I'm excited yet skeptical for this. I mean, no Mikami and co. so I really wonder how good it'll be.
Can't wait for this. RE2 was the best of the original (pre-RE4) series until REmake came out.this is so frigging true.
on the N64 of all things.
on the N64 of all things.
Fully-voiced, pre-rendered backgrounds, and CG cutscenes. The technological wizardry on display was astounding.
Didnt they just use a bigger cart?
Didnt they just use a bigger cart?
Resident Evil 2 was on the biggest N64 cartridge that Nintendo ever made, but that still only gave them 64MB [compared to 1.3GB available on two CDs for the PS1 version].
lol there was one year where I went crazy and bought up every version of re I could find, plus every mediocre ripoff. that was a lot of tedious gaming.
unfortunately no. I have standards*
actually want the game cancelled or never released?
*I have no standards. I played thru every pathway in resident evil survivor.
unfortunately no. I have standards*
actually wasn't the game cancelled or never released?
*I have no standards. I played thru every pathway in resident evil survivor.
As the first release of the Gun Survivor series, this game was a major difference from the main Resident Evil series, substituting the third-person perspective of the previous games to a first-person view. The Japanese and European versions of the game were compatible with Namco's GunCon/G-Con 45 light gun, making it one of the first off-rail light gun games, whereas light-gun compatibility was removed from the North American release due to shooting games being partly blamed for the motivation of the then-recent Columbine High School massacre.[1]
The player takes control of an amnesiac protagonist, struggling desperately against overwhelming odds to stay alive and uncover his identity. Survivor's gameplay is a combination of first-person shooter and arcade-style light gun game. The player views the environment from the perspective of the character (first person view) and moves the character through the environment with the controller. At the same time, if the player wishes to attack an enemy or destroy an object, they press a button which allows them to control a crosshair on the screen. This crosshair can be moved to any location within the main character's line of sight. When using a light gun, players move around by shooting off screen to move and the side buttons to turn, and point at the screen to shoot enemies.
With Resident Evil 2 coming to PlayStation 4, Xbox One, and PC on January 25th, 2019, you won’t have to wait much longer to return to Raccoon City.
Yeah, RE6 sucks. But everybody and their mother would tell you the Leon campaign was at least serviceable in that.
the jill shit was dumb but i appreciated that they finally wrote a beginning and an end to the re lore. and the wesker shit owned wtf dude was catching rockets and died in a fishing volcano. perfect end for a villain in this super cheesy series.
It's like following up Alien with Terminator 2... like, yeah the latter is great, but how does it fit?
So Aliens?
It's like following up Alien with Terminator 2... like, yeah the latter is great, but how does it fit?
So Aliens?
Fuck Aliens, I hate its tone. But at least it made somewhat sense in that universe. While RE4 didn't connect to the rest of the series in the slighest. You went from somewhat normal guys in mystery mansions with small bio-weapons to sassy James Bond caricatures who fight LotR ogres and magical bugs and run away from giant robot statues. Also saying things like "I guess Umbrella died because of stocks" made absolutely no sense considering everything the rest of the series told.
It's like following up Alien with Terminator 2... like, yeah the latter is great, but how does it fit?
So Aliens?
Fuck Aliens, I hate its tone. But at least it made somewhat sense in that universe. While RE4 didn't connect to the rest of the series in the slighest. You went from somewhat normal guys in mystery mansions with small bio-weapons to sassy James Bond caricatures who fight LotR ogres and magical bugs and run away from giant robot statues. Also saying things like "I guess Umbrella died because of stocks" made absolutely no sense considering everything the rest of the series told.
CV and 0 kinda blow the whole "RE was super grounded before RE4!!!" theory out of the water.
To an extent, RE2 and RE3 as well.
I love the games but they were always schlock horror and you were always playing as soldiers, so it had an action movie vibe mixed in there still. The first game and it's remake are the only really pure horror games like that, RE7 is more of the RE2 and 3 mold of having bigger action sequences mixed in. REmake 2 definitely looks like a return to that more pure horror thing which is why I'm very excited for it.
I'd still argue RE4 had a horror vibe in spite of a lot of it's bombastic qualities. RE5 is where the scale for sure went up in action, and then RE6 was a Michael Bay movie.
anyone who claims chainsaw man wasn't scary as shit is a damn liar
Needs co-op to dethrone RE6 though.
Needs co-op to dethrone RE6 though.
:kobeyuck
Trash taste, confirmed.
https://www.youtube.com/watch?v=3VSb91YO2bw
Lickers! :rejoice
https://www.youtube.com/watch?v=rMo8LNXN_ss
MR. X :gladbron
It looks so good, but IIRC RE2 was pretty short. I think I finished it in one sitting when it came out. Paying 60 bucks for a remake of a game that short. :larry
I think I will pick it up later next year, Capcom games tend to get discounted crazy fast, at least on PC.
(https://abload.de/img/ss_17_gl-3a8d7vine.jpg):rejoice
Red dress Ada confirmed for Momo
Demo is up Friday! :hyperGame is almost out anyway, i won't even bother downloading the demo.
...You can only play it once
:goty2 :goty
Demo is up Friday! :hyper
...You can only play it once
:goty2 :goty
Demo is up Friday! :hyper
...You can only play it once
:goty2 :goty
That's not true, you can play it as much as you like. You only have 30 minutes to play it though as I understand
Demo is up Friday! :hyper
...You can only play it once
:goty2 :goty
That's not true, you can play it as much as you like. You only have 30 minutes to play it though as I understand
No- you can replay it as much as you like, but once you quit out of the demo, that's it- you can only load it up and play it once.
Demo is up Friday! :hyper
...You can only play it once
:goty2 :goty
That's not true, you can play it as much as you like. You only have 30 minutes to play it though as I understand
No- you can replay it as much as you like, but once you quit out of the demo, that's it- you can only load it up and play it once.
wtf?
I'm sure there will be ways around it on pc though, like editting a registry or whatever
Also word is R3make is in development as wellIf they don't use Julia Voth for Jill's face, i'll sell all my Capcom stock (essentially tanking their business).
Also word is R3make is in development as wellIf they don't use Julia Voth for Jill's face, i'll sell all my Capcom stock (essentially tanking their business).
YOU HAVE 48 HOURS, MR. PRESIDENT!
I'm terribly sorry I never played RE2 and RE3 back in the day. Did play 1, CV on Dreamcast, 4,5 and 7.
Im very excited to play this game though.
I'm terribly sorry I never played RE2 and RE3 back in the day. Did play 1, CV on Dreamcast, 4,5 and 7.
Im very excited to play this game though.
I'm terribly sorry I never played RE2 and RE3 back in the day. Did play 1, CV on Dreamcast, 4,5 and 7.
Im very excited to play this game though.
You didn't play Final Fight AND those older Resident Evils?
:mindblown
REmake > RE4 > RE3 Nemesis > RE2 > RE7 > RE5 > RE1 > RE0 > RECV.
I predict (hope) REmake 2 to go on top, but if they do a proper R3make, then it's game over, GAME. OVER.
I got flown out to the UK in 1997 on a press junket to see Rascal.
To. See. Rascal.
I got flown out to the UK in 1997 on a press junket to see Rascal.
To. See. Rascal.
I got flown out to the UK in 1997 on a press junket to see Rascal.
To. See. Rascal.
Also known as "Bubblegun Kid." Just look at that 'tude. Move over, Sanic.
(https://gamefaqs.akamaized.net/box/4/8/7/6487_front.jpg)
:lawd
Demo took me like 24 minutes to beat. Gameplay seems fine. Shooting feels good. Missing the 60fps of Resident Evil 7. Motion blur to smooth out the image. (PS4 version.)
Is the demo up for PSN US at all yet?
60fps on pc omg yassRuns good? What are ya' packing? don't want to bother downloading it, i hope my 1060 can run it well enough.
don't want to bother downloading it,
Nah i was just curious about how it runs, but i already pre ordered it, and playing 30 minutes of it would just be pointless, since the game it's almost out anyway (and i'm too busy to play anything this week, anyway).don't want to bother downloading it,
It's 7gigs for a possibly 50+ gig game.
Just download it.
I really hope we find out why they opted to give Mr X a hat
This game has a classic camera. Capcom went ALL OUT. BAH GAWD. :bow
? This game has an RE4 over the shoulder camera, not a fixed camera. Which is far, FAR preferable unless you're some try hard lunatic that likes difficulty for no apparent... oh, just remembered who I'm talking to. Please don't play this game.
? This game has an RE4 over the shoulder camera, not a fixed camera. Which is far, FAR preferable unless you're some try hard lunatic that likes difficulty for no apparent... oh, just remembered who I'm talking to. Please don't play this game.
Supposedly there's an unlockable Classic formula mode. If you believe *autistic screeching* insiders. Remains to be seen, since the only unlockables we know of so far is 4th/Hunk and Tofu.
I really hope we find out why they opted to give Mr X a hat
He's an MRA now, follows you around and says "well actually, did you know that lobsters..." a lotThis game has a classic camera. Capcom went ALL OUT. BAH GAWD. :bow
? This game has an RE4 over the shoulder camera, not a fixed camera. Which is far, FAR preferable unless you're some try hard lunatic that likes difficulty for no apparent... oh, just remembered who I'm talking to. Please don't play this game.
Having completed and beating the demo, it felt like it had the scenario design, goofiness, charm, and pacing of RE2. It has similar mobility and combat mechanics as RE4, but it feels......really different. The camera and your POV is pretty damn close to RE4. All the enemies in RE2 being a monster is completely different than the past 4 Resident Evil games, RE4 included.
Having completed and beating the demo, it felt like it had the scenario design, goofiness, charm, and pacing of RE2. It has similar mobility and combat mechanics as RE4, but it feels......really different. The camera and your POV is pretty damn close to RE4. All the enemies in RE2 being a monster is completely different than the past 4 Resident Evil games, RE4 included.
Because tbf it's more like 7 in 3rd person than 4 (thankfully).
I haven't played 7 yet, I'd agree that the game doesn't feel exactly like classic RE2 or RE4 but something different. I'm pretty sure it's going to work over the course of the game, though.
One thing I like is bringing back stash boxes, making players make choices with limited inventory space. That feels more "horror" and less "action-y" for lack of better terms. Obviously in the course of the demo over just 30 minutes you don't really get the effect of it at all but I feel like it will play out well over the course of the game. I wonder if the stash inventory will be shared between Leon and Claire over the course of the game or not.
I haven't played 7 yet, I'd agree that the game doesn't feel exactly like classic RE2 or RE4 but something different. I'm pretty sure it's going to work over the course of the game, though.
One thing I like is bringing back stash boxes, making players make choices with limited inventory space. That feels more "horror" and less "action-y" for lack of better terms. Obviously in the course of the demo over just 30 minutes you don't really get the effect of it at all but I feel like it will play out well over the course of the game. I wonder if the stash inventory will be shared between Leon and Claire over the course of the game or not.
Wait, why haven't you played 7? It's good!
I've heard! Bebpo, please buy it for me. <3
Wat
How come y’all sleeping on the best RE since 4?
I've heard! Bebpo, please buy it for me. <3
Are you on steam? I'll get you a copy next steam sale if it's cheap ;)
maybe you should be
maybe you should be
You're the absolute last person's taste I take into account on videogames. You play everything, and you gleefully enjoy terrible shit. (Taste in fatties as sexual partners is legit, tho)
RE 7 was trash.
I agree that RE5 is not on the level of RE4 (not much is!), but it was still a blast to play and I probably replayed it more times than I did RE4.:what
I agree that RE5 is not on the level of RE4 (not much is!), but it was still a blast to play and I probably replayed it more times than I did RE4.:what
I've never heard you talk about it ..... Not like you do RE4.
All this RE talk has me wanting to play some MERCERNARIES. Might be time to fire RE5 up.
raid > mercenaries
I think 6 would be overall solid if the campaign was tightened up. Imo, all of Leon’s campaign is actually good.... and maybe half of the rest.
I just really like these games in coop. :-/
I think 6 would be overall solid if the campaign was tightened up. Imo, all of Leon’s campaign is actually good.... and maybe half of the rest.
I just really like these games in coop. :-/
raid > mercenaries
Just announced on Capcom's Resident Evil 2 Launch Event Stream. Ghost Survivors is a free content update for REmake 2 that will be hitting post-launch, no date yet, but it's a new game mode where you can play as multiple characters, it'll be a mode with randomized elements, an in-game shop (not micro transactions, earn points in-game by performing well), and should be very replayable they say. Hints it might be like a randomizor/rogue mode, but no 100% at this time. Confirm that Robert Kendo, a USS Member and Katherine (mayor's daughter) are playable in it, surprisingly the characters from the main game not confirmed playable at this time (but say more characters to be revealed).
More info to come soon.
---
SLIGHT UPDATE: Not much more, but this mode seems it'll be dished out in volumes over time, three volumes, the first one will hit at an unknown date, have Kendo, a USS Member, and Katherine playable. The mode may have a loose "alternate reality" story mode and randomized rogue-like mode, but it's a bit unclear right now. Confirmed this first volume will include a brand new enemy that's not in RE2 normally, and again is a free content update.
Good.... Evermore reason to justify not getting it at launch.
If you actually go back however many months to play it when there's gonna be so many other things releasing, then sure. :trumps Sounds like a Shadow of the Tomb Raider let down scenario to me. I should've not gotten that at launch.Good.... Evermore reason to justify not getting it at launch.
I'm getting the deluxe version for $50. Seems worth it to me!
If you actually go back however many months to play it when there's gonna be so many other things releasing, then sure. :trumps Sounds like a Shadow of the Tomb Raider let down scenario to me. I should've not gotten that at launch.Good.... Evermore reason to justify not getting it at launch.
I'm getting the deluxe version for $50. Seems worth it to me!
Good.... Evermore reason to justify not getting it at launch.
REmake is too scary!!! :brazilcry
Was Claire's portion only around 3 hours originally? Read online that it is in this remake ... and Leon's is about 8? Sounds a bit off.
Was Claire's portion only around 3 hours originally? Read online that it is in this remake ... and Leon's is about 8? Sounds a bit off.I played Claire A some years back, after a decade+ of not touching the game, and i beat it in under 4 hours.
Yeah, I haven't played since the original release so my memory is not serving me well. :dogeWas Claire's portion only around 3 hours originally? Read online that it is in this remake ... and Leon's is about 8? Sounds a bit off.I played Claire A some years back, after a decade+ of not touching the game, and i beat it in under 4 hours.
I didnt remember most puzzles etc, so 3 hours when you remember everything, seems plausible.
Scenario B was significantly longer tho.
if you dont play on hardcore you're a failure of a person btw
PC version is out.
Is there a casual mode where I can play it like 4?!
Where are the human entrails snorenado ???
lickers + mr. x = :stahp
Thank god I spent $1k more on a pc than I really needed to 4 months ago, now I can see human entrails rendered in 4k at 60 fps the way God intended. (screenshots spoilered cause huge)spoiler (click to show/hide)(https://i.imgur.com/JAQGfLw.jpg)
(https://i.ibb.co/xG4fxM8/Resident-Evil-2-biohazard-Re2-Screenshot-2019-01-25-10-48-01-09.png)
(https://i.imgur.com/llqj5ht.jpg)
(https://i.imgur.com/KfjSZYr.jpg)[close]
Thank god I spent $1k more on a pc than I really needed to 4 months ago, now I can see human entrails rendered in 4k at 60 fps the way God intended. (screenshots spoilered cause huge)spoiler (click to show/hide)(https://i.imgur.com/JAQGfLw.jpg)
(https://i.ibb.co/xG4fxM8/Resident-Evil-2-biohazard-Re2-Screenshot-2019-01-25-10-48-01-09.png)
(https://i.imgur.com/llqj5ht.jpg)
(https://i.imgur.com/KfjSZYr.jpg)[close]
LOL the only difference I see here from the "medium" settings is the county sheriff texture on that police car.
Probably there is even an assisted mode which is basically super easy
Thank god I spent $1k more on a pc than I really needed to 4 months ago, now I can see human entrails rendered in 4k at 60 fps the way God intended. (screenshots spoilered cause huge)spoiler (click to show/hide)(https://i.imgur.com/JAQGfLw.jpg)
(https://i.ibb.co/xG4fxM8/Resident-Evil-2-biohazard-Re2-Screenshot-2019-01-25-10-48-01-09.png)
(https://i.imgur.com/llqj5ht.jpg)
(https://i.imgur.com/KfjSZYr.jpg)[close]
LOL the only difference I see here from the "medium" settings is the county sheriff texture on that police car.
:jeanluc
Zombies are tanks in this game, seems like there's no point in trying to kill them. No ammo? Two zombies? Reload run's over
Zombies are tanks in this game, seems like there's no point in trying to kill them. No ammo? Two zombies? Reload run's over
It's RE, knife them when they are down :nothot
I'm able to run the game pretty much on max settings and 144hz. No idea how it's running so well when even the options menu says this should be too much for my system. :lol
Zombies are tanks in this game, seems like there's no point in trying to kill them. No ammo? Two zombies? Reload run's over
It's RE, knife them when they are down :nothot
Lol, with my -consumable, limited- knife? Ya right bud.
I dont think footstomps are in this game either. Leon aint the big dicked hardass he is in 4 & 6 yet.
I restarted a few times and found some ammo I missed before. I got some gear now - got the Shotgun and such now.
So do enemies take more shots on Hardcore, or do they simply do more damage instead? Seems inconsistent, Birkin clonked me with the pipe an only brought me to Caution, but a dog biting my nuts puts me in Danger. Like, idk man seems weird.Ive gotten hit enough to know it’s 100% random. Sometimes you’ll even not take damage in hardcore when he hits you head on.
I just made it out of the parking lot, heading to Irons' office.
This is an absolutely amazing game, but Mr.X in hardcore is pretty much impossible. Spent an entire hour getting through a section even having been really good at the game.
He gets up in seconds and eats up pretty much all of your ammo, dumping you back entire sections if you get combo locked on a wall. :-\
That said, that bit is just a drop compared to all the amazing stuff so far, and like it might be better than REmake.
I finished it as Leon on Standard, started Claire’s Second Run, saw the game is going to throw Mr. X at you in the first 30-45 minutes, then noped out. Instead I started a new game Claire run and made it to the sewers. I also found all the Raccoon Toys so I unlocked the infinite use combat knife which should make every run a whole lot easier. KNIFE ALL THE THINGS!
Mr. X was B game only, and he is handled much better there. He's stupid as fuck and annoying in this. Already over itWhat's the main difference? Haven't had a chance to play yet.
I see, he's kinda like Jack in RE7 then (though at least in that game you didn't really have to deal with other enemies, at that point in the story).
What a surprise, the Sewers boss fight is just as terrible
Just watched Carcinogen's no damage run and his strat made the boss fight stupid easy.
The difference is he was scripted in the original. In this one, he makes his grand appearance after picking up the Club Key (Leon) and from there he constantly stalks the building.
Problem is he appears ALL THE TIME, and he CONSTANTLY chases you and you're like oh shit whoops just ran into some zombies or lickers.
To "avoid" him you have to basically stand still in a room and listen to his footsteps as he walks somewhere else, or just duck into a safe room (not the main hall, he actually will come into there). But it seems like he's -always- within perimeter of you, so you can't kill anything, make noises, all that shit because whoops there's mr. x coming down the hallway.
He's just stupid and annoying. Should have been scripted.
I’ll wait patiently for more action RE.
Got thru the Mr X section on medium difficulty with Leon.... with little to no issues with his encounter design? I got hit by him once, avoided any enemies I encountered as well. If Mr X found me, Id loop around in some way to get where I needed to go. I even followed right behind him and stealthily watched him leave the area.
Got thru the Mr X section on medium difficulty with Leon.... with little to no issues with his encounter design? I got hit by him once, avoided any enemies I encountered as well. If Mr X found me, Id loop around in some way to get where I needed to go. I even followed right behind him and stealthily watched him leave the area.
i know how to deal with mr. x on hardcore bud. he's still stupid.
https://twitter.com/RE_Games/status/1089916008377155584That sounds cool as fuck.
S+ on Leon B Standard
Only three achievements left - no-item, no-box, and 14000 steps. Gonna stop here though, wait for the free DLC
I'm actually trying no-item, no-box, and 14000 on an Assisted Leon A run. Up to the Alligator so far (I also learned you can actually die here, my first time lmao)
1000/1000 Resident Evil 2
https://i.imgur.com/aDfwHf0.jpg
1000/1000 Resident Evil 2
https://i.imgur.com/aDfwHf0.jpg
Fun and challenging 1k?
>>448799480 (X GONNA GIVE IT TO YA)
>Shoot his fedora off
>GOES RAGE MODE
>BITCH! THAT WAS A 500 DOLLARS WORTH FEDORA!!
>Moves much faster than usually
I’m going to let it sit, but this is probably up there with REmake as one of the better games of all time.
Everything’s so tight, there’s a lot of unnecessary detail that adds to the experience, they remix a lot of stuff and play off your past expectations, and everything just feels really amazing.
https://www.youtube.com/watch?v=WutlOjp2JsI
standard plebs
https://www.youtube.com/watch?v=WutlOjp2JsI
Umbrella Employee 1: He's our best specimen yet!
Umbrella Employee 2: No, something is missing...
Implants a Bluetooth speaker in Mr X
Both Employees: PERFECTION.
When you reach the final boss of the B-scenario with nothing but a minigun as the only thing with rounds left. :whewFinal Boss spoilerWhat's funny is you just sit in the back and then fire like 50 minigun rounds right into the eyeball as it gets closer and closer, then you stab it in a cutscene and it's over.[close]
When you reach the final boss of the B-scenario with nothing but a minigun as the only thing with rounds left. :whewFinal Boss spoilerWhat's funny is you just sit in the back and then fire like 50 minigun rounds right into the eyeball as it gets closer and closer, then you stab it in a cutscene and it's over.[close]
That's just the normal boss fight for Claire.
All of you pigs starting with Leon :hhh
it's possible :goty
Is Revelations 1 / 2 the closest to RE2r at this point? I tried going back to RE7 and I'll probably keep going but it hasn't clicked with me yet (post RE2r Third Person mode pls).
1 is only cool on 3DS as kind of a system showcase.
I tried multiple times to play Rev 2, but i get bored out of my mind almost instantly.
Also the 2P using Moira, has really fuck all to do, aside from holding a torch or some shit.
https://www.youtube.com/watch?v=WutlOjp2JsIQuote from: Youtube commentsUmbrella Employee 1: He's our best specimen yet!
Umbrella Employee 2: No, something is missing...
Implants a Bluetooth speaker in Mr X
Both Employees: PERFECTION.
Wait, wasn't the "Be glad you're not here, rookie" note in the desk, which would imply that they unlocked it during the zombie outbreak, then relocked it just to mess with him if he did show up?
Ghost Survivors update is out now - 900mb
okay naked Mr X is some weird fetish shit lol
Argh, dogs are way worse here than the old games because 3d.
Argh, dogs are way worse here than the old games because 3d.
Breh, literally: Git gud. You can kill three of the dogs in the kennel. You can take out the other two that spawn (once you know where they're spawning from) with 2-3 bursts of the Matilda or 2 blasts (if that) of the shotgun.
What's the Matilda?
I'm just using Leon's default pistol with the 24 clip enhancer.
Is there a better pistol I should be using? I swear I shoot these zombies like 10 times in the head before they go down for good sometimes.
Also I'm afraid to waste shotgun ammo on anything less than a Licker because I'm a hoarder in survival horror games.
I didn't kill them in the kennel so there's a bunch everywhere. Feels like 3 in the main garage and a couple in the hallways which I can avoid.
You cant whine about eating hits if you're playing on anything not Hardcore btw
Where I'm at now (Mr. X chasing me), I'm almost close to being completely out of handgun ammo (have maybe 9 shots left). I have a million things of gunpowder, should I bother using it to make handgun ammo or should I save it to combine with high power gunpowder for shotgun ammo?
Argh, dogs are way worse here than the old games because 3d.
Breh, literally: Git gud. You can kill three of the dogs in the kennel. You can take out the other two that spawn (once you know where they're spawning from) with 2-3 bursts of the Matilda or 2 blasts (if that) of the shotgun.
Eh, I'm not good at aiming games. This is why I don't play FPS.
What's the Matilda? I'm just using Leon's default pistol with the 24 clip enhancer. Is there a better pistol I should be using? I swear I shoot these zombies like 10 times in the head before they go down for good sometimes.
Also I'm afraid to waste shotgun ammo on anything less than a Licker because I'm a hoarder in survival horror games.
I didn't kill them in the kennel so there's a bunch everywhere. Feels like 3 in the main garage and a couple in the hallways which I can avoid.
Any reason I shouldn't fight the lickers?
I have access to most of the station outside the 3rd floor a few locked heart key doors (still need heart key) and parking/jail area. Hmmmm, I haven't gone into each of the individual jail cells since most have a zombie in them. I wonder if one of the things I need is in them. Can't think of anywhere else since I've been through and the rest all seem blue color aka cleared?
I'm supposed to have the heart key at this point? I have the turquoise one you get first, the green clover key and the spade key. The only one I'm missing is the heart key which is the last of the 4.
I looked it up and it looks like I missed picking up a red book in the library on a table, which leads to the sceptor which leads to the jewel box which leads to the usb dongle, etc... so time to go grab that book and do that chain.
Damn, trying to move all the bookshelves with Mr. X on your ass in the library is ridiculous. Going to have to lead him elsewhere, try to lose him and hope he doesn't find my ass because moving them all takes like 60-120 seconds. I went through 3 flash grenades on Mr. X and still couldn't move the last bookshelf.
So you get this film roll in the sewers that shows 2 hidden spots. But the station map is all blue which means I have everything right? Wasn’t sure where that was or what it was about. Also even more lickers when going back :(
Bebpo, I promise you dont have to kill everything you see. You can run by practically everything in the game, even the sewer tunnel before the flamethrower.
You will get better at the game and be as elitist as me, youll see
So you get this film roll in the sewers that shows 2 hidden spots. But the station map is all blue which means I have everything right? Wasn’t sure where that was or what it was about. Also even more lickers when going back :(
They're hidden items, they won't show up on the map. That's why the film roll literally says "hiding places."
Bebpo are you playing on standard or hardcore?
Lol, I tried to be nice and supportive but you arent helping
Lol, I tried to be nice and supportive but you arent helping
Justin Beiber: Seriously, the game is not hard. WALK behind a zombie, and then haul ass/STOMPY STOMPY as you're passing by. They can't hit you. Shoot their legs, you can safely get past them outside of tight hallways. Or critical them in the head if they are absolutely in a room you're going to backtrack through to kill them completely.
You're making the game sound wayyyy harder than it is, espeically on Standard where you have checkpoints and unlimited free-saves to use to shave off time/get into a better game-state.
Wait, are you saying you're supposed to be walking and not running when fighting zombies? I'm always running at 100% sprint unless I'm trying to hide from Mr. X or sneaking past a Licker. So zombies don't hear you if you walk?
Wait, are you saying you're supposed to be walking and not running when fighting zombies? I'm always running at 100% sprint unless I'm trying to hide from Mr. X or sneaking past a Licker. So zombies don't hear you if you walk?
No, you can stomp around if you want if the area is big enough (library) and able to zip around them. But certain areas will want you to walk by them. If you slip behind their back, they will not grab you.
Play around a little bit since you have checkpoints (reload the checkpoint if need-be) and see what does/doesn't trigger the enemies. You'll find out that you can dodge a great majority of the rooms and save ammo for the bosses/ones you DO need to put down.
I didn't notice that there were checkpoints outside bosses? It would always just restart me from my last save....
Playing on standard was a breeze man, don't know what to tell you
:yeshrug
I literally killed everything I came across (even those fucking asshole G adults in the sewers) and had plenty of ammo left over, man.
why would you ever use an acid round on a zombie : (
So if you take the leg off of a zombie, will it be legless even after you leave the area and come back, or will they reset to full strength?
I saw something that said the A/B routes were a lot more distinct in the original game and people are disappointed by the B routes in the remake. What'd they change that people don't like?
I saw something that said the A/B routes were a lot more distinct in the original game and people are disappointed by the B routes in the remake. What'd they change that people don't like?
-No Zapping system
-Mr. X is A/B routes now instead of B only
-Majority of A scenario is basically in the B scenario with the added "secret" final boss
-Lab section has been entirely cut (maintenance areas of the lab) so what you see in A is what you get in B.
Wow, this Sherry orphanage part is crap. Stuff like this still has me concerned that the teams making RE when left to making original material don’t know what they’re doing. Ada part was kinda bad, but this is even less fun.
Did all the Ghost Survivor scenarios on easy/training. Pretty fun. I like the arcade gameplay system with the drops and item choices. I thought the shopkeeper guy's was the hardest because a couple spots where plant guys block your path and I had no grenades or GL or Flamethrower and they took a ton of ammo to kill with standard guns/shotguns. The horde mode one at the end was ok, but not really my thing. Was expecting Mr. X or some boss to show up by the end since I got 2 shots of the rocket launcher.
*edit* - Looking it up, I'd probably want to use a guide for Mr. Raccoons on assisted to get the infinite knife (might take a full A/B run, not sure which ones I'm missing) -> try to do standard S rank with infinite knife -> try to do a hardcore run with infinite ammo & infinite knife. Also looking it up it seems my problem on G1 fight on hardcore is you really have to try to land all your shots in the eye or you're fucked. I'm not good at hitting the eye when he's moving so a lot of my shots just hit him in the general shoulder around the eye unfortunately.
Of course I’m hitting them in the bulbs. That’s a lot of shots though.
How do you even knife G1 without getting grabbed? I keep my distance in that fight because if I ever get close I get grabbed?
Also on hardcore after you get the bolt cutters and have to run through that west hallway again on A route to get to the battery, any tips for the like 6 zombies that are now in your way in the narrow hallway? I threw a flash and ran past the initial bunch but still get double grabbed and into red before getting to the door. Was the only tough part pre-G1 fight. I mean I have a ton of health items so one grab was fine. I think that’s the only damage I’ve taken so far on this hardcore run.
Of course I’m hitting them in the bulbs. That’s a lot of shots though.
How do you even knife G1 without getting grabbed? I keep my distance in that fight because if I ever get close I get grabbed?
PS4: https://www.youtube.com/watch?v=v_iyVQWwVcc
PC: https://www.youtube.com/watch?v=af7Qqa-LDb4
Knife damage is tied to framerate (you'd think the Japanese would get with Delta time), thereby on PC you can make it INSANELY busted by cranking everything to low and having a frame-rate of 200+ to stunlock or damn near instantly kill enemies with it. The above PS4 strategy will work on both platforms as a "normal" way of doing it.
Also on hardcore after you get the bolt cutters and have to run through that west hallway again on A route to get to the battery, any tips for the like 6 zombies that are now in your way in the narrow hallway? I threw a flash and ran past the initial bunch but still get double grabbed and into red before getting to the door. Was the only tough part pre-G1 fight. I mean I have a ton of health items so one grab was fine. I think that’s the only damage I’ve taken so far on this hardcore run.
You can ignore the fuse and just run back to where the bolt-cutters was/go back upstairs. You might face 1-2 flaming helicopter zombies, but if you're quick enough they won't even be in the hallway/a hazard until you're long gone.
Going from "man those gosh darn dogs" to "just gonna knife birkin lol" such a change of pace, bebpo you are a yung god
So my memory of the original’s pretty hazy, but wasn’t this the game where they nuke the city after the train escapes? Are retconning that?Going from "man those gosh darn dogs" to "just gonna knife birkin lol" such a change of pace, bebpo you are a yung god
:lol
Generally the best time to use your saves are after or before each Birkin fight, unless you feel comfortable going further in.
first save: when you reach the sewers safe room (or before the boss)
second save: when you reach the labs (or before the boss)
third save: before final boss (tyrant/g4)
This let's you re-do the section if you feel you can do it faster / learn the route
Yeah, kinda seems like a pointless unlock.Having fun and dicking around aren't pointless tho.
Well I’ve played through both characters on XB1 and PS4. Just waiting till the Pc version is under $40 before I grab that. I love this game.
Those runs sound miserable but I guess you can save and reload if you die/need to heal. No item box is ok I guess if you're not healing and not taking any herbs or anything and just weapons and ammo and key event items?
Its coming up $30 now.Well I’ve played through both characters on XB1 and PS4. Just waiting till the Pc version is under $40 before I grab that. I love this game.
$40.69 Canadian Dollars on cdkeys. Thats where I bought it before launch.
https://www.cdkeys.com/pc/games/resident-evil-2-biohazard-re2-pc-cd-key
Also, here is my cheatsheet if anyone wants to use it for Claire A.spoiler (click to show/hide)(https://i.imgur.com/XnFjg0l.jpg)[close]
I didn't bother with the Lab item locations since it is pretty easy.
There's an old music option?
The 45 held sideways is a callback to the original RE2 bonus where one of Leon's unlockable costumes held his gun sidewaysOh i know, i played (OG) RE2 plenty of times, but to have it as the standard... :larry
I liked to play with the different item layout in B. They really just should have made something different than Birkin for Leon.I think ideally, or at least if this wasn't a remake (so people were probably expecting many things to be 1:1) they should've had two single, separate campaigns, about 10 hours each (like my first run through of A scenario) with unique puzzles for each character, unique bosses (Leon could've focused on the Tyrant, given his Ada connection, and Claire on Birkin, given her Sherry connection) and while sharing the same locations, a larger percentage of them would've been unique as well (this already happens, but just for a handful of rooms).
It's not even 1:1, they removed the maintenance sections of the lab.Was that the part in B scenario, where Mr.T punched the camera?
So for the raccoon hunt, can i just pop in a save, destroy one and get out, or do i have to finish that run for it to count?
Now there's a mod that just removes Mr. X completely from the game.
https://www.dsogaming.com/news/this-mod-completely-removes-mr-x-from-resident-evil-2-remake/?fbclid=IwAR0ebqNebM_vwBWT6Hmb0F-8buHs_K0CwtoUr4PblHkLbOdHcO8D4U3W91E
https://www.nexusmods.com/residentevil22019/mods/87
Would probably make things kind of dull.
Now there's a mod that just removes Mr. X completely from the game.
https://www.dsogaming.com/news/this-mod-completely-removes-mr-x-from-resident-evil-2-remake/?fbclid=IwAR0ebqNebM_vwBWT6Hmb0F-8buHs_K0CwtoUr4PblHkLbOdHcO8D4U3W91E
https://www.nexusmods.com/residentevil22019/mods/87
Would probably make things kind of dull.
Because RE1/RE4 and all the RE games where you are constantly chased are dull.
Also because the Sewers/Lab section of RE2 are dull....
It's a fine mechanic, I could live without it and would absolutely not enjoy an RE3 remake where a Mr. X type Nemesis followed you constantly the entire game while you're trying to solve puzzles and fight zombies, but whatever, more options for people.
My favorite section in RE2 Remake is the Lab because everything I love about RE, going at my own pace and solving puzzles and fighting different enemy types that require different strategies.
Mr X is fine. The only time he's a problem is if you don't kill shit and have to dodge zombos and lickers in addition to him. By the time he shows up in the A scenario you should be able to get away from him pretty easily if you just take a minute or two and figure out his patterns and the rules he operates under.
The B scenario is dicier because you can go to the STARS office almost right away and what triggers him is apparently picking up the battery off Wesker's desk (haven't tested it so don't know for sure). So if all you've done so far is clear out a couple rooms in the east wing of the station and then you've got Mr X chasing your ass, it's gonna suck.
Now there's a mod that just removes Mr. X completely from the game.
https://www.dsogaming.com/news/this-mod-completely-removes-mr-x-from-resident-evil-2-remake/?fbclid=IwAR0ebqNebM_vwBWT6Hmb0F-8buHs_K0CwtoUr4PblHkLbOdHcO8D4U3W91E
https://www.nexusmods.com/residentevil22019/mods/87
Would probably make things kind of dull.
I already bailed out of Hunk, the game clearly wasn't made for action :idontKind of the same vibe, yeah.
I don't know how they thought it was okay to not have proper A and B scenarios. That was the most important element of the original games.spoiler (click to show/hide)It makes me worry that R3make isn't going to have those action choices with Nemesis.[close]
>>491366190 (OP)
RE2 is a blatantly rushed game. The difference between the first remake and the second is that the first accomplishes everything it sets out to do, fully redoing the original and adding extra on top whereas 2 remake is one full of compromises and cut content that the original had.
Ignoring the botched scenario system we have the following.
-Cut 2nd run character streets before station (Roundtable actually showed gameplay of streets near that side-gate, it got cut)
-G-adult as a compromise for removal of various enemy types
-Chemical plant+Marshalling Yard cut
-Every boss re-used for both characters aside from one
-Ivy's replaced with boring plant zombies not out of creative reasons but to avoid needing to animate an enemy from hand and just use mocap instead
-Everything to do with Annette being a bipolar cunt and her deaths makes the game feel blatantly unfinished
I really like remake 2 but I'm still disappointed in it. I wish some of these fegs [hi, wordfilter!] claiming this remake to be a masterpiece would hold it up to the standards as a game made over 20 years ago by a team half the new team's size with a smaller budget made in 2 years.
>>491386586
Cut content:
>Crows
>Cockroaches
>Spiders
>Evolved Lickers
>Moth Boss
>Zombie Brad Vickers
>Ivies turned into humanoid green zombies
>Super Tyrant nu-Mr X isn't even fully transformed during the final boss battle
>cut zapping system
>cut extreme battle mode
>cut arrange mode
>cut most of the initial city section before RPD
>cut explosive grenades type
>cut Bowgun
>Biker Leon
>Baseball cap Leon
>CowGirl Claire
>Standard difficulty autosaves and lets you save anywhere
>No new enemy types.
>Plant monsters are just another crappy zombie reskin will probably have an easy gimmick
>Claire looks like amerimutt goblina.
>Leon doesnt look much better than chief Brian Irons.
>Over use of swearing that just makes a lot of the dialog fluffy and cheap
>Walking feels floaty
>Guns dont feel satisfying to shoot
>Good chunk of the city portion has been watered down and made shorter
>RE4 difficulty mechanic instead of hard/normal
>Killed atmosphere. Turned into a generic spooky flashlight corridor walker. Not every fucking room in RE2 was a dark hallway you needed a flash light for
>Some good puzzles cut for shitty dial puzzles
>Lack of music
>no fixed camera
>>491388650
>Tsuyoshi Kanda: One thing that sticks in my mind, really, is that… when I think back to my memories of Resident Evil 2, the plant monster that appears was really memorable for me. So there I was, I was thinking ‘oh, how are we going to handle this one…’ but then one day I looked at the planning documents of how we were rethinking the story and it was no longer in it.
>I was kind of like… “what’s happening here?!” [laughs] I talked to the team and they said well, it’s really hard to make a plant monster in a more realistic atmosphere. We just thought we’d skip it. I told them I needed us to make it work, and that led to a back-and-forth on how to do it for about a year – them saying it couldn’t be done and me as producer saying I wanted it in there. As for how it turned out in the end… we’ll leave it for you to see later! But that’s one of the things I really remember butting heads with the team on for quite a while.
>Hirabayashi: To make that convincing in any way was really tough. For a while, we were just thinking, ‘shall we just cut the alligator altogether? It’s too difficult’. But we knew there’d be a fan backlash, we knew we had to create one of these perfect fan-favourite moments, so… it’s a tough one, but it’s there.
Them attempting to just skip anything slightly difficult or "unrealistic" is peak soulless.
To the boys of S.T.A.R.S., I have some good news for you from my brother
Joe. He has finished the new handgun for official use. It is the Ma2F
S.T.A.R.S. Special, but he calls it the "Samurai Edge". Joe said, if you
miss the targets with this, you should carry a teething
ring instead of a gun in you holster. The goods will be delivered along
with their proper documentation. I'm sure you'll be surprised when you
see what kind of excellent parts are used for the Ma2F. I know that
you'll want to thank the good people who developed it.
Sincerely,
Robert Kendo
Kendo Gun Shop
Quote>>491388650
>Tsuyoshi Kanda: One thing that sticks in my mind, really, is that… when I think back to my memories of Resident Evil 2, the plant monster that appears was really memorable for me. So there I was, I was thinking ‘oh, how are we going to handle this one…’ but then one day I looked at the planning documents of how we were rethinking the story and it was no longer in it.
>I was kind of like… “what’s happening here?!” [laughs] I talked to the team and they said well, it’s really hard to make a plant monster in a more realistic atmosphere. We just thought we’d skip it. I told them I needed us to make it work, and that led to a back-and-forth on how to do it for about a year – them saying it couldn’t be done and me as producer saying I wanted it in there. As for how it turned out in the end… we’ll leave it for you to see later! But that’s one of the things I really remember butting heads with the team on for quite a while.
>Hirabayashi: To make that convincing in any way was really tough. For a while, we were just thinking, ‘shall we just cut the alligator altogether? It’s too difficult’. But we knew there’d be a fan backlash, we knew we had to create one of these perfect fan-favourite moments, so… it’s a tough one, but it’s there.
Them attempting to just skip anything slightly difficult or "unrealistic" is peak soulless.
Picked this up recently, how's the difficulty for someone like me who sucks at 3d shooters and survival horror?
Fuck this game is good. Still on Claire A, but I can't help but to think how truly awesome the RE Engine is. Mad props for dishing out wonderful visuals with a pretty bombass frame rate even on base PS4. I hope they use this engine for Dragon's Dogma 2.Tales from my ass here, but i think i remember the engine not being developed with open worlds in mind (they didn't even use it for MHW), but maybe they reworked it, or i just remember wrong.
No, you're right. MT Framework has done wonders for MHW and DD1.. I'm sure it would still be used. Itsuna made great use of the RE Engine in DMC5 though.Fuck this game is good. Still on Claire A, but I can't help but to think how truly awesome the RE Engine is. Mad props for dishing out wonderful visuals with a pretty bombass frame rate even on base PS4. I hope they use this engine for Dragon's Dogma 2.Tales from my ass here, but i think i remember the engine not being developed with open worlds in mind (they didn't even use it for MHW), but maybe they reworked it, or i just remember wrong.
I do love what it's brought to Resident Evil though!
OG RE3 > OG RE2.
Though i'm probably the only person with this opinion.
I liked them :trumpsThey are basically a less interesting reskin of the ones from RE4, though in that one you needed the special scope, which made them cooler.
Made it to the sewers of Leon A. So far, this run seems much harder than Claire's A run.. that "prison break" stressed me the eff out. Not as surplused as I was with Claire.Leon A? Why not Leon B?
Hmm so it seems the infinite Minigun and Bazooka require S+ ranks which sound like no joke - no more than 3 saves on Hardcore :/ Anyone here take on the challenge?
I'm now realizing I'm referencing it wrong. I should be calling it my 1st and 2nd run. :-[ My plan was to start with Claire -> Leon -> Leon 2nd run -> Claire 2nd run.Made it to the sewers of Leon A. So far, this run seems much harder than Claire's A run.. that "prison break" stressed me the eff out. Not as surplused as I was with Claire.Leon A? Why not Leon B?
But yeah, Leon is the more "technical" character. Claire is more balls to wall action with her grenade launcher and such.
Hmm so it seems the infinite Minigun and Bazooka require S+ ranks which sound like no joke - no more than 3 saves on Hardcore :/ Anyone here take on the challenge?
Ada is weird. She was still down to earth in the original, yet in the remake she's the only thing still in the vein of over the top RE (which she never was before RE4). :brain
Just do the 4 runs (2 of which in Hardcore) and then dick around with cheat engine.
Although replaying the station is always a pleasure for me.
Hmm so it seems the infinite Minigun and Bazooka require S+ ranks which sound like no joke - no more than 3 saves on Hardcore :/ Anyone here take on the challenge?
I think I did the minigun but not the bazooka. Shit was not easy.
Those fuckers in the sewers are the worst for me.
I see even in speedruns, they just unload on those bitches, when they're one after the other in that one sewer gauntlet.Those fuckers in the sewers are the worst for me.
You can avoid like 95% of all enemies in this game, it's just learning their patterns and not fucking up.
I'm now reading that if you play Leon 1st run, it unlocks Claire 2nd run, and that's the way/order they should be played?! So I've been playing it all wrong?? :mindblown? It's all the same who you start with.
I'll be honest though.. I'm having pseudo second thoughts on the 2nd runs.. I thought they change up scenes/locales more so, not just shuffle item locations and enemy placement (and the true ending).. We'll see how I feel after finishing Leon.
Cripes. I've been doing it "wrong" then. ::) After I finished Claire A, I started Leon A.... I assumed the 2nd run unlocked from Claire A would be Claire's B and so forth... :doge :brainI'm now reading that if you play Leon 1st run, it unlocks Claire 2nd run, and that's the way/order they should be played?! So I've been playing it all wrong?? :mindblown? It's all the same who you start with.
I'll be honest though.. I'm having pseudo second thoughts on the 2nd runs.. I thought they change up scenes/locales more so, not just shuffle item locations and enemy placement (and the true ending).. We'll see how I feel after finishing Leon.
You're supposed to play whichever character you want first, and then the other character's B run.
You're not the only one.Cripes. I've been doing it "wrong" then. ::) After I finished Claire A, I started Leon A.... I assumed the 2nd run unlocked from Claire A would be Claire's B and so forth... :doge :brainI'm now reading that if you play Leon 1st run, it unlocks Claire 2nd run, and that's the way/order they should be played?! So I've been playing it all wrong?? :mindblown? It's all the same who you start with.
I'll be honest though.. I'm having pseudo second thoughts on the 2nd runs.. I thought they change up scenes/locales more so, not just shuffle item locations and enemy placement (and the true ending).. We'll see how I feel after finishing Leon.
You're supposed to play whichever character you want first, and then the other character's B run.