 04:00:57 AM
Don't worry, we have assize now. 

:rejoice
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 19, 2015, 04:41:02 AM
I was originally follow naming conventions for my cat boy, but having every single cat with only two possible last names was so boring.

Only 30 minutes left until the servers die forever Early Access!
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on June 19, 2015, 09:55:12 AM
I was originally follow naming conventions for my cat boy, but having every single cat with only two possible last names was so boring.

Some secrets should stay secret, even under the aegis of internet pseudo-anonymity.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 19, 2015, 12:46:29 PM
Don't worry, we have assize now. 

:rejoice
Best expansion (lol) ever!
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 19, 2015, 02:16:18 PM
I log in by single clicking my character's name iirc. Then it brings up a box which asks me to confirm.

Now I'm not sure. Will have to check when I get back
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on June 19, 2015, 02:47:50 PM
I think I may have started my character on an (unofficial) french speaking server :beli

À la recherche de soirée perdue. :preach
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 19, 2015, 08:37:16 PM
Need a referral code? You get shit once you buy a 30 day sub to help you level, as well as a circlet for bonus exp, a fist bump emote and 99 free teleports.

spoiler (click to show/hide)
And i get one step closer to getting a sweet mount.  :mouf
[close]
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 21, 2015, 11:54:35 AM
I just play it as a video game  :yeshrug
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on June 21, 2015, 02:35:05 PM
SHAME, SHAME, SHAME

http://i.imgur.com/leWOOn2.jpg
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 23, 2015, 04:42:25 AM
Let me refer your account before you buy any game time so we I can get cool shit.  >:(
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 23, 2015, 11:57:38 AM
Hard to tell since I'm not at max level but MCH dps seems...low. It definitely feels lower than BRD was.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 23, 2015, 12:01:02 PM
That seems to be the general consensus on MCH. Currently the lowest DPS in the game and for no particular trade-off, something that'll likely need addressing.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 23, 2015, 12:13:36 PM
Yeah I'd be happy with low DPS if there was good support tools to make up for it. But the turrets are just passable and our Foe's Requiem equivalent lasts for like 15 seconds total.  :yuck

Plus our main rotation is entirely RNG based.  :(
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 23, 2015, 05:16:30 PM
Did... you attune to the aetheryte in Limsa? It takes 3 seconds to teleport back.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on June 24, 2015, 04:19:36 AM
re: ffxiv heavensward

jesus christ that final fight was insane.  :hyper
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 24, 2015, 04:35:16 AM
I'm not 100% sure if I'm gonna play after these first 30 days but all you need is to email me for that no? PM me then

Check ya PMs.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on June 24, 2015, 12:31:07 PM
I'm having more fun now but it's still not WoW-tier for me.

Here's what I think is really dumb.

From what I've seen, the max level shit, it seems pretty complicated, the combat. I see screens covered with buttons. But from level 1, it only gives you one action button. They might say it's to let you get used to things and keep it simple. Why would you do that knowing this shit gets complicated eventually? It seems to me that if you can't handle MORE THAN ONE ABILITY at level 1, how the hell are you gonna manage a ton of abilities at max level? It makes no sense to have the early levels so utterly dumbed down. It would be much better to introduce the complexity as soon as possible so you can get used to it. Level 1 should have started with a bunch of abilities and then build stuff on top of that. Especially because it makes no sense. For example the first ability as gladiator is spammed at level 1, but then you learn another ability that combo's with the first ability. So you end up doing ability 1 -> 2 -> 1 -> 2, etc, instead of just spamming 1 all the time. Why not do that from the beginning? The first level is utterly pointless because it teaches you nothing. You probably won't ever spam the first ability like that. Shit makes no sense.

Anyways I've leveled to gladiator to 16 and I just hit level 15 as marauder. I think marauder is more fun early on. A bunch of cool abilities. I love the stun, big axe swinging animation. I still hope it gets better though. Dungeons are super awkward without proper aggro abilities. Events are awkward too. I ended up fighting together with someone with an event, then we parted ways, having said nothing to each other the whole time. >:(

what game is this?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 24, 2015, 12:36:00 PM
You gotta consider that for a LOT of people, this their first MMO. FF14 tries to soften the initial sensory overload a lot of people have in regards to playing MMOs with the traditional stereotype being having screens loaded with bars for actions and shit. I agree that having only one action is kinda dumb, but considering the average skill level of a lot of people in endgame, I don't blame them for trying to make shit as simple to understand as possible.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 24, 2015, 02:01:02 PM
Yeah it's basically just an FF game that happens to also be an MMO. Same as 11. It's designed around being Final Fantasy first and foremost.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Phoenix Dark on June 24, 2015, 04:10:56 PM
Does it have raids/dungeons and party play?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 24, 2015, 04:22:50 PM
Raids/dungeons yes. There's no real reason to party up other than those though.

Most of the dungeons are also weaved into the main story as well, which is nice. There are also tiny, one boss dungeons called Trials where you fight an FF summon as part of the story. The big raid in 2.0 had it's own side storyline which was surprisingly well done too.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on June 24, 2015, 10:23:57 PM
XIV had/has an ability bloat issue that WoW has done a decent job of eliminating in recent years. What's worse, a lot of those abilities are just flavors of the same CD. Combat that revolves around timed use of a shitload of CDs kind of fucking sucks.

SWTOR has the same problem though, with a lot of "here's an early level ability that you'll never ever use by the time you're level 30".

WoW is in a pretty bad place right now, but god damn if the introduction to abilities / rotations isn't as good as it's ever been.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on June 25, 2015, 07:42:10 PM
I've heard a lot of complaints about Fury Warrior, but most classes were cleaned up quite well.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 25, 2015, 07:56:34 PM
Prot Paladin became even more boring and lost a lot of utility/dps. Fuck Blizzard balancing for the lowest common denominator
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on June 25, 2015, 09:52:38 PM
As I understand it, WoD took tanks in more of a "be proactively helping your own survivability and your healer's ability to keep you alive" direction and away from sheer high threat DPS. Which is part of why so many Heroic tanks were so bad early on. Granted that's probably less fun than high threat DPS.

Clash was removed for PvP reasons I guess? WoW's troubled history of balancing PvE and PvP is a long long affair.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 25, 2015, 10:02:50 PM
I don't know why they don't just separate PVP and PVE movesets already.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 26, 2015, 05:05:45 PM
Dungeons are totally baby mode and throwaway until about L40ish

The daily dungeon roulette is fantastic xp though. Do it every day.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 27, 2015, 11:55:53 AM
...why would you swap jobs to blacksmith in a situation were you're likely to be attacked by a monster? You do that when you're safe inside a sanctuary. :lol

Are you using gear sets? You can preregister entire gear setups for different classes so all it takes to swap between them is like 2-3 clicks.

Crafting is its own particular metagame rabbit hole. If you aren't particularly interested in crafting per se, the biggest park is that it allows you to repair your own gear of that type up to 10 levels higher than your crafter level, and when you do so, you can make the condition of your equipment go up to 199% instead of 100%.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on June 28, 2015, 05:40:17 PM
Ifrit is the most boring of the primals and has the most zzz music (the only one done by Uematsu and not Soken), but he has one of my favorite arenas. The classic ring of fire can't be beat (plus how the fire's lighting reflects on everyone).
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on June 29, 2015, 10:09:25 AM
:quark
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 29, 2015, 06:12:49 PM
Where the tittays at tho
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 29, 2015, 09:01:41 PM
I don't know what to do about my retainers now that I'll be leveling MCH. I don't think you can have an MCH retainer since it's a job and not a class.

How am I supposed to get free endgame gear now?  :'(
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 30, 2015, 09:24:16 AM
Job is just an evolved mix of two classes. Not too difficult to understand.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 30, 2015, 11:06:14 AM
I don't use the chocobo dudes anymore cause i just teleport everywhere, but they were distinguished mentally-challenged. The maps are also set up poorly, I agree. Each little city area won't show the name if you hover over it, just says like "Encampment" or something like that.

I figure they just let you teleport in the city since you can't ride your mount there so you need some way to get around quickly. I like Limsa cause the two places I need are right next to teleport spots. Hawker's Alley for market board, mender, and summoning bell & Aftcastle for Maelstrom stuff and guild bank. I don't really go anywhere else in the city that I can think of.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on June 30, 2015, 01:47:06 PM
I memorize hyperspace jump routes in EVE and you knickerbockers are complaining about remembering the names of places. :beli
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 30, 2015, 02:41:50 PM
No one cares about your spreadsheet games, bitch  :maf
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on June 30, 2015, 02:47:40 PM
No one was ever there for me like Microsoft Excel was alright. :tocry
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on June 30, 2015, 02:55:16 PM
Space Jews Inc :quark
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on June 30, 2015, 03:19:19 PM
Which one of you is this? :expert

http://forum.square-enix.com/ffxiv/threads/63112?p=3039574#post3039574

Dev translation/local team has been :expert since day one.
They even sing the lyrics to the songs heard ingame.

https://www.youtube.com/watch?v=P1dxkMhkHcA
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on June 30, 2015, 06:56:47 PM
Today's gonna be the first day I play HW.
Time to ruin my life again.  :-\
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on July 01, 2015, 01:03:34 AM
I love reading Rufus' complaints about FF14. They're super petty overblown non-issues that I've pretty much only seen him ever complain about.

Take issue with female dragon people being physical classes but not the literal midget race, breh. :umad
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on July 01, 2015, 03:20:22 AM
at the very least, his beef with the quests and skills in dungeons are on point imo.

when the game first released, i ended up maxing out my culinarian before my main battle class because of the copious filler quests in the main questline. the pacing in the expansion isn't nearly as bad, though the side quests are as shit as they've ever been. thank goodness for instant healer queues, whew.

on another note, i'm so fucking ready for alexander after seeing ravana extreme.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Rufus on July 01, 2015, 06:22:47 AM
I love reading Rufus' complaints about FF14. They're super petty overblown non-issues that I've pretty much only seen him ever complain about.

Take issue with female dragon people being physical classes but not the literal midget race, breh. :umad
:ufup
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on July 01, 2015, 10:49:47 AM
I installed HW, fucked my girl, watched True Detective 2 and shut off my PC.
Fuck MMOs  8)

spoiler (click to show/hide)
I played like 20 minutes the next morning before work  :brazilcry
[close]
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on July 01, 2015, 03:19:48 PM
The alternate was Viera if we go by concept art they had done.
I think we got the better deal tbh.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on July 01, 2015, 03:56:12 PM
Bangaa would have been cool. But I don't care, I'm sticking with Cat.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on July 01, 2015, 03:59:11 PM
Bangaa would never happen.
All the armor is modeled to more or less a humanoid shape without crazy bend over postures or anything.
I somehow don't expect them to suddenly change that given to how they recycle resources like crazy.
If they did, we'd probably still get something close to au ra. Just humanoid lizards ala the concept art

(http://41.media.tumblr.com/1f009a4fff856d61e8fb146b80e3d27d/tumblr_nnf3c99egf1rmjazlo4_1280.png)
(http://livedoor.blogimg.jp/umadori0726/imgs/c/f/cfe35148.jpg)

Viera concepts for shits
(http://40.media.tumblr.com/bafd5442711f67a74ca9aed17b29b3f7/tumblr_nnf3c99egf1rmjazlo5_500.jpg)
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on July 01, 2015, 08:10:50 PM
:mouf male viera
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on July 01, 2015, 09:12:56 PM
Ivalice Alliance Races  :rejoice

edit: I'm now replaying FFTA because of these posts
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on July 01, 2015, 10:38:52 PM
bangaa marauders would have been metal as fuck. :'(
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on July 02, 2015, 10:31:54 AM
Finally hit 50 Machinist. Now I'll actually get to see some of this new content. I haven't even completed the first HW quest yet :lol

(http://i.imgur.com/GAG9uez.jpg?1)
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on July 02, 2015, 11:29:50 AM
I started playing last night. Sea of Clouds looks really fucking nice.
This new area is huge as a motherfucker. Also I need to fly ASAP god damn.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on July 02, 2015, 02:05:04 PM
I played EVE drunk last night and spent almost all of my in-game money on a weapon upgrade system because I couldn't distinguish between 8 figures and 5 figures. I completely understand the ALOD phenomenon now. :lol
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: SpeedStats on July 03, 2015, 03:53:41 PM
Sunblade suckered me into starting FF14 a few weeks ago.  It's... really good.  Better than I expected.  I finished the 2.0 content before Early Access for HW started, and did the 2.1-2.5 content during Early Access.  Almost to level 60 NIN now; just halfway through Lv 59.

I'm in for the long haul at this rate, brehs.  :stahp


THIS IS ALL SUNBLADE'S FAULT >:(
I used to spend my nights reading books, and now I'm just playing FF14 with him and his gang. ;~;
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on July 03, 2015, 03:59:49 PM
Also the Defiance skill is great for warrior. Increase in HP and threat, while lowering damage. It's basically defensive stance for warriors in WoW. Except you can turn it off. Which allows me to actually do damage when playing alone. Why couldn't WoW do it so fucking simple? Unbelievable.

During level 50-60, you get a straight up DPS stance (Deliverance) along with a new attack that can often let you do more damage than proper DPS. And the stacks from Defiance turn into the ones for Deliverance and vice versa when you swap between them.

Warrior is insane.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on July 03, 2015, 08:32:22 PM
I miss Guild Wars 1's attitude to skills.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: SpeedStats on July 05, 2015, 02:45:21 AM
Finished Heavensward with Sunblade and a few people from our FC/LS.  What a damn good final boss.  I had a blast, and every subsequent time I do it, I feel like it needs a Hard Mode.  Last run I did with it was with a Dragoon who refused to dodge the AoEs, though.

Now I'm just grinding for Law and levelling up some of my other classes.  Might stick with DPS roles in general cuz I don't think I'd have the patience to tank and I get anxious too much to even consider doing it.  Might try my hand at healing stuff, too, but I've never liked casting classes very much.

So yeah, glad Sunblade suckered me into playing the game after all.  Part of me feels like I rushed it in order to actually be able to /talk/ about it which may or may not bode very well for me.  ARR took me free trial period + early access time, and Heavensward took me a week or so (so I actually finished ARR + Heavensward mostly within my free trial + free sub time since my paid sub only kicked in yesterday when I beat the game).  It's a good game.  I think the grindy shit and some of the fetch quests are crap, but that's more in part due to my bias against that stuff in RPGs in general.

The music was SUPER-GOOD.  Dude should compose for a mainline offline FF because those tracks are amazing.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on July 05, 2015, 08:04:48 PM
You can click aetherites on the map and teleport to them without having to open a menu.  :o Is that new?
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on July 06, 2015, 10:24:43 AM
You can teleport while mounted now too  :mindblown
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on July 06, 2015, 11:18:50 AM
At level 55.
After being legacy and never having to level for the past two years (SMN/SCH aside)
This feels like some bullshit. Fuck grinding
:pacspit

Enjoying the new shit tho
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on July 07, 2015, 02:18:26 PM
Beat Alexander within hours of it going live. Was really fun, was more forgiving than the original Binding Coil was, but still demands more than the super casual 24 man raid. Pretty "simple" fights where they grow significantly easier to do once you know the dance steps and how to move accordingly.

The fourth floor fight is definitely where the gloves come off though. It took us the same amount of time we used to clear the Fist, Cuff and Arm combined to figure out how to properly clear it and eek out a win.

(https://pbs.twimg.com/media/CJVLnRJUYAEzrM1.jpg:large)

(https://pbs.twimg.com/media/CJVLoFXUwAAXsyv.jpg:large)
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Kara on July 07, 2015, 10:27:16 PM
That ruckus when your fav MMO drops a big patch. :preach

http://dust514.com/news/2015/07/warlords-1.2-overview-patch-notes/
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on July 08, 2015, 11:25:20 AM
I have 3 active shells and an FC. I constantly have people running shit or asking to run things.
Yeah there's a metric fuckton to do at endgame/50/60, what level are you now?
First job 1-50 is pretty ass since all you do is main story quest and 3 main 2.0 patch contents are gated behind it on top of coil, CT, expac content.

I didn't make it to 60 in time for Alex first day.
:yeshrug

I'm making it prob today. We'll see how it goes. I still have to do Ravana and all this other fuckery anyway.
Got all week for that so whatev.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: The Legend of Sunblade on July 08, 2015, 03:13:59 PM
Weren't you wondering if/when people actually interacted with one another before? Joining an active Free Company would pretty much be the answer to that.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on July 08, 2015, 03:22:28 PM
Quite frankly they don't shut the fuck up in my case.
I have a separate tab chat for certain LS on my bars.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on July 08, 2015, 05:19:09 PM
With the exception of floor 4, I think Alexander is as tough as your standard leveling dungeons.

Farming this for tokens will be a snorefest with df groups. I feel like going from this to fighting the same bosses with remixed mechanics in Savage mode is gonna wear on me really quick.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on July 08, 2015, 06:33:52 PM
I'm not a fan of the controller setup but a surprising number of people swear by it
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on July 08, 2015, 06:35:39 PM
Cleared T13 in controller.
Cleared T9 in controller
Cleared T5 in controller

That's not something to brag about tho.
I cleared oldschool Nael on controller.
That was a bitch. I used to play 1.0 on controller.
I'm a fucking moron tho  : :derp
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: nachobro on July 08, 2015, 06:47:01 PM
I also played 10 on controller, even when I was on PC
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on July 08, 2015, 07:59:24 PM
I play a scholar on controller and don't have a lot of problems, even with multiple hotbars of situational macros. The implementation is on point, imo.
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: Freyj on July 09, 2015, 07:24:20 PM
I know of someone who is fairly talented at MMOing and has been very outspoken against anything but KB&M, but has admitted that there are rotations in XIV that are easier on a controller.

Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: doctavius bonbon on July 13, 2015, 03:48:31 AM
Good lord, warriors got mega hype in the expansion with the addition of deliverance / fell cleave / decimate.

So glad I leveled one to 60.  8)
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on July 13, 2015, 11:02:58 AM
Finished the main story quest.
Holy fuck that final battle.  :bow
Title: Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
Post by: studyguy on July 21, 2015, 11:36:51 AM
Alex Savage out.
Fuck me I'm not ready
Title: Re: Official MMO Thread
Post by: Phoenix Dark on September 04, 2015, 11:41:04 PM
I remember when people were hyping WoD at launch lol. Even a blind man could have predicted exactly what would happen: stale content, no consistent updates or content, a long ass dead period...

I'll come back if it's f2p. No way I'm paying for old ass content recycled nonstop. Also I haven't heard anything interesting or good about the WoD raids.
Title: Re: Official MMO Thread
Post by: Freyj on September 06, 2015, 01:00:03 AM
WoW's raids started dying when Tigole and gang left for Titan around mid Wrath.

There's now a triumvirate leading WoW's direction that all have differing (shitty) opinions, but the general consensus amongst them is that raiding was/is the ultimate form of MMO content and so everything post leveling / the first month or so of the expansion should be raids or related to raiding. They also have a really passive aggressive attitude towards LFR that's not doing their subscription numbers any favors.

They're doubling down on the failed gimmicks of Draenor with the artifacts, class halls, etc. when what they really need is more content more often. Raids yes, but also dungeons, scenarios, whatever. Take a hint from XIV and other MMOs that are doing a much better job of supporting content, but most importantly small group content. That should have been the natural evolution of MMO grouping as communities became smaller and interactions less interactive, but instead Blizzard holds onto large groups. There's some hubris issues they need to sort out.
Title: Re: Official MMO Thread
Post by: Phoenix Dark on September 06, 2015, 01:01:35 AM
Wait for Crowfall.

(http://www.thecoli.com/styles/default/xenforo/smilies/banderas.png)

PVP focused :beli
GW2 combat :beli

GW2 shade aside, I will admit I'm tempted now that it's free and getting raids. I'll definitely be watching streams to see how it's implemented, which good ideas are taken from WoW and other MMOs, etc. Personally I long for raids where each player gets to bring a specific skill to the table, and raid encounters don't revolve around groups staying together/focusing on the same target.

From a tank perspective I always enjoyed fights that allowed me to demonstrate my skill. A lot of WoW raid fights basically boil down to a MT handling the boss and the OT handling ads. I loved OT duties, even if being MT was the more prestigious role, simply because it allowed me to put on a tanking clinic for all to see. Anybody can MT a singular boss, that shit is easy. Give me 10 mobs with differing abilities which I have to kite, tank, flee from, etc.

With respect to GW2 and MMOs in the future, I'd love to see fights where every member of the raid had to be up to snuff. Not just in terms of "my dps is x and I don't stand in fire," I'm talking about actually doing shit. Same with healers. A lot of healers are great, don't waste heals etc etc but plenty get by with spamming and other shit. Give them something to do as well, even if it means overall raid damage taken is lower in order to free up healers.
Title: Re: Official MMO Thread
Post by: Freyj on September 06, 2015, 01:05:15 AM
XIV is probably the best money spent on MMOing these days even if I have major issues with some of SE's decisions.
Title: Re: Official MMO Thread
Post by: doctavius bonbon on September 06, 2015, 03:13:30 AM
With respect to GW2 and MMOs in the future, I'd love to see fights where every member of the raid had to be up to snuff. Not just in terms of "my dps is x and I don't stand in fire," I'm talking about actually doing shit. Same with healers.

Wildstar exposed a ton of raiders by doing this. Before the 40 man raid was downsized, there was only one guild in the world that was actually able to clear it, due to how many possible ways there were for individuals to basically wipe the entire raid group. Here's one of their members explaining how the raiding feels:

https://www.youtube.com/watch?v=naYJnhMdUW0
Title: Re: Official MMO Thread
Post by: Phoenix Dark on September 06, 2015, 04:14:20 AM
The prospect of 4-6 raids no longer appeals to me but I definitely like what he's describing. I remember plenty of raids where I'd dps with my alt...I wasn't good but had pretty good dps and didn't stand in bad stuff. That and being able to pop Heroism when told to by the raid leader=good raider. That's all it took.

Yes I've raided with great hunters who strategically pull aggro or kite elite mobs during raids, or rogues who do amazing shit. I'm not saying there is no skill in WoW raiding. Just that overall you can get by with being average as fuck or even subpar as long as you have good gear. That's boring to me.

It also leads to guild drama in my experience. We always had a few dps who were elite, but the group would be rounded out by some pretty average folks. Yet they'd always get to come to raids, even if other people were equal to them. So every raid night the people who couldn't come would be pissed or looking to join someone else's raid. IMO there would be far less drama if more skill was demanded instead of gear. Can't raid? Get better. When I first started tanking raids I'd sometimes be left on the sidelines because a better tank was available. That shit made me get better. Whereas if I was dps I could say hey I do the exact same dps as him, why am I being left out.
Title: Re: Official MMO Thread
Post by: toku on September 06, 2015, 04:02:17 PM
With respect to GW2 and MMOs in the future, I'd love to see fights where every member of the raid had to be up to snuff. Not just in terms of "my dps is x and I don't stand in fire," I'm talking about actually doing shit. Same with healers.

Wildstar exposed a ton of raiders by doing this. Before the 40 man raid was downsized, there was only one guild in the world that was actually able to clear it, due to how many possible ways there were for individuals to basically wipe the entire raid group. Here's one of their members explaining how the raiding feels:

https://www.youtube.com/watch?v=naYJnhMdUW0

yea a lot of my hopes and dreams were on wildstar man but I had to give it up =(
Title: Re: Official MMO Thread
Post by: Phoenix Dark on September 06, 2015, 04:20:24 PM
why fam
Title: Re: Official MMO Thread
Post by: doctavius bonbon on September 08, 2015, 05:08:34 PM
The only issue I had with the movement mechanics is that double jumping with a lot of downward momentum doesn't give you a whole lot of extra air time. I had some initial discomfort with it in the beginning, but it wasn't particularly difficult to get used to. And yes, I did raid for several hours!!!

I think if it had GW2 movement with the added double jump, it would be perfect.
Title: Re: Official MMO Thread
Post by: studyguy on September 08, 2015, 07:20:30 PM
My XIV FC basically all bounced. I'm left with an M sized house and I own the group now (master ownership of the FC and home defaulted to me). My raiding LS is on hold for the summer since we don't give enough of a fuck right now. Just been pissing around on it, mostly doing other shit.
Title: Re: Official MMO Thread
Post by: studyguy on September 09, 2015, 11:02:43 AM
Eorzea Census came out, the side in red showing how many groups have cleared the four stages of the final raid.
(http://www.finalfantasyxiv.com/EorzeaCensus_2015/37_JPEN_Census_L)

So that's like 7,350ish for the first floor
4,750ish for the second
442 groups have cleared floor 3
7 (technically 6 and probably some alternates tbh) groups have cleared the final floor of Alexander in 3 months.

Meanwhile my group broke before we even cleared floor one  :-\
Title: Re: Official MMO Thread
Post by: doctavius bonbon on September 10, 2015, 01:48:05 AM
come be my bard on ultros and we'll clear floor 2 8)

we've made it to wave 9. it's just a matter double stunning that last pack and dropping the limitbreak. then we can die in a3 savage for 16 weeks.
Title: Re: Official MMO Thread
Post by: The Legend of Sunblade on September 10, 2015, 02:00:27 AM
I haven't even attempted Savage. I've watched videos of it and decided that tier of raid life ain't for me. I'm satisfied with my ilvl200 tier life.  :'(
Title: Re: Official MMO Thread
Post by: doctavius bonbon on September 10, 2015, 05:48:16 AM
If it wasn't for savage, I wouldn't be playing at all, tbh.

Not about that crafting life. And PVP is forever garbage so I can't fuck with that either, unless it's for the daily bonus.

All I know is, the airship stuff in 3.1 better be beefy. This feels almost exactly like 2.0 did.
Title: Re: Official MMO Thread
Post by: doctavius bonbon on September 29, 2015, 12:53:28 AM
Wildstar just went F2P.

https://www.youtube.com/watch?v=rH-ln5SVy9Q

CGI Trailer is pretty good. :obama

Stuck in character creation though, fuck.
Title: Re: Official MMO Thread
Post by: Freyj on December 24, 2015, 01:12:07 PM
They seem to have learned a lesson on Garrisons in that they were an all around bad idea and poorly implemented, but it wasn't the lesson they should have learned. Instead, they're doubling down on expansion-only gimmicks (Artifacts, Class Halls) in lieu of simply producing compelling content that's correctly tuned and targeted towards party sizes that make sense for a 2016 MMO.

FFXIV is struggling immensely of late as well, but something that ARR did correctly was understand that MMOs aren't played the same way today that they were in the early 2000s. Raiding with 40, 20, even 10 people is just not the thing it used to be, but WoW's content team is stuck in 2004 with the perception that large group raiding is the only content worth supporting and if you can't manage to put together a static group for that, they really don't care about you.

End game in 2016 should be almost entirely about lengthy small group content, ideally 5 or so. A modern take on BRD is a great starting point for this. If that means it limits what the content creators can do with encounters, so be it, but that's your market nowadays. When's the last time WoW produced a new dungeon post expansion release? Dragon Soul? WoW's triumvirate of Chilton, Afrasiabi and Hazzikostas are dead set on running it into the ground. Artifacts will entice people for a month or so and then you'll see subs continue to plummet as the only content released for the majority of the playerbase is a halfassed on rails LFR experience.

MMO has been a walking dead genre for years now. Very little real innovation, no attempts to fix the underlying architectural issues that would prevent its slow march to irrelevancy. Endless window dressing.
Title: Re: Official MMO Thread
Post by: doctavius bonbon on December 24, 2015, 07:18:33 PM
Is anyone going to be grabbing Black Desert when it comes out early next year? I really like how they implemented the worker / node system. The way guild warfare is set up with those nodes looks pretty interesting too. The only thing that has me on the fence is the lack of PvE group content at endgame, but at least I won't feel like I'm shackled to a static group with a recurring subscription.
Title: Re: Official MMO Thread
Post by: Positive Touch on December 25, 2015, 12:28:07 AM
I'm finishing up all the post-game content in ff14 before i move on to heavensward and yeah it's a pain in the ass to do. a lot of it was designed for larger groups and it's such a pain in the ass to get a group assembled. queue times are regularly two to three hours bc the playerbase isn't large enough to have many ppl still going thru old content. it gets especially frustrating when you finally get a group and then end up with some shitty players or worse some assholes that don't listen. the base game only had me doing multiplayer content once or twice a week and that was way more enjoyable bc game progress wasn't so dependant on others. 
Title: Re: Official MMO Thread
Post by: Freyj on December 25, 2015, 01:54:49 PM
I am astonished that they still don't let you skip over 2.1 - 2.5 with some kind of optional long ass cutscene summary. Most of what happens in that content is not relevant outside of the last few quests in each patch and it's absolute insanity to gate an expansion in that manner.

The rewards for a lot of the old content roulettes aren't that great either.
Title: Re: Official MMO Thread
Post by: Lucretius on December 25, 2015, 08:14:19 PM
I'm finishing up all the post-game content in ff14 before i move on to heavensward and yeah it's a pain in the ass to do. a lot of it was designed for larger groups and it's such a pain in the ass to get a group assembled. queue times are regularly two to three hours bc the playerbase isn't large enough to have many ppl still going thru old content. it gets especially frustrating when you finally get a group and then end up with some shitty players or worse some assholes that don't listen. the base game only had me doing multiplayer content once or twice a week and that was way more enjoyable bc game progress wasn't so dependant on others.

I'm on Byrnhildr server.  With the way the new relic weapon grind, my FC (guild) has been seeking out new players to carry them through old content because it gives us bonus currency we can use to get the relic weapons.  We've actually been PAYING people to let us carry them through any of the old Coil raids they haven't cleared because it's the quickest way to get bonus currency. 
Title: Re: Official MMO Thread
Post by: Positive Touch on December 25, 2015, 08:28:47 PM
it's unbelievable that you can't even walk into the new areas until you complete all the quests. it's not sustainable to keep doing major new content like that when players have to invest two or three months minimum in playtime to get to it.

and that guiding players thru old content... if it gets people playing it again then I'm not gonna complain lol
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on December 27, 2015, 04:32:02 PM
Game was dead the minute there was cross server shit

I accepted that
Title: Re: Official MMO Thread
Post by: Trent Dole on January 04, 2016, 05:14:18 PM
You really hate all of them? :o Friends of mine are going to give Blade and Soul a shot and it'll be cool to run with them again for however long it takes for them to get bored and wander off. One of them is potentially hype for Black Desert Online and notes that if it ends up playing like it potentially could it may end up being his main jam. Only downside is you have to buy in for BDO but purchasers get guest passes to drag people in. That might end up a better deal since BnS has premium options and could end up eating more funds if prem ends up worth it. BDO doesn't have a set date at the moment anyway. What else is coming?
Title: Re: Official MMO Thread
Post by: Trent Dole on January 05, 2016, 05:31:44 PM
Crowfall does look like a cool, ambitious project. If they actually pull that shit off I may give it a try. Not launching fully until the end of the year supposedly which really means mid 2017.
Title: Re: Official MMO Thread
Post by: doctavius bonbon on January 06, 2016, 05:17:35 AM
My trouble with the upcoming MMOs is that they're basically all single-player style games with MMO shit slapped onto them. I saw preview vids of people playing Blade and Soul, Black Desert Online, just playing by themselves, doing quests, talking to NPCs. I mean these games are supposed to played with other people right? Show me that then. :snoop

Crowfall looks like amateur garbage but at least that game is trying to go for an MMO feel. :beli

I think the biggest problem with group content in Black Desert is that it's all endgame focused. There's a whole guild war system for capturing resource nodes, or taking control of entire regions through sieges, but you'd only really be able to participate in a meaningful way if you were level 50+ and well geared. The PVE related guild contracts might be more forgiving though.
Title: Re: Official MMO Thread
Post by: doctavius bonbon on January 19, 2016, 01:41:50 AM
Anyone playing Blade & Soul? I rolled on Old Man Cho as a 16 foot tall geriatric giant.
Title: Re: Official MMO Thread
Post by: Phoenix Dark on January 19, 2016, 02:21:14 AM
WoW is shockingly dead btw. It was bad at the end of 5.4, which was towards the end of 2014. But now it's much, MUCH worse. Everything WoW-related seems dead, websites like openraid, etc. Pretty crazy to see.
I wonder what's next. Legion seems like a forced attempt at nostalgia and might work for a few weeks. But ultimately people will quit again. Personally I'm not coming back until it's f2p, which probably means never.

Title: Re: Official MMO Thread
Post by: Trent Dole on January 19, 2016, 02:01:44 PM
Anyone playing Blade & Soul? I rolled on Old Man Cho as a 16 foot tall geriatric giant.
Yup, same server. :-[ Whole lotta fetch quests in the few hours I did last night.
Title: Re: Official MMO Thread
Post by: doctavius bonbon on January 19, 2016, 06:49:50 PM
Mushin opened up again so I made another character there so I can play with some friends. I really really really like the combat in this so far~

Gonna grab the premium sub so I can skip these queues too.
Title: Re: Official MMO Thread
Post by: Trent Dole on January 20, 2016, 12:36:14 AM
Yeah the queues are nuts, I guess that's MMO launches for ya. :-[ Got in fairly quickly last night but I tried earlier today and my wait started at 90 min then turned into 120. So I went off ad read a textbook some then heard my machine auto power off/sleep mode even though I have set it to never ever do that and thus got dced and lost my spot! M-Maybe I'll get to play some more on the weekend. :stahp
Title: Re: Official MMO Thread
Post by: nachobro on January 21, 2016, 12:49:58 PM
Is Black Desert Online worth anything beyond that crazy looking character creator?
Title: Re: Official MMO Thread
Post by: doctavius bonbon on January 21, 2016, 01:30:39 PM
Only if you're into open world guild vs guild pvp, or really enjoy crafting. The pve content isn't very challenging, and certainly doesn't utilize the depth of the combat system that it could.
Title: Re: Official MMO Thread
Post by: nachobro on January 21, 2016, 03:43:03 PM
womp womp
Title: Re: Official MMO Thread
Post by: doctavius bonbon on January 22, 2016, 06:37:22 AM
omg pvp combat in b&s is so fucking good.

and the game is rich with big titties and asses thicker than a bowl of oatmeal.

perfect weeb mmo.
Title: Re: Official MMO Thread
Post by: nachobro on February 29, 2016, 12:20:37 PM
Ended up getting an early release version of BDO anyway. Made a suffienctly weeb character and have played about an hour or far. Translation is pretty rough even for a Korean game but it's readable enough. Game looks amazing on max and the combat is really fun (playing Tamer which is one of the easier classes I guess. I tried Ranger and it seems clunkier but maybe I just stink with ranged classes). Gonna mess around with farming and fishing tonight. The game really doesn't give you a direction, just shows you the basics and throws you out in to the world. Still, fun for now.

Title: Re: Official MMO Thread
Post by: doctavius bonbon on March 07, 2016, 01:49:40 PM
Black Desert is so relaxing to play.  :aah
Title: Re: Official MMO Thread
Post by: nachobro on March 07, 2016, 01:59:16 PM
It really is. Closest comparison I have to it is Archeage but that game was stressful and obnoxious as hell, while BDO is actually pretty damn chill.
Title: Re: Official MMO Thread
Post by: doctavius bonbon on March 07, 2016, 05:56:32 PM
Also, I'd definitely forego the exterior decoration and the housing wards in FFXIV to have this kind of accessibility and integration for housing. Requiring a stove to be inside my home gives me a reason to actually use it too. I think there's also some stat buff related things with furniture, but I haven't messed with that yet.

Phasing into a home instance with no loading screen is pretty god tier as well.
Title: Re: Official MMO Thread
Post by: nachobro on March 08, 2016, 01:04:15 PM
I think the quality/quantity of shit you put in your house raises a house level or something, which is how you get the higher tier cooking bench in there or some shit. I am still sorta figuring everything out in this game.

The instant phasing into the house is easily the coolest part of all this. A damn good house system.
Title: Re: Official MMO Thread
Post by: chronovore on March 12, 2016, 03:13:57 AM
https://www.daybreakgames.com/news/daybreak-president-community-letter-everquest-next-2016
Title: Re: Official MMO Thread
Post by: chronovore on March 12, 2016, 10:50:34 PM
Everyone wanted part of that recurring revenue stream, but that era is over now. For awhile I thought the mobile market would reinvigorate the MMO market, but they're just about diametrically opposed in terms of time commitment for whatever constitutes a session.
Title: Re: Official MMO Thread
Post by: Phoenix Dark on March 13, 2016, 12:30:55 AM
EQN looked really good to me. I thought it would be pretty big in part due to the world creation stuff you could do.

Title: Re: Official MMO Thread
Post by: Positive Touch on March 13, 2016, 12:38:54 AM
I'd love to know how much money in modern mmos is from players that have subbed for years vs ppl that play 2 or 3 months and then drop it
Title: Re: Official MMO Thread
Post by: Freyj on March 13, 2016, 11:19:42 PM
That thing's been a trainwreck for a while now. They couldn't get a lot of the basic stuff figured out with the voxel world idea.
Title: Re: Official MMO Thread
Post by: Freyj on April 06, 2016, 11:37:13 PM
Blizzard C&D'd Nostalrius
Title: Re: Official MMO Thread
Post by: nachobro on April 06, 2016, 11:46:45 PM
So Legion is looking pretty terrible. I'm starting to think WoD and Legion are 'expansions' that are meant to 'streamline' WoW so they can be released on console. WoD removed a ton of abilities from WoW and dumbed absolutely everything down, and Legion seems to do the same.

It's funny cuz I was thinking about playing a demonology Warlock and thought yeah that seems cool, transform into a demon and shit :obama
then I found out the ability that allows you to do that, is being REMOVED with the coming 'expansion' :dead
IIRC its because they are giving it to Demon Hunter
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on April 07, 2016, 09:36:25 AM
I'd love if there was another good MMO like vanilla Wow. Where it was about community and no matchmaking across servers.

EQ next looked like trash ya'll, nothing like EQ.

Title: Re: Official MMO Thread
Post by: nachobro on April 07, 2016, 03:35:50 PM
Well in a way that MMO existed until Blizz just C&D'd them :lol
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on April 25, 2016, 08:50:23 AM
Got 40% off Legion so I guess Ill be back for another month  :lol

I enjoyed leveling in WoD so lets see how this goes.
Title: Re: Official MMO Thread
Post by: nachobro on April 25, 2016, 10:28:16 AM
Was that an offer from Blizz? It'd explain why I've seen a bunch of people on my friends list playing WoW again out of the blue.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on April 25, 2016, 10:43:00 AM
Nah some shop is closing down here

Can I play it already now if I entered the key?
Title: Re: Official MMO Thread
Post by: nachobro on April 25, 2016, 11:38:04 AM
IIRC all the WoW downloads just have all the xpacs included in the download so as soon as you put in the key you can play without having to download anything (assuming you resubbed as well).
Title: Re: Official MMO Thread
Post by: Freyj on July 17, 2016, 04:04:22 PM
Everything I've seen about Legion from the unveiling of the expansion to now has done nothing to console my fears that the people in charge of WoW (Chilton, Afrasiabi, Hazzikostas) learned approximately dick from Warlords.

I go into the GAF WoW thread and people are talking about how to maximize your nerd currency by sending followers on the right missions and I'm just thinking: jesus fucking christ haven't we done enough of that?
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on July 21, 2016, 03:27:58 AM
I already have Legion bought so I will play it  :-*
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on July 26, 2016, 08:20:07 AM
Just wow who cares
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on July 26, 2016, 08:38:21 AM
nelfs are lame anyway

tauren is the way to go
Title: Re: Official MMO Thread
Post by: Phoenix Dark on July 27, 2016, 04:41:00 PM
I wonder what my server (Ravenholdt) looks like now. Probably dead as fuck.
Title: Re: Official MMO Thread
Post by: Positive Touch on July 27, 2016, 10:45:23 PM
went to reinstall ff14 but it keeps failing at updating. like I've tried over ten times and it dies at the same place every time. looked online and apparently this has been a problem for a very long time, leading me to wonder HOW THE FUCK DO YOU HAVE A LONG LASTING PROBLEM THAT PREVENTS PEOPLE FROM INSTALLING THE FUCKING GAME

Title: Re: Official MMO Thread
Post by: Phoenix Dark on August 03, 2016, 01:15:59 AM
long WoW post time

I didn't get TBC until a week after launch or so. A guy in my guild worked at Game Stop and gave me the expansion code for free lmao. Dungeon wise, the difficulty jump was tough for me as a tank. A lot of the mob groups had various ranged spellcasters who would gain aggro on healers, and I couldn't figure out how to keep them on me. I know laughing at Etoilet is a rite of passage here but I gotta give him dap: he stuck with me in a nearly four hour Shadow Lab run.  :lol

I got better of course, only to hit another wall in heroic dungeons. But that was moreso due to my gear than my skills as a tank. While TBC isn't my favorite expansion it definitely made me a good tank.

WOTLK was my favorite expansion by far. I went from a good tank to a premier tank. I also experienced my first guild drama. I started the expansion doing dungeons nonstop, and ended up meeting a few dudes I clicked with. They invited me to their guild and I joined the first WoW guild/community I cared about. I dabbled in raids in TBC but it was never serious. With this new guild I started doing weekly raids. The guild leader got off work super late so we often started raids as late as 10PM. We'd finish around 2-3AM, it was chaotic and poorly managed but I was having a blast.

As I got better I started making a name for myself, and also became cognizant of the realm's guild hierarchy. Raiding with my tight knit guild was fun, but I realized as a raid guild we sucked. We were clearing the first wing of Naxx weekly but struggled in the other wings. Sometimes we'd be stuck on a boss we had beaten before for hours. All while the guild leader became more annoying and dominating. Meanwhile I earned a spot in a weekly 25 man raid held by a couple raid guilds. I had done so many dungeons that people from the best raid guilds knew me and enjoyed playing with me in this 25 man. I got to see how a raid should be run, how a main tank should act, etc. Raids started promptly on time, and if you weren't there right away you were out of luck. I remember having to whisper the raid leader reminding him to invite me initially, but eventually I was getting invited without asking. Raids also ended on time. We often cleared the entire thing in 2-3 hours.

Going from those well run raids to my guild's 10 man raid fuckery made me feel small, and I started to bitch and complain. I ended him quitting my guild due to the GM being a dick. I'm still friends with 4-5 people from that guild to this day lmao. None of them play WoW anymore.

Now a free agent I ended up joining a top 5 raid guild on the server. We were clearing everything weekly. When Ulduar was released we basically lived there weekly. The most intense, ridiculous raiding I had ever done. Lots of fun, I felt great knowing my tanking was helping us push content quickly and progress. But I began burning out due to raiding multiple days a week for hours. In hindsight, Ulduar was probably the beginning of the end for me.

The other raids that were added to WOTLK also took up a lot of my time. I loved Trials Of The Crusader because you could finish it in an hour or so. It was a welcome break from the long ass Ulduar and Icecrown. Anyway...killing Arthas felt like quite an accomplishment. I had joined a new guild by that time, and most of my friends were gone.

i'll talk about the other expansions later

Title: Re: Official MMO Thread
Post by: Cerveza mas fina on August 03, 2016, 05:02:17 AM
Honestly wish I could do some raiding again at some point, doing MC/BWL and Onyxia was really fun back in the day. Only did it hardcore back in vanilla, me and my buddy shared my account so we could take alternate nights and be always on. (I was a resto druid and his main was a mage so it was easier for me to get a spot on the roster, also I leveled 1-60 vanilla as a resto druid - never forget).

Had a lot of fun in TBC and quit after that. Came back late in WOTLK and has some fun too but I got waaay more casual already.

Cataclysm: I thought it looked cool and I bought it but I can't remember playing it at all which is weird. Did I? Very weird.
Pandaria: I'm sure I tried playing but never got into it got stuck in some underwater world or something.
WoT: Really enjouyed leveling up and then doing a few dungeons, didn't play after a month or two.

Hope I can have some fun with Legion now as well, even if it's only to level up druid and see the sights.

Still extremely nostaligic for Vanilla WoW and how amazing it was to play an MMO (even if I played FFXI before that). I was following the development of WoW for years and was so psyched about it pre-release, it lived up to all my expectations and more.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on August 03, 2016, 01:43:35 PM
that means i didnt play Cataclysm but I did Pandaria

thanks dufus
Title: Re: Official MMO Thread
Post by: Phoenix Dark on August 04, 2016, 02:54:08 PM
By the time Cataclysm arrived I was burned out and tired of the game. Arthas was dead and most of my friends were gone. I ended up re-joining my old guild, the one I had quit due to the GM being a dick. That GM quit the game and gave the guild to a guy and his wife. Real nice people, but they were initially the worst WoW players I had ever witnessed. I first met them years ago back when the guild was doing Naxx. Whenever a couple of our main raiders couldn't come we subbed them in. I don't remember what class the guy was (he was a healer tho), but I vividly remember his wife being a hunter and doing 700-1000 dps in Naxx. I shit you not. Anyway by the time Cata came out they were solid players lmao. Real nice couple, they seemed to spent 10 hours a day playing the game, if not more. Mainly doing profession stuff, RPing, etc. And they had a couple kids who were in the guild so it was a family thing. Weird when you consider the real life situation, but in-game they were nice.

I came back to Cata kinda excited because I thought many people were coming back, and the revisions of old areas was a major selling point for me. I had fun with the quests and REALLY enjoyed the dungeons. Initially Cata dungeons required a variety of smart play, especially in regard to standing in bad stuff. Mob damage increased and if you didn't have a good tank/healer you were fucked. Naturally that excited me. Then Blizz nerfed everything lol.

I only dabbled in raids slightly. Nothing really impressed me and I refused to commit major time to it. I came back a couple times during Cata, each time because I heard a friend was coming back.

MoP was another case of me thinking folks would flock back to the game, only to be proven wrong. The initial quests were fun, I liked the new zones, really liked the new town. I liked how diverse the dungeons were. Some felt almost like raids in terms of the shit you were doing, plus they were cinematic. My server was pretty dead by this point though, at least on alliance side. As with Cata I ended up spending a lot of playing time...doing nothing. I'd just fly around looking for low level players to help, or giving random low level players my gold.

One thing I liked about MoP was there was this big ass raid boss that would walk around zones, and multiple people would try to take it down. Horde would get involved, trying to kill you or vice versa. That's about all I remember.

If WoW was f2p and I didn't have to buy previous expansions I'd probably come back jus to walk around my realm for a week. See if anyone on my friend's list was still around.
Title: Re: Official MMO Thread
Post by: nachobro on August 08, 2016, 05:49:29 PM
Can you still pay for WoW with gold? Might pop on and check it out for a little to see what changed.
Title: Re: Official MMO Thread
Post by: Freyj on August 09, 2016, 10:37:04 AM
I was able to grab Legion for basically free and use some old gold on game time, so here I am again on this carousel of shit.

Whatever the expansion ends up being, what they've done with Druid and Shaman at least is pretty cool. It's almost getting Diablo-esque with talents now where chosing one set over another drastically changes the priority rotations, abilities used and play styles. It's a fairly neat way of mixing up styles within specs that I've never really seen this well done in an MMO before. I don't think they've applied it to all classes / specs yet, but that's clearly the long term goal and I like it.

Certainly a different take on the age old method of find the website everyone uses for min maxing, figure out the one solution that makes any sense for this spec, press those buttons until you quit. Sure, there's still a min maxed poop sock solution, but they seem more invested in letting you decide how you want to tailor your play style.
Title: Re: Official MMO Thread
Post by: nachobro on August 09, 2016, 11:22:41 AM
Prot Paladin is kinda fun now but definitely pretty mashy. Not a lot of skills and a couple have multiple charges. But I can take some DPS talents and do pretty well on damage, so that's pretty sweet.

The transmog system is very cool now, except for having to pay gold to hide your helm and cloak. That's weird.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on August 09, 2016, 04:38:34 PM
So demon hunter is available from
today right?

Might resub to check it out before Legion comes out, and to dick around with yet another druid overhaul.

After all these years I still think Moonkin and Treeform are dumb.
Title: Re: Official MMO Thread
Post by: Freyj on August 09, 2016, 06:47:33 PM
You can talent / glyph out of those two forms I believe.
Title: Re: Official MMO Thread
Post by: nachobro on August 09, 2016, 10:51:32 PM
How do glyphs even work now? I can't even find them in the UI
Title: Re: Official MMO Thread
Post by: Freyj on August 10, 2016, 01:11:51 AM
Afaik, you buy them from the AH and then use them on the spells they apply to in your spellbook.
Title: Re: Official MMO Thread
Post by: nachobro on August 10, 2016, 11:13:30 AM
The invasions are fun too, I did 4/6 last night and got plenty of the currency to buy stuff. Got a pet and a weapon upgrade, though I guess the weapon stuff will be useless come Legion.
Title: Re: Official MMO Thread
Post by: nachobro on August 10, 2016, 12:05:07 PM
I just meant the weapon won't be needed because of the artifact weapon stuff, I assume you get it right away. The other gear is easy to get, you get 2-3 pieces from each invasion. I've almost got a complete set and the plate stuff looks really awesome.
Title: Re: Official MMO Thread
Post by: nachobro on August 10, 2016, 12:38:49 PM
Yeah the artifact stuff is a little odd but it having its own talent tree is kinda cool.

Nice shots
Title: Re: Official MMO Thread
Post by: nachobro on August 10, 2016, 02:35:52 PM
Re: Legion glyphs, Wowhead has a guide up http://www.wowhead.com/news=254101/all-legion-glyphs-books-and-class-toys

Not super impressed with the Paladin ones but I'll get the Judgement and Queen one.

Also slightly annoyed at the transmog enchants thing. Before I could give myself any number of transmog weapon enchants because I was a nerd who collected all of them and therefore they were unlocked for use in my garrison. Now I have to make these new Illusion Tomes to give myself the ability to do something I did just fine in Warlords. Very stupid.
Title: Re: Official MMO Thread
Post by: nachobro on August 14, 2016, 12:07:44 PM
Holy shit you get a lot of XP from invasions. Been using xp potions and the monk buff and getting 10+ extra levels a day just from invasions. It's great!
Title: Re: Official MMO Thread
Post by: Freyj on August 14, 2016, 12:14:39 PM
Yeah I'm gonna have every class at 100 at this rate. Super easy.

I'm just running through AM2r while idling characters.
Title: Re: Official MMO Thread
Post by: Freyj on August 17, 2016, 07:30:09 PM
Karazhan is a mega-dungeon in 7.1 along with a new mini-raid.

So far so good for Legion. Improving on my major complaints with WoD: slow content release and lack of new 5 man content.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on August 19, 2016, 12:49:36 AM
Trying out Demon Hunter

pretty cool, but already mix the flexibility of the druid a bit
Title: Re: Official MMO Thread
Post by: Freyj on August 19, 2016, 12:32:24 PM
Think BRD or the ICC Heroics altogether.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on August 21, 2016, 01:48:48 PM
there is too many talents and skills ffs

used to love it, but does druid need like 5 different stuns?!

world of keybindings
Title: Re: Official MMO Thread
Post by: nachobro on August 25, 2016, 10:28:05 AM
Finally got the Raven Lord mount!  :hyper

(http://i.imgur.com/PxqVac5.jpg?1)

Title: Re: Official MMO Thread
Post by: Cerveza mas fina on August 26, 2016, 04:35:28 AM
Demon Hunter is like a Ninja tank, can't wait to try to do a dungeon with him.

Could this be the xpac where I switch away from my Vanilla Druid? Being a healer is still tempting though.
Title: Re: Official MMO Thread
Post by: nachobro on August 26, 2016, 11:59:33 AM
I'm torn between Paladin (main forever), Monk, or Druid tank. Paladin is where all my achievements and reps and such have always been but since most things are shared now I'm considering switching it up. Monk is just a lot more fun and a lot more active to play.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on August 26, 2016, 12:35:18 PM
dont think titles are shared and my drood has an old school blood guard title
Title: Re: Official MMO Thread
Post by: nachobro on August 26, 2016, 01:50:41 PM
Some titles seem to be shared. The raid ones are for sure because my Monk has access to all my BC and LK raid/dungeon and my holiday titles. Makes sense that the PVP ones wouldn't be though. I just use the Brewmaster title on my Monk since it's a Brewmaster spec :doge
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on August 29, 2016, 01:47:34 PM
tankes a normal instance with demon hunter, good stuff but I think I should try heroic, not sure if my gear is good enough
Title: Re: Official MMO Thread
Post by: nachobro on August 29, 2016, 03:03:05 PM
Decided to level Druid first, though I won't have a chance to play again until later this week. But just look at these awesome bear skins you get with artifact stuff! :gladbron

(https://pbs.twimg.com/media/CUsMhnCUYAQFx9C.jpg)
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on August 29, 2016, 04:00:40 PM
Uhm wtf is that? You can customize how your bear looks? How?

One of my biggest druid gripes was always that you never saw your gear in form.
Title: Re: Official MMO Thread
Post by: nachobro on August 29, 2016, 04:10:22 PM
I guess its part of the artifact customization, since you can't see weapons in bear/cat form. We'll see how that works tomorrow.
Title: Re: Official MMO Thread
Post by: Freyj on August 29, 2016, 07:10:23 PM
Feral: http://www.wowhead.com/artifact-calc/druid/feral/AubDI6A

Guardian: http://www.wowhead.com/artifact-calc/druid/guardian/AtazI5A

Click appearance at the bottom of the talent tree thing.
Title: Re: Official MMO Thread
Post by: nachobro on August 30, 2016, 01:23:55 PM
Probably won't have too much time to play until tomorrow but these artifact weapon quests sound pretty awesome. Only one I haven't heard about is the Monk one, probably because no one plays Monk. :doge I'm still indecisive about which class to level first so I think I'll just do all the intro quests for my three tanks and pick whichever one is coolest.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on August 30, 2016, 02:58:35 PM
Going with Demon Hunter as the tanking seems really fun with it, probably will just level as a tank too now  :doge

Game looks really good and makes me want to replace my 6 year old laptop. Soon soon.

Might level druid later as a healer just by doing dungeons.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on August 31, 2016, 04:37:56 AM
Yeah the story is always so crap, but I always attempt to follow it a bit.

My main gripe is the story is too fucking dense, too much detail, to many fractions etc. Impossible to be invested in something so crazy.

Warcrafts storyline was at its best when kept simple. Its all you need really.
Title: Re: Official MMO Thread
Post by: nachobro on August 31, 2016, 10:29:00 AM
I can't even keep straight who is alive anymore. Almost every leader or big name was either killed by a bad guy or became a bad guy and got killed. Tirion and Voljin went out like straight bitches too, no point to them being killed.
Title: Re: Official MMO Thread
Post by: Freyj on August 31, 2016, 11:32:44 AM
Druid Order Hall and Artifact Quests are fucking great. The Bear claws and forms look so badass I might even tank again.  :aah
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on September 01, 2016, 02:36:19 AM
I can't even keep straight who is alive anymore. Almost every leader or big name was either killed by a bad guy or became a bad guy and got killed. Tirion and Voljin went out like straight bitches too, no point to them being killed.

I mean Voljin dying to some normal Legion trashmob is disgusting
Title: Re: Official MMO Thread
Post by: nachobro on September 01, 2016, 12:11:56 PM
Being a Horde leader is basically a death sentence. Vol'jin, Garrosh, Cairne, Kael...all dead. Thrall got his nuts chopped and Sylvanas has already died a couple times but just gets resurrected. :gloomy
Title: Re: Official MMO Thread
Post by: nachobro on September 01, 2016, 02:28:45 PM
Jesus, what server? Haven't seen anything like that on Area 52 and that's a big server.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on September 02, 2016, 04:51:15 AM
Dufus whats your Battlenet tag?

Title: Re: Official MMO Thread
Post by: Cerveza mas fina on September 02, 2016, 06:18:26 AM
 :lol
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on September 05, 2016, 09:16:35 AM
This xpac is really good, makes me think I want to keep playing, too bad I know the gear and content wall will hit me soon after max level when there is only raiding left and I don't have a raiding guild or time etc.

Love gliding with my Demon Hunter swoosh swoosh

Shit even got me looking up MMO mice on Amazon.
Title: Re: Official MMO Thread
Post by: Freyj on September 05, 2016, 05:28:19 PM
I've enjoyed it a lot, but I'm starting to see some frayed edges that concern me in general about the lasting appeal of the expansion.

Suramar begins wonderfully, but quickly becomes either highly irritating or just poor Vanilla / BC style quest chains.

No queue for Mythics and Heroics being arguably easier than Normals becomes a mess of having to negotiate with people over item levels and achievements. I'd rather just find a raiding guild and be done with it.

Scaling in general makes revisiting zones kind of blow. There's a really poor spot between dinging 110 and hitting 810-820 ilvl where regular ass mobs will just beat the shit out of you.

Class Halls: I was willing to give them the benefit of the doubt based on the changes being touted in comparison to Garrisons, but the "do Mission 5/10/whatever times" being a time gated thing preventing you from completing their storyline until well after dinging 110 feels really bad.

That said, I've made so much gold off of impatient people buying herbs / ore that it'll probably be a little while before I need to actually pay for a sub.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on September 06, 2016, 06:37:24 AM
I like the level scaling, which I'm usually quite against. Means I can focus on the main quest and move on to the next area.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on September 06, 2016, 04:12:38 PM
spoilers you dumbass
Title: Re: Official MMO Thread
Post by: nachobro on September 06, 2016, 09:01:32 PM
I like it so far, other than Garrison Bullshit part 2. But at least there's a lot less of that. At 106 right now, only in my second zone (Val'sharararararara)
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on September 07, 2016, 03:40:00 AM
Damn the new companion app for Legion lets you do all that Order Hall questing from your mobile.

God damn Blizzard sinking in those hooks so deep.

This is brilliant.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on September 07, 2016, 04:04:38 AM
Just sent my champions out on a quest from my phone  :-*

Getting artifact power while attending phone conferences brehs :rejoice

Title: Re: Official MMO Thread
Post by: Cerveza mas fina on September 07, 2016, 02:58:36 PM
 :lol

See you back soon in some other Blizzard thread
Title: Re: Official MMO Thread
Post by: doctavius bonbon on September 08, 2016, 04:38:19 AM
shocking turn of events.  :doge
Title: Re: Official MMO Thread
Post by: Freyj on September 19, 2016, 08:03:45 PM
Old Runescape had a lot of Ultima Online trappings that are never seen in modern MMOs period honestly.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on September 20, 2016, 03:11:00 AM
Subbed for a 2nd month to finihs the storyline :gun
Title: Re: Official MMO Thread
Post by: Freyj on September 21, 2016, 10:44:24 AM
I just keep buying tokens with gold because 34k is chump change with a Mine/Herb main.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on September 23, 2016, 09:02:09 AM
Aint nobody got time to farm!
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on October 04, 2016, 04:24:02 PM
Wow is over 10 million subs again, not surprised as this xpac is so solid.

Dinged 110 but the story is still inter sting and Suramar is a very cool area, can see myself play this for a while still.
Title: Re: Official MMO Thread
Post by: Freyj on October 04, 2016, 05:48:45 PM
It's super easy to pay for a sub with gold now too. That has to help tremendously.
Title: Re: Official MMO Thread
Post by: Great Rumbler on October 11, 2016, 12:18:15 AM
I started playing Old Republic again, for the first time in probably about 3 years or so. They've got a new expansion going on right now [Knights of the Eternal Throne], which is much more story-oriented than even the base game. It's actually pretty good, considering. Also, I really like playing as a ridiculously evil Sith.
Title: Re: Official MMO Thread
Post by: Freyj on October 11, 2016, 01:04:11 AM
TOR is a really great solo MMO (I know). I've never given it more than that outside of a brief attempt at raiding when it first released, but it's definitely worth a month's sub or two once the full content of an expansion is out.

It'll probably die with too many people playing it like I do, but oh well.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on October 11, 2016, 02:37:24 AM
Tor would be great on consoles
Title: Re: Official MMO Thread
Post by: Freyj on October 22, 2016, 03:41:27 PM
Everyone will bitch about the leveling and want 2-5x modifiers.

It is a pretty long ass grind.
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on October 22, 2016, 04:19:59 PM
I think Vanilla would be great for the social aspect
Title: Re: Official MMO Thread
Post by: a slime appears on October 29, 2016, 07:37:56 PM
I only ever played original WoW. Was in the beta for 4 months before launch and then stuck with it for 6 months after.

Never touched the game since.
Title: Re: Official MMO Thread
Post by: seagrams hotsauce on October 30, 2016, 07:54:32 PM
Yeah I'd give it a month sub just for nostalgia purposes
Title: Re: Official MMO Thread
Post by: Positive Touch on October 17, 2017, 08:26:05 AM
just do it you addict
Title: Re: Official MMO Thread
Post by: etiolate on October 17, 2017, 02:13:55 PM
you're such a failure

if you want something stuck in the past play FF14

If you want modern game design play BDO or GW2

If you want a lobby game play Warframe or something
Title: Re: Official MMO Thread
Post by: Raist on October 17, 2017, 02:54:36 PM
Play the bestest MMO ever.

spoiler (click to show/hide)
Ragnarok Online
[close]
Title: Re: Official MMO Thread
Post by: Freyj on October 18, 2017, 12:18:35 AM
you're such a failure

if you want something stuck in the past play FF14

If you want modern game design play BDO or GW2

If you want a lobby game play Warframe or something

God damnit dufus
Title: Re: Official MMO Thread
Post by: Mercy on October 23, 2017, 01:52:55 PM
Playing WoW in the year of our lord, 2017?

Do you hate yourself?
Title: Re: Official MMO Thread
Post by: Valkyrie on October 23, 2017, 01:56:08 PM
Playing WoW in the year of our lord, 2017?

Do you hate yourself?
http://www.thebore.com/forum/index.php?topic=45102.0
Title: Re: Official MMO Thread
Post by: Mercy on October 23, 2017, 02:05:52 PM
http://www.thebore.com/forum/index.php?topic=45102.0

Yes, this is thread.
Title: Re: Official MMO Thread
Post by: etiolate on October 24, 2017, 02:12:40 PM
Guild Wars 2, BDO, FF14 and even TESO are doing just fine. Still playing wow these days is some autistic level 2008 era PC stuff.
Title: Re: Official MMO Thread
Post by: Valkyrie on October 24, 2017, 02:30:04 PM
FF14 is fun, I just don't play anymore because the people I know who already play are far ahead and 2srs4me.
Title: Re: Official MMO Thread
Post by: etiolate on October 24, 2017, 03:25:20 PM
yah that happens with a lot of MMOs

I was away head of my friends in BDO and then quit playing, then some came back way later and have lapsed me in levels. I don't really care too much, because the sandbox LifeSim stuff still works for me and sort of has its own leveling system. My "ability points" or activity points or whatever is probably just as high as theirs, and my farming/fishing level is above people who just mob grinded. I think they finally built fishing boats when I've already made a few boats. I began running hte Milk Tea market when they quit playing and had a few farms of sunflower seeds, strawberries and herbs. Would use ingredients to make quality milk tea, sell the tea and sell the excess lower quality yield of crops. I would sometimes grow wheat and ferment it to make beer, which you need to pay your workers/slaves. The milk tea market made decent gold as long as you monitored your crop growth, which would take a day or two to grow. Sometimes it was faster money to take the boat out fishing. The farming did allow me to grow cherry blossom trees, which I sold the cherry blossoms and put small cherry blossom trees in my house. You earn income for having a beautiful house, and all the cherry blossom and furniture makes my house worth a bit.

I built a Shipyard for making boats on the starter island, but it takes too long and too many materials to be a money maker.
Title: Re: Official MMO Thread
Post by: Positive Touch on October 24, 2017, 06:31:51 PM
i wish i could find the description i saw that described how to upgrade your shit in bdo. something about grinding with shitty gear and combining it with good gear while also spending tens of millions of gold, just for the chance to increase stats. it was so ass backward and awful sounding it singlehandedly put me off of trying the game.
Title: Re: Official MMO Thread
Post by: etiolate on October 24, 2017, 09:15:56 PM
The enchantment/upgrade system is awful. Biggest problem with the game, along with the "just grind mobs" general PVE. They should add an event system.

I think the main reason the upgrade system exists as it does is due to development time contraints in regards to animations. They limit the amount of armor in the game. Most of it can be put on at earl levels and then after that you just upgrade it with the enchant system. This means less worry about visual design time, less animations to account for and an overall limited look. The Char creator has a ton of options, but the classes are gender locked and the armor either skins in the money shop or the limited sets in-game.
Title: Re: Official MMO Thread
Post by: nachobro on November 03, 2017, 03:02:20 PM
There you go, Dufus. Official Vanilla WoW servers announced

https://twitter.com/Warcraft/status/926524486387515392
Title: Re: Official MMO Thread
Post by: Valkyrie on November 03, 2017, 03:03:27 PM
Oh Christ, we both had Dufus in mind right now. lol
Title: Re: Official MMO Thread
Post by: Kalnos on November 03, 2017, 03:04:30 PM
God, if only GAF was around so I could call some people that always opposed this distinguished mentally-challenged fellows now.

Excited for classic.
Title: Re: Official MMO Thread
Post by: nachobro on November 03, 2017, 03:15:09 PM
Meanwhile for the rest of us

https://twitter.com/Warcraft/status/926527802236477440

:lawd
Title: Re: Official MMO Thread
Post by: nachobro on November 03, 2017, 03:20:47 PM
Deep dive on the new xpac from a friend of mine if anyone wants to know more

https://www.polygon.com/2017/11/3/16597166/world-of-warcraft-battle-for-azeroth-news-features-reveal-wow-new-expansion
Title: Re: Official MMO Thread
Post by: hungrynoob on November 04, 2017, 12:29:37 AM
So ive been luruking in the wind itching to play an MMO, people seem to bum vanilla WoW, but im confused, I would have thought that the content of vanilla wow still exists, so I dont know the difference.
Title: Re: Official MMO Thread
Post by: etiolate on November 04, 2017, 12:57:21 AM
jesus christ play something modern

Title: Re: Official MMO Thread
Post by: Kalnos on November 04, 2017, 02:09:30 AM
So ive been luruking in the wind itching to play an MMO, people seem to bum vanilla WoW, but im confused, I would have thought that the content of vanilla wow still exists, so I dont know the difference.

If you have an itch I'd play something else because vanilla won't be released for a year at least I imagine.  Lots of vanilla content was destroyed when Blizzard revamped the world in Cataclysm and the game is just fundamentally different in a lot of ways that goes beyond content.
Title: Re: Official MMO Thread
Post by: Valkyrie on November 04, 2017, 06:46:15 AM
So ive been luruking in the wind itching to play an MMO, people seem to bum vanilla WoW, but im confused, I would have thought that the content of vanilla wow still exists, so I dont know the difference.
Which MMOs have you played before and enjoyed, and which did you dislike and why? I've played tons of them and can probably suggest something.
Title: Re: Official MMO Thread
Post by: HardcoreRetro on November 04, 2017, 09:22:16 AM
I hope classic WoW also manages to bring back the old community. Some of the most fun I had playing a game.
Title: Re: Official MMO Thread
Post by: Freyj on November 04, 2017, 11:54:15 AM
also there's no cross-realm bullshit in vanilla

i played on a private server i did deadmines which took two hours, later i encountered the same people i partied with to do that dungeon

that feeling of running into someone you did a dungeon with, that's something unique i haven't experienced in so long

and it does a much better job of making the world feel 'alive' than having NPCs say a million lines

I’ve played a lot of private servers in the last 6 or so years and while you can definitely get that community fix that you’re discussing: everyone knows the strats and they’re really not that difficult anymore. Don’t get me wrong, they’re a lot of fun but I’m not sure I’d expect 2 hour deadmines.

That said Classic will be a shit show at first until everyone without nostalgia for it quits of tedium. You think you remember how tedious Vanilla was but oh boy.

Also Vanilla rotations were, for the most part, boring as shit.
Title: Re: Official MMO Thread
Post by: Nabbis on November 04, 2017, 12:10:43 PM
Tried to boot up Runescape and found out why i quit, again. Too much degradable equipment on top of the usual grind that the game always had. There's also that "Las Vegas" feeling the game has these days due to corporate fucks trying to get your money through numerous microtransactions.
Title: Re: Official MMO Thread
Post by: HardcoreRetro on November 04, 2017, 12:23:41 PM
You think you remember how tedious Vanilla was but oh boy.

I remember going through one of the quests in Stranglethorn Vale with a friend. Think it was the day the original Wii came out. I'd play an hour of WoW and my friend'd be playing Wii Sports and after an hour we'd switch games.

Them 0.5% drop rates on quest items or whatever that shit was.
Title: Re: Official MMO Thread
Post by: etiolate on November 04, 2017, 02:58:26 PM
Vanilla wow is full of tedious shit.

Play a modern MMO. They bring the genre life.
Title: Re: Official MMO Thread
Post by: Positive Touch on November 04, 2017, 03:39:41 PM
wanting to relieve the time when mmos were intentionally helliish grinds that didn't try to prevent players from unhealthy amounts of gaming is just... get better priorities man
Title: Re: Official MMO Thread
Post by: Freyj on November 04, 2017, 06:38:30 PM
Also Vanilla rotations were, for the most part, boring as shit.

Legion WoW isn't much better.

It really is though. The overall experience in Vanilla will always hold the #1 place in my heart, but it is a grindy tedious endeavor.
Title: Re: Official MMO Thread
Post by: hungrynoob on November 05, 2017, 01:24:19 AM
So ive been luruking in the wind itching to play an MMO, people seem to bum vanilla WoW, but im confused, I would have thought that the content of vanilla wow still exists, so I dont know the difference.
Which MMOs have you played before and enjoyed, and which did you dislike and why? I've played tons of them and can probably suggest something.

Ive never dived deep into an MMO. I feel like im quite picky and my perfect MMO hasnt been released yet. Ive played games like flyff, legend of edda, elders scrolls online, guild wars 2, runescape.

I'm not sure I can articulate what exactly im looking for, I want a game where I can play and grow with people with a large diversity of options. Like I love how runescape has all kinds of skills/job/playstyles, but gameplay is a bit shallow, right now I dont have a gaming rig. So I think I will try BDO and Tera when theyre released on xbox, Teras combat style interests me, and will be interesting to see how that translates into pvp.. And BDO overall world seems a bit deeper than just the grind > raid only. I feel like I should dive deeper on elders scrolls online, especially with the expansions that has released, maybe there was a large part of the game im missing out on.

 
Title: Re: Official MMO Thread
Post by: Valkyrie on November 05, 2017, 01:46:55 AM
I'd actually suggest FFXIV to you, it's honestly one of the better MMORPGs. Good graphics, awesome sounds. You can level up in many different ways and it doesn't feel tedious. There are lots of classes, and you can put them all on the same character. You can play alone and also with others. There are some parts of the main scenario quests where you have to play with others, but that's fine. It's also a little overwhelming with content, but easy to get into. I dunno if you were into the FF series, but if you were, the sounds and the monsters will bring you down on a fun nostalgia trip.
Title: Re: Official MMO Thread
Post by: hungrynoob on November 05, 2017, 06:22:59 AM
I'd actually suggest FFXIV to you, it's honestly one of the better MMORPGs. Good graphics, awesome sounds. You can level up in many different ways and it doesn't feel tedious. There are lots of classes, and you can put them all on the same character. You can play alone and also with others. There are some parts of the main scenario quests where you have to play with others, but that's fine. It's also a little overwhelming with content, but easy to get into. I dunno if you were into the FF series, but if you were, the sounds and the monsters will bring you down on a fun nostalgia trip.

Im probably going to pick up a PS4 to play monster hunter world with my mates, would be a shame to pick up a console for one game, so will give it a bash. No nostalgia factor for me though, never played any of the final fantasies growing up.
Title: Re: Official MMO Thread
Post by: Freyj on November 05, 2017, 08:35:09 AM
Also Vanilla rotations were, for the most part, boring as shit.

Legion WoW isn't much better.

It really is though. The overall experience in Vanilla will always hold the #1 place in my heart, but it is a grindy tedious endeavor.

I wasn't talking about the overall experience. I was replying to 'Vanilla rotations'. They reduced every class to 'use on cooldown'. It's actually reminds me of Guild Wars 2 and the whole thing is just bizarre. 'Expansions' to dumb down the entire game, basically.

I know you were. The vast majority of Vanilla rotations are literally the same combination of 3 abilities repeated to death. That’s if you were lucky and not just spamming Frostbolts or desperately trying to weave in actual abilities between auto shots. Maybe you spice it up with a dot or two assuming we’re at a patch that can handle more than 8 dots.

I promise you that you’re romanticizing how great Vanilla rotations were and I promise you that Legion is 10x as complicated 99% of the time.
Title: Re: Official MMO Thread
Post by: MMaRsu on November 05, 2017, 09:52:45 AM
Is this our wow thread?
Title: Re: Official MMO Thread
Post by: Freyj on November 05, 2017, 10:47:05 AM
this is the Guild Wars 2 emporium, leave your trinities at the door please
Title: Re: Official MMO Thread
Post by: Nabbis on November 05, 2017, 11:35:38 AM
this is the Guild Wars 2 emporium, leave your trinities at the door please

Yeah, instead we all suck at everything.
Title: Re: Official MMO Thread
Post by: etiolate on November 05, 2017, 02:50:51 PM
^L2P scrub

Still not sure what you're looking for hungrymoob. I can tell you that the BDO leveling experience is grindy. What it has as a play option is the life sim/sandbox stuff. You can buy up real estate, establish a refinery or go deep into breeding horses. BDO is combat, beautiful world, and an interconnected web of systems for its sandbox.

Would help if I knew what you liked/disliked about the games you've tried.
Title: Re: Official MMO Thread
Post by: Freyj on November 05, 2017, 06:07:53 PM
^L2P scrub

Still not sure what you're looking for hungrymoob. I can tell you that the BDO leveling experience is grindy. What it has as a play option is the life sim/sandbox stuff. You can buy up real estate, establish a refinery or go deep into breeding horses. BDO is combat, beautiful world, and an interconnected web of systems for its sandbox.

Would help if I knew what you liked/disliked about the games you've tried.

you forgot the big anime tiddies
Title: Re: Official MMO Thread
Post by: etiolate on November 05, 2017, 08:11:05 PM
Wouldn't know.

I make all my girls pear shaped.

 :rejoice
Title: Re: Official MMO Thread
Post by: nachobro on November 08, 2017, 11:04:35 AM
Now I need to look at what they gave Tank Druid
Title: Re: Official MMO Thread
Post by: Nabbis on November 08, 2017, 11:49:58 AM
Told you not to sub.
Title: Re: Official MMO Thread
Post by: nachobro on November 08, 2017, 01:10:24 PM
Are they on the Argus patch yet? The preview for that looked pretty neat
Title: Re: Official MMO Thread
Post by: Nabbis on November 08, 2017, 02:37:27 PM
It's okay. Though im personally tired of the doom and gloom areas. Should have made some type of palatial complex like Queldanas.
Title: Re: Official MMO Thread
Post by: nachobro on November 08, 2017, 05:43:46 PM
See you in a few months :doge
Title: Re: Official MMO Thread
Post by: Positive Touch on November 08, 2017, 06:14:04 PM
bruh get some therapy before you get new games. you sound manic. not trying to be mean but I'm getting a little worried over here.
Title: Re: Official MMO Thread
Post by: Positive Touch on November 08, 2017, 06:14:33 PM
also play ffxiv
Title: Re: Official MMO Thread
Post by: etiolate on November 08, 2017, 07:54:25 PM
bruh get some therapy before you get new games. you sound manic. not trying to be mean but I'm getting a little worried over here.

I don't think we have to worry about him getting new games.
Title: Re: Official MMO Thread
Post by: nachobro on November 08, 2017, 08:04:52 PM
Play BDO ffs
Title: Re: Official MMO Thread
Post by: Freyj on November 09, 2017, 11:38:23 PM
There’s an item that lets you have the old nights now but yeah that’s been an issue for a long time
Title: Re: Official MMO Thread
Post by: Positive Touch on November 10, 2017, 09:25:29 PM
i started final fantasy xi and the game needs to download 16,000 files over twelve hours. thank you playonline
Title: Re: Official MMO Thread
Post by: Positive Touch on November 11, 2017, 12:26:12 PM
aaand it's finished downloading! man that was fun. time to start the game for real
Title: Re: Official MMO Thread
Post by: Valkyrie on November 13, 2017, 08:28:28 AM
Anyone else into generic-but-not-dull MMORPGs? MU Legend looks fun, I downloaded it yesterday and will play some tonight probably. Probably fun for those who enjoyed BDO etc.
Title: Re: Official MMO Thread
Post by: Positive Touch on November 13, 2017, 10:04:17 AM
I'm always down to play some f2p whatever, at least for a little bit
Title: Re: Official MMO Thread
Post by: Positive Touch on November 14, 2017, 11:16:04 AM
been playing ffxi for the last few days. initially getting into it was rough as hell. it still uses a playonline app to log in ffs. the app has a bunch of wallpapers and avatars and whatnot from old ps1 Square games so that along with the goofy much was a nice nostalgia blast. after that though I had to find a separate program to adjust graphics settings and controls and was instantly triggered by memories of countless old shitty pc ports.

in game i haven't done much besides talk to npcs and kill a few monsters in the opening area. there's no icons to show you who will give you a quest so that's annoying as fuck. it's also impossible to tell what quests you'll be able to complete at your current level until you go out and attempt them, so I know that'll be fucking annoying too. i started my first story quest and then looked up a website online that shows what quests are ideal to tackle at what level and apparently story stuff is for level 50+ wtf?? hell I couldn't even finish the tutorial missions because one had you level up to 4 and then the next wants you to kill a monster that the internet says you should be level 11 to attempt solo.  I'm having an alright time but I'm not into mmos to grind combat for dick measuring gear. hope it picks up as I go further into it.
Title: Re: Official MMO Thread
Post by: nachobro on November 14, 2017, 11:34:34 AM
A few years ago they made a change where there are grinding quests called Fields of Valor. Near all the grind spots is a little book, just talk to that and you'll get a quest to grind a specific mob in that area. Then you just do those quests on repeat til 50 in various areas around the world.

Remember that the game was never meant to be attempted solo so a lot of stuff will have high level requirements if you are playing the game on your own.

FFXI is a fun nostalgia trip but it definitely is a reminder of the bad parts of old, pre-WoW MMOs
Title: Re: Official MMO Thread
Post by: Positive Touch on November 14, 2017, 12:46:50 PM
oh yeah I did one of those yesterday but stopped bc i thought I might overlevel for the main quest lol. guess I better get to grinding then :(
Title: Re: Official MMO Thread
Post by: nachobro on November 14, 2017, 01:20:25 PM
Here's a quick guide on where to level at different ranges. Good luck!
https://www.bg-wiki.com/bg/Fantastic_EXPs_and_Where_to_Find_Them
Title: Re: Official MMO Thread
Post by: hungrynoob on November 17, 2017, 09:36:05 AM
didnt you just post something along the lines of how you didnt need to WoW and how you were beating the addiction or something? also tl;dr.
Title: Re: Official MMO Thread
Post by: Valkyrie on November 17, 2017, 10:03:31 AM
Dufus.. I'm worried about you.
Title: Re: Official MMO Thread
Post by: hungrynoob on November 17, 2017, 10:11:16 AM
Based on my experience with you this far, I will put money on the fact youve been playing all day today.
Title: Re: Official MMO Thread
Post by: desert punk on November 17, 2017, 10:46:12 AM
Okay so unbeknownst to all ya'll I reinstalled WoW again

Man, how could you lie to us like that  :goldberg
Title: Re: Official MMO Thread
Post by: Corporal on November 17, 2017, 10:50:33 AM
"Haven't played at all yet" huh...

How about now?

It's been ten minutes, man. Are you wasting precious real life time you could be spending as a violet long-eared warrior?! Think of all the fun you're missing out on!

Edit: OH OF COURSE, 20 seconds too late. Dammit. :maf


I'm currently fighting the hankering for two diametrically opposed MMOs: Ryzom and PSO2. Not even PSO. No, the flaming train wreck that is post-Hero PSO2. And Ryzom is just ten kinds of odd.
(Also, I should really reinstall Guild Wars and Guild Wars 2. And PoE. And I wanted to give Torchlight 2 another go in remembrance - although that one isn't a MMO. I wonder how my World of Warships account is faring?)

...And I have no time for any sort of MMO or other time sink game right now. Damn it all. It's the grind. The grind is calling me. Help.
Title: Re: Official MMO Thread
Post by: hungrynoob on November 19, 2017, 03:26:21 PM
bruh
Title: Re: Official MMO Thread
Post by: etiolate on November 19, 2017, 06:21:50 PM
(https://media.giphy.com/media/l378kpyxYXPVmI5IA/source.gif)
Title: Re: Official MMO Thread
Post by: Positive Touch on November 20, 2017, 12:05:25 AM
well after 10 hours in ffxi i finally finished my first mission! helped a ton after i realized i had to buy spells for my black mage lol

enjoying it more and more after the confusing first few hours. it's still a pain in the ass navigating everything, and i don't look forward to manually making a party, but the game is growing on me more and more.
Title: Re: Official MMO Thread
Post by: hungrynoob on November 20, 2017, 10:17:38 AM
well after 10 hours in ffxi i finally finished my first mission! helped a ton after i realized i had to buy spells for my black mage lol

enjoying it more and more after the confusing first few hours. it's still a pain in the ass navigating everything, and i don't look forward to manually making a party, but the game is growing on me more and more.

assuming you mean 14? I casually mentioned to my irl friends about getting this, and the 3 of them pretty much started discussing my class before i did. Pros and cons so far?
Title: Re: Official MMO Thread
Post by: Positive Touch on November 20, 2017, 11:57:50 AM
nah I've been playing 14 for years. i love it; it mostly plays like one giant single player rpg series, but with the ability to be social. it's a ton of fun although I'll say the expansions are a lot better than the base game.


but I did just start playing ff11 a week ago. got a pc recently so I figured I'd play the only ff i haven't tried. the beginning is suuuuper rough and the clumsy ui is only made worse by 15 years of bloat and a trillion currencies. still seems fun tho so I'll stick with it.
Title: Re: Official MMO Thread
Post by: hungrynoob on November 20, 2017, 12:45:36 PM
and in a moment i realise i read my roman numerals wrong.
Title: Re: Official MMO Thread
Post by: Corporal on November 20, 2017, 07:07:09 PM
So, is FF11 still pay to play and still such a major pain in the arse to set up and use?

My first impression of FF11 was at a friends' house a couple of years ago. After fucking around with the account on a separate and very convoluted site that somehow nonetheless felt really barebones at the same time, for what felt like ages, we installed the damn game and spent a day downloading a metric shitton of patches, and afterwards battled some play online email crapola. Finally we were ready, if already rather unmotivated. Then he started the game, navigated to the character create section and made a beeline for the catgirl. Of fucking course. Then again, the other choice was little gnome or ugly chunk of beefcake. Who the fuck wants to play humans, they don't count.

The catgirl then proceeded to do "cute" poses in pretty much underwear in some sort of demo reel before we spent another eternity while trying to find a name that wasn't already taken or otherwise unavailable.

Rolled a black Mage, I think. Spent like a hundred million years in the starter city walking around and battling menus, desperately trying to grok the controls, game flow and special vocabulary. Walked out of the city and got immediately ravaged up the bum by some crazy fish thing. Respawned, learned how to survive the crazy fish thing, walked like ten more steps, got ravaged up the bum by some goblin thing. Rinse and repeat. We stopped when we started getting ravaged up the bum at some old mine area I think. It was weirdly addictive, in a masochistic way.

The first few hours in that game were rough as fuck. Is it still that shitty for a newb?

(But seriously, that catgirl doing poses in the "advertisement reel" was weiiiiiird.)

(Weeeeiiiiiiiiiiiiiird.)
Title: Re: Official MMO Thread
Post by: Positive Touch on November 20, 2017, 07:57:21 PM
i bought that the game in july and only got it running a week ago, to tell you how much of a pain in the ass it is. the game still uses a separate program to adjust graphic and control settings ffs. my early experience has been similar; i still haven't explored all of the gigantic first town, and i've been killing weak enemies in the two maps directly outside of town because that's all i can handle. i doesn't take to long to level, but i still am taking my time because the menus and gameflow are so clunky.
Title: Re: Official MMO Thread
Post by: Positive Touch on November 20, 2017, 07:59:58 PM
oh and yeah it still has a monthly fee lol. i'm only planning to do the main quests and then i'm out. no need to have subs in two different games forever.

they've been working on a mobile version of ffxi that i'm sure will update a lot of it's bullshit, but that's been in dev hell for a while now. i'd imagine they'd keep the original ffxi up and running too, since there's still a decent number of hardcore subscribers.
Title: Re: Official MMO Thread
Post by: Corporal on November 20, 2017, 10:13:34 PM
Obviously, it's time for a switch port if they're already halfway through a recode. Playing FFXI on the go and soaking in the rich FF atmosphere, what more could Nintendo fans possibly want. :doge
Title: Re: Official MMO Thread
Post by: nachobro on November 21, 2017, 10:27:49 AM
Don't know if its still the case but when 14 first started I got a special item for being subbed to both games. They were just some shoes that made you run faster but still kinda neat.
Title: Re: Official MMO Thread
Post by: desert punk on November 21, 2017, 04:42:56 PM
If it's just the social aspects you're after, why don't you just join a guild or something? Or is that not a thing anymore in modern WoW?
Title: Re: Official MMO Thread
Post by: desert punk on November 21, 2017, 06:13:07 PM
I have no clue about MMOs in general or WoW in particular, that's why I'm asking :yeshrug

You said the mechanics are shit but the interaction is good in Vanilla, so I kinda assumed people were just more talkative back then. But I guess the content was also more geared towards group play? Or what do you mean with single player style game?
Title: Re: Official MMO Thread
Post by: etiolate on November 21, 2017, 06:22:27 PM
Don't expect Dufus to make sense.
Title: Re: Official MMO Thread
Post by: etiolate on November 22, 2017, 05:21:59 PM
You want open world group content? Sounds like it's Guild Wars 2 time for you.
Title: Re: Official MMO Thread
Post by: Corporal on November 22, 2017, 11:03:13 PM
There's also Rift. I really enjoyed that you could walk around and suddenly half the map would congregate in spontaneous Raid groups to beat back an invasion of <whatever>. It was fun. It worked quite nicely.

...unless Rift is dead. Dunno. Haven't played the game in half a decade or so.
Title: Re: Official MMO Thread
Post by: etiolate on December 04, 2017, 07:06:47 PM
Made a Legendary off-hand Focus weapon in GW2. Mostly because it's badass.

https://youtu.be/_tDhPj0JSII
Title: Re: Official MMO Thread
Post by: nachobro on March 14, 2018, 11:23:07 PM
Due to talking about it in the Trek thread, I reinstalled STO last night. I was a decently higher level than I remembered.

(https://i.imgur.com/lkPoLu9.png)

Game looks really good on my ultrawide monitor and with all the settings turned up. However I don't remember a goddamn thing about how to play or use skills or anything. I had to look up keybinds for how to even move the ship. :lol I basically just looked around my ship, flew to Earth, hung out and looked at things and decided to sink some time in this weekend instead when I've got some free time to burn. I feel like it'll take an hour or two just to remember wtf is going on but I'll see if I can stick it out.
Title: Re: Official MMO Thread
Post by: Freyj on March 17, 2018, 12:28:18 PM
I still don’t know what BFA is but a bunch of sorta-new races and some new zones, dungeons and raids. Classes don’t seem to be changing much. Maybe that’ll turn out fine, but idk. Feels like a C Team effort right now.

Not sure I understand most of what Blizzard is working on right now. Diablo 3 is on life support, SC2 is...something beyond that, Overwatch doesn’t release that much content from what I can tell, Hearthstone and Heroes are what they are at this point. Legion seemed like it pulled in people from all over Blizzard, but with BFA it seems like they’ve since dispersed.
Title: Re: Official MMO Thread
Post by: nachobro on March 18, 2018, 02:07:47 AM
So I played some more STO as planned, and I ended up quitting after a couple hours and uninstalling. I'm not sure why but the game wasn't really clicking for me. Bums me out cause I really remember liking it but it might just be a game you can't really come back to after an extended break. There's a lot going on with it,I really didn't feel like I was getting a grip on it again, and looking up info almost made me more confused.

I really like all the voice acting and cutscenes to set up the episodes and it's still feels really good to fly around and explore but the systems are just turning me off. At least I got some more nice screenshots.

(https://i.imgur.com/IyylC8f.png)

(https://i.imgur.com/CqhMDtN.png)

(https://i.imgur.com/kKvEAiB.png)

(https://i.imgur.com/ClnXliP.jpg)

(https://i.imgur.com/i9UBVdd.jpg)
Title: Re: Official MMO Thread
Post by: Cerveza mas fina on April 09, 2018, 12:33:56 AM
wrong