THE BORE

General => Video Game Bored => Topic started by: Mods Help on December 08, 2015, 09:17:12 AM

Title: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Mods Help on December 08, 2015, 09:17:12 AM
Guilty Gear XRD coming to Steam.

Garou coming to Steam.

Uniel coming to Steam.

Melty Blood coming to Steam.

BlazBlue Chrono Phantasma Extend coming to Steam.

Possibly Last Blade 2 coming to Steam.

All we need now are Capcom Vs SNK 2, Super Street Fighter II Turbo, and Street Fighter Alpha 2 and 3 on Steam.

Right now is a great time to get into fighting games. When I mean get into fighting games I don't mean just playing them, but playing them seriously and digging into the layers that make them so amazing. There's lots of resources, and the games are easily accessible these days, especially if you got a ps4 or PC.

Need an entry level stick?

Go with a TE2 or Hori RAP.
spoiler (click to show/hide)
(http://ecx.images-amazon.com/images/I/71sWTpLb2mL._SL1500_.jpg[img]

[img]http://store.madcatz.com/MCB89480_MCZ_TE2_PS4_002_lg.jpg)
[close]

Need a fightpad? Go with a Hori FC4. Jury is out on the new Mad Katz fightpad but the shape of it is made so that it can be played piano style so it shows promise.

spoiler (click to show/hide)
(http://ecx.images-amazon.com/images/I/412ypY7GgpL._SX425_.jpg)

(http://store.madcatz.com/SFV89250-FightPad-PS4-Ryu-001_lg.jpg)
[close]

FIGHTAN GAMES.



Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 10:08:18 AM
https://mrkingfunk.wordpress.com/2015/12/04/player-perspective/

(http://i.imgur.com/DZgseTv.jpg)

How to improve your perception of different situations. According to that I'm high level. :lol
Title: Re: Fightan Games Thread
Post by: bork on December 08, 2015, 11:27:08 AM
Is this the fighting game thread or another Steam thread?   :P

SHIT TO BE ON THE LOOKOUT FOR - DECEMBER 2015-

Guilty Gear Xrd (PC) - 12/8 Xrd finally comes to Steam!  Should you buy this?  If you have a PS3 or PS4, no.  The next version of Xrd, Revelator, will be released on home consoles in a few months.

Nitroplus Blasterz (PS3, PS4) - 12/10 Nitroplus Blasterz, despite the weird name, is a 2D sprite-based fighting game, originally-released in Japanese arcades earlier this year.  This is a crossover fighting game featuring various characters from Nitroplus games.  The home version features more playable characters, like Super Sonico, and there are also several guest characters, including Saber from Fate/Stay Night and Homura from Senran Kagura!

http://www.youtube.com/watch?v=dQJmR37s454

Should you buy this? If you like 'anime fighters', yes.  This game comes from Arcana Heart developer EXAMU, who knows how to make a solid fighting game engine underneath the cutesy 'animu' exterior.  Note that the game is scheduled for a localized U.S. release next month!

Dengeki Bunko Fighting Climax Ignition (PS3, PS4, Vita) - 12/17 Updated version of the crossover fighting game developed by Sega.  This is also a sprite-based 2D fighter, featuring mostly characters from the Dengeki Bunko light novels and their anime adaptions (so Shakugan No Shana, Sword Art Online, Toradara, OreImo, Durarara!, and more.)  Also features Akira from Virtua Fighter (yes, Akira in 2D!  And he kicks all kinds of ass!) and Selvaria from Valkyria Chronicles.  All of the characters fight in various Sega game-themed stages.  The update adds in more playable characters and more support characters.

http://www.youtube.com/watch?v=QMDH3ZOnyHI

Should you buy this?  Same as the above.  This is very much an 'anime fighter', however it is also very easy to pick up and play in comparison to most other fighting games, with easy combos and special moves.  Almost everyone's specials are done in the same way, similar to the recent Capcom Vs. games.  Note that Sega only recently released the original Dengenki Bunko game in the States, almost a year after the Japanese version, so this is worth importing as we don't know if this will even be localized.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 11:43:43 AM
That chick uses cats to fight. Amaze.

That video is the craziest fucking thing.

Anyways, anime fighters are weird. I tried out BB's story mode, and it's a fucking VN, and the story is wtf, and there's a mode where a guy changes into a girl because of a book and lives in an all girls school. Just weird and anime as fuck in a "I have no idea if this is good or bad" way, but leaning on bad.

I definitely prefer stoic fighters.

I wouldn't take it as a Steam thread. It's just that those games highly interest me.
Title: Re: Fightan Games Thread
Post by: thisismyusername on December 08, 2015, 11:55:35 AM
Hori RAP.

I've owned one of these for 4 months and I've literally only used it for like an hour max. The stick feels wayyy too short to fit my hands and I'm not comfortable opening it up to put a huge stick in. :lol That and the little time I've used it, I can't throw out hadokens like I can on a DS3 D-pad. :doge
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 11:58:48 AM
Switching from DS3 to Hori FC4 was such a good decision.

I want to switch to Hori RAP4, but switching will set me back on my game. I want to get even better before SFV, and two months is a bit to learn a stick, so i'm going to start learning around a bit into SFV.
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on December 08, 2015, 12:05:17 PM
If only I had the money and space for a stick. My trusty Mad Catz Fight Pad will have to do.

Xrd, UNIEL and Melty on steam in the next few months MKX Kombat Pack 2, SF V and KI Season 3 (And PC version) in the first three months of 2016

Fighting games are back :rejoice
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 12:09:07 PM
GAROU STEAM

(http://i.imgur.com/YVIQ7Lp.gif) (http://i.imgur.com/YVIQ7Lp.gif) (http://i.imgur.com/YVIQ7Lp.gif) (http://i.imgur.com/YVIQ7Lp.gif) (http://i.imgur.com/YVIQ7Lp.gif)

ARE YOU GEESE'S LOIN SEED?
Title: Re: Fightan Games Thread
Post by: thisismyusername on December 08, 2015, 12:10:17 PM
Anyways, anime fighters are weird. I tried out BB's story mode, and it's a fucking VN, and the story is wtf, and there's a mode where a guy changes into a girl because of a book and lives in an all girls school. Just weird and anime as fuck in a "I have no idea if this is good or bad" way, but leaning on bad.

That's Blazblue. Play Guilty Gear, the superior Arc System Works fighter.

(P4U is kinda a mix between the two with a splash of P4 fan service)
Title: Re: Fightan Games Thread
Post by: nachobro on December 08, 2015, 12:11:15 PM
HRAP4 is $125 on Amazon today
http://www.amazon.com/HORI-Real-Arcade-Pro-PlayStation-4/dp/B00SULMRI4/ref=sr_1_1?s=videogames
Title: Re: Fightan Games Thread
Post by: bork on December 08, 2015, 12:37:30 PM
I wouldn't get hyped up over SNK fighters until they are released.  One of two things always happens:

1. The netcode is all kinds of ass.

2. Nobody plays online.

It's the sad truth, especially on Steam.  Like, KOF XIII actually has good netcode on PC, but was dead so damn fast.   :-\  Same with both KOF UMs.  Can't even find matches in those.

Last Blade 2 on PS4/Vita is supposed to be cross-play online.  If it has good netcode, it might get a decent little community.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 12:44:08 PM
People play Garou on Fightcade. I play it on Fightcade and it's pretty active. I just asusmed that people would move to that.
Title: Re: Fightan Games Thread
Post by: nachobro on December 08, 2015, 12:46:52 PM
Unlikely, I'm betting everyone sticks to Fightcade. No one really stopped playing 3S or VS on GGPO after those hit console.
Title: Re: Fightan Games Thread
Post by: bork on December 08, 2015, 12:50:17 PM
That chick uses cats to fight. Amaze.

That video is the craziest fucking thing.

Anyways, anime fighters are weird. I tried out BB's story mode, and it's a fucking VN, and the story is wtf, and there's a mode where a guy changes into a girl because of a book and lives in an all girls school. Just weird and anime as fuck in a "I have no idea if this is good or bad" way, but leaning on bad.

I definitely prefer stoic fighters.

I wouldn't take it as a Steam thread. It's just that those games highly interest me.

I mean...if you're interested in Guilty Gear XRD, UNIEL, Melty Blood, and BB...then those two games I mentioned should be on your radar.   :doge  They are both way easier to get into than all those other games, too.
Title: Re: Fightan Games Thread
Post by: bork on December 08, 2015, 12:50:49 PM
Unlikely, I'm betting everyone sticks to Fightcade. No one really stopped playing 3S or VS on GGPO after those hit console.

Pretty much this.
Title: Re: Fightan Games Thread
Post by: mormapope on December 08, 2015, 03:13:15 PM
A week or two ago I had a SFIV crisis where I forgot how the game had to be played, mainly due to jumping to too many characters and they were some shitty characters (Dan, Dee-Jay).

Got back into the groove of things and I'm playing at my best now. My mains at this point would be Blanka and El Fuerte. I have to be careful as fuck as Blanka, his medium and heavy balls are easily punishable by anything. In general I have to play around with spacing and either let the other person make mistakes or be aggressive and rush in when they don't have time to react.

That can be said for SFIV as a whole, but I really have to pay attention to spacing with Blanka. His heavy sweeps, for punches and kicks, are excellent but are punished depending on distance. His light jab and medium jab are great pokes, his standing kicks are terrible.

Blanka's hop is probably my favorite move he has. Getting a hard knockdown I have three offensive options. Charge a Blanka ball and fly across to the other side of the opponent, a mixup that causes another knockdown. Jump over them with a medium kick into light jab + electricity. Or I do nothing, hop over at the right time and do a light jab into electricity.

Recently I was able to do a blanka ball mixup off an air to air trade against C.Viper. 

El Fuerte is based on match momentum alone, if you start mindfucking the opponent when it comes to footsies and spacing, you can do whatever you want. He has low health and his reversal options if someone scores a hard knockdown are terrible. Doesn't have high damage combos either. Incredibly fun to play as though, his light and medium kicks are surprisingly excellent, great focus attack, his second ultra is one of the best for damage and its unblockable.

I beat a C. Viper that had 16000 matches played, I played as El Fuerte, I haven;t fucked with him too much but he fits my style of play perfectly.
Title: Re: Fightan Games Thread
Post by: mormapope on December 08, 2015, 03:27:39 PM
Marvel versus capcom 2 online on 360 is terrible, but it made me see what's important in that game. Constant, never ending aggression and bombardment, choosing characters that do a lot of damage with easy combos, assists that have invulnerability or can't be juggled easily.

Guile is surprisingly great in MvC2, his anti air assist is excellent and he does decent damage just doing his typical Guile stuff.
Title: Re: Fightan Games Thread
Post by: bork on December 08, 2015, 03:52:44 PM
This reminds me that I need to start playing on Fightcade.  I never do.  I keep on playing Ultra and some DOA5LR.  Need to branch out again.  I played some Dengeki Bunko Fighting Climax yesterday.  Got my ass kicked but it reminded me how much fucking fun that game is.  I'm looking forward to the new version.

The games I think I have the worst times with are Arc System Works-developed games.  I did the best with Battle Fantasia but always get my ass handed to me in BB and GG.  I do have the latest versions on PS4 if anyone wants to play though.

In fact, we should post IDs here.  Hit me up on PSN and Steam for FIGHTAN GAMIN:

PSN: lyteedge2
Steam: lyteedge
Title: Re: Fightan Games Thread
Post by: toku on December 08, 2015, 03:57:12 PM
Excited to peep Xrd on steam and whenever that KI pc port drops
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on December 08, 2015, 04:01:59 PM
Hey remember all those SNK ports that were leaked on steam?

They are all in the new Humble Bundle

https://www.humblebundle.com/

:rejoice :rejoice :rejoice
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 04:02:22 PM
Main Games:

Ultra Street Fighter IV (Steam, PS4)

Sub Games:

Super Street Fighter II Turbo (fightcade)
Garou: Mark of the Wolves (fightcade)
Street Fighter Alpha 2 (fightcade)
Blaz Blue Chrono Phantasma Extend (ps4)

PS4: pm me for details
Steam: pm me for details
Fightcade: pm me for details

Title: Re: Fightan Games Thread
Post by: mormapope on December 08, 2015, 04:06:38 PM
I'm only on 360, I'll try fightcade later.

If any of you still own a 360, I have:

Tekken Tag 2
Persona 4 Arena Ultimax
Garou
KoF 2002
KoF 1998
KoF 13
Ultra SF4
Virtua Fighter 5 FS
Soul Calibur 2&5
Guilty Gear Accent Core Plus

Probably other stuff as well. I'll post my gemertag if anyone is still a 360er.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 04:10:55 PM
Hey remember all those SNK ports that were leaked on steam?

They are all in the new Humble Bundle

https://www.humblebundle.com/

:rejoice :rejoice :rejoice

Fatal Fury Special, ahhh, my second fighting game after SF2. Game Gear version owned.

One of the all the time GOATs.
Title: Re: Fightan Games Thread
Post by: mormapope on December 08, 2015, 04:12:41 PM
Persona 4 Arena Ultimax's soundtrack is so good
https://www.youtube.com/watch?v=PM5L9Zyk3UQ
https://www.youtube.com/watch?v=JoKBbm3qFPE&feature=iv&src_vid=PM5L9Zyk3UQ&annotation_id=annotation_3930142185
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 04:12:56 PM
Anyone wanna play old games, I'm down any time on Fightcade.

Lyte get Fatal Fury Special and let's fight it out on Fightcade sometime this week.

https://www.youtube.com/watch?v=UqqLffTq-7k

:rejoice
Title: Re: Fightan Games Thread
Post by: mormapope on December 08, 2015, 05:15:10 PM
Also, the majority of games in that bundle aren't steam versions, they're executables you run in windows.
Title: Re: Fightan Games Thread
Post by: nachobro on December 08, 2015, 05:20:14 PM
Not even that. They are just roms bundled with an emulator
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 05:20:59 PM
How the fuck do I have Fightcade (ggpo) to remember my inputs?
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 05:42:34 PM
A week or two ago I had a SFIV crisis where I forgot how the game had to be played, mainly due to jumping to too many characters and they were some shitty characters (Dan, Dee-Jay).

Got back into the groove of things and I'm playing at my best now. My mains at this point would be Blanka and El Fuerte. I have to be careful as fuck as Blanka, his medium and heavy balls are easily punishable by anything. In general I have to play around with spacing and either let the other person make mistakes or be aggressive and rush in when they don't have time to react.

That can be said for SFIV as a whole, but I really have to pay attention to spacing with Blanka. His heavy sweeps, for punches and kicks, are excellent but are punished depending on distance. His light jab and medium jab are great pokes, his standing kicks are terrible.

Blanka's hop is probably my favorite move he has. Getting a hard knockdown I have three offensive options. Charge a Blanka ball and fly across to the other side of the opponent, a mixup that causes another knockdown. Jump over them with a medium kick into light jab + electricity. Or I do nothing, hop over at the right time and do a light jab into electricity.

Recently I was able to do a blanka ball mixup off an air to air trade against C.Viper. 

El Fuerte is based on match momentum alone, if you start mindfucking the opponent when it comes to footsies and spacing, you can do whatever you want. He has low health and his reversal options if someone scores a hard knockdown are terrible. Doesn't have high damage combos either. Incredibly fun to play as though, his light and medium kicks are surprisingly excellent, great focus attack, his second ultra is one of the best for damage and its unblockable.

I beat a C. Viper that had 16000 matches played, I played as El Fuerte, I haven;t fucked with him too much but he fits my style of play perfectly.

Changing characters definitely gets your wires crossed.

What really helps is experimentation though. For example I was having trouble with a friends Bison so I went to training mode to grind it out and find counters to his strategies and moves. Turns out, I enjoyed playing as Bison as I recorded him to do the stuff that's usually at me as an opponent. So I switched to him in training and liked what I saw. Took him to ranked and now I almost exclusively play charge. I love what happens in these games when you have an open mind. It's interesting how having trouble with a specific character and going into training mode to train against them effectively teaches you HOW to play as that character. It helps that playing a good Bison taught me what a good Bison is supposed to do, resulting in a pretty solid Bison game. While not every character will click, this allows you to get an immediate way to learn how to counter the character and what they should generally fear. After learning the character, your priority can be shifted to learning the habits of the person playing that character.

Learning how to effectively use training mode has upped my game 100 times and I find it crucial in a game with as many characters as SFIV even though my main priority is only one character - my main.

I'm looking forward to applying what I've learned and how to get better at a fighter to SFV.

The next time you feel stuck with your character and what you're supposed to do, watch replays and examine your weaknesses. Take it to ranked and patch the holes. Focus on training more than fighting.
Title: Re: Fightan Games Thread
Post by: mormapope on December 08, 2015, 05:50:00 PM
Ranked in SF4 on 360 is pretty much dead. However, there is always a huge amount of endless lobbies.

I watch replays a lot and try to spot what I did that was right and wrong, same with my opponent. For me, training mode is good to see how to counter shit and what beats what. If I stick to training mode for long periods of time, I end up getting worse. Playing Versus against AI at the hardest difficulty level is a better warm up for me than practicing combos or situations.

With any fighting game there will slumps, periods of time where things aren't clicking and the game isn't fun. Coming out of those slumps usually makes you a better player, and then it'll happen again. Rinse and repeat.
Title: Re: Fightan Games Thread
Post by: thisismyusername on December 08, 2015, 06:05:12 PM
Hey remember all those SNK ports that were leaked on steam?

They are all in the new Humble Bundle

https://www.humblebundle.com/

:rejoice :rejoice :rejoice

$10 legal GGPO.

In any case, no Steam keys yet = no sale for me. I need those +1's I'll never play. :'(
Title: Re: Fightan Games Thread
Post by: Trent Dole on December 08, 2015, 06:08:30 PM
Yeah kind of a bummer most of them aren't Steam. M-muh trading cards. :tocry
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 07:29:36 PM
Ranked in SF4 on 360 is pretty much dead. However, there is always a huge amount of endless lobbies.

I watch replays a lot and try to spot what I did that was right and wrong, same with my opponent. For me, training mode is good to see how to counter shit and what beats what. If I stick to training mode for long periods of time, I end up getting worse. Playing Versus against AI at the hardest difficulty level is a better warm up for me than practicing combos or situations.

With any fighting game there will slumps, periods of time where things aren't clicking and the game isn't fun. Coming out of those slumps usually makes you a better player, and then it'll happen again. Rinse and repeat.

Try endless then. Ranked is good for fighting a diverse pool of characters, but not always the best for learning. With ranked, you end up playing conservatively and don't go for risks even if they're yours for the taking because fuck it, why do that at the expense of points? And no matter how much anyone says, points do matter, and they will impact how you play.

Alternatively, switch systems. Ranked on Steam is healthy as fuck. Little bullshit and few scrubs. Lyte and I have pc version, and we can have rooms in it any time. Maybe you need to play with people you know and not randos?

If you're hurting for inspiration I highly suggest hitting up pro fighter vids who play your character and see what they do and try to implement it in to your game.

Have a local? Try some local competition to get that irl salt and rivalries a flowin. A lot of online put stock in ranked, but you'll improve 10 x over going to locals every week instead. Lots of online people use online tactics that get them creamed in real life. Try going with locals to help you on whatever holes you've got. Unless you have no options, online should not be your main method of learning. It should be considered mere practice for when you show up to locals.

Alex Valle touched on this very subject. Though arcades are dead, this still resonates as true even today:

Quote
Arcades are where you can truly level up your game against many opponents with no lag issues or rage-quitters," Valle says. "Maybe those rage-quitters can still leave mid-match and cause a scene or something. Playing online on a console is more of a tool for execution and strategy." In short: Play online if you want to practice, play in arcades if you want to fight.

http://kotaku.com/5248956/the-last-of-the-great-arcade-fighters

Replace [arcade] with [local] and it's still the same idea.
Title: Re: Fightan Games Thread
Post by: mormapope on December 08, 2015, 07:39:01 PM
I've been playing tons of endless Street Fighter for the past year. I wasn't having issues because I didn't know my main, I was having issues because I stopped playing other people for a bit and forgot how you have to play Street Fighter online. Every player will have bad days or even a couple of bad weeks, especially with something like SFIV.

My PC is ancient and through not legal means I tested SFIV on it. Even though I passed the test with an A, my pc version was dogged when it came to framerate.

I have a best friend that I play with locally. The scene where I'm at means driving a couple of hours, and I don't have the cash or vehicle for that.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 07:41:26 PM
Can definitely have off days or off weeks. Try not to take it too personally. You're right in that it usually results in you leveling up.
Title: Re: Fightan Games Thread
Post by: mormapope on December 08, 2015, 07:49:53 PM
Another thing is learning a matchup or constantly getting bad matchups with your character. For Zangief players, Sagat will always, always be a terrible struggle. As a Blanka player, my worst matchup is against Dudley.

Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 07:54:39 PM
To be fair, Sagat ain't all that in SFIV. I'd put Dudley above him in terms of tiers.

Anyways, I'm on the path to mastering footsies. I have the basics down so I'm going through the Footsies Handbook and try to master each example to up my game.

I'm not sure if I've mastered example 1 yet, but it's working out for me. Playing a guy in Super Turbo as Guile and after a few rounds of beating his ass he went,"are you a girl?" "yea, why?" "you play like one"

He was real mad. Disconnected mid fight and went "controller came out of usb" and this was on Fightcade - a place I thought was better than that. :neogaf

What is Element 1 of the Handbook? Well...

Quote
lement 01: Momentarily step into your opponent’s poke range and quickly back out instead of attacking. This is Footsies 101. To see it in action, check out Mike Watson’s HF Guile demolishing some poor bastard – two consecutive full rounds of toying with his opponent’s natural reactions. This bait works well in tense matches, after extended periods of cautious zoning, or with charge characters who rarely walk forward.

https://www.youtube.com/watch?v=RgVUUHU84YU

 :jawalrus

Great thing about Element 1 is I can implement it into my Chun Li game in 4.
Title: Re: Fightan Games Thread
Post by: mormapope on December 08, 2015, 07:58:20 PM
Dudders definitely has a lot more damage output and if he scores a hard knockdown, its a hellish guessing game if he does an overhead or low attack, both which will lead to another combo into a hard knockdown. But Sagat is more versatile when it comes to playstyles. His zoning game is scary no matter who you play as. 

His fireballs make the Zangief matchup absolutely unbearable. Snake Eyes said he needed to work really really hard to get used to that match up.
Title: Re: Fightan Games Thread
Post by: Human Snorenado on December 08, 2015, 08:03:16 PM
There's a shit ton of fighting games in the SNK Humble Bundle brehs (and sis) get on that shit
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 08:06:27 PM
What's Blanka's defensive game on wake up? What options does he have? How's his back dash?

Snake Eyez vs Bonchan :lawd

I need help understanding example 2 in the handbook:

Quote
Element 02: Determine which of your combos and attack strings position your opponents barely outside their effective reversal range, especially when facing characters with greater mobility. One of the best ways to trick someone into wasting meter and handing you the match is by making yourself appear falsely vulnerable. There’s no better example of this concept than the famous final exchange of the B3 SFA2 tournament.

https://www.youtube.com/watch?v=SV6ckXL7AW8#t=1h45m29s

The guide lists it at 1 hour 45 minutes and 29 seconds ???

I understand the basics of it in the abstract, but what I'm having trouble is seeing where Valle or Choi do it in the fight. So I'm having trouble implementing it. Any ideas?
Title: Re: Fightan Games Thread
Post by: mormapope on December 08, 2015, 08:15:49 PM
Blanka has terrible wake up options. His main wakeup tool is the vertical blanka ball, not the one that has an arch, but the one that zooms upward. He has a decent backdash, but if he's put into a corner that's a really bad spot to be in.

I haven't watched that video, but based on the explanation, it sounds like baiting opponents out with your own combos or attacks that partially land or get dropped. They try to punish you, but whiff due to the purposeful spacing.

Sounds really similar to frame trap, but it has more to do with spacing than the frame data/frames with attacks.

Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 08:19:40 PM
Yeesh. So your best options here is to block. At least it simplifies the situation for you and only gives you two real options: high or low. If you block, you can punish the swiftness.

In the video, Valle gets cornered and he gets Choi to use his super on him, and it's spaced juuuust enough for Alex to tiger uppercut and take the gold. I assume that's it. But it's hard to know if that was a regular punish or reaction or if it's the example given.
Title: Re: Fightan Games Thread
Post by: mormapope on December 08, 2015, 08:32:55 PM
Situationally it would be three options defensively, block low, block high, or tech the incoming grab. Online Street Fighters love to grab, but its typically better to eat a grab than eat a full combo.  :-\
Title: Re: Fightan Games Thread
Post by: Mods Help on December 08, 2015, 09:12:08 PM
I only throw people repeatedly if I think their skill level is low. If their skill level is intermediate or high, I only throw when I have the chance or trick into it through psychology.
Title: Re: Fightan Games Thread
Post by: nachobro on December 09, 2015, 04:46:20 PM
HRAP4 is on sale on Amazon again today, this time for $117  :lol
http://www.amazon.com/gp/product/B00SULMRI4
Title: Re: Fightan Games Thread
Post by: mormapope on December 09, 2015, 05:06:45 PM
Arcade stick pricing being fucked up makes me pretty flustered. Fuck MadCatz specifically.
Title: Re: Fightan Games Thread
Post by: chronovore on December 09, 2015, 05:28:21 PM
Do we all agree that Tekken is shit?
Title: Re: Fightan Games Thread
Post by: nachobro on December 09, 2015, 05:38:44 PM
 :sheik
Title: Re: Fightan Games Thread
Post by: bork on December 09, 2015, 08:31:18 PM
Do we all agree that Tekken is shit?

Chronovore is Itagaki!?

Itagaki is Chronovore!?

Title: Re: Fightan Games Thread
Post by: thisismyusername on December 09, 2015, 08:35:58 PM
Do we all agree that Tekken is shit?

Chronovore is Itagaki!?

Itagaki is Chronovore!?

(http://i.imgur.com/7EDlifI.gif)

Do we all agree that Tekken is shit?

I agree with you, bb. It looks like the characters are having strokes at high level.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 09, 2015, 08:39:27 PM
Do we all agree that Tekken is shit?

Idk Tekken 7 looks pretty dope
Title: Re: Fightan Games Thread
Post by: mormapope on December 09, 2015, 08:47:50 PM
Tekken has been holding down the 3D fighting game genre since the PS2.

DoA is pretty fun but the titty and ass approach to character design is fucking boring, the most boring. Tekken has plenty of characters that have huge titties and asses, but at least they look cool. DoA's cast looks like generic doll people with shitty costumes.

The best looking character in DoA was the spartan from DoA4. I think everyone forgot a fucking Halo spartan was in that series.

Title: Re: Fightan Games Thread
Post by: thisismyusername on December 09, 2015, 08:56:07 PM
The best looking character in DoA was the spartan from DoA4. I think everyone forgot a fucking Halo spartan was in that series.

Nobody forgot. Just that MS won't license that character to multiplatform.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 09, 2015, 09:13:22 PM
Tekken really does hold it down. Gotta respect. DOA is pretty lol even if it's kinda fun, VF is dead as hell, Soul series is done.

I can't hate Tekken anymore. Despite the struggles they've pulled through. TTTT was pretty great as well.
Title: Re: Fightan Games Thread
Post by: toku on December 09, 2015, 09:29:00 PM
Why won't sega put VF5 on steam mods sempai
Title: Re: Fightan Games Thread
Post by: mormapope on December 09, 2015, 09:29:03 PM
https://www.youtube.com/watch?v=eqWf5G9bcRY

Easily one of the best grandfinals in EVO history
 :lawd

Excellent commentary too. Street Fighter commentary is mostly awful honestly.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 09, 2015, 10:11:13 PM
Why won't sega put VF5 on steam mods sempai

I don't know. :(

TBH I would love to get more in depth with VF.
Title: Re: Fightan Games Thread
Post by: bork on December 09, 2015, 10:20:10 PM
OK, I take it back- Guilty Gear Xrd is currently $23 on Steam...and it comes with all the DLC for free.  That's worth it, even with Revelator coming in a few months.
Title: Re: Fightan Games Thread
Post by: nachobro on December 09, 2015, 10:26:21 PM
ranked netplay is broken atm though
Title: Re: Fightan Games Thread
Post by: nachobro on December 09, 2015, 11:34:47 PM
Arcade stick pricing being fucked up makes me pretty flustered. Fuck MadCatz specifically.
HRAP is $116 now  :dizzy
Title: Re: Fightan Games Thread
Post by: bork on December 09, 2015, 11:39:57 PM
ranked netplay is broken atm though

Worked for me.  Just do a match entry and wait.  Don't try to fight other people directly.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 10, 2015, 02:07:51 AM
Going from losing all the time to being able to challenge your friends to best out of 5 and coming close to winning in half a year feels amazing. Sticking with it, through the trials and all the losses feels amazing. Being able to handle someone who has clocked over 1000 hours feels amazing. Being able to pick up a character and knowing what to do despite never playing them because you've fought so many of them and seen so many of them at the pro level feels amazing. Getting a feel for what type of characters you excel at feels amazing.

I've fought with fb characters my whole life. Turns out more technical characters fit me more.

I won't be satisfied until I beat Lyte Edge. But he's so robotic in his play style. I want to crack his strategy open. Wish I saved some replays.
Title: Re: Fightan Games Thread
Post by: mormapope on December 10, 2015, 02:41:53 AM
How many matches of SF4 have you played?
Title: Re: Fightan Games Thread
Post by: Mods Help on December 10, 2015, 02:49:52 AM
I'll have to check. Played about 30 hours of PS3 Ultra, 115 of steam version, 6 hours of ps4 version. A month ago it was 1000 fights. Has to be about 1400 fights now because I've played 60 hours in one month but started training in the lab more. So I fought less.

My goal is to at least have 300 hours clocked before SFV. Of course, hours played doesn't progress or that you're even learning anything. But I think if I stay the current course, I'll be more than ready for SFV.

Playing games like SSF2T and Garou help too. Even if Super Turbo is kinda a MESS. What's interesting is what they say is true too. Skills are transferable between fighting games. Play ST to get a better footsies game. Play KOF if you want to learn to be more aggressive.
Title: Re: Fightan Games Thread
Post by: mormapope on December 10, 2015, 05:49:23 AM
I didn't get really deep into SF4 until last year. I'm at around 3,500-4000 matches now. There are tons of players on Xbox 360 that have 15,000-40,000 matches. Those first 2000 matches were rough on 360, since most players left have been playing the game for four or five+ years.

Skill transferring is true based on the pacing and tempo of the fighter. Street Fighter + KoF + Garou is a good combination. KoF is the biggest outlier, a lot less gimmicks versus Street Fighter. Garou is what Street Fighter 3 should've been. After fucking with Third Strike more, the spacing and footsie game is neutered compared to most other 2D fighters.

Normals barely do any damage in Third Strike, the range of fighting is tiny. Terrible balance when it comes to the character cast. Garou is a much better fighter than Third Strike.

Marvel 2/3, Guilty Gear, and other Arksys fighters are good to be paired together.

3D fighters play drastically different amongst themselves. Its more about learning all you can about that one game.
Title: Re: Fightan Games Thread
Post by: bork on December 10, 2015, 09:25:08 AM
My goal is to at least have 300 hours clocked before SFV. Of course, hours played doesn't progress or that you're even learning anything. But I think if I stay the current course, I'll be more than ready for SFV.

Be careful here, because if you get too into SF4, it may affect your SFV game, since there are going to be some big differences.  A friend of mine has been saying "I'll start playing Ultra a month before SFV to get ready!" and fails to understand why this is kind of a bad idea in some ways.

Playing games like SSF2T and Garou help too. Even if Super Turbo is kinda a MESS. What's interesting is what they say is true too. Skills are transferable between fighting games. Play ST to get a better footsies game. Play KOF if you want to learn to be more aggressive.

Sure-- You have some people in the FGC acting like you need a degree to play fighting games, but the truth is that a lot of these games are much easier to get into and pick up and play than people make them out to be.  Obviously spending large amounts of time and dedicating yourself to one or two titles in particular means that you will learn more advanced techniques, but really...if you can play Street Fighter, you can play 95% of all the other fighting games out there.
:idont

I won't be satisfied until I beat Lyte Edge. But he's so robotic in his play style. I want to crack his strategy open. Wish I saved some replays.

Did you win at all the last time we played?  I can't remember.  You'll get me.  It will happen!   :lol :)  I spent so much time playing it for a few years that everything is just burned into my brain at this point.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 10, 2015, 10:24:49 AM
I didn't get really deep into SF4 until last year. I'm at around 3,500-4000 matches now. There are tons of players on Xbox 360 that have 15,000-40,000 matches. Those first 2000 matches were rough on 360, since most players left have been playing the game for four or five+ years.

Telling the truth. It's a tough road, and I'm all the better for it as a player. I feel really bad for the players not playing anything now who are just waiting for SFV. They will have the comfort of scrubs. For a while. And it will take them a long time to learn fundamentals if they didn't with IV, and V is a fundamental heavy game. The time to play SF and get good is now, and the past year.

Quote
Skill transferring is true based on the pacing and tempo of the fighter. Street Fighter + KoF + Garou is a good combination. KoF is the biggest outlier, a lot less gimmicks versus Street Fighter.

SF + Garou + KOF is the perfect combo. You see basic layers of depth. About a month ago, before these games really clicked, I played Garou on fight cade and had no idea what to do. Now that I've been through the fire and paid my dues and understand what makes a 2d fighter click, I played Garou on Fightcade on Tuesday night and handled myself against Vets despite not knowing the characters besides terry and rock, because skill transferring is a real thing. Learn SF, you learn all other fighters. It's interesting too, because Garou is pretty fucking simple compared to SF and KOF but has a lot mechanical quirks that give it its own flavor. KOF however, you'll get wrecked completely. That game is on another level of complexity due to the offensive nature.

Quote
Garou is what Street Fighter 3 should've been. After fucking with Third Strike more, the spacing and footsie game is neutered compared to most other 2D fighters.

It's 9 in the morning and punched the air and said FUCK YES, FINALLY. TELL THEM! after reading that line. I've been playing mostly nothing but 2d fighters the past six months. I've gotten a good degree of the fundamentals. SF3 is the worst 2d fighter I've played in that time. Nothing that makes 2d fighting so great works in that game. Nothing that makes Street Fighter "Street Fighter" works in that game. I went from really liking it in 2005, as a novice casual, to thinking it's not even a good 2d fighter. It's a 3d fighter in 2d space. And now I know why it didn't make a dent with the populace beyond the fact it didn't drop on Playstation system until 2005.

Garou being what 3S should of been is so true. Take what made Fatal Fury amazing. Give it new characters who still look like iconic Fatal Fury characters. Good balance too, unlike 3S.

Quote
Normals barely do any damage in Third Strike, the range of fighting is tiny. Terrible balance when it comes to the character cast. Garou is a much better fighter than Third Strike.

3S is like fighting in a closet. What makes SF and 2d fighters fascinating to me isn't in the game at all, and that's zoning. 3S fans say that the games zoning is "subtle" but naw.

Quote
Marvel 2/3, Guilty Gear, and other Arksys fighters are good to be paired together.

3D fighters play drastically different amongst themselves. Its more about learning all you can about that one game.

3d fighters aren't tooooo different. The footsies aren't different at all. It's the pacing that's the difference, but controlling the spacing is as much a necessity in Tekken as it is in SF. You see players doing footsies to catch you in a single combo string a lot. Footsies matter a lot in that game.
Title: Re: Fightan Games Thread
Post by: nachobro on December 10, 2015, 10:26:40 AM
I just play old man games and complain about the kids these days. It works as a good excuse when I get my shit rekt by actually good people in SF4  :lol
Title: Re: Fightan Games Thread
Post by: bork on December 10, 2015, 10:28:37 AM
Garou is what Street Fighter 3 should've been.

I used to say that it took Capcom "three strikes" to get it right but SNK did it right out of the gate with Garou.  :pimp

The Real Bout games are no slouches, either.  In fact I prefer Real Bout Special and Real Bout 2 to Garou.
Title: Re: Fightan Games Thread
Post by: nachobro on December 10, 2015, 10:30:23 AM
HRAP4 is 113 now. What the heck is happening over at Amazon?
Title: Re: Fightan Games Thread
Post by: Mods Help on December 10, 2015, 10:32:45 AM
My goal is to at least have 300 hours clocked before SFV. Of course, hours played doesn't progress or that you're even learning anything. But I think if I stay the current course, I'll be more than ready for SFV.

Be careful here, because if you get too into SF4, it may affect your SFV game, since there are going to be some big differences.  A friend of mine has been saying "I'll start playing Ultra a month before SFV to get ready!" and fails to understand why this is kind of a bad idea in some ways.

Don't worry. I'm very aware. That's why I'm playing multiple fighters now to learn that different games have different rules. In ST, you HAVE no backdash so you can't rely on backdash invincibility. This is allowing me to adjust and not rely on it in SFIV, so that when SFV drops I am cognizant that focus and back dash and hard knocks downs won't be as crucial to defensive strategy as much as good old solid blocking.

Quote
Sure-- You have some people in the FGC acting like you need a degree to play fighting games, but the truth is that a lot of these games are much easier to get into and pick up and play than people make them out to be.  Obviously spending large amounts of time and dedicating yourself to one or two titles in particular means that you will learn more advanced techniques, but really...if you can play Street Fighter, you can play 95% of all the other fighting games out there.
:idont

Yup. Playing different games helps at different skills too. Play high level players in ST and you will be forced to learn to know how to adapt mid fight so you don't lose because fights can be ended in literally five seconds otherwise and that's just one example.

Quote
Did you win at all the last time we played?  I can't remember.  You'll get me.  It will happen!   :lol :)  I spent so much time playing it for a few years that everything is just burned into my brain at this point.

No I didn't. But I've changed characters and I'm a much better player than even the last time we played - about two weeks ago. I think I can take a round off you now. One step at a time.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 10, 2015, 10:34:57 AM
Garou is what Street Fighter 3 should've been.

I used to say that it took Capcom "three strikes" to get it right but SNK did it right out of the gate with Garou.  :pimp

:lol

I just play old man games and complain about the kids these days. It works as a good excuse when I get my shit rekt by actually good people in SF4  :lol

:lol

What do you play?
Title: Re: Fightan Games Thread
Post by: nachobro on December 10, 2015, 11:07:08 AM
Anymore just ST and HF online, and a little CVS2 with locals. Been losing interest in SF4 for a few months now, but lately my enthusiasm for that game and fighters in general has taken a nosedive. Theoretically (lolusps) my Naomi parts should come tonight and I'll get back into playing CVS2 this week during weeklies.

A lack of interest doesn't bother me too much now though. Plenty of other games to keep me busy until February.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 10, 2015, 12:07:20 PM
One of my fave things about the genre is theory crafting and self improvement. As well as observation of differences between players' origins. What separates an American player from a Japanese player for instance?

In this BB thread on dust loop they're talking about the difference between jp and western fighting game player development. Japanese players have a lot more resources. They have tier arcades for example. If you're a beginner you go to the beginner arcade, intermediate go to the intermediate arcade, likewise for advanced. In Japan, they mentor each other and exchange tips. They also have better net play. Plus the country is small enough to always be able to travel to get a new experience. In America we are spread out, arcades are dead, our internet is shit. So we don't have that structure they've got. So we have to learn through intense self criticism. It's really interesting.

I suggest clicking the link to read the entire post.

Quote
The issue is that there is just no way around having to be very critical of your play, moreso than the players who end up at jp midlevel. You can't get around the fact that you need to really learn how to teach yourself in order to grow, and thats one of the major differences between here and jp. A lot of them are kind of "inducted" into playing the game relatively well, just because they have an accessible venue for good play. While this is really helpful for growing easily, the fact of the matter is that we don't have an environment with accessible good play.

And yeah, maybe there is a bit of talent behind it but it isn't like having the environment is make or break, as a handful of us can go pretty toe to toe with japan. Honestly, the kind of thinking that I am trying to highlight as vital to improve our midlevel is pretty much what every truly strong player, us OR japan has done.

 

Allow me to quote myself a couple of times:

"Most of our strong players already have ideas of how the game is supposed to be played, they had the right exposure, maybe they were critical enough to get to that point without as much exposure even if they did come from netplay...

the reality of our "accessible" environment for midlevel players is that you have to push yourself through midlevel to high level understanding on your own.

You don't have the environment to SHOW you the right things unless you happen to live in a nice place."

http://www.dustloop.com/forums/index.php?/forums/topic/10979-cf-blazblue-central-fiction-news-and-gameplay-discussion/&page=50#comment-938155
Title: Re: Fightan Games Thread
Post by: Mods Help on December 10, 2015, 12:27:41 PM
Morma, have you seen this? Required viewing.

https://www.youtube.com/watch?v=FQQCan5oo90

Unlike other FGC threads on the net, I want this thread to be less about streaming and the personalities and more about how we can all get fundamentals to grow as players. So I'm going to be posting a lot of youtube or reading resources on how to improve from time to time as well as strategies. As SFV comes out, we're gonna need it.
Title: Re: Fightan Games Thread
Post by: bork on December 10, 2015, 12:28:16 PM
Arcades over there are dying too.  It's nowhere near what it used to be.  Last time I was over there in the summer, the places I hit up were empty and old haunts had fewer fighting games and shit pushed into a corner or in the back.  It was depressing. 

Network speeds shit all over what we have here, though, totally.  Even out in the sticks.   :doge
Title: Re: Fightan Games Thread
Post by: Mods Help on December 10, 2015, 12:34:10 PM
Arcades over there are dying too.  It's nowhere near what it used to be.  Last time I was over there in the summer, the places I hit up were empty and old haunts had fewer fighting games and shit pushed into a corner or in the back.  It was depressing. 

 :'(
Title: Re: Fightan Games Thread
Post by: bork on December 10, 2015, 12:35:42 PM
It was like that in a lot of game stores, too.  Places either closed down or had far less stock than they used to.  You can really see shit drying up over there as the industry shrinks/moves to mobile and people sell everything online instead.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 10, 2015, 02:50:57 PM
apparently those games that came with the neo geo bundle on pc have torrent info. basically, they pirated their own games :lol

don't feel bad about playing on fightcade instead.
Title: Re: Fightan Games Thread
Post by: bork on December 10, 2015, 03:15:44 PM
 :rofl

As soon as I saw that those games were just ROMs, any interest I had in that bundle was gone, since I already have KOF '98 and 2002 UM on Steam.
Title: Re: Fightan Games Thread
Post by: thisismyusername on December 10, 2015, 09:04:33 PM
Network speeds shit all over what we have here, though, totally.  Even out in the sticks.   :doge

Island(s) versus a huge ass piece of land (technically an island itself, but... :doge )

Besides which, anything outside of Japan for them is slow as hell, isn't it?

apparently those games that came with the neo geo bundle on pc have torrent info. basically, they pirated their own games :lol

http://www.dotemu.com/Letter/NeoGeo.html

But it's legal? (Mmmhmm, like I believe that, dotEmu)
---

In any case, you can't mod the Steam ports of 1998/2002 since they're XBLA ports, right? You can't get rid of the awful XBLA netcode and have it run Fightcade a la Guilty Gear: #Reloads port?
Title: Re: Fightan Games Thread
Post by: toku on December 10, 2015, 09:08:49 PM
went full anime picked up xrd
Title: Re: Fightan Games Thread
Post by: nachobro on December 10, 2015, 09:41:15 PM
sfv beta is up
Title: Re: Fightan Games Thread
Post by: Mods Help on December 10, 2015, 09:50:35 PM
FUCK YES.

Let's see if we can match make.
Title: Re: Fightan Games Thread
Post by: nachobro on December 10, 2015, 10:01:16 PM
no private rooms. also it keeps making me play ryu in matches even when i pick mika  ???
Title: Re: Fightan Games Thread
Post by: nachobro on December 10, 2015, 10:24:26 PM
figured out you set your character in battle settings now for some reason. but it keeps crashing every ~5min on pc...also every opponent is laggy as hell  :(
Title: Re: Fightan Games Thread
Post by: Mods Help on December 10, 2015, 11:43:22 PM
Haven't fought anyone on ps4 and it's not just me either.

So I've been spending my time in training mode playing at situations with dummy recordings. Liking the line up so far.
Title: Re: Fightan Games Thread
Post by: chronovore on December 10, 2015, 11:46:03 PM
Do we all agree that Tekken is shit?

Chronovore is Itagaki!?

Itagaki is Chronovore!?
I've got a much better complexion than Leatherface. But not as much hair.  :-\
Title: Re: Fightan Games Thread
Post by: bork on December 11, 2015, 10:08:41 AM
Early impressions on Nitroplus Blasterz is that the netcode is :drool

Not sure if Arc System Works had anything to do with it (they handled the home versions of Arcana Heart 3, although I can't remember if they had anything to do with Aquapazza.)
Title: Re: Fightan Games Thread
Post by: thisismyusername on December 11, 2015, 12:55:36 PM
Well, bought Guilty Gear Steam. $23 for all DLC isn't anything to sneeze at. :doge

I fully expect the online to be dead in a week. :doge :doge
Title: Re: Fightan Games Thread
Post by: nachobro on December 11, 2015, 03:39:22 PM
Aaaaand HRAP4 is back to $150 after dropping price to $112 just a few hours ago. Hope everyone that wanted one got on board
Title: Re: Fightan Games Thread
Post by: thisismyusername on December 12, 2015, 12:56:34 AM
Holy shit. They've thrown like 20 additional systems into this version of Guilty Gear. :lol I remember Faultless Defense, the Bursts (Gold/Blue), and roman cancel (full roman cancel being yellow here?). Now you have insta-block from Blazblue, late guard/advancing guard sort-of-dealie, along with a throw-break that isn't a throw-break mechanic that is "hit this at the VERY LAST POSSIBLE MOMENT" to reverse->reverse->reverse your opponent.

It's like "holy shit. When did Guilty Gear get so advanced beyond 'go forward to gain meter, don't turtle to avoid negative penalty, and try to wrap your head around roman cancels. Good luck'!"
Title: Re: Fightan Games Thread
Post by: The Legend of Sunblade on December 12, 2015, 03:31:12 AM
so this is why Akuma isn't in SF5. He's too busy being in T7.

(http://i.imgur.com/cK2xa1o.jpg)

Title: Re: Fightan Games Thread
Post by: Mods Help on December 12, 2015, 03:35:50 AM
Thankfully. What a trash character.
Title: Re: Fightan Games Thread
Post by: mormapope on December 12, 2015, 05:41:13 AM
I thought that was a joke, but its real  :o

https://www.youtube.com/watch?v=QRXb9ppFicQ

They actually made his style of play work in Tekken  :o

Tekken Vs. Street Fighter might actually be a real thing released this gen
 :rejoice
Title: Re: Fightan Games Thread
Post by: mormapope on December 12, 2015, 05:44:21 AM
This also means the Street Fighter and Tekken universes are united.
Title: Re: Fightan Games Thread
Post by: nachobro on December 12, 2015, 10:17:33 AM
#PutAkumaVortexInT7
Title: Re: Fightan Games Thread
Post by: brob on December 12, 2015, 11:19:23 AM
Harada-sama :bow2
Title: Re: Fightan Games Thread
Post by: nachobro on December 12, 2015, 11:14:27 PM
(http://i.imgur.com/27vgtOF.jpg?1)

 :gladbron :jawalrus :whew :rejoice
Title: Re: Fightan Games Thread
Post by: mormapope on December 12, 2015, 11:54:24 PM
https://youtu.be/pW0FrLuXz-s

Just ran into this in a playlist, such a good song.

Tekken Tag 2 has some good songs, but a lot of it is electronic fart noises.
Title: Re: Fightan Games Thread
Post by: mormapope on December 12, 2015, 11:56:41 PM
Best Stage and song in the game
https://www.youtube.com/watch?v=TqTYcW_7hNU

Snoop Dogg should've been a playable character. Have Namco make a Def Jam knockoff that plays like Tekken but the entire cast are rappers.
Title: Re: Fightan Games Thread
Post by: brob on December 13, 2015, 01:14:20 AM
Ubran Reign: No Limit Top Dogg :doge
Title: Re: Fightan Games Thread
Post by: nachobro on December 13, 2015, 01:30:03 AM
When it comes to TTT2 I really dig the character select song, actually. 2nd best character select theme in the series after 4. T4 is legit the best OST in the series though.
https://www.youtube.com/watch?v=WWzbB6ovkIA

Really like the tulip stage song too
https://www.youtube.com/watch?v=MYiuv7SziJc

Snoop stage is dope af but I have Who Am I as a custom song there  :D
Title: Re: Fightan Games Thread
Post by: thisismyusername on December 13, 2015, 09:40:35 AM
This also means the Street Fighter and Tekken universes are united.

(http://i.imgur.com/Z7EV8bg.jpg)

I NEVER ASKED FOR THIS. ONO, HARADAAAAAAAAAAAAAA.

spoiler (click to show/hide)
I'll admit Akuma's projectiles being able to be side-stepped instead of jumped over looked cool. Too bad it's Tekken. :doge
[close]
Title: Re: Fightan Games Thread
Post by: mormapope on December 13, 2015, 11:17:02 AM
https://www.youtube.com/watch?v=5BuFv9-L5RM

They decided to not get super blazed during these sets unlike last year, or not nearly as blazed. Wish they would though.
Title: Re: Fightan Games Thread
Post by: mormapope on December 13, 2015, 12:00:33 PM
WHAT THE FUCK AT 32:44
 :mindblown

Play at 50% speed to see what happens. Elena does a dragon punch, cancels, and dashes through Balrog. What in the fuck.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 13, 2015, 03:17:27 PM
Tekken 7 looks incredible. Bork is crazy.

Based on gameplay footage, graphics, and general presentation T7 could be fighter of the generation tbh.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 13, 2015, 03:44:23 PM
(http://i.imgur.com/G1gUIfZ.gif)
Title: Re: Fightan Games Thread
Post by: nachobro on December 13, 2015, 04:18:45 PM
Harada said those are the new default outfits, which is pretty cool. Bryan's looks badass! Liking Leo too.
Title: Re: Fightan Games Thread
Post by: brob on December 14, 2015, 01:37:09 AM
(http://i.imgur.com/RtZKmsz.jpg)

ultradavid pls
Title: Re: Fightan Games Thread
Post by: Mods Help on December 14, 2015, 08:13:31 AM
Need to read that thread for lulz

https://www.reddit.com/r/legaladvice/comments/3wm45e/ma_banned_from_smash_bros/
Title: Re: Fightan Games Thread
Post by: thisismyusername on December 14, 2015, 08:52:00 AM
(http://i.imgur.com/RtZKmsz.jpg)

ultradavid pls

"He said it was because I was frequently toxic and angry. I'm so fucking irate."

"You have confirmed his assessment of you."

Fuckin' :dead
Title: Re: Fightan Games Thread
Post by: bork on December 14, 2015, 09:47:55 AM
Tekken 7 looks incredible. Bork is crazy.

:confused

What are you talking about?
Title: Re: Fightan Games Thread
Post by: bork on December 14, 2015, 01:44:47 PM
Spent some time playing Nitroplus Blasterz over the weekend.  Definitely very solid and balance felt good.  It does seem like some of the assist characters are noticeably much better than others, though.  The most effect one for me is the girl from Gakkou Gurashi! (School-Live!), who runs across the screen and is followed by a bunch of zombies, who all run into your opponent.  You can keep attacking while this is happening, so if you have a zoning character, you can just go nuts and rack up a lot of damage from far away.

I tried out just about the whole roster and seemed to do the best with Homura (the Senran Kagura guest character-- she has all rushing attacks and you can follow them up with air chains), Ein (from Phantom Of The Inferno...makes for a good zoning character), and Al Azif, who apparently is a little loli character from some series called "Demonbane" where she is a living version of the Necromicon and what is this I don't even.  She has a few good long range gun attacks and can throw down a 'trap' that freezes opponents in place.  Muramasa is also fun to use -she uses a wire/whip that you can throw out to either propel yourself or bring enemies towards you- and Saya from Saya No Uta is crazy effective, and is from quite possibly the most disturbing game yet. (https://en.wikipedia.org/wiki/Saya_no_Uta)  But hey, if you ever wanted to play as a Lovecraftian...thing...represented by a little girl...uh...now's your chance.   :doge

The most interesting character is Super Sonico.  This is character doesn't actually attack -at all- and instead has the little cats following her do her normals and her bandmates come in for her specials.  So it's kind of like if Rainbow Mika in SFV only had attacks where her partner comes in.  In fact, there's even similar moves-- you can have one character do a flying drop kick from the other side of the screen, BEHIND the opponent.  You can also have the little cats attack using X from across the screen.  There's also a Super Sonico assist character.  This version is the whole band playing a full song...they don't attack either, and instead music notes come out that give you attack, strength, life, etc. power-ups.  You can have two assist characters at once, so it's good to have this one in case someone is trying to zone you.  You can just hang back and power up like crazy.   :lol
Title: Re: Fightan Games Thread
Post by: nachobro on December 14, 2015, 02:02:02 PM
what the fuck...that sounds great  :lol
Title: Re: Fightan Games Thread
Post by: bork on December 16, 2015, 12:02:13 AM
I don't think there's a way to save replays in lobbies.  I just beat a guy by zoning him to death with Aino Heart's projectiles (they're her Arcana fireballs and a beam).  Dude kept just sitting there blocking and I chipped him to death in a full room.  I was rolling :rofl.  I think I pissed off the host because the next match, he tried to zone me right back.  :lol
Title: Re: Fightan Games Thread
Post by: Mods Help on December 16, 2015, 11:48:07 AM
Kazunoko and Misse playing SFV on Capcom TV

https://www.youtube.com/watch?v=sEj-EWzk2VQ&feature=youtu.be&t=1h38m15s

1 hour and 38 minutes in.

SFV tournament in Japan 12/23. SFV has no console release and yet they still get the first tourney. :tocry

https://twitter.com/FightingGameESL/status/677017290219593728

More Tekken 7 deliciousness

(https://pbs.twimg.com/media/CWPQSh8U8AAO_J0.jpg)

(https://pbs.twimg.com/media/CWPQUqHU8AA1rb1.jpg)

(https://pbs.twimg.com/media/CWPQVZvUwAApv0Z.png)

I'm not liking Asuka's redesign.
Title: Re: Fightan Games Thread
Post by: brob on December 16, 2015, 01:01:05 PM
Yeah, Asuka's old default looked nicer. Feng's muscle definition is kinda :doge as well.
Title: Re: Fightan Games Thread
Post by: bork on December 16, 2015, 01:22:02 PM
Asuka needed a new default outfit already.  Although all of them still have their old ones and more, I'm sure.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 16, 2015, 01:27:19 PM
I think Asuka looked great in the trailer. Maybe it's just the boob angle that's turning off. I definitely don't like girls.

Asuka looks cool here.

(https://giant.gfycat.com/BonyMarriedElephantseal.gif)

 8)
Title: Re: Fightan Games Thread
Post by: mormapope on December 16, 2015, 01:27:58 PM
King still has the same wrestling outfit  :'(

Been playing a lot more Tekken. Online play is fucking brutal for Tekken Tag 2, learning the ropes against other opponents in a fighting game is always a brutal experience.

People are pretty damn scrubby online though. Most people spam combos and let the lag catch the opponent by surprise, people don't care about spacing or put any thought into the game. They run up to your face and mash until something hits. Mort often than not the game will stutter due to the connection and then they get their combo going.

My main is King and I use him solo, no tag team.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 16, 2015, 01:30:36 PM
May have to change my main from Asuka to Xiao because this cleavage on Asuka will not stand.  :'(
Title: Re: Fightan Games Thread
Post by: mormapope on December 16, 2015, 01:32:50 PM
Its very common for people to say something is scrubby while losing, but if someone depends on the online connection for their strats, and the strategy they're using is garbage outright, that would be my definition of someone being scrubby.

Once I learn how to maximize King's punishes and punish combos, that scrubby shit will be stomped out.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 16, 2015, 01:34:09 PM
You see a lot of scrub shit on USFIV ps4. It's hilarious seeing them thinking they're all that. Taunting and shit, and I fucking massacre them.

I used to be that person. :'(
Title: Re: Fightan Games Thread
Post by: mormapope on December 16, 2015, 01:37:51 PM
Watching Juicebox vids, a lot of his rants about SF4 are spot on. US players depend on gimmicks way too much and don't learn how to prioritize fundamentals above all else. Japanese players are all about spacing and fundamentals.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 16, 2015, 01:38:48 PM
That's because we aren't taught fundamentals. We have to learn it ourselves. And you won't ever learn it, if you don't seek it. Fighting games is a genre where it's really easy to get caught up in liking the smell of your own shit, limiting your progress as a player. To make matters worse, a lot of people only play online, so they only use strategies that work online.

What Juicebox vid you talking about? He hints at it in his footsies vid.
Title: Re: Fightan Games Thread
Post by: mormapope on December 16, 2015, 01:41:32 PM
https://www.youtube.com/watch?v=udldIh7CNUs

Title: Re: Fightan Games Thread
Post by: bork on December 16, 2015, 01:48:39 PM
May have to change my main from Asuka to Xiao because this cleavage on Asuka will not stand.  :'(

 :dunno

Watching Juicebox vids, a lot of his rants about SF4 are spot on. US players depend on gimmicks way too much and don't learn how to prioritize fundamentals above all else. Japanese players are all about spacing and fundamentals.

This is me and has always been me, and I'm definitely not the only one who plays like this.  I think people who came from the 'old school' early 90s have all this shit down.  It's newer players who don't get it.  It's always amusing going up against someone who has memorized one or two impressive combos and literally has no idea what to do when he can't get close enough to get it started.   :doge
Title: Re: Fightan Games Thread
Post by: Mods Help on December 16, 2015, 01:59:06 PM
A lot of players think these games are all about combos. :beli
Title: Re: Fightan Games Thread
Post by: Bebpo on December 16, 2015, 10:32:13 PM
Yo Bork, Undernight Rebirth on PS3 worth $10?
Title: Re: Fightan Games Thread
Post by: toku on December 16, 2015, 10:34:58 PM
More pics of dopesick Bryan plz
Title: Re: Fightan Games Thread
Post by: Mods Help on December 16, 2015, 10:36:45 PM
Uniel is an anime fighter with a less prominent air dash game. It's a more grounded game. Arc worked on the net play in combination with the team. Story mode is light affair compared to arc games. In terms of a healthy net ecosystem you're better off with BB or GG, but Uniel has its dedicated base and they probably meet up around Orange County if you check.
Title: Re: Fightan Games Thread
Post by: Bebpo on December 16, 2015, 10:39:34 PM
Well I mainly just care about if it's fun to fuck around in Arcade mode for a handful of hours and play against local friends a few times to get $10 worth of entertainment out of it.  More grounded like KoF/SF?  I liked that Dengeki Bunko was more grounded and old-school SF style than BB/GG crazy air-dashing fast technical style.  My reflexes are too slow these days to get any good at that stuff.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 16, 2015, 10:41:31 PM
Yeah it's more grounded like SF. It's certainly worth 10 bucks.
Title: Re: Fightan Games Thread
Post by: thisismyusername on December 16, 2015, 11:16:58 PM
Yo Bork, Undernight Rebirth on PS3 worth $10?

Wait for the PC version~
Title: Re: Fightan Games Thread
Post by: bork on December 16, 2015, 11:47:17 PM
Well I mainly just care about if it's fun to fuck around in Arcade mode for a handful of hours and play against local friends a few times to get $10 worth of entertainment out of it.  More grounded like KoF/SF?  I liked that Dengeki Bunko was more grounded and old-school SF style than BB/GG crazy air-dashing fast technical style.  My reflexes are too slow these days to get any good at that stuff.

It's more complex than Dengeki Bunko and more "anime fighter" than KOF/SF, but for $10 and for local play, I think you'd get your money's worth, yeah.
Title: Re: Fightan Games Thread
Post by: bork on December 17, 2015, 10:37:01 AM
Perfect  :lol

http://www.youtube.com/watch?v=3p9XBfCW7Dw
Title: Re: Fightan Games Thread
Post by: Bebpo on December 19, 2015, 03:13:19 AM
Messed around with Undernight Rebirth.  Pretty cool.  Has one of the best Ryu character movesets I've seen in a fighter.  Main dude is pretty awesome.  The Chip-esque ninja character is pretty neat too.  Nice roster so far.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 19, 2015, 03:46:20 PM
Really liking a lot of the characters in the beta. I see a  lot of potential characters to choose...now which one to focus on?!
Title: Re: Fightan Games Thread
Post by: nachobro on December 19, 2015, 06:17:29 PM
dhalsim too much fun. matches are coming slow af tho
Title: Re: Fightan Games Thread
Post by: mormapope on December 20, 2015, 08:34:33 AM
What I realized is something sorta obvious with SF4, but it helped me immediately as Guile. Take as little risk as possible, and ignore the damage your opponent has done to you. SF4 online players depend on jump ins, with a complete lack of footsies. People's spacing abilities start and end at baiting a fireball and then jumping in.

Even with a life lead, many players make mistakes and bait out the same shit, even if you had a full bar of health. With Guile, his excellent defense makes players impatient, while his normals are great for punishing any mistake offensively.

All the chip damage in the world doesn't matter when you punish their eventual jump in, Guile has the best anti air normal in the game it feels like.
Title: Re: Fightan Games Thread
Post by: thisismyusername on December 20, 2015, 08:45:57 AM
SF4 online players depend on jump ins, with a complete lack of footsies.

Well that's because online lag allows for jump-ins to have easier access to higher damage at times.

Online fighting game play.  :yuck :yuck :yuck
Title: Re: Fightan Games Thread
Post by: Mods Help on December 20, 2015, 08:52:16 AM
No, it's because most don't know how to play SF.

And Morma is right. I rarely fight players like that on steam btw. Steam has a lot of great players.
Title: Re: Fightan Games Thread
Post by: mormapope on December 20, 2015, 09:04:25 AM
Having played a lot on 360 and a decent amount on Steam at a friend's house, both communities have really good players and a ton of garbage ones. Wouldn't say one community is more skilled than the other, both communities are still quite big.

People depend on jump ins for SF4 because of lag and you not anti airing in time, combined with developing that as a terrible habit in general. They're doing it for a reason, they've gotten wins off of simple jump in combos.

You don't even need to be throwing out fireballs for them to commit to a read or guess. A lot of players work on a internal pattern and become impatient quickly. A lot of online players depend on jump ins, hard knockdown mixups, and raw focus attacks. All normals are good for are combos for a lot of people.
Title: Re: Fightan Games Thread
Post by: thisismyusername on December 20, 2015, 11:44:54 AM
No, it's because most don't know how to play SF.

Because online play allows them to play dangerously and not have counter-attacks happen due to lag.

...Which is what I said?

People depend on jump ins for SF4 because of lag and you not anti airing in time, combined with developing that as a terrible habit in general.

Exactly.

Once again:

Online fighting game play. :yuck :yuck :yuck
Title: Re: Fightan Games Thread
Post by: Mods Help on December 20, 2015, 12:16:15 PM
It's a combination of both.

People abuse online tactics, but they also have no idea how to play the game and are playing the games with little tiny boxes of what they think the game "should" be (aka specials > normals). Fighting games are unique in that if you are unwilling to get better and address your faults, you won't ever get better. A lot of players get stuck using scrub tactics not just because of online but because they have no idea what they're doing, no inclination that what they're doing is wrong because they've gotten wins off of it, and they aren't willing to learn.

Blaming players like that just down to online play is hilariously naive consider many people think fighting games are about nothing but combos and that combos take precedence over fundamentals. Basically, your hypothesis makes no sense. If you really think flowchart ken exists because "online play sucks" I don't know what to say.
Title: Re: Fightan Games Thread
Post by: Sho Nuff on December 20, 2015, 12:37:26 PM
Hi guys it's uh been about 10 years, is Virtua Fighter 6 coming out?
Title: Re: Fightan Games Thread
Post by: Trent Dole on December 20, 2015, 03:49:22 PM
Do you really expect Sega to release something besides yet another bad Sonic game internationally? :point
Title: Re: Fightan Games Thread
Post by: brob on December 20, 2015, 03:50:16 PM
what if they put out vf5fs on steam tho?? :lawd
Title: Re: Fightan Games Thread
Post by: chronovore on December 20, 2015, 05:48:02 PM
Hi guys it's uh been about 10 years, is Virtua Fighter 6 coming out?
Yes, it's being developed for Dreamcast 2.

...Stay tuned.
Title: Re: Fightan Games Thread
Post by: Trent Dole on December 20, 2015, 06:32:26 PM
Hi guys it's uh been about 10 years, is Virtua Fighter 6 coming out?
Yes, it's being developed for Dreamcast 2.

...Stay tuned.
9/9/19
BELIEVE
Title: Re: Fightan Games Thread
Post by: Mods Help on December 20, 2015, 07:36:49 PM
VF is dead. :(

Anyways, SFV beta is really fun. Hard though. Feels way slower than SFIV to me. Anyone else?
Title: Re: Fightan Games Thread
Post by: bork on December 21, 2015, 01:15:49 PM
Speaking of VF...

When SFV beta #3 went down for maintenance over the weekend, I played a bunch of Dengeki Bunko: Fighting Climax Ignition.  I got this on PS4 and Vita.  The PS4 version is literally a PS3 game on a PS4 disc-- you can tell it's just upscaled to 1080P and the sprites don't look all that great when compared to say, Nitroplus Blasterz, which actually has HD sprites (not sure if they're 720P or 1080P, but they look good on monitors).  That said, there's more way style in Dengeki and it actually has colorful, varied, and animated backgrounds unlike Nitro's static, dull, bland settings. 

This game is basically more of the same as the original.  You get four more characters and new assist characters, plus some new stages.  There's a fifth new character and her assist partner coming out this week as free DLC, IIRC.

Out of the new characters, Emilia from Hataraku Maou-sama seems to be the most popular.  She has a crazy-fast projectile and very good attacks all-around.  I also like the main dude from Heavy Object, who gets assist attacks from his buddy.  The other two new additions seemed pretty forgettable.  One is from that Railgun show and seems effective, but her design is so bland and so much like the other character already there.  Ditto for the final new character, whose series I forget.  He's just school student guy in white and is just sort of there.  The DLC character coming is from Sword Art Online and at least stands out, design-wise.

Like the original, I just played as Selvaria from Valkyria Chronicles (you can zone like crazy with her rifle-lance thing and she also has some rushing attacks/grabs.  Fun as hell to use) and MUTHA FUCKIN' 2D SPRITE AKIRA FROM VIRTUA FIGHTER.  :pimp.  He remains a combo machine/beast.  Rush down fools and air combo the shit out of them.  Call out Pai to extend those combos even further.  :bow VF kicking ass even in 2D :bow2

Could have just been coincidence, but I found that the Vita version played smoother online against Japanese players than the wired PS4 version did. 
Title: Re: Fightan Games Thread
Post by: nachobro on December 31, 2015, 12:29:18 AM
more old man games  :delicious

(http://i.imgur.com/aw41NXW.jpg?1)

and i've got one more on the way  :hyper
Title: Re: Fightan Games Thread
Post by: bork on December 31, 2015, 02:54:42 PM
DOUBLE UPPAH
:phil

This is a good GAF thread on fighting game basics and training. (http://www.neogaf.com/forum/showthread.php?t=1162886)
Title: Re: Fightan Games Thread
Post by: bork on December 31, 2015, 02:59:13 PM
I played that in the arcades back in 2001, on my first trip to Japan.  Went to an arcade and thought I was gonna be PIMPMASTER, but just got PIMP-SLAPPED.  :lol  I could beat everyone I played locally up and down back in the States, when playing with friends, at work (game shop), and at the arcade.  Then I played this dude over there who used a V-Evil Ryu and just destroyed me with V-ism combos.  It wasn't even close.  :lol
Title: Re: Fightan Games Thread
Post by: nachobro on December 31, 2015, 03:04:13 PM
One you get good with Vism combos, shit is on with A3. I can pretty much only do one V-Charlie combo but it really isn't cool looking or anything  :(
Title: Re: Fightan Games Thread
Post by: bork on December 31, 2015, 03:06:12 PM
One you get good with Vism combos, shit is on with A3. I can pretty much only do one V-Charlie combo but it really isn't cool looking or anything  :(

I was big on X-ism characters and A-Gief and A-Cammy at the time.  I only messed around with V-ism here and there.  I almost never use Shotos but I liked using V-shotos in that game.  Made them feel fresh again.  Ditto for the added normals they got.

:bow Alpha :bow2

I was so much more into the Alpha games than I ever was into III.
Title: Re: Fightan Games Thread
Post by: Mods Help on December 31, 2015, 03:09:30 PM
Alpha 3 was my fave SF at one point. Haven't played it in years. Wonder how I'd feel about it now.
Title: Re: Fightan Games Thread
Post by: nachobro on December 31, 2015, 03:11:07 PM
Yeah Alpha>3 series without question imo. It's just so crazy...having full super at the start of the match was a "holy shit" moment for me.

:bow X-Dhalsim :bow2
Title: Re: Fightan Games Thread
Post by: Mods Help on December 31, 2015, 03:13:06 PM
Alpha 2 is amazing on fightcade. We all need to play some time
Title: Re: Fightan Games Thread
Post by: bork on December 31, 2015, 04:43:36 PM
Dammit I need to get on Fightcade
Title: Re: Fightan Games Thread
Post by: Mods Help on December 31, 2015, 06:04:58 PM
Blaz Blue may be my fave fighter right now just by the virtue of telling you how to play each character rather than forcing you to tough it out and figure it out by beating up a training dummy over and over. Arc does what Capcomwon't.
Title: Re: Fightan Games Thread
Post by: bork on December 31, 2015, 06:31:05 PM
I have a hard time with good players in BB.  It's hard for me to learn...I'll just get destroyed and can't pick up anything from it.  That QisTopTier dude on GAF in particular is a beast and used to steamroll me when I'd play him.
Title: Re: Fightan Games Thread
Post by: nachobro on December 31, 2015, 07:10:26 PM
Dude is a good player but a shit teacher. Just how some folks are
Title: Re: Fightan Games Thread
Post by: bork on December 31, 2015, 07:51:07 PM
Dude is a good player but a shit teacher. Just how some folks are

I wasn't asking him for advice...I'd just play and it was like "Round 1...FIGHT!  GET ANNIHILATED MATCH OVER"  :lol
Title: Re: Fightan Games Thread
Post by: thisismyusername on December 31, 2015, 08:11:50 PM
Dude is a good player but a shit teacher. Just how some folks are

I wasn't asking him for advice...I'd just play and it was like "Round 1...FIGHT!  GET ANNIHILATED MATCH OVER"  :lol

Yeah, I've played him before and he tried to give me tips or whatever and just got annoyed because I wasn't a fast learner or whatever like him. So... well, whatever. People telling people to fight him are trolling.

Blaz Blue may be my fave fighter right now just by the virtue of telling you how to play each character rather than forcing you to tough it out and figure it out by beating up a training dummy over and over. Arc does what Capcomwon't.

Honestly, I find the tutorial to be bad due to lack of retention. Maybe it's just the way I played it (all in one clip) but video tutorials like:

youtube.com/playlist?list=PLj34EySs1IeZ8GpjKW8R2T6dzI6B3GSuH

Is better than Arc's. That's not to poo-poo on Arc's attempt. Just well... breaking it into sections and telling people to do that before moving on seems better than throwing them automatically into the next one. *shrug*
Title: Re: Fightan Games Thread
Post by: Mods Help on December 31, 2015, 08:19:32 PM
Don't do it all at once.

It's too much. Concentrate on one character at a time.

But the point is, you have the character stuff. It flat out tells you what your best moves are and what your general gameplan should be for that character when you go to character strategies.

What you're arguing is the tutorial.

The character strategies are not divided into sections.

This is the character strategies section:

https://www.youtube.com/watch?v=stLX8g348nM

This is far and beyond any other fighter in terms of displaying information to the player. Could it be better? Yeah. But it's 999999999 x better than what other games are doing. This is essential because "what should I be doing with this character?" is the hardest part to break into when picking up a new fighter.
Title: Re: Fightan Games Thread
Post by: bork on January 02, 2016, 03:26:46 PM
All this BB talk made me go boot up the game.  I had the J version and almost never touched it...the U.S. version of CPE is on sale for only $15 right now on PSN, so I bought that and went online.

Holy FUCK I forgot what a blast this game can be to play.  I actually beat the guy I went a bunch of rounds with.  Did not expect that.  A lot of the Litchi stuff came right back to me so I was able to manuever and set up stuff with the staff like I used to.  Forgot pretty much everything with Tager.  And I forgot how much I like Kokonoe.  Celica is fun too. 

The online population is even lower than I remember it being last time, though.
Title: Re: Fightan Games Thread
Post by: nachobro on January 03, 2016, 09:22:27 PM
Almost no V combos carry over from SFA3 to SFA3 Upper. I got the nerfed version, shit  :lol
Title: Re: Fightan Games Thread
Post by: bork on January 03, 2016, 09:25:08 PM
 :neogaf

I've been messing around with ROMs on my new phone.  It's fun playing some good ol' Neo Geo fighters again.
Title: Re: Fightan Games Thread
Post by: nachobro on January 03, 2016, 09:32:13 PM
On the plus side I have a shittier version of DJ and Balrog compared to SF2  :jawalrus

And Guile   :american


 :brazilcry

edit: i am thinking of getting a cf card setup though. i can just play flashed games on the cards and i guess it's possible to run atomiswave games which means KOF XI, Neowave, Metal Slug 6, and SamSho 6
Title: Re: Fightan Games Thread
Post by: Mods Help on January 03, 2016, 09:41:23 PM
Street fighter z ero 3
Title: Re: Fightan Games Thread
Post by: mormapope on January 03, 2016, 09:58:25 PM
Been taking a long break from SF4.

Really hunkered down on what fighters I'm enjoying right now, and ones that I'm not having fun with. Marvel 2 and Tekken are really fun right now, KoF and SNK stuff right now isn't. Been working on Third Strike and trying to find a character that clicks with me the most.

I like Urien and Akuma a lot.
Title: Re: Fightan Games Thread
Post by: bork on January 03, 2016, 10:52:24 PM
I'd like to start back up on Guilty Gear, but nobody in Xrd ever really clicked with me.  It's weird. 
Title: Re: Fightan Games Thread
Post by: bork on January 03, 2016, 10:57:25 PM
http://www.youtube.com/watch?v=QH6v8XQ38yw

 :lol
Title: Re: Fightan Games Thread
Post by: nachobro on January 04, 2016, 01:08:21 AM
I'd like to start back up on Guilty Gear, but nobody in Xrd ever really clicked with me.  It's weird.
same, never found anyone i felt like putting time into
Title: Re: Fightan Games Thread
Post by: bork on January 04, 2016, 03:38:45 PM
I used to use Milia in previous games but for whatever reason just don't care that much about using her in Xrd.  I was using I-No but I'm really not big on her moveset.  I just like the character design.  And I'd love to use Potemkin -cuz I'm generally gonna use the smaller/faster females or the huge grappler guys- but he's just weird too.  So I'm hoping that I like changes in Revelator and/or new characters. 

In general I like BlazBlue way more than GG.  When BB first came out in arcades I actually liked it more than SF4.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 04, 2016, 03:46:51 PM
BlazBlue has a lot of characters and it took forever for me to click with the game's cast despite having it for a month. There's all of these characters and I had no idea who they are or who's who and it was and was overwhelming. So I read some of the manga and went from there. The fact that almost every character their own unique meter doesn't help things. At least at first. It's just so complicated, but in a good way, but also in a way that makes it feel like a barrier for newcomers.  That said, once I found characters that clicked, I really started to warm up to the game.

I vastly prefer GG's cast. It helps that I grew up with GG so its cast is something I'm more familiar with.

I really like the cast. I've been going through arcade with every character because I like them all so much. I haven't done that in a fighting game since....Guilty Gear XX. :P

I really like Arc's games and need to dedicate more to Blaz but my time and attention are on Xrd now.
Title: Re: Fightan Games Thread
Post by: mormapope on January 04, 2016, 03:53:22 PM
Third time's the charm...

nah, fuck Third Strike. So much shit just bothers me while playing the game. Light attacks do around 5% of damage or less. The AI is all sorts of fucked up and dumb, combine that with a game that doesn't give a fuck about spacing or zoning at all and its no fun to play.

Half of the cast is useless, fireballs don't matter, emphasis on combos and using supers after a light attack poke. Third Strike is unique, endearing garbage that is overrated as fuck.

EDIT: Correction, light attacks doing 5% of damage is good or normal. I've seen health bars completely depleted, not a pixel left, and a light attack isn't enough to finish the other person off. What the fuck at that.
Title: Re: Fightan Games Thread
Post by: nachobro on January 04, 2016, 03:54:34 PM
I was all about Zappa, Anji, & Millia in XX series. Two out of the three aren't in Xrd and Millia feels different enough that I don't have the interest. That's okay though, I mainly liked GG for music/style at the time. Only animu game series I actually liked the play of is MB.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 04, 2016, 04:00:35 PM
Turd Strike :aah

Third Strike is a 3d fighter in 2d fighter skin. At least, that's how it feels like. It completely betrays everything I like about Street Fighter. It's a good but, but I understand why it wasn't popular in the west until the Daigo parry and was even shunned by the tournament guys.

3S mega fans will always be the laughing stock of the SF fanbase. Always with the "what about 3S?!" schtick.

Garou is a much better reimagining of an iconic fighting franchise.
Title: Re: Fightan Games Thread
Post by: nachobro on January 04, 2016, 04:02:56 PM
Third Strike is unique, endearing garbage that is overrated as fuck.
been saying that for years and folks always thought i was full of shit. really hoping that V doesn't turn into another 3
Title: Re: Fightan Games Thread
Post by: Mods Help on January 04, 2016, 04:04:37 PM
V won't be another 3 because of the existence of Dhalsim and Fang, whose play styles are completely incompatible with 3's barebones zoning. Say what you will about V, but at least it'll plays like a Street Fighter.  :jawalrus
Title: Re: Fightan Games Thread
Post by: nachobro on January 04, 2016, 04:07:53 PM
well that is true. probably not surprising that sim and fang are the most interesting characters to me right now.

really wanting to use gief and mika too but i'm unsure how to get in during matches, that was one thing i never got good at during the beta matches even though i had a blast with them in practice.
Title: Re: Fightan Games Thread
Post by: nachobro on January 04, 2016, 04:09:08 PM
i was gonna make a 3S joke about playthirdstrike.com/ (http://playthirdstrike.com/) being down but i guess it's back up now. so much for that
Title: Re: Fightan Games Thread
Post by: Mods Help on January 04, 2016, 04:14:34 PM
Tell a 3S fan that 3 killed the series for a decade and watch their reaction
Title: Re: Fightan Games Thread
Post by: mormapope on January 04, 2016, 04:22:35 PM
From what I've seen and heard, the zoning game for shotos is pretty nerfed compared to SFIV. Tons of people have been bitching about the nerfs Ryu has gotten beta to beta, mainly having to do with viability as a character in general.

Good thing with SFV though is normals seem to do pretty good damage. Bad news is the range of normals has been described as stubby. I want to be positive about SFV, but at this point, with how each beta has been different than the last, its hard to get a definitive read on the game.

If it ends up being another SF3, not when it comes to design, but overall reaction, Capcom is sorta fucked for fighting games this gen. They fixed SF vs. Tekken pretty quickly, but people forgot about that game and people didn't forgive Capcom that quickly.
Title: Re: Fightan Games Thread
Post by: nachobro on January 04, 2016, 04:24:28 PM
that's my number one complaint on V. stubby normals and small af grab ranges. but who knows what'll happen in the next month before it hits.
Title: Re: Fightan Games Thread
Post by: mormapope on January 04, 2016, 04:24:58 PM
Would be a really fucked up history repeat if Street Fighter V ended up being bunk, but the newest Vs. game made by Capcom is viewed as a GOAT game that makes up for Street Fighter's shortcomings.

Title: Re: Fightan Games Thread
Post by: Mods Help on January 04, 2016, 04:28:02 PM
Most people have an issue with Ryu being boring more than anything. You can't even hit a  critical art on your opponent after ex tatu'ing them in the corner. :zzz A lot of characters have anti-fireball control but we should, if the game is good, find ways around that in the final release. The good thing is that there's no universal mechanic that allows everyone to evade fb's. Even Ryu's parry has a huge recovery window and can even whiff, unlike 3S.

From what I've seen and heard, the zoning game for shotos is pretty nerfed compared to SFIV. Tons of people have been bitching about the nerfs Ryu has gotten beta to beta, mainly having to do with viability as a character in general.

Good thing with SFV though is normals seem to do pretty good damage. Bad news is the range of normals has been described as stubby. I want to be positive about SFV, but at this point, with how each beta has been different than the last, its hard to get a definitive read on the game.

If it ends up being another SF3, not when it comes to design, but overall reaction, Capcom is sorta fucked for fighting games this gen. They fixed SF vs. Tekken pretty quickly, but people forgot about that game and people didn't forgive Capcom that quickly.

I hope they do a good job with it. I think they realize a lot is riding with it. It's kind of their star franchise right now. Besides RE of course.
Title: Re: Fightan Games Thread
Post by: mormapope on January 04, 2016, 04:40:35 PM
Capcom has been far more subdued this gen compared to the previous one.

Last gen we got new IPs immediately like Dead Rising and Lost Planet. DMC4 came out two years and a few months after the Xbox 360 launched. A ton of shit from 2008-2012 came out.

Title: Re: Fightan Games Thread
Post by: thisismyusername on January 04, 2016, 05:00:08 PM
I'd like to start back up on Guilty Gear, but nobody in Xrd ever really clicked with me.  It's weird.

Really? Not even the old XX characters that pretty much play nearly the same?
Title: Re: Fightan Games Thread
Post by: nachobro on January 04, 2016, 05:17:01 PM
there's a whole extra goddamn roman cancel now. that's 33% more roman cancels!
Title: Re: Fightan Games Thread
Post by: mormapope on January 05, 2016, 12:17:05 PM
Played a M bison dude in endless recently on SF4. I was playing as Guile, dude kept getting the same combo in, I got frustrated, lost four in a row. He has 19,000 matches played compared to my 4000. Got really frustrated that I was losing in a matchup so much in my favor (Guile versus M Bison is usually doom for Bison).

I switch to Blanka, he switches to Gen. Dude has 3000 pp, and 8000 bp for both Bison and Gen.

In this new set, I win three in a row, lose one, win the last match. 

Why am I cursed to be good with Blanka, a character that's hated for the gimmicks he has
 :brazilcry

Title: Re: Fightan Games Thread
Post by: nachobro on January 05, 2016, 12:18:43 PM
Start playing CVS2, dawg. Everyone good plays Blanka in that game.
Title: Re: Fightan Games Thread
Post by: mormapope on January 05, 2016, 12:19:38 PM
As a Blanka player though, I depend on his normals for poking and countering what the other person does. I rarely depend on the gimmicks alone for the majority of my wins. Blanka is one of the most fun characters to gain match momentum. You're allowed to turn your brain off and be extremely mobile.
Title: Re: Fightan Games Thread
Post by: mormapope on January 05, 2016, 12:21:44 PM
Start playing CVS2, dawg. Everyone good plays Blanka in that game.

Wish it was backwards compatible with the 360. Might get the PS2 version soon, since I've only heard good things about CVS2.

Was hesitant due to only having a 360 arcade stick, but I realized recently I like playing on pad for everything but Street Fighter 4.
Title: Re: Fightan Games Thread
Post by: nachobro on January 05, 2016, 12:50:27 PM
Just emulate that shit on PC if you can. The PS2 Classic version on PS3 is really ass.
Title: Re: Fightan Games Thread
Post by: nachobro on January 05, 2016, 06:20:39 PM
HRAP4 will be $99 at Fry's (in-store and online) tomorrow
https://twitter.com/Wario64/status/684478060251328512 (https://twitter.com/Wario64/status/684478060251328512)

sign up for their email list to get the promo code: http://images.frys.com/art/email/010616_wed951lov/wed_web.html (http://images.frys.com/art/email/010616_wed951lov/wed_web.html)
Title: Re: Fightan Games Thread
Post by: Mods Help on January 07, 2016, 04:16:14 AM
http://www.amazon.com/gp/aw/d/B018AW408C?ie=UTF8&n=468642#productDescription_secondary_view_div_1452158065723

Going to be my first stick. Can't wait. Fucking back ordered though. Can't even pre order.
Title: Re: Fightan Games Thread
Post by: bork on January 07, 2016, 09:05:27 AM
I'm just gonna stick with pads and get a Mad Catz Street Fighter V FightPad PRO.  I see those are back-ordered too.  I made sure to pre-order one as soon as they went up.  If worst comes to worst, I have a Hori FC4 and also that crappy PDP MKX pad for back-ups.
Title: Re: Fightan Games Thread
Post by: nachobro on January 07, 2016, 09:09:45 AM
MadCatz only seems to do tiny waves of product now. Guess that's how it goes when you're about to go out of business.
Title: Re: Fightan Games Thread
Post by: bork on January 07, 2016, 09:47:48 AM
MadCatz only seems to do tiny waves of product now. Guess that's how it goes when you're about to go out of business.

I hope they make it.  They used to make lots of crap but really turned things around starting in 2009 or so.

Guess they fucked up with Rock Band 4.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 07, 2016, 02:29:19 PM
Will someone fill the void when Mad Catz goes under? Because I mean, I like their stuff and they've really turned it around and this will make the pad/stick segment of the hobby more of a monopoly. I mean, Hori's the next biggest in town.
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on January 07, 2016, 02:40:23 PM
Will someone fill the void when Mad Catz goes under? Because I mean, I like their stuff and they've really turned it around and this will make the pad/stick segment of the hobby more of a monopoly. I mean, Hori's the next biggest in town.

It will be Razer

spoiler (click to show/hide)
(http://i.imgur.com/or3wJZE.png)
[close]
Title: Re: Fightan Games Thread
Post by: Mods Help on January 07, 2016, 02:41:10 PM
 :kobeyuck
Title: Re: Fightan Games Thread
Post by: nachobro on January 07, 2016, 02:51:46 PM
As someone who owns a Razer and has had to get it fixed, Razer makes it pretty clear they give zero fucks about arcade sticks.  :lol

If MCZ goes under it's just gonna be Hori and PDP probably.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 07, 2016, 07:21:34 PM
https://www.youtube.com/watch?v=gs6S_Q_Yz6g
Title: Re: Fightan Games Thread
Post by: nachobro on January 07, 2016, 10:14:15 PM
blazblue iterates far too often by releasing full priced games for me to care about them anymore
Title: Re: Fightan Games Thread
Post by: toku on January 08, 2016, 11:22:31 AM
Sadly. I was heavy into BB for the first two releases on 360 too. Only modern fighter I can for sure say I was at leat solid at and I played a rushdown character with low health.
Title: Re: Fightan Games Thread
Post by: mormapope on January 13, 2016, 04:03:07 PM
lowtiergod had his account suspended on twitch due to making constant threats, he then created another account, which got suspended also. If you try to evade suspension, the suspension time is lengthened exponentially.  :lol
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on January 13, 2016, 04:57:23 PM
Low Tier Fraud  :lol

Viscant calling him "the black DSP" :sabu

spoiler (click to show/hide)
Apologized for that remark by saying "I apologize. To Phil"

:dead
[close]
Title: Re: Fightan Games Thread
Post by: nachobro on January 13, 2016, 05:06:39 PM
(http://i.imgur.com/7vHn1wa.jpg)

Fun fact: friend of mine was the one who got LTG to ragequit his own stream after losing to my friend's hugo. New Mexico FGC making moves!  :lol
Title: Re: Fightan Games Thread
Post by: mormapope on January 13, 2016, 05:22:20 PM
From this point on, I'm going to main T.Hawk in SF4. He does a lot of damage with his specials, has great mobility, and his down fierce command punch in the air snuffs out all sorts of ground shit while also being a excellent mixup tool.

He also fits the motto of being fun to play even if you lose.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 13, 2016, 05:24:40 PM
Work on your footsies with Hawk. Most Hawks rely on Condor Dive and gimmicks rather than core fundamental SF play.
Title: Re: Fightan Games Thread
Post by: nachobro on January 13, 2016, 05:28:21 PM
Work on your footsies with Hawk. Most Hawks rely on Condor Dive and gimmicks rather than core fundamental SF play.
literally the story of thawk since ssf2, its a valid gameplan at this point :lol
Title: Re: Fightan Games Thread
Post by: mormapope on January 13, 2016, 05:30:31 PM
That's one of the reasons I love him as a character, his normals are great at poking and he isn't a combo centric character. His fierce command normal in the air is a nasty mixup tool. If someone doesn't block the overhead, I get a easy combo and a lot of easy damage out if it. If they block it, I can command grab them, and the cycle repeats.

He's built around poking and snuffing out all movement or actions. He's a grappler that can control zoning and spacing from a distance.

The condor dive is a great mindfuck tool, both when it comes to punishing shit and completely changing the spacing of the fight. Moving around a player/character and not hitting them on purpose puts people on edge.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 13, 2016, 05:38:07 PM
Condor Dive would be great for mind fucking. Do a neutral jump pretending to dive and they whiff or block, you go in and throw :lol
Title: Re: Fightan Games Thread
Post by: mormapope on January 13, 2016, 05:41:07 PM
There is a huge fear factor with it, which is why I do what you described. I'll neutral jump or do empty jumps with no intention of doing the dive, and then do something else entirely, or eventually dive in after enough time  :lol
Title: Re: Fightan Games Thread
Post by: Mods Help on January 13, 2016, 05:46:26 PM
Mind games are the best thing about fighting games. Successfully fucking with the opponent's head, is the BEST. I love the conditioning element in the long game. My favorite is going in and using a long range normal after an fb for pressure and then when I see they're straight up turtling when I come into their space, I walk right up to them without a fireball or anything and just throw them. :lol

Fucking love it. Mental conditioning is the best.
Title: Re: Fightan Games Thread
Post by: mormapope on January 21, 2016, 04:11:19 PM
Turns out I have the most fun and play at my best as Tony Hawk himself. Fell in love with grapplers at the end of SFIV's life, wish I stuck with grapplers sooner.

https://www.youtube.com/watch?v=iPABTeJTxYk
https://www.youtube.com/watch?v=MkOTyPOERRI

First match was pretty much a warm up. Both matches ended up playing out similarly, a lot of give or take with damage with the first rounds. Second rounds I had complete momentum and put the other player on tilt.

Definitely going to main Zangief, Birdie, or R. Mika for SFV.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 21, 2016, 05:38:27 PM
Turns out I have the most fun and play at my best as Tony Hawk himself. Fell in love with grapplers at the end of SFIV's life, wish I stuck with grapplers sooner.

think of it this way. SFIV didn't have much time for you to get warmed up with anyways. think of it as a practice run for sfv to see what your preferences are.

I prefer footsies based character with great normals and zoners, which usually means charge characters like chun or fast characters like cammy or hybrids like nash. learning that info in valuable in prepping for sfv.
Title: Re: Fightan Games Thread
Post by: mormapope on January 21, 2016, 05:52:27 PM
Very true.

It also comes down to finding a playstyle that ends up being fun, even if the outcome of a match isn't in your favor. I'll never want to dedicate a lot of time with combos. I'll always value good pokes, and high damage that gets rewarded due to patience and/or risk. T. Hawk has very simple combos and mixups but the damage is incredibly high. I found out I value those attributes the most. 

Finding a groove with how command grabs work and when you should use them made also me appreciate grapple characters a lot more.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 21, 2016, 05:57:41 PM
It also means less time wasting when sfv drops. I love the beta for the fact I already have an idea who I'm gonna be playing by picking characters who use the aforementioned styles. I also fucking LOVE how they're giving the characters even more of their uniqueness this time. Feels inspired by MOBAs. Feels like SFV is all about the characters and not fucking OS systems like IV.

I want to learn Chun, Cammy Nash, Dhalsim, Ryu, Birdie, and Fang. I have no idea what people mean when they say SFV has boring characters so far because I'm interested in SO MANY.

Dat long range pokin', zonin', action. :lawd
Title: Re: Fightan Games Thread
Post by: bork on January 21, 2016, 06:20:08 PM
I have no idea what people mean when they say SFV has boring characters so far because I'm interested in SO MANY.

They mean they're going to bitch and whine and call the game stupid/broken/unbalanced/whatever and keep on playing it like crazy anyway.

You know, business as usual.
Title: Re: Fightan Games Thread
Post by: nachobro on January 21, 2016, 06:25:12 PM
"I can't jab into 10+ hit combo, game is trash"

or more like

"Pro-FG player said I can't jab into 10+ hit combo, game is trash"
Title: Re: Fightan Games Thread
Post by: mormapope on January 21, 2016, 06:31:53 PM
"I can't jab into 10+ hit combo, game is trash"

or more like

"Pro-FG player said I can't jab into 10+ hit combo, game is trash"

To add to this:

"I can't convert two or three light jabs I mashed out into a combo that scores me a hard knockdown."

"I can't counter heavy or medium jump in kicks with a level 2/3 focus attack."

"My boring and long as fuck block strings don't exist anymore! I have to use normals to bait out attacks now?!"

While the range of attacks or normals in SFV is a worrisome thing, the vast majority of players online for SFIV rarely use normals for pokes or for damage. 
Title: Re: Fightan Games Thread
Post by: bork on January 21, 2016, 06:51:45 PM

"Pro-FG player said I can't jab into 10+ hit combo, game is trash"

This.  So much this.  :lol

Fitst time I heard this was in 1999.  "I don't play Marvel.  It's..broken." 
"What do you mean?"  "I read on rec.games.arcade that thre's this Strider/Doom assist trap that stops everything."  "But nobody HERE would even be able to do it."   "Doesn't matter.  It's broken."

Rinse and repeat for every other fighting game except for SF2.  He still liked SF2.  Dude literally gave up playing because games were "broken" and he would never be as good as the "pros" across the country.
:dead

Title: Re: Fightan Games Thread
Post by: thisismyusername on January 22, 2016, 12:58:07 AM
Speaking of which on community:

Right now the FGC is trying to grow.

https://www.reddit.com/r/SubredditDrama/comments/422orf/a_user_posts_to_rstreetfighter_looking_to_find/

Mmmhmmm. :gurl :comeon I mean it's good the toxic players are finally getting downvoted and talked down on, but that's part of the front-facing the "FGC" has and the perception issue most people will have with it. SF casualizing alone isn't going to help blow the genre up.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 22, 2016, 01:04:16 AM
I've never seen anyone LGBT cast out of the FGC since joining. In fact, most people are supportive in my experience. I know many trans people accepted, from Ricki, from people who KNOW Ricki, to many other trans and gay folks in the FGC. I don't think a couple of bad apples, who were down voted, speaks of the community or that we are trying to be more inclusive.
Title: Re: Fightan Games Thread
Post by: nachobro on January 22, 2016, 02:14:46 AM
if anything fgc is more open than other gaming scenes from what i've seen
Title: Re: Fightan Games Thread
Post by: Mods Help on January 22, 2016, 03:25:55 PM
https://www.youtube.com/watch?v=Bbf-Z2IgnVY

add super puzzle fighter to evo 2016
Title: Re: Fightan Games Thread
Post by: Mods Help on January 22, 2016, 06:22:23 PM
birdie looks fucking amazing.

https://youtu.be/42-v0cLdmiM

His zoning is crazy. Love his mix of long range and rush down. And Filipino Champ's Dhalsim is exactly how you revitalize and recreate a character.

I'm loving the variety of SFV characters so far. God, I can't wait.

"If Birdie was in Titanic, Jack would still be alive." :lol
Title: Re: Fightan Games Thread
Post by: seagrams hotsauce on January 22, 2016, 06:37:02 PM
Thread inspired me to start playing SFIV again and it took like a week for me to completely give up using the 360 pad. I thought I could manage since my bff is pretty good at fighters and has been using the 360 pad for years with no complaints, but I can't get moves off consistently with it. Copped a cheap stick on amazon today, hoping that helps
Title: Re: Fightan Games Thread
Post by: Mods Help on January 22, 2016, 06:38:53 PM
Thread inspired me to start playing SFIV again and it took like a week for me to completely give up using the 360 pad. I thought I could manage since my bff is pretty good at fighters and has been using the 360 pad for years with no complaints, but I can't get moves off consistently with it. Copped a cheap stick on amazon today, hoping that helps

What stick you get?
Title: Re: Fightan Games Thread
Post by: seagrams hotsauce on January 22, 2016, 08:04:28 PM
http://www.amazon.com/gp/product/B0015PHMFU?psc=1&redirect=true&ref_=od_aui_detailpages00
Not expecting much for the cost, but I'm not ready to throw the required money for a proper setup. Almost 80% of the reviews are over 4 stars though so hopefully it's not complete trash
Title: Re: Fightan Games Thread
Post by: Mods Help on January 22, 2016, 08:19:55 PM
I'm switching to stick as well. Pad isn't for me unfortunately.
Title: Re: Fightan Games Thread
Post by: chronovore on January 23, 2016, 07:32:33 PM
Did ANYONE else here ever get into Tobal? I know the game is my personal dead horse to beat, but I love that feeling when I'm not alone.
:uguu

The first one was great, the second one was, at the time, perfect. I'm bummed that whatever stunts they did to get 60FPS out of it has made it somewhat ugly when running on PS3 or PS4.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 23, 2016, 07:50:53 PM
i've never really been heavy into it but it's good. never played 2.
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 23, 2016, 10:53:06 PM
I'm switching to stick as well. Pad isn't for me unfortunately.

I got a stick in August and put about 2 hours into it. I haven't touched it since. :lol Problem for me is, the stick feels wayyy too small/uncomfortable to put my fingers under in a "monkey" grip.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 23, 2016, 11:12:57 PM
I find stick more comfortable than pad. Just need to work on inputs when I get mine.
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 24, 2016, 06:54:44 PM
https://twitter.com/ScrubQuotesX/status/690045631511932928

 :rofl :rofl :rofl
Title: Re: Fightan Games Thread
Post by: mormapope on January 24, 2016, 08:54:41 PM
I FUCKING DID IT
2000 PP ACHIEVED IN SF4
GOT 700PP IN ONE HOUR
TONY HAWK
(http://img.pandawhale.com/post-43211-Kenny-Powers-fireworks-gif-Img-E4rY.gif)

2000pp isn't that much, but it has been a personal demon for years. Bouncing around 800 to 1300 pp constantly. I finally found a character where I can fall back on fundamentals and utilize the gimmicks correctly. I faced a lot of people in ranked that had a ton of points as their character but not much BP, hard to tell if it was purposeful point sandbagging. 1300-1800pp but 5000+ BP as their character.

Racking up so many wins in a hour, overcoming a long time struggle.

(http://static.giantbomb.com/uploads/original/0/4018/301912-tony_hawk_stalefish200621.jpg)
Title: Re: Fightan Games Thread
Post by: Mods Help on January 25, 2016, 02:17:40 AM
sfv commercial is fucking AMAZING.

https://www.youtube.com/watch?v=gvJemBE2cC4
Title: Re: Fightan Games Thread
Post by: mormapope on January 25, 2016, 02:29:27 AM
Feels like Capcom is trying to sell SFV to a specific audience this time. Very interesting seeing a fighting game marketed as something for competitive players that stick around for a long time after launch.

Also, a daily fuck you to madcatz for ridiculous stick prices.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 25, 2016, 02:32:18 AM
the stick i'm aiming for is 200. it's not that bad. the hrap4 has shit buttons and people replace them often. It retails at 150, so by the time you're finish with buttons it's going to cost in the area of 180-190 anyways. So it's not that much cheaper.

The TE2 is a bother, just get the TES+
Title: Re: Fightan Games Thread
Post by: mormapope on January 25, 2016, 02:34:21 AM
I was incredibly lucky to get my Soul Calibur V TE stick for $70 or $80 back in 2013. Only problem is one of the top screws got loose and fell off somewhere. Definitely going to need to replace parts soon in the future.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 25, 2016, 02:37:33 AM
I worry the sfv commercial may limit the audience by concentrating too much on competitive players but i'm so happy to see that commercial i don't really care

then again, it shows you can play on pad and any one can play and no one cares what you look like.

one of the most progressive and positive game commercials I've ever seen.
Title: Re: Fightan Games Thread
Post by: mormapope on January 25, 2016, 11:19:58 AM
SFV to have a cinematic, Mortal Kombat style story mode. The story mode will be a free update that gets released in June or summer 2016. Game will launch with "character stories", essentially arcade mode.

https://www.youtube.com/watch?v=p6rjpAXj-YI&feature=youtu.be

You'll play as multiple characters as well
 :lawd
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 25, 2016, 11:28:10 AM
SFV to have a cinematic, Mortal Kombat style story mode. The story mode will be a free update that gets released in June or summer 2016.

WOW. So the game is coming in hot. I doubt they'll have offline (read: still connected to Capcom's servers but doing story mode stuff) means of getting fight-money as well for a while. Which may turn a bunch of casuals (like me) off given the whole micro-transaction stuff.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 25, 2016, 11:33:36 AM
This game sounds legit amazing
Title: Re: Fightan Games Thread
Post by: mormapope on January 25, 2016, 11:37:58 AM
SFV to have a cinematic, Mortal Kombat style story mode. The story mode will be a free update that gets released in June or summer 2016.

WOW. So the game is coming in hot. I doubt they'll have offline (read: still connected to Capcom's servers but doing story mode stuff) means of getting fight-money as well for a while. Which may turn a bunch of casuals (like me) off given the whole micro-transaction stuff.

The in game store will open in March, where you can spend in game points you earn or buy stuff outright. Some DLC characters will be in the story mode. I imagine fight money will be mainly earned by online stuff.

I'm sure you can still earn fight money offline/single player, but it might be based around a challenge list or daily stuff having to do with specific characters. Land 1000 fireballs as Ryu, use super 2000 times, ect.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 25, 2016, 11:40:39 AM
Is there a press release for all of this new info
Title: Re: Fightan Games Thread
Post by: nachobro on January 25, 2016, 11:41:04 AM
ZZZztory mode
Title: Re: Fightan Games Thread
Post by: mormapope on January 25, 2016, 11:45:12 AM
Is there a press release for all of this new info

http://www.egmnow.com/articles/news/capcom-reveals-street-fighter-vs-story-modes-clarifies-details-of-in-game-store/
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on January 25, 2016, 12:12:03 PM
SFV to have a cinematic, Mortal Kombat style story mode. The story mode will be a free update that gets released in June or summer 2016.

WOW. So the game is coming in hot. I doubt they'll have offline (read: still connected to Capcom's servers but doing story mode stuff) means of getting fight-money as well for a while. Which may turn a bunch of casuals (like me) off given the whole micro-transaction stuff.

The in game store will open in March, where you can spend in game points you earn or buy stuff outright. Some DLC characters will be in the story mode. I imagine fight money will be mainly earned by online stuff.

I'm sure you can still earn fight money offline/single player, but it might be based around a challenge list or daily stuff having to do with specific characters. Land 1000 fireballs as Ryu, use super 2000 times, ect.

I'm not confident this is going to have a solid launch with how they are planning out the content and everything seems to be added "Later on" and the stability issues of the beta. I just canned my pre-order and will probably pick it up after evo now. 
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 25, 2016, 12:22:08 PM
SFV to have a cinematic, Mortal Kombat style story mode. The story mode will be a free update that gets released in June or summer 2016.

WOW. So the game is coming in hot. I doubt they'll have offline (read: still connected to Capcom's servers but doing story mode stuff) means of getting fight-money as well for a while. Which may turn a bunch of casuals (like me) off given the whole micro-transaction stuff.

The in game store will open in March, where you can spend in game points you earn or buy stuff outright. Some DLC characters will be in the story mode. I imagine fight money will be mainly earned by online stuff.

I'm sure you can still earn fight money offline/single player, but it might be based around a challenge list or daily stuff having to do with specific characters. Land 1000 fireballs as Ryu, use super 2000 times, ect.

I'm not confident this is going to have a solid launch with how they are planning out the content and everything seems to be added "Later on" and the stability issues of the beta. I just canned my pre-order and will probably pick it up after evo now.

That's been my plan: Maybe cancel in the next few weeks because I mostly pre-ordered to get into the beta. Plus the only pre-order "bonus" on Steam is the Chun-Li outfit. You don't get all the outfits. I was burned by RE0's pre-order fiasco about the retail/digital "collection" on Steam as well so I'm a bit miffed at Capcom at the moment. The fight-money stuff certainly doesn't help. I don't care about online-fights. Everytime I do them, I'm reminded why I don't get into fighters: The online modes are terrible and lag-filled/"lag-tactics" to where I can't adjust to 5Frame or more delay and I feel like my execution is coming out slopping/unclean.

I know Ono said they're looking into ways to allow people to earn Fight Money through three daily challenges similar to Magic: Duels of the Planeswalkers F2P release and others like Hearthstone. But if it's just "go do online matches" I'm going to be pissed because I've been solid turned off COLD on Online in fighters.
Title: Re: Fightan Games Thread
Post by: mormapope on January 25, 2016, 12:27:10 PM
Eh, online definitely promotes shitty tactics or behavior, but its on you to punish those tactics and behaviors. Online mode is still the best way to constantly learn match ups, test your fundamentals, and apply training mode strategies.

If you're new to a game or type of fighter, yeah, scrubby shit that you don't have the knowledge of punishing will suck. But learning any fighting game outright is really hard.

Plus, you have to be ready for scrubby tactics in offline play as well. If you can't handle someone doing something dumb, you're gonna lose when you run into that type of person.
Title: Re: Fightan Games Thread
Post by: mormapope on January 25, 2016, 12:30:31 PM
Case in point, the dude playing Rufus gets really flustered, and he loses due to overthinking how to punish shit and losing focus mentally because of scatterbrained play. Adaptation and improvisation are more more important than execution in matches like these.

https://www.youtube.com/watch?v=LfEVcZ3anG0
Title: Re: Fightan Games Thread
Post by: Mods Help on January 25, 2016, 12:31:35 PM
Dealing with scrubby tactics makes you a better player. Just deal with it and play the game.

Online shouldn't be your main way of playing the game anyways. Online is practice; offline is the real test. Barely anyone uses footsies online or have an understanding of the neutral game.
Title: Re: Fightan Games Thread
Post by: mormapope on January 25, 2016, 12:35:42 PM
One thing that does suck is when lag gets so bad that the game is unplayable. Unplayable means something different depending on the person. For me unplayable is when there's constant or consistent stuttering and inputs get dropped constantly. That rarely happens, but when it does, it feels like your time was robbed from you.

Smug, someone that mainly played online as Dudley and then started to go to tournies, has won some events or gotten in the top 10 numerous times. 
Title: Re: Fightan Games Thread
Post by: nachobro on January 25, 2016, 12:37:41 PM
One thing that does suck is when lag gets so bad that the game is unplayable. Unplayable means something different depending on the person. For me unplayable is when there's constant or consistent stuttering and inputs get dropped constantly. That rarely happens, but when it does, it feels like your time was robbed from you.
95% of my beta matches have been like this. I have zero faith in the netcode for this game.
Title: Re: Fightan Games Thread
Post by: mormapope on January 25, 2016, 12:40:54 PM
95% of my beta matches have been like this. I have zero faith in the netcode for this game.

 :(
Title: Re: Fightan Games Thread
Post by: nachobro on January 25, 2016, 12:44:29 PM
It's not all bad news. There is a very active scene here and we'll go 110% on SFV but just frustrating trying to get any matches in between weeklies and events. Perhaps the beta test was really that and all will be working well but I'm not terribly confident.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 25, 2016, 12:59:21 PM
I had better connection V beta than IV on ps4

Sorry about that
Title: Re: Fightan Games Thread
Post by: nachobro on January 25, 2016, 01:20:25 PM
Maybe it's a PC port issue or a crossplay issue? That'd be a real bummer cause PC was so good for 4
Title: Re: Fightan Games Thread
Post by: Mods Help on January 25, 2016, 03:39:34 PM
My cross play results have been fantastic. Only issues so far are against people really far away or who I'm assuming use wifi. I had good matches with people in Brazil.
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 25, 2016, 04:37:54 PM
Look, I get online is "practice" and "scrub/online tactics" are going to be a fact of life there. I get that. I truly do. But my point is: That mode isn't for me. I straight-up do not like online modes in fighters because 5Frame or more delays throws my execution or reactions completely off. I feel like I'm not actually playing an "arcade perfect" match. I feel like I'm wading in molasses and one-hand-tied-behind-my-back versus the other person. If you can deal with that, more power to you. But I expect better from online.

One thing that does suck is when lag gets so bad that the game is unplayable. Unplayable means something different depending on the person. For me unplayable is when there's constant or consistent stuttering and inputs get dropped constantly. That rarely happens, but when it does, it feels like your time was robbed from you.
95% of my beta matches have been like this. I have zero faith in the netcode for this game.

I'd say that's 95% of the time for me in fighting games. I've given up on the genre having "competent" netcode.
Title: Re: Fightan Games Thread
Post by: mormapope on January 25, 2016, 04:47:35 PM
Not to be a nosy rosie, but how well do you do in local matches for fighting games you play or have played regularly in the past?

For something like SF4, with its 40+ characters, I would be total dog shit if I didn't play online to learn how my character's tools work against a different character's with a human behind the wheel. Training mode is great for testing scenarios and specials/priority, but it isn't the same as a live test.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 25, 2016, 05:22:57 PM
http://shoryuken.com/2016/01/25/machinima-the-cw-bringing-mortal-kombat-x-competition-to-national-television-on-february-15/

holy shit
Title: Re: Fightan Games Thread
Post by: seagrams hotsauce on January 25, 2016, 05:45:06 PM
MK on CW, a match made in heaven. It's like the media version of a common law marriage in a trailer park
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on January 25, 2016, 05:48:14 PM
Quote
Mortal Kombat X: Machinima’s Chasing the Cup follows Razer’s Carl “Perfect 13gend” White

Fixed.

spoiler (click to show/hide)
Actually it's 16-0 now :sabu
[close]
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 25, 2016, 06:19:16 PM
Not to be a nosy rosie, but how well do you do in local matches for fighting games you play or have played regularly in the past?

I don't do locals either. Mostly because there is no locals around me and the ones that are quite a drive away. That said, I'm shit at fighting games and I don't expect to improve. Playing online with lag and 2 second execution delays aren't going to fix that or my completely rational hate toward fighting game online netcode, bro.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 25, 2016, 06:28:17 PM
Not to be a nosy rosie, but how well do you do in local matches for fighting games you play or have played regularly in the past?

I don't do locals either. Mostly because there is no locals around me and the ones that are quite a drive away. That said, I'm shit at fighting games and I don't expect to improve. Playing online with lag and 2 second execution delays aren't going to fix that or my completely rational hate toward fighting game online netcode, bro.

Do you play over wifi or ethernet? Because if it's wifi, the issue is probably you.
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 25, 2016, 06:51:43 PM
Ethernet, always.
Title: Re: Fightan Games Thread
Post by: mormapope on January 25, 2016, 11:07:37 PM
Not to be a nosy rosie, but how well do you do in local matches for fighting games you play or have played regularly in the past?

I don't do locals either. Mostly because there is no locals around me and the ones that are quite a drive away. That said, I'm shit at fighting games and I don't expect to improve. Playing online with lag and 2 second execution delays aren't going to fix that or my completely rational hate toward fighting game online netcode, bro.

If you don't think you'll get better or put the time in to get better, why are you stressing over lag and how that affects your execution or performance, why wouldn't you argue that lag makes it harder to have fun instead?

 :confused

Worrying about execution or skill only matters if you're considering competing at all or want to get good in general.
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 25, 2016, 11:16:30 PM
Not to be a nosy rosie, but how well do you do in local matches for fighting games you play or have played regularly in the past?

I don't do locals either. Mostly because there is no locals around me and the ones that are quite a drive away. That said, I'm shit at fighting games and I don't expect to improve. Playing online with lag and 2 second execution delays aren't going to fix that or my completely rational hate toward fighting game online netcode, bro.

If you don't think you'll get better or put the time in to get better, why are you stressing over lag and how that affects your execution or performance, why wouldn't you argue that lag makes it harder to have fun instead?

 :confused

Worrying about execution or skill only matters if you're considering competing at all or want to get good in general.

You're misunderstanding. I care about not feeling like I have one hand tied behind my back while fighting with the other that has had half of it chopped off. That's what playing online feels like. It doesn't matter about "improvement," it doesn't matter about execution (okay it does for online). It matters that I don't feel like I'm gimped because the online purposely gimps me. Get it? I want as close to the experience I get playing offline/arcade/versus mode. But I don't get that in online due to online lag/frame-delay.

That's why I have given up on online in fighters. None of them will reach that level of "near perfect" status for me.

To put it another way, I can play a match offline and feel like I'm hitting my execution every time or missing my execution everytime. With online, I have no clue if I'm actually hitting my execution perfect or not given the frame-delay and general "lag" of the network mode. Sure, people can adjust. But I'm one that it really bothers to the point of not wanting to touch the online mode. That's the issue.
Title: Re: Fightan Games Thread
Post by: mormapope on January 25, 2016, 11:24:45 PM
Hopefully, one day, you can join the rest of us in this gimp eat gimp world

(http://cdn.meme.am/images/300x/13350631.jpg)
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 25, 2016, 11:27:31 PM
Hopefully, one day, you can join the rest of us in this gimp eat gimp world

http://cdn.meme.am/images/300x/13350631.jpg

 :lol Some people are 60FPS or bust (OH GOD MY EYES @ 30FPS) for me, it's not feeling like I'm purposely lagging in online play. :doge
Title: Re: Fightan Games Thread
Post by: Mods Help on January 26, 2016, 03:19:06 PM
you have to see this yun one of my playing partners fought

https://www.youtube.com/watch?v=j7sNjs52ggY
Title: Re: Fightan Games Thread
Post by: mormapope on January 26, 2016, 03:35:19 PM
That seems like a terrible match up for Makoto, as she doesn't have any reversals or counters against Yun, or in general. Makoto is a great offensive character, but has terrible defensive options and reversals.

The Yun player is good and knew that Makoto wouldn't be able to answer back against his aggression. That wakeup ultra was a really bad read or guess though. You can see that fake out special from Yun finish. The Yun player wouldn't be the type to do unsafe stuff on wakeup.

Have no idea why the Makoto player got hit at the start of the second round. Or why they would do a wake up grab after the hard knockdown.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 26, 2016, 03:45:54 PM
probably nerves. getting perfected can do that.
Title: Re: Fightan Games Thread
Post by: mormapope on January 26, 2016, 03:53:58 PM
Makoto having really weak defensive options also makes adaptation a lot more challenging. Yun is so fast and has so many movement advantages that every risk you take is more dire versus other characters.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 26, 2016, 05:12:58 PM
Capcom gets it. :obama Not a tourney I'd personally join but they get it.

http://shoryuken.com/2016/01/26/capcom-looking-into-beginner-street-fighter-v-tournaments-for-casual-players/
Title: Re: Fightan Games Thread
Post by: Trent Dole on January 26, 2016, 09:18:44 PM
I saw that mentioned on twitter along with the fact that beginner tournaments are a very common thing in Japan. Good way of expanding the player base and bringing more peeps into tourneys.
Title: Re: Fightan Games Thread
Post by: nachobro on January 26, 2016, 11:10:31 PM
lol evo :trash
Title: Re: Fightan Games Thread
Post by: Mods Help on January 26, 2016, 11:15:58 PM
THE KING IS DEAD. THE KING IS DEAD. LONG LIVE THE KING!

rip sf4
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 26, 2016, 11:46:43 PM
lol evo :trash

Anyone could've called 5/9 of the slots. The only surprise is Tekken 7 releasing before Evo (otherwise why would it be there?) and Pokemon x Tekken being there. Well, okay, SF4 not being there anymore either. I figured that was a shoe-in in regards to it being 1) Capcom and 2) some people would still play it, but I guess Capcom wants SF5 to shine with the casuals the only watch Evo (IE: Me).

I guess with MK being there for 3-4 years now that'd be another No Duh pick, but I honestly haven't heard noise for that in years. KI still getting a slot is bizzare each year. Is there that many players for it? I'd assume MS is paying for the slot, but :yeshrug Not all up on that.
Title: Re: Fightan Games Thread
Post by: mormapope on January 26, 2016, 11:53:37 PM
Keeping MVC3 but getting rid of SF4  :trash
There being two smash games but no SF4  :trash
Pokken? For real?  :trash

Title: Re: Fightan Games Thread
Post by: brob on January 26, 2016, 11:56:33 PM
two amerikusoge fighters and a bunch of nintendo swill? :doge

Revelator will only shine brighter given the company :jawalrus
Title: Re: Fightan Games Thread
Post by: mormapope on January 27, 2016, 12:00:00 AM
Instead of Virtua Fighter 5 FS or Dead or Alive 5 getting represented in the past, the 3D fighter that gets a chance to shine is fucking Pokken. Yeah, suck Nintendo's dick when Nintendo has shown they give negative shits about their games being part of competitive communities.

There were so many other games that deserved that slot. 2D anime fighters, 3D fighters. I'd rather see Sonic Fighters than Pokken.
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 27, 2016, 12:02:09 AM
Keeping MVC3 but getting rid of SF4  :trash
There being two smash games but no SF4  :trash
Pokken? For real?  :trash

Melee is the one fans want, but not the one Nintendo says they deserve. So to appease the Nintendo overlords, Mr. Wizard pretty much HAS to include both of them instead of just Melee. I don't like it either, but thems the facts.

Same with Marvel vs SF4. Either of them was a toss-up (though I honestly figured they'd both get in since Evo is Capcom Country with Mr. Wizard's known Capcom/non-Animu bias) but it makes sense 4 is thrown out since Capcom would rather pimp that and some people (like KBR) still play Marvel despite that dying more/faster than SF4.

two amerikusoge fighters and a bunch of nintendo swill? :doge

Revelator will only shine brighter given the company :jawalrus

I'm honestly surprised GG is back. I figured Arc would push BB. But I forget if the---no, yeah. The newest Guilty Gear revision on consoles DOES come out right before Evo (or at least next month? April-May?) so makes sense since the West doesn't give two shits about Blazblue given numerous things Arc does with it.
Title: Re: Fightan Games Thread
Post by: nachobro on January 27, 2016, 12:26:36 AM
I actually think the games are fine. I'd have SF and Tekken if I was going, which is all I care to play anyway. The hotel and venue situation is a mess though. i think evo is getting to big for me heh

Title: Re: Fightan Games Thread
Post by: Mods Help on January 27, 2016, 01:06:33 AM
I don't think there's any problem with no SFIV.

Right now, SFV is really the only big game Capcom has in their arsenal, and it's only ONE console this time. They need it to be a success. That means telling SFIV to fuck off to make everyone know what's in and what's now out.

Can't blame em.
Title: Re: Fightan Games Thread
Post by: mormapope on January 27, 2016, 01:27:19 AM
While I was pissed at that, I'm more pissed that one Smash game can't be chosen and that Pokken is taking up a slot. Reception and player base right now for it in Japan is mixed.

If representation and pushing something new on a global stage is the game, there are and have been way better candidates for doing that.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 27, 2016, 01:29:13 AM
Pokken doesn't deserve this. Smash does because it's got viewers and brings in money. BB should have Pokken's spot if my theory on Capcom being involved forcing SFV only is true.
Title: Re: Fightan Games Thread
Post by: nachobro on January 27, 2016, 01:32:35 AM
Pokken is at CEO too. I assume NoA is either paying for it or asking nicely while they provide all the Smash 4 setups for free. That's the way it is now though.
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 27, 2016, 08:29:09 AM
Pokken is at CEO too. I assume NoA is either paying for it or asking nicely while they provide all the Smash 4 setups for free. That's the way it is now though.

That's what I'm thinking. It's a Nintendo push to get it into viewers faces to try to get people to buy a Wii U for it. Unfortunately for Nintendo, outside of Smash: Most people that watch Evo are Playstation/X-box country (mostly Playstation given how KI did :doge ). I seriously doubt it being there will get people to go "OMG I NEED TO GO OUT NOW AND GET ME A WII U!"
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on January 27, 2016, 10:42:48 AM
two amerikusoge fighters and a bunch of nintendo swill? :doge

Revelator will only shine brighter given the company :jawalrus

The amount of people gonna realise that KI is basically GG's American cousin in March when it releases on PC :whew

The amount of free wins from people still having no idea what to do for me to finally push over into gold rank :rejoice
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 27, 2016, 12:15:26 PM
The amount of people gonna realise that KI is basically GG's American cousin in March when it releases on PC :whew

The amount of people that are gonna be playing KI PC when it's Win10 walled-garden exclusive and no Steam's walled-garden: :whew
Title: Re: Fightan Games Thread
Post by: bork on January 27, 2016, 02:45:32 PM
Keeping MVC3 but getting rid of SF4  :trash
There being two smash games but no SF4  :trash
Pokken? For real?  :trash

I'm ready for SF4 to be outta there, but yeah, two Smash games still?  Enough with Melee already.  But they get the views.

Instead of Virtua Fighter 5 FS or Dead or Alive 5 getting represented in the past, the 3D fighter that gets a chance to shine is fucking Pokken. Yeah, suck Nintendo's dick when Nintendo has shown they give negative shits about their games being part of competitive communities.

There were so many other games that deserved that slot. 2D anime fighters, 3D fighters. I'd rather see Sonic Fighters than Pokken.

I dunno how Pokken is so I can't comment.  What I can say is that I'd much rather see DOA5 there instead.  VF5 is dead -even VF.net is about to shut down- but KT is still going strong with DOA5 and it deserves a spot up there already.
Title: Re: Fightan Games Thread
Post by: bork on January 27, 2016, 02:47:40 PM
Nina in Tekken 7:

http://www.youtube.com/watch?v=qChnANFncY8

Title: Re: Fightan Games Thread
Post by: bork on January 27, 2016, 02:48:23 PM
Chaos Code is getting a PS4 port.  Hope it has online play this time.  :doge

http://www.youtube.com/watch?v=39kA7ffnFGw
Title: Re: Fightan Games Thread
Post by: mormapope on January 27, 2016, 02:49:04 PM
I wish KOF 14 came out early this year, would love to see KOF players and possibly newcomers duke it out.
Title: Re: Fightan Games Thread
Post by: bork on January 27, 2016, 02:50:03 PM
KOF 14 still looking like a PS2 game.  :doge

http://www.youtube.com/watch?v=6Cpaw_Put24
Title: Re: Fightan Games Thread
Post by: bork on January 27, 2016, 02:50:46 PM
Another new character in BlazBlue Central Fiction.  Izanami.

http://www.youtube.com/watch?v=Ht-bMbw2dlk
Title: Re: Fightan Games Thread
Post by: Mods Help on January 27, 2016, 02:51:53 PM
Nina in Tekken 7:

http://www.youtube.com/watch?v=qChnANFncY8

that costume is turrible. thankfully i can customize characters in tekken, but who cares? We're never going to play tekken 7 in the west.
Title: Re: Fightan Games Thread
Post by: mormapope on January 27, 2016, 02:54:01 PM
Are there any grappler characters in Blaz Blue? Guilty Gear seemingly only has a couple.
Title: Re: Fightan Games Thread
Post by: bork on January 27, 2016, 02:55:44 PM

that costume is turrible.

No.

thankfully i can customize characters in tekken, but who cares? We're never going to play tekken 7 in the west.

You mean besides on PS4?  :doge
Title: Re: Fightan Games Thread
Post by: bork on January 27, 2016, 02:56:35 PM
Are there any grappler characters in Blaz Blue? Guilty Gear seemingly only has a couple.

IRON TAGER
:phil
Title: Re: Fightan Games Thread
Post by: Mods Help on January 27, 2016, 03:14:38 PM
Are there any grappler characters in Blaz Blue? Guilty Gear seemingly only has a couple.

Tager, that's it.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 27, 2016, 03:29:41 PM
In general, you're not going to get grapplers in ASW games because they're chain games. If you want to play grapplers, I highly suggest VF.
Title: Re: Fightan Games Thread
Post by: nachobro on January 27, 2016, 04:35:04 PM
Isn't Bullet a grappler?
Title: Re: Fightan Games Thread
Post by: Mods Help on January 27, 2016, 04:38:55 PM
I thought she was more of a zoner. She doesn't play like a typical SF grappler.
Title: Re: Fightan Games Thread
Post by: bork on January 27, 2016, 04:48:25 PM
Bullet is kind of a grappler but very different.  The traditional-style grappler is Tager.  Very much so...I love using him whereas Potemkin doesn't appeal to me much in GG.

Actually when I think about it, my favorites are Tager, Litchi, and Kokonoe in BB...and there's a connection there.
Title: Re: Fightan Games Thread
Post by: nachobro on January 27, 2016, 04:52:01 PM
I haven't played since CS2 so I'm not familiar with the new characters beyond glancing at their movelists.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 27, 2016, 04:58:31 PM
Litchie is a good SF esque nuetral footsie charact
Title: Re: Fightan Games Thread
Post by: Bebpo on January 27, 2016, 05:12:59 PM
With all the talk about Tekken 7, I really wish Sega would take a risk and throw the fighting game community a bone and greenlight 30 million dollars for VF6.  I'm sure it'd at least break even between arcade and home sales and keeping the franchise somewhat alive is helpful in case they ever want to bring it back someday in full force.
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 27, 2016, 05:39:21 PM
but KT is still going strong with DOA5 and it deserves a spot up there already.

Never gonna be main stage with 1) outfits and 2) FGC's opinion on #1. :doge

I'd love for it to happen, but thems the breaks.
Title: Re: Fightan Games Thread
Post by: Mods Help on January 27, 2016, 05:48:45 PM
With all the talk about Tekken 7, I really wish Sega would take a risk and throw the fighting game community a bone and greenlight 30 million dollars for VF6.  I'm sure it'd at least break even between arcade and home sales and keeping the franchise somewhat alive is helpful in case they ever want to bring it back someday in full force.

If sega does sega will have done it far too late just like they did with vf. dumbass company.
Title: Re: Fightan Games Thread
Post by: mormapope on January 27, 2016, 06:57:06 PM
We'll probably see another Soul Calibur before another Virtua Fighter.
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 27, 2016, 07:11:23 PM
Honestly, I wouldn't mind seeing SC5 hit PC. Just so I could mess with Ezio. Despite not having any of the classic SC characters.
Title: Re: Fightan Games Thread
Post by: nachobro on January 27, 2016, 07:29:01 PM
 :bow Pyrrha :bow2

such a gdlk mix of cassie and sophie

and there's a bunch of classic characters in the game, it's not all new folks
Title: Re: Fightan Games Thread
Post by: Bebpo on January 27, 2016, 08:41:49 PM
We'll probably see another Soul Calibur before another Virtua Fighter.

Well SC is active and alive, right?  Feels like they keep pumping one out every few years between Tekken entries.
Title: Re: Fightan Games Thread
Post by: mormapope on January 27, 2016, 09:00:06 PM
SCV sales didn't set the world on fire. Mainly due to bad word of mouth from reviews saying how little single player content there was versus other Soul Calibur games. Gameplay wise and mechanically, a lot of SC players view SCV as the strongest.

We might see SC sometime soon. I'd guess Tekken versus Street Fighter will be the next Namco fighter, and then Soul Calibur VI after that. Maybe SCVI will come out after Tekken 7.
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 28, 2016, 08:11:33 AM
SC2 HD also didn't help with it being $20 (wayyy overpriced) with terrible online functions, to be fair. :doge

But yeah, I only got SC5 for the Ezio cameo and the lack of a Weapons Master level offline mode was  :holeup
Title: Re: Fightan Games Thread
Post by: bork on January 29, 2016, 06:27:43 PM
Note- The last SFV beta test is this weekend.  It was live last night and may be live now.  I'm still not home to check!

Finally got Kouhime Enbu for PS4 yesterday.   This is a 2D fighting game based on the Koihime Musou PC game/anime series (Romance Of The Three Kingdoms with all the characters girls  :doge ).  I tried the arcade version last summer and thought it was pretty good.  It's made by M2, who handles a lot of the NeoGeo and Sega arcade/Genesis conversion ports to various platforms.

Went online...and couldn't find a single match.  :lol
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 29, 2016, 07:25:20 PM
It is. I played two rounds, saw it rewarded 0 Fight Money on losses, but 50 on wins and then turned it off. Don't really have desire to play this one after the previous two were really short (for me) and it still doesn't have F.A.N.G. in the roster.
Title: Re: Fightan Games Thread
Post by: bork on January 30, 2016, 07:43:15 AM
:huh

Anyway, I went right to the PC version again.  It runs pretty much perfectly now on my laptop-- the weird stage specific framerate stuff is gone.  Got two perfects and beat a dude ranked pretty high.  Felt good, man.  The latter, anyway-- he was an amazing Laura player.  The two perfects were just against idiots who had no idea how to counter throws.   :lol
Title: Re: Fightan Games Thread
Post by: nachobro on January 30, 2016, 11:11:31 AM
Netplay is even worse for me than before on PC. Was talking to folks yesterday at a local and everyone else seems to be getting good connections. Starting to think it might be my router or something.
Title: Re: Fightan Games Thread
Post by: thisismyusername on January 30, 2016, 01:15:00 PM
Netplay is even worse for me than before on PC.

I can't even get any matches today despite setting it to 2-5 connections. :doge
Title: Re: Fightan Games Thread
Post by: nachobro on February 01, 2016, 11:13:22 AM
Street Fighter players stay free

http://www.gouvernement.fr/en/gamers-are-enthusiasts-who-want-their-passion-to-be-recognised-by-the-wider-public

Soul Calibur number one :rejoice
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on February 01, 2016, 01:22:12 PM
:rash :rash :rash :rash :rash :rash

https://www.youtube.com/watch?v=rWUXqqBrkLE

:rash :rash :rash :rash :rash :rash

All balance changes and new features should be read out in front of a live audience from now on.
Title: Re: Fightan Games Thread
Post by: toku on February 01, 2016, 04:13:57 PM
Yeah max put up the whole changelist video and some of the reactions was great. A lot of great sections like the one character buff section where someone kept calling out dj khaled "another one" after each item. 
Title: Re: Fightan Games Thread
Post by: bork on February 01, 2016, 08:40:18 PM
Netplay is even worse for me than before on PC.

I can't even get any matches today despite setting it to 2-5 connections. :doge

That was all you.   :doge  I had no problems getting tons of matches and no problems playing the beta on PC.
:idont
Title: Re: Fightan Games Thread
Post by: thisismyusername on February 02, 2016, 12:07:52 AM
Neither did I. It's just that day I could sit there for like 10 mins or so and get "no bites" to start. :doge
Title: Re: Fightan Games Thread
Post by: nachobro on February 02, 2016, 01:13:43 AM
Yeah I bet its my 8-10 year old router. Shiiiiiiit
Title: Re: Fightan Games Thread
Post by: bork on February 02, 2016, 01:01:04 PM
Yeah I bet its my 8-10 year old router. Shiiiiiiit

 :doge
Title: Re: Fightan Games Thread
Post by: nachobro on February 02, 2016, 03:39:51 PM
Works fine for everything else. Don't be hating on my Netgear :maf

I'm starting to sound like my father :-\ I'm just a cheap jew and don't want to spend over 100 on a dang router
Title: Re: Fightan Games Thread
Post by: bork on February 02, 2016, 05:16:02 PM
Works fine for everything else. Don't be hating on my Netgear :maf

I'm starting to sound like my father :-\ I'm just a cheap jew and don't want to spend over 100 on a dang router

From one Jew to another-- buy a fuckin' Nighthawk and get it over with already.  :doge
Title: Re: Fightan Games Thread
Post by: toku on February 02, 2016, 10:38:06 PM
https://www.youtube.com/watch?v=exs6RPTX3W8
Title: Re: Fightan Games Thread
Post by: nachobro on February 03, 2016, 12:23:16 AM
(http://i.imgur.com/H6IXH25.jpg)

Another charge character :D
Title: Re: Fightan Games Thread
Post by: Mods Help on February 03, 2016, 02:01:51 AM
We knew he was charge, breh  8)

but yea another charge gang inductee
Title: Re: Fightan Games Thread
Post by: nachobro on February 03, 2016, 10:37:59 AM
We did? Well shit, it's news to me at least :lol

Some locals are hitting up Gamestops for info on launch tournies and the system for SFV sounds like a mess. You have to qualify via one of two Super (yes Super) SF4 tournaments in town and then if you win you play GF in SFV on launch day. No info on the prizes yet but I imagine a free copy of SFV is a given, maybe there will be more.

Gonna enter the SSF4 tourney with Cammy and TKCS on bitches all day or maybe use the most gdlk version of Guile. This could actually be fun.
Title: Re: Fightan Games Thread
Post by: Mods Help on February 03, 2016, 01:40:26 PM
win it
Title: Re: Fightan Games Thread
Post by: nachobro on February 03, 2016, 02:43:52 PM
definitely gonna try. the local scene is going to be descending en masse on both tournaments so it should be interesting to see what happens. there is also a distinct possibility that we'll be forced to use 360 pads for SSF4 so that will really throw things into disarray.
Title: Re: Fightan Games Thread
Post by: mormapope on February 03, 2016, 02:48:02 PM
That entire tourney setup  :-X

I would be fucked.
Title: Re: Fightan Games Thread
Post by: toku on February 09, 2016, 09:27:52 AM
https://www.youtube.com/watch?v=JfgOKaAoyjc
Title: Re: Fightan Games Thread
Post by: nachobro on February 14, 2016, 02:15:09 PM
Just got back from the Gamestop tourney. They changed the setup and rules last minute. They are still doing a qualifier thing, but now everything is in SFV. You could use arcade stick but only if your opponent also wanted to use one.

Four people entered, it was a double elim tourney. I had to use pad for all but one match. I beat ass and won this event easily with Cammy. GF event is on Thursday (wat) and the person who won the other tourney is a pad player from the local scene so I'll probably lose cause playing on DS4 really sucks ass, while DS3/4 is his preferred controller type.

Prize is going to be a $60 GS giftcard so not a huge loss I guess.
Title: Re: Fightan Games Thread
Post by: nachobro on February 14, 2016, 03:03:08 PM
Also this is a real fun time as an arcade stick hoarder. People are dropping their 360/PS3 sticks for pennies on the dollar. Looking at a couple different TEs and deciding what, if any, I wanna buy and mod.

I've already made on offer on a Chun TES and the most ugly TE R1 I've seen in quite a while.
Title: Re: Fightan Games Thread
Post by: brob on February 14, 2016, 06:09:00 PM
https://www.youtube.com/watch?v=u_stb1Tsz3Y&feature=youtu.be

goes into how akuma works in tekken7, some system stuff n whatnot.
Title: Re: Fightan Games Thread
Post by: bork on February 17, 2016, 12:07:51 PM
The game still screams "Playstation 2," but I like the updated character designs, especially Terry.  King Of Dinosaurs is totally Tizoc from Garou.

http://www.youtube.com/watch?v=8UtzuUWN9zg
Title: Re: Fightan Games Thread
Post by: Mods Help on February 17, 2016, 12:12:23 PM
hype

much better than kof13 designs :kobeyuck

let's make yuri a loli :beli

At least King looks like King in 14.
Title: Re: Fightan Games Thread
Post by: bork on February 17, 2016, 02:16:16 PM
I wouldn't call Yuri's design 'loli.'  More like obnoxiously large/weird head.  :lol
Title: Re: Fightan Games Thread
Post by: Mods Help on February 17, 2016, 02:17:49 PM
She looks wayyyy younger to me I guess
Title: Re: Fightan Games Thread
Post by: bork on February 17, 2016, 05:01:20 PM
20 years old in KOF.   :)  Redrawn to look a little too goofy in XIII but I still love the character.  Yuri >>>>>>>>>>>>>>>> Sakura.
Title: Re: Fightan Games Thread
Post by: Mods Help on February 17, 2016, 05:02:01 PM
Yuri > Sakura for life
Title: Re: Fightan Games Thread
Post by: brob on February 17, 2016, 05:03:24 PM
full price simple 2000 seems a nice chaser to sf5   :itagaki
Title: Re: Fightan Games Thread
Post by: Bebpo on February 17, 2016, 05:10:46 PM
I dunno, dinosaur dude looks better than any of the new SF5 characters (although is Dinosaur dude just Tizoc from Garou with a new mask?).  I really hate all the SF new character designs from 4 onwards (Rufus  :yuck).  Rashid is the only ok one even though he's just a blatant stereotype.  Miss the old-school SF designs.

New KoF trailer looks pretty good.  First time the game doesn't visually look like shit.  Looks solid now and with 50 character roster and improved KoFXIII mechanics it could be a neat game.
Title: Re: Fightan Games Thread
Post by: brob on February 17, 2016, 05:14:08 PM
Abel & Juri are good imo, also Dhalsim's redesign in 5 is neat. Other than that both sf4 and 5 are generally garish and unappealing visually.
Title: Re: Fightan Games Thread
Post by: bork on February 17, 2016, 05:25:08 PM
I dunno, dinosaur dude looks better than any of the new SF5 characters (although is Dinosaur dude just Tizoc from Garou with a new mask?).

Yeah, he's clearly Tizoc/Griffin Mask with another mask/tail.  Sounds like the same voice actor, too.  I like it.  :lol

I really hate all the SF new character designs from 4 onwards (Rufus  :yuck).  Rashid is the only ok one even though he's just a blatant stereotype.  Miss the old-school SF designs.

I'm mixed on 4's new characters.  From the original four, Viper is awesome (although she looks like someone who belongs in KOF...and it makes sense given that former KOF staff worked on the game) and Abel is good, too.  The latter looks like a character who would feel right at home in SF2 in 1991.  Classic style design, although a bit bland, I suppose.  That's just referring to their designs, though.  I'm not big on their play styles (although I like Viper in Marvel, oddly enough).  Rufus is just garbage (Bob from Tekken is how you do a fat man) and Fuerte...eeeeeh.  Seth looks dumb.  Gouken is not a new design and comes from manga.  Then in Super, Juri is great but Hakan looks straight up goofy and stupid.  Not as bad as Rufus, but getting there.

Now in SFV- I like Rashid.  I like Laura.  I like FANG.  I even like Necalli although his dress doesn't fit the game at all, but he's totally a pillar man from JoJo's so he gets a pass.  :doge

New KoF trailer looks pretty good.  First time the game doesn't visually look like shit.  Looks solid now and with 50 character roster and improved KoFXIII mechanics it could be a neat game.

The models look PS2, but the animation is pretty good.  More detail than it looks at first glance, too, like Benimaru's lighning in his win pose actually spelling out "Thank you" briefly.  :lol
Title: Re: Fightan Games Thread
Post by: thisismyusername on February 17, 2016, 05:30:16 PM
I really hate all the SF new character designs from 4 onwards (Rufus  :yuck).  Rashid is the only ok one even though he's just a blatant stereotype.

Excuse me? Larua?????
Title: Re: Fightan Games Thread
Post by: bork on February 17, 2016, 05:50:13 PM
(http://i.imgur.com/VCTMI0i.gif)
(http://i.imgur.com/FHAUuUn.gif)
(http://i.imgur.com/ZN7iDjA.gif)

:bow KING OF DINOSAURS :bow2
Title: Re: Fightan Games Thread
Post by: Bebpo on February 21, 2016, 04:37:08 AM
Had an all-night session with a couple of my local fighting game friends tonight.  First time in a couple of years.  We played: SFV, GG Xrd, Dengeki Bunko Climax, and ended with some Blazblue Chrono Phantasm Extend.

It was interesting.  SFV was solid for everyone, but no one really loved it (I think I'm the most positive on it in our group).  At this point after some time with SFV I appreciate the paired down back to basic approach, but the first impressions of my friends who've been playing fighting games for 20 years were "wait, where is X move for my character that I'm used to?", the smaller movelists, changed movelists for returning characters made it a little less fun because no one knew what they were doing and it wasn't easy to pick up like SFIV was.  I'm cool with the changed movelists because it helps make some of the returners feel fresh.  Feels kind of crazy to not have charge characters after some time with it.  Like I'm so used to a db position with guile/nash/remy, learning to counter jumping attacks with new non-charge Nash is pretty different.

After a couple hours of SFV, we changed up to Xrd.  People liked Xrd (loved the graphics), but thought it felt kind of off compared to GGXX.  Mostly the slower speed.  Was still fun and everyone loved the new characters like Sin/Bedman/Ephelet, but after about an hour or two, moved on.  Dengeki Bunko was fun for a bit as a simple fighter just to check out the characters and supports.  The basketball loli was hilarious, since it just looked like a loli and then suddenly she's dunking on characters and turning them into basketballs and it was like holy shit this is the best movelist. 

Then we finished on Blazblue Chrono Phantasm Extend, having not played Blazblue since the first Blazblue release with like 12 characters.  Man, had amazing matches.  Everyone agreed it was the best fighter of the night.  The combat just felt good.  Fast, exciting, large cast with really interesting diverse movelists and playstyles, great combo stuff.  Had some of the best fighting matches in years.  Got me back into BB.  Gonna play it SP and go through all the trials and learn all the new characters.  I was playing as some new guy with a big sword and multiple air/stand/low/f-standing stances each with unique A/B/C attacks coming off them + charge character sonic boom/flash kick attacks + good normals.  Dude was crazy fun to play as.  Also was playing the Valkyrie girl who was pretty interesting as well.  Such a great series.  I love GG, but I think BB may have become the stronger game between the two.

But yeah, looking forward to spending a lot more time with SFV and BB CPE.  Everyone had such a good time, we talked about getting back to regular fighting nights once every few weeks, though who knows if it'll actually happen.  Everyone's married and working full time and stuff so it's harder to get together to play games compared to our 20s.
Title: Re: Fightan Games Thread
Post by: Mods Help on February 21, 2016, 04:53:29 AM
BBCPE and XRD are great
Title: Re: Fightan Games Thread
Post by: thisismyusername on February 24, 2016, 08:54:45 PM
Someone updated that Fighting Game Fans picture...

https://twitter.com/AlzarathEX/status/558030701837037568

(https://pbs.twimg.com/media/B76F7ATCcAAkRYr.png)
Title: Re: Fightan Games Thread
Post by: Mods Help on February 24, 2016, 11:32:16 PM
:rofl

Fucking Tekken and UNIEL
Title: Re: Fightan Games Thread
Post by: bork on February 26, 2016, 03:07:51 PM
I don't get the Tekken one.  :-[  Unless it's just making fun of how much people study frame data and strategies.
Title: Re: Fightan Games Thread
Post by: Mods Help on February 26, 2016, 04:45:02 PM
I don't get the Tekken one.  :-[  Unless it's just making fun of how much people study frame data and strategies.

people joke you need to take a university class to understand tekken :rofl
Title: Re: Fightan Games Thread
Post by: nachobro on February 26, 2016, 08:17:24 PM
Tekken is a surprisingly easy game to learn though. Hell I'm a damn idiot and I figured it out.
Title: Re: Fightan Games Thread
Post by: VomKriege on February 26, 2016, 09:14:29 PM
(http://i.imgur.com/FHAUuUn.gif)

OK, that's pretty dope.
Not a big fan of Maxima Vanquish suit or Leona showing way more cleavage.
Title: Re: Fightan Games Thread
Post by: thisismyusername on February 28, 2016, 07:47:49 PM
https://pbs.twimg.com/tweet_video/CcUgto8XEAEd9pa.mp4

 :lol PC version of SF5 is worth this alone.
Title: Re: Fightan Games Thread
Post by: thisismyusername on February 28, 2016, 07:52:08 PM
OMG there's a video of this:

https://www.youtube.com/watch?v=kMfggshW7bg

Edit: OMG it comes from GAF. http://www.neogaf.com/forum/showpost.php?p=197051579&postcount=9866
Title: Re: Fightan Games Thread
Post by: Mods Help on February 28, 2016, 08:29:13 PM
:rofl
Title: Re: Fightan Games Thread
Post by: Beezy on February 28, 2016, 10:31:37 PM
 :dead :dead :dead
Title: Re: Fightan Games Thread
Post by: Bebpo on February 29, 2016, 07:41:39 PM
I finally sat down and read all the Guilty Gear story.  Pretty fun.  Looking forward to Revelator now, whereas if it wasn't for seeing the next part of the story, I probably would've skipped it and picked up the next entry for more new content per buck.  Arc really goes out of their way to have full package fighting games with all the training stuff, challenges, mini-story modes, full-on story modes, etc... makes me wish Capcom ever bothered.  It's not just SFV, even like MvC3 didn't have much beyond versus fighting.  I'd love it if Capcom actually put a single player mode like the VF4 Evo Quest Mode or Soul Calibur weapon master mode, or Rival Schools 2 I think had a cool mode as well that was its own separate disc, or something like Arc does in their fighters. 
Title: Re: Fightan Games Thread
Post by: brob on February 29, 2016, 07:48:29 PM
street fighter alpha 3's world tour mode is capcom's best effort on that front imo
Title: Re: Fightan Games Thread
Post by: Mods Help on February 29, 2016, 07:55:21 PM
it's not opinion. it's fact. sfa3 is the only real effort put into single player.
Title: Re: Fightan Games Thread
Post by: thisismyusername on February 29, 2016, 08:39:20 PM
it's not opinion. it's fact. sfa3 is the only real effort put into single player.

*hand raise*

Excuse me, Professor Mods: But are you forgetting Soul Calibur 2's Weapon Master mode? Or is this strictly a Capcom class?

Edit: Oh, read Brob and skipped over "Capcom's"... still, SC2 applies for single-player mentions.
Title: Re: Fightan Games Thread
Post by: Mods Help on February 29, 2016, 10:09:30 PM
Saying sfa3 is the only real fighting game effort put in sp makes no sense. Virtually every major fg except most Capcom games have notable sp campaigns. Sfa3 is really Capcom's only true genuine effort. Meanwhile GGXX had innovative story modes as early as 2003 and Virtua fighter had long single player campaigns against AI made from top Japan players as early as 2002.

Capcom's response is odd too considering sfa3 was the probably the most successful game of that era in terms of home releases at the time. Being released on psx and dc helps. Sfa3 has even had a great remake and it remains one of the more popular SF's and kick started the international fighting game scene but Capcom has learned nothing from that game.

IF SFV didn't have shitty survival mode and had a world tour mode instead SFV's Metacritic would be in the 90's.

Real talk.
Title: Re: Fightan Games Thread
Post by: toku on March 01, 2016, 01:06:43 AM
https://youtu.be/LhK8Sv68pqE

"is it mechanically possible to fuck yourself?"
Title: Re: Fightan Games Thread
Post by: bork on March 02, 2016, 01:44:30 PM
I meant to try the MKXL update last night, but the update didn't auto-download and it had to download like 6GB first.  Anyone try it out?
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on March 06, 2016, 08:24:12 AM
https://twitter.com/FGC_Trump

(http://i.imgur.com/JDPOnGV.png)

:dead :dead :dead
Title: Re: Fightan Games Thread
Post by: VomKriege on March 15, 2016, 06:09:50 AM
Time heals the butthurt and I'm warming up to KoF XIV. Still need work but the simple graphics might work to its advantage, it's nice to see SNK being very active in promoting it and the switch to 3D seems to allow them to have an easier time with the assets : never was a fan of Chang / Choi but there was something amiss in the latest games without them. No Blue Mary in the leak saddens me.

Will have to see if the new characters ain't too corny, tho, character art revealed and the leaked portraits doesn't look too hot (very generic anime face template... King is meh. But I liked the 2001 art with the noodle arms so...). Honestly I liked a few of the characters from the KoF99-Eolith era and wouldn't mind seeing them back in, hopefully, upcoming games (Vanessa, Jhun to name a couple). Will have to see if the music and BG lives up to the heritage, but there's already some classic riffs there (Which KoF has the aquarium stage ? I'm thinking 99, but maybe not as it has the Natural History Museum...).
Title: Re: Fightan Games Thread
Post by: bork on March 15, 2016, 02:49:27 PM
2000 has the aquarium iirc.
Title: Re: Fightan Games Thread
Post by: VomKriege on March 16, 2016, 05:55:38 AM
2000 has the aquarium iirc.

Yup, thanks.

Another thing : since 3D has less workloads than HD sprites, I really hope SNK includes a lot special fight intros between characters. I also miss having your teammates in the background a la KoF98. Those small details are really what gives a game some character. I wouldn't mind a decent story hook too, even though it's really trivial in the grand scheme of things.

Reading MMcafe ( :like ), I learnt that the KoF94 team was staffed with a lot of IREM staff.

On April 29th, the game will be featured in a FG tournament in Osaka. Maybe a larger content reveal as it is SNK historic site.
Title: Re: Fightan Games Thread
Post by: brob on March 16, 2016, 06:43:08 AM
Another thing : since 3D has less workloads than HD sprites, I really hope SNK includes a lot special fight intros between characters. I also miss having your teammates in the background a la KoF98. Those small details are really what gives a game some character. I wouldn't mind a decent story hook too, even though it's really trivial in the grand scheme of things.

I really love the small changes to intros and backgrounds like ken and ryu dapping in sf3 or akuma and gen doing supers in alpha3, but with 3d models intros have usually been (skippable, thankfully) videos that play before the fight, so even if sf4 or Xrd has special character interaction intros they tend to be the same kind of videos that drag on with some boring dialog added instead of the characters interacting with some snappy animation.

(SF4 did try expanding these intro videos with the 'rival fights' in the arcade mode, but it would be nice if they just did away with the 5 second long intro videos in regular play in favor of something more subtle imo.)
Title: Re: Fightan Games Thread
Post by: VomKriege on March 16, 2016, 06:51:13 AM
Yeah, I don't like this stuff (or supers / DMs / furies) to be done with cutaway camera angles either. Canned editing on such frequent occurences is jarring and feel slower than how it was done in 2D.
Title: Re: Fightan Games Thread
Post by: brob on March 16, 2016, 06:58:28 AM
in street fighter x tekken even normal throws had dynamic camera angles, which only goes to show how committed they were to making sure that game was the worst in every possible way i guess :doge
Title: Re: Fightan Games Thread
Post by: VomKriege on March 16, 2016, 08:20:20 AM
Super late on all this because I'm only following this with casual interest, but KoFXIV has only been announced for PS4 so far... I'm pretty confident it is only a limited exclusivity at best, because SNK bread and butter is China, Asia and Latin America, but I hope I won't have to wait too long.
Title: Re: Fightan Games Thread
Post by: Beezy on March 16, 2016, 07:56:01 PM
Sooo... Pokken?
Title: Re: Fightan Games Thread
Post by: nachobro on March 16, 2016, 08:11:50 PM
 :yeshrug
Title: Re: Fightan Games Thread
Post by: thisismyusername on March 17, 2016, 12:40:37 AM
Man, playing Virtua Fighter 4: Evo right after SF5 shows the stark barren contrast between the two when it regards offline players. :o :lol
Title: Re: Fightan Games Thread
Post by: bork on March 17, 2016, 11:42:49 AM
No idea on Pokken.  I don't care about Pokemon so I wasn't going to get it, but I see it actually getting some praise.  Thing is...I'd much rather just be playing SFV.

Probably gonna jump back on DOA5, too, since new content is up including newly-added character Naotora Ii.

Man, playing Virtua Fighter 4: Evo right after SF5 shows the stark barren contrast between the two when it regards offline players. :o :lol

Why do you insist on only playing offline again?  I can't remember.
Title: Re: Fightan Games Thread
Post by: bork on March 17, 2016, 11:56:48 AM
Looking a bit better.  But WTF is up with that first character?  :lol

http://www.youtube.com/watch?v=I3QhWr2Qz5c
Title: Re: Fightan Games Thread
Post by: nachobro on March 17, 2016, 02:59:44 PM
Huh, that's a weird character. So anime she got another set of eyes.
Title: Re: Fightan Games Thread
Post by: Bebpo on March 17, 2016, 03:17:50 PM
I actually like the design.  It's colorful and weird.  Can always use more of those characters in a fighting game.  Especially when you've got 50 characters.  Gives variety.
Title: Re: Fightan Games Thread
Post by: bork on March 17, 2016, 04:21:06 PM
It's just a rip off of Kyary Pamyu Pamyu...but it's horrible.  :P
Title: Re: Fightan Games Thread
Post by: thisismyusername on March 17, 2016, 04:57:41 PM
Why do you insist on only playing offline again?  I can't remember.

Lag + feeling like my inputs are missing due to lag.

Essentially the entire game feels "off" compared to offline/arcade. The genre has never really nailed the 1:1 offline/online feeling for me. DOA2U came close because it slowed the game down if people were under lag, but rollback netcode and the like just kills online fighting games for me.
Title: Re: Fightan Games Thread
Post by: nachobro on March 17, 2016, 05:12:39 PM
It's just a rip off of Kyary Pamyu Pamyu...but it's horrible.  :P
after a quick google search it's horribleness is accurate to the source

but japan gonna japan so w/e
Title: Re: Fightan Games Thread
Post by: VomKriege on March 18, 2016, 02:53:23 AM
It's just a rip off of Kyary Pamyu Pamyu...but it's horrible.  :P

:donot
Shitty design. KoF characters have always have had tacky clothing , but this one...
Only good news is that Athena will stop being the Moe Blob ?
Also hope the canned angles for supers are just for the trailer
Title: Re: Fightan Games Thread
Post by: bork on March 18, 2016, 04:54:28 PM
Why do you insist on only playing offline again?  I can't remember.

Lag + feeling like my inputs are missing due to lag.

Essentially the entire game feels "off" compared to offline/arcade. The genre has never really nailed the 1:1 offline/online feeling for me. DOA2U came close because it slowed the game down if people were under lag, but rollback netcode and the like just kills online fighting games for me.

Where are you and what kind of connection do you have?  I know exactly what you're talking about in some games, but in SF?  It's all good breh.  Especially V.
Title: Re: Fightan Games Thread
Post by: thisismyusername on March 18, 2016, 05:05:08 PM
The US. I should be able to play other US players just fine, but apparently not in fighters. Shooters or any other online game doesn't lag. It's only fighting games, and it's why I completely stay offline. It's not worth my while to use training mode (even with the "lag simulation") for something that won't be the same as offline.
Title: Re: Fightan Games Thread
Post by: bork on March 18, 2016, 05:56:36 PM
Didn't you say that there's nobody really around to play with locally?  Why not just do the online-only thing?
Title: Re: Fightan Games Thread
Post by: thisismyusername on March 18, 2016, 10:47:19 PM
Didn't you say that there's nobody really around to play with locally?  Why not just do the online-only thing?

Because the game "lag" bothers me. >:(

Like I told Morma: Some people are bothered by anything less than 60Frames in the frame-rate war. For me, I hate feeling like the game isn't doing it's best to be the same experience online as it is offline. *shrug*
Title: Re: Fightan Games Thread
Post by: chronovore on March 19, 2016, 12:43:48 AM
It's just a rip off of Kyary Pamyu Pamyu...but it's horrible.  :P

On the bright side, you can use any other character you like to mop the floor with Kyari Pamyu Pamyu.
Title: Re: Fightan Games Thread
Post by: bork on March 19, 2016, 07:31:50 AM
It's just a rip off of Kyary Pamyu Pamyu...but it's horrible.  :P

On the bright side, you can use any other character you like to mop the floor with Kyari Pamyu Pamyu.

:ohhh
Title: Re: Fightan Games Thread
Post by: bork on March 19, 2016, 07:33:03 AM
Valkyrie Drive got new multiplayer DLC that turns the game into...Smash Bros.

http://www.youtube.com/watch?v=sEVj3DyvfuE
Title: Re: Fightan Games Thread
Post by: bork on March 20, 2016, 07:35:10 PM
Final Round SFV top eight going on right now...with eight different characters.  DAT VARIETY
Title: Re: Fightan Games Thread
Post by: thisismyusername on March 20, 2016, 08:42:26 PM
Final Round SFV top eight going on right now...with eight different characters.  DAT VARIETY

Let me know when the grand-finals are on Youtube.
Title: Re: Fightan Games Thread
Post by: Beezy on March 20, 2016, 10:38:23 PM
Nando's R.Mika was inspirational. :lol
Title: Re: Fightan Games Thread
Post by: brob on March 21, 2016, 07:36:29 AM
Final Round SFV top eight going on right now...with eight different characters.  DAT VARIETY

Let me know when the grand-finals are on Youtube.

https://www.youtube.com/user/CapcomFightersTV/videos (https://www.youtube.com/user/CapcomFightersTV/videos) not in a playlist yet, but the videos are all up
Title: Re: Fightan Games Thread
Post by: bork on March 21, 2016, 10:19:38 AM
Funny that with a new game and major upsets happening...

...the last four still was down to three Japanese players and Inflitration.  :doge

COME ON 'MURICA, STEP IT UP.

Did you guys see the little kid who did really well in MKX?  The crowd was going crazy for him.

And Sonic Fox...holy shit.  Dude was in like the top of every major.
Title: Re: Fightan Games Thread
Post by: bork on March 24, 2016, 02:02:19 PM
http://www.youtube.com/watch?v=g4RsWSeLVyM
Title: Re: Fightan Games Thread
Post by: nachobro on March 24, 2016, 02:06:44 PM
that athena face in the preview :lol
Title: Re: Fightan Games Thread
Post by: VomKriege on March 24, 2016, 02:12:26 PM
Is Luong supposed to be the wife of Kim's master ?
I'm not a big fan of how they're cranking up the T&A in this one (Like Leona having bouncy juggle shit) and Luong & Athena outfits are a bit gaudy. Not that KoF was a zenith of good taste but it was way less of a thing across the whole board of women character (King is much more "feminine" in his design here). Hope they won't fuck up Yuri.

The boxer guy... well, never hurt to have one I guess ? Seems like a mash up of that USA Sports team I can't name at the moment and the Tekken dude.
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on March 24, 2016, 02:34:55 PM
They made Athena into even more of a moé-blob :brazilcry
Title: Re: Fightan Games Thread
Post by: brob on March 24, 2016, 02:38:16 PM
pls u guys, SNK is trying not to go bankrupt for the seventh time
Title: Re: Fightan Games Thread
Post by: bork on March 24, 2016, 02:49:35 PM
Is Luong supposed to be the wife of Kim's master ?
I'm not a big fan of how they're cranking up the T&A in this one (Like Leona having bouncy juggle shit) and Luong & Athena outfits are a bit gaudy. Not that KoF was a zenith of good taste but it was way less of a thing across the whole board of women character (King is much more "feminine" in his design here). Hope they won't fuck up Yuri.

The boxer guy... well, never hurt to have one I guess ? Seems like a mash up of that USA Sports team I can't name at the moment and the Tekken dude.

Pretty sure she is Kim's master's wife, yeah.  The T&A has always been there, dude.  It does seem more exaggerated now...sorta.  I mean go see what Maximum Impact was like.  :doge

They made Athena into even more of a moé-blob :brazilcry

Less to me.  Nothing was worse than her and Yuri's heads in XIII. 

pls u guys, SNK is trying not to go bankrupt for the seventh time

They're owned by some mega-huge Chinese corporation now.  Probably have more money than most other Japanese devs.   :lol :japancry
Title: Re: Fightan Games Thread
Post by: brob on March 24, 2016, 02:53:23 PM
these teasers def scream money. :doge let's not pretend they won't be gutted and turned into an IP vault if they don't make money
Title: Re: Fightan Games Thread
Post by: nachobro on March 24, 2016, 02:53:27 PM
Pretty sure she is Kim's master's wife, yeah.  The T&A has always been there, dude.  It does seem more exaggerated now...sorta.  I mean go see what Maximum Impact was like.  :doge
maximum impact blue mary  :yuck

(http://i.imgur.com/Ed0fh.jpg)

:trash :trash :trash
Title: Re: Fightan Games Thread
Post by: VomKriege on March 24, 2016, 03:49:30 PM
I meant only the real games :doge

As I said, I feel that before some of the female characters were exempt from the whole fanservice routine or had, by FG standards, pretty modest outfits (Leona, Whip, King, Yuri, Xiangfei, Kasumi, Chizuru) and even Shermie, Vice or Mature were more sexualized in manners than outright bare skin. Obviously they're all glamourous and fantaisies, but still... Leona bouncing like some Gainax character really rubs me the wrong way.

Besides I'm not too crazy with all the designs.

And yeah I'm with Brob on this one. SNK will be zombified for good if this doesn't have some success at least in Asia.
Title: Re: Fightan Games Thread
Post by: brob on March 25, 2016, 08:43:54 AM
https://twitter.com/jiyunaJP/status/713270678414172162

https://twitter.com/jiyunaJP/status/713272235557978112

 :dead
Title: Re: Fightan Games Thread
Post by: Rufus on March 25, 2016, 10:39:09 AM
I remember some American player saying that Kuroda should take a shower.
Title: Re: Fightan Games Thread
Post by: brob on March 25, 2016, 11:10:52 AM
yes, the two commonly known things about kuroda is that he is the best 3s player in the world and that he smells bad.
Title: Re: Fightan Games Thread
Post by: Rufus on March 25, 2016, 11:11:50 AM
29 though. I thought he was older for some reason.
Title: Re: Fightan Games Thread
Post by: bork on March 25, 2016, 03:32:08 PM
these teasers def scream money. :doge let's not pretend they won't be gutted and turned into an IP vault if they don't make money

Don't know what the budget is.  Still doesn't change what I said.

:idont

I meant only the real games :doge

 :doge

MI became big enough to be a "real game."  The last one even got an arcade release.

Quote
As I said, I feel that before some of the female characters were exempt from the whole fanservice routine or had, by FG standards, pretty modest outfits (Leona, Whip, King, Yuri, Xiangfei, Kasumi, Chizuru) and even Shermie, Vice or Mature were more sexualized in manners than outright bare skin. Obviously they're all glamourous and fantaisies, but still... Leona bouncing like some Gainax character really rubs me the wrong way.

Besides I'm not too crazy with all the designs.

And yeah I'm with Brob on this one. SNK will be zombified for good if this doesn't have some success at least in Asia.

It has always depended on the character.  Mai was totally overly-sexualized in KOF '94.  And let's not forget that you could blow off King and Yuri's tops, which came from AOF.  And then you had Blue Mary topless in Real Bout Fatal Fury.  :doge
Title: Re: Fightan Games Thread
Post by: VomKriege on March 25, 2016, 06:46:52 PM
Obviously, you would have noted that I didn't mention Mai, Blue Mary or Angel. As I said, some characters were previously spared the treatment and so far I'm not sure it's true for XIV. The bare chested on defeat thing was never transposed to KoF, right ?
Title: Re: Fightan Games Thread
Post by: nachobro on March 25, 2016, 08:34:56 PM
Yep, even in 13
Title: Re: Fightan Games Thread
Post by: bork on March 26, 2016, 06:10:03 AM
Obviously, you would have noted that I didn't mention Mai, Blue Mary or Angel. As I said, some characters were previously spared the treatment and so far I'm not sure it's true for XIV. The bare chested on defeat thing was never transposed to KoF, right ?

It was in KOF.  The only thing not in there was the Blue Mary thing I mentioned from RBFF.
Title: Re: Fightan Games Thread
Post by: nachobro on March 26, 2016, 11:01:58 AM
Speaking of boobs, picked up DOA5LR for X1 since it was pretty cheap. Haven't really touched the series since 3 but this one is actually a decent amount of fun. Played for a few hours during the local weekly with friends and really enjoyed it. Might dig a little deeper on this game since I don't really have any other fighter I like playing right now.

Also I can definitely see why folks a while ago were saying Rachel is OP in this game. She hits like a truck and can combo from almost any launch move into an air throw and then combo out of that too. :lol I dunno if that's normal for the game but goddamn it looks cool.

Also little bits about this game are pretty nice. Like playing on Random Select stage and hitting rematch also re-randomizes the stage. Nice touch.

Title: Re: Fightan Games Thread
Post by: bork on March 26, 2016, 02:38:44 PM
NCR is going on.  Just opened a stream and saw Tokido body 801 Strider.  He perfected him in the first round of the second match.  :lol
Title: Re: Fightan Games Thread
Post by: bork on March 26, 2016, 02:42:14 PM
Speaking of boobs, picked up DOA5LR for X1 since it was pretty cheap. Haven't really touched the series since 3 but this one is actually a decent amount of fun. Played for a few hours during the local weekly with friends and really enjoyed it. Might dig a little deeper on this game since I don't really have any other fighter I like playing right now.

It's a really good game.  Best DOA ever made, easily.  :piss Itagaki :piss2  Hayashi may have produced some questionable Ninja Gaidens,  but I can't fault him for DOA.  The netcode could stand to be a lot better, however, and there are a lot of times I just quit playing outright if I can't find a decent connection after searching for a bit.

The game has shit-tons of DLC, but it's pretty much all just outfits.  You can get Naotora Ii from Samurai Warriors 4, now, though.

Also I can definitely see why folks a while ago were saying Rachel is OP in this game. She hits like a truck and can combo from almost any launch move into an air throw and then combo out of that too. :lol I dunno if that's normal for the game but goddamn it looks cool.

Rachel was OP...they toned her down.  She's solid but no longer the unstoppable powerhouse that she was for a bit in DOA5 Ultimate.
Title: Re: Fightan Games Thread
Post by: nachobro on March 27, 2016, 09:36:45 AM
Yeah I definitely am having a good time with it, more than any other DOA. The online on the X1 version is :trash so I guess its gonna be training mode and offline VS for me.

The disc has like 300 costumes on it already so that's good enough for me. I still need to run through most of the cast list so I'll wait on buying another character for now. From what I've played so far I really am liking Rachel, Momji, and Bayman. Mila seems like a cool, unique character but I'll have to look up some videos cause I feel like I'm playing her wrong. An MMA styled 3D character is a fun idea though

RE: NCR...lol Marn

(http://abload.de/img/marn1kdqfu.gif)
Title: Re: Fightan Games Thread
Post by: nachobro on March 27, 2016, 10:39:31 AM
Also X1 seems to have some weird model issues sometimes  :lol

https://www.youtube.com/watch?v=1TdvtQixfxg
Title: Re: Fightan Games Thread
Post by: bork on March 27, 2016, 11:18:37 AM
There's some weird glitches here and there.  I uploaded this video from DOA5U on PS3 a couple of years ago.

http://www.youtube.com/watch?v=PQie1hOB9Lk

 :doge
Title: Re: Fightan Games Thread
Post by: thisismyusername on March 27, 2016, 11:37:51 AM
Speaking of boobs, picked up DOA5LR for X1 since it was pretty cheap. Haven't really touched the series since 3 but this one is actually a decent amount of fun. Played for a few hours during the local weekly with friends and really enjoyed it. Might dig a little deeper on this game since I don't really have any other fighter I like playing right now.

It's a really good game.  Best DOA ever made, easily.  :piss Itagaki :piss2  Hayashi may have produced some questionable Ninja Gaidens,  but I can't fault him for DOA.  The netcode could stand to be a lot better, however, and there are a lot of times I just quit playing outright if I can't find a decent connection after searching for a bit.

Hayashi had nothing to do with DOA. That's Shambori's team. I really want Tecmo to oust Hayashi and put Shambori in charge of Ninja Gaiden after the two (well one) outing Hayashi had and completely failed at graspsing why folks liked Ninja Gaiden.

Quote
Also I can definitely see why folks a while ago were saying Rachel is OP in this game. She hits like a truck and can combo from almost any launch move into an air throw and then combo out of that too. :lol I dunno if that's normal for the game but goddamn it looks cool.

Rachel was OP...they toned her down.  She's solid but no longer the unstoppable powerhouse that she was for a bit in DOA5 Ultimate.

She still hits hard in Last Round though. :yeshrug
Title: Re: Fightan Games Thread
Post by: nachobro on March 27, 2016, 12:30:20 PM
and its great

that football costume of hers is pretty funny too. that's definitely my go to now
Title: Re: Fightan Games Thread
Post by: thisismyusername on March 27, 2016, 02:05:41 PM
There's some weird glitches here and there.  I uploaded this video from DOA5U on PS3 a couple of years ago.

 :doge

https://twitter.com/yamapon0916_DOA/status/711009051543384064
Title: Re: Fightan Games Thread
Post by: bork on March 27, 2016, 06:39:25 PM
Hayashi had nothing to do with DOA. That's Shambori's team. I really want Tecmo to oust Hayashi and put Shambori in charge of Ninja Gaiden after the two (well one) outing Hayashi had and completely failed at graspsing why folks liked Ninja Gaiden.

Hayashi is the producer.
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on March 28, 2016, 08:33:50 PM
Killer Instinct Season 3 is out on Xbone and PC tomorrow. Cross buy and cross play as well

https://www.youtube.com/watch?v=RHEegUegYB4

Game's still fucking lit. Though there's a PSA. You need to log into the xbone version first to transfer saved data and XP unlocks if you own it there and you need to pass a performance test for 60FPS or else you are blocked from online ranked mode. 
Title: Re: Fightan Games Thread
Post by: bork on March 28, 2016, 09:04:09 PM
Can you not pre-purchase/preload the PC version? 
Title: Re: Fightan Games Thread
Post by: thisismyusername on March 28, 2016, 10:50:16 PM
you need to pass a performance test for 60FPS or else you are blocked from online ranked mode.

GOOD.

Can you not pre-purchase/preload the PC version? 

Not that I'm aware of.
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on March 29, 2016, 07:48:24 AM
Can you not pre-purchase/preload the PC version?

It will show up around 8am PDT/11am EST according to their twitter. But the pre-order bonus will stay active for the first few days so the PC buyers can get it.
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on March 29, 2016, 01:28:03 PM
https://www.microsoft.com/en-us/store/games/killer-instinct/9nblggh1z149

Bumping because it's up on W10 now. That $50 "Supreme pack" deal is the way to go if you are just coming in now

:rash  (http://i.imgur.com/g4093sN.gif) :rash
Title: Re: Fightan Games Thread
Post by: bork on March 29, 2016, 02:30:54 PM
Nice, will be picking it up.   :)
Title: Re: Fightan Games Thread
Post by: doctavius bonbon on March 29, 2016, 07:40:35 PM
Quote
(http://screenshotscontent-t5002.xboxlive.com/0009b333333346b6-15b96a22-13b7-45b2-91d1-06a32a3d47ee/Screenshot-Original.png)

:rash

g.o.a.t. fighting character
Title: Re: Fightan Games Thread
Post by: toku on March 29, 2016, 08:00:20 PM
21 gigs and buttery smooth. It's very lit. Excited for the vampire chick to drop too because I am a goth teen at heart.
Title: Re: Fightan Games Thread
Post by: thisismyusername on March 29, 2016, 08:26:17 PM
https://www.microsoft.com/en-us/store/games/killer-instinct/9nblggh1z149

These servers are so slow.  :shaq2

Also UWP. :goty2 :goty
Title: Re: Fightan Games Thread
Post by: bork on March 30, 2016, 11:01:43 AM
So, KI--

-Starting downloading it.  Slow as shit.  Wish this was on Steam.
-Come back and find that I have no more free space-- My C: drive isn't the biggest, but that's OK-- games and such go on the D: drive...only there's no option to change this, because LOL Windows Store.
-Quick google search finds that this is tied to your Windows storage settings.  So I change the drive to D: and download.
-It takes even longer this time.
-Boot up the game and do a performance test.  I get 917/1000, which is a fail.  :doge  Can still play online, but not ranked.
-Turn off AA and get over 1000 in the next test.  OK.
-Purchase the Ultimate pack for $50.
-Shadow Jago is not included and is $10.  $10 for a 'palette swap' character?  LMAO.

I played this briefly a few times before and didn't care too much for it.  The game play feels kind of stiff -especially now that SFV is out- and the character designs are largely pretty fugly.  Not sure who I am gonna use yet.
Title: Re: Fightan Games Thread
Post by: thisismyusername on March 30, 2016, 11:48:36 AM
Use Arbie.

In any case, the fact they don't allow the dojo character they use for training players to be one of the free characters to use in the "demo"/F2P version is a bit  :lol

I mean, sure: The concepts still apply to the wolf, but you're teaching specific moves as anti-air/etc. to a new player, they kinda will fall back on wanting to remember that character/moves instead of digging through others at the moment.
Title: Re: Fightan Games Thread
Post by: nachobro on March 30, 2016, 11:56:21 AM
I just play Hisako, she's a fun character that is all based around breaking the way KI players play which is a blast when playing online and listening to people yell at me countering them constantly. :lol

Haven't bought S3 yet but I will eventually. I'll dl the PC version tonight and see how it plays.
Title: Re: Fightan Games Thread
Post by: toku on March 30, 2016, 02:36:40 PM
Shadow Jago *was* a palette swap but they did a community fundraiser for a tournament iirc and part of that went to giving him his own moveset etc. Thats why he's 10 for just himself, he's an on and off limited time character.
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on March 30, 2016, 04:19:15 PM
Use Arbie.

In any case, the fact they don't allow the dojo character they use for training players to be one of the free characters to use in the "demo"/F2P version is a bit  :lol

I mean, sure: The concepts still apply to the wolf, but you're teaching specific moves as anti-air/etc. to a new player, they kinda will fall back on wanting to remember that character/moves instead of digging through others at the moment.

Saberwulf is the easiest character to play in the game though, since his specials are easy to pull off, they are pretty simple in what they do and huge on frame advantage. His combo trait even is "Keep mashing same button for more hits" and they had to nerf his instinct because he was getting too much damage too easy. The biggest weakness is his defense is non-existent (Especially since they nerfed Eclipse on wake up) and you have to be pressuring people. So it's very easy to learn him and the game if you have less pressure on learning a stupid amount of intricacy. Jago is a shoto, but he's not hugely easy and accessible because of his traits like "around the world" doubles once you get past the "Does the same shit as Ryu" part. Once you get deeper in playing Jago. He's a bit higher on the difficulty list to master and not a very beginner friendly character once you get out of the dojo mode. I can see why they would say "Go play Saberwulf" after.

I play Riptor and she's a fairly decent beginner character. But she's also got a lot more tricky set ups to use once you know how to play the game within it's rules.
Title: Re: Fightan Games Thread
Post by: bork on March 31, 2016, 03:18:04 PM
Is there a Zangief-like grappler?  Assuming not.

Also might try Hisako if she's all weird and breaks the flow of the game.  Sounds like a good troll character.

Was gonna play last night but I just ended up playing SFV.

:idont
Title: Re: Fightan Games Thread
Post by: nachobro on March 31, 2016, 04:11:16 PM
I've only played Hisako and Wulf so I can't help you much there. If you really want to be an obnoxious troll I also recommend Aganos. Dude throws up literal walls to block out the other player, it's hilarious. :lol
Title: Re: Fightan Games Thread
Post by: Take My Breh Away on March 31, 2016, 04:33:39 PM
Thunder is probably the closest to gief. Though more USF4 gief since he has an attack like green hand. Also a nice AA but he has no range at all outside of that.   

Hisako is hilarious though. Cancelling whiffs into teleport then grabbing them from behind when they are trying to go in gets people mad every time. Just requires more meter management because she has an anime meter for her cancel into parry or teleport and every hit where she has meter does more damage as a counter hit.   
Title: Re: Fightan Games Thread
Post by: nachobro on March 31, 2016, 04:58:22 PM
Yep, loved playing as her when she first came out. You could tell who had their Kinect setup as a gameplay mic as well cause I'd just hear "What? Fuck this bitch!" all the time during matches.
Title: Re: Fightan Games Thread
Post by: mormapope on March 31, 2016, 05:34:50 PM
After going offline only for SFIV to practice actual execution and focus on just learning shit, I might take the dive on SFV depending on how Guile plays. Guile, Cody, and Rose are now my mains for SFIV, simple characters with easy links and combos in SFIV, and I'd love to see their playstyles in SFV.

Buying SFV for myself will depend on the characters added overtime. SFIV, Marvel, and KoF has spoiled me when it comes to character casts.
Title: Re: Fightan Games Thread
Post by: thisismyusername on March 31, 2016, 07:17:29 PM
I really want Cody in SF5 unchanged. But given how Capcom changed nearly everyone (Ken. :maf ) I'm kinda leery about them bringing him back and making his QCF/QCB's into something like 360's or something. :yuck

I mean Rashad already does his CRIMINAL UPPAH gimmick. So...
Title: Re: Fightan Games Thread
Post by: bork on March 31, 2016, 09:49:15 PM
PREDICTABORU~ TROLL!  :lol :lol :lol

http://www.youtube.com/watch?v=OeB-4s1Cho4
Title: Re: Fightan Games Thread
Post by: brob on April 07, 2016, 04:18:39 AM
https://www.youtube.com/watch?v=ytOQKsoZeLw&feature=youtu.be

:lawd
Title: Re: Fightan Games Thread
Post by: bork on April 07, 2016, 12:26:19 PM
http://www.youtube.com/watch?v=t2996PVu5Z4
Title: Re: Fightan Games Thread
Post by: doctavius bonbon on April 07, 2016, 12:44:19 PM
the blob trifecta is complete

muimui x athena x sylvie
Title: Re: Fightan Games Thread
Post by: bork on April 07, 2016, 06:19:28 PM
That character looks more normal...sorta.  She's from a Pachinko game.  SNK doing a reverse Konami here.  :doge
Title: Re: Fightan Games Thread
Post by: bork on April 14, 2016, 11:36:11 AM
Mai is back n' bouncy as ever.

http://www.youtube.com/watch?v=cKvEsIYYcks
Title: Re: Fightan Games Thread
Post by: bork on April 16, 2016, 07:37:39 AM
This is really awesome.  The game also got an arcade release, too.  Crazy!

https://twitter.com/Skullgirls/status/720800800839077891

It's amazing seeing far this game has come since it was first announced and released, and too bad that it never really caught on.  It is easily the best western-developed fighting game out there, IMO, with super-responsive, fluid gameplay and amazing 1080P sprites/animation, topped off with a great soundtrack.
Title: Re: Fightan Games Thread
Post by: chronovore on April 17, 2016, 07:40:01 PM
This is really awesome.  The game also got an arcade release, too.  Crazy!

https://twitter.com/Skullgirls/status/720800800839077891

It's amazing seeing far this game has come since it was first announced and released, and too bad that it never really caught on.  It is easily the best western-developed fighting game out there, IMO, with super-responsive, fluid gameplay and amazing 1080P sprites/animation, topped off with a great soundtrack.
I went to Joshin electronics store yesterday, and SKULLGIRLS even had its own endcap. Pretty great!
Title: Re: Fightan Games Thread
Post by: bork on April 17, 2016, 09:09:32 PM
And of course, after I ordered the Japanese version...they announce that a limited U.S. physical run for PS4 and possibly Vita is coming soon.   :lol
:stahp
Title: Re: Fightan Games Thread
Post by: bork on April 19, 2016, 05:18:04 PM
LB2 out for PS4/Vita on 5/24.

http://www.youtube.com/watch?v=pv_6HY0wdQw
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: D3RANG3D on April 19, 2016, 05:41:25 PM
Melty Blood goes up today.  :rejoice
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on April 19, 2016, 09:43:44 PM
Sweet Jesus, Guile's V-trigger Sonic Booms. :whoo :money
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on April 22, 2016, 03:07:21 PM
WHAAAAAAAAAAAT?!  :lol

Man, everything is getting localized...crazy!  I have this on PS4...imported after playing the arcade version last year.  It plays pretty well.

http://gematsu.com/2016/04/koihime-enbu-coming-west-pc-via-steam-may

Quote

(http://gematsu.com/wp-content/uploads/2016/04/Koihime-Enbu-Steam-Ann.jpg)

Koihime Enbu, which launched for PlayStation 4 and PlayStation 3 in Japan on January 28, is coming west for PC via Steam in May, publisher Degica Games announced.

The Unknown Games-developed fighting game is a reimagining of the Romance of the Three Kingdoms based on the Koihime Musou visual novel and features largely female characters. There are a total of 13 fighters and seven assist characters, and a number of different moves and systems.

Get the fact sheet below.

    About

    Based on the Koihime Musou visual novel, Koihime Enbu features a reimagining of the Romance of Three Kingdoms where the majority of characters are girls. Originally an arcade fighting game, Koihime Enbu draws upon this pedigree to offer players accessible and exciting mechanics that will draw in beginner and veteran players alike.

    Fighting game veterans will relish the tight controls and fast combat, providing the possibility of huge combos and devastating counters. Explore the Fatal Counter system that creates additional combo opportunities. With almost every attack being punishable, Koihime Enbu strives to provide a cleaner and more precise fighting experience.

    Features

        Play as 13 different characters and 7 “assist” characters to create a huge variety of strategies!
        Old school footsies-based 2D fighting game!
        Explore the Fatal Counter system which gives moves different properties that make comboing easier, and longer!
        Utilise the Tactics Meter with special moves, ex special moves, super moves, and ultimate moves!
        Save your best bouts for later, or learn from your previous battles with Replay Mode!
        Ascend the online rankings by battling in ranked matchmaking, keep it closer to home and play with your friends in local versus mode!

Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Trent Dole on April 22, 2016, 07:04:21 PM
I remember hearing about the anime adaptation of that.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on April 23, 2016, 11:35:48 AM
Never seen it, but the game was pretty good when I tried it.

They then delayed the PS4 release from 11/2015 to 1/2016 and I imported it at release...and literally played it once-- went online and found nobody on, and shelved the game.  :lol :-\  I saw it listed for Evo (IIRC) as one of the 'anime games,' so maybe people are actually playing it now.  :doge
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: toku on April 24, 2016, 11:41:20 PM
https://www.youtube.com/watch?v=IBb6J_F423A

bae
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on April 25, 2016, 05:19:52 AM
I haven't been paying attention, but didn't KI at launch look pretty baller on X1 besides the resolution?  I remember it looking quite nice visually.

That teaser though...wtf.  That character looks barely above PS2/Xbox era fighters graphically.  Reminds me of that Wii Castlevania fighter.  Did the game lose all their budget at some point?
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on April 25, 2016, 09:48:02 AM
Switched developers.

But I never thought the models looked particularly-good.  It's kind of an ugly-looking game, IMO. 
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on April 25, 2016, 10:27:29 AM
It's not the best looking game but it has a lot of fancy effects and runs very quickly so you don't have much time to focus on it. At least it runs at 60 or above at all times, even online. Mira looks cool, I still need to buy S3
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on April 25, 2016, 11:20:31 AM
SNK PLAYMORE IS NO MORE.

WELCOME BACK SNK!   :pimp  :hyper

KOF XIV is coming out in August.  Atlus is bringing it out in the States!

http://www.youtube.com/watch?v=9kdYGBvdK9w

http://www.youtube.com/watch?v=L-DOypQGtVA
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on April 25, 2016, 11:49:57 AM
Still looks like an early-PS3 game though. :'(
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: brob on April 25, 2016, 11:53:09 AM
king of simple 2000 :bow2
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: toku on April 25, 2016, 12:31:43 PM
I haven't been paying attention, but didn't KI at launch look pretty baller on X1 besides the resolution?  I remember it looking quite nice visually.

That teaser though...wtf.  That character looks barely above PS2/Xbox era fighters graphically.  Reminds me of that Wii Castlevania fighter.  Did the game lose all their budget at some point?

a lot of these character trailers look rough and it's still not the best looking game but final release/actual game looks great in motion:
https://www.youtube.com/watch?v=rCE_waaFmXQ

very fast and fx heavy game
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on April 25, 2016, 03:48:10 PM
The models just don't look that great.  Sure there's FX all over the place (too much of it), but even MK has better-looking models than this, and that's really saying something.  :doge  Some people might say to give it a break -it's from 2013- but naw, sorry-- DOA5 is older than that and artistically its models look waaaaay better.  Hell, I'll take 2008's SF4's art style over KI's.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on April 28, 2016, 02:42:49 PM
Footage of random people playing a test build.

http://www.youtube.com/watch?v=q_5X7fCi4-s
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on May 01, 2016, 11:13:49 PM
Finished watching the GGXrd: Sign story mode.  Pretty satisfied, better than a lot of anime these days.  The GG characters are great and the music is lots of fun.  Was playing some M.O.M. mode between going through the story and they really pack these games with content.  Overall Sign was a fantastic package.  Looking forward to Rev next month to focus on a couple of characters on get back into the multiplayer side.

Now I guess it's time to get back to SFV and see what it's like post the Alex/Challenges/Guiles patches.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 03, 2016, 02:08:20 PM
Played a "co-worker" Sunday night in Street Fighter V.  Had a total of 5 sets with three matches each.  I won all five sets and I think it broke down to 13-2.  Only used my main twice...during the first set and the last set.

I put "co-worker" in quotes because it was pretty obvious he was being sneaky and I was playing more than one person.   The first set was him, with an incredibly scrub-tastic Charlie, who just spammed special moves, and went down within minutes.  Then suddenly I was playing a pretty good Laura who was pulling off some impressive combos.  :doge  There was also a Chun who wasn't bad and played differently than Laura. 

Went to work today and another guy told me that this guy typically plays with 2-3 other people and doesn't tell anyone.  Shady.  He also didn't accept my FR and didn't message me after it was done.  The other guy said all those guys were probably salty as hell.  :lol
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 03, 2016, 02:08:43 PM
Speaking of no replies, thanks for not responding to me when you were playing DOA, Bebpo.  :P
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: mormapope on May 03, 2016, 02:18:32 PM
I started playing the first version of DOA 5 recently, DOA is a lot more up my alley than Tekken. Much easier to get into regarding execution and punishing sloppy play. The system of throwing a volley of attacks, with the defender punishing something with a counter via reads/guessing, or the attacker pausing during a volley to get a counter grab or continue a combo, is fun and allows for every round to be fast.

DOA feels like a flashier and more animation driven Virtua Fighter. 
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 03, 2016, 03:00:26 PM
DOA feels like a flashier and more animation driven Virtua Fighter.

That's a good description.  It's also a simpler game, though, but that's OK by me because it still has enough depth.

You should check out DOA5 Last Round Core Fighters...the latest version of the game.  Core Fighters is F2P.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: mormapope on May 04, 2016, 12:29:35 AM
360 is still my main console right now, probably going to collect as many fighters before moving on to something else. I'll definitely get DOA 5 Ultimate or whatever the last version was for 360 sometime in the future. Once I upgrade my PC I'd get Last Round.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on May 04, 2016, 12:40:02 AM
Last Round for PC sounds awful. No online at all and its super poorly optimized. On the other hand, mods.  :doge
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on May 04, 2016, 12:59:53 AM
Speaking of no replies, thanks for not responding to me when you were playing DOA, Bebpo.  :P

Don't own DoA5.  Was just checking out the core fighters demo thing to see how DoA5 played for 10 mins, especially as a VF replacement, before getting back to Xrd.  Tbh, didn't like it.  Way too dial-a-combo/mashy/simplified compared to VF.  My favorite part of VF is stringy together moves on your own to make your own combos and using single moves as main attacks.  DoA feels like VF if every character was Lau/Pai.  It's not bad and I'd play it with friends, but it really is no VF. 
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 04, 2016, 09:29:27 AM
Speaking of no replies, thanks for not responding to me when you were playing DOA, Bebpo.  :P

Don't own DoA5.  Was just checking out the core fighters demo thing to see how DoA5 played for 10 mins, especially as a VF replacement, before getting back to Xrd.  Tbh, didn't like it.  Way too dial-a-combo/mashy/simplified compared to VF.  My favorite part of VF is stringy together moves on your own to make your own combos and using single moves as main attacks.  DoA feels like VF if every character was Lau/Pai.  It's not bad and I'd play it with friends, but it really is no VF.

 :doge
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 04, 2016, 09:30:52 AM
Last Round for PC sounds awful. No online at all and its super poorly optimized. On the other hand, mods.  :doge

It's not a good port.  Or rather, it's competent in the sense that it runs well, but it's a Koei Tecmo PC port, AKA STAY AWAY.  The ported the PS3 version instead of the PS4/Xbone version, so some content is missing, and the online play, which was added late, is just a mess.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on May 04, 2016, 10:36:02 AM
I've been a fan of the X1 version. No one is playing online but the random bugs are just hilarious. The other day all the characters were missing their heads for some reason when we were playing local vs :lol
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 05, 2016, 01:41:05 PM
Following SFV's footsteps, KOF XIV will be PS4 console-exclusive.  I assume this means a PC version is coming.

Spoiler-tagging the box art because the image is huge.
spoiler (click to show/hide)
(http://ecx.images-amazon.com/images/I/91e87mBA5kL._SL1500_.jpg)
[close]
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on May 05, 2016, 02:00:28 PM
A PC version would be excellent, mainly cause I'm a cheapass.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on May 06, 2016, 08:41:43 AM
No online at all

It does, but it's only ranked. :lol :lol :lol

Quote
and its super poorly optimized

:confused :confused :confused :what :confused

No it isn't. It's actually pretty well optimized because it's a PS3 port. :neogaf
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on May 06, 2016, 08:33:04 PM
I dunno if it's been patched but at launch it'd drop to ~40 fps at random for me. Was glad I was able to play it via Steam share instead of dropping cash on it  :lol
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: brob on May 06, 2016, 08:38:56 PM
u came to the wrong neighborhood if u wanted to spread FUD on username's waifu squad  :ufup
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 12, 2016, 10:08:18 AM
One Piece Burning Blood apparently has a NA demo up now for Xbone and PS4.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 12, 2016, 12:57:30 PM
LASTFIGHT is out on Steam next week.  It is based on a comic called "Last Man" that I've never heard of.  Looks like it could be a decent little 4P Powerstone clone.  Apparently coming to consoles later.

http://lastfightgame.com/en/

http://www.youtube.com/watch?v=sJfhhctuHdw
http://www.youtube.com/watch?v=zA5JBY1uwEY
http://www.youtube.com/watch?v=MBUNwu1y7v0
http://www.youtube.com/watch?v=ev2SoorbC7o
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on May 19, 2016, 08:15:21 PM
My John Cena TE-S is now complete. Used the Chun TE-S body and put in Remora for LED, Brook board, and Spark optical board for the joystick (which I love!). Had some excellent help from Vic at vickomods.com (http://vickomods.com) after I messed it up a bit. He's the man and I 100% recommend him for anyone that wants to get work done on their sticks.

(http://i.imgur.com/oGuseQ6.jpg?1)
(http://i.imgur.com/PB9Jn7h.jpg?1)
(http://i.imgur.com/wx9M7fk.jpg?1)
(http://i.imgur.com/TnzKWVb.jpg?1)

and if you want to see it in action I have a video here: https://twitter.com/dylanhecht/status/731868539099832320 (https://twitter.com/dylanhecht/status/731868539099832320)
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 20, 2016, 12:56:39 PM
I dunno...I feel like you're cheating now since your Super Cena stick will always go over.  :doge
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Yulwei on May 20, 2016, 11:22:23 PM
Anyone watch the Stunfest KOFXIV stream earlier today? :whew

That game is looking really damn fun. Here's to hoping the netcode is actually playable this time around.

Archives over at https://www.twitch.tv/frionel26/ if you're interested. The really good play starts a few hours in
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on May 21, 2016, 10:18:46 AM
I dunno...I feel like you're cheating now since your Super Cena stick will always go over.  :doge
I need every advantage I can get :doge
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Steve Youngblood on May 21, 2016, 10:26:38 AM
Ahaha. That Cena stick is amazing.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 24, 2016, 01:43:30 PM
The Last Blade 2 is out today on PS4 and Vita with cross-play.  Hope this has good online!

GGX Revelator is also out in Japan this week.  My crazy ass pre-purchased the digital version.  I tried the trial version out last night.

:bow Jack-O :bow2 New main confirmed.  Amazing character.

Quote
Her gameplay has been described as "Comical". Her playstyle is based on the real time strategy. Like the game Guilty Gear 2: Overture.

That insta-kill is :rofl

http://www.youtube.com/watch?v=luP9dp-mPM4

Did they name this character after Michael Jackson?
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on May 24, 2016, 06:25:30 PM
I doubt it, Guilty Gear is Heavy Metal/Butt Rock infused. Jackson was pop?
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 26, 2016, 09:53:53 AM
THE BOYS ARE BACK IN TOWN THE BOYS ARE BACK IN TOWN~

http://www.youtube.com/watch?v=aggyxd6Fn_8
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 26, 2016, 09:57:44 AM
http://www.youtube.com/watch?v=kElB-R7QiP8
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: brob on May 26, 2016, 10:53:49 AM
The Guilty Gear series continues to push the boundaries of storytelling with a complex and deep anime aesthetic.


 :itagaki
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on May 26, 2016, 05:55:12 PM
https://www.youtube.com/watch?v=GSfPe-EMdkk

 :lol
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on June 02, 2016, 10:36:40 AM
You might remember this incident:

http://www.youtube.com/watch?v=sTNya_UUNFY

Well, the same guy, Noel Brown, just got himself banned from Combo Breaker for two years...for groping a woman.

Watch the guy on the right and the woman in the blue hoodie.
(http://i.imgur.com/Kqqj9UW.gif)

What a piece of shit.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on June 02, 2016, 10:38:26 AM
noel really is a cunt. glad someone took some action against him
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on June 02, 2016, 10:54:24 AM
RIP Samba De Amigo machine.  :american

Well, the same guy, Noel Brown, just got himself banned from Combo Breaker for two years

Wow, a whole two years! Whatever shall he do? *continues to fly around to other tournaments?*
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on June 02, 2016, 11:02:26 AM
Yeah, you'd think the FGC would just ban him outright from the majors or whatever.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on June 02, 2016, 11:20:50 AM
Honestly, IMO: It should be longer than 2 years. It should be at least 5-8 years and ALL major tournaments. Thereby Capcom Pro Tour, Evo, CEO, et. al. he's banned from. Would be a good signal to the FGC to start cutting that crap out and starting to shape-up if they want people to tune in.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Trent Dole on June 02, 2016, 01:20:40 PM
Why the hell would you do that on camera (or ever)? Stupid motherfucking asshole.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on June 02, 2016, 08:11:35 PM
We spoke too soon.  :lol Banned from Capcom Pro Tour and Evo now.

Now if only they'd extend it many years...
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on June 03, 2016, 10:18:23 AM
We spoke too soon.  :lol Banned from Capcom Pro Tour and Evo now.

Now if only they'd extend it many years...

:obama
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: chronovore on June 06, 2016, 08:36:29 AM
We spoke too soon.  :lol Banned from Capcom Pro Tour and Evo now.

Now if only they'd extend it many years...

(http://i.imgur.com/95ZXP.gif)
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on June 16, 2016, 04:43:52 PM
The official Bore team has been unveiled:

http://www.youtube.com/watch?v=aY-9pp9XM_I

Xanadu  :lol
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on July 09, 2016, 01:35:46 PM
Finally KOF characters are being added to a good game  :lawd

https://www.youtube.com/watch?v=u6ZJgfdFIeY
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 09, 2016, 10:30:51 PM
1. HOLY SHIT

2. Imma kill you for that comment  :punch

3. KOF costumes, Aquaplus costumes, and Attack On Titan costumes are coming too.  Nice to see the game continuing to get support although I really want DOA6 already, for if no other reason than better netcode.

4. Attack On Titan gets its own stage:

http://www.youtube.com/watch?v=0_pAKasBOx0
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: eleuin on July 14, 2016, 11:40:46 AM
Evo starts tomorrow

https://www.youtube.com/watch?v=k_VXTJDuMmQ
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 17, 2016, 09:50:35 PM
Evo news:

-Blade Arcus From Shining EX (Sega Shining series fighter) coming to PC on 7/28 with online play (console didn't have it)
-Eyedol announced for Killer Instinct
-Bob and Master Raven (Black Taki!) announced for Tekken 7
-Juri coming to SFV this month
-Dizzy will be released for GGX tomorrow
-KOF XIV playable demo out Tuesday
-Garou MOTW coming to PS4/Vita
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on July 17, 2016, 09:52:54 PM
Evo news:

-Blade Arcus From Shining EX (Sega Shining series fighter) coming to PC on 7/28 with online play (console didn't have it)

Is this the fighting game with Selvaria in it? I'll wishlist it and get it on sale if it is.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 17, 2016, 09:58:14 PM
Evo news:

-Blade Arcus From Shining EX (Sega Shining series fighter) coming to PC on 7/28 with online play (console didn't have it)

Is this the fighting game with Selvaria in it? I'll wishlist it and get it on sale if it is.

No, that's Dengenki Bunko: Fighting Climax, also from Sega.  That game isn't on PC...the first version came out in English on PS3 and Vita, and then an upgraded version, Ignition, came out late last year for PS3/PS4/Vita...like a month after Sega released the first one in English.  No idea what possessed them to A) wait so long to release it over here and B) why they didn't just release Ignition in English.  Idiots.

Anyway, Blade Arcus is kinda boring, but I might get it if it's cheap enough and the online is decent.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on July 17, 2016, 10:07:30 PM
It's not just Dizzy coming tomorrow for Guilty Gear Rev, but also a full re-balance patch.  Looking forward to loading up Xrd Rev later this week.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 18, 2016, 02:20:10 PM
http://www.youtube.com/watch?v=eQuUCNZ0Pn8

 :aweshum
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 18, 2016, 02:24:48 PM
UNIEL came out on PC like a week ago.  Missed that!

http://store.steampowered.com/app/452510/
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on July 18, 2016, 04:09:22 PM
UNIEL came out on PC like a week ago.  Missed that!

http://store.steampowered.com/app/452510/

Oh, right. I guess that's why their older releases are like $2-5 each. :lol
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on July 19, 2016, 12:58:12 AM
http://www.youtube.com/watch?v=eQuUCNZ0Pn8

 :aweshum

I still haven't put much time into Rev, but I've got to say I totally appreciate the care ASW puts into these games.  They just have so much character and unique flavor.  Feels like a game made by a team that really enjoys making it.  Also with Ishiwatari doing the music tracks himself and being heavily involved in every aspect it feels like a personal love project for him.  I hope their business model keeps them alive for many more years.  :clap
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: toku on July 19, 2016, 01:30:00 AM
that engine is still crazy man, it looks better than the 2016 berserk anime to me
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 19, 2016, 08:14:52 AM
Tried out the KOF XIV demo last night.  The PSN AU store had it up already.

You get seven characters to try -I used everyone except for Kyo and Iori- and they feel pretty unique from each other.  Not just their movesets, but walking/jumping speed and weight.  The game feels a little stiff compared to other fighting games, but this makes it feel a bit more like the sprite-based SNK fighters did.  Gameplay is a little closer to the classic KOF style and feels a little easier to get into than XIII, which is a good thing.   Visually the game isn't going to be winning awards and it still looks "last-gen," but it's acceptable and the characters have a lot of personality.  The backgrounds look great and pretty colorful...it's the character models that need work.  Both in detail and in things like clipping.

I tried:

Mai Shiranui- Good lord is that bounce as ridiculous as ever.  :lol  Feels like classic Mai.  Was able to pick up and play her pretty easily.

Sylvie Paula Paula- Thought I'd hate this character -her design is so stupid- but in-game...I liked her.  Use electrical-based moves and has some pretty funny animations.  Love her backwards-walking animation.

TIZOCKing of Dinosaurs- Has some different moves compared to Tizoc, but is a crazy-fun grappler to use.  Has both grapples and slashing attacks.

Shun-Ei- He summons two giant hands that do most of his specials for him.  Feels pretty fast and has some air stuff he can do, too.

Nelson- This boxer plays more like a Buriki One character-- he has no special moves and instead of you can chain his various punches together with directions, like doing f+lp, b+lk, u+hp, etc.  Definitely feels a lot different than most other characters.  Good variety.

Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on July 20, 2016, 12:17:07 AM
Finally getting around to Xrd Rev now that Dizzy's out.  Really liking the story in Xrd both Sign & Rev, feels like the proper main Kyoto arc meat to the GG story.  Makes each run through arcade mode for the story ending much more fun.  Plus Rev's arcade credit roll song is gooooood.

Oh and all the new backgrounds are great.

Jack-O plays so weirrrrd with all the minion spam.  Ehhh, I'm getting back in the groove with Slayer.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on July 20, 2016, 12:27:24 AM
that engine is still crazy man, it looks better than the 2016 berserk anime to me

Graphics may be good, but Allah bless Arc for their "sprite-reworks" to match the 2D sprite-work. Sol's gunflame animation matches the XX animations nearly 1:1. Street Fighter and other 2D fighters that went with 3D models kinda forgot that--Though I need to look closer at KoF-- so a lot of the redone characters look "off" to me.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on July 20, 2016, 01:01:33 AM
Tried out the KOF XIV demo last night.  The PSN AU store had it up already.

You get seven characters to try -I used everyone except for Kyo and Iori- and they feel pretty unique from each other.  Not just their movesets, but walking/jumping speed and weight.  The game feels a little stiff compared to other fighting games, but this makes it feel a bit more like the sprite-based SNK fighters did.  Gameplay is a little closer to the classic KOF style and feels a little easier to get into than XIII, which is a good thing.   Visually the game isn't going to be winning awards and it still looks "last-gen," but it's acceptable and the characters have a lot of personality.  The backgrounds look great and pretty colorful...it's the character models that need work.  Both in detail and in things like clipping.

I tried:

Mai Shiranui- Good lord is that bounce as ridiculous as ever.  :lol  Feels like classic Mai.  Was able to pick up and play her pretty easily.

Sylvie Paula Paula- Thought I'd hate this character -her design is so stupid- but in-game...I liked her.  Use electrical-based moves and has some pretty funny animations.  Love her backwards-walking animation.

TIZOCKing of Dinosaurs- Has some different moves compared to Tizoc, but is a crazy-fun grappler to use.  Has both grapples and slashing attacks.

Shun-Ei- He summons two giant hands that do most of his specials for him.  Feels pretty fast and has some air stuff he can do, too.

Nelson- This boxer plays more like a Buriki One character-- he has no special moves and instead of you can chain his various punches together with directions, like doing f+lp, b+lk, u+hp, etc.  Definitely feels a lot different than most other characters.  Good variety.

Yeah, just tried the demo.  Like the character variety.  Characters have a fuckload of supers and with EX mods, everyone not Nelson has a ton of attacks.  I'm not entirely sold on this idea of locking ex moves behind max mode and characters seem to have a ton of life, but gotta play against people and see if it feels right.

Loading could still use some help, especially since this demo is running off the HDD and still had loads between every round :/
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Yulwei on July 20, 2016, 03:28:23 PM
SFIV was deemed shallow its entire run because people could punch out lights on wakeup,

Wait so are you saying SF4 was shallow because you could break through knockdown pressure by just mashing lights? If that were even remotely true then SF4 wouldn't be known as such a setup heavy fighter. You're accusing me of not knowing what I'm talking about and the very first line in your post is complete nonsense wtf


Quote
focus attacks were dubbed as a poor replacement for parries
Focus attacks had a variety of uses in the neutral such as punishing poke attempts by focusing just before you predict they will hit a button, focus absorbing attacks to gain ultra meter and as a pressure tool depending on the character because a number of them were positive on block after focus attack lvl 2 which meant you got to start your offense if you made them block your FA lvl 2. That's three ways in which focus attacks changed and shaped the way neutral was played in SF4. Far more than V-Trigger.

Quote
in hindsight original SFIV was pretty terrible
In what ways?

Quote
the game didn't get good until Super.
In what ways did it get good during Super?

Quote
Saying V-trigger is only for combo extension is illogical. V-trigger's main value is for punishing. If someone whiffs and you've got trigger, a good crush counter -> v-trigger -> combo -> CA will keep you ahead.

That's called a combo extension lmao


Quote
Nash's v-trigger is his savior because Nash lacks a good wake up option and is a sitting duck in the corner. So it's wise to use v-trigger over v-resersal because v-trigger will get you out of the corner. Saying Nash's v-trigger is nothing more than combo extension, or Dhalsim's which creates space, or Fang's, or Guile's which gives him endless pressure options as merely combo extension makes it makes it obvious you have probably spent all of two hours playing Street Fighter V.

First of all, Nash is unique in the roster when it comes to V-trigger. His has usage for more than just combo extensions and that is one of the reasons why he is top tier. His v-trigger can be used to get out of bad situations.
to mixup your opponent and as a simple combo extension as well. The problem is that extremely few VTs in the game are like this. Sim's v-trigger is easily countered by v-reversal his slide xx VT attempt and that massively reduces its effectiveness because the move is very easy to avoid if sim does it raw. Fang's VT is often cited as being one of the worst v-triggers in the game. FANG's poison does extremely little damage and moreover it cannot kill no matter if you have 1 pixel of life left. I would love for you to show me a single FANG player who uses v-trigger in neutral effectively.

Also, your bit about Guile's "endless pressure" options in VT mode is complete fantasy. Guile cannot cancel his v-trigger booms into anything other than another boom. This means that the answer to beating Guile's "endless pressure" is holding back because he gets no mixups or setups off his VT. The best you can get out of it in neutral is maybe a few seconds of your opponent blocking, but only if they are far away from you. The start up on guile's VT booms is long so you are in danger of getting jumped in on if you raw activate at close range. The main way that Guile players use his VT is, you guessed it, as a combo extension.

Quote
Walk speed depends on the character.
(https://abload.de/img/imager1sti.png)
Every single character except for Ryu is slower in SFV compared to their SFIV version

Quote
you're not considering the disparity between walk speed and dash as options. Why do you think Infiltration uses dash so much? Nash has one of the fastest Dash's in the game and it's supposed to be utilized as weapon of weaving in and out to win out footsy skirmishes.

I'm not considering it because you don't play footsies by dashing rofl. Footsies is about spacing and the control of said spacing. Dashing is about bypassing said spacing and instantly getting in your opponent's face to mix them up. You're either dashing into close range or dashing out of the mid range to avoid footsies. This is precisely the reason why Capcom lowered walkspeeds and and buffed dashes. They wanted to create a more confrontational game where it is harder for your opponent to keep you out in the mid range. This is also why anti-airs are so shit. They want jumping to be more effective because jumping is much easier than trying to fight your way in on the ground.

Quote
The range of normals
Like walkspeeds, are lower and slower pon average compared to SF4.


Quote
The effectiveness of specials? What? They're the same they've ever been.

??? what the fuck lol. Have you looked at Guile's frame data? Or Balrog's? Or Bison's? Or Cammy's? Or Gief's? Or the rest of the characters? You sound completely clueless.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: brob on July 20, 2016, 04:02:58 PM
how old is that post/does QoI even post anymore ???
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Yulwei on July 20, 2016, 04:17:41 PM
Yeah it's from today in the gaf thread lol

I decided to reply here as to not derail that thread more
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on July 20, 2016, 04:34:00 PM
Last time I played SFV was when Alex/Guile came out?  And that was just one session checking them out in training mode.  I don't know when I'll ever put it back in again.  I like it, but for instance I'm having a local fighting game night this Friday and we're playing Xrd Rev & KoFXIV demo.  When I tried playing SFV with local casuals, after about an hour everyone wanted to change games because SFV wasn't flashy enough.  I think SFV is great for its market (competitive multiplayer game), but terrible for everything else.  As a single player gamer I just don't see any reason to boot it up over Xrd Rev where I'm loving the arcade mode stories, the story mode, M.O.M rpg-ish mode, training challenges and then by the time I get through all that Blazblue CF will be out with just as much single player content.  KoF will be fun for local casual competition with a billion characters and turbo max mode, but yeah I don't think we'll ever go back to SFV.  SFxTekken didn't last more than 1 session either.  SFIV lasted for a few months.  People liked the focus system and the cast.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: brob on July 20, 2016, 04:43:11 PM
making me look at the gaf thread smh

anyway, it's strange how perceptions change on these things. third strike was this godly game that was unfairly shafted because it was 'too high level' or 'because they threw out fan favorite characters', then it's re-released and all that fizzles out because people just wanna remember it fondly rather than play it I suppose. reminds me how Ketsui was always hyped up as the lowkey best cave game, but then ps3 release came out and you didn't need a J360 to play it anymore and now you don't really hear that same fervor about it. Jockeying for prestige of being seen as in the know seems v exhausting.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Yulwei on July 20, 2016, 04:49:18 PM
Last time I played SFV was when Alex/Guile came out?  And that was just one session checking them out in training mode.  I don't know when I'll ever put it back in again.  I like it, but for instance I'm having a local fighting game night this Friday and we're playing Xrd Rev & KoFXIV demo.  When I tried playing SFV with local casuals, after about an hour everyone wanted to change games because SFV wasn't flashy enough.  I think SFV is great for its market (competitive multiplayer game), but terrible for everything else.  As a single player gamer I just don't see any reason to boot it up over Xrd Rev where I'm loving the arcade mode stories, the story mode, M.O.M rpg-ish mode, training challenges and then by the time I get through all that Blazblue CF will be out with just as much single player content.  KoF will be fun for local casual competition with a billion characters and turbo max mode, but yeah I don't think we'll ever go back to SFV.  SFxTekken didn't last more than 1 session either.  SFIV lasted for a few months.  People liked the focus system and the cast.

Yeah I like a lot of things that SFV does such as less reliance on setups, option selects, etc but the game just isn't very fun to play due to how much they simplified characters and certain mechanics.

KoF14 and Xrd Revelator definitely deserve the praise. Kof14 looks really fun from all the footage I've seen and Xrd is a great game that I wish was more popular in my area.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: brob on July 20, 2016, 04:53:58 PM
i only play revelator online and it's usually super nice.  wish the fishing mini-game was more involved tho :'(
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on July 20, 2016, 04:57:20 PM
Yeah it's from today in the gaf thread lol

I decided to reply here as to not derail that thread more

You should at least ping her with the quote callback.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on July 20, 2016, 05:30:19 PM
i only play revelator online and it's usually super nice.  wish the fishing mini-game was more involved tho :'(

I think it's hilarious how fishing is like a staple of Japanese gaming.  Fishing in Trials of the Sky/Cold Steel, Fishing in Nier, Fishing in Revelator, Fishing in Dark Cloud 2.  I wonder how simple fishing games became an iconic mainstay of Japanese videogames.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on July 21, 2016, 03:21:29 AM
Been listening to the Xrd soundtrack.  Ky's theme Magnolia Eclair's guitar intro as Ky walks out on his stage is pretty much the epitome of badass.  I also really like Millia's theme Lily of Steel and May's theme (forgot what it's called) is really 80s happy guitar rock melody.

Was trying to find them on youtube the other day to link them to someone and wtf ASW/Xseed or someeone's been purging Guilty Gear music off youtube.  90% of the playlists are dead and people have to use weird sped up or remixed versions to keep them online.  Super lame, especially since GG has great music that should be shared.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 21, 2016, 09:32:02 AM
making me look at the gaf thread smh

anyway, it's strange how perceptions change on these things. third strike was this godly game that was unfairly shafted because it was 'too high level' or 'because they threw out fan favorite characters', then it's re-released and all that fizzles out because people just wanna remember it fondly rather than play it I suppose. reminds me how Ketsui was always hyped up as the lowkey best cave game, but then ps3 release came out and you didn't need a J360 to play it anymore and now you don't really hear that same fervor about it. Jockeying for prestige of being seen as in the know seems v exhausting.

This is my perspective on it as a frequent alt.games.sf2 denizen/game shop employee/arcade player at the time- New Generation came out and basically "bombed."  In my area, only one arcade had it for a brief amount of time.  It didn't seem to get much praise on Usenet and felt kind of unfinished.  2nd Impact fixed a lot of issues, but the arcade release seemed very limited.  Nobody in my area had it and players didn't seem to care...Tekken and the Vs. games had all the attention.  In fact, the first time I played it was when a buddy and I went in together and bought a Supergun and CPS3 in the summer of '99. 

Then 3rd Strike hit.  More arcades had it, but it went largely ignored.  I don't remember making much of a splash, but there certainly was interest in Double Impact and 3rd Strike when they came out on the Dreamcast. 

But it still didn't seem to be a hug thing among the growing "FGC" until stuff like Evo moment #37 happened, years later.  I mean, there was definitely interest in the game, but people didn't really seem to be going nutso for it until the around 2003 or so. 

The game was then an instant-classic, super-deep, the best fighter EVAR, etc etc., especially when a lot of people saw what SF4 was going to be.

I was never that big on the game and hated that Chun/Ken/Yun were the clear top tiers and dominated the game, too.  Never was able to find a main, either.  I was way more into the Alpha games and was glad to have SFA3 when it came out, even though I didn't really warm up to that game until it hit home consoles.  I was nutso for KOF '98 and Real Bout 2 at the time.

People just like to bitch and whine and say that the older games are better, even though they bitched and whined about those games, too.  :lol  Street Fighter V is far from perfect and deserves to be shit on for some of the design choices they made, but the fighting engine is solid and I like that certain things were toned down/simplified from 4 (and I sure as hell don't miss that vortex crap).  The game feels a little more old school in that regard and it actually kind of makes me scratch my head that casual players, like Bebpo's buddies, wouldn't be all over that.  It should be far easier to pick up and play...especially compared to KOF and GG.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 21, 2016, 09:58:46 AM
Another thing about Street Fighter (in general) is that I can always go online at any time of the day and find shitloads of matches available.  Sadly that is not the case for a lot of other fighting games, and that's a big reason why I play SFV so much- plenty of players and good netcode.  These are important to me because I'm 100% an online warrior at this point.  I never play locally with anyone.

I'd like to play more DOA5 LR, but the netcode is so poor that most matches run like dogshit for me, so I'll boot it for a bit and mess around in practice mode, go into a match, and then get frustrated at all the lag and go back to SF. 

Guilty Gear/BB have great netcode too, but the lobby system is too complex for its own good.  You have to choose a region/area, then go into a 64 man lobby, then from there you can guide your avatar to a machine and wait for someone to play, or enter yourself in ranked/player matches and wait, or go into a smaller player lobby and queue up or wait for people.  I would much rather just have simplified Ranked/Player and mini-lobby options from the main menu.

I really hope that KOF XIV plays well online.  SNK did an absolutely horrible job with their online games last gen, and while The Last Blade 2 on Vita/PS4 is better, you get virtually no options for filtering/searching and there's barely anyone playing.  That's also a problem with their PC games.  The ports of KOF XIII and the UM games play great online...but there's virtually nobody playing, especially the UM games.  :-\  I'm sure that KOF XIV will have more people on, but if the netcode isn't up to par it's going to drop off and die for me too quickly.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on July 21, 2016, 11:10:00 AM
Another reason Tekken is great. You can still find matches no problem. Hell I even popped on to T5DR recently and there were folks still playing. :lol
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on July 21, 2016, 11:24:26 AM
The game feels a little more old school in that regard and it actually kind of makes me scratch my head that casual players, like Bebpo's buddies, wouldn't be all over that.

No offline content, breh. Casuals don't want to fight online. They want offline options. Vs Player is fine and dandy, but when they don't have another player, what then? :doge
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 21, 2016, 11:46:58 AM
Another reason Tekken is great. You can still find matches no problem. Hell I even popped on to T5DR recently and there were folks still playing. :lol

Tekken definitely has an active community, too- even the last time I tried TTT2 on WII U, I found matches pretty easily.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 21, 2016, 11:50:06 AM
The game feels a little more old school in that regard and it actually kind of makes me scratch my head that casual players, like Bebpo's buddies, wouldn't be all over that.

No offline content, breh. Casuals don't want to fight online. They want offline options. Vs Player is fine and dandy, but when they don't have another player, what then? :doge

I was talking specifically about Bebpo's buddies...I.E. versus, bruh.
:ufup

Also...you have character story, you have story, you have broken survival, you have training...you have offline options.  We just know that it's fucked up without a straight-up vs. AI mode.  I don't believe that casual players don't want to play online, either- at this point it's normal to get online on everything and I certainly have run into plenty of newbies.

:idont
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on July 21, 2016, 11:59:37 AM
.you have character story,

Smash LP/LK for two minutes while smashing them to get through the story lines.

Quote
you have story

Okay, but even then not everyone wants that.

Quote
you have broken survival,

Which is ass.

Quote
you have training...

You think casuals are using training mode? :doge

Quote
I don't believe that casual players don't want to play online, either- at this point it's normal to get online on everything and I certainly have run into plenty of newbies.

Everyone I know that bought Marvel didn't play it online. That's just one example and ancidotal, I know. But I wouldn't be shocked if a majority of casuals never touch the online mode more than like maybe 10 mins.
:idont
[/quote]
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 21, 2016, 01:17:03 PM
.you have character story,

Smash LP/LK for two minutes while smashing them to get through the story lines.

Sounds perfect for casuals!  :doge

Quote
Quote
you have story

Okay, but even then not everyone wants that.

OK...?  It's more content that has been added.

Quote
Quote
you have broken survival,

Which is ass.

Hence "broken."

Quote
Quote
you have training...

You think casuals are using training mode? :doge

Well...I wasn't actually referring to just casuals when I said this.  Just offline in general.
:idont

Quote
Everyone I know that bought Marvel didn't play it online. That's just one example and ancidotal, I know. But I wouldn't be shocked if a majority of casuals never touch the online mode more than like maybe 10 mins.
:idont

The last Marvel game was released four years ago on the previous gen consoles.  Times have already changed that much.  It's all about the online now.  Street Fighter V was released as a "service" and clearly was made to be played as a multiplayer game with a heavy online focus.  We've already talked about this before and I'm absolutely not saying that this is an excuse not to have an arcade mode and all that kind of stuff, either.  I mean they could have looked to games like Titanfall and seen what the reaction was when the game shipped without single player content and they are dumb for not A) fixing survival and B) announcing an arcade ladder.

Then again...I don't see too much bitching about Overwatch not having single player content.  Maybe I'm just not looking at the right threads/sites.
:idont
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: toku on July 22, 2016, 05:05:19 PM
https://www.youtube.com/watch?v=OYRNy4bDO78
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on July 22, 2016, 06:04:24 PM
jesus those faces :lol
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: brob on July 22, 2016, 06:36:27 PM
netherrealm  :shaq2
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: toku on July 22, 2016, 08:03:40 PM
 :beli
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 22, 2016, 09:57:40 PM
Everything else is visually improved...and then Wonder Woman's face is just  :rofl

I guess that's why they have all that armor and shit...cover 'em up.  :doge
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: toku on July 22, 2016, 09:59:07 PM
I think her face is fine.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 22, 2016, 10:01:42 PM
I think her face is fine.

(http://i.imgur.com/gBeoKK7.jpg)

spoiler (click to show/hide)
(http://i.imgur.com/urTN9Z7.png)
[close]
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Himu on July 22, 2016, 10:51:38 PM
SFIV was deemed shallow its entire run because people could punch out lights on wakeup,

Wait so are you saying SF4 was shallow because you could break through knockdown pressure by just mashing lights? If that were even remotely true then SF4 wouldn't be known as such a setup heavy fighter. You're accusing me of not knowing what I'm talking about and the very first line in your post is complete nonsense wtf


Quote
focus attacks were dubbed as a poor replacement for parries
Focus attacks had a variety of uses in the neutral such as punishing poke attempts by focusing just before you predict they will hit a button, focus absorbing attacks to gain ultra meter and as a pressure tool depending on the character because a number of them were positive on block after focus attack lvl 2 which meant you got to start your offense if you made them block your FA lvl 2. That's three ways in which focus attacks changed and shaped the way neutral was played in SF4. Far more than V-Trigger.

Quote
in hindsight original SFIV was pretty terrible
In what ways?

Quote
the game didn't get good until Super.
In what ways did it get good during Super?

Quote
Saying V-trigger is only for combo extension is illogical. V-trigger's main value is for punishing. If someone whiffs and you've got trigger, a good crush counter -> v-trigger -> combo -> CA will keep you ahead.

That's called a combo extension lmao


Quote
Nash's v-trigger is his savior because Nash lacks a good wake up option and is a sitting duck in the corner. So it's wise to use v-trigger over v-resersal because v-trigger will get you out of the corner. Saying Nash's v-trigger is nothing more than combo extension, or Dhalsim's which creates space, or Fang's, or Guile's which gives him endless pressure options as merely combo extension makes it makes it obvious you have probably spent all of two hours playing Street Fighter V.

First of all, Nash is unique in the roster when it comes to V-trigger. His has usage for more than just combo extensions and that is one of the reasons why he is top tier. His v-trigger can be used to get out of bad situations.
to mixup your opponent and as a simple combo extension as well. The problem is that extremely few VTs in the game are like this. Sim's v-trigger is easily countered by v-reversal his slide xx VT attempt and that massively reduces its effectiveness because the move is very easy to avoid if sim does it raw. Fang's VT is often cited as being one of the worst v-triggers in the game. FANG's poison does extremely little damage and moreover it cannot kill no matter if you have 1 pixel of life left. I would love for you to show me a single FANG player who uses v-trigger in neutral effectively.

Also, your bit about Guile's "endless pressure" options in VT mode is complete fantasy. Guile cannot cancel his v-trigger booms into anything other than another boom. This means that the answer to beating Guile's "endless pressure" is holding back because he gets no mixups or setups off his VT. The best you can get out of it in neutral is maybe a few seconds of your opponent blocking, but only if they are far away from you. The start up on guile's VT booms is long so you are in danger of getting jumped in on if you raw activate at close range. The main way that Guile players use his VT is, you guessed it, as a combo extension.

Quote
Walk speed depends on the character.
(https://abload.de/img/imager1sti.png)
Every single character except for Ryu is slower in SFV compared to their SFIV version

Quote
you're not considering the disparity between walk speed and dash as options. Why do you think Infiltration uses dash so much? Nash has one of the fastest Dash's in the game and it's supposed to be utilized as weapon of weaving in and out to win out footsy skirmishes.

I'm not considering it because you don't play footsies by dashing rofl. Footsies is about spacing and the control of said spacing. Dashing is about bypassing said spacing and instantly getting in your opponent's face to mix them up. You're either dashing into close range or dashing out of the mid range to avoid footsies. This is precisely the reason why Capcom lowered walkspeeds and and buffed dashes. They wanted to create a more confrontational game where it is harder for your opponent to keep you out in the mid range. This is also why anti-airs are so shit. They want jumping to be more effective because jumping is much easier than trying to fight your way in on the ground.

Quote
The range of normals
Like walkspeeds, are lower and slower pon average compared to SF4.


Quote
The effectiveness of specials? What? They're the same they've ever been.

??? what the fuck lol. Have you looked at Guile's frame data? Or Balrog's? Or Bison's? Or Cammy's? Or Gief's? Or the rest of the characters? You sound completely clueless.

I don't think you read my post and you're assuming a lot.

I love SFIV. But those are common complaints. SFIV was considered shallow as fuck by many.  That's just pure facts, so this claim of yours that no one considered SFIV shallow is false and lol worthy. I gave you examples of common SFIV complaints. I don't agree with them, but they are common complaints. Here's your vortex, here's your shitty gimmick character. People complained about mashing lights quite a bit especially on how easy was to get out of pressure and why they SALIVATED over crush counters. A lot of them were flat out wrong, but that doesn't take away that people complained about it. People hated how in SFIV it seemed more about looking systems and option selects than about space, footsie. People said V was a return of footsies. Before it came out people like PR Rog that you quoted were like "SFIV players gonna have trouble because you need fundamentals in this." This is straight facts. Debate it. I'll bring up examples easy. People complained about SFIV its entire run as inferior to Third Strike. Another fact. Were they a minority? Oh yeah. This was common on SRK as well as within general fighting game meet ups. I remember people complaining about focus attacks being a poor replacement for parries and the game being slow af for an SF for years.

I didn't say that v trigger didn't allow combo extension. I said that your claim was fucking stupid and that it's more than combo extension. Laura's v trigger let's her use her v skill dash and get in your face at almost full screen. Her fireballs also travel further and last longer.  For a grappler who has to get in I shouldn't have to say why this important and can help you win matches. Sure sounds just like combo extension! Dhalism's lays out a fire carpet which enables a fire effect that whittles life bit by bit, allowing Sim to trap the player in his fire carpet and play space wars. Sure sounds like combo extension! Gief's v trigger gives him a buff and armor and a whirlwind to suck people in. Sure sounds like combo extension! But Nash is unique from the cast!

Every character except Ryu is slower? Did you even read the same chart you listed? Back walk speed isn't slower for a lot of characters. Claw's forward walk speed is the SAME. Sim's back walk speed is the same. Ken's back walk speed is FASTER. You say they're slower when most aren't even dramatically slower.  They're slower by .2 or 3 points. Either way, SFV is a faster game.

I asked you about specials because I had no one idea what you meant by that comment. What is this frame data? You mean the frame data of the specials?

You say dashing isn't how you play footsies but I never said you play footsies by dashing. :doge I'm talking about dashing as a utilization of space and pressure. This should be obvious with characters like Bison, Cammy, Nash;etc. Also, let me get this straight: you are incapable of doing footsies because of SFV's walk speeds?

SFV normals are definitely stubby. Not sure why this makes it worse than SFIV besides the inconsistent anti air hit boxes.

My main takeaway is that you don't like SFV. Fine. A lot of us think it's a great game and play it happily. But don't use your favorite pro players as proof that SFV sucks. Like I said, different games have different audiences. I think simplifying SFV to what Rog said is dumb. Most players think the game is fine.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: brob on July 22, 2016, 11:07:18 PM
I don't think you read my post and you're assuming a lot.

(http://i.imgur.com/Fh7d50x.png)
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Himu on July 22, 2016, 11:10:49 PM
Also Ibuki is a vortex character in V, Lyte. Thought it's not as  dumb as in IV.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 22, 2016, 11:25:16 PM
Also Ibuki is a vortex character in V, Lyte. Thought it's not as  dumb as in IV.

That's what I mean.  It's not ridiculous anymore.


....Or people just haven't discovered something yet.  :lol
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Himu on July 22, 2016, 11:25:34 PM
"No one called SFIV shallow."

http://www.eventhubs.com/news/2015/jun/21/pr-balrog-you-better-learn-defend-street-fighter-5-or-you-will-get-knocked-out-quickly/

:doge

:rofl

How could I ever forget. Invincible back dash on wakeup. "SFIV gives players too many options." Ahhhhh yes. No one ever said SFIV was shallow. Read the comments. Remember when SFIV was considered Safe Fighter? :rofl No one considered SFIV shallow eh, Yulwei?

Straight stiches over here.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Himu on July 22, 2016, 11:34:12 PM
Also Ibuki is a vortex character in V, Lyte. Thought it's not as  dumb as in IV.

That's what I mean.  It's not ridiculous anymore.


....Or people just haven't discovered something yet.  :lol

So far the only issue is Mika who is a trash character. I felt so happy seeing that bitch get wrecked by infiltration at EVO. Fuck your mixups. Seeing Infiltration adapt to Mika by using space (via backdash Yulwei-san :doge) was too good. I was hoping Fuudo would adapt to Infil's new game plan but maybe so many perfects didn't go too well for him. Too much pressure.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Yulwei on July 23, 2016, 01:39:04 AM
I suspected it before but now I know it's true. I'm guessing you have 50 hours max of playtime across all of street fighter :neogaf

That's okay I'll take the L for seriously replying to you

Bye

Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Beezy on July 23, 2016, 11:18:46 AM
Haven't played it much since we got Alex, but I didn't realize Mika was so hated in SFV. Won't stop me from using her though. :patel
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: VomKriege on July 23, 2016, 12:19:49 PM
FGC on FGC violence, when will it stop ? :brazilcry
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Take My Breh Away on July 23, 2016, 12:30:54 PM
FGC on FGC violence, when will it stop ? :brazilcry

So Cal Regionals dropped Mahvel for Smash.

Civil War, soon :goty


Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 23, 2016, 12:38:05 PM
I suspected it before but now I know it's true. I'm guessing you have 50 hours max of playtime across all of street fighter :neogaf

That's okay I'll take the L for seriously replying to you

Bye

Only one way to settle this- IN THE RING.  You guys need to have a match.
:ufup
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: eleuin on July 24, 2016, 12:37:16 AM
(http://i.imgur.com/gCt8z8y.png)
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on July 24, 2016, 09:36:19 PM
KoFXIV didn't do so well with my casual fighting game group on Friday night.  Maybe it's because the demo had such a small cast, but I think it's more the loading between rounds just makes it a weird pace of "really intense round.  Stop and watch a loading screen.  Really intense round with different characters.  Stop and watch a loading screen." and then 5 minutes later someone has finally won the match (I'm exaggerating slightly).  I think if we do get KoFXIV to take off, it'll be in 1 on 1 mode.  That being said I really like KoFXIV personally, so I'm hoping the single player stuff will be decent enough to keep me entertained playing on my own or the netcode will be good enough to play on line with other non-serious KoF players (I've played every KoF since 94, but it's never been a dedicated series for me, so I know everyone's moves [returning chars], but I just roll BnB combos and nothing advanced).

About halfway through the arcade mode stories in Rev, it's interesting in how the story is a lot more satisfying having played all of Sign's story.  I'm actually interested in all these various subplots like Axl/I-No's time travel out of alignment stuff, Slayer/Eddie/Millia/Venom's Assassin Storyline, Chip/Johnny/Faust/May's mystery of the Japanese storyline, and of course all the Sol/The Man stuff.  Bedman's really interesting too.  After I catch up with Guilty Gear's story I'm planning on finally getting around to Blazblue's storyline.  Kind of on the fence between just reading a synopsis and going through Central Fiction's ending storyline to the series, or jumping back to CT and going through CT, CS, and CP's stories before CF to enjoy the plot and characters more.  I've never really had the patience to sit through stories in fighting games because in Japan they've always been done as Visual Novels and I fucking hate visual novels, so now that Xrd is fully 3rd cutscenes I'm super enjoying it (kind of like how Time Travelers was the first VN I really loved because it was full 3d cutscenes w/voice).

Also after playing a lot of Rev versus with a arcade stick, I think I actually play way better with a pad in GG.  Arcade stick is great for SFV and six button fighters, but GG is so fucking fast that I can double tap air-dash around much easier and quicker on a d-pad than my arcade stick.  Think I might switch back to a pad, although I'm a little better than my fighting game friends so playing on a stick gives me a bit of a handicap and makes it more even haha
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on July 24, 2016, 10:15:20 PM
KoFXIV didn't do so well with my casual fighting game group on Friday night.  Maybe it's because the demo had such a small cast, but I think it's more the loading between rounds just makes it a weird pace of "really intense round.  Stop and watch a loading screen.  Really intense round with different characters.  Stop and watch a loading screen." and then 5 minutes later someone has finally won the match (I'm exaggerating slightly).  I think if we do get KoFXIV to take off, it'll be in 1 on 1 mode.  That being said I really like KoFXIV personally, so I'm hoping the single player stuff will be decent enough to keep me entertained playing on my own or the netcode will be good enough to play on line with other non-serious KoF players (I've played every KoF since 94, but it's never been a dedicated series for me, so I know everyone's moves [returning chars], but I just roll BnB combos and nothing advanced).

Holy shit, Bebpo actually might play online!  :o

The load times are super-short between rounds.  I see little to complain about there.  Did your friends pick up on the LP mash auto-combos, btw?
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on July 24, 2016, 11:44:13 PM
KoFXIV didn't do so well with my casual fighting game group on Friday night.  Maybe it's because the demo had such a small cast, but I think it's more the loading between rounds just makes it a weird pace of "really intense round.  Stop and watch a loading screen.  Really intense round with different characters.  Stop and watch a loading screen." and then 5 minutes later someone has finally won the match (I'm exaggerating slightly).  I think if we do get KoFXIV to take off, it'll be in 1 on 1 mode.  That being said I really like KoFXIV personally, so I'm hoping the single player stuff will be decent enough to keep me entertained playing on my own or the netcode will be good enough to play on line with other non-serious KoF players (I've played every KoF since 94, but it's never been a dedicated series for me, so I know everyone's moves [returning chars], but I just roll BnB combos and nothing advanced).

Holy shit, Bebpo actually might play online!  :o

The load times are super-short between rounds.  I see little to complain about there.  Did your friends pick up on the LP mash auto-combos, btw?

Eh, for a game like this there really shouldn't be any loading at all between rounds.  Breaks the flow of the matches imo.  And yeah we knew about the auto-combo but no one uses it.  I mean when I say my casual fighting game friends, it's people who've been playing FGs since the original SF2 and know basic moves, movement footsies, wake up game and generic BnB jump, ducking short, fireball type combos.  Just nobody's read faqs or guides on more advanced play specific combos or move properties for which are the best normals.  That's what I define as "casual".  I guess it's more like something between button-mashing casual players & people who follow fighting game/character guides/tournaments advanced players and learn how to play characters very intricately.  Dunno what people call the between skill level these days.  Outside of Virtua Fighter I play everything in that mid-tier level myself.  VF is the only FG where I know deep tactics and have fairly high execution with a handful of characters over the decades.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on July 31, 2016, 03:22:57 AM
https://youtu.be/Ugc4fO_dg0Y?t=725

@12:15 vs Johnny

First of all Leo is an awesome character, really dig all the new cast Arc's created for Xrd so far.  Guile + Fei-Long + back stance is a cool mix. 
Second of all, gotta love the in-game story-telling presentation.  The colors are just OH MAN THE COLORS  :dizzy plus the interactions between the characters are great.  No other fighting game's done story as well as this so far from my experience.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 01, 2016, 01:57:09 PM
Oh man, SFV runs on my Surface Pro.  Gotta turn everything way the hell down and run it in low spec mode...but it runs at 60 FPS.

Time for SFV anywhere.
:phil

(I already have a laptop, but this is way more portable  :doge)
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Yulwei on August 02, 2016, 08:17:56 AM
If MvC4 does happen I hope Capcom takes a cue from Xrd's visuals.

Those kind of graphics with Capcom quality animations would be :mouf
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on August 05, 2016, 11:55:57 PM
Random thought of the day,

I always thought Slayer in Guilty Gear was cool.  British suave Vampire dude smoking a pipe who beats dudes down with his fist?  Just like Dudley from SF I always thought that was legit classy stylish.


Then playing Xrd I noticed that Slayer is basically the M'lady trope to the extreme down to his "Dandyism"; all he's missing is a fedora  :'(
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on August 06, 2016, 10:33:06 AM
Random thought of the day,

I always thought Slayer in Guilty Gear was cool.  British suave Vampire dude smoking a pipe who beats dudes down with his fist?  Just like Dudley from SF I always thought that was legit classy stylish.


Then playing Xrd I noticed that Slayer is basically the M'lady trope to the extreme down to his "Dandyism"; all he's missing is a fedora  :'(
He's also ass, which fits the M'lady thing in a way too.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on August 07, 2016, 03:13:07 AM
Had some good online GGXrd Rev fights tonight.  Any of you guys have Rev and wanna play sometime?
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: doctavius bonbon on August 10, 2016, 01:02:25 AM
https://www.youtube.com/watch?v=9zeyaBtFBGA&feature=youtu.be

so glad i caught this live
Title: HOLY SHIT BEBPO PLAYED ONLINE!!!!!!!!!
Post by: bork on August 10, 2016, 11:27:17 AM
Had some good online GGXrd Rev fights tonight.  Any of you guys have Rev and wanna play sometime?

Sure man, any time!   :)
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on August 10, 2016, 11:36:55 PM
Me and Bork had some good matches that came down to the wire.  My favorite win was with slayer where we both had one hit until we were dead and you got up with a jab and I back-dashed and hit you with a super.  And then there was one time where we were both down to 1 hit until dead and I did a low dash attack with Sin and you do the horizontal body attack with I-No and you turned your body right above my sliding attack and hit me with your attack.

Then you kicked my butt with Millia  :dizzy  Sin's pretty slow.  In fact, all my mains Slayer, Leo, Sin are basically slower ground game players that hit hard.  Never been one for quick characters.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 11, 2016, 07:24:58 AM
I forgot a lot of the moves/supers for the characters I was using, lol.  :-[ 

Milia spam won the day.  Milia RAGE, indeed.

But the VIP here was the game itself, kicking both our asses and not letting us see the rooms we created.  :doge

Before I played you, I was in a Neogaf SFV lobby.  First one I've joined since the SF4 days-- got six wins in a row, straight away, until I got to the room host, who beat me in a Cammy mirror match.  This was LOL-worthy since I steamrolled over the rest of the much higher-ranked room and then got beaten by a beginner.  :lol
:dead
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on August 11, 2016, 02:54:54 PM
Yeah that was really weird how we couldn't find each other's rooms in search.  Kind of a sucky since you can't do instant rematch and have to go back to the lobby between each fight, but oh well.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: brob on August 11, 2016, 02:59:28 PM
yeah, for how cute the lobby system in revelator is and how much better than sign it is, it could still be a great deal better.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 11, 2016, 09:49:17 PM
Arc's lobbies are too damn complex.  Lobbies and rooms within rooms.  :dizzy

Here's #1 ranked SFV player Wolfkrone rage-quitting when he gets beat.
https://www.youtube.com/watch?v=jAzAydPpWOE
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on August 11, 2016, 10:17:57 PM
Have they started punishing that yet? lol
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on August 12, 2016, 12:35:47 AM
Have they started punishing that yet? lol

"Yes."

spoiler (click to show/hide)
Hahahahaha, no. Despite Capcom saying they're working on it.
[close]
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 15, 2016, 11:37:20 AM
Independent game shops are breaking the KOF XIV street date-- just ordered a copy off eBay that they say will be here by Thursday.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 15, 2016, 11:53:06 AM
Have they started punishing that yet? lol

 :o

http://www.capcom-unity.com/haunts/blog/2016/08/15/street-fighter-v-development-update-vol-3
Quote
AUGUST UPDATE

Rage Quitting Penalty

We are aware of the Rage Quitting issue, and this update will continue our efforts toward resolving it. We will make a second update to the existing Rage Quitting system with stricter guidelines for players who disconnect before the match is over. Players who are penalized will lose League Points and be locked out of online matching for a set time. The update will be implemented after the maintenance on 8/16.

Since the initial Rage Quitting system rollout, we have seen a rapid decrease in rage quitting players, and we believe that this new update will reduce that number even further. That being said, we’re still working on implementing a new, more robust system that will address the issue more completely by early next year.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 16, 2016, 02:53:28 PM
Holy shit, KOF XIV already arrived!  One week early.
:phil
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 16, 2016, 06:25:29 PM
Played in a USA lobby. My first impressions on the net code aren't very favorable...hope there's a day one patch next week or this game is gonna get shelved and it will be back to SFV. The matches I played showed as 4 and 5 bars, but it sure as hell didn't feel like it. Had matches that were both incredibly slow (like playing underwater) and laggy to the point of feeling choppy. Didn't have a match that felt good, but I also only got to play a few people.

I really, really want to play this but if nothing is done about the netcode, this game is dead in the water, unfortunately. As far as PS4 fighting games go, this game easily has the worst net code of any fighter I've played. So I'm gonna say it again- PLS SNK...PLS have a day one patch! T_T

Also Robert Garcia is now Orlando Bloom. Cannot unsee.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 17, 2016, 07:07:15 AM
Had some (much) better quality matches in KOF last night...so there's hope, but as things stand this is still the worst netcode of any PS4 fighter and I hope it gets fixed.  PLS SNK  :'(

Anyway, another Injustice 2 trailer hit:

http://www.youtube.com/watch?v=-RObMCHkOuo
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on August 17, 2016, 08:25:52 AM
No "Daddy's Little Monster" outfit from Suicide Squad? No sale. :doge

spoiler (click to show/hide)
As if I was gonna buy it in the first place. :lol
[close]
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 17, 2016, 08:29:51 AM
No "Daddy's Little Monster" outfit from Suicide Squad? No sale. :doge

You gotta buy that content in the Injustice Mobile game instead.  :doge

http://www.youtube.com/watch?v=Vbca4nCEgM0
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: toku on August 17, 2016, 01:14:24 PM
It'll probably be in there, I wouldn't worry.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 17, 2016, 02:48:09 PM
It'll probably be in there, I wouldn't worry.

NRS gets wacky with costumes.  They could put shit like this behind s WB Account and make you spend money or grind shit out in the mobile game to unlock stuff in Injustice 2.  They did this with MKX.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: toku on August 17, 2016, 03:31:05 PM
It'll probably be in there, I wouldn't worry.

NRS gets wacky with costumes.  They could put shit like this behind s WB Account and make you spend money or grind shit out in the mobile game to unlock stuff in Injustice 2.  They did this with MKX.

Yea but Injustice 1 also had a lot of the variants ppl wanted + like bonus tv show and movie shit so again, I wouldn't worry about it.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: toku on August 20, 2016, 06:39:15 PM
https://www.youtube.com/watch?v=aB0M5HuZaEo
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Take My Breh Away on August 22, 2016, 04:16:34 PM
It'll probably be in there, I wouldn't worry.

NRS gets wacky with costumes.  They could put shit like this behind s WB Account and make you spend money or grind shit out in the mobile game to unlock stuff in Injustice 2.  They did this with MKX.

Yea but Injustice 1 also had a lot of the variants ppl wanted + like bonus tv show and movie shit so again, I wouldn't worry about it.

Boon's already said that you unlock them this time by getting the right gear drops and compiling them. It will then turn the character into a variant or a completely new character depending on the gear set. He's already given the example that if you get the right drops for Supergirl, you can assemble them and you get Power Girl instead (Who mostly uses Supergirls moves, but has some variants along with a different model and voice actress).

Clever way to get around redundancy with a lot of DC Characters sharing the same power sets. 
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 23, 2016, 10:16:03 AM
Boon's already said that you unlock them this time by getting the right gear drops and compiling them. It will then turn the character into a variant or a completely new character depending on the gear set. He's already given the example that if you get the right drops for Supergirl, you can assemble them and you get Power Girl instead (Who mostly uses Supergirls moves, but has some variants along with a different model and voice actress).

Clever way to get around redundancy with a lot of DC Characters sharing the same power sets.

Which will probably take 100000000000000 hours or you can pay just $4.99 to unlock now!!!!!!  :doge
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 24, 2016, 08:19:49 AM
Mai in DOA5LR.

http://www.youtube.com/watch?v=DwIdPL3cfxI
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on August 25, 2016, 01:05:40 AM
https://www.twitter.com/fubarduck/status/768572773950115847

#accurate
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on August 25, 2016, 02:15:57 AM
Got KoFXIV but won't have time to pop it in until after Borecon this weekend.  What's your thoughts overall after a few days with it Bork besides netcode?  How are the new cast members?
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 25, 2016, 08:32:52 AM
They're way, way too late on this, but it looks like the Mortal Kombat X XL content is coming to PC.

Got KoFXIV but won't have time to pop it in until after Borecon this weekend.  What's your thoughts overall after a few days with it Bork besides netcode?  How are the new cast members?

Funny thing about the netcode.  People have discovered that if you play Party Vs. (six players each control one character in each team), the netcode is great.  I tried this last night, and sure enough, it was buttery smooth and felt pretty much like I was playing offline.  There were a few tiny lag spikes here and there and the game froze once, although it responded again after a few seconds, but this insanely better than 99% of the matches I've played in the other vs. modes and in ranked.

Speculation is that SNK fucked up the synchronization functions in the other modes and this is something that they should be able to fix.
:dead

The new character additions are great with the exception of Xanadu.  And I don't mean that he's a bad character, design-wise -he's totally the KOF Bore mascot- but that his moves and normals kinda suck compared to everyone else.  I haven't messed with him since the 1.01 patch came out though, so maybe he's better.  The 1.01 patch made everyone a bit faster, which this game needed, BTW.

There's a crap-ton of character variety in this game and I have no complaints on the roster.  This is the first fighting game in a long time where I'm actually more interested in playing as most of the new characters over the returning ones, in fact.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 25, 2016, 11:42:08 AM
KOF online fix is coming.

Quote
We have discovered the reason behind the connection slowdowns that are happening under specific conditions.

Currently we are working on a fix with which we hope to submit as early as possible next week.

Party VS is working without problems.

We apologize for the inconvenience.

:rejoice
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 25, 2016, 01:32:38 PM
It's official- Mortal Kombat XL is coming to PC.

Open beta starts today through the 29th.

(https://steamcdn-a.akamaihd.net/steam/apps/471210/header.jpg)
(https://i.imgur.com/EiqTaab.png)
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on August 25, 2016, 02:45:31 PM
At this point, fuck them. Putting out a piece of shit port, refusing to give the updates that console got, and now going to end up selling a second product. :maf
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 25, 2016, 09:53:32 PM
Tried it out.  Online is noticeably improved just like on consoles.  That's a good first step to getting shit fixed.

At this point, fuck them. Putting out a piece of shit port, refusing to give the updates that console got, and now going to end up selling a second product. :maf

I want to wait to see how they handle XL for existing MKX PC owners first.  Should just be a free upgrade with you having to pay for the four extra characters, like the console versions.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on August 26, 2016, 12:36:15 AM
Probably won't be because you know WB has to fuck over PC players every chance they get.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on August 26, 2016, 11:25:19 AM
Probably won't be because you know WB has to fuck over PC players every chance they get.

 :woody
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on September 01, 2016, 05:00:56 PM
HELL HAS FROZEN OVER.

Today, Thursday, September 1st, 2016- The King Of Fighters XIV has received a patch and HOLY SHIT THE NET CODE IS ACTUALLY GOOD NOW!

ONLY TOOK THEM 11 YEARS TO RELEASE A KOF WITH GOOD NET CODE ON A CONSOLE!   :clap
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on September 05, 2016, 09:19:36 PM
:itagaki
http://www.youtube.com/watch?v=RawzwEO6nXE
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on September 08, 2016, 02:47:42 PM
BlazBlue Central Fiction is up for pre-order on digital Japanese PSN.  Like GG Xrd, you get a demo version that is essentially the arcade version with single, 2P offline, and training modes.  It will also have online play from 9/9-9/11.  Kinda cool from Arc.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on September 13, 2016, 09:11:06 AM
Mai is up for DOA5LR.  Very "barebones" character release- just one outfit in two color variations (nothing to unlock) and Japanese voice only...for $7.99.  Some additional outfits are another ten bucks, lol Tecmo.

She's pretty awesome and retains her special moves, with the same input motions as FF/KOF.  I only tried her online in the shitacular PC port, so I only found one match.  It was against a guy who picked the training stage (which scrolls endlessly) and attempted to "turtle" and run away.  Bad idea-- I just stayed back and zoned him with fans.  :lol  He finally got pissed off after his lame play attempt didn't work and rage quit a few minutes later.

It's too bad that DOA doesn't have very good netcode...would love to get back into but I'd rather just play SFV, KOFXIV, and the like instead.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Take My Breh Away on September 15, 2016, 12:16:45 PM
https://twitter.com/majornelson/status/776450657914130432

VF 5 Final Showdown is Backwards Compatable on Xbone

:rejoice :rejoice :rejoice :rejoice
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on September 15, 2016, 12:48:13 PM
https://twitter.com/majornelson/status/776450657914130432

VF 5 Final Showdown is Backwards Compatable on Xbone

:rejoice :rejoice :rejoice :rejoice

Didja Know- VF5 Final Showdown is coming to PS4....via Yakuza 6.  I really hope Sega is smart enough release it as a standalone game.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on September 15, 2016, 01:34:43 PM
VF everywhere!

...except in a new game  :(
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on September 15, 2016, 02:10:55 PM
 :gloomy
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: a slime appears on September 22, 2016, 08:46:13 AM
Tekken 2 vs Tekken 3, which is better?

:whoo
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on September 22, 2016, 11:40:43 AM
Who cares; play Tekken Tag 2 and forget that shit.  :P
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on September 29, 2016, 04:11:04 PM
Or play Tag 1 and forget all three of those games!

Didja Know- VF5 Final Showdown is coming to PS4....via Yakuza 6.  I really hope Sega is smart enough release it as a standalone game.
:neogaf :snoop

Sega is fucking ridiculous :lol
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on September 29, 2016, 05:25:33 PM
Come on, you know you wanna see Poverty Streams of people playing VF5: Final Showdown within Yakuza 6.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on October 16, 2016, 03:25:38 PM
Some more news besides SFV's Halloween content:

The King Of Fighters XIV and Street Fighter V will be getting arcade releases in Japan.  SFV will be based on the PC version.  I think this pretty much confirms an arcade mode is coming now...saw some people saying data miners found stuff to back this up already.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on November 02, 2016, 08:53:13 AM
Chaos Code: New Sign of Catastrophe (say that three times fast) comes out on 11/9, for PS4, in Japan and Asia.  The game will have full English text!  Worth a look if you want a pretty good sprite-based 2D fighter.  The original got a PS3 port but had no online play.  This version has network support.

https://www.youtube.com/watch?v=2Jdjh1iQl0U
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on November 09, 2016, 12:01:21 AM
Chaos Code: New Sign of Catastrophe is up on J-PSN.  Costs just under 2000 yen. 

I only had a chance to just load it up and check it for a few minutes.  The game runs in full English (text) and has plenty of modes and all the standard features, including online play which the PS3 port was missing.  You get a couple of extra characters over the PS3 version and there's also a widescreen option, which I don't recall being in the last version of the game.  It adds camera zooming and doesn't seem to affect the game play.

Tried going online, but predictably found no matches.  Ranked shows five people registered right now, lol.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on November 28, 2016, 07:22:59 AM
KOF XIV is getting a surprise graphics upgrade in upcoming patch version 1.10.  I wonder if this is a Pro thing or just for the game in general...

Before:
spoiler (click to show/hide)
(https://pbs.twimg.com/media/CyUY8vOUoAMhBSb.jpg)
[close]

After:
spoiler (click to show/hide)
(https://pbs.twimg.com/media/CyUY9smVIAEVuyb.jpg)
[close]
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on November 28, 2016, 07:33:15 PM
http://www.polygon.com/2016/11/28/13749536/marvel-vs-capcom-4-news

welp, new marvel. :rejoice and no xmen :ufup
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on November 28, 2016, 07:47:35 PM
Yeah, if true Marvel can continue to go fuck itself over its little pissing match with Fox.  Pretty much all the good characters in MvC are Fox-owned.  Wolverine/Deadpool/Sentinel/Dr. Doom. 

I hope at least the graphics style is different.  MvC3 is a real ugly game.  Make it look more like SFV plz.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Robo on November 28, 2016, 08:43:31 PM
.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Tasty on November 28, 2016, 09:21:16 PM
I hope at least the graphics style is different.  MvC3 is a real ugly game.  Make it look more like SFV plz.

:gurl
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on November 28, 2016, 09:32:45 PM
I think SFV looks pretty damn nice for what it is.  SF4 was kinda ugly but still better than MvC3.  MvC3 just looks horribly low-res & blurry.  I think Tatsunoko looks better.  When I went back to play UMvC3 maybe 6 months ago I was kind of taken back how bad the game looks these days.  The art style just does not hold up.  KoFXIV looks better.

Actually, if they did MvC4 with an artstyle like Guilty Gear Xrd it'd look fucking amazing, but I guess that's too "anime" for a mainstream game like that.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on November 29, 2016, 10:31:09 AM
I really wish they'd just drop Marvel, especially after how the last game turned out, I.E. they wanted to do balance updates and add more content, but Marvel was very difficult to deal with and then the deal expired and that was that.  Let's not forget that Marvel gave Capcom shit over color choices for characters. FUCKING COLORS.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on November 29, 2016, 10:33:36 AM
MvC3 just looks horribly low-res & blurry.

:huh

(http://i.imgur.com/TKp6XuP.jpg)
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on November 29, 2016, 11:27:24 AM
Honestly I don't even care about all the Xmen/Fox owned characters, just Wolverine, Magneto, and Doom. Fuck the rest, really.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on November 29, 2016, 11:38:13 AM
Honestly I don't even care about all the Xmen/Fox owned characters, just Wolverine, Magneto, and Doom. Fuck the rest, really.

The real question here is do fighting game fans really care about the characters...or do they care about their play styles?  Easy enough to just make new characters play similarly-enough to the X-Men/FF characters.  I'd be OK with a Marvel roster that was something like:

-Captain America
-Iron Man
-Thor
-Hulk
-Vision
-Spider-Man
-Black Widow
-Daredevil
-Elektra
-The Punisher
-Luke Cage
-Starlord
-Rocket Raccoon
-Gamora
-Drax
-Dr. Strange
-Ant-Man
-Wasp

Just make Vision your new "Magneto" (or Doom), Drax the new Wolverine (or Gamora could do it), etc.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on November 29, 2016, 11:49:32 AM
It is mostly a playstyle thing for me, but also those characters just make a Marvel game feel like Marvel. But again, it's a personal thing.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on November 29, 2016, 12:14:27 PM
MvC3 just looks horribly low-res & blurry.

:huh

(http://i.imgur.com/TKp6XuP.jpg)

fwiw, PS3 version (which is what I played) does not look like that.

That still doesn't even look great, but it's much sharper at 1080p+ in that picture.  720p is blurry with this art style and didn't work.  See how the lifebars look?  That's how the entire game looks on PS3 (and I'm assuming X360).
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on November 29, 2016, 12:38:04 PM
MvC3 just looks horribly low-res & blurry.

:huh

(http://i.imgur.com/TKp6XuP.jpg)

fwiw, PS3 version (which is what I played) does not look like that.

That still doesn't even look great, but it's much sharper at 1080p+ in that picture.  720p is blurry with this art style and didn't work.  See how the lifebars look?  That's how the entire game looks on PS3 (and I'm assuming X360).

That image is from the PS3 version.

:idont

Even the Vita version was pretty sharp -it runs at native res- with only the UI and hit effects being lower res.

(http://img.cinemablend.com/cb/d/5/f/2/5/d/d5f25d473203dfee14ed98fca79f45614b809f8dd09f22c9a8eddfbfe516b0bc.jpg)

I can see not liking the art style, with the "plastic" look on a lot of the characters, but I wouldn't call it "horribly low-res and blurry."
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on November 29, 2016, 12:51:16 PM
Definitely more details are being added to the character models in KOF XIV.

http://screenshotcomparison.com/comparison/192193

I suspect this is not just some random upgrade and is how the arcade version is going to look (along with the inevitable PC port) too.

Meanwhile, it was suggested that this upgrade may be a PS4 Pro-only feature and some people are already starting to lose their shit over it.
:delicious
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: Bebpo on November 29, 2016, 07:47:46 PM
MvC3 just looks horribly low-res & blurry.

:huh

(http://i.imgur.com/TKp6XuP.jpg)

fwiw, PS3 version (which is what I played) does not look like that.

That still doesn't even look great, but it's much sharper at 1080p+ in that picture.  720p is blurry with this art style and didn't work.  See how the lifebars look?  That's how the entire game looks on PS3 (and I'm assuming X360).

That image is from the PS3 version.

:idont

Even the Vita version was pretty sharp -it runs at native res- with only the UI and hit effects being lower res.

(http://img.cinemablend.com/cb/d/5/f/2/5/d/d5f25d473203dfee14ed98fca79f45614b809f8dd09f22c9a8eddfbfe516b0bc.jpg)

I can see not liking the art style, with the "plastic" look on a lot of the characters, but I wouldn't call it "horribly low-res and blurry."

I stand corrected :P

Still could be better, not as ugly as I remember it looking.
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on November 30, 2016, 07:21:01 AM
Guilty Gear Xrd Revelator is coming to Steam on 12/14.  :)
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: thisismyusername on November 30, 2016, 07:23:14 AM
Guilty Gear Xrd Revelator is coming to Steam on 12/14.  :)

That's how many months after the console port?
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: bork on November 30, 2016, 07:46:11 AM
Guilty Gear Xrd Revelator is coming to Steam on 12/14.  :)

That's how many months after the console port?

About 5-6 months.  They're getting better!  :doge
Title: Re: Fighting Games Thread ~ The Bore Pugilists Gathering
Post by: nachobro on November 30, 2016, 11:53:07 AM
$50 or $65 with the dlc :lol
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 03, 2016, 01:35:45 PM
http://www.youtube.com/watch?v=aAOgJ9y0Ots

It's official!  Coming to PS4, Xbone, and yes...STEAM next year!

Ultimate Marvel Vs. Capcom 3 is also getting put back up on PSN today.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 03, 2016, 01:41:55 PM
Holy shit...people are saying it's Ultimate Marvel Vs. Capcom 3 on PS4 that will be out today!  :o
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 03, 2016, 02:04:09 PM
UMvC3 is also coming out on Xbone and Steam in March 2017.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 03, 2016, 02:34:25 PM
Marvel 3 and 4 on PC  :rejoice :rejoice :rejoice
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 03, 2016, 02:37:52 PM
LOL at the people saying Marvel would never come out on PC.  :lol
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 03, 2016, 02:58:44 PM
i didn't expect 3 to be on pc, so i'm pretty pleased about that!
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: thisismyusername on December 03, 2016, 03:02:23 PM
UMvC3 is also coming out on Xbone and Steam in March 2017.

Best news.

Marvel 3 and 4 on PC  :rejoice :rejoice :rejoice

:rejoice :rejoice :rejoice indeed.

They just need to port Marvel vs Capcom 1/Origins and 2 along with SF3rd Strike:OE and Dark Stalkers to PC now.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 03, 2016, 03:04:21 PM
Just get fightcade for those games, there will be a better playerbase on fightcade than any official version anyway
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: thisismyusername on December 03, 2016, 03:05:01 PM
Just get fightcade for those games

:shh You, I want my Steam playtime. :lol
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Yeti on December 03, 2016, 10:15:59 PM
Has Captain Marvel always been able to go Super Saiyan like that?  :leon
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Trent Dole on December 03, 2016, 10:49:53 PM
So they're never actually finishing SFV then? :lol
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 03, 2016, 10:56:30 PM
So they're never actually finishing SFV then? :lol

:huh
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 04, 2016, 12:46:13 AM
Capcom Cup just ended-- the grand final was ALL 'MURICAN with Ricki Ortiz vs. Knuckledu.  'Du won!

Now it's time for MvC Infinite footage.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 04, 2016, 12:56:37 AM
KOF XIV v.1.10 teaser trailer.  The graphics look good!

http://www.youtube.com/watch?v=3LCedik1Iks
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 04, 2016, 01:05:56 AM
https://www.youtube.com/watch?v=S1hTW2VFpJ4
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 04, 2016, 02:00:38 AM
http://www.gameinformer.com/games/marvel_vs_capcom_infinite/b/playstation4/archive/2016/12/03/two-on-two-fights-are-made-more-chaotic-by-infinity-stones.aspx
Quote
Marvel Vs. Capcom Infinite could end up being a divisive game. Although the Versus series is often seen as a chaotic display of flashes and super moves, it has a surprisingly consistent core. Three-versus-three battles, assists, and a six-button layout have defined the series and for almost two decades have held the attention of a hardcore group of fans. Speaking with representatives from both Marvel and Capcom, the first two of those three core tenants are gone in Infinite, and they wouldn’t confirm the third.

Infinite’s fights are fought two-on-two and without call-in assist attacks, which might make some series fans a bit skeptical. But the move didn’t occur without a lot of consideration. The team at Capcom considered the decision for a long time before settling on two-versus-two for the sake of accessibility. Although frantic combat is core to the series, Director of Production at Capcom Mike Evans wants more casual fans to be able to jump in without being overwhelmed; in Marvel Vs. Capcom 3, each player had to choose three characters from an enormous roster, then choose one of three assists for those characters. In Infinite, you’ll only have to select two characters and one Infinity Stone.

That trade comes with its upsides, even for more seasoned players. For one, you can now instantly swap in characters at any time. You can do this mid-combo, similar to Marvel Vs. Capcom 3’s aerial TAC combos but faster, and available on the ground as well.
Capcom hasn’t nailed down specifics about how often players will be able to swap characters this way, but mentioned the goal is to give combos the freeform feel and endless permutations the series is known for. Having two characters makes this system far more manageable, since players will know for sure which character they’ll be swapping into during their combo, instead of having to memorize their team order.

To expand the number of options further, Capcom has removed the old “X-factor” mechanic from Marvel Vs. Capcom 3 and replaced it with six Infinity Stones.
This not only hints at some of the potential plot points in the game (since the six stones are a nod to the Infinity Gauntlet), but acts as a way to customize your two-person team. The two Infinity Stones we were shown had "power" and "time" abilities. Power seems to increase the potency of each attack, while Time acted as a way to increase mobility and combo potential. Each stone will grant one ability that can be activated at any time, and one stronger ability will be more rare (again, the team has yet to work out the specifics of how they will limit this ability). When I brought up Street Fighter V’s V-System as a potential reference point for Infinity Stones, they instead pointed me toward Capcom Vs. SNK 2’s Groove System.

Part of the reason for this new system is an attempt to even the playing field. In the Marvel Vs. Capcom competitive scene, you tend to see a core roster of characters that recur, and many other characters that are left by the wayside. In the game’s early life, some characters were chosen purely for their assist abilities, acting less like actual characters and more like tools. Capcom’s goal with Infinity Stones is for them to work like those throwaway assist characters, making up for the deficiencies of a particular team, enhancing its strong points, and acting a sort of comeback enabler. A Marvel Vs. Capcom game with a balanced roster still sounds like a tall order, but Infinity Stones will hopefully make that task easier.

When I asked them whether the simplified approach to team building also meant fewer buttons to use, Capcom wouldn’t confirm anything. Instead, they told me that they’re hoping to make the game as comfortable to play on a controller as it is on an arcade stick, so newer fans don't feel like they need to purchase the latter to compete.

The last big question for a Marvel Vs. Capcom game is the roster, but Capcom told me at the start of our meeting they wouldn’t be revealing anyone other than the four characters shown in the gameplay trailer shown off at the end of tonight’s Capcom Cup finals (Ryu, Mega Man X, Captain Marvel, and Iron Man). However, they did offer a few details about their direction.

When I asked them about the rumor that the game’s roster would not include as many (or any) characters from the X-Men or Fantastic Four series due film rights issues (the current film series for those franchises are owned by Fox and not Marvel Studios) and would instead favor characters already in the Marvel cinematic universe, Creative Director of Marvel Entertainment Bill Roseman didn’t tense up the way PR folks tend to when you ask them a difficult question. While Marvel wants to take a forward-thinking stance with the characters they include in the game, he wants to make sure fans of all of Marvel properties, including X-Men, were happy. “That heritage is not lost,” he told me. Not the straight answer I was looking for, but it left me hopeful about my chances of Berserker Barraging people as Wolverine next year.

Roseman and Executive Producer at Marvel Games Mike Jones also emphasized that they’re looking at this project the way they have all of their recent projects in games, film, and television (Jones brought up Insomniac’s upcoming Spider-Man game and their current run of well-regarded series on Netflix as a reference point). They want to make sure Infinite’s use of the Marvel license is well-earned, and mentioned the game will have a more expansive, cinematic story mode this time around. “We want to make sure this game is dripping with Marvel,” said Roseman.

I wasn’t able to get my hands on the game itself so I can't speak to how all of the new ideas in Marvel Vs. Capcom Infinite come together. That said, the big picture of Infinite sounds like a huge shift for the series. Reducing the character count and removing assists sounds like it could cut down on the flashy, ridiculous fun that has made the series so popular. But while it may not be the comfort food fans are looking for, I prefer that a series known for chaos go for broke when it comes to making changes, rather than play it safe.

No assists is a weird move. Also controls and roster don't seem to be locked down yet? How are they going to finish this in a year?

Also there's two new characters being shown on ESPN2 tomorrow
https://twitter.com/marvelvscapcom/status/805300194069749760
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Take My Breh Away on December 04, 2016, 07:14:14 AM

No assists is a weird move. Also controls and roster don't seem to be locked down yet? How are they going to finish this in a year?


Betting the "Infinite" sub-title is also a strong hint they are going "Games as a service" with this. It's the sort of franchise you can crank a ton of DLC out of and Marvel's mobile fighter made a ton of money.

Plus the Capcom baggage is just too strong that they may as well just sign a multi-year deal and have Capcom do the console fighting games anyway. Capcom's hurting for cash and a game like this would be a healthy injection as long as they don't fuck it up like they did SF V. 
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: thisismyusername on December 04, 2016, 10:24:07 AM
No assists is dumb. I can understand it being "confusing to new players" but... I mean... it's only confusing for like 3 rounds if you allow them to test what those assists do for their team.

X-factor being gone is fine with me. But I dunno how I feel about the Infinity Stones being a Groove system. We'll see on that.

Quote
but it left me hopeful about my chances of Berserker Barraging people as Wolverine next year.

lol, stay delusional dude. He spun that to try to throw you off a "yes, we're not including the X-men." I will be shocked if they do given how much Marvel has been trying to back of the bus them.


No assists is a weird move. Also controls and roster don't seem to be locked down yet? How are they going to finish this in a year?


Betting the "Infinite" sub-title is also a strong hint they are going "Games as a service" with this. It's the sort of franchise you can crank a ton of DLC out of and Marvel's mobile fighter made a ton of money.

Plus the Capcom baggage is just too strong that they may as well just sign a multi-year deal and have Capcom do the console fighting games anyway. Capcom's hurting for cash and a game like this would be a healthy injection as long as they don't fuck it up like they did SF V. 

We SFxT with a side of SF5 2.0 now.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 04, 2016, 10:30:41 AM
any callback to cvs2 is okay with me. if infinity stones do something like affect stats or even movesets as well as giving buffs, then i'm all in. grooves were awesome. no assists feels like a step down but instant character swapping is basically TAC anywhere so that's more interesting to me than an assist. i'll have to see how this works before saying though. this all just seems so early right now.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: thisismyusername on December 04, 2016, 11:53:01 AM
Eh, if anything this is a Dead Rising 4 situation for me where I'm hyped by the annoucement and everything they say after that makes me want it less. :doge If they're doing groove systems, they should just do CvS3 instead, IMO. Not like SNK would be going "no" about it.

https://twitter.com/Ekuobo/status/805137509000892417
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 04, 2016, 09:06:07 PM
Captain America and Morrigan are in, too- just shown on ESPN2.

http://www.youtube.com/watch?v=jioHBlb-WWA
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: thisismyusername on December 04, 2016, 10:43:37 PM
Wow, so all they did was cut out like 10 seconds of the reveal trailer to make ESPN exclusive. :doge :doge :doge :doge
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Momo on December 05, 2016, 07:55:34 AM
http://www.youtube.com/watch?v=udJXP1qjfUM


 :beli
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 05, 2016, 09:47:57 AM
i'm liking this game more every time i watch these trailers. the "gems as grooves" thing seems to make sense here. power gem seems to give both wall bounce and self-otg and time gem gives teleport dash and an amaterasu-style slowdown on activation? neat ideas.

also it's kinda interesting that the double super seems to be one super after the other rather than two at once. minor change but it reminds me of sfxt in a good way, same thing for the instant tag. i really liked the early builds of sfxt that i played before pandora and gems got added so i'm hoping this game is capcom learning the good lessons from that game and mixing a little tvc and cvs2 in there.

but my actual favorite part of this game is watching the marvel 3 "superfans" immediately start to bitch and moan just like the mvc2 players did when 3 was first being shown off. the cycle continues, friends.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 05, 2016, 10:07:00 AM
It's almost as if people forgot that they had gems once before in 1995's Marvel Super Heroes.  :doge  Makes sense to bring them back with the upcoming Avengers Infinite War movie. 

I'm interested because I prefer the less-chaotic 2v2 and no assist characters.  Maybe the game won't be broken insanity this time.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 05, 2016, 10:14:34 AM
beating gems out of people was great, plus some of them were so goddamn broken. i remember one of them made blackheart invisible and another gave everyone hella super armor. what a ridiculous game :lol
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Take My Breh Away on December 05, 2016, 11:31:47 AM
but my actual favorite part of this game is watching the marvel 3 "superfans" immediately start to bitch and moan just like the mvc2 players did when 3 was first being shown off. the cycle continues, friends.

https://twitter.com/IFCYipeS/status/805502087375110144

:betty
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 05, 2016, 12:53:38 PM
http://www.neogaf.com/forum/showpost.php?p=226049501&postcount=4524
Quote
I didn't plan on sharing this just yet, but with the incessant Fox ban discussion I thought I should speak up.

Yesterday, I was told with complete certainty that X-Men and Fantastic Four characters will be coming… as DLC. It's a done deal.
:leon :gladbron :lawd :rejoice
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Bebpo on December 05, 2016, 12:56:05 PM
What's an 09er?
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 05, 2016, 01:02:36 PM
someone who started playing competitively in 2009 (around super sf4 times) aka just another tern for noob/scrub
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Tasty on December 05, 2016, 01:15:41 PM
7 years is a pretty long time tho :doge
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 05, 2016, 01:21:31 PM
7 years is a pretty long time tho :doge

And it's funny, because a lot of these guys started playing in the early 2000s, when others had been playing since 1991.   :P

I think some of the top players right now are "babbys" who could be considered 09ers, lolol.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 05, 2016, 01:23:59 PM
yeah it's much less effective as a way to clown someone now. though it is nice as a shortcut for someone who doesn't recognize or remember the big titles released before SF4. it's especially apparent now though, seeing people whining about gems and 2v2 in a marvel game
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 05, 2016, 01:26:43 PM
yeah it's much less effective as a way to clown someone now. though it is nice as a shortcut for someone who doesn't recognize or remember the big titles released before SF4. it's especially apparent now though, seeing people whining about gems and 2v2 in a marvel game

The latter doesn't even make sense, when you consider that Tatsunoko Vs. Capcom UAS came out like six years ago.  :doge

It's way to early to be making big assumptions, but what I see on this game seems akin to Street Fighter V- they're going back to basics, in terms of accessibility, and I think that's a good thing.  People are going to whine and complain no matter what anyway.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Bebpo on December 05, 2016, 01:27:04 PM
http://www.neogaf.com/forum/showpost.php?p=226049501&postcount=4524
Quote
I didn't plan on sharing this just yet, but with the incessant Fox ban discussion I thought I should speak up.

Yesterday, I was told with complete certainty that X-Men and Fantastic Four characters will be coming… as DLC. It's a done deal.
:leon :gladbron :lawd :rejoice

This is good, but if all the X-men/Fox characters are saved for DLC, I'd imagine we're not getting many of them considering they were like 1/3rd of the cast previously.  I'd imagine DLC pack being like 2 X-men (Wolv + Mag), 1 FF (Doom), Deadpool.

Like I doubt we've ever getting Cyclops/Gambit/Iceman/Psylocke/Omega Red back and I can see Storm being gone.  Phoenix I hope is gone.  But we'll probably get Sentinel eventually.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Tasty on December 05, 2016, 01:29:13 PM
yeah it's much less effective as a way to clown someone now. though it is nice as a shortcut for someone who doesn't recognize or remember the big titles released before SF4. it's especially apparent now though, seeing people whining about gems and 2v2 in a marvel game

The latter doesn't even make sense, when you consider that Tatsunoko Vs. Capcom UAS came out like six years ago.  :doge

It's way to early to be making big assumptions, but what I see on this game seems akin to Street Fighter V- they're going back to basics, in terms of accessibility, and I think that's a good thing.  People are going to whine and complain no matter what anyway.

Unfortunately I'm pretty sure the FGC completely ignored TatsuCap entirely and were still waiting for Marvel 3 when it came out.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 05, 2016, 01:29:34 PM
Will believe the DLC thing when I see it.

Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 05, 2016, 01:30:02 PM
yeah it's much less effective as a way to clown someone now. though it is nice as a shortcut for someone who doesn't recognize or remember the big titles released before SF4. it's especially apparent now though, seeing people whining about gems and 2v2 in a marvel game

The latter doesn't even make sense, when you consider that Tatsunoko Vs. Capcom UAS came out like six years ago.  :doge

It's way to early to be making big assumptions, but what I see on this game seems akin to Street Fighter V- they're going back to basics, in terms of accessibility, and I think that's a good thing.  People are going to whine and complain no matter what anyway.

Unfortunately I'm pretty sure the FGC completely ignored TatsuCap entirely and were still waiting for Marvel 3 when it came out.

It was featured at Evo and other tournaments.  :doge  It got dropped as soon as MvC3 was announced.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Tasty on December 05, 2016, 01:31:33 PM
I'm pretty sure if you asked most Vs fans if there was a game in between Marvel 2 and Marvel 3 they'd probably say "no."
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 05, 2016, 01:31:40 PM
The latter doesn't even make sense, when you consider that Tatsunoko Vs. Capcom UAS came out like six years ago.  :doge
any game that marn can win at evo doesn't count. :wag :lol
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Bebpo on December 05, 2016, 01:37:17 PM
Man, googling I forgot how many X-men characters MvC2 had (which makes sense since they had the sprites from X-men v SF).  You had Wolverine, Cyclops, Gambit, Iceman, Storm, Psylocke, Rogue, Juggernaut, Magneto, Cable, Spiral, Omega Red.  Going from that to possibly zero X-men in MvCI is :| as an X-men fan.  I feel like going back and playing MvC2 now...
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: MMaRsu on December 05, 2016, 01:39:37 PM
Well if you have me ( or add me ) on Xbox 360..and still have MvC2.. we can play together right?

I have it on 360 :D ( and dreamcast )
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 05, 2016, 01:42:08 PM
hell there were two wolverines in marvel 2 lol

also sabertooth and lolmarrow
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Bebpo on December 05, 2016, 02:06:46 PM
Oh yeah and Silver Samurai & of course Sentinel.  I remember Silver Samurai being a good assist.  Even in the transition to MvC3 we lost like half the X-men since Marvel was already moving away from them to focus on their movie characters.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 05, 2016, 02:26:05 PM
I'm pretty sure if you asked most Vs fans if there was a game in between Marvel 2 and Marvel 3 they'd probably say "no."

 :dunno

Man, googling I forgot how many X-men characters MvC2 had (which makes sense since they had the sprites from X-men v SF).  You had Wolverine, Cyclops, Gambit, Iceman, Storm, Psylocke, Rogue, Juggernaut, Magneto, Cable, Spiral, Omega Red.  Going from that to possibly zero X-men in MvCI is :| as an X-men fan.  I feel like going back and playing MvC2 now...

Not just X-Men Vs. SF.  X-Men Children Of The Atom is where their Marvel games started.  So when MvC2 rolled around, they just took all their sprites from X-Men, XvSF, and MvC (I don't recall MvSF having any new X-Men sprites) and threw them into the game.  The only actual new characters were few and far between in that game.  On the X-Men side it was what...Cable and Marrow?
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Take My Breh Away on December 05, 2016, 02:29:56 PM
Man, googling I forgot how many X-men characters MvC2 had (which makes sense since they had the sprites from X-men v SF).  You had Wolverine, Cyclops, Gambit, Iceman, Storm, Psylocke, Rogue, Juggernaut, Magneto, Cable, Spiral, Omega Red.  Going from that to possibly zero X-men in MvCI is :| as an X-men fan.  I feel like going back and playing MvC2 now...

The Guy who leaked it on GAF in the first place said X-Men and Fantastic Four universe characters are a "Done Deal" and will be post launch DLC. So we have that

http://www.neogaf.com/forum/showpost.php?p=226049501&postcount=4524

spoiler (click to show/hide)
I am going to spend far too much money on this game fuck you Scamcom  :maf
[close]
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 05, 2016, 02:38:21 PM
I just hope the Capcom side is more varied.  More characters like Arthur and Phoenix Wright, and less Street Fighter, please.  Let's see the likes of Dino Crisis, PN03, Godhand, etc. get some representation.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on December 05, 2016, 03:10:40 PM
if this is good i'll shell out plenty of dough for it, i ain't even mad.

and the marvel roster side sounds like it's going to be pretty obvious, everyone in civil war plus a couple others. i really think the capcom side could get some good pulls, especially since they said they want to work with more dormant ip. i'd like some dumb shit too like a t.rex or the lost planet mech. also a project justice character that isn't batsu.

also i don't know shit about modern marvel. all i wanted in were xmen and cable :maf ms marvel (who is now captain marvel i guess?), and squirrel girl. blade would be cool too.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: thisismyusername on December 05, 2016, 04:37:57 PM
also i don't know shit about modern marvel. all i wanted in were xmen and cable :maf ms marvel (who is now captain marvel i guess?), and squirrel girl. blade would be cool too.

Blade would be a Dante Clone in a sense. Nearly the same moves, but less chain-y. Wouldn't be that bad now that I think of it, but I doubt Marvel would do it.

I'm pretty sure if you asked most Vs fans if there was a game in between Marvel 2 and Marvel 3 they'd probably say "no."

I mean I get what you're saying with Tatsu, but for most folks the "Vs. series" IS Marvel Characters vs Capcom Characters. I don't really consider CapvSNK a Versus Series game despite being technically in it.

http://www.neogaf.com/forum/showpost.php?p=226049501&postcount=4524
Quote
I didn't plan on sharing this just yet, but with the incessant Fox ban discussion I thought I should speak up.

Yesterday, I was told with complete certainty that X-Men and Fantastic Four characters will be coming… as DLC. It's a done deal.
:leon :gladbron :lawd :rejoice

This is good, but if all the X-men/Fox characters are saved for DLC, I'd imagine we're not getting many of them considering they were like 1/3rd of the cast previously.  I'd imagine DLC pack being like 2 X-men (Wolv + Mag), 1 FF (Doom), Deadpool.

Like I doubt we've ever getting Cyclops/Gambit/Iceman/Psylocke/Omega Red back and I can see Storm being gone.  Phoenix I hope is gone.  But we'll probably get Sentinel eventually.

I see it more as:

"X-men pack: Cyclops, Wolverine, Storm, Magneto, Sentinel (last 4 being obvious due to being Marvel main-stays and Cyc could be a Ryu-beam clone)"
"Fantastic Four: Mr. Elastic, Human Flame, The Thing (Hulk Clone), Super Skrull (MvC3)"
"Deadpool Pack: Deadpool (MvC3 with more 4th wall breaking?)"

A pack not having MSS after them being the meme since MvC2 would be DUMB as fuck.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on December 12, 2016, 03:14:44 PM
Some Ex-SNK staff have announced a new Super Nintendo game.  :lol

https://www.facebook.com/groups/90sGames/permalink/712202415613112/

Unholy Night is a new FG from "ex-SNK staff who worked on Kizuna Encounter and KOF98, 2001 and 2002" on display at yesterday's Hong Kong Retro Game Expo '16.

The really WTF thing about this news is that Unholy Night is for Super Nintendo, and will be available in february 2017 on a 32MB cartridge.[/img]

Pictures:
http://www.menlogic.hk/%E9%AD%94%E7%95%8C%E7%8B%A9%E4%BA%BA/ (http://www.menlogic.hk/%E9%AD%94%E7%95%8C%E7%8B%A9%E4%BA%BA/)

(https://i0.wp.com/www.menlogic.hk/wp-content/uploads/2016/12/%E9%AD%94%E7%95%8C%E7%8B%A9%E4%BA%BA_04.jpg?w=1000)
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on January 02, 2017, 07:21:17 PM
Decided to jump full on into another distinguished mentally-challenged arcade collection so I've put in some yahoo auction and ebay bids/offers on CPS2 carts! I'm not gonna go HAM on them but just pick up the couple games I want: Vsav, XvsSF, MVC1, and eventually ST and maybe SF Anniv.

Not gonna go full arcade setup, mainly because I don't to have to move another cabinet when I leave this house. :lol So I'm checking out Superguns and they are more confusing than arcade cabinets somehow. Some use regular laptop PSUs, some arcade PSU, some internal PSU, and then there's a ton of ways they output video or accept controllers too.  :dizzy Lots of nerd research done and a lot more to go.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on January 02, 2017, 07:40:50 PM
I got into that very briefly in the late 90s.  Had a supergun (with CPS3 and SF3:2i) and an MVS for it too.  Found it to be too much trouble to maintain and sold it all off before SF3: W Impact hit the Dreamcast.

But that was also when I was much younger and liked to bring game systems and games around to friends' houses (and even work).  Not so easy to do with a supergun, lol.

If I did it now, I'd probably go with a MAME cab instead.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Tasty on January 02, 2017, 07:50:47 PM
https://twitter.com/MrWiz/status/815995408832872448

Me on Jan 24 when both Smashes are confirmed: :rejoice

FGC on Jan 24:  :crybaby :crybaby :crybaby
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on January 02, 2017, 08:03:28 PM
I got into that very briefly in the late 90s.  Had a supergun (with CPS3 and SF3:2i) and an MVS for it too.  Found it to be too much trouble to maintain and sold it all off before SF3: W Impact hit the Dreamcast.

But that was also when I was much younger and liked to bring game systems and games around to friends' houses (and even work).  Not so easy to do with a supergun, lol.

If I did it now, I'd probably go with a MAME cab instead.
Yeah they definitely used to be a hassle but I think I have it narrowed down to the two easiest to setup/use.

MAK Strike (http://arcadeforge.net/Supergun-MAK-Strike/Supergun-MAK-Strike::74.html) is cheaper and works with a laptop-style PSU using a special connector (which they sell of course) or an arcade PSU, but I'll need to resolder one connection if I want to use a PS3/360 USB decoder (https://paradisearcadeshop.com/undamned-usb-decoder/1551-undamned-db15-usb-decoder.html) for plug and play sticks...maybe. Dude posted a bit ago on SRK that he was redoing his convertors to work with the MAK better, so I need to check if he ever did that. Total cost would be ~$290 with shipping after adding in a power supply, JAMMA extender, SCART to RCA converter, CPS2 kick harness, and controller convertors.

Windy Supergun (https://www.windygaming.com/products/preorder-windy-gaming-supergun-model-atp-300) is more expensive but is an all in one box that is fully setup for RCA with extended JAMMA cable and kick harness built in. But it doesn't work with the easier controller convertors above so I'd have to buy different ones (https://paradisearcadeshop.com/undamned-usb-decoder/1491-undamned-usb-decoder.html) and make my own cable to change the pinout to match the converts, making a setup that looks like this (http://i.imgur.com/srmnZxO.jpg). Total cost after shipping would be ~$395 after adding in the controller convertor PCBs and added cables.

Both setups don't require an arcade PSU, will work with PS3/360 (and PS4 soon) sticks with a little work, and will output to my CRT so now I just need to decide between them.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on January 02, 2017, 08:41:00 PM
that was a bunch of sperging :lol
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Tasty on January 02, 2017, 08:58:23 PM
that was a bunch of sperging :lol

If there were ever a thread for it... :P
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: archie4208 on January 02, 2017, 08:59:40 PM
XRD Revelator is $20 on Amazon.

I'm shit at fighting games but I kinda want to buy it to look at the pretty pictures and listen to dat soundtrack.  :rock
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Tasty on January 02, 2017, 09:16:27 PM
Thinking about it, while I would really love both Smashes at Evo, I'm not seeing how it's possible with the roster cut from 9 games to 7. And there's no way they're getting rid of Melee, so Smash 4 has got to be out.

Ah well. Last two years of double Smashes were amazing and I'm glad Melee will continue to get the spotlight. :yeshrug Smash 4 scene continues to grow and with a Switch port likely in the cards, it'll probably be back in earnest for Evo 2018.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on January 02, 2017, 09:22:44 PM
Evo line-up is gonna depend on what is out by then.  I would assume these are locks:

-Street Fighter V
-Smash (But which one?)
-Ultimate Marvel Vs. Capcom 3 (last year for this!)
-Tekken 7
-Injustice 2

But not sure what the other two will be.  Will it be Killer Instinct?  Guilty Gear?  BlazBlue?  The other Smash?

Meanwhile, Andrex continues to shit up these threads with his odd Smash gloating while nobody else cares.  Smash will come on at Evo and everyone will go find something else to do before the headlining Capcom games come on.  Another year, same old crap.  :doge

I got into that very briefly in the late 90s.  Had a supergun (with CPS3 and SF3:2i) and an MVS for it too.  Found it to be too much trouble to maintain and sold it all off before SF3: W Impact hit the Dreamcast.

But that was also when I was much younger and liked to bring game systems and games around to friends' houses (and even work).  Not so easy to do with a supergun, lol.

If I did it now, I'd probably go with a MAME cab instead.
Yeah they definitely used to be a hassle but I think I have it narrowed down to the two easiest to setup/use.

MAK Strike (http://arcadeforge.net/Supergun-MAK-Strike/Supergun-MAK-Strike::74.html) is cheaper and works with a laptop-style PSU using a special connector (which they sell of course) or an arcade PSU, but I'll need to resolder one connection if I want to use a PS3/360 USB decoder (https://paradisearcadeshop.com/undamned-usb-decoder/1551-undamned-db15-usb-decoder.html) for plug and play sticks...maybe. Dude posted a bit ago on SRK that he was redoing his convertors to work with the MAK better, so I need to check if he ever did that. Total cost would be ~$290 with shipping after adding in a power supply, JAMMA extender, SCART to RCA converter, CPS2 kick harness, and controller convertors.

Windy Supergun (https://www.windygaming.com/products/preorder-windy-gaming-supergun-model-atp-300) is more expensive but is an all in one box that is fully setup for RCA with extended JAMMA cable and kick harness built in. But it doesn't work with the easier controller convertors above so I'd have to buy different ones (https://paradisearcadeshop.com/undamned-usb-decoder/1491-undamned-usb-decoder.html) and make my own cable to change the pinout to match the converts, making a setup that looks like this (http://i.imgur.com/srmnZxO.jpg). Total cost after shipping would be ~$395 after adding in the controller convertor PCBs and added cables.

Both setups don't require an arcade PSU, will work with PS3/360 (and PS4 soon) sticks with a little work, and will output to my CRT so now I just need to decide between them.

I read this and just went  :dizzy :dizzy :dizzy.  Just makes me want to stick with emulation.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on January 02, 2017, 09:23:39 PM
XRD Revelator is $20 on Amazon.

I'm shit at fighting games but I kinda want to buy it to look at the pretty pictures and listen to dat soundtrack.  :rock

Twenty bucks is pretty cheap...although you could also just do that on Youtube.  :doge
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Tasty on January 02, 2017, 09:27:08 PM
Meanwhile, Andrex continues to shit up these threads with his odd Smash gloating while nobody else cares.  Smash will come on at Evo and everyone will go find something else to do before the headlining Capcom games come on.  Another year, same old crap.  :doge

I apologize if it comes off at gloating, but after several years of making Evo threads and being the only one excited for Smash, and then getting shit on repeatedly for it out of nowhere, somewhere along the line I started to get a little bitter.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on January 02, 2017, 09:39:03 PM
Because Smash is boring to watch.

:idont

But it did give us this:
http://www.youtube.com/watch?v=pD_imYhNoQ4
:heyman
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on January 02, 2017, 09:52:24 PM
I read this and just went  :dizzy :dizzy :dizzy.  Just makes me want to stick with emulation.
yeah i'm a crazy person :lol but there's just something about that arcade hardware

For EVO I'm guessing
SFV
Marvel
Tekken
Injustice
Both Smashes, especially if that Switch port of 4 happens
GGXrd

but I wouldn't be shocked if Wizard "surprised" everyone by making it 9 games and adding Blazblue and KOF. Mandaly Bay convention space is huuuuge, there's more room there than the LVCC if they decided to book a lot of it. Wouldn't be too hard to fit everything in at all.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on January 02, 2017, 10:39:21 PM
I would love to see KOF back on the main line-up so bad, but I just don't think it's gonna happen.   :-\
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Tasty on January 02, 2017, 11:20:30 PM
My friend thinks it'll replace Pokken, which seems likely to me. *shrugs*

Anyways Wiz asked for 7 last year too and there were 9 games revealed, so that may be the case this year. In which case I see the same lineup as 2016 but with Pokken replaced with KoF.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: thisismyusername on January 03, 2017, 01:04:21 AM
I really can't see KoF happening. But I haven't been following the scene. Didn't it quickly collapse after Evo for 13 or whatever the last release was? I could maybe see Blazblue, but that would be two Arc System Works fighters which would drive Mr. Wizard insane.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on January 03, 2017, 01:15:40 AM
Yeah Pokken isn't making it back in, probably not KI or MKX either. KOF I could see happening but only if there ends up being more than seven games. It's not huge but it's newer than a lot of games and brings in international players so that counts for something.

Also it seems the cheaper Supergun doesn't require soldering anymore so I'm all in on that. Now to see if there's a place to buy one that doesn't involve shipping from Yurop.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: Tasty on January 03, 2017, 01:29:24 AM
I could see MKX being in due to the XL version, and Netherrealm whispering in Wiz's ear not to let there be a "gap year" while they get Injustice 2 ready for next year's Evo.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on January 03, 2017, 04:54:40 AM
Netherrealm is pretty good about releasing fighters in the first half of the year. I could see Injustice 2 being out before EVO, and NRS players drop the old game the second a new one comes out.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on January 03, 2017, 07:24:47 AM
Do people even play Injustice anymore?  That crowd just seems to move onto whichever Netherrealm game is the newest so I'm sure MKXL will be dropped like a rock when Injustice 2 hits.  Kind of wondering how that game will work for tournaments, though, what with all the costume/armor customization and the various moves/abilities that comes from it.

I really can't see KoF happening. But I haven't been following the scene. Didn't it quickly collapse after Evo for 13 or whatever the last release was? I could maybe see Blazblue, but that would be two Arc System Works fighters which would drive Mr. Wizard insane.

KOF XIII stuck around for a year or two after its release.  XIV came out last year is still getting support from SNK (the next patch, with visual improvements, is hitting this month), but it doesn't seem to have made the impact that XIII did at one point so who knows?  It will definitely be at Evo regardless, but I assume it will be a side tournament.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: thisismyusername on January 03, 2017, 09:16:48 AM
The way I see it:

Street Fighter 5
Marvel vs Capcom 3 (especially given the PC port will be happening this year so it should be getting some new blood, if it doesn't rejuvinate this might be the last year [we've been saying this HOW many times though?])
Guilty Gear Xrd
Killer Instinct
Tekken (which might go over time. :doge )
Mortal Kombat XL/Injustice 2

Side tournaments:

King of Fighters 14
Blazblue: Chrono Fiction Extend

spoiler (click to show/hide)
Not a fighting game:

Smash Brothers Melee

Into the trash it goes:

Smash Brothers 4
Pokken
[close]
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on January 03, 2017, 09:53:41 AM
Marvel vs Capcom 3 (especially given the PC port will be happening this year so it should be getting some new blood, if it doesn't rejuvinate this might be the last year [we've been saying this HOW many times though?])

It is going to be last time it's on the main stage at Evo...because after this year there will be a new game.   :)

I still just wish they'd start these tournaments a day earlier and do some of the grand finals on Saturday instead of all of them on Sunday.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: thisismyusername on January 03, 2017, 10:11:28 AM
Marvel vs Capcom 3 (especially given the PC port will be happening this year so it should be getting some new blood, if it doesn't rejuvinate this might be the last year [we've been saying this HOW many times though?])

It is going to be last time it's on the main stage at Evo...because after this year there will be a new game.   :)

Ah, you're right. I completely forgot about Infinite because it's design changes have deflated all hype for me. :lol :-\ :'(
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on January 03, 2017, 01:36:13 PM
For Injustice I'm pretty sure Boon has said there will be a "tournament" mode that turns off equipment stats.

Also bork, they do run some tournaments earlier. Tekken 7, Pokken, Smash 4, and KI all had Saturday finals. A couple years ago P4A was ran entirely on one day (I think Friday), including finals.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on January 03, 2017, 02:35:26 PM
Ah, yeah, I should be more specific.  I mean the HUGE finals like Melee and the Capcom games.  If just one of them was a day earlier...there would be more 'breathing room.'  Alternatively, two main stages, but I guess that could cause issues for people playing in more than one tourney and they wouldn't want to lose that stream count.  :doge
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: nachobro on January 03, 2017, 02:38:09 PM
wizard needs mcrib dollars bork, don't be fuckin with the numbers
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on January 12, 2017, 02:06:37 PM
The good: KOF XIV got its 1.10 patch on...1/10.  The patch fixes some bugs and also adds the visual update.  The game is also now PS4 Pro compatible and appears to be rendering everything at 1440P.  The updated character models look great!  You also get some new and reworked colors.

The bad: Ramon infinite discovered.

The ugly: Online is BROKEN with this update.  :lol :dizzy

The awesome: SNK has already fixed the infinite and is working on a hotfix for the netcode issues.  They hope to push out another patch ASAP.

Pictures here. (https://www.eventhubs.com/news/2017/jan/10/king-fighters-14s-free-110-update-now-live-check-out-massive-gallery-screenshots-showing-new-graphics-and-character-colors/)
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: bork on January 14, 2017, 03:06:37 PM
Guilty Gear Xrd Revelator 2 got announced.  Baiken is back (FINALLY) along with "the business ninja," Answer.  :lol 

Rev 2 will have new moves, new story content, balance changes, and will be out in arcades in Spring.  Loke test is in a week.  The home versions (PS3/PS4/PC) will be getting Rev 2 as paid DLC.  Arc will also sell it as a standalone game for PS4.

(https://i.imgur.com/nLUhcMc.png)

https://www.youtube.com/watch?v=XP2DIPvXkQI
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on January 15, 2017, 06:53:59 PM
waifu

:rejoice
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on January 17, 2017, 10:22:03 AM
New Injustice 2 (CG) trailer:

https://www.youtube.com/watch?v=Uf-_-CuetzM

GET READY FOR MULTIPLE SKUS  :-\
(http://i.imgur.com/mG3IgHIl.png)

This also confirms skins to change Supergirl into Powergirl, Flash into Reverse Flash, and Hal Jordan into John Stewart.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on January 17, 2017, 10:24:48 AM
GOTY 2017
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Tasty on January 17, 2017, 10:29:58 AM
Tim Drake when
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on January 17, 2017, 11:23:17 AM
Tim Drake when

I never played through the story mode in the first game, but it spawned a successful comic version that has been going for like five years now.  Apparently, in that comic, Damien kills Dick, so speculation is that Damien is Robin in this game and Nightwing isn't returning.  And am guessing that there's no Tim since he only appeared in one comic. (http://injustice.wikia.com/wiki/Red_Robin)  Maybe he'll be a skin though.  Watch them go nuts with skins and you wind up with every version of Robin playable...for a nice fee, of course.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Tasty on January 17, 2017, 01:42:43 PM
Sheeeeeiiit that linked wiki page even shows him in his best outfit too (Unternet aside.) Not happy about Nightwing potentially being dead tho...

Hope this comes to Switch (the first was on Wii U.) /portbeg
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on January 17, 2017, 02:25:38 PM
Hm, looking good. Hopefully we get to see some gameplay soon.

getting this as a gift for my lil bro. Hopefully it's as good as MKX(didn't like the first one).

Oh, is 3rd Strike in anyway available on XBone's 360 BC? Trying to find the easiest way to replay it sans emulators.
Nope, 3SOE isn't on X1 BC yet.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on January 17, 2017, 02:31:38 PM
Fightcade is pretty easy to set up. Just download it from here https://www.fightcade.com/#download
And download all the roms from here as a zip  https://mega.nz/#F!EoJjwSLB!Tukuk9bZAa7YXXxKNVHorw and extract that zip in the roms folder.
Then run ggpofba.exe for the offline version and you are set
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on January 17, 2017, 02:40:40 PM
Fair enough :lol

In case you get slightly less lazy, here's a pack you just DL and unrar and it has Fightcade with 3S already ready to go: http://www2.zippyshare.com/v/roX5Dvox/file.html
Run Fightcade.exe for online version, ggpofba.exe for offline
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on January 17, 2017, 02:47:25 PM
Sheeeeeiiit that linked wiki page even shows him in his best outfit too (Unternet aside.) Not happy about Nightwing potentially being dead tho...

Injustice is set in a fucked up reality where lots of characters get killed off and turn evil.  Supes is bad and Batman seems to be headed down that route, too.  I think Supergirl is supposed to be under Brainiac's control.  Guess it fits in with the Mortal Kombat-style aesthetic.

Hope this comes to Switch (the first was on Wii U.) /portbeg

Yeah, and they gave it no support and it never got the DLC that the other versions did.  Even the Vita got the GOTY version with the extra characters.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on January 17, 2017, 02:49:14 PM
I haven't read the series in a while but the Injustice comic series that came out before the first game was actually pretty good.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Tasty on January 17, 2017, 03:04:39 PM
Oh I know about the Injustice-verse, probably the only "Supes goes bad" storyline in DC aside from the JLU ep "Injustice for All" (which it was likely heavily inspired by.)
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Tasty on January 17, 2017, 03:05:41 PM
Yeah, and they gave it no support and it never got the DLC that the other versions did.  Even the Vita got the GOTY version with the extra characters.

I'd be OK with that...

spoiler (click to show/hide)
(https://s-media-cache-ak0.pinimg.com/564x/be/fc/9b/befc9b1d1b5750ac5a3f6a4d31042c75.jpg)
[close]
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on January 19, 2017, 09:48:05 PM
SF fan film in progress.  All of the work was done by one guy!

http://www.youtube.com/watch?v=-z6odw5yYgo

He also made the impressive 80s anime-style Star Wars Tie Fighter short.
Title: Re: Fighting Games Thread ~ Marvel Vs. Capcom INFINITE Announced
Post by: thisismyusername on January 21, 2017, 12:24:08 AM
Guilty Gear Xrd Revelator 2 got announced.  Baiken is back (FINALLY) along with "the business ninja," Answer.  :lol 

Answer looks good, no lie. But they need to get all the old XX cast in ASAP.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on January 21, 2017, 04:12:13 PM
in mk games "go the fuck in at all times" is basically the name of the game. but you gotta know those dial a combos or you're boned. i'm sure i'm missing something but from the outside watching good players it all seems to be picking a character with the most priority and then learning all their most efficient ways to deal damage.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on January 24, 2017, 04:37:43 PM
http://www.youtube.com/watch?v=U5F9H6Oa-mw
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on January 24, 2017, 07:47:45 PM
Andy masturbating intensifies?
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Beezy on January 24, 2017, 09:39:56 PM
Announced for EVO:

SFV
GG Rev2
Smash Wii U
Smash Melee
Injustice 2
BlazBlue Central Fiction
Tekken 7
King of Fighters XIV

(https://pbs.twimg.com/media/C2_ADgfVIAIoElB.jpg:small)
The final game is player's choice only :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on January 24, 2017, 10:04:07 PM
Marvel being a player choice is weird. Understandable, but still weird.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Owl-faced Wizard on January 24, 2017, 10:07:19 PM
It's going to be a bloodbath if Arms gets in.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Beezy on January 24, 2017, 10:07:21 PM
Marvel 3 is boring as fuck to watch.

https://www.generosity.com/explore?filter_title=EVO#/search
ARMS has the most donations so far. :neogaf
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on January 24, 2017, 10:36:55 PM
ARMS has the most donations so far. :neogaf

It's being decided by money isn't it? 44 donors only donating like $11 each is some poverty-tier level of sad. :doge
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on January 25, 2017, 12:54:04 AM
evo this year gonna be  :zzz :zzz :zzz :zzz :zzz
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on January 25, 2017, 07:19:22 AM
WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS
WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS
WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS
WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS
WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS WINDJAMMERS PLS

It's gonna end up being Marvel.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on January 25, 2017, 10:36:18 AM
hopefully

how the fuck are there two anime games again though? blazblue is a game for pedophiles :maf
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on January 25, 2017, 10:46:26 AM
blazblue is a game for pedophiles :maf

:confused :huh :crazy  :what :trigger :dunno
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on January 25, 2017, 10:52:03 AM
the salt is real :maf

also have you SEEN platinum
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on January 25, 2017, 11:13:52 AM
Have you SEEN Litchi and Nine? 
:umad
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on January 25, 2017, 11:39:44 AM
Makoto's underboob, though.

I mean if we're going to be honest: Blazblue is straight up trash and I wish Arc would drop it and just be a Guilty Gear house. Blazblue is animu as fuuuuck though, which is why they'll continue to pump it out since it's popular in Japan IIRC.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on January 25, 2017, 01:28:34 PM
Makoto's underboob, though.

I mean if we're going to be honest: Blazblue is straight up trash and I wish Arc would drop it and just be a Guilty Gear house. Blazblue is animu as fuuuuck though, which is why they'll continue to pump it out since it's popular in Japan IIRC.

I like BlazBlue a whole bunch.  I just suck at it.  Par for the course for Arc fighters for me.   :lol

When the original game came out, I liked it way more than (the original arcade release of) Street Fighter IV.  That changed with the home versions, but as someone who wasn't really that big into Guilty Gear at the time, I really dug BB.  My big problem with it is that I feel like the balance is never adjusted enough, despite all the various versions that have been released, and that they need to stop re-using all the sprites and either make new ones or go full-3D like GG did.  The game is over eight years old already.

I like the character designs in BB more than GG's as well. 

I remember getting the first Blazblue, having fun playing the game but I couldn't for the life of me remember any of the character's names or designs, just vague descriptions I had of them.

There's some guy who looks like a more animu Dante with white hair and has red on his clothing, some dude in a suit and some Spirited Away looking thing. And that's all I can recall.

There's some pretty unique characters and/or movesets in the game.  It may be animu~ but it has a lot of variety.

Here's Litchi.  She can actually control her staff weapon and throw it out into the middle of the stage and use it to vault off of.  It's pretty awesome and I wish more characters with weapons could do stuff like this.  One super turns the staff into a 'doll' that beats up your enemy.  You're free to then go up to him/her and dish out your own punishment while the staff is beating the fuck out of them.  :bow this game :bow2
(http://vignette1.wikia.nocookie.net/blazblue/images/a/a5/BBCS_(Litchi_Kokushi).png)

And then there's Iron Tager.  This big dude isn't just a Zangief clone and can 'magnetize' opponents, making them get drawn towards him for more grappling fun.
(http://www.fightersgeneration.com/np5/blaz-cs/sprites/tager-stance.gif)

And there's way more than that.  Certainly there are some character types that are a bit overkill- I.E. when the game released, you had Carl, the little kid with a doll that can be remote-controlled.  Then they added his dad, Relius.  Same idea with some differences.  Then they added Celica, who also has a doll.  Did we really need THREE characters like this?  :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Beezy on January 25, 2017, 08:06:50 PM
I didn't know people hated BlazBlue. I loved the first game and played the fuck out of it even though I sucked. Rachel before the nerf, Bang, and Hakumen were my rotation. I got one or two of the later games, but I barely touched them because I didn't have the time or patience for fighters anymore.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on January 25, 2017, 11:39:59 PM
I wouldn't necessarily say I "hate" Blazblue. I own like 2-4 versions. But I strongly don't care for it compared to Guilty Gear. I prefer Guilty Gear's systems and characters and general butt-rock music to Blazblue's aesthetics and varied characters that make it hard to learn. I think Arc's talents are better served with UNiL and Guilty Gear.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Bebpo on January 26, 2017, 03:10:30 AM
Guilty Gear has way better music & Aesthetic (Metal v Anime).  More memorable characters.  GG Xrd has 100x better instant kills.
Blazblue has, at this point, a shitload of characters and I appreciate the gameplay system that like every single character has a single button devoted to some unique gameplay system.  There's a hell of a lot of interesting playing characters.  I also feel like BB characters have more special moves than GG characters, which gives tons of options at any time.

Can't really comment too much on the story because I only recently caught up on the entire GG plot, which is fairly enjoyable with good characters.  I own every BB game and someday I will play through its storyline.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on January 26, 2017, 04:15:06 PM
Donated $25 for UMVC3 at EVO. Feel like a bit of a tool but at least it all goes to charity. I'll gladly pay some cash if it means a kid gets to meet John Cena for their Make A Wish :D
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on January 30, 2017, 10:30:56 AM
(https://i.imgur.com/cumAPS8.jpg)
(https://d30womf5coomej.cloudfront.net/c/2c/9525ae55-d878-4dd5-ac6f-296d052fb8c2.jpg)
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on January 30, 2017, 10:56:04 AM
Arms being a donation is the most baffling (beyond Marvel not being a main stage) thing for Evo. It's not even out yet and it's getting a tournament (or was attempting to). ??? ??? ??? ???
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on January 30, 2017, 06:02:59 PM
my dormammu dog :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: VomKriege on February 01, 2017, 09:56:20 AM
http://www.neogaf.com/forum/showthread.php?t=1339762

Quote
At launch, Street Fighter V had shipped/sold digitally 1.4 million copies (well, as of the end of March): http://www.neogaf.com/forum/showthread.php?t=1216177

It has now finally reached 1.5 million copies shipped/sold digitally as of the end of December 2016: http://www.capcom.co.jp/ir/english/finance/million.html

I know a lot of people were wondering when that might happen, so it seems we've got our answer.

 :itagaki
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on February 01, 2017, 03:02:03 PM
http://shoryuken.com/2017/01/31/undamned-to-open-up-ud-cps2-production-to-kit-form/ :o

this is pretty crazy awesome, as an arcade guy. ud-cps2 was a great way to easily play CPS2 games on anything with HDMI but they were impossible to get. having a kit is gonna be great for people who want to play arcade fighters easily on a tv. glad i didn't end up getting that supergun now :lol

also all the prices for CPS2 motherboards have shot up to $100+ on ebay once this was announced :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on February 01, 2017, 06:32:24 PM
I mean that's cool and the gang, but you still need the game boards. I'd rather they get "arcade perfect" from emulation or close to it with digital versions a la NES Classic. :doge
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on February 01, 2017, 06:51:08 PM
i don't know how mame runs cps2 these days but fightcade definite has some slight issues cause of the version of finalburn alpha used. but for the most part you'd be okay running an emulator on a raspberry pi and putting it in a nice box. that'd be like a cps2 version of the nes classic.

since i managed to score a bunch of cheap carts i might as well get something to run them on though :doge
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on February 01, 2017, 09:11:28 PM
http://i.imgur.com/IHiBj4i.jpg

What's the MvC one supposed to be of? Poverty?
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on February 01, 2017, 09:52:41 PM
thuggery, i assume. i still prefer the older version

(http://i.imgur.com/1a5EKtE.jpg?1)
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on February 01, 2017, 11:31:33 PM
The original will ALWAYS be the standard, AFAIC. But the SonicFox mentions in that new one are  :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on February 02, 2017, 12:23:02 PM
http://www.youtube.com/watch?v=DBxS3Uu3-uk

She looks like Christina Applegate as Kelly Bundy.  Cannot unsee.  :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on February 02, 2017, 01:50:36 PM
(https://s-media-cache-ak0.pinimg.com/564x/57/4b/2a/574b2a441b2fd9b041f50e4a9ec8a6c7.jpg)
goddamnit :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on February 09, 2017, 07:16:10 AM
UMvC3 is the last main game at Evo, edging out Pokken Tournament...because of this:

https://mobile.twitter.com/KimoForce/status/829423229525647360
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on February 09, 2017, 09:30:45 AM
But he's right, tho... ??? ??? ??? ???
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on February 09, 2017, 09:49:30 AM
That's both hilarious and petty as shit, but hey...the money goes to charity, so...OK?  :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Take My Breh Away on February 09, 2017, 04:02:19 PM
$1000 to spite furries is money well spent though :salute
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: eleuin on February 09, 2017, 08:35:52 PM
There already has been alot of chargebacks from pokken backers

I'm sure it would've happened to some extent if marvel lost but there's almost twice the number of backers

Mahvel community has its problems but I'd like to think these were sincere (low) donations
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on February 09, 2017, 10:36:32 PM
Pretty shitty. But that's typical Nintendo fans. They need their chicken tendies and hand warming stations behind the main-stage. #ShitPostingJabAtSmashBabbies
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on February 13, 2017, 02:37:53 PM
https://www.youtube.com/watch?v=WKZNHiva7dc

 :itagaki
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on February 14, 2017, 11:26:29 AM
http://www.youtube.com/watch?v=f88IL1J7pd0

So now the count is:

Black Canary = Christina Applegate (Kelly Bundy from Married...With Children)

Poison Ivy = Sarah Rafferty (Donna Paulson from Suits)

CANNOT UNSEE
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on February 14, 2017, 05:49:22 PM
Cheetah = bust-ass David Bowie
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on February 18, 2017, 01:42:43 PM
KOF XIV will be getting more stages, costumes, and characters!
http://www.youtube.com/watch?v=COlMFMCfWbA

The stages look like throwbacks to Terry's classic Fatal Fury 2 Mt. Rushmore level and the other is from a previous KOF.  Can't remember the year...2001 maybe?

One of the new characters looks like it might be Whip.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on February 23, 2017, 11:27:15 PM
https://www.youtube.com/watch?v=XTeb6WLGIl8
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on March 02, 2017, 04:14:05 PM
https://www.youtube.com/watch?v=Ix6TGSFEkSo
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on March 08, 2017, 02:07:40 PM
http://www.youtube.com/watch?v=OksMT-OBaaM
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: mormapope on March 12, 2017, 08:44:58 PM
Got a 8 game winning streak in umvc3, level 3 x factor Hawkeye, winning marvel due to super high projectile damage and chip  :aah

Team is hulk, sentinel, and hawkeye.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on March 21, 2017, 12:35:38 PM
http://www.bbc.co.uk/bbcthree/item/7daedcfe-c674-4a97-8a1f-0c6185db14cd
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on March 23, 2017, 05:54:50 PM
https://www.youtube.com/watch?v=3a7Lx7HA1wI
https://www.youtube.com/watch?v=grFbEI-mAPU
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on March 27, 2017, 12:20:57 AM
So, Street Fighter 5 apparently had a free weekend this weekend on Steam and well... no change from it's pre-weekend numbers.

Low energy. SAD!
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Trent Dole on March 27, 2017, 01:12:49 AM
Everyone's playing Nier and getting their 2B(utt) on, nobody's got time for a failed SF sequel right now.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: VomKriege on March 27, 2017, 02:17:46 AM
Quote
The stages look like throwbacks to Terry's classic Fatal Fury 2 Mt. Rushmore level and the other is from a previous KOF.  Can't remember the year...2001 maybe?

The race track is from KoF97

(http://i.imgur.com/JxpUG5p.gif)
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on March 27, 2017, 07:13:20 AM
So, Street Fighter 5 apparently had a free weekend this weekend on Steam and well... no change from it's pre-weekend numbers.

Low energy. SAD!

That's because it's getting a free week that will showcase a number of new/improved online features...and it hasn't happened yet.
:ufup
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on March 27, 2017, 07:47:59 AM
http://www.youtube.com/watch?v=735xqwBYB0s

 :o

Confirmed now are Whip, Yamazaki, and Vanessa as DLC for KOF XIV.  The last character appears to be Rock Howard, who got leaked.  The pic shown could be fake, but it seems doubtful since the SNK community manger tweeted out that he was feeling "pissed" about something unnamed right after it happened.  :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on March 29, 2017, 09:42:55 AM
http://www.youtube.com/watch?v=0QE25tVaB5k

 :mynicca
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on March 31, 2017, 09:02:19 PM
https://www.youtube.com/watch?v=Y-BGMURo6u0
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on April 03, 2017, 10:53:35 AM
And just when you thought that they had finally fixed their horrible female character faces...

http://www.youtube.com/watch?v=wBcK5myUTac
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on April 03, 2017, 02:15:01 PM
looks fine to me
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on April 03, 2017, 02:26:24 PM
it's a little off looking but compared to previous NRS faces, it's okay.

or maybe mass effect ruined me on game faces forever
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Mr. Gundam on April 04, 2017, 02:52:25 PM
Cross posting since it's a fighting game.

https://youtu.be/IKmgw-ZU5-s

Finally got a release date and confirmation that its not some F2P monstrosity.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on April 05, 2017, 08:44:15 PM
https://www.youtube.com/watch?v=ZwjfOp-YMzE

someone at NRS got a chub for captain cold or something he looks fun as hell
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on April 05, 2017, 08:57:52 PM
KOF XIV got its 2.00 update today.  Tons of rebalancing, lifebar changes (its back to different amounts of health for everyone), improvements to the netcode (it's awesome now!), new stages, new music, and the four DLC characters are all out.  I'm back on it and it's great!
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on April 20, 2017, 02:03:01 PM
https://www.youtube.com/watch?v=-LuXcZyEFSc

lit
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on April 25, 2017, 01:47:07 PM
Marvel Vs. Capcom Infinite is out 9/17.

New story trailer reveals more characters:

    Ultron
    Hulk
    Thor
    Hawkeye
    Rocket Raccoon
    Chun-Li
    Strider Hiryu
    Chris Redfield

http://www.youtube.com/watch?v=xZ2Hsig12h8
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on April 25, 2017, 07:28:30 PM
interesting game system leaks coming out too

control scheme is LMHS Tag Gem
baroque from TVC is back
one button combos into super
airdash requires a gem
no more SRK motions, now they are down+down
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Bebpo on April 25, 2017, 10:13:08 PM
I'm kinda surprised this is coming out so soon.  Thought it was 2018 for some reason.  Roster is still really small and game is out in 5 months. 
If the starting roster is smaller than MvC3's starting roster  :yuck
So far only 2? new characters, Ultron & Ms. Marvel.  Hopefully they're just saving all the good reveals until closer to launch.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on April 25, 2017, 11:45:48 PM
interesting game system leaks coming out too

control scheme is LMHS Tag Gem
baroque from TVC is back
one button combos into super
airdash requires a gem
no more SRK motions, now they are down+down

Marvel Vs. Capcom Infinite is out 9/17.

New story trailer reveals more characters:

    Ultron
    Hulk
    Thor
    Hawkeye
    Rocket Raccoon
    Chun-Li
    Strider Hiryu
    Chris Redfield

http://www.youtube.com/watch?v=xZ2Hsig12h8

It's funny to me that I have 0 hype for this after how disappointing MvC3 was in a sense. I couldn't care about them dropping SRK motions, I'm all for making execution a bit simpler to make combos easier to do. HOWEVER, 2v2 and roster being lack-luster along with apparently basing it on SFxT gameplay makes me VERY leery despite taking cues from TvsC.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on April 26, 2017, 10:34:11 AM
Gameplay footage here:

http://gematsu.com/2017/04/five-minutes-marvel-vs-capcom-infinite-gameplay

Looks like...Marvel.  Nothing like SFxTK.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on April 26, 2017, 06:55:54 PM
looks like an anime game with marvel characters.

dat instant tag MID FUCKING ATTACK WHAT  :rejoice
fuckin air dash for everyone  :lawd
ouroboros is L1 and chips again  :aah
ultron has a built in assist :gladbron
thor is still a chump ass bitch :heh

supposedly the down+down for SRK thing was a mistake or lie or whatever according to capcom pr

https://twitter.com/diamonon/status/857328841626222593
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on April 26, 2017, 07:33:51 PM
Andy isn't here for this troll, so I'll just leave this here:

https://pastebin.com/zp0Pg1kJ

:heh JeBaily.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on April 26, 2017, 09:22:34 PM
Quote
But unfortunately, it took place over Easter weekend
:mindblown
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on April 27, 2017, 12:15:08 PM
http://www.youtube.com/watch?v=1_I7-IdV954

- Arcade Mode
- Full length story mode WITH additional side chapters dedicated to non-Mishimas
- 36+ characters included
- 18+ stages included
- You can play certain Tekken battles from previous games as seen with the Jack-4 fight
- Treasure Battle looks like a "Super Ghost Mode" with special matches added that also separates your online and offline rank
- Every single Tekken game opening/ending can be viewed
- Customization on diamond
- Jukebox on PS4 has the ability to play any Tekken series track on any stage you want regardless of the round
- Turbo Mode
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on April 27, 2017, 08:12:49 PM
https://www.youtube.com/watch?v=J0f3t9Z850M
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Bebpo on April 27, 2017, 11:17:20 PM
http://www.youtube.com/watch?v=1_I7-IdV954

- Arcade Mode
- Full length story mode WITH additional side chapters dedicated to non-Mishimas
- 36+ characters included
- 18+ stages included
- You can play certain Tekken battles from previous games as seen with the Jack-4 fight
- Treasure Battle looks like a "Super Ghost Mode" with special matches added that also separates your online and offline rank
- Every single Tekken game opening/ending can be viewed
- Customization on diamond
- Jukebox on PS4 has the ability to play any Tekken series track on any stage you want regardless of the round
- Turbo Mode

Not a Tekken fan, but looks great.  Is there still going to be a guest character that hasn't been announced yet?  I saw that thread about how Kiryu from Yakuza was like #1 most requested guest character and if he's in I'm buying this day 1.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on April 27, 2017, 11:55:43 PM
I haven't been following the home version stuff and am not sure if anyone is left to be revealed.

Kind of sad that a Sega character can't be a fighter in a VF game these days...
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on April 28, 2017, 02:59:30 PM
https://www.youtube.com/watch?v=lDzTdsL7aOg

design wise this is a nice balance between morrison/modern comic era joker and leto joker. I fuck with the vision.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 02, 2017, 12:15:16 PM
There is a Guilty Gear Xrd Rev 2 demo up on PS4.  Free for all Plus users- this is similar to the last one where it's basically the arcade version, offering several (offline) play modes and all the characters, including Answer and Baiken, are playable.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Bebpo on May 02, 2017, 04:31:29 PM
I'm so confused about Dead or Alive 5.  So Last Round is on sale for $16 right now on PSN.  I don't care about costumes, do this include all the characters?  Or does it only have the characters from the time of release and there have been additional characters you have to buy separate.

Because there's also a "all fighters unlock" for LR Core Fighter that has 30 characters and is like $30.

It's confusing.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on May 02, 2017, 04:36:15 PM
I'm so confused about Dead or Alive 5.  So Last Round is on sale for $16 right now on PSN.  I don't care about costumes, do this include all the characters?  Or does it only have the characters from the time of release and there have been additional characters you have to buy separate.

Because there's also a "all fighters unlock" for LR Core Fighter that has 30 characters and is like $30.

It's confusing.

Full Fighters is what you're looking for if you don't want the story mode and just the online versus with characters.

Otherwise LR is the story mode and everything the retail disc had bar like 3-5 DLC characters.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on May 02, 2017, 04:39:16 PM
Last Round is the disc I got for X1 and it comes with all characters, story mode, and a bunch of costumes.

Also all the disc did was install Core Fighters and give me a key for all the DLC :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 02, 2017, 11:14:57 PM
I'm so confused about Dead or Alive 5.  So Last Round is on sale for $16 right now on PSN.  I don't care about costumes, do this include all the characters?  Or does it only have the characters from the time of release and there have been additional characters you have to buy separate.

Because there's also a "all fighters unlock" for LR Core Fighter that has 30 characters and is like $30.

It's confusing.

Full Fighters is what you're looking for if you don't want the story mode and just the online versus with characters.

Otherwise LR is the story mode and everything the retail disc had bar like 3-5 DLC characters.

To clarify:

Last Round = Retail version of the game.

Core Fighters = F2P version of the game.  You can buy characters and story mode to use.

There are a few DLC characters like Naotora Ii (kind of meh) and Mai Shiranui (awesome).  Otherwise the rest is all outfits...and there's a SHITLOAD of them. 
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 05, 2017, 09:09:13 AM
http://www.youtube.com/watch?v=mB6BHtwigEA

If you look at the silhouettes at the end, you can see Black Manta on the left and what looks like Raiden from MK on the right.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on May 05, 2017, 06:30:47 PM
i'm down with sub zero but isn't captain cold already in the game?
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Take My Breh Away on May 07, 2017, 11:33:25 AM
http://www.youtube.com/watch?v=mB6BHtwigEA

If you look at the silhouettes at the end, you can see Black Manta on the left and what looks like Raiden from MK on the right.

Raiden seems like a ruse as Boon put up a different picture without him and said on twitter that one of the characters was wearing a gear set. NRS are known to screw around with them as well so I don't think you could confidently call anything but Black Manta at this point.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 09, 2017, 07:15:10 AM
KOF XIV is coming to PC (Steam).  Closed beta test starts this month!
:phil
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 09, 2017, 09:25:05 AM
http://www.youtube.com/watch?v=DrbJizIbqpE
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on May 09, 2017, 01:25:54 PM
http://www.youtube.com/watch?v=DrbJizIbqpE

#somuchcontent

between this and tekken 7 i wonder if capcom is taking any notes...
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on May 09, 2017, 04:30:35 PM
YoshinoriOnoFuckYouWeGotYourMoney.gif about that, Toku. Come on.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 15, 2017, 07:44:52 AM
This is a good time for fighting games.

5/16: Injustice 2
5/26: Ultra SF2 and Guilty Gear Xrd Rev 2
6/2: Tekken 7
6/16: ARMS
Soon: KOF XIV PC

:phil

Me? Imma get 'em all and inevitably wonder why I bothered with Injustice 2 after Tekken 7 is out.  :doge
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on May 15, 2017, 08:05:38 AM
This is a good time for fighting games.


5/26: Guilty Gear Xrd Rev 2
6/2: Tekken 7
Soon: KOF XIV PC

:phil

Me? Imma get 'em all and inevitably wonder why I bothered with Injustice 2 after Tekken 7 is out.  :doge

There, saved you some cash. Though you could probably drop KoF since that'll be dead on PC. :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 15, 2017, 11:17:02 AM
This is a good time for fighting games.


5/26: Guilty Gear Xrd Rev 2
6/2: Tekken 7
Soon: KOF XIV PC

:phil

Me? Imma get 'em all and inevitably wonder why I bothered with Injustice 2 after Tekken 7 is out.  :doge

There, saved you some cash. Though you could probably drop KoF since that'll be dead on PC. :lol

 :bolo
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on May 15, 2017, 01:45:02 PM
Fuck it, I'll get Arms. Not USF2 though, shit looks wack and is forty fucking bucks
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 15, 2017, 01:59:38 PM
Fuck it, I'll get Arms. Not USF2 though, shit looks wack and is forty fucking bucks

Let me know what you think about USF2 when you cave and get it.

spoiler (click to show/hide)
:rollsafe
[close]
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on May 15, 2017, 05:50:41 PM
I'll keep an eye on the deals thread for when it's $15

spoiler (click to show/hide)
:goty
[close]

If it had a goddamn Classic/ST Port port I'd buy it at $40 without thinking too. ST carts are still $300-500 online
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 17, 2017, 07:52:03 AM
Initial thoughts on Injustice 2:

+ Solid roster of characters.  Not everyone from the original is back, but chances are that you'll find someone new to replace an old favorite.
+ Like the first game, you get different styles of game play (MK style back-forward, down-forward, or SF-style HCF, QCF motions, negative edge, etc.)
- The game play still feels a bit stiff and I don't feel like I have complete control over the characters at times.  (This is how I felt about MK and the previous Injustice)
- Canned combos.  I wish this was more free-form.  MK already has canned combos and I wish they'd ditch them to make this stand out more. 
- Zoning spam is still very much a problem in this game and will frustrate new players.  Prepare to be pissed off by Darkseid and Deadshot projectile spamming.  (Hint: DUCK!  Regular shots will just go right over you without doing damage!)
+ Solid single player component.  This is the first fighting game I can remember where my friends list online was full of people playing the story mode and the multiverse mode instead of multiplayer!
+ Very good netcode.  I had no complaints with the matches I played.
- Stage transitions and super move animations are on the longer side and can start to feel tedious after you've seen them enough times.
+ Faster load times than the original game.
+ PS4 Pro support.
+ Character customization.  Gives you a reason to play single player.  (You can also get money/parts in multi, but there seems to be way more bonuses for offline stuff)  The game basically has a loot system, with lots of armor/parts/abilities for your characters.
- Premium skins are just shaders, I.E. you cannot change their looks when you equip different parts.
+ Character leveling.  Offline and online fights will level up your character, giving you a reason to stick with someone.  Higher levels = better armor options.
- Loot is randomized.  You can't just work towards getting parts for a certain character if you want to focus on him/her.
+ Pretty nice visuals.  It doesn't look as "jaw dropping" as some have stated, and the character models are on the smaller side, but it's still a nice looking game overall. 
- Forgettable soundtrack.  Exactly like the first game here- I don't even remember what the background music even sounds like!
+ Character personality/dialogue.  There's a TON of dialogue in this game and characters' personalities really shine through.
- Presentation needs work. This is another Netherrealm staple to me.  This game is just like their other titles in that things are just not as 'flashy' or slick as just about every other fighting game out there.  Feels too cheesy, even for a comic book game.

Overall, it feels like a really solid game with a lot to do, but I think I was right on the money with thinking that I will probably drop this from my main rotation once Tekken 7 is out and come back to check out DLC as it releases.  I think Tekken 7 is going to be a much, much better game, unless they fuck up the net code.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 17, 2017, 07:55:25 AM
Am also still not sure who to go with in Injustice 2 yet.  I enjoyed playing as Killer Frost in the original, because of her ground-icicle shenanigans.  Made for a great counter to zoners.  Poison Ivy has a similar move so I may use her for that alone.  I beat a much higher-leveled Flash player online yesterday by stopping 90% of his moves with that move alone.  :lol  This shit is so goofy.  I just can't take this game seriously.

http://www.youtube.com/watch?v=aNPO_2kmRPE

Oh, and Joker is totally Shinsuke Nakamura.  Heh.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on May 17, 2017, 10:27:41 AM
(https://i.kinja-img.com/gawker-media/image/upload/s--6wJhFmrN--/c_scale,fl_progressive,q_80,w_800/kxzegvmpw9uftzubwksg.gif)

after watching aris fuck with people online and the gb quicklook, i'm very interested in the game. but $60 on x1 seems silly cause i already know it's going to die on xbl quickly. plus my wedding this weekend means i'll have no free time to play anyway so i'll just hope for a sale soon. i remember mk9 and mkx dropped in price pretty quick so i'll just hope this game does the same.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 17, 2017, 12:18:53 PM
Wonder Woman is pretty solid...kind of weird that they took away her alternate stance from the original, but it makes the character easier to use. 

Supergirl seems OK.  I may use her too since I'm reading that the teleport attack she has is good for stopping zoners.

Gotta try the others you mentioned.  I spent most of my play time with Wonder Woman, Catwoman, and Harley Quinn.  I need a good grappler to use.  I guess Bane and/or Grodd have replaced Solomon Grundy.

(https://i.kinja-img.com/gawker-media/image/upload/s--6wJhFmrN--/c_scale,fl_progressive,q_80,w_800/kxzegvmpw9uftzubwksg.gif)

after watching aris fuck with people online and the gb quicklook, i'm very interested in the game. but $60 on x1 seems silly cause i already know it's going to die on xbl quickly. plus my wedding this weekend means i'll have no free time to play anyway so i'll just hope for a sale soon. i remember mk9 and mkx dropped in price pretty quick so i'll just hope this game does the same.

Oh shit, congrats!!
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on May 17, 2017, 12:53:30 PM
(https://i.kinja-img.com/gawker-media/image/upload/s--6wJhFmrN--/c_scale,fl_progressive,q_80,w_800/kxzegvmpw9uftzubwksg.gif)

after watching aris fuck with people online and the gb quicklook, i'm very interested in the game. but $60 on x1 seems silly cause i already know it's going to die on xbl quickly. plus my wedding this weekend means i'll have no free time to play anyway so i'll just hope for a sale soon. i remember mk9 and mkx dropped in price pretty quick so i'll just hope this game does the same.

? MKX x1 community was pretty solid
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on May 17, 2017, 01:07:33 PM
Oh shit, congrats!!
thanks!  :heart

? MKX x1 community was pretty solid
was it? well that makes me feel better about buying in eventually. i got mkx on pc so :gloomy
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on May 18, 2017, 10:55:50 AM
First time in a while I watched NLBC and the Injustice 2 tourney was a great time.

https://www.twitch.tv/videos/144664613

Turned it off once SFV came on though :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: toku on May 18, 2017, 08:49:00 PM
https://twitter.com/crosscountertv/status/865085228385271809
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 19, 2017, 12:05:10 AM
KOF XIV pre-order is up on Steam- you can save 20% if you pre-order and you get access to the beta, which is on now.  The beta is also pretty much the full version of the game, with all the characters and DLC costumes available.  I can see why it's still in beta, though- I got disconnected or the game froze up nearly every match.

When it was working, the matches I played were great and the game seems like it might scale pretty well.  I'm installing it on my GPD WIN now to see how it runs on the low end.  Will also try it on my Surface.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on May 19, 2017, 12:08:20 AM
$47.99 for a year late port. :kobeyuck
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 19, 2017, 02:44:38 AM
Eh, it's not a year late and right now you can get the version with all the DLC for $58.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 19, 2017, 09:37:33 AM
I had way more fun playing the KOF 14 PC beta, even with the lock-ups, than I have with Injustice 2 so far. :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: brob on May 19, 2017, 11:39:53 AM
have u had a lot of issues with the kof beta? i've seen several people mention crashes and it got me sweating tbh
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 19, 2017, 11:45:28 AM
have u had a lot of issues with the kof beta? i've seen several people mention crashes and it got me sweating tbh

Not crashes...it locks up.  I'm not concerned right now, since it's a beta test.  If the final product is like that...uh...yeah.   But the devs are apparently already aware of the problem.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: brob on May 19, 2017, 01:57:36 PM
hope it gets ironed out before release, i'll prolly wait for a sale anyway. dont have the time to play right now. especially with rev2/tekken 7 so close to release
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 21, 2017, 10:06:07 PM
https://clips.twitch.tv/ColdbloodedMoistNoodleNerfBlueBlaster
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on May 22, 2017, 09:57:42 PM
https://www.youtube.com/watch?v=CTIDSzn_4zQ

 :lol :lol :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Bebpo on May 28, 2017, 01:21:47 AM
Guilty Gear Xrd Revelator 2 is out. Pretty much icing on the cake and a final goodbye (imo) to the Xrd series. It's most likely the last balance patch, gives arcade story modes for the 4 DLC characters from Revelator (Dizzy, Jam, Raven, and girl in a guy suit), plus adds Baiken and Answer with arcade story modes + gives an "after-story" little bonus story mode that takes place after the end of Revelator's story. Plus it's only $20 if you have Rev. Basically takes Rev which was just about perfect and adds the final bits to make it even more perfect full package.

Given the sales of Revelator, pretty sure GG franchise is dead and this is just the last goodbye at least giving us Baiken. Will be playing this for years if there's no more GG.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Tasty on May 28, 2017, 09:45:18 PM
Anybody got tips for learning how to play Street Fighter 2?
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Bebpo on May 28, 2017, 10:34:31 PM
If Ryu/Ken - shoot fireballs, dragon punch when people jump at you, jump kick, ducking forward kick -> fireball or super.
If Guile - turtle with b/db and flash kick anyone who gets near you while shooting sonic booms regularly and sometimes jumping, duck upper -> flashkick
If Blanka - Just keep doing blanka balls to piss everyone off
If Zangief - Stop giving a fuck and jump knee -> SPD

idk, that's how I remember people playing 30 years ago or something.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Tasty on May 28, 2017, 11:26:57 PM
Thanks Bebps!

I think I like Ken best so far but Vega also appeals to me for some reason.

Fwiw everyone said SFV Ken looks terrible but I love his new look. 👀
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on May 29, 2017, 12:50:21 AM
If Ryu/Ken - shoot fireballs, dragon punch when people jump at you, jump kick, ducking forward kick -> fireball or super.
If Guile - turtle with b/db and flash kick anyone who gets near you while shooting sonic booms regularly and sometimes jumping, duck upper -> flashkick
If Blanka - Just keep doing blanka balls to piss everyone off
If Zangief - Stop giving a fuck and jump knee -> SPD

idk, that's how I remember people playing 30 years ago or something.

There's combos and super meter, if the Switch version is based on Super? But yeah, don't worry about it too much Andy. SF2 is basically fundamentals: the game.

Given the sales of Revelator, pretty sure GG franchise is dead and this is just the last goodbye at least giving us Baiken. Will be playing this for years if there's no more GG.

They fucked up doing their traditional route after SF5 said "nope" to that. They double-fucked up on Steam by charging $40 with none of the DLC characters after a year late or so port from the PS4 version. So, I can't blame the sales being sluggish on PC after they did it right ($20 and DLC included for pre-orders) on Steam in the past.

Edit: With Revelator 2 hitting Steam on the 1st, it seems they're trying to atone. You can get the DLC bundled and if you haven't bought Revelator, it'll be $20 extra for Revelator 2, + Rev 1 and 2's DLC characters and colors. Not too bad but still...
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Tasty on May 29, 2017, 01:43:36 AM
It's mostly Super Turbo with tweaks from what I've read. :)
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 29, 2017, 11:06:39 AM
Given the sales of Revelator, pretty sure GG franchise is dead and this is just the last goodbye at least giving us Baiken.

Ah, there's that classic Bebpo pessimism!  Been a while!  ;)

Fwiw everyone said SFV Ken looks terrible but I love his new look. 👀

It's his face specifically that people don't like.  It looks...well, derpy compared to other games.  :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 29, 2017, 11:32:03 AM
Anybody got tips for learning how to play Street Fighter 2?
It's mostly Super Turbo with tweaks from what I've read. :)

Correct, it is a re-re-re-re-re-re-re-re-re-re-you-get-the picture-rebalanced version of Super Turbo.  The game plays slower than than Super Turbo, though.  I believe it's supposed to be slightly faster than turbo speed 1 in ST.

What username said is the best place to start- fundamentals.  Check out this article (https://www.polygon.com/2014/7/7/5876983/how-to-play-street-fighter-fighting-game-primer) and google some videos on it.  Once you get the basics down, you can play pretty much every Street Fighter and most 2D fighting games, for that matter, using the same skills.

SF2 in any form is very old-school.  There are combos, but there's less of an emphasis on them and damage is pretty high, especially from throws.  Something that they added in ULTRA SF2 specifically are throw escapes -you can now get out of throws- which changes up the game drastically and can potentially stop a lot of abuse/shenanigans, which I much appreciate.

Basic tips to start off with:

-Don't jump unless you really need to.  You might think that this is obvious, but so many n00bs/scrubs will just keep trying to jump in at you.  Don't do this...you will be anti-aired into oblivion.  You can, however, bait people into thinking you're going to do this, which then makes them throw out a dragon punch or flash kick, leaving them wide open.  You'll also be amazed at how many players you can take out by jumping very little (or not at all, in some cases), because they can't seem to comprehend this.  This actually applies to most fighting games and the same will work for you in SF2...up through SFV.

-When you do have to jump in, find out the best attacks you can use to land a hit trade or a clear hit without getting knocked out of your jump.

-Everyone has a way to deal with projectiles/zoning.  Find your favorite character and then find out if this is their own projectile or a special that goes over/through fireballs. 

-If you come across a Blanka who spams electricity, study up on which normals (or specials) you have that will knock him right out of it.  It's far from invincible.

-Ken/Ryu and perfect characters to learn the basics with and are all-around characters.  You might want to switch to Ryu since his super is easy to get used to for beginners, IMO.  If you want to try a charge character, go with Guile, although his super may be difficult to perform early on. 

-Master throw escapes.  They will save you in a lot of matches and when trapped in the corner.

-Keep grapplers like T. Hawk and Zangief far away from you!  You don't want to be sucked into 360 throws!  Alternatively, use T. Hawk since he not only has a nice 360 throw, but also has a dragon punch-like uppercut and a move that sends him from a jump down and into the opponent- so you get this insane combination of anti-air, command throw, and a method to easily get close to your opponent/stop zoning, among other abilities.

-Avoid getting backed into corners when able.  Also keep yourself in a position to be mobile.

-Learning character spacing and the best normals for pokes/combo starters are key.  This is the most important thing, IMO.  I can use basic fundamentals to get a foothold on just about any new 2D fighting game keeping this in mind.  People think that you have to spend countless hours in "the lab" training when you really don't.  That's for learning advanced setups and combos.

-At least right now, Violent Ken, Evil Ryu, and Akuma = Shoto ASSHOLES.  You will probably run into a lot of players using Violent Ken especially, because they are kind of over-powered and possibly even "broken."  I know that at least one 99% damage combo for Evil Ryu has already been discovered.  However, they all have less life and generally take more damage than everyone else, too.  Use that to your advantage.  Violent Ken's teleport is also very annoying, but you can knock him right out of it with normals and some specials (not fireballs, though), which can help to stop spammers dead in their tracks.

-It's SF2- matches can go fast and you may be perfected quite often.  Don't let this get to you...in this game, it's possible to lose from just a couple of attacks!  :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Positive Touch on May 29, 2017, 04:23:28 PM
Anybody got tips for learning how to play Street Fighter 2?

this is the most adorable post ever made on this forum
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: thisismyusername on May 29, 2017, 05:25:59 PM
https://www.youtube.com/watch?v=iSgA_nK_w3A

Andy. Specifically, the bit about SF2's stuns. :lol
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: brob on May 29, 2017, 06:43:41 PM
I watched that video earlier and the point it tries to make is bad imo. more or less all the inputs in vf5fs, the greatest fighting game of all time, are easy as shit and there is a broad input buffer. sf5 wouldn't be a better game if it had stricter inputs (tho it's a bit funny how he uses parries in sf3 as some sort of example of difficult inputs when the input is literally the easiest shit and sf3 would have benefitted from having parry inputs that demanded a commitment, so you couldn't guess-parry and unsuccessful parries could be punished, aka giving the game a stronger neutral, but lol ok). "making combos easier to execute" doesnt do much to decrease the skill gap between good players and weak ones, as good players will simply out-maneuver weak players in in a fundamental way. 

This also doesn't have anything to do with "players ability to express themselves" as that is mainly dependent on how broad the tool set available to any given player is. Laura has like three buttons that are useful and one meterless combo and one v-trigger canceled one. there arent situational tools in her arsenal. sf5 is bad because every character is so stream-lined they only ever want to do one thing, there isnt even any tactical decision making in choosing whether or not you want to use v-reversal or save for v-trigger since the latter is such a tremendously stronger tool – getting your opponent to use their v-reversal is basically a small victory in and of itself in that it delays their ability to activate v-trigger.

sf5 is also bad because the input lag was (& is still, i assume? i havent played in a while) too bad, they purposefully made the neutral worse by unilaterally reducing the range on your normal attacks, improving the dashing speed and reducing the walking speed, making anti-airs worse allowing more jump-ins, install v-triggers are basically the worst parts of sf4's ultra attacks and FADC rolled into one, etc, etc, etc...

there is lots wrong with the game that was done in an attempt to lessen the skill gap – which is inherently a fruitless pursuit, because, again, good players are just fundamentally better, you're never going to beat a good guilty gear player by just picking stylish mode (presuming you didnt take on a damage handicap in doing so) unless you also are able to play guilty gear as well as they do and out-perform them in the game. complaining that combos are too easy is missing the forest for the trees. A hypothetical game that manages to allow bad players to compete with good players simply by making the execution easy was never good to begin with.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: nachobro on May 30, 2017, 03:23:51 PM
The only lesson you need for SF2: If you make a mistake, you deserve to lose
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Tasty on May 30, 2017, 06:40:50 PM
https://www.youtube.com/watch?v=iSgA_nK_w3A

Andy. Specifically, the bit about SF2's stuns. :lol

I'm familiar with this concept from Brawl fucking everything up, lol. :P

I watched that video earlier and the point it tries to make is bad imo. more or less all the inputs in vf5fs, the greatest fighting game of all time, are easy as shit and there is a broad input buffer. sf5 wouldn't be a better game if it had stricter inputs (tho it's a bit funny how he uses parries in sf3 as some sort of example of difficult inputs when the input is literally the easiest shit and sf3 would have benefitted from having parry inputs that demanded a commitment, so you couldn't guess-parry and unsuccessful parries could be punished, aka giving the game a stronger neutral, but lol ok). "making combos easier to execute" doesnt do much to decrease the skill gap between good players and weak ones, as good players will simply out-maneuver weak players in in a fundamental way. 

This also doesn't have anything to do with "players ability to express themselves" as that is mainly dependent on how broad the tool set available to any given player is. Laura has like three buttons that are useful and one meterless combo and one v-trigger canceled one. there arent situational tools in her arsenal. sf5 is bad because every character is so stream-lined they only ever want to do one thing, there isnt even any tactical decision making in choosing whether or not you want to use v-reversal or save for v-trigger since the latter is such a tremendously stronger tool – getting your opponent to use their v-reversal is basically a small victory in and of itself in that it delays their ability to activate v-trigger.

sf5 is also bad because the input lag was (& is still, i assume? i havent played in a while) too bad, they purposefully made the neutral worse by unilaterally reducing the range on your normal attacks, improving the dashing speed and reducing the walking speed, making anti-airs worse allowing more jump-ins, install v-triggers are basically the worst parts of sf4's ultra attacks and FADC rolled into one, etc, etc, etc...

there is lots wrong with the game that was done in an attempt to lessen the skill gap – which is inherently a fruitless pursuit, because, again, good players are just fundamentally better, you're never going to beat a good guilty gear player by just picking stylish mode (presuming you didnt take on a damage handicap in doing so) unless you also are able to play guilty gear as well as they do and out-perform them in the game. complaining that combos are too easy is missing the forest for the trees. A hypothetical game that manages to allow bad players to compete with good players simply by making the execution easy was never good to begin with.

(http://68.media.tumblr.com/f7e4464c6d8e1cc13b2c7735cca03ab4/tumblr_inline_n0g7zuVe201rnvwt1.gif)

The only lesson you need for SF2: If you make a mistake, you deserve to lose

Harsh!
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Bebpo on May 30, 2017, 07:11:12 PM
Not sure if I'll pick up Tekken 7 next week. Never been a big Tekken fan, and it doesn't seem like this one changes much up from 6 besides better graphics and some characters + Akuma. However, it does have my favorite fighting game mode ever in the Treasure Battle which looks 100% identical to VF4/VF5 Kumite/Customization where you win customization items and make your character look goofy as you rank up, so that's really tempting. The last Tekken I really liked was the weird one at Tekken 4 where they added walls and made the stages more like arenas, felt a little closer to VF there, especially playing grapplers like King.

I kinda feel like if I'm going to get a single player fighting game after Rev 2, it'd make more sense to buy Injustice 2 over Tekken 7 since there's a more substantial single player mode. But treasure battle omg. I'll probably grab both when they're cheap, but tempted to get one of them at normal price next month.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 30, 2017, 07:43:55 PM
Tekken is going to stomp all over Injustice 2.  But you want to play by yourself so I dunno. 

It has a lot of changes from Tekken 6 (or rather, Tag 2).  It's more accessible than the previous entries.  Lots of new stuff here including rage arts (super moves).
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: chronovore on May 30, 2017, 07:47:18 PM
Lab Zero's Skullgirls is out for mobile now, adapted by the talented and good-looking crew at Hidden Variable.

Disclosure: I'm biased.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on May 30, 2017, 07:48:55 PM
Lab Zero's Skullgirls is out for mobile now, adapted by the talented and good-looking crew at Hidden Variable.

Disclosure: I'm biased.

I got that but didn't mention it...did you work on it?   :o  It's really good!
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: chronovore on May 30, 2017, 07:53:03 PM
Lab Zero's Skullgirls is out for mobile now, adapted by the talented and good-looking crew at Hidden Variable.

Disclosure: I'm biased.

I got that but didn't mention it...did you work on it?   :o  It's really good!

 I did not work on it. I know  guys at both of the studios. I can help to kickstart their new project, and give them a shout whenever I can. It really is a good control scheme for a fighter on tablet.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on May 30, 2017, 09:17:44 PM
[RUMOR] Marvel vs Capcom Infinite roster leaked (http://www.neogaf.com/forum/showthread.php?t=1382898)

(https://pbs.twimg.com/media/DBHg4A0XYAExI5C.jpg:small)
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on May 30, 2017, 09:43:43 PM
holy fuck if that's true, awful roster :neogaf
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on May 30, 2017, 09:56:59 PM
holy fuck if that's true, awful roster :neogaf

Pretty disappointing.  But maybe the X characters will show up as DLC or something.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on May 30, 2017, 09:57:32 PM
[RUMOR] Marvel vs Capcom Infinite roster leaked (http://www.neogaf.com/forum/showthread.php?t=1382898)

(https://pbs.twimg.com/media/DBHg4A0XYAExI5C.jpg:small)

That image is perfect!  :lol
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on May 30, 2017, 10:45:23 PM
holy fuck if that's true, awful roster :neogaf

Pretty disappointing.  But maybe the X characters will show up as DLC or something.

That's been the rumor: Due to fuckery with Fox, Marvel wants them to be DLC or whatever.

But if they NEVER show up, well I can safely ignore this outing. Everything they've been saying about it has had me be apprehensive about it. This roster just seals it. That's a dismal roster.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: mormapope on May 30, 2017, 10:49:33 PM
Hulk and Hawkeye are there, that's all i needed  :P
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Bebpo on May 30, 2017, 11:25:51 PM
Tekken is going to stomp all over Injustice 2.  But you want to play by yourself so I dunno. 

It has a lot of changes from Tekken 6 (or rather, Tag 2).  It's more accessible than the previous entries.  Lots of new stuff here including rage arts (super moves).

Why do you think Tekken will be much better than Injustice 2? I thought people were really impressed by Injustice 2 as a fighter?
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on May 31, 2017, 12:00:22 AM
I thought MvC3 roster was already a sizeable step down from MvC2's cast. If that's the real roster for Infinite, I'm out.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on May 31, 2017, 12:45:10 AM
holy fuck if that's true, awful roster :neogaf

Pretty disappointing.  But maybe the X characters will show up as DLC or something.

That's been the rumor: Due to fuckery with Fox, Marvel wants them to be DLC or whatever.

But if they NEVER show up, well I can safely ignore this outing. Everything they've been saying about it has had me be apprehensive about it. This roster just seals it. That's a dismal roster.

*ahem* It's Marvel fuckery. There's nothing stopping them from using those characters and propping up their own X-Men comics, etc. The issue is Marvel is greedy and doesn't want to endorse Fox's movies.

Rumor is the X-Men will be DLC but that's already kinda lame I think...

Also wtf despite Sigma being half the cause of the entire plot of the game, he's DLC too. :lol Capcom. :lol
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on May 31, 2017, 12:57:30 AM
holy fuck if that's true, awful roster :neogaf

Pretty disappointing.  But maybe the X characters will show up as DLC or something.

That's been the rumor: Due to fuckery with Fox, Marvel wants them to be DLC or whatever.

But if they NEVER show up, well I can safely ignore this outing. Everything they've been saying about it has had me be apprehensive about it. This roster just seals it. That's a dismal roster.

*ahem* It's Marvel fuckery. There's nothing stopping them from using those characters and propping up their own X-Men comics, etc. The issue is Marvel is greedy and doesn't want to endorse Fox's movies.

Rumor is the X-Men will be DLC but that's already kinda lame I think...

Also wtf despite Sigma being half the cause of the entire plot of the game, he's DLC too. :lol Capcom. :lol

That's what I mean. Due to on-going fuckery with Fox, Marvel isn't allowing them in the base game. So... :confused at you rewording what I was saying.

Either way, Marvel is dumb. Removing the X-men from a Marvel vs game basically kills all hype for me. Capcom going with Gems AGAIN after the terrible x Tekken outing just seals it. Yes, I know gems were in the vs series in the past. No, that doesn't inspire confidence in me post-2009 Capcom.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Take My Breh Away on May 31, 2017, 07:32:33 AM
The fuckery will me immense if this is real. It's going to get booed off stage at Evo for sure.  :lol

Launching with less characters than MvC3 despite most of the roster just being re-used assets from MvC3 and then re-selling the rest as DLC. What possessed them to think they could get away with that?
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: bork on May 31, 2017, 08:42:55 AM
Tekken is going to stomp all over Injustice 2.  But you want to play by yourself so I dunno. 

It has a lot of changes from Tekken 6 (or rather, Tag 2).  It's more accessible than the previous entries.  Lots of new stuff here including rage arts (super moves).

Why do you think Tekken will be much better than Injustice 2? I thought people were really impressed by Injustice 2 as a fighter?

I see a lot of praise for the amount of content, but not necessarily for the mechanics.  It's more of the same in that regard and it just feels super-unbalanced to me right now.

I think Tekken 7 will be better because I've already played it before and from a game play standpoint, it shits all over Injustice 2.  It also helps that it has a better soundtrack, art style, and presentation. 

I'm not really that big on Injustice 2.  I played it for a few days after its release and haven't touched it in like a week now.  I just don't find it that fun to play- like, I know how I can stop a lot of the projectile spam, but it's just no fun to do so.  I hate the way zoning works in this game and am not big on the engine in general.

I might sell the game off, but since I got the ultimate edition with the season pass, I might as well at least wait to see how all the DLC is first.  But I already know that this is just not a game I'm gonna stick with.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on May 31, 2017, 08:44:36 AM
The fuckery will me immense if this is real. It's going to get booed off stage at Evo for sure.  :lol

Launching with less characters than MvC3 despite most of the roster just being re-used assets from MvC3 and then re-selling the rest as DLC. What possessed them to think they could get away with that?

The game will sell well enough and people will bitch and moan about the roster, yet buy it and play it anyway.  Like they do with every other Capcom fighter.

If that roster leak is true, to me it just says that they are probably going to pull an SFV with the game and keep on adding characters and content post-release.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on May 31, 2017, 09:12:48 AM
The game will sell well enough and people will bitch and moan about the roster, yet buy it and play it anyway.  Like they do with every other Capcom fighter.

Was that the case for SFV though? :teehee Goodwill for Capcom fighters seems to be at an all-time low...
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on May 31, 2017, 09:49:36 AM
The game will sell well enough and people will bitch and moan about the roster, yet buy it and play it anyway.  Like they do with every other Capcom fighter.

Was that the case for SFV though? :teehee Goodwill for Capcom fighters seems to be at an all-time low...

Yes?  It still managed to sell 1.6 million copies and has higher amounts of people entering to play it at tournaments.
:idont

There's definitely a pretty vocal group of 'pros' out there who play the game but clearly dislike it or dislike the changes made to it, who are just waiting to jump to Marvel.  And LOL if that game flops.

Part of it is the game being made more accessible to all players, however, and I disagree with that being a negative.  That is absolutely a good thing.  They need to stop catering to pros.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on May 31, 2017, 10:14:15 AM
http://www.youtube.com/watch?v=Ka_y93K2kW0

:hyper
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on May 31, 2017, 12:39:07 PM
Man, why is T7 digital $60 on PSN, but $50 on PC? Not sure what version to get. PC looks sharper/better and is $10 cheaper, but I have a PS4 stick and all my other fighters are on PS4 for when I have people over and we're switching between fighting games.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on May 31, 2017, 01:13:51 PM
Man, why is T7 digital $60 on PSN, but $50 on PC? Not sure what version to get. PC looks sharper/better and is $10 cheaper, but I have a PS4 stick and all my other fighters are on PS4 for when I have people over and we're switching between fighting games.

The PC version looks better and loads faster.

http://www.youtube.com/watch?v=O1p3NTwdzB4

But it seems like PS4 would be easier to play on for you.  Plus if you do decide to play online...no doubt that PS4 is where everyone will be playing.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: archie4208 on May 31, 2017, 02:10:10 PM
$41 at GamersGate

https://www.gamersgate.com/DD-TEKKEN-7/teken-7
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on May 31, 2017, 04:04:10 PM
Got home and ran to the Playstation

No Tekken

Checked my J-PSN purchases

All the DLC stuff downloaded, but the game didn't

42 GB download on PS4 = LOLOLOL

OWNED
 :trigger

With any luck, it will be done in 4-5 hours. LAWL.

But at least the PC version will be playable tomorrow, too.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: eleuin on May 31, 2017, 04:14:04 PM
Absolutely shocked that tekken will end up being the best fighting game this year
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on May 31, 2017, 04:36:19 PM
but I have a PS4 stick

That doesn't matter now a days. You should have drivers for it to play on PC. And if it doesn't, Steam controller will still let you use it.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on May 31, 2017, 04:51:35 PM
Absolutely shocked that tekken will end up being the best fighting game this year

They had a two year headstart following the release of the arcade version.  I'm not surprised that it's super-polished.  Injustice 2 will probably still sell more and get more awards though.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on May 31, 2017, 05:54:49 PM
Absolutely shocked that tekken will end up being the best fighting game this year

spoiler (click to show/hide)
*Obligatory fandrex "just wait until Smash Switch" post*
[close]
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on May 31, 2017, 07:37:53 PM
spoiler (click to show/hide)
He said "fighting game" not "party game."
[close]
:doge
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on May 31, 2017, 07:53:02 PM
but I have a PS4 stick

That doesn't matter now a days. You should have drivers for it to play on PC. And if it doesn't, Steam controller will still let you use it.

Yeah, you're right.

Bought the PC version!
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on May 31, 2017, 09:42:41 PM
...Although PC doesn't have the PS4 music jukebox option, letting you use music from Tekken 1-TTT2, plus some outfits like Jin's TK4 outfit.

Download still not done, but fortunately it becomes playable at 10GB.  Just some of the offline stuff.  Been messing around in the practice mode.  I am loving Eliza and Akuma.  Both are like playing a 2D fighter in Tekken.   :lol  Eliza feels a bit more SNK-ish to me, so that's my preference.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on May 31, 2017, 09:46:51 PM
I'm curious if Akuma will be the character that finally gets me into Tekken. I've played every entry since Tekken 1 and all these years later I've never gotten into it. To me Tekken is the game where you get juggled by a small move and your opponent does a full life/near fill life combo and the match is other. And you're supposed to memorize super long combo strings to juggle your opponent for 60 seconds until they're almost dead once you get a hit in. Never felt all that fun to me. The most fun I had was playing King and playing throw/grappler style blocking and looking for openings and then doing multi-part throw combos.

I'm gonna try playing Akuma like I'm playing SFV and see how that goes.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on May 31, 2017, 09:58:55 PM
Preloaded on Steam since my cheap key somehow showed up early. Now I wait :goty2
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on May 31, 2017, 10:02:17 PM
spoiler (click to show/hide)
He said "fighting game" not "party game."
[close]
:doge

spoiler (click to show/hide)
:trigger :trigger :trigger
[close]
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on May 31, 2017, 10:16:29 PM
...Although PC doesn't have the PS4 music jukebox option, letting you use music from Tekken 1-TTT2, plus some outfits like Jin's TK4 outfit.

What is "Spotify?" Or any other numerous service and cranking the game music down while letting the other process run over it? :doge
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: archie4208 on May 31, 2017, 10:32:04 PM
I'm gonna play King and use the Okada uniform.  Shit, that's half the reason I bought the game. :doge
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on May 31, 2017, 11:19:29 PM
...Although PC doesn't have the PS4 music jukebox option, letting you use music from Tekken 1-TTT2, plus some outfits like Jin's TK4 outfit.

What is "Spotify?" Or any other numerous service and cranking the game music down while letting the other process run over it? :doge

Not quite the same thing.  This is like TTT2 and lets you replace stage (and I think menu) music with previous Tekken songs.  In other words, it fits perfectly into the game and starts/stops when it's supposed to.  Certainly a minor thing, but still something I'd use for comparison.

This game has music like crazy BTW- it changes every round now.

I'm gonna play King and use the Okada uniform.  Shit, that's half the reason I bought the game. :doge

I hope everyone gets something wrasslin' related so I can Bullet Clubify the roster.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on May 31, 2017, 11:20:56 PM
SFV update is up as well, BTW- you get a whopping 50,000 fight money credits just for logging on right now.  Ed is unlocked, the big balance changes and added moves are in, matchmaking has improved, load times are a bit better, and the PS4 version also seems to have gotten a minor visual upgrade (at least on Pro)- with improved shadows.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on May 31, 2017, 11:27:33 PM
wow 50k much stuff and wow
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: eleuin on May 31, 2017, 11:59:55 PM
Nah I was kidding about tekken, we been knew
Quote
(https://i.imgur.com/6aZEdOJ.jpg)


Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 01, 2017, 12:14:16 AM
I never even noticed the music in Tekken. But yeah, probably because not a fan. Only fighting game music I pay attention to are the classic SF songs and Guilty Gear/Blazblue buttrock because it's awesome.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 01, 2017, 09:25:16 AM
wow 50k much stuff and wow

Yes, 50k just for logging on is a nice bonus that you can use to unlock stuff in-game with.
:ufup

Nah I was kidding about tekken, we been knew
Quote
(https://i.imgur.com/6aZEdOJ.jpg)




Poor Ono.  :'(

I never even noticed the music in Tekken. But yeah, probably because not a fan. Only fighting game music I pay attention to are the classic SF songs and Guilty Gear/Blazblue buttrock because it's awesome.

:crazy
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 01, 2017, 09:27:06 AM
I probably should just sell off Injustice 2 at this point.

Played the game for a week or so and then dropped it when ULTRA Street Fighter II came out.  And I've had way more fun playing that game.  Yes, Street Fighter fuckin' *II* plays better to me than Injustice 2 does.  :doge
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 01, 2017, 12:39:04 PM
Doesn't it just play like Injustice 1 & Mortal Kombat? We all have our fighting game series we don't enjoy.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 01, 2017, 01:06:25 PM
Just saw that the Steam unlock time for Tekken is 3pm Pacfic. Just as I get off work.

So now I just have to make it through today....shouldn't be too hard :-\
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 01, 2017, 02:34:38 PM
Doesn't it just play like Injustice 1 & Mortal Kombat? We all have our fighting game series we don't enjoy.

Yeah, very much like Injustice 1.  (Some differences from MK)

It's not that I don't enjoy it, it's just that much like with MK, I find Netherream games to generally be stiff and rigid, gameplay-wise, and never something I can really take seriously.  I always play them casually.  They're also always never good with game presentation and music (they used to be; MK1-3 had some good tunes).

I used to think that American devs just couldn't do fighting games justice when it comes to the latter, but Skullgirls is amazing in that regard and is IMO the best western-developed fighting game out there.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 01, 2017, 04:49:44 PM
wow 50k much stuff and wow

Yes, 50k just for logging on is a nice bonus that you can use to unlock stuff in-game with.
:ufup

Too bad there's v e r y  l i t t l e to want to buy. :doge

Netcodes still ass. Warping around characters.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 01, 2017, 05:39:10 PM
Ignoring my flippancy...


https://www.youtube.com/watch?v=nSYWIh7ajR4

Wat @ Harley being in the Batcave. :lol
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Rufus on June 01, 2017, 05:44:27 PM
I might just have to Youtube all these cutscenes...
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 01, 2017, 07:03:31 PM
wow 50k much stuff and wow

Yes, 50k just for logging on is a nice bonus that you can use to unlock stuff in-game with.
:ufup

Too bad there's v e r y  l i t t l e to want to buy. :doge

Netcodes still ass. Warping around characters.

Nah, that's all you.
:idont
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 01, 2017, 07:05:43 PM
21:9 on PC, holy shit.  Gonna go try this in a second.
(http://i.imgur.com/TNWfg0al.jpg)

I just tested the game on my Surface Pro 4 i5 and it runs great.  Looks like Tekken 7 PSP,  but it is impressive at 59-60 fps nonetheless.  Scales well.

EDIT: Hmm..that was in training mode.  In arcade it's more like 40 fps.  Although still feels playable.  Maybe it's the lifebars?
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Sho Nuff on June 01, 2017, 07:41:07 PM
I hope the soundtrack is hype in this one
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 01, 2017, 07:52:20 PM
Restarted the game on my Surface Pro 4...arcade mode now runs at the right resolution and is back to 59-60 fps. So the game for whatever reason changed to what appeared to be 1280x720 or higher the last time I tried it...so weird.

I hope the soundtrack is hype in this one

It's got some good tracks, plus they change on the second round. 

If you get the game on PS4, you also get (most of) the songs from Tekken 1-6, TTT1, TTT2, and Revolution to use!  :D  That includes arcade and arranged!
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 01, 2017, 07:54:16 PM
The PC version also takes fucking forever to unpack itself.  Someone said restarting Steam helps, but it didn't work for me.  Deleting and redownloading also apparently works, but it should be ready in another 8 minutes on my desktop.

Really want to try this in 21:9 and maxed.  I see that PC also has some extra visual options, like motion blur.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 01, 2017, 08:15:59 PM
So no idea what's up with the image I posted above.  I tried the game on my ultra-wide monitor and it runs with borders in 21:9:

(http://i.imgur.com/u4JP9RHl.jpg)

 ???
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: brob on June 01, 2017, 08:20:00 PM
yea, i've seen lots of people not getting it to run in 21:9 after being told it supposedly supports it. idk, did ppl just assume it supported it or has anyone from namco actually claimed that it does?  :doge
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: archie4208 on June 01, 2017, 08:29:49 PM
Just went 2-8 online.  :fbm

I'm bad.  :fbm
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 01, 2017, 08:31:31 PM
yea, i've seen lots of people not getting it to run in 21:9 after being told it supposedly supports it. idk, did ppl just assume it supported it or has anyone from namco actually claimed that it does?  :doge

I believe they said it, and again....look at the photo a few posts up.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 01, 2017, 09:18:41 PM
Wow, I am impressed with Tekken 7 on PC.

+Tons of PC performance options and it runs pretty darn smooth and looks good.
+Tons of customization options giving me VF4/VF5 flashbacks. This is what I want in my fighting games. When is Dead or Alive going to get Customization?
+Played as Akuma and holy crap it actually plays pretty close to a 2d fighter. Feels like I'm playing SFV sorta. Now I want more SF characters or more 2d-ish playing characters in.
+Cast is pretty big and since I spent all of about 2 days playing Tekken 6 and TTT2 before dropping them I don't know half the cast which is refreshing.
+Lots of modes
+I like the new newbie friendly super moves since you just hit 2 buttons when in the red and it looks nice and does good damage

-The training mode is ok, but it's annoying having to pull up your move list every couple of moves and quit out of it and try the move. Wish you could just go through the list one at a time like VF or Guilty Gear to learn the moves for a character.
-Since Tekken 2 I've only played about 6 characters: King, Hwaorang, Jun aka female Jin, Lei, and Paul and it seems like half those are missing? Not a huge deal since it's not like I'm big into Tekken and there's all these new characters to learn.
-One thing I've never been a huge fan of in Tekken his how high the damage is. Feels like matches are over in 10 seconds which just seems way faster/shorter than most fighting games. I guess I can mess with this in the options?
-Also in Tekken I always feel like the camera is zoomed too close compared to other 3d fighters. Would like to be able to pull the camera back a bit more like Soul Calibur distance or DoA.

Not sure what the point of Arcade mode is since there's no story and you don't get treasure? Besides the main "story mode" I thought each character had their own story/endings? Where do you go to find those?

Haven't tried online yet or tried with my stick yet. With a DS4 was playing pretty smooth.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 01, 2017, 11:07:23 PM
Got the game running smooth at 1440p and high on my 980. Game doesn't support SLI but if it ever does I'll get 4k.
Was impressed by how it auto-recognized my Hori RAP and the buttons were perfect. Same with my bluetooth DS4. Now it's easy for me to play local vs.

Yeah, just overall amazing package. Probably the best Japanese game port I've seen on PC. Went and bought the season pass because I like customization items and I think I'll be playing this for a while.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 02, 2017, 12:08:31 AM
Nah, that's all you.
:idont

If you say so. Fighters are the only games that have that weird ass warping despite "green bars" connections.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 02, 2017, 12:10:07 AM
Wow, I am impressed with Tekken 7 on PC.

+Tons of PC performance options and it runs pretty darn smooth and looks good.

It's really scalable- I'm running it on ultra at 2560x1080 on my desktop PC and at all low settings on my Surface Pro 4.  It runs better on the low end than SFV does.

I need to try some downsampling.  I never mess with it.  Any good guides out there?

Quote
When is Dead or Alive going to get Customization?

They don't care, since they can just keep pumping out outfit packs instead.  :doge

Quote
+Played as Akuma and holy crap it actually plays pretty close to a 2d fighter. Feels like I'm playing SFV sorta. Now I want more SF characters or more 2d-ish playing characters in.

Yeah, it's fun as hell using Akuma!  He can even do focus attacks from SF4 with LP+RP!  If you want another 2D like character, try Eliza, the vampire chick.  She has an SNK-style Terry/Geese/Rock projectile, a dragon punch, and a dive kick.  She was the prototype "2D" style character in Tekken Revolution.

Quote
-Since Tekken 2 I've only played about 6 characters: King, Hwaorang, Jun aka female Jin, Lei, and Paul and it seems like half those are missing?

 ??? Out of the ones you mentioned, only Lei (and his style) is missing.  Jun is only in the Tag games post-2, but she was replaced by Asuka Kazama in TK5 going forward, who plays similarly.

Quote
Not sure what the point of Arcade mode is since there's no story and you don't get treasure? Besides the main "story mode" I thought each character had their own story/endings? Where do you go to find those?

Arcade is from the arcade version, if you want that authentic experience, I guess.  It's pretty short, too.  There are individual stories too, which IIRC are like one fight long each and then a little ending.  I don't know how you play them because I didn't try any story stuff yet.

I spent all my time tonight testing the game on my PCs and then playing online.  It was great against American players.  I had a small experience with other regions on PS4, with the Japanese version, and it was pretty bad.  But the game also defaulted MY region to Japan, which probably made for some shitty connections.  The J-PSN version I got is pretty much useless because of this so I'm getting the American disc version tomorrow.
:stahp
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 02, 2017, 12:11:15 AM
Nah, that's all you.
:idont

If you say so. Fighters are the only games that have that weird ass warping despite "green bars" connections.

I don't know what to tell you, man.  You bring up connection issues every now and then that I don't have and I don't see a large amount of people experiencing.  So...
:idont

SFV is one of the better online fighters.  As much as I am liking Tekken, SFV is still the better game to me.  It also now matches you faster and loads faster than Tekken does.  Tekken 7 has some pretty long load times.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 02, 2017, 12:54:41 AM
Yeah, I didn't realize Hwoarang was still in because he looks unrecognizable here. I thought he was Dragonav with the eye-patch. So Asuka is sorta like Jun? Ok, that's cool. Yeah just missing my drunken master then. Lei was actually my first main because coming from VF with Shun he was kinda similar with his various drunken stances. Wonder why they left him out here. I figured they'd add more of the missing characters as DLC, but reading up on the season pass, apparently it's only 2 DLC characters and they're both guests from other series? Hmmm...oh well, I will survive without Lei.

I need to find a new main in this one. I kinda like how Katarina plays with her hover slide dashes into attacks.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 02, 2017, 01:43:21 AM
Weird, tried online and can't get it working at all. Hmmmm
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 02, 2017, 03:21:42 AM
Yeah, I had no luck getting into a match on the PC version for some reason. Auto-match make in player match had me fighting the ai for 5 mins with nothing. Then searching for sessions would show a list and I'd join only to have my entire game basically lock up since when you join someone is in a match and you lose access to all controls while waiting for the match to finish. Can't even hit start and back out? So have to task manager force exit the game if you don't wanna wait. Then you watch other people fight and move up the queue and then the session would always end before I got to fight :\ After about 30 mins never got a fight so gave up. Not sure I'll bother with the MP the way it's set up.

Started up story mode, it's alright. Don't really care about the main story, just want to play as all the characters and get their endings like the old Tekken games but I don't think that's how it works here. The character episodes are like 1 fight and a short ending, whereas the main story mode is just tons of cutscenes and hardly any fights. Doesn't seem like there's a satisfying middle ground of a bunch of an intro + arcade fights + ending. So I get the feeling I'm gonna be over the single player stuff in like a week.

But the core combat looks and plays great, has tons of characters and stages. So I guess outside occasional local MP, probably just be sticking to practicing in practice mode and then fighting in treasure battle mode or doing arcade mode runs. Nothing still lives up to Arc System Works games for SP content. Feels like GG Rev 2's $20 upgrade has more of a SP game than T7.

Game would be perfect for solo if it just had:

-A good tutorial mode teaching all the basics and advanced strategies
-An easy way to run through movelists in practice mode
-Arcade mode was longer (5 stages?) and had arcade endings for all the characters making an incentive to learn all the cast and go through arcade mode at least once with each

That'd be like 20 hours of solo content right there and a way to ease new players into learning all the cast.

Also the customization is a mixed bag the more I go through it. It's like instead of making dozens of unique outfits/items for each individual character like VF4/5 had, they made a bunch of clothes/items and tried to make them work/fit on every character. There's very few unique items to each character and so a lot of the clothes and stuff don't fit the characters that well because they're very generic. Also almost no unique hair options and just some shitty generic haircuts everyone shares.

But that being said, when you can still make cowboy Akuma with his flower bouquet, it's not bad:
spoiler (click to show/hide)
(https://steamuserimages-a.akamaihd.net/ugc/790792379085501818/F243502A95943938E5D503B15E16B3660F8150A7/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|2048:1152&composite-to%3D%2A%2C%2A%7C2048%3A1152&background-color=black)
[close]
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 02, 2017, 05:11:36 AM
Ok, tried ranked match instead of player match and was able to get into fight after fight. Sometimes I'd get dropped connections while doing a fight request and the game UI just handles them really shitty where it just freezes and you can't do anything for like a minute+ while it's waiting to connect and then connection lost. Feels like when they design these online systems they imagine a perfect world where no one ever loses connection.

But in about 20 mins I got 4 or 5 different matches. Lost every one of them with Akuma (because I'm fucking terrible at Tekken so I'm just playing like SF jump kick, ducking short, hurricane kick) until I finally matched up with a guy who'd never won a fight either and so I was like "hey, I have a chance!" and I won the first two rounds, then he won the next two rounds because I have no idea how the wake-up game works in tekken so I just keep getting hit everytime I try to get up (this has always been a problem for me in tekken) and meanwhile I don't know how to hit downed opponents on my side. Anyhow, the last round was really close and then I just barely won and got my first win, yay.

I'm not going to play as Akuma online anymore  :lol

spoiler (click to show/hide)
I'd do way better just playing a button masher tekken character. Akuma can't mash almost at all.
[close]
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 02, 2017, 07:19:07 AM
Is all the NJPW stuff available in the US release?

Yup!
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 02, 2017, 07:23:09 AM
So Asuka is sorta like Jun? Ok, that's cool.

Asuka pretty much IS Jun, just better.  ;)

Quote
Yeah just missing my drunken master then. Lei was actually my first main because coming from VF with Shun he was kinda similar with his various drunken stances. Wonder why they left him out here. I figured they'd add more of the missing characters as DLC, but reading up on the season pass, apparently it's only 2 DLC characters and they're both guests from other series? Hmmm...oh well, I will survive without Lei.

Apparently they are also considering adding "legacy" characters too.

Quote
I need to find a new main in this one. I kinda like how Katarina plays with her hover slide dashes into attacks.

She's a good character to start with and was actually made to be easy to use for beginners.  I like her a lot myself. 

My Tekken mains the last few games have been Asuka, Alisa, Anna, and JayCee (Julia).  DEM FEMS.  Two of those are not in this game, but I could always take up Nina and some of Anna's moves are with Eliza.  JayCee is gone.  :'(  I did super-well with my crazy-scrub Alisa shenanigans online last night and may just stick with her, but I'd like to learn some new folks.  Like Katarina a lot and Master Raven looks cool as fuck.  Need some sausage up in this too but a lot of the grapplers in Tekken just don't click with me like they do in other games.  I tend to go for the faster/smaller female characters and the big grappler males.  I might take up Bob, though.  I always wanted to get good with him.

Yeah, I had no luck getting into a match on the PC version for some reason. Auto-match make in player match had me fighting the ai for 5 mins with nothing. Then searching for sessions would show a list and I'd join only to have my entire game basically lock up since when you join someone is in a match and you lose access to all controls while waiting for the match to finish. Can't even hit start and back out? So have to task manager force exit the game if you don't wanna wait. Then you watch other people fight and move up the queue and then the session would always end before I got to fight :\ After about 30 mins never got a fight so gave up. Not sure I'll bother with the MP the way it's set up.

Create your own lobby when doing player matches.  Then you can better control the flow of things.  You can't back out of the game when spectating, which is really fucking dumb, and I hope they patch this.  You have to wait until the match is over, then go back to the lobby, hit Y on the controller, and select the option to leave.  I saw more than one person ask in the chat how to quit out, heh. 

Quote
But the core combat looks and plays great, has tons of characters and stages. So I guess outside occasional local MP, probably just be sticking to practicing in practice mode and then fighting in treasure battle mode or doing arcade mode runs. Nothing still lives up to Arc System Works games for SP content. Feels like GG Rev 2's $20 upgrade has more of a SP game than T7.

Git gud and play ranked.  Put something on the line and see how you do!

Quote
Also the customization is a mixed bag the more I go through it. It's like instead of making dozens of unique outfits/items for each individual character like VF4/5 had, they made a bunch of clothes/items and tried to make them work/fit on every character. There's very few unique items to each character and so a lot of the clothes and stuff don't fit the characters that well because they're very generic. Also almost no unique hair options and just some shitty generic haircuts everyone shares.

So compared to TK6 and TTT2, they actually got rid of more outfit and hair options.  No idea what's up here but maybe more will be added later.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 02, 2017, 08:34:05 AM
http://screenshotcomparison.com/comparison/211546
 :whoo
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Rufus on June 02, 2017, 11:29:25 AM
I might just have to Youtube all these cutscenes...
Turns out there's about 3 hours worth... :doge
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 02, 2017, 02:49:58 PM
Is all the NJPW stuff available in the US release?

Yup!
Only on PS4 :(
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: archie4208 on June 02, 2017, 03:48:09 PM
Is all the NJPW stuff available in the US release?

Yup!
Only on PS4 :(

Nah that's incorrect.  I've been rocking the Okada outfit all day on PC.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 02, 2017, 03:55:41 PM
Glad to hear I got incorrect news then! I've only played local VS so far, won't have time to dig into anything else until tomorrow.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 02, 2017, 04:20:30 PM
Been picking up Lucky Chloe. She's just annoying enough to troll opponents, she has a couple simple launchers and 3-4 hit BnBs, some decent high/mid/low mixups, and a bit of that button-mashing Eddie capoeira. One thing is the characters need way more win poses/quotes. All she ever says is LUCKY CHLOE DESHITA over and over and over and over ><

Btw, I don't understand the point of Tekken music. If the music changes every round, and rounds barely go 20 seconds, all you ever hear is the first 20 seconds of a track. Just seems weird and probably why none of the Tekken music has ever stuck with me. It'd be different if the BGM kept playing between rounds so over 4-5 rounds you hear the full song.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 02, 2017, 04:27:48 PM
http://www.youtube.com/watch?v=pD82gUVD3B0
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: archie4208 on June 03, 2017, 08:38:13 AM
I love how King's rage art turns into the fucking Rainmaker when you wear all the Okada items.  :lawd
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Sho Nuff on June 03, 2017, 01:23:01 PM
Omigod the story mode is REAL good and REAL insane

:bow Mishimas :bow2
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: eleuin on June 03, 2017, 11:10:13 PM
https://gfycat.com/gifs/detail/PassionatePiercingGreathornedowl
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 05, 2017, 10:01:17 AM
Some vids for those interested in going deeper into Tekken

https://www.youtube.com/watch?v=onfgm7ifwhQ
Level Up Your Game (good Tekken info channel, very T6/TTT2 focused atm but that stuff works in T7 too) has a good vid with 10 quick tips for those coming from 2D to T7

https://www.youtube.com/watch?v=JxSzUSeYtkU&list=PLSCxY9aJNnYohfANVI4hSPT00AZsP7wOu
Super good playlist from King Jae called Beginner to Pro. Goes over basics to in-depth stuff and even has a "How to use Practice Mode" video that I have started linking a lot to people

Also, though combos are not where I would recommend starting, Mihaaawk (https://www.youtube.com/user/legendaryMihaaawk/videos) is working on getting some good strings posted up in video form for the T7 cast. He's not done yet but most everyone is there.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 05, 2017, 06:03:33 PM
Also made some simple Lili customs

(http://i.imgur.com/joJKmHo.jpg?1)
(http://i.imgur.com/dOJMaSJ.jpg?1)
(http://i.imgur.com/J9RlHxv.jpg?1)
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Rahxephon91 on June 05, 2017, 07:39:42 PM
Is it me or does Tekken 7 on PS4 not work online? I can't seem to join any game beyond those I'm invited to.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 05, 2017, 07:56:00 PM
Is it me or does Tekken 7 on PS4 not work online? I can't seem to join any game beyond those I'm invited to.

I never got a chance to post this, but yeah- it's fucking broken right now.   :-\  For some reason, people aren't as vocal about it like they have been for other games, which is really weird actually.  I've had some luck in the tournament mode, but apart from that...it's busted.  I kind of forgot about this since I just shelved the game and have been playing the PC version instead.

But the devs are aware and supposed to be already working on a fix.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: FatalT on June 05, 2017, 08:17:07 PM
Is it me or does Tekken 7 on PS4 not work online? I can't seem to join any game beyond those I'm invited to.

I was only able to get into one match. Every other match said I couldn't connect to the other player. Sucks but I'm sure they'll patch it.

Also Tekken is back, baby! PSN ID is FatalT1 if you want your ass handed to you by Paul Phoenix with rainbow hair, green fairy wings, a  car headlight on his forehead, and a green fairy-dust aura.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 07, 2017, 10:35:08 AM
Got annihilated 13-1 in Tekken 7 yesterday, brehs.  I was glad to get some close rounds and the one match I won was with a perfect, but...damn.  Destroyed by a Paul player. 

Gotta make the comeback for a rematch now.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 07, 2017, 10:35:34 AM

Also Tekken is back, baby! PSN ID is FatalT1 if you want your ass handed to you by Paul Phoenix with rainbow hair, green fairy wings, a  car headlight on his forehead, and a green fairy-dust aura.

Oh shit, we need to play.  I need some vs. Paul practice badly.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 07, 2017, 12:29:31 PM
This is entirely a rumor and could be bullshit, but it's making the rounds.  And LMAO if true, since Capcom denied they'd do upgrades.  It would be free though so it doesn't matter.

Quote
Ready for the biggest of bombshells? Super Street Fighter V is happening.
But it'll be a free update.
It won't make the base game useless either. It's really nothing more than an update. A glorified one, but an expansion none the less.

But what does SSFV contain? Lets run that down, shall we?
It adds:
Arcade Mode
Extra Battle
Some kind of PvE mode against the Illuminati
Some expanding on the existing mechanics
New Critical Arts
But it doesn't end there. SSFV brings with it a UI overhaul, and maybe more than that too.
You're probably curious of the characters too, huh? Those 6 will be Sagat, Sakura, Oro, C. Viper, Q, and Necro.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: toku on June 07, 2017, 03:14:30 PM
what are the odds of that update actually hitting anytime soon and with all that shit functioning properly?
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 07, 2017, 03:23:52 PM
actually hitting - 75%
anytime soon - 30%
and with all that shit functioning properly - 15%
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 07, 2017, 06:59:04 PM
C. Viper... :snore

Nobody used her in Marvel, Capcom. Stop trying to make her happen.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 08, 2017, 12:18:24 AM
Treasure battle mode is really addicting :lol

(http://i.imgur.com/NY5RAVy.jpg?1)
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 08, 2017, 09:41:38 AM
I'm working from home today, so I set up both versions of Tekken to do some gold/item farming--

1. Get a controller with a turbo button
2. Swap left and right kicks so that left kick is on X (PS4) or A (PC/Xbone)
3. Go to Treasure Battle and pick Katarina
4. Tape or get something to hold down X/A and enable turbo
5. Katarina will keep doing her 4444~ kick combo and will beat most opponents
6. Since you've got the accept button also taped down, any menu prompts to continue will be selected too
7. Put the controller down and come back in X amount of hours to see all the shit you unlocked/loot you earned.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 08, 2017, 09:51:32 AM
Folks are also saying that after 2000 fights you will just unlock everything. I believe that counts offline and online matches

Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 08, 2017, 12:20:19 PM
Folks are also saying that after 2000 fights you will just unlock everything. I believe that counts offline and online matches

There's a screenshot, but no one can prove it's actually true yet.  Also 2000 fights is a hell of a lot.  But I wonder if I could do what I'm doing now in vs. mode with fights set to one round?  :lol
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 08, 2017, 12:34:09 PM
according to reddit, yes :lol

https://www.reddit.com/r/Tekken/comments/6g0nqm/psa_you_can_grind_to_2000_matches_to_unlock/
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 08, 2017, 01:42:11 PM
Hmm...I wonder if you can just tape down two controllers and let them kill each other over and over.  It's still a battle, right? Heh.

Imma stick with the treasure battle method for now though since it's easier to get going.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 08, 2017, 01:43:29 PM
Wait a minute-- what about disabling what counts as the attack for X/A on the 2P pad?  It would then allow for turbo and the press would only count towards rematches!  HMMM might have to try this.  :lol
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 08, 2017, 02:13:38 PM
Argh, can't disable it.  BUT WAIT!  What if you assign left kick to a shoulder button?  I bet that will work.

But is it really faster getting to 2000 matches?  I checked my progress on PS4 and had 14 million gold and shitloads of custom stuff unlocked, and that was after less than 180 battles.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 08, 2017, 03:30:20 PM
After 8 hours of Katarina farming I was at like 600 wins, dunno how many matches total. Is there a way to tell? Just curious cause I figure I have to be close with that bit of farming plus all the time I've spent on it actually playing.

Tbh the easiest way to farm Vs matches would be to set it to one round, play as Yoshi, and do his seppuku move
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 08, 2017, 03:39:45 PM
according to reddit, yes :lol

https://www.reddit.com/r/Tekken/comments/6g0nqm/psa_you_can_grind_to_2000_matches_to_unlock/

Cheat engine to make that insta-unlock, when?
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 08, 2017, 07:26:11 PM
After 8 hours of Katarina farming I was at like 600 wins, dunno how many matches total. Is there a way to tell? Just curious cause I figure I have to be close with that bit of farming plus all the time I've spent on it actually playing.

Check the Player Information menu on the main menu screen.

Tbh the easiest way to farm Vs matches would be to set it to one round, play as Yoshi, and do his seppuku move

That's not one button though, right?  I don't want to have to sit there doing something for like 10 hours straight.  :lol  I don't know if I'm gonna hit 2000 matches played by later this evening, but I'm sure if I let it go overnight I'll be good.  Only gotta do it once!
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 08, 2017, 07:46:09 PM
nope, not one button sadly.

and after about 15-20 hours of farming plus the battles i've played i'm at ~1800 fights so yeah it shouldn't take too long overall.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 08, 2017, 09:50:04 PM
Didn't check on PC progress, but on PS4 it's almost at 1000 fights, so leaving it on until the morning should be enough to hit 2000 or really close to it.  I don't hear any fans so it seems like just rematching over and over isn't being too taxing on anything either.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 09, 2017, 07:13:43 AM
Progress report after almost 24 hours of this shit:

-Sometime last night, the PS4 version crashed.  Looks like it may have had something to do with the update patch that was released yesterday.  Installed the patch and went back to it.  When I woke up this morning, the game had crashed again (lawlz), but ended up with a bit over 1800 matches played, so I can finish that today.

-The PC version kept going strong.  :pimp  But it didn't hit 2000 fights either.  Close, though!  1919.  I brought my Surface to work and will let it finish out in just a bit.

Am curious to see if this will actually unlock everything for use or if all items will be available, but still need to be purchased.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 09, 2017, 08:46:42 AM
OK, confirming that hitting 2000 matches played unlocks everything for you straight-out-- no need to buy anything!

I didn't know that the gallery had movies from all of the past Tekken games, including endings.  Holy shit!
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 09, 2017, 09:47:37 AM
Bandai Namco just announced Dragonball Fighters, a 2.5D 3-on-3 team battle fighting game being made by Arc System Works.  Looks like it's going to be running on the same engine as Guilty Gear Xrd.  :drool
(http://i.imgur.com/G5gyRc4.jpg)
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Rufus on June 09, 2017, 10:03:35 AM
That engine being UE3.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 09, 2017, 11:48:22 AM
Re: Tekken 7 unlocking-

LOL...Eliza still has some locked edit parts, even though the game said everything was open.
:dead
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 09, 2017, 12:11:32 PM
Noooooo, why does ASW anime fighter have to be another series I don't care about :(
(Yeah I know dbz has a lot of fans)

If it plays well I....guess I will play a Dragonball game :?
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 09, 2017, 12:30:22 PM
Noooooo, why does ASW anime fighter have to be another series I don't care about :(
(Yeah I know dbz has a lot of fans)

If it plays well I....guess I will play a Dragonball game :?

Guess you're gonna play a Dragonball game.
:jawalrus

BTW, this is Arc's what...fourth?  DBZ game.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 09, 2017, 01:23:02 PM
2.5D = plays like the Namco Jojo's games or more like GG? I guess we won't know til E3.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: toku on June 09, 2017, 02:41:09 PM
fuck team fighting games
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 09, 2017, 03:00:19 PM
Noooooo, why does ASW anime fighter have to be another series I don't care about :(
(Yeah I know dbz has a lot of fans)

If it plays well I....guess I will play a Dragonball game :?

Guess you're gonna play a Dragonball game.
:jawalrus

BTW, this is Arc's what...fourth?  DBZ game.

Yeah, I read they did some 3ds games, but no cares about fighting games on 3ds  :)

2.5D = plays like the Namco Jojo's games or more like GG? I guess we won't know til E3.

What if it's like Guilty Gear Xrd with MvC tag system?

Yeah
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 09, 2017, 03:31:07 PM
That engine being UE3.

This, if there's anyone I trust to do the Anime look, it's Arc System Works. GG:Xrd is proof enough.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: seagrams hotsauce on June 09, 2017, 09:37:18 PM
Treasure battle mode is really addicting :lol

(http://i.imgur.com/NY5RAVy.jpg?1)

Is the Bullet Club T in the game or a custom creation?
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 10, 2017, 04:32:38 AM
Played an hour or two of Tekken 7 tonight and man it's so much fun. I think this is the first time Tekken is clicking with me. Guides and stuff never really helped me get the basic flow of Tekken, especially the ground game, but when you're knocked down trying to get up and how to pressure people down (I know the term is okazaki or something from VF but been a decade). I never really got how the knock backs or crumples worked since my only real frame of reference is VF. Never really got how 3d movement worked in Tekken since things track well, and the auto-blocking was always weird coming from VF. Like lots and lots of blocked hits in low-level matches because of auto-block. But the more I play, the more I figure things out and get the hang of what parts of Tekken match up with parts of playing VF.

Did pretty well online with Lucky Chloe whose the only character I'm maining since I really don't know any Tekken characters and it's like starting from scratch. Got about 5-7 wins in a row and then got wrecked by a good Katarina player. Did a bunch of treasure battle too. Hate fighting the special fights against Kazumi, I can get countered and combod to to death real quick with the ai.

I still have to try like 80% of the cast. I tried out Leo and went through his movelist and it's crazy because he's sorta Akira from VF (which is my main) except with simple baby commands for all the moves + VF Monk dude's stance switching mixed in. Like he's got Akira's B->F->F+PK shoulder charge but it's just F+LP/HP here. He's got Akira's F->F+P elbow with the same command, he's sorta got Akira's F->F+K in his knee up -> double kicks stance. And he's got the fucking SPoD in a simple 3 button combo, plus a bunch of other Akira moves and a lot of hard smash knockbacks/knockdowns. I think as an Akira VF player, Leo might be a good character for me to try to learn and use. The only problem is I don't use Lei-Fei Monk-man in VF because I'm not into stance-switching combos and Leo has a bunch of that which I will probably want to ignore if I use him :|

It's interesting how Tekken is like a fighting game where characters have radically different fighting styles almost like they're from different games, but somehow it works and is balanced. I mean that they threw in Akuma straight playing like SF and it just works is an example. It's kinda cool. Almost feels like a mugen fangame in 3d :lol
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 10, 2017, 08:50:13 AM
Still going in the never-ending quest to unlock all the game items.  So I've now determined that:

-Playing 2000 matches unlocks everything for everyone except Eliza.
-Eliza still needs to purchase some items.
-You can get 'rare' custom items for other characters in treasure battle, but it takes forever.

I have Katarina currently "bot-spamming" her way through treasure battle with RK mapped to X and auto-fire on.  Left it running for about eight hours overnight and woke up to find that a few of the items I still need for Eliza were unlocked.  The game just keeps giving me money at this point even though I don't need it any longer, lol.

I bet I've hit 30 hours of "bot spamming" already and still need a few things.  Insane.  On PS4, my offline rank just hit "Tekken God Prime."  :lol

Treasure battle mode is really addicting :lol

(http://i.imgur.com/NY5RAVy.jpg?1)

Is the Bullet Club T in the game or a custom creation?

In-game.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 10, 2017, 08:55:33 AM
Played an hour or two of Tekken 7 tonight and man it's so much fun. I think this is the first time Tekken is clicking with me. Guides and stuff never really helped me get the basic flow of Tekken, especially the ground game, but when you're knocked down trying to get up and how to pressure people down (I know the term is okazaki or something from VF but been a decade). I never really got how the knock backs or crumples worked since my only real frame of reference is VF. Never really got how 3d movement worked in Tekken since things track well, and the auto-blocking was always weird coming from VF. Like lots and lots of blocked hits in low-level matches because of auto-block. But the more I play, the more I figure things out and get the hang of what parts of Tekken match up with parts of playing VF.

Did pretty well online with Lucky Chloe whose the only character I'm maining since I really don't know any Tekken characters and it's like starting from scratch. Got about 5-7 wins in a row and then got wrecked by a good Katarina player. Did a bunch of treasure battle too. Hate fighting the special fights against Kazumi, I can get countered and combod to to death real quick with the ai.

I still have to try like 80% of the cast. I tried out Leo and went through his movelist and it's crazy because he's sorta Akira from VF (which is my main) except with simple baby commands for all the moves + VF Monk dude's stance switching mixed in. Like he's got Akira's B->F->F+PK shoulder charge but it's just F+LP/HP here. He's got Akira's F->F+P elbow with the same command, he's sorta got Akira's F->F+K in his knee up -> double kicks stance. And he's got the fucking SPoD in a simple 3 button combo, plus a bunch of other Akira moves and a lot of hard smash knockbacks/knockdowns. I think as an Akira VF player, Leo might be a good character for me to try to learn and use. The only problem is I don't use Lei-Fei Monk-man in VF because I'm not into stance-switching combos and Leo has a bunch of that which I will probably want to ignore if I use him :|

It's interesting how Tekken is like a fighting game where characters have radically different fighting styles almost like they're from different games, but somehow it works and is balanced. I mean that they threw in Akuma straight playing like SF and it just works is an example. It's kinda cool. Almost feels like a mugen fangame in 3d :lol

Leo is a girl.
:uguu

I've determined that I'm basically a huge scrub in this game and get wrecked by anyone with any real skill.   :lol  It's just not clicking for me for some reason.  But I also haven't had much time to play since I've been on-call for work the last week and it severely limits the time I have to play games or play others online.

I still haven't decided on a main yet (or tried everyone, too).  Coming from previous games, Asuka and Alisa are the most familiar, but I'm not sure if I want to go with either.  I also am interested in that "hybrid style" with Akuma and Eliza.  But I dunno. 
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 10, 2017, 12:30:40 PM
Leo is a girl.
:uguu

#NotMyCanon
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on June 10, 2017, 04:28:41 PM
Bandai Namco just announced Dragonball Fighters, a 2.5D 3-on-3 team battle fighting game being made by Arc System Works.  Looks like it's going to be running on the same engine as Guilty Gear Xrd.  :drool
(http://i.imgur.com/G5gyRc4.jpg)

Looks pretty hot.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: archie4208 on June 10, 2017, 04:44:20 PM
Tekken 7 is pretty damn amazing/addicting.  Tekken still remains king as a casual Local Play game as per usual.

 Now that online is fixed finding a match is now possible without jumping through a million hoops, but it still has some issues. Once you're in the game everything is fine, at least until someone's connection randomly becomes trash.

Then you lose about 10 games in a row and have generated enough sodium to last a week.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 10, 2017, 10:04:01 PM
Almost 24 hours later (again) and the game still hasn't unlocked everything.   :lol
:dead

Missing one hit spark effect for Eliza on PS4.  At this point, I give up trying to farm it.  I'll try playing with her in treasure battle later on to see if I can get it.

On PC, I'm hissing three hit spark effects for her and one outfit piece.  I don't care about the hit sparks but I want that outfit, so I'm probably going to do more farming after I give it a rest for a bit.  Maybe I'll try playing as Eliza on there too.  Should theoretically be faster that way.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 11, 2017, 11:54:11 AM
Image size'd:

spoiler (click to show/hide)
(http://i.imgur.com/3zV4a7e.png)
[close]

#accurate
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: archie4208 on June 11, 2017, 11:56:47 AM
No it isn't.  :maf
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on June 11, 2017, 12:13:05 PM
Homo in denial. :lol
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: toku on June 11, 2017, 12:52:48 PM
didn't need that pic to know im a massivewaifufag
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 11, 2017, 01:12:40 PM
That picture's cringe. With all the homophobic and waifu/rape comments feels written by a GGer :/
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 11, 2017, 04:26:15 PM
Homo in denial. :lol

I mean to be fair: Leo has been boy/girl switching throughout the series. :doge

The King one is extremely accurate. I don't know anyone but furries that play him.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 11, 2017, 06:08:31 PM
The fuck? King's the original grappler character, if you main grapplers. I play Zangief, Wolf and Jeffery, so King was my Tekken grappler back in T2/T3 days. The combo throws were pretty badass.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 11, 2017, 06:44:11 PM
DBZ looked fucking amazing on that Microsoft E3 stream. :drool
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on June 11, 2017, 07:36:36 PM
DBZ looked fucking amazing on that Microsoft E3 stream. :drool

PC version :lawd

spoiler (click to show/hide)
Switch version when? :leon
[close]

I do like BT better than 2D/Budokai, but if ASW is as good as they say this should be fucking great. Imagine DBZ at Evo. That hype. :drool
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 11, 2017, 07:40:20 PM
The fuck? King's the original grappler character, if you main grapplers. I play Zangief, Wolf and Jeffery, so King was my Tekken grappler back in T2/T3 days. The combo throws were pretty badass.

That's all well and good. But closet furries and open furries play him. No lies detected. :doge
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 11, 2017, 07:42:18 PM
http://www.youtube.com/watch?v=oBI0MU73nlc

:lawd

That trailer is fucking HYPE.  Marvel Vs. Capcom PUT ON BLAST.


Switch version when? :leon


I wonder if we'll see something from them on Switch.  I know they announced a BlazBlue game but so far no info.  Guilty Gear Xrd got a PS3 port so I don't see why the Switch couldn't handle it.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on June 12, 2017, 01:54:06 AM
DBZ Fighter is the MVC we deserve, fuck that Infinite shit.

MVC Infinite is like if a DBZ fighting game didn't have any Saiyans, lol.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 12, 2017, 04:04:40 AM
I can't believe that's 3d. It's so purposely choppy like their ps2 licensed fighters like Fist/Sengoku it's crazy.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 12, 2017, 10:37:59 AM
Quote
Studio Saizensen, the developer behind Code of Princess and Umihara Kawase is developing a new crossover fighter called Blade Strangers for PS4, Switch, and PC.

Blade Strangers features Mission Mode, Versus Mode, Training Mode, and Online Mode with gameplay that compares to a mixture of Guilty Gear, Street Fighter, and the easy inputs of Smash Bros.

https://www.youtube.com/watch?v=mU7jOgZFTjM

:leon

But with Nicalis as the publisher, I wonder if it will ever come out.  :doge
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: toku on June 14, 2017, 05:35:38 AM
https://youtu.be/1HE7a2jOjcE

game is gonna be huge
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 14, 2017, 07:14:59 AM
I can see it getting big enough to replace Marvel. 
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: toku on June 14, 2017, 04:48:35 PM
https://www.youtube.com/watch?v=cXuxCU4M_bc
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 15, 2017, 11:29:54 PM
Anyone up for some T7 matches on PC now?
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: toku on June 16, 2017, 04:07:50 PM
https://www.facebook.com/matt.ponton/videos/10100295783350266/
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 17, 2017, 06:38:47 AM
So, Harada is reportedly as CEO. Maybe some sort of announcement this weekend?

I can see it getting big enough to replace Marvel.

That depends on if "Capcucks" as the kids would replace it as (Capkids as older folks would say) their main fighter, and since those guys are deep into the Capcom kool-aid, it remains to be seen.

If those folks finally jump ship, Capcom is in trouble.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: toku on June 17, 2017, 06:35:52 PM
https://twitter.com/KillerInstinct/status/876205714070319104
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 17, 2017, 07:21:06 PM
https://twitter.com/KillerInstinct/status/876205714070319104

Now, if only Forza Horizon 3, Phantom Dust, et. al. would hit Steam... :doge :doge :doge :doge :doge
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 17, 2017, 08:17:10 PM
I read something about games being on the Windows store means no mods...

...so hopefully this means mods for KI.  I'd start playing it if they can do some performance-based mods so I could play it on my GPD WIN.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Beezy on June 17, 2017, 10:36:18 PM
nvm
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 17, 2017, 10:39:10 PM
iirc windows store is no mods and no sli, so hopefully both of those change. however i already have the game free on win store since i have it on xbone so i dunno if i'll buy it again for actual money. :doge

been messing around with josie in tekken. she really is a lot like bruce but she feels easier. and that damage :aah
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: toku on June 17, 2017, 11:34:23 PM
https://www.youtube.com/watch?v=jYnFDFSzvns
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 18, 2017, 05:29:11 PM
Tekken top 8 at CEO was really good but this Injustice 2  :delicious

https://www.twitch.tv/netherrealm
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on June 18, 2017, 06:27:12 PM
https://www.youtube.com/watch?v=jYnFDFSzvns

Looks awesome. They really nailed the PS1 fighters 2d look.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 19, 2017, 12:08:43 PM
I watched a bit of CEO here and there.  That Punk guy seems like a really overconfident, smug little jackass.  Which I guess is entertaining for some, but reeks of disrespect towards his peers. 

Starting to improve in Tekken.  I fought someone who schooled me like 11-1 a week ago and came out with a much more respectable 6-10 in his favor.  I seem to be taking to Lucky Chloe, but she has some stuff that's kind of difficult, and I got the most wins with Alisa.  Hmm...

Also, ARMS is legit good, guys.  If you want a game that isn't combo-focused, give it a try.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on June 20, 2017, 12:56:11 PM
EVO entrant numbers are BIGLY down this year. (https://www.reddit.com/r/Kappa/comments/6i0asy/evo_numbers_as_of_a_few_days_ago/)


"Preview of EVO Sunday This Year:" (https://www.reddit.com/r/Kappa/comments/6hxnzi/preview_of_evo_sunday_this_year/)

(https://pbs.twimg.com/media/DCkXMF1VwAEHuzW.jpg:small)


https://twitter.com/TSM_Leffen/status/877204461080510465

(https://i.imgur.com/OAwTY23.gif)
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 20, 2017, 01:18:21 PM
How they treat Smash :lol

Giving them years of Sunday finals and just as much respect as any other fighter? Or are we counting not giving in to their distinguished mentally-challenged demands for VIP setups, not seeding top players out of pools, and banning a Smash 4 player who molested a woman as "poor treatment"?

Smash is fine as a game but the top players and fans of it are honestly entitled cunts that I wish would actually follow through on their threats to boycott EVO so the FGC can finally be rid of them. But they won't because they only thing Smash Gods love more than abusing their own fanbase and beating their wives is to have attention paid to them, and EVO is plenty of attention.

"You gotta keep up" says the toolbox still playing a Gamecube game :lol
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on June 20, 2017, 01:23:45 PM
Knew I'd get at least one of you :rejoice

But CEO was down 50-55% this year too. This is uh, worrying to say the least.

Save us DBZ :brazilcry
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 20, 2017, 01:33:27 PM
And you got the one person who will actually watch and enjoy Smash 4 on EVO Sunday lol

But ya I don't think it's a worrying trend. Last year was an anomaly imo. 5000 for SFV is not a sustainable number. Also SFV landed like a wet turd, so that combined with other things (lowered tourism due to Trump, CEO being an overcrowded blowup and the AC failing in the FL summer heat, EVO being more poorly run than usual last year) means that numbers will be down this year. I believe they'll go back up next year but the massive explosion last year probably won't be happening again anytime soon.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on June 20, 2017, 02:56:08 PM
DBFZ + MvCI + Smash Switch + Pokken DX + Super SFV(?) = Evo gangbusters :jawalrus

spoiler (click to show/hide)
How many can I trigger with my Pokken mention? :teehee
[close]
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 20, 2017, 03:04:56 PM
Yeah, looks like it's back to 2015-ish numbers.  2016 was a freak year, I guess. 
:idont
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 20, 2017, 03:06:32 PM
The problem with EVO a lot of times is just location. Mandalay Bay is a pretty poor spot, like most off strip EVOs. Tons of room for everything but not near the rest of the strip or even near the monorail to get TO the strip.

The EVOs on the strip are always more fun cause you're right in the middle of the action of Vegas. But the venues there are smaller so they are always more crowded. Last year's was almost a good idea because the convention center has a ton of room but it was also a loooooooooooooooong walk from the hotel to get to the CC. Hosting it at the Westgate was okay because it's right next to the Monorail but also the Westgate is a pretty jank hotel.

The Caeser's EVOs were my favorite but its just too small for the numbers Wizard wants there. Same goes for Paris, though those are always fun EVOs too.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: archie4208 on June 20, 2017, 05:07:50 PM
FGC in shambles
Dota 2 declining
Overwatch League looks stillborn

You lived long enough to see the esports bubble pop.  :lawd
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 20, 2017, 06:04:00 PM
Smash is fine as a game but the top players and fans of it are honestly entitled cunts that I wish would actually follow through on their threats to boycott EVO so the FGC can finally be rid of them.

:preach

(http://i.imgur.com/RpZvGAB.png)
(http://i.imgur.com/zpsGC7x.png)
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 21, 2017, 10:20:17 AM
ARMS Japanese sales at launch:

Quote
01./00. [NSW] Arms <FTG> (Nintendo) {2017.06.16} (¥5.980) - 100.652 / NEW

Tekken 7 Japanese launch sales (PS4 only, does not count digital):

Quote
01./00. [PS4] Tekken 7 <FTG> (Bandai Namco Games) {2017.06.01} (¥8.200) - 58.736 / NEW

Street Fighter V Launch sales (again, PS4 only, does not count digital):

Quote
04./00. [PS4] Street Fighter V # <FTG> (Capcom) {2016.02.18} (¥7.990) - 41.990 / NEW

That's almost as much as both games combined, lol.  But of course that doesn't account for PSN sales, plus both of those games are multi-platform releases.  Still, that's a pretty good for a new IP.  Someone mentioned that this means 1 in 10 Japanese Switch owners bought the game.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on June 21, 2017, 11:22:21 AM
Yeah, that's a 10.1% attach rate in Japan for ARMS. Crazy.

Will buy when it's not $60 and has more content.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 21, 2017, 01:21:00 PM
Will buy when it's not $60 and has more content.

I keep seeing this, but I'm not sure what people are looking for.  The game has single player, local multiplayer, ranked online, party matches online, a good selection of characters, and plenty of ARMS to unlock.  Pretty much everything you'd expect from a fighting game.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on June 21, 2017, 03:34:35 PM
Smash is the bar, bae.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Beezy on June 21, 2017, 06:04:44 PM
 ::)
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on June 21, 2017, 06:11:39 PM
Also Splatoon had a similar/more amount of content (basically a whole single player mode) and still got even more fleshed out in the 3-6 months after launch. Hoping the same for ARMS. The core gameplay isn't really attractive to me so it needs a bit more.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 23, 2017, 03:57:16 PM
http://archive.is/oninF

Quote
There was recently a leak about the characters, and people picked up on the fact that a lot of classic characters aren't there, specifically the X-Men characters like Magneto and Sentinel. How do you guys feel about people being hung up on that?

Peter Rosas: If you were to actually think about it, these characters are just functions. They're just doing things. Magneto, case and point, is a favorite because he has eight-way dash and he's really fast, right? So our more technical players, all they want to do is triangle jump and that kind of stuff. Well guess what, Nova can do the same thing, Captain Marvel can do the same thing. Ultron can do the same thing. Go ahead and try them out.

Michael Evans: The X-Men stuff, can't talk to. But I do want to talk about the character-selection process because I think it's important.... Your modern Marvel fan, maybe they don't even remember some of the X-Men characters, but they know some of the Guardians characters or Black Panther. You know what I mean? Captain Marvel may seem like a strange pick, but she's fantastic. She fits the gameplay. She fits the story, and they're gonna be really pushing her as a strong female lead all the way up into the movie. We're trying to take everything into account and choose the best characters.

Where is that Ramsay "Oh Fuck Off".gif when I need it?
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on June 23, 2017, 07:57:14 PM
:lol :lol :lol
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: archie4208 on June 23, 2017, 08:11:27 PM
Made it to brawler rank in Tekken.  :lawd

Fear my 41% win rate.  :smug
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: brob on June 23, 2017, 08:23:58 PM
they really should be giving these people media training if they aren't gonna let them say "marvel doesn't want x-men in the game"
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Joe Molotov on June 23, 2017, 09:20:30 PM
http://archive.is/oninF

Quote
There was recently a leak about the characters, and people picked up on the fact that a lot of classic characters aren't there, specifically the X-Men characters like Magneto and Sentinel. How do you guys feel about people being hung up on that?

Peter Rosas: If you were to actually think about it, these characters are just functions. They're just doing things. Magneto, case and point, is a favorite because he has eight-way dash and he's really fast, right? So our more technical players, all they want to do is triangle jump and that kind of stuff. Well guess what, Nova can do the same thing, Captain Marvel can do the same thing. Ultron can do the same thing. Go ahead and try them out.

Michael Evans: The X-Men stuff, can't talk to. But I do want to talk about the character-selection process because I think it's important.... Your modern Marvel fan, maybe they don't even remember some of the X-Men characters, but they know some of the Guardians characters or Black Panther. You know what I mean? Captain Marvel may seem like a strange pick, but she's fantastic. She fits the gameplay. She fits the story, and they're gonna be really pushing her as a strong female lead all the way up into the movie. We're trying to take everything into account and choose the best characters.

Where is that Ramsay "Oh Fuck Off".gif when I need it?

Wolverine, who dat?  :confused
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 23, 2017, 09:37:36 PM
What I'd love to see happen: Arc System Works, fresh off their success with Dragon Ball, makes a deal with whoever has the rights to X-Men characters in video games (is that also Fox?), then proceeds to make an insane, jaw-droppingly good fighting game featuring shitloads of mutants, which takes a piss all over MvC:I.

But hey, I'm good with DBZ doing that instead.  :doge 
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 27, 2017, 04:44:16 PM
Quote from: /v/
>>381988332

>he hasn't seen the pics

Marn is disgusting

:what I must have missed some drama.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on June 27, 2017, 05:50:10 PM
marn went to evo 2014(?) with legit the most disgusting, plague looking skin disease i've ever seen. dude is gross af

i assume that's what it's referring to

 :nsfw https://www.reddit.com/r/WTF/comments/2bjxf0/a_top_5_hospital_in_the_country_doesnt_even_know/ :nsfw

pics with text description from marn here. super gross.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on June 29, 2017, 01:28:55 AM
ive played 100 hours of this. goty unless something tops it.

best thing is that it doesn't have a wack ass 20 hour tutorial.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 29, 2017, 01:32:33 AM
Seeing the preview is more than enough, thanks. :donot
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on June 29, 2017, 01:37:11 AM
you don't even like fgs.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 29, 2017, 05:15:12 AM
you don't even like fgs.

(http://i.imgur.com/PjjWwRs.png)
(http://i.imgur.com/8iwygE1.png)
(http://i.imgur.com/74vr7xA.png)
(http://i.imgur.com/MKdVcGg.png)
(http://i.imgur.com/N6zERQp.png)
(http://i.imgur.com/xlMfihl.png)

(Not counting Indies like Lethal League and some of those Animu fighters that I've gotten through Humble Bundle, 3rd Strike, Vamp Savor, Virtua Fighter 5, DOA on PS3 AND PC...)

:confused :confused :confused :confused :confused

(http://i.imgur.com/CF8612s.gif)

(http://i.imgur.com/RZOERMf.gif)
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 29, 2017, 08:37:46 AM
Tekken 7 has hit 1,000 entrants at EVO this year.  :o
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 29, 2017, 10:38:33 AM
That's beating Guilty Gear's first year (for Xrd) and this current years, right?
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 29, 2017, 12:52:17 PM
Doesn't that number beat every GG tournament ever at Evo?  :doge

How's Yatagarasu? It always looked dope to me.

Kind of like a KOF and Third Strike fusion.  I never played much of it since it wouldn't work right with my controllers.  I ought to try it again...
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on June 29, 2017, 05:54:06 PM
Doesn't that number beat every GG tournament ever at Evo?  :doge

:fbm

@ Yatagarasu: The PC port is fine. But it never got the GGPO they promised it would. IIRC the PS4 port is the newer revision, so if you wanted the "latest" go with that, but eh... the community around that is mostly dead AFAIK.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 29, 2017, 08:34:07 PM
Doesn't that number beat every GG tournament ever at Evo?  :doge

:fbm

@ Yatagarasu: The PC port is fine. But it never got the GGPO they promised it would. IIRC the PS4 port is the newer revision, so if you wanted the "latest" go with that, but eh... the community around that is mostly dead AFAIK.

PS4 never got a port.  It was supposed to come out on 3DS, then tbis changed to Vita and PS4, then...nothing.  The console versions were also going to be the older version, btw.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on June 30, 2017, 10:21:31 PM
Just beat my buddy Leguna's ass all over the place in ARMS.  I was just :rofl the whole time.  People just don't seem to understand how the different ARM types can counter each other and how character abilities work.  I use Twintelle for dat air dash charge ability and dat distortion field (slows down time a little bit when you're close enough, making the opponent's ARMS animations slower), not just for dat ass.  So I'd slow him down and capitalize like crazy..and he had no idea what was going on.  :lol

I'm not really a combo-oriented player, so I tend to do better in less combo-heavy games (like Street Fighter), making this game pretty much perfect for me since it's all about spacing and countering attacks.  It's also very much like Dead Or Alive to me, in that the game is really just rock-paper-scissors at the base level.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 01, 2017, 06:12:18 PM
https://www.amazon.com/gp/aw/d/B073C5PWS2/ref=sxts_1?ie=UTF8&qid=1498946964&sr=1&pi=AC_SX236_SY340_QL65

My second stick I'm getting! :D

Going to customize it. Ordered push buttons for my current stick too! :D

Playing Tekken has made my stick execution so much better in such a short amount of time!

you don't even like fgs.

(http://i.imgur.com/PjjWwRs.png)
(http://i.imgur.com/8iwygE1.png)
(http://i.imgur.com/74vr7xA.png)
(http://i.imgur.com/MKdVcGg.png)
(http://i.imgur.com/N6zERQp.png)
(http://i.imgur.com/xlMfihl.png)

(Not counting Indies like Lethal League and some of those Animu fighters that I've gotten through Humble Bundle, 3rd Strike, Vamp Savor, Virtua Fighter 5, DOA on PS3 AND PC...)

:confused :confused :confused :confused :confused

(http://i.imgur.com/CF8612s.gif)

(http://i.imgur.com/RZOERMf.gif)

Well the way you talk about them makes it seem like you don't like them. Sorry.

Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 02, 2017, 03:15:38 AM
i'm not sure what buttons to get so i just decided with both.

comparing the looks:

Seimitsu ps-14-g:

(http://lacker.org/images/vshgy.jpg)

(http://i53.tinypic.com/r6zko1.jpg)

On some images ps-14-g's look wack, in others they look badass. Weird.

Like that SFII stick above the buttons look great.

Here they look wack.

(http://www.mel-ler.dk/pr/dcstick4.jpg)

Dope:

(http://insomnia.ac/japan/mushihime-sama_futari/controls.jpg)

Wack:

(http://s18.postimg.org/65j9lwn7d/HRAP2.jpg)

Wack:

(http://lacker.org/images/v3sae.jpg)

BUT THEM CLEARS, MAN. THEM FUCKING CLEARS.

(http://i.imgur.com/oIZroKv.jpg?1)

Hnnnnnnng, baby.

But Sanwa is so iconic.

(http://i978.photobucket.com/albums/ae261/Opendrawer/DSC_0941.jpg)

(http://i.imgur.com/YCSGVaN.jpg)

(http://ecx.images-amazon.com/images/I/71jvGfCr6DL._SL1500_.jpg)

I am becoming an arcade stick lover. I am becoming Nachobro. I've decided to replace the ball top and install the Seimitsu's on my current stick and then when I get my Hayabusa Pro N, I'll put in an JLF and OBSF 30's, making it a complete Sanwa stick.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 02, 2017, 03:25:49 AM
Will people ever react this way with SFV? (https://clips.twitch.tv/RefinedTangentialDadRlyTho)

SFV tho
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 02, 2017, 03:32:07 AM
HOW DID IT TAKE FG'S 20 YEARS TO COME UP WITH A SLOW  MO?

It's mind boggling. Something so hype, something so obvious, that no one ever thought of before. :mindblown
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Himu on July 02, 2017, 03:54:23 AM
I watched that video earlier and the point it tries to make is bad imo. more or less all the inputs in vf5fs, the greatest fighting game of all time, are easy as shit and there is a broad input buffer. sf5 wouldn't be a better game if it had stricter inputs (tho it's a bit funny how he uses parries in sf3 as some sort of example of difficult inputs when the input is literally the easiest shit and sf3 would have benefitted from having parry inputs that demanded a commitment, so you couldn't guess-parry and unsuccessful parries could be punished, aka giving the game a stronger neutral, but lol ok). "making combos easier to execute" doesnt do much to decrease the skill gap between good players and weak ones, as good players will simply out-maneuver weak players in in a fundamental way. 

This also doesn't have anything to do with "players ability to express themselves" as that is mainly dependent on how broad the tool set available to any given player is. Laura has like three buttons that are useful and one meterless combo and one v-trigger canceled one. there arent situational tools in her arsenal. sf5 is bad because every character is so stream-lined they only ever want to do one thing, there isnt even any tactical decision making in choosing whether or not you want to use v-reversal or save for v-trigger since the latter is such a tremendously stronger tool – getting your opponent to use their v-reversal is basically a small victory in and of itself in that it delays their ability to activate v-trigger.

sf5 is also bad because the input lag was (& is still, i assume? i havent played in a while) too bad, they purposefully made the neutral worse by unilaterally reducing the range on your normal attacks, improving the dashing speed and reducing the walking speed, making anti-airs worse allowing more jump-ins, install v-triggers are basically the worst parts of sf4's ultra attacks and FADC rolled into one, etc, etc, etc...

there is lots wrong with the game that was done in an attempt to lessen the skill gap – which is inherently a fruitless pursuit, because, again, good players are just fundamentally better, you're never going to beat a good guilty gear player by just picking stylish mode (presuming you didnt take on a damage handicap in doing so) unless you also are able to play guilty gear as well as they do and out-perform them in the game. complaining that combos are too easy is missing the forest for the trees. A hypothetical game that manages to allow bad players to compete with good players simply by making the execution easy was never good to begin with.

I think there's a lot to disagree with in the video but I think your summation is kind of off as well.

Thing about SFV is every one and their mom has opinions on why it's bad now.

Core A Gaming is right but also wrong. They're right in that SFV has a low skill ceiling. Watch intermediate SFV and high level SFV and it looks the same. The problem is that Core A conflated with this low skill ceiling with just lower execution requirement. Lower execution is definitely a problem but not SFV's only problem. One problem is that it's a highly offense oriented game without the defensive capabilities of say, a Guilty Gear, to get out of a jam. His point about parries is also bad because Ryu's parry in SFV can whiff, which makes it punishable. SFV and SFIII are going for completely different things. It also ignores that there's more to fighting game skill than execution. It limits fg skill as merely execution. And as said, execution is a huge deal but so is knowledge and mind games.

You can't execute if you lack the knowledge, and you can't execute if you lack the mind games. Daigo predicted Justin would go for a super because it was the best play. Justin knew that if Daigo caught a whiff, he could get punished with a full combo. That's where respect comes in. Justin knew the cards, and he also knew that if he hit the super, if only one hit landed, he would have won. It was the best call to make. And Daigo called it. That's where mind games comes in and Daigo wouldn't have been half as prepared to parry that without expecting it. It was a full on read. This element is completely lacking in Core-A's analysis.

I kind of disagree with your thing about execution not being important in a fighting game just because VF isn't a execution heavy game (I honestly wouldn't know because I've never played VF competitively). But in Tekken, execution is a huge thing because it's required to master basic movement. Bringing up VF is a completely irrelevant argument because each game has its strict emphasis. Tekken for instance, is a game of knowledge. Street Fighter blended execution with mind games but it's mostly on the mind games end of things as it has never been execution heavy outside of charge partitions and custom combos. Virtua Fighter, from what I know, is a mind game fg. Something like Guilty Gear or Marvel is an execution focused fg. It really depends on the game. SF isn't trying to be VF. VF doesn't have to worry about shit like qcf's and half circle commands, so bringing up VF's lack of execution requirement makes no sense.

SFV definitely has a low skill ceiling and it was kind of designed that way. Problem with the Core-A video, as good as it is, is that it presents fighting game skill as a singular element. However, it does bring up a good point but it doesn't go into hard enough. The fact that execution requires the player the become more invested in the game. In Tekken, you have to master movement or you won't get anywhere, much less any where competitive. in SF, if you play charge you better learn how to charge at all times. If you play Urien in SFIII:3S and you're not charge partitioning, you're fucking up. If you're not paino-ing your inputs as Chun in IV, you're fucking up - again. If you're lacking a fuzzy guard? Well, guard what? You're fucking up. These techniques and more are required in high level play, and they're also techniques that require execution, practice, and will power. When you're invested in your character to the point where you're trying to master something related to execution, you're investing your will into that character to be able to control them as your avatar and gain an advantage. This makes you want to get better. Execution is the heart of competition, I think, and its lacking in SFV makes the game feel so incomplete. Once you've mastered two or so combos (providing you have fundamentals down), that's it. It feels so impersonal. In SFIV, in order for Chun to level up I had to learn how to piano. I had to research, look up vids, go into practice mode and put sweat and tears into my character. In SFV, my girl Chun doesn't even have mash for kicks. It's a fucking qcf. Charge partitioning isn't necessary. You've got IAL's, but that's pretty easy to master - it's just a half circle. The hardest thing about Chun execution wise is the timing of her bird kick ender combos. At that point, why play Chun even though she's my SF main? Character loyalty? When that's lacking, what drive is there to get better? Why even fucking play besides money? Where's the competition? Thankfully SFV isn't completely simplified and still has charge buffering:

https://www.youtube.com/watch?v=UEuqwOcLIWU

I mean your initial argument:

Quote
more or less all the inputs in vf5fs, the greatest fighting game of all time, are easy as shit and there is a broad input buffer.

Doesn't even apply to Street Fighter. Again, look at piano-ing. This is tech, but it's also execution.

https://youtu.be/8xCCmsfFzTU

Comparing VF to SF on this makes no sense. VF has depth in spite of its lack of execution. Street Fighter, sometimes has depth because of the execution, because execution = tech, and tech = depth and builds upon the natural competitive drive to win. Execution is more than combos.

For an example of how this brings depth to the game, watch this match:

https://www.youtube.com/watch?v=jodFPvHYRMI

Hopefully this will show you the importance of execution, at least for Street Fighter. It's not end all be all, but in a game with charge characters and spds, it's pretty important. Execution, as far as SF is concerned, leads to new tech. New tech leads to an ever expanding game with depth (the main subject of the Core-A video). No new tech leads to a boring and stagnate game.

I completely agree with you about stubby normals, slow walk speed, and weak anti-airs limiting the games potential but I shouldn't have to reiterate the inherent flaw in comparing a 3d game that has 12 frame punches compared to a 2d game where the fastest are 3-4 frames. Bringing up VF5FS is essentially a strawman. But to be fair to you, Core-A framed the argument around execution being the sole creator of depth (which we both know is bullshit).

That's my take as a decent competitive SF player.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 02, 2017, 04:35:36 AM
I thought the problem was the (lack of) single player content? Back then it was treated as for competitive players only. People had problems with stubby normals but everyone except extreme SFIV fans were pretty positive. I defended it myself but I liked it and thought it'd get better. Season 2 made it awful.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 02, 2017, 08:54:43 AM
That makes sense. I like playing Laura and learning mixups.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 02, 2017, 09:00:12 AM
I miss my Chun. :( it's why I miss SFIV. I miss piano-ing.

It's why I've made Tekken my main game now. SF doesn't have legacy skills. Charge partitioning is only useful really in SFIII. Skills you had before with a character or in the game may not be useful in later games. I like consistency. In Tekken, they value legacy skills.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 02, 2017, 09:46:37 AM
Playing fgs locally might be the GOAT genre.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 02, 2017, 11:11:12 AM
My first time playing an fg was at an arcade against someone in SFII in 1992. Been hooked ever since. Unfortunately arcades died soon after that in my area and I was an only child so I couldn't play much competition much less good so I had to settle for single player modes. The second I could fight people again irl was the second I stopped caring about single player modes lol.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on July 02, 2017, 12:40:36 PM
the feel of seimitsu buttons :lawd


our arcade was in a mall. it closed in 2008/9, now it's a guess store.  :fbm we were able to save the original ttt cabinet that our scene started on at least and it now resides in my foyer
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 02, 2017, 01:23:32 PM
First place I played fgs was a place called Golf and Games. SFII was my favorite game there of course but we also played Super Punch Out, Mad Dog McCree, Mortal Kombat. I remember a time when SFII CE was in my damn grocery store. Those were the days. Golf and Games was a rare treat so I couldn't go often but I was obsessed with SFII and hated that it wasn't on Genesis. Golf and Games closed down soon in like 93. It's become a church, a tool shop, and now it's some warehouse.

My main arcade growing up was Tilt. The mall was next to my house so I had the opportunity to go nearly every day. Arcade life became a big thing for me in my teens with DDR, CVS2, SC2, MVC2;etc when they closed I was really sad and haven't had a regular arcade since. Starcade closed eventually too.

I also have vivid memories of this one arcade that had SFII on a huge ass monitor. Holy shit, nicest set up ever. It's like the set up that was in Daigo vs Valle Alpha 3 tourney. They served amazing pizza. Place closed down soon as well. It was nice because it wasn't like the other arcades. It had lights and sunlight. Great family environment.

There's an arcade at my new local. I'll take pics later this week. In fact, going to an arcade today.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 02, 2017, 01:28:33 PM
I actually remember the actual memory of finding out SFII was coming to Genesis.

My friend Alex (RIP :tocry) showed me a game mag with the Bison vs Guile green cover Champion Edition advert and I nearly lost my shit in the middle of class.

(https://s-media-cache-ak0.pinimg.com/736x/14/c8/84/14c88460b515b74afa8e2356f06f69bb.jpg)
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: FatalT on July 02, 2017, 07:41:02 PM
https://www.amazon.com/gp/aw/d/B073C5PWS2/ref=sxts_1?ie=UTF8&qid=1498946964&sr=1&pi=AC_SX236_SY340_QL65

My second stick I'm getting! :D

Going to customize it. Ordered push buttons for my current stick too! :D

Playing Tekken has made my stick execution so much better in such a short amount of time!

One of these days we're throwing down in Tekken 7.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 02, 2017, 10:59:05 PM
Still working on my Nina. She's not ready. 😇 But when she is let's go! :punch
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on July 03, 2017, 10:42:25 PM
Yeah, where you guys at?  Never see anyone online.  I played Archie once and that was it.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 03, 2017, 11:42:59 PM
Yeah, where you guys at?  Never see anyone online.  I played Archie once and that was it.

I mostly play during the day since I work nights and I've been mostly training and learning my character/practicing and learning movement.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: FatalT on July 04, 2017, 09:35:15 PM
Yeah, where you guys at?  Never see anyone online.  I played Archie once and that was it.
I haven't added you guys yet, sorry. Plus when I am playing it's probably during an hour while y'all are asleep.

We probably should set up a time.

You guys are playing on PS4 right? My PSN ID is FatalT1. I think I just have Himu as a friend on there because I forget names on here.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on July 05, 2017, 05:58:29 PM
Gundam Versus out in Japan today on JPSN, US version is Sept 29th with region-free servers. Tried a little in the morning and seems legit.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on July 07, 2017, 02:13:07 AM
Gundam Versus has some stuff back in the stone age like online matchmaking, missing series, but other stuff really good like core gameplay & fleshed out rosters. It's fun, but there's that JP jank in there for sure. Not sure how it will do in the west.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on July 07, 2017, 04:57:32 PM
I'm happy that they are localizing it, but at the same time...why?  It's gonna sell like dogshit.

Would also like to add that if you like Gundam Vs...try ARMS on Switch.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on July 07, 2017, 05:17:20 PM
Am downloading Gundam now.  I assume there was no reason to pay another 3000 yen or so for the G-Sound version?  That's just extra music, right?
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on July 07, 2017, 05:35:19 PM
Yeah, and the music included is already pretty good. Unless your a Gundam nut and want a few more specific good songs you don't need the G-Sound edition. Mostly has like Ending tunes in addition to the Opening songs already included in the main game.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: animeboggles on July 11, 2017, 10:54:28 AM
I'm thinking about getting a Qanba Obsidian, is there a better choice in that price range?

I mainly just like the look of it
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on July 11, 2017, 11:51:20 AM
In that price range you've got a couple alternatives

HRAP Pro N - Solid stick, a bit cheaper, but uses Hori parts and not Sanwa. Also isn't out until next month.
https://www.amazon.com/Arcade-Hayabusa-PlayStation-Officially-Licensed-4/dp/B073C5PWS2

HRAP4 Kai - $50 cheaper, very lightweight stick, also uses Hori parts, but no headphone jack and can have an issue with the cord holder door coming off
https://www.newegg.com/Product/Product.aspx?Item=N82E16879994052

Overall I think the Obsidian is worth the extra cost but if you are trying to save a few bucks either of the above sticks will do well for you.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on July 11, 2017, 02:50:35 PM
I thought the problem was the (lack of) single player content? Back then it was treated as for competitive players only. People had problems with stubby normals but everyone except extreme SFIV fans were pretty positive. I defended it myself but I liked it and thought it'd get better. Season 2 made it awful.

It's both. Skill ceiling for pros. Lack of content for casuals.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 11, 2017, 03:12:23 PM
You don't have to be a pro to have a problem with the skill ceiling.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: toku on July 11, 2017, 08:43:21 PM
https://twitter.com/AlzarathEX/status/882085691190116352
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on July 11, 2017, 10:38:58 PM
Dosukebe, how you liking Gundam Vs?
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: thisismyusername on July 12, 2017, 12:53:18 AM
You don't have to be a pro to have a problem with the skill ceiling.

Right, but pros were the ones complaining about it in the betas.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on July 12, 2017, 08:27:34 AM
Dosukebe, how you liking Gundam Vs?

Only played it very briefly and went through one of those trial missions where you fight through 15 waves of enemies.  Haven't really played anything over the last week or so because I was on vacation and was doing other stuff.  Gonna get back into things this week.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on July 12, 2017, 11:37:31 AM
Evo 2017 is this weekend.  SFV has the most entrants.  Impressive showing for Tekken...and lol at Injustice.

(https://pbs.twimg.com/media/DEc_T7pXsAIrbJl.jpg)
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on July 12, 2017, 12:07:26 PM
Did you take that from SSBWiki (https://www.ssbwiki.com/EVO_2017#Official_Game_Lineup)? :P
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on July 12, 2017, 12:45:25 PM
Anti tweeted that pic out complaining that he'd spend 10k in one night when he won and that made the rounds heh

a little annoyed that injustice won't be on sunday but what can you do? will watch marvel, tekken, and smash 4 (if zero is eliminated or in losers) at least
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on July 12, 2017, 12:58:19 PM
Stream schedule is up

https://twitter.com/EVO/status/885176859616346112
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on July 12, 2017, 01:55:37 PM
Did you take that from SSBWiki (https://www.ssbwiki.com/EVO_2017#Official_Game_Lineup)? :P

Stolen from GAF.  Maybe they got it from there.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on July 12, 2017, 02:04:00 PM
Anti tweeted that pic out complaining that he'd spend 10k in one night when he won and that made the rounds heh

a little annoyed that injustice won't be on sunday but what can you do? will watch marvel, tekken, and smash 4 (if zero is eliminated or in losers) at least

I find it kind of weird that Injustice 2 isn't on Sunday, but BlazBlue is (why not the newer GG instead?).  I would have swapped the two.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on July 12, 2017, 02:19:43 PM
Looking forward to Melee. :) Now that Hbox won last year I'm hoping Leffen can nab a win too.

Not sure who to root for in Smash 4 yet. I like Zero but I want the scene to be as competitive as Melee. I can fuck with MKLeo I suppose. #NeverDabuz though. Ranai is my darkhorse as a fellow Villager main.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on July 12, 2017, 02:21:27 PM
It's time for one of those Smash games to be replaced...with ARMS.
:itagaki
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Tasty on July 12, 2017, 03:00:36 PM
EVO 2018

Super Smash Bros. Melee
Super Smash Bros. for Switch
Pokken Tournament DX
ARMS

:D
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on July 12, 2017, 03:05:20 PM
 :trigger
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on July 12, 2017, 03:23:14 PM
I find it kind of weird that Injustice 2 isn't on Sunday, but BlazBlue is (why not the newer GG instead?).  I would have swapped the two.
GG and EVO have a weird history it seems. It's always been passed up for a reason no one can understand. I do know that BB players have been petitioning hardcore to get it back on Sunday because it had one good finals match a few years ago. So in January Wiz announced it would be on Sunday and every BB player rejoiced. Except now it's July and no one plays it and everyone moved on to GG. :lol Japan still likes BB so maybe it's because of that?

As far as Injustice, I think no one expected the game to be competitive or interesting and just remember that one finals where Chris G spammed Superman lasers in every match and it was dreadful. Too bad, cause the new game is really good imo.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on July 13, 2017, 10:42:05 AM
SNK is teasing a "classic NeoGeo project" for Evo.

Looks like it's going to be Samurai Shodown V Special for PS4/Vita:

https://www.youtube.com/watch?v=0KmQxP9JYpI
Quote
We’re finally worthy. Heralded as the magnum opus of the fan favorite Samurai Shodown series, the home version (AES) of Samurai Shodown V Special was a victim of circumstance and experienced a rocky original launch. The arcade version of the game was a clear evolution of the series, building upon what was already one of the most violent fighting game series in the industry. The most notable addition was the inclusion of brutal Overkill moves which gave players the ability to end a match with a visceral fatal strike unique to each character. Samurai Shodown IV had already featured generic fatality-like moves, and Samurai Shodown V Special was meant to take that even further with character specific moves.

That arcade version of the game was already controversial for its level of violence and gore, but after a violent incident in Japan the fate of the game’s home version was in question. The game was mysteriously delayed right at the last minute, and the community was shocked to find out upon release that the home version of the game had been heavily censored. The last-minute censoring also resulted in critical bugs popping up in the game and SNK quickly issued a recall in response to fan outcry. That recall issued bug fixes but only partially restored the censored parts of the game.

Today, we are happy to announce that we have heard our fan’s requests to bring this game back in its original form, and have been working with our partners at Code Mystics to deliver the game to PS4 and Vita. The goal from the start has been to give the game a proper release that will not be marred by the circumstances that hobbled the original AES launch. Our team believes that it is important to see the game delivered to fans as the original creators intended.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 13, 2017, 11:47:31 AM
That looks dope. I've only played 1 and 2.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on July 13, 2017, 11:50:09 AM
That looks dope. I've only played 1 and 2.

:crazy
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 13, 2017, 11:51:23 AM
I stopped seeing SamSho in arcades after 2. :yeshrug
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Bebpo on July 13, 2017, 11:53:32 AM
That looks dope. I've only played 1 and 2.

:crazy

2 still the best though!
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: bork on July 13, 2017, 11:54:12 AM
I stopped seeing SamSho in arcades after 2. :yeshrug

I only saw SSIII in one arcade, but SSIV was all over the place where I lived.

But regardless...emulators, home versions, compilations, ports....?  It's not like this stuff is hard to find, hence :crazy
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 13, 2017, 11:57:29 AM
Never had the need or want to play them.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: demi on July 13, 2017, 12:33:01 PM
SF4 backwards compatible on Xbox One

https://twitter.com/majornelson/status/885529501479907328
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: mormapope on July 13, 2017, 01:05:58 PM
Da best fighting game of all time  :rejoice

Capcom figured no one else is gonna buy SF4 on ps4, mite as well let boners jump back in.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 13, 2017, 01:09:26 PM
That's not ultra.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: demi on July 13, 2017, 01:10:43 PM
You can install the DLC I believe that makes it Ultra
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: mormapope on July 13, 2017, 01:39:47 PM
You can install the DLC I believe that makes it Ultra

Yup.

Playing vanilla sf4 sucked a lotta ass because 8 or 10 of the 20 characters are unlocked, gotta play arcade mode to unlock them.

Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 13, 2017, 01:41:30 PM
Unlocking chars in fgs is wack.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: Himu on July 13, 2017, 01:47:06 PM
Anyways, Tekken progress.

Changed to Nina. She's kinda hard but really fun. Still getting used to movement in Tekken. Need to stop doing ws 2,2. Need to implement kbd into my matches more and utilize Nina f3 and 12u1f/b ss cancel. Still learning how to punish all types of crap. Sometimes don't go for big combos after I block their rage drive for instance. Need to start going big.

https://www.youtube.com/watch?v=fo6fMNMSt6U

Best moment of fight in 4:26. I use d/b3 which is 20f start up. Get enough space, throw it out, bait, back out, punish. Like water my friends.

Transitioning from 2d to 3D has been a mind fuck.
Title: Re: Fighting Games Thread ~ TEKKEN TIME
Post by: nachobro on July 14, 2017, 12:23:25 AM
https://twitter.com/MrWiz/status/885711653869715456

:heh
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 16, 2017, 06:25:54 PM
GEESE HOWARD WILL BE IN TEKKEN 7 HOLY SHIT HOLY SHIT

https://www.youtube.com/watch?v=6MK2TKFFtQA
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 16, 2017, 06:29:26 PM
Oh shit, I missed that there's a new Arc fighter coming: A crossover between BlazBlue, Under Night, Persona, and...RWBY!  WUT
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: toku on July 16, 2017, 06:39:05 PM
don't know why i never saw a crossover coming in my head...
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 16, 2017, 06:39:14 PM
WHY ALL THESE DUDES WANNA KILL MY MAN HEI

:lol
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 16, 2017, 06:48:23 PM
https://youtu.be/oCvOcFO5jDA
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 16, 2017, 06:59:55 PM
https://youtu.be/a2Qw-ztFrK4
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Bebpo on July 16, 2017, 07:20:01 PM
It's kinda hype but if it's just an entire Mugen game of sprite ripe idk
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 16, 2017, 07:38:08 PM
That RWBY character voice actor
 :jeanluc
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: toku on July 16, 2017, 08:01:14 PM
https://www.youtube.com/watch?v=xdJcJ_zjB5E
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on July 16, 2017, 09:07:34 PM
Heihachi, Akuma, and Geese all in the same game :gladbron :lawd
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: FatalT on July 16, 2017, 10:08:18 PM
WHY ALL THESE DUDES WANNA KILL MY MAN HEI

:lol

Have you...have you finished the story mode? :X
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 16, 2017, 10:08:46 PM
Unless Ono is gonna reveal something else, no need to wait until Evo is over to see Abigail:

http://www.youtube.com/watch?v=AcMiPWzXn0k
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 16, 2017, 10:09:15 PM
I have but look at the geese trailer. Another man comes to kill HeiGOATchi.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: FatalT on July 16, 2017, 10:11:12 PM
I have but look at the geese trailer. Another man comes to kill HeiGOATchi.

I need to play that more before you hand my ass to me. I've been so side-tracked with other games like Ratchet and Clank, Killing Floor 2, God of War 3, Persona 5, Shadow of Mordor, Friday the 13th, and getting back into Titanfall 2. I'm afraid if I even try to play against you it'll just be a massacre and I won't even be able to pull off a rage move.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 16, 2017, 10:12:37 PM
Unless Ono is gonna reveal something else, no need to wait until Evo is over to see Abigail:

http://www.youtube.com/watch?v=AcMiPWzXn0k

:rofl
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 16, 2017, 10:13:59 PM
I am totally using him.   :D
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 16, 2017, 10:15:14 PM
This was works perfectly:
(http://i.imgur.com/HYpFZCP.gif)
 :lol
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on July 16, 2017, 10:15:42 PM
(http://i.imgur.com/3Yl2R89.jpg?1)
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 16, 2017, 10:16:10 PM
:rofl
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 16, 2017, 10:18:21 PM
(http://1.bp.blogspot.com/-rfjGhg1E1dw/ULFDVBYpQHI/AAAAAAAAGJE/O0--Mr6F9Zg/s1600/DD+Abobo+More+Steroids.png)
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 16, 2017, 10:19:46 PM
I have but look at the geese trailer. Another man comes to kill HeiGOATchi.

I need to play that more before you hand my ass to me. I've been so side-tracked with other games like Ratchet and Clank, Killing Floor 2, God of War 3, Persona 5, Shadow of Mordor, Friday the 13th, and getting back into Titanfall 2. I'm afraid if I even try to play against you it'll just be a massacre and I won't even be able to pull off a rage move.

Haha. I suck. I have a lot of holes and lose quite a lot especially with Nina, who is one of the more advanced characters.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 16, 2017, 10:21:44 PM
I've actually been playing ARMS more than anything else.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on July 16, 2017, 10:23:51 PM
(http://i.imgur.com/bLZvsB0.jpg)
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 16, 2017, 10:28:20 PM
Love this dude's animations.  People hating the design just means he'll be all that much more fun to win with.
:delicious

(https://lh3.googleusercontent.com/45gPPqzpAmTo-MdQCnlI0GbaX2nGWsY61TySb6Rt_uT97yLDqrRkcum6xC0xpx-_fF10OixmlF_LDgMueU3GDTrdpIZE-6Xw1cOkncooThUkxwduSlbuzQx2Xs61YFzHl5ijVwrYFuSWJMYbM7gGo2YNVHxjwLIeSY8JyExd0ALtc6I92Ro-fGtIZMiqoQAmvS8CNUaVmdbsN20Hil5JcO94FJpwnbD-kcI6RUsKO-aKUKAk0B7SjW1eqwDpPFmHubLAENoAvtstQYRe3VDF1p2hy2V-e0mdqMxpt9Z6hc8UR7DwCzRPeVgEip9yI8HosIDE7yNdEomKaGLyHkFFrkLQPKrsrgcySLlX3BntO4b3FU3FSBJGQzjuNOK3waiFsRdTic8Vg15il2k0Qe25WM10iYjWJloozQNv2S8roGjKX4pED2G0NoEAH_TpIM-aAExcWi2Q3V2z2BW8Q0-tQL3p1uMgNujkzLuQerDxeai5fEi1R8QNPrmB8pgSIwEYKHAF-Q7QMh2rZpbo-yz9jkBwpujeTNLu1Zvunqnh-vfx1p8LHvRDL99U9uDifWVoVvF09OxRL9duCVpnMxQc-njhjtPDWk_PWQKGcqQxISqjCSfykCQsItxrOU5dN6M6gK73NmcAQm9I7ouS3FZgxjIXx0GLYnORavexM2wRNod6ZQ=w844-h464-no)
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 16, 2017, 10:35:06 PM
No, lyte. No.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on July 16, 2017, 10:36:47 PM
fun to win with
but you'll still be playing sfv :donot
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 16, 2017, 10:40:25 PM
No, lyte. No.

Yes, himu, yes.
 :takei

fun to win with
but you'll still be playing sfv :donot

:rejoice
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on July 16, 2017, 10:41:11 PM
:trumps
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 16, 2017, 10:42:17 PM
It's like people forgot this guy was in Tekken:
(https://vignette1.wikia.nocookie.net/tekken/images/c/c8/Gigas_CG.png/revision/latest?cb=20150426124126&path-prefix=en)

Never mind Jack.  :P
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 16, 2017, 10:44:10 PM
Jack is fine.

Gigas is trash.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 19, 2017, 02:51:10 PM
WTF?  :lol :rofl

https://www.youtube.com/watch?v=ABqznSaYMDA
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 19, 2017, 03:06:17 PM
:rofl
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 19, 2017, 05:18:27 PM
https://youtu.be/V1E8IpPQBao

Daigo like "what is this demonic contraption?"

:rofl
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: toku on July 19, 2017, 05:59:40 PM
dokusebe is lyte?

man the memories of you destroying me in gaf BB lobbies with faye ling good times
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 19, 2017, 08:25:26 PM
dokusebe is lyte?

 :hulk
You didn't know!?  :lol

man the memories of you destroying me in gaf BB lobbies with faye ling good times

LOL, now if I play that I get wrecked instantly.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: seagrams hotsauce on July 19, 2017, 10:25:31 PM
WTF?  :lol :rofl

https://www.youtube.com/watch?v=ABqznSaYMDA


LTG is one of the most disturbing personalities on the internet. I really hope he's just a troll but somehow I doubt it.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 19, 2017, 11:01:58 PM
I think he does troll. He was at EVO and played Tekken and was chill af. I think it's done for a personality.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: seagrams hotsauce on July 19, 2017, 11:04:24 PM
He's said some pretty fucked up shit if that's the case. I feel bad for his GF too :(
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 20, 2017, 07:22:42 AM
He's not a troll, he's a legit douchebag like DSP.

Never forget:
http://www.youtube.com/watch?v=4MHBq5Ft-Bo
:rofl
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 20, 2017, 09:17:37 AM
http://www.neogaf.com/showthread.php?t=1408651

:rofl this company

That happened years ago. People change. Maybe his streaming this is his personality now because apparently he's chill and like a totally different person at events now. Don't fucking know.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 20, 2017, 09:41:05 AM
He doesn't look that much different bulked up.

That happened years ago. People change. Maybe his streaming this is his personality now because apparently he's chill and like a totally different person at events now. Don't fucking know.

Nah, he's still acting like a douchebag.  Dunno if he's still treating his girlfriend like shit though.  I LOL'd at him and moved on a while ago- that video I posted just caught my eye because of the insane Garry's Mod-like stuff going on it.  :lol
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 21, 2017, 12:54:30 AM
:lawd

https://youtu.be/b2ldK0jda78

ST might be the best fg to watch. Idk why.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: brob on July 21, 2017, 01:46:44 AM
I think there's a lot to disagree with in the video but I think your summation is kind of off as well.
[...]

(I didn't see this post previously, sorry for not responding sooner.)

While the Core-A video is scattershot and lacks a solid argument it spends a lot of time talking about input buffering windows making execution too easy which in turn makes the skill gap between players too small. VF5FS has a pretty decent input buffering window and doesn't have the skill gap problem Core-A identifies in SF5, that's why I brought up VF5FS. (And for the record VF players do have to worry about qcfs, half-circles, 360s and various other things like impact follow-ups; Here is a video (https://www.youtube.com/watch?v=XqtlvyruN0I&feature=youtu.be&t=1h25m54s) of an Aoi player with 17000 matches on record messing up a follow-up for guaranteed damage and knock-down in a recent team tournament. It's not Rising Thunder.)

The Core-A video starts off by claiming that EVO moment #37 is impressive for execution, mentioning specifically that there is a 10 frame window for each parry, and that 15 of these has to be done to parry chun's super – however, executing this isn't hard. it's a trial in SF3:3S Online Edition. I've completed it multiple times. What makes EVO moment #37 impressive is the combination of the various factors you mentioned, the raw execution is only a small part of it. From there he goes on to connect a lot of disparate dots in pursuit of some single fundamental flaw explaining why everyone dislikes SF5. Core-A says a three frame input buffer enables "intermediate players to perform any combo with little to no effort and reduces combo variety and hurts the players ability to express themselves." which to me is a very silly claim. 'combo variety and players ability to express themselves' is dependent on how many different combo paths, how situational the different options are, and the general tools that are available to a player, etc,... When you observe the differences in how Daigo and Sako played Evil Ryu in SF4 it had far more to it than simply saying Sako has better execution.

As far as your comments about players developing new tech from execution, the most pertinent example with regards to input buffering in Street Fighter is plinking. Do you consider Vega having to plink his BnB to be something that adds depth to SF4? I certainly don't. Charge partitioning is all well and good because it allows a player to both charge and move (would be nice if it didn't have a random value timer), but plinking is just dead-end muscle memory to give yourself two chances at executing a one frame link. If SF4 had a two frame universal frame buffer would playing Vega have less depth as a result? I don't think so.

ps: I'm surprised you don't play VF given your fondness for Shenmue.
Title: Re: Fighting Games Thread ~ Business Ninjas And Baikens, Oh My!
Post by: Himu on July 21, 2017, 03:30:34 AM
I think there's a lot to disagree with in the video but I think your summation is kind of off as well.
[...]

(I didn't see this post previously, sorry for not responding sooner.)

While the Core-A video is scattershot and lacks a solid argument it spends a lot of time talking about input buffering windows making execution too easy which in turn makes the skill gap between players too small. VF5FS has a pretty decent input buffering window and doesn't have the skill gap problem Core-A identifies in SF5, that's why I brought up VF5FS. (And for the record VF players do have to worry about qcfs, half-circles, 360s and various other things like impact follow-ups; Here is a video (https://www.youtube.com/watch?v=XqtlvyruN0I&feature=youtu.be&t=1h25m54s) of an Aoi player with 17000 matches on record messing up a follow-up for guaranteed damage and knock-down in a recent team tournament. It's not Rising Thunder.)

Fair enough. Haven't played FS in a long time and when I did I just dabbled. Haven't played VF at length since 5 360 like ten years ago.

Quote
The Core-A video starts off by claiming that EVO moment #37 is impressive for execution, mentioning specifically that there is a 10 frame window for each parry, and that 15 of these has to be done to parry chun's super – however, executing this isn't hard. it's a trial in SF3:3S Online Edition. I've completed it multiple times. What makes EVO moment #37 impressive is the combination of the various factors you mentioned, the raw execution is only a small part of it. From there he goes on to connect a lot of disparate dots in pursuit of some single fundamental flaw explaining why everyone dislikes SF5. Core-A says a three frame input buffer enables "intermediate players to perform any combo with little to no effort and reduces combo variety and hurts the players ability to express themselves." which to me is a very silly claim. 'combo variety and players ability to express themselves' is dependent on how many different combo paths, how situational the different options are, and the general tools that are available to a player, etc,... When you observe the differences in how Daigo and Sako played Evil Ryu in SF4 it had far more to it than simply saying Sako has better execution.

??? Not sure why you mention all of this when I agree with all of it. Core-A-Gaming's conclusion is poor.

Quote
As far as your comments about players developing new tech from execution, the most pertinent example with regards to input buffering in Street Fighter is plinking. Do you consider Vega having to plink his BnB to be something that adds depth to SF4? I certainly don't. Charge partitioning is all well and good because it allows a player to both charge and move (would be nice if it didn't have a random value timer), but plinking is just dead-end muscle memory to give yourself two chances at executing a one frame link. If SF4 had a two frame universal frame buffer would playing Vega have less depth as a result? I don't think so.

I don't think plinking or piano is a skill in itself. It's certainly muscle memory like you said. But it's the competitive nature that drives their appeal. They're skills you seek out to up your game. It's like, I'm a martial artist, right? Now in martial arts, sometimes learning a basic detail can change a technique. It's the same way in fighting games. Surely, you have put practice into the technique in the case of plinking or piano or whatever. Just like in a real life martial art. But the fact that you're seeking out tech and that the tech exists in the first place is what gives it depth. Not learning the tip that changes everything. This adds to the competitive nature of the game which exposes you to more and more techniques. One technique by itself isn't depth. But combined, it creates for a lot of techniques to learn, seek out, and try to implement into your game. That's what I think at least, and it was the point I was trying to make. It's like learning that tatsu can go through fireballs on startup. Doesn't make it a win button but it's another thing you've learned to help build those blocks into being a truly formidable player. If you've got a situation where a game is so without passion that people don't even want to bother with tech or there's not much tech to be found, you have a stagnant game. And when there's not much tech, then the ceiling is low and the journey (which is the funnest part of learning a fighting game) is short and abrupt.

Quote
ps: I'm surprised you don't play VF given your fondness for Shenmue.

I grew up playing VF casually and was a massive fan of VF4/4:EVOLUTION/VF5. One of my favorite moments in all of Shenmue was the section where you hunt out people with Virtua Fighter movesets in pit fights for instance.

https://www.youtube.com/watch?v=e0UeYh6hH5E

So VF and I have a lot of history but I've never played it for real real and honestly, no one plays it at any local that I've seen, its tournament scene seems to be MIA, and its online is dead as well. Just seems to be a total dead game. Combined with the amount of depth it has, with a limited pool of players it just doesn't seem like something that will stick.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 21, 2017, 03:45:00 AM
Anyways, 1-2 hours a day dedicated to my movement in Tekken. Monthly tourney is in a few days. I'll be entering for SFV and T7.

And don't let my criticism for SFV mean I think it's shit or anything. I actually really like it but it just has a lot of issues. Besides the skill ceiling being low, which I worry a Super expansion won't be able to fix, I also hate the fact that I spent 60 dollars on this game and there's so many stages and characters that I have absolutely zero access to without paying. That pisses me off and I think the games model for dishing out content is fucking bullshit. I can't believe I thought the fight money thing would work.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Tasty on July 21, 2017, 03:52:30 AM
Man I want Smash on Switch so badly. :( Can't imagine booting up the Wii U now to play a few matches, just so inconvenient.

spoiler (click to show/hide)
Switch version better bring back Snake and Ice Climbers. :bolo Plus include some of the better 3DS stages like Pac-Maze, Rainbow Road, Tortimer Island, and Lumiose City.
[close]
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 21, 2017, 03:54:16 AM
that's another reason i don't play VF5FS. I'm lazy. Turning on a ps3? lol fuck that.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Tasty on July 21, 2017, 03:57:15 AM
that's another reason i don't play VF5FS. I'm lazy. Turning on a ps3? lol fuck that.

Doesn't help the Wii U is still slow as fuck even after a bazillion patches.  :-\

And it's not portable. :(

Yeah I could play the 3DS version... but the circle pad? The second stick/nub? Those shoulder buttons? Those graphics? :yuck

Switch version is going to unite everything. :rejoice

spoiler (click to show/hide)
I hope. :maf
[close]
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 21, 2017, 07:41:19 AM
Anyways, 1-2 hours a day dedicated to my movement in Tekken. Monthly tourney is in a few days. I'll be entering for SFV and T7.

Oh shit, good luck!

I also hate the fact that I spent 60 dollars on this game and there's so many stages and characters that I have absolutely zero access to without paying. That pisses me off and I think the games model for dishing out content is fucking bullshit. I can't believe I thought the fight money thing would work.

But you can get all that stuff without paying, using fight money.  There are guides out there for getting it the quickest if you don't want to shell out cash.  My criticism on this is A) the (real money) pricing on some stuff and B) that you can't actually buy everything with money.  If you want all the various colors...you have to use fight money.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 21, 2017, 11:05:20 AM
I am not grinding that shitty ass survival mode.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 21, 2017, 11:31:47 AM
I am not grinding that shitty ass survival mode.

Did you do all the story mode stuff?  Regardless...the option is there. 
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 21, 2017, 02:35:59 PM
So the fighting games I play are Tekken 7, ST, CVS, and a helping of SFV.

ST casuals from earlier.

https://youtu.be/t3Wf094UPuA

Met a cool Blanka from Brazil. He exposed a weakness I have with jump ins ST. So we labbed it up and problem solved ways to help with that scenario. Really good Blanka too. The fact I can get get a round off him made me proud. We both agree that while I have holes I have a solid foundation and if I work hard and practice I can get to high level in a year - just in time fro Evo!

The other fight was with a Ryu around my level.

ST has the most hype character select music that isn't MvC2.

https://www.youtube.com/watch?v=HPMJPTaSnTU
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 21, 2017, 03:54:00 PM
I'm going to EVO next year I'm going to compete in three games: T7, ST, and SFV.

My skill goals for all of them:

Tekken 7 - intermediate. I have no delusions of thinking I can get to high level in Tekken in a year. But I'll be satisfied if I'm at least intermediate and will be green ranked online.

Street Fighter V/Super Turbo - high level. I have no delusions thinking I will be top level. But I have paid my dues in SF to get to intermediate/average level. The next step is advanced/above average competitive Street Fighter. This means Gold/Platinum ranked in SFV. I need to achieve this level next year for EVO. I think I can do it. Maybe. I hope.

I order to achieve this I must limit my game time to fighting games. No vacation (non-fg) games
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: seagrams hotsauce on July 21, 2017, 04:04:00 PM
http://www.neogaf.com/showthread.php?t=1408651

:rofl this company

That happened years ago. People change. Maybe his streaming this is his personality now because apparently he's chill and like a totally different person at events now. Don't fucking know.

He was bragging about pissing in jars, screaming at his GF, and bragging about getting fondled as a preteen six months ago, so I kinda doubt it tbh
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 21, 2017, 04:15:38 PM
Oh. I don't follow that kind of fuckery. Just play the games lol.

Pissing in jars. :yuck How can someone so fine and delicious be so disgusting?
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Tasty on July 21, 2017, 05:12:53 PM
How can someone so fine and delicious be so disgusting?

And now the reason you pre-defended him comes out :doge
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: toku on July 21, 2017, 05:20:05 PM
https://www.youtube.com/watch?v=8-fI1fOzNmM
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: thisismyusername on July 21, 2017, 05:57:52 PM
How can someone so fine and delicious be so disgusting?

Obligatory:

https://www.youtube.com/watch?v=Eo0F6mX9JIw
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Bebpo on July 21, 2017, 06:04:44 PM
The new Fire Pro is pretty nostalgic. Haven't played one since playing the hell out of Six Man Scramble back on Saturn (or was it Dreamcast?). Have no idea what I'm doing but thankfully there's good-so-far, but a little buggy, tutorial so I'm re-learning how the game plays.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 21, 2017, 08:08:44 PM
Thinking of some things that'll make SFV more satisfying to play:

1. Create Super Street Fighter V Turbo (more on this below)

2. Follow the Tekken 7 model that legacy characters are free and new characters are dlc.

3. Include a Turbo feature. Since I've been playing V less, when I do play a 2d fighter now it's always an old ass legacy game like ST, Vsav, CVS2, Alpha 2, whatever. You know what I love about these games? They're fast as shit and took a little adjusting too. Include Turbo 1 and Turbo 2. Turbo 1 should be tournament standard. Fuck this slow ass 3D shit. We going for broke. Go from SFV to Vsav and it's night and fucking day. Look at this shit.

https://youtu.be/7T1wQx3G3I4

4. Normal hit boxes should be increased for optimal footsie range.

5. Anti-Airs should do more damage. No more jab AA's.

6. All season 1 characters should have updated v-triggers like season 2 characters.

7. Links should be tighter by one frame. 2f links should be the standard.

8. Characters like Juri need some buffs, man.

9. Faster walk speeds.

10. I'm not saying that backdash invincibility needs to come back so we don't have to joke about it being Defense Fighter V like we did with IV, but there's needs to be more defense options.

11. This is personal, but change Chun legs to fucking mash instead of qcf.

12. More character variety. The lack of pure charge characters is sickening, much like LTG's piss jars.

13. Characters should have the choise of three Critical Arts like in SFIII. In fact, there should be multiple v-triggers to choose from as well. Options should be a thing. In ST you've got a choice between Old and New characters. This solves their problem. A character like Vega should have a Classic and New version. One charge (classic), the other how he is now. This will make SFV a game with options and depth. The ceiling will rise naturally that way.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Bebpo on July 21, 2017, 08:12:11 PM
God, I miss Darkstalkers.
and no, getting Morrigan a couple others here and there doesn't make up for it.

Guilty Gear feels like the only modern fighter with the weirdness of DS.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 21, 2017, 08:25:36 PM
I think it's pretty clear GG is directly inspired by Darkstalkers.

You know what, I like the idea of backdash invincibility. It gives one more option on wake up and allows for some fun okizeme hijinks. The problem is the combination of focus attacks for IV I think as well as the backdash speed of certain characters like Chun and Rose. Let's be real. Complaining about backdash invincibility sounds reall scrubby because there's a way to exploit and punish it. So maybe backdashes do need to be buffed just a bit but not SFIV level?
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 21, 2017, 09:16:31 PM
Under Night In-Birth EXE Late [St] is now out on PS3, PS4, and Vita!  (Only PS4 got a physical release and the PS3 and PS4 versions have cross-play)

It's got several more characters and added moves over the original version, plus some pretty good rebalancing.  Nice online play as well.

This guy is also saying that it has the best fighting game tutorial since VF4: Evo. (http://www.neogaf.com/forum/showthread.php?t=1408468)
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 21, 2017, 09:21:41 PM
Shin Akuma is playable in Ultra SFII, revealed at a panel at SDCC.  What's amazing to me is that Capcom actually acknowledged this game exists!   :lol

http://www.youtube.com/watch?v=MR4OUutsXrA

Thankfully, he's not playable online.  You pick him by doing a variation of the original Akuma select process in Super Turbo.
(https://media.eventhubs.com/images/2017/07/21_shin01.jpg)
1987 = SF1's release.  :)
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 21, 2017, 09:52:18 PM
Evil versions of characters has always been wack. Taking up precious space and wasting it on four evil characters. The fact they went with all of these characters screams laziness even if it's what the casuals want. I like how in Tekken the only evil character is Devil Jin and he plays nothing like regular Jin. Capcom evil characters tend to be the same characters game plan taken to an extreme. Then again, the game is a lazy cash in but that still doesn't change the fact that we cannot play Super Turbo, Alpha 2 and 3 on modern consoles despite this being the series 30th Anniv.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 21, 2017, 10:04:43 PM
Under Night In-Birth EXE Late [St] is now out on PS3, PS4, and Vita!  (Only PS4 got a physical release and the PS3 and PS4 versions have cross-play)

It's got several more characters and added moves over the original version, plus some pretty good rebalancing.  Nice online play as well.

This guy is also saying that it has the best fighting game tutorial since VF4: Evo. (http://www.neogaf.com/forum/showthread.php?t=1408468)

Still sounds like it's any other fighting game tutorial.

In other words: this is how you do combos. It can probably convince people that they think they're learning how to play a fighting game by teaching them combos. Just like usual.

In hindsight, I replayed VF4 Evolution's tutorial last year and it was kind of trash. The only reason people praised it at the time was because it had a whole bunch of in-depth stuff. But all it did was explain a long list of stuff that you do without context. It was kind of no different than what Capcom does now: "this is how you v-trigger" "this is how you do a hadouken" but it doesn't teach the player the context in which this move is needed. It doesn't go,"this is a hadouken. A hadouken is how you zone. This is why you NEED to zone. This is HOW to zone. This is WHEN you zone. You can use hadoukens for pokes. This is a poke. This is WHY you poke. This is WHEN you poke." Or anything. It's just "this is a fireball huurrrrrr, learn this combo. You're learning fighting games. GJ."

I haven't seen the tutorial but since it's published by Arc I have good expectations but the way it's worded there makes it sound like any other fg tutorial where they indicate this idea that combos = the game.

Every fg tutorial I've played has been trash (including VF4Evo) besides GGXrd's. It's the only one where they actually go over common situations or even included a glossary (besides BB of course) of common fighting game terminology.

Meanwhile, in SF Land, you're lucky if you find out what the fuck a meaty is within hundred hours of play. Isn't even included in the game. Much less that some moves are invincible. But let's learn combos. Lol
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 21, 2017, 10:08:08 PM
Quote
Just figured out yet another badass feature for this game that, in my opinion, officially puts it beyond VF4 Evo.

The 5th option from the top on the pause menu in mission mode is Demonstration, which has the game show you how to do a combo. If you pause during a demonstration, the 6th option, Demonstration Assist, becomes available. The way it works is, you watch the demo until it gets to a part that's difficult for you or something. Wherever you pause, when you activate it, it will create a "takeover" point, if you will, at that part of the combo. Basically, the demo will play out until that point, and then it's up to you to complete the combo. So if there's a difficult section, like some tough link, you can practice just that link. You can combine this with the "restart mission on failure" option to make it even more streamlined.

This feature has never been in a fighting game before. It's about as easy as learning a combo can get.

I'm just floored by this game. My God!
:leon
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Bebpo on July 21, 2017, 10:10:01 PM
Your expectations are way too high. VF4 Evo teaches you situational gameplay mechanics. It's not just a combo training mode. I think the training modes in these games are great. Tekken 7 for instance doesn't teach you shit and that's why I'm still terrible at Tekken.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 21, 2017, 10:19:17 PM
Your expectations are way too high. VF4 Evo teaches you situational gameplay mechanics. It's not just a combo training mode. I think the training modes in these games are great. Tekken 7 for instance doesn't teach you shit and that's why I'm still terrible at Tekken.

Tekken 7 doesn't have a tutorial mode. Even in TTT2 all it does is what VF does in its tutorials: they go into mechanics as not gameplay: This is how you throw, this is how you throw escape, this is how you tag out, this is how you do this, this is how you do that. VF is just like that. Where it goes into nothing more than the game mechanics. You still have to figure out a characters strategy and game plan by yourself. My expectations are actually pretty low. It's just that fighting game tutorials are shit.

And even if Tekken did have a tutorial you'd still have to go get the frame data because it's not included in the game.

If I were making a fighting game tutorial mode the first thing I'd teach besides basic moves is spacing. You'd have a spacing tutorial using moves the tutorial just taught. Then you'll use be restricted to only those moves. You get three lives. The goal? Keep the opponent out. If the opponent gets into your zone and hits you, you lose a life. You can only use those moves you were just taught. Those moves are the best moves for keeping an opponent out and you have to use them for that purpose. So if it were SF, you would have Ryu and you could only use hadoukens, shoryukens and st.hk for anti-air,  cr.mk, and cr.hk. Any other move will not work. The game will teach you when to use different hadouken speeds, the purpose of anti air, footsies, and poking with one tutorial. There are eight levels. When you get a game over you start over. You would have different difficulties and in order to unlock those difficulties you would need to be the previous one. Beginner is regular ass zoning and footsies. Intermediate has you fight against characters with varying strategies such as 50/50 (Urien), grapplers, pure zoners like Sagat or Guile.

Then you have character tutorials. This is Chun Li or Guile. This is how you charge. Always keep the charge. You can use the light fireball as a shield to get in. This is how you use this character. This is their game plan. This is how you rush down with them. This is how you zone with them. Then you'd go through a beat em up stage  overcoming obstacles to make sure you got the character.

That is a proper fighting game tutorial. Instead we have,"look at these moves they can do!" and "this is how you combo!"

But I honestly wouldn't have it any other way at this point. Those who want to learn the game have to be willing to do that. That makes the journey so much sweeter because your skills are both earned and handed down from people you build friendships with.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Tasty on July 21, 2017, 11:46:13 PM
Evil Ryu and Violent Ken are still playable online thought right?  :-\
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 21, 2017, 11:51:49 PM
Evil Ryu and Violent Ken are still playable online thought right?  :-\

Yup.  They're not anywhere near Shin Akuma in terms of being that broken.

But I would love it if they patched the game and nerfed those fuckers.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Tasty on July 21, 2017, 11:54:52 PM
Lol yeah they're still super broken. Shame cause I like playing as Ken and Violent Ken would be cool to use if he wasn't unfair.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 22, 2017, 03:21:10 AM
Good games at local tonight. Also, MORE ST.

(http://i.imgur.com/r1wJXaU.gif)

https://youtu.be/3v0hObUxM8s

ST :bow

Fought a REALLY tough O Ken. I have no idea how to fight that character and get impatient. :lol

Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 22, 2017, 10:15:11 AM
I really need to self critique those matches. Great set of matches last night!

Game plan vs Boxer w/ Chun

a. This match up is about mutual respect. To achieve that respect you must have Super. The beginning of the match is all about the both of us using specials to achieve super. In the mean time I am...

b. Zoning Boxer out with fireballs, legs, and pokes. Cr.mk is my favorite poke because it can also be turned into legs. If I can keep Boxer out with this, it is mission success.

c. The second I get meter and he doesn't have meter, go in the offensive.

d. If he has super do not let him have his way and force him to respect you by achieving super as soon as possible if you don't have it. Make him guess which moves he can get through and make it a maze. Create chip damage with lp kikoken. FUCK you Boxer!

A and B work of course. C is a good plan but harder in practice to achieve and got set myself up for failure, sometimes losing my life lead. Changing this strategy on the third match for instance granted me more success. Even if I have meter before him I still need to work on keeping him out. He's still Boxer and going in without protection (like a fireball) is a huge risk.

In the second fight I did not respect that he had meter and barged in. Got fucked up. It happens.

Third match is great use of Chun zoning tools and Boxer has no way in. Solid footsies as well. Love that bait I did.

I learned that legs is a fantastic poke against Boxer up until he gets Super because he can go through them with super. So I stopped that. Good tease as max distance though. Fireballs is a better zoning tool against him and I had them in spades.

Basic game plan against O Ken:

a. Try to space him. Harder to do against O Ken for whatever reason. I should check out his character data.

I failed at that plan basically and his zoning really kept me out when I achieved super. I got really frustrated.

Apparently any time a character is dizzy in ST you go for a mp throw because it does SPD damage. TIL. And here I am going for combos like it's SFV/Tekken. Big mistake that costs me a round.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 22, 2017, 03:56:50 PM
(https://i.redd.it/e6ru78r1i6bz.gif)

 :goty2 :dunno :confused :trigger :stop
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Tasty on July 22, 2017, 03:58:22 PM
Is this what they call "footsies"?
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 22, 2017, 04:05:51 PM
Yes. It's supposed to hit or block. The hitbox ranges are short af.

By comparison here's Tokido in SFIV.

https://youtu.be/CN72u1K8Cv0

1:16.

I'm extremely triggered by this footage from SFV EVO 2017. Haven't seen SFV top 8 yet.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on July 22, 2017, 04:10:00 PM
Pretty much always go for a throw when you can in ST. The damage from them is just too OD
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 22, 2017, 04:11:39 PM
Always go for throw unless they're throw invulnerable?
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on July 22, 2017, 04:20:26 PM
yeah, when it's viable to do so. iirc everyone is throw invulnerable for a decent amount of frames after a wakeup so don't bother at all then.

Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 22, 2017, 04:21:30 PM
So jump or wait. Gotcha.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on July 22, 2017, 04:23:06 PM
depending on the player might be worth backing up/stay blocking too, since the wakeup super is almost always a good option in ST heh

i assume you are already using it but the SRK wiki article on ST is one of the best resources out there with all the info and links in it: http://wiki.shoryuken.com/Super_Street_Fighter_2_Turbo
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 22, 2017, 04:27:19 PM
Oh yeah, that resource is :bow Been reading it.

Been trying to piano in ST and SFV taking away my execution skills over here. I haven't had to piano is maybe a year. Bring back mash. :beli

Is ST piano harder or something? Actually, scratch that. My execution is far beyond what it used to be. ST is very strict with inputs and I've not had a problem with execution moves like I used to. Tekken really helped me master my stick. Combined with that new spring mod. :rejoice Maybe it's just harder to piano with Seimitsu buttons? IDK. Any suggestions? Can't find a tutorial on ST piano tech.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on July 22, 2017, 04:52:17 PM
There's a Sirlin video on Pianoing in ST that may be helpful but I'm on my phone so I can't dig it up right now
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 22, 2017, 04:59:19 PM
That old ST tutorial for the ps2 version?


https://www.youtube.com/watch?v=mRdFazpCLBU

Yup. Sirlin covers it!
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 22, 2017, 11:14:43 PM
https://youtu.be/jSCXm9ef1K4
https://youtu.be/C3H2valp4p8

Love this series on Tomo and early Street Fighter.

There's a comment there in the first video that said as a non competitive player back then you'd have the occasional magazine with tips and that's it. If you wanted to search for info on how to get better you'd mostly get garbage. So true.

I would unironically watch a film about the early SF scene king of Kong style.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 24, 2017, 10:56:33 AM
Under Night In-Birth EXE Late [St] is so good.  Nice to have a much-more balanced version of the game.
:lawd
LOL at Akatsuki going from bottom tier-Dan-level joke character to top character in the game.  :lol

After doing a bunch of player matches, I felt pretty good and tried ranked...got destroyed in the first match.  Literally sat there getting trounced and couldn't do shit to recover.  :lol :dizzy
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 24, 2017, 11:03:55 AM

Love this series on Tomo and early Street Fighter.

There's a comment there in the first video that said as a non competitive player back then you'd have the occasional magazine with tips and that's it. If you wanted to search for info on how to get better you'd mostly get garbage. So true.

I would unironically watch a film about the early SF scene king of Kong style.

There's some better videos on him out there.  The ones with stories from his buddy Jeff Schaefer are pretty good. 

While I certainly don't dispute that he wasn't an awesome player -Capcom USA invited him to make that tutorial video, after all- that was a different time back then and people didn't travel as widely to play or have online versions to see how they stack up against true worldwide comp.  (But IIRC think those dudes did go to a tournament or two against Japanese players)

It kind of sucks that he quit playing after Super SFII.  I actually see his point about super moves and actually wouldn't mind seeing a new 2D game without them some time.  It would almost feel fresh at this point.

My understanding of the early tournament scene out in Cali is that players all thought they were the shit, then when Japanese players started coming over, they got wrecked by stuff they hadn't even seen before.  This started with Daigo coming over and playing Alex Valle back in the Alpha days and again years later with Third Strike, which revitalized the scene because people didn't know what the hell they were doing over here.  I can certainly believe it, because when I was younger my smug little ass thought I was the best in Alpha 2 and 3, routinely beating all the local peeps, then I headed over to Japan for the first time in 2001 and got owned up and down.  :lol
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 24, 2017, 11:21:09 AM
From Reddit:
Quote
Gerald Abraham aka LA Akira (Jeff Schaefer was LA Akuma) played in Japan for quite a while and had experience vs Tomo. According to him, it was impossible to say who was the best in the world, but Tachikawa was almost definitely on Tomo's level. And according to Tachikawa, there were very strong players in Osaka as well, which means he thought they could give him a run for his money.

Now the thing is, Tachikawa, while strong, wasn't even regarded as the best in Japan by consensus. You also had players like Komoda (best ST Blanka), the Maekawa brothers (Otochun and Aniken - arguably the best ST Chun and Ken players, or at least top two), and Shooting D (best SFII Ryu player) who also started playing in that era. And even though these are now considered legends, many people still thought Shin Dhalsim was the best player.

(Daigo was around 12 years old during this period. Yes, he did play ST, but he was still learning the game. Interestingly enough Aniken [or Otochun - I don't remember] considers Daigo the G.O.A.T.)

While Tomo was certainly very strong, one of the reasons he has this mythical status was because he was just that much better than the rest of the competition in the US. Whereas in Japan, there were A LOT of very strong players, so very few players really stood out, and from this group it wasn't easy to decide who was best. So it wasn't even a case of Tomo vs best player in Japan, it was Tomo vs best 10 players in Japan. Who would have won? Noone knows.

To understand the level of the "average-to-good" Japanese players during the old school Japanese era, look no further than the Nagoyan videos of World Warrior. Before most Western players even knew how to perform a DP, they had already discovered CPS1 chains, the 512 bug/glitch, and had start refining the neutral game.

http://www.youtube.com/watch?v=s4ABbhQIQHo
https://www.youtube.com/playlist?list=PL5AB698B1B31ADD34 (https://www.youtube.com/playlist?list=PL5AB698B1B31ADD34)
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 24, 2017, 11:24:31 AM
Apparently Tomo traveled across the entire country and no one could beat him.

Dude from Japan fought Tomo and said there were only 4 maybe 5 dudes who could hang with him. Crazy.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 24, 2017, 11:26:30 AM
Have you ever heard of the story of Korean backdash? Apparently they had some Tekken tournament and a Korean player came. He had the kbd and could out maneuver every player. It was completely new tech to them.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 24, 2017, 11:28:44 AM
Apparently Tomo traveled across the entire country and no one could beat him.

Nothing is confirmed, nor were there organized tourneys all over the place like there are now back then.

Dude from Japan fought Tomo and said there were only 4 maybe 5 dudes who could hang with him. Crazy.

From the post above:
Quote
While Tomo was certainly very strong, one of the reasons he has this mythical status was because he was just that much better than the rest of the competition in the US. Whereas in Japan, there were A LOT of very strong players, so very few players really stood out, and from this group it wasn't easy to decide who was best.

Also from that time period, when people say "best in the U.S.," they usually mean "best in northern and/or southern California."  :P  It's too bad that things weren't bigger and more organized back then, because that is when Street Fighter was a phenomenon and just on fire everywhere.  Something like Evo back then would have been INSANE.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 24, 2017, 11:35:10 AM
Here's Tomo getting beaten by a Japanese Dictator player years later, in Hyper SF2:
http://www.youtube.com/watch?v=KJFINacNIhs
And again by an O.Ryu player:
http://www.youtube.com/watch?v=fRL3tWjZUmM

I like that he's using ST Ryu (I.E., super move) despite saying that he didn't like supers.  :doge
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 24, 2017, 11:44:02 AM
It feels like Japan was more organized. Capcom hosted tournaments and everything there. Meanwhile I couldn't find an arcade that could stay open. :beli

https://youtu.be/uwlK2c5yL4o

Early SFII days still fascinates the fuck out of me. The experience was unparalleled.

He might not like supers but N Ryu creams O Ryu for the most part. You don't have to like it to use it. I know lots of Tekken players who hate rage arts but still use them.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 24, 2017, 11:48:22 AM
It feels like Japan was more organized. Capcom hosted tournaments and everything there. Meanwhile I couldn't find an arcade that could stay open. :beli

https://youtu.be/uwlK2c5yL4o

Early SFII days still fascinates the fuck out of me. The experience was unparalleled.

I lived in New York at the time and it was amazing.  Not just arcades, but all kinds of stores everywhere had SF2 cabs and shit was always packed with players.  It was so crazy.  We'd usually go to the Emporium, an arcade that got turned into a Chuck E. Cheese, then went back to the Emporium, then was Chuck E. Cheese again, then became Nathan's Hot Dogs, but always retained a large arcade area with multiple SF2 and SF2' CE cabs with large crowds.

Then we moved down to Georgia and it wasn't the same.  There were plenty of arcades around, but there were nowhere near the amount of players.  SF2 had dropped off by that point, however, because of a new game called "Mortal Kombat."
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 24, 2017, 11:52:07 AM
Over here, as a little kid who loved fighting games, you had to constantly find a new arcade. It got a point where you just relied on the home version because lol if your parents could take you to the arcade regularly.

Lyte you should play ST on Fightcade with me sometime to help me with my neutral and spacing.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 24, 2017, 11:52:23 AM
http://forums.shoryuken.com/discussion/125882/the-myth-of-tomo-ohira-debunked

Quote
hi guys,jeff,tomo and mike are like the little sisterhood of false boast and lies.How sad is it that they have 360s and tomo wont reveal his friggin gamertags to me or anyone else.Ill be making some TOMO call out vids real soon tomo is a BITCH you see THE TRUTH is always way DIFFRENT then these myths and legends people bee leeve about something.TOMO if your soo fucking good play me 1st to 7 rotate characters each match ohh wait you only play ryu and guile LOL guile is a fail on online sf 2 HF your a fail tomo.All youve done since 1994 is RUN and you know what im calling you a chicken shit becuase you are scared of me and what I will do to your rep and legacy once I hit the record button if we ever play,I predict a 7 to 0 victory rocky rose CRUSHES TOMO.

Quote
Mike watson has refused to play me online as well,He claims lag but HF traditional runs smooth and fast 1vs 1 we can set match lobby to privite mike so no one can jion in and lag the game up.Mike is recently been in a video mouthing off to DSP becuase mike is soooo sore that DSP raped him last time they played ST.MIKE I PROMISE if you get the balls to play me on xbox live I will beat your ass and show the whole sf 2 community your NOTHNG but a joke A VERY FAT JOKE would you like a DOUGHNUT and some diet coke??

 :lol :lol :lol
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 24, 2017, 11:53:26 AM
Over here, as a little kid who loved fighting games, you had to constantly find a new arcade.

Lyte you should play ST on Fightcade with me sometime to help me with my neutral and spacing.

I keep forgetting about Fightcade.  Still have never tried it. 

It's gonna be weird playing ST after playing so much Ultra SF2.  Balancing is so fucked in ST.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 24, 2017, 11:54:50 AM
That's why it's so fun.  :lawd

A couple of bad moves and you're dead.  Truly is speed chess.

USFII has Violent Ken and Evil Ryu so it's not like USFII doesn't have its own bad balance choices.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 24, 2017, 11:59:34 AM
http://forums.shoryuken.com/discussion/125882/the-myth-of-tomo-ohira-debunked

Quote
hi guys,jeff,tomo and mike are like the little sisterhood of false boast and lies.How sad is it that they have 360s and tomo wont reveal his friggin gamertags to me or anyone else.Ill be making some TOMO call out vids real soon tomo is a BITCH you see THE TRUTH is always way DIFFRENT then these myths and legends people bee leeve about something.TOMO if your soo fucking good play me 1st to 7 rotate characters each match ohh wait you only play ryu and guile LOL guile is a fail on online sf 2 HF your a fail tomo.All youve done since 1994 is RUN and you know what im calling you a chicken shit becuase you are scared of me and what I will do to your rep and legacy once I hit the record button if we ever play,I predict a 7 to 0 victory rocky rose CRUSHES TOMO.

Quote
Mike watson has refused to play me online as well,He claims lag but HF traditional runs smooth and fast 1vs 1 we can set match lobby to privite mike so no one can jion in and lag the game up.Mike is recently been in a video mouthing off to DSP becuase mike is soooo sore that DSP raped him last time they played ST.MIKE I PROMISE if you get the balls to play me on xbox live I will beat your ass and show the whole sf 2 community your NOTHNG but a joke A VERY FAT JOKE would you like a DOUGHNUT and some diet coke??

 :lol :lol :lol

Why he so mad about this shit? It isn't the 90's anymore. He just looks pathetic. Mike Watson is a great player too. :yeshrug
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 24, 2017, 12:03:55 PM
Quote
Hey, you, child of the corn. You conveniently did not ever reply to my challenge to you. GGPO, HF, let's go. Or would you rather keep chasing players that don't even play anymore just so you could tell the other children of the corn about how they dodge you?

Hey Isaac, a time of tribulation has come. A test, the Final Test, is at hand.

:lol
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 26, 2017, 03:16:22 AM
fighting games are so hard  :-\

Dosu: Have you read this history of SFII in polygon? It's amazing.

https://www.polygon.com/a/street-fighter-2-oral-history
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 26, 2017, 07:16:55 AM
Looks familiar, but will check it out again.  :)

Abigail in SFV is so much fun to play as!  Swatting fireballs away is just  :lol :lol :lol so awesome.  There's bit of Hugo here and there, but he otherwise feels like a very new and unique character.  He has some surprisingly good pokes and it looks like a lot of his game is going to revolve around his v-trigger (makes him stronger and you can even swat away multi-hit fireballs in this state, lmao) and his dashing mechanic- you hit two buttons to go into a crouching state, and from here you can dash forward and punch, kick, parry, throw, or dash back to dodge stuff.  There are some 'super armor' properties in this state so you can take some types of hits and still get close.  And yeah, I said parry- his v-skill is a very Hugo-like parry move that you can do high or low.  Dude definitely has a lot of tools.  When v-trigger is active, you can also hold down fierce punch and charge it up momentarily, which will let you punch through a lot of stuff and stun opponents.   His presence almost feels like a game-changer in some match-ups, because shit you might do against anyone else is not going to be effective against him.  But this is all after the first night so I'm sure things will change.  I enjoyed getting online and fighting some higher-level players with him.  One guy using Akuma Tokido-level bodied me, but apart from him things were more even.  Did some mirrors (picked up some things!) and fought against some various players who I get the impression had no clue what to do against him.  This guy makes Zangief look small and I scared a Gief player into backing away when I kept punching and kicking him right out of stuff.   :lol  I can't remember the last time a new character had people guessing or outright scared.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 26, 2017, 09:50:24 AM
Fuck Abigail. I'd poke the shit out that asshole
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 26, 2017, 05:11:21 PM
lol on fightcade, fought some dude. Beat his Gief just straight turtling and poking. Then beat his Ken. Then he switches to fucking Akuma. Wack ass mfer. :sabu
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 27, 2017, 07:26:07 AM
That first match :rofl
http://www.youtube.com/watch?v=TcW3c4hWB-Y
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: a slime appears on July 27, 2017, 08:56:15 AM
Should I buy Tekken 7 or is SFV finally good?
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 27, 2017, 09:17:44 AM
Should I buy Tekken 7 or is SFV finally good?

SFV is a lot better now, but you will have to spend more on DLC to get everything.  A lot can be unlocked if you grind for fight money, which isn't too bad initially since you get a good amount for going through the story modes, which are easy as dirt to complete.

Tekken 7 has more content right out of the gate (including much better single player options), although it also is going to start getting DLC soon (including Tekken Bowl!).  Tekken 7 is better on PC (cleaner visuals and better online play), whereas SFV is about the same on PS4/PC and has cross-play.  It still looks better on PC, but they recently updated the visuals a bit (character shadowing is about on par with PC now) on PS4 and it looks better.

I also generally find it easier and faster to get into online matches in SFV.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 27, 2017, 09:40:56 AM
That first match :rofl
http://www.youtube.com/watch?v=TcW3c4hWB-Y

:lol at the first match

You defend this? He did this and it wasn't consuming any resources! :rofl
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on July 27, 2017, 09:52:41 AM
(http://i.imgur.com/xvmUDZg.jpg?1)

stick parts came in last night. tonight i'll make this into something useful!
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 27, 2017, 10:33:46 AM
Make stick?
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 27, 2017, 10:41:08 AM
That first match :rofl
http://www.youtube.com/watch?v=TcW3c4hWB-Y

:lol at the first match

You defend this? He did this and it wasn't consuming any resources! :rofl

What am I defending?  ???  I said he's fun as hell to play as...look at that!  :lol :doge 

spoiler (click to show/hide)
The Gief player wasn't blocking it.  He could have blocked or did a V-reversal.
:neogaf
[close]
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on July 27, 2017, 10:47:10 AM
Make stick?
Ya it's some Korean brand of case that can use both JP and KR sticks and was only $55 so I figured I'd give it a shot. For the price it's very solid. Good quality plastic and a thick metal plate on the bottom. Feels good and has a great heft to it.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 27, 2017, 10:49:56 AM
The design is very MCZ...I expect a review later :)
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: thisismyusername on July 27, 2017, 10:53:13 AM
Should I buy Tekken 7 or is SFV finally good?

7. That was an easy question.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on July 28, 2017, 07:30:39 AM
Footage of Smug, Momochi, and Evo winner Tokido using Abigail. (https://www.eventhubs.com/news/2017/jul/27/smug-momochi-and-tokido-already-have-incredibly-intimidating-abigails-street-fighter-5-heres-footage-all-three/)

I swear, this guy may be the most popular DLC character in the game.  I played for a bit last night and almost everyone I played was using him.  :lol  Did an Abigail mirror against a pretty high-ranked player.  He won 3-2, but it was pretty close.  I figured he wanted to keep practicing and decided to do the next with Birdie, but he switched to his main, Bison, and destroyed me as quickly as possible.  Dude was taunting at the end.  Salty winners make me LOL.  :lol

Switched back to Cammy to see how she fared and got steamrolled by a n00b Abigail.  Dude was spamming running attacks and I still lost.  That armor stopped me dead in my tracks and I had to play insanely defensive to get anything in.  :dizzy
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on July 28, 2017, 11:57:22 PM
https://youtu.be/NeeCaM64Krs

:lawd
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: tiesto on July 29, 2017, 04:34:13 PM
Footage of Smug, Momochi, and Evo winner Tokido using Abigail. (https://www.eventhubs.com/news/2017/jul/27/smug-momochi-and-tokido-already-have-incredibly-intimidating-abigails-street-fighter-5-heres-footage-all-three/)

I swear, this guy may be the most popular DLC character in the game.  I played for a bit last night and almost everyone I played was using him.  :lol  Did an Abigail mirror against a pretty high-ranked player.  He won 3-2, but it was pretty close.  I figured he wanted to keep practicing and decided to do the next with Birdie, but he switched to his main, Bison, and destroyed me as quickly as possible.  Dude was taunting at the end.  Salty winners make me LOL.  :lol

Switched back to Cammy to see how she fared and got steamrolled by a n00b Abigail.  Dude was spamming running attacks and I still lost.  That armor stopped me dead in my tracks and I had to play insanely defensive to get anything in.  :dizzy

I played about 20 matches against my friend (who spends most of his day playing SF online), only one once and that was with Abigail. He also showed me Abigail's story mode... ridiculous :P
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: demi on August 02, 2017, 01:49:14 PM
Street Fighter V season pass $10

http://amzn.to/2uZPqy7
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 02, 2017, 06:46:05 PM
HYPE

https://youtu.be/grcLQV0sJnk

https://www.youtube.com/watch?v=E6hcYSKiu-8
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 06, 2017, 02:14:28 PM
A FIREBALL FIGHT IN SFV

https://clips.twitch.tv/FurtivePiliablePorpoiseKreygasm

 :delicious

Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 13, 2017, 08:47:05 PM
The cringe-factor here is off the charts.  Plus those lies.
:delicious
http://www.youtube.com/watch?v=RIez53JJB1Y
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: thisismyusername on August 13, 2017, 11:57:50 PM
Eh, the lying is the biggest problem. Him not knowing how to play should've just been in the forefront.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on August 17, 2017, 11:53:02 AM
https://www.youtube.com/watch?v=3SWnncuYXCE

Mew Marvel trailer, roster is complete at 30. Ghost Rider and Dormammu look cool  :lawd

Plus details on modes and such
https://twitter.com/TheStreetWriter/status/898203385647824897

MVCi gonna have Arcade mode before SFV and replays before T7 :heh
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 17, 2017, 01:02:59 PM
Good matches.

https://www.youtube.com/watch?v=-QSYO7T9_Uo

10:17 the Ryu vs Ken match is great. Dragon boy's Ryu is :delicious

https://www.youtube.com/watch?v=Z0YS6jnKXh0

Liliman got murdered. lol

https://youtu.be/wFLJXOro_1M
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 17, 2017, 04:50:34 PM
https://twitter.com/hifightth/status/898153437598056449
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 17, 2017, 05:12:58 PM
https://youtu.be/235EPRxcURg

This WNF ST tournament is dope.

Tournament starts at 1:10.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 17, 2017, 09:21:51 PM
Himu, have you tried Ultra SF2 yet?
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 17, 2017, 10:05:45 PM
No. It doesn't look competition viable with the new additions and no one is playing it competitively (everyone is sticking to ST) so no point. And at this point in the game it'd be a distraction to play USFII, especially at length because I could possibly get confused on the balancing changes and get the two games mixed up. When I'm aiming for participating in ST tournaments that's kind of bad for me. So, nope. Long answer, hell no.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 18, 2017, 03:30:07 AM
https://www.youtube.com/watch?v=lUjFmwVkma0

Man I could watch ST daily. Might start becoming my favorite SF.

Anddddd...this sets starts out HYPE. Komu's Dic is TOO GOOD. God like.

So I'm studying ways to make my Chun go to the next level. One sublety I have to get down is anti-airing and knowing when to charge. I of course know how to AA, but naturally, down back is the best position to charge. However, sometimes when you want to make an opponent commit to zoning, and try to bait them into coming into your space to AA, db is a bad position to be in as Chun because she has no reliable AA like flash kick. She's got upkicks of course, but upkicks have a slow start up compared to a standing normal AA and the invinibility frames for upkicks isn't the best. Plus it can whiff. So upkicks carry unnecessary risk and it's your only option from crouching since she has no ex sbk or kikoken super for jump ins compared to other SF's. She has sbk but it's not a reliable AA although it does take up a lot of space. This means that standing normals are your best bet, but going from down back to stand normal is kind of unnatural at high level play because you don't want to think about it. This leads to standing neutral as your best best for AA's. Problem is that of course holding back holds pushes you into corner and if an opponent jumps towards you're going to be the corner in seconds and the screen shrinks down. So normals are your best way to stand your ground but also maximize and control space. Pressing jab while holding back results in Chun not moving. So this functions as a really good mix up in between charged.

Scenario I've drawn up in my head:

kikoken -> back + jab -> kikoken -> back jab x2

This is good. The jab is fast so it's unpunishable, it allows Chun to maximize space without pushback and it doesn't push her forward.

On the other hand, standing fierce also seems to be a good move for this same purpose. Standing forward seems good too.

You can use this to create a mix up situation as well.

Scenario:

kikoken -> back + jab -> mp kikoken -> lp kikoken -> back + forward kick -> back jab x 2 -> kikoken -> wait for the jump -> AA

This is without mentioning that Chun's best AA is perhaps her fireball. That knock down is worth even with a trade. With a knockdown I can play the oki game and do a cross up or 50/50 situation. Lots of options here. One thing I want to try is throwing out a slow lp meaty fireball, and as it hits them/they block it, I'm going for a cross up. Do an easy jumping forward, crouching forward, legs for easy damage or block string. Charge with an HP kikoken after the legs if I don't have super for extra pressure and damage.

For those who are confused why I don't like non-fg games much anymore, the above strategy and screed is probably why. Dat depth and analysis. :lawd
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 18, 2017, 05:45:12 AM
https://m.youtube.com/watch?v=yNm1h7mdE5g
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 18, 2017, 09:30:36 AM
I'm not a fan of the balance in ST.  I like messing around in Ultra because Chun is way more viable, even without the stored super.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 18, 2017, 11:48:35 AM
Chun is top tier in ST

???

Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 18, 2017, 11:51:30 AM
No, Akuma is top tier in ST.  :doge  :P

I guess tier listings have changed.  I haven't checked in like 10 years.
:leon

Anyway I get wrecked by certain characters in ST and have a much better time against them in HD Remix and Ultra.  I hate that people keep going back to ST, TBH.  Hate those SSF2 versions like O. Sagat too.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 18, 2017, 12:11:06 PM
Chun's tools in ST:

- Her strong (medium punch) throw does way more damage than her fierce throw. Her strong throw is an abnormality in the game and has excellent range.

- stored super

- Neckbreaker (df RH). On wake up this is 50/50. It can get in their face or do a cross up. You can make a situation where you cross up with it and then they'll think you'll do it again and then this time do it in their face. Fantastic oki tool.

- lots of air control but her jump arc can make her jumps predictable. But stuff like her instant overhead stomp can stuff dp's clean. Handy when countering reversals.

- big damage.

- Legs are amazing in ST and act as a great poke especially if you learn to piano.

Chun's only real problems match up wise is Claw and zoners like Dee Jay and O Sagat. O Ken is also a threat. O Sagat is beatable once you learn the match up. As is Dee Jay once you learn his game plan. Claw is in a class of his own but beatable. A good Claw, though...

Anyways, ST is what people play competitively so :yeshrug

You should get Fightcade. The talent there is real and the cast played is diverse. There's a top tier Chun player there named Zagi. He's from France. He schooled me. He's one of the best Chun's in the world.

This is what Chun can do.

https://youtu.be/_8iwQUlzpWY?t=30m54s

30 minutes 54s
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 18, 2017, 12:23:17 PM
You need to watch this set.

https://www.youtube.com/watch?v=NNCwJX-EHa8
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 18, 2017, 04:14:52 PM
Looking forward to SSV a lot. DunpealD from gaf sent me this link the other week and we're gonna play it and tear the games guts out. Seems really footsies based. Looks similar to Bushido Blade. Very unique and dark looking game.

http://shoryuken.com/2014/02/25/deep-cuts-why-samurai-shodown-v-special-is-the-best-fighting-game-youve-never-played/
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 19, 2017, 07:47:37 PM
https://youtu.be/YlphdXncKzk

:lol Great play and hilarious antics
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 19, 2017, 10:03:17 PM
Guile and Sagat's voices in ST  :-\
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 20, 2017, 02:26:27 AM
Guile and Sagat's voices in ST  :-\

https://youtu.be/70_nQpOQczM
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 20, 2017, 07:59:11 PM
Re-reading the Footsies Handbook again. I'm amazed I do a lot of this now even without having reading all of it out of instinct and survival in the higher levels of play.

My favorite comment is still this in the comments section:

Quote
“Nobody can stop you from walking forward without taking a risk.”
“It’s always dangerous to wander into enemy attack space, so wait until you’re certain you’ve trained them to think twice about pushing buttons.”
So are both players are more or less at risk then and which one is the safer?
Are these statement on opposite sides of the same coin? Can you tie in the first statement explicitly with your entire footsies handbook…what’s the principle behind the first statement..

Quote
Good question, sir. I don’t think those statements contradict each other at all. You see, the second statement summarizes the defacto equilibrium of fighting game strategy.
Your opponent’s attack space is his dominion. All things being equal, walking in there is putting yourself at risk. Instinctively, everyone knows that you don’t want to step into enemy territory unless you see them make a mistake, or you’re following up a fireball, or you’ve managed to scare them, or whatever your trump card happens to be.

In terms of theory fighter, it’s easy to see how the defender has an advantage, because generally everything has a counter. If you jump at them, they can uppercut you. If you throw a fireball, they can super through it. If you try to poke, they can either block or punish you somehow. If you try to throw, they can reversal or land a combo. And so on and so forth. At a certain point along everyone’s natural learning curve, Street Fighter becomes defensive – because you start to feel like you’re better off reacting to stuff instead of gambling with rushdown.
This is where the first statement comes in. Walking is special because it’s inherently offensive yet has no recovery. When you walk toward someone, you’re threatening their territory and there’s nothing reactionary they can do about it. If they try to keep you away by pushing a button, you can make it whiff and sweep them, then set up a wakeup game. If they try to throw a fireball, you can figure it out and find one to jump over and land a combo. If they back away, you can drive them into the corner. If they ever simply let you walk, you can step right into a proper throw mixup.

But not a lot of people walk. Most people dash. Or jump. Or push buttons for no deliberate reason. Or throw out random special moves because they’re flashy. All of these are risky commitments. You can’t stage an effective offensive against a capable reactionary opponent on a foundation of punishable haymakers.
So that’s the secret of having a strong ground game. Learn to walk.

Of course, your opponents will put every obstacle they can think of in your way, but you’re just going to have to learn how to use each possible response to your advantage. If you’re learning this for the first time, then your first instinct will probably be to jump over stuff. Don’t! Learn how to deal with everything in the game without leaving you feet. Developing a legitimate ground-based offense will make you ten times scarier.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 20, 2017, 09:16:47 PM
Where's Bra? :doge

https://www.reddit.com/r/Fighters/comments/6uo5hy/2ch_leaks_adult_gohan_tien_yamcha_kale_caulifla/
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 20, 2017, 10:32:17 PM
My friends battle with scrubs going on his steam profile made it to scrub quotes lmao

https://twitter.com/scrubquotesx/status/899127882399731712
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 21, 2017, 07:26:49 AM
SNK announced that they are now working on multiple new fighting games. :pimp

KOF XIV may be done in terms of updates and patches, though.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: thisismyusername on August 21, 2017, 05:51:34 PM
Tried Skullgirls, Injustass 1 and 2 on mobile.

WTF is with these tap and swipe controls? :maf
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 22, 2017, 10:12:45 AM
ARMS getting its first original DLC fighter:

http://www.youtube.com/watch?v=pmxLXpFmByI
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 22, 2017, 11:53:52 AM
https://youtu.be/WQuUVooCvKk

New trailer.

It also perfectly highlights the problem with Arc games: pretty much every character is all about the rushdown. Picollo looks like the only one who can use long range attacks that aren't fireballs. This is why a character like Bra is needed: she mainly uses artillery weapons like grenades and missile launchers and guns. She could be pure keep away; the games Guile. It just doesn't look diverse in terms of character play style and it's the exact thing has limited my interest in Arc games because I just don't think they make the kind of characters I like to play. It looks great but, more character variety please, I guess? Bulma is in it so maybe she doesn't have a fireball. There are tons of Dragon Ball characters without fireballs. Yajirobe, Bra, the witch lady, Korin, Tao Pai Pai, Pilaf, some Red Ribbon Army mech;etc. I know they want to the most popular characters, but the appeal of a fighting game at high level is dealing with different scenarios: if I play Zangief the puzzle of getting in is the game. If I play Dhalsim keeping character out of my space using long range moves is the game. This is why Street Fighter is still my favorite fighter series. Let's be honest: charge characters, 360's, characters with mid-ranged moves with great mobility and walk speed to play footsies like Chun, turtlers like Honda, fireball magicians like Rose, vortex fuckery like Ibuki in IV, I wanna play 50/50 with Urien, or zone with Sagat. In terms of inputs and character strategy variety, I simply find Capcom fighters to be the best and that's why they're the funnest to me.

No offense to Arc, but show me something that isn't stereotypically ArcSys, please. Show me character play that isn't just rushdown. Android 16 shows promise.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on August 22, 2017, 01:07:26 PM
Arc games aren't all rushdown. In fact they are noted as having each of their characters play very differently, especially in Blazblue where every character has a fully unique attribute and playstyle (compare Rachel to Arakune to Makoto to Nine). Granted I don't know anything about DBZ, but it seems like it's an issue with the source material. Every character has laser shit and seems almost exactly the same to me.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 22, 2017, 01:11:58 PM
I don't think Arc games all play the same. That'd be crazy to say, as Arc easily makes the most varied types of meters for instasnce. But it feels like their focus is more on the rushdown in spite of that? Their games are very offense-oriented, and while that's not bad in say, BlazBlue or GG, it feels like their offense oriented game style has been hyperfocused in DBFZ and what you have now is a situation where it feels overly offense based, but maybe Mahvel type of play isn't my thing besides doing it casually.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on August 22, 2017, 01:33:59 PM
It's also possible this is the influence of Namco Bandai. I'd assume they are the ones deciding the characters, or at least have a big say in it.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 22, 2017, 01:52:52 PM
Himu, Why do you keep saying Bra?  That's Bulma and Vegeta's second kid who is just an infant in Super and did nothing in GT.

Arc games aren't all rushdown. In fact they are noted as having each of their characters play very differently, especially in Blazblue where every character has a fully unique attribute and playstyle (compare Rachel to Arakune to Makoto to Nine). Granted I don't know anything about DBZ, but it seems like it's an issue with the source material. Every character has laser shit and seems almost exactly the same to me.

Definitely not, but their games do tend to feel heavily offensively-oriented.  I suspect that DBZ is going to be 'dumbed down' somewhat and feel kind of samey in some ways to appeal to the more casual audience.

And that's OK with me.  The game looks fantastic.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 22, 2017, 01:56:59 PM
I meant Launch. I'm old. I forget the bitches name.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 22, 2017, 02:02:30 PM
I know they want to the most popular characters, but the appeal of a fighting game at high level is dealing with different scenarios: if I play Zangief the puzzle of getting in is the game. If I play Dhalsim keeping character out of my space using long range moves is the game. This is why Street Fighter is still my favorite fighter series. Let's be honest: charge characters, 360's, characters with mid-ranged moves with great mobility and walk speed to play footsies like Chun, turtlers like Honda, fireball magicians like Rose, vortex fuckery like Ibuki in IV, I wanna play 50/50 with Urien, or zone with Sagat. In terms of inputs and character strategy variety, I simply find Capcom fighters to be the best and that's why they're the funnest to me.

No offense to Arc, but show me something that isn't stereotypically ArcSys, please. Show me character play that isn't just rushdown. Android 16 shows promise.

Kind of confused by what you're saying here, because Arc games are like that too.  You have grapplers like Iron Tager,  zoners like Mu, long range characters like Rachel, etc.  There's way more types of character variety in their games, really.  But their games, like Marvel, are also what I'd describe as "chaotic" and are just hard for me to really get into.  I have a preference for the more grounded fighters like Street Fighter.  And stuff from SNK, who in their prime shat all over anything Capcom.  KOF XIV is a good comeback (XIII was awesome too, just fucked up online on consoles).
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 22, 2017, 02:04:34 PM
I meant Launch. I'm old. I forget the bitches name.

Lunch, yeah, could be a fun character especially with the dual personalities.  But this is DBZ, not DB.  A DB fighter would be awesome but that's not gonna happen.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: nachobro on August 22, 2017, 02:06:22 PM
Kind of confused by what you're saying here, because Arc games are like that too.  You have grapplers like Iron Tager,  zoners like Mu, long range characters like Rachel, etc.  There's way more types of character variety in their games, really.  But their games, like Marvel, are also what I'd describe as "chaotic" and are just hard for me to really get into.  I have a preference for the more grounded fighters like Street Fighter.  And stuff from SNK, who in their prime shat all over anything Capcom.  KOF XIV is a good comeback (XIII was awesome too, just fucked up online on consoles).
That's a better way of saying what I was trying to say, thanks.:lol Arc games themselves are very offensive oriented (hell, negative penalty actually punishes you for backing up in BB). But the character are varied overall. DBFZ characters seem very same-y but I don't know how that related to the DBZ anime version of the characters.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 22, 2017, 02:09:40 PM
I meant Launch. I'm old. I forget the bitches name.

Lunch, yeah, could be a fun character especially with the dual personalities.  But this is DBZ, not DB.  A DB fighter would be awesome but that's not gonna happen.

Doesn't matter. DBFZ has Super characters.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 22, 2017, 02:13:24 PM
I know they want to the most popular characters, but the appeal of a fighting game at high level is dealing with different scenarios: if I play Zangief the puzzle of getting in is the game. If I play Dhalsim keeping character out of my space using long range moves is the game. This is why Street Fighter is still my favorite fighter series. Let's be honest: charge characters, 360's, characters with mid-ranged moves with great mobility and walk speed to play footsies like Chun, turtlers like Honda, fireball magicians like Rose, vortex fuckery like Ibuki in IV, I wanna play 50/50 with Urien, or zone with Sagat. In terms of inputs and character strategy variety, I simply find Capcom fighters to be the best and that's why they're the funnest to me.

No offense to Arc, but show me something that isn't stereotypically ArcSys, please. Show me character play that isn't just rushdown. Android 16 shows promise.

Kind of confused by what you're saying here, because Arc games are like that too.  You have grapplers like Iron Tager,  zoners like Mu, long range characters like Rachel, etc.  There's way more types of character variety in their games, really.  But their games, like Marvel, are also what I'd describe as "chaotic" and are just hard for me to really get into.  I have a preference for the more grounded fighters like Street Fighter.  And stuff from SNK, who in their prime shat all over anything Capcom.  KOF XIV is a good comeback (XIII was awesome too, just fucked up online on consoles).

It feels like there's just less overall variety. There's very few grapplers in BB. Iirc there's only Tager. Idk, maybe their games aren't for me. I could never find a character I liked in BB. I do like GG a lot though.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: thisismyusername on August 22, 2017, 06:12:22 PM
(http://i.imgur.com/4YvZY2A.jpg)

🤔🤔🤔🤔🤔🤔🤔

Might be 4chan trollin', but would be funny if true.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 22, 2017, 09:23:17 PM
Got my PC hooked up to new TV.  SFV and Tekken 7 in true 4K
:lawd
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 23, 2017, 07:11:58 AM
Hellboy
:leon
http://www.youtube.com/watch?v=Y2_Xq17UIig
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 23, 2017, 11:44:30 AM
Trying to get my zoning above average so I've been watching Choi's Ryu.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Bebpo on August 23, 2017, 11:45:20 AM
Hellboy is awesome. I never expected him to be in a game these days. I'll buy Injustice 2 for Hellboy. Probably wait for a GoTY version that includes the DLC.
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 24, 2017, 10:17:14 AM
Tekken Bowl next week, plus more crotch n' butt outfits!

http://www.youtube.com/watch?v=4m97Hm6Dmbc
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: Himu on August 24, 2017, 10:24:10 AM
Character customization for the girls is awful and limited. Why don't we give them even more bikinis? Sounds good. :beli
Title: Re: Fighting Games Thread ~ GEESE IN TEKKEN 7 NOT PREDICTOBORU
Post by: bork on August 24, 2017, 10:30:00 AM
Character customization for the girls is awful and limited. Why don't we give them even more bikinis? Sounds good. :beli

Itagaki says, "what else do you need!?"
:itagaki
Title: Re: Fighting Games Thread
Post by: Bebpo on August 24, 2017, 12:09:44 PM
Hope Tekken Bowl is good. I was drunk on T7 the first couple of days playing it and I stupidly bought the season pass. If Kiryu makes it in as the 2nd guest character I've got no complaints. If he doesn't, might not have been worth it unless Tekken Bowl totally rocks. I mean I like Geese and all but he's not one of my KoF mains so I doubt I'll use him.
Title: Re: Fighting Games Thread
Post by: Himu on August 24, 2017, 01:42:43 PM
Geese is the second guest character. There's one more after Geese.
Title: Re: Fighting Games Thread
Post by: bork on August 24, 2017, 02:01:40 PM
Hope Tekken Bowl is good. I was drunk on T7 the first couple of days playing it and I stupidly bought the season pass. If Kiryu makes it in as the 2nd guest character I've got no complaints. If he doesn't, might not have been worth it unless Tekken Bowl totally rocks. I mean I like Geese and all but he's not one of my KoF mains so I doubt I'll use him.

Tekken Bowl is going to totally rock.
:ufup
spoiler (click to show/hide)
(http://i.imgur.com/bMvHKAA.gif)(http://i.imgur.com/bMvHKAA.gif)(http://i.imgur.com/bMvHKAA.gif)
[close]
Title: Re: Fighting Games Thread
Post by: Himu on August 25, 2017, 02:10:45 PM
https://www.youtube.com/watch?v=1ph2R5xS92Y

This video details how the oki works in SFV.
Title: Re: Fighting Games Thread
Post by: Himu on August 26, 2017, 12:26:20 PM
https://twitter.com/bbcthree/status/901134594572820482

:tocry
Title: Re: Fighting Games Thread
Post by: nachobro on August 26, 2017, 06:59:02 PM
Wanted to give my new stick some solid playtime before a review so sorry for the delay. The short: for the price it is fantastic!

The enclosure is an IST Makestick enclosure (basically a Korean MCZ knockoff). It's very cheap ($55) but I took long enough to write this up that Focus Attack isn't even selling it anymore. Oops. The weight of it is really good because it has a solid metal plate on the bottom. I picked up a foam pad for it so it wouldn't slide around on my lap and it is perfect.

The stick is a Fanta Korean stick and it feels amazing. Very tight movement and fast return to neutral. I've always preferred American style joysticks and this feels very similar. Plus it's really good for Tekken, makes a lot of moves so much easier that it almost feels like cheating. The buttons on Seimitsu PS-14-D. Very loud and very clicky, which is exactly what I wanted. Again, I like the American style concave type buttons but the flat buttons honestly feel just as good. PCB inside is just a Brook PS3/PS4/PC deal and it's fine. No issues with any of Brook's stuff.

The only real downside of this is that the price really shows when it comes to the little things. The enclosure scratches really easily. You can see some wear after only a little use (playing, pulling off and on shelves, carrying around in a backpack, etc). Also there random plastic "patches" in it that I have no idea what they are covering up but it makes the stick look a little cheap. Otherwise I fully recommend this if you want a good quality stick for very little. I got the whole thing for under $150 shipped, but like I said FA doesn't carry the enclosure anymore and I'm not sure if it's coming back.

(http://i.imgur.com/UgDL7h0.jpg?1)
(http://i.imgur.com/baXQsCG.jpg?1)
(http://i.imgur.com/U1j95RB.jpg?1)
(http://i.imgur.com/x74GqJL.jpg?1)
Title: Re: Fighting Games Thread
Post by: Himu on August 26, 2017, 07:01:12 PM
Please tell me you got an extra for me. :brazilcry
Title: Re: Fighting Games Thread
Post by: nachobro on August 26, 2017, 07:07:42 PM
Ha, it's possible they just got sold out after EVO and haven't yet been restocked. However I did find it on Makestick's site so that's another option: http://makestick.com/us/?menuType=product&mode=view&act=list&page=&searchField=&searchKey=&lcate=015&mcate=&scate=&fcate=&sort=&prodCode=2016102500006&searchIcon6=&searchIcon7=&searchIcon8=&searchIcon9=&searchColor=&searchSize=&pr_no=&searchStartPrice=&searchEndPrice=
Title: Re: Fighting Games Thread
Post by: nachobro on August 26, 2017, 09:51:26 PM
I played the demo for that like 4-5 years ago or something. I was going to buy the full game when it dropped but I read there was some issues with orders charging and not going through plus the game itself was mostly non-functional. Anyway, better to watch a video about it instead :doge
Title: Re: Fighting Games Thread
Post by: Himu on August 26, 2017, 10:03:42 PM
Saturday morning scrub lords' intro never ceases to make me laugh. The way it contrasts with Friday Night Fisticuffs' intro is genius.
Title: Re: Fighting Games Thread
Post by: bork on August 26, 2017, 11:32:07 PM
Death Cargo became Gorebreaker, which AFAIK is still in development and is supposed to be coming out on Xbox One and PC.

http://www.necrostorm.com/Games/Gorebreaker/Gorebreaker.html

The game looks like shit, but man...I love the insane storyline.  It sucks that the original Death Cargo site is gone; it used to have these crazy character bios for characters that didn't make it into the game.  The bio-weapons and what they did were off the charts fucking crazy. 

Saturday morning scrub lords' intro never ceases to make me laugh. The way it contrasts with Friday Night Fisticuffs' intro is genius.

Yeah, love that!  :lol
Title: Re: Fighting Games Thread
Post by: Himu on August 27, 2017, 01:56:17 PM
https://www.youtube.com/watch?v=DDs6wqCZs3c

she looks fun...
Title: Re: Fighting Games Thread
Post by: bork on August 27, 2017, 02:04:53 PM
Oh, nice!  SFV and Tekken 7 DLC this week...good stuff.
Title: Re: Fighting Games Thread
Post by: bork on August 27, 2017, 02:45:05 PM
Season 2 has been like this for me:

Akuma- Don't care
Kolin- Like, but ultimately not the character for me
Ed- Didn't really use him but like the idea behind his play style
Abigail- Used him a lot for a week and then went right back to my other characters.  I think in the end Birdie is my favorite 'grappler' type.

Menat looks cool so we'll see.
Title: Re: Fighting Games Thread
Post by: bork on August 27, 2017, 11:00:42 PM
(https://images-ext-1.discordapp.net/external/X8n7JHU5DG9jnov0Gnp0YoEbf4H5st9KH0VI169Z-AQ/https/68.media.tumblr.com/49f5f835c58a5dc49d63cdbd7aed7620/tumblr_inline_ovcwmgRq9t1ql5lmm_540.jpg?width=500&height=250)
Title: Re: Fighting Games Thread
Post by: Himu on August 27, 2017, 11:16:44 PM
(https://i.imgur.com/Zl0aiUa.jpg)
Title: Re: Fighting Games Thread
Post by: nachobro on August 28, 2017, 12:48:11 AM
manta looks so good. fly combos, scorpion spear, missiles and lasers :lawd

https://twitter.com/InjusticeGame/status/902010994800680961
Title: Re: Fighting Games Thread
Post by: bork on August 28, 2017, 04:23:02 PM
I just can't get into Injustice 2.  :fbm  Maybe I should sell it.
Title: Re: Fighting Games Thread
Post by: Himu on August 28, 2017, 08:12:42 PM
(https://cdn.capcom-unity.com/capcom-unity.com/user/harrisony/large/454f79b1d0d1c2358d46a6c2ebdddf3e.jpg)

Holy shit this costume is piff
Title: Re: Fighting Games Thread
Post by: Beezy on August 28, 2017, 08:51:09 PM
Looks like I need to start playing SFV again. Didn't realize that a whole new set of new characters were released. It's been a while.
Title: Re: Fighting Games Thread
Post by: nachobro on August 28, 2017, 09:02:42 PM
Injustice 2 feels like the best fighter NRS has yet made. It's pretty well balanced, has fun characters, and the balls out offensive style of it is something I really dig. But I also don't read comics anymore  or watch comic movies so I'm not hit with the same comics fatigue most folks are these days.
Title: Re: Fighting Games Thread
Post by: bork on August 28, 2017, 10:45:05 PM
No fatigue on my part...I just am not feeling the game play much.  Feels too canned/stiff.
Title: Re: Fighting Games Thread
Post by: bork on August 29, 2017, 10:10:50 PM
OK, am liking Menat a LOT.  Best new DLC character yet?  She is very easy to pick up and play and only has three special moves- throw the orb, recall it, and a Rose style soul throw for anti airs.  Her V skill is a super useful shield that also reflects fireballs.  Definitely some Rose influences there!  This character is going to excel at crazy orb set ups if she ends up viable.  There's a lot of potential to be found.
Title: Re: Fighting Games Thread
Post by: Himu on August 30, 2017, 12:23:05 AM
Bring back zoning with season 3 and I'll pick SFV back up. With Sagat rumored in s3, it could really help the game. Buff Ryu's zoning potential and make fireballs in general more of a threat and we're game. Otherwise I'll ignore it like I do 3s for the same reason.
Title: Re: Fighting Games Thread
Post by: bork on August 30, 2017, 07:27:30 AM
http://www.youtube.com/watch?v=6P_ktO0L_k0
http://www.youtube.com/watch?v=DuxdxgplgMQ
:whoo
Title: Re: Fighting Games Thread
Post by: bork on August 30, 2017, 07:30:28 AM
Also Menat's soul sphere makes the CPU stop attacking.  :lol

https://streamable.com/pqrq5

I'm sure this will be patched, but might be a good way to get through Hard Survival right now, heh.
Title: Re: Fighting Games Thread
Post by: Himu on August 30, 2017, 09:13:46 AM
What's Menat's footsies like?
Title: Re: Fighting Games Thread
Post by: Himu on August 30, 2017, 02:24:47 PM
She's got footsies.

https://www.youtube.com/watch?v=S6UGbbuZeB4

Her cr mk looks like a treat. Great range.
Title: Re: Fighting Games Thread
Post by: bork on August 31, 2017, 07:47:40 AM
Menat is the best DLC character in the game so far, hands-down.  I also love that her reflect is the v-skill...so throw all the projectiles you want to, fellas, they can be absorbed or reflected right back all day long with the greatest of ease.  :lol  I played an Akuma last night who seemed to be thinking he could out-fireball me and I kept sending that shit right back. :rofl 

Seen some complaints about her lack of moves, but nah- you've got to look at how she plays differently, since it's all about that orb.  Some normals function differently with or without the orb, plus in addition to the orb throw and soul throw moves, her v-skill is super-useful and is a move on its own with combo/juggle properties, plus she has a Dhalsim-style air drill.

My only complaints right now are that her overhead and slide seem too slow.  Maybe I'm just not using them right.
Title: Re: Fighting Games Thread
Post by: Himu on August 31, 2017, 10:08:08 AM
https://m.facebook.com/story.php?story_fbid=348423772258527&id=100012727210019&_rdr

:rofl

I have tears in my eyes
Title: Re: Fighting Games Thread
Post by: Himu on September 01, 2017, 01:14:19 PM
niccas are going crazy about menat lmao
Title: Re: Fighting Games Thread
Post by: Himu on September 01, 2017, 10:43:41 PM
https://gfycat.com/DismalBoringChinesecrocodilelizard

Menat is the first video game character that I want to fuck. Hands down. No shame.
Title: Re: Fighting Games Thread
Post by: Tasty on September 02, 2017, 03:33:08 AM
https://www.youtube.com/watch?v=phBNTMGmciI

:lol That ending.
Title: Re: Fighting Games Thread
Post by: bork on September 02, 2017, 12:29:53 PM
https://gfycat.com/DismalBoringChinesecrocodilelizard

Menat is the first video game character that I want to fuck. Hands down. No shame.
:leon
Title: Re: Fighting Games Thread
Post by: toku on September 03, 2017, 07:07:05 PM
https://www.youtube.com/watch?v=UsN_1OWrvYc

:mouf

husbando krillin in her lvl 3 cinematic if he's on your team instead of 17

 :lawd
Title: Re: Fighting Games Thread
Post by: bork on September 05, 2017, 09:15:39 AM
Been doing Casual matches with Menat and was getting mostly-owned left and right all weekend.
:stahp

You really have to be able to set things up with her or it's over.  From that standpoint, I don't know if she's for me.  I like characters with better mobility, normals, and who can be played on a more reactionary level, so I think it's back to Cammy.  We'll see.
Title: Re: Fighting Games Thread
Post by: Himu on September 07, 2017, 03:30:37 AM
Nacho read this delicious thread plz

https://www.reddit.com/r/Fighters/comments/6ykv2b/why_is_smash_bros_seen_negatively_in_the_fgc/
Title: Re: Fighting Games Thread
Post by: Himu on September 07, 2017, 03:39:37 AM
This is fucking stupid

https://compete.kotaku.com/smash-god-drops-out-of-tournament-because-his-controlle-1794769487

:heh
Title: Re: Fighting Games Thread
Post by: bork on September 07, 2017, 07:38:29 AM
Quote
    There’s a bug in Melee that only technically malfunctioning controllers can avoid. The malfunctioning is rare, volatile & causes other issues

    Due to this malfunctioning being a necessary criterion as long as we don’t employ Magus’ smash turn fix code, only about 1-3% of GCCs are viable for players like @ArmadaUGS and @MVG_Mew2King, since that’s how few have said malfunctioning (PODE) to a sufficient degree.

    The amount and type of PODE can change any time, so at the moment, the competitively best GCCs are inherently unreliable.

    The only way around this is either employing Magus’ smash turn fix code or using controllers with digital buttons to dash / analyzer chips.

:crazy

Title: Re: Fighting Games Thread
Post by: nachobro on September 07, 2017, 10:13:22 AM
EDIT: The below mostly applies to the Melee scene, I don't pay attention of the Smash 4 fanbase as much because I want to continue to enjoy the game :lol

The reason that Smash is seen negatively in the FGC is easy: the fanbase. i'll state up front, no I don't fully include you in this Tasty...I also enjoy watching Smash 4 matches (not Melee). But it's true. The Smash fanbase mentality is 100% the opposite of the FGC. A lot of this comes from Smash previously being excluded from FGC events. They were mocked/excluded/forced to play with items in FGC events (including EVO) and eventually gave up and decided to make their own events and scene. And they were good at it, eventually getting into MLG events and on television with Smash. Smash went the full eSports route like COD/Halo/CS/etc. However eventually they were dropped from MLG as MLG moved on to newer games (next version of COD/Halo/Gears) and Smash players refused to upgrade beyond Melee (yes, Brawl was bad. But they were still left behind by MLG for not moving to the next game).

So now the Smash fanbase mentality is focused more around an obsession with eSports and being eSports and how big they WERE. So every move the scene makes is intended to either flex that muscle or prove that they still matter. This is seen from them making demands that seem absurd to FGC events. Stuff like running the entire long ass tournament 3/5 matches, seeding their "Gods" out of pools, having extremely long warmups and VIP areas for the "Gods". This is because they are used to being the big dogs at events run 100% for and by their own people. But the FGC doesn't respect "Gods" like Smash does. So Smashers are mocked and mistreated in their eyes. To be honest the Smash idea of "Gods" is very much an eSports thing. eSports like Dota/LoL/etc are more about spectating the "best of the best" rather than trying to be the best yourself. Most Smash players will actually give up before the match starts when they have to play a "God", which then reinforces that these players are untouchable and they have the final word on all things Smash. This is especially the case in Melee. If a "God"speaks something about the game, it is taken as gospel. In the FGC, if you play a top player your number one goal is to beat and (if possible) embarrass them while you do it.

This turned a little rambling and probably more than a little autistic but it's what I've learned talking to local friends that are a "big deal" in the Smash scene about this exact subject. The Smash and FGC mentalities are just oil and water, but the Smash scene also is much more interested in paying money to attend events and such so the FGC events will keep them around for the paycheck as long as possible. This works well for the Smash scene as well because they can then brag about what a big deal they are being on the main stage of EVO/CEO/etc.

And then of course there's the "they don't shower", "they are all 12 years old", "they are whiny babies", or whatever other spewed by the FGC too. But honestly that applies to both sides and is just a shorthand to mock the general behavior and mindset of the Smash scene.

Title: Re: Fighting Games Thread
Post by: thisismyusername on September 07, 2017, 11:32:44 AM
Nacho read this delicious thread plz

https://www.reddit.com/r/Fighters/comments/6ykv2b/why_is_smash_bros_seen_negatively_in_the_fgc/

Nacho explains it so well. But I sooooo want to post that 2 year old /v/ posting about their scene in here again just to kick Andy. :(

As it is: I really wish Evo would drop them again because that shit is boring to watch (IMO) and I simply hate the Smash community.
Title: Re: Fighting Games Thread
Post by: Himu on September 07, 2017, 03:32:51 PM
Smashers give up? :what

They don't have the hustle? They don't have the will to improve?

And they're a part of our FGC?  :crazy if I played Daigo I would cream my pants to lose to him and improve in the process. My fucking hero Valle is competing in ST, one of the games I play, at SCR. I'm trying to make it make goal to go to SCR despite low funds after the flood. I would love to fight him and learn a thing or two or ten in the process. They don't have that mentality?! :crazy
Title: Re: Fighting Games Thread
Post by: nachobro on September 07, 2017, 03:41:01 PM
Well, no. I don't want to misrepresent Smash players as a whole. And like I said this I'm talking more Melee, not a Smash 4. There's some crossover in ideas there but the two scenes have enough difference that I can't really speak for them both. And I just don't know as much about the Smash 4 scene, I just watch some of their events on Twitch and see some shit on Twitter. Tasty would probably be better at explaining the Smash 4 scene than I would.

But you also have to realize that essentially Melee is a solved game. The strats are figured out. The character tier lists are set. There's room in there for individuals to improve themselves but in the end, a lot of the game is completely figured out. So in some ways the "Gods" mentality makes sense. You have someone like M2K who has been winning events for 11 years or whatever, of course someone is going to be outclassed by him unless they've been busting ass for just as long.

Plus there's also the separation of player classes in the Smash scene. There's the pros and...everyone else. The two don't mix. You won't find pros getting casuals (or Friendlies as they call them) with regular joes. In fact there's even a term (called Jims) for regular player who try to get in sets with pros while they are practicing. So that leads to the mentality of putting the sponsored/pro-tier players on a pedestal. It's just all related to the eSports mentality I talked about before. The pros are the pros and you (the regular player) are below them. But you will still have fun spectating matches. Kinda like how NFL fans aren't NFL players, if that makes sense.

So not trying to paint Smash fans as "giving up" but the mentality of the pros and the way the game itself has been figured out and dissected to pieces just lends better to the "Gods"/eSports mentality. Hopefully that made sense. 
Title: Re: Fighting Games Thread
Post by: Himu on September 07, 2017, 04:00:49 PM
ST is a "solved game" and we don't have that fucking bullshit.
Title: Re: Fighting Games Thread
Post by: Himu on September 07, 2017, 04:03:23 PM
Speaking of ST..

https://clips.twitch.tv/BitterUnsightlyMuleCharlietheUnicorn

Might by my favorite fg at this point.
Title: Re: Fighting Games Thread
Post by: nachobro on September 07, 2017, 04:14:09 PM
ST isn't really a fully solved game imo. Not like Melee is. Hell, just a few years ago T Hawk's throw whiff discovery lead to a drastic change in his tier placement. At the ST tourney at EVO, you had my friend Ryyudo embarrassing players with big tier upsets playing as Honda. ST is also dead so it can be effectively solved without being completely solved. And no, 3-5 big ST events a year isn't a living game.

Melee has big events almost weekly. The game has been broken down to the code and been examined to hell and back (that's how the patched version with the controller changes exists). The game has been banged on with 100s to 1000s of competitors weekly for 16 years. There's no comparison for that kind of thing in the FGC.

Because of the amount of people playing both games, it's just not a good comparison. It's not a knock on ST. It's because of the FGC mentality of moving on to the next game. That means the games left behind will always have undiscovered tech because there's not the same amount of people breaking the game down to learn it. Melee players never moved on so that's what's lead to it being completely solved and set in stone at this point.
Title: Re: Fighting Games Thread
Post by: nachobro on September 07, 2017, 04:29:39 PM
Also to be a bit cheeky, ask any ST player on their chances against mao/nuki/kusamondo or any VSAV player on their chances against haitani/dyne/mightymar and see their response :lol
Title: Re: Fighting Games Thread
Post by: Himu on September 07, 2017, 04:34:52 PM
You know you're going to beat them, but hey, fuck it. Who cares. Still play. Dude beat Kusumondo at a tourney in NYC like last month. It's not impossible.
Title: Re: Fighting Games Thread
Post by: nachobro on September 07, 2017, 04:37:55 PM
fair point, just saying those games are the closest the FGC will get to having the "unbeatable Gods" mentality. but the overall aversion to eSports that most of the FGC has is a big counter to that mentality.
Title: Re: Fighting Games Thread
Post by: Tasty on September 07, 2017, 05:55:25 PM
(https://i.imgur.com/iyVSavR.jpg?fb)

Why are we posting articles from April about things that have been going on in the scene since the beginning?
Title: Re: Fighting Games Thread
Post by: naff on September 07, 2017, 07:49:28 PM
we're not all nintendo spergs that follow this mascot fighting game shit, i found it quite interesting. i played melee a lot in my teens, but it was strictly the for-stoner casual fighting game, i loved it, but i'm still surprised people are banging on that. i've got my og cube, wavebirds and melee disc in storage. might have to boot it up and figure out how to check all my old controllers for this defect.
Title: Re: Fighting Games Thread
Post by: Himu on September 07, 2017, 08:00:56 PM
I posted it because it was on the link I posted above it and it was so absurd that I had to post it seperately
Title: Re: Fighting Games Thread
Post by: bork on September 08, 2017, 07:43:07 AM
The "I have no chance to win against [player name]" thing is dumb is as hell and goes back decades, back to the Usenet days.  There was a dude in college who claimed to be all into fighting games, yet never seemed to play them because "what's the point when I'll never be as good at ST or Alpha as Alex Valle."  He'd also claim pretty much every game was "...broken" (always written or said with a pause before the word like that) so forget playing anything.  HEY MAN MARVEL VS. CAPCOM IS OUT ON DREAMCAST HOLY SHIT!!!! "Can't play that.  It's...broken.  There's a Doom/Strider trap that this one guy in Cali found and uses that beats everything."  But you don't live in Cali and we're just playing for fun. "Naw...what's the point in playing for fun if you don't win?  And it's...broken." 

Literally every fucking game.  And this was back in 1999/2000.
:dead

Title: Re: Fighting Games Thread
Post by: Himu on September 08, 2017, 10:46:52 AM
What a fuckin scrubby ass mook
Title: Re: Fighting Games Thread
Post by: toku on September 09, 2017, 01:32:21 PM
https://twitter.com/cerezo1212/status/906214244642721792
Title: Re: Fighting Games Thread
Post by: chronovore on September 09, 2017, 07:19:49 PM
There are a few gaming bars in d/t Osaka now, one of them is run by an expat who seems decent enough, Space Station. I told him a year or so ago that I'd bring a copy of Tobal by, leave it for his collection.

There's a large-ish expat dev gathering nearby his (very small) bar, so I finally dropped off both 1&2, told him I'd be by later to play. Ended up staying with the devs until the last train home. It was a good night, but the bar guy said, "Hey, you didn't even come by to play!"

I happened to be up on Friday night with a friend, so we dropped in again. The bar's air-conditioning is out, and the bar is FULL, and it doesn't have a system/screen available that'll play Tobal. I'm already sweating, so we bail.

I went again yesterday, hoping they opened early on Saturdays, no love.

Now I'm hoping Hyoushi comes down to Osaka, giving me an excuse to drag him there… and that the a/c's fixed by then.

KEWL STORY BRO. Yeah, yeah, just goes to show how much I want to return to THE ISLAND OF TOBAL!
Title: Re: Fighting Games Thread
Post by: Himu on September 11, 2017, 10:31:10 AM
https://www.youtube.com/watch?v=jmO7K_n6n5o

Fucking finally
Title: Re: Fighting Games Thread
Post by: bork on September 12, 2017, 08:53:33 PM
SSV Special out on PS4 and Vita today.
Title: Re: Fighting Games Thread
Post by: Himu on September 12, 2017, 08:58:30 PM
FINALLY. Unfortunately saving all money for SCR.
Title: Re: Fighting Games Thread
Post by: a slime appears on September 13, 2017, 10:12:01 PM
I just bought Garou Mark of the Wolves for the Switch.

Pretty cool game; love the animation.
Title: Re: Fighting Games Thread
Post by: Akala on September 14, 2017, 02:38:23 PM
SSV Special out on PS4 and Vita today.

INSTABOUGHT

it is so nuts how many great fighting games there are currently. New mahvel next week too...

 I am rediculous for buying all of these even at a discount.
Title: Re: Fighting Games Thread
Post by: Himu on September 15, 2017, 02:56:59 AM
First major next week. Scared. My fucking hero Alex Valle is going to be in the same tournament as me. I might be able to play him in casuals from THE American ST Gawd. Afrolegends will be there too. I'm really excited. I'm really nervous. I hope I don't feel like a fraud even though I'm still on the journey to high level. I want to feel like I belong. I want to take advantage and learn. This is the first time I'll be playing with world class players face to face.

Hold meeeeeeeeeeeee

This thing is getting me through.

http://shoryuken.com/2017/02/28/how-to-get-the-most-from-attending-your-first-event-or-tournament/
Title: Re: Fighting Games Thread
Post by: Himu on September 15, 2017, 02:59:46 AM
Also, the level of play in V is starting to make me interested in playing it again. Going to be picking it back up but playing it lightly.

https://www.youtube.com/watch?v=YIQsoSH3fhs

This stuff is why I love SF and why it's my favorite fg series. So fun to watch, I can't imagine how it is to play.
Title: Re: Fighting Games Thread
Post by: bork on September 15, 2017, 09:32:35 AM
Interesting stuff there with Menat.  I don't get why Sako wasn't reflecting more of Tokido's fireballs though.  ???

Good luck in the tournament and relax!  I'm sure it will be fun.
Title: Re: Fighting Games Thread
Post by: nachobro on September 15, 2017, 10:03:30 AM
Good luck at SCR. As someone that's been to plenty of these things, Bork is right. Just relax and you'll do great. Number one issue in big tournaments is to make sure you aren't in your head the whole time.
Title: Re: Fighting Games Thread
Post by: Himu on September 15, 2017, 10:37:15 AM
Interesting stuff there with Menat.  I don't get why Sako wasn't reflecting more of Tokido's fireballs though.  ???

Good luck in the tournament and relax!  I'm sure it will be fun.

He reflected them a few times. I haven't fought Menat, but Akuma's gameplan here definitely isn't to zone, which is why Tokido mostly uses fbs as a random poke that Sako has to guess. Akuma needs to get in to do the damage to Menat as we all know due to her reflection and anti-zoning/zoning ability. I think it's a matter of trying to not be predictable. If he resorts to doing reflect too much, and since this is fucking Tokido and not a lower skilled player it could be a hard read and he could whiff the reflect. Tokido is meaningful with his fbs, and Sako's gotta guess. A bad reflect against unpredictable fbs could allow Akuma to get in her face. You don't want that. So a neutral jump with Menat's really fast jump and that jump kick which seems to stuff hadoukens (:o I saw it beat them clean a few times) seems a safer bet.... some of the time.

That's the best thing I could conclude.

Menat seems to be one of those game changer characters that the game needed to become better in terms of play. Has me excited for Super.
Title: Re: Fighting Games Thread
Post by: Himu on September 15, 2017, 11:01:01 AM
Yeah. The information as to why Sako doesn't reflect is all in the first minute of the set.

Tokido starts the match with zoning to kind of test Sako out it seems. Sako communicates that if you're predictable with your fbs then I'll just jump forward and kick you in the face. After that, Tokido holds off on the fbs. At around 38 seconds Tokido switches the script and sees what happens when he doesn't do an fb. Sako makes a hard read reflect and whiffs which Tokido uses as an opportunity to dash in and start Akuma's close quarters combat with Sako. After that, Tokido's fbs are far more unpredictable and become pokes.

Basically, both players gathered info and it was all about communication.
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 15, 2017, 11:19:10 PM
New mahvel next week too..

*crickets*

https://twitter.com/QuasarDGames/status/908479081741774848

(https://i.imgur.com/cirTwjw.gif)
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 15, 2017, 11:23:47 PM
Shit posting Capcom aside: The rest of it seems decent, but not $200 for a budget-shoestring-fighting-game decent. :doge

https://youtu.be/VRADv2uRQao?t=12m26s
Title: Re: Fighting Games Thread
Post by: Himu on September 15, 2017, 11:47:29 PM
I don't care about mvci but all the best to the people excited for it I guess.
Title: Re: Fighting Games Thread
Post by: bork on September 15, 2017, 11:51:31 PM
Yeah. The information as to why Sako doesn't reflect is all in the first minute of the set.

Tokido starts the match with zoning to kind of test Sako out it seems. Sako communicates that if you're predictable with your fbs then I'll just jump forward and kick you in the face. After that, Tokido holds off on the fbs. At around 38 seconds Tokido switches the script and sees what happens when he doesn't do an fb. Sako makes a hard read reflect and whiffs which Tokido uses as an opportunity to dash in and start Akuma's close quarters combat with Sako. After that, Tokido's fbs are far more unpredictable and become pokes.

Basically, both players gathered info and it was all about communication.

I'm not really seeing that.  There were a lot of chances for him to use her v-skill and he just didn't for whatever reason.  It can be used to build meter and reflect those red FBs right back so it's a bit of a head-scratcher, but far be from me to criticize him.  :P
Title: Re: Fighting Games Thread
Post by: Himu on September 15, 2017, 11:57:52 PM
:idont

All I can see do is guess.

A lot of the top Asian players deconstruct characters and play them their own way.
Title: Re: Fighting Games Thread
Post by: toku on September 16, 2017, 07:31:18 PM
tien and yamcha in dbf...and a new waifu appears:
https://twitter.com/MinovskyArticle/status/909064826118434816
Title: Re: Fighting Games Thread
Post by: Take My Breh Away on September 17, 2017, 07:32:39 AM
New mahvel next week too..

*crickets*

https://twitter.com/QuasarDGames/status/908479081741774848

(https://i.imgur.com/cirTwjw.gif)

https://twitter.com/sebmal/status/908819586606403585
Title: Re: Fighting Games Thread
Post by: toku on September 17, 2017, 08:24:55 PM
https://www.youtube.com/watch?v=Dsz65-PoakM
Title: Re: Fighting Games Thread
Post by: bork on September 18, 2017, 07:29:41 AM
https://clips.twitch.tv/GlutenFreeColorfulChinchillaTakeNRG
Title: Re: Fighting Games Thread
Post by: demi on September 18, 2017, 09:27:50 AM
Some fighting game codes for sale:

Tekken Tag 2 $5 (XB1 compatible) http://amzn.to/2jC1cge

Tekken 6 $5 (XB1 compatible) http://amzn.to/2y9BYIx

Soul Calibur 2 $5 (XB1 compatible) http://amzn.to/2xsidyz

Title: Re: Fighting Games Thread
Post by: bork on September 18, 2017, 11:24:18 AM
Marvel Vs. Capcom Infinite DLC Characters For 2017:

Sigma
Black Panther
Monster Hunter
Winter Solider
Black Widow
Venom

Capcom-Unity just announced those last four.  No X-Men.
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 18, 2017, 11:38:58 AM
No X-Men.

Marvel only themselves to blame for me not buying this turd, then.
Title: Re: Fighting Games Thread
Post by: Tasty on September 18, 2017, 12:21:27 PM
No X-Men even as DLC, what the fuck :lol :lol
Title: Re: Fighting Games Thread
Post by: Himu on September 18, 2017, 12:23:43 PM
:lol rip

Dead game at launch
Title: Re: Fighting Games Thread
Post by: nachobro on September 18, 2017, 12:43:02 PM
:yeshrug I picked it up for $40, it looks fun. Watched Angelic vs RyanLV last night at Curleh and the game has just as much wild trickery and interesting combos as 2 and 3. And I wouldn't worry about DLC, something tells me this game is going to go wild with DLC for everything. These characters match up with the leaked list anyway, so I don't think anyone was expecting X-Men yet.
Title: Re: Fighting Games Thread
Post by: toku on September 18, 2017, 01:28:52 PM
https://twitter.com/PROFESSIONALEON/status/909570028030300161
Title: Re: Fighting Games Thread
Post by: eleuin on September 18, 2017, 01:41:38 PM
(https://i.redditmedia.com/UzqFSOTudYelgFDcZM6OoaYsvNKq1786iBfy1YXSQS4.png?w=778&s=a57b59103ecf5a46341c79336844d1f3)
Title: Re: Fighting Games Thread
Post by: Tasty on September 18, 2017, 01:43:16 PM
https://twitter.com/PROFESSIONALEON/status/909570028030300161

:rofl That's basically this GIF in DBZ form:

(https://static.fjcdn.com/gifs/The_c30d72_1031183.gif)
Title: Re: Fighting Games Thread
Post by: nachobro on September 18, 2017, 02:08:29 PM
I will say I was pretty unimpressed with the DBFZ beta.

There were massive server issues and the game lagged a ton, but it was a beta so I won't hold that against it. I did like that it told you exactly how much input lag there was in frames, more games need to do that. I also liked that you could play against the AI when the servers were having issues, that was a good touch. The graphics were seriously amazing though, the game is gorgeous. The music is whatever, generic buttrock. Not interesting to me but my friends who like DBZ said the music was about average for the series.

The gameplay itself was kinda boring though. Android 16 was kinda fun but everyone else played the same. Lots of laser blast shit and shooting little fireballs. The combos and such seem rote and there isn't a ton of room to work with in the system so far. I figured that wouldn't be the case cause usually Arc is good about making unique characters but I guess that's how it goes with DBZ where everyone seems to have the same moves, plus they want to appeal to non-fighting game fans. I imagine the number of characters in the game will probably double or maybe triple so there's plenty of room to add different mechanics but right now it feels subpar compared to how Arc usually does their games.

Also it does that dumb thing that SFV does where you have to pick your characters before you go into matchmaking. Not a fan of that.
Title: Re: Fighting Games Thread
Post by: eleuin on September 18, 2017, 02:11:15 PM
Reward these people with your money brehs

https://clips.twitch.tv/SecretiveComfortableChickpeaRalpherZ
Title: Re: Fighting Games Thread
Post by: Tasty on September 18, 2017, 02:18:45 PM
Reward these people with your money brehs

https://clips.twitch.tv/SecretiveComfortableChickpeaRalpherZ

:thinking
Title: Re: Fighting Games Thread
Post by: bork on September 18, 2017, 02:33:37 PM
Ah yes, and now to see how many of the people shit-talking the game inevitably buy it...because you know they can't resist.
:neogaf

No X-Men even as DLC, what the fuck :lol :lol

That's all Marvel to blame.  The rest is all Capcom, lolol.

Title: Re: Fighting Games Thread
Post by: Bebpo on September 18, 2017, 02:49:36 PM
Yeah, fuck Marvel on their messing up of the roster. First MvC game I'm skipping. Roster doesn't interest me, 2v2 doesn't interest me, gems don't interest me and the art is kinda shit.
Maybe I'll get the GoTY edition eventually when it has like double the characters and stuff sorted out and is $20.
Title: Re: Fighting Games Thread
Post by: brob on September 18, 2017, 07:53:02 PM
mvci seemingly letting u tag off of every possible attack is really cool, there was a nice twitch clip on twitter of spencer doing a combo into a multiple grapple super– tagging into nova before the canned video– and it basically flowed into Nova's lvl3 like the team supers in sfxt. it was the coolest thing I've seen from the game so far (and absolutely something that should have been in promo videos!!)

The counter-tagging seems like a great idea too, much more interesting system for getting out of long as fukk combos than a gg-style burst or something like the IPS/undizzy in skullgirls.

Those two things are what got me hyped up a lil, but I'm still not convinced on the stone stuff and the roster is still pretty shit looking tbh. with DLC I expect the game to be quite nice in two years time when I probably get around to buying it.  :-[

I will say I was pretty unimpressed with the DBFZ beta.

There were massive server issues and the game lagged a ton, but it was a beta so I won't hold that against it. I did like that it told you exactly how much input lag there was in frames, more games need to do that. I also liked that you could play against the AI when the servers were having issues, that was a good touch. The graphics were seriously amazing though, the game is gorgeous. The music is whatever, generic buttrock. Not interesting to me but my friends who like DBZ said the music was about average for the series.


I haven't seen any of the dbz beta footage, but guilty gear shows frame latency during the game and you can set an internal frame latency to make it consistent if u want akin to ggpo. GG uses delay though, so that part could be better, but I get smooth connections from norway to france/england/germany which is where most of the people I play with are from. Does DBZ use rollback?
Title: Re: Fighting Games Thread
Post by: nachobro on September 18, 2017, 09:13:32 PM
DBZ is also delay netcode, I assume it's the same as GG. Most of the matches I had were pretty good, but there were a few stinkers. I guess that's bound to happen because no netcode is perfect, it was a beta, and I'm sure some people were on wifi. It used an interesting lobby system where you actually walk around and get matches in a little arena. My friend said it was the same as the GG lobby system but either way it was pretty cool.
Title: Re: Fighting Games Thread
Post by: Himu on September 18, 2017, 10:47:36 PM
https://youtu.be/hgJ8zHL2eqo
Title: Re: Fighting Games Thread
Post by: nachobro on September 19, 2017, 12:46:25 AM
First hour impression of MVCi: Wow it feels so cheap. Everything about it feels low rent. Music is generic, voice acting is dull, the graphics are really fucking ugly. Wow, like super ugly. Also feels kinda slow but the tag system is neat. So far the movesets feel kind of small on the characters I've tried. Dunno what it is, but I feel like I'm missing something. Overall it's not grabbing me and I already kinda just want to go back to playing Tekken or Yakuza. :lol

Will spend some more time with it tomorrow. Maybe the PC version will look better

Also funny, my wife came in while we were on character select and the first thing she said was "Why are there so little characters and what happened to Morrigan's face?" :rofl
Title: Re: Fighting Games Thread
Post by: bork on September 19, 2017, 07:50:02 AM
Oh yeah, I guess that shit is unlocked now on Steam.  Let me try it out.

I'm seeing that the game looks kind of bad and the presentation is awful compared to UMvC3, but the game play is still all there.  I dunno...I still hope DBZ crushes it.  Capcom needs a good kick in the balls to hopefully get their shit straight.  :doge
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 19, 2017, 07:52:40 AM
Wow it feels so cheap. Everything about it feels low rent.

...Where have you been? Ever since the first trailer it's been apparent Capcom is broke as a joke. :lol
Title: Re: Fighting Games Thread
Post by: bork on September 19, 2017, 07:52:52 AM
Can't play it on Steam yet.  Still says unreleased.
:neogaf
Title: Re: Fighting Games Thread
Post by: bork on September 19, 2017, 08:08:32 AM
Steam discussion is full of people raging about it.  Idiots stayed up late expecting it to have been available at midnight and some tried to play it all night. :rofl
Title: Re: Fighting Games Thread
Post by: nachobro on September 19, 2017, 09:48:44 AM
...Where have you been? Ever since the first trailer it's been apparent Capcom is broke as a joke. :lol
I've seen some trailers and gameplay exhibitions but I didn't expect even the menus and UI and even the music to feel like a mobile game

Also :lol

https://twitter.com/ranmasama/status/910069163334553601
Title: Re: Fighting Games Thread
Post by: bork on September 19, 2017, 10:34:31 AM
:rofl

I know someone who bought a PS4 for this game, lmao. 
Title: Re: Fighting Games Thread
Post by: brob on September 19, 2017, 10:47:55 AM
DBZ is also delay netcode, I assume it's the same as GG. Most of the matches I had were pretty good, but there were a few stinkers. I guess that's bound to happen because no netcode is perfect, it was a beta, and I'm sure some people were on wifi. It used an interesting lobby system where you actually walk around and get matches in a little arena. My friend said it was the same as the GG lobby system but either way it was pretty cool.

the GG lobby also has a fishing pond where u can use in-game currency to fish for unlocks like different announcer voices, clothes and emote animations for your lobby avatar, etc. Some of the earlier DLC characters could be unlocked by fishing too, but I don't think they do that any more. I'm not terribly familiar with DB but I hope their lobby has some fun stuff like that too, I think I've seen the replays are all accessed thru a godtube tv, thats the sort of cute stuff i want tbh.
Title: Re: Fighting Games Thread
Post by: nachobro on September 19, 2017, 11:01:08 AM
:rofl

I know someone who bought a PS4 for this game, lmao.
:kobeyuck I picked it up for running tournaments. Couldn't imagine buying a PS4 for it, yeesh
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 19, 2017, 11:18:50 AM
Can't play it on Steam yet.  Still says unreleased.
:neogaf

FGC being dumb like usual. Steam updates at like 11AM PST. Capcom can't do shit about that.

DBZ is also delay netcode, I assume it's the same as GG. Most of the matches I had were pretty good, but there were a few stinkers. I guess that's bound to happen because no netcode is perfect, it was a beta, and I'm sure some people were on wifi. It used an interesting lobby system where you actually walk around and get matches in a little arena. My friend said it was the same as the GG lobby system but either way it was pretty cool.

the GG lobby also has a fishing pond where u can use in-game currency to fish for unlocks like different announcer voices, clothes and emote animations for your lobby avatar, etc. Some of the earlier DLC characters could be unlocked by fishing too, but I don't think they do that any more. I'm not terribly familiar with DB but I hope their lobby has some fun stuff like that too, I think I've seen the replays are all accessed thru a godtube tv, thats the sort of cute stuff i want tbh.

Lobbies weren't in on PC until like Revelator 2. :(
Title: Re: Fighting Games Thread
Post by: nachobro on September 19, 2017, 11:23:44 AM
FGC being dumb like usual. Steam updates at like 11AM PST. Capcom can't do shit about that.

fwiw, you could unlock SFV at like 9am the day before release with a VPN pointed to Aus/NZ. I think people expected that again for MVCi
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 19, 2017, 11:25:01 AM
That's sporadic and really depends on Steam allowing the publisher. Most of the time, publishers won't do that and would rather let Steam update the depots automatically. Most folks staying up late are being dumb, you'll get the game when it unlocks eventually. I'd rather rage when Steam updates and the game is late (like some I've bought have been before) on coming out than anything.
Title: Re: Fighting Games Thread
Post by: bork on September 19, 2017, 12:22:03 PM
MvCI is now available on Steam.  I'm getting that weird, occasional fuck-up that happens when I try to play it and it says it has to download and/or unpack content for way too long even though it's 100% pre-loaded.  Watched the time remaining go as high as 45 days, lmao.  It seems to be unpacking properly now.
Title: Re: Fighting Games Thread
Post by: Himu on September 19, 2017, 12:28:34 PM
Need more virtual on footage
Title: Re: Fighting Games Thread
Post by: bork on September 19, 2017, 12:29:15 PM
:rofl

I know someone who bought a PS4 for this game, lmao.
:kobeyuck I picked it up for running tournaments. Couldn't imagine buying a PS4 for it, yeesh

I think Marvel is pretty much the only game he plays.  I didn't even know he got a PS4 because all I saw him playing was UMvC3 and assumed he was still playing it on PS3, lol. 
Title: Re: Fighting Games Thread
Post by: bork on September 19, 2017, 12:31:26 PM
Still unpacking, lmao.  I bet I'm going to have to end up re-downloading it again.  :doge  And I still have my other PC to unpack it on.

Idiots were going so crazy that some of them requested refunds because "the game release is late."  I like seeing the trolls that the game was either delayed or outright canceled, though. 
:neogaf
Title: Re: Fighting Games Thread
Post by: bork on September 19, 2017, 01:20:35 PM
Fuck, this is such a janky mess graphically.  Some of the models are still so horrible.  Like...they corrected Chun's face...but forgot to fix her body.  Torso looks so goofy.  :lol
Title: Re: Fighting Games Thread
Post by: Himu on September 19, 2017, 07:05:33 PM
edit
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 19, 2017, 07:13:46 PM
One thing I'm noticing is he throws you a lot when he gets in close (especially in those first few rounds). I forget if SF2 had throw-reversals, but you might want to anticipate a possible throw on that.
Title: Re: Fighting Games Thread
Post by: Himu on September 19, 2017, 07:18:39 PM
he's tick throwing. you have to guess. ST has no throw escapes. Only throw softening. When I jump in the air after a throw rather than falling to the ground, that's a softening.
Title: Re: Fighting Games Thread
Post by: nachobro on September 21, 2017, 01:23:08 AM
The game has been out for three days and Capcom is showing off a completed DLC character. :neogaf

https://www.youtube.com/watch?v=UhQU5lVcQSg

and she looks fucking great :goty2
Title: Re: Fighting Games Thread
Post by: bork on September 21, 2017, 07:30:24 AM
SHOCKING to nobody

You know what?  The game visually has issues and the presentation is crap, but MvCI is kinda fun to play.
:leon

I appreciate it being made more accessible since I am very much a Vs. game scrub.  It's nice to actually go online and even win some matches for a change.
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 21, 2017, 08:55:44 AM
SHOCKING to nobody

You know what?  The game visually has issues and the presentation is crap, but MvCI is kinda fun to play.
:leon

I appreciate it being made more accessible since I am very much a Vs. game scrub.  It's nice to actually go online and even win some matches for a change.

Game just came out. Let's wait and see when people find the "launcher->OTG->INFINITE INFINITE INFINITE" that is Marvel.

https://www.reddit.com/r/Kappa/comments/71epp6/even_mainstream_reviewers_are_trolling_capcom/
https://www.reddit.com/r/Kappa/comments/71cbhk/mvci_had_a_peak_players_count_of_36k_compared_to/

Quote
If street fighter was a failure, then infinite would be what my parents would call me if they were still alive.

:valle
Title: Re: Fighting Games Thread
Post by: nachobro on September 21, 2017, 10:00:03 AM
SHOCKING to nobody

You know what?  The game visually has issues and the presentation is crap, but MvCI is kinda fun to play.
:leon

I appreciate it being made more accessible since I am very much a Vs. game scrub.  It's nice to actually go online and even win some matches for a change.
Yep. It's hideously ugly, has pisspoor presentation, feels cheap as shit....but is really fun to play.

This DLC trailer is basically my entire feelings on this game distilled: I'm annoyed and frustrated that they are pushing DLC three days after release of a clearly incomplete game....but damn she looks cool.
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 21, 2017, 11:32:55 AM
(https://i.redditmedia.com/g5Yiq0I15QIICN0gh4m1DFhgQoHvnMNLtejgo_cC7G8.jpg?w=1024&s=4417d6a1e80c6fe776ad476b7c3fb1ce)
Title: Re: Fighting Games Thread
Post by: bork on September 21, 2017, 08:02:37 PM
 :rofl
Title: Re: Fighting Games Thread
Post by: Himu on September 24, 2017, 03:36:19 AM
https://youtu.be/qewz98kkzgM

Great video.

Trying injustice tomorrow even though I'm not big on the aesthetic or the cheesy monologues in the middle of a fight
Title: Re: Fighting Games Thread
Post by: Himu on September 24, 2017, 10:15:10 PM
I think Injustice sucks. But Fantasy Strike owns. The ninja chick sold me on the game. So fun! Ninja girl vs archer girl is a fun af match up.
Title: Re: Fighting Games Thread
Post by: toku on September 24, 2017, 10:21:19 PM
play guilty gear
excited about ki on steam...whenever thats coming "later this year"
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 25, 2017, 05:11:21 PM
play guilty gear

One true fighting game. :rejoice :preach

https://twitter.com/KM_Atma/status/911381605230551040

(https://i.imgur.com/FENb5Os.jpg)
Title: Re: Fighting Games Thread
Post by: Tasty on September 25, 2017, 05:50:05 PM
Ultra Street Fighter II outsold Marvel vs Capcom: Infinite first week in the UK (http://neogaf.com/forum/showthread.php?t=1438110)



(https://i.imgur.com/BjHEHI4.png)
Title: Re: Fighting Games Thread
Post by: chronovore on September 25, 2017, 08:29:12 PM
Need more virtual on footage

Yes.

Does Virtual On count as a fighting game? The varied environments and focus on ranged combat make it feel more like a third-person shooter to me.

I agree, though, I'm excited to think about more VO and the mecha merch coming soon…
Title: Re: Fighting Games Thread
Post by: Himu on September 25, 2017, 08:32:40 PM
It is a fighting game but a different type. The fundamentals are the same.
Title: Re: Fighting Games Thread
Post by: nachobro on September 27, 2017, 09:56:33 AM
Oh wow, MVCI sold 8k in Japan. By comparison for their first week MVC3 sold like 70k and UMVC3 sold like 20k. Guilty Gear Xrd sold 3x as much on PS3...GGXrd Rev2, a game that was out in the arcades for months in Japan, sold 2k more on console first week. :lol

NA numbers should be interesting. Capcom must be :-\
Title: Re: Fighting Games Thread
Post by: nachobro on September 27, 2017, 11:11:50 AM
It was outsold by NBA 2K in Japan too :lol
Title: Re: Fighting Games Thread
Post by: brob on September 27, 2017, 12:48:22 PM
dang, I was hoping I could wait out the dry season and jump in when there was a lot of dlc characters to fill out the roster, but at this pace we might not get much dlc  :-\
Title: Re: Fighting Games Thread
Post by: bork on September 27, 2017, 01:14:19 PM
Good.  They need this kind of kick in the ass to let them know that they can't half-ass these releases.  I wouldn't be surprised if a small part of the low sales has to do with the lack of X-Men, at least in the U.S., too.
Title: Re: Fighting Games Thread
Post by: Himu on September 27, 2017, 01:24:46 PM
A small part? Lol. I stopped taking the game seriously the second they said no xmen. I basically crossed it off in my mind and I'm sure others did too. Let's look at the logistics. Half the Marvel side of the cast in Marvel fighters are Xmen because Marvel Capcom fighting games started with an Xmen fighting game:  Children of the Atom. This means that you take out Xmen, you're going to have a large slice of your cast gone overnight. It was obvious from that point that the cast would be shit purely due to numbers. Marvel without optic blast and magneto? Lmao Let's make street fighter without ryu then? Sounds like a good game. ::)

This was before the 2 team bullshit and gems.

There are people who thought it'd be good without Xmen? What I want to know is...why?
Title: Re: Fighting Games Thread
Post by: bork on September 27, 2017, 02:07:05 PM
Yes...a small part.  I don't think the majority would have the very reaction you posted that I was referring to.  :doge
Title: Re: Fighting Games Thread
Post by: Himu on September 27, 2017, 02:22:09 PM
Nah. They wouldn't come to the logical conclusion that that no Xmen = smaller marvel side cast = smaller capcom side cast in order to compensate, but I think most people will go "no Xmen? If I can't play as Wolverine why should I live?" and didn't get it. X-men remain among the most popular Marvel characters. Logan made $617 million at the box office. Deadpool made $783.1 million. X-men Apocalypse made $543.9 million. Basically, X-Men remains popular. MvCI has no X-men characters. If you think that's a small part of this games failure, then, well...

(https://i.imgur.com/2cnOyJT.gif)

You might be either Marvel or Capcom.

You can argue whether the bad package is why the game failed. That's fair. But to say no X-Men played merely a small part? :lol
Title: Re: Fighting Games Thread
Post by: Himu on September 27, 2017, 02:33:29 PM
In any case, I'm done talking about MVCI and I hope others are too. I just hope Capcom makes Super Street Fighter V the most legit thing ever. Going by their second releases of their fighting games (CE, Alpha 2, Super IV;etc) it should be pretty tight. Also, here's hoping that this convinces Capcom to never make another Marvsl versus game ever again. Make Capcom vs Sega and give the people what we want!
Title: Re: Fighting Games Thread
Post by: seagrams hotsauce on September 27, 2017, 02:59:31 PM
Anecdotally, my fighting-game-savvy homeboy wrote off the exclusion of the X-Men as nbd, but the news personally killed most of my interest and was a huge red flag - I just instantly had a feeling that it was a really bad sign, and lo and behold it just went downhill from there. I'm actually kind of surprised to hear that it actually plays well considering how janky it is aesthetically
Title: Re: Fighting Games Thread
Post by: nachobro on September 27, 2017, 03:08:34 PM
For me, the lack of X-Men is a small part. The general bad graphics, shit UI, awful presentation, bad music, half-assed VA, distinguished mentally-challenged and ugly story mode, and general incomplete nature of the game combined with shilling DLC from Day -100 or so overshadowed that.

Either way, if the NA numbers track along with EU and Japan we won't have to worry much about how bad Capcom's next fighting game will be...at least for the next decade or so. :doge I would assume three flops in a row is enough to convince Capcom higher ups that their money is best spent on non-fighters.
Title: Re: Fighting Games Thread
Post by: Tasty on September 27, 2017, 03:46:01 PM
Oh wow, MVCI sold 8k in Japan. By comparison for their first week MVC3 sold like 70k and UMVC3 sold like 20k. Guilty Gear Xrd sold 3x as much on PS3...GGXrd Rev2, a game that was out in the arcades for months in Japan, sold 2k more on console first week. :lol

NA numbers should be interesting. Capcom must be :-\

Code: [Select]
01./00. [NSW] Pokken Tournament DX <FTG> (Pokemon Co.) {2017.09.22} (¥5.980) - 53.395 / NEW
...
08./00. [PS4] Marvel Vs. Capcom: Infinite <FTG> (Capcom) {2017.09.21} (¥6.990) - 8.273 / NEW


:dead


Code: [Select]
03./00. [NSW] Ultra Street Fighter II: The Final Challengers <FTG> (Capcom) {2017.05.26} (¥4.990) - 16.404 / NEW
(https://i.imgur.com/qgSOC6m.png)
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 27, 2017, 04:41:12 PM
dang, I was hoping I could wait out the dry season and jump in when there was a lot of dlc characters to fill out the roster, but at this pace we might not get much dlc  :-\

Good.

Capcom being scummy with Fight Money and wanting to do thousands of seasons = no.

Free characters a la MOBA's is the way to go. DLC your skimpy outfits like DOA if you must.
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 27, 2017, 04:44:01 PM
Nah. They wouldn't come to the logical conclusion that that no Xmen = smaller marvel side cast = smaller capcom side cast in order to compensate, but I think most people will go "no Xmen? If I can't play as Wolverine why should I live?" and didn't get it. X-men remain among the most popular Marvel characters. Logan made $617 million at the box office. Deadpool made $783.1 million. X-men Apocalypse made $543.9 million. Basically, X-Men remains popular. MvCI has no X-men characters. If you think that's a small part of this games failure, then, well...

(https://i.imgur.com/2cnOyJT.gif)

You might be either Marvel or Capcom.

You can argue whether the bad package is why the game failed. That's fair. But to say no X-Men played merely a small part? :lol

No X-men and it looking budget mobile-shit-tier is why I passed on it.

Fuck Marvel/Disney/Permutter for their vendetta against Fox and the X-men. And double fuck Capcom for not telling them to go fuck themselves because they're in the poorhouse and trying to get out of it.

Frankly, after how much Capcom screwed over Ace Attorney, Resident Evil, and the like over the years? They can sink for all I care. They clearly don't get why their fanbases like them and then try to super exploit them. No, ma'am, not here for that.
Title: Re: Fighting Games Thread
Post by: D3RANG3D on September 27, 2017, 04:45:01 PM
http://store.steampowered.com/app/577940/Killer_Instinct/
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 27, 2017, 04:46:40 PM
http://store.steampowered.com/app/577940/Killer_Instinct/

Not F2P on Steam?

RIP.
Title: Re: Fighting Games Thread
Post by: Tasty on September 27, 2017, 04:47:08 PM
Nah. They wouldn't come to the logical conclusion that that no Xmen = smaller marvel side cast = smaller capcom side cast in order to compensate, but I think most people will go "no Xmen? If I can't play as Wolverine why should I live?" and didn't get it. X-men remain among the most popular Marvel characters. Logan made $617 million at the box office. Deadpool made $783.1 million. X-men Apocalypse made $543.9 million. Basically, X-Men remains popular. MvCI has no X-men characters. If you think that's a small part of this games failure, then, well...

(https://i.imgur.com/2cnOyJT.gif)

You might be either Marvel or Capcom.

You can argue whether the bad package is why the game failed. That's fair. But to say no X-Men played merely a small part? :lol

No X-men and it looking budget mobile-shit-tier is why I passed on it.

Fuck Marvel/Disney/Permutter for their vendetta against Fox and the X-men. And double fuck Capcom for not telling them to go fuck themselves because they're in the poorhouse and trying to get out of it.

Frankly, after how much Capcom screwed over Ace Attorney, Resident Evil, and the like over the years? They can sink for all I care. They clearly don't get why their fanbases like them and then try to super exploit them. No, ma'am, not here for that.

They can release Monster Hunter World on Switch and then fuck off and die IMO. :P
Title: Re: Fighting Games Thread
Post by: nachobro on September 27, 2017, 04:49:02 PM
Not F2P on Steam?

RIP.
It's already on the Top Sellers list (a place MVCI never made it to). This version is actually really good. It comes with everything you could purchase for KI in-game. All characters, costumes, colors, etc. The only thing not included is the netplay version of KI2 (X1 only) and some colors that you could only get by buying KI figures. For the price they are asking right now, it's a steal.
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 27, 2017, 04:50:16 PM
I'm sure it is, but my point is it's not going to entice a lot of the Steam/non-fighting game base if you can't point out that there is a F2P version available*

spoiler (click to show/hide)
*On MS's horrible store, but lol who uses that amirite?
spoiler (click to show/hide)
I do, for Phantom Dust. :fbm
[close]
[close]
Title: Re: Fighting Games Thread
Post by: nachobro on September 27, 2017, 04:52:12 PM
One thing that is kind of funny is that the Steam version is crossplay for all modes except Ranked (aka the only mode people care about for the most part). I assume it's cause the X1/Windows Store version uses TrueSkill for ranking, but still that's pretty dumb.
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 27, 2017, 05:01:37 PM
(https://i.redditmedia.com/6D8-02sJ2GORBAlDuz32uXJ-2O2fLSYeoGafgV7llgg.png?w=432&s=3aa0595950ae42be500f8ddbe8f6e861)

:valle
Title: Re: Fighting Games Thread
Post by: bork on September 27, 2017, 07:23:57 PM
Nah. They wouldn't come to the logical conclusion that that no Xmen = smaller marvel side cast = smaller capcom side cast in order to compensate, but I think most people will go "no Xmen? If I can't play as Wolverine why should I live?" and didn't get it. X-men remain among the most popular Marvel characters. Logan made $617 million at the box office. Deadpool made $783.1 million. X-men Apocalypse made $543.9 million. Basically, X-Men remains popular. MvCI has no X-men characters. If you think that's a small part of this games failure, then, well...

(https://i.imgur.com/2cnOyJT.gif)

You might be either Marvel or Capcom.

You can argue whether the bad package is why the game failed. That's fair. But to say no X-Men played merely a small part? :lol

Yeah, I think it played a small part.   :lol  This game has Avengers and Spider-Man and shit that has made tons and tons of money.  That doesn't matter.  I think the game being half-assed in a lot of ways and Joe Average consumer not caring about fighting games as much or thinking that the mobile game he has on phone is enough played a much, much bigger part.
Title: Re: Fighting Games Thread
Post by: bork on September 27, 2017, 07:30:46 PM
It really is astonishing that a re-re-re-re-re-re-re-re-re-re-re-release of SFII, on new hardware no less, sold more than Marvel Vs. Capcom.   :lol 
spoiler (click to show/hide)
It's the better game, too.  :doge
[close]

Call me crazy, but I think Capcom should try releasing something more like Smash Bros. again.  They gave it a shot years ago with Onimusha Warlords and Viewtiful Joe Red Hot Rumble, but enough MvC nonsense-- put those characters in a Smash style game instead. 

(https://i.redditmedia.com/6D8-02sJ2GORBAlDuz32uXJ-2O2fLSYeoGafgV7llgg.png?w=432&s=3aa0595950ae42be500f8ddbe8f6e861)

:valle

WOW.   :lol  And also sad that there's so few people playing PC fighters in general.  :-\

Fuck Marvel/Disney/Permutter for their vendetta against Fox and the X-men. And double fuck Capcom for not telling them to go fuck themselves because they're in the poorhouse and trying to get out of it.

I hate what Marvel is doing to the X-Men (and Fantastic Four) so much.  Stop pushing those characters away because someone else has the fucking movie rights.   :(

http://store.steampowered.com/app/577940/Killer_Instinct/

I wonder if this means mods?


They can release Monster Hunter World on Switch and then fuck off and die IMO. :P

Another bizarre decision from Capcom right here.  WHY WOULDN'T YOU RELEASE THIS ON A PLATFORM THAT *ISN'T* GETTING WORLD!?  Idiots.

Title: Re: Fighting Games Thread
Post by: Himu on September 28, 2017, 07:46:09 PM
Good thread.

https://www.reddit.com/r/Fighters/comments/72zd8s/what_happens_when_the_fgc_becomes_bigger/

This is why you should go to your local weekly/monthly tourney and pitch in: so we can grow the local scene! A bigger local scene means better players, and better players means more rivals and friends and we all improve in the process.
Title: Re: Fighting Games Thread
Post by: Himu on September 28, 2017, 08:02:42 PM
This could also be benefit from including more and more games to locals. Considering starting up ST and Vsav at my locals so we can improve and start rivalries and shit. Maybe have local monthlies too. Definitely interested in TO'ing to help certain games get their due. 

This is why people need to be more supportive of games like Fantasy Strike even if they aren't going to play them.
Title: Re: Fighting Games Thread
Post by: Himu on September 29, 2017, 04:08:12 AM
Really like Ibuki. I'm not going to say I switched or abandoned Chun as she'll always be my main in SF at this point out of pure loyalty to the character but Ibuki is technical and REALLY fun. Most fun I've had in SFV actually. Here's my ghetto Ibuki. Working on a couple of things, namely my bad confirms and lack of good damage. Also still getting used to her ranges and it's hard for me to cross up for whatever reason. I also need to be more patient and press less buttons at certain times. Love her. She's execution heavy, technical, and just fun to play as. Made a good choice getting into her. Combined with Menat and I'm back on the SFV train. So I'm playing three - no, four - fgs. Best genre. GOAT genre. Need to pick which game I want to devote most of my time to.

https://youtu.be/fbgi33fIU-Y
Title: Re: Fighting Games Thread
Post by: Himu on September 29, 2017, 09:35:29 AM
I might as well play SFV so I can get out of bronze. I'm at least gold at this point. Players learn to respect me once they've played me but that bronze isn't my true level and is a blight on my rep. :maf that's what I get for not playing it for a year and a half tho.
Title: Re: Fighting Games Thread
Post by: bork on September 29, 2017, 09:38:41 AM
Nah, stay in broze.  It makes beating higher-ranked players more fun.  :doge

I'm in Silver on PS4 (and I think still bronze on PC) and wish I was still lower-ranked.  I like to stay in lobbies and do casual and beat people who actually think that the rank matters, lol.  I used to leave my SF4 rank at 0 or a couple hundred points for that exact reason.  You get people who will kick you or not join based on your rank, so staying low can help to get more matches.
Title: Re: Fighting Games Thread
Post by: Himu on September 29, 2017, 09:41:52 AM
Lol and whoever said fighting game fundamentals don't carry from game to game? Wrong.

Dosu, I'm like Ryu, bro. I like fighting strong people. *clenches fist* I don't get excitement fighting scrubs.
Title: Re: Fighting Games Thread
Post by: bork on September 29, 2017, 09:53:28 AM
Dosu, I'm like Ryu, bro. I like fighting strong people. *clenches fist* I don't get excitement fighting scrubs.

Me too...I don't think you get what I mean here.

Ranking shit doesn't matter.  There's lots of people who do exactly what I do playing unranked modes for that reason.
Title: Re: Fighting Games Thread
Post by: Himu on September 29, 2017, 10:01:09 AM
Eh. I have a wider access of good players by ranking up and when I get to pools at a tourney I can be known at a basic level and have more casuals if I get high enough. Long term goal is platinum. Friend/coach thinks I will reach plat if I put my time exclusively into SFV. I want to be able to fight someone like Punk in the comfort of my home. Already chill with plat level players, might as well be on their level.
Title: Re: Fighting Games Thread
Post by: bork on September 29, 2017, 12:04:04 PM
Nothing wrong with that either!

But do you want to play SFV exclusively?
Title: Re: Fighting Games Thread
Post by: Himu on September 29, 2017, 12:10:47 PM
I can dedicate my time to one game and then still play other games. Play ST thirty minutes every other day and Tekken 30 minutes every other day. Great thing about Tekken is it doesn't take much to know what you need to work on. Then when I get tired of SFV I can switch them around for advice on playing multiple games.
Title: Re: Fighting Games Thread
Post by: Himu on September 30, 2017, 03:24:28 AM
Ibuki is turning me into a lab monster. Fun to lab and practice with and get better in execution and try set ups with.

https://twitter.com/rosaryfgc/status/914034964202745856
Title: Re: Fighting Games Thread
Post by: Himu on October 01, 2017, 02:59:38 AM
One thing people don't talk about regarding SFV which really grinds my gears: the tone.

Street Fighter should be Street Fighter. It has a specific tone. It isn't overly silly despite all the super powers and shit. In II you have every day stages like this:

(http://33.media.tumblr.com/9dc96c5e1baa73b3b419a2c230f7e779/tumblr_nt8s4tMNLp1tdjgz4o8_1280.gif)

In V we have that same stage but it's just full of silly hijinks in the background. The people aren't just cheering anymore. Any time someone hits the ground the people watching fall back and it's fucking DUMB. Or all the people doing all this silly shit in the background in the India stage. Or dancing bears.

And to make matters worse, if you get a win in the corner something happens that's fucking stupid. Like the ladies dancing in the Brazil stage chase the player into the tunnel or whatever and it MAKES NO SENSE. Or you'll have players with Russian dolls on their heads after it falls on them or whatever. The tone is awful and overly shitty.

Or take Karin's SFV stage. The design of the stage itself is fine. But NO ONE IN THIS STAGE is viewing the fight with an actual sense of spectatorship. They're just doing their own thing. You've got ninjas, and bell boys doing karate moves, and a posing waiter. I. HATE. IT.

(https://www.technobuffalo.com/wp-content/uploads/2015/09/Street-Fighter-V-Karin-8.jpg)

Why is he posing? Why is not just cheering? FUCK.

This is the tone I look for in Street Fighter.

(http://www.slateman.net/images/gaming/backgrounds/sfz2/sfz2-sakura.gif)

(http://www.vgmaps.com/Atlas/Arcade/StreetFighterAlpha2-China(Gen).png)

(http://i0.wp.com/shoryuken.com/wp-content/uploads/2014/12/sf3-3s-yang-stage.png)

(https://i.imgur.com/qsZrIqr.gif)

(https://i.imgur.com/qVkHS60.png)

(https://pbs.twimg.com/media/CqjQVL0WEAAuFSi.jpg)

(http://www.slateman.net/images/gaming/backgrounds/sfz2-sagat.gif)

(http://i.imgur.com/Te9mt.png)

I'm not against silly stuff, because I liked the original China stage stuff like getting thrown into a wall or on a bus. But it feels like EVERY stage is that now and they've even went out of their way to try to ruin classics like the Dictator SFII Thailand stage with more silly bullshit (dancing monks for example). The tone does not scream Street Fighter. It feels WEIRD. It's almost like they put this stupid stuff in it for esports spectators. Fuck.

I have no idea who they're trying to cater to with these stages. IV handled the much better so far and had a much more fitting SF tone. Stages like Underpass, Morning Mist Bay, the temple stage, the festival...those stages GET IT. I have no idea who they're trying to cater to in V but it isn't SF fans and nothing seals this more than the tone of the stages.

Whoever designed the stage for Shadaloo base, with all the npcs doing stupid shit, REALLY doesn't get SF and I have no idea what series they've been playing the past few three or so decades.

/aspergers
Title: Re: Fighting Games Thread
Post by: toku on October 01, 2017, 03:26:51 AM
wouldn't mind a less serious sf2 animated movie vibe
Title: Re: Fighting Games Thread
Post by: bork on October 01, 2017, 10:46:07 AM
One thing people don't talk about regarding SFV which really grinds my gears: the tone.

Street Fighter should be Street Fighter. It has a specific tone. It isn't overly silly despite all the super powers and shit. In II you have every day stages like this:


SFV is very much Street Fighter.  There's been plenty of silly shit in past games, too.  The only thing that's changed up is more personality being shown in some backgrounds.

:idont
Title: Re: Fighting Games Thread
Post by: brob on October 01, 2017, 01:41:48 PM
It's been cheesy, but QoI is right that SF5 cranked the cheesecake to 11

Title: Re: Fighting Games Thread
Post by: Himu on October 01, 2017, 01:42:34 PM
Nah. SF was never this silly. They've upped it 10x to a tone that recognizably NOT Street Fighter.
Title: Re: Fighting Games Thread
Post by: bork on October 01, 2017, 03:10:16 PM
Nah. SF was never this silly. They've upped it 10x to a tone that recognizably NOT Street Fighter.

I mean, if we're just talking about silly in general and not just backgrounds...it's like you've forgotten about the likes of Dan and Blanka.  And costumes in SF4.  :doge
Title: Re: Fighting Games Thread
Post by: Himu on October 01, 2017, 06:50:49 PM
You are completely missing the point.
Title: Re: Fighting Games Thread
Post by: bork on October 01, 2017, 09:22:36 PM
You are completely missing the point.


No...I just don't agree with you.
 :trumps
Title: Re: Fighting Games Thread
Post by: thisismyusername on October 01, 2017, 09:32:22 PM
(https://i.redditmedia.com/0WM4IWCy-MDC2mEvMH-no3WngOjMW5Q_ebtMB2JSQH4.jpg?w=1024&s=e3fc5dcd7a01a6bb4b453432100dc9d0)
Title: Re: Fighting Games Thread
Post by: Himu on October 01, 2017, 09:57:22 PM
You are completely missing the point.


No...I just don't agree with you.
 :trumps

No, you definitely missed the point by bringing up optional costumes made for fun.
Title: Re: Fighting Games Thread
Post by: Tasty on October 01, 2017, 11:45:30 PM
I don't even play SF and know that bork is wrong, lol.
Title: Re: Fighting Games Thread
Post by: nachobro on October 01, 2017, 11:59:19 PM
So this Spiderman infinite seems pretty dumb. I assume it'll get patched out soon enough but still :rofl

https://www.youtube.com/watch?v=p1idfaYEs_I
Title: Re: Fighting Games Thread
Post by: Himu on October 02, 2017, 03:31:24 AM
Tokido really inspires me and makes me want to apply what I've learned from fighting games into improving my life.

http://www.asahi.com/articles/ASHDT65D6HDTUEHF00T.html
Title: Re: Fighting Games Thread
Post by: Himu on October 02, 2017, 03:38:59 AM
https://www.youtube.com/watch?v=aWtj-e6ekAM

Could take some notes on how the master does his thing and compare it to how I'm doing it.

Also, I've decided to devote most of my time into SFV and ST. I am still going to play Tekken 7 and compete even but...I simply do not have the passion for Tekken the way I do with Street Fighter. Street Fighter is, for all intents and purposes, my first gaming love, so the dedication and drive I have for SF is just different for other fighters.
Title: Re: Fighting Games Thread
Post by: bork on October 02, 2017, 08:08:39 AM
Yeah, I haven't played much Tekken either.  I was really motivated to get into it more months ago, but that just kind of fell off and I found myself back on Street Fighter.

You are completely missing the point.


No...I just don't agree with you.
 :trumps

No, you definitely missed the point by bringing up optional costumes made for fun.

You mean like the stage stuff...made for fun? 

I'm not not just talking about costumes.  There's always been goofy shit in Street Fighter going back to the Alpha games.  Did SFV turn the dial up further?  Sure...just like everything else.
Title: Re: Fighting Games Thread
Post by: nachobro on October 02, 2017, 10:17:59 AM
That's the most Mahvel thing I've seen out of MvCI tbh

I know right?! And yet all I see online is calls from people to ban it, smh
Title: Re: Fighting Games Thread
Post by: Beezy on October 02, 2017, 08:33:39 PM
Tokido really inspires me and makes me want to apply what I've learned from fighting games into improving my life.

http://www.asahi.com/articles/ASHDT65D6HDTUEHF00T.html
You expect me to read this how?
Title: Re: Fighting Games Thread
Post by: Himu on October 02, 2017, 08:41:24 PM
Sorry. Found a translation.

https://www.reddit.com/r/StreetFighter/comments/40zq41/tokido_played_video_games_for_8_hours_everyday/
Title: Re: Fighting Games Thread
Post by: thisismyusername on October 03, 2017, 11:24:23 PM
https://twitter.com/graymartigan/status/915368925348511744

Dunno on this, yet. :-\
Title: Re: Fighting Games Thread
Post by: toku on October 03, 2017, 11:48:46 PM
i don't really fuck with tag fighters at all so i probably won't. DBZF has DBZ going for it with me.
Title: Re: Fighting Games Thread
Post by: thisismyusername on October 04, 2017, 12:17:20 AM
I'm hoping it turns out good since it's going to be Guilty Gear x P4U for me, basically.

I don't really care about the other two in it.
Title: Re: Fighting Games Thread
Post by: nachobro on October 04, 2017, 11:52:28 AM
Black Panther & Sigma trailer

https://www.youtube.com/watch?v=Dg-UDsTwGDY

Releasing three DLC characters a month after release (and for $8 each) is some shameful shit. Capcom is really doing all they can to make me not like this game. :-\
Title: Re: Fighting Games Thread
Post by: thisismyusername on October 04, 2017, 10:52:20 PM
And yet you bought it for tournament running instead of telling Capcom to screw themselves. :girlaff

I feel bad you got burned, but man: the signs were there, dude.
Title: Re: Fighting Games Thread
Post by: bork on October 04, 2017, 10:55:02 PM
https://twitter.com/graymartigan/status/915368925348511744

Dunno on this, yet. :-\

I'm sure it will be fun, but that voice actress...
:donot
Title: Re: Fighting Games Thread
Post by: bork on October 05, 2017, 07:16:36 AM
Look what popped up on Amazon...

Street Fighter V: Arcade Edition (https://www.amazon.com/Street-Fighter-Arcade-PlayStation-Standard-4/dp/B0765LLC19/)

Quote


    Arcade mode - choose from six different paths themed after classic Street Fighter games
    Gallery - unlock hundreds of illustrations as you play through arcade mode
    Extra battle - complete timed challenges to obtain exclusive costumes throughout 2018
    New v-triggers - each character will have two v-triggers, adding even more depth to the combat system
    New visuals - the user interface is being redesigned with new Color schemes, revised menus and exciting pre-and-post-fight effects

Current players of Street Fighter V and future owners of Street Fighter V: arcade Edition will be placed into the same player pool, with PS4 and PC Cross-Platform play continuing to unite fans into a unified player base. The initial Street Fighter V purchase is still the only One that consumers need to make to ensure they always have the most up-to-date version of the title. All of the post launch gameplay content, such as the DLC characters in Street Fighter V, is earnable completely free of charge through completing various in-game challenges and receiving earned in-game currency, called fight money. For those who just can't wait to unlock each piece of new content, content can also be obtained instantly using purchased in-game currency.
Title: Re: Fighting Games Thread
Post by: demi on October 05, 2017, 08:40:04 AM
Mortal Kombat XL XB1 $12 (download code)

http://amzn.to/2xWbJ9v
Title: Re: Fighting Games Thread
Post by: nachobro on October 05, 2017, 10:52:39 AM
http://www.capcom-unity.com/strumslinger/blog/2017/10/05/street-fighter-v-arcade-edition-coming-january-16

New UI looks cool, super expanded story mode is also neat. Considering it's free I'll give it another shot and if nothing else just keep hoarding more fight money :jawalrus
Title: Re: Fighting Games Thread
Post by: Himu on October 05, 2017, 11:22:48 AM
Yeah AE looks cool. Chun has updated graphics and kikosho. That solves one of Chun's current issues. Looks great and the SFV the game deserves. I still maintain that the base of the game is great but it has issues to be worked in terms of depth and options. I have hope that they've taken input from lots of players to make the game more deep in terms of options to make the skill ceiling higher. I'm really feeling it and I'm glad SFV is going to get another chance.
Title: Re: Fighting Games Thread
Post by: Himu on October 05, 2017, 11:24:01 AM
https://youtu.be/iVC-o8QdokQ
Title: Re: Fighting Games Thread
Post by: bork on October 05, 2017, 11:34:23 AM
The base game IS great, yeah- but it clearly shipped in an unfinished state and that's just beating the same old, long-dead horse.

I'm glad that this update is coming.  They stuck to their word and it's free for current owners.  Totally fine with that.  It IS funny that the price of all the DLC is way more than an upgrade would have cost anyway. :doge

Queen, where did you see upgraded graphics?
Title: Re: Fighting Games Thread
Post by: thisismyusername on October 05, 2017, 11:39:10 AM
I can't care since they aren't giving the Season 1-2 characters at a discount for previous version owners.
Title: Re: Fighting Games Thread
Post by: Himu on October 05, 2017, 11:39:20 AM
Lots of pics here. You can find the Chun one here here. She's just more shiny and less flat. Hard to describe but feels upgraded. Could be wrong. :idont

https://game.capcom.com/cfn/sfv/promotion/ae/

and when I say the base game i mean the base fighting system and its mechanics. I think the basics of the game are good but need fleshing out if that makes sense.
Title: Re: Fighting Games Thread
Post by: Himu on October 05, 2017, 11:42:01 AM
I can't care since they aren't giving the Season 1-2 characters at a discount for previous version owners.

Tbf this was just announced. You don't know this.

IMO all s3 characters should be included in the game package like previous SF add ons. Having Sagat, Sakura;etc all in the package would be a tremendous big deal and extend good will to both casual and competitive SF players but beggars can't be choosers.
Title: Re: Fighting Games Thread
Post by: nachobro on October 05, 2017, 11:43:32 AM
I can't care since they aren't giving the Season 1-2 characters at a discount for previous version owners.
I'm sure they will be sale on Steam, they are on sale pretty regularly anyway

If they add back in proper pokes and make reversals not shit, it'll be worth getting into again for me.
Title: Re: Fighting Games Thread
Post by: bork on October 05, 2017, 11:43:50 AM
Lots of pics here. You can find the Chun one here here. She's just more shiny and less flat. Hard to describe but feels upgraded. Could be wrong. :idont

https://game.capcom.com/cfn/sfv/promotion/ae/

Looks like the PC version (which has better image quality and some extra effects over PS4) to me.  But I could be wrong, too.

and when I say the base game i mean the base fighting system and its mechanics. I think the basics of the game are good but need fleshing out if that makes sense.

Yes...I'm agreeing with you, lol.
Title: Re: Fighting Games Thread
Post by: bork on October 05, 2017, 11:45:53 AM
(https://game.capcom.com/cfn/sfv/assets/def/img/news/promotion/ae/slide_img/challenge03.jpg)
(https://game.capcom.com/cfn/sfv/assets/def/img/news/promotion/ae/slide_img/arcade02.jpg)
(https://game.capcom.com/cfn/sfv/assets/def/img/news/promotion/ae/slide_img/V202.jpg)
 :jawalrus
Title: Re: Fighting Games Thread
Post by: Himu on October 05, 2017, 11:51:11 AM
Also, in a way, they are giving you a discount Username. AE comes with s1 and 2 characters in the box and is going to be released at an msrp of 40 dollars. Characters costs like 6 bucks. There will be 12 dlc characters when this drops. 12 X 6 is 72 dollars. But you get them in the box plus all stages and costumes for 40. So you already have that discount. Essentially, just buy the boxed version.

Weird thing to complain about.
Title: Re: Fighting Games Thread
Post by: Himu on October 05, 2017, 11:54:28 AM
I'm really likin dat gold in the UI :obama
Title: Re: Fighting Games Thread
Post by: nachobro on October 05, 2017, 11:55:42 AM
Have they said all stages and costumes are included? If so that's a good deal.

Capcom blog post just says
Quote
Street Fighter V: Arcade Edition will feature all 28 characters, including those from Season 1 and 2 – with one more from Season 2 still to be announced.
Title: Re: Fighting Games Thread
Post by: Himu on October 05, 2017, 11:57:35 AM
That's my assumption because that's how all previous SF re-releases have been like and the stage select menu in the shadaloo link has stage select with no locks.

Either way, I still think it's a good deal.

I bought USFIV for ps4 and it has all dlc. So I assume they'll be doing the same thing here. :yeshrug Again, could be wrong.
Title: Re: Fighting Games Thread
Post by: nachobro on October 05, 2017, 12:00:50 PM
Only USF4 gave you all costumes and some stages from SFxT. Super gave you the new stages and characters obviously, AE gave you new characters (except Dekappa) but none of the versions gave you any costumes. Maybe whatever they call the final version of SFV will give you everything but that will be awhile.

Never assume Capcom is giving away anything for free lol
Title: Re: Fighting Games Thread
Post by: nachobro on October 05, 2017, 12:08:10 PM
Also BB Tag is playable at NYCC so impressions are coming out

Quote
Basic BB tag rundown (hour 1 lmao)
So, game is designed to be pad friendly. 5 buttons, ABC, Tag, and Assist.

First, A/B are standard normals. There are command normals, 4X, 2X, I don't think there's 6X because of the way run works in this game lol (there's no walking, you just run). There are auto combos via 5AA.../5BB... on hit and block. 5aa, 5aaa and 5bb, 5bbb are special normals you can't do otherwise.

C button is...universal overhead or sweep for 5C and 2C respectively lol.

Tag button just tags, no idea what else.

Assist has 3 attacks, neutral, back, and forward.

There's a mechanic where you cause your assist to stay on screen and you can keep using them to attack. Not sue what the input is to start it, I think it's like 236 assist. They like, power up when they land on screen and it starts draining the assist call gauge until it's empty and then they leave. You can command them to do their assist attacks without cooldown, not entirely sure what the input is to command them but I think you hold assist and press A/B/C. A is neutral assist attack, B is forward assist and C is backwards assist.


ASSISTS CAN EAT SOME ATTACKS SO HAPPY BIRTHDAY SPECIFIC COMBOS EXIST

Macros, there's...BC (throw) tech window looks like BB. I think there's a command dash at the start of it, lol. A+Tag is 2 button DP. ABCD I think, is burst (costs 1 bar) and causes the combo to break and you switch characters.

Specials, 236 and 214 only it seems. A/B and C variants. C specials cost meter.

Supers are marvel style. 236BC and 214BC for level 1 and level 2 super respectively. Intuitive DHC's for team supers.

That's about all I have now! I'll tweet more later. Love ya bye

The bolded assist shit sounds wild as hell. I'm really digging the unique tag/assist mechanics that games are playing with now, very cool
Title: Re: Fighting Games Thread
Post by: brob on October 05, 2017, 12:08:22 PM
https://twitter.com/HiFightTH/status/915959743604080640

 :delicious
Title: Re: Fighting Games Thread
Post by: nachobro on October 05, 2017, 12:26:28 PM
(https://pbs.twimg.com/media/DLYzO6cV4AES97W.jpg:small)

:lawd
Title: Re: Fighting Games Thread
Post by: brob on October 05, 2017, 01:12:31 PM
the narrow focus on arcade mode was always corny imo. what the game lacked at launch was any kind of worthwhile single player way to play the game: survival was (and remains) ass, the mission stuff is drab, the short pre-story character stories were abysmal. now there is story at at least, even if that's a one-and-done deal. they should always have gone for a world tour style mode, it's offensive that capcom keeps not doing world tour modes tbh

Title: Re: Fighting Games Thread
Post by: brob on October 05, 2017, 01:41:49 PM
im just restating my basic complaint so i can keep complaining after this shit drops  8)

the different ladders for arcade mode looks cute tho
Title: Re: Fighting Games Thread
Post by: Himu on October 05, 2017, 02:05:06 PM
I was hoping for a world tour mode. I don't fuck with single player content in fgs anymore unless it's story mode but I'd play World Tour. Alpha 3 used to be my favorite SF because of world tour. I wonder what I'd think of it now that v ism is the only competitive option.

One thing I'd love is multiplayer world tour where you play it co-op with a friend.

Brob: different ladders?
Title: Re: Fighting Games Thread
Post by: brob on October 05, 2017, 02:10:12 PM
Brob: different ladders?

they put out a screenshot showing what I assume is the arcade mode sub-menu which listed SF1, SF2, SFA, SF3, SF4 and SF5 as different options with an increasing amount of opponents. I assume you choose which arcade mode you want to play and it gives you opponents and bonus rounds related to those titles (there is a screenshot of the barrel bonus game)

Maybe Sagat will be the first DLC character in the next season and he is the last fight in the SF1 campaign? If the Arcade Edition launches in January that probably lines up well. that would be cool.

edit: here's the image

(https://i.imgur.com/Es86870.jpg)
Title: Re: Fighting Games Thread
Post by: Bebpo on October 05, 2017, 02:20:11 PM
Wish I hadn't bought SFV. This version is a good deal. Yeah, the gameplay updates are free, but this has the base game + S1/S2 season pass stuff included for $40. Much, much better deal. I haven't bought any of the season pass stuff so I might wait and see if this drops to $20 and rebuy it just to get the characters for cheaper.
Title: Re: Fighting Games Thread
Post by: bork on October 05, 2017, 02:28:31 PM
Only USF4 gave you all costumes and some stages from SFxT. Super gave you the new stages and characters obviously, AE gave you new characters (except Dekappa) but none of the versions gave you any costumes. Maybe whatever they call the final version of SFV will give you everything but that will be awhile.

Never assume Capcom is giving away anything for free lol

Yeah, they don't say anything about the costumes and stages, and seeing as how they want folks to buy all that...I wouldn't count on them being there at all.  The stages I could see -maybe- being there, but not the costumes.  They want that cash.

Wish I hadn't bought SFV. This version is a good deal. Yeah, the gameplay updates are free, but this has the base game + S1/S2 season pass stuff included for $40. Much, much better deal. I haven't bought any of the season pass stuff so I might wait and see if this drops to $20 and rebuy it just to get the characters for cheaper.

They've put the season passes on sale before, so there's a good chance if anything that the passes will be dropped permanently to $20 each or made even cheaper.  But sure, waiting for it to drop to $20 on its own is could be cheaper...

...that is until Season 3 drops with more characters/stages/costumes/money that they want from you, lol.

I wouldn't be surprised if Season 3 starts with more DLC right when AE drops.
Title: Re: Fighting Games Thread
Post by: Himu on October 05, 2017, 04:00:08 PM
They've put a sizable amount trying to improve the game so I'll get the season 3 pass.
Title: Re: Fighting Games Thread
Post by: Bebpo on October 05, 2017, 04:52:53 PM
They're definitely putting a lot of budget/effort into trying to rescue/support SFV. I wonder if MvCI will get the same treatment and improvements over time.
Title: Re: Fighting Games Thread
Post by: Himu on October 05, 2017, 05:52:48 PM
Reportedly, MVCI got a REALLY small budget.
Title: Re: Fighting Games Thread
Post by: thisismyusername on October 05, 2017, 06:15:30 PM
Reportedly, MVCI got a REALLY small budget.

As much as the SF5 DLC at most, IIRC.
Title: Re: Fighting Games Thread
Post by: Bebpo on October 05, 2017, 06:39:59 PM
Which doesn't make any sense since Marvel brand is more popular than ever and MvC should have been a bigger hit than SF at this point with a good entry. Cheapskating the budget was fucking crazy. I would've bought it in an instant because I love MvC, but I skipped this one because the small mostly re-used roster and other stuff that's probably attributed to the budget. Game probably need another year in the oven with twice the budget.

Then again SFV absolutely needed another year+ in the oven, but it wasn't a budget issue, it was just rushing the game out for tournaments and saying fuck everyone else.
Title: Re: Fighting Games Thread
Post by: bork on October 06, 2017, 08:32:02 AM
The rumor that MvCI had a low budget comes from a sketchy source (Liam Robertson, some Youtube dude who people say is usually full of shit), but it's hard to not look at the game and think that it didn't have a low budget. 

I still don't think that excuses the barebones, plain, poor presentation, however.  UMvC3 absolutely shits all over Infinite in this area.

SFV had a large(r) budget because Sony helped fund it.  Guess Capcom couldn't get Marvel to help in that area. 

Title: Re: Fighting Games Thread
Post by: brob on October 06, 2017, 10:27:28 AM
all the stuff Liam Robertson said in that youtube vid is just a round up of all the forum chatter that's assumed to be true. All he did was pretend it was fact. He also included some verifiably sketch nonsense like the game having assets from multiple other capcom projects but then he only mentions umvc3 by name and even then he incorrectly said the character models were copied, instead of the rigs/animations. obviously the game isn't a high budget project, obviously there were restrictions from management regarding roster choices, etc, but this seems like a rando youtube who gets paid per click tbh, wouldn't trust it.
Title: Re: Fighting Games Thread
Post by: Himu on October 06, 2017, 02:08:23 PM
https://www.reddit.com/r/StreetFighter/comments/74ohcc/sfv_100_endings_in_ae_via_world_of_capcom_panel/

holy crap
Title: Re: Fighting Games Thread
Post by: Himu on October 06, 2017, 11:51:14 PM
(https://pbs.twimg.com/media/DLZ3-z_XUAAkcSK.jpg)

:o

HYPE
Title: Re: Fighting Games Thread
Post by: nachobro on October 07, 2017, 10:29:15 AM
So are there going to be any actual gameplay changes or are they stopping at just adding another V-Trigger to mash on when you need a comeback?
Title: Re: Fighting Games Thread
Post by: Himu on October 07, 2017, 11:52:23 AM
Dictator has psycho crusher again. So characters might have entirely new moves or this might be a result of V system. Who knows.
Title: Re: Fighting Games Thread
Post by: brob on October 07, 2017, 12:35:43 PM
So are there going to be any actual gameplay changes or are they stopping at just adding another V-Trigger to mash on when you need a comeback?

i hope they add full sets of v stuff rather than just new v-triggers, so you would choose v-trigger 1 which comes with a certain v-skill and a certain v-reversal. that way you could feasibly see different gameplans from the same characters depending on what v-set they chose. Sort of like how Ryu is different to play and to play against depending on which super art he choses in SF3:3S.

If it's just selectable v-triggers I don't expect there to be much change to the general approach to any given character. It would be like how selectable ultras in SF4 simply had you choosing which ultra you felt you could land more easily, and if both were about even in that regard, which did more damage.
Title: Re: Fighting Games Thread
Post by: Beezy on October 07, 2017, 12:38:35 PM
Dictator has psycho crusher again. So characters might have entirely new moves or this might be a result of V system. Who knows.
:rejoice
Title: Re: Fighting Games Thread
Post by: bork on October 07, 2017, 03:45:16 PM
Tomo Ohira mini-doc!

http://www.youtube.com/watch?v=0h5NktWVQ_0
Title: Re: Fighting Games Thread
Post by: Trent Dole on October 08, 2017, 04:56:10 PM
So, Actually Finished Edition then? I haven't remotely seriously played a fighter in ages so I'd be up for this a bit if it's an actual game this time.
Title: Re: Fighting Games Thread
Post by: thisismyusername on October 08, 2017, 07:29:26 PM
So, Actually Finished Edition then?

:girlaff

No. This is Capcom. Come on. :lol
Title: Re: Fighting Games Thread
Post by: nachobro on October 08, 2017, 10:26:24 PM
https://www.youtube.com/watch?v=jhHhuove23k

MVCI is now 2v2 AND 3v3! Truly the greatest Vs game of our time :rejoice
Title: Re: Fighting Games Thread
Post by: Himu on October 08, 2017, 11:07:27 PM
So, Actually Finished Edition then? I haven't remotely seriously played a fighter in ages so I'd be up for this a bit if it's an actual game this time.

No it's not finished edition. That'll be the final version released.
Title: Re: Fighting Games Thread
Post by: thisismyusername on October 09, 2017, 12:02:14 AM
MVCI is now 2v2 AND 3v3! Truly the greatest Vs game of our time :rejoice

3 Methte and they can't even 1shot Ironman. #CapcomPlz
Title: Re: Fighting Games Thread
Post by: Trent Dole on October 09, 2017, 05:19:54 AM
So, Actually Finished Edition then? I haven't remotely seriously played a fighter in ages so I'd be up for this a bit if it's an actual game this time.

No it's not finished edition. That'll be the final version released.
Right, wait for 'SUPER' then.
Title: Re: Fighting Games Thread
Post by: bork on October 09, 2017, 07:19:04 AM
So, Actually Finished Edition then? I haven't remotely seriously played a fighter in ages so I'd be up for this a bit if it's an actual game this time.

No it's not finished edition. That'll be the final version released.
Right, wait for 'SUPER' then.

In kidding aside, SFV is being updated similarly to an MMORPG in the sense that content is just going to keep on coming and isn't going to stop for the next few years, assuming sales of DLC keep up.
Title: Re: Fighting Games Thread
Post by: Himu on October 09, 2017, 03:04:31 PM
lyte and nacho you gotta read this thread

http://forums.shoryuken.com/discussion/22/info-on-the-old-school-sf-scene/

I wonder what your experiences are. I'll talk about mine later.
Title: Re: Fighting Games Thread
Post by: Himu on October 09, 2017, 05:05:56 PM
Decided to see what competitive MKII play is like. :obama Impressed.

https://www.youtube.com/watch?v=rYL6-9EV8x0

While I'm nostalgic...the intro is still one of the GOATs.

https://www.youtube.com/watch?v=K09uB5XR5BU

The music in that game is fucking perfect.
Title: Re: Fighting Games Thread
Post by: nachobro on October 09, 2017, 05:49:06 PM
UMK3 is where the real wild shit is.

As far as old school stuff, it was just always about 7-11 for me. After school, walking to 7-11 with the lunch money I purposely didn't spend so I'd have a turn on SF2 :lol I always played lots of Honda and Dhalsim but really there were no "mains" or anything like that. Just having fun until the bigger kids came and beat us so they could play. That is what made me decide I had to get good, because I didn't want to get kicked off for the big kids.
Title: Re: Fighting Games Thread
Post by: toku on October 09, 2017, 06:24:47 PM
U/MK3 days will always be the most impressive era for MK for me. I was young but the game was so fast I could never wrap my head around it. Loved watching the big kids play it though.

I know now it isn't really that fast, it's just the way it looks but still. Part of that was the excellent sound design as well. Everything about the game was either sleek and aggressive. Also Kabal OP.

https://www.youtube.com/watch?v=tinitviQ7iM
Title: Re: Fighting Games Thread
Post by: bork on October 09, 2017, 10:04:11 PM
Old-school stories?  Sure, still remember it pretty vividly!

Lived on Long Island back then.  Not in Manhattan, but out in the suburbs.  There were a lot of arcades and places that arcade machines around town back then.  The biggest spot was a place that went through multiple name changes.  It was called The Emporium, then Chuck E. Cheese, then the Emporium again, and then before we moved it became...Nathan's Hot Dogs (lol).  This was a game center/pizza place where kids went for birthday parties.

All that changed in 1991.  Now, I gotta say, I don't remember Street Fighter at all.  I'm sure it must have been around some local arcades back then, but I have no memories of playing it until after SFII came out.  Never heard anyone talk about it. and the only time I remember seeing anything on it was demos of Fighting Street on the TG-16 CD in Toys R Us.

When Street Fighter II released, I remember seeing a single machine in the Emporium.  It was unplayed.  Then several weeks later, they suddenly had multiple machines and crowds of people around them playing.  Not kids...but teenagers and adults.  Huge shift in the player base there.  I was one of the few kids my age who played SFII (I was 10-11 when it came out) and I absolutely SUCKED at it.  I mean, I couldn't even block-- instead of holding back, I was essentially trying to parry by tapping back at the right time, lol.  I also remember going to a birthday party, at a place with mini golf and batting cages, and telling the kid's mom that I was just gonna stay in the arcade there.  I got my ass kicked by an older kid who just picked Blanka and did his electricity.  And my dumb ass couldn't beat it.  I ran home and told my brother and he laughed at how dumb I was, lol. 

From here, Street Fighter II just EXPLODED.  If an arcade didn't have it, nobody cared about that place anymore.  Multiple machines were in arcades.  Machines were in comic shops, convenience stores, restaurants...you name it.  It was everywhere and the hype surrounding it was insane.  If you weren't into games (or even born!) back then, you just won't get how crazy the arcade scene became and was changed up forever because of this game.  There was nothing else like it at the time.

On a personal level, this changed me as well.  Since none of my friends played the game, I felt like I was almost "babysitting" other kids when I'd try to get them to play it and would spend more time hanging out with my older brother and his friends to play it instead.  We were the first ones in our neighborhood to get a Super Nintendo (bought when SFII came out, of course), and had a massive gathering in our basement playing the game for hours on end.  There was also a time when my brother beat me something like 21+ matches straight and got a perfect or two.  He never let me live that down.  :lol

Then at the end of '92, we moved down to Atlanta.  Not as many arcades as Long Island, but still enough around.  But something happened.  A new game had come out that pulled a lot of the Street Fighter players away.  It had "realistic" graphics and even blood.  Mortal Kombat had come out and it dethroned SFII.  Sure, the release of Turbo/Hyper Fighting in 1993 helped a bit, but for the most part, it was all about Mortal Kombat.  Samurai Shodown 1 also had a pretty decent following at one local arcade for a time. 

Mortal Kombat was followed by MKII and then Killer Instinct as the big games.  I don't recall Mortal Kombat III being particularly that popular until it came out on home consoles.  I still kept playing SF2T and then SSF2, but that was pretty much it-- for whatever reason, none of the local arcades had Super Turbo.  NONE of them.  One place had the machine for a weekend before they moved it elsewhere.  I watched a disgruntled Babbage's employee try and fail to play as Akuma multiple times and that was about it.  Going back a year, Virtua Fighter came out and was kind of a novelty.  People thought it was pretty cool, but it didn't quite have the same following as the 2D games.  Ditto for Tekken.  I remember VF2 being way more popular, but it wasn't at my local arcades.  I don't recall a 3D fighter being big in my area until Tekken 2 came out.

Meanwhile, I moved on to Samurai Shodown II in '94 (didn't care much for KI and MK) and then to Street Fighter Alpha 1 in '95.  Alpha 1 was everywhere but Alpha 2 was nowhere to be found in 1996.  I remember playing it on PS1 before I finally played the arcade version.

That was also the beginning of the end.  In 1995, the 32-bit generation started, and "arcade at home" started to become a thing.  Arcades stuck around for another 5 years or so, and even had some big hits like the Vs. games and Tekken 3/Tag (absolutely HUGE in ATL), but the same crowds that were around back in the early 90s were long gone.  I worked at a game shop during this time and made friends with plenty of people and went to various gatherings to play games.  (I also finally made up for that SFII beating from my brother when I destroyed him and his friend in Alpha 2 like 40+ matches straight!  :lol)

Anyway, going back to the early days of arcade fighters, I missed those days a lot and kind of floundered in the early 2000s.  I'd play games with friends, but they were really only interested in Street Fighter or Tekken and didn't want to play much else.  I was way more into the Neo Geo during this time.  Then in 2001 I went to Japan and it was like I went through a time warp back to the early 90s.  Arcades everywhere and lots of people playing them.  Went back again in 2004 for a month and got to see KOF Neowave release...with massive lines queued up to play, just like the glory days of SFII!  Moved there the next year and was right near a big game center, where I could go to play all the latest fighters.  It was pretty awesome.  I remember getting up one morning in July 2008 and walking down to the game center to be the first one to play the new Street Fighter IV machines that had just been set up.  That sparked some popularity, but not huge crowds.

And then I moved back to the States.  Arcades were long-dead, but online play was finally getting better on consoles.  A lot of my friends have moved away or moved on from games (or fighting games), so I'm glad I can always hop on and play stuff any time!  :)
Title: Re: Fighting Games Thread
Post by: Tasty on October 09, 2017, 10:56:34 PM
MK3 was my first fighting game. :) It was fun cheesing people with Cyrax's webs and body slamming them to 0HP. :lol

Unfortunately Smash followed shortly after that and was much more fun for me. :D
Title: Re: Fighting Games Thread
Post by: Himu on October 09, 2017, 11:19:46 PM
UMK3 is where the real wild shit is.

As far as old school stuff, it was just always about 7-11 for me. After school, walking to 7-11 with the lunch money I purposely didn't spend so I'd have a turn on SF2 :lol I always played lots of Honda and Dhalsim but really there were no "mains" or anything like that. Just having fun until the bigger kids came and beat us so they could play. That is what made me decide I had to get good, because I didn't want to get kicked off for the big kids.

UMK3 was my favorite growing up but I figured it would be the worst of the "classic games" besides 1. Interesting.

As for me, I was 6 when SFII came out. I played video games on my uncles Nintendo but I wasn't obsessed with games. I liked Mario and Zelda and that was about it. They were just a fun diversion. Street Fighter II changed that. It was not only the first game I truly well and fell in love with but it was also my first arcade game at a grand old place called Golf and Games. Good news? I fucking loved Street Fighter. Bad news? I lived in the burbs and was 6-8 years at its height. The only way I got to play SF was if my mom took me to the arcade (rare) or we went to a convenience store or grocery store and they had it. As a little kid in the suburbs in Houston where you can't get around with driving, havig regular arcade sessions wasn't really a thing and being gifted with the opportunity to play at the arcade was always the best ever.

Still though, despite that I'm proud to say I got to at least exoerience some of SFII at its height. A machine was almost every where you went and I never had change to play since I didn't get allowance so I always had to beg. And since I was a little kid who couldn't play much I always lost my quarter in a jiffy. :lol To make matters worse, all my spots that had SFII like my first arcade Golf and Games died in the early 90's despite being in the middle of the SFII craze. And it wasn't like today where you had information at your finger tips. If your arcade closed and you didn't know of another one you were shit out of luck. Until you found another and that closed down. Repeat. Despite all of these obstacles I still persevered and had (and still do) a really big passion for SF.

Eventually SFII came to the Genesis via CHAMPION DA GAWD EDITION. So after that all the arcades closing stung less. I was never a big fan of Hyper Fighting because it was too fast. :lol Now I wouldn't have it any other way. Unfortunately I remember SF slowing down around the time Mortal Konbat II came out. I think that was around the same time Super came out and no one gave a shit about it. No grocery stores or 7/11's were carrying Super. MK was the new hotness, but I never lost the passion for SF and always, always went back to that. I only played Super's cab once in my life time. That's how much no one gave a shit. The fact Super Turbo wasn't on Genesis was a huge deathblow for me. I don't recall any kid talking about Super Turbo. It was like the SF craze was already dead and buried by the time it came out.

More and more arcades closed and less and less amusement centers stocked fighting games. By 96, it was all about light gun shooters like Area 51 and Time Cop with the rare Metal Slug and Daytona. Virtua Fighter, Tekken, and Mortal Konbat were probably the most prominent fighters of this era but nothing clicked with me as much as SF did. So I kept playing arcade mode in fighting games at home, desperate for some competition...

It wasn't until I was in high school I became an arcade rat. By then I had the ability to travel to arcades by bumming rides off friends. I'd go to the arcade almost every day after school, still limited in my money but had enough to have some fun. My group loved arcades so we traveled around the city to see what's left of the cities arcade scene. This was 2000-2004. I got back into fighting games in a big way this way and it sparked my desire for competition and I had a rival. One time I thought a DDR stage was wayyy beyond my skill and just stepped off. He got visibly angry and screamed,"DONT LET ME EVER, EVER SEE YOU GIVE UP AGAIN. IF YOU DO I'LL KICK YOUR ASS." :lol He was an asshole but a jovial one. Tilt was our hangout grounds and every Friday night it was rumble time. Dudes from all over the city would come and crowd around the sole MvC2 cab. CvS2 at the Galleria Tilt. Guitar Freaks at that one bowling alley we found. I was hooked on arcade game culture and was starting to learn how to play fighters for real real.

Unfortunately I graduated, went to college, and the arcade scene died soon after that. Or whatever what was left of it. My Tilt was turned into a clothing store. I still sometimes pass that place and get really, really emotional. :(

I thought that was it, and then SFIV came out and the rest was history. For the first time ever I could have actual competition and the ability and resources to learn how to play and hang with good players.

As for Golf and Games, it became a race track I think, then a hardware store, then a church. I don't know what it is now.

Hope this wasn't long winded.
Title: Re: Fighting Games Thread
Post by: Himu on October 09, 2017, 11:38:31 PM
My favorite arcade moment isn't even SF related. Mortal Kombat II was massive. I remember when it came out we had 30 or so people crowded around the cab. I watched this really good player decimate everyone. I put my quarter on the machine and had watch it get closer and closer to my turn as he bodied person after person. He bodied me and my shifty Sub Zero too. I didn't dare re-challenge him but just sat back and watched since I had enough money to last me the entire day. When I think of arcades and fighting games in particular of the 90's, that memory is burned into my brain.

What a dope genre.
Title: Re: Fighting Games Thread
Post by: a slime appears on October 10, 2017, 09:36:38 AM
I want to buy a Samurai Shodown and King of Fighters game for my switch; which is the best one from each series?

Thanks in advance for the advice.
Title: Re: Fighting Games Thread
Post by: thisismyusername on October 10, 2017, 11:04:35 AM
KoF 98 AND 02.
Title: Re: Fighting Games Thread
Post by: nachobro on October 10, 2017, 11:37:26 AM
Yep, on the Switch I'd go with KOF 98 and SamSho 4. IIRC Switch doesn't have 2002 yet
Title: Re: Fighting Games Thread
Post by: nachobro on October 10, 2017, 11:42:02 AM
My favorite arcade moment isn't even SF related. Mortal Kombat II was massive. I remember when it came out we had 30 or so people crowded around the cab. I watched this really good player decimate everyone. I put my quarter on the machine and had watch it get closer and closer to my turn as he bodied person after person. He bodied me and my shifty Sub Zero too. I didn't dare re-challenge him but just sat back and watched since I had enough money to last me the entire day. When I think of arcades and fighting games in particular of the 90's, that memory is burned into my brain.

What a dope genre.
I remember the first time I saw MK2 was at the arcade at the mall when my family lived in Baltimore. Was there with a friend's family and his mother sent us down there while she was looking at clothes. A bunch of people were checking it out and we just watched two guys fight, then one of them did the Shang Tsung fatality where he steals the other player's soul and the entire crowd of people just lost their minds. :lol
Title: Re: Fighting Games Thread
Post by: Himu on October 10, 2017, 03:56:19 PM
Mortal Kombat was WILD back then. I shouldn't really be shocked MKX's sales numbers. Going by the numbers those cabs saw back in the day. I wish I could get MKX as a former MK stan. But I don't like the way those games feel anymore and the blood and gore have been stepped up to a way I'm not okay with these days. Shame.
Title: Re: Fighting Games Thread
Post by: Himu on October 10, 2017, 04:01:25 PM
So.

It took me years but I think I hit the next level. IDK. I played 3s last night on Fightcade. First time in months, honestly. And...wow. I don't know what happened after SCR. I mean, I still lost a lot, but it was so competitive despite my inexperience with the game. My zoning has been stepped up 10x some how and I was a fucking threat to him despite not being a 3S player. I had a lot of fun and I just don't understand how I was able to play that well and why it came off so naturally now. I really put in the time with the genre but it's so unreal to feel. Like, I feel like I'm at a point now where I can pick up most fighters and figure out the characters toolsets and strengths/weaknesses in a few minutes now. Or at least, their basic gameplan. Weird feeling to explain.
Title: Re: Fighting Games Thread
Post by: toku on October 10, 2017, 06:18:02 PM
fundamentals
Title: Re: Fighting Games Thread
Post by: Himu on October 10, 2017, 06:37:46 PM
also i might have been wrong about 3s and its zoning. I used to think parrying rid it of zoning, and I love zoning. But really, good zoning makes zoning viable. Being unpredictable makes it harder for them to parry, and you can catch a hit. The parry just offers another layer to the mind games. I might be wrong about the game.
Title: Re: Fighting Games Thread
Post by: bork on October 10, 2017, 07:42:37 PM
I want to buy a Samurai Shodown and King of Fighters game for my switch; which is the best one from each series?

Thanks in advance for the advice.

KOF '98, easily.  As for SS, it's a little more difficult.  If you want better atmosphere/music, but much more simplistic game play, get SS1.  If you want more complex game play and better graphics, but with less/worse audio and more generic, static backgrounds, get SS4.
Title: Re: Fighting Games Thread
Post by: Himu on October 11, 2017, 01:27:40 AM
https://www.youtube.com/watch?v=ADPslbUDkT0

:lol
Title: Re: Fighting Games Thread
Post by: toku on October 11, 2017, 02:02:47 AM
happy 25th MK

https://www.youtube.com/watch?v=R8V7TwlYCt0
Title: Re: Fighting Games Thread
Post by: seagrams hotsauce on October 11, 2017, 08:34:34 PM
got my custom stick
 :nsfw
spoiler (click to show/hide)
(https://i.redd.it/jhoow0xet3rz.jpg)
[close]
Title: Re: Fighting Games Thread
Post by: Himu on October 11, 2017, 09:58:45 PM
:lol :lol :lol
Title: Re: Fighting Games Thread
Post by: naff on October 11, 2017, 11:16:41 PM
got my custom stick
 :nsfw
spoiler (click to show/hide)
(https://i.redd.it/jhoow0xet3rz.jpg)
[close]

slap a width argument in ur tags m8
Title: Re: Fighting Games Thread
Post by: seagrams hotsauce on October 12, 2017, 11:00:23 AM
How's that work
Title: Re: Fighting Games Thread
Post by: Rufus on October 12, 2017, 11:05:30 AM
[img width=reasonable number]
Title: Re: Fighting Games Thread
Post by: seagrams hotsauce on October 13, 2017, 01:02:47 PM
Many thanks to you sir
Title: Re: Fighting Games Thread
Post by: Beezy on October 15, 2017, 04:55:00 PM
https://youtu.be/boNf5TFihE8
Title: Re: Fighting Games Thread
Post by: Bebpo on October 15, 2017, 06:08:22 PM
Looks dope, especially that Strider super in $$$ graphics.
Title: Re: Fighting Games Thread
Post by: Himu on October 15, 2017, 06:12:32 PM
Don't like it :yeshrug
Title: Re: Fighting Games Thread
Post by: Bebpo on October 15, 2017, 06:45:38 PM
Don't like it :yeshrug

The look or gameplay or what? I mean the non-strider look has the awful sidechops and is ugly, but the strider look is cool and the moveset seems fun.
Title: Re: Fighting Games Thread
Post by: Himu on October 15, 2017, 07:22:01 PM
another rush down character :yeshrug
Title: Re: Fighting Games Thread
Post by: bork on October 15, 2017, 07:46:29 PM
The 70s theme in both design and music is pretty cool.

:idont
Title: Re: Fighting Games Thread
Post by: Himu on October 15, 2017, 10:50:30 PM
watched the trailer again, and....I mean, it's not as bad as when I saw it this morning.

I guess this season does have diverse characters. You've got a set up character (Ed), technical character (Menat), shotokan (Akuma), grappler (Abigail), and now rushdown (zeku).

Plus I listened to it with actual speakers this time and I like the theme. Not my kinda character tho.
Title: Re: Fighting Games Thread
Post by: Himu on October 15, 2017, 10:51:25 PM
Looks good.

https://www.youtube.com/watch?v=KGY-JDYidlY
Title: Re: Fighting Games Thread
Post by: Himu on October 17, 2017, 04:23:31 AM
Amazing night of fighting games for me.

Played Vampire Savior with FACE from gaf. I like Lei Lei. She's hard though. Hard game. We tried out Bashomon link combos and lol doing that shit online. :lol

Played ST on Fightcade. Got stomped. Got depressed because I wasn't seeing any progress. Really wondered why I bother with this genre. Had real sodium for real.

Talked to friend who goes to my locals. He calmed me down and said to just play shit load of games and I'll see the progress I want. "Spreading yourself too thin" be damned. We decided to play Melty. We kept at it for like an hour. First time really playing Melty and that game might be gawd tier. It's truly amazing. Shame no one plays it but it's got a new player right here. Our set was getting really fun at the end especially with our mirror match. I was doing some technical shit despite being new to it. Games has serious depth. We're going to start hanging at locals. He's bringing his Neo Geo this Friday. He is an absolute sweet heart.

Then my ST teacher hopped on. I told him how frustrated I was earlier. He talked me through it and how everyone was shit at the game when they started, even OGs and that I was making good progress. We practiced defensive/offensive play with Chun mirror (he plays Chun). All it was was fireball wars, pushing into the corner, and trying to punish cr mk and win. But he's a top tier player so it was  really hard. Jumping forward wasn't allowed, super wasn't allowed. Just neutral, jumping back, fb, and normals. When he was ahead, he played defensively, when we were even/I was ahead, he played aggressive. It was just pure mind games and we kept it up for an hour and a half. He trained someone else earlier and said all that guy did was bitch and that there was no point, but that I kept at it despite the struggle and learned faster than him because I didn't give up. I learned a lot tonight. Took me an hour and a half to beat him clean.

Fighting games...

(https://i.imgur.com/1GfOM0h.gif)

Played from 8 pm to 3 am.
Title: Re: Fighting Games Thread
Post by: Himu on October 17, 2017, 10:26:27 AM
Also, I gotta say, real talk, that I think part of the reason Daigo and Nuki are so good is because they mastered Vsav and both played Bashomon. Shout out to those who call Daigo a "tier whore". Dude played Guile in ST. Guile ain't even near the top in that game. He also played Bashomon in Vsav and was still the best at it despite being perhaps the hardest character. Let's talk about how hard Bashomon is. Bash can only do combo a special unless you hit a link. He can only DP if you guard cancel.

Now look at Nuki and Daigo duke it out on Vsav.

https://youtu.be/QOuMC13i7z0

Pretty clear to me that Daigo just plays characters he likes at this point.

Also, No Amirox but Daigo is really, really cute in this vid. NO AMIROX. :badass
Title: Re: Fighting Games Thread
Post by: Himu on October 17, 2017, 12:39:36 PM
Needed to go back and watch this video from when I was a fighting game scrub to ease that salt and feel my determination.

https://www.youtube.com/watch?v=9geFTd6MHrw

https://www.youtube.com/watch?v=dL37s_xD0Xc

https://youtu.be/xnODOlTsbH4
Title: Re: Fighting Games Thread
Post by: bork on October 17, 2017, 10:30:52 PM
Am I missing something with "Bashomon?"  :P
Title: Re: Fighting Games Thread
Post by: Himu on October 18, 2017, 02:34:18 AM
mobile kb.

So tonight my teacher and I are having an ST sesh and there's a fucking Akuma player in chat from Singapore taunting everyone about good he is. So my teacher is like,"lol brb I gotta play this Akuma." So we close the window and he challenges the dude (Akumaster) to a game. Akumaster ignores it and we try to goad him. I tell him St Akuma players are pussies and he immediately sends me a challenge (:lol) and ignores my teachers. I'm like, fight my friend. He sent a challenge. And Akumaster just goes,"scared. you're scared. You wont accept my challenge" and we try our hardest to goad him into fighting my teach. "Scared. You scared." "Why don't you accept ______'s challenge? Aren't you the scared one? I'll play you after him. He sent a request before you sent one to me" "Did he? I blocked him." :rofl So we decide to continue our play and teach can't let it go. "I gotta play that Akuma lol. I'm going to sign in on my alt." So we quit and then fucking AKUMASTER leaves the second we close the window.
Title: Re: Fighting Games Thread
Post by: bork on October 18, 2017, 08:39:18 AM
Using Akuma in ST, lol.  I wouldn't have bothered responding.
Title: Re: Fighting Games Thread
Post by: Himu on October 18, 2017, 09:14:16 PM
Game looks dope lol. We playing it at locals this week.

https://www.youtube.com/watch?v=88S2O1IWWZk
Title: Re: Fighting Games Thread
Post by: Himu on October 19, 2017, 03:10:27 AM
Practiced execution only tonight.

I'm not sure if I did this right because it didn't combo but I had fun doing it tonight.

(https://i.imgur.com/vwpr4Wf.gif)
Title: Re: Fighting Games Thread
Post by: Himu on October 20, 2017, 02:59:37 AM
:gladbron :gladbron :gladbron

BREAKERS REVENGE IS FUCKING DOPE BREHS
Title: Re: Fighting Games Thread
Post by: bork on October 20, 2017, 07:28:46 AM
Yeah, that was a pretty good, extremely overlooked game.

Before Revenge was out, I once tried to buy Breakers on the NeoGeo CD back in 1997.  My friend was on the phone with one of the import game sellers (can't remember who but they had ads in Gamefan...maybe it was their old store) ordering some stuff and I gave him a few games to order for me too.  The guy refused to sell him Breakers, saying "you don't want that game...it's trash."  Seriously would not sell it.  Fucking bizarre.
:huh
 
Title: Re: Fighting Games Thread
Post by: Himu on October 20, 2017, 11:23:28 AM
If I uploaded a 40 minute breakers revenge set between my friend and I would any of you watch
Title: Re: Fighting Games Thread
Post by: Great Rumbler on October 20, 2017, 06:34:46 PM
Been playing some Saturn fighting games recently and, man, 3D Saturn fighting games are pretty garbo, especially compared to the beautiful, fast-faced 2D arcade ports. Last Bronx is the most recent one I've played and it's basically got the same problem as all the others: slow, floaty controls, and ugly 3D graphics. Are there any that are particularly worth putting any meaningful time into?
Title: Re: Fighting Games Thread
Post by: Himu on October 20, 2017, 09:10:07 PM
Virtua Fighter 2, Fighters Megamix, Fighting Vipers, and Virtua On. Maybe Battle Arena Toshinden 2.
Title: Re: Fighting Games Thread
Post by: brob on October 21, 2017, 05:22:14 PM
Queen, in addition to the Maximilian videos you posted above this video by Pat the flip (https://www.youtube.com/watch?v=MZwUWf4bao8) about how to learn from losing is pretty good, if a bit rambling. Also this google doc by sunfish (https://docs.google.com/document/d/1llViobxCfWowPCC6MWEsZNSt5lILkStaxTWntinETJ0/edit), which is similar, but more focused on how to put together the specific steps needed to improve.
Title: Re: Fighting Games Thread
Post by: Himu on October 21, 2017, 07:56:41 PM
Yeah I've seen Pat's vids. I'm past the salt though. I'm playing and learning multiple games now and surprisingly that's make my learning process easier and I'm out of the hole.
Title: Re: Fighting Games Thread
Post by: Tripon on October 21, 2017, 10:48:23 PM
Hey all.

I'll try to post tournament info in here. Don't feel like making a seperate thread unless if necessary.
Title: Re: Fighting Games Thread
Post by: thisismyusername on October 21, 2017, 10:50:31 PM
Hey all.

I'll try to post tournament info in here. Don't feel like making a seperate thread unless if necessary.

Are you the one that did the weekly ones? Don't do that. Just post the information in here, people will see it.
Title: Re: Fighting Games Thread
Post by: Tripon on October 21, 2017, 10:56:19 PM
Hey all.

I'll try to post tournament info in here. Don't feel like making a seperate thread unless if necessary.

Are you the one that did the weekly ones? Don't do that. Just post the information in here, people will see it.
Yes, that's what I will be doing.
Title: Re: Fighting Games Thread
Post by: Himu on October 22, 2017, 12:44:32 AM
<3 hey trip
Title: Re: Fighting Games Thread
Post by: Coco Jamboo on October 22, 2017, 02:26:49 PM
My autism made me create an account on this forum just to correct something Cindi said: Doing links to special cancel normals isn't something exclusive to Bishamon, in Vampire Savior you can only cancel chained normals into supers(called EX Moves) and not all supers can be cancelled into, it's usually only supers with raging demon-esque inputs.

PS: That LucasrRocha2013 guy plays Guilty Gear Xrd and he's a gigantic cunt.
Title: Re: Fighting Games Thread
Post by: Himu on October 22, 2017, 06:02:45 PM
Thanks face!

What he do in GG
Title: Re: Fighting Games Thread
Post by: Robo on October 23, 2017, 10:29:44 AM
Share your SFV fighter IDs so I can watch your replays on CFN.  :)

Title: Re: Fighting Games Thread
Post by: bork on October 23, 2017, 12:39:54 PM
Share your SFV fighter IDs so I can watch your replays on CFN.  :)

I never use that feature...does it automatically upload them?

I have two CFNs: lyteedge and funkyaction.
Title: Re: Fighting Games Thread
Post by: Robo on October 23, 2017, 12:58:27 PM
Yeah, it automatically uploads all of your matches.  Since you can search and view your own matches too, it’s a good tool to analyze your performance from an outsider perspective and note mistakes to work on correcting as you see them.
Title: Re: Fighting Games Thread
Post by: bork on October 24, 2017, 11:44:27 AM
Injustice 2 is coming to PC this fall.

Open-beta tomorrow!
Title: Re: Fighting Games Thread
Post by: nachobro on October 24, 2017, 11:55:28 AM
Oh shit, that's sick! I hope it runs better than MKX did, will definitely be trying this out
Title: Re: Fighting Games Thread
Post by: Himu on October 24, 2017, 12:03:21 PM
Robo is SFV your main game?
Title: Re: Fighting Games Thread
Post by: Robo on October 24, 2017, 02:31:33 PM
It is now, but I also play 3S and dabble with ST.  I’ve retired from SF4 (fuck that game).  I’m pretty mediocre at SFV, though.
Title: Re: Fighting Games Thread
Post by: bork on October 24, 2017, 10:52:48 PM
Fighting against Zeku...that theme music
:lawd
Title: Re: Fighting Games Thread
Post by: Himu on October 25, 2017, 07:07:04 PM
https://www.google.com/maps/d/u/0/viewer?mid=1CepQmeYS81xE9yY4RhbwBmiYTAg&hl=en&ll=35.86468246739083%2C-32.13689854077154&z=2

Go to your local. Support your scene.
Title: Re: Fighting Games Thread
Post by: Himu on October 26, 2017, 05:13:34 PM
So I've been playing Blazblue and just had to appreciate this moment. I'm trying to get into anime games while playing I really like that there's a new layer to the mind games not possible in a regular stoic fighter (SF, KOF). Like I knew last night an opponent would jump in and thought it'd be a good time to dp for my read. Oh, he jumped, but he ended up doing a double jump at the end of it, forcing me to whiff my dp and he punished accordingly. I read him and he downloaded my read. I think I fell in love with anime fighters that moment. Works for me better than 3S does even though it has a similar feel with the parry system and all.
Title: Re: Fighting Games Thread
Post by: nachobro on October 27, 2017, 10:02:20 AM
https://www.youtube.com/watch?v=NZLWLqRmcjE

Goddamn, Hellboy looks awesome! This plus a PC version (please be good) has me ready for more Injustice
Title: Re: Fighting Games Thread
Post by: brob on October 27, 2017, 10:10:55 AM
i feel pretty confident the pc port is gonna be nice. I saw someone say on twitter it's being done by the ppl who fixed MKXL, and I think both games are made with similar under-the-hood stuff so since whatever the issues that needed fixing with MKXL are known, they shouldn't be an issue this time? I mean, idk how computers pute but it seems sensible to me.
Title: Re: Fighting Games Thread
Post by: Himu on October 27, 2017, 06:21:58 PM
https://www.youtube.com/watch?v=FbpXplP_WFE

:sabu :sabu :sabu :sabu :sabu
Title: Re: Fighting Games Thread
Post by: toku on October 27, 2017, 06:26:22 PM
So I've been playing Blazblue and just had to appreciate this moment. I'm trying to get into anime games while playing I really like that there's a new layer to the mind games not possible in a regular stoic fighter (SF, KOF). Like I knew last night an opponent would jump in and thought it'd be a good time to dp for my read. Oh, he jumped, but he ended up doing a double jump at the end of it, forcing me to whiff my dp and he punished accordingly. I read him and he downloaded my read. I think I fell in love with anime fighters that moment. Works for me better than 3S does even though it has a similar feel with the parry system and all.

If it makes you feel any better blazblue was the first real super anime fighter i fell in love with (even more so than GG) and to date probably the first fighting game I felt like I could hold my own against ppl in a real competitive way. Had a ton of fun.
Title: Re: Fighting Games Thread
Post by: Himu on October 27, 2017, 06:46:18 PM
https://youtu.be/xj9q7inD2GI

:sabu :sabu :sabu :sabu
Title: Re: Fighting Games Thread
Post by: brob on October 27, 2017, 06:47:14 PM
AceKingOffsuit's tweet (https://twitter.com/acekingoffsuit/status/923743878494277632) showing the stream schedule for Canada Cup. smash.gg brackets (https://smash.gg/tournament/canada-cup-2017/events)  (USF4 and ST are looking promising imo)

Expand for bigger pictures of the schedule:
spoiler (click to show/hide)
(https://i.imgur.com/fGLj07z.jpg)
(https://i.imgur.com/Nhcprpt.jpg)
(https://i.imgur.com/zSh0Nlh.jpg)
(https://i.imgur.com/IFj0t21.jpg)
[close]
Title: Re: Fighting Games Thread
Post by: Himu on October 27, 2017, 06:49:18 PM
So I've been playing Blazblue and just had to appreciate this moment. I'm trying to get into anime games while playing I really like that there's a new layer to the mind games not possible in a regular stoic fighter (SF, KOF). Like I knew last night an opponent would jump in and thought it'd be a good time to dp for my read. Oh, he jumped, but he ended up doing a double jump at the end of it, forcing me to whiff my dp and he punished accordingly. I read him and he downloaded my read. I think I fell in love with anime fighters that moment. Works for me better than 3S does even though it has a similar feel with the parry system and all.

If it makes you feel any better blazblue was the first real super anime fighter i fell in love with (even more so than GG) and to date probably the first fighting game I felt like I could hold my own against ppl in a real competitive way. Had a ton of fun.

I'm all about GG as it was my main fighter 2003-2005 besides MvC2. I have a much bigger emotional connection to GG but I like BB a lot too.
Title: Re: Fighting Games Thread
Post by: brob on October 27, 2017, 07:26:14 PM
ST at canadacup https://www.twitch.tv/canadacup
Title: Re: Fighting Games Thread
Post by: Himu on October 27, 2017, 07:30:03 PM
I think the Chun on right now is my ST teacher.
Title: Re: Fighting Games Thread
Post by: Himu on October 27, 2017, 07:36:10 PM
No there he goes. Root for Unessential please.
Title: Re: Fighting Games Thread
Post by: Himu on October 27, 2017, 07:37:31 PM
nooooooooooo :biblethump
Title: Re: Fighting Games Thread
Post by: Baiano19 on October 27, 2017, 07:40:53 PM
homo-genius in 2017? this is as old as that daigo video






still funny thouh
Title: Re: Fighting Games Thread
Post by: Himu on October 27, 2017, 07:47:07 PM
Silentscope is cool af and we had lots of good games at SCR.
Title: Re: Fighting Games Thread
Post by: brob on October 27, 2017, 11:21:09 PM
https://twitter.com/GeoffTheHero/status/924025822674956288

the worst poster in tekken gaf made the migration to reset era it seems  :doge
Title: Re: Fighting Games Thread
Post by: Himu on October 31, 2017, 03:26:58 AM
Really late here but GGRev 2 is amazing. Did the tutorial and some mission mode and it's the best fg tutorial I've ever played. It actually teaches game concepts in an organic manner. And the missions make it easier to transition to anime play style. I am so much more knowledgeable about fighting games and how to play them like a 100 times compared to when I got the original game on PS4. One thing that's helped relating to that is that I now know what type of fg characters I love playing. Thanks to a friend I settled on Faust and I've been having more fun tonight with him than all my time spent with SFV put together. Going through Novril's GG Crash Course via GG and BB so I'm learning anime games for real real now.

Super Turbo, Guilty Gear, BlazBlue, and Tekken strike a great medium. I don't want to compete in BB or Tekken. But the plan is to get competent with them. These are all hard titles that demand a specific return and active learning from the player. I just enjoy GG so much compared to SFV. It really helps that X2 was my main fighter next to MVC2 back in the day so I feel right at home.

Sick of making excuses for flawed games and hoping they'll get better in an update when I can just play a harder and more rewarding title instead.
Title: Re: Fighting Games Thread
Post by: bork on October 31, 2017, 10:16:40 PM
I'm still on SFV.  At the end of the day...it's what I enjoy playing the most.
:idont

But am always up for GG or BB or anything else.  :)
Title: Re: Fighting Games Thread
Post by: Himu on November 01, 2017, 01:41:57 AM
Character picks:

ST - Chun (main), Ryu, and Guile
GG - Faust (main), and Millia
BB - Platinum (main), and Tsubaki
Tekken 7 - Nina
Title: Re: Fighting Games Thread
Post by: Himu on November 01, 2017, 02:17:36 AM
https://youtu.be/z4InC-XphZg

Gotta say that GGXrd and Tekken 7 are the most next gen fighters by a mile. I remember being impressed af by Xrd when I first played it and it's just mind blowingly amazingly impressive technically and probably the best looking fighter ever.
Title: Re: Fighting Games Thread
Post by: Bebpo on November 01, 2017, 03:42:26 AM
Xrd's my favorite fighting game since VF5. Just wish I knew more people who played it. The visuals, the music, the gameplay, the single player modes, all are so good. The story is even fun in its own anime lore.

Also wish it didn't sell like utter shit so Arc could keep it alive.
Title: Re: Fighting Games Thread
Post by: Himu on November 01, 2017, 09:14:14 AM
GG is fine. Arc will make so much from DBFZ that they'll be able to pay for 10 GG's hopefully.

If you want to play people join discord. The anime fg community more than any fg community gravitates to discord. No point in playing ranked when it forces you to play people world wide with a spotty connection so people tend to stick to lobbies and player matches. Just hit up discord and be like,"yo I want matches" and someone will be absolutely glad to beat your ass. You're also in SoCal which has the best fg scene in America. They have weeklies for GG. I'll have to see about finding you a local FG meet up. Being in SoCal, there's no substitute to that top of the line competition.
Title: Re: Fighting Games Thread
Post by: Himu on November 01, 2017, 12:25:29 PM
I didn't play Rev 1 but Rev 2 feels like the complete fg package in terms of features, tutorials;etc.

https://youtu.be/0oWBwcYr1LM

The tutorial is GOAT, the mission mode is God send.

Arc is just above and beyond the rest of the genre right now.

I had my doubts when people said Rev's tutorial was as good as they said it was but wow, they were right. I've said before that the best way to teach fighting games to people via the actual game is making a single player platformer style thing. And here GG goes and does it. If they made a full length (5 hours) mode out of this, I'd play the shit out of it because it's so fucking fun.
Title: Re: Fighting Games Thread
Post by: nachobro on November 01, 2017, 03:43:26 PM
There's always Guilty Gear 2 for Xbox if you want a full length version ;)
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 01, 2017, 05:08:02 PM
There's always Guilty Gear 2 for Xbox if you want a full length version ;)

And Steam. (http://store.steampowered.com/app/437000/GUILTY_GEAR_2_OVERTURE/)
Title: Re: Fighting Games Thread
Post by: nachobro on November 01, 2017, 05:12:46 PM
Oh wow, I didn't know that was ported. That's going on the wishlist for sure
Title: Re: Fighting Games Thread
Post by: Himu on November 01, 2017, 05:13:20 PM
:lol I meant inside an X game. :lol Like a side scroller thing kinda like that Sub Zero MK game but good. :lol
Title: Re: Fighting Games Thread
Post by: bork on November 02, 2017, 07:34:22 AM
Pretty cool reshade filter...gives it a manga or "Take On Me video" appearance.  But isn't practical since you can't see projectiles!  :lol
http://www.youtube.com/watch?v=CrI08diS3KM
Title: Re: Fighting Games Thread
Post by: Himu on November 02, 2017, 10:09:32 AM
No sir, I don't like it.

In other news, Arc is doing just fine Bebs.

https://gematsu.com/2017/11/arc-system-works-establishes-north-american-branch
Title: Re: Fighting Games Thread
Post by: bork on November 02, 2017, 01:18:44 PM
Seems to me Guilty Gear is doing just fine as they've already released three iterations of Xrd.
:idont
Title: Re: Fighting Games Thread
Post by: toku on November 02, 2017, 05:09:04 PM
https://www.youtube.com/watch?v=EBneR_uaV2k
Title: Re: Fighting Games Thread
Post by: nachobro on November 02, 2017, 05:18:37 PM
goddamn that is one attractive game
Title: Re: Fighting Games Thread
Post by: Beezy on November 02, 2017, 08:13:42 PM
DBFZ is getting a beta, right? Can I pre-order the digital version and still get in on the beta?
Title: Re: Fighting Games Thread
Post by: nachobro on November 02, 2017, 11:54:34 PM
The closed beta already happened but I believe the next one is open to all
Title: Re: Fighting Games Thread
Post by: bork on November 03, 2017, 08:20:23 AM
An Arc Sys fighter that might actually be popular!?  Never thought I'd see the day!  :o :doge

I hope this stomps all over Marvel Vs. Capcom Infinite and becomes the flagship 'anime' fighter.  But boos to them for already announcing a season pass with eight more characters pre-launch.  They're either holding them back on purpose or the game is releasing unfinished (I suspect it's the former)...shit like this needs to stop.
Title: Re: Fighting Games Thread
Post by: nachobro on November 03, 2017, 09:51:11 AM
It'll be the new anime fighter until Arc releases BB Cross. Why they need two tag games releasing in one year is beyond me but they're gonna do it.
Title: Re: Fighting Games Thread
Post by: bork on November 03, 2017, 09:54:21 AM
I don't expect the BB-Mugen hackjob tag fighter to be anywhere near as popular.
Title: Re: Fighting Games Thread
Post by: nachobro on November 03, 2017, 09:59:02 AM
Neither do I but the masses that play anime games competitively (at least in the Southwest) seem to just automatically move on to the newest title whenever it drops. I never understood it personally but I've seen it happen so often that I just expect it. Maybe if DBZ attracts a ton of non-anime players that won't happen though.
Title: Re: Fighting Games Thread
Post by: bork on November 03, 2017, 10:35:49 AM
DBZ is possibly the first game out there that has the potential to reach Marvel-levels of popularity.  Whether or not this happens is another story.  I suspect that a lot of the "FGC PRO" people will still cling to Capcom stuff no matter what.

I also wish that Capcom would get off the Marvel train and try some other crossover games.  Tatsunoko was the wrong choice -nobody knew what that was- but it was still a welcome change and I'd like to see more like that.

Forget DC Comics...do a crossover game with Jump characters.  So DBZ, Naruto, One Piece, Jojo's...all that stuff.  Would be huge.
Title: Re: Fighting Games Thread
Post by: nachobro on November 03, 2017, 10:48:11 AM
If DBZ has a chance, it's now. I don't know if I've ever seen a "big" fighter get a bad reception on the level MVCI did. Sales, word of mouth, and tournament entries are abysmal for it. So there is definitely a big space open right now.
Title: Re: Fighting Games Thread
Post by: Himu on November 03, 2017, 10:54:15 AM
DBFZ is going to murder marvel. There are some DBZ fans we can get to come to locals. Prime opportunity. It spells out a good sign for the FGC. The future is anime it seems all thanks to Capcom.
Title: Re: Fighting Games Thread
Post by: nachobro on November 03, 2017, 10:55:41 AM
Tekken isn't anime (https://i.imgur.com/4eGRLsv.gif)
Title: Re: Fighting Games Thread
Post by: Tasty on November 03, 2017, 11:59:43 PM
I'm excited as fuck for DBFZ and it will probably be the first time I put effort into learning a traditional 2D fighter.
Title: Re: Fighting Games Thread
Post by: bork on November 04, 2017, 12:03:39 AM
I'm excited as fuck for DBFZ and it will probably be the first time I put effort into learning a traditional 2D fighter.

Play that copy of USF2 you got so you can get the fundamentals down!
Title: Re: Fighting Games Thread
Post by: Tasty on November 04, 2017, 12:16:34 PM
Breh I've barely played Mario. Priorities. :goty2
Title: Re: Fighting Games Thread
Post by: Tasty on November 04, 2017, 12:23:42 PM
Also I lied, I did try to learn Tatsunoko vs. Capcom back in the day and was even able to pull off most of Zero's moveset and combos. The online was crap though so I never got to try those skills out, and the muscle memory has long since faded. :P
Title: Re: Fighting Games Thread
Post by: toku on November 04, 2017, 09:36:31 PM
https://www.youtube.com/watch?v=dFKyq3TTfxs

"i was gonna do sparking blast into some crazy horse shit and then all of a sudden i got hit"  :lol
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 04, 2017, 10:06:53 PM
Honestly, all I want from DBFZ is it being successful enough for Arc to finish porting all the characters from GGXX into Xrd.
Title: Re: Fighting Games Thread
Post by: Tasty on November 05, 2017, 01:12:41 AM
Honestly, all I want from DBFZ is it being successful enough for Arc to finish porting all the characters from GGXX into Xrd.

Fuck Guilty Gear and BlazBlue.
Title: Re: Fighting Games Thread
Post by: nachobro on November 05, 2017, 08:34:43 AM
 :badass
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 05, 2017, 05:29:08 PM
Honestly, all I want from DBFZ is it being successful enough for Arc to finish porting all the characters from GGXX into Xrd.

Fuck Guilty Gear

:bolo

Quote
and Blazblue

We can agree on that one.
Title: Re: Fighting Games Thread
Post by: Tasty on November 05, 2017, 07:28:02 PM
Aren't they the same thing? :P
Title: Re: Fighting Games Thread
Post by: nachobro on November 05, 2017, 07:30:54 PM
wow rude
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 05, 2017, 07:37:35 PM
Aren't they the same thing? :P

Not at all, you silly taco. :-*
Title: Re: Fighting Games Thread
Post by: bork on November 06, 2017, 09:41:28 PM
Injustice 2 PC beta is up on Steam.

And holy shit...not only is it a good port, but it actually has ULTRA WIDE SCREEN SUPPORT.  :o

I think that may be a first for a fighting game.
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 06, 2017, 09:43:35 PM
Injustice 2 PC beta is up on Steam.

And holy shit...not only is it a good port, but it actually has ULTRA WIDE SCREEN SUPPORT.  :o

I think that may be a first for a fighting game.

*ahem* Guilty Gear?

I mean if you ignore the OBVIOUS NETCODE BEING POOR, it's pretty optimized (IMO) due to Unreal Engine.

I'd even throw in Dead or Alive 5 being pretty solid as a port, despite the fanbases shitfits about MUH BOOBIE WAGGLES!
Title: Re: Fighting Games Thread
Post by: bork on November 06, 2017, 09:46:28 PM
Huh?  What are you talking about?  I'm talking about the ultra-wide support, bruh.
:dunno

(https://i.imgur.com/0SGMKj0.jpg)
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 06, 2017, 09:51:06 PM
Oh, misread your post. I thought you were talking port quality. I jumped the track on widescreen support. Yeah, I think that's a first for fighting games.
Title: Re: Fighting Games Thread
Post by: Tasty on November 06, 2017, 09:54:44 PM
:ohhh
Title: Re: Fighting Games Thread
Post by: Tasty on November 06, 2017, 09:55:12 PM
Aren't they the same thing? :P

Not at all, you silly taco. :-*

High level overview, what's the diff? I only know that they're both 2D animu fighters (by the same company(?))
Title: Re: Fighting Games Thread
Post by: bork on November 06, 2017, 10:04:38 PM
Oh, misread your post. I thought you were talking port quality. I jumped the track on widescreen support. Yeah, I think that's a first for fighting games.

DOA5 is OK on PC.  It's good if you compare it to the last-gen versions...but that's the problem.  It's a port of the PS3 version, so it's missing the content from XBone and PS4, plus some extra visual effects.

SF4, SFV, Tekken 7, and the stuff from Arc are the best fighters on PC.  KOF XIV is pretty good too.  And there's a number of smaller doujin-type games that are good.
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 06, 2017, 10:05:26 PM
It's not even high level. Base-level, Guilty Gear characters all play the same with different "gimmicks" for them their clones in Blazblue (and I'm using "clone" very loosely) are different to play due to the "Drive"/D button system Blazblue was made for.

IIRC, the Chipp equivalent in BB is Bang and Bang plays TOTALLY different in his keep-away strategy and abilities than Chipp. Also, you can understand the base systems (Faultless Defense, Burst, Etc.) in Guilty Gear and apply them to any other character you may want to learn or just play casually and understand "ground-running." Whereas in BB the difference in defense/etc. values throws your "ok, I can play that character in casuals" out of wack.

(Which I guess is another way of saying the Drive system throws a wrench into learning characters)

It's really hard to put into words the difference between the two beyond the Drive system, really. They have the same company/developers working on them, but the gameplay-learning is vastly different. Nacho or someone that plays (anime) fighters hardcore would probably be better able to differentiate.

Oh, misread your post. I thought you were talking port quality. I jumped the track on widescreen support. Yeah, I think that's a first for fighting games.

DOA5 is OK on PC.  It's good if you compare it to the last-gen versions...but that's the problem.  It's a port of the PS3 version, so it's missing the content from XBone and PS4, plus some extra visual effects.

See, that's what I'm talking about. The fanbase threw a shitfit because "MUH BOOBIE JIGGLE!!!!!!11!" and missed that the port is optimized and solid.

Content wise, you're only missing... what... 2-3 stages? Big whoop. You're still getting the outfits (without the stupid ass clothing destruction pervitude) put on the store to buy/use. Granted, the Steam DLC prices are fucking insane so I don't blame anyone using the PC version pirating the DLC.

"Soft Engine" is such a bullshit thing to care about. It's really nothing gameplay effecting compared to the stages and the stages are nothing to really get bent out of shape about too hugely.

If anything, the netcode being poor should've been the thing the fanbase cried foul about. Not the "lack of softengine!!!!!1!!!1!" that they went with.
Title: Re: Fighting Games Thread
Post by: bork on November 06, 2017, 10:10:33 PM
Guilty Gear is Arc's "O.G." anime fighter (that term is so fucking stupid, btw) and was the first fighting game to have 480I/480P sprites back in the early 2000s, IIRC.   BlazBlue was like the next-generation equivalent to it, expanding on its fighting mechanics and upped the sprites to 720P.  Guilty Gear Xrd is the first 2.5D fighter in the series from Arc and while it plays kind of more like the older GG did, it also has new game play mechanics and an absolutely insane presentation/visual style.  The upcoming Dragonball game they are making looks the same. 

I hope that they finally ditch sprites and we get BlazBlue in this style...I prefer BB characters to most GG characters, although I love Jack O.  :heart
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 06, 2017, 10:14:14 PM
Honestly, I have nothing against Blazblue. But it's gameplay-style/systems do nothing for me. I vastly prefer Guilty Gear in terms of art-style/tone/gameplay. :yeshrug It is what it is.

If anything, all else being equal and Atlus not being moronic? I'd like to see P4U 2.0 hit Steam and be updated on consoles. The fact that I can grab a pirated copy of the arcade version and run it on Win10 right this moment is hilarious.

I hope that they finally ditch sprites and we get BlazBlue in this style...I prefer BB characters to most GG characters, although I love Jack O.  :heart

Honestly, I don't mind Arc's spirtes the "jaggy" effect of them zoomed out-aside. In their proper resolutions they're really good.

But going forward, every company needs to hire Arc's art-rigging team. Because the love and care they put into making Xrd animate like it was using 2D sprites-animation from XX was GDLK.
Title: Re: Fighting Games Thread
Post by: bork on November 06, 2017, 10:57:08 PM
I want Atlus to make a P4 Collection that has P4AU, Dancing All Night, and P4 Golden.  Port it to fucking everything.  PS4, PC, Switch, all that.  ATLUS PLS
Title: Re: Fighting Games Thread
Post by: Tasty on November 06, 2017, 11:41:16 PM
Quote
Base-level, Guilty Gear characters all play the same with different "gimmicks" for them their clones in Blazblue (and I'm using "clone" very loosely) are different to play due to the "Drive"/D button system Blazblue was made for.

IIRC, the Chipp equivalent in BB is Bang and Bang plays TOTALLY different in his keep-away strategy and abilities than Chipp. Also, you can understand the base systems (Faultless Defense, Burst, Etc.) in Guilty Gear and apply them to any other character you may want to learn or just play casually and understand "ground-running." Whereas in BB the difference in defense/etc. values throws your "ok, I can play that character in casuals" out of wack.

(Which I guess is another way of saying the Drive system throws a wrench into learning characters)

It's really hard to put into words the difference between the two beyond the Drive system, really. They have the same company/developers working on them, but the gameplay-learning is vastly different. Nacho or someone that plays (anime) fighters hardcore would probably be better able to differentiate.

(https://i.imgur.com/5aiIdZ6.jpg)
Title: Re: Fighting Games Thread
Post by: toku on November 06, 2017, 11:44:54 PM
ragna rushdown 4 lyfe

https://www.youtube.com/watch?v=rhcywuC4oW4

https://www.youtube.com/watch?v=dpdrQNeeypA

 :lawd
Title: Re: Fighting Games Thread
Post by: nachobro on November 07, 2017, 12:06:07 AM
GG is for cool bros who like rock music and boobs, BB is for ultra gross mega-weebs.
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 07, 2017, 09:46:41 AM
@Andy: Basically, yeah. The drive system is the major difference. I can play Baiken as a Chipp-player and press Heavy Slash (D button on Blazblue Arcade layout) and know that HS will function the same with Baiken as it does with Chipp.

Whereas in Blazblue the Drive System gimmick makes that function completely different for each character.

GG is for cool bros who like rock music and boobs, BB is for ultra gross mega-weebs.

Also nobody cares about the story mode in Guilty Gear meanwhile you have :snob :snob :snob -level weeaboos that get the Japan only stuff to figure out the bullshit story.

https://www.destructoid.com/faking-it-becoming-an-expert-in-blazblue-s-lore-sort-of--452723.phtml
Title: Re: Fighting Games Thread
Post by: Himu on November 07, 2017, 10:09:11 AM
@Andy: Basically, yeah. The drive system is the major difference. I can play Baiken as a Chipp-player and press Heavy Slash (D button on Blazblue Arcade layout) and know that HS will function the same with Baiken as it does with Chipp.

Whereas in Blazblue the Drive System gimmick makes that function completely different for each character.

GG is for cool bros who like rock music and boobs, BB is for ultra gross mega-weebs.

Also nobody cares about the story mode in Guilty Gear meanwhile you have :snob :snob :snob -level weeaboos that get the Japan only stuff to figure out the bullshit story.

https://www.destructoid.com/faking-it-becoming-an-expert-in-blazblue-s-lore-sort-of--452723.phtml

Wrong. One of GG's biggest draws to me as a teen was its focus on story compared to other fighters. I still feel that way although it's less of a draw now. I legitimately enjoy its characters and lore and I know many players that do also. The characters of Zato, Venom, and Millia for instance are fascinating. Millia Rage's entire story background is god like. I-no is a fascinating character, and I love Sol.

Also HS is not a Drive equivalent. Drive is a character specific button in BB.  BB has more variety and character sub systems. There is no Drive equivalent in GG and HS isn't the comparison for that considering BB is a four button game and GG is a five button game. HS is basically heavy kick or punch from SF. It has no correlation to drive in BB.
Title: Re: Fighting Games Thread
Post by: Himu on November 07, 2017, 10:12:11 AM
Honestly, all I want from DBFZ is it being successful enough for Arc to finish porting all the characters from GGXX into Xrd.

Fuck Guilty Gear and BlazBlue.

This post is so bad and you should feel bad. You owe Guilty Gear for DBFZ. DBFZ not only uses the same engine as Xrd, it uses the same fighting mechanics such as a Dust move for air combos. DBFZ is almost literally Guilty Gear with a team mechanic.
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 07, 2017, 11:25:36 AM
Also HS is not a Drive equivalent. Drive is a character specific button in BB.  BB has more variety and character sub systems. There is no Drive equivalent in GG and HS isn't the comparison for that considering BB is a four button game and GG is a five button game. HS is basically heavy kick or punch from SF. It has no correlation to drive in BB.

Yes. I know. I'm saying, when I press HS, I get no character gimmick compared to the same button on the same layout in BB.
Title: Re: Fighting Games Thread
Post by: brob on November 08, 2017, 04:58:17 PM
DBFZ seems to be drawing more from from Persona and Fist of the North Star than GG from what I've seen (which is cool), though I haven't been keeping a particularly close eye on it since I'm not a DBZ fan and the monotony of a million sayans characters makes it look a bit dull.

Hope they make a Persona 5 fighting game at some point :'(  :-[
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 08, 2017, 05:52:35 PM
P4U takes elements of Blazblue (characters are diverse/Drive-system-which-isn't-Drive-here-Gimmick), and Guilty Gear (burst, dash, etc. which GG first introduced as the start of the animu fighters, IIRC) and meshes them, TBH.
Title: Re: Fighting Games Thread
Post by: brob on November 08, 2017, 06:04:36 PM
i mean, yeah, all the arcsys fighting games are anime fighters n fairly similar at the base, i was just saying it seems more in line with their previous license games which imo isn't "almost literally Guilty Gear with a team mechanic" like cindi said. but i also haven't kept up with the game much so idk, maybe theyve added a bunch of shit that makes it more gg. last i saw they had added the dragon ball collection system, which is the stars system from HnK but inverse from what i can tell. previously all the basics of the game (like the normals and specials, and inputs) seemed fairly similar to persona
Title: Re: Fighting Games Thread
Post by: Bebpo on November 11, 2017, 01:08:04 AM
One day when GoTY is out and cheap enough I gotta play this for Hellboy and TMNT
Title: Re: Fighting Games Thread
Post by: Himu on November 11, 2017, 01:49:32 AM
https://www.youtube.com/watch?v=_YMKmK8xQOg

I marked the fuck out.

This game is approaching Mugen status in a good way. That's my Raph. With the trench coat. And the Brooklyn accent. I don't even like NRS games but this made me flip my shit due to my allegiance to Raphael. :bow
Title: Re: Fighting Games Thread
Post by: bork on November 12, 2017, 02:14:04 PM
I gotta say, these reveals are really knocking it out of the park and making me want to play I2 again, especially with the PC version turning out well.  Glad I didn't get rid of the PS4 version now.

One day when GoTY is out and cheap enough I gotta play this for Hellboy and TMNT

The GOTY version is the Ultimate Edition.  Just wait for it to drop in price.
Title: Re: Fighting Games Thread
Post by: toku on November 12, 2017, 03:59:08 PM
https://www.youtube.com/watch?v=UhrD2DKZdJQ
Title: Re: Fighting Games Thread
Post by: Himu on November 12, 2017, 04:06:38 PM
I'm not going to talk shit about NRS games' depth but I simply do not like how they feel or control or look. They are visual and controller cancer to me. That said, all fighting games get support from me. I'm all about the community and I don't support shitting on other peoples games even though I don't like them. I'd rather just play what I like instead.
Title: Re: Fighting Games Thread
Post by: nachobro on November 12, 2017, 10:49:15 PM
Duuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuudes  :o

https://www.youtube.com/watch?v=LmWbiMwxmOU
Title: Re: Fighting Games Thread
Post by: bork on November 12, 2017, 11:07:01 PM
Pretty unexpected reveal, but hey, cool! 

Although you'd think he'd be a better fit as a guest character in the next Soul Calibur...
Title: Re: Fighting Games Thread
Post by: Himu on November 12, 2017, 11:13:21 PM
:rofl omfg
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 12, 2017, 11:19:49 PM
"Does not appear in story mode."

Well, that's disappointing. But I mean, Square already did Assassin's Creed (twice, FF13-2 had outfits from that series and 15 has that festival of assassin's), so why not a fighting game?

Shame they don't do the entire Backstreet Boys cast. I'd main Daddy.
Title: Re: Fighting Games Thread
Post by: nachobro on November 12, 2017, 11:21:29 PM
(https://pbs.twimg.com/media/DOfCblfUIAATkQU.jpg:large)
:gladbron :heh
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 12, 2017, 11:23:15 PM
Almost the correct rankings, almost... 2 should be below 7.

spoiler (click to show/hide)
I haven't played 15, jury is still out on that until it hits Steam
[close]
Title: Re: Fighting Games Thread
Post by: Himu on November 13, 2017, 04:08:36 AM
I still can't believe this shit :rofl
Title: Re: Fighting Games Thread
Post by: bork on November 13, 2017, 07:28:09 AM
It is such an oddball choice to go with.  Akuma and Geese fit right in.  And then following them...is a 'boyband' Final Fantasy character?  :lol
:confused
spoiler (click to show/hide)
Gonna need Cindy custom outfit parts, Harada, kthx.
[close]
Title: Re: Fighting Games Thread
Post by: bork on November 13, 2017, 07:34:22 AM
Youtube comment:
Quote
This is the closest you’ll get [to] running FFXV at 60fps
:neogaf
Title: Re: Fighting Games Thread
Post by: nachobro on November 13, 2017, 10:29:38 AM
Considering Harada's other loves, I'm just glad it wasn't an Idolmaster character :lol
Title: Re: Fighting Games Thread
Post by: demi on November 14, 2017, 12:10:07 PM
Persona 4 Arena (NOT Ultimax) backwards compatible on Xbox One

https://twitter.com/majornelson/status/930480656924200960
Title: Re: Fighting Games Thread
Post by: demi on November 14, 2017, 03:56:30 PM
https://www.youtube.com/watch?v=rDiz5-vfUZ8&feature=youtu.be
Title: Re: Fighting Games Thread
Post by: Sho Nuff on November 14, 2017, 04:24:49 PM
PUT BOO BOO IN TEKKEN
Title: Re: Fighting Games Thread
Post by: nachobro on November 15, 2017, 03:35:00 PM
https://twitter.com/Cambert123/status/930568565127827458

:rofl
Title: Re: Fighting Games Thread
Post by: bork on November 16, 2017, 07:37:53 AM
Quote
Arika EX, the Street Fighter EX developer Arika’s new “Mysterious Fighting Game” that was first an April Fools’ Joke now has an official title and it is Fighting EX Layer and a demo is arriving on December 11.

Akira Nishitani of Arika took to the PlayStation Blog to announce the new title and that the beta test will be available immediately following the conclusion of PlayStation Experience on December 11. The beta test period is expected to last two weeks and will feature six playable characters: Kairi, Garuda, Skullomania, Darun Mister, Allen Snider, and Shirase.

Read more at http://www.siliconera.com/2017/11/15/arika-ex-officially-titled-fighting-ex-layer-beta-starts-december-11/#lpuF2f6rRi1FT7dJ.99

http://www.youtube.com/watch?v=pTe3Fv-aXNo
Title: Re: Fighting Games Thread
Post by: bork on November 16, 2017, 07:38:46 AM
And ARMS gets another character!

http://www.youtube.com/watch?v=JzH6wtGeaBM

Props to Nintendo for keeping all the updates free.
Title: Re: Fighting Games Thread
Post by: nachobro on November 17, 2017, 01:28:12 PM
New venue tonight for our FG weeklies, little bit nervous and excited. After working out all the stuff as far as finding a new place and getting fees and such worked out I realized that I've been running weekly locals for eight years this month. But I think this change is gonna lead to some real big growth. Our last spot was just too small and it was too difficult to attract new people. Now we're operating out of a retro game store with a ton of space and a bunch of arcade cabinets for ST,CVS2,MVC2,3S, and a PC arcade for whatever we want to run. Really hoping this pans out well.
Title: Re: Fighting Games Thread
Post by: Himu on November 18, 2017, 01:48:05 AM
Anyways, be careful with renting venues like that. We got so popular and were renting a store in a strip mall and parking got so ridiculous that the store landlord kicked us to the curb and said no more fighting game meet ups at the store. This place also hosted our tournaments. So they gave us the finger the entire scene was scattered and it hasn't fully recovered since. Be careful about things like when renting other venues space. Make sure it has the space to fit everyone comfortably and good parking.

Hopefully this message works. Wtf is going on?

Okay, the post worked. Thankfully. Anyways, the parking situation was so bad people had to park across the street and stuff. I'd park near a ditch and walk to the local. Then they'd have these crappy painting classes a few stores down that were REALLY popular for whatever reason, so we were all fighting for parking space. That place would still be open at 11 pm and shit. So the landlord had to choose and said we had to go.

So beware.

This shit better fucking work.
Title: Re: Fighting Games Thread
Post by: nachobro on November 18, 2017, 03:20:57 AM
First week was a pretty good start! Got like five new folks plus some of the anime players showed up so overall it was a nice big(ger) event with plenty of setups and a diverse range of games: SFV, MVCI, T7, Xrd, Persona, KOF, and Injustice. There's a couple tiny kinks to work out but we should be good to stream everything starting next week too.

And Cindi, the venue change is actually a big improvement. This is a shop owned by dudes that we've worked with on regional tournaments and such since the SSF4 days so they know what we're about and are mesh well with our scene. It's also pretty nice that it's the only business there open past 8-9pm so we basically have the whole parking lot to ourselves. Plus it's in an area with a lot of good places to eat and there's a microbrewery a 2 minutes walk away so we can grab some growlers and have a few drinks as well.
Title: Re: Fighting Games Thread
Post by: Himu on November 18, 2017, 03:35:13 AM
Good work! Congrats on the first succesful night! Had a solid night at locals tonight too.
Title: Re: Fighting Games Thread
Post by: bork on November 18, 2017, 10:37:11 AM
Near me, the local game bar (Battle N' Brew) shut down recently.  Oh well...only went there once anyway.  :doge

I'm sure there's a local scene here somewhere (it is ATL after all...home of Final Round) and I can even reach out to the dude who runs that to ask directly (or his nephew who I used to work with), but I dunno when I'd be able to get out and I have anxiety issues when in big groups (holy shit...I'm Boo Boo Jeffries!).  I think I'm gonna be an online warrior for pretty much ever.
Title: Re: Fighting Games Thread
Post by: bork on November 19, 2017, 07:07:08 PM
http://www.youtube.com/watch?v=lWSrQ2ZOnq4

 :ohyeah
Title: Re: Fighting Games Thread
Post by: bork on November 20, 2017, 08:19:21 AM
SFV is getting another round of outfits next week. 

First up are more holiday outfits:
(https://image.gamer.ne.jp/news/2017/20171120/003294a6d85ca8d66e2940d5f2857fe2ab8b/o/2.jpg)
(https://image.gamer.ne.jp/news/2017/20171120/003294a6d85ca8d66e2940d5f2857fe2ab8b/o/3.jpg)
(https://image.gamer.ne.jp/news/2017/20171120/003294a6d85ca8d66e2940d5f2857fe2ab8b/o/4.jpg)
(https://image.gamer.ne.jp/news/2017/20171120/003294a6d85ca8d66e2940d5f2857fe2ab8b/o/5.jpg)

More Akiman Chun costumes.  Holy shit at the first one.  :lol  Time to switch back to Chun.  :doge
(https://image.gamer.ne.jp/news/2017/20171120/003294a6d85ca8d66e2940d5f2857fe2ab8b/o/6.jpg)
(https://image.gamer.ne.jp/news/2017/20171120/003294a6d85ca8d66e2940d5f2857fe2ab8b/o/11.jpg)

More nostalgia costumes.  Fit Birdie!  :o
(https://image.gamer.ne.jp/news/2017/20171120/003294a6d85ca8d66e2940d5f2857fe2ab8b/o/7.jpg)
(https://image.gamer.ne.jp/news/2017/20171120/003294a6d85ca8d66e2940d5f2857fe2ab8b/o/8.jpg)
(https://image.gamer.ne.jp/news/2017/20171120/003294a6d85ca8d66e2940d5f2857fe2ab8b/o/9.jpg)
(https://image.gamer.ne.jp/news/2017/20171120/003294a6d85ca8d66e2940d5f2857fe2ab8b/o/10.jpg)
Title: Re: Fighting Games Thread
Post by: bork on November 20, 2017, 08:23:18 AM
KOF XIV is getting a new character- fan-designed from a contest held in Saudi Arabia.

(https://gematsu.com/wp-content/uploads/2017/11/KoF14-Saudi-Arabia-Chara_11-19-17.jpg)
Quote
The King of Fighters XIV will add a Saudi Arabia-themed fighter and a Masmak fort stage as downloadable content, SNK announced.

In September, the company Manga Productions held a social media contest in the Middle East to design a character and stage to appear in a fighting game. Over 300 entries were received from Saudi Arabia, Bahrain, Iraq, the United Arab Emirates, Oman, and more, and a character and stage were chosen from among them to appear in The King of Fighters XIV.

To choose a winner, Manga Productions established a selection committee with SNK, and a winner was chosen on October 18. The selection committee consisted of 10 staff from SNK, including The King of Fighters XIV producer Yasuyuki Oda, character designer Eisuke Ogura, and art director Nobuyuki Kuroki, and three staff from Manga Productions, including CEO Essam Bukhary and COO Amr Almaddah, for a total of 13 members.

In the character category, the design of a female combatant from Najd (pictured) by Mashael Al-Barrak of Saudi Arabia was selected. And in the stage category, the design of a modern day Masmak fort in the form of an arena by Zainab Al-Lawaty of Oman was selected.

Both winners were publicly announced at the Misk Global Forum in Saudi Arabia on November 16. SNK chairman and executive director Zhihui Ge, Manga Productions president Badr Al-Azerkel, and CEO Essam Bukhary participated in the ceremony.

A release date for the new fighter and stage was not announced.

The King of Fighters XIV is available now for PlayStation 4 and PC.

Read more at https://gematsu.com/2017/11/king-fighters-xiv-add-saudi-arabian-female-fighter-masmak-fort-stage-dlc#vUUXURiSQwqe4kZx.99
Title: Re: Fighting Games Thread
Post by: nachobro on November 20, 2017, 04:07:58 PM
wtf at that chun outfit :rofl
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 20, 2017, 04:40:22 PM
Stupid Sexy Flanders Chun-Li.

RyuOnSkis.jpg

🎶It's like she's wearing
NO PANTIES AT ALL
NO PANTIES AT ALL
NO PANTIES AT ALL🎶
Title: Re: Fighting Games Thread
Post by: bork on November 20, 2017, 10:00:19 PM
Her battle outfit looks kind of similar from the side.
(https://vignette.wikia.nocookie.net/streetfighter/images/0/01/SFV_Chun-Li_Premium_Battle_Costume.PNG)
Show dem legs and all that.
Title: Re: Fighting Games Thread
Post by: chronovore on November 21, 2017, 02:07:43 AM
wtf at that chun outfit :rofl

Yeah, that's  :nsfw screengrab bait.  :doge
Title: Re: Fighting Games Thread
Post by: nachobro on November 21, 2017, 11:35:03 AM
https://www.youtube.com/watch?v=3KT-rjVkxHY

Venom looks pretty cool
Title: Re: Fighting Games Thread
Post by: nachobro on November 21, 2017, 12:17:25 PM
Also GG Xrd Rev2 on super sale on PSN. Hell of a price for all the shit that comes with this game

https://twitter.com/Wario64/status/933012433060347909
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 24, 2017, 02:29:23 PM
Bought Revelator 2, GG2-Overture-, and Tekken 7. Hopefully the Deluxe of 7 includes the season pass like people say it does, otherwise... :doge

Also GG Xrd Rev2 on super sale on PSN. Hell of a price for all the shit that comes with this game

https://twitter.com/Wario64/status/933012433060347909

Doesn't include the DLC or Rev -2- though, from what I'm seeing?
Title: Re: Fighting Games Thread
Post by: nachobro on November 24, 2017, 02:32:33 PM
T7 Deluxe includes the Season pass and some costume DLC so you are good.

The full game download of Rev2 includes all the characters released up until now, but no character color or announcer pack DLC. But no, the Rev2 update or DLC isn't on sale. TBH it's cheaper to just rebuy the whole game on PSN :doge
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 24, 2017, 02:35:24 PM
Eh, I'm just trying to compare the price between the Steam version ($44 for Revelator 1/2 + all DLC) and the PSN version ($15 + the DLC price piece-meals)
Title: Re: Fighting Games Thread
Post by: nachobro on November 24, 2017, 02:41:14 PM
For what it's worth the DLCs are just extra character colors and packs that make some characters the announcer voice in the game. If that's not really important to you then I'd go with the PSN version. If you care, the online on PC is basically non-existent as well.
Title: Re: Fighting Games Thread
Post by: bork on November 24, 2017, 02:43:56 PM
Cool Kid's wife talked enough smack at Battle Grounds to make it on to TMZ (https://www.eventhubs.com/images/2017/nov/23/tmz/)

Why didn't anyone get her the fuck out of there?  :lol  That's legit distracting and not cool.
Title: Re: Fighting Games Thread
Post by: Himu on November 24, 2017, 02:46:43 PM
:lol
Title: Re: Fighting Games Thread
Post by: Beezy on November 24, 2017, 03:11:19 PM
Eh, I'm just trying to compare the price between the Steam version ($44 for Revelator 1/2 + all DLC) and the PSN version ($15 + the DLC price piece-meals)
Get the $31.49 Steam version like I did. Has all the characters.

I also got the new BlazBlue on Steam. Almost bought both for PS4, then I remembered I only have an arcade stick for 360/PC.
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 24, 2017, 05:54:02 PM
I bought the $44 version because it included the colors which the base Xrd PC port launch had. I kinda wanted to wait for it to get cheaper, but it seems like it probably won't for another year or two.

I'm waiting on Blazblue since I'm sure a ChonoFiction Extend will happen and I'll buy it despite not liking Blazblue that much.
Title: Re: Fighting Games Thread
Post by: bork on November 24, 2017, 10:04:43 PM
I bought the $44 version because it included the colors which the base Xrd PC port launch had. I kinda wanted to wait for it to get cheaper, but it seems like it probably won't for another year or two.

I'm waiting on Blazblue since I'm sure a ChonoFiction Extend will happen and I'll buy it despite not liking Blazblue that much.

That might be it for vanilla BlazBlue (or at least until another "brand new" entry) since the next game is the tag-battle crossover title with UNIEL, RWBY, and Persona.
Title: Re: Fighting Games Thread
Post by: Himu on November 24, 2017, 10:06:01 PM
lyte, go to locals and make friends
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 24, 2017, 10:14:51 PM
We'll see. Everytime they put Blazblue down to like $10 on Steam, I buy it and then the Extend or next version happens. :doge
Title: Re: Fighting Games Thread
Post by: bork on November 24, 2017, 11:55:12 PM
lyte, go to locals and make friends

Maybe one day.  I don't have enough time to play games online as it is these days.

In the past, when I went to some gatherings, they were in some pretty unsafe neighborhoods or had shady shit going on, too.  In fact I'm pretty sure all of them ended up getting robbed.  One dude's place more than once.  :-\  Guess it shouldn't be unexpected when you're basically advertising that you have all this shit in your place and letting anyone come in.
Title: Re: Fighting Games Thread
Post by: thisismyusername on November 25, 2017, 12:09:39 PM
I can have leather harnesses for a top/chest piece but there's no ass-less chaps for Hwoarang or Akuma. :wtf
Title: Re: Fighting Games Thread
Post by: Himu on November 25, 2017, 12:11:41 PM
lyte, go to locals and make friends

Maybe one day.  I don't have enough time to play games online as it is these days.

In the past, when I went to some gatherings, they were in some pretty unsafe neighborhoods or had shady shit going on, too.  In fact I'm pretty sure all of them ended up getting robbed.  One dude's place more than once.  :-\  Guess it shouldn't be unexpected when you're basically advertising that you have all this shit in your place and letting anyone come in.

I'll see where locals are now for you
Title: Re: Fighting Games Thread
Post by: nachobro on November 25, 2017, 01:06:58 PM
Speaking of, shots from our weekly last night. Next week is Guilty Gear!
https://imgur.com/a/m5YH8
Title: Re: Fighting Games Thread
Post by: bork on November 25, 2017, 02:04:39 PM
Speaking of, shots from our weekly last night. Next week is Guilty Gear!
https://imgur.com/a/m5YH8
:beetlejuice

Nice that it's in a store like that.
Title: Re: Fighting Games Thread
Post by: nachobro on November 25, 2017, 04:11:05 PM
Very bad for my wallet though :lol
Title: Re: Fighting Games Thread
Post by: toku on November 27, 2017, 03:48:36 PM
https://twitter.com/shokugaykii/status/931708785738915840
Title: Re: Fighting Games Thread
Post by: bork on November 29, 2017, 10:28:53 AM
Re: The latest batch of SFV costumes:

LOOK AT THIS SEXY BITCH

(https://i.imgur.com/MB7gLZsl.jpg)

Betcha thought I meant Chun, lolol.

Her alt has long hair and looks like someone from Mortal Kombat.

(https://i.imgur.com/GryWt98.jpg)

Rog alt:

(https://i.imgur.com/wSVkNCx.png)

Kolin:

(https://i.imgur.com/JXaF2Vul.jpg)

O.G. Karin:

(https://i.imgur.com/siKk7jGl.jpg)
The pimp coat should the default, not the alt!

Alpha Chun:
(https://i.imgur.com/jbyagnml.jpg)

Menat:
(https://i.imgur.com/JXaF2Vul.jpg)

The Alpha versions of the characters also look a bit different.  Younger?
(https://i.imgur.com/VXCSRrU.gif)
(https://i.imgur.com/G9vCcIo.gif)
Title: Re: Fighting Games Thread
Post by: Himu on November 29, 2017, 12:32:25 PM
Alpha versions have always looked younger. See alpha ryu and Ken.
Title: Re: Fighting Games Thread
Post by: bork on November 30, 2017, 10:32:45 PM
Geese is out in Tekken 7 today!
Title: Re: Fighting Games Thread
Post by: Himu on December 06, 2017, 12:47:24 AM
Dunno why I'm posting this here. Here's my Chun-Li progress in Super Turbo. Just switched from Ryu and Guile to Chun in this set against Arch. Arch is a fantastic player and is on a completely different level than me but I'm getting closer and closer. My neutral is solid here but get predictable in places where I should just switch to absolute onslaught Chun mode.

https://youtu.be/Cu2kUB2776Q
Title: Re: Fighting Games Thread
Post by: Himu on December 06, 2017, 01:12:56 AM
Hmmm. In that set I'm not taking advantage of Dic's lack of reversal enough. There should be far more knock downs and I should be going in the air more. He likes to throw after I jump in so maybe I should start baiting that habit... Jump in with a jump forward and quickly back out, catch the whiff, and punish it. Then see what he does the next time around.  He might block. Then I might be able to get a throw.

(https://data.whicdn.com/images/278595253/original.gif)

Unfortunately, it's just Theory Fighter until I rematch him but I definitely need to be more in the air to take advantage of that lack of reversal. Neutral jump short, as amazing as it is in the match up isn't enough to bully and is a purely defensive option.
Title: Re: Fighting Games Thread
Post by: bork on December 06, 2017, 11:23:24 PM
Fighting game Bore is kinda dead, yeah.   :-\

Nobody cares about Geese in TK7?

Nobody cares about the new characters and balance changes in MvC:I?

Any interest in the Capcom Cup this weekend?

:idont
Title: Re: Fighting Games Thread
Post by: bork on December 06, 2017, 11:25:25 PM
Maybe one day I can get Fightcade to work.  I tried SSF2T and it wouldn't load the romset.
Title: Re: Fighting Games Thread
Post by: Himu on December 06, 2017, 11:28:28 PM
Haven't tried out geese yet, but I have the season pass. Impression when I can get to it.

I don't watch MVCI so I don't care. I might watch Capcom cup for SFV but I'm not invested
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 07, 2017, 12:03:28 AM
Nobody cares about the new characters and balance changes in MvC:I?

DEAD GAME.

As for Geese: he seems alright, but I don't know his movesets so I can't say how well they translated him into the 3D/2D-play sphere like Akuma.
Title: Re: Fighting Games Thread
Post by: bork on December 07, 2017, 06:24:59 AM
They did a pretty good job with Geese's moveset.  My problem is with the razing storm.  I can do it no problem in other games but find it difficult to pull ot off consistently in Tekken.
Title: Re: Fighting Games Thread
Post by: nachobro on December 07, 2017, 10:26:28 AM
Geese feels great and a lot like his KOF self but I don't really have much interest in playing KOF inside of Tekken. However him being done so well gives me a lot of confidence for Noctis. Granted translating from RPG to FG is a lot different but I feel like Noctis will be a solid character that will be able to work well in Tekken while still feeling like himself, if that makes sense.

I honestly don't care much about Capcom Cup but we're doing a fun little thing at a local bar for it so I'll watch a bit while getting toasted. Otherwise, I'm just focusing on weeklies and having a lot of fun. Vampire Savior this week, LOLMarvel next week with some out of town folks, and we'll be running a Windjammers event for their League Series in a couple weeks.

Our stream has been getting a decent chunk of views too, which is neat. https://www.twitch.tv/nmism at 8pm-ish Mountain every Friday if anyone cares :lol
Title: Re: Fighting Games Thread
Post by: bork on December 07, 2017, 09:51:16 PM
Soul Calibur VI is indeed real and just got announced at the Game Awards for PS4/Xbone/Steam.  Showed a younger Mitsurugi fighting Sophitia, then a tease of a new character.  Guess they're ignoring SCV, which is probably a good thing.  :doge
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 07, 2017, 10:16:36 PM
I honestly wouldn't mind them porting Ezio over. That's about the only reason I bought SC5. :doge
Title: Re: Fighting Games Thread
Post by: nachobro on December 08, 2017, 12:12:20 AM
Game looked fantastic, I can't wait!
Title: Re: Fighting Games Thread
Post by: nachobro on December 08, 2017, 10:18:06 AM
Quote
SC6 features a mechanic called the 'Reversal Edge' and it is described as a way for combatants to clash against each other and be able to perform powerful counterattacks based on the opponent's action
http://www.avoidingthepuddle.com/news/2017/12/8/soul-calibur-6-features-a-new-reversal-edge-battle-mechanic.html

Kinda sounds like DOA counters?
Title: Re: Fighting Games Thread
Post by: Himu on December 08, 2017, 04:40:12 PM
SCVI looks great
Title: Re: Fighting Games Thread
Post by: Himu on December 09, 2017, 05:42:02 PM
Dunno why I'm posting this here. Here's my Chun-Li progress in Super Turbo. Just switched from Ryu and Guile to Chun in this set against Arch. Arch is a fantastic player and is on a completely different level than me but I'm getting closer and closer. My neutral is solid here but get predictable in places where I should just switch to absolute onslaught Chun mode.

https://youtu.be/Cu2kUB2776Q

I asked my teacher to review my match footage and he told me "solid play. I can't think of anything to add or say beyond stuff that I'd have to talk to you about one on one as we watch the video." That means a lot because I've worked hard to get better at ST. Now he's going to work on getting me a plan to fix my holes. Apparently I lack guts to got on the offense. Time to work on that now.
Title: Re: Fighting Games Thread
Post by: bork on December 09, 2017, 10:03:25 PM
http://www.youtube.com/watch?tv=iUUS-Smwc40
Title: Re: Fighting Games Thread
Post by: Bebpo on December 09, 2017, 10:04:50 PM
They announced a new soul calibur?
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 09, 2017, 10:36:01 PM
They announced a new soul calibur?

Yes, for all platforms not from the company by the name "Nintendo."

It's doing UE4. Good PC port ahead then.
Title: Re: Fighting Games Thread
Post by: Positive Touch on December 10, 2017, 06:23:03 PM
https://www.youtube.com/watch?v=vpUXoCqD6GM

Street Fighter 30th Anniversary Collection

i dont even really play street fighter like that but 12 arcade ports looks like a damn good collection
Title: Re: Fighting Games Thread
Post by: nachobro on December 10, 2017, 06:41:27 PM
Arcade perfect ST  :gladbron
Title: Re: Fighting Games Thread
Post by: Himu on December 10, 2017, 07:07:59 PM
ONFFHFBSHSHAHDBSLSKFBDHSHAKDBEISO I HAVE BEEN WAITING THIS SUEHDUSKAKSF
Title: Re: Fighting Games Thread
Post by: Tasty on December 10, 2017, 07:11:16 PM
SWITCH VERSION :ohhh

spoiler (click to show/hide)
I still don't really care about SF tho :doge
[close]
Title: Re: Fighting Games Thread
Post by: Himu on December 10, 2017, 07:11:49 PM
Yaaaaaaaaas!!

Everything I wanted! I have been asking for this shit for years! :tocry I'm so happy! This will make makin ST locals SO MUCH EASIER. Oh my God. I am on the verge tears of happiness because we can build our ST scene with this.
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 10, 2017, 07:34:54 PM
Arcade perfect ST  :gladbron

Not to be a negative nancy but: Didn't they also say this with like every re-release ever? (HD Remix included?) I'll believe it when I see it.

That said: SFAlpha 2 on Steam through this = RIP GoG version. :doge Also Third Strike online PC = :preach Too bad it'll probably be ass compared to Supercade/Fightcade/GGPO/etc.
Title: Re: Fighting Games Thread
Post by: Himu on December 10, 2017, 07:43:28 PM
People fucking hate Fightcade Username lmao. I know ppl who refuse to play on it because they'll get lag by playing someone in the SAME CITY with a 20-50 ms ping. The only reason we use it is because it's 1. Free and 2. The only alternative.

Ggpo no clue what happened to that.

I hear Fightcade 2 is much better to be fair.
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 10, 2017, 07:50:32 PM
Oh, I know. But my point is, the die-hards that played on PC didn't flock to 3rd Strike OE despite that having GGPO. So it remains to be seen if this re-release has those folks flock to the online code for those 4(?) titles.
Title: Re: Fighting Games Thread
Post by: Himu on December 10, 2017, 07:52:12 PM
Online edition didn't come to PC though right?
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 10, 2017, 07:55:37 PM
Online edition didn't come to PC though right?

Correct. It was PS360. But from the Fightcade folks they thought the netcode was ass, so they didn't want to invest their time on that version and stuck with the Fightcade version. Who knows. :yeshrug Maybe they'll sour-grape the Steam version, remains to be seen.
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:07:22 PM
Nice to see the collection, but not all the of games are going to have online play?  That kind of sucks.

Also LOL, USF2 deader than dead with this.  :doge
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:30:46 PM
What did I miss here?  The Capcom Cup Grand Final is Tokido...versus a BIRDIE player?!   :o  Fuckin' awesome!
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:31:25 PM
Menard is at match point! 

 :o
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:32:59 PM
MENARD WINS WITH BIRDIE!!!!!!!!!!!   :o :o :o :o :o

HYPE AS FUCK!
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:36:15 PM
OK Ono, give us something please.  Sagat or Sakura in SFV?
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:39:32 PM
ONO ON STAGE

HERE WE GO

Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:40:35 PM
YES WE WANT TO MORE SOMETHING NEWS
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:41:20 PM
VIDEO TIMEZ

IT'S SAKURA!!!!!

Her SFA2 stage is back too!
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:44:01 PM
OH SHIT...MORE?!

:hyper
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:46:22 PM
BLANKA IS BACK MUTHA FUCKAZ

SAGAT IS THERE

CODY IN SOME FINE NEW DUDS

New dude with a top hat shown.  He looks like Uncle Sam on steroids-- must the "president."

New female who looks like Ed's twin sister shown.

And a hint of Evil Ryu?
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:49:51 PM
They're not hiding it this time!

(https://i.imgur.com/FRYUCUe.jpg)
Title: Re: Fighting Games Thread
Post by: Himu on December 10, 2017, 09:52:33 PM
https://www.youtube.com/watch?v=3l4mux-seHI
https://www.youtube.com/watch?v=WABWyJ45XCo

Cool trailers but it's still sfv :(
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:53:17 PM
Cool trailers but it's still sfv :(

The best is getting even better next month!
:rejoice
Title: Re: Fighting Games Thread
Post by: Himu on December 10, 2017, 09:55:08 PM
also Sakura stage from A2 is :obama

I'm really happy about that. Finally SF nostalgia that isn't II.
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 09:59:22 PM
Lil' bro still playing on that good ol' CRT TV and everything! :lol
Title: Re: Fighting Games Thread
Post by: nachobro on December 10, 2017, 10:02:23 PM
I'll jump back on board for Sak. Probably better off buying AE ($32 w/ Amazon Prime) than fiddling with DLC packs and such, right?
Title: Re: Fighting Games Thread
Post by: bork on December 10, 2017, 10:04:51 PM
Yeah- don't think you can get the season passes on sale right now.

Just note that AE is going to have season passes 1 and 2, not 3.
Title: Re: Fighting Games Thread
Post by: nachobro on December 10, 2017, 10:10:16 PM
Yeah I figured. Any idea on costumes/stage DLC if you buy AE?
Title: Re: Fighting Games Thread
Post by: nachobro on December 10, 2017, 10:28:50 PM
https://twitter.com/Genxa/status/940050930380111877 :lol :lol
Title: Re: Fighting Games Thread
Post by: nachobro on December 10, 2017, 11:16:28 PM
http://www.capcom-unity.com/strumslinger/blog/2017/12/10/sakura-is-coming-to-street-fighter-v-arcade-edition-on-january-16-entire-season-3-roster-announced

(https://i.imgur.com/vKWqfWK.gif)
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 10, 2017, 11:44:10 PM
Them finally bringing Cody back means I'll probably reinstall Rootkit Fighter 5 to play him. :doge :doge :doge

Just need his prison outfit for me.  :doge :doge :doge
Title: Re: Fighting Games Thread
Post by: Tasty on December 11, 2017, 12:23:25 PM
I mean I paid however the fuck much for USF2 and have barely played it. :lol Switch library too stronk
Title: Re: Fighting Games Thread
Post by: Himu on December 11, 2017, 12:24:48 PM
Come here Tasty. I will teach you how to play SF.
Title: Re: Fighting Games Thread
Post by: nachobro on December 11, 2017, 02:22:16 PM
I'm liking the Sak costumes. Will probably go with gi/fetish for weirdos outfit
(https://i.imgur.com/AkXJgaK.jpg)

Though Best Buy employee has its charm as well
(https://i.imgur.com/EwV6ZY3.jpg)
Title: Re: Fighting Games Thread
Post by: bork on December 11, 2017, 08:53:05 PM
The Fighting EX Layer beta test is up on PSN!  I think it's supposed to run for two weeks or so.

I couldn't find it on the PS4 store, but here's the web link:

https://store.playstation.com/en-us/product/UP3783-CUSA10803_00-CPS025USDM001000?code=4MgPvn&state=returning
Title: Re: Fighting Games Thread
Post by: bork on December 11, 2017, 10:00:46 PM
Fighting EX Layer resolution = :crazy

I feel like I'm playing a 3DS game at 240P on my TV.   :lol

Resolution aside, it looks good for a low budget 'old school' game.  And it feels pretty old school, too.  Didn't like EX back in the day?  You're gonna hate this.

I went online and it's a mixed bag, but it's also unfinished, so can't judge the connection quality yet.  Out of the current six man roster, I did the best with MR. DARUN MEISTER.  The grapplers in EX games are awesome.
Title: Re: Fighting Games Thread
Post by: bork on December 12, 2017, 07:54:50 AM
The Fighting EX Layer resolution thing is actually a bug that happens if you use a PS4 Pro and have the resolution set to auto or 4K.
:neogaf

Gotta try it at 1080P...
Title: Re: Fighting Games Thread
Post by: nachobro on December 12, 2017, 09:59:32 AM
Messed with it a bit. It's a neat game that plays pretty well online and loads really goddamn fast. I like being able to change characters in the pause menu in training mode too. Really only fiddled with Allen and Darun. It definitely seems like a neat game that I'll never touch again. Not any fault of the game, there's just too much else going on with other fighters and other games in general. Maybe after I eventually get fed up with SFVAE. :lol

I do find it weird that everyone is jocking this game's versions of gems after bashing Capcom so hard for the same thing, but whatever.
Title: Re: Fighting Games Thread
Post by: Himu on December 12, 2017, 09:59:50 AM
how do i  dl this?
Title: Re: Fighting Games Thread
Post by: nachobro on December 12, 2017, 10:01:40 AM
how do i  dl this?
https://store.playstation.com/en-us/product/UP3783-CUSA10803_00-CPS025USDM001000

Buy it up there and then there will be an option to download it to your PS4. If your PS4 is on or in rest mode it will auto download. Otherwise it will download next time it is online.
Title: Re: Fighting Games Thread
Post by: nachobro on December 12, 2017, 12:41:10 PM
Also upon further research it seems that SFVAE might not come with the costume and stage DLC from the first version of the game. Capcom pls :snoop
Title: Re: Fighting Games Thread
Post by: nachobro on December 12, 2017, 04:43:14 PM
https://twitter.com/MrWiz/status/940672157339738113

 :goty2 :neogaf :rkelly
Title: Re: Fighting Games Thread
Post by: Himu on December 12, 2017, 04:45:41 PM
that game won't even make it to evo lmao
Title: Re: Fighting Games Thread
Post by: bork on December 12, 2017, 09:43:59 PM
Replace Marvel with something from Arc.  DBZ!!!
:rejoice

Also upon further research it seems that SFVAE might not come with the costume and stage DLC from the first version of the game. Capcom pls :snoop

IIRC the season passes just give you the characters and their alternate outfits (you still have to earn the story ones) and colors...and that's it.
Title: Re: Fighting Games Thread
Post by: Himu on December 12, 2017, 11:04:47 PM

EDIT: I just realized world tour mode won't be in it cause it's a full arcade port. That kinda sucks, but the collection is still cool.

Not necessarily. Arcade perfect != just straight arcade port. Or else it wouldn't have stuff like training mode as well and who the fuck would want that lmao When they say arcade perfect they just mean it's analogous to arcade gameplay in terms of function and gameplay (no frame drops, 60 fps, complete animations  as some ports like ps1 ports of Versus games have their full animations taken out to make for space and the systems limitations, limited input lag;etc.)

For an example of an arcade perfect game look at this.

https://youtu.be/Ate4dJM5QIY

This is arcade perfect and includes new modes and stuff. So there's  a POSSIBILITY (not guarantee) that SFZ3 has World Tour. Maybe even the PSP version World Tour.
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 12, 2017, 11:48:09 PM
that game won't even make it to evo lmao

I doubt it. Capcom will throw Wizard money and he'll host it, the question is: Will it even have any community? (Read: Nope)
Title: Re: Fighting Games Thread
Post by: Tasty on December 13, 2017, 12:29:43 AM
Replace Marvel with something from Arc.  DBZ!!!
:rejoice

Pokken :rejoice

spoiler (click to show/hide)
Trololol
[close]
Title: Re: Fighting Games Thread
Post by: nachobro on December 13, 2017, 12:39:48 AM
I wouldn't be shocked if Capcom pushes Marvel onto tournaments if they want to have SFV or be a part of the Capcom Cup. Plus if EVO will host games like KOF14 which get like 300ish entries they'll happily host MVCI, which I'm sure will hit 500+.

IIRC the season passes just give you the characters and their alternate outfits (you still have to earn the story ones) and colors...and that's it.
That's goofy. Also since I already have the digital version of SFV I just realized I don't actually need the disc that comes with AE :lol

EDIT: Wait the S1 pass is $10 and the S2 pass is $15. Is there any reason not to get those and just skip AE?
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 13, 2017, 08:04:39 AM
EDIT: Wait the S1 pass is $10 and the S2 pass is $15. Is there any reason not to get those and just skip AE?

Absolutely none outside of Season 3 being like $30 and the costumes don't come with the pass. :doge
Title: Re: Fighting Games Thread
Post by: nachobro on December 13, 2017, 09:44:20 AM
Yeah from the looks of it if you pre-order AE you get nine costumes so I guess that's worth waiting for (costs $32 with Prime discount vs $25 for S1+S2 passes), even though I don't want to use any of those characters (maybe Idooki). :lol

(https://www.gamestop.com//gs/images/bonus/SFV_arcadeDLC_bonusLG.jpg)

Also this is kinda fucked up from Capcom. If you bought the game and supported their bullshit for two seasons you get nothing. If you waited til now to invest in their game you get nine costumes that everyone else will have to pay to own. Way to help out the people supporting you the whole time, dummies. :rofl

EDIT: Actually I guess not? The nine costumes come with Season 3 if you buy it. Jesus they made this about as confusing as fucking possible, didn't they?
https://twitter.com/StreetFighter/status/940750957171953664
Title: Re: Fighting Games Thread
Post by: Himu on December 13, 2017, 11:48:12 AM
:rofl
Title: Re: Fighting Games Thread
Post by: nachobro on December 13, 2017, 12:03:53 PM
Capcom :nintendo :snoop
Title: Re: Fighting Games Thread
Post by: nachobro on December 13, 2017, 04:07:40 PM
@Bork - Here's the reason that Fighting EX Layer looks bad in 4K

https://twitter.com/fubarduck/status/940969555832184832

:rofl
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 13, 2017, 04:30:26 PM
I mean, can you really laugh when Akira is what... a 5 people business? :doge
Title: Re: Fighting Games Thread
Post by: nachobro on December 13, 2017, 05:01:57 PM
Just find it funny that it's something they hadn't considered. Slightly surprised that Sony didn't give them a little hookup with their devkit too.
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 13, 2017, 05:54:06 PM
https://www.reddit.com/r/gaming/comments/7jmfr0/insane_tattoo_of_ryu_by_alex_pancho_poland_sadly/

Looks more like Sol Badguy in terms of face, but still neat.
Title: Re: Fighting Games Thread
Post by: bork on December 13, 2017, 11:35:04 PM

That's goofy. Also since I already have the digital version of SFV I just realized I don't actually need the disc that comes with AE :lol

EDIT: Wait the S1 pass is $10 and the S2 pass is $15. Is there any reason not to get those and just skip AE?

If have the game already...don't bother with AE.  Just get the passes.  Hell, they might go on sale before AE is out or when it is released.  You can also just go play the story modes, get a shitload of FM, and unlock characters anyway...no season pass needed.  Even my goofy ass doesn't buy all the SFV content at the prices they sell some of the DLC for. 
Title: Re: Fighting Games Thread
Post by: bork on December 13, 2017, 11:35:44 PM
https://www.reddit.com/r/gaming/comments/7jmfr0/insane_tattoo_of_ryu_by_alex_pancho_poland_sadly/

Looks more like Sol Badguy in terms of face, but still neat.

Looks like someone from a Contra game.
Title: Re: Fighting Games Thread
Post by: nachobro on December 13, 2017, 11:54:30 PM
yeah i got the two passes for $25 total with a ps+ deal. i guess i can play the current story for fm and then play the ae story for more later, because goddamn every little thing is for sale in this game :doge
Title: Re: Fighting Games Thread
Post by: StealthFan on December 14, 2017, 12:31:28 AM
bought this guilty gear 3rd revelator or whatever cuz it was like 7 bucks
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 14, 2017, 12:38:47 AM
bought this guilty gear 3rd revelator or whatever cuz it was like 7 bucks

If you stick with it, you're in for a good time. The tutorial mode is a bit different from Xrd's, though.
Title: Re: Fighting Games Thread
Post by: bork on December 14, 2017, 03:46:10 PM
OK, Disney bought 21st Century Fox.  No more fuckin' excuses.  Put the X-Men and FF into Marvel Vs. Capcom Infinite now.  :punch :punch :punch :punch
Title: Re: Fighting Games Thread
Post by: Himu on December 14, 2017, 03:46:42 PM
:beli
Title: Re: Fighting Games Thread
Post by: bork on December 14, 2017, 03:50:38 PM
:beli

DAY 0 SECRET DLC
 :woken
Title: Re: Fighting Games Thread
Post by: nachobro on December 14, 2017, 03:51:53 PM
Marvel Vs. Capcom Infinite
:trash
Title: Re: Fighting Games Thread
Post by: bork on December 14, 2017, 05:54:54 PM
I SHALL OFFER SUPPORT TO ALL OF THE FIGHTEEN GAMES
:woken

Tekken 7 just got an update patch that reduces input lag on PS4!
Title: Re: Fighting Games Thread
Post by: nachobro on December 15, 2017, 01:03:30 PM
Probably the reason it wasn't called 4 :heh
Title: Re: Fighting Games Thread
Post by: bork on December 15, 2017, 02:27:56 PM
Probably the reason it wasn't called 4 :heh
:rollsafe
Title: Re: Fighting Games Thread
Post by: bork on December 15, 2017, 02:49:04 PM
The good news:

Extra Battle Crossover Costumes are coming with AE.  At least one new one every month that you can earn from doing challenges!

(http://www.siliconera.com/wordpress/wp-content/uploads/2017/12/26e758c8ddc98daaf74b441235d3a9a5_thumb.jpg)
(http://www.siliconera.com/wordpress/wp-content/uploads/2017/12/1bea176cb3555bf324b9f4494e1721ca_thumb.jpg)
(http://www.siliconera.com/wordpress/wp-content/uploads/2017/12/90b6482cad4cb6565534e60b3911a61c_thumb.jpg)

The bad news:

You have to pay fight money to do these challenges each time.  It doesn't say whether or not you can retry for free.  It will end up costing 10,000 FM to get one of these costumes.
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 15, 2017, 03:04:43 PM
OK, Disney bought 21st Century Fox.  No more fuckin' excuses.  Put the X-Men and FF into Marvel Vs. Capcom Infinite now.  :punch :punch :punch :punch

Fuck the Fantasic Four. Just put the goddamn X-men in. WolverinePictureFrameOfRyu.gif

You have to pay fight money to do these challenges each time.  It doesn't say whether or not you can retry for free.  It will end up costing 10,000 FM to get one of these costumes.

(http://4.bp.blogspot.com/-MKGKqzYarqA/VfPij3XaLJI/AAAAAAAATzk/M-Lzk5GDh04/s1600/Squidward-deflating.gif)

Capcom is trying to make Fight Money happen. It's not gonna happen. Did they even bother to make an OFFLINE/singleplayer means of getting fight money with those challenges they supposedly introduced? I haven't paid attention since the Rootkit fiasco and honestly the grind for FM killed a bunch of the fun for me.
Title: Re: Fighting Games Thread
Post by: nachobro on December 15, 2017, 03:34:00 PM
Their explanation of the new mode (Extra Battle) sucks. You can earn costumes by paying fight money in that mode but also somehow you can earn FM from it? I dunno.
http://www.capcom-unity.com/strumslinger/blog/2017/12/14/sfv-arcade-edition-extra-battle-mode-details-and-changes-in-earning-fight-money

Also in AE the easy FM from story/challenges/demonstrations/survival is gone so earn it all now while you can.
Title: Re: Fighting Games Thread
Post by: Bebpo on December 15, 2017, 09:21:45 PM
Tried the Fighting Layer Ex beta for like 15 mins. Seems ok but kinda boring? Like didn't seem much it brought to the genre besides nostalgia. Otoh tried out the PS4 port of Mark of the Wolves that got for free from PS+ and damn, that's a quality port. Love MoTW.
Title: Re: Fighting Games Thread
Post by: bork on December 17, 2017, 06:38:48 PM
DOA5 grand final is on right now at NEC 18-- Team Ninja is teasing a big reveal.  Everyone seems hyped for it to be DOA6.  Here's hoping!

https://www.twitch.tv/bifuteki
Title: Re: Fighting Games Thread
Post by: bork on December 17, 2017, 06:52:58 PM
http://www.youtube.com/watch?v=-gcYZOvkLIQ

:whew
Title: Re: Fighting Games Thread
Post by: bork on December 17, 2017, 06:56:15 PM
GF finally over.  OK Team Ninja...don't disappoint!

One of the commentators just said he was going to take a swing at the Team Ninja dude if it's just more DLC :rofl
Title: Re: Fighting Games Thread
Post by: bork on December 17, 2017, 07:05:14 PM
Stream people losing their shit-- so far it's just TN staff thanking players  :lol :rofl
Title: Re: Fighting Games Thread
Post by: bork on December 17, 2017, 07:08:43 PM
Uh...teasing that they may not be making another game and then showing tribute footage to a player who died last year.   :-\ :'(

Please tell me you got something positive, jesus christ.
Title: Re: Fighting Games Thread
Post by: bork on December 17, 2017, 07:10:28 PM
No more DOA battle royal tournaments.  Team Ninja rep is talking about this being the last time he's going to be doing anything.  Um?  I hope this is some sort of weird troll leading up to a game reveal.

Title: Re: Fighting Games Thread
Post by: nachobro on December 17, 2017, 07:15:18 PM
well i guess that's that for doa?  :-\ :'(
Title: Re: Fighting Games Thread
Post by: bork on December 17, 2017, 07:15:33 PM
...And that was it.
:dead

"We thank you for your support for Dead Or Alive 5; support is over and we're going to be away doing other things.  No more sponsored DOA tournaments.  It's over."

What the fuck?  :lol
Title: Re: Fighting Games Thread
Post by: bork on December 17, 2017, 07:16:09 PM
well i guess that's that for doa?  :-\ :'(

Doesn't make a lick of sense with how well Core Fighters and all the DLC sales were doing.
Title: Re: Fighting Games Thread
Post by: nachobro on December 17, 2017, 07:19:58 PM
If any series was well positioned to jump on the lootbox/DLC train, it was DOA. Very confusing to suddenly drop it out of nowhere.
Title: Re: Fighting Games Thread
Post by: bork on December 17, 2017, 08:46:46 PM
What they were trying to say was that DOA5 support is over (including the sponsored tournaments), but it's not "dead" as in no more games ever.  I guess the Team Ninja PR dude is out of a job though?  Just absolutely bizarre what went down on that stream. 
Title: Re: Fighting Games Thread
Post by: bork on December 17, 2017, 10:59:30 PM
(https://i.imgur.com/A4FgI43l.jpg)
Title: Re: Fighting Games Thread
Post by: nachobro on December 18, 2017, 03:11:48 PM
Rising Thunder is getting released and the devs are open sourcing the server too. Pretty neat! The game is basically a more simplified clone of SF4 but I still thought it was a fun game, plus it played really well online

https://www.reddit.com/r/risingthunder/comments/7knc33/coming_in_jan_rising_thunder_community_edition/
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 18, 2017, 05:32:36 PM
Did Team Ninja seriously just hold a funeral for the DOA series or is my twitter feed making shit up?  :lol

Not necessarily a funeral. But it's definitely put on ice until they decide to milk DOA6.

Tecmo is like the second Konami. Just utterly baffling decisions when it comes to AA gaming.
Title: Re: Fighting Games Thread
Post by: Himu on December 18, 2017, 06:06:14 PM
:lol ShinMiraku
Title: Re: Fighting Games Thread
Post by: bork on December 18, 2017, 08:45:00 PM
You know what SFV needs?  More Chun-Li costumes!  There's just not enough of them!

Out tomorrow:

High-class hooker:
(https://media.eventhubs.com/images/2017/12/18_chun01.jpg)

Mai waifu:
(https://media.eventhubs.com/images/2017/12/18_chun02.jpg)
Title: Re: Fighting Games Thread
Post by: bork on December 18, 2017, 08:47:00 PM
http://www.siliconera.com/2017/12/17/father-gets-challenged-daughters-boyfriend-guilty-gear-wins-loses-dinner-rights/

 :lol :lol :lol
Title: Re: Fighting Games Thread
Post by: toku on December 20, 2017, 06:12:19 PM
https://twitter.com/PeachColaFGC/status/943209376663273473
Title: Re: Fighting Games Thread
Post by: Tasty on December 22, 2017, 03:02:00 PM
Quote
大型のアップデートとしては、今回が最後のアップデートになる予定です。もちろん、今後もゲームバランスの調整は継続しておこなっていきますので、参戦ファイターも増えてにぎやかになった『ARMS』を、今後ともお楽しみいただければ幸いです!"

"As a major update, this one [the just released v.5 update] will be the last update. Of course, we will continue to adjust the game's balance in the future, so I hope you will continue to enjoy ARMS."
Title: Re: Fighting Games Thread
Post by: Himu on December 22, 2017, 03:05:49 PM
Why tf isn't Bulma playable in dbfz
Title: Re: Fighting Games Thread
Post by: Beezy on December 22, 2017, 10:35:33 PM
When has Bulma ever been playable in a DBZ fighter?
Title: Re: Fighting Games Thread
Post by: Himu on December 22, 2017, 10:55:46 PM
Who cares? We are talking about a company that made a character like Jack-O. I want Bulma and want her to be a pure zoner who uses gadgets to zone and low defense.
Title: Re: Fighting Games Thread
Post by: Himu on December 22, 2017, 10:59:07 PM
The lack of female characters has been disappointing. No chi chi, videl, launch; etc just 18 and ssj chick I don't know because I'm catching up on dbs.
Title: Re: Fighting Games Thread
Post by: Himu on December 22, 2017, 11:08:14 PM
Chi chi is playable in Super Dragon Ball Z.

Oops. Meant Launch, not Bra.
Title: Re: Fighting Games Thread
Post by: Himu on December 22, 2017, 11:09:27 PM
If Yamcha can be playable so should the rest of the girls. :maf

Title: Re: Fighting Games Thread
Post by: Tasty on December 22, 2017, 11:13:25 PM
Every character ever was playable in Budokai Tenkaichi 2 and 3.
Title: Re: Fighting Games Thread
Post by: Himu on December 22, 2017, 11:14:29 PM
We are talking about a company that made new characters in BlazBlue just because they showed up in story mode that one single time and aren't consequential to the story at large. Arguing fighting game characters shouldn't be playable in a fighting game because "they aren't important" or whatever is butt fucking distinguished mentally-challenged. Character variety is good and the life blood of a fighting game. GIVE US BULMA.
Title: Re: Fighting Games Thread
Post by: Himu on December 22, 2017, 11:19:59 PM
With Arcsys! :maf
Title: Re: Fighting Games Thread
Post by: Tasty on December 22, 2017, 11:26:05 PM
Arale was playable in Budokai Tenkaichi 3.

ARALE
Title: Re: Fighting Games Thread
Post by: bork on December 23, 2017, 01:43:34 AM
The lack of female characters has been disappointing. No chi chi, videl, launch; etc just 18 and ssj chick I don't know because I'm catching up on dbs.

Nope...just 18.  This is the current known roster:

Android 16
Buu (Kid Buu)
Good Buu (Majin Buu)
Frieza (100% with Golden transformation)
Ginyu with Ginyu Force Assists
Gohan (Kid)
Gohan (Adult)
Goku (Normal, SSJ, SSJ3)
Gotenks (SSJ3)
Krillin
Nappa
Perfect Cell
Piccolo
Super Saiyan Blue Goku
Super Saiyan Blue Vegeta
Tenshinhan with Chaozu Assists
Trunks (SSJ Future)
Vegeta (Normal, SSJ)
Yamcha
Android 18 with Android 17 Assists
Beerus
Hit
Goku Black

New female character Android 21 isn't playable, IIRC.  I suspect she'll be made playable later and we'll see more females appear as DLC or in the inevitable sequel, like the new female saiyans introduced in Super.  Less SUPER SAIYAN 1 2 3 RED BLUE YELLOW GREEN PURPLE ORANGE LUCKY CHARMS variants and more character variety, please. 

I totally agree with Himu here- A tech-using Bulma would fit right into an Arcsys game.  So would personality-switching Lunch.  Hell, you can throw in future Mai, too with a gun-focus.  But I think it will be Caulifla and Kale if there's more female characters- the latter in particular turns into a huge, hulking super saiyan and is essentially a female Broly. 
Title: Re: Fighting Games Thread
Post by: Himu on December 23, 2017, 02:12:17 AM
That roster list is paltry!
Title: Re: Fighting Games Thread
Post by: bork on December 23, 2017, 10:56:53 AM
That's pretty big for a new game developed by Arc System Works.
Title: Re: Fighting Games Thread
Post by: Tasty on December 23, 2017, 11:25:29 AM
Nappa seems like a waste. Who was asking for him? :lol
Title: Re: Fighting Games Thread
Post by: Himu on December 23, 2017, 11:38:10 AM
That's pretty big for a new game developed by Arc System Works.

Oh, it's long. But too many wasted spots.

Nappa seems to have an interesting game plan.
Title: Re: Fighting Games Thread
Post by: nachobro on December 23, 2017, 12:49:35 PM
That's pretty big for a new game developed by Arc System Works.
Not to mention there's eight more coming with the season pass
Title: Re: Fighting Games Thread
Post by: bork on December 23, 2017, 10:32:52 PM
http://www.youtube.com/watch?v=IW8iG0Bqd3Y

:rock
Title: Re: Fighting Games Thread
Post by: thisismyusername on December 24, 2017, 06:24:39 PM
https://www.reddit.com/r/gaming/comments/7lustu/my_mother_decided_that_at_30_years_old_i_needed_a/
Title: Re: Fighting Games Thread
Post by: nachobro on January 08, 2018, 03:35:21 PM
https://twitter.com/_saintcola/status/949843646878289920
https://twitter.com/HiFightTH/status/950312515099009026

SFV AE "leaked" and at least people seem to be confirming that Capcom is adding in basic features to the game. Looks to be on a solid track
Title: Re: Fighting Games Thread
Post by: Himu on January 08, 2018, 11:16:36 PM
SRK forums closing. :(
Title: Re: Fighting Games Thread
Post by: bork on January 10, 2018, 09:47:56 AM
DBZ Fighters open-beta is this weekend. :hyper

Then AE is Tuesday :hyper :hyper

https://www.youtube.com/watch?v=LJhIfUU2p7A

SRK forums closing. :(

Can't even remember the last time I posted there and I think it was actually a place worth posting on maybe 14 years ago?  Probably more than that.  Nothing of value lost at this point.
Title: Re: Fighting Games Thread
Post by: nachobro on January 10, 2018, 09:54:58 AM
Trading Post and Tech forums were still pretty useful. Tech maybe just for me cause I'm the only person still doing padhacks in 2018 :lol But it was a good central location for people to post about new products/PCBs etc. Now I'll need to follow a bunch of people's FB/Instagram/Twitter to get the same thing.

Pretty hyped for AE but of course I have to work late Tuesday so I'll miss the first day. I'll go in late Wednesday so that makes up for it
Title: Re: Fighting Games Thread
Post by: nachobro on January 10, 2018, 10:06:32 AM
Actually it seems like lupinko is going to be setting up a new forum for Tech Talk at http://www.newvscity.com so that problem is handled
Title: Re: Fighting Games Thread
Post by: Himu on January 10, 2018, 12:06:01 PM
Yeah it was useful for arcade stick shit. Where do I go for that now?
Title: Re: Fighting Games Thread
Post by: Tasty on January 10, 2018, 12:14:12 PM
They should delete the whole site too while they're at it. :playa
Title: Re: Fighting Games Thread
Post by: Himu on January 10, 2018, 12:14:39 PM
:beli
Title: Re: Fighting Games Thread
Post by: nachobro on January 10, 2018, 01:02:08 PM
Yeah it was useful for arcade stick shit. Where do I go for that now?
looks like it'll be that NewVSCity site once its up
Title: Re: Fighting Games Thread
Post by: bork on January 10, 2018, 01:43:05 PM
I still think Mr. Wizard is a douchebag, so let someone else start up a new fgc forum.  Although why not just go to Reddit?
Title: Re: Fighting Games Thread
Post by: Himu on January 10, 2018, 01:43:24 PM
Yeah it was useful for arcade stick shit. Where do I go for that now?
looks like it'll be that NewVSCity site once its up

Who?
Title: Re: Fighting Games Thread
Post by: Himu on January 10, 2018, 01:44:20 PM
I still think Mr. Wizard is a douchebag, so let someone else start up a new fgc forum.  Although why not just go to Reddit?

Reddit isn't the same and there's no arcade stick reddit with all the stuff that was the trade forums at SRK. Nacho and I also use Reddit.
Title: Re: Fighting Games Thread
Post by: nachobro on January 10, 2018, 02:25:52 PM
Who?
lupinko is doing the hosting/setup.
http://forums.shoryuken.com/discussion/217540/offer-to-run-successor-to-tech-talk-newvscity
Title: Re: Fighting Games Thread
Post by: Himu on January 10, 2018, 02:38:43 PM
Good news.
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 10, 2018, 04:46:35 PM
They should delete the whole site too while they're at it. :playa

Nah, Mr. Wizard should just retire, bitch. Dude's completely on Capcom's dick and Evo would be better off if there wasn't like 3 Capcom titles yearly in it.

(Same with Smash, which should be completely taken out of Evo.)
Title: Re: Fighting Games Thread
Post by: nachobro on January 10, 2018, 05:23:17 PM
I would also be a fan of no one attending EVO anymore so they could downsize and go back to being on the Strip but I don't think that's happening at this point.

Also I'm fine with Smash 4 at EVO but Melee should definitely get fucked
Title: Re: Fighting Games Thread
Post by: Himu on January 10, 2018, 09:02:06 PM
why isn't melee a side tourney yet
Title: Re: Fighting Games Thread
Post by: nachobro on January 10, 2018, 09:05:51 PM
cause it gets around 1500 or more people still entering somehow :mindblown
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 10, 2018, 09:06:54 PM
why isn't melee a side tourney yet

Because Smash's community is stupidly clinging onto it.

It's like SF2 having a main-stage at every event. I mean sure, it's a good game, but it's old. Let the newer shit be main-stage'd.
Title: Re: Fighting Games Thread
Post by: Himu on January 10, 2018, 09:07:16 PM
Why? Move on to the new game. Is the game figured out yet?
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 10, 2018, 09:08:06 PM
It's been figured out for years.
Title: Re: Fighting Games Thread
Post by: bork on January 10, 2018, 09:08:20 PM
cause it gets around 1500 or more people still entering somehow :mindblown

I just want them to do something about the GF stuff at the end of Evo.  Either start the entire thing on Thursdays, ending Saturday night, or split the final streams, or...I dunno just do something.
Title: Re: Fighting Games Thread
Post by: Himu on January 10, 2018, 09:09:10 PM
Like 100%? Then why keep playing? It's oldhat. Is it still competitive?
Title: Re: Fighting Games Thread
Post by: Himu on January 10, 2018, 09:11:12 PM
Rewatched this video. I love the fireball wars in SFII. One of the biggest reasons it's my favorite fg is the poker like situations. Being able to keep up with someone in terms of dexterity is too fun. And they're right in that Ryu vs Guile is the GOAT matchup, especially if you're Ryu.

https://www.youtube.com/watch?v=y9XC56NokbI
Title: Re: Fighting Games Thread
Post by: nachobro on January 10, 2018, 09:38:43 PM
Like 100%? Then why keep playing? It's oldhat. Is it still competitive?
Because Melee purists don't like Smash. They like Melee. If a game isn't exactly Melee, it is unacceptable to them. This is also why Melee HD will fail competitively if it actually comes out.

They of course overlook that for a game to be "Melee" it has to rely on "broken" controllers or a hacked save/hacked game to be played "correctly" :doge
Title: Re: Fighting Games Thread
Post by: nachobro on January 10, 2018, 10:57:38 PM
Rewatched this video. I love the fireball wars in SFII. One of the biggest reasons it's my favorite fg is the poker like situations. Being able to keep up with someone in terms of dexterity is too fun. And they're right in that Ryu vs Guile is the GOAT matchup, especially if you're Ryu.
Hado mindgames are the best.

https://www.youtube.com/watch?v=U7_b1aMJHDA

:bow the greatest match of street fighter ever played :bow2
Title: Re: Fighting Games Thread
Post by: Himu on January 10, 2018, 11:08:53 PM
I might have to pick SFIV back up one of these days.

And that match shows me something new every time I watch it. :bow
Title: Re: Fighting Games Thread
Post by: nachobro on January 10, 2018, 11:32:04 PM
I played a bunch of SF4 with friends on NYE and this past weekend so SF has been on my mind lately
Title: Re: Fighting Games Thread
Post by: bork on January 10, 2018, 11:33:24 PM
https://www.eventhubs.com/images/2018/jan/10/new-triggers-05/

Zangief gets pro-wrestling commentary when he uses his new V-Trigger!  :lol
Title: Re: Fighting Games Thread
Post by: Tasty on January 11, 2018, 12:38:10 AM
Lol why do I fall for this every time.
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 11, 2018, 12:43:53 AM
:gurl :girlaff  :crowdlaff

Did we lie, though?
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 11, 2018, 12:59:00 AM
Lol why do I fall for this every time.

Oh no, you don't back out of this. Please enlighten us with this mystical "lack of knowledge" on how Melee isn't figured out. (https://compete.kotaku.com/smash-4s-competitive-scene-is-thriving-but-can-it-take-1795013459)

Or played on a broken controller (https://compete.kotaku.com/time-is-running-out-for-the-super-smash-bros-scenes-fa-1818815657).

Quote
“Because of how the game is hard to be consistent at, it’s one of the most entertaining to watch,” said Oyarce. “You never know who’s going to lose. You can see the best player lose to someone because of a few mistakes. That’s not something you see in many other games now. In Melee, you have the top eight who are just going to be in the top eight, maybe in different orders. But that’s what I think this game is beautiful for, you always see some new stuff that can actually clutch out sets.”

"There may be new things seen, but the meta/players are pretty much figured out."
Title: Re: Fighting Games Thread
Post by: bork on January 11, 2018, 11:25:26 AM
Melee gets a big viewership and entrants still, does it not?  And they playerbase is pretty different from Smash 4.  It's not going anywhere.

I just wish Nintendo would re-release it in HD or release an updated Switch Smash 4 port that everyone goes over to instead.  But even then the pros would cling to the original because of all the glitches they've gotten used to being in the game.

Like 100%? Then why keep playing? It's oldhat. Is it still competitive?

It's a little funny that you say this as a recent Super Turbo player.  :)
Title: Re: Fighting Games Thread
Post by: bork on January 11, 2018, 11:38:47 AM
SNK's new fighter...is on Switch!  Gals Fighters sequel!?

http://www.youtube.com/watch?v=u3-EpuWm1l8

Looks like it might be kind of simplistic though.
Title: Re: Fighting Games Thread
Post by: nachobro on January 11, 2018, 11:52:04 AM
Sakura is free for the first week of AE release!
http://www.capcom-unity.com/strumslinger/blog/2018/01/10/play-as-sakura-for-free-in-street-fighter-v-arcade-edition-116-123
Title: Re: Fighting Games Thread
Post by: bork on January 11, 2018, 11:54:05 AM
Sakura is free for the first week of AE release!
http://www.capcom-unity.com/strumslinger/blog/2018/01/10/play-as-sakura-for-free-in-street-fighter-v-arcade-edition-116-123

Important Notice: Any EXP and Fight Money you earn with Sakura during this time will disappear on January 23 when the free period ends. However, if you purchase Sakura any time afterwards, the earned EXP and Fight Money will automatically be credited towards your account. If you purchase the Season 3 Character Pass during this free period, the EXP and Fight Money will not disappear. Sakura will be purchasable individually after the trial ends.

 :hhh
Title: Re: Fighting Games Thread
Post by: nachobro on January 11, 2018, 11:56:16 AM
Why not just spend it before end of the trial?
Title: Re: Fighting Games Thread
Post by: bork on January 11, 2018, 11:58:02 AM
I just think it's stupid to do that.  I'm gonna buy the season pass regardless so it doesn't really matter to me.
Title: Re: Fighting Games Thread
Post by: nachobro on January 11, 2018, 11:58:54 AM
Capcom is really cheaping out with Fight Money this season
Title: Re: Fighting Games Thread
Post by: bork on January 11, 2018, 12:01:47 PM
I see AE as a way for this to be a fresh restart for Capcom and they've been showing a lot of positive things about the update that looks to be generating interest.  This is a step backwards.  Make Sakura free for anyone who purchases AE or downloads the update during the first week or something.  They can still make money off the outfits and crap.
Title: Re: Fighting Games Thread
Post by: nachobro on January 11, 2018, 12:06:07 PM
I wonder how much of this is Japan regretting the Fight Money thing
Title: Re: Fighting Games Thread
Post by: bork on January 11, 2018, 01:24:47 PM
SNK's new fighter...is on Switch!  Gals Fighters sequel!?

http://www.youtube.com/watch?v=u3-EpuWm1l8

Looks like it might be kind of simplistic though.

This is coming out on PS4, too!  I don't know if there's a regular physical release.  NIS has pre-orders for CEs for both Switch and PS4 up on their shop.

(https://scontent-scl1-1.xx.fbcdn.net/v/t34.0-12/26793653_10215096444555126_500005813_n.jpg?oh=e2ea8d70aaba299890ce9bc615dc7556&oe=5A5A8BC7)
Title: Re: Fighting Games Thread
Post by: Himu on January 11, 2018, 01:29:15 PM
Melee gets a big viewership and entrants still, does it not?  And they playerbase is pretty different from Smash 4.  It's not going anywhere.

I just wish Nintendo would re-release it in HD or release an updated Switch Smash 4 port that everyone goes over to instead.  But even then the pros would cling to the original because of all the glitches they've gotten used to being in the game.

Like 100%? Then why keep playing? It's oldhat. Is it still competitive?

It's a little funny that you say this as a recent Super Turbo player.  :)

ST doesn't have main tournaments. It has a heavy legacy and side tourneys and not everything is figured out. It's also 2d fg 101. I don't get the point of playing a figured out game. Are people still improving in Melee?
Title: Re: Fighting Games Thread
Post by: bork on January 11, 2018, 01:32:20 PM
The Japanese trailer has more half-naked characters.  :lol

https://www.youtube.com/watch?v=pvVBACJxpOo
Title: Re: Fighting Games Thread
Post by: nachobro on January 11, 2018, 03:44:21 PM
Japan pls :lol
Title: Re: Fighting Games Thread
Post by: bork on January 11, 2018, 03:48:44 PM
Melee gets a big viewership and entrants still, does it not?  And they playerbase is pretty different from Smash 4.  It's not going anywhere.

I just wish Nintendo would re-release it in HD or release an updated Switch Smash 4 port that everyone goes over to instead.  But even then the pros would cling to the original because of all the glitches they've gotten used to being in the game.

Like 100%? Then why keep playing? It's oldhat. Is it still competitive?

It's a little funny that you say this as a recent Super Turbo player.  :)

ST doesn't have main tournaments. It has a heavy legacy and side tourneys and not everything is figured out. It's also 2d fg 101. I don't get the point of playing a figured out game. Are people still improving in Melee?

 :cmonson
You know what I mean.  :P  If people are still figuring stuff out in ST, it's a good bet that they are in Melee, too. 
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 11, 2018, 07:12:09 PM
Sakura is free for the first week of AE release!
http://www.capcom-unity.com/strumslinger/blog/2018/01/10/play-as-sakura-for-free-in-street-fighter-v-arcade-edition-116-123

Important Notice: Any EXP and Fight Money you earn with Sakura during this time will disappear on January 23 when the free period ends. However, if you purchase Sakura any time afterwards, the earned EXP and Fight Money will automatically be credited towards your account. If you purchase the Season 3 Character Pass during this free period, the EXP and Fight Money will not disappear. Sakura will be purchasable individually after the trial ends.

 :hhh

That's not even the worse part:

Quote
In this time you’ll be able to play her story, use her costumes and play through all the modes found in SFV: AE. But once 1/23 comes around, this free trial will come to an end. Be sure to make her a permanent addition to your roster before then!

I mean I was going "OMG, I'll re-download Rootkit Fighter 5 for the ability to get the character." But nope. :doge Capcom gonna Capcom.
Title: Re: Fighting Games Thread
Post by: nachobro on January 11, 2018, 07:37:04 PM
SRK forums are back, in Patreon form!

http://shoryuken.com/2018/01/11/srk-forums-will-continue-migration-planned-to-discourse-possible-patreon-perks-planned/


(https://i.imgur.com/F5eSWda.png)

this should go well :lol
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 11, 2018, 11:34:43 PM
Doesn't he get mostly Capcom money for Evo? Surely he can ask them to host their "premier" gathering of their fighting games boards? :doge


Edit: As it is, now I know what board software CodeCademy, FreeCodeCamp, GitHub, and this small gaming community for "pro"s of this card game I play use. Fuck Discourse. People say Reddit is hard to follow but that software is ass in tracking things down.
Title: Re: Fighting Games Thread
Post by: bork on January 12, 2018, 12:17:35 PM
And yet http://www.cammyfan.com/ is still going strong.

(http://www.cammyfan.com/GIFs/fanmade-gifs/jedicam.gif)
:confused
Title: Re: Fighting Games Thread
Post by: bork on January 12, 2018, 12:20:08 PM
SNK Heroines Tag Team Frenzy does not have one button for attacks like it sounded...it has one button to control special moves like a Smash game and will still have separate normal attack buttons.  OK, can work with that and it means there won't be any controller issues with the Switch version.

But I still think that this game is going to be quickly forgotten about since it's going for a niche crowd within a niche crowd.  If they want to make "SNK Smash Bros.," do this kind of control scheme with more than just the female characters.  This game should have been NeoGeo Battle Colosseum 2.

Anyway, SNK's own take on it:

(https://pbs.twimg.com/media/DTTlZ6pVAAAkkjp.jpg:large)
Title: Re: Fighting Games Thread
Post by: Himu on January 13, 2018, 08:43:13 AM
deleted because i am SHIT
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 13, 2018, 09:01:17 AM
Yeah, SNK's announcement is just out of left field. I'm sure the perverts will totally get it. But it's such a :confused announcement. I guess it's their attempt to answer DOA/DOA being put on ice?
Title: Re: Fighting Games Thread
Post by: nachobro on January 13, 2018, 09:31:51 AM
Hey, it's not a first for them. SNK is just doing a sequel to this classic :lol

(https://i.imgur.com/Wuj5E2M.jpg)
Title: Re: Fighting Games Thread
Post by: bork on January 13, 2018, 11:31:12 AM
Reminder that the DBZ Fighters open-beta starts for everyone tomorrow morning at 3 AM PST, IIRC. 

Dissidia is also in open-beta on PS4 right now for at least a week if not longer.

And more on the BlazBlue Cross Tag roster.  They're pulling a SFxTK and locking like half the fucking roster as DLC.  :-\

https://www.youtube.com/watch?v=rze4BKNH0B4

Hey, it's not a first for them. SNK is just doing a sequel to this classic :lol

(https://i.imgur.com/Wuj5E2M.jpg)

That game was actually pretty awesome.   :)  But was not made by SNK (Yumekobo!) and had a cutesy, light-hearted feel to it.   I see some traces of humor in it (look at Yuri's super being a torrent of food) but it seems to be 'sexing' it all up and I think that will alienate some folks.  TBH I think regardless of how much T n' A the game has, it being all-female is going to turn off a number of players regardless.  :-\
Title: Re: Fighting Games Thread
Post by: nachobro on January 13, 2018, 12:35:07 PM
Blue Mary :aah

(https://i.imgur.com/BICZyJZ.jpg?1)(https://i.imgur.com/gGAtFpq.jpg?1)

:mouf
Title: Re: Fighting Games Thread
Post by: toku on January 13, 2018, 05:37:08 PM
https://twitter.com/Tsuntenshi/status/952294428089176064
Title: Re: Fighting Games Thread
Post by: Himu on January 13, 2018, 09:29:51 PM
No money for DBFZ. Thankfully I have SFV so I get a free AE upgrade. Gotta farm that FM.

I made a friend at SCR and we haven't played in MONTHS. Tonight I log on and he's there, and we challenge each other. Had to record the set. :) I am really having fun with Ryu the more I put into him. I am actually considering betraying Chun and making him my main. I'm sorry Chun Li! :brazilcry

https://youtu.be/1BT5i4zdSJU
Title: Re: Fighting Games Thread
Post by: Akala on January 14, 2018, 04:28:28 AM
Honestly had no intention of buying DBZ at launch as SFV update will be fresh, but it seems great, and I don't even like DBZ  :ohyeah
Title: Re: Fighting Games Thread
Post by: mormapope on January 14, 2018, 03:13:07 PM
DBFZ is a fantastic fighting game, feels great to play and watch, simple combos but tons of juggle/projectile/teleport options, supers dont seem fucked, zoning game is great, shutting zoning down is great. Im interested as playing as ANY chatacter just to see how they play. The gameplay is extraordinary.

My god at the general connections, connections dropping and matches ending, lobby sytem, matchmaking and how long it is, going into different menus and modes. Like, its fucking terrible for a 2018 game. Most of my time has been on menus and loading screens.

This beta having any affect on stability and connections would be great. Cuz the game launching like this is gonna put a huuuuuge dent in a really good game. Online stability and shit just plain working has to the case at launch.

Title: Re: Fighting Games Thread
Post by: Beezy on January 14, 2018, 07:47:59 PM
Most of my friends haven't bought a fighter since SF4, but they all want DBFZ.
Title: Re: Fighting Games Thread
Post by: Tasty on January 14, 2018, 08:31:16 PM
Hate to port beg but goddamn DBFZ is perfect for the Switch.

Gonna have to settle for Xenoverse 2 in the meantime tho
Title: Re: Fighting Games Thread
Post by: bork on January 14, 2018, 09:16:33 PM
I suspect the game will make its way to the Switch eventually.  If they can release GGXrd on PS3, they can do DBZF on Switch.

FINALLY got in the beta after trying at various times throughout the day.  It's filled to capacity, yet you still have to sit there waiting for matches and the connection quality has been pretty bad.  But it's Arc so I'm not worried about the end product.

This game plays like a dumbed-down ArcSys fighter, which is a good thing.  It's waaaaaay more accessible than their other titles are.  Pretty damn fun.

Hate to port beg but goddamn DBFZ is perfect for the Switch.

That d-pad isn't :trumps

Good thing you can use a pro controller, 8-bit Do controller, joysticks, and I've even seen people using PS4 and XBone controllers on the Switch already.

:ufup
Title: Re: Fighting Games Thread
Post by: nachobro on January 14, 2018, 09:28:43 PM
Yep, Brook makes a Switch converter for PS4 and X1 and any stick with a Brook Universal PCB (360/PS3/X1/PS4/PiiU) works on Switch because its seen as a Pokken controller.
Title: Re: Fighting Games Thread
Post by: mormapope on January 15, 2018, 12:24:48 AM
One of the best matches I had, made me feel evil and high as fuck.
https://youtu.be/2zZD_JE-uVM

Outzoned them soooooo bad as Frieza, taking out each character so cleanly made me feel like the lil purple dude. He beat me the previous match, I ended up winning the set.
Title: Re: Fighting Games Thread
Post by: Beezy on January 15, 2018, 11:44:47 AM
I haven't been able to get into one match on either console during this beta. :(
Title: Re: Fighting Games Thread
Post by: nachobro on January 15, 2018, 12:11:33 PM
Other than the visuals, the game doesn't look interesting at all to me. Glad people enjoy it though!
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 15, 2018, 01:59:42 PM
Other than the visuals, the game doesn't look interesting at all to me. Glad people enjoy it though!

From what I'm hearing, it's pretty shallow a la Persona 4.  Makes me wonder if it's gonna stick around compared to Persona 4, which didn't. :doge
Title: Re: Fighting Games Thread
Post by: nachobro on January 15, 2018, 02:25:52 PM
DBZ is a lot more popular than Persona, plus it seems to be attracting Marvel players, so I can definitely see it having staying power.
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 15, 2018, 02:46:31 PM
No, I mean in terms of playstyle. Apparently it's "shallow" if you believe some of the people on the internet.
Title: Re: Fighting Games Thread
Post by: nachobro on January 15, 2018, 04:05:35 PM
No, I mean in terms of playstyle. Apparently it's "shallow" if you believe some of the people on the internet.
That kind of stuff is tough to judge, especially after like....two days of a beta that hasn't even had 100% uptime
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 15, 2018, 04:22:57 PM
No, I mean in terms of playstyle. Apparently it's "shallow" if you believe some of the people on the internet.
That kind of stuff is tough to judge, especially after like....two days of a beta that hasn't even had 100% uptime

Yeah, that's why I'm basically waiting for the game to actually come out. But like I said: We'll see. Doesn't it do auto-combos like P4U does?
Title: Re: Fighting Games Thread
Post by: bork on January 15, 2018, 04:25:05 PM
Multiple auto combo strings are available.  But that doesn't matter...games like Marvel and KOF do it too in addition to Persona.  Doesn't mean they don't have as much depth.

But I do think it has less depth compared to the other Arc fighters from what I got to try.
Title: Re: Fighting Games Thread
Post by: Beezy on January 15, 2018, 07:07:12 PM
I haven't been able to get into one match on either console during this beta. :(

Same, spent most of my time in training mode.
Finally got into one. We rematched 4 times and it was great. Haven't been able to find another match since.

But I do think it has less depth compared to the other Arc fighters from what I got to try.
That's fine. Their other games that I've played are kinda hard to get into if you're not already a big fan of 2D fighters. I wouldn't be surprised if this ends up being their best selling game in the west.
Title: Re: Fighting Games Thread
Post by: mormapope on January 15, 2018, 07:12:38 PM
Execution wise, the barrier is much lower than other Arc fighters, and Marvel 3. People that are calling the game shallow though? That's a very dumb thing to say this early on.

It reminds me more of Persona 4 Arena than anything else, but with a lot more emphasis on projectile zoning and theres more fun gimmicky stuff going on.

Also, the reason why Persona 4 arena didnt stick around is because its Persona! Lol, many marvel fans are still coming to terms that they love an anime fighter, JRPG players typically dont get invested in fighting games. It was a niche genre crossover for a popular JRPG series.

The number of people that would wanna play as Yamcha or Satan dwarfs how many people would wanna play as Chie or any Persona protagonist. Dragon Ball games sell decently even when theyre incredibly mediocre.

DBFZ has everything going for it and can reach success that MvC has never seen.
Title: Re: Fighting Games Thread
Post by: Himu on January 15, 2018, 07:36:00 PM
Now is the time where I will advertise that you visit your local fighting game meet up. This weekend everyone is going to be running tournies. Nachobro has already geared up to TO one. With DBFZ and SFVAE both coming and the fighting game season revving up for Final Round to start, it's going to get heavy. Which is the best opportunity to go visit a local and see what we're about. You will have fun and learn. Ask questions. Maybe enter the tournament and have some fun. Then come back for more.

Here is a map of locals around the world. It might be outdated, but if it is, simply google your local city or state and then FGC. Or go to Facebook and search for your local community there.

https://www.google.com/maps/d/u/0/viewer?mid=1CepQmeYS81xE9yY4RhbwBmiYTAg&hl=en&ll=35.86468246739083%2C-32.13689854077154&z=2

Lyte I personally asked Speedkicks where ATL FGC hangs out at and he suggested you join the fb group. Go and share your past experiences at locals and see how they're doing now, get your info, and show up.

https://www.facebook.com/groups/164898150234339/
Title: Re: Fighting Games Thread
Post by: nachobro on January 15, 2018, 07:39:34 PM
DBZ is going to blow up, I feel it. From an informal poll at locals last week it's about 95% of folks that are buying it and plan to play in tournaments across all the various game scenes. Even the non-fighting game players who just come to our local to hang out are excited to play it. The last game that had that was SF4. Now will it last? Who knows. But that's a strong start and a huge wave of support that I've not seen for a game in years.

Either way we're getting ready to announce our big regional for it with a flyer based on a DB manga cover, which I think is pretty cool looking. :D

(https://i.imgur.com/OTwAcvS.png?1)
Title: Re: Fighting Games Thread
Post by: Himu on January 15, 2018, 07:43:40 PM
Yeah, I really want DBFZ. It seems like a really good game and everyone's going to be playing it so the competition will be really deep. As long as the game has something offer in the long term, which Arc games usually manage to do, I think it'll have some legs. I definitely plan on competing in it.
Title: Re: Fighting Games Thread
Post by: nachobro on January 15, 2018, 07:46:12 PM
IMO the bigger issue for the game is less "will it get deep enough for people to keep at it" and more "will people be scared off once the first broken as shit tech is discovered". 3v3 fighters always have some wild shit that gets uncovered and that's the type of thing to drive away casuals. So hopefully the DBZ aspect is enough to keep more casual types invested enough to want to learn the game.

Also, even if you hate DLC, the eight characters coming with the season pass is a good way to keep people interested.
Title: Re: Fighting Games Thread
Post by: Himu on January 15, 2018, 07:47:58 PM
Yeah the day one tech won't last and will probably be blown up by next week. It depends on how the meta evolves. I don't mean anything about depth when I talk about legs. And I think the games dlc plan will keep people in invested because people are interested in characters as much as we are the actual systems and meta due to the property. Still waiting for Bulma.
Title: Re: Fighting Games Thread
Post by: mormapope on January 15, 2018, 07:54:01 PM
Something that I already enjoy a lot more than Marvel specifically are how assists take very little damage when caught by anything. Getting a happy birthday in DBFZ would require a lot of situational stuff to happen.

It wasnt that bad in Marvel 2 unless you got caught in a infinite combo loop. In Marvel 3 though, a fucking sneeze could take out a sizable amount of health for an assisting character. Health regen for characters out of combat is great too.

Title: Re: Fighting Games Thread
Post by: nachobro on January 15, 2018, 07:56:25 PM
Yeah the day one tech won't last and will probably be blown up by next week. It depends on how the meta evolves. I don't mean anything about depth when I talk about legs. And I think the games dlc plan will keep people in invested because people are interested in characters as much as we are the actual systems and meta due to the property. Still waiting for Bulma.
While not a major DBZ fan, from what I understand this is the kind of game that could really have characters added to it for years. Which is exactly what every fighting game dev wants in a game and what MVCI could have been :-\
Title: Re: Fighting Games Thread
Post by: Himu on January 15, 2018, 08:08:48 PM
My main barrier with this game is that it's a tag/team game. I don't like team games that aren't CVS2. Having to learn three characters.  :-\ It at least helps that in this game I'd actually like the characters since I'm a big fan of the property.
Title: Re: Fighting Games Thread
Post by: Himu on January 15, 2018, 08:27:13 PM
People seem to forget that Smash, Budokai and the shitty 3D MK games were like the only big fighting games going for the majority of the PS2 gen.

???

We played MvC2, CVS2, and Soul Calibur 2 over here. Original VF4, Tekken Tag 1 also were really popular and big.
Title: Re: Fighting Games Thread
Post by: Himu on January 15, 2018, 09:31:13 PM
Not talking competitively. I wasn't in the competitive scene then but MVC2 and CVS2 were pretty huge. Definitely waned around 2005 or so tho.
Title: Re: Fighting Games Thread
Post by: Himu on January 15, 2018, 09:33:54 PM
Just had a great set with a Guile in Super Turbo. My brain is fried. I might show some replays.
Title: Re: Fighting Games Thread
Post by: Tasty on January 15, 2018, 09:50:20 PM
Arc System's YYH Fighter Game when?
Title: Re: Fighting Games Thread
Post by: Himu on January 15, 2018, 10:02:04 PM
:beli

I check the fightcade replay of the set I had with this dude and it's not even our set. It's a random Blanka vs Ken. I learned so much in that match up and could use it for further analysis and here Fightcade is mixing up great sets. SMH.
Title: Re: Fighting Games Thread
Post by: Himu on January 15, 2018, 11:54:45 PM
I'm dling the beta and I have to say from what I've seen...I'm not impressed with the gameplay. What I'm looking for is character variety in terms of game plans and fight styles and I'm not seeing it. So far Ginyu and Nappa seem cool. You can zone with Freeza. Nappa has his Saibamen and looks like a sort of mix between Carl from BB and Zato from GG. I'm shocked Piccolo doesn't seem to have a distance based fighting style. What with his most famous attacks all being long ranged, between his long arms, and his famous Special Beam Cannon attack. I'm shocked Tien doesn't seem to have a multi form style for his game plan so you have to kill multiples of him. That'd be unique. Game play wise it just doesn't seem that interesting and I'm hope I'm proven wrong eventually but so far it looks a really, really watered down ArcSys game. I know it won't take me away from GG in the long term, that's for sure.

:dunno

Piccolo should be charge and play as similar to Axl as possible.

It seems that maybe this perception could be completely wrong and based around the visuals. I'll have to see when I get the beta, but people are telling me I'm wrong so that's good.
Title: Re: Fighting Games Thread
Post by: Himu on January 16, 2018, 02:04:17 AM
Hmmm, now I'm actually playing the game and not just watching footage it seems my main concern with the game is completely 100% wrong. Thankfully. Android 18 for instance is a pretty technical character. Much harder than others. She is a pure set up character and it's hard to get things working with her compared to the rest of the roster. Then you've got your grappler in Android 16. Beerus seems to have some funny Venom from GG stuff going on. Lots of variety in the game plans here than there was at first glance, which is really good. I'm impressed with the presentation but also the way the game feels. It's very tight and fast-paced despite using a 3d engine. It feels like with other fighters, when they make the transition from sprites to 3d models, the gameplay gets a bit slower in ways I cannot articulate. But not the case here. It has a nice flow. Really excited to pick the game up and learn it now.
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 16, 2018, 11:20:29 AM
Nothing should take you away from Guilty Gear: As that's ASW's best game. :doge

Hmmm, now I'm actually playing the game and not just watching footage it seems my main concern with the game is completely 100% wrong. Thankfully. Android 18 for instance is a pretty technical character. Much harder than others. She is a pure set up character and it's hard to get things working with her compared to the rest of the roster. Then you've got your grappler in Android 16. Beerus seems to have some funny Venom from GG stuff going on. Lots of variety in the game plans here than there was at first glance, which is really good. I'm impressed with the presentation but also the way the game feels. It's very tight and fast-paced despite using a 3d engine. It feels like with other fighters, when they make the transition from sprites to 3d models, the gameplay gets a bit slower in ways I cannot articulate. But not the case here. It has a nice flow. Really excited to pick the game up and learn it now.

https://www.youtube.com/watch?v=yhGjCzxJV3E

Hour long presentation on how they did Guilty Gear's transition to 3D. ASW provided. Capcuck and SNK didn't listen. :'(
Title: Re: Fighting Games Thread
Post by: Himu on January 16, 2018, 01:42:20 PM
I agree. Goku has some nice shit. Dude is basically Akuma.
Title: Re: Fighting Games Thread
Post by: nachobro on January 16, 2018, 01:43:04 PM
AE update is live and season pass is up too

http://store.steampowered.com/app/750310/Street_Fighter_V__Season_3_Character_Pass/
https://store.playstation.com/en-us/product/UP0102-CUSA01200_00-SP2018EARLYBONUS
Title: Re: Fighting Games Thread
Post by: Akala on January 16, 2018, 04:22:11 PM
AE is great, exactly what I wanted.  :rejoice
Title: Re: Fighting Games Thread
Post by: Himu on January 16, 2018, 05:16:54 PM
I'm going to grind a bit for FM and then train my character, then I suggest we make a room and have some fun.
Title: Re: Fighting Games Thread
Post by: toku on January 16, 2018, 05:47:50 PM
https://twitter.com/oneida__/status/952551718079909888
Title: Re: Fighting Games Thread
Post by: bork on January 16, 2018, 06:01:55 PM
That Arcade Edition UI overhaul, new music, and menu interface 
:ohyeah

That character select and match-up screen
 :mynicca :gladbron :obama :sabu

So slick.
:aweshum
Title: Re: Fighting Games Thread
Post by: Himu on January 16, 2018, 07:39:46 PM
Let's schedule an endless battle room for tomorrow night y'all.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 16, 2018, 08:24:15 PM
I've never seen any Dragonball, but I like Arc Fighters, tempted to grab this before it loses the 20% discount at Amazon.
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 16, 2018, 09:24:41 PM
I've never seen any Dragonball, but I like Arc Fighters, tempted to grab this before it loses the 20% discount at Amazon.

Are you going to play it online? If not, I'd say wait until the DLC is out and then grab it on sale for like $10 a year later.
Title: Re: Fighting Games Thread
Post by: bork on January 16, 2018, 09:38:06 PM
They're gonna do another DBZ open beta before the game launches!

I've never seen any Dragonball
:mindblown
Title: Re: Fighting Games Thread
Post by: Bebpo on January 16, 2018, 09:52:58 PM
The art always turned me off. I like Toriyama's monster designs which are funny and charming in DQ but never been a fan of his human designs whether it's DBZ or Chrono Trigger. Part of why I prefer Chrono Cross.
Title: Re: Fighting Games Thread
Post by: bork on January 16, 2018, 09:54:51 PM
The art always turned me off. I like Toriyama's monster designs which are funny and charming in DQ but never been a fan of his human designs whether it's DBZ or Chrono Trigger. Part of why I prefer Chrono Cross.
:crazy
(https://media1.tenor.com/images/9edb3d1be26f97abdbff5110b8695aba/tenor.gif?itemid=5191901)
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 16, 2018, 11:42:31 PM
Confession: I haven't seen DBZ either. I've read the Dragonball manga (:jared at Naked Goku by the thousands as a child), for a few volumes but that's about it. :doge
Title: Re: Fighting Games Thread
Post by: bork on January 16, 2018, 11:48:03 PM
 :samoa :rkelly :lucas :hulk
Title: Re: Fighting Games Thread
Post by: Himu on January 16, 2018, 11:48:13 PM
Weirdos.

Anyways, LordKnight put up a good video. Shows the possibilities with the game.

https://youtu.be/qTAnFIXZi8k
Title: Re: Fighting Games Thread
Post by: Bebpo on January 17, 2018, 02:05:45 AM
Is the manga actually legit good like One Piece or Berserk? If so, maybe I'll read it someday.
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 03:01:05 AM
It's fun. It's not as good as One Piece but given it inspired One Piece, worth reading. It's a classic that has inspired an entire generation. Worth reading at least for that alone.

So I'm playing a solid SFV sesh with a friend and suddenly I can't use my joy stick. What in the fuck. I'm going to open it up tomorrow. I hope it just got unplugged in there.
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 03:19:44 AM
Shiiiiiiiiiiiiiiiiiiiit. Apparently my stick must have bumped my hand while in between matches because thanks to a friend apparently it went into RIGHT STICK MODE. Fuck it. Here's the replay. Not perfect play but Super Turbo fundamentals can kinda be seen.

https://www.youtube.com/watch?v=wQ1kgM1yfqQ

Things to work on:

Getting used to SFV neutral. It's just...different.
Getting used to Ryu's SFV buttons. They're just...different.
Combos. I can still pull them off when need be but punishing is hard when you're not used to the neutral.

AE impressions tomorrow.

One thing about SFV that just makes me play impatiently is the fact the game is so fucking slow. Like gosh. It's so slowwwwwwwwwwwww. After hours of ST and GG playing SFV is like Goku stepping off the spaceship on Namek after training in 100 times Earth's gravity but everything is so slowwwww that you don't have the patience to do a proper anti-air read. Fuck I hope I'll adjust.

(https://s-media-cache-ak0.pinimg.com/originals/f5/69/a2/f569a23d2cd6733d038c32d731f78b48.gif)
Title: Re: Fighting Games Thread
Post by: bork on January 17, 2018, 07:47:18 AM
Is the manga actually legit good like One Piece or Berserk? If so, maybe I'll read it someday.

Yes, at least up until Buu.  That's where it became "drag-on ball" IMO.  But all the stuff with Goku as a kid right up until before what became "Z" with the Saiyajin stuff is classic and well-worth reading.  Honestly legit mind-blown that you haven't ever read or watched it.
Title: Re: Fighting Games Thread
Post by: bork on January 17, 2018, 08:17:17 AM
Android 21 will be playable in DBZ Fighters.  But not just regular Android 21...Majin (?) Android 21.

https://twitter.com/ShonenGameZ/status/953599191737085953
Title: Re: Fighting Games Thread
Post by: Tasty on January 17, 2018, 08:33:48 AM
> disses DBZ's art
> has a One Piece avatar
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 09:33:07 AM
One Piece has amazing art but ok.
Title: Re: Fighting Games Thread
Post by: nachobro on January 17, 2018, 09:56:26 AM
I've only seen like 1 or 2 episodes of DBZ as well. Wasn't much of a fan but it sounds like they may have not been "good" episodes?

Played Sakura last night for like....10 minutes after work. Was pretty tired since it was like 11pm so I ended up going to bed, but I'm excited to dig into her (phrasing!) tonight.
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 09:58:40 AM
let's play tonight, nacho. unless you wanna watch wnf or w/e
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 10:07:36 AM
As for Dragon Ball for those who have never experienced it. Dragon Ball is a multi-generational epic that spans multiple universes. Starting from the beginning of the story you witness the main character, Goku, grow from fledgling child to an adult with kids, who kids eventually have kids. Characters show real growth over the years despite the stereotype of a fight series and while it has weaknesses, all of this is portrayed really well. Regarding fighting, it goes from small, personal kung fu movie style fights where people are grounded, to eventually to the point where the characters manage to learn how to manage their chi to fly, to intergalatic space battles to decide who the most powerful in the universe is, to battles between the gods in the heavens. It is an epic that has its own lore, multiple universes, all tied with neat fights and a personal multi-generational story. The package, when put together, is a classic despite its flaws. I highly suggest reading the manga of Dragon Ball (this includes Z) from beginning to end then maybe watch Kai, particularly in English, which is incredible. Don't watch the original, it's full of filler.

I'm biased because I love Dragon Ball, so...

https://www.youtube.com/watch?v=Eo1SzVoa4AU
Title: Re: Fighting Games Thread
Post by: nachobro on January 17, 2018, 10:46:19 AM
let's play tonight, nacho. unless you wanna watch wnf or w/e
sure, i was going to make a lobby with a friend so you should join us! then you can both beat on my day 1 sak. eventually i should probably hit the training room though :lol

Kappakops is my PC cfn and brock_landers is my PS4 cfn (though i may change that soon) so anyone feel free to add me
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 11:14:56 AM
I'm still working out the kinks on translating from ST to SFV so we'll work it out.
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 11:33:44 AM
Nacho:

https://www.youtube.com/watch?v=95I-Fq3_TuA

Holy shit, the range on Sak's cr k. :whew
Title: Re: Fighting Games Thread
Post by: bork on January 17, 2018, 12:24:47 PM
I'm down for a lobby.  Maybe you guys will actually play for realz since at least from my experience on this board, it never ends up happening.  :doge  Nobody wanna play together here  :'(

And holy fuck, DBZ is out next Friday!?  For some reason I thought we still had a few weeks to go.  @_@
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 01:11:44 PM
Maybe you guys will actually play for realz since at least from my experience on this board, it never ends up happening.

I've been waiting for AE.
Title: Re: Fighting Games Thread
Post by: nachobro on January 17, 2018, 01:52:43 PM
ill play but not for realz :doge cause i'm a scrub who hasn't even looked at her movelist or done much, won't have time to do that shit til tomorrow :lol

bork and cindi, what are your cfn?
Title: Re: Fighting Games Thread
Post by: bork on January 17, 2018, 02:45:41 PM
 :lol By "for realz" I mean just meeting up to play in general.  I've played with Himu a few times here and there and uh...that's about it.  In any video game.   :P

CFNs are funkyaction (Steam) and lyteedge (PSN).
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 02:56:26 PM
Okay. We should play more regularly I agree. We just play different games. SFV is a good meeting ground tho.

CFN is Nomida. I'm changing it soon.
Title: Re: Fighting Games Thread
Post by: bork on January 17, 2018, 03:03:50 PM
Dunno; spending all those points (or paying, lol) to change a CFN name is kinda ridiculous.

I tried to get on Fightcade with you too but it didn't happen.  Plus I couldn't get the ROM to load.
:stahp
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 03:14:33 PM
I have the files. I can just make a zip out of my folder and send it over.
Title: Re: Fighting Games Thread
Post by: nachobro on January 17, 2018, 03:21:10 PM
Well after I make dinner and such tonight I'll hit yall up on discord


And ya i only want to change mine on psn cause i didn't set it. I let a friend use my ps4 copy while i played on pc and so he put in his name for the cfn. then we both realized it couldn't be changed so oh well. $10 or 200k fm (that's two fucking characters wtf) is a lot of money for a goddamn database edit.
Title: Re: Fighting Games Thread
Post by: Beezy on January 17, 2018, 04:32:46 PM
I'll get on SFV tonight also since I'm done binge watching Dragonball Super. Haven't played consistently in a long time, so don't expect much from me.
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 09:29:33 PM
I'm in the lab now. Shoot me a request to join a room in 30 minutes.

I've been thinking maybe we should start a stream.
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 09:50:57 PM
Ready.
Title: Re: Fighting Games Thread
Post by: nachobro on January 17, 2018, 10:59:02 PM
GGs that was fun. WTF at Abilgail though, goddamn :lol
Title: Re: Fighting Games Thread
Post by: bork on January 17, 2018, 11:01:18 PM
GG!  That was a fun session while it lasted.  Nacho, you kicked us out of the session at the end when you left!  :lol  It was quitting time for me anyway.

I tried to stop playing for a bit to let you guys play each other, but of course the messages don't have a "pass turn" available to post. 

I still have no idea what some of those new V-Triggers do.  Like it took FOREVER to get Abigail's filled up and then...I dunno?  And I'm not sure how to control Menat's.  Cammy's seems to suck.  WTF does Sakura's first one do?  Etc etc.
Title: Re: Fighting Games Thread
Post by: Himu on January 17, 2018, 11:03:34 PM
GGs. I have to admit that I didn't have too much fun besides the Kolin match up and I'm booting up Super Turbo right now. I was hoping AE would be more fun than vanilla SFV but I'm just not feeling it. The slow pacing, the lack of hard knock downs, the constant offense some of which makes no sense, and some frame data issues just make for a really boring game to me. I'm trying to be positive but I'm just not feeling it. Just doesn't feel like a game worth learning.
Title: Re: Fighting Games Thread
Post by: Akala on January 17, 2018, 11:04:56 PM
I'm down to play some this weekend prob. CFN toobuku
Title: Re: Fighting Games Thread
Post by: bork on January 17, 2018, 11:06:46 PM
GGs. I have to admit that I didn't have too much fun besides the Kolin match up and I'm booting up Super Turbo right now. I was hoping AE would be more fun than vanilla SFV but I'm just not feeling it. The slow pacing, the lack of hard knock downs, the constant offense some of which makes no sense, and some frame data issues just make for a really boring game to me. I'm trying to be positive but I'm just not feeling it.

I tried to take it easy on you but I think in some cases it might have seemed like the opposite?  Like I was trying to play really basic with Menat but it seemed to work almost too well and I kept thinking "I bet she thinks I'm toying with her."  :lol
:dead

I think you're just really out of practice with the game and it probably didn't help that you stuck to Ryu and didn't try someone else.  If I was playing so much ST I'd probably pick someone who isn't in that game or who I don't use to help with that muscle memory that makes you want to play one game like the other.  I got a big "She is trying to play Ryu like this is SF2" vibe, for obvious reasons.
Title: Re: Fighting Games Thread
Post by: nachobro on January 17, 2018, 11:08:49 PM
Sakura VT1 gives all her fireballs two hits and they juggle if they hit. Her VT2 lets you cancel into vskill after tatsu or shoryuken but I suck at it lol. Also sorry about kicking you out, I didn't see a "leave room" option. Just a "disband and quit".
Title: Re: Fighting Games Thread
Post by: bork on January 17, 2018, 11:08:52 PM
Also before I got on with you guys, I was playing some lobby matches.  Maybe it was just my luck, but man...I was getting worse connections than I did when it was just SFV.  Had no problems with you guys though so I suspect it was who I was matched up with.  I played some sets with a guy in the UK and immediately felt input lag, but decided to keep it at.  He beat me doing the stupidest shit.  :lol  I rematched anyway and tried to compensate for the lag but it didn't work he won 3-2.  That was a  :punch :punch :punch moment.
Title: Re: Fighting Games Thread
Post by: bork on January 17, 2018, 11:09:55 PM
Sakura VT1 gives all her fireballs two hits and they juggle if they hit. Also sorry about kicking you out, I didn't see a "leave room" option. Just a "disband and quit".

She is fun (I like her more than boring ol' Ryu) but I dunno if I am going to take her up or not.  Plus no pantsu.  Capcom WTF were you thinking!?  :wag

I like Chun's new v-trigger a LOT and I love how easy it seems to be to combo in, but I still don't know if I am going to pick her back up.  Thought it was kinda funny that I was doing worse with Cammy when I picked her, although it took a match to get used to Kolin again for whatever reason. 

Probably gonna stick with Cammy and keep working on Birdie. 
Title: Re: Fighting Games Thread
Post by: nachobro on January 17, 2018, 11:11:07 PM
You get some panty shots with the nostalgia costume  :lol
Title: Re: Fighting Games Thread
Post by: bork on January 17, 2018, 11:12:09 PM
You get some panty shots with the nostalgia costume  :lol

They changed 'em to regular shorts.  :'(

(I bet there's already PC mods that change this  :lol)

I don't Capcom with this selective modesty actually.  Some characters are way more covered up than others. 
Title: Re: Fighting Games Thread
Post by: nachobro on January 17, 2018, 11:12:25 PM
My connections with folks in lobbies seem to be solid compared to SFV but also I did finally get a new router so it's probably that.
Title: Re: Fighting Games Thread
Post by: bork on January 17, 2018, 11:15:04 PM
My connections with folks in lobbies seem to be solid compared to SFV but also I did finally get a new router so it's probably that.

I've been having some Internet connectivity issues the last day or so.  Probably need to reboot my router.  My Roku refused to work all last night for whatever reason.  Switched to Hulu on my PC and it quit working.  But other stuff was fine and I was working at home all day today with no issues. 
Title: Re: Fighting Games Thread
Post by: Beezy on January 17, 2018, 11:52:29 PM
Ugh, I fell asleep while waiting for the game to update. Let me know when you all play again.
Title: Re: Fighting Games Thread
Post by: bork on January 17, 2018, 11:56:26 PM
I'm hoping to start playing this for a while every night.  At least up until Dragonball is out, heh.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 18, 2018, 12:14:29 AM
In the Beta lobby, don't understand how to get into a fight. I'm matchmaking for a casual match but nothing's happening for minutes...
Title: Re: Fighting Games Thread
Post by: Bebpo on January 18, 2018, 12:36:45 AM
Got in a couple matches. Matches seemed flawless despite the low connections? Game looks amazing.

Have no idea what I'm doing but am slowly picking it up. Learned how to tag and R2 rush which opponents use non-stop on me. Not sure how to do supers or moves with the big muscle guy I'm using. Slowly learning how to play as purple cat. Just figured out two buttons = supers.

This is a lot of fun. Even not knowing how to play much. Feeling like buying this now.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 18, 2018, 12:53:12 AM
How do you do team supers? I did a fireball super and my opponent did a 2 person fireball super that beat my 1 person fireball super ;_;

Starting to get the hang of it. The normal special moves seem kinda slow and if blocked you eat a combo, while the fireball button seems to have low recovery so you can spam fireballs? Homing dash is good but if blocked can leave you open for a combo. And back + hard attack is like a wall bounce knock back you can homing dash into a combo is what I've figured out from messing around so far. Not sure how to launch and don't know how to control an air combo, I always just do L->M->H and it does a knockdown at the end of it? Idk, this is pretty good though.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 18, 2018, 01:05:12 AM
wow, there's a hidden training mode in the corner. WTF. Why isn't this just available from the menu??
Title: Re: Fighting Games Thread
Post by: Bebpo on January 18, 2018, 01:56:45 AM
Did the tutorial -> actually won a match! Woohoo

Yeah, game is pretty fun.
Title: Re: Fighting Games Thread
Post by: Himu on January 18, 2018, 02:27:58 AM
GGs. I have to admit that I didn't have too much fun besides the Kolin match up and I'm booting up Super Turbo right now. I was hoping AE would be more fun than vanilla SFV but I'm just not feeling it. The slow pacing, the lack of hard knock downs, the constant offense some of which makes no sense, and some frame data issues just make for a really boring game to me. I'm trying to be positive but I'm just not feeling it.

I tried to take it easy on you but I think in some cases it might have seemed like the opposite?  Like I was trying to play really basic with Menat but it seemed to work almost too well and I kept thinking "I bet she thinks I'm toying with her."  :lol
:dead

I think you're just really out of practice with the game and it probably didn't help that you stuck to Ryu and didn't try someone else.  If I was playing so much ST I'd probably pick someone who isn't in that game or who I don't use to help with that muscle memory that makes you want to play one game like the other.  I got a big "She is trying to play Ryu like this is SF2" vibe, for obvious reasons.

Has nothing to do with losing. I will lose in SFII quite a bit and in more severe ways. SF2 is a cut throat game. Losing has zero detractment from actual fun. I just don't find it fun.

As for me trying to play it like SFII Ryu, that's just how Ryu is played. It's bread and butter Street Fighter. The new characters like Menat have far too many answers to Ryu's game plan. Essentially, they completely style on Ryu. Ryu should be the backbone of how every character is made. Ryu should be straight down the middle in the tier list. Instead he's at the bottom. As a result, SFV feels all over the place because the priorities and the vision for the game are not coherent.
Title: Re: Fighting Games Thread
Post by: bork on January 18, 2018, 07:41:34 AM
As for me trying to play it like SFII Ryu, that's just how Ryu is played. It's bread and butter Street Fighter.

If by that you mean "throwing out fireballs and dragon punches," sure.  There was a lot of "typical BnB Ryu" stuff that I didn't see you do one time.  Again, not unexpected since you haven't been playing the game at all- He has some BnB combos you never did and I didn't see you even do stuff like crouching MK into FB even once. 

Actually was surprised you didn't try Sakura.
Title: Re: Fighting Games Thread
Post by: Himu on January 18, 2018, 08:57:23 AM
I tried doing cr mk x fb. I think I did it a few times. I know his bnbs and tried doing them. Playing them in training mode is much different than using them in a fight. Usually bnbs are used to set things up, like after a cross up or whatever. In SFV, there's so few hard knock downs. Any time I knocked you down you did a tech. Which makes it hard to do a bnb. Or if I tried, you'd you hit some button, and we'd trade. I don't understand the games frame data or sense of flow. It feels weird and I'm not a fan. Ryu's ranges are also shit. His st mp requires you to be practically on top of his opponent. His f. hp is slow as fuck. It should be faster and give him for more range going forward when he hits it. Basically, the game has designed Ryu to play defensively but the game wants you to get in your opponents face. Ryu's only real moves that convert into stuff at st mp and cr mk, both lacking range.

Sakura isn't my character. Her tools are lacking that I like about Ryu. He tatsu has always been shit and that's not any different.
Title: Re: Fighting Games Thread
Post by: nachobro on January 18, 2018, 09:48:51 AM
sak feels like a bust ass akuma with her vskill into throw and tilted/charged fbs. definitely need to play with vt1 more, I didn't realize it gives her an extra move. i'll probably run another lobby tonight around the same time if yall want to join.

also bork i'll admit i thought you were being a dick with menat at first too. especially when you tossed that orb and just sat in the corner :lol

sfv ranges of attacks are much less in general than sf2 or sf4. that is something that will take some adjustment for me too. it's frustrating when coming from another game, everything feels stubby.
Title: Re: Fighting Games Thread
Post by: Himu on January 18, 2018, 09:55:15 AM
I don't think he was being a dick. That's how the character is played. No holds barred. I forgot about Ryu's parry. That will help in that match up.
Title: Re: Fighting Games Thread
Post by: bork on January 18, 2018, 10:15:43 AM
They did increase the range of Ryu's crouching MK in AE.

also bork i'll admit i thought you were being a dick with menat at first too. especially when you tossed that orb and just sat in the corner :lol

See!?  :lol  Even I was getting that vibe while I was playing!  But I swear I wasn't doing that on purpose!  I just played super-defensively and tried to control the flow of the match- That's one thing I like about her although against certain characters it's really, really tough to do that.  Still wish she was just a full-on Rose clone though.
Title: Re: Fighting Games Thread
Post by: Himu on January 18, 2018, 10:18:43 AM
Why does she have yoga drills :beli
Title: Re: Fighting Games Thread
Post by: bork on January 18, 2018, 10:40:09 AM
Why does she have yoga drills :beli

Nod to Anakaris from Darkstalkers maybe?  Dunno. 

I think Menat and Abigail are the best new cast additions so far.
Title: Re: Fighting Games Thread
Post by: nachobro on January 18, 2018, 10:44:51 PM
won my first sakura ranked match
(https://i.imgur.com/HWAfpdH.gif)
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 19, 2018, 12:02:29 PM
Rising Thunder's out: You'll need to join this Discord (https://discord.gg/86HpmeM) for the latest build apparently. :doge
Title: Re: Fighting Games Thread
Post by: bork on January 19, 2018, 02:34:35 PM
Rising Thunder's out: You'll need to join this Discord (https://discord.gg/86HpmeM) for the latest build apparently. :doge

Or just get it here.

https://drive.google.com/file/d/1jVqr9gKyfIbPCm93iYWMCikhBfZe1OPp/view

But you do need to join the Discord to find out what servers are online and all that. 

Dunno if I really care.
:idont
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 19, 2018, 03:31:52 PM
The drive is hammered, the discord had a megaupload or whatever. Why Riot doesn't just host the base client and then let the community host it somewhere else... :yeshrug
Title: Re: Fighting Games Thread
Post by: Himu on January 19, 2018, 03:36:22 PM
is this free and I thought rising thunder was already out lmao
Title: Re: Fighting Games Thread
Post by: nachobro on January 19, 2018, 03:49:22 PM
It is free and Rising Thunder never released. An alpha or beta was put out and then the studio was bought by Riot and RT disappeared until now.
Title: Re: Fighting Games Thread
Post by: Himu on January 20, 2018, 07:58:19 AM
Hmm. After some time playing lots of fighting games this week. I now know what I want to do.

Super Street Fighter II Turbo/2X - Learn and compete. My main game. My favorite fighting game. Tourney in March in Dallas, and Japanese legends are coming. Main game to compete.
Guilty Gear Xrd Rev 2 - Main game 2 or maybe B. IDK. My favorite modern fighter. I'm still getting it down and learning the game. Will compete in this for the first time at my major.
Street Fighter V Arcade Edition - It's ok but not my thing. The constant fall teching, whether quick rise or back tech makes for a really odd sense of pace. The lack of hard knockdowns makes it lack cohesive and deep set play and characters are really limited. I don't plan on ever competing in this because I don't find it that fun, but it's fun enough to want to learn the basics so you can play with friends. This is a total learn side game for me and Arcade Edition doesn't change that. I don't really like this game.
Tekken 7 - I'll compete in it every now and then but it's a side game for me and I'm mostly focused on being competent at best. I don't want to get good at this. Being "okay" is perfectly fine and that's the goal.
Dragon Ball Fighter Z - A wild card. It shows promise as a game to fuck with because it's Arc and Arc is love. Worth learning for sure, and might be worth competing in at EVO due to the sheer projected number of competitors people are hoping for.

For Guilty Gear I'm still getting my bearings right. I've switched to Dizzy because I find her so cool and her game plan is my style these days, which is set play, zoning. Her mobility really adds to what she's able to do. She has so many specials! Really fun character.

Funny how I like the hardest, most cut throat games the most. :-\
Title: Re: Fighting Games Thread
Post by: Himu on January 20, 2018, 08:08:22 AM
Nacho, I can firmly remember the moment I realized I wasn't going to invest time in SFV this week. I had a set with Vulva and I super'd him. He did a quick rise after. I said out loud,"this game is wack. Fuck this game" after that. :yeshrug Its rules are mystifying.
Title: Re: Fighting Games Thread
Post by: nachobro on January 20, 2018, 02:42:56 PM
Yeah playing at weeklies threw me for a loop. Lots I still don't get on this game. Some of the playstyle feels so weird to me after SF4, plus the cast in general still throws me for a loop
Title: Re: Fighting Games Thread
Post by: bork on January 20, 2018, 08:46:35 PM
https://www.youtube.com/watch?v=ECPjzOhI534
 :gladbron
Title: Re: Fighting Games Thread
Post by: Himu on January 20, 2018, 09:40:37 PM
Yeah playing at weeklies threw me for a loop. Lots I still don't get on this game. Some of the playstyle feels so weird to me after SF4, plus the cast in general still throws me for a loop

I've been trying to find a list of rules of the game. Like knock downs and how meaties work and stuff and haven't found anything.

I played Xrd most of this afternoon and tonight. Dizzy is a great pick for me I think and she's so cute! I haven't fought anyone yet but just having a blast getting her bnbs to muscle memory and messing with her setups and zoning. Frosty Faustings X top 8 for XrdR2 in a few hours. Rooting for a friend name Bears. Please root for him. *bow*
Title: Re: Fighting Games Thread
Post by: bork on January 21, 2018, 02:38:42 AM
Beat the first two Extra Battles challenges.  Didn't even realize that the Rashid fight that counts towards the Viewtiful Joe costume unlock was separate from the Shin Akuma battle.   :lol 

The Rashid fight is ridiculously easy but you have to pay 2500 FM to do it.  Shin Akuma was a bitch.  I really had to force myself to NOT do anything more than normals on him to win.  At first I tried using Menat and was just reflecting all his fireballs.  Did really well but he'd always beat me in the end.  Switched to Ryu and just did jumping HP, standing HP and won on PS4.

Then on Steam I repeated the process but he still kicked my ass a few times.  Switched to Cammy and tried it.  Got him in the corner and noticed that if I backdashed after hitting him, he'd immediately throw out another fireball that I could just jump over and then get a normal or two normals in.  Made sure to not do anything else and this resulted in a loop that got me a perfect.  Shit felt good.  :pimp  Am scared to think of what other insane CPU battles might be coming next.
Title: Re: Fighting Games Thread
Post by: Himu on January 21, 2018, 11:44:44 AM
My Sunday:

https://www.youtube.com/watch?v=dWgudcSMYWc
https://www.youtube.com/watch?v=Sng31jRo6Xc
https://youtu.be/cyzweQ1zaTU
https://www.youtube.com/watch?v=7U2176kwJj8
https://youtu.be/w0_TuLJg8cs
https://youtu.be/VxBxOWkmsqU

Watched Tekken 7 top 8 last night but went to sleep during Rev 2 grand final because it was on so damn late.
Title: Re: Fighting Games Thread
Post by: toku on January 22, 2018, 06:31:18 PM
(https://78.media.tumblr.com/2308b82ee88be240645c11a6ea374476/tumblr_oy1u38jpS71qc9dlro1_540.jpg)
Title: Re: Fighting Games Thread
Post by: Himu on January 24, 2018, 07:20:00 PM
kill them zeno-sama
Title: Re: Fighting Games Thread
Post by: toku on January 24, 2018, 07:57:54 PM
https://twitter.com/packbenpack/status/956315424672555008
Title: Re: Fighting Games Thread
Post by: Himu on January 25, 2018, 10:43:58 AM
https://www.youtube.com/watch?v=fiIdQGePIB8
Title: Re: Fighting Games Thread
Post by: Himu on January 25, 2018, 10:45:21 AM
I played GG a sizable amount of time last night. I love that game so much.

Now I have to grind so I can compete without entirely embarrassing myself.

Training regimen:

30 minutes of Super Turbo a day training execution, combos, and spacing.
2 or so hours of Guilty Gear a a night, being active with my training to make the ride to intermediate as fast as possible.

Helps that I'm friends with lots of great players in both games. ST, one of my rivals ThatArchVillain made it to 2nd place at Frosty in ST. I've posted some of our fights here. Bears, who won first place in GG is personally on a Something Awful fighting game discord I frequent and he's been helpful in giving me tips to be competitive in GG.

I found a guy who has an ST cab in Houston. He plays an incredibly high level Ryu. He has decided to teach me. The rest of the city is not interested in ST at locals because people are too damn in love with that fucking game Third Strike so we've given up on that so now we're just planning sessions at his place on his cab. I really think he'll help me get to the next level.

I now realize that for me to want to learn a fighting game it's gotta that "spark" for me. It's partially why I'm not interested in learning SFV too much.

ST tourney in March. GG and ST in May.
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 25, 2018, 11:36:06 AM
Oh hell yeah. Kilik is back? Steam purchase, get.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 25, 2018, 01:10:02 PM
https://www.youtube.com/watch?v=fiIdQGePIB8

I approve of Raiden Cyborg Ninja in Soul Calibur.

Title: Re: Fighting Games Thread
Post by: Himu on January 25, 2018, 01:11:03 PM
I don't like him. Doesn't fit SC imo.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 25, 2018, 01:13:46 PM
I don't like him. Doesn't fit SC imo.

Doesn't SC have all kinds of weird ass shit in it at this point? Who cares.

I played GG a sizable amount of time last night. I love that game so much.

Yeah, GG is super good. Arc Sys is the only fighting game company I keep buying day 1 even though I don't play fighters as much these days. Gotta support really good mid-sized developers who make consistent quality games like them. I really like how much content, especially single player modes and story stuff there is their games. Helps for people like me who don't play MP much. But then the MP side is excellent too.

I'm hoping DBZF being a huge hit means Arc Sys got a large check from Bamco, or at least will have negotiating power for a large check for DBZF2 which should help fund future GG titles.
Title: Re: Fighting Games Thread
Post by: Himu on January 25, 2018, 01:24:20 PM
IDK. Maybe I'm dealing with cognitive dissonance. I recognize SC has weird characters in it. But I'm so used to characters like Nightmare or Voldo because I grew up with them. But that new guy he seems so modern in terms of design. So I'm seeing these characters I've seen since I was kid next to this modern anime looking goofy character and it just feels wrong. I can't explain it. He just doesn't really fit the aesthetic and feels like he belongs in another game series to me. Nightmare for instance, is a dude corrupted by fantasy weapon. This guy looks uhhh futuristic in some way. It just doesn't jive with me. To me it's like seeing a cyborg ninja in Berserk. :idont
Title: Re: Fighting Games Thread
Post by: bork on January 25, 2018, 03:00:32 PM
I thought that really WAS Raiden for a second.  :lol

KOF XIV is getting not one, but FOUR more characters!

Oswald is back from XI:

http://www.youtube.com/watch?v=hI71a1dtqYs

One of them is the Middle-Eastern woman from the character design contest they had there.  I hope one of the other two is Blue Mary.  And give me Duck King pls.
Title: Re: Fighting Games Thread
Post by: bork on January 25, 2018, 03:01:15 PM
Oh yeah, time to uninstall MvC:I from my PC.  Will keep it on PS4 for now, but buh-bye Marvel.  Hello DBZ. 
Title: Re: Fighting Games Thread
Post by: bork on January 25, 2018, 03:04:21 PM
IDK. Maybe I'm dealing with cognitive dissonance. I recognize SC has weird characters in it. But I'm so used to characters like Nightmare or Voldo because I grew up with them. But that new guy he seems so modern in terms of design. So I'm seeing these characters I've seen since I was kid next to this modern anime looking goofy character and it just feels wrong. I can't explain it. He just doesn't really fit the aesthetic and feels like he belongs in another game series to me. Nightmare for instance, is a dude corrupted by fantasy weapon. This guy looks uhhh futuristic in some way. It just doesn't jive with me. To me it's like seeing a cyborg ninja in Berserk. :idont

No more out of place than fighting DARTH VADER and YODA on a space station.

:idont
Title: Re: Fighting Games Thread
Post by: Himu on January 25, 2018, 04:00:53 PM
I never liked that shit either. Heihachi and Link are better guest characters that actually fit the game.
Title: Re: Fighting Games Thread
Post by: nachobro on January 25, 2018, 08:22:18 PM
https://twitter.com/acekingoffsuit/status/956537344806531072

EVO Japan schedule for this weekend. Twitch streams are in English, everything else in JP. SFV and KOF on in English right now.
Title: Re: Fighting Games Thread
Post by: bork on January 26, 2018, 10:40:00 AM
PS4 DBZ Fighterz just arrived.
:phil
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 10:46:44 AM
https://twitter.com/mrfeelswildride/status/956374145465384965

:rofl

Also been playing a loooooooooooooot of SFV AE. I think I love this game now. Having a sizable roster and an arcade mode when I just want to unwind did wonders for replayability. I've even been enjoying survival mode and plan on doing ALL of it  :lol

Dbfz looks like the ultimate in dragon ball fan service :lol In a good way
Title: Re: Fighting Games Thread
Post by: bork on January 26, 2018, 11:07:34 AM
Uhh...WTF?

Does this game not have any kind of offline mode?  It appears that you are required to connect to a lobby before you can do anything.  WHY DID YOU DO THIS, NAMCO-BANDAI/ARC?  Can't wait until the server is down or lobbies are full and you can't even hit up practice mode.  :-\
Title: Re: Fighting Games Thread
Post by: Aegis.exe on January 26, 2018, 12:18:54 PM
Learning how to play SFV is frustrating still. AE is a much better game so far, but yeah the ranges and way they want you to play neutral are so against the games I normally play. I just want to focus on walking and hitting as few buttons as possible to catch mistakes or bad positioning. That is not how you play SFV from what I've seen. Even walking up after a whiff is kind of a nightmare, better to just throw out things and hope you land the button or special that converts into a snowball.
Title: Re: Fighting Games Thread
Post by: nachobro on January 26, 2018, 12:24:53 PM
Uhh...WTF?

Does this game not have any kind of offline mode?  It appears that you are required to connect to a lobby before you can do anything.  WHY DID YOU DO THIS, NAMCO-BANDAI/ARC?  Can't wait until the server is down or lobbies are full and you can't even hit up practice mode.  :-\
there must be a way because the giant bomb dudes did a video while servers were down and they could still do offline stuff.
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 02:46:15 PM
Learning how to play SFV is frustrating still. AE is a much better game so far, but yeah the ranges and way they want you to play neutral are so against the games I normally play. I just want to focus on walking and hitting as few buttons as possible to catch mistakes or bad positioning. That is not how you play SFV from what I've seen. Even walking up after a whiff is kind of a nightmare, better to just throw out things and hope you land the button or special that converts into a snowball.

yeah i just don't get it and i've decided the game isn't worth the trouble. The lack of hard knockdown drives me insane because the games I like playing are all about set ups on the oki and I can't set anything. It's always either a guess between "they're going to back tech" and "they're going to quick rise" and it's fucking dumb.
Title: Re: Fighting Games Thread
Post by: bork on January 26, 2018, 03:01:56 PM
Uhh...WTF?

Does this game not have any kind of offline mode?  It appears that you are required to connect to a lobby before you can do anything.  WHY DID YOU DO THIS, NAMCO-BANDAI/ARC?  Can't wait until the server is down or lobbies are full and you can't even hit up practice mode.  :-\
there must be a way because the giant bomb dudes did a video while servers were down and they could still do offline stuff.

My friend tried it out on Steam and couldn't get into a lobby-- it put him into an offline lobby, so at least there's that.

So this brings up two points/concerns:

1. Does this mean there's no straight MAIN MENU?  WTF?  :lol
2. Arc set up lobbies like in their other games, I.E. Region > Area > Lobby #.  It seems like they didn't add enough of them.  This is gonna be way bigger than GG or BB.  I hope this speculation is wrong.
Title: Re: Fighting Games Thread
Post by: nachobro on January 26, 2018, 03:04:49 PM
that giant bomb video brought up the same exact point...and it seems there is no main menu. arcsys pls :neogaf
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 03:08:26 PM
So the lobby is the main menu?!
Title: Re: Fighting Games Thread
Post by: bork on January 26, 2018, 03:12:07 PM
Yeah.  Absolutely fuckin' dumb decision.  You can bring up a quick menu to select modes, sure...but you have to get into a lobby to do that.  How do you fuck this up?  :lol
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 03:12:50 PM
So how do you get to versus mode lmao
Title: Re: Fighting Games Thread
Post by: Aegis.exe on January 26, 2018, 03:25:33 PM
yeah i just don't get it and i've decided the game isn't worth the trouble. The lack of hard knockdown drives me insane because the games I like playing are all about set ups on the oki and I can't set anything. It's always either a guess between "they're going to back tech" and "they're going to quick rise" and it's fucking dumb.

I "get it" it's just going to take some getting used to. Basically moves have less active frames, and they also have lingering extended hurtboxes for less periods of time, despite having more total frames on a whiff in general.  Combine that with the fact longer range moves tend to be slower in this game while also being stubby, it messes with the "walk and whiff punish" style of play. Means it's generally better to either play aggressive positioning, or to go for the big hits more often. In S1/S2 this was the "lol cruch counter footsies" stuff basically. AE makes ranged moves, AAs, etc better, but the general idea of how to play ranges is kind of the same.

I don't mind it or the KD system really, it's just going to take a lot of getting used to. It's a lot more like the style of footsies from 3S, earlier GG, etc. Games I'm not very good at since I play ST, SF4, P4U, BB, etc. which are more about blowing up whiffs and playing a bit more defensively in neutral.

What I do mind is the types of tools that are there specifically to punish defensive neutral i.e. very fast forward moving things that are safe on block. It's a bit overkill IMO. I also still don't like how risk/reward sometimes gets borked because there's still lots of midscreen offensive power and not big enough punishment for gettign calle dout by a defender. At least it's not as bad on that front as it was in S2.
Title: Re: Fighting Games Thread
Post by: nachobro on January 26, 2018, 03:29:15 PM
So how do you get to versus mode lmao
get into a lobby (online or offline) and then walk over to the offline versus mode part of the lobby and enter it :lol
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 03:35:18 PM
:lol

Imagine them walking and stuff in the middle of a tournament because they needed to go from versus to options. And it’s streaming :lol
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 03:39:31 PM
yeah i just don't get it and i've decided the game isn't worth the trouble. The lack of hard knockdown drives me insane because the games I like playing are all about set ups on the oki and I can't set anything. It's always either a guess between "they're going to back tech" and "they're going to quick rise" and it's fucking dumb.

I "get it" it's just going to take some getting used to. Basically moves have less active frames, and they also have lingering extended hurtboxes for less periods of time, despite having more total frames on a whiff in general.  Combine that with the fact longer range moves tend to be slower in this game while also being stubby, it messes with the "walk and whiff punish" style of play. Means it's generally better to either play aggressive positioning, or to go for the big hits more often. In S1/S2 this was the "lol cruch counter footsies" stuff basically. AE makes ranged moves, AAs, etc better, but the general idea of how to play ranges is kind of the same.

I don't mind it or the KD system really, it's just going to take a lot of getting used to. It's a lot more like the style of footsies from 3S, earlier GG, etc. Games I'm not very good at since I play ST, SF4, P4U, BB, etc. which are more about blowing up whiffs and playing a bit more defensively in neutral.

What I do mind is the types of tools that are there specifically to punish defensive neutral i.e. very fast forward moving things that are safe on block. It's a bit overkill IMO. I also still don't like how risk/reward sometimes gets borked because there's still lots of midscreen offensive power and not big enough punishment for gettign calle dout by a defender. At least it's not as bad on that front as it was in S2.

Okay that’s fair, but even games like 3S had non-stubby long reaching normals even if the footsies are more similar to 3S in SFV than ST. And games like 3S still had more consistent rule sets.
Title: Re: Fighting Games Thread
Post by: Aegis.exe on January 26, 2018, 03:51:12 PM
yeah i just don't get it and i've decided the game isn't worth the trouble. The lack of hard knockdown drives me insane because the games I like playing are all about set ups on the oki and I can't set anything. It's always either a guess between "they're going to back tech" and "they're going to quick rise" and it's fucking dumb.

I "get it" it's just going to take some getting used to. Basically moves have less active frames, and they also have lingering extended hurtboxes for less periods of time, despite having more total frames on a whiff in general.  Combine that with the fact longer range moves tend to be slower in this game while also being stubby, it messes with the "walk and whiff punish" style of play. Means it's generally better to either play aggressive positioning, or to go for the big hits more often. In S1/S2 this was the "lol cruch counter footsies" stuff basically. AE makes ranged moves, AAs, etc better, but the general idea of how to play ranges is kind of the same.

I don't mind it or the KD system really, it's just going to take a lot of getting used to. It's a lot more like the style of footsies from 3S, earlier GG, etc. Games I'm not very good at since I play ST, SF4, P4U, BB, etc. which are more about blowing up whiffs and playing a bit more defensively in neutral.

What I do mind is the types of tools that are there specifically to punish defensive neutral i.e. very fast forward moving things that are safe on block. It's a bit overkill IMO. I also still don't like how risk/reward sometimes gets borked because there's still lots of midscreen offensive power and not big enough punishment for gettign calle dout by a defender. At least it's not as bad on that front as it was in S2.

Okay that’s fair, but even games like 3S had non-stubby long reaching normals even if the footsies are more similar to 3S in SFV than ST. And games like 3S still had more consistent rule sets.

I'm not saying the game is 3S, just saying the way you have to move and the interaction to interaction moments are more similar to that style of play than something like SF4 where it was best to walk and hit as few buttons as possible in basically every MU. FWIW I don't think SFV is actually all that stubby sometimes. There are some normals that are just "what the fuck is this abomination" like Sakura's cr.MK, but there are other moves with quite a bit of range in other toolsets. I think the stubby complaints are really just at characters that have generally shit normals at this point. Like Ryu is stubby as hell for no reason, and I don't think that's indicative of the game as much as it is his tier placement. That's a character that is legit trash and not even worth the time to look at because his normals don't fucking work right.

Meanwhile you got shit like Rashid, Birdie, Abi, Guile, etc. that are all busted and have normals that look like they are from other games. Even the less busted characters like Menat, Karin, Chun, hell even Juri have what I would call realistic footsie tools. It's really just the shotos that got fucked over har din the normals department and I can't explain why they would do that.
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 03:56:26 PM
I agree with you. I played Chun and Ryu tho so my opinions is biased. I have considered switching to Juri. SHe's got neat shit and is viable in s3. I love Ryu but SFV isn't a Ryu game.
Title: Re: Fighting Games Thread
Post by: Aegis.exe on January 26, 2018, 04:09:24 PM
Idk if Juri is viable, that's still up for debate with mixed opinions on who you ask. She just at least has a couple normals here and there that at least make sense in S3.

Ryu's normals actually did get better too, that's the fucked part. I really just don't get what they are doing with him. Maybe they're just scared to give him strong tools after what happened in S1.
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 04:18:45 PM
His cr mk isn’t bad. His normals aren’t that bad actually. His st mp is pretty solid.

Ryu’s problem is that SFV is an offensive 3S style game and Ryu is designed to be defensive - the most defensive he has ever been actually. Give him a n.jump tatsu and jump back tatsu. That’ll allow him to use utilize space in more offensive ways. That’s one thing I can think of. As it is, Ryu is very linear. He doesn’t have many moves that push him forward besides forward air tatsu in a game where characters have all sorts of options to low profile or gain some mobility. All Ryu has is a solid dash. This limits Ryu’s offense. Tatsu in general should be a bit safer in terms of frames and recovery.

The fact you cannot tatsu in neutral jump is baffling.
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 04:25:29 PM
As for Juri, she’s still more viable than Ryu.
Title: Re: Fighting Games Thread
Post by: Aegis.exe on January 26, 2018, 04:35:34 PM
I'd still call his normals pretty bad tbh. They can't keep up with some of the other spacing tools that are actually good. And yeah, in S1 he was good because he dealt too much damage and things like throw loop on lock. Now he has no scary offense, normals that lose to top tiers, a kinda whatever fireball, etc. Ken's in kind of a similar boat it looks like too. He can't go full ape anymore and loop his offense, which means he's back to playing neutral in a game where Birdie exists.
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 04:39:15 PM
I don’t disagree. His jab is horrible.

It feels like to deal damage with Ryu you need to use a lot of meter. He’s meter hungry.

what do you think about akuma
Title: Re: Fighting Games Thread
Post by: bork on January 26, 2018, 04:55:33 PM
So how do you get to versus mode lmao
get into a lobby (online or offline) and then walk over to the offline versus mode part of the lobby and enter it :lol

Or press the button to call up the modes and select it.   :doge  It's still dumb though.
Title: Re: Fighting Games Thread
Post by: Aegis.exe on January 26, 2018, 04:57:33 PM
Akuma seems good. He has damage and offense that you still kind of loop. More importantly he has specials you can spend meter to get past neutral or create a scary situation in general. Just has a well rounded kit that does more than a shoto, and he has the offensive output to match it. Don't get why he'd be anything less than upper tier. I don't think he's busted though like Abi or Birdie or Rashid.
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 05:01:17 PM
Akuma does interest me. I’ve never been a fan of him though because of his design but I could try him.

I definitely place akuma in upper tiers. He’s got more answers to the game than Ryu or Ken but he’s also had a massive change in play style too.
Title: Re: Fighting Games Thread
Post by: bork on January 26, 2018, 08:18:32 PM
Can't get into any matches in DB FighterZ.  It just keeps kicking me out of the lobby.
Title: Re: Fighting Games Thread
Post by: bork on January 26, 2018, 09:54:26 PM
So I started getting in on PS4 and played some matches.  Switched to PC and match connection quality was 100 times better...just like Tekken 7 on both platforms.

Besides the shitty forced lobby interface, I also noticed something else that really sucks- there's no fucking way to play with people on your friends list.  I saw no options anywhere to create matches and invite people.  I assume everyone has to be in the same main lobby and then join a ring match or something.  It is ridiculous that basic fighting game modes are missing.  People complained about SFV not having an arcade mode?  LOL.  This is the kind of thing that is beyond stupid.

I like the way this game plays, but in what I think is a fighting game first, they fucked up the menus and lobbies and it brings the game down for me.  I don't understand this at all since it's not like anything like this has happened in previous Arc games. 

Maybe Marvel won't be dead after all.  :doge
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 10:00:43 PM
Could it be a Bamco decision? Doesn’t sound like Arc.
Title: Re: Fighting Games Thread
Post by: bork on January 26, 2018, 10:53:29 PM
Found a way to play with a friend online.

You must in in the same 64-man lobby as each other.
You then create a Ring Match and can set up rules, number of players, make it private, etc.

The problem is the lobby...all of the North American ones were full.  We managed to find an almost empty lobby in Taiwan to use.  They somehow didn't prepare for how insanely popular this game was going to be and didn't put enough lobbies into the game for people.  :lol
:dead

No excuse for not having matching stuff outside of lobbies and a regular main menu.  If I were to review this I would dock major points for this. 
Title: Re: Fighting Games Thread
Post by: bork on January 26, 2018, 10:53:54 PM
Could it be a Bamco decision? Doesn’t sound like Arc.

Bamco hasn't done anything like this in their other games.
Title: Re: Fighting Games Thread
Post by: Himu on January 26, 2018, 11:04:41 PM
Arc hasn’t either. You can’t just go to player match? This sounds horrific.
Title: Re: Fighting Games Thread
Post by: bork on January 26, 2018, 11:24:48 PM
Arc hasn’t either. You can’t just go to player match? This sounds horrific.

Nope!   :dizzy
Title: Re: Fighting Games Thread
Post by: bork on January 26, 2018, 11:38:00 PM
In positive news, the game already hit 44,000 concurrent players on Steam.  On track to easily be the most popular fighting game on the platform already.
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 27, 2018, 12:47:19 AM
We'll see how long that lasts, though.
Title: Re: Fighting Games Thread
Post by: Aegis.exe on January 27, 2018, 06:57:44 AM
ASW has legendarily bad support for their games so there's good chance that number bleeds out over the year. Namco has had a pretty good track record though, so hopefully they can keep something going. It would be a huge shame for this game to bleed out in the normal ASW style.
Title: Re: Fighting Games Thread
Post by: mormapope on January 27, 2018, 10:07:06 AM
Game is excellent and there were tons of players in the middle of the day on Xbone yesterday.
Title: Re: Fighting Games Thread
Post by: bork on January 27, 2018, 10:29:01 AM
Question: What does the Fighter Z pass net you? Don't see blue Goku or Vegeta so I assume they're on there. But does it give you like all future characters?

Seems to just be the standard season pass for the eight upcoming DLC characters.

SSJ Blue Goku and Vegeta were pre-order/day one edition bonus unlocks.  You can get them by playing through Arcade mode (with some other requirements).  Likewise with Android 21 you have to play through the Story mode.  I was surprised to find that I had her already on Steam last night- apparently the version I pre-ordered came with her unlocked already.

EDIT: I just bought the pass on PSN.  Android 21 unlocked- Nice because while I might still play through story, I was planning to just Youtube it.  I'm more interested in getting right into it and playing online.
Title: Re: Fighting Games Thread
Post by: toku on January 27, 2018, 11:30:12 AM
We'll see how long that lasts, though.

don't be negative
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 27, 2018, 12:08:59 PM
We'll see how long that lasts, though.

don't be negative

I mean it's typical for PC fighting games to bleed out within a month. :yeshrug
Title: Re: Fighting Games Thread
Post by: Bebpo on January 27, 2018, 02:03:58 PM
PSN sale had KoFXIV 4-character pack for $9 including my boy Rock Howard and Whip. At like $2.50 a character I'm ok with DLC. Picked it up and installed KoFXIV again. Hadn't touched the game since a few weeks after launch.

Man, forgot what a complete package the game is. Tons of characters, tons of stages, good modes, trials that are actually fun and useful. Did all Rock Howard's trails and then did a run through arcade mode with him, Yamazaki and some sand guy. Some of the B&B combos from the trials were pretty useful. I remember they did some graphic upgrade patch at some point? Game looks pretty solid now. Like a good 3d KoF. I hope the game turned out profitable for SNK. I think the MAX system is pretty good.
Title: Re: Fighting Games Thread
Post by: toku on January 27, 2018, 04:41:14 PM
https://kotaku.com/dragon-ball-fighterz-on-lowest-settings-is-like-going-b-1822467411
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 27, 2018, 05:36:15 PM
(https://media.giphy.com/media/1M9fmo1WAFVK0/giphy.gif)
Title: Re: Fighting Games Thread
Post by: Tasty on January 27, 2018, 05:41:55 PM
Legit looks like Smash 3DS lol.

spoiler (click to show/hide)
Switch when 👀
[close]
Title: Re: Fighting Games Thread
Post by: nachobro on January 27, 2018, 06:36:11 PM
Been using my FS Pro a lot more lately because of AE so I decided to spruce up the art and buttons a bit with an NJPW theme

(https://i.imgur.com/QcDY7Oq.jpg?1)
(https://i.imgur.com/LEStxN4.jpg?1)
(https://i.imgur.com/1OBc1kO.jpg?1)
Title: Re: Fighting Games Thread
Post by: bork on January 27, 2018, 09:42:10 PM
https://kotaku.com/dragon-ball-fighterz-on-lowest-settings-is-like-going-b-1822467411

I was playing it like this yesterday for a few minutes-- tried it on my GPD Win.  It still didn't run well enough to be considered playable!  :lol
Title: Re: Fighting Games Thread
Post by: Beezy on January 27, 2018, 10:42:09 PM
Lobby system sucks and loading before matches takes too long, but DB Fighterz is really fun. Just spent like 3 hours playing with friends. We've come to the conclusion that Tien sacrificing Chiaotzu is the scariest level 3 in the game.
Title: Re: Fighting Games Thread
Post by: team filler on January 27, 2018, 11:55:02 PM
https://www.facebook.com/TEKKENEMPERORFANPAGE/videos/1713847941967238
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 12:21:06 AM
 :rofl
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 12:49:00 AM
I blame Bandai-Namco for DB Fighterz's weird lack of menus, not Arc.  Why?  Because it just hit me that Dragonball Xenoverse 2 works the same way.  Load up the game and you have to pick a save file, then go into the game world and travel to a kiosk just to start something like multiplayer. 
Title: Re: Fighting Games Thread
Post by: Tasty on January 28, 2018, 12:54:12 AM
Xeno 2 is a more single-player/story-focused game though, right? The decision to keep that style for a more barebones 2D fighter is very odd.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 28, 2018, 01:41:03 AM
Lobby system sucks and loading before matches takes too long, but DB Fighterz is really fun. Just spent like 3 hours playing with friends. We've come to the conclusion that Tien sacrificing Chiaotzu is the scariest level 3 in the game.

Coming from playing SFV AE the loading doesn’t bug me but yeah in general fighting games still have too long loading on consoles.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 28, 2018, 01:42:46 AM
Also it’s kinda funny/sad how DBZ & MHW come out and are great games with great MP but both have terrible Japanese wtf interface decisions. Goes to show Japan devs need some work/help with UI for MP gaming.
Title: Re: Fighting Games Thread
Post by: Hock on January 28, 2018, 01:50:47 AM
Automatically throwing you into an online lobby when you start the game only works if that shit is rock solid. Getting kicked out while in the shop and having to log back in wait now the lobby is full find another one........its just an unnecessary problem and could have been easily avoided. Other than that and not really liking that two slots are taken up by Goku and Vegeta Blue, the game is fantastic.
Title: Re: Fighting Games Thread
Post by: Beezy on January 28, 2018, 11:10:05 AM
What platform did you all get DBFZ for? I'm on Xbox One.
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 11:46:11 AM
What platform did you all get DBFZ for? I'm on Xbox One.

I got it on PS4 and PC.

I would never buy fighting games on Xbox One.  The FGC at large is pretty much on PS4. 
Title: Re: Fighting Games Thread
Post by: Beezy on January 28, 2018, 12:10:53 PM
What platform did you all get DBFZ for? I'm on Xbox One.

I got it on PS4 and PC.

I would never buy fighting games on Xbox One.  The FGC at large is pretty much on PS4.
My friends and fam play multiplayer games on Xbox One, so I do the same. I'll double dip on this after a price drop or sale too, but I'm not sure yet if I'll go with PS4 or PC.
Title: Re: Fighting Games Thread
Post by: mormapope on January 28, 2018, 12:21:35 PM
Im on the Bone too. GT is BasedSizeKing.
Title: Re: Fighting Games Thread
Post by: toku on January 28, 2018, 12:24:55 PM
how many buttons does dbfz use? all i got is a steam controller rn  :lol
Title: Re: Fighting Games Thread
Post by: TakingBackSunday on January 28, 2018, 01:34:05 PM
I have never been into fighting games but DBZ is really tempting.  Is it a good game to pick up for awful new-comers to fighters?
Title: Re: Fighting Games Thread
Post by: nachobro on January 28, 2018, 01:52:10 PM
My understanding is that it is Arc's most accessible fighter by far. It also seems to have a pretty big story mode if you aren't into playing online.
Title: Re: Fighting Games Thread
Post by: Himu on January 28, 2018, 02:41:34 PM
how many buttons does dbfz use? all i got is a steam controller rn  :lol

I was going to say it's a four button fighter but then I remembered there's assist button and other shit. Going from memory, it took up my entire arcade stick, so eight buttons.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 28, 2018, 03:25:09 PM
I have never been into fighting games but DBZ is really tempting.  Is it a good game to pick up for awful new-comers to fighters?

In my mind it's a halfway between Smash Bros & MvC, which are already both pretty accessible to new players. If you can play Smash, you can play DBZ F.
Title: Re: Fighting Games Thread
Post by: TakingBackSunday on January 28, 2018, 04:00:16 PM
Nice.  I'll pick it up today.
Title: Re: Fighting Games Thread
Post by: mormapope on January 28, 2018, 04:22:42 PM
Sooo the best way to punish super dashes in DBFZ is either down heavy, which is a universal anti air for all characters. Some characters have much better anti airness, much easier to time/quicker to come out and catch someone super dashing at ya.

The other punish is the universal grab move, would be RB or R1. Block their super dash, and if they land on the ground, you can catch them with this.

Not really a punish, but you can reflect super dashes and a ton of supers. Reglect would be back A/X. Its the best possible option when someone is mashing on ya, to bounce super dashes back, or to reflect entire supers.
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 28, 2018, 04:43:55 PM
how many buttons does dbfz use? all i got is a steam controller rn  :lol

I was going to say it's a four button fighter but then I remembered there's assist button and other shit. Going from memory, it took up my entire arcade stick, so eight buttons.

ABXY (or whatever on the touchpad) A1/2 on the triggers or back of controller paddles.

Should fit the Steam controller. But the D-pad emulation is AWFUL.
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 05:17:50 PM
It's not an eight button game.  Some of the trigger buttons are just two of the four main attack buttons together.

I have never been into fighting games but DBZ is really tempting.  Is it a good game to pick up for awful new-comers to fighters?

In my mind it's a halfway between Smash Bros & MvC, which are already both pretty accessible to new players. If you can play Smash, you can play DBZ F.

I don't see that at all.  This is nothing like Smash and is entirely like Marvel Vs. Capcom, just way more accessible.  You do need to do fireball motions and that's pretty much it for special move complexity.
Title: Re: Fighting Games Thread
Post by: Himu on January 28, 2018, 05:34:16 PM
Oh I see. I figured they were shortcuts but couldn’t confirm.
Title: Re: Fighting Games Thread
Post by: Tasty on January 28, 2018, 05:49:24 PM
I have never been into fighting games but DBZ is really tempting.  Is it a good game to pick up for awful new-comers to fighters?

In my mind it's a halfway between Smash Bros & MvC, which are already both pretty accessible to new players. If you can play Smash, you can play DBZ F.

!!!! :o !!!!

This is fantastic news for me as a DB stan but not necessarily a traditional fighter stan. :doge Like I can only barely work a controller in USF2. :stahp
Title: Re: Fighting Games Thread
Post by: Bebpo on January 28, 2018, 05:49:29 PM
It's not an eight button game.  Some of the trigger buttons are just two of the four main attack buttons together.

I have never been into fighting games but DBZ is really tempting.  Is it a good game to pick up for awful new-comers to fighters?

In my mind it's a halfway between Smash Bros & MvC, which are already both pretty accessible to new players. If you can play Smash, you can play DBZ F.

I don't see that at all.  This is nothing like Smash and is entirely like Marvel Vs. Capcom, just way more accessible.  You do need to do fireball motions and that's pretty much it for special move complexity.

The game is essentially a one button fighter rock/paper/scissors like smash. You hit X to shoot fireballs, back + X to reflect, d+X to fireball up, O to knock back, d+o to launch, R2 to home dash, R1 to break blocks, square to do small combos, triangle to do medium combos.

Yeah there’s more to it if you want like your couple of QCF or QCB back moves or do manual combos, or tags, which is why I say it’s like a halfway and not just a smash style, but at the end of the day the core basics are all one button + direction moves. And someone who has those down can pretty much hold their own at mid level play.

I can’t think of any other traditional fighter besides dive kick where you can do that. There’s depth, but also simplicity in the core gameplay structure.
Title: Re: Fighting Games Thread
Post by: Tasty on January 28, 2018, 06:02:15 PM
Man what I would give for more fighters to be made around Smash's mechanics. :drool
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 06:18:59 PM
The game is essentially a one button fighter rock/paper/scissors like smash. You hit X to shoot fireballs, back + X to reflect, d+X to fireball up, O to knock back, d+o to launch, R2 to home dash, R1 to break blocks, square to do small combos, triangle to do medium combos.

Yeah there’s more to it if you want like your couple of QCF or QCB back moves or do manual combos, or tags, which is why I say it’s like a halfway and not just a smash style, but at the end of the day the core basics are all one button + direction moves. And someone who has those down can pretty much hold their own at mid level play.

I can’t think of any other traditional fighter besides dive kick where you can do that. There’s depth, but also simplicity in the core gameplay structure.

...no.  No.  NO!  :lol :noooo

How do you get "one button fighter" from this at all?  It is nothing like that.  This is still very much a traditional "anime" fighter and it is only really more simplistic when you compare it to other Arc System Works games.  It's on the same level as Marvel Vs. Capcom: Infinite, in that they gave the entire roster simplified moves and made everyone's special moves the same, so that you can pick any character and instantly start playing him/her. 

It's not "Yeah there’s more to it if you want like your couple of QCF or QCB back moves or do manual combos, or tags."   That stuff is a major part of this game along with assists, not some fluff that you can just ignore.  :dizzy  You also get rewarded for doing more complex combos instead of just doing the autocombos in the form of more Dragonballs being received more quickly. 

Dive Kick shares nothing in common with this game apart from both being 2D fighters.
Title: Re: Fighting Games Thread
Post by: Himu on January 28, 2018, 06:23:26 PM
Add in things like traditional anime fighter movement and...yeah. Also not every character is pick up and play. I tried Android 18 and that’s the definition of a lab character.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 28, 2018, 06:30:03 PM
Disagree completely. You can never do a QCF/QCB move, never do a non-auto combo, and still beat high level players just using the basics. There is no other fighter I can think of where you can do this besides Divekick. Also I've seen multiple reviews comparing DBZ F's simplicity to Divekick so I'm pretty sure I'm not alone there.

I don't feel like DBZ F feels like a traditional fighter at all. When I play it I'm not seeing traditional fighter tactics but rather rock/paper/scissor flow-charts that work the same for almost every character. If someone blocks -> R1 block break combo, if someone shoots fireballs -> R2 dash homing combo -> if someone does a homing combo, down + O launch combo, etc... and that works for basically every character. Keep in mind I think this is a positive, because if I'm playing people local all they need to do is learn these half-dozen things and they can play competitively without going through training mode or learning movelists for characters. It's the definition of accessible in fighters.

As I said there is additional depth if you want it with special moves (the whopping like 2 each character has) and non-auto combos, but it's all optional. 95% of the time you can just rely on the core basics above + auto-combo to beat anyone. It's not about execution and knowing all the moves, it's about core fighting strategy and countering, aka rock/paper/scissors which is exactly what Divekick is.
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 06:40:38 PM
Disagree completely. You can never do a QCF/QCB move, never do a non-auto combo, and still beat high level players just using the basics.

Bebpo, just stop.  Please stop.
Title: Re: Fighting Games Thread
Post by: Tasty on January 28, 2018, 06:51:05 PM
:lol
Title: Re: Fighting Games Thread
Post by: Himu on January 28, 2018, 07:03:18 PM
High level? How does bebpo know they’re high level?
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 07:08:09 PM
High level? How does bebpo know they’re high level?

Yeah...I didn't want to go there.   :doge
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 07:10:05 PM
Anyway, getting back to it...I think I've found what your typical "flowchart" player is in this game- "Super dash scrubs."  The match starts and these players immediately do super dashes towards you, pretty much leaving them wide open to get combo'd.  And they keep doing this over and over again. :lol
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 28, 2018, 07:22:44 PM
Disagree completely. You can never do a QCF/QCB move, never do a non-auto combo, and still beat high level players just using the basics.

:neogaf

Justin Beiber-fever, please stop while you're behind.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 28, 2018, 07:37:35 PM
I feel like we’re playing different games, you all are arguing this isn’t some super accessible entry level fighter similar to Divekick & Smash when like every review says it is? The whole point of the game was to make a more accessible entry level fighter than your traditional Capcom fighter to sell more to a wider audience of DBZ fans.

MvC or SFV, GG or KoF14 is far more non-accessible for new comers.
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 07:46:41 PM
I feel like we’re playing different games, you all are arguing this isn’t some super accessible entry level fighter similar to Divekick & Smash when like every review says it is? The whole point of the game was to make a more accessible entry level fighter than your traditional Capcom fighter to sell more to a wider audience of DBZ fans.

MvC or SFV, GG or KoF14 is far more non-accessible for new comers.

No Bebpo, we're saying that it's nothing like Divekick and Smash, nor is it anything akin to a "one-button fighter."  Accessibility is something else.

Marvel Vs. Capcom Infinite is just as accessible as this game is- it's just a lot crappier in comparison.
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 07:51:43 PM
Also please show me reviews that compares the game play, not accessibility, to Divekick.
Title: Re: Fighting Games Thread
Post by: Himu on January 28, 2018, 08:03:22 PM
The game is accessible. But accessible doesn’t mean depth. Depth is where true skill in fighting games come from. While it’s accessible, it’s still an anime fighter with a deep learning curve even if it’s easy to get the basics right. It is after all, a fighting game. And every fg has the grind. Every fg takes hard work and dedication to get good. I guarantee you are not beating high level opponents using auto combos. Since they’re auto, they’re easy to guess. It’s not a mix up. Being predictable is exactly how you lose in fighters, and no high level player is going to fall for auto combos. Maybe once. You are truly underestimating what high level really means.

Also, MVC is not accessible. I’m not sure if you’re talking about Infinite or not but MVC games are hard. Three characters to master, use of battery and other team strategies, using assists right. Going into an MVC without knowing what the fuck is overwhelming so the previous MVC comparison by saying MVC is accessible makes no sense.
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 08:07:53 PM
Bebpo, have you even played this game online?  I thought you didn't do online multiplayer.
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 08:10:38 PM
Also, MVC is not accessible. I’m not sure if you’re talking about Infinite or not but MVC games are hard.

Infinite.  (I've said Infinite every time I have mentioned this.  :lol)

It was made easier for new players to get into- Two-man teams, even more simplified special moves, one-button combos (into automatic supers), etc.  It is similar to DB Fighterz in that respect. 
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 28, 2018, 08:18:59 PM
I feel like we’re playing different games, you all are arguing this isn’t some super accessible entry level fighter similar to Divekick & Smash when like every review says it is? The whole point of the game was to make a more accessible entry level fighter than your traditional Capcom fighter to sell more to a wider audience of DBZ fans.

You're arguing that because it's a "one-button fighter" you're able to beat "the pros" at the game just smashing auto-combo. No you can't. There's far more than the auto-combo system in the game that makes it "deep"er than you're trying to claim it is.

Divekick has: Dive and Kick. That's it. You move forward and backward with the left-right buttons on the D-pad but only have two buttons to smash besides those.

Smash Brothers is "entry-level" but even then you have mechanics that make it "deep"er than just smashing B (or whatever the button is) to smash the opponent out of the ring.

Is it is "accessible?" Yes. Is it brain-dead to where a newbie can beat a pro? No. And that's where your argument fails.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 28, 2018, 08:48:51 PM
Except I never said that a beginner can mash auto-combos and beat a pro. I said that a pro who is an expert can be another pro without using special moves or combos because the strategy is in the core mechanics which are fairly simple one button + directions. That it's not the execution that decides who is the better player, it's the player who is smarter and playing better. The player who can find openings and counter incoming attacks.

I also wasn't literally talking about only pressing one button. I was comparing it to smash which you know, is obviously more than one button, but in smash it's all about a directional input + a button moves, DBZ F's core moves are the same input.

Anyhow, I get the feeling some of you all are being defensive like I'm calling DBZ F a button masher. Which I'm not. All I'm saying is it's somewhere halfway between Smash accessibility and MvC accessibility, aka more inputs and execution than smash, but fewer than MvC. I still stand by that.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 28, 2018, 08:53:58 PM
Also, while you all are getting on my case like I'm high or something. A quick google of DBZ Fighter and accessible comes up with articles like this:

https://www.theverge.com/2018/1/26/16934418/dragon-ball-fighterz-dbz-arc-system-works-fighting-game-review-impressions

Quote
A lot of that can be traced to the game’s simplified approach to combat. Arc is using a system most non-fighting game fans might recognize in something like Super Smash Bros., meaning there’s a shared set of button combinations that make each character perform different actions with the same commands.

Jc you all looking at me like I'm crazy.
Title: Re: Fighting Games Thread
Post by: thisismyusername on January 28, 2018, 09:07:12 PM
You:

Quote
And someone who has those down can pretty much hold their own at mid level play.

Also you:

You can never do a QCF/QCB move, never do a non-auto combo, and still beat high level players just using the basics.

So which is it? Mid-level or Entry-level, you're still going to get stomped by Pro players.

Except I never said that a beginner can mash auto-combos and beat a pro. I said that a pro who is an expert can be another pro without using special moves or combos because the strategy is in the core mechanics which are fairly simple one button + directions. That it's not the execution that decides who is the better player, it's the player who is smarter and playing better. The player who can find openings and counter incoming attacks.

Now you're moving goal-posts. The one-button/auto-combo system is predictable as Cindy has said. Pros will not rely on it alone. You are absolutely crazy if you think pros are going to stick with just auto-combos as if that's the same as "neutral game"/pokes and hit-confirms.

There is also still the execution barriers with block timing/etc. It's not as brain-dead as you are making it sound.
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 09:12:46 PM
Fuck it; time to go super-saiyan.
(https://vignette.wikia.nocookie.net/ultradragonball/images/d/d0/Surpass.jpg/revision/latest/zoom-crop/width/320/height/320?cb=20111231000753)

Except I never said that a beginner can mash auto-combos and beat a pro. I said that a pro who is an expert can be another pro without using special moves or combos because the strategy is in the core mechanics which are fairly simple one button + directions.
:what

No, you didn't say that.   This is what you said:
You can never do a QCF/QCB move, never do a non-auto combo, and still beat high level players just using the basics.

Nor would I expect two "pros" to have a match and the one who doesn't use everything available (WHY would anyone do this?  :lol) win.

I also wasn't literally talking about only pressing one button. I was comparing it to smash which you know, is obviously more than one button, but in smash it's all about a directional input + a button moves, DBZ F's core moves are the same input.

This is what you said:
Quote from: Bebpo
The game is essentially a one button fighter rock/paper/scissors like smash.

There is nothing in this game like Smash. 

Anyhow, I get the feeling some of you all are being defensive like I'm calling DBZ F a button masher.

No, I don't think anyone thinks that.  It's because you wrote a bunch of stuff about this honestly makes me wonder if you even played the game.   :doge

You didn't answer our earlier posts.  Have you played this game online against other players?  And still waiting for a review comparing it to Dive Kick.

Also, while you all are getting on my case like I'm high or something. A quick google of DBZ Fighter and accessible comes up with articles like this:

https://www.theverge.com/2018/1/26/16934418/dragon-ball-fighterz-dbz-arc-system-works-fighting-game-review-impressions

Quote
A lot of that can be traced to the game’s simplified approach to combat. Arc is using a system most non-fighting game fans might recognize in something like Super Smash Bros., meaning there’s a shared set of button combinations that make each character perform different actions with the same commands.

Jc you all looking at me like I'm crazy.

Nope.  That's not the point you tried to make before.  Saying it has shared inputs like Smash doesn't mean it is like Smash.  We already talked about this earlier in the thread.  That reviewer could have dropped in Marvel Vs. Capcom Infinite in place of Smash and it would have been the same thing.

Calling it "the most accessible 2D fighting game in a long time" works for this game.   I would not use anything related to Smash when recommending this to people.  It gives off the wrong idea.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 28, 2018, 09:27:44 PM
Look, for some reason you keep saying that I think the game is like Smash Bros. When I keep saying I see it as a halfway between Smash and MvC which would mean it's not like Smash or MvC but something new and in the middle. I just lump Divekick in the category of Smash as the most accessible entry-level competitive fighters, but you're right, Smash has more depth than Divekick, so it would be something like Divekick <<< Smash <<< DBZ F <<< MvC3 (haven't played Infinite) in terms of accessibility imo.

https://www.slantmagazine.com/games/review/dragon-ball-fighterz

Quote
but for the most part, Dragon Ball FighterZ is sporting possibly the most accessible set of fighting-game mechanics outside of Super Smash Bros.

That accessibility should not be mistaken for a lack of depth. Dragon Ball FighterZ's fighting system is highly versatile, and while anybody can button-mash their way to a 20-hit combo, veteran players will find all sorts of ways to string together smaller hits into devastating chains, or weasel out from under such a barrage to start their own. The balance of power in a typical match shifts lightning-fast in this game, and figuring out how so many disparate elements fit together in order to allow for maximum damage against an opponent is what will ultimately separate the experts from the casual players.

This is saying exactly what I'm saying. That it's the most accessible competitive fighter above Smash, but the nuances of the battle system will separate the beginner/medium/high level players. Yes, you are right, execution of the absolute best combos and timings will help, but imo less so than other competitive fighters above Smash. If you're good and learn the nuances of the battle system, even if you don't have the MvC3 kind of execution I think you can fare very well.

At the end of the day, for 95% of the characters in the game, you shoot a fireball by pressing X. No QCF required. In MvC3 you still need to do QCF+button for a fireball and not every character has a simple fireball. And if you're a beginner and you don't know how to counter a fireball spammer in MvC3, here you just do a one button homing dashing into a combo and there's your counter to get around that. DBZ F is more accessible than MvC3, which again puts it between Smash and MvC3 in accessibility. Which is the only thing I've been saying this whole page and you got all upset because seeing the word DBZ F and Smash in the same sentence seems to bother you. Like it brings a competitive fighter down to even be mentioned next to Smash.

Calling it "the most accessible 2D fighting game in a long time" works for this game.   I would not use anything related to Smash when recommending this to people.  It gives off the wrong idea.

It gives off the wrong idea if it makes people think it's going to play like Smash Bros, which it doesn't.
In the same way comparing it to MvC gives off the wrong idea because it doesn't play anything like that either.

There is no game that plays anything like DBZ F in the end. That's just how it is.

However would this be a good entry level fighter for someone whose only played Smash? Absolutely. And more so than MvC3. I think it's fine recommending it to people who play Smash. If you can deal with the complexity in that, you can definitely get started in DBZ F and its core mechanics.
Title: Re: Fighting Games Thread
Post by: bork on January 28, 2018, 09:35:32 PM
Bebpo, why do you keep side-stepping our replies to you? 

Look, for some reason you keep saying that I think the game is like Smash Bros.

Because you keep saying that it is!  :lol :rofl

Quote
When I keep saying I see it as a halfway between Smash and MvC which would mean it's not like Smash or MvC but something new and in the middle.

...It's like MvC but more accessible.  Drop the Smash part. 

Quote
At the end of the day, for 95% of the characters in the game, you shoot a fireball by pressing X. No QCF required.

I guess I really don't need you to answer whether or not you've actually played this game against anyone online, because what you just posted pretty much confirms it.  Every character in this game has a basic 'ki blast' shot with X, yes.  But these function differently than the QCF (or QCB) and X fireballs.  The basic shot is almost comparable to a normal and you can use a super dash to go around/over them and attack your opponent. 

You need to use the QCF/QCB+X attacks to fire blasts that will stop opponents from rushing towards you.  Anyone who has played this game against another human player who has any idea of what they're doing would know this.

I'd go ahead and drop any conversation about MvC3, too.  I know you haven't played Infinite, and if you did...you would see how similar it is to DBFZ in terms of accessibility (DBFZ is still more accessible).

Quote
There is no game that plays anything like DBZ F in the end. That's just how it is.
:whatisthis :huh :idont

Also apologies if I'm coming off like some kind of mean little bitch here. 
Title: Re: Fighting Games Thread
Post by: headwalk on January 28, 2018, 11:31:35 PM
is there a skill valley in DBZ? where someone who sticks to auto combos will cream someone who has less than perfect execution but still tries to go manual?
Title: Re: Fighting Games Thread
Post by: Himu on January 28, 2018, 11:53:41 PM
No because those who use auto combos tend to abuse the dash which is easily punishable apparently.
Title: Re: Fighting Games Thread
Post by: mormapope on January 29, 2018, 12:53:59 AM
Some characters have auto links that can be used as pokes or mixups. Many characters have auto combos or links that hit low or hit as an overhead.
The auto combo system has more going on than just being for newcomers or casual players. Also, super dash spamming isnt related to combos.

On block, super dashing has been safe and hard to punish. Its easy to punish if you got reads on how someone super dashes, and plan a universal anti air, or well timed special projectile. Normals can beat or punish it, but the timing is usually iffy. I recently started using the RB/R1 grab to punish it on block.
 
Goku Black's universal anti air is amazingggg. Goku Black, Kid Buu, and SS1 Goku is my goto team atm.
Title: Re: Fighting Games Thread
Post by: Himu on January 29, 2018, 01:12:54 AM
Didn't say super dash was related to combos, just that someone who relies on auto combos will also likely abuse super dash.
Title: Re: Fighting Games Thread
Post by: Beezy on January 29, 2018, 01:38:04 AM
Yamcha, Frieza, and Teen Gohan are my go to ranked match team for now. I have another team on which Kid Buu replaces Gohan. I wanna use Android 16 and Hit also, but I'm no good with them yet.

Goku Black's universal anti air is amazingggg. Goku Black, Kid Buu, and SS1 Goku is my goto team atm.
Way too many Goku Blacks online.
Title: Re: Fighting Games Thread
Post by: bork on January 29, 2018, 07:33:40 AM
I'm not sure who my set team is going to be, but I've been using a lot of Krillin, Adult Gohan, 18, and 21.  The latter I have yet to fight against.  Also I don't think I've come across anyone using Nappa yet, which makes me want to try using him.  Ditto for Cell.  Lots of Gokus, Vegetas, and Freezas online from what I've played.

Didn't say super dash was related to combos, just that someone who relies on auto combos will also likely abuse super dash.

Yes, that's a fair bet.  Also they will probably just mash square and not do the other auto combos. 

On block, super dashing has been safe and hard to punish. Its easy to punish if you got reads on how someone super dashes, and plan a universal anti air, or well timed special projectile. Normals can beat or punish it, but the timing is usually iffy. I recently started using the RB/R1 grab to punish it on block.

I think it was Eventhubs that had an article on this- You can use back and X to counter it or use downback+O to stop it pretty handily.  If they're abusing it that much, though, I'll just shoot them with fireball (special) moves and stop them dead in their tracks.  There seems to be a realization of "OH SHIT THIS ISN'T WORKING" among these types players, but then they have no idea what to do.  :lol
Title: Re: Fighting Games Thread
Post by: bork on January 29, 2018, 07:35:17 AM
(https://media.eventhubs.com/images/2018/01/27_dbfz-flowchart01.jpg)
:heh
Title: Re: Fighting Games Thread
Post by: bork on January 29, 2018, 07:36:10 AM
http://www.youtube.com/watch?v=H0qssLNqgvM
Title: Re: Fighting Games Thread
Post by: Himu on January 29, 2018, 08:39:56 AM
(https://media.eventhubs.com/images/2018/01/27_dbfz-flowchart01.jpg)
:heh

This is true mid level and high level bebpo lol.
Title: Re: Fighting Games Thread
Post by: Himu on January 29, 2018, 08:42:28 AM
Novril with some basic bnbs.

https://youtu.be/vYmaCnSgqGA
Title: Re: Fighting Games Thread
Post by: Tasty on January 29, 2018, 10:42:06 AM
(https://media.eventhubs.com/images/2018/01/27_dbfz-flowchart01.jpg)
:heh

Fwiw this drawing of Goku was done by Britney Spears' son.

https://twitter.com/radeleine/status/952969475879505920
Title: Re: Fighting Games Thread
Post by: Aegis.exe on January 29, 2018, 12:13:49 PM
DBFZ's complexity at the current higher level is already starting to ramp up in the same way something like Persona went. Shit's gonna be real easy to get into, but anybody who remotely knows what they are doing are going to turn it into a singleplayer game so fast.

Forget combos, any new player is going to be forced to block some real dumb shit and get murdered, and when I say forced to block I mean wake up holding forward and an attack while eating a lockdown assist.

It's the year 2018 and people still trying to say shit is accessible like Smash Bros over controls. Meanwhile you got 3 super saiyans on the screen at a time forcing you to block layered mix up. Let's not even get started on having to play neutral with all that shit on the screen. You know why Smash is easy? Cause at a basic level you don't even have to shield lmao. You just smack the other dude and play it like a platformer for like 99% of the playerbase.
Title: Re: Fighting Games Thread
Post by: Beezy on January 29, 2018, 12:51:28 PM
Once your rank is Namekian, you start facing more skilled players who are learning more about the game. My friend said once he hit the Saiyan rank, he started facing truly skilled who destroyed his squad without him being able to do anything and it made the game not fun anymore. :lol

I'm gonna try to put some practice into this game, so I don't end up hating it like I did MvC3.
Title: Re: Fighting Games Thread
Post by: mormapope on January 29, 2018, 01:22:26 PM
I dont wanna say there are balance issues, but there are many characters that you'd definitely have to put more work into to make viable.

Vegeta's QCF special projectile doesn't even beat super dashes from what Ive seen for example. Im prioritizing characters that have a decent universal anti air, decent zoning, and good poke/link range above all else.

Im also questioning if saving the X factor/burst thing for your last fighter makes sense. Like, burst mode allows for tons of pressure and Ive gotten wrecked when someone pops it with two fighters left. Might be better to pop it to block and guard all the pressure someone lays down.
Title: Re: Fighting Games Thread
Post by: bork on January 29, 2018, 01:23:37 PM
http://www.youtube.com/watch?v=ijvdxl99fxo
 :woken
Title: Re: Fighting Games Thread
Post by: Aegis.exe on January 29, 2018, 02:04:01 PM
Also, after having actually seen DBFZ in person and looked into it more, the ASW game it resembles the most is Persona. Not just in accessibility either, there's a lot of neat little game feel and match flow stuff that is pretty similar. I'm kind of expecting it to end up playing out kinda similarly in some ways, but the fact it's aping MvC2 instead of being a more traditional game throws me for a loop.
Title: Re: Fighting Games Thread
Post by: bork on January 29, 2018, 02:07:03 PM
One thing's for sure- Arc knows how to do awesome licensed property fighting games.  Would love to see them do more.  Would love to see a sequel to DZ Fighterz that turns it into a Jump fighter with characters from One Piece and like thrown in.

Man...could you imagine them making a Marvel fighter?  :o :drool
Title: Re: Fighting Games Thread
Post by: Aegis.exe on January 29, 2018, 02:11:45 PM
I could and it makes me sad. I think ASW makes really great games, but I'm kinda at the point where I'm breaking up with them over how they treat their games and players :T.

Only reason I think DBFZ has a chance to not crash and burn in the ASW cycle is that Bamco is involved.
Title: Re: Fighting Games Thread
Post by: mormapope on January 29, 2018, 02:32:27 PM
Arc could make a fucking fantastic JoJo game, that's my dream game from them at this point.
Title: Re: Fighting Games Thread
Post by: bork on January 29, 2018, 04:21:36 PM
https://twitter.com/noobde/status/955844725579374592
Title: Re: Fighting Games Thread
Post by: Tasty on January 29, 2018, 04:23:44 PM
Now I really want that...
Title: Re: Fighting Games Thread
Post by: bork on January 29, 2018, 10:52:07 PM
Am just enjoying the hell out of DBZ the more I play it.  I usually find a lot of 'anime'/tag fighters to just be too chaotic, but this game just works and feels fair.

I think I can pinpoint what it is that is just so awesome about this game- When I'm playing it, the aesthetic with its bright, vivid colors and huge characters on screen, combined with the crazy move animations reminds me of the good ol' days playing CPS and NeoGeo games in the 1990s.  It really takes me back and has a feel to it that has just been missing from a lot of other fighting games as of late.  I can't say I've ever felt this way about one of Arc's other fighting games. 

Fix friend matchmaking and add a fucking MAIN MENU and this is perfect.

Bye, Marvel.
Title: Re: Fighting Games Thread
Post by: toku on January 30, 2018, 12:57:46 PM
damn that good huh
Title: Re: Fighting Games Thread
Post by: nachobro on January 30, 2018, 01:36:01 PM
Yeah it's killed Marvel locally. Right now we have two people pre-registered to play MVCI at our next regional :lol
Title: Re: Fighting Games Thread
Post by: Aegis.exe on January 30, 2018, 10:28:08 PM
Went to the arcade tonight and there was so much DBFZ that there was really no point in trying to do much else.
Title: Re: Fighting Games Thread
Post by: Bebpo on January 30, 2018, 10:50:25 PM
Me and Lyte tried a of Dissidia NT...man, wtf is that. Sure didn't play anything like the Dissidia PSP games from what I remember. Those were pretty fast and fun. This felt really shallow and boring :( Gotta read up on what depth there actually is there. Plus not sure if you can even do 1v1 without cpu teammates :(
Title: Re: Fighting Games Thread
Post by: bork on January 30, 2018, 11:01:52 PM
Me and Lyte tried a of Dissidia NT...man, wtf is that. Sure didn't play anything like the Dissidia PSP games from what I remember. Those were pretty fast and fun. This felt really shallow and boring :( Gotta read up on what depth there actually is there. Plus not sure if you can even do 1v1 without cpu teammates :(

I got this today and realized I forgot to cancel it before.  The beta bored the shit out of me.

Said fuck it and popped the game in before you got on and did the basic tutorial.  Was basically like "what is this i dont even" when it got to a mock battle.   :lol

One thing that at least seems like it could make things better are dash cancels- messing around with that made it at least feel like you can do some simple little combos.  But you can't do dash cancels with all character types.  :lol  So I guess I might go with an assassin class. 

Doesn't seem to be a way to do 1v1 as team-based attacking is part of the tutorial system and I see no way to turn off the CPU.  When we played each other, it felt like the CPU was doing the majority of the battle and I had no idea what the hell was going on while we were fighting.

The game reminds me of a bad version of a Gundam Vs. game.
Title: Re: Fighting Games Thread
Post by: bork on January 30, 2018, 11:04:17 PM
Also...some of those preset chat messages in-game remind me of the posts from a certain banned e-stalker.  :doge

Wondering if I should just take the loss and go trade this in towards Monster Hunter or something.  But I'll never play that.
Title: Re: Fighting Games Thread
Post by: Himu on January 30, 2018, 11:09:33 PM
Played Dissidia NT demo at SCR and had no idea what the fuck
Title: Re: Fighting Games Thread
Post by: bork on January 30, 2018, 11:12:21 PM
Played Dissidia NT demo at SCR and had no idea what the fuck

What I'm getting from the little time I spent with the game is that it's all about the team members working together to deplete the other team's meter bars.  You can lose all your health and still come back if there's other team members with health.  What I don't get is that a timer counts down and says to press O to come back.  Do you just press O or do you have to be near a teammate first?  I dunno because I swear there were times when I came back and wasn't near anyone.  And summons?  OK...I smashed the crystal thingie...but I can't charge up.  And then randomly my summon comes out like two minutes later.
:huh
I'm not big on Square and my biggest pet peeve with them is that I feel like they tend to just suck or overly-complicate things in the game play department.  This game seems to be both of those, but hey...maybe I'm missing something.  Can certainly say right off the bat that I don't like how there seems to be no way at all to do 1v1 matches.
Title: Re: Fighting Games Thread
Post by: bork on January 30, 2018, 11:15:44 PM
My grandma passed away today.  I wanted to play something good to take my mind off it for a bit.  I think I made the wrong choice.  :lol
Title: Re: Fighting Games Thread
Post by: Bebpo on January 30, 2018, 11:21:28 PM
My grandma passed away today.  I wanted to play something good to take my mind off it for a bit.  I think I made the wrong choice.  :lol

Wow, sorry to hear. My condolences man.
Title: Re: Fighting Games Thread
Post by: mormapope on January 30, 2018, 11:25:06 PM
Itll be a huge bummer if Dissidia turns out to be shitty, like, no redeeming factors whatsoever. The PsP games are incredible fighters held back visually and presentation wise by the PsP. All whoever developed the newest one had to do was take those old games and pump tons of style and love into them.

Sorry about your Grandma Dos Tacos, I hope you find a good game to play. It sucks Dissidia was a letdown. Seemed like it shouldve been great right out of the gate.
Title: Re: Fighting Games Thread
Post by: Himu on January 30, 2018, 11:32:19 PM
Playing fighting games on the day your grandma passes? I couldn't take it. Rest in peace. Sorry man.
Title: Re: Fighting Games Thread
Post by: bork on January 30, 2018, 11:40:05 PM
I posted about her in the struggle thread a day or two ago and don't want to go OT here.  Basically we knew this was coming and she checked out mentally like a month or more ago.  I got sent home from work and have the rest of the week off.  Funeral is tomorrow.  And yeah, it feels weird playing games but it's just something to do to pass the time for now.  It felt good playing that one game with Bebpo, as short as it was.
Title: Re: Fighting Games Thread
Post by: Himu on January 31, 2018, 12:28:50 AM
so, so, sorry. I can't handle fgs when i'm depressed cuz then it demotivates me sometimes. but sometimes it helps make the pain go away. so i feel you and send my well wishes to your fam.
Title: Re: Fighting Games Thread
Post by: bork on January 31, 2018, 12:57:02 AM
 :respect
Title: Re: Fighting Games Thread
Post by: toku on January 31, 2018, 03:24:55 PM
i love my crew

(https://i.imgur.com/GllSZfW.gif)
Title: Re: Fighting Games Thread
Post by: Beezy on January 31, 2018, 09:55:20 PM
It's always good to see a team with no blue saiyans or Goku Black.
Title: Re: Fighting Games Thread
Post by: toku on January 31, 2018, 10:13:32 PM
Still very rough and early into the game but my friend brought up something interesting, it reminds us both a lot of KI. Both games feeling like they're all about smart launcher and finisher usage.
Title: Re: Fighting Games Thread
Post by: Himu on January 31, 2018, 11:30:30 PM
I played ST on fightcade 2 yesterday. It was much faster in terms of input and lag. The game itself also felt faster. Really good stuff. Trying to learn the Ryu-Boxer match up.
Title: Re: Fighting Games Thread
Post by: Aegis.exe on February 01, 2018, 11:44:17 AM
I spent all day trying to repair the case on my portable stick yesterday since the factory adhesive on the nuts finally gave out and a few screws were stripped. Turns out that's a nightmare in old TE-S cases. Finally got that taken care of, go to the arcade, and turns out my JLF is dying.
Title: Re: Fighting Games Thread
Post by: toku on February 01, 2018, 12:50:38 PM
https://twitter.com/Zero_HourX/status/957777463769051137
Title: Re: Fighting Games Thread
Post by: Tasty on February 01, 2018, 09:42:38 PM
16 was always the MVP.

Though I always had a soft spot for 17 too.
Title: Re: Fighting Games Thread
Post by: Tasty on February 01, 2018, 10:25:42 PM
17 gets to shine a lot in Super. Also he's heavily rumored to be a first season DLC character.

:rejoice

For all my bitching at GT at least it did something with him when Toriyama gave him the launch sequence in Buu. Glad to see that's rectified.
Title: Re: Fighting Games Thread
Post by: toku on February 02, 2018, 02:56:48 PM
https://clips.twitch.tv/ShortGleamingPigeonBIRB
https://www.youtube.com/watch?v=E-bK20XiaC0&feature=youtu.be&t=14m
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 02, 2018, 05:18:30 PM
Played Dissidia NT demo at SCR and had no idea what the fuck

I dunno if it's changed from the PSP version (outside of having a better camera here than there?) but it's like "hit bravery attacks until you 'break' them and then use your HP attacks to quickly kill them."

I didn't care much for the first two Dissidia's (on PSP, Dissidia and Dissidia 012 which had the first game included as well as new characters up to like FF12 or 13). There's a mobile version that makes it "FF classic"-like but it's still using the Bravery and HP attack systems.
Title: Re: Fighting Games Thread
Post by: bork on February 03, 2018, 09:39:47 AM
https://twitter.com/Element921/status/959664874975473664
Title: Re: Fighting Games Thread
Post by: nachobro on February 03, 2018, 10:42:36 AM
I dunno if it's changed from the PSP version (outside of having a better camera here than there?) but it's like "hit bravery attacks until you 'break' them and then use your HP attacks to quickly kill them."

I didn't care much for the first two Dissidia's (on PSP, Dissidia and Dissidia 012 which had the first game included as well as new characters up to like FF12 or 13). There's a mobile version that makes it "FF classic"-like but it's still using the Bravery and HP attack systems.
It's still pretty much that. Lots of Bravery attacks and the HP skills. You also have EX attacks which are basically supers but you use them after charging up with Bravery. There's also a whole big system revolving around dash cancelling to chain your attacks and summons which give passive and active effects. The beta was a lot of fun but I don't see myself spending $60 on a game with basically just the multiplayer and that's it, especially if it's 3v3 and no one else I know is getting it.
Title: Re: Fighting Games Thread
Post by: Aegis.exe on February 03, 2018, 02:06:56 PM
Let's buy an online only niche vs game with questionable netcode that requires 6 people to get a match going.

Game looks fun but fuck that.
Title: Re: Fighting Games Thread
Post by: toku on February 03, 2018, 04:40:53 PM
https://twitter.com/prkista/status/959297920485924865
https://twitter.com/DOG__II/status/958454247783313408
Title: Re: Fighting Games Thread
Post by: Bebpo on February 05, 2018, 01:28:31 AM
So I actually sat down and learned how to play Dissidia NT and it's...not as bad as I initially thought. The core combat is pretty solid and the stages and characters look really nice. There's an ok handful of moves to unlock even if it's not a ton and the summons are kinda interesting additions.

The way I see it the game has 4 issues:

1. Offline mode - Since everything is unlocked through gaining exp & leveling up (single play story mode [basically just a cutscene movie], new moves, new ex abilities, loot, better teammate AI), anything that doesn't gain xp doesn't matter. Which leaves a single mode: The Gauntlet Mode which is a 8 stage arcade mode basically. This would be fine but you don't gain xp per stage, only at the end when you beat it or die and cash out. This means if you have 15 mins to play you're fucked because a run might take 20+ mins and you can't quit and get your xp. If it just gave xp every battle it'd probably be better.

2. Online mode - Matchmaking is slow to get into a match (can be a minute or two or three) and then the match can be over in 30 seconds and back to another 3 min wait for a battle. Plus sometimes laggy. If the matchmaking was quicker it'd be a lot more enjoyable, especially since you can level up playing MP as well.

3. 3v3 - 3v3 ain't terrible, but with bad cpu ai and online teammates doing who knows what, a lot of it is out of your control. When it's 1v1 and you're fighting someone it can be pretty good, but when you're getting 2 or 3 enemies double/triple-teaming you and you can't do shit it's pretty annoying.

4. Everything else jank - The camera kinda sucks bad, the interface getting around the menus is slow and cumbersome, unlocking alt outfits is expensive (I played like 2 hours and had about 5k gil, you need 10k+ per costume).

idk, seems...ok just barely. Definitely step down from the PSP games which were tighter, better playing experiences with a full fledged single player mode. I'll probably try everyone out and get through the story mode and not totally dump the game, but unless they do some big gameplay/interface rehauls over the next year while they keep adding characters, game is pretty passable and might as well just bust out the PSP and watch the cutscenes from the new story mode (which looks REALLY NICE) on youtube.
Title: Re: Fighting Games Thread
Post by: bork on February 05, 2018, 09:24:06 AM
I would probably like it more if it were 1v1, but even then it's kind of simplistic and 'jank'.  Still comes off as a bad Gundam Vs. game to me.  I almost ditched it for Monster Hunter, but then it occurred to me that I won't play MHW if I get it, so whatever.   DW9 next week though.  Hmm...

You know what's a good behind the back third person fighting game?  ARMS.  Shits all over Dissidia.
Title: Re: Fighting Games Thread
Post by: toku on February 05, 2018, 11:16:51 PM
https://twitter.com/tyrantraveomega/status/960188563248893952
Title: Re: Fighting Games Thread
Post by: bork on February 06, 2018, 11:23:41 AM
https://capcomprotour.com/capcom-pro-tour-2018-kicks-off-final-round-norcal-regionals/

No mention of Marvel Vs. Capcom Infinite.  :lol
Title: Re: Fighting Games Thread
Post by: nachobro on February 06, 2018, 11:26:58 AM
RIP it was fun while it lasted :'(

Also v annoyed with myself. Life shit kept me busy so I took a week off of SFV and now I'm basically starting over again with Sak :maf
Title: Re: Fighting Games Thread
Post by: toku on February 06, 2018, 08:46:11 PM
https://www.youtube.com/watch?v=-MRmW5tt99k
Title: Re: Fighting Games Thread
Post by: nachobro on February 06, 2018, 11:40:13 PM
https://twitter.com/EVO/status/961066305607446528

mvci annihilated
Title: Re: Fighting Games Thread
Post by: toku on February 06, 2018, 11:58:44 PM
https://twitter.com/xTeloss/status/961071923387133952
Title: Re: Fighting Games Thread
Post by: Himu on February 07, 2018, 02:13:04 AM
Nice to see GG is still getting support
Title: Re: Fighting Games Thread
Post by: bork on February 07, 2018, 08:54:39 AM
THREE Arc games at Evo.  Never thought I'd see the day.

Am surprised that BlazBlue Cross Tag Battle is being featured though.  Especially when with its wacky DLC releases it may not be "complete" by then.  But I guess they figure it will be a solid enough game to replace regular BB.
Title: Re: Fighting Games Thread
Post by: Tasty on February 07, 2018, 09:15:33 AM
https://twitter.com/xTeloss/status/961071923387133952

#LoveIsLove
Title: Re: Fighting Games Thread
Post by: bork on February 07, 2018, 09:24:08 AM
Makes me want to play this game again.  :lol
http://www.youtube.com/watch?v=iYn480INSAE
Title: Re: Fighting Games Thread
Post by: nachobro on February 07, 2018, 09:41:49 AM
Looks like registration/hotel discounts/Sunday arena passes are all opening for sale next Thursday at noon (pacific?). So be ready if you want to get in on the Sunday arena. The other things aren't a huge rush but there's usually an early bird discount for registration (including spectator passes).

https://twitter.com/EVO/status/961070443611475969
Title: Re: Fighting Games Thread
Post by: Akala on February 07, 2018, 12:08:06 PM
even after everything i figured MVCi would have at least one year.
Title: Re: Fighting Games Thread
Post by: nachobro on February 07, 2018, 12:20:11 PM
Eh it'll be a part of AnimEVO or will do its own side thing and I can see top 4 or something being on the main stage. Wiz said he wanted to do that for the bigger side events. But with Capcom not even putting MVCI into their Pro Tour I can understand putting in another game that is getting support from the publisher over it.

Still, first EVO ever without Marvel is :-\
Title: Re: Fighting Games Thread
Post by: Tasty on February 07, 2018, 01:30:28 PM
Marvel dead and Melee still kicking  :rollsafe

Really happy DBFZ is in in any case, those are gonna be some hype AF grand finals.
Title: Re: Fighting Games Thread
Post by: bork on February 07, 2018, 01:44:38 PM
Still, first EVO ever without Marvel is :-\

They fucked up.  The question now is, will Capcom do something to salvage the game (doubtful) or will they give us a new Vs. style game with some quality behind it this time? 
Title: Re: Fighting Games Thread
Post by: bork on February 07, 2018, 01:59:20 PM
Are there any Marvel players clinging to it or has everyone pretty much moved onto DBZ anyway?  I don't follow that stuff.
Title: Re: Fighting Games Thread
Post by: nachobro on February 07, 2018, 02:41:19 PM
It definitely has its dedicated fanbase still. Angelic is basically the community leader now that even Yipes has given up on the game.
Title: Re: Fighting Games Thread
Post by: bork on February 07, 2018, 02:48:33 PM
It definitely has its dedicated fanbase still. Angelic is basically the community leader now that even Yipes has given up on the game.
http://www.youtube.com/watch?v=LucQede966E
Title: Re: Fighting Games Thread
Post by: nachobro on February 07, 2018, 03:04:19 PM
Eh, it'll be fine. It has 120ish registered at Winter Brawl and does numbers in that area in various other events. It's just not the follow up to MVC3 that people expected.

Also Markman has been dropping not too subtle hints that the issue is more on the side of Marvel than on Capcom/EVO
https://twitter.com/MarkMan23/status/961290418984910848

https://twitter.com/MarkMan23/status/961291405200056320
Title: Re: Fighting Games Thread
Post by: bork on February 07, 2018, 03:35:07 PM
I don't think Marvel is responsible for the game looking worse than MvC3, no.
Title: Re: Fighting Games Thread
Post by: Bebpo on February 07, 2018, 03:47:01 PM
Well I think it’s half and half, Marvel fucked up the Marvel side of the roster forcing Marvel film focused cast, Capcom fucked up by the 2v2, gems (though that could’ve been Marvel), weak visuals, and small roster overall.

Though gameplay seems good. Will play it when Ultimate comes out w/xmen cast.
Title: Re: Fighting Games Thread
Post by: bork on February 07, 2018, 03:49:57 PM
I like the game play.  But I don't see how Marvel is to blame for the game being sub-par.  Marvel is to blame for no X-Men and some costume design choices for their side...that's it.  It's not like this is Capcom's first rodeo with them.

There's rumblings that Capcom has pretty much given up on the game so I wouldn't hold my breath for an "ultimate" version.  But you know what?  Add in more characters and actually release the game looking like it's FINISHED and I'm there with you, Capcom.

Better yet- just forget about it and release an upgrade to MvC3 with re-balancing and added characters.  :doge
Title: Re: Fighting Games Thread
Post by: Tasty on February 07, 2018, 03:51:42 PM
It's not like this is Capcom's first rodeo with them.

Isn't Infinite the first Marvel game post-Disney though? :thinking
Title: Re: Fighting Games Thread
Post by: nachobro on February 07, 2018, 03:55:22 PM
I don't think so. MVC3 was 2011 and UMVC3 was 2012. When did Disney buy Marvel?

I don't think Marvel is responsible for the game looking worse than MvC3, no.
He's talking about the game not being at EVO, not anything else about it.
Title: Re: Fighting Games Thread
Post by: bork on February 07, 2018, 03:56:31 PM
Don't see how Disney buying them would make any difference either.

Again, the gameplay is good, at least IMO.  I don't think that's what killed it....if you want to talk it being "dumbed down," it's not like DBZ is any more complex.  The graphics looking like shit and the sub-par roster definitely seem like the biggest things, and while Marvel is part of the latter, it's not like the X-Men not being there would be the sole reason why it failed. 

If you compare the game to Dragonball FighterZ, the overall quality is 100 times worse.  It looks like an unpolished, unfinished game.  One the ugliest titles I've seen in a while.

It's funny how KOF XIV got fun of for looking like "PS2" but it turned out alright in the end.  MvC:I looks worse, IMO.  It's so fucking ugly.  :lol
Title: Re: Fighting Games Thread
Post by: toku on February 07, 2018, 04:24:08 PM
Give ArcSystems Darkstalkers

 :nothot
Title: Re: Fighting Games Thread
Post by: nachobro on February 07, 2018, 04:32:10 PM
:nope

Nah, I'd rather another VSAV game never get made. There is no one left that can make it without having to force in cinematic supers and "look at this sweet animation" moments.
Title: Re: Fighting Games Thread
Post by: Bebpo on February 07, 2018, 04:32:23 PM
I like the game play.  But I don't see how Marvel is to blame for the game being sub-par.  Marvel is to blame for no X-Men and some costume design choices for their side...that's it.  It's not like this is Capcom's first rodeo with them.

There's rumblings that Capcom has pretty much given up on the game so I wouldn't hold my breath for an "ultimate" version.  But you know what?  Add in more characters and actually release the game looking like it's FINISHED and I'm there with you, Capcom.

Better yet- just forget about it and release an upgrade to MvC3 with re-balancing and added characters.  :doge

Ehhhh, from what I understand Marvel basically dictated the Marvel lineup and Capcom had no say. So it's not just "no x-men/doctor doom", but Capcom didn't have the freedom to pull all kinds of interesting comic book characters like back when they did Shuma-Gorath and what not and the lineup was basically TEAM BORING AVENGERS + some GoTG. Like that stuff works in the films because it's the safe characters, but it just makes a bland roster in MvC. Then you have stuff like that actual interesting additions like Black Panther being locked behind DLC -_-

Also in terms of it not being Capcom's first go around with Marvel, Marvel/Disney has waaaaaaay more negotiating/controlling power in 2017 than they did 5-10 years ago. I really am not a fan of how they are trying to take control and dictate games being made using their properties now instead of just licensing them out. We got lots of fun and good Marvel games in the past because it was game developers doing what they wanted like the PS1 spiderman games, the Beenox spiderman, the lego stuff, MvC, that crazy ass Wolverine game, that crazy PS2 punisher game, etc... Guess we'll see how the new Avengers game turns out.
Title: Re: Fighting Games Thread
Post by: Bebpo on February 07, 2018, 04:36:30 PM
I just want to add though that part of the reason I never picked up MvC:I or was too interesting is that even MvC3 felt like a downgrade to me coming from MvC2's roster. It was still enough that I picked up MvC3 and enjoyed it. But I always felt like one of the key selling points to vs games was having a billion characters ripped from various games. So MvC:I having an even smaller roster than MvC3 was a big turn off personally.

But around 2010s era the FGC took off and "balance" became important  :'(

Since I just play fighting games locally with a friend I'd rather have 50+ characters with crappy balance, but that's just me. Like the new Arc Sys Blazblue Vs Undernight x Persona game. There's almost no reason not to just include 90% of the entire casts of those games because you are just sprite ripping. The game should have like 50-60+ characters like the old school KoFs and Vs games. But the roster is looking really small probably because they actually gotta have balance :( Gonna be the first Arcsys game I skip, that one.
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 07, 2018, 04:36:58 PM
I don't think Marvel is responsible for the game looking worse than MvC3, no.

But they are responisble for their roster choices. UMvC3 was basically "MCU Phase 1-3 preview" rosters for them (Rocket Raccoon WAY before GotG was made into a film was a literal "who?" pick). No X-men due to Fox shenanigans soured a lot of Vs. series fans.

And given current Capcom, people clamoring for a Capcom vs SNK? Fuck off.
Title: Re: Fighting Games Thread
Post by: Bebpo on February 07, 2018, 04:48:22 PM
Why wouldn't they let it be at a tournament? I mean is there something about Evo that doesn't fit Marvel/Disney's image for their franchise? If not, the only other thing I could think of is that they want to bury the game and move attention to their next project but that makes no sense.
Title: Re: Fighting Games Thread
Post by: nachobro on February 07, 2018, 04:50:59 PM
Game looks like shit, sold like shit, the promotional tournament they did had shit views and was treated like shit by Capcom. Plus they have Clash of Champions so it's pretty easy for Marvel to wash their hands of the whole thing and move on. An alternative theory is that Capcom was dumb enough to not work out these kind of rights beforehand re: bigger tournaments and the game being on TV.

Also I posted the same thing like an hour ago  :doge
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 07, 2018, 04:59:49 PM
Yeah, it's Marvel and Capcom washing their hands of the massive bomb. I don't blame Marvel saying ":nope " to Capcom on tournaments.
Title: Re: Fighting Games Thread
Post by: nachobro on February 07, 2018, 05:27:51 PM
All this being said, I'll probably still enter the MVCI side tourney this year. :lol
Title: Re: Fighting Games Thread
Post by: toku on February 07, 2018, 07:56:12 PM
https://twitter.com/JukeBoxHaru/status/960588964171169792
Title: Re: Fighting Games Thread
Post by: Bebpo on February 07, 2018, 09:57:32 PM
https://twitter.com/JukeBoxHaru/status/960588964171169792

Can you explain what they're pointing out about the hitboxes? I don't get some of these posts on DBZF and I'd like to understand more of the technical points people are making.
Title: Re: Fighting Games Thread
Post by: Himu on February 07, 2018, 10:37:39 PM
https://twitter.com/JukeBoxHaru/status/960588964171169792

How in the fuck? How long is that ginyu punch active?

https://twitter.com/JukeBoxHaru/status/960588964171169792

Can you explain what they're pointing out about the hitboxes? I don't get some of these posts on DBZF and I'd like to understand more of the technical points people are making.

Red is a hit box. It’s where you cause damage.  Green is a hurt box. It means you take damage by getting hit in that area. Gohan’s hit box on that attack covers half of his body. The move has reach and cover, making it a safe move to pull out for a poke. It’s also crouching so it will likely allow him to catch whiffed highs. Meanwhile his hurt box is wayyy beyond his hit box. In order for him to get hit in this attack he must be attacked low (his legs) or attacked high in a jump attack (like a cross up) so you can hit the back of his head. By definition, and I haven’t seen the frame data, Gohan’s move there is the definition of a great fucking move that should be used a lot because it covers large amounts space. I can only imagine the amount of pushback it grants.

Ginyu’s move covers no space and worst of all his hit box is BEHIND his hurt box. So when he uses that he will either trade or raises high possibility of getting hit. The amount of space it takes up is shit and it provides zero cover. Ginyu’s entire body is one giant hurt box here and particularly vulnerable. Unlike Gohan’s he can be attacked low, standing, or jumped on. Since it looks like a crouch jab it might even be the start of Ginyu’s gatling (idk of dbfz has Gatling) which means anknowledgeable player can easily punish it because it has more holes than cheese.Shit move 101 without looking at the frame data. It might be a good move for a trade and that might be enough. I don’t know. On the other hand Ginyu IS huddled up and small in move. That might be a benefit idk.

Basically, the wider and fatter a red box is, the better the move. Anime hit boxes also tend to be crazy.

This is a good fucking move. Look how much space it takes up. Look how far her vulnerable spots are.

(http://leviathyn.com/wp-content/uploads/2014/05/fighting-games-2-hitboxes.jpg)

Even better are moves with ambiguous hit boxes where the box reaches beyond the actual tip of the move.

(https://www.gamecrate.com/sites/default/files/guilty-gear-hitbox.jpg)
Title: Re: Fighting Games Thread
Post by: Bebpo on February 07, 2018, 11:22:59 PM
Thanks Cindi. That's helpful.

What's the blue box and how do people get the hitbox information from games?
Title: Re: Fighting Games Thread
Post by: Himu on February 07, 2018, 11:30:52 PM
Blue box is hurtbox. Some games it’s green some it’s blue.

You can find move analysis on Dustloop wiki.

http://www.dustloop.com/wiki/index.php?title=Dragon_Ball_FighterZ

They’re still working on it because the game is new but it still stands. Don’t have hitbox info from what I can tell. Read the summaries of the moves. For now find fast moves with good space control. Join the Dbfz discord and ask questions there.

Different games have different resources.
Title: Re: Fighting Games Thread
Post by: toku on February 07, 2018, 11:37:41 PM
adult gohan is really good in this

loving tien myself, think im sticking with him as my point man.
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 08, 2018, 12:13:16 AM
What's the blue box and how do people get the hitbox information from games?

Long time ago, they reverse engineered (IIRC) the games to get into a "debug mode" to show them. Some games in practice modes now a days will let you see this information--UMvC3 on the Vita is a prime-example-- (or the frame-advantages), but older titles don't. So the internet provided this information because the games wouldn't.
Title: Re: Fighting Games Thread
Post by: toku on February 08, 2018, 01:00:57 AM
I wonder how long this anime fighter reign can go on for...wouldn't mind seeing a new anime styled SF.

 :doge

2019/2020 lets go full anime lads
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 08, 2018, 01:02:29 AM
I wonder how long this anime fighter reign can go on for...wouldn't mind seeing a new anime styled SF.

:nope

Let SF be SF. Let Tekken be Tekken. Let DOA and VF be DOA and VF.

Animu can be it's own thing.
Title: Re: Fighting Games Thread
Post by: Himu on February 08, 2018, 01:09:37 AM
Alpha games are sorta anime in some aspects, though they have no dash. I’d take it over the slow SFV but I doubt capcom’s ability to make a good fg these days.

Title: Re: Fighting Games Thread
Post by: Bebpo on February 08, 2018, 02:57:24 AM
Alpha/Zero is definitely anime/cartoon street fighter.
And it was great! Doubt they'll ever go back to that style though.
Title: Re: Fighting Games Thread
Post by: nachobro on February 08, 2018, 09:41:36 AM
During the SF4 days they said they wouldn't go back to sprites because they were time consuming to make and they wouldn't be able to have costumes for the characters. Of course now with Arc making 2d looking stuff with 3d models, who knows?

Also I think AE is a pretty good fighter. Not my favorite SF but Capcom can still make good games when they're pushed into it.
Title: Re: Fighting Games Thread
Post by: bork on February 08, 2018, 09:50:00 AM
I don't really see Alpha as being any more "anime" in style than the other SF games, really.  They made the characters bulkier and this style has carried over into subsequent games.  Part of that style also started when they redrew the sprites for Super on the CPS2 and that look pretty much continued for all of their fighting games and beat-em-ups.

Re: MAHVEL.  Yeah, sorry...I don't buy it.  The game being dropped from Evo and CPT because of Marvel, that is.  It just doesn't make any sense.  The game was already featured on some "high profile" stream events (like the one with fighting game pros and WWE superstars playing together) at release and it's not like Marvel or Disney had a problem with the previous game being at these events.  Just admit that it was a failure already.  :doge


Title: Re: Fighting Games Thread
Post by: nachobro on February 08, 2018, 09:53:52 AM
Marvel doesn't seem too interested in promoting the game anymore, even with the Black Panther tie in they are doing for every other game they have right now. For example:

(https://news.marvel.com/wp-content/uploads/2018/02/BP_games_master.jpg)

So I can totally see Marvel saying no to EVO if they won't even promote the game on their own websites and social media
Title: Re: Fighting Games Thread
Post by: bork on February 08, 2018, 10:38:37 AM
Maybe it has to do with it being a crossover game as far as Marvel is concerned with promotion.

Mr Wizard says:
Quote
"We know [MvCI] was on a slippery slope and it had a lot of competition going forward," Mr. Wizard started. "And it just kind of... fizzled.

"It's not to talk smack on Marvel or anything. It's always been a great game for EVO [and] it's had a stoic 15 years at EVO. It was the main game for eight straight years, it was crazy.

"But I don't think people are playing it, and that's the problem. We've always had to support games that people actually play. "

I also don't see how Marvel could stop them from playing a video game at a tournament.  Doing some kind of claim shit to stop it from being broadcasted, maybe, much like Nintendo did with Project Melee, but I don't see what kind of legal issue they could cite here and nobody is mentioning this.

The bottom line...Dragon Ball FighterZ >>>>>>>>> Marvel Vs. Capcom Infinite and the better game is being featured.  I hope this lights a fire under Capcom's ass...but I doubt it.  :doge
Title: Re: Fighting Games Thread
Post by: nachobro on February 08, 2018, 10:49:56 AM
Isn't Lego a crossover too?

Wiz has said before that they now make sure to get permission from the all parties before choosing their main games. Probably because they are much more high profile now and also this stuff gets broadcast on TV. So I can see a situation where either Marvel directly says no, Capcom relays that Marvel isn't into it, or Marvel just doesn't respond and then EVO just moves on from there.

I don't think it has much to do with DBZ being better. EVO has run nine games before (in a smaller venue) and I could see them doing it again, so it's not like they have a hard limit of eight. I see no reason not to take what Markman said at face value, especially when Marvel themselves haven't shown a lick of interest in MVCI since it launched (the last post about MVCI on the Marvel games page was from its launch, they didn't even make a post about the DLC :lol).

Either way, the lesson Capcom should take is not to partner with Disney/Marvel anymore and to make a VS game with just their characters so they can put more time and care into it. They've been burned again by the same shit after not learning their lesson the first time.
Title: Re: Fighting Games Thread
Post by: bork on February 08, 2018, 11:03:05 AM
Yeah, but again...this did not happen with the other Marvel Vs. games and we can include the 2017 port of UMvC3 to PS4/Xbone/PC in that list.

Even if Marvel is clearly to blame for some things, the bottom line is that Capcom put out a half-assed product and they aren't trying to salvage it like they did with SFV.  I agree that they need to move on and stop making Marvel games after this.  I thought Tatsunoko Vs. Capcom was a breath of fresh air after all those other Marvel titles and hope they do more of that kind of crossover or just finally make the Capcom Vs....Capcom game that so many seem to want.

Isn't Lego a crossover too?

"Lego" is just the visual style of the game, not a crossover with another company's characters, though, right?

Title: Re: Fighting Games Thread
Post by: nachobro on February 08, 2018, 11:44:13 AM
I had that game confused with the Lego Skylanders style game that had a bunch of franchises in one and you could mix and match them, oops.

In the end Marvel will end up with a decent sized side tourney. Plus Wiz committed to giving the bigger side games EVO medals so it's a win/win.

But once again it cracks me up how EVO side games became a major issue and needed more recognition once a Capcom game was snubbed as a main stage game. Just like there was a sudden push to make the FGC less toxic and to "stop making fun of games" once Capcom games were the ones being made fun of by everyone. ::)
Title: Re: Fighting Games Thread
Post by: mormapope on February 08, 2018, 01:25:19 PM
For some reason, I feel like the trajectory for Marvel is gonna be an Ultimate rerelease of MvC2, with updated graphics that mimic what Arc has been doing. I don't know how Capcom would do this due to licensing, but this would be very Capcom like move.

That Street fighter collection that'll have every SF comes out in May.
Title: Re: Fighting Games Thread
Post by: bork on February 08, 2018, 02:32:51 PM
For some reason, I feel like the trajectory for Marvel is gonna be an Ultimate rerelease of MvC2, with updated graphics that mimic what Arc has been doing. I don't know how Capcom would do this due to licensing, but this would be very Capcom like move.

I don't see that happening at all.  I do see this being the end of the Marvel Vs. games...and good.  Time to move on.  Marvel is too restrictive on shit and Capcom...well, with the shape they're in, just focus on SFV for now, please.  :doge
Title: Re: Fighting Games Thread
Post by: bork on February 08, 2018, 02:41:10 PM
Going back to Bebpo's posts:

Ehhhh, from what I understand Marvel basically dictated the Marvel lineup and Capcom had no say. So it's not just "no x-men/doctor doom", but Capcom didn't have the freedom to pull all kinds of interesting comic book characters like back when they did Shuma-Gorath and what not and the lineup was basically TEAM BORING AVENGERS + some GoTG. Like that stuff works in the films because it's the safe characters, but it just makes a bland roster in MvC. Then you have stuff like that actual interesting additions like Black Panther being locked behind DLC -_-

Nah, Marvel has always been like that with them.  There were certain things that didn't happen with MvC3 because Marvel wouldn't let Capcom do things in regards to character design and gameplay.  Even shit like alternate color schemes had to be submitted to Marvel for review.  This is why Magneto never got an alternate DLC outfit and why we didn't get balance patches.  :lol ::)


I just want to add though that part of the reason I never picked up MvC:I or was too interesting is that even MvC3 felt like a downgrade to me coming from MvC2's roster. It was still enough that I picked up MvC3 and enjoyed it. But I always felt like one of the key selling points to vs games was having a billion characters ripped from various games. So MvC:I having an even smaller roster than MvC3 was a big turn off personally.

Marvel Vs. Capcom 2 was a mess of a game.  It was Capcom MUGEN.  They just threw all their sprites into the game (with a couple of new ones- was legit surprised by this at the time since their Marvel games were such asset recycle-fests) on top of 3D backgrounds and shitty music and called it a day.  Seeing as how they started over completely with MvC3 years later, I wouldn't have expected anywhere near that size roster.  Plus MvC2 is the only one with a roster that large.

Quote
But around 2010s era the FGC took off and "balance" became important  :'(

Bruh.  :doge  It has always been about having good balance...what are you talking about?  :lol  People complaining about broken and unbalanced games has been a staple for almost two decades (if not longer).  I was always amazed by how the FGC actually accepted MvC2 since it's such broken garbage.  They basically just made their own game out of it in the sense that they ignored like 90% of the roster and stuck with the same few characters to make a game out of.

Quote
I'd rather have 50+ characters with crappy balance, but that's just me

I'd rather have 50+ characters AND good balance.  And I don't think that's just me.  :doge
Title: Re: Fighting Games Thread
Post by: nachobro on February 08, 2018, 02:55:23 PM
Most of the games people consider the best are some of the worst balanced. Soul Calibur 2, MVC2, ST, 3S, XvsSF (ok only I like that one). That's not to say balance sucks or something, that's a silly way to look at it. The issue is more what is the balance from? Is everyone nerfed and kept stale to stay in line? Yeah that sucks. Even though I used SoulCal2 as an example of a poorly balanced game they had the right idea with it. Make everyone awesome and have some ridiculously broken bullshit. Make the characters fun to play and as balanced as you can, that's the right way to make an FG.
Title: Re: Fighting Games Thread
Post by: Bebpo on February 08, 2018, 03:08:12 PM
Most of the games people consider the best are some of the worst balanced. Soul Calibur 2, MVC2, ST, 3S, XvsSF (ok only I like that one). That's not to say balance sucks or something, that's a silly way to look at it. The issue is more what is the balance from? Is everyone nerfed and kept stale to stay in line? Yeah that sucks. Even though I used SoulCal2 as an example of a poorly balanced game they had the right idea with it. Make everyone awesome and have some ridiculously broken bullshit. Make the characters fun to play and as balanced as you can, that's the right way to make an FG.

Yeah, I've got nothing against balance in fighters of course and was being sarcastic. But for me having good balance isn't a big deal since I don't play at that high level. MvC2 might be super broken but it was pretty much the best fighting game ever for the years it was in the arcade and on dreamcast. The arcades at my college were always packed playing it and on dreamcast all my local friends were super into it. It was just a fun game with a huge roster and totally crazy fights. I remember hanging out in the arcades using Cable and doing nothing but beam spam with Dr. Doom rock assists because that was the OP move of the week. Good times.

And yeah SC2 was my favorite SC and 3S is great (Zero/Alpha 3 is probably my favorite SF because again, huge roster. Plus had lots of good SP modes at home). Although SC2 was more just the era it was released when there was a local fighting game scene and having Link in on GC was cool.
Title: Re: Fighting Games Thread
Post by: nachobro on February 08, 2018, 03:21:29 PM
I see that like Tasty, so I'll add Melee to that list of poorly balanced classics too :lol
Title: Re: Fighting Games Thread
Post by: Tasty on February 08, 2018, 03:48:37 PM
I see that like Tasty, so I'll add Melee to that list of poorly balanced classics too :lol

Not gonna disagree but it is pretty amazing that a fucking Jigglypuff can win EVO. :lol In fact about seven chars are completely viable (A through SS), which is about a quarter of the cast.
Title: Re: Fighting Games Thread
Post by: Himu on February 08, 2018, 03:53:37 PM
Most of the games people consider the best are some of the worst balanced. Soul Calibur 2, MVC2, ST, 3S, XvsSF (ok only I like that one). That's not to say balance sucks or something, that's a silly way to look at it. The issue is more what is the balance from? Is everyone nerfed and kept stale to stay in line? Yeah that sucks. Even though I used SoulCal2 as an example of a poorly balanced game they had the right idea with it. Make everyone awesome and have some ridiculously broken bullshit. Make the characters fun to play and as balanced as you can, that's the right way to make an FG.

Don't forget CVS2. TBH, I think USFIV might be Capcom's most balanced fighter?
Title: Re: Fighting Games Thread
Post by: Himu on February 08, 2018, 03:55:53 PM
I don't really see Alpha as being any more "anime" in style than the other SF games, really.  They made the characters bulkier and this style has carried over into subsequent games.  Part of that style also started when they redrew the sprites for Super on the CPS2 and that look pretty much continued for all of their fighting games and beat-em-ups.


You're right. When I bring up anime in relation to the Alpha's I mostlly mean the speed (they're on Turbo speed by default) and the combo creativity. They're games that allow more freedom and flexibility in the combos, I feel. They lack anime mobility but they still have things like air guard and air techs. They're like a half way step between a stoic fighter (SF, KOF) and full on anime (Vsav, GG).
Title: Re: Fighting Games Thread
Post by: nachobro on February 08, 2018, 04:25:18 PM
Don't forget CVS2. TBH, I think USFIV might be Capcom's most balanced fighter?
CVS2 :rejoice Blanka, Bison, Sagat, Cammy, Sakura, Akuma, Guile and fuck the rest :rejoice
Title: Re: Fighting Games Thread
Post by: Bebpo on February 08, 2018, 04:38:22 PM
Shouldn't SFV be more balanced than USFIV? I mean isn't the entire point of SFV to make an extremely balanced competitive FGC game?

I don't really see Alpha as being any more "anime" in style than the other SF games, really.  They made the characters bulkier and this style has carried over into subsequent games.  Part of that style also started when they redrew the sprites for Super on the CPS2 and that look pretty much continued for all of their fighting games and beat-em-ups.


You're right. When I bring up anime in relation to the Alpha's I mostlly mean the speed (they're on Turbo speed by default) and the combo creativity. They're games that allow more freedom and flexibility in the combos, I feel. They lack anime mobility but they still have things like air guard and air techs. They're like a half way step between a stoic fighter (SF, KOF) and full on anime (Vsav, GG).

Plus stuff like V-ism create your own combo was a lot more like a MvC/GG kind of anime combo fighter.

And the colors, the new character designs, the portraits all give a more anime look imo

(https://78.media.tumblr.com/07048f042c398b9e1a7228e3869473d6/tumblr_otzpbnipVN1r7sijxo1_500.gif)

(http://coolrom.com/screenshots/mame/Street%20Fighter%20Zero%203%20%28Japan%29%20(2).jpg)

(https://www.video-games-museum.com/en/screenshots/Naomi/2/30917-menu-Street-Fighter-Zero-3-Upper.png)

Anyhow, Alpha was cool.
Title: Re: Fighting Games Thread
Post by: nachobro on February 08, 2018, 04:39:47 PM
Alpha 3 was great. Three modes of play per character, great cast, gorgeous game, plus it started you with full meter. Such a solid SF entry
Title: Re: Fighting Games Thread
Post by: Himu on February 08, 2018, 04:39:51 PM
I'm really looking forward to A3 on ps4.
Title: Re: Fighting Games Thread
Post by: Himu on February 08, 2018, 04:41:20 PM
Alpha 3 was great. Three modes of play per character, great cast, gorgeous game, plus it started you with full meter. Such a solid SF entry

It used to be my favorite SF ever since its release for a long, long time. But it's been so long and I know it has a lot of busted stuff. I'm looking forward to diving into with my current level of fg skill.
Title: Re: Fighting Games Thread
Post by: Himu on February 08, 2018, 04:58:47 PM
So like, I'm really, really passionate about A3 even though I hide it.

I love its stages and the way it feels like they tell a story.

(https://vignette.wikia.nocookie.net/streetfighter/images/2/20/KowloonParkFeilong.png/revision/latest?cb=20130311143156)

(https://vignette.wikia.nocookie.net/street-fighter-sprites/images/c/c4/Cody-SFA3-Stage.gif/revision/latest?cb=20160710103632)

(https://vignette.wikia.nocookie.net/street-fighter-sprites/images/9/99/Point-48106-Night-SFA3-Stage.gif/revision/latest?cb=20160710104145)

I loved World Tour mode and I still am confused by Capcom never brought that mode back. Even I, a single player mode hater, would play World Tour.

Alpha games were were easily some of my favorite games growing up. I remember calling a friend and telling him about Zero. I had a GameFan and we were arguing about its name. "It's called Zero!" "Alpha!" Haha kids are stupid.

On one hand, I watch matches like this and I get excited to dip my toes in my former fave with actual fg skill.

https://www.youtube.com/watch?v=MwAPoiDgWPE

On the other, there's this.

https://twitter.com/Rhapsody39/status/927960462976696320

We'll see. I'm excited tho.
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 09, 2018, 12:13:53 AM
V-ism in Alpha 3 is broken shit. Like Vs. series bad. I hope with the collection release, they try to "balance" it to where it's not so overpowered.

stoic fighter (KOF)

Hopping around is stoic? :confused
Title: Re: Fighting Games Thread
Post by: Himu on February 09, 2018, 12:55:09 AM
Using tatsu in a cross up is stoic? Compared to an anime game it’s stoic. KOF is a pretty traditional fighter.
Title: Re: Fighting Games Thread
Post by: nachobro on February 09, 2018, 09:51:19 AM
V-ism in Alpha 3 is broken shit. Like Vs. series bad. I hope with the collection release, they try to "balance" it to where it's not so overpowered.
Actually they already made that version for Japanese arcades. It's called Zero 3 Upper and it added in the console characters and fixed V-ISM infinites. But it never made it over to the US so I don't expect it to be on that SF Collection. Also because it's a Naomi game and not CPS2 so it's probably a bit more work to port.
Title: Re: Fighting Games Thread
Post by: Himu on February 09, 2018, 11:07:50 AM
I didn’t know that was Upper. I thought Upper was the psp version.
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 09, 2018, 11:13:08 AM
I didn’t know that was Upper. I thought Upper was the psp version.

PSP is Max Upper/whatever it's called in English.
Title: Re: Fighting Games Thread
Post by: Himu on February 09, 2018, 11:22:47 AM
https://youtu.be/1zKifMjOeH8

:sabu
Title: Re: Fighting Games Thread
Post by: nachobro on February 09, 2018, 01:12:44 PM
I didn’t know that was Upper. I thought Upper was the psp version.
Hilariously the PSP version is Double Upper in Japan. Capcom naming schemes. :dizzy But it's just a port of Upper, except it adds Ingrid who wasn't in Upper IIRC (I'd have to boot the arcade ver to double check that at some point).

Either way, that's not the version people use for tournaments cause everyone wants the broken version instead :lol
Title: Re: Fighting Games Thread
Post by: Tasty on February 09, 2018, 02:09:54 PM
https://youtu.be/1zKifMjOeH8

:sabu

"What about you, Melee?"

(https://i.imgur.com/TyWRRTZ.gif)

"Melee still loves the game."
Title: Re: Fighting Games Thread
Post by: nachobro on February 09, 2018, 02:37:48 PM
:nope #MangoNation

:ohyeah #DeodorantNation
Title: Re: Fighting Games Thread
Post by: Tasty on February 09, 2018, 02:40:02 PM
:nope #MangoNation

:ohyeah #LeffenNation

Fixed.

(https://i.warosu.org/data/fa/img/0112/41/1462218610795.gif)
Title: Re: Fighting Games Thread
Post by: nachobro on February 09, 2018, 02:45:28 PM
I think Melee is wack in general but I'll root for Hbox cause he gets Smashers all worked up and upset
Title: Re: Fighting Games Thread
Post by: Tasty on February 09, 2018, 02:47:44 PM
Leffen and Hbox are my jam. So happy to see him win it in 2016 after getting to GF so many times. <3
Title: Re: Fighting Games Thread
Post by: nachobro on February 09, 2018, 03:08:33 PM
The issue is more the players and the scene stuff than the game for me. Also it takes for-fucking-ever to run. I do prefer Smash 4 to Melee when it comes to what game I'd rather play (I like the roster and really dislike the GC controller).
Title: Re: Fighting Games Thread
Post by: toku on February 09, 2018, 07:28:03 PM
https://www.youtube.com/watch?v=sWGwrDnpP3c
Title: Re: Fighting Games Thread
Post by: Himu on February 10, 2018, 01:35:55 AM
Sis.

Bruh.

I played Alpha 3 ALL NIGHT.

That game. That fucking game! :lawd

It’s so fun.

Tick throws seem really hard to pull off tho.
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 10, 2018, 01:41:57 AM
Yeah I heard all about the CRT's, broken controllers, etc, etc. so I get disliking the Melee crowd themselves but Melee is great so I don't mind it being the game that gets this sort of appreciation.

Melee isn't the problem. I don't think anyone in the "FGC" (ugh) thinks Melee is a bad game. The scene and how it doesn't play like traditional fighters is where most folks have issues.

https://youtu.be/1zKifMjOeH8

:sabu

At least I have Akuma. Straight up-cold.
Title: Re: Fighting Games Thread
Post by: bork on February 10, 2018, 02:16:12 AM
Cindi, I am right there with you on that Alpha 3 hype.  I fucking LOVE me some Alpha.  Even Alpha 1! :hyper

Alpha was my favorite Street Fighter 'series' before SF4 came along.  I still enjoy it more than the III games and was never as into III like I was with Alpha.  This is despite even getting my hands on a 2nd Impact board before it got a home port on the Dreamcast.

I know I've posted this here before but fuck it, will re-type- I was absolutely addicted to Alpha.  I was in arcades all the time on the original and then played Alpha 2 to death on consoles, spending hours and hours every day or weekend playing people or the CPU/training.  It got to the point where I could beat everyone locally with ease and would challenge myself by turning off most of the buttons and just playing with a handicap.  When Alpha 3 hit, I drove out to the one arcade that had it and picked Dan.  Beat everyone playing there until they all just gave up and left, played the CPU and got the hidden Boxer fight and lost, then figured "whatever" since I had KOF '98 by this point and had "mastered" Alpha.  I did get really into it when the home ports came out though.

(Note that I never played in a tournament or I probably would have had a wake up call, although I did routinely get to play people involved in the local FGC and would win.)

I finally got that wake up call in 2001 when I went to Japan for the first time.  Sat down to play Alpha 3 and got utterly humiliated by a player who V-ism'd me to death all over the screen.  Then I was humbled.  :lol

Most of the games people consider the best are some of the worst balanced. Soul Calibur 2, MVC2, ST, 3S, XvsSF (ok only I like that one). That's not to say balance sucks or something, that's a silly way to look at it.

The difference between Marvel and the other games you mention is how broken MvC2 was.  I had never seen a game where everyone pretty much agreed it was a broken mess but would play it anyway before.  Then came other broken messes like SvC Chaos and nobody cared.  :'(

You're right. When I bring up anime in relation to the Alpha's I mostlly mean the speed (they're on Turbo speed by default) and the combo creativity. They're games that allow more freedom and flexibility in the combos, I feel. They lack anime mobility but they still have things like air guard and air techs. They're like a half way step between a stoic fighter (SF, KOF) and full on anime (Vsav, GG).

I got exactly what you meant but figured Toku was talking about the aesthetic.

I didn’t know that was Upper. I thought Upper was the psp version.
Hilariously the PSP version is Double Upper in Japan. Capcom naming schemes. :dizzy But it's just a port of Upper, except it adds Ingrid who wasn't in Upper IIRC (I'd have to boot the arcade ver to double check that at some point).

Either way, that's not the version people use for tournaments cause everyone wants the broken version instead :lol

So it goes like this.  Will use the Zero names since everywhere else, it was just Alpha 3 for every version until the PSP version, called SFA3 MAX, was released:

Street Fighter Zero 3 (arcade- IIRC Boxer, Juli, and Juni were the hidden CPU bosses later made playable)
Street Fighter Zero 3 (home- added Dee Jay, T. Hawk, Fei-Long, Evil Ryu, and Guile to the roster, more stages, and included all playable hidden boss characters.  Can't remember if Shin Akuma is a separate playable character in this release!)
Street Fighter Zero 3 Upper  (arcade port of the Dreamcast SFZ3)
Street Fighter Zero 3 Upper (GBA- this port added the CvS2 sprites for Yun, Maki, and Eagle.  It is also a phenomenal port of the game!)
Street Fighter Zero 3 Double Upper (PSP- this is basically all the content up through the GBA version with the CFE Sprite for Ingrid thrown in)

...I think that's it.  :dizzy  So going from Zero 3 to Zero 3 Double Upper is an increase of like 10 characters.  It kind of sucks that they aren't putting a version of Upper in the collection because I like having extra characters, but all my mains are in the vanilla release so I'm still OK with it.

And that's also not getting into extra modes.  There were some additional dramatic battle options in the Saturn and DC versions of Alpha 3.
Title: Re: Fighting Games Thread
Post by: Tasty on February 10, 2018, 02:54:17 AM
Melee is cool, Smash 4 is good, and the Smash community is rough around the edges but still nice overall. :heart
Title: Re: Fighting Games Thread
Post by: bork on February 10, 2018, 02:54:28 AM
Looks crazy with all the effects and stage hazards.

http://www.youtube.com/watch?vYOj3h1yK9c

I love how they look legit embarrassed to be wearing those clothes.   :lol
Title: Re: Fighting Games Thread
Post by: Himu on February 10, 2018, 04:54:35 PM
https://youtu.be/Dq3WGr_dKBM

PLEASE SUPPORT OLD GAMES :brazilcry
Title: Re: Fighting Games Thread
Post by: bork on February 10, 2018, 05:21:04 PM
I don't get the point that guy is trying to make.  Who says this is the "last time these old school games will be in the spotlight?"  Street Fighter almost inevitably gets re-released every new generation.  :lol  The last gen had working online ports of SF2 Turbo, Super Turbo, and 3rd Strike already.  "New players" can try those or fire up an emulator whenever.
Title: Re: Fighting Games Thread
Post by: nachobro on February 12, 2018, 11:13:41 AM
https://www.youtube.com/watch?v=U8PjGQuentU

dat vtrigger 2 :lol
Title: Re: Fighting Games Thread
Post by: nachobro on February 12, 2018, 11:27:03 AM
the story costume :rofl

(https://pbs.twimg.com/media/DV2Q69MUMAAKSJz.jpg)
Title: Re: Fighting Games Thread
Post by: bork on February 12, 2018, 11:30:25 AM
The way he looks now makes me think "Necalli palette swap."  :doge
 
Title: Re: Fighting Games Thread
Post by: nachobro on February 12, 2018, 11:36:10 AM
Quote
In SFV: AE, Blanka is living peacefully with his mother, and has adapted well to being introduced back into society. One day, a suspicious salesman approaches him and offers a way to make Blanka famous by mass producing a doll made in Blanka’s likeness. Will it work? Find out in his character story mode!
:lol

http://www.capcom-unity.com/strumslinger/blog/2018/02/12/blanka-the-warrior-of-the-amazon-charges-in-to-street-fighter-v-arcade-edition-on-february-20
Title: Re: Fighting Games Thread
Post by: bork on February 12, 2018, 12:00:04 PM
I will not use Blanka unless it's that costume.
Title: Re: Fighting Games Thread
Post by: Rufus on February 12, 2018, 12:04:28 PM
Kind of want a Blanka plushie now.
Title: Re: Fighting Games Thread
Post by: bork on February 12, 2018, 12:26:49 PM
https://twitter.com/HiFightTH/status/962291545360687105
:rofl
Title: Re: Fighting Games Thread
Post by: Himu on February 12, 2018, 12:39:08 PM
Blanka vt2 is hype :gladbron
Title: Re: Fighting Games Thread
Post by: nachobro on February 12, 2018, 04:24:09 PM
I've never been much for Blanka's fighting style but that Talbain VT2 and a command grab makes me think he might be changed up a bit.
Title: Re: Fighting Games Thread
Post by: toku on February 12, 2018, 05:19:25 PM
https://twitter.com/shoryukendotcom/status/963171372712243202

 :doge

spoiler (click to show/hide)
Dragon Ball FighterZ  [74.60%]
Street Fighter V: Arcade Edition  [69.37%]
Tekken 7  [69.21%]
Guilty Gear Xrd REV 2  [58.25%]
The King of Fighters XIV  [38.89%]
Injustice 2  [33.49%]
Super Smash Bros. for Wii U  [32.38%]
Street Fighter III: 3rd Strike  [27.78%]
[close]
Title: Re: Fighting Games Thread
Post by: nachobro on February 12, 2018, 08:48:56 PM
when your game doesn't even get in on a fantasy vote :-\

spoiler (click to show/hide)
i didn't vote for it either :lol
[close]
Title: Re: Fighting Games Thread
Post by: Akala on February 12, 2018, 09:28:59 PM
I actually like blanka and hope they don't make him too techy.  :doge
Title: Re: Fighting Games Thread
Post by: nachobro on February 13, 2018, 02:28:57 PM
Movelist is out, nothing out of the ordinary there. Command throw is HCB+P. Slightly surprised that his super isn't a charge but eh
https://game.capcom.com/cfn/sfv/character/blanka/movelist

Also WSO will be showing off Blanka in about 30min (3pm et) https://www.twitch.tv/capcomfighters

Title: Re: Fighting Games Thread
Post by: nachobro on February 13, 2018, 11:25:46 PM
Got completely wrecked online last night and lost like all of my points. So I decided to watch some videos for Sak and realized I've been playing her the complete wrong way. :lol So tonight I'm using more tatsus, changed my VT, and focusing more on the close game. Went about 50/50 but I got back the points I'd lost last night by the end of an hour and ended up in the same spot so that's something I guess. Progress is progress.  :yeshrug
Title: Re: Fighting Games Thread
Post by: nachobro on February 14, 2018, 04:51:44 PM
So I just bought a 21:9 monitor...anyone know if any fighting games support that by chance? :doge
Title: Re: Fighting Games Thread
Post by: toku on February 14, 2018, 05:31:16 PM
So I just bought a 21:9 monitor...anyone know if any fighting games support that by chance? :doge

injustice 2 on pc

https://www.youtube.com/watch?v=IdNemh-mYMQ
Title: Re: Fighting Games Thread
Post by: nachobro on February 14, 2018, 07:50:58 PM
I've been wanting to get back into that because of the Turtles so this is perfect
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 14, 2018, 10:34:40 PM
Right. Good Old Games is doing a give-away before like 10AM tomorrow morning: You can get KoF2002 from there if any of you want it.
Title: Re: Fighting Games Thread
Post by: nachobro on February 14, 2018, 11:07:08 PM
https://twitter.com/HiFightTH/status/963924037775671296

 :heh I'm never going to be able to take Blanka remotely seriously now that he has this costume. Hell, I barely took him seriously before.
Title: Re: Fighting Games Thread
Post by: bork on February 14, 2018, 11:26:32 PM
Best costume ever.

Chun Star Gladiator costume stuff starts tomorrow.  Must get.
Title: Re: Fighting Games Thread
Post by: seagrams hotsauce on February 14, 2018, 11:34:44 PM
Remember MVCI?  :lol
http://steamcommunity.com/app/493840/discussions/0/1700542332328613093/
Title: Re: Fighting Games Thread
Post by: Himu on February 14, 2018, 11:42:51 PM
RIP
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 15, 2018, 12:16:30 AM
Remember MVCI?  :lol
http://steamcommunity.com/app/493840/discussions/0/1700542332328613093/

That's like 1 year after it released. Seems in line with Marvel's licensing to Capcom in the past. (IIRC the X-box and PS2 port of MvC2 was like 6 months?)
Title: Re: Fighting Games Thread
Post by: nachobro on February 15, 2018, 12:21:18 AM
(https://i.imgur.com/0Kq4neF.gif)
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 15, 2018, 12:30:25 AM
Quote
And FYI, the realistic artstyle had NOTHING to do with Marvel, they never gave any orders on how the art must look, the artstyle was done by Capcom because this game was the first fighting game that was built in-house by Capcom in over a decade. The problem was Capcom did not have the talent or the resources in-house to pick whatever artstyle they wanted, the resources and talent was extremely limited. Also the reason Captain Marvel looked better than Chun Li at first is because Captain Marvel was outsourced to a designer from France. The reason it took so long to fix Chun Li's face was because they had to outsource her to another designer to do the fixes, those "fixes" were not done by Capcom so I am just letting you guys know. This is why they didn't fix dante or anyone else.

Christ. I knew trOllno and Capcom were in the poorhouse, but they seriously couldn't hire said outsourcers to do the entire cast? :doge
Title: Re: Fighting Games Thread
Post by: bork on February 15, 2018, 09:10:59 AM
Apparently that guy had a bunch of troll-like posts and initially had that post filled with dumb jokes, so I'm not getting why we're taking random Steam community post seriously.
Title: Re: Fighting Games Thread
Post by: bork on February 15, 2018, 09:13:31 AM
BlazBlue Cross Tag Battle's DLC will apparently be $20 in total for all the extra characters.  Which isn't bad, sure, but this is still clearly them splitting the roster just so they can tack another $20 onto the price.  Fortunately it appears that this means it will cost $60 in the U.S. for everything, so normal pricing at least.
Title: Re: Fighting Games Thread
Post by: nachobro on February 15, 2018, 09:43:02 AM
Apparently that guy had a bunch of troll-like posts and initially had that post filled with dumb jokes, so I'm not getting why we're taking random Steam community post seriously.
I guess it's cause he also called the shutdown date of Marvel Heroes before it happened? I dunno, I doubt MVCI is getting pulled

Re: DLC characters...anymore I just can't get worked up over it. Tekken is charging $16 for two of them, SFV is $30 for six, KI was $20 for eight and DBZ is charging whatever they're charging for eight. It sucks but it just seems that's the way it's done now.
Title: Re: Fighting Games Thread
Post by: Tasty on February 15, 2018, 11:51:13 AM
Apparently that guy had a bunch of troll-like posts and initially had that post filled with dumb jokes, so I'm not getting why we're taking random Steam community post seriously.

Keep going to bat for this game brehs :ufup
Title: Re: Fighting Games Thread
Post by: nachobro on February 15, 2018, 12:33:53 PM
It's a fun game with poor dev support, which leaves everything up to community. As a Melee stan you should sympathize  :trumps
Title: Re: Fighting Games Thread
Post by: bork on February 15, 2018, 01:00:22 PM
Apparently that guy had a bunch of troll-like posts and initially had that post filled with dumb jokes, so I'm not getting why we're taking random Steam community post seriously.

Keep going to bat for this game brehs :ufup

I am? ???  You're definitely reading me wrong on this one.  :)
Title: Re: Fighting Games Thread
Post by: Tasty on February 15, 2018, 01:26:37 PM
;)
Title: Re: Fighting Games Thread
Post by: bork on February 15, 2018, 01:27:47 PM
Apparently that guy had a bunch of troll-like posts and initially had that post filled with dumb jokes, so I'm not getting why we're taking random Steam community post seriously.
I guess it's cause he also called the shutdown date of Marvel Heroes before it happened? I dunno, I doubt MVCI is getting pulled

Actually I can see it on the latter.  Whenever their deal expires they won't be able to sell it digitally anymore, just like what happened with the other Marvel games.  But happening like a year after release seems kind of suspect.

Re: DLC characters...anymore I just can't get worked up over it. Tekken is charging $16 for two of them, SFV is $30 for six, KI was $20 for eight and DBZ is charging whatever they're charging for eight. It sucks but it just seems that's the way it's done now.

What they're doing with BlazBlue reminds me of Street Fighter Vs. Tekken, though, I.E. "Hey!  We've got all these characters ready to go but are purposefully going to hold them back to sell them to you instead!"  I mean I guess you could say that all these games are like this, but I don't get the impression that the additions to Tekken 7, KI, and SFV were held back like that and are/were developed post-release.
Title: Re: Fighting Games Thread
Post by: nachobro on February 15, 2018, 02:33:36 PM
I'll admit I haven't been paying much attention, are the BB Tag characters all day one? If so that's pretty fucked.
Title: Re: Fighting Games Thread
Post by: bork on February 15, 2018, 03:02:57 PM
I'll admit I haven't been paying much attention, are the BB Tag characters all day one? If so that's pretty fucked.

Not sure, but they keep showing off videos of all these "DLC" characters already up and running, so it reminds very much of SFxTK.  Good way to piss people off, unless it's true that getting everything will end up being sixty bucks.  At which point it's more like "what was the point of even doing this?"  :lol
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 15, 2018, 11:28:34 PM
It's a fun game with poor dev support, which leaves everything up to community. As a Melee stan you should sympathize  :trumps

But no:

(https://i.imgur.com/Qia2iSn.png)

Which Melee had (for the time).
Title: Re: Fighting Games Thread
Post by: nachobro on February 16, 2018, 12:12:59 AM
(https://cdn.discordapp.com/attachments/408439829768962049/413870738387238912/smash.jpg)
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 16, 2018, 12:16:29 AM
:dead But let's not kick Tasty ok?
Title: Re: Fighting Games Thread
Post by: nachobro on February 16, 2018, 12:19:53 AM
I couldn't help but post that one, sorry ;)

Also here's the pricing for BB Tag. $50 for the base game, $70 for everything

https://twitter.com/jiyunaJP/status/964345985022402561
Title: Re: Fighting Games Thread
Post by: Bebpo on February 16, 2018, 01:04:48 AM
I don't get it though, isn't $70 for game + 20 DLC characters uh...pretty damn conservative pricing compared to like every other fighting game where each DLC character is $4-6?

I mean it's bullshit that the game is going to have 20 DLC characters that probably are close to ready for launch anyhow, but the pricing honestly seems way better than I expected from Arc Sys. Their DLC characters for BB and stuff were not cheap at all.

Still probably not buying this one since it's sprite-rip city and hasn't shown anything particularly interesting that makes it stick out like MvC did compared to the base games I could just play on their own.
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 16, 2018, 10:23:09 AM
Yeah, that price isn't bad for what you're getting. But like Nacho said: With how they're advertising the game's DLC before the game has even launched anywhere in the world: Why isn't this stuff in the base game? :doge I can't wait for someone to hack the game and unlock them and find out they're all on the disc.
Title: Re: Fighting Games Thread
Post by: toku on February 18, 2018, 06:18:38 PM
https://twitter.com/DokiDev/status/965054739791695873
Title: Re: Fighting Games Thread
Post by: toku on February 19, 2018, 03:53:29 PM
(https://pbs.twimg.com/media/DWTLbOiWkAAzoda.jpg)
Title: Re: Fighting Games Thread
Post by: nachobro on February 19, 2018, 04:06:28 PM
EVO registration is up. http://evo.shoryuken.com/registration/

If you plan to go, I'd grab a discounted Mandalay Bay room while they are still available. You can always cancel for a full refund later.
Title: Re: Fighting Games Thread
Post by: toku on February 19, 2018, 04:16:03 PM
https://twitter.com/Rabbleflaggers/status/964642539352576000
Title: Re: Fighting Games Thread
Post by: nachobro on February 20, 2018, 09:51:39 AM
Finally bought the season 2 pass on PC and decided to fiddle around with some characters. Menat, brahs. She's pretty goddamn cool. I figured she was just a troll character based on how Bork was playing her that one night but she actually has good normals and dat Vtrigger is fantastic. I'm in love :heartbeat

Aegis showed me some of the stuff she can do with VT and wow

(https://thumbs.gfycat.com/MemorableWholeKoala-size_restricted.gif)
(https://thumbs.gfycat.com/BoldWearyJay-size_restricted.gif)
(https://thumbs.gfycat.com/EnragedDarlingLeveret-size_restricted.gif)
Title: Re: Fighting Games Thread
Post by: bork on February 20, 2018, 01:07:06 PM
Menat, brahs. She's pretty goddamn cool. I figured she was just a troll character based on how Bork was playing her that one night
:dead
Title: Re: Fighting Games Thread
Post by: nachobro on February 20, 2018, 03:33:38 PM
 :yeshrug :sabu
Title: Re: Fighting Games Thread
Post by: bork on February 20, 2018, 09:25:07 PM
https://twitter.com/ORIGINPCCEO/status/964348853448146944
Title: Re: Fighting Games Thread
Post by: Aegis.exe on February 21, 2018, 12:06:33 AM
Haven't played Tekken for a couple months, entered the local for giggles, then oopsed my way to winner's side grand finals before getting called on my shit.

That game is actually pretty fun and I made some progress. Why the fuck am I messing with Capcom games again.
Title: Re: Fighting Games Thread
Post by: nachobro on February 21, 2018, 09:41:27 AM
Just try and juggle both and be sub par in them because of it like me! :itagaki
Title: Re: Fighting Games Thread
Post by: bork on February 22, 2018, 06:10:59 PM
http://www.youtube.com/watch?v=mzfZm2obBag
http://www.youtube.com/watch?v=aNi1jjtFdao
spoiler (click to show/hide)
Quote from:  Youtube comment
"If you listen closely, you can hear Anita Sarkeesian crying"
[close]
Title: Re: Fighting Games Thread
Post by: nachobro on February 23, 2018, 10:57:47 AM
good lord ivy :lol
Title: Re: Fighting Games Thread
Post by: Aegis.exe on February 24, 2018, 09:10:12 AM
Just try and juggle both and be sub par in them because of it like me! :itagaki

I can play both without being subpar ;~;
Title: Re: Fighting Games Thread
Post by: toku on February 25, 2018, 12:25:17 PM
https://youtu.be/VdHdlQTlWYw
Title: Re: Fighting Games Thread
Post by: nachobro on February 25, 2018, 04:09:51 PM
https://www.youtube.com/watch?v=rH2nwOjO00o
Title: Re: Fighting Games Thread
Post by: nachobro on February 26, 2018, 08:18:34 PM
and then the sequel in gf lmao

https://www.youtube.com/watch?v=eVqgLW3gBA0
Title: Re: Fighting Games Thread
Post by: bork on February 27, 2018, 09:05:26 AM
Dunno why, but it's weird seeing the 'Mahvel' crew doing commentary on and playing other games.   :lol  I know most of them have always played multiple games, but it's still weird.
Title: Re: Fighting Games Thread
Post by: bork on February 27, 2018, 09:05:53 AM
(https://i.imgur.com/wT37Eq3.gif)
Title: Re: Fighting Games Thread
Post by: nachobro on February 27, 2018, 09:57:24 AM
Dunno why, but it's weird seeing the 'Mahvel' crew doing commentary on and playing other games.   :lol  I know most of them have always played multiple games, but it's still weird.
Now that MVCI flopped, there's nothing to contain them so they are spreading everywhere :lol
Title: Re: Fighting Games Thread
Post by: Mr. Gundam on February 27, 2018, 03:46:56 PM
Just a reminder that Virtua Fighter 5 is in Yakuza 6. Even playable in the demo that went up on the Playstation Store today.
Title: Re: Fighting Games Thread
Post by: thisismyusername on February 27, 2018, 10:34:14 PM
Just a reminder that Virtua Fighter 5 is in Yakuza 6. Even playable in the demo that went up on the Playstation Store today.

They put Virtua Fighter 2 in Yakuza 4 or 5, didn't they?
Title: Re: Fighting Games Thread
Post by: Mr. Gundam on February 28, 2018, 10:23:42 AM
Just a reminder that Virtua Fighter 5 is in Yakuza 6. Even playable in the demo that went up on the Playstation Store today.

They put Virtua Fighter 2 in Yakuza 4 or 5, didn't they?

Yep.
Title: Re: Fighting Games Thread
Post by: bork on March 06, 2018, 09:37:03 AM
A rumor has popped up that Geralt from The Witcher may end up being a guest character in Soul Calibur VI!
Title: Re: Fighting Games Thread
Post by: thisismyusername on March 06, 2018, 10:48:55 AM
A rumor has popped up that Geralt from The Witcher may end up being a guest character in Soul Calibur VI!

If true:

(http://i.imgur.com/kppBS.jpg)

Will buy for Geraldo. But I wish Ezio would make a return because I'd like to have him and proper Kilik in the same game.
Title: Re: Fighting Games Thread
Post by: nachobro on March 06, 2018, 10:57:00 AM
I could think of a lot worse choices (Yoda, for example). But I was gonna get the game anyway so it doesn't really affect me :doge
Title: Re: Fighting Games Thread
Post by: Tasty on March 06, 2018, 12:28:43 PM
Geralt :snore
Title: Re: Fighting Games Thread
Post by: nachobro on March 13, 2018, 05:03:39 PM
https://twitter.com/MrWiz/status/973659377117798400

"But Melee is still growing!" :trumps
Title: Re: Fighting Games Thread
Post by: Tasty on March 13, 2018, 05:42:56 PM
Not sure how you could post a list with a 17-year old game as #4 in entrants to the world's largest fighting game tournament as a diss. :idont

(http://i0.kym-cdn.com/photos/images/facebook/000/325/934/060.png)
Title: Re: Fighting Games Thread
Post by: nachobro on March 13, 2018, 06:54:36 PM
geez, i'm just funning around :( either way i'm pretty surprised at dbz more than anything. and the true hilarity is gg and inj2 being beaten by a game that isn't even out :lol
Title: Re: Fighting Games Thread
Post by: thisismyusername on March 13, 2018, 11:27:47 PM
geez, i'm just funning around :( either way i'm pretty surprised at dbz more than anything. and the true hilarity is gg and inj2 being beaten by a game that isn't even out :lol

To be fair: BB entrants are probably a mix of BB and GG's playerbase.
Title: Re: Fighting Games Thread
Post by: nachobro on March 13, 2018, 11:30:35 PM
and dbz is both of those plus marvel :aah
Title: Re: Fighting Games Thread
Post by: bork on March 14, 2018, 10:02:47 AM
Out on 3/20:
http://www.youtube.com/watch?v=Su-Un21BS2w

They were live-streaming him earlier this morning and the chat was filled with people kind of not giving a shit and just asking for more 'legacy' characters to return until they started showing off some of his moves.  He looks pretty cool although at this point I haven't played Tekken in months.  Already playing DBZ less and am back on SFV.
Title: Re: Fighting Games Thread
Post by: nachobro on March 14, 2018, 10:10:05 AM
Okay, that looks pretty cool. Also goddamn he has a lot of costumes :lol I'll get him on PS4 for tournaments so might as well give him a go.
Title: Re: Fighting Games Thread
Post by: mormapope on March 14, 2018, 10:15:00 AM
FFXV arguably has the most boring character designs in the entire franchise, and Noctis as a character is also boring. Tifa from FFVII would be the perfect choice for a cameo appearance. She's a brawler, iconic character design, and she has huge knockers. Even Rikku would've been a better pick.



Title: Re: Fighting Games Thread
Post by: nachobro on March 14, 2018, 10:16:55 AM
Yeah I'm surprised Noctis wasn't saved for Soul Calibur but what can you do? He looks cool enough so I'm interested. Tifa or Rikku would have been really awesome though. Maybe for Tekken 8 and the FF7 remake collab :D

We just had our latest regional tournament this past Saturday and it was a pretty good turn out. Over half the people that entered played DBFZ so that game is really strong locally. MVCI had five entries and everyone that played asked if we could just run UMVC3 next time instead, so I guess we'll do that. :lol
Title: Re: Fighting Games Thread
Post by: bork on March 14, 2018, 12:08:37 PM
Fuck having Noctis in Soul Calibur...it needs to be 2B from Nier Automata.
:bolo

FFXV arguably has the most boring character designs in the entire franchise, and Noctis as a character is also boring. Tifa from FFVII would be the perfect choice for a cameo appearance. She's a brawler, iconic character design, and she has huge knockers. Even Rikku would've been a better pick.

I dunno about FFXV but he looks pretty cool in Tekken 7. 
:idont

Nice moveset.
Title: Re: Fighting Games Thread
Post by: Tasty on March 14, 2018, 12:39:22 PM
Got 2B 2B
Title: Re: Fighting Games Thread
Post by: nachobro on March 14, 2018, 12:48:45 PM
It's probably gonna be some dumb Dork Souls thing and Gerald from Witcher. Actually, that would be a way to bring back the console exclusive guests: Bloodbore thing for PS, Gerald for Xbox, BOTW Link for Switch. 2B for all consoles.

Basically I want to play as Link again is what I'm getting at.
Title: Re: Fighting Games Thread
Post by: nachobro on March 14, 2018, 12:52:47 PM
Speaking of Witcherman
https://twitter.com/witchergame/status/973937807373819907

Title: Re: Fighting Games Thread
Post by: bork on March 14, 2018, 01:44:22 PM
It's probably gonna be some dumb Dork Souls thing and Gerald from Witcher. Actually, that would be a way to bring back the console exclusive guests: Bloodbore thing for PS, Gerald for Xbox, BOTW Link for Switch. 2B for all consoles.

Basically I want to play as Link again is what I'm getting at.

Would probably need Soul Calibur VI on Switch first.  :doge
Title: Re: Fighting Games Thread
Post by: nachobro on March 14, 2018, 02:12:41 PM
Wait I thought it was goddamnit :gloomy
Title: Re: Fighting Games Thread
Post by: bork on March 14, 2018, 02:36:25 PM
Wait I thought it was goddamnit :gloomy
:morans :batman :foodcourt :goldberg

Everybody wants it to be on Switch but they haven't said anything.  I figured we'd see Tekken 7 on Switch and that never happened- instead they released Tekken Mobile to phones.
:idont

Title: Re: Fighting Games Thread
Post by: nachobro on March 14, 2018, 04:23:07 PM
 :goty

In better "fighting game on Switch" news
https://twitter.com/frankcifaldi/status/973975059671863296
Title: Re: Fighting Games Thread
Post by: thisismyusername on March 14, 2018, 05:07:30 PM
Okay, that looks pretty cool. Also goddamn he has a lot of costumes :lol I'll get him on PS4 for tournaments so might as well give him a go.

Yeah, it's kinda funny he has like more costumes than Akuma and Geese combined. :goty2

His gameplay style looks dope, though. But it feels like (with Versus 13/15 itself) that it's been forever since he was announced. I dunno, relativity theory I guess.
Title: Re: Fighting Games Thread
Post by: bork on March 15, 2018, 07:33:17 AM
"Described by Capcom as arcade-perfect."

Can't wait for this to come out and people to find stuff that's off on day one!  :lol

http://www.youtube.com/watch?v=3lv7_DVtSEI
Title: Re: Fighting Games Thread
Post by: nachobro on March 15, 2018, 09:31:54 AM
https://twitter.com/soulcalibur/status/974268997695868929

Well there it is

Also Bork people are finding shit out just from those videos. I guess ST runs faster than it's supposed to among other things but Capcom is stressing that this build isn't final so who knows how it's going to end up.
Title: Re: Fighting Games Thread
Post by: bork on March 15, 2018, 09:38:11 AM
^^^^
LOOOOOOOOOOOOOL.

And here's a youtube'd version.
http://www.youtube.com/watch?v=33EoknxA83A
Title: Re: Fighting Games Thread
Post by: thisismyusername on March 15, 2018, 10:22:28 AM
Oh wow. They got Igni and Axii in. I wonder if Arden and the other two signs were included.
Title: Re: Fighting Games Thread
Post by: mormapope on March 15, 2018, 11:24:06 AM
Quen in a fighting game would be glorious. Can't lie, Geralt being in SC VI has me a lot more interested.
Title: Re: Fighting Games Thread
Post by: Coax on March 15, 2018, 11:43:59 AM
Oh wow. They got Igni and Axii in. I wonder if Arden and the other two signs were included.

It appears they show Quen (the bubble variant that pushes back enemies when broken), then Aard (with a golden color?), Axii, then Igni in the trailer. On mobile atm so can't screencap a I'd like.
Title: Re: Fighting Games Thread
Post by: bork on March 17, 2018, 02:41:26 PM
Final Round is going on this weekend, BTW.

https://www.eventhubs.com/news/2018/mar/16/final-round-2018-live-stream-ft-sonicfox-infiltration-tokido-menard-jdcr-punk-daigo-nuckledu-saint-chrisg-itazan-justin-wong-go1-and-more/

Soul Calibur VI exhibition will be starting in a few hours.

(https://media.eventhubs.com/images/2018/03/16_frsched02.jpg)
(https://media.eventhubs.com/images/2018/03/16_frsched03.jpg)
Title: Re: Fighting Games Thread
Post by: bork on March 17, 2018, 10:06:46 PM
http://www.youtube.com/watch?v=3hu-U6jCdiA
I like the little floating characters you can equip :lol
Title: Re: Fighting Games Thread
Post by: bork on March 18, 2018, 07:57:19 PM
https://www.eventhubs.com/images/2018/mar/18/infiltration-sponsored-panda-global-1/
https://clips.twitch.tv/BeautifulGiftedMochaBatChest
 :lol
Title: Re: Fighting Games Thread
Post by: eleuin on March 18, 2018, 08:04:40 PM
https://clips.twitch.tv/DeliciousVivaciousQuailRickroll

 :noah
Title: Re: Fighting Games Thread
Post by: bork on March 18, 2018, 09:33:24 PM
Infiliatration's Menat
 :whew

That was a close set with Tokido.  Thought that was the GF but it's still going on!  :lol
Title: Re: Fighting Games Thread
Post by: bork on March 18, 2018, 10:10:10 PM
Grand Final is an Infiltration/Tokido rematch!
Title: Re: Fighting Games Thread
Post by: nachobro on March 18, 2018, 10:43:25 PM
MENAT :gladbron :lawd :rejoice :preach :itagaki
Title: Re: Fighting Games Thread
Post by: bork on March 18, 2018, 10:46:46 PM
Infiltration takes it with Menat!

Those were some intense, draining sets he had with Tokido.  When Tokido got a reset, it seemed like he was going to take it and that Infiltration was mentally-drained.  Saw some definite fuck-ups going on and figured he'd switch to someone else, but he stuck it out and won.  Fuckin' awesome.  I haven't watched a stream in a pretty long time and this was great.
Title: Re: Fighting Games Thread
Post by: bork on March 18, 2018, 10:47:24 PM
LOL at the stream monsters thinking Ono was going to come out with a trailer.  He's at GDC, idiots.
Title: Re: Fighting Games Thread
Post by: nachobro on March 18, 2018, 10:47:55 PM
dbz and sfv finals had some really fantastic play goddamn
Title: Re: Fighting Games Thread
Post by: bork on March 18, 2018, 10:54:07 PM
Are they not going to show the awards though?  Damn.
Title: Re: Fighting Games Thread
Post by: Beezy on March 19, 2018, 12:14:56 AM
SFV was never released for arcades in Japan? I've been to 3 different arcades so far since I got here last week and I haven't seen it.
Title: Re: Fighting Games Thread
Post by: thisismyusername on March 19, 2018, 12:27:06 AM
SFV was never released for arcades in Japan? I've been to 3 different arcades so far since I got here last week and I haven't seen it.

Yeah, it's the first in the series to skip Arcades.
Title: Re: Fighting Games Thread
Post by: nachobro on March 19, 2018, 11:34:33 AM
Yep, the game is called Arcade Edition but isn't in any arcades. :lol I know there was a test last year with the game running on a PC in Japanese arcades but nothing more ever came of it.

There was a cool SRK article about SFV in Japan, fun read if anyone is interested
http://shoryuken.com/2017/12/12/left-behind-the-tokyo-street-fighter-v-experience/
Title: Re: Fighting Games Thread
Post by: bork on March 19, 2018, 08:36:43 PM
Arcades continue to be on a slow decline in Japan.  Besides neither Marvel 3 or Infinite (lol) not getting arcade releases, Super Street Fighter IV initially didn't get to arcades until Arcade Edition.  Ditto for DOA5 with Ultimate (or was it Last Round?).  No arcade Soul Caliburs since III either.  And then Arc is finally jumping onto the no-arcade train with Dragonball and the upcoming BlazBlue tag battle game.  Tekken and Guilty Gear seem to be the only traditional fighting games still going strong.  Gundam too if you want to count that.


That's a pretty awesome article.  The gaming bar/esports gathering place thing seems like a good idea for a modern day replacement. 
Title: Re: Fighting Games Thread
Post by: Beezy on March 19, 2018, 08:51:07 PM
Damn. Yeah, music games and games where you collect physical cards seem to be the most popular from what I've seen. Tekken 7 Fated Retribution has a good amount of machines, but I haven't seen many people play it.
Title: Re: Fighting Games Thread
Post by: bork on March 19, 2018, 09:00:58 PM
Damn. Yeah, music games and games where you collect physical cards seem to be the most popular from what I've seen. Tekken 7 Fated Retribution has a good amount of machines, but I haven't seen many people play it.

Didn't see many people on Tekken 7 last time I was there, either.  You can play the game online against other arcade players, at least.  And yet I've read it has made Namco a lot of money.
:idont
Title: Re: Fighting Games Thread
Post by: thisismyusername on March 19, 2018, 11:23:49 PM
Noctis was patched in today on Steam. He's interesting in terms of combat. But good lord does UE4 do hair badly. :doge
Title: Re: Fighting Games Thread
Post by: Akala on March 20, 2018, 04:35:53 PM
Friend gave me a copy of DBZ fighters  :ohyeah

I played some of the story to and thought I was ok, went online and was brutalized by something that seemed like I should be avoiding it pretty easy (warp/knockback loop). Need to have a few looks online before trying that again I guess, then again still haven't even tried most of the characters. 
Title: Re: Fighting Games Thread
Post by: nachobro on March 21, 2018, 12:30:51 PM
https://twitter.com/StreetFighter/status/976126234622087169

Late but this is neat, getting USF4 for pre-ordering the collection. Too bad I already have it on both consoles and PC. Also too bad it isn't coming to Switch :(
Title: Re: Fighting Games Thread
Post by: bork on March 21, 2018, 12:40:07 PM
At this point I wonder how many people interested in this game don't already own USF4.
:heh
Title: Re: Fighting Games Thread
Post by: nachobro on March 21, 2018, 12:43:52 PM
The actual good news is that Ultra will be BC on X1 finally. They've made all the other versions BC but not that one.
Title: Re: Fighting Games Thread
Post by: bork on March 21, 2018, 12:46:46 PM
The actual good news is that Ultra will be BC on X1 finally. They've made all the other versions BC but not that one.
:mindblown
Title: Re: Fighting Games Thread
Post by: bork on March 21, 2018, 03:46:25 PM
This might have been the last Final Round.  Shin Blanka said attendance was down and he had to spend more money to get a bigger venue that nobody came out to.   :'(  He posted a pretty long FB rant about being tired, underappreciated, and burnt out.  Damn.
Title: Re: Fighting Games Thread
Post by: nachobro on March 21, 2018, 03:53:54 PM
Yeah I read that thing. Sucks, man. FR19 had some major issues and Larry has a bit of a rep for not exactly responding well to any complaints but I definitely know and understand the feeling of being burnt out as a TO. At the end of that thing he sounded a bit more hopeful so I hope this isn't the end. FR is a cool tourney and always a good way to kick off the larger FG "season".

FB post for those that didn't see it https://www.facebook.com/story.php?story_fbid=1842895915728903&id=100000255387772
Title: Re: Fighting Games Thread
Post by: mormapope on March 21, 2018, 03:56:17 PM
The actual good news is that Ultra will be BC on X1 finally. They've made all the other versions BC but not that one.

Arcade Edition with Ultra as DLC has been BC for months at this point. So if you upgraded with AE, youve been able to play Ultra.
Title: Re: Fighting Games Thread
Post by: nachobro on March 21, 2018, 04:01:42 PM
Oh really? I remember them saying AE was BC but not the rest. I've got AE w/ Ultra DLC and an Ultra disc (mainly because I have about 500 various copies of SF4 across everything it came out on) but at this point I'd be more likely to just play it on PC/PS4 because I don't have to use a disc heh
Title: Re: Fighting Games Thread
Post by: mormapope on March 21, 2018, 04:04:00 PM
Depending on the time, there's a decent number of players on Xbox. Ive grown tired of playing SF4 online, as every player just about has terrible Internet or is playing on wifi. :(
Title: Re: Fighting Games Thread
Post by: nachobro on March 21, 2018, 04:05:30 PM
Yeah if I play it now it'll be in a lobby with friends or just local. For better or worse even I have moved on to SFV at this point
Title: Re: Fighting Games Thread
Post by: thisismyusername on March 21, 2018, 04:43:12 PM
This might have been the last Final Round.  Shin Blanka said attendance was down and he had to spend more money to get a bigger venue that nobody came out to.   :'(  He posted a pretty long FB rant about being tired, underappreciated, and burnt out.  Damn.

Eh a lot of that post seems kinda... I don't want to say "selfish" but...
Title: Re: Fighting Games Thread
Post by: bork on March 21, 2018, 05:02:55 PM
I think he's been through a lot in the past few years.  I know he lost his mother right before FR a few years ago.

I feel bad because I've never been to a single FR.  It has always been bad timing with something going on.  Like this year I was on-call at the jerb so I spent last weekend taking phone calls and shit.

I know him from back in the 90s/early 2000s during my game store days.  He's a good guy.  Worked with his nephew for a while at my previous job, too, and heard a lot about what they had to go through to get ready for FR.
Title: Re: Fighting Games Thread
Post by: nachobro on March 21, 2018, 05:07:10 PM
Yeah after 21 years and 1000s of dollars I can't blame the dude for being a bit selfish. Now that I know what it's like to run events for like 100 people I can get a bit of an idea of what it's like on a larger scale. Lots of sacrifices and lots of shit that is just out of your control sometimes. Hopefully he keeps it going.

And if not, we know that bork killed it cause he never attended one goddamn tournament in his own city.
Title: Re: Fighting Games Thread
Post by: bork on March 21, 2018, 05:09:38 PM
:heyman

I am way too shy in real life to enter a tournament.  Nerves would fuck me up bad.  :lol But I did want to go to see people and try some games out.
Title: Re: Fighting Games Thread
Post by: thisismyusername on March 21, 2018, 05:11:52 PM
Yeah after 21 years and 1000s of dollars I can't blame the dude for being a bit selfish. Now that I know what it's like to run events for like 100 people I can get a bit of an idea of what it's like on a larger scale. Lots of sacrifices and lots of shit that is just out of your control sometimes. Hopefully he keeps it going.

And if not, we know that bork killed it cause he never attended one goddamn tournament in his own city.

Don't get me wrong, I can understand the feeling of burn out and disappointment. But it just feels too "me, me, me  :ego ". Like him mentioning his mom died and him doing the tournament anyway. It's like he's fishing for empathy when he could just say: FR's attendance is down, we aren't breaking even, I'm tired of running it. If someone else wants to plan it: Cool, otherwise FR is dead. Short, to the point, and gets the message across.
Title: Re: Fighting Games Thread
Post by: nachobro on March 21, 2018, 05:14:04 PM
He never seemed like the kind of dude to keep it short and sweet so I can't be too surprised there. Probably should have given himself a little breathing room before writing out a huge post but I guess sometimes letting it all out on Facebook is how things are gonna happen. :lol
Title: Re: Fighting Games Thread
Post by: bork on March 22, 2018, 12:11:02 AM
http://www.youtube.com/watch?v=iZTqbfPqvM0
This is the character created by the winner of a fan-submission contest in Saudi Arabia (IIRC).  Pretty cool!
Title: Re: Fighting Games Thread
Post by: Akala on March 22, 2018, 01:28:10 PM
I always forget I own KOF  :doge
Title: Re: Fighting Games Thread
Post by: nachobro on March 22, 2018, 08:34:11 PM
http://www.twitch.tv/esportsarena

Sonicfox vs GO1 part three coming up if anyone is interested.

EDIT: Or not. I guess there's dumb other esports shit first. 830 pacific i guess
Title: Re: Fighting Games Thread
Post by: nachobro on March 23, 2018, 01:01:48 AM
https://twitter.com/MechaMacGyver/status/977044854738796546

https://twitter.com/AlzarathEX/status/977044127073349632

esports :doge
Title: Re: Fighting Games Thread
Post by: nachobro on March 30, 2018, 02:56:32 PM
USF4 is on at NCR right now
https://www.twitch.tv/iplaywinner

Rest of the stream schedule
https://twitter.com/acekingoffsuit/status/979187196606533632
Title: Re: Fighting Games Thread
Post by: nachobro on April 02, 2018, 12:07:42 PM
http://www.capcom-unity.com/strumslinger/blog/2018/04/01/street-fighter-v-arcade-edition-season-3-balance-update

Capcom put out patch notes for the balance update hitting tomorrow for SFV and :snoop

Abigail got hit with a shovel, which is fine. But Cammy got buffed AGAIN, Menat got hooked up even more, and a bunch of lower tier characters Vega/Gief/Ed/Alex got NERFED? Wtf is going on over there :lol
Title: Re: Fighting Games Thread
Post by: bork on April 02, 2018, 12:15:47 PM
Abigail got hit with a shovel, which is fine. But Cammy got buffed AGAIN, Menat got hooked up even more, and a bunch of lower tier characters Vega/Gief/Ed/Alex got NERFED? Wtf is going on over there :lol

:rejoice

Perfect update; thanks for listening, Capcom.
Title: Re: Fighting Games Thread
Post by: nachobro on April 02, 2018, 12:34:22 PM
 :goty2

Special Ed really is full shortbus now

(https://i.imgur.com/paThmpl.png?1)
Title: Re: Fighting Games Thread
Post by: nachobro on April 04, 2018, 06:48:09 PM
Last thing I need is another stick but it was like $100 shipped brand new so why not, right? :doge

(https://i.imgur.com/6PQESN3.jpg?1)
Title: Re: Fighting Games Thread
Post by: bork on April 04, 2018, 08:32:57 PM
Make sure to log onto a lobby in Dragonball FighterZ tonight-- 300,000 zeni free for the rest of the day!
Title: Re: Fighting Games Thread
Post by: bork on April 05, 2018, 10:16:54 AM
HOLY SHIT THEY FINALLY BROUGHT BLUE MARY BACK
http://www.youtube.com/watch?v=80PSrXOwJlw
Title: Re: Fighting Games Thread
Post by: Akala on April 05, 2018, 08:08:10 PM
wooo blue mary :hyper
booo missed zenny thing cause friend's PS4 ate my DBZ  :'( :maf

Title: Re: Fighting Games Thread
Post by: Akala on April 05, 2018, 08:11:03 PM
side note, have they added any stages to KOF? I haven't given it much time since launch and a bit after that big patch even though I got the first DLC pack when it was on sale. If they added a decent amount of stages, factoring in this DLC pack it almost feels like 14.5 if not 15.

spoiler (click to show/hide)
the true XV gonna bring the SAUCE
[close]
Title: Re: Fighting Games Thread
Post by: bork on April 06, 2018, 01:22:08 PM
^^^^^
IIRC KOF XIV got two(?) added stages from classic SNK games last year and a new Saudi Arabia stage is coming with the new DLC characters next week.  I hope that the four character additions breath some life back into the game.  It sucks how quickly it just seemed to fall off, especially after they actually worked to fix technical issues it had at launch. 

Shermie is back too!  ...in SNK Heroines. 
http://www.youtube.com/watch?v=BW2qQxVvUjA

They announced that it's out on 9/7.
Title: Re: Fighting Games Thread
Post by: Aegis.exe on April 07, 2018, 07:43:25 PM
I'm late to this but 2 things:

1. Larry did an important job for the scene for years, but how he acted after FR2016 he can really go fuck himself tbh.

2. I finally got DBFZ. Didn't expect it to turn into something like the kinda games I come from but looks like it did.
Title: Re: Fighting Games Thread
Post by: bork on April 10, 2018, 05:59:13 PM
Nicki Minaj :nsfw

spoiler (click to show/hide)
https://twitter.com/NICKIMINAJ/status/983775217460768768?s=20
[close]

:leon
Title: Re: Fighting Games Thread
Post by: nachobro on April 10, 2018, 06:39:36 PM
new costume incoming? :lol
Title: Re: Fighting Games Thread
Post by: thisismyusername on April 10, 2018, 07:30:33 PM
Sweet lord, those thighs. :lawd
Title: Re: Fighting Games Thread
Post by: bork on April 11, 2018, 08:14:47 PM
SFV Falke reveal coming?

https://twitter.com/StreetFighter/status/984145308308221952
Title: Re: Fighting Games Thread
Post by: bork on April 12, 2018, 07:21:17 AM
Quote
Street Fighter 5 producer Takayuki Nakayama apparently created a 2D Chun-Li sprite that is reminiscent of Minaj's design.
(https://media.eventhubs.com/images/2018/04/11_minaj01.jpg)
:thinking
Title: Re: Fighting Games Thread
Post by: nachobro on April 12, 2018, 01:23:53 PM
https://twitter.com/DivekickGame/status/984436086020730880

:rejoice
Title: Re: Fighting Games Thread
Post by: bork on April 12, 2018, 01:43:42 PM
KOF XIV version 3.0 update is up along with the four DLC characters- $6 each or $20 for the set.
Title: Re: Fighting Games Thread
Post by: nachobro on April 13, 2018, 01:30:40 PM
https://twitter.com/Wario64/status/984844414127226880

That deal on the TES+ is back. If you need a PS4 stick (or even if you don't) you won't find a better deal out there.
Title: Re: Fighting Games Thread
Post by: nachobro on April 14, 2018, 01:00:03 PM
I lied, its even cheaper now :lol

https://twitter.com/videogamedeals/status/985137622724079619
Title: Re: Fighting Games Thread
Post by: Akala on April 15, 2018, 03:17:50 AM
deal dead but i guess i really didnt need another stick anyway lol
Title: Re: Fighting Games Thread
Post by: nachobro on April 15, 2018, 04:22:27 PM
Back to $112 shipped with code EMCPTES27 for 10 more hours

And I know what you mean, I'm back up to five sticks now which is a sign I should either cut back or KEEP GOING FOREVER
Title: Re: Fighting Games Thread
Post by: Sho Nuff on April 15, 2018, 06:46:53 PM
Up to 4 I think, gonna bust out the RAP4 to play VF5 on Tuesday once Yakuza 6 drops
Title: Re: Fighting Games Thread
Post by: bork on April 16, 2018, 11:17:04 AM
http://www.youtube.com/watchv=lTkJLtHhMpA
Title: Re: Fighting Games Thread
Post by: nachobro on April 16, 2018, 11:49:05 AM
http://www.capcom-unity.com/strumslinger/blog/2018/04/16/falke-the-guardian-hawk-vaults-into-street-fighter-v-arcade-edition-on-april-24

Quote
Like Ed, some of Falke’s special moves only require either two punch or two kick buttons – no special inputs required. Pressing two punches will result in Psycho Schneide, which is her version of an uppercut. Pressing two kicks is Katapult, which sees Falke pole vaulting towards the opponent in a kick motion.

Quote
Standing (Psycho Kugel) – Falke releases the Psycho Power through her staff like a shotgun
Air (Psycho Feder) – Falke shoots a projectile at a diagonal angle downwards from the air
Crouching (Psycho Kanonen) – Falke lays on the ground and shoots a projectile at the opponent’s feet. She can avoid projectiles while using Psycho Kanonen.

Ed inputs + SF4 Juri fireball charging? This character might be made just for me :lol
Title: Re: Fighting Games Thread
Post by: bork on April 16, 2018, 12:08:30 PM
I'm interested...but watch her be Ed-tier.  :doge
Title: Re: Fighting Games Thread
Post by: nachobro on April 16, 2018, 12:16:20 PM
she's already got longer normals so she'll be slightly better :doge
Title: Re: Fighting Games Thread
Post by: nachobro on April 16, 2018, 12:42:52 PM
Also

(https://i.imgur.com/TeDDvMw.jpg?1)

 :mynicca
Title: Re: Fighting Games Thread
Post by: bork on April 16, 2018, 01:18:56 PM
Catwoman in Street Fighter.

Her default is more risque than her alts.  :lol
Title: Re: Fighting Games Thread
Post by: nachobro on April 16, 2018, 01:46:44 PM
gotta have at least one espn friendly costume ;)
Title: Re: Fighting Games Thread
Post by: nachobro on April 16, 2018, 05:00:42 PM
:rofl

(http://abload.de/img/fsgvnsig.jpg)
Title: Re: Fighting Games Thread
Post by: thisismyusername on April 16, 2018, 05:21:27 PM
*Teleports behind you*
Psh, nothing personal nicca.
Title: Re: Fighting Games Thread
Post by: nachobro on April 17, 2018, 10:49:50 PM
https://www.twitch.tv/videos/251517873

Capcom's Falke breakdown from today if anyone's interested
Title: Re: Fighting Games Thread
Post by: bork on April 18, 2018, 09:59:08 PM
(https://media.eventhubs.com/images/2018/04/18_fal06.jpg)
Title: Re: Fighting Games Thread
Post by: nachobro on April 19, 2018, 09:56:00 AM
I like the character and playstyle but jesus Capcom really wasn't trying her hard with Falke

This microwalk animation is shameful

https://twitter.com/EXT0PD0LL/status/986521735783702528

And her CA is really beyond low effort (this audio is a big improvement though :doge)

https://twitter.com/broskiFGC/status/985930299757428742
Title: Re: Fighting Games Thread
Post by: bork on April 23, 2018, 02:46:46 PM
https://twitter.com/sleepy_scrub/status/987270957357154304

 :lol
Title: Re: Fighting Games Thread
Post by: bork on April 26, 2018, 07:22:49 AM
http://www.youtube.com/watch?v=ES5uvEgHZLE

Curly turning into the Cave Story sprite  :lol
Title: Re: Fighting Games Thread
Post by: nachobro on April 26, 2018, 09:34:56 AM
Been looking forward to this one for a while. It was supposed to be out already but Nicalis :doge

Also Falke is....odd. I like her kinda but she's pretty weird. Her normals are kinda just okay, definitely don't have the range I was expecting. I do like her but at the moment feeling a little lost playing her. I'm actually considering putting back in my 3P 3K buttons so I can still do EX specials while charging a fireball.
Title: Re: Fighting Games Thread
Post by: bork on April 26, 2018, 01:36:57 PM
Been looking forward to this one for a while. It was supposed to be out already but Nicalis :doge

Also Falke is....odd. I like her kinda but she's pretty weird. Her normals are kinda just okay, definitely don't have the range I was expecting. I do like her but at the moment feeling a little lost playing her. I'm actually considering putting back in my 3P 3K buttons so I can still do EX specials while charging a fireball.

Yeah, same here.  I was doing casual matches the first night of her release and felt just absolutely lost in certain matches.  Fighting shotos wasn't so bad, but I got absolutely wrecked by a Blanka and a Zangief, and then a Dhalsim player just annihilated me.  Just didn't know what the hell to do.  Her projectiles don't seem to be effective enough to really do zoning unless I'm missing something.  But she's kinda fun so I might stick with her.
Title: Re: Fighting Games Thread
Post by: nachobro on April 26, 2018, 01:55:11 PM
I've been in the Falke discord (https://discord.gg/vH4U7s) and they have a tech channel there that is working on stuff. I do like her, but I might chill on her a bit til smarter people than me work out some shit for her. :lol I know JWong is playing her a bunch so I'll probably start looking at his videos

Basically having the same experience though. Was able to stand with Akuma and Ryu but other matchups were pushing my shit in. I'm basically using MP to charge an FB at almost all times and poking with cLP and cLK and using sHK to keep folks away along with the fireballs. If I play her extremely lame like that it works out but otherwise I can't do much.

The only combo I've worked out is off of an air VT1 fireball. You can just step forward, use EX Catapult, and then hit with a fireball that you charged as EX Catapult was hitting. Silly but it works.
Title: Re: Fighting Games Thread
Post by: nachobro on April 26, 2018, 03:27:34 PM
(https://thumbs.gfycat.com/OblongGoodnaturedAphid-size_restricted.gif)

 :holeup :picard
Title: Re: Fighting Games Thread
Post by: bork on April 27, 2018, 08:33:29 AM
:rofl

One thing I do like- her ground fireball is so low that it goes under some (all?) projectiles.  Played a Guile and confused the hell out of him when I kept shooting right under his sonic booms.  :lol
Title: Re: Fighting Games Thread
Post by: nachobro on May 01, 2018, 09:58:24 AM
https://www.youtube.com/watch?v=U4p-E1Uz43g
Title: Re: Fighting Games Thread
Post by: toku on May 01, 2018, 05:59:28 PM
(https://78.media.tumblr.com/c7976a6895f98cb76ee36e367ece770b/tumblr_p8174ivIhF1tqxfv8o1_500.jpg)
Title: Re: Fighting Games Thread
Post by: bork on May 02, 2018, 07:32:38 AM
http://www.youtube.com/watch?v=1sc71WDKePs

The art showing all the characters at the end looks like it's only going to have 14 characters total.  Hope that's not true.  A game like this should have at least double that...
Title: Re: Fighting Games Thread
Post by: nachobro on May 06, 2018, 12:35:42 PM
Super Turbo kicking off finals Sunday at TX Showdown
http://www.twitch.tv/leveluplive
Title: Re: Fighting Games Thread
Post by: bork on May 08, 2018, 10:52:12 AM
Gunvolt will be in Blade Strangers!
https://twitter.com/nicalis/status/993656982128099328
Title: Re: Fighting Games Thread
Post by: nachobro on May 08, 2018, 03:27:03 PM
https://twitter.com/StreetFighter/status/993868661835231232

Capcom is adding training modes to SF 30th Collection...for four games...in a day one patch. :lol They're also adding proper vs mode with a nice looking UI

(https://i.imgur.com/iI44Est.jpg)

(https://i.imgur.com/uKBKTos.jpg)
Title: Re: Fighting Games Thread
Post by: thisismyusername on May 08, 2018, 04:48:44 PM
I mean if they're serious about arcade perfect™, makes sense: They never had training modes in the Arcade ROMs. So adding them in a patch would further that credit. (Though remains to be seen on performance)
Title: Re: Fighting Games Thread
Post by: nachobro on May 08, 2018, 05:00:09 PM
They never had proper versus either so that's already out the window :doge IMO if this is gonna be the SF definitive collection or whatever, just put in at least training mode for all the games. Not having online in every game makes sense, cause who the fuck is gonna care about SF1 online or whatever after a week.

Mainly I'm just asspained about no online or training for Alpha 2
Title: Re: Fighting Games Thread
Post by: nachobro on May 08, 2018, 07:20:39 PM
https://www.youtube.com/watch?v=qdca9H97J60
Title: Re: Fighting Games Thread
Post by: bork on May 09, 2018, 09:40:27 PM
Holy shit! :lol

http://www.youtube.com/watch?v=OZJxIp3wvvs
Title: Re: Fighting Games Thread
Post by: nachobro on May 09, 2018, 11:07:56 PM
what the shit
Title: Re: Fighting Games Thread
Post by: bork on May 10, 2018, 11:58:18 AM
BlazBlue Cross-Tag Battle-Thing demo went up yesterday.  Dunno if you can play it yet unless you pre-ordered the game on PSN.

I did and checked it out for a bit.  Better lobby system than DBZ and faster matchmaking.  The sprites look really nice -easily the best they've ever looked- and they're re-using some older game backgrounds (saw some from Persona), but it all looks sharp and colorful.  Gotta get used to the game play since the control setup is different and everyone has auto-combos.  I was getting destroyed trying to do certain things with Iron Tager, but then just tried auto-comboing and won.  :doge

Matches go insanely fast here.  One round and that's it-- in some matches, I think I lost and it was done in like 10 seconds  :lol
Title: Re: Fighting Games Thread
Post by: nachobro on May 10, 2018, 12:03:24 PM
I had thought they weren't doing an open beta but it seems it starts Saturday and runs over the weekend so I'll try it then. Looks like after the beta ends you can still play training mode unless you preorder, then you can do offline VS as well.
Title: Re: Fighting Games Thread
Post by: bork on May 10, 2018, 12:05:15 PM
I had thought they weren't doing an open beta but it seems it starts Saturday and runs over the weekend so I'll try it then. Looks like after the beta ends you can still play training mode unless you preorder, then you can do offline VS as well.

IIRC the open beta for everyone limits you to a smaller number of characters and once it's over, you can do offline, but 2P vs. is locked to pre-orders only and non pre-orders get 4 characters to use, while pre-order demos get 20.

I'm gonna go physical for this on Switch anyway so I was OK with pre-ordering on PSN.  I'll probably still get a physical copy on PS4 once they dump it for sub-$20 later on.
Title: Re: Fighting Games Thread
Post by: nachobro on May 10, 2018, 08:14:06 PM
https://twitter.com/nicalis/status/994726318225829888

:leon
Title: Re: Fighting Games Thread
Post by: bork on May 10, 2018, 08:45:08 PM
Shovel Knight now!?  I'm getting really hype for this game!  :lol  They also just announced a Puzzle Fighter clone with a lot of the same characters for Switch.  Nicalis = 1990s Capcom?

Gematsu is reporting that the Switch is also getting the BlazBlue Cross Tag demo with an open beta starting tonight, but nothing is up yet.
Title: Re: Fighting Games Thread
Post by: Bebpo on May 11, 2018, 01:19:34 AM
What is this fighter out of nowhere with all these fanservice characters?? I'm am so confused. Is Nicalis developing or just publishing? Who is making the fighter and do they have any experience making fighters? This is all so outta nowhere. Weird...
Title: Re: Fighting Games Thread
Post by: bork on May 11, 2018, 08:02:07 AM
What is this fighter out of nowhere with all these fanservice characters?? I'm am so confused. Is Nicalis developing or just publishing? Who is making the fighter and do they have any experience making fighters? This is all so outta nowhere. Weird...

It got announced like a year ago and has been receiving news updates pretty steadily ever since.
:ufup

Studio Saizensen (Code of Princess and Sayonara Umihara Kawase dev) is developing it- They made Blade Arcus for Sega IIRC, and while that was kinda 'eh,' this game looks pretty good and a huge improvement over that from the videos they've posted.
Title: Re: Fighting Games Thread
Post by: bork on May 11, 2018, 08:07:02 AM
Blaze Blue Cross Tag trial is up on the Switch eShop.  No pre-ordering needed.
Title: Re: Fighting Games Thread
Post by: nachobro on May 11, 2018, 09:39:17 AM
Does it have all the characters like the PS4 version or is it the cut down demo?
Title: Re: Fighting Games Thread
Post by: bork on May 11, 2018, 12:33:46 PM
Does it have all the characters like the PS4 version or is it the cut down demo?

IIRC 20 right now and once the online part is done, just four.
Title: Re: Fighting Games Thread
Post by: bork on May 11, 2018, 11:10:27 PM
BlazBlue Cross Tag Battle is waaaaaaaaaay easier to get into than other Arc games.  It's pretty similar to Dragonball Fighterz that way...maybe even easier to play, believe it or not.  Pretty fun game but those battles can go so ridiculously fast.
Title: Re: Fighting Games Thread
Post by: thetylerrob on May 12, 2018, 07:13:16 PM
I'm fucking loving BBTag. What are some fun characters? I'm playing basic bitch Jin and Hyde.
Title: Re: Fighting Games Thread
Post by: toku on May 12, 2018, 11:41:52 PM
https://www.youtube.com/watch?v=hqts5AdjmCM
Title: Re: Fighting Games Thread
Post by: nachobro on May 16, 2018, 10:02:53 PM
https://twitter.com/nicalis/status/996873517256790016
Title: Re: Fighting Games Thread
Post by: Tasty on May 22, 2018, 04:12:18 PM
(https://78.media.tumblr.com/c7976a6895f98cb76ee36e367ece770b/tumblr_p8174ivIhF1tqxfv8o1_500.jpg)

(https://i.imgur.com/C4ZywCB.jpg)
Title: Re: Fighting Games Thread
Post by: bork on May 23, 2018, 07:33:19 AM
WISE FWOM YO (TOURNEY) GWAVE

Quote
Koei Tecmo and Team Ninja announced that its fighting game Dead or Alive 5: Last Round will make its first major appearance at EVO as a side tournament called Dead or Alive EVO Showdown 2018.

 

Here’s a message from producer Yosuke Hayashi and director Yohei Shimbori of the Dead or Alive 5 series:

    “To the Dead or Alive fans and fighting game fans, thanks to you all we are proudly announcing that Dead or Alive 5: Last Round will take part in the world’s largest fighting game festival EVO.
    5 years have passed since the Dead or Alive 5 series started and it’s been played by more than 10 million gamers. Meanwhile, the Dead or Alive community has expanded to become larger than ever before.
    To proceed to the next stage, we announced the end of the Dead or Alive 5 series in December, but to my surprise the gods of fighting games have given us another chance to let players enjoy this franchise at an event once more.
    Though it’s a side tournament, the fact that Dead or Alive is joining EVO itself is key, and something which we have been longing for over 10 years.
    So, I hope you will join and enjoy the show!”

 

Dead or Alive 5: Last Round has made it to EVO in the past as a side event, but Koei Tecmo is calling it its first “Major Appearance” so we can expect to see a little more of it this time around.
Title: Re: Fighting Games Thread
Post by: D3RANG3D on May 23, 2018, 10:59:13 AM
https://store.steampowered.com/app/702890/BlazBlue_Cross_Tag_Battle/
Title: Re: Fighting Games Thread
Post by: nachobro on May 24, 2018, 04:21:21 PM
https://youtu.be/RU2KHKqQe7Q

Love Heart, completely different from Aino Heart from Arcana Heart :rollsafe
Title: Re: Fighting Games Thread
Post by: bork on May 25, 2018, 08:10:13 AM
Every time I see new stuff for that game, I wonder how badly it's going to bomb for them.  :doge  Still looking forward to trying it, but I expect it to be dead online after like a week. 
Title: Re: Fighting Games Thread
Post by: nachobro on May 25, 2018, 09:25:30 AM
Friend of mine who went to EVO Japan said the booth for it there was packed with people wanting to play the game and buy stickers and waifu merch so it'll at least do okay there. :lol
Title: Re: Fighting Games Thread
Post by: bork on May 27, 2018, 11:10:03 PM
https://twitter.com/StreetFighter/status/1000901100852072450
Title: Re: Fighting Games Thread
Post by: thisismyusername on May 28, 2018, 01:37:06 AM
Story outfit. :noah
Nostalgia outfit (though probably will be paid for). :phil :phil :phil
Final Fight outfit. :phil :phil

Guess I'll reinstall Rootkit Fighter 5 to use my Fight Money on Cody. :noah
Title: Re: Fighting Games Thread
Post by: thisismyusername on May 28, 2018, 01:47:21 AM
(https://i.imgur.com/aXuSSGF.jpg)

Daddy. :noah :uguu
Title: Re: Fighting Games Thread
Post by: Akala on May 29, 2018, 10:44:16 AM
SF collection today, switch game of he forever hopefully  :hyper

Order delay from amazon  >:(

Also apparently ordered that shadaloo stick drunk last week so woo fighters.
Title: Re: Fighting Games Thread
Post by: bork on May 29, 2018, 12:18:21 PM
SF collection today, switch game of he forever hopefully  :hyper

Order delay from amazon  >:(

Also apparently ordered that shadaloo stick drunk last week so woo fighters.

I got the order delay too after deciding to cancel my previous pre-order so I could order it again with an Amazon giftcard.  Getting the PS4 and Switch versions for $30 total so not gonna complain...

...although I'm such an impatient fuckwad that I went and preloaded the digital Switch version already.  Gonna try it if I get some time at work.  PS4 physical version isn't coming until Friday but I can wait on that...hopefully.  :-[
Title: Re: Fighting Games Thread
Post by: bork on May 29, 2018, 08:19:12 PM
Gotta say, I'm feeling a bit disappointed with the SF 30th Anniversary Collection.  The ports themselves seem fine and look fantastic with the various filters.

The online is not as good as SF4 and SF5 are, though.  To be fair, I was playing on wifi (game room is in the middle of some changes and modem in there is unhooked), but even then in SF5 I can play just fine on my connection.  It's not god-awful, but if they don't do something to help alleviate the problems, I don't see people sticking around to keep playing.

Title: Re: Fighting Games Thread
Post by: nachobro on May 29, 2018, 08:45:13 PM
https://twitter.com/TheAlexValle/status/1001375367603535872

Wtf is Valle trying to say? I've been playing ST on default speed and it seems fine to me speed-wise. However either im much shittier than I remember at picking Old Ryu or its just different on this port. :lol
Title: Re: Fighting Games Thread
Post by: nachobro on May 29, 2018, 10:23:11 PM
Also I don't think I've ever actually played 2I before, much better music than 3S. Everything else is wack
Title: Re: Fighting Games Thread
Post by: thisismyusername on May 30, 2018, 01:02:21 AM
Even the stages? IIRC the fan sentiment is that Second Impact has better music and stages, but 3rd Strike is where the gameplay (balance issues aside) shines for SF3.
Title: Re: Fighting Games Thread
Post by: bork on May 30, 2018, 07:34:14 AM
I like the music in New Generation more than Second Impact.  Good Fighter :lawd
http://www.youtube.com/watch?v=VwBq0kazHcE

New Generation also has some more details in backgrounds than 2i does, but 2i is obviously the much better game, gameplay-wise.  Plus you get HUGO DA GAWD, Akuma, separated Yang, and Urine.

3s plays better but man did backgrounds take a hit.  Music is totally different (I like it a lot still) and IIRC there's less detail on some sprites but it's been a while.

Also while waxing nostalgic on Street Fighter- I never saw 2nd Impact anywhere in arcades and to this day it remains the only SF game I never played in an arcade.  The only time I ever played it is when I ended up with a Supergun, CPS3, and 2i at home for a brief period of time.  Sold it off before W Impact came out on the Dreamcast that same year.
Title: Re: Fighting Games Thread
Post by: Tasty on May 30, 2018, 09:33:48 AM
TFW you buy USF2 and barely play it instead of waiting for the collection of literally every game in the series :rkelly
Title: Re: Fighting Games Thread
Post by: nachobro on May 30, 2018, 09:37:11 AM
In general I'm not a huge fan of SF3 series so I don't have a strong opinion on them, other than 3S being boring af to play.

Was mostly playing Tekken and 3D stuff at that point. I had a blast messing with all the different SF2 versions though. Didn't go online yet so can't speak to that but I've heard PS4 online is pretty good, at least compared to Switch.
Title: Re: Fighting Games Thread
Post by: bork on May 30, 2018, 11:04:22 AM
TFW you buy USF2 and barely play it instead of waiting for the collection of literally every game in the series :rkelly

USF2 has better online play than this game does.  :lol :-\ :'(

In general I'm not a huge fan of SF3 series so I don't have a strong opinion on them, other than 3S being boring af to play.

Was mostly playing Tekken and 3D stuff at that point. I had a blast messing with all the different SF2 versions though. Didn't go online yet so can't speak to that but I've heard PS4 online is pretty good, at least compared to Switch.

I've never been all that big on SF3 either (and that's despite having that board, lol) but I definitely like how things started with the first two iterations more than how they ended with 3s.  I always preferred Alpha way, way more than SF3.  There was a period of time where pretty much everyone just played 3s and I didn't really care all that much about it.  Nowadays I'll go back and play it every now and then.  Hugo  :heartbeat
Title: Re: Fighting Games Thread
Post by: Tasty on May 30, 2018, 11:18:44 AM
Yeah, but does anyone even play it online anymore? :lol
Title: Re: Fighting Games Thread
Post by: bork on May 30, 2018, 11:52:19 AM
Yeah, but does anyone even play it online anymore? :lol

People seemed to be playing it right up until 30th came out.  Now I dunno.  I haven't played it in a long time- shelved after getting bored fighting endless Evil Ryus, Akumas, and Violent Kens.  :doge
Title: Re: Fighting Games Thread
Post by: bork on May 30, 2018, 12:43:02 PM
https://www.youtube.com/watch?v=n_Uy4NhkArA
Title: Re: Fighting Games Thread
Post by: bork on May 31, 2018, 09:07:00 AM
Finally got all my gaming room shit wired back up last night so will give SF 30 another try.  Not a good outlook based on what I'm reading though.

BlazBlue Cross Tag Battle is out in Japan- The Switch version has full English, so I went ahead and picked it up.  Forgot that they were releasing the other 20 characters in small chunks, so a large amount of characters are still missing. I need my Litchi-Tager team.
Title: Re: Fighting Games Thread
Post by: nachobro on May 31, 2018, 09:09:21 AM
ST and HF play pretty well on PS4. Had a few bad matches over the course of a couple hours but that's to be expected. Most of the complaints I've heard for online are for 3S, which sorta makes sense. Lots of frames of animation and you need things to be tight for parrying.
Title: Re: Fighting Games Thread
Post by: Akala on May 31, 2018, 09:43:42 AM
I forgot how trash the switch “dpad” is as havent taken it out of the dock in months. :lol

It’s a good arcade collection/museum at first glance...will wait for severe price drop before double-dipping tho.
Title: Re: Fighting Games Thread
Post by: bork on June 01, 2018, 08:10:11 AM
BlazBlue Cross Tag Battle not only plays better on the Switch (I.E. the simplified control scheme works really well) than SF 30th does...it also plays 100 times better online.  The game isn't out here until next week so I was playing Japanese players...and getting perfect or near-perfect connections.  Arc does what Capcan't.
Title: Re: Fighting Games Thread
Post by: nachobro on June 02, 2018, 10:08:36 PM
DBFZ top 24 at Dreamhack Austin on right now http://www.twitch.tv/dreamhackfighters

and there's a dude using a piano to play...and he's winning! :lol

(https://pbs.twimg.com/media/Deu2K6GUwAAk1wk.jpg:small)
Title: Re: Fighting Games Thread
Post by: thisismyusername on June 02, 2018, 10:23:46 PM
Yo, where's the dude playing Piano!? I just started watching and he isn't on stream, you liar. :doge ;)
Title: Re: Fighting Games Thread
Post by: nachobro on June 03, 2018, 12:46:45 AM
Daigo hosted some sort of cosplay contest earlier. it was a bit...odd

https://twitter.com/daigothebeast/status/1003099580999786497

i do like that his stream is basically just a japanese tv show :lol

VOD if you want to watch from the start: https://www.twitch.tv/videos/268742679
Title: Re: Fighting Games Thread
Post by: bork on June 04, 2018, 07:56:29 AM
SF 30th: Turning down input lag to 0 in the online options has helped my control issues quite a bit.  Spent a big chunk of time playing this weekend on PS4 and Switch.  Had a lot of good-quality connections on PS4...Switch is...yeah.  Lots of issues.  Did not have this problem with USF2.

Enjoying SFII Hyper Fighting and SFA3 the most.  Not as big on Super Turbo and I generally have kind of avoided 3s for online.  Probably going to be back on SFV soon.
Title: Re: Fighting Games Thread
Post by: tiesto on June 04, 2018, 11:44:57 AM
Shame about SF30th having issues... I've never played New Generation or Second Impact, and I've been wanting to own the Alphas in perfect form for a while. Hopefully this all will get patched.
Title: Re: Fighting Games Thread
Post by: nachobro on June 04, 2018, 12:11:08 PM
Offline the games are pretty solid, its just the online that has some issues and that's mainly on Switch. Supposedly the PC version is the best for online right now, though I haven't tried it myself.
Title: Re: Fighting Games Thread
Post by: Beezy on June 04, 2018, 03:11:19 PM
Any comparisons between the PS4 and Switch versions of BlazBlue Cross Tag Battle yet?
Title: Re: Fighting Games Thread
Post by: Shuri on June 04, 2018, 04:57:13 PM
Set up my sega naomi + mvsc2 setup this weekend :bolo
.. can’t figure out how to unlock the rest of the cast using the service menu cheat codes  :yeshrug

My Guile/clop/jugger team livrs again.
Title: Re: Fighting Games Thread
Post by: thisismyusername on June 04, 2018, 05:16:30 PM
You unlock them with time. Like 48 or 72 hours for the entire cast IIRC.8
Title: Re: Fighting Games Thread
Post by: nachobro on June 04, 2018, 05:22:25 PM
On my Naomi I had to put in all the codes twice for them to take. Also you have to boot into the game after each code input, start a match (don't need to finish it or even play), then restart back to test mode, then put in the next code, then boot into the game, etc, etc.

Also note that there are different codes for the US and Japanese versions and the codes have to be put in the correct order (can't start with the lvl 84 code)

If you don't have the codes: https://forums.shoryuken.com/t/marvel-vs-capcom-2-arcade-unlock-codes/94065
Title: Re: Fighting Games Thread
Post by: Shuri on June 04, 2018, 09:25:47 PM
On my Naomi I had to put in all the codes twice for them to take. Also you have to boot into the game after each code input, start a match (don't need to finish it or even play), then restart back to test mode, then put in the next code, then boot into the game, etc, etc.

Also note that there are different codes for the US and Japanese versions and the codes have to be put in the correct order (can't start with the lvl 84 code)

If you don't have the codes: https://forums.shoryuken.com/t/marvel-vs-capcom-2-arcade-unlock-codes/94065
entering the codes twice did it! thanks a lot!
Title: Re: Fighting Games Thread
Post by: bork on June 04, 2018, 10:09:26 PM
Any comparisons between the PS4 and Switch versions of BlazBlue Cross Tag Battle yet?

I've played both- the demo/beta on both and also already have the full version on Switch.  It's exactly the same on both platforms with one difference being the graphics- the character sprites appear to have some form of AA on PS4 and look 'cleaner' in comparison to the game on Switch, but it looks good on both systems.  Online on Switch is also really good (playing docked and wired).  Special move inputs are pretty simple (like a recent Marvel game) so any controller should be fine.
Title: Re: Fighting Games Thread
Post by: bork on June 04, 2018, 10:10:42 PM
Shame about SF30th having issues... I've never played New Generation or Second Impact, and I've been wanting to own the Alphas in perfect form for a while. Hopefully this all will get patched.

If you want the best home compilation of the Alpha games, get the PS2 collection.  It's based on the home/later arcade versions, so you get more content in the games.   

Despite the online issues, I'd still recommend 30th overall.
Title: Re: Fighting Games Thread
Post by: nachobro on June 04, 2018, 10:53:30 PM
i haven't tried the codes but are Balrog, Juli, and Juni in SF30 version of A3?

e: Balrog works but you have to use the touchpad
Title: Re: Fighting Games Thread
Post by: bork on June 05, 2018, 10:52:39 AM
i haven't tried the codes but are Balrog, Juli, and Juni in SF30 version of A3?

e: Balrog works but you have to use the touchpad

Yes- all the arcade codes for the three hidden characters and extra modes work.  You can remap Start to another button so it's not the touchpad, btw.

I couldn't get the Alpha 1 hidden character codes working, but I want to say the ones the game has listed are wrong, lol.  I don't remember having to hit buttons to play as the characters...just directions.
Title: Re: Fighting Games Thread
Post by: Tasty on June 05, 2018, 10:59:04 AM
(https://i.imgur.com/DKeAsPCl.jpg)

Not first party though. :-\
Title: Re: Fighting Games Thread
Post by: nachobro on June 05, 2018, 11:07:00 AM
The Wii U GC adapter already works on Switch (but no home button on those controllers ofc), so not that big of a deal.

You can remap Start to another button so it's not the touchpad, btw.
I can't, but that's just cause I only have 6 buttons on my sticks. So that's on me.
Title: Re: Fighting Games Thread
Post by: Tasty on June 05, 2018, 12:43:05 PM
Yeah true. Pretty excited that my 4-controller investment in 2013 for Smash 4 will still pay off this year. 8)
Title: Re: Fighting Games Thread
Post by: nachobro on June 05, 2018, 12:56:05 PM
Plus they work in Mario Kart, which they didn't on Wii U. :lol
Title: Re: Fighting Games Thread
Post by: Coax on June 06, 2018, 09:59:24 AM
Was searching for indie games on Japanese blog sites and stumbled upon this 2D fighter (http://www.geocities.jp/daichan_mona/2dk.html) from Geocities.jp (which still exists there) made by a single artist. Thought the refinement of the sprites was fairly noteworthy given the dimensions and single person involved. Unfinished but was a WIP until 2015. Includes a demo from 2013 (this CLI program (https://github.com/kjerk/sjisunzip) is required to unzip with the correct character encoding fwiw).

(https://i.imgur.com/MAaSvSF.jpg)(https://i.imgur.com/f99Rokt.gif)
(https://i.imgur.com/CIghB6t.gif)

(https://i.imgur.com/DOLbRAC.gif)

Note: gratuitous panty within

Poking around for Japanese indie dev sites (actually in general tbh :doge) feels like traveling back to the early 2000s. Bit of a nostalgia trip.
Title: Re: Fighting Games Thread
Post by: Bebpo on June 06, 2018, 09:43:48 PM
Still not sure if I wanna pick up Blazblue Cross Battle. On one hand I like to support ASW and pick up their games because they are quality fighters and they put a lot of effort into the home versions.

On the other hand, the cast being nothing but sprite-rips (outside the 4 RBWY crew), and still only being a 40 roster even at that, plus simplified movelists for everyone, plus totally broken apparently like MvC2 style, plus despite liking Persona I don't really care about P4 cast and never seen RBWY so don't care about them, but I like Blazblue and Undernight Rebirth, so idkk

Seeing the Japanese sales being a total bomba (~15k total between PS4+Switch physical) and not expecting much outta western sales I've got to imagine there's no chance for a sequel that has like the 80 character roster I'd prefer, yeah dunno.

I still haven't even played DBZF or Central Fiction that I bought, since I have no one to play MP against and don't have the time for online. I don't mind stuff like CF or DBZF because I'll play it for the story mode someday, but it sounds like Cross Battle's story mode is super short and there aren't many modes or effort beyond arcade and multiplayer.

Probably just wait and see if it price drops at some point. Do ASW games drop in price over the years?
Title: Re: Fighting Games Thread
Post by: bork on June 06, 2018, 10:43:14 PM
plus totally broken apparently like MvC2 style,

I haven't kept up with this game and the FGC opinions yet, but I don't see that yet.  There is some crazy shit here but that's to be expected from a Vs.-style anime fighter.  Don't get an MvC2-level vibe at all though.

Quote
plus despite liking Persona I don't really care about P4 cast and never seen RBWY so don't care about them, but I like Blazblue and Undernight Rebirth, so idkk

I've never seen RWBY either but who cares?  They're just some characters to try out and see if you like their play styles.

Quote
Seeing the Japanese sales being a total bomba (~15k total between PS4+Switch physical) and not expecting much outta western sales I've got to imagine there's no chance for a sequel that has like the 80 character roster I'd prefer, yeah dunno.

Who needs a sequel when you can just keep adding more characters?  :doge

Quote
I still haven't even played DBZF or Central Fiction that I bought, since I have no one to play MP against and don't have the time for online. I don't mind stuff like CF or DBZF because I'll play it for the story mode someday, but it sounds like Cross Battle's story mode is super short and there aren't many modes or effort beyond arcade and multiplayer.

Probably just wait and see if it price drops at some point. Do ASW games drop in price over the years?

Oh, OK- yup, don't buy this.  You've always said that you don't like playing online so I don't see any reason to bother with most fighting games if you don't have a good group to play with.
Title: Re: Fighting Games Thread
Post by: nachobro on June 06, 2018, 11:22:26 PM
So WB is probably going to be announcing a Hitman tomorrow but I really just want them to announce MK11
Title: Re: Fighting Games Thread
Post by: nachobro on June 07, 2018, 02:28:39 PM
I can't wait...gimme dat good shit, Boon!
Title: Re: Fighting Games Thread
Post by: nachobro on June 08, 2018, 10:14:33 AM
https://www.youtube.com/watch?v=ecYRKkc6GGI


Damn, heck of a day for FG news cause DBFZ has a Pro Tour now too

https://twitter.com/BandaiNamcoUS/status/1005071961825804288
Title: Re: Fighting Games Thread
Post by: thisismyusername on June 08, 2018, 10:43:04 AM
Huh, they're putting DOA6 on Steam. Here goes the overcharging over the console versions again. :doge
Title: Re: Fighting Games Thread
Post by: bork on June 08, 2018, 11:34:01 AM
DOA6 looking g--

Quote
“In Japan, there is a game for kids where you make two sumo wrestlers out of folded paper or cardboard, place them on a platform, and two players tap the platform repeatedly with only one finger until one of the sumo figures collapses in defeat,” Shimbori explained. “Today, games developed for smartphone devices are often played with similar simplicity. That made me want to create a fighting game playable with only one finger, and this idea became the foundation of the new Special button.”

Simply mashing the Special button allows players to execute a Fatal Rush, which is a powerful combo attack. A series of up to four neatly animated punches and kicks make even a first-time player look like an expert. The Break Gauge – the first super meter ever for the series – gets charged with every attack landed or taken, and by blocking. Once it is full, players can perform either the Break Blow, which is a flashy and highly destructive special attack, or the Break Hold, a useful counter attack that deals low damage but works against high, low and mid attacks. Both are executed with the Special button; for Break Blow you simultaneously press forward, and backward if you want to perform the Break Hold. That’s really all there is to it!

 :ryker
Title: Re: Fighting Games Thread
Post by: nachobro on June 08, 2018, 11:42:24 AM
so you can play DOA one handed? color me shocked

but yeah, everything has an autocombo system now. i imagine SF6 will as well.
Title: Re: Fighting Games Thread
Post by: bork on June 08, 2018, 11:56:24 AM
And of course you have Era celebrating a tweet saying that they're gonna tone down the pervy shit and have realistic bounce.

I LOL'd- They literally said the same thing about DOA5 and the DOA6 trailer has Helena with a boob window and panty shots all over the place.  :doge

(http://sm.ign.com/t/ign_za/gallery/d/dead-or-al/dead-or-alive-6-announcement-screenshots_yyqt.640.jpg)
Title: Re: Fighting Games Thread
Post by: Bebpo on June 08, 2018, 03:42:13 PM
Is it just me or do the graphics in that DoA6 trailer look like a pretty substantial improvement? Looks a lot more realistic.
Title: Re: Fighting Games Thread
Post by: bork on June 08, 2018, 04:10:02 PM
Is it just me or do the graphics in that DoA6 trailer look like a pretty substantial improvement? Looks a lot more realistic.

Same art style, but sure it looks better-- DOA5 is from 2012!
Title: Re: Fighting Games Thread
Post by: Bebpo on June 08, 2018, 07:16:50 PM
Well I caved and bought Cross Battle deluxe. I've been reading the Era OT every day and watching videos and I know it's not worth the money, but it looks fun and I can't help myself. Will play through the story modes.
Title: Re: Fighting Games Thread
Post by: bork on June 08, 2018, 09:08:23 PM
Well I caved and bought Cross Battle deluxe.

 :dead :dead :mindblown :mindblown :dead :dead

You didn't play the last two Arc games you got, dude!  WHYYYYYYYYYYYYYY

Go play the DBZ story mode.   Or better yet, go try ONE OF THESE GAMES ONLINE ALREADY.
:ufup
Title: Re: Fighting Games Thread
Post by: Bebpo on June 08, 2018, 10:54:53 PM
Well I caved and bought Cross Battle deluxe.

 :dead :dead :mindblown :mindblown :dead :dead

You didn't play the last two Arc games you got, dude!  WHYYYYYYYYYYYYYY

Go play the DBZ story mode.   Or better yet, go try ONE OF THESE GAMES ONLINE ALREADY.
:ufup

 :lol

To be fair there are reasons I haven't played those much. With Central Fiction I'm waaaay behind in Blazblu's longass complicated storyline so I need to catch up before I play it. With DBZF I started the story mode but realized pretty quick I don't like DBZ at all so didn't get far in. Whereas there's nothing holding me back from running through the fanservice gag crossover storylines in this one and I do like crossover stuff like Super Robot Wars, so I'm gonna start on the story modes tonight.

Online though,  :doge
Yeah, not for me.
Title: Re: Fighting Games Thread
Post by: Bebpo on June 09, 2018, 01:14:53 AM
Ok, went through the training mode and then beat Guilty Gear's path in the story mode.

So this game is...way better than I expected. I mean I picked it up because the word of mouth from the Era thread and videos, but yeah this totally feels like the most fun fighting game since MvC3. I'm really impressed with some of the gameplay ideas that feel like evolutions from MvC for a tag-versus game like being able to tag into your assist character while they're doing a move during a tag attack and your main jumps out. So many abilities to create your own custom combos. Also like that there's like no loading on PS4 and they did a good job making the Undernight characters look like they fit in.

Tried online and got like 3 hits in before dying in a couple matches and walked out with a big NOPE.

The only two negatives I have with the game are that there's no arcade mode WTF IS WRONG WITH THIS TREND. Episode mode doesn't count since you can't pick your characters, so all that's left is survival mode which kinda sucks. Would be nice if they patched in an arcade mode like SFV....

Other negative is just too many BB characters in the roster compared to the other series. I thought it was gonna be an even distrobution but everyone has like 3-5 characters and BB has like 11 or something already.

Still, I like what they did to some of the characters, it's made them really fun to play. Also the various auto-combos work better here than in DBZF or some of the fighters from what I'm seeing because they're just multi-hit links to use in combos or in general rather than full combos.
Title: Re: Fighting Games Thread
Post by: thisismyusername on June 09, 2018, 01:22:44 AM
People actually care about Blazeblue's shitty story? :goty2

Dude, you're playing it for Hazama. Not the damn story. :goty2
Title: Re: Fighting Games Thread
Post by: Bebpo on June 09, 2018, 01:27:19 AM
Eh, all I know is Guilty Gear's story is pretty fun so it makes me wanna play through the BB story at some point.
Title: Re: Fighting Games Thread
Post by: Bebpo on June 09, 2018, 03:47:51 AM
The more I go through the character movelists in Cross Tag, the more interesting the game is. They really did reinvent these characters for this game (for better or worse, who knows). It's crazy how there's not a single DP input and the entire game is just QCF/QCB moves and auto-combos. Feels like it's the lowest skill barrier I've ever seen in a traditional fighter. First fighting game I can actually execute the combos in mission mode on my first couple tries.

Be real curious to see how this plays with local friends someday. Feels like it could be a very fun fighter. Also feels like it's the kind of game that needs like 60+ character roster, which it will never get since it's such a huge sales bomb. Hopefully in 2 months after 40 characters the roster will feel good. Seems like most of the non-BB series will have 75% of their rosters in by that point. Imagine if this game actually had sold well and they added Guilty Gear characters to the mix. Would've been crazy.
Title: Re: Fighting Games Thread
Post by: bork on June 09, 2018, 05:46:48 PM
I would definitely have preferred a "Guilty Gear Vs. BlazBlue" game over Cross Tag, that's for sure.  Or better yet just make another Persona fighting game because those play awesome and dat music.

I need some more DLC characters here.  Hurry up with Litchi and Teddy.  They better be in. :punch


Tried online and got like 3 hits in before dying in a couple matches and walked out with a big NOPE.


:dead

Come on, man.  You gotta try more than a few matches.  Were you doing ranked?  Nope out of that and go to lobbies if so.  Try doing the base tutorials too.  Make sure to learn defense!
Title: Re: Fighting Games Thread
Post by: Bebpo on June 09, 2018, 06:14:04 PM
I don't understand how Taokaka didn't make the initial cut.
Title: Re: Fighting Games Thread
Post by: Bebpo on June 09, 2018, 08:27:41 PM
Not in the leaked dlc list either.

I always thought she was the most creative design of the BB crew and pretty fun to play as. Doesn’t look like Bork’s main Litchi is getting either. I have fond memories of Teach Me Mrs. Litchi, the fun comedy tutorial with Litchi & Taokaka from the first game. Sad to see both missing. Does anyone really care about Es?
Title: Re: Fighting Games Thread
Post by: bork on June 09, 2018, 09:15:20 PM
Not in the leaked dlc list either.

I always thought she was the most creative design of the BB crew and pretty fun to play as. Doesn’t look like Bork’s main Litchi is getting either. I have fond memories of Teach Me Mrs. Litchi, the fun comedy tutorial with Litchi & Taokaka from the first game. Sad to see both missing. Does anyone really care about Es?

I thought I saw Litchi listed in a leak?   :'(

But yeah, I like Es.  She plays pretty awesome.
Title: Re: Fighting Games Thread
Post by: Tasty on June 12, 2018, 01:05:16 PM
https://www.youtube.com/watch?v=XIUjVsqHa1E

 :delicious
Title: Re: Fighting Games Thread
Post by: bork on June 13, 2018, 10:19:44 AM
Looking good on PC- here it is running at 4K.

https://www.youtube.com/watch?v=JBVNY75viSQ
Title: Re: Fighting Games Thread
Post by: nachobro on June 15, 2018, 11:47:45 AM
Heading to Undefeated in AZ in a couple hours. Should be fun. Entering SFV and Smash 4 there, but I don't expect to do too well in SFV cause I just haven't had time to practice as much as I'd like. However I'm expecting a top 8 placement in Smash 4.

spoiler (click to show/hide)
cause there's only 7 people registered :lol
[close]
Title: Re: Fighting Games Thread
Post by: bork on June 15, 2018, 11:58:25 AM
This is amazing
http://www.youtube.com/watch?v=xLfK0FWdJlE
Title: Re: Fighting Games Thread
Post by: Coax on June 15, 2018, 12:13:39 PM
Looking good on PC- here it is running at 4K.

https://www.youtube.com/watch?v=JBVNY75viSQ

(https://i.imgur.com/lAfZNnO.gif)

 8)
Title: Re: Fighting Games Thread
Post by: bork on June 19, 2018, 09:35:19 AM
BlazBlue Cross-Tag Battle got updated and more characters are available.

They changed Vatista from a charge character to a qcf/qcb character.  That's ridiculous and I hope there's something in place to stop her from spamming, but it doesn't seem like it from messing around in training.   :lol
Title: Re: Fighting Games Thread
Post by: nachobro on June 19, 2018, 10:20:47 AM
Got 7th place in Smash 4 at Undefeated. Stealth Smash God confirmed. :lol

More importantly, got recognized as being NM's main Tournament Organizer and had folks saying they are excited to attend our next big regional event. :itagaki
Title: Re: Fighting Games Thread
Post by: thisismyusername on June 19, 2018, 11:41:00 AM
They changed Vatista from a charge character to a qcf/qcb character.

WTF. Why would you do that? That's like letting Guile spam his Sonic Booms easily. :lol
Title: Re: Fighting Games Thread
Post by: bork on June 19, 2018, 01:17:17 PM
They changed Vatista from a charge character to a qcf/qcb character.

WTF. Why would you do that? That's like letting Guile spam his Sonic Booms easily. :lol

Methinks her and that big clawed dude from UNIEL are going to be an unstopped team.
Title: Re: Fighting Games Thread
Post by: Bebpo on June 19, 2018, 03:52:49 PM
They changed Vatista from a charge character to a qcf/qcb character.

WTF. Why would you do that? That's like letting Guile spam his Sonic Booms easily. :lol

Problem is Cross-Tag’s goal for accessibility is every move is QCF/QCB. Don’t think there’s any charge moves.

In MvC, did Guile keep his charge moves?
Title: Re: Fighting Games Thread
Post by: nachobro on June 19, 2018, 04:04:15 PM
Yep, he did. There were some characters with charge moves in MVC3 as well: Hulk, Chun, Felicia, and Shuma come to mind. Capcom made them easier by making the charge time nearly non-existent though.
Title: Re: Fighting Games Thread
Post by: bork on June 20, 2018, 08:04:35 AM
Vatista is thankfully not as broken as she initially seemed.  Got owned all over by some experienced players last night when I tried her.  I was able to spam my way to victory with just her beam against n00bs though.   :lol
Title: Re: Fighting Games Thread
Post by: bork on June 20, 2018, 08:05:17 AM

Quote
The final two playable characters in SNK Heroines: Tag Team Frenzy are Mui Mui and Terry Bogard, the game’s newly surfaced PlayStation 4 trophy list reveals.

The following two trophies confirm their playable appearances:

        Want to join Team Women Fighters?! – Clear the story using Terry and Yuri.
        Soo…Where should we go eat? – Clear the story using Mui Mui and Mian.

 :fabulous
Title: Re: Fighting Games Thread
Post by: nachobro on June 20, 2018, 09:14:48 AM
Capcom heard that people are starting to have a positive opinion of SFV and they decided that needed to be rectified immediately. So they are adding lootboxes. :rofl

http://www.capcom-unity.com/strumslinger/blog/2018/06/19/survival-mode-improvements-and-the-new-fighting-chance-mode-debut-in-street-fighter-v-arcade-edition-on-june-25

(https://i.imgur.com/R4p0DZP.png)

Title: Re: Fighting Games Thread
Post by: bork on June 20, 2018, 10:35:12 AM
Absolutely huge :huh decision from them.  :lol  But if it's just something you 'buy' with fight money I guess it won't matter.
Title: Re: Fighting Games Thread
Post by: bork on June 20, 2018, 10:39:00 AM

Quote
The final two playable characters in SNK Heroines: Tag Team Frenzy are Mui Mui and Terry Bogard, the game’s newly surfaced PlayStation 4 trophy list reveals.

The following two trophies confirm their playable appearances:

        Want to join Team Women Fighters?! – Clear the story using Terry and Yuri.
        Soo…Where should we go eat? – Clear the story using Mui Mui and Mian.

 :fabulous

Looking at the art showing all the characters, the last two silhouettes look like it could definitely be Mui Mui...and a female Terry.  There's no way that's a dude with an hourglass figure like that.  :doge
Title: Re: Fighting Games Thread
Post by: nachobro on June 20, 2018, 11:27:44 AM
Isn't female Terry just Alice?

(https://i.imgur.com/OJAdcrO.png)
Title: Re: Fighting Games Thread
Post by: thisismyusername on June 20, 2018, 11:32:06 AM
Andy-kun:

https://www.reddit.com/r/Kappa/comments/8sd1on/subtle_smash_clothing/

(https://i.redditmedia.com/Fhp-EyWrFXlzuynknd5JrvJppo-zeTZEQaKWEXM14rE.png?fit=crop&crop=faces%2Centropy&arh=2&w=640&s=6b27d32b23babbec8561425ef6dc8a81)
Title: Re: Fighting Games Thread
Post by: Tasty on June 20, 2018, 12:36:19 PM
I legit clicked through looking for a purchase link. :lol
Title: Re: Fighting Games Thread
Post by: Tasty on June 20, 2018, 12:37:07 PM
Quote
Why isn’t the FGC self aware?

The most recognizable player in the NA FGC right now is a gay furry with a diaper fetish.

:dead
Title: Re: Fighting Games Thread
Post by: thisismyusername on June 21, 2018, 01:01:01 AM
It's true, though.  :'(

#SomeoneStopSonicFurry
Title: Re: Fighting Games Thread
Post by: team filler on June 21, 2018, 04:05:29 AM
https://www.youtube.com/watch?v=CsJfLKtGlfw
Title: Re: Fighting Games Thread
Post by: Tasty on June 21, 2018, 10:14:47 AM
Man that whole Leffen vs. Chillin saga was straight gold.

https://www.youtube.com/watch?v=KhsOW-_TwfU

On 1.25x it's not too bad. :lol
Title: Re: Fighting Games Thread
Post by: bork on June 21, 2018, 10:16:28 AM
The Low Tier GodFraud/Viscant thing needs more explanation:

http://www.youtube.com/watch?v=4MHBq5Ft-Bo

LTG is a whiny little bitch who started it and said some nasty things about Viscant ("he looks like he's on meth," etc.), who not only beat him, but then explained that he looks tired because he works to get people off of drugs and was pretty offended by it.  He still acted like a child though.

It's a pretty bad video all-around because the WNF people, especially Alex Valle, who you'd think being older and "wiser," would try defuse the situation, but instead let it happen and egged it on further.  I mean, just look at the way Valle is smiling in the video thumbnail.  :doge
Title: Re: Fighting Games Thread
Post by: bork on June 21, 2018, 10:34:28 AM
http://www.youtube.com/watch?v=TCvL0Gpbh1M
Title: Re: Fighting Games Thread
Post by: nachobro on June 21, 2018, 10:58:59 AM
Well LTG is a fool, and everyone loves watch a fool get owned
Title: Re: Fighting Games Thread
Post by: Tasty on June 21, 2018, 10:59:56 AM
I remember looking up the LTG stuff back in the day, what a clown. :lol
Title: Re: Fighting Games Thread
Post by: seagrams hotsauce on June 21, 2018, 05:16:15 PM
LTG is an absolute treasure trove. he's like the human embodiment of a KnowYourMeme page. from hilarious ragequit and disc ejections, to the pissbottles, to revealing he was molested as a child under the pretext of how much of a player he is, the dude is an endless stream of fuckery. I'd swear he was a troll if he wasn't so totally un self aware
Title: Re: Fighting Games Thread
Post by: bork on June 23, 2018, 10:58:29 AM
https://twitter.com/HiFightTH/status/1010137153844572160
Title: Re: Fighting Games Thread
Post by: MMaRsu on June 23, 2018, 11:13:11 AM
Killer instinct is as low as 10 bucks on Steam

you get all the characters and stages n stuff

it's also fucking amazing from what I've played so far
Title: Re: Fighting Games Thread
Post by: Coax on June 23, 2018, 11:41:00 AM
Killer instinct is as low as 10 bucks on Steam

you get all the characters and stages n stuff

it's also fucking amazing from what I've played so far

Reading around there doesn't appear to be any additional DRM, which is a little surprising, as is the lack of shitty microtransactions. Tempting.
Title: Re: Fighting Games Thread
Post by: bork on June 23, 2018, 01:12:13 PM
IIRC the Steam version has a lower playerbase online because it's separate from the Windows Store version, which lets you play with Xbox One players.
Title: Re: Fighting Games Thread
Post by: nachobro on June 23, 2018, 10:34:28 PM
IIRC the Steam version has a lower playerbase online because it's separate from the Windows Store version, which lets you play with Xbox One players.
You can play with Win Store and Xbox people in player matches/lobbies, its just a pain in the ass
Title: Re: Fighting Games Thread
Post by: toku on June 25, 2018, 09:46:23 PM
https://twitter.com/_saintcola/status/1010872558718251009
Title: Re: Fighting Games Thread
Post by: bork on June 25, 2018, 11:15:49 PM
SFV update is up.

-Cody seems pretty cool.

-The loot box thing people were shitting on...is actually OK.  They're not trying to get real money out of you and you use fight money or earn tickets to get stuff.  Maybe they'll change things later but for now you can't use real money to buy chances so I don't see what the big deal is.

-Survival mode got some major improvements and with the loot box shit it's actually worth messing with now.  I was able to get the current "big prize" (alternate Cammy costume based on Cannon Spike) pretty easily after a few tries in Fighting Chance.

TBH I'd rather be able to just buy stuff with real money, namely the extra battle and fighting chance costumes, lol.
 :whatsthedeal
Title: Re: Fighting Games Thread
Post by: bork on July 05, 2018, 10:07:29 PM
https://twitter.com/AtroxChobatsu/status/1015027644746698753
Title: Re: Fighting Games Thread
Post by: bork on July 10, 2018, 10:26:34 PM
A game called Indie Pogo popped up on Steam today and I decided to check it out.  Really glad I did...it's a blast!

I missed this game completely when it popped up on Kickstarter last year.  It's a "party fighter" in the Smash vein, but does not try to be a 100% Smash clone and instead does its own thing.  What sets this apart from other games is that it's very much a "platformer fighter."  Not that Smash doesn't have those elements, but this one just feels like it more so. 

You don't move around like other fighters.  Instead, Indie Pogo, like the name suggests, is also about jumping...constantly.  You auto jump to move and can jump at different heights, double jump, and use your up attack for a third 'jump' to get around.  There are no normal attacks- instead everyone has one ground special and several different air-based special moves, plus a super move.  You win by getting opponents' energy down to zero and taking away all their lives.  Matches are up to 4P simultaneously and the game offers local and online multiplayer.

They went for a 16-bit look and the sprite art is pretty awesome.  There's some pretty catchy BGMs here, too.  Almost all the characters are taken from various indie games, as the name says, with 1-2 original characters(?).  I'm pretty impressed how differently they all play considering how incredibly simplistic the control scheme is (one attack, double jump, dodge, and super buttons...that's it).  Unsure how many characters are currently in the game at the moment since more are scheduled to be added and you have to unlock characters.

Definitely something worth checking out; it will run on virtually any PC and is like 100 MB total in size.  Hope this catches on and also sees some console ports.

The Kickstarter page lists the following:
(https://i.imgur.com/7drZWgo.png)

http://www.youtube.com/watch?v=ZLIfREs8qzg
Title: Re: Fighting Games Thread
Post by: bork on July 11, 2018, 12:13:23 AM
Possible roster additions:

(https://ksr-ugc.imgix.net/assets/018/712/348/dea0261422405c7ffd4ff184573540c9_original.png?w=680&fit=max&v=1507759936&auto=format&lossless=true&s=ca593105e082f2a4978d549572d6b816)
Title: Re: Fighting Games Thread
Post by: Tasty on July 11, 2018, 01:01:08 AM
Only Chicken Wiggle and Mutant Mudds deserve representation.

/blatant atooi shilling
Title: Re: Fighting Games Thread
Post by: bork on July 11, 2018, 08:17:08 AM
You gotta check the game out.  Good way to pass the time waiting for Smash.
Title: Re: Fighting Games Thread
Post by: nachobro on July 11, 2018, 09:30:41 AM
Wow this is a really cool idea. Between this and Blade Strangers I'm liking the "indie games as guest characters" thing going on lately.
Title: Re: Fighting Games Thread
Post by: thisismyusername on July 12, 2018, 10:20:14 PM
https://www.youtube.com/watch?v=8K4EM4yLKCc

:leon
Title: Re: Fighting Games Thread
Post by: bork on July 13, 2018, 12:34:44 PM
I love how he pretends to be so mature about everything.  :lol
http://www.youtube.com/watch?v=QxjXhZ1iLGE
 :ego :ego :ego

Quote
The difference between you and DSP is simple, you are capable of winning
:neogaf
Title: Re: Fighting Games Thread
Post by: nachobro on July 17, 2018, 05:36:56 PM
https://twitter.com/CEOJebailey/status/1019307423939653634

 :omg

this would be the best tournament ever but i can already hear the complaints about price from all the cheap cunts in the fgc
Title: Re: Fighting Games Thread
Post by: bork on July 17, 2018, 08:26:56 PM
http://www.youtube.com/watch?v=04OPYMvdXls
Title: Re: Fighting Games Thread
Post by: thisismyusername on July 18, 2018, 12:24:25 AM
No way in hell would Disney support a fighting game tournament. :lol
Title: Re: Fighting Games Thread
Post by: nachobro on July 18, 2018, 01:39:45 PM
Except for all the fg stuff they air on their TV networks?
Title: Re: Fighting Games Thread
Post by: Akala on July 18, 2018, 06:17:39 PM
I want Fighting Layer but only for $29.99 or less.
Title: Re: Fighting Games Thread
Post by: bork on July 19, 2018, 09:16:48 PM
https://twitter.com/jeffgerstmann/status/1020114945810108417

:rofl
Title: Re: Fighting Games Thread
Post by: nachobro on July 20, 2018, 09:05:18 AM
Put some new art on that TES+ I picked up for cheap

(https://pbs.twimg.com/media/DigCtjCV4AEaeqA.jpg:small)
Title: Re: Fighting Games Thread
Post by: Tasty on July 20, 2018, 09:15:42 AM
https://twitter.com/MrWiz/status/1020203089670782976

A one-person difference in the two Smashes. :mindblown :lol
Title: Re: Fighting Games Thread
Post by: nachobro on July 20, 2018, 09:21:09 AM
Melee ANNIHILATED
Title: Re: Fighting Games Thread
Post by: Tasty on July 20, 2018, 10:14:51 AM
Melee ANNIHILATED

https://twitter.com/LiquidHbox/status/1020309374458351621
Title: Re: Fighting Games Thread
Post by: Bebpo on July 20, 2018, 10:23:45 AM
https://twitter.com/MrWiz/status/1020203089670782976

A one-person difference in the two Smashes. :mindblown :lol

Damn, those numbers explain why Arc Sys stuff outside DBZ sell like shit over here. GG's number is sad af.
Title: Re: Fighting Games Thread
Post by: nachobro on July 20, 2018, 11:31:13 AM
I dunno about that. GG probably just has a lower number just cause it's a few years old now. BBTag is Arc and got over 1000 entries. Anything over 500 is a good number.
Title: Re: Fighting Games Thread
Post by: bork on July 20, 2018, 11:41:13 AM
Yeah, that doesn't mean anything.  Look at how low the Injustice 2 entrant numbers are and it sold really well.
Title: Re: Fighting Games Thread
Post by: bork on July 22, 2018, 03:46:01 PM
https://twitter.com/CapcomFighters/status/1021110805398421504

:rofl
Title: Re: Fighting Games Thread
Post by: bork on July 22, 2018, 05:10:00 PM
Daigo took first at VSFighting 2018.  First CPT win for him this year.
Title: Re: Fighting Games Thread
Post by: Tasty on July 23, 2018, 01:47:11 PM
For anyone here not following the Switch thread:

https://twitter.com/BandaiNamcoUS/status/1021397343088721920

:leon :rejoice :mouf :jawalrus
Title: Re: Fighting Games Thread
Post by: Bebpo on July 23, 2018, 11:36:18 PM
Just asked in the borecon thread, but maybe get more of a response here. I don't understand how Evo works. So there are 8 games but only 5 games are in the grand finals? What happens to the other 3 final matches? Do they happen outside of the grand finals on Saturday night? I was looking forward to seeing BB Cross Tag finals, but I'm only going to Evo on Sunday for the Grand Finals in the arena.
Title: Re: Fighting Games Thread
Post by: Tasty on July 23, 2018, 11:44:33 PM
Grand finals for the other three games is on Saturday. I only pay attention to Smash -- last year, Melee was Saturday and Smash 4 was Sunday, but it was reversed in 2016. This year Melee returns to Sunday, which I really dig. I think this might be the game's last hurrah, depending on how Ultimate is received.
Title: Re: Fighting Games Thread
Post by: bork on July 24, 2018, 07:22:34 AM
The Sunday, August 5th game line-up is:

1) Guilty Gear Xrd: Rev2
2) Super Smash Bros. Melee
3) Tekken 7
4) DragonBall FighterZ
5) Street Fighter V: Arcade Edition

So that leaves Injustice 2, BB Cross-Tag Battle, and Smash Wii U on Saturday.  The only surprise here is that GG is on Sunday...would have thought it would be the newer title.

Evo also has various side-tournaments featuring other games.  Not sure what days those are on and most if not all may be on 8/3 and 8/4.
Title: Re: Fighting Games Thread
Post by: bork on July 24, 2018, 07:28:09 AM
Updated entrant numbers:

https://twitter.com/MrWiz/status/1020662865122897923

DBZ still on top.  Crazy that this is the first Evo in...ever(?) with only one featured Capcom title and three games developed by Arc.
Title: Re: Fighting Games Thread
Post by: nachobro on July 24, 2018, 03:03:16 PM
Yeh pretty much ever. A few years had four Capcom titles, but there's never been less than two. And never more than two Arc titles, IIRC
Title: Re: Fighting Games Thread
Post by: Tasty on July 29, 2018, 11:14:47 PM
https://twitter.com/eventhubs/status/1023745411524177920

:obama

Inb4 "those that play Smash aren't fighting game players."
Title: Re: Fighting Games Thread
Post by: Himu on July 29, 2018, 11:46:53 PM
Just asked in the borecon thread, but maybe get more of a response here. I don't understand how Evo works. So there are 8 games but only 5 games are in the grand finals? What happens to the other 3 final matches? Do they happen outside of the grand finals on Saturday night? I was looking forward to seeing BB Cross Tag finals, but I'm only going to Evo on Sunday for the Grand Finals in the arena.

Some games have finals on Saturday, the big games have finals on Sunday. A lot of tournaments are like this. It’s to make for time. You couldn’t possibly fit that amount of games having a top 8 in one day.

You could say GG should go to Saturday but it’s a prestige game and that’s why BB Tag didn’t take its place.
Title: Re: Fighting Games Thread
Post by: bork on July 31, 2018, 11:42:14 AM
ULTRA Street Fighter IV will be back at Evo this year as a side tournament!

The Street Fighter 30th Anniversary Collection was released on May 29, 2018. In a recent press release concerning Capcom's first quarter of its 2018 fiscal year, Capcom revealed that digital sales of the fighting game collection outperformed expectations.

SF 30th Anniversary Collection was a big hit:

Quote
"In the Digital Contents business, which has continued to growth steadily in recent years, the new Street Fighter 30th Anniversary Collection gave a solid performance, outperforming expectations," said the report. "Further, in addition to healthy sales growth of high-margin catalog titles, the Digital Contents business drove earnings, resulting in the highest operating income for a first quarter in company history."

This is particularly impressive since it only accounts for international sales. The Street Fighter 30th Anniversary Collection was delayed until Fall 2018 for Japan.

While the values of said expectations and actual sales of the Street Fighter 30th Anniversary Collection were not provided, it was revealed that Capcom's net sales were up by 46.5% and operating income was up by 550.8%, year-over-year.

:leon

Maybe the increased revenue is what got them to approve the rumored Darkstalkers game being headed by Ono?
Title: Re: Fighting Games Thread
Post by: thisismyusername on July 31, 2018, 11:52:45 AM
Inb4 "those that play Smash aren't fighting game players."

In during "those that play Smash aren't fighting game players." #GetOffMyEvo

I bought Blazblue: Cross-tag Yesterday and Akihiko isn't in the game yet. :doge There's no option to remove the cross-tag option so I can have PC P4U (Now featuring Dante from the DMC series stages from Blazblue!).  >:(
Title: Re: Fighting Games Thread
Post by: bork on August 01, 2018, 12:40:55 PM
http://www.youtube.com/watch?v=kfhJklwSdhc
Title: Re: Fighting Games Thread
Post by: thisismyusername on August 01, 2018, 05:36:12 PM
Rig's back. :uguu
Title: Re: Fighting Games Thread
Post by: nachobro on August 02, 2018, 09:22:39 AM
https://twitter.com/LiquidHbox/status/1024764798842679298

If true, this sucks for Hbox but on the bright side Melee top 8 won't take nearly as long this year :lol
Title: Re: Fighting Games Thread
Post by: bork on August 02, 2018, 05:34:09 PM
 :uguu :uguu :uguu :uguu

http://www.youtube.com/watch?v=RFC4M36IWSE

:dead
Title: Re: Fighting Games Thread
Post by: bork on August 02, 2018, 07:13:06 PM
In honor of EVO 2018, here are two new emoticons featuring two of the greatest, most-respected, incredibly-skilled players of all time.


Darksyde FAP
:dsp

GET THAT ASS BANNED
:ltg
Title: Re: Fighting Games Thread
Post by: Akala on August 02, 2018, 11:21:56 PM
NIS fans have gone too far.

 :brazilcry
Title: Re: Fighting Games Thread
Post by: Himu on August 02, 2018, 11:24:41 PM
:sabu
Title: Re: Fighting Games Thread
Post by: Sho Nuff on August 03, 2018, 01:31:33 AM
Please take away Falcoon's wacom
Title: Re: Fighting Games Thread
Post by: bork on August 03, 2018, 08:43:51 PM
Just turned on the EVO stream.  Punk just got sent to losers by an Alex :rofl
Title: Re: Fighting Games Thread
Post by: Akala on August 04, 2018, 01:32:21 AM
I watched a bit of pools. I think best thing I saw was two kids who were not great flail around for a bit. Everyone on stream and commentators kinda laughed it off, then next up realized they left w/o de-synching their controllers causing further delay.  :doge
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 02:21:50 AM
I pretty much just watched that Punk/Prototype match, stopped watching, came back to watch Arc show off the Kill La Kill game for a little bit (It's an arena fighter with pretty simple mechanics and some cool stuff, but ultimately looks too simple for anyone to take seriously, methinks), then stopped.

Might check some of the finals out tomorrow if I get a chance.  Dunno what I really care about watching on Sunday apart from SFV, and that's going to start too late at night for me to be able to see it all live. 
Title: Re: Fighting Games Thread
Post by: Akala on August 04, 2018, 03:12:43 AM
I plan on DVRing it on ESPN, too old to stay up on a Sunday.  :-\
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 10:56:16 AM
I plan on DVRing it on ESPN, too old to stay up on a Sunday.  :-\

I feel you.  I have to wake up at 5:30 AM on Mondays.  Can't stay up to 1-2 AM EST waiting for it all to finish.
Title: Re: Fighting Games Thread
Post by: nachobro on August 04, 2018, 12:50:27 PM
SFV isn't on ESPN this year, they are showing an Overwatch Finals repeat instead. :lol

MVCI top 4 last night was really good last night with some weird moments. Cyber Japan Agent is on another level with that game and shows off some really cool shit.

https://www.youtube.com/watch?v=iv3C8b0kcZ8
Title: Re: Fighting Games Thread
Post by: thisismyusername on August 04, 2018, 05:29:17 PM
A "Make Marvel Great Again" shirt. :dead
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 09:06:40 PM
https://twitter.com/jchensor/status/1025909225925402624
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 09:26:04 PM
This Fame96 dude got wrecked in the first match of the BB Cross-Tag grand finals, but just managed to get a win.  Can 'Murica win an anime final??
 :hulk
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 09:30:02 PM
Not looking good.  Heiho just reset the bracket and Fame is now in losers. 
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 09:33:44 PM
Fame is just getting destroyed now.  Guess he couldn't handle the pressure.  Pretty obvious he's losing it.
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 09:36:29 PM
Aaaaand he's done.  Heiho just played like 19 matches straight and wrecked muthafuckaz.

He had no idea he just won the tournament, lmao.  :lol
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 09:48:12 PM
Next round of Cross-Tag Battle DLC characters are out on 8/6:

• Nine, Izayoi, Mai will be joining from BlazBlue.
• Yuzuriha, Mika, Merkava from Under Night In-Birth.
• Akihiko, Mitsuru, Labrys from Persona.

But it looks like they're about to announce some more!
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 09:50:03 PM
Boo, hiss- didn't announce anything, BUT they just hinted that the logo has more colors added, apparently indicating that another series is getting added in.

They're about to do a stream at Barfights and are saying something big will be announced there. 
Title: Re: Fighting Games Thread
Post by: nachobro on August 04, 2018, 09:59:18 PM
Heiho was in BB and UNIST grand finals lol. What a boss
Title: Re: Fighting Games Thread
Post by: nachobro on August 04, 2018, 10:02:05 PM
Pretty hyped for the Fight Club thing going on in tonight after EVO too, mainly for the old game exhibitions.

Quote
    Main Event: Dominique “SonicFox” McLean vs. Goichi “GO1” Kishida (Dragon Ball FighterZ) Casted by Yipes & Chris Matrix

    Co-Main Event: Hajime “Tokido” Taniguchi vs. Lee “Infiltration” Seon-woo (Street Fighter V) Casted by James Chen & Sajam

    The Fight of Legends: Alex Valle vs. John Choi (Street Fighter II Turbo: Hyper Fighting, Street Fighter Alpha 2, Street Fighter Alpha 3) Casted by James Chen & Sajam
    Fox Family Feud: Kim “JDCR” Hyun Jin vs. Choi “Saint” Jinwoo (Tekken 7)

    Coastal Rivalry - West vs East: Abraham “GoldenboyNeo” Sotelo vs. Desmond “Xecutioner”Pinkney (Marvel vs. Capcom 2: New Age of Heroes) Casted by Yipes, Chris Matrix, & Neo

    Triple-Threat Brawl: Justin Wong vs. Sanford Kelly vs. Michael “YipeS” Mendoza (Marvel vs.Capcom 2: New Age of Heroes) Casted by Yipes, Chris Matrix, & Neo

    Meeting of the Melee Gods: Adam “Armada” Lindgren vs. Joseph “Mang0” Marquez (Super Smash Bros. Melee) Casted by D1 & DJNintendo

    The Great Marvel vs. Capcom 3 Clash: Ryan “Filipino Champ” Ramirez vs. Christopher “NYChrisG” Gonzalez (Marvel vs. Capcom 3: Fate of Two Worlds) Casted by Yipes, Chris Matrix, & Neo

Gonna be on https://www.twitch.tv/twingalaxieslive at 9 pacific
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 10:02:18 PM
People keep throwing out that the big Arc announcement is going to be Senran Kagura characters in Cross-Tag.  Evidence here from May:

http://shoryuken.com/2018/05/16/datamining-of-blazblue-cross-tag-battle-announcer-voice-reveals-possible-senran-kagura-guest-characters/
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 10:14:30 PM
Daigo about to get wrecked and knocked out of SFV in a moment.

EDIT: Daigo's out...eliminated in a Guile mirror by Caba.  :lol

I really think Guile is not his character.  OK, Ryu didn't work out for you, I get that.  But I don't think you found the right replacement duder.
:idont
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 10:24:02 PM
Menard is out!
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 10:50:57 PM
There's a new game "? ? ?" for 2019 though, are they not going to announce a game?

Not expecting Arc to announce a brand new game at like 2 AM PST when the announcement will supposedly be taking place.  Hope that's not true and it's much earlier.
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 11:46:59 PM
Pullum Purna and Vulcano Rosso will be out for Fighting Layer by September.

The game is also getting an actual arcade version...in North America.

And it's also getting a guest character- TERRY BOGARD.   :o

The announcement also very briefly showed Sharon and Area.
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 11:52:44 PM
Tekken 7 is so far behind.  Still doing top 64 pools.  :lol
Title: Re: Fighting Games Thread
Post by: bork on August 04, 2018, 11:56:10 PM
Bar Fights is going to have a stream: https://www.twitch.tv/crosscountertv

The Arc announcement may not be for another hour or two...or three.  Dunno if I'm gonna keep this shit on long enough for that.
Title: Re: Fighting Games Thread
Post by: bork on August 05, 2018, 12:05:13 AM
http://www.youtube.com/watch?v=nwhoqZs6vF4
Title: Re: Fighting Games Thread
Post by: Himu on August 05, 2018, 03:43:33 AM
Played this claw twice in a row and won both sets. Felt good. Feel like I’m really growing as a player even if he’s not the best Claw.

https://youtu.be/m6FXWtyf_jM
Title: Re: Fighting Games Thread
Post by: parallax on August 05, 2018, 07:08:23 AM
Pullum Purna and Vulcano Rosso will be out for Fighting Layer by September.

The game is also getting an actual arcade version...in North America.

And it's also getting a guest character- TERRY BOGARD.   :o

The announcement also very briefly showed Sharon and Area.

fucking vulcano? where the fuck are the fighting layer characters? george, sessyu and tetsuo should have been in long before jack
Title: Re: Fighting Games Thread
Post by: bork on August 05, 2018, 08:49:19 AM
Bar Fights is going to have a stream: https://www.twitch.tv/crosscountertv

The Arc announcement may not be for another hour or two...or three.  Dunno if I'm gonna keep this shit on long enough for that.

The Arc announcement on the stream just ended up being the Cross-Tag DLC trailer with English voices.  Some people waited for hours after this expecting to see something.  :lol :rofl

There were some fun parts of what I watched.  Seeing Daigo play Street Fighter 1 was great.
Title: Re: Fighting Games Thread
Post by: nachobro on August 05, 2018, 09:54:56 AM
Smash 4 finals were a bit of a blow up. :lol GF ended up being Bayo vs Bayo and the crowd revolted over it. A mix of them walking out and those that remained were booing the match. At some point one of the players purposely jumped off the side in game and one of the sets started with them having a conversation with each other and just holding neutral B (to piss off the crowd that was booing them) until a TO had to get on stage and ask them to keep playing.

Clip of players stalling and the TO telling them to fucking play: https://clips.twitch.tv/WonderfulPiliableSquirrelBleedPurple
Title: Re: Fighting Games Thread
Post by: bork on August 05, 2018, 11:04:32 AM
Smash 4 finals were a bit of a blow up. :lol GF ended up being Bayo vs Bayo and the crowd revolted over it. A mix of them walking out and those that remained were booing the match. At some point one of the players purposely jumped off the side in game and one of the sets started with them having a conversation with each other and just holding neutral B (to piss off the crowd that was booing them) until a TO had to get on stage and ask them to keep playing.

Clip of players stalling and the TO telling them to fucking play: https://clips.twitch.tv/WonderfulPiliableSquirrelBleedPurple

:rofl
Title: Re: Fighting Games Thread
Post by: bork on August 05, 2018, 01:00:46 PM
Pretty cool watching Lost Soul (Holy shit, a player from 'MURICA getting into the top 4!  :o) getting so far in this Guilty Gear GF.  Dude is now guaranteed top #3.  Gonna be super-hype if he makes it to the final match.
Title: Re: Fighting Games Thread
Post by: bork on August 05, 2018, 01:12:39 PM
Lost Soul is out, but he went out strong- got a PERFECT round on Machabo before Machabo came back to win loser's. 
Title: Re: Fighting Games Thread
Post by: bork on August 05, 2018, 01:42:06 PM
Omito won pretty easily with Johnny. 

Arc announced a Capcom Pro Tour-style tournament series.  No new games shown.

Next up is Smash Melee, so I guess that means break time for a few hours.
Title: Re: Fighting Games Thread
Post by: curly on August 05, 2018, 01:50:24 PM
announce melee hd
Title: Re: Fighting Games Thread
Post by: bork on August 05, 2018, 07:51:51 PM
Tekken 7 is getting balance adjustment, new play mechanics, and a new DLC season-

Anna and Lei Wulong are back!

Plus...Negan from the Walking Dead!?  :lol

http://www.youtube.com/watch?v=Sy3BHkOA6eM
Title: Re: Fighting Games Thread
Post by: eleuin on August 05, 2018, 08:06:04 PM
https://twitter.com/Harada_TEKKEN/status/853946535746207744
Title: Re: Fighting Games Thread
Post by: bork on August 05, 2018, 08:07:21 PM
 :lol
Title: Re: Fighting Games Thread
Post by: Akala on August 05, 2018, 10:56:14 PM
Does this guy always wear a tail?  :lol
Title: Re: Fighting Games Thread
Post by: bork on August 05, 2018, 11:21:19 PM
Does this guy always wear a tail?  :lol

He used to have a furry hat with ears, too.  Looks like he's now full-on furry with that helmet.  :lol
Title: Re: Fighting Games Thread
Post by: toku on August 05, 2018, 11:22:50 PM
https://twitter.com/SonicFox5000/status/1026304623550726144

https://twitter.com/austin_walker/status/1026304575307964416

legend
Title: Re: Fighting Games Thread
Post by: bork on August 05, 2018, 11:42:28 PM
https://twitter.com/cloud805/status/1026310363799642114
:heh
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 12:02:44 AM
G and Sagat are out tomorrow!
Title: Re: Fighting Games Thread
Post by: Bebpo on August 06, 2018, 04:16:06 AM
Evo live was ok. I’m just not a big fan of watching videogames, and just like normal sports I’d rather play a match against a friend than watch a match of the world’s top players, in terms of fun.
But the very final matches were pretty exciting and there were some good moments throughout.

The bracket thing is weird and makes the top8 take fucking forever. Not a fan of that part. Almost fell asleep a few times during T7, it was just so long with the same players over and over. I could never watch a match of Tekken again and be happy at this point.

Also live there’s no commentary which makes it less interesting to me. I tried bringing headphones and listening to the stream commentators and the stream was like 5 second delay so it wouldn’t work when watching live which sucked.

Probably won’t go again, but it did make me excited to go home and play some online matches.
Title: Re: Fighting Games Thread
Post by: Bebpo on August 06, 2018, 04:27:12 AM
Actually in the hotel in a lot of the rooms I’d walk by I’d hear arcade buttons tapping and groups of people shouting and having fun.

I think I’d like Evo more if it was like with a group of people that like playing fighting games and we bring a console and controllers/sticks and just play a bunch. I love playing fighting game for hours locally with friends. The metagames between your local friend groups are the best. Like one player gets real good at a tactic with a character and then another player learns how to shut them down consistently. It’s exciting. I never get that from online vs with randoms.
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 09:42:57 AM
Evo live was ok. I’m just not a big fan of watching videogames, and just like normal sports I’d rather play a match against a friend than watch a match of the world’s top players, in terms of fun.
But the very final matches were pretty exciting and there were some good moments throughout.

I'm the same way.  I don't watch tournaments very often (Evo and FR are about it) and never got into watching that kind of stuff very much.  But it does depend on the game- Guilty Gear is pretty awesome to watch and the finals are the best, IMO.  Marvel was awesome too.  Lots of insane, insane comebacks or wins that seem almost impossible to pull off.  Smash is boring as fuck to watch.  Looks like two people spazzing out and jumping around all day.  Snore.  Tekken isn't very exciting to me at all to watch.  Street Fighter is a mixed bag and it really depends on the players.



Probably won’t go again, but it did make me excited to go home and play some online matches.

:itagaki

Actually in the hotel in a lot of the rooms I’d walk by I’d hear arcade buttons tapping and groups of people shouting and having fun.

I think I’d like Evo more if it was like with a group of people that like playing fighting games and we bring a console and controllers/sticks and just play a bunch. I love playing fighting game for hours locally with friends.

What's the point of going if you're just going to sit in a hotel room and play games? Might as well stay home.  Pretty sure EVO has lots to do besides take part in tournaments.  I wouldn't go unless I was going to compete, though.

The metagames between your local friend groups are the best. Like one player gets real good at a tactic with a character and then another player learns how to shut them down consistently. It’s exciting. I never get that from online vs with randoms.

I do.  You have to play more than a match or two online, bruh.  :doge  Or play with someone you know from a board like this one. 
Title: Re: Fighting Games Thread
Post by: Freyj on August 06, 2018, 09:52:16 AM
Watching Majin play King was the most exciting part of the tournament to me. Like Shaheen vs. Devil Jin put me to sleep sure but I don’t think I ever heard that arena as loud as when Majin was rolling perfects with King.


I haven’t played Tekken since the Arcade 4 days and I almost bought 7 last night.
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 10:08:53 AM
Watching Majin play King was the most exciting part of the tournament to me. Like Shaheen vs. Devil Jin put me to sleep sure but I don’t think I ever heard that arena as loud as when Majin was rolling perfects with King.


I haven’t played Tekken since the Arcade 4 days and I almost bought 7 last night.

They were getting hype for Lil Majin because he's an American player.  And I get it- when Lost Soul was getting those wins in Guilty Gear, I was glued to the screen.  Kind of didn't care about the grand final after he lost.  I like seeing new people get wins.  Am interested in checking out SFV now (3.5 hours?  Uhh...maybe will skip through some of it) since Problem X won it for the first time. 

Was really glad to see Ono pop up at midnight EST so I could check out G and Sagat, then go to bed.   :doge
Title: Re: Fighting Games Thread
Post by: Himu on August 06, 2018, 10:15:52 AM
Is there a trailer for sagat? Depending on how his gameplay is I might jump into SFV
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 10:15:59 AM
What I saw in GG did actually make me want to play it more, but generally what gets me hype are new content announcements. 

BB Cross-Tag getting nine new characters today?  And characters I actually want to use this time around?  Yessir.  Will start playing again.

SFV getting two new characters today?  Good stuff and nice to see what was a lackluster Season 3 over with.  Hoping that G and/or Sagat will be really viable characters.

Tekken getting some game play changes and new characters?  Cool, will check it out...especially since Anna was a main in T6 and TTT2.  But I'm more interested in Soul Calibur.

Fighting Layer getting more content is also welcome since it really NEEDS it, lol.

So, more content for existing games now, then SNK Heroines Tag Team Frenzy in a month, then October is Soul Calibur VI and December is Smash?  Nice to have things to look foward to.
:salute
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 10:16:59 AM
Is there a trailer for sagat? Depending on how his gameplay is I might jump into SFV

http://www.youtube.com/watch?v=lrBvRAWp2pA
http://www.youtube.com/watch?v=zviS_CZybTs
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 10:17:50 AM
I think you can get Fighter Layer somewhere for like $22 right now, BTW.  Worth picking up for that price.
Title: Re: Fighting Games Thread
Post by: Himu on August 06, 2018, 10:21:40 AM
Looks like I’m back into SFV. Finally my type of character.
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 10:39:25 AM
I also liked that for all the talk of CAMMY FIGHTER V...no Cammys were in the top eight.
:umad

SSF4 AE Yun this is not.

Looks like I’m back into SFV. Finally my type of character.

http://www.youtube.com/watch?v=grSePLXScdQ
Title: Re: Fighting Games Thread
Post by: Himu on August 06, 2018, 10:41:17 AM
I considered going Ken rather than Ryu in SFV but Ken is so ugly.

Sagat looks sooooo cool now.
Title: Re: Fighting Games Thread
Post by: Bebpo on August 06, 2018, 10:42:33 AM
Bork, yeah I gotta check the GG finals. GG is my favorite in the lineup but making them at 8am in the morning was  :'(

Watching Majin play King was the most exciting part of the tournament to me. Like Shaheen vs. Devil Jin put me to sleep sure but I don’t think I ever heard that arena as loud as when Majin was rolling perfects with King.


I haven’t played Tekken since the Arcade 4 days and I almost bought 7 last night.

Like Bork said, a lot of that was that the crowd would generally go nuts every time a USA player was winning because home court.

Also watching King play at high level made me wonder if throw escapes are really a good thing in fighting games. At high level when 9/10 times the opponent will throw escape, it neutralizes throws and for grappler characters like King that means losing half of their strength. At lower levels of play throw escapes are much less consistent so grapplers are much stronger characters.

Like in B.B. Cross Tag, a lot of people were playing big claw arm guy for the throws. If you could throw escape all those he’d probably be dropped for someone else.
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 10:45:17 AM
I considered going Ken rather than Ryu in SFV but Ken is so ugly.

Sagat looks sooooo cool now.

1. Play the Extra Challenge battles and get Ken's Monster Hunter armor
2. Pick this costume- no more Ken face
3. Profit
:heh
Title: Re: Fighting Games Thread
Post by: Himu on August 06, 2018, 11:16:41 AM
Tekken 7 has easier throw escapes than other games. King is still viable though. :)
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 11:18:42 AM
What Himu said.  And then this guy-

Like in B.B. Cross Tag, a lot of people were playing big claw arm guy for the throws. If you could throw escape all those he’d probably be dropped for someone else.

-Is just one of the top characters in the game.  His reach is insane.
Title: Re: Fighting Games Thread
Post by: nachobro on August 06, 2018, 11:32:36 AM
(https://pbs.twimg.com/media/Dj3_GQTW0AA4a4U.jpg:large)

 :lol

Also SFV still wack
Title: Re: Fighting Games Thread
Post by: Himu on August 06, 2018, 11:38:36 AM
Thought you liked sfv now
Title: Re: Fighting Games Thread
Post by: Akala on August 06, 2018, 11:48:36 AM
I didn't stay up for SFV but was interesting to see a UK Bison win it. From pools figured it would be all Cammy/Akuma/Mika.

Was a pretty good Evo, I really didn't watch a ton though, way less than last year. That said I actually finally double dipped on PC copies of SFV and T7, hype too strong.  :punch

Also side note I think S3 for SF has been a ton better than S2, although almost no one was using any of the newer characters.
Title: Re: Fighting Games Thread
Post by: nachobro on August 06, 2018, 11:53:17 AM
Thought you liked sfv now

I like plenty of wack things. :lol I just won't play it for money anymore after all that shit came out about the variable input lag it has, that is unacceptable for a competitive game and Capcom seems to have no interest in even acknowledging it.

https://twitter.com/WydD/status/1018324617654669313
Title: Re: Fighting Games Thread
Post by: Himu on August 06, 2018, 11:55:34 AM
(https://i.redd.it/kpvrwqz4lee11.png)

Walking Dead exists in the same universe as FF, SF, Tekken, and KOF. This means...zombie Ryu?!? Noooooo :tocry Ryu noooooooooo
Title: Re: Fighting Games Thread
Post by: kingv on August 06, 2018, 11:55:39 AM
From the picture I though g was some kind of weird Abe Lincoln sagat costume.
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 12:04:47 PM
Also side note I think S3 for SF has been a ton better than S2, although almost no one was using any of the newer characters.

The four released so far haven't been all that great.  Am hoping for some buffs and balance changes to get things rolling again.
Title: Re: Fighting Games Thread
Post by: nachobro on August 06, 2018, 12:09:33 PM
Lei looks weird now but I like that he has 5 Rage Drives for each of his 5 stances.

Also Noctis was great so fuck it, I got faith in them making this Negen good too. I don't watch Walking Dead so I don't know him but anyone with a barbed wire baseball bat is ok by me.
Title: Re: Fighting Games Thread
Post by: Tasty on August 06, 2018, 12:44:53 PM
LEFFEN :rejoice
Title: Re: Fighting Games Thread
Post by: nachobro on August 06, 2018, 12:52:54 PM
Yeah Leffen played really well yesterday, he definitely earned that win over some strong competition
Title: Re: Fighting Games Thread
Post by: Tasty on August 06, 2018, 01:16:39 PM
Both my faves have now scored Evo wins in the last two years :aah
Title: Re: Fighting Games Thread
Post by: nachobro on August 06, 2018, 01:23:48 PM
Even though Leffen was bitching about it, his bad seeding at CEO for DBZ probably was the best thing to happen to him. Cause that's when he just dropped DBFZ and basically fully focused on Melee. Worked out pretty well for him at the end!

Also I saw he was donating part of his winnings to 5th and 7th placers. Definitely a classy move.
Title: Re: Fighting Games Thread
Post by: eleuin on August 06, 2018, 01:23:54 PM
Lei looks weird now but I like that he has 5 Rage Drives for each of his 5 stances.

Also Noctis was great so fuck it, I got faith in them making this Negen good too. I don't watch Walking Dead so I don't know him but anyone with a barbed wire baseball bat is ok by me.
weird? he's just old now :fbm
Title: Re: Fighting Games Thread
Post by: Akala on August 06, 2018, 02:31:19 PM
Noctis in T7 is pretty legit.  :doge
Title: Re: Fighting Games Thread
Post by: Freyj on August 06, 2018, 03:27:40 PM
Like Bork said, a lot of that was that the crowd would generally go nuts every time a USA player was winning because home court.

Also watching King play at high level made me wonder if throw escapes are really a good thing in fighting games. At high level when 9/10 times the opponent will throw escape, it neutralizes throws and for grappler characters like King that means losing half of their strength. At lower levels of play throw escapes are much less consistent so grapplers are much stronger characters.

Like in B.B. Cross Tag, a lot of people were playing big claw arm guy for the throws. If you could throw escape all those he’d probably be dropped for someone else.

Yeah I got that was the reason everyone was cheering him on, but King was a blast to watch. Devil Jin / Jin aren't really any different than I remember but seeing King played that well took me back. I'm no Fighting Game guy, but I'm considering buying T7 during this sale.

Aside from SonicFox's win DBFZ was pretty meh to watch  :-\. I've never really enjoyed watching MvC either though. I don't know enough of what's going on to be able to grasp anything.
Title: Re: Fighting Games Thread
Post by: nachobro on August 06, 2018, 06:13:35 PM
Something interesting I noted yesterday: Melee GF was a Fox mirror and when Armada actually picked Fox over Peach the crowd erupted in cheers. Contrast that to something EVO 2011 when the Tekken 6 GFs were a Bob mirror and the whole crowd reacted with a groan and some boos.

Dunno if it's just Smash players preferring to see the best being played at a high level or what but I always found it interesting how Smash players view top tiers vs the FGC

And also how do you explain the reaction to Bayo in Smash 4? :doge
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 09:26:00 PM
Played some SFV sets with a random player in a battle lounge.

First set was me as G versus Sagat.  My initial impression of G is that he has some good pokes, but I'm not sure about his special moves.  I didn't use the presidential power-up stuff as much and I think that's definitely key for his specials.  Was hard to power-up with the constant barrage of fireballs.  But I basically just poked him to death and got him in the corner for easy wins.  Need to work on him.

Second set was a Sagat mirror.  I like Sagat- he's pretty much what you'd expect, although his fireballs seem slower to me than previous games.  Probably a good thing.  His first V-Trigger is nice and is multi-hit Tiger Cannon that is easy to cancel into.  Seems like he could be pretty effective but what do I know.  Anyway, beat this guy twice here and he rage quit on me.   :lol

Design-wise, G's character is pretty cheesy, but he has a lot of personality with his animations.  Love the little wave to the crowd thing he does when he starts walking.  If you pick his story outfit, he looks extremely different and is like Jason Vorhees doing Q cosplay, lol.  Sagat just pretty much looks cool as hell.  Love the default outfit.
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 10:01:46 PM
https://twitter.com/maniadrone/status/1026259390037405697
Title: Re: Fighting Games Thread
Post by: Bebpo on August 06, 2018, 10:22:26 PM
All I know is that if Kiryu Kazuma doesn't get in then that's some bullshit.
Like S1 I get, because by the time they started asking for guests, I bet S1's guests were already locked in. But S2? They have to know how many people want Kiryu and then fucking Negan?

I'm happy though that Lei is in because he's been my main since T2.
Title: Re: Fighting Games Thread
Post by: Himu on August 06, 2018, 10:54:02 PM
Fuck Kiryu. Give me Ryo Hazuki.
Title: Re: Fighting Games Thread
Post by: bork on August 06, 2018, 11:06:19 PM
Was going to play some Cross-Tag but played 30th instead.  Hyper Fighting and Super Turbo  :lawd
Title: Re: Fighting Games Thread
Post by: Bebpo on August 06, 2018, 11:09:53 PM
Messed around with the new Blazblue additions. Like how some of them play in this. Mai is greaaaat and Yuzuriha and Akito are cool too. Roster is finally about where I want it. Is this the end of the DLC characters for this season? Or are there still more left?
Title: Re: Fighting Games Thread
Post by: bork on August 07, 2018, 07:30:35 AM
That's it for all the announced DLC characters.  Am hoping there's another round that gets announced alongside the fifth license addition that everyone is sure is Senran Kagura.

Mai is pretty awesome, yeah.  I may make a team of her and Es instead of Es and Tager.  Wanted to play as perv-witch, but wasn't really feeling Nine.
Title: Re: Fighting Games Thread
Post by: Beezy on August 07, 2018, 10:33:12 PM
Which console do y'all have BB Cross Tag Battle on?
Title: Re: Fighting Games Thread
Post by: Himu on August 07, 2018, 11:33:35 PM
ps4
Title: Re: Fighting Games Thread
Post by: bork on August 07, 2018, 11:34:03 PM
Which console do y'all have BB Cross Tag Battle on?

PS4 and Switch.  PS4 has the largest number of players online and looks a bit better so I'd recommend that version, although it does play well on the Switch since it has easy controls.
Title: Re: Fighting Games Thread
Post by: Bebpo on August 08, 2018, 02:57:11 AM
Which console do y'all have BB Cross Tag Battle on?

PS4.

Would like to play some of you sometime. I'm terrible at the game (it moves too fast for my reflexes) but I really enjoy it like I liked MvC. Most fun fighter I've gotten into since GGXrd. Mostly I just play Survival runs on hard for fun.
Title: Re: Fighting Games Thread
Post by: bork on August 08, 2018, 03:52:54 PM
https://twitter.com/HiFightTH/status/1027204710762049537
:heh

https://twitter.com/Brolylegs/status/1027068916026236928
 :neogaf
Title: Re: Fighting Games Thread
Post by: Himu on August 08, 2018, 04:32:27 PM
That’s kind of ridiculous. That tiger shot should be closer to the ground. Oh well. Forced you to play mind games. Not a big deal.
Title: Re: Fighting Games Thread
Post by: Himu on August 10, 2018, 10:59:01 AM
https://youtu.be/IwseQIbf4PA

Sf30 comp with sick play

Also BonChan’s Sagat makes me really want to play SFV.

https://youtu.be/0tiyN3pIthA

He’s not doing anything fancy. Just pure fundamentals. This is Street Fighter and the fact I see the way I like to play Street Fighter in V makes me really, really excited.
Title: Re: Fighting Games Thread
Post by: bork on August 12, 2018, 10:24:02 PM
If you were around in arcades in the 80s and early 90s, go watch High Score Girl (gotta be downloaded- doesn't appear to be streaming anywhere)!  It's about some kids in the early 90s playing video games, mostly fighting games, and is charming, funny, and nostalgic as hell.

The first three episodes are set in '91 and there's a lot of SF2 and Final Fight.  Then in the fourth it jumps ahead two years and there's Super Street Fighter II and SNK games start popping up.

Just started the fifth episode and holy shit...never thought I'd see MORTAL KOMBAT in an anime.  They start talking about what Raiden is saying when he flies across the screen :rofl. 

EDIT: Holy shit now they're playing Samurai Spirits.  I am marking out.  :lol
Title: Re: Fighting Games Thread
Post by: bork on August 17, 2018, 04:20:14 PM
Doubt there's much depth here, but damn if they didn't absolutely NAIL the aesthetic.

http://www.youtube.com/watch?v=Qkujf-EWb10
Title: Re: Fighting Games Thread
Post by: bork on August 20, 2018, 07:54:35 AM
Tekken 7 season 2 starts on 9/6- Anna and Lei will both be released! 

New DOA6 trailer with Lei-Fang and Hitomi:

http://www.youtube.com/watch?v=0oizSAGD4AE

I don't think this is going to end up being taken more seriously by the pro FGC at large and I think the claims of the females being toned down will end up hurting their sales.  In other words, I still think this is DOA5 all over again. :P
Title: Re: Fighting Games Thread
Post by: bork on August 21, 2018, 03:43:32 PM
Soul Calibur VI is getting Tira as a DLC character:
http://www.youtube.com/watch?v=G6z87S1wKK4

And create a character is back, along with an additional story mode featuring your custom character:
http://www.youtube.com/watch?v=j67TS5bTPvo
Title: Re: Fighting Games Thread
Post by: Akala on August 22, 2018, 01:02:30 PM
Why...are they announcing DLC already if roster doesn’t seem done? Or is it?  :-\

CAC modes have been pretty cac bad in last few games so not hype on. Will probably end up getting SC but not day 1 or anything.
Title: Re: Fighting Games Thread
Post by: bork on August 22, 2018, 02:39:50 PM
DLC crap was expected- just give me Create A Soul with Lizardman's playstyle so I can make goofy characters that crawl around and shit!

And LOL, no alternate costumes- one each per character because "you can use CAS mode to make your own outfits".  Really, Namco?

Still day-1'ing this bitch though
:rejoice
Title: Re: Fighting Games Thread
Post by: Akala on August 22, 2018, 11:18:32 PM
As long as it has as much content as T7 it's a pretty good value...I am getting a whiff of scamco on this though.

Also, I hate not being able to link accounts for DLC. SFV and Tekken  :esports :whatsthedeal
Title: Re: Fighting Games Thread
Post by: bork on August 23, 2018, 09:30:54 PM
Good discount on UNIEL ST on Steam:

https://twitter.com/Wario64/status/1032645142899961856

Picked it up for that price even though I'm sure the online population will be deader than dead in a few weeks.
Title: Re: Fighting Games Thread
Post by: Bebpo on August 23, 2018, 09:40:19 PM
Is this version different than the one that was ported to PS3? I bought that one but haven't followed if this is a newer one with more characters now.
Title: Re: Fighting Games Thread
Post by: bork on August 24, 2018, 07:36:05 AM
Is this version different than the one that was ported to PS3? I bought that one but haven't followed if this is a newer one with more characters now.

Yes, this is a newer version with more content and characters.  This also came out on PS3 (and Vita), but only in Japan and was digital-only.  Got an English release on PS4 and now PC.
Title: Re: Fighting Games Thread
Post by: nachobro on August 24, 2018, 09:27:06 AM
Talking to a Smash TO here in the city about the launch of Ultimate and we're starting to plan a big FG and Smash combo tournament for it. Something like three Smash games (Melee, PM, Ultimate) and five or six fighters (DBFZ, SFV, Tekken, GG, one or both Marvels). Both scenes have managed to get 100+ to show up to events in the past (with the Smash scene hitting a max of 205 people once) so we're gonna try and make this real big.

Meeting with a hotel event manager soon to talk about renting a ballroom and working out some room discounts. Nervous just thinking about this but this could really be a big step for the state FGC.
Title: Re: Fighting Games Thread
Post by: Akala on August 24, 2018, 12:51:03 PM
What state?
Title: Re: Fighting Games Thread
Post by: nachobro on August 24, 2018, 01:23:03 PM
New Mexico
Title: Re: Fighting Games Thread
Post by: kingv on August 24, 2018, 01:25:04 PM
I feel like a smash tournament probably smells like ball sweat and vinegar.
Title: Re: Fighting Games Thread
Post by: nachobro on August 24, 2018, 02:23:59 PM
luckily this hotel has good airflow :doge
Title: Re: Fighting Games Thread
Post by: bork on August 28, 2018, 07:28:13 AM
Blade Strangers is out on Steam (on sale for 25% off until 9/3) and will be out on Switch today- not sure what's up with PS4 but it may not be out for another week.  This is the Nicalis "all-star" indie fighter that has characters from Cave Story, The Binding Of Isaac, Code Of Princess, Shovel Knight, Gunvolt, and Umihara Kawase with Street Fighter-style grounded game play.

The game uses a simple input system for moves (a dedicated skill button and different directions does moves), so it should be playable on any platform with any kind of controller!

Found one review so far and Steam impressions are positive.
http://www.youtube.com/watch?v=7qP4cphddBI
Title: Re: Fighting Games Thread
Post by: bork on August 28, 2018, 09:06:39 AM
Square is releasing a home version of Million Arthur: Arcana Blood for PS4 in November.  This is the latest fighter from the Arcana Heart devs.  One of the characters from this game is going to be guest DLC in SNK Heroines and as part of the deal, Iori from KOF will be in this game:

(https://gematsu.com/wp-content/uploads/2018/08/Million-Arthur-Arcana-Blood_2018_08-28-18_008.jpg)


And holy shit, Oono from High Score Girl is an assist character.   :lol
(https://gematsu.com/wp-content/uploads/2018/08/Million-Arthur-Arcana-Blood_2018_08-28-18_009.jpg)
Title: Re: Fighting Games Thread
Post by: bork on August 28, 2018, 10:05:07 AM
I am liking what I am playing in Blade Strangers.  Movement is a bit on the slower side, but combos are pretty quick and there's a meter that limits what you can do to do stop spam.  It is super easy to pick up and play- the controls are like a fusion of Street Fighter and Smash Bros.  Pretty cool.
Title: Re: Fighting Games Thread
Post by: bork on August 31, 2018, 09:56:52 PM
https://twitter.com/Anakron199X/status/1034826721067978753
Title: Re: Fighting Games Thread
Post by: eleuin on September 04, 2018, 01:30:27 AM
https://twitter.com/ChariotDaGawd/status/1025089727970598912
Title: Re: Fighting Games Thread
Post by: bork on September 04, 2018, 11:57:35 AM
SNK Heroines is out this week!  I am going to get the J-version from the eShop so it should be playable tomorrow. :hyper

SNK is going to announce a new game next week, too! :hyper :hyper
Title: Re: Fighting Games Thread
Post by: bork on September 04, 2018, 01:02:33 PM
https://twitter.com/aurich/status/1036782685333598208
Title: Re: Fighting Games Thread
Post by: bork on September 05, 2018, 09:53:04 AM
https://twitter.com/MarkMan23/status/1037300762445934592
Title: Re: Fighting Games Thread
Post by: nachobro on September 05, 2018, 10:14:47 AM
Have they said how much season 2 is yet?
Title: Re: Fighting Games Thread
Post by: bork on September 05, 2018, 10:14:56 AM
Fighting EX Layer just got Pullum and Vulcano added, plus a host of other changes.  They also announced a physical release for Japan due to popular demand.  :o
Title: Re: Fighting Games Thread
Post by: bork on September 05, 2018, 10:16:07 AM
Have they said how much season 2 is yet?

Between $25-$30 IIRC.
Title: Re: Fighting Games Thread
Post by: nachobro on September 05, 2018, 10:22:43 AM
Also Tekken giving characters multiple costumes and Soul can't even give one alt. SC really seems to be made on a budget :-\
Title: Re: Fighting Games Thread
Post by: bork on September 05, 2018, 11:40:47 AM
SNK Heroines (Switch)-

Loaded this up and it ran like butt.  Looked to be 30 FPS with framerate dips.  Just fucking AWFUL.  Decided to try online and it prompted to download a patch.  Fortunately, this patch has fixed the big performance issues and it now runs much, much smoother (still has dips when doing supers).  Hard to tell if it's still 30 FPS but it at least now is nice and playable.

I'm not sure what to think of this game.  It is ultra-simplistic.  Forget Blade Strangers...this is much simpler in execution- two basic attack buttons, a special move button, a throw button, a tag button, a super button, and...a BLOCK BUTTON? (lolwut).  That's kinda weird. 

There are no overheard attacks and no crouching attacks either.  The depth seems to be based around mashing out combos and chaining together specials/supers and juggles.  When this game got revealed, I figured the FGC would ignore it just by its name and themes alone, but now I think the game play is probably going to make people forget about this pretty quickly.  Maybe I'm wrong- these are extremely initial impressions.

I also bet that the PS4 version is going to run at 60 FPS and shit all over the Switch version.  Interesting that SNK has been pushing it so hard on Switch given its performance issues.

Also Tekken giving characters multiple costumes and Soul can't even give one alt. SC really seems to be made on a budget :-\

Apparently the team had to push hard to get it greenlit.  And if it doesn't sell well, R.I.P. Soul Calibur.   :-\
Title: Re: Fighting Games Thread
Post by: bork on September 05, 2018, 12:12:07 PM
CPU beat me in a story match.  The win quote was "How does that outfit hold those babies in?"   LOL, this game is gonna upset some people.
Title: Re: Fighting Games Thread
Post by: bork on September 05, 2018, 01:01:10 PM
Game runs like shit undocked.  How did they fuck this up?   :lol
Title: Re: Fighting Games Thread
Post by: bork on September 05, 2018, 01:35:11 PM
(https://pbs.twimg.com/media/DmWPCydU0AAE7Rh.jpg)

When you win, Kukri goes crazy and has...a dance party with himself?  :lol :rofl

(https://pbs.twimg.com/media/DmWMOoiVsAA716_.jpg)
(https://pbs.twimg.com/media/DmWPMZZU4AAcb-x.jpg)
(https://pbs.twimg.com/media/DmWPSt7UwAAzY5T.jpg)
Title: Re: Fighting Games Thread
Post by: Tasty on September 05, 2018, 01:36:55 PM
God I love Japan sometimes.
Title: Re: Fighting Games Thread
Post by: bork on September 05, 2018, 03:54:35 PM
Now I know how they fucked it up on Switch- SNK didn't port it...Abstraction Games did. 

The endings are pretty funny.  A lot of people's videos are getting taken down, but this channel currently has all of them.  Check out Terry's ending.  :lol

https://www.youtube.com/playlist?list=PLQYSyFceyRn2Y3aMf3Z5tAZ0JmvoVWkVw (https://www.youtube.com/playlist?list=PLQYSyFceyRn2Y3aMf3Z5tAZ0JmvoVWkVw)
Title: Re: Fighting Games Thread
Post by: nachobro on September 06, 2018, 11:36:51 AM
Kiryu might not have made it in to Tekken, but Majima did :lawd

(https://pbs.twimg.com/media/Dma9Qh1U4AAO6yE.jpg:large)
Title: Re: Fighting Games Thread
Post by: nachobro on September 06, 2018, 01:04:37 PM
Also people are reporting that the Tekken season 2 patch (not DLC) also unlocked all the costume pieces so if there were some you wanted but didn't play enough to unlock, check again and they might be available for use.
Title: Re: Fighting Games Thread
Post by: bork on September 06, 2018, 02:16:26 PM
Also people are reporting that the Tekken season 2 patch (not DLC) also unlocked all the costume pieces so if there were some you wanted but didn't play enough to unlock, check again and they might be available for use.

It didn't unlock some of the new stuff for me- like Anna's new outfit pieces came up as locked and have to be gotten from Treasure Battle still.
Title: Re: Fighting Games Thread
Post by: nachobro on September 06, 2018, 03:18:47 PM
Might be a bug then. I had it all unlocked already but I haven't downloaded the season pass yet.
Title: Re: Fighting Games Thread
Post by: bork on September 06, 2018, 03:28:19 PM
Got SNK Heroines on PS4.  Can now confirm it's 60 FPS on PS4- absolutely shits all over the Switch version.  The difference feels like night and day here.  Plays so much smoother, looks much cleaner, and even loads faster.  Do not get this on Switch.

Title: Re: Fighting Games Thread
Post by: bork on September 06, 2018, 04:54:16 PM
I feel like I was playing a shitty beta version of that game yesterday.   :lol  I'm really enjoying SNK Heroines on PS4 a lot. 

It's also not quite as simplistic as seems.  There's some depth under the hood there...

https://twitter.com/ogty/status/1037654740690120704
Title: Re: Fighting Games Thread
Post by: bork on September 10, 2018, 07:49:20 AM
Samurai Shodown is back!  Looking pretty good- much better visuals than KOF XIV.

The trailer shows Haohmaru, Nakoruru, Jubei, Earthquake, and Galford- maybe this is a remake of the original game?

http://www.youtube.com/watch?v=2FKoZb1sv64
Title: Re: Fighting Games Thread
Post by: Svejk on September 10, 2018, 08:22:14 AM
Looking like a PS3 game, yep.   ;)  That can only mean one thing...
spoiler (click to show/hide)
Switch port incoming
[close]

But that's awesome though.  SNK needs to be doing this.  Wonder if Last Blade will follow suit.
Title: Re: Fighting Games Thread
Post by: bork on September 10, 2018, 08:31:01 AM
Looking like a PS3 game, yep.   ;) 

(https://i.imgur.com/9LsU1Wp.gif)
:confused
Title: Re: Fighting Games Thread
Post by: Himu on September 10, 2018, 08:45:44 AM
BOLY FUCK LYTE THAT FAME LOOKS GOOD I CANT TYPE STRAIGHT
Title: Re: Fighting Games Thread
Post by: nachobro on September 10, 2018, 11:02:45 AM
Looking like a PS3 game, yep.   ;) 

(https://i.imgur.com/9LsU1Wp.gif)
:confused

looks like sf4 tbh
Title: Re: Fighting Games Thread
Post by: bork on September 10, 2018, 11:10:10 AM
(https://i.imgur.com/CebmOMc.jpg)
Title: Re: Fighting Games Thread
Post by: Bebpo on September 10, 2018, 01:24:34 PM
Looks awesome. Glad to see SNK stepping up their art design.
Title: Re: Fighting Games Thread
Post by: bork on September 10, 2018, 04:24:58 PM
It looks like SF4 but a little better. Just glad Samurai Shodown is back in top form, probably helps that I haven't played any of the 360 games and barely anything on the PS2.

Kyoshiro my boy :rejoice

It has been a LONG time since we got a new *real* Samurai Shodown.  Sen came out in 2008 and a big ol' pile of shit that played like a bad Soul Calibur clone.  Before that was SS6, which first hit arcades back in 2005.  So by the time this game hits, it's gonna have been almost 14 years since the last 2D entry.
Title: Re: Fighting Games Thread
Post by: Bebpo on September 10, 2018, 04:48:41 PM
I just wanna say that I love Samurai Showdown. Probably my favorite SNK franchise. Played so much of 1 & 2 in the arcades as a kid. My friend got a 3d0 and we'd play the port of 1 at his place all the time. Doing that three slash strike with purple hair dude where it cuts the boards or doing the flying swallow stuff with blue-haired guy was badass af.

Would be nice if they can get a SF-style comeback with the new one.
Title: Re: Fighting Games Thread
Post by: Himu on September 10, 2018, 06:12:37 PM
Make a new art of fighting with this style :rejoice
Title: Re: Fighting Games Thread
Post by: bork on September 10, 2018, 08:29:52 PM
Make a new art of fighting with this style :rejoice

SNK Heroines is actually kind of like Art Of Fighting.   :P
Title: Re: Fighting Games Thread
Post by: Himu on September 10, 2018, 08:43:32 PM
Make a new art of fighting with this style :rejoice

 :nope New Art Of Fighting

:ohyeah New Garou

:obama

I’m getting old and forgot about garou :gladbron

A new Last Blade with these visuals :lawd
Title: Re: Fighting Games Thread
Post by: bork on September 10, 2018, 09:10:28 PM
They had a tournament for SNK Heroines over the weekend...the last match is actually pretty hype!
:leon

http://www.youtube.com/watch?v=CZqhofj-yLU

The game is a bomb, though.  It's too bad, because there's an interesting, unique fighting game engine here.  Maybe it will gain some more popularity in Japan when it hits arcades.
Title: Re: Fighting Games Thread
Post by: Akala on September 13, 2018, 02:52:22 PM
samsho looks  :lawd
Title: Re: Fighting Games Thread
Post by: Svejk on September 14, 2018, 08:22:58 AM
I had no idea this was a thing.  Frame Fighter!  It's a mini-game unlockable in WF.
It's looks rough as hell, but it really is the principalities.  If it gains popularity, I can see DE possibly ramping it up...

https://www.youtube.com/watch?v=1Y5O_45VBgQ
Title: Re: Fighting Games Thread
Post by: bork on September 14, 2018, 08:48:10 AM
Looks almost as good as Rise Of The Robots!  :doge
Title: Re: Fighting Games Thread
Post by: bork on September 20, 2018, 08:15:28 AM
http://www.youtube.com/watch?v=cJB6yA-EFhE
Guessing the internal conversations went something like "let's tell those American SJW-types that we're toning down the fan service."  "But we're not really going to do anything, right?"  "Nope."  :lol
Title: Re: Fighting Games Thread
Post by: Himu on September 20, 2018, 12:31:26 PM
I DEMAND SAMSHO GAMEPLAY.
Title: Re: Fighting Games Thread
Post by: Akala on September 20, 2018, 02:42:19 PM
DOA looks OK but that seems like too few characters.
Title: Re: Fighting Games Thread
Post by: bork on September 20, 2018, 03:42:13 PM
DOA looks OK but that seems like too few characters.

That's not everyone yet.  They've talked about unrevealed new characters too and we know that Nyotengu is some bullshit pre-order unlock DLC.

But am absolutely sure that they are going to milk the hell out of some character DLC and make us pay to get back older characters who don't initially make it in.  :-\
Title: Re: Fighting Games Thread
Post by: nachobro on September 20, 2018, 04:39:29 PM
Quote
DOA

milk the hell out of some character

:mouf
Title: Re: Fighting Games Thread
Post by: Nintex on September 20, 2018, 07:10:45 PM
DOA5 was great, I'm down for this as well.
Title: Re: Fighting Games Thread
Post by: Himu on September 20, 2018, 08:47:41 PM
I DEMAND SAMSHO GAMEPLAY.

.

Is it at TGS?
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 20, 2018, 09:43:19 PM
I legitimately like the DOA series because I enjoyed the hell out of 2, 3 and 4 but could never get into 5 for whatever reason.

Really? 5 is pretty solid compared to 4's guessing game.
Title: Re: Fighting Games Thread
Post by: bork on September 21, 2018, 08:49:29 AM
SFV gets more Darkstalkers costumes on 9/25 (why did they make Menat into Felicia?  Should be Cammy!), plus Dojos.  Looks like you get a customizable stage, plus you can join Dojos, so kind of like clans?  Interesting.

http://www.youtube.com/watch?v=XzgrUftDOz4
Title: Re: Fighting Games Thread
Post by: bork on September 21, 2018, 10:55:48 AM
I DEMAND SAMSHO GAMEPLAY.

.

Is it at TGS?

Looks so real!
https://twitter.com/JWonggg/status/1042639135456940032

spoiler (click to show/hide)
Doesn't appear to be at TGS I guess.
[close]
Title: Re: Fighting Games Thread
Post by: bork on September 23, 2018, 02:17:25 PM
http://shoryuken.com/2018/09/23/street-fighter-v-arcade-edition-finally-hits-arcades-in-2019/
https://twitter.com/shoryukendotcom/status/1043909108267712514
Title: Re: Fighting Games Thread
Post by: nachobro on September 24, 2018, 09:31:09 AM
interesting. i wonder how they'll handle accounts and such, since they aren't using Nesica. The previous test setups for it were basically just a PC running the normal Windows version with arcade sticks plugged into it :lol
Title: Re: Fighting Games Thread
Post by: Tasty on September 24, 2018, 10:26:05 PM
https://www.youtube.com/watch?v=FYHo4zWhwm4

I'm so horny for this, and they haven't even shown Yugi's gameplay yet.
Title: Re: Fighting Games Thread
Post by: bork on September 26, 2018, 10:44:21 PM
Really good video on why SNK Heroines is worth a look.
http://www.youtube.com/watch?v=7hoWs1oWwNg
Title: Re: Fighting Games Thread
Post by: bork on September 27, 2018, 02:57:51 PM
https://www.youtube.com/watch?v=2Jbjy3mA0Po

Title: Re: Fighting Games Thread
Post by: bork on September 27, 2018, 03:20:44 PM
Fighting Layer is coming to PC.

https://www.youtube.com/watch?v=FSZknjSF6kc
Title: Re: Fighting Games Thread
Post by: Akala on September 27, 2018, 03:47:16 PM
the race to $15!

Also, SCVI network test this weekend!

https://store.playstation.com/en-us/product/UP0700-CUSA13550_00-SC6OPENBT0000001
Title: Re: Fighting Games Thread
Post by: bork on September 27, 2018, 08:33:59 PM
Pre-installed and ready to go for tomorrow!
:salute

spoiler (click to show/hide)
Can't wait to sit there, trying to connect and not getting on
:stahp
[close]
Title: Re: Fighting Games Thread
Post by: bork on September 28, 2018, 04:57:01 PM
So SC6 has new game play mechanics and some changed up moves and all that...

...But the first thing that hits me when I play the beta is how much it looks like a 1080P (uprezzed at that) version of Soul Calibur V with the Soul Calibur IV crew added back in.  Really looks "last gen" and I guess they didn't get the Tekken budget here. 

Still loads of fun and the online matches have run pretty well too. 
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 28, 2018, 05:02:03 PM
So in theory, we could mod Ezio into it? :thinking
Title: Re: Fighting Games Thread
Post by: bork on September 28, 2018, 05:09:25 PM
So in theory, we could mod Ezio into it? :thinking

Maybe his play style is already there for custom characters?

Watched a video of someone messing around with that mode and LOL'd when he brought up the default female template and it looked exactly the same as SC4 and SC5's template...same model, pose, hair, face...everything.   No change in 10 years.
:dead

The last match I tried was awesome- One round ended with me kicking the other guy's ass, but while this was happening I broke a fence and got a ring-out mid-combo when I did a jump move that sent me right over the side.  Couldn't stop laughing.  I think the other guy was too because he didn't skip the replay!  :lol
Title: Re: Fighting Games Thread
Post by: thisismyusername on September 28, 2018, 05:39:16 PM
The last match I tried was awesome- One round ended with me kicking the other guy's ass, but while this was happening I broke a fence and got a ring-out mid-combo when I did a jump move that sent me right over the side.  Couldn't stop laughing.  I think the other guy was too because he didn't skip the replay!  :lol

Wait, what? You jumped over him into a ring out? :lol
Title: Re: Fighting Games Thread
Post by: bork on September 28, 2018, 05:41:57 PM
The last match I tried was awesome- One round ended with me kicking the other guy's ass, but while this was happening I broke a fence and got a ring-out mid-combo when I did a jump move that sent me right over the side.  Couldn't stop laughing.  I think the other guy was too because he didn't skip the replay!  :lol

Wait, what? You jumped over him into a ring out? :lol

Had him pinned against what I thought was a solid wall (it was a fenced area on a cliff), then after a little bit a fence broke right when I did a move that made Taki flip into the air and she went right over.   :lol  Really wish I had tried to get the footage or had a capture card for times like this.
Title: Re: Fighting Games Thread
Post by: Akala on September 28, 2018, 08:49:13 PM
Can’t get any matches.  :-\
Title: Re: Fighting Games Thread
Post by: Hock on September 28, 2018, 09:34:15 PM
I haven't played a Soul Calbur game heavily since 2 so it was real fun to play the beta today. SC is still the fighting game I do best at, even though I played a lot more Street Fighter and Tekken. It looks fine graphically, even if its not absolute top shelf like the early games in the series were. Something more appealing about this one's visuals than 3-5 were for me personally.

I think I got lucky because it wasn't too hard to find matches once I widened the scope and only one match got really laggy for me.
Title: Re: Fighting Games Thread
Post by: bork on September 28, 2018, 09:39:04 PM
Can’t get any matches.  :-\

Maybe something's going on?  Started happening to me too.  You might also need to change the search parameters since it defaults to 4+ bar connections.

I haven't played a Soul Calbur game heavily since 2 so it was real fun to play the beta today. SC is still the fighting game I do best at, even though I played a lot more Street Fighter and Tekken. It looks fine graphically, even if its not absolute top shelf like the early games in the series were. Something more appealing about this one's visuals than 3-5 were for me personally.

I think I got lucky because it wasn't too hard to find matches once I widened the scope and only one match got really laggy for me.

Am wondering if maybe this is an older, unfinished build or something- the desert stage looks noticeably better than the rest of the levels for example.  They are very clearly re-using a lot of assets from SC4 and SCV however.
Title: Re: Fighting Games Thread
Post by: Tripon on September 29, 2018, 12:46:58 AM
Sam Sho looks fine, certainly better than KOFXIV ended up as.
Title: Re: Fighting Games Thread
Post by: Akala on September 29, 2018, 12:26:18 PM
PS4 seemed borked when I tried last night. X1 was fine.  :larry
Title: Re: Fighting Games Thread
Post by: toku on September 30, 2018, 06:29:25 PM
https://www.youtube.com/watch?v=5IZgi3vivd0
Title: Re: Fighting Games Thread
Post by: bork on October 02, 2018, 04:11:51 PM
https://twitter.com/DemonDan14/status/1046960167777181697
:lawd
Title: Re: Fighting Games Thread
Post by: Himu on October 02, 2018, 09:22:49 PM
Good stuff. Don't know why he didn't try to take the Ken from the ground.

Look at this cool shit.

https://twitter.com/noobde/status/1046855746498035712
Title: Re: Fighting Games Thread
Post by: toku on October 02, 2018, 10:14:25 PM
Think I just realized how much MK stage music has influenced me  :lol
Title: Re: Fighting Games Thread
Post by: Akala on October 02, 2018, 11:16:08 PM
I played a bit of the SC test and I was straight garbage. I realized I haven't really played seriously since like....Dreamcast days. Even my fundamentals are terrible now, that or I am getting old.  :'(
Title: Re: Fighting Games Thread
Post by: Himu on October 02, 2018, 11:37:50 PM
I seriously need SamSho gameplay. Most hyped fg currently.
Title: Re: Fighting Games Thread
Post by: bork on October 03, 2018, 08:27:50 AM
I'd like to see more, too, but my focus in on SC right now since it's out in a few weeks and the beta test was fun as fuck- had so much more fun playing it that all of the time I've spent with Tekken 7 combined.  Have always liked SC more than Tekken and I'm glad this entry is looking to be a blast despite some shortcomings.

I played a bit of the SC test and I was straight garbage. I realized I haven't really played seriously since like....Dreamcast days. Even my fundamentals are terrible now, that or I am getting old.  :'(

Been a while since a good SC was out!  Don't beat yourself up over it!
Title: Re: Fighting Games Thread
Post by: Akala on October 03, 2018, 12:07:17 PM
Our house put a ludicrous amount of time in on DC SC...was over 700 hours when we lost save the first time, then another 500+. GI like tennis volleys, although it was more forgiving back then.
Title: Re: Fighting Games Thread
Post by: toku on October 03, 2018, 07:56:17 PM
https://twitter.com/painbot_tv/status/1045151884028375042
Title: Re: Fighting Games Thread
Post by: Tasty on October 04, 2018, 01:00:49 PM
https://www.youtube.com/watch?v=stNcR94uM5w

Osiris :rejoice
Title: Re: Fighting Games Thread
Post by: bork on October 04, 2018, 01:06:19 PM
It's probably gonna be crap but I know I'm gonna end up getting it anyway
 :goty2
Title: Re: Fighting Games Thread
Post by: Tripon on October 05, 2018, 01:36:19 AM
(https://images-ext-1.discordapp.net/external/BGi6VNHoLgMvB32emJpJhkWMhnNqZ0ODW8cY22oINDo/%3F_nc_cat%3D101%26oh%3D3bc11a069737094cb127aeb5ceb652cb%26oe%3D5C4E2E07/https/scontent-lax3-1.xx.fbcdn.net/v/t1.0-9/43003379_708519706172853_6630294847678840832_n.jpg?width=370&height=413)
Title: Re: Fighting Games Thread
Post by: bork on October 05, 2018, 07:55:40 AM
https://www.youtube.com/watch?v=wSVFLiTqTt0
(http://media.giphy.com/media/p1chWWGExnuYE/giphy.gif)
Title: Re: Fighting Games Thread
Post by: Tripon on October 06, 2018, 12:38:53 AM
(https://cdn.discordapp.com/attachments/372503124226867203/497990533470355458/unknown.png)



https://venturebeat.com/2018/05/29/video-wavedash-on-the-communal-power-of-fighting-games/

https://twitter.com/wewavedash/status/1048351020814749696

RIP another Smash clone.
Title: Re: Fighting Games Thread
Post by: Akala on October 09, 2018, 10:49:57 AM
Fighting Vipers is 1.xx on Xbox. VF2 is 2.50 😛
Title: Re: Fighting Games Thread
Post by: Himu on October 09, 2018, 12:00:34 PM
Plz samsho gamepaly. I haven’t been this excited for a fighting game in years.
Title: Re: Fighting Games Thread
Post by: bork on October 09, 2018, 12:22:09 PM
Plz samsho gamepaly. I haven’t been this excited for a fighting game in years.

OK

http://www.youtube.com/watch?v=zWmOMwJB8xQ
Title: Re: Fighting Games Thread
Post by: Himu on October 09, 2018, 12:23:36 PM
Fuck you bork :maf :lol
Title: Re: Fighting Games Thread
Post by: bork on October 09, 2018, 12:28:22 PM
Fuck you bork :maf :lol

(https://www.fightersgeneration.com/characters/charlotte-laughz.gif)(https://www.fightersgeneration.com/characters/charlotte-laughz.gif)(https://www.fightersgeneration.com/characters/charlotte-laughz.gif)(https://www.fightersgeneration.com/characters/charlotte-laughz.gif)(https://www.fightersgeneration.com/characters/charlotte-laughz.gif)(https://www.fightersgeneration.com/characters/charlotte-laughz.gif)(https://www.fightersgeneration.com/characters/charlotte-laughz.gif)(https://www.fightersgeneration.com/characters/charlotte-laughz.gif)
Title: Re: Fighting Games Thread
Post by: bork on October 09, 2018, 12:36:33 PM
The proper response:
(https://i.imgur.com/tfhVeHl.png)
:snob
Title: Re: Fighting Games Thread
Post by: bork on October 12, 2018, 04:10:17 PM
https://twitter.com/LssjKensei/status/1050767070932230145
:leon
Title: Re: Fighting Games Thread
Post by: Tasty on October 12, 2018, 04:51:46 PM
Atem should have been in this demo. I need footage. :maf

Hisoka, Gon and Yusuke tho :rejoice

Fuck it, make Sailor Moon a DLC fighter.
Title: Re: Fighting Games Thread
Post by: nachobro on October 15, 2018, 11:25:26 AM
https://twitter.com/OmniSScythe/status/1050987208751177728

:nope
Title: Re: Fighting Games Thread
Post by: Himu on October 15, 2018, 12:16:54 PM
It’s an anime fighter. Why would you expect differently? Shit is for cheap fun, not competition.
Title: Re: Fighting Games Thread
Post by: bork on October 15, 2018, 12:40:31 PM
It’s an anime fighter. Why would you expect differently? Shit is for cheap fun, not competition.

Wouldn't even call this an "anime fighter."  It's more along the lines of being one of those "arena fighter" type games that are basically Gundam Vs. Gundam without the mechs.  :P  Of all the ones I've played, only Nintendo got it right with ARMS, which is a hell of a lot of fun.
Title: Re: Fighting Games Thread
Post by: Himu on October 15, 2018, 12:52:55 PM
Anime fighter was the wrong term. I meant that in the sense of licensed anime fighting games, as in a literal anime fighter. Those are rarely good. They’re cheap fun and little else and that’s ok.
Title: Re: Fighting Games Thread
Post by: nachobro on October 15, 2018, 02:43:08 PM
Ya it reminds me a lot of the Naruto fighters
Title: Re: Fighting Games Thread
Post by: bork on October 15, 2018, 03:13:27 PM
It looks like an updated version of J-Stars Victory VS., which wasn't very good.  But One Piece Burning Blood, which was also similar in style, actually turned out kinda OK.  When I look at this game I get more of a J-Stars vibe though.
Title: Re: Fighting Games Thread
Post by: Tasty on October 15, 2018, 07:57:54 PM
Yusuke :rejoice

Gon :rejoice

Hisoka :phil

:bow Pharaoh Atem :bow2
Title: Re: Fighting Games Thread
Post by: Akala on October 15, 2018, 09:16:09 PM
 :yuck

NOT FOR ME: the game
Title: Re: Fighting Games Thread
Post by: Himu on October 15, 2018, 09:17:37 PM
This is the only place I've ever seen anyone talk about Jump Force positively :lol

I try to be nice and not say,”this game will be shit” because it’s not cool to bag on fighting games others like all the time and I think a lot in the fgc are trying to be more positive and accepting towards other games even if they don’t like them.
Title: Re: Fighting Games Thread
Post by: bork on October 15, 2018, 09:38:34 PM
This is the only place I've ever seen anyone talk about Jump Force positively :lol

I don't care if games are "tournament worthy" or anything and even then I don't think this is gonna turn out well.   :P. They already got me once with J-Stars.
Title: Re: Fighting Games Thread
Post by: Himu on October 15, 2018, 09:46:18 PM
Depends. Lots of people are trying to be more positive and accepting towards other games. You’ve got Mike Ross and Combofied playing Guilty Gear. Street Fighter V sucking forced people to branch out. It’s why I try to not shit talk other peoples games and I haven’t said a word about jump stars before this page. I can’t speak for others but I just didn’t want to be a spoil sport.

For me it’s not just about tournaments but is it a question of whether a game is “fair” or “balanced”. A dude hitting you with a super ON HIT, from that distance, is bullshit. It doesn’t scream “fair” to me which will make it hard for me to get into. But that’s me.
Title: Re: Fighting Games Thread
Post by: Himu on October 15, 2018, 09:50:08 PM
Give me samshoooo snk
Title: Re: Fighting Games Thread
Post by: Tripon on October 16, 2018, 12:19:48 AM
Jump Force was confirmed to be running at 30 FPS on XB1/PS4. Arena fighters are tricky to make feel good in the first place. Doubly so if you're going add 'depth' to it. Jump Force isn't even trying for the 'feel good' part of the equation.
Title: Re: Fighting Games Thread
Post by: Himu on October 17, 2018, 12:17:21 PM
https://youtu.be/7BqxKVv3DkY

My game :heartbeat
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on October 18, 2018, 04:27:36 PM
Soul Calibur VI is supposed to unlock on Steam in less than two hours.
:phil
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on October 18, 2018, 04:36:49 PM
No Cassie, No Cashie :maf
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on October 18, 2018, 05:03:01 PM
However...

https://twitter.com/LouContaldi/status/1052779707379474432
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on October 18, 2018, 05:09:40 PM
This made me LOL so hard that I'm posting it in this thread too!  :lol

https://www.youtube.com/watchv=xdv0kllC7xE

:rofl
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on October 19, 2018, 12:06:51 AM
 :lol
Title: Re: Fighting Games Thread
Post by: chronovore on October 20, 2018, 06:23:43 AM
https://www.youtube.com/watch?v=wSVFLiTqTt0
(http://media.giphy.com/media/p1chWWGExnuYE/giphy.gif)

From the preview pic, I thought Yuke's might have got WWE and Konami to cooperate on including Rumble Roses in Smackdown.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on October 22, 2018, 02:00:45 AM
https://youtu.be/urvLyq68YVg

So is Soul Caliber VI good
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on October 22, 2018, 07:23:13 AM
So is Soul Caliber VI good

Yes, it's nice n' solid.  Have read some complaints about input lag when playing online (on consoles) but it felt fine to me.  It definitely looks and plays better (online) on PC though.

I would have been playing it like crazy this past weekend but I ended up spending most of my time on Warriors Orochi 4.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on October 24, 2018, 11:56:06 AM
(https://i.imgur.com/klCmg3R.jpg)
(https://i.imgur.com/Q1n1us0.jpg)

:aweshum
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on October 25, 2018, 10:50:15 AM
I never really understood how people liked CAS so much.  :hhh

People say the libra thing is decent, I will try I guess.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on October 25, 2018, 11:56:46 AM
I never really understood how people liked CAS so much.  :hhh

:dunno :what :ufup  :kobeyuck :iface
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on October 25, 2018, 11:57:05 AM
http://www.youtube.com/watch?v=vYxyh65ZgKc
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on October 26, 2018, 10:43:22 AM
https://www.reddit.com/r/BnHAOnesJustice/comments/9rj6fi/look_out_all_might_theres_a_new_1_hero_in_town/

:lol :rofl
:dead
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on October 26, 2018, 05:50:35 PM
http://www.youtube.com/watch?v=irTdRCwypws

:heh
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on October 27, 2018, 01:23:04 AM
My Hero One's Justice seems pretty shallow, but is still kinda fun and looks really nice.  The load times (on Switch) are pretty awful, however- it's like going back to the PS1 days.  Maybe worse.
 :nope
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on October 27, 2018, 11:07:55 AM
2B coming to SCVI! :o
http://www.youtube.com/watch?v=iG12BqJLdp4
(https://cdn.discordapp.com/attachments/239103374320992256/505758489088360468/unknown.png)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: tiesto on October 27, 2018, 04:00:06 PM
That just sold me on SCVI. Haven't really followed the series since the original on DC, so this should be good!
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: eleuin on October 28, 2018, 02:29:29 AM
(https://i.imgur.com/fqfudpA.jpg)

(https://i.imgur.com/KOiMcCu.jpg)

Her alternate skin :lawd
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on November 01, 2018, 11:33:21 AM
https://twitter.com/HiFightTH/status/1058000718433419264

:birb
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on November 01, 2018, 01:10:41 PM
Some of these are crazy-impressive!

http://www.youtube.com/watch?v=TshlUPdbAvo

LMAO at the Detroit Become Human one towards the end.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on November 01, 2018, 09:47:18 PM
It's really his hair that's the problem.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on November 01, 2018, 10:41:03 PM
(https://i.redd.it/xecrl7gdfsv11.png)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on November 01, 2018, 11:57:48 PM
The real hot take: Ken's face looks goofy as hell on the character select/match-up screen, but fine in game.
:rollsafe
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tasty on November 02, 2018, 12:15:50 AM
hot take: Ken's face in SFV is fine.

I think he's hot.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on November 02, 2018, 08:04:45 AM
Just hide Ken's face entirely with the Monster Hunter armor.

(http://media.comicbook.com/2018/01/street-fighter-v-monster-hunter-ken-rathalos-2-1078407.jpeg)

Problem solved!
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on November 08, 2018, 08:53:36 AM
http://www.youtube.com/watch?v=dddHR0uRHy0
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on November 11, 2018, 08:03:03 PM
https://twitter.com/ShinRamsay_/status/1061779456824463360
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on November 18, 2018, 07:10:12 PM
https://www.youtube.com/watch?v=Mol5krT79jg
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on November 24, 2018, 05:54:17 PM
https://www.youtube.com/watch?v=VEafm9jOam0
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on December 02, 2018, 06:11:14 PM
https://www.reddit.com/r/thewalkingdead/comments/a2gwq8/new_tekken_7_negan_gameplay_trailer/

https://www.youtube.com/watch?v=6ZqMb4ttaT8

Still the strangest announcement.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on December 02, 2018, 06:27:44 PM
More revealed than just Negan- Armor King and Craig Marduk will be playable tomorrow! 

The Armor King trailer has a Julia tease at the end.
(https://media.eventhubs.com/images/2018/12/2-marduk-julia-and-armor-king-revealed-tekken-7.jpg)
https://www.youtube.com/watch?v=QMODGRUe7yw
https://www.youtube.com/watch?v=mgOu8aZ7H-M

(https://media.eventhubs.com/images/2018/12/02_reveal08.jpg)
:uguu
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tasty on December 02, 2018, 06:38:55 PM
https://www.reddit.com/r/thewalkingdead/comments/a2gwq8/new_tekken_7_negan_gameplay_trailer/

https://www.youtube.com/watch?v=6ZqMb4ttaT8

Still the strangest announcement.

Still less weird than Cloud in Smash.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on December 06, 2018, 01:43:23 PM
This is why the fgc doesn't like smashers.

https://twitter.com/Floejisan/status/1070089840488660992

https://twitter.com/Floejisan/status/1070414094061101056

https://twitter.com/Floejisan/status/1070425775252267008

https://twitter.com/jchensor/status/1070447228165050368
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on December 06, 2018, 01:44:36 PM
https://www.reddit.com/r/thewalkingdead/comments/a2gwq8/new_tekken_7_negan_gameplay_trailer/

https://www.youtube.com/watch?v=6ZqMb4ttaT8

Still the strangest announcement.

i don't even watch twd and this is amazing
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tasty on December 06, 2018, 02:10:16 PM
This is why the fgc doesn't like smashers.

FGC is trash.

(https://i.imgur.com/Yy3PXo5.gif)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on December 06, 2018, 02:14:15 PM
it's literally one smash person lmao. also this is like the 7952465786234875678324th this same discussion is happening over the same bullshit. :zzz

yeah yeah arcade roots, yeah yeah everyone can play, shut the fuck up now thx. having gone between smash and fgc scenes both locally and at big events i've not seen this kind of gatekeeping in person ever. not saying it doesn't happen but it's not some major thing where big players are kicking regular joes to the curb at every possible opportunity.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on December 08, 2018, 12:47:00 AM
Million Arthur: Arcana Blood (PS4) released under the looming shadow of Smash Ultimate last week.  I wasn't going to import this, but someone who worked on the game said recently that there were no plans to localize it, so I went ahead and ordered it. 

MAAB is, as the name might suggest, a 2D fighting game from the same people behind the Arcana Heart series and Nitroplus Blasterz, based on Square Enix's Million Arthur franchise that I know absolutely nothing about.  This game also has Iori Yagami from KOF as a guest character and Lise from Seiken Densetsu 3, because hey Square I guess.  I also read that two characters are from Han-Gyaku-Sei Million Arthur and Lord of Vermillion IV, and that means nothing to me because I don't know a thing about them!

Anyway, MAAB is both A) Arcana Team's best-looking 2D fighter to date, with a super, super clean look, and B) a pretty fun little fighter.  There's only 13 characters to play as, but there's also 31 support characters and these can be selected in teams of three and called out during battle to act as additional special moved and for use in combos.  Akira Oono from High Score Girl (hey, I know that one!) is also a guest support character.

So, the game looks nice and plays pretty well...so what's the problem?  Nothing if you're gonna play with some buddies locally who might want to check it out.  But this is a virtually-unknown fighting game that is probably not going to sell very well and that nobody is going to play online, and that kind of sucks, but it's understandable.  Maybe it will find a niche fanbase.  I found a video of it being played in a 'Murican tournament recently!

https://www.youtube.com/watch?v=5OtUbH8TPfI
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on December 14, 2018, 04:24:40 PM
King of PS2 Graphics '14 for $15. :patrice

Might go cheaper during the Steam winter sale though.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on December 14, 2018, 08:51:09 PM
double-dipping in the age of season passes sucks.  :'(
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on December 15, 2018, 09:48:25 AM
Arc System Works is at it again with Granblue Fantasy Versus.  New 2D fighter!

https://youtu.be/9-rFJMMLysw
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on December 15, 2018, 04:48:18 PM
i cannot believe that's a game. It looks even more of an anime than DBFZ and GG. Holy fuck balls.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on December 15, 2018, 04:48:41 PM
also the main chick is hot
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: toku on December 15, 2018, 05:07:08 PM
https://twitter.com/Anakron199X/status/1071973779323191296
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: curly on December 15, 2018, 06:15:46 PM
it's literally one smash person lmao. also this is like the 7952465786234875678324th this same discussion is happening over the same bullshit. :zzz

yeah yeah arcade roots, yeah yeah everyone can play, shut the fuck up now thx. having gone between smash and fgc scenes both locally and at big events i've not seen this kind of gatekeeping in person ever. not saying it doesn't happen but it's not some major thing where big players are kicking regular joes to the curb at every possible opportunity.

dashizwiz isn't that good so the whole thing is stupid. He isn't even in the top 100 in the Melee rankings.  It's not like plup or leffen are charging him when they play friendlies.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on December 16, 2018, 12:39:56 AM
silentscope helped me get cvs2 for dolphin and I'm shocked runs silky smooth on my i3 computer. Now i can play it online!
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on December 16, 2018, 10:21:58 PM
So supposedly, Evil Evil Ryu is the last SF5 character? :doge
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on December 16, 2018, 10:50:58 PM
So supposedly, Evil Evil Ryu is the last SF5 character? :doge

No.

He's the first character of season 4.  I'm disappointed that they went for an "Evil" character to take up one of the slots and that they didn't reveal anyone else.  I liked how the last season showed everybody pretty much right away.  But he seems more interesting than Ryu at least.

https://www.youtube.com/watch?v=zWLncdhxIcs
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Bebpo on December 16, 2018, 10:56:53 PM
So my drive-by comment after watching that vid is does anyone in the FGC (aka who V is marketed towards) really want more shotos? Like I don't get why they are bothering to make more characters like this for the game.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on December 16, 2018, 11:15:34 PM
So my drive-by comment after watching that vid is does anyone in the FGC (aka who V is marketed towards) really want more shotos? Like I don't get why they are bothering to make more characters like this for the game.

People wanted Akuma, which is understandable, but can't say I've seen people calling for Evil Ryu or Oni to return.  Kage appears to be kind of like of both of them combined into one character.  Now, if this were DAN, I'd be hype as fuck.

I was really hoping they'd announce season 4 with Rose.   :'(

There's also a truckload of balance changes that dropped, too.  Might change the landscape for character usage and tiers.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on December 16, 2018, 11:22:23 PM
So my drive-by comment after watching that vid is does anyone in the FGC (aka who V is marketed towards) really want more shotos? Like I don't get why they are bothering to make more characters like this for the game.

Uh, yes. I want more zoning characters, shotos or not. The game has far too many anti-zoning tools. Kage of course, does not display zoning tools at all in the trailer and is a combo fuck fest. And also of course, Kage has an anti-fireball move. Fuck SFV. I guess I'll have to wait for a set up character like Decapre to show up. With SFV they always do something to interest me and go a step forward (Sagat, G), and somehow two steps back.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on December 17, 2018, 05:06:01 PM
https://twitter.com/AlexMyersFGC/status/1074517402191159296
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on December 18, 2018, 08:54:25 PM
https://twitter.com/bluprint_4/status/1074883427592298498
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: benjipwns on December 19, 2018, 12:42:43 AM
https://twitter.com/SupremeCourtshp/status/1073714536568348672
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tasty on December 19, 2018, 12:55:15 AM
OVERRULED
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on December 19, 2018, 08:37:38 PM
https://twitter.com/StreetFighter/status/1075561441032318976

:birb

probably not a good sign
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on December 19, 2018, 09:13:06 PM
https://www.youtube.com/watch?v=c7AL44keDZw
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on December 20, 2018, 12:16:14 AM
https://twitter.com/psk_sk3/status/1075420640373395459
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tasty on December 21, 2018, 06:40:21 PM
https://twitter.com/Zenrotto/status/1076253350902067200

::)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on December 21, 2018, 08:50:48 PM
ahahaha what
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on December 21, 2018, 11:24:13 PM
ahahaha what

The quick rundown is that Dragonball FighterZ isn't in Evo Japan and other majors. Supposedly, it's the licensor or whatever causing issues.

And just as I bought a copy on Steam hours earlier for a local person that plays. I'm sorry, guys! :lol
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tasty on December 22, 2018, 06:26:00 PM
https://twitter.com/pat7286/status/1076296819850780672
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on December 22, 2018, 06:52:20 PM
they really are killin dbfz in tourneys :crazy
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on December 22, 2018, 11:11:29 PM
That's just fucking nutso if true. 
 :mindblown
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on December 23, 2018, 02:02:08 AM
Not at evo japan or anime ascension
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on December 25, 2018, 09:07:46 PM
https://twitter.com/momochi212/status/1077489080709967873
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on December 30, 2018, 09:39:30 AM
https://twitter.com/nocontextmugen/status/1079304525947654144
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 03, 2019, 11:31:21 AM
My experience with 3S and 3S players ngl.

https://www.youtube.com/watch?v=b9BhJJRENK4

I've given up on ever "getting" that game. I just don't like it.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 03, 2019, 12:46:47 PM
Bork did you end up playing this last year?

https://youtu.be/SfugPuNLuKI
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 03, 2019, 12:53:39 PM
Yeah, it was pretty fun and really easy to pick up and play.  I say "was" because the online population started small and quickly died off after a couple of weeks.  :-\ 

They came up with a good idea for the control scheme and you can play this game easily with any kind of controller.  LOL at the comments shitting on it in that YT video.  Interesting seeing that Arc's Granblue Fantasy fighting game will also be using a one-button special move system.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 03, 2019, 12:57:27 PM
Re: The Dragonball FighterZ situation- Toei said it wasn't them.
:idont
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 03, 2019, 01:05:34 PM
Re: The Dragonball FighterZ situation- Toei said it wasn't them.
:idont

:crazy
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on January 03, 2019, 01:19:19 PM
eh i think people relaxed a bit once harada made the announcement that he's now running esports for namco and there will be both official dbfz/t7/soul events AND support of non-official events for those games in 2019.

https://twitter.com/Harada_TEKKEN/status/1078194503679393792

Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tripon on January 08, 2019, 12:35:43 AM
https://twitter.com/moga0425/status/1082214407633915904

RIP EVO JAPAN
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 08, 2019, 07:13:10 AM
Holy shit, that's a massive drop-off. 

In other news, DOA6 got delayed to 3/1.   :'(
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tasty on January 08, 2019, 09:56:13 AM
I can see one other big difference between those two lists.

spoiler (click to show/hide)
And it's not ARMS or SoulCal.
[close]
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tasty on January 08, 2019, 09:57:33 AM
Re: The Dragonball FighterZ situation- Toei said it wasn't them.
:idont

:confused
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 08, 2019, 10:19:45 AM
I can see one other big difference between those two lists.

spoiler (click to show/hide)
And it's not ARMS or SoulCal.
[close]

Smash isn’t at anime evo and it could be a Nintendo situation.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tasty on January 08, 2019, 10:23:32 AM
:miyamoto
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on January 08, 2019, 11:16:13 AM
RIP EVO JAPAN

I haven't even paid attention to EVO Japan: What was the problem with it last year?
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on January 08, 2019, 11:43:19 AM
No major problems with it last year. This year is a bit of a flub in multiple ways:

1. Moved from Tokyo to Fukuoka, no one wants to travel there
2. Tournament games weren't announced until end of Nov for a tournament in Jan (in comparison EVO USA games are announced in Jan for an event in Aug)
3. It's gotten essentially no marketing or promotion, most people didn't even know registration was even open
4. Two major games were not allowed to be there due to publisher issues, Smash and DBFZ
5. No one even knows what the prize pool is or if there even is one (tournament is free to enter due to some weird Japanese laws or something)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 08, 2019, 03:07:24 PM
1. Moved from Tokyo to Fukuoka, no one wants to travel there

:mindblown

LOL if there's no prize money- WTF are some of those pro-dudes even doing over there, then?  I see a few folks saying they're staying over in Japan for a few months.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on January 08, 2019, 03:27:53 PM
This is the site for info on EVO Japan and there's a big zero in the prize section so who knows wtf is gonna be happening there.

https://www.evojapan.net/2019/outline_en/

IIRC the publishers kicked in the prizes last time. Some gave money and others (aka Nintendo with ARMS) gave a championship belt and a pat on the back :lol
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on January 08, 2019, 05:03:30 PM
I see a few folks saying they're staying over in Japan for a few months.

Some of them Patreon or whatever, which is just bizarre.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 08, 2019, 08:33:07 PM
I see a few folks saying they're staying over in Japan for a few months.

Some of them Patreon or whatever, which is just bizarre.

I would say that for a lot of folks using Patreon.  But hey, can't knock the hustle if people want to give them money for streaming or whatever. 

Not FGC-related, but wasn't Spoony still getting $1000+ a month from Patreon when he pretty much stopped putting out content?  :lol :dizzy
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 08, 2019, 08:34:44 PM
Just looked and he's still getting money- $492 a month.  :lol
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Rufus on January 08, 2019, 08:51:35 PM
Pity and/or people who don't need to scrutinize recurring charges that much.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: headwalk on January 09, 2019, 12:51:47 PM
https://www.youtube.com/watch?v=bzClDLhqYBg

i've seen a lot of "how to fix street fighter 5" videos in my time and this is the first good one.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 09, 2019, 01:31:52 PM
It's nice to see such a positive approach to it, too. 
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 09, 2019, 02:07:03 PM
https://www.youtube.com/watch?v=bzClDLhqYBg

i've seen a lot of "how to fix street fighter 5" videos in my time and this is the first good one.

A lot of his complaints are why I don't play it. I'm surprised he loves it. All those reasons are why SFV isn't the best and why I doubt it'll be fixed. It's an overly offensive game without the defensive mechanics to match. I'm not asking for it to be like SFIV with all of its defense tools and tech, but games that are often in your face like 3S or GG have defensive mechanics that nullify offense. SFV is basically Guilty Gear without burst or FD or SFIII without parries. This is precisely why SFV is not a "great" fighting game as he says at the beginning of the video. He brings up GG, but ignores that GG has air dash, jump cancels, burst, faultless defense, and far more movement options that negate offense. Woshige basically made a Guilty Gear without the defense and movement tools of GG.

This is why SFV is a bad game: its design philosophy is undercooked.

If you want to improve SFV at this point give it Alpha/3S era and go wild. This means, give every character a super jump (SFIII), allow air blocking (alpha, Vsav), create a universal defense mechanic akin to parries (SFIII), guard cancels (Vsav), and the other shit from Alpha 2 and 3.

Here we have is a game he readily admits is something that can ignore SF fundamentals and yet he finds it to be a great fighting game. Different tastes, different strokes but I prefer to play a fundamentals oriented title.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 09, 2019, 02:28:10 PM
That said, moves do need more pushback like he said.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: headwalk on January 09, 2019, 03:40:00 PM
i think his point stands though that it's not that it has a shit neutral game, shit zoning or a crappy roster. all the ingredients are there for a decent game but the only taste that comes through is that of standing one millimetre away and blockstringing someone to death because it's infinitely the strongest option.

doubt they'll fix it with patches so i'd love for them to wipe the slate clean and move on to a proper cross platform 6 with an arcade release on launch. i know the xbone was bunk but there was definitely something undermining about making a platform exclusive street fighter.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 09, 2019, 03:51:09 PM
He made this reply in comments:

Quote
So far I'm getting this comment a lot, and I agree entirely that Guilty Gear has more balanced defensive options to match its strong offense. In the video I was trying to imply that Woshige does not see the value in having that balance.

I get him now.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 09, 2019, 08:50:49 PM
SFV is basically....SFIII without parries.

:rejoice
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 11, 2019, 07:30:49 AM
Dead Or Alive 6 is getting a beta test on PS4- starts today and ends on Monday!  PS+ sub required.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 14, 2019, 10:23:19 PM
Looks like Bandai Namco is going to be announcing a season two pass and new DLC character line-up for Dragonball FighterZ soon.  There's an event on the 26th, IIRC.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on January 14, 2019, 10:31:52 PM
yeah their dumb stream they had said to expect more on a new pass after the finals of the world tour. also Hiroki said there will be a new balance patch and the team is going to be looking at improving comeback potential. another full year of support for the game and tournaments was confirmed too.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: remy on January 15, 2019, 12:03:24 AM
Can't wait for another 12 gokus and vegetas
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 15, 2019, 12:13:39 AM
GIVE ME BULMA AND LAUNCH
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on January 15, 2019, 12:14:11 AM
they said there is a tease for the new character in v jump magazine and that mag comes with a card insert for another goku/vegeta fusion :lol
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 15, 2019, 12:18:56 AM
I demand Launch. Give her the GG treatment. Make her two characters in one. Regular Launch of passive and defensive. There's a sneeze meter and once built, she can turn into blonde launch, which is offensive. The key to the character is to maximize sneeze meter before you're a threat. Fuck yes.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on January 15, 2019, 12:31:12 AM
Can't wait for another 12 gokus and vegetas

Eh, could be worse: Could be 12 Gokus and Vegetas with beam attacks.

Only Beerus is the only character I feel that is somewhat different from the others as his projectiles are MEANT to be manipulated/baited/traps. Meanwhile, everyone else nearly has a Kamehameha/beam attack for projectiles which makes actually playing Beerus a fools errand as trying to get the projectiles out to do shenanigans will get stuffed easy.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 15, 2019, 07:27:32 PM
I bet Vegetto or Gogeta is one of them.  And Ultra-Instinct Goku.  :lol

They really need to diversify the roster.   This game needs Mr. Satan, Bulma, Chi-Chi, Turtle Hermit, and hell yeah Lunch is a good idea with the split personality thing.  Throw in Oolong as a 'Dural' type character who morphs into other characters when doing various attacks.  That's a rip-off of that nun character from Skullgirls but hey who cares.  Throw in Arale and Jaco too.  If there's any other version of Goku I'd want to see, it would be the kid version with his staff and Kinto'un.  :)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on January 16, 2019, 09:24:11 AM
https://twitter.com/BandaiNamcoEU/status/1085483460897239041

Jiren next
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on January 17, 2019, 01:21:07 PM
MK11 thing starting soon, reveals won't be til 11 PT though

https://www.twitch.tv/netherrealm

or

https://www.youtube.com/watch?v=MMdqOE1Je1o
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on January 18, 2019, 09:59:29 AM
Jiren confirmed

(https://pbs.twimg.com/media/DxLyOWoWwAAIVuy.jpg:small)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 18, 2019, 03:12:41 PM
There's a Jump Force open beta going on this weekend, BTW.  Only during set times...the one today was far too early to try, lol.

Friday 18th January 2019

    North America: 4am PST / 5am MST / 6am CST / 7am EST
    UK/Ire: 12pm GMT
    Europe: 1pm CET / 2pm EET
    Asia/Oceania: 9pm JST / 8pm AWST / 11pm AEDT

Saturday 19th January 2019

    North America: 9pm PST / 10pm MST / 11pm CST / 12am EST
    UK/Ire: 5am GMT
    Europe: 6am CET / 7am EET
    Asia/Oceania: 2pm JST / 1pm AWST / 4pm AEDT

Saturday 19th January 2019

    North America: 8am PST / 9am MST / 10am CST / 11am EST
    UK/Ire: 4pm GMT
    Europe: 5pm CET / 6pm EET
    Asia/Oceania: 1am JST / 12am AWST / 3am AEDT

Sunday 20th January 2019

    North America: 12pm PST / 1pm MST / 2pm CST / 3pm EST
    UK/Ire: 8pm GMT
    Europe: 9pm CET / 10pm EET
    Asia/Oceania: 5am JST / 4am AWST / 7am AEDT
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 22, 2019, 02:17:51 PM
https://youtu.be/EY1EDYluZ58

Tokido :uguu
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on January 27, 2019, 05:04:22 PM
Yo, this BBGB or whatever the fuck his name is vs Go1 match: BBGB Last set completely annihilated into a "Perfect" from Go1.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on January 27, 2019, 06:13:36 PM
Jiren confirmed

(https://pbs.twimg.com/media/DxLyOWoWwAAIVuy.jpg:small)

https://www.youtube.com/watch?v=-MQNREg1n8k

Edit: LMAO, right as I post it Bandi-Namco takes it down. It'll be back up in an hour I guess.

SONICFOX BTFO. #KarmaForEvo
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 27, 2019, 07:47:44 PM
https://www.youtube.com/watch?v=aOwFf8zPB7Y

Jiren, SSJB Gogeta (lol), Videl with Great Saiyaman (Yes!!), and...Broly- again.  LMAO.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Beezy on January 27, 2019, 08:04:40 PM
A 2nd Broly before any of the female Saiyans, smh.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 27, 2019, 08:37:21 PM
Sigh. I'm never going to get Bulma and Launch.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 27, 2019, 08:39:50 PM
A 2nd Broly before any of the female Saiyans, smh.

Pan is a female Saiyan but she sucks so she doesn't count.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 27, 2019, 08:46:01 PM
A 2nd Broly before any of the female Saiyans, smh.

Pan is a female Saiyan but she sucks so she doesn't count.

Nobody is thinking of Pan- they're thinking Caulifla, Kale (who is the female Broly), or their fused form as additions to the game! 

(https://vignette.wikia.nocookie.net/dragonuniverse/images/7/76/KaleMasteredRampage.png)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on January 27, 2019, 08:47:21 PM
That left one walks up to the bar and slaps your girlfriends ass. What do you do? :doge
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 27, 2019, 08:49:33 PM
That left one walks up to the bar and slaps your girlfriends ass. What do you do? :doge

Use my knowledge as a mega-nerd knowing that she's a pretty timid character and wouldn't do that.
:expert
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 27, 2019, 09:43:33 PM
This happened tonight:
https://twitter.com/alfonso_thesix/status/1089705911256416257
:heh
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 27, 2019, 10:03:26 PM
A 2nd Broly before any of the female Saiyans, smh.

Pan is a female Saiyan but she sucks so she doesn't count.

Nobody is thinking of Pan- they're thinking Caulifla, Kale (who is the female Broly), or their fused form as additions to the game! 

(https://vignette.wikia.nocookie.net/dragonuniverse/images/7/76/KaleMasteredRampage.png)

I already know what who he’s talking about.

I forgot Videl is a human. She’s so boring I forgot her entire character lmao
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: toku on January 28, 2019, 01:08:10 PM
got a hori commander finally
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 29, 2019, 08:53:02 AM
got a hori commander finally

It's a nice pad!  Use them for just about anything fighting game-related.

8BitDo's Genesis-style six button pad is now up for pre-order- means the Switch will finally have something good!  And this will work on PC too.

(https://images-na.ssl-images-amazon.com/images/I/613PXtnMmJL._AC_.jpg)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on January 29, 2019, 09:55:40 AM
is there any way to use this as a BT controller on switch or is it docked only? the pro controller is nice but not really optimal for SFC.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on January 29, 2019, 11:16:14 AM
Why mimic genesis dpad and not Saturn
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on January 29, 2019, 11:29:09 AM
is there any way to use this as a BT controller on switch or is it docked only? the pro controller is nice but not really optimal for SFC.

Yup!  You can pair 8Bitdo controllers right to the Switch and use them any way you'd like!

Why mimic genesis dpad and not Saturn

It actually looks more like a hybrid of the two. 

It's being designed with the Genesis (perhaps the mini model is incoming?) in mind.  They're also releasing adapters to use the pads wirelessly with O.G. Genesis hardware.

These guys do good work so I'm picking one up for sure.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on January 29, 2019, 12:10:49 PM
Nice, thanks for heads up.  :itagaki
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on January 29, 2019, 09:19:06 PM
people locally wanted an MKX tournament for weeklies so I installed it on PC to practice. Good lord this game looks :lawd in ultrawide

https://abload.de/img/mk102019-01-2918-14-0i0khx.png

https://abload.de/img/mk102019-01-2918-14-2txjrm.png

https://abload.de/img/mk102019-01-2918-16-0kyj87.png

https://abload.de/img/mk102019-01-2918-22-02bj88.png

https://abload.de/img/mk102019-01-2918-24-0npjmy.png

EVIL MOD EDIT: Removed image tags.  Takes too long to load and slows down the page!
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on January 31, 2019, 11:02:47 PM
SoulCali 6 40% off on Steam...tempted as would likely play way more than I have on PS4 (which hasn't been much), but couldn't pull trigger on. Come on 19.99 (I'd prob bite at 29.99).  :-\
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 07, 2019, 02:11:20 PM
https://twitter.com/NerdJosh/status/1092964453547528199
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 07, 2019, 03:16:32 PM
it's a meme
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 07, 2019, 03:30:59 PM
never mind, it's a meme
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 07, 2019, 08:29:33 PM
 :lol
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 07, 2019, 08:29:54 PM
https://twitter.com/HellPockets/status/1093556230008623104
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 12, 2019, 03:55:11 PM
https://twitter.com/notBaf0/status/1095417953393217536

:rofl
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on February 12, 2019, 04:47:47 PM
:lol
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 12, 2019, 04:51:45 PM
 :lol :rofl
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 12, 2019, 04:54:20 PM
The cut scenes are cringe but it's a fun arena brawler :). It's totally gonna bomb so should be cheap soon!
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 17, 2019, 11:54:46 AM
News from EVO Japan.  Nothing from Capcom.  WTF is going on with them lately?

Julia and Negan will be released in Tekken 7 on 2/28.  The Negan trailer is hilarious!  :lol
https://www.youtube.com/watch?v=wrJkHjU0gq8
https://www.youtube.com/watch?v=4xwg8NnNBw0

Amy is the next Soul Calibur VI DLC character!
https://www.youtube.com/watch?v=QxPf8BhJNlQ

Naoto Kurogane (BB), Teddie (Persona), Seth (UN), and Aino Heart (Arcana Heart) got announced as new DLC characters for BlazBlue Cross-Tag Battle!  The game is coming to arcades soon too.
https://www.youtube.com/watch?v=0sE3m_GpVLA

SNK Heroines Tag Team Frenzy will be released on Steam next week!  2/21.
https://twitter.com/gatoray_kof/status/1096329163563184128


Finally, amidst all the chaos from the DOA6 debacle, it was announced that Mai Shiranui is returning as a DLC character, alongside another SNK character who hasn't been announced yet.  They're also doing another 'beta' test next weekend, but this time it's only for people who pre-ordered the digital deluxe versions on PS4 and XBone.  This time they're going to allow for a number of modes (online and offline) to be played and all initial characters will be playable.

More DLC shit including a season pass revealed.  62 DLC outfits already on the way. :dizzy
(https://media.eventhubs.com/images/2019/02/15_doa01.jpg)

This is coming stateside...for PC!
https://twitter.com/HellPockets/status/1093556230008623104

Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 17, 2019, 05:45:28 PM
Where the fuck is samurai spiritis news FUCK
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 17, 2019, 05:47:22 PM
Julia is too anime. Gross.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 17, 2019, 07:33:34 PM
Where the fuck is samurai spiritis news FUCK

Guessing they want to wait until it's much more complete before showing anything.

Julia is too anime. Gross.

 :oreilly :dayum :what
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 17, 2019, 07:34:22 PM
WATCH THE NEGAN TRAILER :punch
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on February 17, 2019, 07:49:20 PM
News from EVO Japan.  Nothing from Capcom.  WTF is going on with them lately?

trOllNO shitcanned, that's what.

Might buy explosive handjobber when it's on Steam sale.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 17, 2019, 07:55:21 PM
News from EVO Japan.  Nothing from Capcom.  WTF is going on with them lately?

trOllNO shitcanned, that's what.

Nah.  I see he tweeted that he wasn't going to go, but...they didn't have anything to show?

https://twitter.com/Yoshi_OnoChin/status/1093919704748457984
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on February 17, 2019, 07:59:36 PM
Probably trying to fix Marvel Infinite? IDK.

https://twitter.com/RaphTx/status/1093561104289202176


 :lol
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 17, 2019, 11:41:15 PM
Where the fuck is samurai spiritis news FUCK

Guessing they want to wait until it's much more complete before showing anything.

Julia is too anime. Gross.

 :oreilly :dayum :what

The overly Japanese waifu mannerisms. She looks atrocious. I was really looking forward to her but she acts like a mother fucker maid cafe waitress.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thetylerrob on February 17, 2019, 11:51:50 PM
No more sfv updates  :ohyeah
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 17, 2019, 11:53:32 PM
get rid of ono

he's had like two good fg games under his belt, tops
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 18, 2019, 10:42:18 AM
Where the fuck is samurai spiritis news FUCK

Guessing they want to wait until it's much more complete before showing anything.

Julia is too anime. Gross.

 :oreilly :dayum :what

The overly Japanese waifu mannerisms. She looks atrocious. I was really looking forward to her but she acts like a mother fucker maid cafe waitress.

 :oreilly :dayum :what
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on February 18, 2019, 10:53:11 AM
I think Julia looked great. Negan kinda jank and dopey, I don't watch walking dead so no preexisting attachment. Seems like a new stage and starry reskin of the endless azure stage that I hadn't seen.

T7 quietly my fave fighter this gen I think. Wonder if this next drop is about it or if they do another season.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 18, 2019, 11:32:25 AM
I think Julia looked great. Negan kinda jank and dopey, I don't watch walking dead so no preexisting attachment. Seems like a new stage and starry reskin of the endless azure stage that I hadn't seen.

T7 quietly my fave fighter this gen I think. Wonder if this next drop is about it or if they do another season.

I don't know anything about Negan either (and have no plans to use him), but that trailer was great.  :lol  Julia looks awesome and I've always been a bit of a Michelle/Julia user so looking forward to her being released.  I haven't played much of TK7 lately and if she's as fun as Jay Cee was in TTT2 it might get me back in, but TBH I will probably just end up playing a shitload of DOA6 and drop the Namco fighters.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 18, 2019, 12:09:51 PM
Michelle was my main in Tekken 1 so I was looking forward to Julia. I like her moveset but the mannerisms and personality/victory poses/entrance/rage are too Japanese for me. Looks like I’ll still be playing Kazumi who acts and looks like a normal person despite have demon DNA.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 18, 2019, 12:19:18 PM
(https://66.media.tumblr.com/017e4386cae7933eac47e0b11861e0c3/tumblr_pj4k1o74qY1s2wenvo4_500.gif)

Ohaiyoooooooooooooooo I am Japanese and I make dumb symbols with my hands which only virgins find attractive but it pays the bills please enjoymassssssssssssssssssu
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 18, 2019, 01:21:20 PM
She's supposed to be a streamer.  You seem to be taking this way too harshly.

:idont

Quote
I make dumb symbols with my hands which only virgins find attractive but it pays the bills please enjoymassssssssssssssssssu

Just like real life!
 :ohyou
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on February 18, 2019, 08:20:19 PM
(https://i.imgur.com/6sJOjUM.jpg)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Bebpo on February 18, 2019, 08:35:37 PM
Is Julia actually supposed to be Native American, or is she just a princess mononoke weeb?
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on February 18, 2019, 09:08:07 PM
 :idont
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 18, 2019, 09:26:27 PM
(https://i.redd.it/k1uf5gboifh21.png)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 18, 2019, 09:49:30 PM
:dead
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 18, 2019, 11:35:38 PM
Is Julia actually supposed to be Native American, or is she just a princess mononoke weeb?

The latter?  Michelle is part Native American, part Chinese.  Julia is her adopted daughter and seems to just be listed as "American."
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 18, 2019, 11:38:03 PM
A Tekken wiki says she's Native American.  Guess the answer is:

:whatsthedeal
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 19, 2019, 11:44:03 AM
Soul Calibur got a small update that adds in more CAS parts (some new, some old), plus selectable Soul Edge and Soul Calibur music:

(https://pbs.twimg.com/media/Dzh0m4zVAAgok7h.jpg)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 21, 2019, 08:57:59 PM
https://www.youtube.com/watch?v=maUdR9ISg8I
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 22, 2019, 10:19:24 AM
Limited Run Games is selling limited physical production runs of Koihime Enbu RyoRaiRai (PS4) and KOF '97 Global Match (PS4 and Vita).  Both have CEs-- KOF is particularly awesome since they got NeoGeo AES style shockboxes made to put the games in! 

(https://cdn.shopify.com/s/files/1/0912/7444/products/KOF97-CE-PS4.png?v=1550506231)

:lawd

Wish they did this with Windjammers!

All the Vita versions are currently sold out but PS4 is still available.  They'll also have another run up for sale at 6:00 PM EST today.  Vita will likely sell out again in minutes and the PS4 games will probably be gone by tomorrow afternoon.

I grabbed:

Koihime Enbu RyoRaiRai Wai-Fu Edition (PS4)
King of Fighters 97 Global Match (PS4)
King of Fighters 97 Global Match Classic Edition (Vita)

Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on February 22, 2019, 02:08:36 PM
wai-fu edition  :lol

You’re right AES windjammers would have been cool.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on February 23, 2019, 12:57:46 PM
I think I might fuck with DOA6, but would rather it on PC since that is where I have been playing lately and have a feeling this one will be DLC poison. They didn't even include a beach stage out of the box! Hopefully the port is ok...not sure if rolling with the deluxe or not.

I wish they still had the VF characters.  :'(
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Bebpo on February 23, 2019, 03:35:56 PM
I tried the DoA6 demo and as a casual DoA fan who hasn't really played the series much since 4, it didn't seem to look or play much better than 5 Last Round? Like I look at MK11 and the graphic jump is noticeable, even Soul Caliber 6 over 5, but DoA6 still looks like a PS3 game to me...
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on February 23, 2019, 03:44:17 PM
It looks way better than 5LR IMO. First impressions are pretty good but I am not sure about the inclusion of meter.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 23, 2019, 04:02:47 PM
https://youtu.be/JX10BYBjd20
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 23, 2019, 08:47:07 PM
I think I might fuck with DOA6, but would rather it on PC since that is where I have been playing lately and have a feeling this one will be DLC poison. They didn't even include a beach stage out of the box! Hopefully the port is ok...not sure if rolling with the deluxe or not.

I wish they still had the VF characters.  :'(

Hoping that they do a good job with the PC-  it's Koei-Tecmo so it's either going to be really good or total shit.  At least we won't have to worry about this being a last-gen port-up like DOA 5LR, with visual detail/content missing.

I tried the DoA6 demo and as a casual DoA fan who hasn't really played the series much since 4, it didn't seem to look or play much better than 5 Last Round? Like I look at MK11 and the graphic jump is noticeable, even Soul Caliber 6 over 5, but DoA6 still looks like a PS3 game to me...

It has a whole new meter and button added, for starters, and there are the typical changed up moves and balance changes that come with new iterations.  I've been messing with the Deluxe demo that's available this weekend and some stuff I used to be able to do in DOA5 doesn't work anymore. 

Visually this is akin to Soul Calibur 6 to me, actually- you can see the older assets that are there as well as the new ones and the backgrounds are noticeably more-detailed.  The game also has a graphic setting for performance (framerate focused) and one for improved visuals, but I'm not sure what the difference is with the latter enabled, since I went right for performance when I saw that was available.

It looks way better than 5LR IMO. First impressions are pretty good but I am not sure about the inclusion of meter.

The damage output doesn't seem to be too absurd from the "super blows" with the meter, and it also nets you an additional counter.  So far online I've mostly seen scrubs just mash on the special button- doing that does an auto combo that ends with the super move, but the damage is minimal when does this way.

I love Dead Or Alive.  It's my favorite 3D fighting game series and I'm pretty psyched about DOA6 because the online play has finally been improved.  That's not to say that there aren't issues -I had matches where the game said the opponent was 5 bars and the match was a laggy, shitty mess, but for the most part, the connection quality has been pretty good. 

I like newcomer Nico a fair bit, too- she almost seems TOO good though.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 24, 2019, 12:00:00 AM
Just played a complete scrub and countered his punch spams and wake-up attacks almost every time he got knocked down (he kept going low)- he rage quit when I won the last round.   :lol Game is legit!!
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Coax on February 24, 2019, 12:50:35 AM
She's supposed to be a streamer.  You seem to be taking this way too harshly.

Quote
I make dumb symbols with my hands which only virgins find attractive but it pays the bills please enjoymassssssssssssssssssu

Just like real life!

(https://i.imgur.com/U79OUHT.png)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tripon on February 24, 2019, 11:41:21 AM
https://twitter.com/NBCSPhilly/status/1099520717249544192
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 24, 2019, 08:26:23 PM
Didn't even think about this until I saw it mentioned on Eventhubs- DOA6 actually shows whether or not your opponent is on a wireless or wired connection, along with their connection strength, which is awesome.  Might be the first fighting game that does this.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 24, 2019, 08:32:30 PM
injustice 2 had it after they redid the netcode (when no one was playing lol)
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 24, 2019, 10:05:44 PM
 :lol
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 26, 2019, 08:11:17 AM
PC footage of DOA6 running at 4K.  Apparently there is a day one patch coming so it may get some fixes or more options, but it looks and runs pretty damn good so will probably grab this version too.

https://www.youtube.com/watch?v=-3nXdjD8O0s
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Beezy on February 26, 2019, 09:22:31 PM
https://twitter.com/Wario64/status/1100581536837988353
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 26, 2019, 09:23:06 PM
Get your core values on- Evo lineup announced:

1. Tekken 7
2. Street Fighter V AE
3. Dragonball FighterZ
4. Smash Bros. Ultimate
5. Soul Calibur VI
6. Mortal Kombat 11
7. Blazblue Cross-Tag Battle
8. Under Night In-Birth EXE Late
9. SAMURAI SHODOWN!!

They finally showed a new trailer for SS, too! 

NO MORE MELEE
 :rejoice

I knew they wouldn't have DOA on there.   :lol
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 26, 2019, 09:28:59 PM
 :drudge They want to see Catherine at Evo :drudge

 :exxy                                                            :exxy
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tripon on February 26, 2019, 09:37:26 PM
Thought they would do one more year, but they just ripped the bandaid off instead.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 26, 2019, 09:41:45 PM
Really want to know if they planned to have DOA6 on there and removed it after Evo Japan-gate happened.  Seems hard to believe that UNIEL would get more entrants/views than DOA.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 26, 2019, 09:43:04 PM
no chance doa was ever considered. wizard has said many times before it won't be at evo, mans got a vendetta against it
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 26, 2019, 09:46:38 PM
No more GG and STILL NO SS FOOTAGE.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 26, 2019, 09:48:00 PM
Sunday now has four games instead of five.  They want it to end earlier.
:rejoice

Sunday lineup is:

SFV
Tekken 7
Smash Ultimate
Blazblue Cross Tag Battle

No more GG and STILL NO SS FOOTAGE.

You didn't see the new trailer they showed?   :lol  I just mentioned it above.
:dead
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 26, 2019, 09:48:22 PM
no chance doa was ever considered. wizard has said many times before it won't be at evo, mans got a vendetta against it

:rofl
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 26, 2019, 09:49:07 PM
Himu:

https://www.youtube.com/watch?v=0Y0MG-tGFoc
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 26, 2019, 09:59:58 PM
I haven't been excited for a fighter as much SSVI since Street Fighter IV. HOLY FUCK. BUENOOOOOOOOOOOO! *licks lips*
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on February 26, 2019, 10:00:31 PM
SamSho looking pretty good.

Good lineup although IDK bout UNIBEL.  ???
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 26, 2019, 10:02:53 PM
Good lineup although IDK bout UNIBEL.  ???

Mr. Core Values must really just despise DOA that much to put that game in there over it.  :doge
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 26, 2019, 10:02:53 PM
SamSho looking pretty good.

Good lineup although IDK bout UNIBEL.  ???

unist is good and i'm glad it's getting the rub
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 26, 2019, 10:04:26 PM
SamSho looking pretty good.

Good lineup although IDK bout UNIBEL.  ???

unist is good and i'm glad it's getting the rub

Don't get me wrong- it's great to see it up there, but I wonder about the viewer count/tournament participation and all that versus Guilty Gear or...DOA. 
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 26, 2019, 10:08:12 PM
no gear is weird cause evo is an arc revo qualifier...that is running one of the three games in the tournament series :lol

unist wont get many entries but it will be easy to run to completion in one day. same for soul. not running melee really frees up a lot of space for other games that can run relatively quickly
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tripon on February 26, 2019, 11:05:50 PM
Wizard and EVO staff must be happy as fuck to not have to deal with CRTs for a while.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on February 26, 2019, 11:48:35 PM
no chance doa was ever considered. wizard has said many times before it won't be at evo, mans got a vendetta against it

He also never really cared for Animu, since he's a deep-blue Capcuck, that doesn't mean shit.

spoiler (click to show/hide)
CATHERINE FOR EVO!
[close]

Wizard and EVO staff must be happy as fuck to not have to deal with CRTs for a while.

Breh, the smell! The convention center's inventory won't need a mountain of Febreeze to spray after the event!

Edit: OH WAIT! Smash Ultimate is still there. So half the inventory, then.

spoiler (click to show/hide)
Still not a fighting game. WTF is it doing there. GET OUT.
[close]
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Momo on February 27, 2019, 02:07:01 AM
There's a new SamSho :poggers

Also I own Tekken7 and SFV of current FGC games if anyone ever wants to hook up some high ping nonsense
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 27, 2019, 07:36:55 AM
The fatality  :lol

https://www.youtube.com/watch?v=mv6Dskj2VC0
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Tripon on February 27, 2019, 08:57:24 AM
The fatality  :lol

https://www.youtube.com/watch?v=mv6Dskj2VC0

I thought he was supposed to be dead.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 27, 2019, 08:58:23 AM
He also never really cared for Animu, since he's a deep-blue Capcuck, that doesn't mean shit.
except for when he says "dead or alive won't ever be at evo". mans hates gg but he never went on the record ruling it out. he uses the excuse "no one enters DOA" pretty regularly if you ask him in person about it, which i have. this would have been the year to have it if he wasn't such a bitch about the game, but if sonicfox can't even convince him, then it won't happen. :(

also gg and bb still gonna be at evo for arc revo
https://twitter.com/AFGCNews/status/1100730193986101249
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 27, 2019, 09:02:39 AM
also this was the best evo melee tweet  :lol

https://twitter.com/shofu/status/1100584875378204673
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thetylerrob on February 27, 2019, 10:30:32 AM
I want to try unist now that it's at evo and someone posting those increased entrants at FF, will it run on a work laptop?
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 27, 2019, 10:38:09 AM
yep, it'll run on anything. its fun game and has a truly in-depth and extremely detailed tutorial (if you don't mind reading mountains of text). but its a cool title with a focus on normals and even though there are tiers and such, it really is a game where any character can win with some smart play.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 27, 2019, 10:48:49 AM
Just make sure that you get Under Night In-Birth Exe:Late[st] and not Under Night In-Birth Exe:Late.

The price is currently $40 on Steam.  It's gone on sale several times- I think I got it for $25 at launch. 

It's also pretty much dead online on Steam.  Dunno about PS4 but I had a hard time finding matches when the game first came out.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 27, 2019, 11:05:31 AM
ps4 has people playing it but you're best using the discords rather than relying on matchmaking

https://discordapp.com/invite/cx5GNqT - Main UNIST discord
https://discordapp.com/invite/sSpbW8F - PC specific UNIST discord

https://docs.google.com/document/d/1pMuiRdTNt76n18CUg_DgYEhJcYdJP0eSpcIuTRtZ4UM/edit - good run down of the characters
http://wiki.mizuumi.net/w/Under_Night_In-Birth/UNIST - more good overview info, but the in-game tutorial is very deep so use that
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on February 27, 2019, 11:24:40 AM
I will give it a go when it goes on sale. I wasn’t blown away by melty blood, wonder if I would even dig.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 27, 2019, 11:40:39 AM
it's pretty fun and not a ton like melty. its an anime style game with SF ground game/footsies, not really a focus on the air game/air dashes like other anime titles.


This (https://www.evernote.com/shard/s454/client/snv?noteGuid=5f20d298-4eea-442d-91f4-2a6fcfa33e8c&noteKey=a032c800fd4a65b3&sn=https%3A%2F%2Fwww.evernote.com%2Fshard%2Fs454%2Fsh%2F5f20d298-4eea-442d-91f4-2a6fcfa33e8c%2Fa032c800fd4a65b3&title=I%2BWant%2Bto%2BGet%2BStrong%2Bat%2BUNI.%2BVolume%2B9) is a video focused overview of the game and each characters, it's useful to watch if you can't decide on playing the game or now.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 27, 2019, 03:40:55 PM
If you need discord...it's dead.   :-\

Maybe this Evo stuff will spark more interest.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 27, 2019, 07:15:55 PM
lmao ok sure.

expect a niche anime fighter based on a fuck book to have the same userbase as street fighter, brehs
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 27, 2019, 07:53:19 PM
If you need discord...it's dead.   :-\

Maybe this Evo stuff will spark more interest.

???

Every anime fighter uses discord. Are you saying every anime fighter is dead?
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 27, 2019, 10:06:41 PM
Yes, that's totally what I'm implying.   ::)

The game has a pretty low playerbase online.  Like...super low.  To the point where even at release it was hard to find matches.  It's even worse on PC.
:idont

There are some fighting games I'd like to get on Steam, but don't bother- if the discussion boards have posts saying that nobody's online, I don't see the point.  It sucks.  :-\
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 27, 2019, 10:17:32 PM
and now it's hit a new beginning, the dawn of a new era :rejoice

also on the kombat kast, NRS dudes said they reversed the way they had Amplify (EX) moves activate in MK11. Now it's back to being like Injustice/MKX where you press a button to use meter after a normal input.

and there's gonna be a stress test. they are taking signups for it on their site http://mortalkombat.com/beta
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 27, 2019, 11:53:55 PM
Signed up. 
 :jawalrus

Then realized I'm on-call that weekend and probably wouldn't get to play.
 :stahp
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on February 28, 2019, 09:12:35 AM
Signed up for MK11 on XBO, have had much better luck at least playing some on stress tests versus PS4.

T7 last (?) update for S2 is live, quick impression is that Julia seems dope, Negan kind of gimmicky...about what I expected. They added TWD stage and three other stage variants (and apparently a few balance changes) as well.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 28, 2019, 10:28:27 AM
Dissidia Final Fantasy NT is getting a F2P version on PS4 and PC.  :zzz

T7 last (?) update for S2 is live, quick impression is that Julia seems dope, Negan kind of gimmicky...about what I expected. They added TWD stage and three other stage variants (and apparently a few balance changes) as well.

Julia is niiiiice, but DOA6 is tomorrow and am more hyped for that.  First thing I did was check to see if they included Jay Cee outfit parts, but...nope.  :'(

Infinite Azure night stage
:lawd

Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on February 28, 2019, 11:07:13 AM
https://twitter.com/xxasomeaxx/status/1100991931742670848

 :lol
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 28, 2019, 11:53:50 AM
:bow subscribe :bow2
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 28, 2019, 07:54:25 PM
https://twitter.com/NfiniteWill/status/1100632599343566848

:rofl
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on February 28, 2019, 08:08:42 PM
https://twitter.com/_shunao/status/1100591518379696130

"Generic samurai fighting game"
:dead
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: thisismyusername on February 28, 2019, 08:32:03 PM
Being fair: Most sMellee fans weren't even born when Samurai Showdown first appeared.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: remy on February 28, 2019, 10:18:01 PM
Evo is gonna smell so good this year  :)

Samsho players are cultured, and as such will be wearing the finest colognes
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 28, 2019, 10:25:20 PM
I followed up on that guys tweets and he called Haohmaru sword guy or something. It was really embarrassing. Thankfully he was blown up on twitter like the Melee loser he is.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Himu on February 28, 2019, 10:29:06 PM
https://twitter.com/xxasomeaxx/status/1100991931742670848

 :lol

I admit I like this.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on March 01, 2019, 06:27:24 AM
The season pass for DOA6 is NINETY-THREE US DOLLARS at moment. :lol

I can only imagine that is a mistake, but...

 :jgames :jgames :jgames

DEAD OR ALIVE 6 Season Pass 1.
This Season Pass will apply to 62 costumes and 2 new characters released during the period of March 2019 - June 2019.
Note: The release period is subject to change.

■ Season Pass 1 Bonus Content
- DOA6 NiCO Technomancer Gear
- DOA6 Nyotengu Wrestling Costume

■ Featured Content
- DOA6 Happy Wedding Costumes Vol.1 (13 Costumes)
- DOA6 Happy Wedding Costumes Vol.2 (13 Costumes)
- DOA6 Costume Pack Vol.1 (13 Costumes)
- DOA6 Costume Pack Vol.2 (13 Costumes)
- DOA6 Additional Character Mai Shiranui
- DOA6 Mai Shiranui Debut Costumes (5 Costumes)
- DOA6 Additional New Character
- DOA6 Additional New Character Debut Costumes (5 Costumes)

■ Note:
- The downloadable content included in this Season Pass will be release separately on later dates.
- Please visit the official website for more details: https://www.gamecity.ne.jp/doa6/
- Downloadable content not included in the list above may be released during the same period, but it will not be covered by this Season Pass 1.
- All content included in this Season Pass will also be sold separately. Please beware of redundant purchases.
- You must purchase the characters before using these costumes.

spoiler (click to show/hide)

SAVINGS breakdown:

「DOA6 Season Pass 1」 内容
商品名   販売形態   価格
※表示価格はすべて税抜き価格です。   PS4®   Xbox One   Steam®
DOA6 ハッピーウェディングコスチュームVol.1   単品   200円   ◯   ◯   ×
セット (13着)   2,600円 2,000円
(セットで買うと600円お得)   ◯   ◯   ◯
DOA6 ハッピーウェディングコスチュームVol.2   単品   200円   ◯   ◯   ×
セット (13着)   2,600円 2,000円
(セットで買うと600円お得)   ◯   ◯   ◯
DOA6 新規コスチュームVol.1   単品   200円   ◯   ◯   ×
セット (13着)   2,600円 2,000円
(セットで買うと600円お得)   ◯   ◯   ◯
DOA6 新規コスチュームVol.2   単品   200円   ◯   ◯   ×
セット (13着)   2,600円 2,000円
(セットで買うと600円お得)   ◯   ◯   ◯
THE KING OF FIGHTERS XIV
コラボレーション   不知火 舞   使用権   800円   ◯   ◯   ◯
デビューコスチューム単品   300円   ◯   ◯   ◯
デビューコスチュームセット(5着)   1,500円 1,000円
(セットで買うと500円お得)   ◯   ◯   ◯
使用権 + デビューコスチューム   2,300円 1,600円
(セットで買うと700円お得)   ◯   ◯   ◯
新規追加キャラクター   使用権   800円   ◯   ◯   ◯
デビューコスチューム単品   300円   ◯   ◯   ◯
デビューコスチュームセット(5着)   1,500円 1,000円
(セットで買うと500円お得)   ◯   ◯   ◯
使用権 + デビューコスチューム   2,300円 1,600円
(セットで買うと700円お得)   ◯   ◯   ◯
DOA6 Season Pass 1      単品購入の合計価格15,000
シーズンパス価格10,000円(5,000円お得)   ◯   ◯   ◯

https://www.gamecity.ne.jp/doa6/news190301a.html

[close]
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on March 01, 2019, 06:33:07 AM
Nope, no mistake...DOA5 had MULTIPLE season passes that were $100 too.:lol

Koei goes nutso with DLC on some games.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: Akala on March 01, 2019, 06:38:39 AM
Good lord. Do they get discounted often or lolno?

Thinking on, SFV isn't a ton better, they just don't have the balls to put them all together.

Will probably grab later if reviews shake out. Seems optimized well but no lobbies and very grindy from steam impressions.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on March 01, 2019, 08:13:19 AM
IIRC discounts have happened before.

But yeah, it's not really any worse than what the other companies do...it just looks HOLYSHITLOL because it's all being offered together like that.  They also will sell everything separately and/or in smaller packs as the content releases.  If things are like DOA5, the only "exclusive" you get from spending $100 on that shit is a recolored costume for 1-2 characters.  :doge

Lobbies are coming later -they've shown screenshots of them- for whatever reason they weren't ready for launch, and rather than delay further they decided to just patch them in soon.  I wouldn't bother looking at the Steam reviews since they're currently filled with people whining who don't know any better or have crappy setups.  Wait and see if there's anything legit fucked up or broken on the PC port since that is what will actually matter.  When Warriors All-Stars released, I posted a positive review about it running great (I think I was the first one to say anything) and got comments telling me I was full of shit because it wouldn't run well on their shitty systems.
:idont

Am downloading it on PC now so will let you know.  PS4 version is also pre-loaded. 

Will I buy that season pass?  Probably not.  Admittedly I did buy one or two of them for DOA5 (I played it a LOT), but in the end I don't see the point when I just use a handful of characters.  Also "wedding attire" costumes are :zzz 
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on March 01, 2019, 08:21:28 AM
Interesting- the DLC list for the game shows that I "purchased" all of the characters- pretty much confirms that the F2P version will be hitting Steam, too.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on March 01, 2019, 08:38:52 AM
Eurogamer shat on it-

https://www.eurogamer.net/articles/2019-03-01-dead-or-alive-6-review-naff-and-likely-to-embarrass

Not because of the game play, but because...boobage.  Hilarious when the same guy said nothing about Soul Calibur VI.  This game gets an unfair bad rap- if you're gonna trash half-nekkidness, do it on the games instead of singling this one out all the time.
:bolo
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on March 01, 2019, 09:04:24 AM
Runs like ninjadog on my laptop.  Something is making it slow down like crazy.  Not a good first impression for PC.  Hopefully there's just something that needs to be disabled or run differently to get around whatever is doing it.

Never mind- it was set to use integrated graphics instead of the nvidia card. 
:whew
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: nachobro on March 01, 2019, 09:09:01 AM
already $45 for PC.
https://twitter.com/videogamedeals/status/1101483767049392128

how's the port run, bork? i might pick it up

edit: oh, nvm :( i'll wait a bit
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on March 01, 2019, 09:10:50 AM
Nah, it's fine- I just edited the post- it was using integrated graphics settings in the nvidia control panel.  :lol

Don't buy it from anywhere other than Steam- it's already discounted a bit on there and people are saying that they aren't getting the DLC purchase bonuses from GMG and the like.  The digital deluxe version is $70 on Steam- would get that so you get all the characters and some nice extras.
Title: Re: Fighting Games Thread: The Soul Still Burns!
Post by: bork on March 01, 2019, 10:13:12 AM
Just noticed that the war zone level from DOA5 is now a movie set.    :lol
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on March 01, 2019, 10:28:40 AM
Eurogamer review not technically wrong, but it's DOA man, it's always been embarrassing, way back to Saturn/PS1 days. Aside from marie rose (which is gross) there is nothing any more embarrassing about base costumes than soul calibur VI.

Ended up grabbing, offline looks/runs good. Tried online, had one ok fight and one laggy mess. I am over wireless though.  :doge

Meter does add another layer to things but still not sure of it.

Costumes will take forever to obtain.



Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 01, 2019, 11:06:06 AM
Eurogamer review not technically wrong, but it's DOA man, it's always been embarrassing, way back to Saturn/PS1 days. Aside from marie rose (which is gross) there is nothing any more embarrassing about base costumes than soul calibur VI.

It's flat-out not fair to shit on one game for LOLBOOBS and then give another a free pass.  SC6 is just as perverted as this game is.  Frankly more so because of the CAS shenanigans.   :lol
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 01, 2019, 11:07:15 AM
Desctructoid:

https://www.destructoid.com/review-dead-or-alive-6-544248.phtml

Quote
While I was unable to try the online portion of the final release, I'm sure fans have put time into the recent demo, which should give you an idea of how DoA 6 performs online. The second demo, which ran just last week, showed huge improvements in stability over the first, and hopefully this will be improved further for release day. At present, only Ranked Play is available, lobbies will be added later in March.

Too much focus on single player content in this review- did he play local multi at least? Online is a big part of these games now and there's so little mentioned about it here. DOA5 was one of the worst games to play online last gen and it wasn't much better with LR on the current gen consoles. That's the kind of thing I'd like to know more about.

Also noticing that reviews don't seem to know everyone who didn't come back.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 01, 2019, 11:16:20 AM
no lobbies at launch is a joke though. they had the same shit with doa5 too iirc. even garbo sfv had two player lobbies :lol
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 01, 2019, 12:10:39 PM
It doesn't bother me much because it's set to come soon and if they're adding it later to ensure it works better, that's fine with me.  I'd be pissed if it had no lobbies at all though.

LOL if the game delay to today was because of the lobbies, they still didn't finish, and they released it anyway, however! :lol

This game will likely end up being successful for them once the F2P version hits.  It's crazy that only Microsoft with KI and Koei with DOA have done this.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 01, 2019, 04:45:39 PM
OK, so here's what sucks about DOA6 right now: unlocking shit.  DOA5 made it super-easy to unlock costumes.  This game gives you currency from doing stuff (wins, quest mode, etc.), BUT you can't unlock stuff right away.  You have to earn "costume parts" and get a certain amount of them just for a random costume to become available to purchase.  This is incredibly fucking stupid and means you have to grind like crazy just to get any outfit, let alone the one you want.

:mindblown

I bet there's gonna be enough complaints to get them to change this.  Either that or they'll be greedy and let you buy unlock pieces or the outfits outright instead.  :doge
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on March 01, 2019, 04:52:03 PM
it wouldn't even be terrible if you could spend parts on what you wanted but it's totally random, and doesn't seem to carry over. If you earn 300 on a randomly assigned 100 cost costume then you lose 200.

THEN you have to spend gold to actually unlock.  :lol

I have been dicking around off and on all day, quest mode isn't too bad, just repetitive.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 01, 2019, 04:56:11 PM
I didn't get to play too much today- had my laptop set up right next to my work PC and figured I'd get to do offline stuff while it was quiet...and naturally two people called out sick, so there went that! :lol

Been playing on PS4 for the last hour or so- lots of people online.  Good players, even!   :o  Fought a very impressive Jann Lee who kicked my ass and got a perfect on me in the last round of one battle.  I actually managed to get a match win off him somehow. 

The visuals on PS4 are clearly worse than the PC version.  Looks sooooo much cleaner on PC.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 01, 2019, 04:58:01 PM
make a doa6 thread
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on March 01, 2019, 05:03:49 PM
DOA chatter will only last a day or two.

 :journo
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 01, 2019, 05:08:01 PM
titties
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 01, 2019, 05:38:34 PM
One thread is enough. 

Just enjoying the hell out of matches online though- things don't feel as hopeless against better players and that crazy fight feeling kicks in when things are really heated just like the good ol' VF days.
:lawd

Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 01, 2019, 06:07:46 PM
not every fighter deserves the separate thread distinction of MK11 :lawd
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 01, 2019, 06:38:48 PM
with unist at evo i just realized this is a whole new chance for people to get triggered by nanase's theme. fingers crossed that all of evo finals is played with this :lol

https://youtu.be/iy62vmF3nxQ
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Bebpo on March 01, 2019, 06:41:01 PM
Was on the PSN store and saw DoA6 season pass 1 is $90 something dollars  :lol

never change DoA, never change
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 01, 2019, 06:46:40 PM
considering what you get (2 characters, 62 costumes) it's not a bad deal. the real hilarity comes in when you realize that's like a fraction of the dlc that will be released in the time the season pass covers and most of it won't be included in the pass. :lol

i think doa5 had like $1000+ in dlc over its lifespan
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Bebpo on March 01, 2019, 09:01:48 PM
Yeah, I assume at this point that it's like a mobile F2P where the whales are bankrolling the franchise. The whales that love their scantily clad virtual girls.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Sho Nuff on March 01, 2019, 10:42:52 PM
Oh good, no VF characters, no reason for me to buy this
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 01, 2019, 10:46:13 PM
Oh good, no VF characters, no reason for me to buy this

:rage
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 02, 2019, 12:17:10 AM
https://twitter.com/PracticalTAS/status/1101351838304096259
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on March 02, 2019, 12:43:17 AM
considering what you get (2 characters, 62 costumes) it's not a bad deal. the real hilarity comes in when you realize that's like a fraction of the dlc that will be released in the time the season pass covers and most of it won't be included in the pass. :lol

i think doa5 had like $1000+ in dlc over its lifespan

https://store.steampowered.com/app/311730/DEAD_OR_ALIVE_5_Last_Round_Core_Fighters/

$1,289.79

Or there-about. What's worse is that the Steam version doesn't have the outfits piece-meal, so if you only want certain girl/guy's outfits, you have to buy the bundles anyway. I'm thinking the whales are on console where they can buy their waifu/husbando outfits and dress them up.

Oh good, no VF characters, no reason for me to buy this

DOA is solid casual fun. I wouldn't cheerlead for it to be at Evo, but I do think if you just want to smash buttons against each other, it's good for that.

Though 4 makes a lot of the game into 50/50's IIRC with the hold-system.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Rahxephon91 on March 02, 2019, 12:50:17 AM
I don't know what would compel them to change the way you unlock costumes in DoA6. It's been the same forever.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 02, 2019, 10:36:15 AM
Just played an online match- opponent used the same character...and had the same outfit. The game actually allowed for this instead of changing one of our costumes. That's kind of confusing and stupid. They did have a different hairstyle equipped, but it looked close enough to still make it hard to tell what was going on.

spoiler (click to show/hide)
The connection quality was shit, but I still won and got a rank up- thanks scrubby NiCO who doesn't understand how to block low!
 :neogaf
[close]
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Tripon on March 02, 2019, 01:54:53 PM
https://twitter.com/HardDriveMag/status/1100802279932903425
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Rahxephon91 on March 02, 2019, 08:00:44 PM
The costume unlock system is amazingly bad. Like Jesus.

You unlocked part 25 out of 1000!
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Nintex on March 02, 2019, 08:29:15 PM
DOA is great but I usually get it discounted after a month or two.
No fun allowed journo's should just go play with their LABO's :doge
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Shuri on March 02, 2019, 10:25:13 PM
I'm trying so hard to get excited about the new Samurai Shodown game but the visuals are lacking so much. The originals had so much fucking style back in the days.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Rahxephon91 on March 02, 2019, 10:39:13 PM
I think 5 is probably the peak of the DoA franchisee. I’m not seeing anything really going on with 6. The costume shit makes me not want to play it, the presentation is kind of shitty, the new characters suck, there doesn’t seem to be as much content, and really the mechanics don’t really seem to be that intersting.

5 had great production values, the best version of DoAs gameplay, tons of content, cool new characters,  a non shitty unlock system, and was well supported during it’s life. Obviously 6 could be too, but eh maybe I’m done with this series. I mean I have 5 copies of DOA 5 alone(Xbox 360, PS3, PS3 Ultimate, PSVita, and PS4). I really loved that game. This seems kind of like a meh follow up.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 02, 2019, 11:19:54 PM
I think 5 is probably the peak of the DoA franchisee. I’m not seeing anything really going on with 6. The costume shit makes me not want to play it, the presentation is kind of shitty, the new characters suck, there doesn’t seem to be as much content, and really the mechanics don’t really seem to be that intersting.

5 had great production values, the best version of DoAs gameplay, tons of content, cool new characters,  a non shitty unlock system, and was well supported during it’s life. Obviously 6 could be too, but eh maybe I’m done with this series. I mean I have 5 copies of DOA 5 alone(Xbox 360, PS3, PS3 Ultimate, PSVita, and PS4). I really loved that game. This seems kind of like a meh follow up.

It's too early to make that kind of judgement- the game literally just came out.  Look back to how DOA5 started- it took some updates and several upgrades before it got to where it was.  This game already has way better online and seems to have better character balance from the time I've spent with it.  Couldn't tell you about Diego, but NiCO is a pretty awesome new addition. 

What sucks about this game are:

1. The lack of lobbies- they've said an update adding them in is coming soon, like before the month is over.
2. The costume unlock system- this is fucking dumb, but it's also a minor gripe.  Am sure this will be addressed with all the complaints coming in.  Note that Dragonball FighterZ has a similarly-dumb random unlock system for character colors, but I never saw anyone complain about that.
3. The lack of characters coming from DOA5LR- OK, no guest characters from other companies' games is understandable (although they are happy to re-sell us Mai later), but why the hell did they REMOVE their own characters?  Momiji, Rachel, and Naotora Ii should have been in for sure.  I can kinda-sorta understand taking out Gen-Fu and Leon, since they're variants of Elliot and Bayman, though.

And then in the "can live without it and don't miss it, but...why" category is the removal of the tag mode.  It has been there since DOA++ in arcades, IIRC, and is a series staple.  It's not like something else has replaced it.

This is a better game than DOA5 was when it comes to game play and online connection quality.  Will have to wait and see what they do or don't do in regards to improving its negatives.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 02, 2019, 11:22:11 PM
Minor rant:

I don't know what it is about DOA, but it always seems to get shit on for stuff like the scantily clad characters and DLC practices, when it's typical of most other fighting games as well.  Their season pass for $90+ is ridiculous, but so is all this season pass and DLC shit in the majority of fighting games.  Give them all crap for it. 

How much is Mortal Kombat 11 going to cost?  $59.99?  Nope- if you want the full game, it's $99.99.  And that's not including whatever else could follow later on.  This is such a normalized thing at this point that I've just accepted that your typical fighting game isn't $60 at release...it's $70-$100 because of DLC.  Forget the cosmetic shit; it can be done without- but they don't give us all the characters and that's what sucks. 

And don't forget to pre-order!  Otherwise if you want that one character who's finished and ready to go, but we took him out anyway, FUCK YOU give us another five bucks to unlock him!   :-\

Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 02, 2019, 11:47:22 PM
https://www.resetera.com/threads/polygon-how-under-night-got-onto-evos-main-stage.103027/#post-18471887
Quote from: TrickyAssist, post: 18471887, member: 33788
I guess this is as good as time as ever to drop this information. I have no reason to lie about it since I don't particularly have any horse in this race but it's something I've heard from people who are in the know regarding the situation.


The final game at EVO 2019 was not supposed to be UNIST, initially, it was going to be DoA6. After the core values situation, the final game lineup changed. It's not really known as to who decided to cut the game, though. The most likely situations were EVO trying to stay consistent with their 'values' as to not look hypocritical or DoA devs/publishers deciding not to be on a platform that was decrying their game. From what I heard, there was a last minute decision on what game to sub in. The choices were between Under Night In-Birth Exe:Late[st] and Super Smash Bros. Melee. I've been told that UNIST was chosen over Melee because of MrWizards personal bias against SSBM and the SSBM community. Apparently, a lot of people internally were very shocked at this decision and tried to combat it as SSBM tends to rake in a large number of viewers and attendees compared to a more obscure game.


You can take this how you want, tbh. I'm sure it'll get denied eventually but as I said, I don't really care about any of these games being at EVO specifically.
:thinking
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 03, 2019, 11:11:39 AM
cool fanfiction
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Tripon on March 03, 2019, 11:36:48 AM
Wizard likes money.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on March 03, 2019, 11:46:28 AM
Wizard likes money.

No shit. It's why Nachobro's "yeah but Wizards hates DOA" doesn't make any sense. If Team Ninja threw money at him, he's put it in the main-lineup despite only loving Capcoms shit.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: toku on March 03, 2019, 11:48:48 AM
Excited for MK11 don't know what system I'm going to get it for though oh well.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 03, 2019, 12:30:19 PM
Excited for MK11 don't know what system I'm going to get it for though oh well.

Expecting it to turn out well on PS4, Xbone, and PC.  Switch...dunno, but if the people porting it can do a good job, it could turn out awesome.  Massively downgraded visuals (textures) aside, MK9 and Injustice were really good Vita ports.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 04, 2019, 07:58:19 AM
Team Ninja is working on the costume issues and will patch it in a week or so:

https://twitter.com/DOATEC_OFFICIAL/status/1102506624680308737
https://twitter.com/DOATEC_OFFICIAL/status/1102507035516530690
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 04, 2019, 08:24:02 AM
Team Ninja is working on the costume issues and will patch it in a week or so:

https://twitter.com/DOATEC_OFFICIAL/status/1102506624680308737
https://twitter.com/DOATEC_OFFICIAL/status/1102507035516530690

People are beating the arcade mode on higher difficulties and are getting as high as 950 costume pattern parts now.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on March 04, 2019, 04:31:18 PM
As someone that owns 5/5U/5LR, explain the pieces to me: Wouldn't they just unlock the outfits a la beating the Arcade mode like 5?
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 04, 2019, 05:36:41 PM
As someone that owns 5/5U/5LR, explain the pieces to me: Wouldn't they just unlock the outfits a la beating the Arcade mode like 5?

Each locked costume is made up of X number of pieces, usually ranging from 300-1000 IIRC.  As things were before today's mini-update, winning matches would give you a tiny number of pieces...like 12-25.  The pieces you got were also random, so you might get 12 for Kasumi outfit 10 one match and then 20 for Bayman outfit 5 the next.

Even after getting all the pieces for an outfit, you then still have to buy it.  The currency you earn is thankfully way more plentiful than the pieces are, but the fact that they made it so that you had to grind an insane amount to even get ONE outfit completed, then grind to make sure you have enough in-game cash to then buy it was nutso.  :lol

Now you get a shitload more pieces.  It's still random but that will be patched next week or so and will instead apply to your character.

My thoughts on this is that it's just dumb all-around.  Just ditch the pieces and make it so you buy everything with currency or make it straight-unlockable like the previous games.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 04, 2019, 05:42:05 PM
https://twitter.com/miodagger/status/1102144839787917313
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Momo on March 05, 2019, 02:30:05 AM
I really dont like how DoA plays, havent bought one since ps2 or something.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 05, 2019, 07:23:15 AM
I really dont like how DoA plays, havent bought one since ps2 or something.

So you haven't tried it in like 18 years?  :doge
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on March 05, 2019, 08:55:32 AM
I really dont like how DoA plays, havent bought one since ps2 or something.

Thank you for your valuable input. :goty2
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 05, 2019, 08:57:56 AM
May have to eat crow about third strike. The more I play the more I think I might like it more than ST. You just gotta give it a fair chance. It’s such an utter swag game. I’ve never played a fighter where you feel as cool as you do in 3s. On the inverse, I’ve never played a fighter that makes you feel so small as 3s if you’re been downloaded.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on March 05, 2019, 09:31:28 AM
3S over ST any day of the week and it's not close.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 05, 2019, 09:34:06 AM
Give me Alpha 2 or 3 over both of them.  :doge
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 05, 2019, 09:50:07 AM
third strike is the best looking, best sounding, and most boring as shit 2D fighter ever :zzz
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 05, 2019, 09:58:09 AM
third strike is the best looking, best sounding, and most boring as shit 2D fighter ever :zzz

I have a preference for New Generation and Second Impact's backgrounds over Third Strike's.  A lot of the music, too. 
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thetylerrob on March 05, 2019, 02:46:20 PM
3S has some of the worst backgrounds in 2d fighters, only outclassed in shittiness by SFV.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Coffee Dog on March 05, 2019, 03:49:02 PM
I wonder how much more I need to get my ass kicked on Fighterz before I am able to not fuck up my inputs under pressure.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 05, 2019, 06:52:55 PM
3S has some of the worst backgrounds in 2d fighters, only outclassed in shittiness by SFV.

3s bgs are in no way SFV tier. Lmao I’m sorry but you need to be slapped
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: remy on March 05, 2019, 07:14:02 PM
Stage rankings:

Other SF Games > 3s> SFV > SFIV

3rd strike was such a downgrade on the 2i stages. 2i stages had time of day, the dropping down to a new stage. a fucking train stage. all the good shit. then 3rd strike is just these bland static stages (well hugos is ok I guess) and they don't even have unique stages for like half the cast

I don't even want to talk about sf4 stages tho
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 05, 2019, 07:41:52 PM
Some of the 2i stages had less going on in them than the New Generation stages did, which I did not like.  They did at least give everyone his/her own stage, however Urien's was pretty drab and lifeless (animation-wise).  Just so plain compared to the others.  And then comes 3s and you have characters sharing stages again.  :lol

There are a few 3s stages I like a lot, like Elena's and Ibuki's.  I think that's about it.  If I could make the perfect SF3, it would use a combination of levels and music from all three games for sure.  I loved how Third Strike Online Edition for the PS3 and 360 let you use music from all three games.  Miss that a lot in the Anniversary Collection.

SFIV and SFV have a mix of good, average, and bad levels.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 05, 2019, 08:25:18 PM
Although 3S has less lively stages than other SFIII games, their art design is so on point it's hard for me to take seriously the opinion that they're in any way bad. Preferences are subjective and everything, and I also prefer the bgs in other SFIII games, but to use that as a reason as to how 3S's bgs are bad or on par with SFIV or V is baffling to me and shows an extremely, extremely bad artistic eye.

(https://i.imgur.com/XADJITZ.png)

(https://media.eventhubs.com/images/2017/12/30_alex.jpg)

(https://vignette.wikia.nocookie.net/streetfighter/images/c/c0/3rdstrikemakotostage.png/revision/latest?cb=20130313000141)

(https://i.ytimg.com/vi/JQ5srEoktYs/maxresdefault.jpg)

(https://vignette.wikia.nocookie.net/streetfighter/images/6/66/3rdstrikeelenastage.png/revision/latest?cb=20130313005921)

(http://i0.wp.com/shoryuken.com/wp-content/uploads/2017/08/urien-stage-3rd-strike-sfiii-sf3-olmec-ruins.png?fit=750%2C400&resize=750%2C400)

Are the bgs in 3S the best in the series? No. But they're not bad. In this case, "great" is the enemy of the good. It's understandable. More characters, aging hardware, and how damn animated the bgs were in past games that the stages would take a hit. But the aesthetic is on point and combined with the music, it's very pretty to look at and listen to. It's a nice looking game.

Also, personally, I like the desolate feel because I'm huge on atmosphere "lonely" SF stages as seen in SF Alpha games. Going by most 3S background haters arguments, Alpha 2 also has dog shit bgs. I find 3S stages just to be a continuation of them.

(https://i.pinimg.com/originals/5b/33/13/5b331316b0b0d010115d7991051ccedc.gif)

(http://www.vgmaps.com/Atlas/Arcade/StreetFighterAlpha2-Japan(Ryu).png)

(http://images.onesite.com/capcom-unity.com/user/rumor/6f9820abf406972b842cd1182e1897b0.gif?v=134400)

Same feel, different game.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 05, 2019, 08:26:59 PM
morning mist bay and snowy rail yard are great stages and have excellent music, fuck yall

Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 05, 2019, 08:29:53 PM
Speaking of stages, I have never found a 2.5D fighting game stage to have the artistic value of 2d fighter stages besides Xrd and even Xrd's stages pale to the ones in XX. None of them are terribly memorable in terms of artistic value besides Millia's imo.

The new SamSho also counts. Good art in the backgrounds.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 05, 2019, 08:30:10 PM
morning mist bay and snowy rail yard are great stages and have excellent music, fuck yall

I agree. They're exceptions though.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 05, 2019, 08:30:35 PM
add in skyscraper under construction as well. such a good stage capcom is bringing it back for v
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 05, 2019, 08:31:17 PM
cruise ship stern :itagaki
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 05, 2019, 08:31:40 PM
add in skyscraper under construction as well. such a good stage capcom is bringing it back for v

Oh that one is a classic.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 05, 2019, 08:32:54 PM
Exciting Street Scene :preach

i can go on a while...just don't bring up the sfxt stages or crumbling labratory :lol
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 05, 2019, 08:34:06 PM
The SFxT stages are horrendous. I mean, they have so much going on.

SFIV's stages are much better than V's, I can say that.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 05, 2019, 08:36:35 PM
what i'll give the sfxt stages is that they go through changes each round, that's cool. also i do like mad gear hideout, cool references and good music

https://www.youtube.com/watch?v=Pz9W3XWfBwQ


this though... :nope

https://www.youtube.com/watch?v=INH0rYubAFI
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 05, 2019, 08:43:31 PM
Although 3S has less lively stages than other SFIII games, their art design is so on point it's hard for me to take seriously the opinion that they're in any way bad. Preferences are subjective and everything, and I also prefer the bgs in other SFIII games, but to use that as a reason as to how 3S's bgs are bad or on par with SFIV or V is baffling to me and shows an extremely, extremely bad artistic eye.
 

I don't think they're bad, but I like the other two SF3 games' backgrounds more for the most part.  Some of them feel extremely lifeless, too.

Are the bgs in 3S the best in the series? No. But they're not bad. In this case, "great" is the enemy of the good. It's understandable. More characters, aging hardware, and how damn animated the bgs were in past games that the stages would take a hit. But the aesthetic is on point and combined with the music, it's very pretty to look at and listen to. It's a nice looking game.

The backgrounds in other Capcom games only got more and more complex and detailed on the CPS2 (although I do think Alpha 3 is a bit of an exception- they crammed a stage in for almost everyone so that might be why).  The more powerful CPS3 games seemed to go the opposite direction.

Also, personally, I like the desolate feel because I'm huge on atmosphere "lonely" SF stages as seen in SF Alpha games. Going by most 3S background haters arguments, Alpha 2 also has dog shit bgs. I find 3S stages just to be a continuation of them.

(https://i.pinimg.com/originals/5b/33/13/5b331316b0b0d010115d7991051ccedc.gif)

(http://www.vgmaps.com/Atlas/Arcade/StreetFighterAlpha2-Japan(Ryu).png)

(http://images.onesite.com/capcom-unity.com/user/rumor/6f9820abf406972b842cd1182e1897b0.gif?v=134400)

Same feel, different game.

I don't get that feel from all of those levels.  The first stage you posted is Gen's- it's a remake/tribute to his Street Fighter 1 level.  Gives a nostalgic feel.  The third is not only fully of cool animation, but it's also taken right out of the Street Fighter II animated movie and was cool as hell to find (it was hidden) back then.  Ryu's stage is...a Ryu stage.  Coincidentally, his 3s stage is my least favorite Ryu level whereas I absolutely love the Kyoto stage from NG.
:idont
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 06, 2019, 10:41:26 AM
Re: DOA6 outfit unlocking-

Here's a good trick for unlocking costumes.  It's tedious and will still take a while, but all you need is a turbo controller, some tape, and free time.

1. Remap your controller buttons so that kick is X/A (to accept menu prompts)
2. Enable turbo on X/A
3. Select Arcade mode on the highest difficulty setting
4. Pick Lisa/La Mariposa
5. Tape down X/A
6. Watch as Lisa spams kicks and mows down the CPU
7. You will have to stop at the end to ensure that the rematch option selected is the highest difficulty, otherwise it will auto-select rookie.

This will likely only work until the patch is out mid-March that changes it so that you only unlock outfit parts for the character you're using, so do it ASAP!
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 06, 2019, 10:42:37 AM
She just got a perfect on Lei-Feng! :rofl
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 06, 2019, 05:15:20 PM
https://youtu.be/UIPKG8Hp6aI

I'm really falling in love with 3S.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 06, 2019, 07:05:39 PM
 :larry
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 08, 2019, 09:45:29 PM
https://twitter.com/Wario64/status/1104055400494583809
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 10, 2019, 07:59:37 PM
https://twitter.com/DestructionBomb/status/1104638296217526273

:rofl
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 11, 2019, 05:45:40 PM
https://www.reddit.com/r/DeadOrAlive/comments/azuxvn/i_like_the_environments_in_this_game_caw_caw/

:rofl :rofl

They really need to work on these glitches.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Tripon on March 13, 2019, 11:48:39 PM
https://twitter.com/shirauzutaisa/status/1105830096609267718
https://twitter.com/tokidoki77/status/1105837100337901568
Tokido's so big, he's gotten Sony Music and Big Pharma (Rohto Pharmacy) as sponsors now.

https://twitter.com/XianMSG/status/1105744607420149760

Xian sponsored by a phone company now.

Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: remy on March 14, 2019, 12:08:35 AM
Tokido and Xian probably both making some big bucks now

Wonder when Tokido's debut single is out :doge
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 14, 2019, 09:38:52 PM
DOA6 got its first big update.  Costume unlocks should hopefully be better now.

The F2P Core Fighters is also up on Steam!  Not sure if it's on consoles yet.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 14, 2019, 10:50:55 PM
wow that was quick. once they add rachel i'll buy but until then f2p works for me
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on March 14, 2019, 10:55:32 PM
Just did an arcade run and unlocks are much better. You get the character you fight as and points now roll over to other costumes.

 :jgames :jgames
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: remy on March 15, 2019, 01:42:07 AM
Just did an arcade run and unlocks are much better. You get the character you fight as and points now roll over to other costumes.

 :jgames :jgames
Honoka black bikini here I come
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 15, 2019, 07:26:19 AM
Stolen from Era:

Quote
Bonus: new Famitsu interview with Shimbori. Highlights below:

    Marie/Honoka/Nico don't have the zoom in break blow anymore due to a lot of people feeling bad about it in public events, and from DOAX fans.
    Development with the new engine was hard and they want to keep improving it.
    Repeats there's a possibility for Gen Fu to come back in the future. Ninja Gaiden themed costumes possibly coming, Rachel and Momiji are complicated due to being in NG (they need confirmation they can use them in, I guess similar to the Ryu redesign here if they make a NG4).
    30 story episodes were cut from the game during development. They'd like to include new ones in the future but can't promise anything.
    Phase 4 wasn't planned to be a playable character, but she was in the story from the start and a lot of players wanted to play her.
    They still want to push the fact that the audience (NPCs) is the danger zone in 6.
    The hard part of making a good netcode for DOA is the hold system.
    The lobby update should bring some improvements to the netcode as well. It's late because they are behind schedule and they want to make that mode better than before.
    DOA2 and 5 were the main inspirations behind DOA6. Hard to tweak the gameplay to make it more accessible yet keep hardcore fans happy.
    Will still be tweaked in the future depending on feedback and for balance purposes (obviously).
    When Mai was added in DOA5, there has been a big increase in players and sales, that's why she's coming back.
    They want to keep the next KOF character (releasing by the end of June) a secret and like people trying to guess who it could be. Not saying if it's a male or female character (interviewer tries multiple questions but get no hint).
    They want to make DLC a mix of cute, cool and sexy (unlike the sexy focus of 5). Wedding is the first pack because it was heavily requested.
    They've heard the feedback about people wanting technical names displayed (I guess talking about command training and others where it was removed unlike in 5).
    They've also heard the feedback about costume drops (which led to the permanent increase).

Still don't get what the problem with adding Momiji and Rachel back to the game is.  Obviously Ryu is still there and THIS IS THE SAME COMPANY. Momiji also remains in DOAX3 Scarlet.
:mindblown

Good to see them again reiterate that the patch with lobbies is on track for this month still.  :)
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 15, 2019, 07:27:44 AM
Core Fighters is up for consoles, too.  I could tell it was there on PC, with an influx of new players, when messing around in the training mode last night- forgot to turn off fight requests and was getting match prompts literally every second.  :lol
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on March 15, 2019, 09:05:33 AM
    Marie/Honoka/Nico don't have the zoom in break blow anymore due to a lot of people feeling bad about it in public events, and from DOAX fans.

 :era

COWARDS
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 15, 2019, 09:22:15 AM
    Marie/Honoka/Nico don't have the zoom in break blow anymore due to a lot of people feeling bad about it in public events, and from DOAX fans.

 :era

COWARDS

I don't get that bolded part.
:confused
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 15, 2019, 09:49:28 AM
Just tried this out-

NiCO's is clearly zoomed out, but it's still a dynamic viewpoint and now basically shows LEG AND HIPPU~ instead of just the chest area.

Honaka's looks essentially the same.  ???

Marie Rose still zooms in.  Dunno what changed since I don't use her much.

:idont
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on March 15, 2019, 10:06:02 AM
I am just vaguely upset cause I thought the zoomed in crushing of icky lolis was amazing! :punch

Pre-patch I noticed they never showed those three getting hit in the face like they do with the other characters, but did notice no zoom at all now and really wish they kept it as an option. Not sure what this says about me. :lol

Two thoughts on the bold, generally the DOAX sect can be creepy yeah, but kinda dislike why pervy volleyball sim fans are having a say in what is permissible in my fighting game. I mean we all know exactly why, it's because TN has more than enough data points by now to know who butters their bread so can't blame them too much, but still.

I can only imagine the mail TN get, especially if wedding gear was this much of a priority. Dev seemed to take kind of a weak way out by blaming them for removing it but then again I have no reason to believe he is lying. 
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 15, 2019, 10:44:02 AM
Core Fighters up on PSN
https://store.playstation.com/en-us/product/UP4108-CUSA12152_00-DOA6F2PGAME00000

I'll check it out tonight. Kinda curious who the free characters are, I assume it's the standbys of Kasumi, Hayabusa, and Ayane :zzz
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on March 15, 2019, 04:32:51 PM
Hitomi doesn't have her DOA3 outfit. :drakewtf

The shirt is there, but not the jean jacket.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Tripon on March 15, 2019, 09:03:43 PM
https://twitter.com/acekingoffsuit/status/1106318237665583105

Final Round is happening this week. I'm going to try to just throw in links to various tournaments in this thread. Nothing fancy like I did years ago though.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 15, 2019, 09:35:46 PM
https://twitter.com/StreetFighter/status/1106600694096658433
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: remy on March 15, 2019, 11:58:53 PM
You just know I'm gonna buy this wicked fucking grassy field next time I'm at my pc
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 16, 2019, 12:05:11 AM
Oh wow. They've smartened up and starting putting in great stages that aren't from SFII. Wow. Took them only 4 years.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: toku on March 16, 2019, 01:22:19 PM
https://twitter.com/Demondesign/status/1106589076696850432
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 16, 2019, 01:53:01 PM
not often but yep lol. daigo vs lupe fiasco was too.

also i remember mike ross vs jago being a whole staged feud built up on an fgc reality show (lol cross assault) and culiminated in a match at an event called barfights. the whole thing was dumb as hell :lol
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Tripon on March 16, 2019, 10:02:19 PM
https://twitter.com/CapcomFighters/status/1107095584928759808
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: toku on March 17, 2019, 03:17:21 AM
https://www.youtube.com/watch?v=lbXawyUXrHI
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 17, 2019, 11:36:04 AM
Was pretty impressed with the quality of matches in the limited amount of time I got to mess with the MK beta.  Dunno about the game though.  Felt "off" to me, but that's usually how I feel about NR games so going to chalk it up to that.  Instead I just watched as the opponents beat me up with some impressive stuff. 

DOA6 finals are on at Final Round right now.  Markman just popped into the chat. :lol  It looks like all outfits are allowed but they turned off softness, lol.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 17, 2019, 11:49:02 AM
i enjoyed the couple matches i played. dashes seem really bad, hopefully that gets fixed. everything feels negative on block, even normals, which is pretty funny. otherwise i really like how skarlet and scorp play. didn't get to try baraka but he looks pretty goofy with that flag stuff

netcode felt very smooth too.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 17, 2019, 11:50:14 AM
i enjoyed the couple matches i played. dashes seem really bad, hopefully that gets fixed. everything feels negative on block, even normals, which is pretty funny. otherwise i really like how skarlet and scorp play. didn't get to try baraka but he looks pretty goofy with that flag stuff

Yeah...dashes.  :-\

I felt completely trapped when I was put into corners.  It would have helped to have had practice mode available to get a feel for things.

Very nice looking game.  Easily their best title, visually, yet.  Even Skarlet didn't look fugly.   :doge
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 17, 2019, 12:31:43 PM
DOA6 winners final was NiCO vs. NiCO.  Not surprised.  :lol

Good to see that the Tina player from earlier is still in there in losers...against a NiCO.  Can see grand finals being NiCO x NiCO again.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 17, 2019, 12:43:29 PM
Stream just died for a minute.  Core Values strike again.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on March 17, 2019, 12:45:53 PM
Nico too stronk. I haven’t messed around online much but I really like Honokas moveset. Zero clue if she is considered good or anything but she does have cheesy mixups.

MK11 Beta over? My XBL has apparently run out and Newegg code didn’t make it in time other night.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 17, 2019, 12:50:37 PM
Unsure if the beta is over- I'm the on-call monkey at work so I was only able to squeeze in a few fights on Saturday night.  Can't really do online play this week.  Over tomorrow morning, so can get back to some vidya :hyper

Damn, the awesome Tina player ended up falling to NiCO.   :'(  I have her set as my main, but I may end up switching back to La Mariposa or Tina after seeing how the game is turning into NiCO fighter 6.  Although read that after Core Fighters launched, online is filled with tons and tons of Hitomis.  :lol
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 17, 2019, 12:54:34 PM
HonokaHonkers is pretty fun since she's a Dural-like character with moves from different characters.  And fanboys are happy now because the story mode reveals that she is Ayane's sister.  :dizzy
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 17, 2019, 03:10:32 PM
https://clips.twitch.tv/DeafConsiderateZucchiniOMGScoots
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 17, 2019, 11:20:08 PM
Punk wins SFV.  I watched most of the top eight and when they got to the top four, it got kind of boring. 

Nothing new from Capcom after the grand finals, holy shit.  The "wait until the arcade version is out and they'll show more!" excuse isn't working now.  Where the hell are the character reveals?
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 18, 2019, 01:06:28 PM
ANOTHER Goku is coming to Dragonball FighterZ.  :lol

This time it's Kid Goku from GT.
(https://media.eventhubs.com/images/2019/03/18_kidgoku01.jpg)
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Beezy on March 18, 2019, 02:36:17 PM
GT :-\
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 18, 2019, 02:46:17 PM
GT :-\

How about...Ubuu?  Or that version of Pan?  Or...ANYONE NOT GOKU OR VEGETA OR WITH SPIKY SAIYAN HAIR
:stop
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 18, 2019, 02:51:38 PM
GT gets a character before the orignal dragon ball.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 18, 2019, 08:04:31 PM
GT gets a character before the orignal dragon ball.

Yeah.  :-\

 :goty2 :beli :goty
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: toku on March 18, 2019, 09:26:59 PM
https://www.youtube.com/watch?v=sIK5NoSL_HY

Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 19, 2019, 07:39:43 AM
https://twitter.com/WoolieWoolz/status/1098290639563833344
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on March 19, 2019, 06:57:02 PM
HonokaHonkers is pretty fun since she's a Dural-like character with moves from different characters.  And fanboys are happy now because the story mode reveals that she is Ayane's sister.  :dizzy

Doesn't that make Hooters Kasumi's half-half-sister? :doge
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: remy on March 20, 2019, 08:56:35 PM
HonokaHonkers is pretty fun since she's a Dural-like character with moves from different characters.  And fanboys are happy now because the story mode reveals that she is Ayane's sister.  :dizzy

Doesn't that make Hooters Kasumi's half-half-sister? :doge
I think they're cousins because Ayane and Honoka are related thru rapist ninja dad and Ayane and Kasumi are related through the mother.

Hooters is a Ninja by blood now I guess
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: toku on March 20, 2019, 10:00:36 PM
https://www.youtube.com/watch?v=uvKTrYiqpGc

that fatality, that redesign wow
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on March 20, 2019, 10:32:03 PM
The fatalities and general ultraviolence are on point.

I am not 100% sold on MK as overall looks kinda jank, but it can look amazing when it really wants to. Wish there was a bit more care put into more of the animations, like some are just :whew but most are :hhh
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 21, 2019, 09:06:12 PM
https://twitter.com/Relusion3/status/1108886921785368578
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: remy on March 21, 2019, 09:22:01 PM
https://www.youtube.com/watch?v=uvKTrYiqpGc

that fatality, that redesign wow
(https://vignette.wikia.nocookie.net/streetfighter/images/9/95/AegisReflector.gif/)
o
god am i gonna buy another mk
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 21, 2019, 11:04:11 PM
https://www.eventhubs.com/news/2019/mar/19/although-they-arent-currently-game-online-lobbies-can-reportedly-be-accessed-dead-or-alive-6-pc/
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 28, 2019, 09:10:25 AM
that power rangers game looks like some powerful kusoge so i'm gonna have to get it. :lol i checked psn and that says its not out til next week so i'm not sure how people have it now. i guess the other platforms got it early?

i was reading that there's a bug at the moment where you can't switch to crouch/stand while blocking so if you block a jump in you are 100% open to any low. oops! :lol

https://twitter.com/BadMrFrostii/status/1111088888993345537

https://twitter.com/Dallas4Dallas/status/1110593456219414529

https://twitter.com/Novasonicrun/status/1111120901481783296
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 28, 2019, 02:11:41 PM
It's already out on Switch and Xboner.

Watched some footage and...probably a pass from me.  Was never into Power Rangers.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 28, 2019, 04:05:22 PM
never was into power rangers but i'm into jank fighting games. :lol will be fun to take to weeklies and its only $20.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 29, 2019, 08:44:01 AM
Different ways to interpret Ono's latest tweets- is he going home for good?  Is he done with SFV or Street Fighter in general?  Are there no more characters in development?  Are we being trolled again?
:idont

(https://media.eventhubs.com/images/2019/03/28_ono01.jpg)
(https://media.eventhubs.com/images/2019/03/28_ono02.jpg)
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 29, 2019, 08:46:49 AM
If you look at the SFV character select screen right now, it's uneven- there's a blank space on the right side.  You can't leave it this way, Capcom.  Put at least one more character or in or move random select to the that slot.  PLS
:stahp
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on March 29, 2019, 08:49:41 AM
 :zzz
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on March 29, 2019, 10:12:49 AM
>Playing Rootkit Fighter 5
>2XXX
ISHYGDDT.jpg
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 29, 2019, 12:07:55 PM
Move on to save Capcom fg division. Need new blood. Ono has had only two fg sucesses in his time running the  place.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on March 29, 2019, 12:44:50 PM
ASW x capcopm Darkstalkers pls, then FG renaissance will be pretty much complete.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 29, 2019, 02:30:05 PM
I doubt Ono is the cause of all their issues.
:idont

They should totally let Arc make a game for them- not like it hasn't happened before...Arc made Basara X.   :)
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on March 29, 2019, 02:34:01 PM
I doubt Ono is the cause of all their issues.
:idont

They should totally let Arc make a game for them- not like it hasn't happened before...Arc made Basara X.   :)

Ono is the that suggested a lot of the most controversial/bad issues. Ono's gotta go. People will say,"Ono is straddled by the execs" and I've said the same thing, but get this - Ono is an exec and made the decisions himself.

Credits:

Street Fighter X Tekken - executive producer
Street Fighter V - executive producer

I thought he was the executive producer for Marvel. Looks like he's only had one success and that's SFIV.

Capcom Fighting Jam - producer
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 29, 2019, 04:04:01 PM
Ono is the that suggested a lot of the most controversial/bad issues.

What's your source on this?

Ono's gotta go. People will say,"Ono is straddled by the execs" and I've said the same thing, but get this - Ono is an exec and made the decisions himself.

As an executive producer, he's expected to make sure the game(s) meet the company's goals/direction, no?  Not going to blame one guy for everything unless he said it himself.

Plus, didn't someone else already take over as head of the division the fighting games come from?

EDIT: Yup, Ryozo Tsjuimoto is in charge.  Ono hasn't been head of consumer games division 2 since 2016.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on March 31, 2019, 03:18:31 PM
https://game.capcom.com/cfn/sfv/aprilfool/2019

Capcom April Fool's joke SHMUP game.  Intro featuring Hi-Score Girl.  :)
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on April 04, 2019, 04:25:50 PM
Pretty awesome comeback in DOA6!

https://clips.twitch.tv/RelatedExcitedTarsierStoneLightning
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: remy on April 04, 2019, 07:23:25 PM
Pretty awesome comeback in DOA6!

https://clips.twitch.tv/RelatedExcitedTarsierStoneLightning
I was watching this live yesterday, that first rig combo was hype as shit. 28 hits :lawd

Then rabies somehow takes the round :lawd

DOA6 seems like a great spectater game so far. evo missin' out
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on April 04, 2019, 08:24:04 PM
Pretty awesome comeback in DOA6!

https://clips.twitch.tv/RelatedExcitedTarsierStoneLightning
I was watching this live yesterday, that first rig combo was hype as shit. 28 hits :lawd

Then rabies somehow takes the round :lawd

DOA6 seems like a great spectater game so far. evo missin' out

:yukasalute
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: remy on April 04, 2019, 09:07:01 PM
Pretty awesome comeback in DOA6!

https://clips.twitch.tv/RelatedExcitedTarsierStoneLightning
I was watching this live yesterday, that first rig combo was hype as shit. 28 hits :lawd

Then rabies somehow takes the round :lawd

DOA6 seems like a great spectater game so far. evo missin' out

:yukasalute

 :jgames

get honoka on stream
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Coax on April 08, 2019, 04:16:08 AM
Went looking for the music Max uses for his outros. Upbeat goodness.

https://www.youtube.com/watch?v=5NXqEj0XzIU
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on April 16, 2019, 07:40:41 AM
Was first used in EX+Alpha on PS1
:expert

Pretty cool that he's been putting up some Fighting EX Layer videos lately.  That game never had a chance to shine.  :'(
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: demi on April 16, 2019, 01:59:07 PM
fuck capcom for bringing back breath of fire in a shitty fighting game
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on April 26, 2019, 02:16:40 PM
Under Night In-Birth Exe:Late[st] is $14.99 and the DBZ DLC is half off on PSN this week.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on April 30, 2019, 07:36:33 AM
https://twitter.com/BATTLE_ATHLETE/status/1123156168979959808
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Tripon on May 04, 2019, 11:25:16 PM
https://twitter.com/81MALICE
https://calendar.google.com/calendar/embed?src=6oo9cejuhbjk6tts1frmfcevog@group.calendar.google.com&ctz=America/New_York&pli=1

If you want to follow FGC events, Malice's FGC calendar is one of the most comprehensive. However, he tends to delete and disappear at times, so who knows how long it'll stay up this time.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on May 10, 2019, 07:39:12 AM
Hmm...wonder if they will unveil it at E3...or Evo? :thinking
Quote
The Taiwan Digital Game Rating Committee has rated Under Night In-Birth Exe:Late[cl-r] for PlayStation 4 and Switch.

BBCT update finally coming soon. 
Quote
The BlazBlue: Cross Tag Battle version 1.5 update will launch on May 21, developer Arc System Works announced.

The update will include the battle balance updates made for the recent arcade version release, as well as the release of “Additional Characters Set Vol. 7,” which includes Naoto Kurogane, Teddie, Seth, and Heart Aino.

Users who already purchased the “Additional Characters All-in-One Pack” or purchase all six existing “Additional Characters Set” add-ons will be able to access the new characters free of charge. Everyone else can get the characters by purchasing “Additional Characters Set Vol. 7” for 1,000 yen (western prices to be announced).

Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Tripon on May 19, 2019, 10:02:44 PM
https://twitter.com/FreeStepDodge/status/1129844154060681217

Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on May 20, 2019, 01:03:25 PM
#PutKingInTittyFighter
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Tripon on May 21, 2019, 11:06:00 PM
https://imgur.com/a/MB88THL

(https://i.imgur.com/byAEy14.png)
(https://i.imgur.com/MiV32DH.png)
(https://i.imgur.com/Z9qsTaH.png)
(https://i.imgur.com/pC7fBkX.png)
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on May 22, 2019, 07:49:54 AM
That's a pretty packed list of games!  :o

Any chance for a post-tournament reveal here?

Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on May 22, 2019, 08:49:39 AM
Maybe for MK. Combo Breaker is basically EVO for NRS

Mystery Game, MK11, CVS2, and Vsav are gonna be the must watch events for me.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on May 22, 2019, 09:01:36 AM
Already bored with MK.  LOL me for being an idiot and buying it on more than one platform.  :gloomy 

Samurai Shodown in a month. :hyper
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on May 22, 2019, 04:33:03 PM
https://twitter.com/ArcSystemWorksU/status/1130847447326920704
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Tasty on May 25, 2019, 01:02:18 AM
https://www.youtube.com/watch?v=Jf_S7zgnweQ

:crazy
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on May 25, 2019, 01:17:54 AM
https://twitter.com/ArcSystemWorksU/status/1130847447326920704

Oh, right. Forgot I got that for free.

But I really wish they'd just port P4U2 to Steam. :/
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Tripon on May 28, 2019, 10:37:13 PM
Quote
- Certain characters such as Guile and Zangief will have adjustments made to their aesthetics, personality, and presentation to avoid "promoting toxically masculine ideals or behaviors" and "militarism and imperialism" (as suggested by an outside consultant). The behavior/presentation of the male characters is designed to promote the idea that "male strength need not be only physical, without emotion or sensitivity, or used only to hurt or dominate others".

Quote
- Ryu and Sakura (not Chun-li, as Capcom feels that Chinese players would find the notion of changing her race/ethnicity in particular to be "especially offensive"), as the game's default characters, have been reenvisioned as "semi-custom characters" that can be "retextured" on demand for free to allow players to choose an African, Latino/a, Indian, or Arabic (with more options likely to be made available on demand) appearance for them, with multiple natural hair colors (unnatural colors like pink are premium-only), hair textures (though not variant hairstyles, which are also premium content), and skin tones available, in order to "promote inclusiveness and celebrate the diversity of Street Fighter's fanbase", as suggested by a Capcom USA employee. The team "doesn't want to cede the issue to Mortal Kombat".

Quote
- At least one new character may be canonically transgender (though not in China and certain other markets), but in a "more mature and legitimate way than Poison", as suggested by an outside consultant.


https://pastebin.com/J6EvAQbV

 :hans1 :stop :insane :exxy :shaking
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on May 28, 2019, 11:20:41 PM
the fakest leak of all time, i love it :lol
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on May 29, 2019, 12:00:18 AM
Quote
- Certain characters such as Guile and Zangief will have adjustments made to their aesthetics, personality, and presentation to avoid "promoting toxically masculine ideals or behaviors" and "militarism and imperialism" (as suggested by an outside consultant). The behavior/presentation of the male characters is designed to promote the idea that "male strength need not be only physical, without emotion or sensitivity, or used only to hurt or dominate others".

Quote
- Ryu and Sakura (not Chun-li, as Capcom feels that Chinese players would find the notion of changing her race/ethnicity in particular to be "especially offensive"), as the game's default characters, have been reenvisioned as "semi-custom characters" that can be "retextured" on demand for free to allow players to choose an African, Latino/a, Indian, or Arabic (with more options likely to be made available on demand) appearance for them, with multiple natural hair colors (unnatural colors like pink are premium-only), hair textures (though not variant hairstyles, which are also premium content), and skin tones available, in order to "promote inclusiveness and celebrate the diversity of Street Fighter's fanbase", as suggested by a Capcom USA employee. The team "doesn't want to cede the issue to Mortal Kombat".

Quote
- At least one new character may be canonically transgender (though not in China and certain other markets), but in a "more mature and legitimate way than Poison", as suggested by an outside consultant.


https://pastebin.com/J6EvAQbV

 :hans1 :stop :insane :exxy :shaking

Quote
- Due to the positive reception of "Hot Ryu"/bearded Ryu from SFV, more of the male characters have been further redesigned to appeal more to women. The team believes that women like "well-groomed facial hair", "toned and muscular but not bulky" bodies, "broad shoulders", "strong jawlines", and "expensive hairstyles".

GIVE US HOT DADDY CODY, YOU BASTARDS! :bolo
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Sho Nuff on May 29, 2019, 06:22:54 AM
That "leak" is horrifying AND YET 100% IN LINE with what it's like to make a AAA game in 2019. The fact of the matter is Capcom USA -does- indeed own Street Fighter and this kinda thing COULD happen. The amount of info in there is nuts though and that's why I think it's fanfic (the more details, the easier it is to find the source of the leak)

Tho I think at a company like Capcom Ono would just steamroll through whatever hilarious nonsense he wanted to pursue this time around
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Sho Nuff on May 29, 2019, 06:24:04 AM
"- Those promoting this concept point to the success of bikini seller "Zaful" in making its bikinis "go viral" by sending YouTubers (mostly attractive young women) free swimsuits in return for them making "try on haul" videos showing off the products they received (and of course their bodies, which some say is the primary reason the videos are popular).

- Some in Capcom feel that the company's "rich history" of female characters could inspire a similarly successful line of bikinis and "target the horny teenage boy market" with "social media promotions" (though many others find the idea "demeaning to women", "distasteful", and "potentially creepy as many of these YouTubers are underage girls")."

 :jeanluc :yikes

spoiler (click to show/hide)
:mods
[close]
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on May 29, 2019, 07:47:23 AM
the fakest leak of all time, i love it :lol

Quote
"Guest characters" from other franchises inside and outside of Capcom are being heavily pursued. In particular, many in Capcom USA are advocating for the game to add "striking, bizarre, and memeable" characters like Shrek (due to his existing meme status), WWE's John Cena, and characters from the popular anime "JoJo's Bizarre Adventure" to emulate the "crossover appeal" of Nintendo's Super Smash Bros. series and earn the game articles on sites like Kotaku and "chatter on social media". (Capcom is taking an unconventional approach to marketing this time, as detailed in the "Marketing" section.)

:lol :rofl

That "leak" is horrifying AND YET 100% IN LINE with what it's like to make a AAA game in 2019. The fact of the matter is Capcom USA -does- indeed own Street Fighter and this kinda thing COULD happen. The amount of info in there is nuts though and that's why I think it's fanfic (the more details, the easier it is to find the source of the leak)

Tho I think at a company like Capcom Ono would just steamroll through whatever hilarious nonsense he wanted to pursue this time around

 :goty2
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on May 29, 2019, 08:28:19 AM
That "leak" is horrifying AND YET 100% IN LINE with what it's like to make a AAA game in 2019. The fact of the matter is Capcom USA -does- indeed own Street Fighter and this kinda thing COULD happen. The amount of info in there is nuts though and that's why I think it's fanfic (the more details, the easier it is to find the source of the leak)

Tho I think at a company like Capcom Ono would just steamroll through whatever hilarious nonsense he wanted to pursue this time around

Yep. That's why I'm worried.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on May 29, 2019, 09:01:43 AM
A lot of that doc just makes no sense. Ono isn't being shuffled off into a corner, he got a promotion and is now the "esports" guy so on a game like this he has much more power than before.  Also a few other things like them having so much decided but it isn't set in stone if the game is 2D or 3D? ???

This thing is 100% targeted to twitter and enthusiast discords/forums to try and get them riled up.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thetylerrob on May 29, 2019, 10:16:52 AM
"Guest characters" from other franchises inside and outside of Capcom are being heavily pursued. In particular, many in Capcom USA are advocating for the game to add "striking, bizarre, and memeable" characters like Shrek"

 :dead
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thetylerrob on May 29, 2019, 10:24:53 AM
Why am I reading this fan fiction at work? Why would anyone post this?
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Himu on May 29, 2019, 12:12:15 PM
It's a faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaake
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on May 29, 2019, 01:38:47 PM
Why am I reading this fan fiction at work? Why would anyone post this?

Moreover, who would believe it?

Wait, did it get posted to REEEEEEE?  :thinking
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on May 30, 2019, 09:09:27 AM
Got into the GranBlue beta that's happening this weekend!
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on May 31, 2019, 10:29:13 PM
Granblue is pretty awesome!  It's the first Arc game in...ever that I think feels really, really easy to pick up and play.  They've simplified their controls in recent games, but this one just feels more Street Fighter than anything Guilty Gear or "anime."  Much less chaos means more my style.  Won with a lot of footsies and long-range normal pokes to keep peeps out.   All over this now.

The visuals appear to be even better than GGX2 and DBZF, with more detail on the character models.  Was very impressed.

Found this amusing:
(https://versus.granbluefantasy.jp/en/assets/images/closedbeta/playguide/characters/command_ferry.png?rel20190531)

Every time the character said that move, I heard BEBPO, SIC 'EM!  :P
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on May 31, 2019, 10:31:47 PM
All the info on gameplay and controls are here:

https://versus.granbluefantasy.jp/en/closedbeta/playguide/
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on May 31, 2019, 10:36:11 PM
https://www.youtube.com/watch?v=JP642xmdHWg
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on June 04, 2019, 08:31:22 PM
https://twitter.com/Rubs_is_3/status/1135611931182678020
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on June 09, 2019, 05:53:07 AM
https://youtu.be/hA7lkUeog5Y
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: chronovore on June 09, 2019, 11:27:12 AM
https://twitter.com/Rubs_is_3/status/1135611931182678020

Back in the UFC 2009 or 2010 era, I had some shitbag xbox-message me during a lobby, telling me he'd play me but not versus the fighter I'd chosen. So I chose another fighter, he beat me once, rematched to twice, beat me a second time, but when I won during the third match the fucker ragequit.

I was really impressed with the amount of yellow squirting out of the backside of that coward, a gusher of craven-ness.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on June 09, 2019, 01:14:56 PM
https://youtu.be/hA7lkUeog5Y

Wow, Mai is using her fans this time around.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on June 09, 2019, 01:28:39 PM
https://youtu.be/hA7lkUeog5Y

Wow, Mai is using her fans this time around.

 ???

She used then in DOA5, too.  :P

https://www.youtube.com/watch?v=neGf-o8-j9w
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on June 09, 2019, 01:31:34 PM
https://twitter.com/Rubs_is_3/status/1135611931182678020

Back in the UFC 2009 or 2010 era, I had some shitbag xbox-message me during a lobby, telling me he'd play me but not versus the fighter I'd chosen. So I chose another fighter, he beat me once, rematched to twice, beat me a second time, but when I won during the third match the fucker ragequit.

I was really impressed with the amount of yellow squirting out of the backside of that coward, a gusher of craven-ness.

I once got someone accusing me of "counter-picking" in a ranked SSF4 match:
(https://i.imgur.com/eAVmEl.jpg)

This was LOL-worthy because:

1. I didn't know who this guy was
2. You couldn't counter-pick in SSF4- your opponent's character selection did not display in ranked!  :lol
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on June 09, 2019, 08:44:55 PM
Kula seems like odd fit and Mai looks kinda worse than 5  :lol

Also legit always thought she said ME BOUNCY and not NIPPON ICHI.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on June 18, 2019, 08:19:01 AM
Mai and Kula are up for purchase on Steam- PSN and XBL later today.  They get story mode segments, too!  Steam also now has all the DLC costumes for sale a la carte.  No word on U.S. PSN.

https://twitter.com/DOATEC_OFFICIAL/status/1140936165400334336

Kula seems like odd fit and Mai looks kinda worse than 5  :lol

Kula seems to fit right in:

https://twitter.com/DestructionBomb/status/1140871555762786310
https://twitter.com/DestructionBomb/status/1140935944348082176
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Tripon on June 18, 2019, 10:48:05 AM
Quote
- Certain characters such as Guile and Zangief will have adjustments made to their aesthetics, personality, and presentation to avoid "promoting toxically masculine ideals or behaviors" and "militarism and imperialism" (as suggested by an outside consultant). The behavior/presentation of the male characters is designed to promote the idea that "male strength need not be only physical, without emotion or sensitivity, or used only to hurt or dominate others".

Quote
- Ryu and Sakura (not Chun-li, as Capcom feels that Chinese players would find the notion of changing her race/ethnicity in particular to be "especially offensive"), as the game's default characters, have been reenvisioned as "semi-custom characters" that can be "retextured" on demand for free to allow players to choose an African, Latino/a, Indian, or Arabic (with more options likely to be made available on demand) appearance for them, with multiple natural hair colors (unnatural colors like pink are premium-only), hair textures (though not variant hairstyles, which are also premium content), and skin tones available, in order to "promote inclusiveness and celebrate the diversity of Street Fighter's fanbase", as suggested by a Capcom USA employee. The team "doesn't want to cede the issue to Mortal Kombat".

Quote
- At least one new character may be canonically transgender (though not in China and certain other markets), but in a "more mature and legitimate way than Poison", as suggested by an outside consultant.


https://pastebin.com/J6EvAQbV

 :hans1 :stop :insane :exxy :shaking

Pastebin been deleted.  :pika
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on June 19, 2019, 07:06:28 AM
https://gematsu.com/2019/06/samurai-shodown-v-special-now-available-for-pc
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on June 19, 2019, 07:33:49 AM
https://twitter.com/FGCPhantomMiria/status/1141208352485203969
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on June 19, 2019, 07:51:51 AM
https://twitter.com/UGSA1RGEAR/status/1141265250651525121
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on June 19, 2019, 08:56:02 AM
https://gematsu.com/2019/06/samurai-shodown-v-special-now-available-for-pc

I'd think the new compilation that is coming eventually will have this as well? Almost there for the new one anyway, no way I would play this.  :lol

https://twitter.com/UGSA1RGEAR/status/1141265250651525121


Is this legit or just someone putting it out? Seems from the twitter comments it's not really supported. I need to go back and play this, haven't really tried it in a while. I want a few more stages, not sure if I will get Mai/Kula since not really playing, may wait for sale.

In other fighter news, Shang dropped in MK and he seems pretty great on first impression. Have played a good bit of MK tower stuff, steam says 25 hours but the game clock says 8.  :doge
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on June 19, 2019, 09:42:42 AM
https://gematsu.com/2019/06/samurai-shodown-v-special-now-available-for-pc

I'd think the new compilation that is coming eventually will have this as well? Almost there for the new one anyway, no way I would play this.  :lol

https://twitter.com/UGSA1RGEAR/status/1141265250651525121


Is this legit or just someone putting it out? Seems from the twitter comments it's not really supported. I need to go back and play this, haven't really tried it in a while. I want a few more stages, not sure if I will get Mai/Kula since not really playing, may wait for sale.

In other fighter news, Shang dropped in MK and he seems pretty great on first impression. Have played a good bit of MK tower stuff, steam says 25 hours but the game clock says 8.  :doge

Definitely legit- it's a location test.  They announced an arcade release a while back.

Haven't played DOA6 in a few months already and jumped back in for a bit to try out Mai and Kula.  Plenty of people playing and the game has gotten some nice updates since release.  Seems more solid now.  At this point though I'm just ready for SAMURAI SHODOWN!!!!!!!!!!.  I see that Shang Tsung hit MK11 (season pass) yesterday, but don't even care.  Samurai mutha fuckaz.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: nachobro on June 19, 2019, 09:44:04 AM
The moves where Shang turns into the ninjas aren't in his tournament variations :| (excluding his fatal blow)
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on June 19, 2019, 10:46:14 AM
yeah that is pretty  :doge

I don't think you can even get all the ninja moves together on one variant. I tried, but fireball build seemed better. didn't play around too much.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Tripon on June 19, 2019, 04:45:44 PM
https://twitter.com/CEOGaming/status/1141444912518520833
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on June 20, 2019, 01:04:50 PM
Million Arthur: Arcana Blood is now available on Steam. 

Way too many game releases all of a sudden. :dizzy
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on June 20, 2019, 02:11:07 PM
WTF is this even and why is Iori in it?  :lucas

Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on June 20, 2019, 02:28:53 PM
WTF is this even and why is Iori in it?  :lucas

It's from EXAMU and is their latest Arcana Heart-style fighting game.  Came out in arcades and got a PS4 port in Japan at the end of last year.  Iori is there as part of some kind of deal they had with SNK- Thief Arthur is one of the guest DLC characters in SNK Heroines.  :)  Riesz from Seiken Densetsu 3/Trials Of Mana is also a guest character.

https://www.youtube.com/watch?v=54v332FNwnk

There's also various assist-only characters you can choose, including AKIRA ONO from Hi-Score Girl!
https://twitter.com/pKjd/status/1033387138451005440
:bow :bow2

And one of the assists spawned a small meme:
https://twitter.com/HellPockets/status/1093556230008623104
(She says "NICE DICK!!"  :lol)

This is also easily EXAMU's best-looking fighting game.  Super high-res sprites!

Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on June 20, 2019, 03:25:33 PM
I remember the dick assist.  :lol
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: remy on June 20, 2019, 09:46:33 PM
I liked million arthur a lot when i played the arcade version when i was on holiday in japan, although I had no fucking idea what i was doing. The hammer boob loli grappler character was pretty lit. kinda interesting for a tag game, it sits in a good spot between say like more sf style games and marvel infinite combo craziness. And there's so many assists you can cook up some kooky shit.

I think I might grab it on steam just for trip nostalgia

 I haven't played any other examu games.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: bork on June 22, 2019, 08:13:49 PM
They censored NICE CHINCHIN on Steam.  :(

https://www.youtube.com/watch?v=HCGfnjDIH3U
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: Akala on June 22, 2019, 09:35:33 PM
BOOOOO get a refund.
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on June 22, 2019, 09:53:55 PM
Nice mod-mod. *explosive handjobber complete*
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: thisismyusername on June 24, 2019, 04:19:49 PM
Nice mod-mod. *explosive handjobber complete*

I REPEAT:

:drudge :drudge :drudge NICE MOD-MOD :drudge :drudge :drudge

https://twitter.com/LegendBlueShirt/status/1142787360385449984

Best part?

https://twitter.com/LegendBlueShirt/status/1142851644192894976
Title: Re: Fighting Games Thread: Souls burning, bounces are back, and blades of blood!
Post by: remy on June 24, 2019, 08:31:05 PM
and all is right in the world  :mynicca
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on June 25, 2019, 11:33:18 AM
Heads up, SamSho season pass seems to be free for all, not just early buyers. I don't expect to get the game but I have the DLC now :D

https://store.playstation.com/en-us/product/UP5541-CUSA15915_00-SAMSHOSEASONPASS

Dunno how long it'll last like this though.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on June 26, 2019, 10:59:23 PM
https://twitter.com/BearUNLV/status/1143971424916267008
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 27, 2019, 10:33:29 PM
So I signed up for the Xbox game pass on PC and finally tried MvC:I

On PC with my DS4 I use for everything, for some reason diagonals don’t register on the d-pad so it’s impossible to jump forward or do a QCF. Analogs work fine but I’m not playing a fighter with analogs. Getting this issue both natively using DS4 and when using it through Inputmapper where the game thinks it’s a x360 controller. Can’t find anything online about this and it makes the game unplayable for me :(

Is there no way to turn off the softness to the image quality? The game looks like it’s being streamed or something and is incredibly soft image. Pretty annoying.

Also looks like game pass version doesn’t include the dlc, no venom or black panther, boo.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on June 27, 2019, 10:35:21 PM
(https://i.imgur.com/LRTekjO.png)
(https://i.imgur.com/XprM79b.png)
(https://i.imgur.com/wtVfxgO.png)
(https://i.imgur.com/XtxsZZA.png)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on June 27, 2019, 11:56:56 PM
So I signed up for the Xbox game pass on PC and finally tried MvC:I

On PC with my DS4 I use for everything, for some reason diagonals don’t register on the d-pad so it’s impossible to jump forward or do a QCF. Analogs work fine but I’m not playing a fighter with analogs. Getting this issue both natively using DS4 and when using it through Inputmapper where the game thinks it’s a x360 controller. Can’t find anything online about this and it makes the game unplayable for me :(

Is there no way to turn off the softness to the image quality? The game looks like it’s being streamed or something and is incredibly soft image. Pretty annoying.

Also looks like game pass version doesn’t include the dlc, no venom or black panther, boo.

the softness is kinda just how it looks, but i made some ini tweaks based on maximillian's suggestions and it does improve it a bit. not sure if you can do these changes on the gamepass version but i don't see why not.

https://www.gamecrate.com/improve-marvel-vs-capcom-infinite-few-simple-mods/17396

as far as the DS4 thing I'm not sure. I just use a stick and it works well enough.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 28, 2019, 08:47:03 AM
Fantasy Strike is leaving early access soon and will be releasing on 7/25 for PlayStation 4, Switch, PC, Mac, and Linux.

https://www.youtube.com/watch?v=a78owN0_Guw
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on June 30, 2019, 07:13:03 AM
Supposedly, the SF 30th Anniversary collection has improper properties in third strike and a few others of the ports?

Does anyone (bork?) have a clue on how accurate that is?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on June 30, 2019, 11:04:55 AM
there were some mistakes with attack frames and move properties in 3S and ST in the pre-release demos at events and early copies but they were fixed for release
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on June 30, 2019, 04:19:04 PM
Bonchan pulled it out.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on June 30, 2019, 05:35:37 PM
Fantasy Strike is leaving early access soon and will be releasing on 7/25 for PlayStation 4, Switch, PC, Mac, and Linux.

https://www.youtube.com/watch?v=a78owN0_Guw

>not able to rebind keys in the tutorial to where jump is on up (because there's an option that is off that prevents you from doing that to have the jump NOT be a single-key)
(https://media0.giphy.com/media/d4gmlMeqAHu9O/giphy.gif)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on July 01, 2019, 08:20:35 PM
Capcom Cup is in L.A. this year. Haven't mentioned exactly where.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on July 04, 2019, 01:24:38 AM
https://twitter.com/AllyUltimate/status/1146635272261709824

Smash player comes out as a pedophile.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 04, 2019, 01:27:16 AM
being 30 and dating 16 year olds  :-X
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 04, 2019, 03:10:40 AM
https://twitter.com/AllyUltimate/status/1146635272261709824

Smash player comes out as a pedophile.

https://twitter.com/lynxwynx/status/1146636357906968576

:dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 04, 2019, 10:16:24 AM
wow and i thought bullying a child off of twitter and out of the smash scene entirely for beating a top player was as low as the scene would go. now they're just literally fucking children :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 04, 2019, 10:21:15 AM
Sigh.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 04, 2019, 11:33:41 AM
oh wait both things were about Ally too goddamn :rofl
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 04, 2019, 11:53:05 AM
Sometimes a shitty person is just a shitty person.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 04, 2019, 12:54:35 PM
being 30 and dating 16 year olds  :-X

(https://vignette.wikia.nocookie.net/scottpilgrim/images/3/35/Scott_p_by_radiomaru.png/revision/latest?cb=20101123010423)

There's a generation that grew up with this and think it's ok. :kermit
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 04, 2019, 01:10:54 PM
to be fair, it doesn't seem like Ally told anyone to give shit to the girl that beat him. smash warriors seem to have decided that was the best course of action all on their own :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 04, 2019, 01:40:12 PM
Pedo Defense Force has assembled-

https://twitter.com/beastamin99/status/1146638509312270336
https://twitter.com/FlenMaster/status/1146825354033729536

What are their REEEEE user names? :thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 04, 2019, 01:44:39 PM
Quote
In Canada that's legally an adult
??? no it isn't. in some provinces you aren't an adult til 19 :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 04, 2019, 01:45:57 PM
https://twitter.com/DNOpls/status/1146808898587959296
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on July 05, 2019, 09:33:02 PM
https://www.youtube.com/watch?v=jb0vTDGYOvc
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 06, 2019, 09:27:31 AM
https://www.youtube.com/watch?v=jb0vTDGYOvc

>30 mins to say "Autocombos suck."

:yikes Is that typical Max?

(https://images-na.ssl-images-amazon.com/images/I/51Mm1G7DOoL._SX342_.jpg)

I haven't seen the rest of it because (>30 mins) but I don't necessarily think the "Casualization" of the genre is a bad thing. I will admit that Autocombos being able to be abused by pros is probably something that an "eSport" mode or whatever should turn off. AND that eSport modes probably shouldn't be in the genre in the first place because it kills the offline/single-player content.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 06, 2019, 09:55:23 AM
Didn't Max quit playing GG, DBFZ, and KOF14 cause they were too hard? And those are the "easier" games he's bitching about lol.

Tekken 7 made throw breaks and movement easier as well as adding an autocombo character and it's the most popular the series has ever been while losing almost no depth. Granted I can't stand Max and couldn't watch this whole video but it's pretty ::) ::) ::)

In a world where now everyone is playing online so much stuff like 1f links and such just aren't going to fly. A game with so many of them like SF4 just isn't gonna happen again. It is what it is and it's not so bad. Hell UMVC3 was the "baby mode" Marvel and it's extremely deep and remains one of the best and hypest staples of the genre imo.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 07, 2019, 10:22:25 PM
https://twitter.com/gematsucom/status/1148047878142615552
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 08, 2019, 08:03:46 AM
(https://pbs.twimg.com/media/D-xJOsIUEAANLmz.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 08, 2019, 08:11:05 AM
Gameplay:
https://www.youtube.com/watch?v=aumrqPwE2qQ

Story mode (English dubbed- you can also play it with Japanese voices):
https://www.youtube.com/watch?v=eZ9M6UxuZg8

Kill La Kill IF is incredibly basic (follows the simplistic "arena fighter" archetype), but seems much better than say, the My Hero Academia game that came out last year or anything from Bandai-Namco, for that matter.  Arc didn't make this title, but it's either using their Guilty Gear Xrd engine or they must have had some input.  Studio Trigger did as well- the cut scenes match the anime series pretty closely and at times it looked like a TV show.  Pretty impressive in that regard- My wife walked in and asked why I was re-watching the show, lol.

Also is not censored on PS4 -at least the HK demo isn't- which is surprisingly nowadays.   :doge

The in-game animation is a little stiff, but that oddly actually helped to make this feel more like a "real game," if that makes any sense.   :lol  I think because of this it will probably end up playing just fine on the Switch (which is going run at 30 FPS), however on the flip side of the coin, them not having a playable Switch demo makes me wonder if it's a shit port and they're trying to hide it until launch.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on July 08, 2019, 09:18:12 AM
why won't they make a new power stone
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 09, 2019, 09:12:16 AM
Amazon (and I think Gamestop too?) is selling the Soul Calibur VI Collector's Edition -normally $149.99- for $49.99 right now!  Xbox One is back up to $150 but the PS4 version is still $50. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 10, 2019, 09:49:53 AM
https://twitter.com/videogamedeals/status/1148926116155002880

Awesome- just bought it!  DOA6 is $30 as well on Walmart and Amazon.  You can get the game all the DLC for the price it cost new a few months ago, lol.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 10, 2019, 03:50:43 PM
Amazon (and I think Gamestop too?) is selling the Soul Calibur VI Collector's Edition -normally $149.99- for $49.99 right now!  Xbox One is back up to $150 but the PS4 version is still $50.

This just arrived- Hilarious that it doesn't come with the season pass that the deluxe version does.   :lol  What were they thinking?  $150+ MSRP and still "fuck you- give us more money!"  I already have it and just got this for the art book and figure, but man would I have been disappointed if I had paid that much at launch only to find that out.  Scamco! 

Totally worth it for $50 though!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 10, 2019, 06:43:32 PM
https://twitter.com/videogamedeals/status/1148926116155002880

Awesome- just bought it!  DOA6 is $30 as well on Walmart and Amazon.  You can get the game all the DLC for the price it cost new a few months ago, lol.

If only that was the price during the steam sale. :'(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 10, 2019, 08:11:31 PM
At least on Steam you can buy all the DLC a la carte now.  Helps a little bit.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on July 10, 2019, 10:29:00 PM
https://twitter.com/acekingoffsuit/status/1149136878383353856
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 10, 2019, 11:05:40 PM
At least on Steam you can buy all the DLC a la carte now.  Helps a little bit.

Yeah, but I'm talking the base game. They didn't drop the price to $30, if they did I'd have the non-F2P DOA6 then. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 14, 2019, 11:25:30 PM
https://twitter.com/MrWiz/status/1150604819779874816
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 15, 2019, 12:11:24 AM
That’s awesome for samsho and more than expected.

Wonder why DBZ fell off so hard?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on July 15, 2019, 12:13:41 AM
too many of the same fucking characters
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 15, 2019, 12:23:34 AM
Maybe. I figured it’d have mahvel legs since it filled the niche/killed it but seems not.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 15, 2019, 12:27:07 AM
1000+ entrants isn't anything to sneeze at tho...
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 15, 2019, 12:27:45 AM
What's Unist?

Also looking forward to Smash being the final game Sunday :preach

I'll send you some cheetohs Mr Wiz :preach
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 15, 2019, 12:53:01 AM
What's Unist?

Under Night In-birth: exe: late[ST] (https://en.wikipedia.org/wiki/Under_Night_In-Birth)

https://www.youtube.com/watch?v=6A-F8PXSeXM

Arc System Work animu fighter on an animu property IIRC. (Guilty Gear/Blazblue dev house) Featured fighters in BlazBlue Cross-tag.

Quote
Also looking forward to Smash being the final game Sunday :preach

Good, so the shit everyone actually wants to fucking watch (read: fighting games) will be on earlier and the notable late-running tournament game (read: Not a fighting game/sMellee) will be on when the NinTENyearolds have to go to bed because they have school the next day. :kermit

#BlessYouWiz
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on July 15, 2019, 01:51:55 AM
Maybe. I figured it’d have mahvel legs since it filled the niche/killed it but seems not.

I think even with the decline for DBZF, it has more entries than a marvel game ever had at EVO. UMVC3 height was in 2013 with 1297 players.


https://forums.shoryuken.com/t/evo-historical-entrants-and-information/150014
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 15, 2019, 09:12:27 AM
too many of the same fucking characters

That and no depth. Like, at all. Goku plays the same as Goku Black, nearly. Oh, but Goku Black's super isn't a projectile beam, it's a project beam that has waves! COOL!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 15, 2019, 11:19:02 AM
That’s awesome for samsho and more than expected.

Wonder why DBZ fell off so hard?
The game was made a lot more simple with the Season 2 balance patch which lead to many matches playing out the same way over and over and reduced the amount of "viable" characters. Also the DLC drip has been super slow. Season 1 was two characters every two months. Season 2 has had three characters release total, including Kid Goku who has broken the game. Not like "hes just real good" broken, but he actually breaks the rules of the game that were set in the Season 2 patch and has become basically required to have a worthwhile team.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 15, 2019, 11:21:26 AM
What's Unist?

Under Night In-birth: exe: late[ST] (https://en.wikipedia.org/wiki/Under_Night_In-Birth)

 :dizzy :dizzy :dizzy :dizzy :dizzy :dizzy
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 15, 2019, 11:22:11 AM
That’s awesome for samsho and more than expected.

Wonder why DBZ fell off so hard?
The game was made a lot more simple with the Season 2 balance patch which lead to many matches playing out the same way over and over and reduced the amount of "viable" characters. Also the DLC drip has been super slow. Season 1 was two characters every two months. Season 2 has had three characters release total, including Kid Goku who has broken the game. Not like "hes just real good" broken, but he actually breaks the rules of the game that were set in the Season 2 patch and has become basically required to have a worthwhile team.

"YOU'LL TAKE YOUR GT AND LIKE IT"
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 15, 2019, 11:24:22 AM
Pretty much. :lol He's without question the best character in the game and better than anyone has been ever in the game. He can chain together level 3 supers and can touch of death combo anyone in the game without using Sparking (the game's x-factor/rage/comeback meter equivalent)

Meanwhile the devs removed the ability to chain together level 1 supers from everyone else in the game cause they didn't want that to be a way to push big damage numbers.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 15, 2019, 11:48:53 AM
Fuck you Mr. Wizard for your bias against DOA.  Anyway, good to see Samurai Shodown numbers stayed high.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 15, 2019, 12:28:19 PM
What's Unist?

Under Night In-birth: exe: late[ST] (https://en.wikipedia.org/wiki/Under_Night_In-Birth)

 :dizzy :dizzy :dizzy :dizzy :dizzy :dizzy

Yeah, UNI is the title, late was when it was UNIL. It's fucking weird.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 17, 2019, 11:50:27 AM
https://www.youtube.com/watch?v=9KXAFufB8ms

:rofl
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 26, 2019, 12:28:36 PM
Fantasy Strike and Kill La Kill IF are out today in 'Murica. 

I got the latter a few days ago and it's a fun little arena fighter, but I doubt it's going to be anything big or catch on with most folks.  Worth checking out if you like KLK a lot but don't bother if you don't.  You also have to unlock EVERYTHING including online versus modes by playing through the story.  WHY

Fantasy Strike is officially out (I guess?  Had on Steam for like 1-2 years or whatever) and now has cross-play between Steam and consoles...but not both Switch and PS4.  You get Steam/Switch or Steam/PS4, so PC is the way to go to get the most amount of players online.  I still got it on Switch anyway because SWITCH.
:itagaki
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 31, 2019, 01:40:49 PM
FighterZ Switch just dropped 70% to $18 :confused

Worth it? :idont
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2019, 02:05:36 PM
FighterZ Switch just dropped 70% to $18 :confused

Worth it? :idont

Digitally?  About time, damn.  :lol  Been low like that on other platforms (with sales and stuff) for a while.

It's an absolutely amazing port of the game.  If you like DBZ it's worth checking out.  If you just want to go online and play, get ready to be absolutely destroyed by better players, MAHVEL-style, AKA just put the controller down and watch them combo you into oblivion.  :P 

Also note that there's two seasons' worth of DLC characters for sale.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 31, 2019, 02:16:29 PM
Yeah I don't think I'd go online much, I don't have the ethernet adapter either and I don't have the greatest connection speed right now.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2019, 02:40:09 PM
DBFZ and Kill La Kill IF are the most visually-impressive fighters on the Switch by far- the latter is so close to the PS4 version.  Crazy!

Yeah, props to the MK11 port for having all the animation and content intact, but that low resolution and textures.  :yuck  The Arc System Works games look crazy-good and are more impressive for it.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2019, 03:03:37 PM
This would have been way more work than I'm sure anyone would want to do, but they should have gone with a stylized cel-shaded look for MK11 on Switch. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 31, 2019, 03:44:39 PM
This would have been way more work than I'm sure anyone would want to do, but they should have gone with a stylized cel-shaded look for MK11 on Switch.

Animation would have made it look ass anyway.  :lol

Hype for EVO announcements, not a lot planned this weekend so should get to see some. I am ok with KOF announcement but want another season of Tekken 7 (and SFV I guess).

Also SCVI still owes us a character.  :bolo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2019, 04:04:06 PM
Yeah, I really want to know what's up with Street Fighter especially.  They've promised something big...here's hoping they can deliver something satisfying.  They said they're committed to SFV so it's not going to be a sequel.  Maybe another upgrade with several characters ready to go shortly after the announcement or something.

Didn't even know SC6 still had another character.  :lol  Hope it's Cassandra or LIZARDMAYNE.

Also super-hyped that I can basically stop watching it on Sunday after SFV...and can actually watch a whole SF top 8 live for once without having to go to bed.  Please keep Smash last always.

There's been a good number of new games over the past year, but a lot of stuff has either just not really clicked with me, fell off quick, or been disappointing.  Samurai Shodown is the best fighting game in so damn long.  Please do well at Evo.  PLS.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 31, 2019, 04:46:59 PM
SFV rumors mostly seem to be them dropping 4-5 characters all at once and then announcing a Super version for 2020. Supposedly there's some real garbage in those unreleased characters but who knows. :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 31, 2019, 06:37:29 PM
Yun, Yang, Decapre, Hugo, Elena  :trigger
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 31, 2019, 06:59:47 PM
SFV EVO trailer leaked

https://steamcdn-a.akamaihd.net/steam/apps/256757550/movie_max.webm?t=1564608735

spoiler (click to show/hide)
(https://i.imgur.com/BLVvZSW.png)

(https://i.imgur.com/1MxzBGR.png)

(https://i.imgur.com/31hRH4n.png)

(https://i.imgur.com/EcPM9gR.png)
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 31, 2019, 07:07:49 PM
Yun, Yang, Hugo, Elena  :trigger

Would've been better than what we got (bar E. Honda, of course).

Poisons hair. :holeup
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 31, 2019, 07:09:00 PM
I have no idea how they did it but they made Poison look WORSE in this than SF4's ugly ass art lmao
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 31, 2019, 07:10:21 PM
FighterZ Switch just dropped 70% to $18 :confused

Shitch port is mediocre, but that's the norm for Shitch, if it's the only way you can play it's ok.

Yeah I don't think I'd go online much, I don't have the ethernet adapter either and I don't have the greatest connection speed right now.

Single-player is barren, however. I mean you'll get plenty of fights, but that's just it: If you're there for the story (give a damn about Dragonball, brehs. :girlaff ) you'll get like 2-3 hours, but the fights are a grind as the AI is damn near brain-dead, so you're just smashing auto-combos for like 5-10 hours to get the few characters that are locked to that mode.

I mean for $20, you'll get some fun out of it, but the offline is pretty meh if you aren't actually playing someone in it.

I have no idea how they did it but they made Poison look WORSE in this than SF4's ugly ass art lmao

Capcom's on a roll in regards to making returning characters look horrible: Ken, Akuma, Poison.

The only one that seems to have escaped pretty well is Daddy Cody. :uguu
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 31, 2019, 07:11:42 PM
 :idont

Eh, OK with Honda, Lucia looks ok, and liked the Sodom troll in the stage.  :lol

Kind of underwhelming but at least they aren't letting it die?

I wanted Dan, Makoto, and C. Viper.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 31, 2019, 07:16:35 PM
There's two more characters coming supposedly. I'm happy to see Honda.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 31, 2019, 07:49:45 PM
Capcom doesn't own him, that's why he won't be in. It sucks. Also why they made Zeku instead of paying to get Strider in. At least FEXL has Skullomania so there's that.

I'm hurt about this Poison change for real tho. :maf

From

(http://i0.wp.com/shoryuken.com/wp-content/uploads/2017/11/poison.png)

to

(https://i.imgur.com/toFbLCS.jpg?1)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 31, 2019, 08:00:43 PM
Aaaaand trailer is gone
also

https://twitter.com/MrWiz/status/1156706856321966080

Yeah I know about the whole Arika thing. Wish those two crazy kids would stop fighting so Skullo and Darun Mister make it back into SF :'(
on the plus side Lucia looks like she has Blair Dame's toolset so that's something :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 31, 2019, 08:12:03 PM
:jeanluc
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 31, 2019, 08:13:31 PM
I feel like SFV was a kick in the dick to me personally. They put in Juri my SF4 main with half her toolset and she's complete garbage tier. They put in my girl Poison with half her toolset and made her ugly as sin. AND they teased Hakan but haven't done shit since then.

:fbm
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 31, 2019, 08:13:46 PM
I am guessing $19.99 for the lot.

Honestly at this point there has to be enough data on microtransaction/DLC  releases as far as what attach rates are likely to be. I am curious whether or not there is even any dropoff from the content leak they've changed to versus 'season drops' where they just drip-feed it anyway. seems like easier to build hype for a few characters and sell them while everyone is/wants to play them.

I have a feeling however DOA drops DLC is the way to maximize profits from your core demographics.  :jgames
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on July 31, 2019, 08:32:01 PM
Another year of people pretending to give a shit about SFV  :fbm

Worst Street Fighter ever. Now put Kiryu in Tekken plz


Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on July 31, 2019, 08:40:39 PM
MF E Honda lmaooooo

 :dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 31, 2019, 08:52:05 PM
Is there a non capcops deleted version of the trailer?

what happened to poisons face  ??? when you uglier in sfv then sfiv some 3d modeller contractor fucked up
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 31, 2019, 08:52:42 PM
https://www.gameinformer.com/dlc/2019/07/31/remaining-street-fighter-v-dlc-characters-seemingly-leaked

game informer has the trailer up if anyone missed it. also they had an excellent capcom burn

(https://cdn.discordapp.com/attachments/110851346340532224/606287077474304002/unknown.png)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2019, 08:54:05 PM
SFV EVO trailer leaked

https://steamcdn-a.akamaihd.net/steam/apps/256757550/movie_max.webm?t=1564608735

spoiler (click to show/hide)
(https://i.imgur.com/BLVvZSW.png)

(https://i.imgur.com/1MxzBGR.png)

(https://i.imgur.com/31hRH4n.png)

(https://i.imgur.com/EcPM9gR.png)
[close]

 :gladbron
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2019, 08:54:32 PM
FighterZ Switch just dropped 70% to $18 :confused

Shitch port is mediocre, but that's the norm for Shitch, if it's the only way you can play it's ok.

 :camby

Stop being ridiculous.   :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2019, 09:02:01 PM
Watched that trailer on https://www.gameinformer.com/dlc/2019/07/31/remaining-street-fighter-v-dlc-characters-seemingly-leaked

OK, Poison looks better in the video- plus there's the nostalgia costume if you want the old look.  Digging Honda and Poison here. 

Sonya Blade Lucia...dunno.  Seems kind of uninspired.  Just like the original Final Fight 3 version.  Maybe she'll be fun to use.

But is that it?  I'm not trying to say GIVE ME MORE MORE MORE here, but just three characters after more than half a year?  I mean, it does kind of fit the time frame of one every few months...but would like to know if a bigger update is coming later on. 

Also why didn't they just reveal these characters months ago and release them every so often instead of staying silent?  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 31, 2019, 09:08:34 PM
Watched that trailer on https://www.gameinformer.com/dlc/2019/07/31/remaining-street-fighter-v-dlc-characters-seemingly-leaked

OK, Poison looks better in the video- plus there's the nostalgia costume if you want the old look.  Digging Honda and Poison here. 

Sonya Blade Lucia...dunno.  Seems kind of uninspired.  Just like the original Final Fight 3 version.  Maybe she'll be fun to use.

But is that it?  I'm not trying to say GIVE ME MORE MORE MORE here, but just three characters after more than half a year?  I mean, it does kind of fit the time frame of like three a month...but would like to know if a bigger update is coming later on. 

Also why didn't they just reveal these characters months ago and release them every so often instead of staying silent?  :lol

I feel like some dickhead marketer at capcom must have thought doing this this way witha  big surprise reveal might turn the games fortunes around, as opposed to the old steady drip strat. It is a mystery though.

TBH the game not having any news at all killed my interest in sfv this year, and I had been playing it pretty regularly since release. Poison looks alright in gameplay but the close up is still urgh. I don't wanna buy the pack because I hate honda and lucia looks whack. But having locked characters will bug me. fuck
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on July 31, 2019, 09:13:35 PM
Lucia is the most SFV character of all time
>blonde
>obscure final fight character
>recycled moves/animations because we ran out of money
>is just a sexy version of Stryker from MK


Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2019, 09:17:04 PM
TBH the game not having any news at all killed my interest in sfv this year, and I had been playing it pretty regularly since release.

Same here- I haven't played it much this year because it just felt kind of "dead" to me without news about what was going on.  I would have been fine if they said SOMETHING, even "we're done with new characters."  It would have just been nice to have known.  These new additions will get me playing again.

Poison looks alright in gameplay but the close up is still urgh. I don't wanna buy the pack because I hate honda and lucia looks whack. But having locked characters will bug me. fuck

I always gotta get 'em all for that reason   :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 31, 2019, 09:25:44 PM
that poison costume is a mess and it could not be more obvious they just threw together some "new" thing last minute to be able to sell the classic costume  >:(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2019, 09:48:11 PM
Capcom trying to save the leak now.  :lol

https://twitter.com/StreetFighter/status/1156742613078302720

Wonder if they have anything else left to reveal? :thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2019, 09:50:48 PM
https://www.youtube.com/watch?v=GLgtnuVYAT4
https://www.youtube.com/watch?v=vJ86u--82Sk
https://www.youtube.com/watch?v=gyFZ5tmV4kk
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 31, 2019, 09:53:59 PM
bork going to bat for Switch against The Dreadtyrant TIMU :rejoice
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on July 31, 2019, 10:13:47 PM
Okay the longer trailer has me more interested in Poison. Lucia has a tatsu and a fireball and lightning legs and looks like a Cammy alt costume :zzz Seems like a waste.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2019, 10:38:51 PM
Okay the longer trailer has me more interested in Poison. Lucia has a tatsu and a fireball and lightning legs and looks like a Cammy alt costume :zzz Seems like a waste.

The game did not need another blonde woman who plays like this, lol.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 31, 2019, 11:38:49 PM
FighterZ Switch just dropped 70% to $18 :confused

Shitch port is mediocre, but that's the norm for Shitch, if it's the only way you can play it's ok.

 :camby

Stop being ridiculous.   :lol

It drops frames, bb. It's not the tournament standard (that's PS4 with it's horrible load times, but the FGC is console, so :yeshrug ), nobody reasonable plays it on the Shitch over the PC or PS4.

It's not ridiculous to expect more from ports.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 01, 2019, 12:43:45 AM
Yes, it does have frame drops to below 60, with the bigger dips usually when more cinematic stuff is happening...and it's still an amazing port.  If you're wanting the tournament-standard version, you wouldn't be playing this regardless if it happens or not.  Most people aren't even going to notice for the most part- the dynamic resolution changes are way more noticeable.  IIRC it also runs better docked.

https://www.youtube.com/watch?v=byF7bs9nxRU

It's worth checking out for $18.  Curb your Switch hate boner, breh.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 01, 2019, 12:45:30 PM
I'm up for some SFV again after like six months of barely touching it.  Hopefully one of the three new additions will click and I'll just start over with him/her.  We'll see.  Hope there's still news on a major update to come.

There's lots of great fighting games out there right now, but I really haven't played as much this year.  Just get disappointed with how some games are handled or drop them due to online populations dwindling.  Samurai Shodown has easily been the biggest breath of fresh air for me this year- was hoping that would be DOA6, but the DLC practices and asset recycling from DOA5 brought it down.  I still want to get back to it, however, particularly after watching this guy's videos.  Amazing stuff.  :lol  I miss shit-talking morons with mics.

https://www.youtube.com/watch?v=aPcnBz1490Y
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Propagandhim on August 01, 2019, 02:16:15 PM
I can't believe they expect people to do another year of SFV.    No new mechanics, either.   :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 01, 2019, 02:27:27 PM
I can't believe they expect people to do another year of SFV.    No new mechanics, either.   :lol

Why are you expecting new mechanics, though?  I mean it would be nice to get an Arcade Edition-level update again but I wouldn't expect that just like I wouldn't expect that with any other fighting game out right now.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Propagandhim on August 01, 2019, 02:43:04 PM
I can't believe they expect people to do another year of SFV.    No new mechanics, either.   :lol

Why are you expecting new mechanics, though?  I mean it would be nice to get an Arcade Edition-level update again but I wouldn't expect that just like I wouldn't expect that with any other fighting game out right now.

Because the game is exceptionally boring.  The systems are meager; whatever is there is not robust enough to produce anything but the same redundant situations over and over again.  There's no creativity in SFV - everyone's Ryu/Cammy/X is played the same way.  This has been a perennial complaint of the game, so I'd expect them to add a new system.  I mean, even SFV added Red Focus at some point, and SF4 wasn't as creatively barebones as SFV..   

Spectating competitive tourneys for this game is like watching grass grow.  It's dreary.  Sure, the top players may appreciate the extreme nuances of footsies and millimeters of spacing, etc..but the game is a fucking bore in terms of entertainment for spectators.  That they add so much cosmetic content to a game that is so scrimpy is insulting.

CVS2 and it's groove system?  Now that's a got-dayum game.  Was an absolute joy to explore and open up.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 01, 2019, 04:15:28 PM
SF4 didn't add the wild shit like Double Ultra and Red Focus and Edition Select until Ultra, so I expect if there is another version of SFV it'll be the last one and they'll put in a bunch of stuff and let people go HAM.

CVS2 is a funny one to bring up as an exciting title cause that shit was basically dead in the water from being seen as slow and boring until roll cancelling was discovered and kinda changed the way the game was played. That being said it's still a long ass game to play. A grand finals with reset in that could take up to 1.5 hours back in the day. Still my favorite FG of all time though.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 01, 2019, 09:29:56 PM
https://twitter.com/acekingoffsuit/status/1156774497510449153
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 01, 2019, 11:38:21 PM
I actually really liked base SFV and am ok with the game as far as casual play, especially since the AE rev came out. I think there is a lot of missed opportunity with it though, and they kind of got cheap on it.

Agree it isn't the most hype to watch competitively, which boils down to the design I think...unless they really tweak it I can't see it getting better through balance patches or anything.

All that said debating catching my PC up to PS4 as far as stages/seasons etc go as they are on sale.  :derp

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on August 02, 2019, 01:55:45 PM
I will be taking over the anti-Smash brigade now. TIMU thank you for your service. :american

(https://i.imgur.com/a6ZZ2NJ.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 02, 2019, 02:56:00 PM
DOA 6 is something I could see myself buying as I play 5 often with the cousins. To me the costumes in DoA are truly optional, but on V there's so many bad designs that are "solved" by optional costume upgrades... and I think Capcom knows it.

The problem with DOA6, to me, is that it feels so much like DOA5 but with added super moves...and less characters/content (they even removed tag).  If you just want to mess around with local play, I'd say to just get DOA5LR instead.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 02, 2019, 03:26:27 PM
https://clips.twitch.tv/ModernMotionlessMangoMcaT

Using their own tournament to release news about their fighting game.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 02, 2019, 05:16:29 PM
No one there watching Samsho pools  :'(



Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 02, 2019, 07:18:35 PM
https://www.twitlonger.com/show/n_1sqvg15

Quote
"One thing I'd like to clear up is that I never told ally id expose him if he desired to leave me, I touch briefly on this later in this statement.
This twitlonger is in no way trying to defend my actions. Im simply explaining the story. I apologize to Nairo and Zackray for ruining the integrity of competition and to the entire community for letting my personal relationship affect an entire result.
The truth is I told Ally to throw to Zackray at Prime saga, and Nairo at Momocon."
This fucking community.
::)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 02, 2019, 07:39:10 PM
is that smash drama?  :camby :camby
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 02, 2019, 09:34:46 PM
Kill La Kill game reminds me of that one 2d fighter that was on Hi Score Girl that's also on a 3d plane. I forgot the name but it really reminds me of it and uses the same perspectives.  Doesn't look like a standard arena fighter.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 02, 2019, 11:43:59 PM
Holy shit SCVI is hype.  :o
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 03, 2019, 01:10:17 PM
https://twitter.com/Lythero/status/1157678698423652354

 :wag
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 03, 2019, 01:54:32 PM
these announcers for KLK are way too hype  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 03, 2019, 02:05:37 PM
UNIST :gladbron
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: MrAngryFace on August 03, 2019, 05:47:15 PM
Ugh this DBFighterz final is intense
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 03, 2019, 05:53:38 PM
The lack of Beerus in these finals... :beli

Game still nothing but GOKU GOKU (COLOR) GOKU (KID/TEEN/GOD) vs GOKU GOKU (COLOR) GOKU (KID/TEEN/GOD) projectile beam spam.

Marvel this ain't. :beli
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: MrAngryFace on August 03, 2019, 06:00:12 PM
The lack of Beerus in these finals... :beli

Game still nothing but GOKU GOKU (COLOR) GOKU (KID/TEEN/GOD) vs GOKU GOKU (COLOR) GOKU (KID/TEEN/GOD) projectile beam spam.

Marvel this ain't. :beli

Yeah, its not like the DB universe lacks other fighters, and if they can have yamcha at tourney level they could put bubbles in and not worry about it being realistic
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 03, 2019, 06:07:34 PM
I'm just :pjsalt -y because I play Beerus and he gets stuffed SO VERY FUCKING EASILY by like 90% of the cast that it's boggling that Arc hasn't reworked the game or just him to make him better.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 03, 2019, 06:29:58 PM
Marvel this ain't. :beli

marvel 3 top 4 is on tonight at 6 pacific on https://www.twitch.tv/evo6 if you want to see the real shit ;)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 03, 2019, 06:46:05 PM
In any case, my bank account will hate me this month: Got SC6, the Tekken 7 pass (2, already own 1 due to Deluxe), and DBZF Season passes for like $80.

Negan is... :beli His lines are straight from the show and he's really not implemented too well. I'm wondering what AMC paid for this.

Haven't gotten around to the DBZ stuff yet, will actually be able to practice Jiren now for the friend that actually wants me to play this.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 03, 2019, 07:24:42 PM
REDEMPTION ARC.

That's what you get for last year, you goddamn furry. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 03, 2019, 08:44:24 PM
Holy crap at that last Samurai Shodown match- with 00 on the clock and less life than the other player, Infiltration does the rage explosion and stops the timer...then right when he runs out meter, his opponent does the explosion and Infiltration ends up winning.  Insane!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: MrAngryFace on August 03, 2019, 08:53:52 PM
Marvel this ain't. :beli

marvel 3 top 4 is on tonight at 6 pacific on https://www.twitch.tv/evo6 if you want to see the real shit ;)

Infinite was balls- but the port of UMvC3 to PC was nice
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 03, 2019, 09:20:40 PM
I'm one of the few left that still like Infinite but I really am bummed it never really took off. UMVC3 is still the champ though, the most hype FG of all time imo.

I had kinda hoped MVCI going on PC/XBox Game Pass might spark something with the game but Marvel heads are all on PS4 lol

Anyway UMVC3 is up https://www.twitch.tv/evo6
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 03, 2019, 09:25:09 PM
Is the crowd chanting "YEAH!!!" every time Haohmaru punches? :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 03, 2019, 09:26:38 PM
Sacktap's team is so :lawd Shutting down the top tiers
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 03, 2019, 09:43:21 PM
Holy crap at that last Samurai Shodown match- with 00 on the clock and less life than the other player, Infiltration does the rage explosion and stops the timer...then right when he runs out meter, his opponent does the explosion and Infiltration ends up winning.  Insane!

Here's a clip!

https://clips.twitch.tv/RacyCogentFennelGivePLZ
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 03, 2019, 10:15:12 PM
JoeyD won Marvel but Sacktap's Ghost Rider/Haggar/Arthur being in Grand Finals was awesome to see. 2019 Marvel is badass!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 03, 2019, 10:19:54 PM
Infiltration wins Samurai Shodown!  He just about dominated the grand finals and made Kazunoko lose his damn mind.  Never seen such a look of sheer confusion on somebody's face like that before. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 03, 2019, 10:33:41 PM
https://twitter.com/HiFightTH/status/1157839064202018816
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 03, 2019, 10:35:26 PM
Infiltration was on another level in that top 8
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 03, 2019, 10:41:56 PM
Daigo vs. Alex Valle happening right now in SFV on CapcomFighters- taking it back!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 03, 2019, 10:45:04 PM
Sombody in the SFV stream chat said something along the lines of:

:goldberg
Quote
"Samurai Shodown looked so boring.  Just random pokes and DPs.  Does the game even have combos?"

Kids.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 03, 2019, 11:16:24 PM
mk11 top 8 starting now
https://www.twitch.tv/evo

sonicfox, deoxys, foxy grampa, dragon, tekken master, hayatei, semiji, and tweedy all in
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 03, 2019, 11:31:25 PM
Holy crap at that last Samurai Shodown match- with 00 on the clock and less life than the other player, Infiltration does the rage explosion and stops the timer...then right when he runs out meter, his opponent does the explosion and Infiltration ends up winning.  Insane!

Here's a clip!

https://clips.twitch.tv/RacyCogentFennelGivePLZ

Cool, still a wife-beater though. :doge

DBZF's story mode is :snore Finally finished it and unlocked Android 21. Only took me like 3-4 hours to go around the last like 5 maps I had to do.

Sombody in the SFV stream chat said something along the lines of:

:goldberg
Quote
"Samurai Shodown looked so boring.  Just random pokes and DPs.  Does the game even have combos?"

Kids.

I mean, being fair: Watching Jwong's match before I tapped out to do the above: SamSho does look slow. So I can't blame spectators for thinking it's dumb.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 03, 2019, 11:37:48 PM
"random" pokes. lol

In a game like Samsho pokes aren't random.

UNIST :jeb

UNIclr announced :jeb
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 03, 2019, 11:39:30 PM
Ryan Hart saying "Hopefully this one doesn't get broken" when Infiltration got his trophy :rofl
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 04, 2019, 12:04:01 AM
I got dragged out and missed samsho finals.  :'(

Worth looking for?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 04, 2019, 12:43:08 AM
It was very good. Also EVO is on top of it this year and uploading each match from all the top 8s to YT as they finish so it's all up on their channel

https://www.youtube.com/user/evo2kvids/playlists
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 04, 2019, 01:55:22 AM
https://twitter.com/CapcomFighters/status/1157890811796713472
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 04, 2019, 09:48:11 AM
https://twitter.com/acekingoffsuit/status/1158010085819523083
https://twitter.com/acekingoffsuit/status/1158010090328330240
https://twitter.com/acekingoffsuit/status/1158010094199685122
https://twitter.com/acekingoffsuit/status/1158010097660047361
https://twitter.com/acekingoffsuit/status/1158010101141319681
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 11:47:50 AM
Holy crap at that last Samurai Shodown match- with 00 on the clock and less life than the other player, Infiltration does the rage explosion and stops the timer...then right when he runs out meter, his opponent does the explosion and Infiltration ends up winning.  Insane!

Here's a clip!

https://clips.twitch.tv/RacyCogentFennelGivePLZ

Cool, still a wife-beater though. :doge

I thought it was pretty much proven now that he didn't do anything more than injure her wrist when they were fighting over her locking him out of his own house or something.  Last I saw, it came out that his ex was full of shit and was trying to get all the money for the house that he paid for himself- apparently they never even got officially married.  It sounds like a mess.

Sombody in the SFV stream chat said something along the lines of:

:goldberg
Quote
"Samurai Shodown looked so boring.  Just random pokes and DPs.  Does the game even have combos?"

Kids.

I mean, being fair: Watching Jwong's match before I tapped out to do the above: SamSho does look slow. So I can't blame spectators for thinking it's dumb.

It is slow.  It's also very much old-school and totally fucking awesome. 
 :aah
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 11:49:27 AM
https://twitter.com/CapcomFighters/status/1157890811796713472

Nice to see a fresh line-up and not some of the usual faces in there. Might watch after-all- TBH I lost interest after the character leaks came out.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 12:24:58 PM
More leaks  :lol

:neogaf

Trailer is in the link:
https://nintendoeverything.com/new-characters-leaked-for-blazblue-cross-tag-battle/

Quote
BlazBlue: Cross Tag Battle is expected to launch a 2.0 update on November 21. It will feature Yumi (Senran Kagura), Blitztank (Akatsuki Blitzkampf), Akatsuki (Akatsuki Blitzkampf), and Neo (RWBY). Five more characters will be announced in the future.

Yumi is a surprise- I figured they'd just get the Homura sprite from NitroPlus Blasterz- this looks a lot better.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 04, 2019, 01:23:00 PM
BBTAG...

(https://media1.tenor.com/images/da72c6ae39f6b12a9808b25db1a03880/tenor.gif?itemid=5875556)

2.0 update is nice, I guess. But that game is dead on the vine after this EVO.

I just want P4U2 2.0 on Steam so I don't have to pirate the arcade version for a PC version. :'(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 03:36:57 PM
BBTAG...

(https://media1.tenor.com/images/da72c6ae39f6b12a9808b25db1a03880/tenor.gif?itemid=5875556)

2.0 update is nice, I guess. But that game is dead on the vine after this EVO.

I just want P4U2 2.0 on Steam so I don't have to pirate the arcade version for a PC version. :'(

(https://media.giphy.com/media/HFqr78CF5vVXq/giphy.gif)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 03:37:49 PM
Idom using Laura in a bikini!  CORE VALUES?!
:exxy
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 03:40:04 PM
Pretty hype to see a (mostly) different set of people in top 8 and SFV start out with Laura vs. Sagat!  But then Bonchan switched to Karin after Idom beat him in the first match.

Now Idom is in losers.

I think this top 8 is Laura, Sagat, Karin, Zeku, Rashid, Necalli, and Zangief? 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 04:08:10 PM
Quote
Capcom will make a new Street Fighter V announcement in November and December, series producer Yoshinori Ono said at EVO 2019.

In an English-written statement prepared by Ono at the start of the Street Fighter V: Arcade Edition grand finals, he said:

Quote
    Dear EVO, Joey, and Street Fighter fans around the world. We sincerely apologize to everyone who was looking forward to a big announcement this year. We wanted to put together something else for you guys, but it didn’t quite work out. Trust me, we feel your disappointment.

    There is nothing in Blanka’s pocket today. But please look forward to a new Street Fighter V announcement in November and December. We will make sure Blanka has a gift in his pocket at this year’s Capcom Cup at the (Nobel?) in Los Angeles. Looking forward to seeing you all there. You are all invited. Until then, please the new characters, the EVO finals, and the rest of the Capcom Pro Tour season. Thank you very much.

The latest characters to join Street Fighter V: Arcade Edition, E. Honda, Lucia, and Poison, will launch on August 4.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 05:58:27 PM
Bonchan wins after a close match with Big Bird!
 :whoo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: curly on August 04, 2019, 06:14:28 PM

I thought it was pretty much proven now that he didn't do anything more than injure her wrist when they were fighting over her locking him out of his own house or something.  Last I saw, it came out that his ex was full of shit and was trying to get all the money for the house that he paid for himself- apparently they never even got officially married.  It sounds like a mess.

Wasn't he convicted of domestic abuse  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on August 04, 2019, 06:42:22 PM

I thought it was pretty much proven now that he didn't do anything more than injure her wrist when they were fighting over her locking him out of his own house or something.  Last I saw, it came out that his ex was full of shit and was trying to get all the money for the house that he paid for himself- apparently they never even got officially married.  It sounds like a mess.

Wasn't he convicted of domestic abuse  :doge

He plead guilty to "violence" after being advised by his lawyer that it would be a long legal case. He bruised her wrist while fighting over a phone after she refused to agree to getting a divorce and locked him out of their house that he paid the down payment for. While locked in the house she also destroyed all of his trophies. I don't know what happened with the house money after that but I know it was 100k and the legal case was still ongoing when the news broke about the wrist incident. Basically, the whole thing boils down to western SJW culture believing in a strict rule of physical abuse against women as valid and emotional abuse against men as not valid. Classic case of hoes mad all around tbh
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 04, 2019, 07:10:30 PM
T7  :jeb
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 04, 2019, 07:14:41 PM
Can anyone in the know tell me why BBTAG is dead these days? I haven't played it since the first week or two of launch, but it seemed like a great ASW take on Marvel v Capcom. I thought it played really well, was fun and was flashy.

That being said I don't think they should've called this Season 2/2.0, should've just released it as a whole new game with a new name like Blazeblu CT/CS/etc..., I mean that's what the new Undernight is doing. I just feel like even with 9 new characters, the only people who will be back to play it are people left still playing it whereas if it was a new sequel title with 9 new characters and some other changes it'd bring back a bigger audience jumping back for another 6-12 months.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 08:40:02 PM
Can anyone in the know tell me why BBTAG is dead these days?

It's...not...?  ???  I mean, I don't follow it much, but if it's still getting tournament spots and new content, it's doing fine.


I thought it was pretty much proven now that he didn't do anything more than injure her wrist when they were fighting over her locking him out of his own house or something.  Last I saw, it came out that his ex was full of shit and was trying to get all the money for the house that he paid for himself- apparently they never even got officially married.  It sounds like a mess.

Wasn't he convicted of domestic abuse  :doge

He plead guilty to "violence" after being advised by his lawyer that it would be a long legal case. He bruised her wrist while fighting over a phone after she refused to agree to getting a divorce and locked him out of their house that he paid the down payment for. While locked in the house she also destroyed all of his trophies. I don't know what happened with the house money after that but I know it was 100k and the legal case was still ongoing when the news broke about the wrist incident. Basically, the whole thing boils down to western SJW culture believing in a strict rule of physical abuse against women as valid and emotional abuse against men as not valid. Classic case of hoes mad all around tbh

And all the stuff that was posted about him was done by his wife or someone siding with his wife in an attempt to ruin his reputation.  All libel last time I saw anything on it.

IIRC he got in trouble and lost his sponsorship plus Capcom Pro Tour standing in 2018 (And was banned from CPT this year too) for failing to disclose what was going on to his sponsor.

It seems like a pretty nasty situation and we're never going to know exactly what happened.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 08:44:50 PM
Samurai Shodown gets more content!!!  (See the SS thread!)

Soul Calibur VI gets Cassandra tomorrow...and Haohmaru from Samurai Shodown is coming!

https://www.youtube.com/watch?v=7sxuT5_C1OY
https://www.youtube.com/watch?v=C4BssK32348

HYPE KJAEFJHOAOIJEWOIJPOIAWFDPOKAFKOP :hyper
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 04, 2019, 08:59:22 PM
https://twitter.com/nestsx7/status/1158178641160761344

Evo leaked that Snake will be in Tekken before the grand finals instead of waiting until after GF.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 09:19:08 PM
https://twitter.com/nestsx7/status/1158178641160761344

Evo leaked that Snake will be in Tekken before the grand finals instead of waiting until after GF.

:rofl 

It feels like everything has leaked by some fuck-up this year!  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 09:20:26 PM
That was a pretty intense Tekken Grand Final!  :o

So that's it for Evo for me- Please put Smash on last every year.  Glad it's over early.  ;)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 04, 2019, 09:36:08 PM
Tekken gets season 3 with Zafina returning and new original character Leroy Smith.

Leroy Smith is some old black dude that is a kung fu master.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 09:37:44 PM
Nothing on Snake- so was that a leak...or a teaser? :thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 04, 2019, 09:38:22 PM
https://twitter.com/Wario64/status/1158189846197702657
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 09:38:31 PM
Pretty cool that they're adding new moves to the other characters as well.

https://www.youtube.com/watch?v=JuEwXWH4PbA
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 09:39:52 PM
It just hit me that "Evo Championship Series - Presented By PS4" is ending with a Nintendo game.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 09:41:55 PM
Time for Arc System Works' next announcement!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 09:42:21 PM
Oh fuck it's gonna be some Guilty Gear, brehs!  GG series creator is there to make the announcement.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 09:47:06 PM
Teaser for new GG game showing Sol, Ky, and a new character with some pretty cool armor.  Short, but hype as fuck.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 04, 2019, 09:47:47 PM
https://twitter.com/Wario64/status/1158192628627726337
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 09:47:49 PM
https://www.youtube.com/watch?v=vAJUvy4ibeA
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on August 04, 2019, 09:48:18 PM
https://www.youtube.com/watch?v=vAJUvy4ibeA
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on August 04, 2019, 09:49:31 PM
Ultimate finals soon! :rejoice

(https://i.imgur.com/r5ExCPY.gif)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 09:52:13 PM
Three GG trailer posts in a row. 

...worth it.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 04, 2019, 09:57:29 PM
Wizard asking Markman to buy time with an impromptu interview.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 09:58:28 PM
Wizard asking Markman to buy time with an impromptu interview.  :lol

Nice botch at the beginning there.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on August 04, 2019, 09:59:52 PM
Watching Leffen's stream: https://www.twitch.tv/leffen
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on August 04, 2019, 10:01:35 PM
I'm butthurt about the Snake thing. Now all I care about is a Smash announcement but I kinda don't think there is one?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on August 04, 2019, 10:02:32 PM
I'm butthurt about the Snake thing. Now all I care about is a Smash announcement but I kinda don't think there is one?

95% no.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 10:07:46 PM
"It's time.  To SMAAAASH!!"

:exxy
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 04, 2019, 10:53:00 PM
https://twitter.com/Soulflarz/status/1158209083457060864

 :brain
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 04, 2019, 11:33:24 PM
I don't really understand why they are rebooting Guilty Gear with a new engine considering that Xrd still looks fucking greaaaaaaat and all they needed to do was add more characters, moves, sub-system stuff, story.

Because honestly I love GG A LOT and seeing Ky and Sol again for the billionth time isn't all that exciting. Still hyped for a new GG though because I fucking love GG, but yeah will wait for a more substantial trailer. The only thing that looked kinda interesting was Dead or Alive style stage transitions.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 11:43:44 PM
I don't really understand why they are rebooting Guilty Gear with a new engine considering that Xrd still looks fucking greaaaaaaat and all they needed to do was add more characters, moves, sub-system stuff, story.

Because honestly I love GG A LOT and seeing Ky and Sol again for the billionth time isn't all that exciting. Still hyped for a new GG though because I fucking love GG, but yeah will wait for a more substantial trailer. The only thing that looked kinda interesting was Dead or Alive style stage transitions.

It's just a teaser my dude- we don't know if that's a reboot or a sequel or what.   Granblue Fantasy Versus is their next release anyway (and that game is great; the beta rocked!) and we still don't have all the info on that yet.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 04, 2019, 11:46:19 PM
Granblue ain't really my thing. Might buy it to support Arc, but I'm usually gung ho day 1 about all ASW releases (hell I don't even know DBZ and I still picked up that one), but just not interested in the IP and the gameplay looks a little slow to me. Keeps reminding of ASW's Battle Fantasia which was the only ASW fighter I didn't like.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 04, 2019, 11:47:47 PM
Granblue ain't really my thing. Might buy it to support Arc, but I'm usually gung ho day 1 about all ASW releases (hell I don't even know DBZ and I still picked up that one), but just not interested in the IP and the gameplay looks a little slow to me. Keeps reminding of ASW's Battle Fantasia which was the only ASW fighter I didn't like.

I don't know anything about Granblue!  It's just a really solid, more traditional "Street Fighter" style fighting game from them.  It doesn't feel like Battle Fantasia did. 

I liked BF at the time, but it was very much a proto-2.5D fighter for what would come out and everything that followed it played and felt better.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 04, 2019, 11:51:37 PM
A lot of ASW fans are skeptical because BBTag and DBFZ and other recent games have gone esports and are more baby-fied. Looking forward to it but skeptical given recent ASW stuff (BBtag dlc shenanigans for instance).

People are saying the same thing about GranBlue - that it lacks traditional ASW depth.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 05, 2019, 12:10:11 AM
Honestly very interested in playing Zafina in T7. Her moveset looks insane and very up my alley. Need to concentrate on modern games more.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 05, 2019, 12:32:01 AM
https://twitter.com/EVO/status/1158233960779882501
 :thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 05, 2019, 01:09:00 AM
MK Leo wins Smash Brothers Ultimate. And so EVO is over. Unless there's one last surprise announcement.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 05, 2019, 01:21:02 AM
Pretty cool that they're adding new moves to the other characters as well.

I mean, yeah. But at the same time I'm not thrilled they're going to throw out another season pass that'll be like $30. :/

(BBtag dlc shenanigans for instance).

As much as I dislike BBTag's gameplay, this is one area they don't really fail in. You got the season pass? You get all the future characters for free (at least so far, they haven't fucked me over by asking for more cash).

I wish other fighting game developers did the same: Give the characters out for free, make the outfits cost. Something DOA sort of perfected but they also had that season pass, so: didn't perfect.

https://www.youtube.com/watch?v=vAJUvy4ibeA

Holy shit. Stage transitions?

In any case, I hope they bring ALL the XX cast back. IIRC, Xrd: Rev 2 still doesn't have characters like Anji Mito on it.

Can anyone in the know tell me why BBTAG is dead these days? I haven't played it since the first week or two of launch, but it seemed like a great ASW take on Marvel v Capcom. I thought it played really well, was fun and was flashy.

That being said I don't think they should've called this Season 2/2.0, should've just released it as a whole new game with a new name like Blazeblu CT/CS/etc..., I mean that's what the new Undernight is doing. I just feel like even with 9 new characters, the only people who will be back to play it are people left still playing it whereas if it was a new sequel title with 9 new characters and some other changes it'd bring back a bigger audience jumping back for another 6-12 months.

It's kinda hard to explain. But the bold is why it died: It's not that (Marvel), at all. It's very... "shallow," is the word, but not really "shallow" in terms of gameplay systems.

Bork is right in that modern-Arc is dumbing down their games (not a bad thing, but their efforts so far have been mixed) and BBTag falls into that problem to where it's not really "Marvel" at all. It's tag fighter, yes, but there's not enough "Marvel"-tagisms in it to make it "hype" or fun to play.

Bork: I don't agree with "there's tournaments for it so it's 'alive.' :yeshrug " as a counter-point, because there's numerous other titles that can get side-games (Cap vs SNK, for instance) that are "dead" for the majority of the playing community. BBTag falls into that: Nobody is actually playing it beyond a super small minority of players that play it in tournaments, and even those players will readily admit the game is "dead" because the playerbase just simply isn't there/abandoned the game ages ago.

So again, it's really weird Arc is putting resources into the game after their season pass ended, because there's like... very little actual people that are like "cool, I'll continue to play it!" toward the announcement.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 05, 2019, 02:25:45 AM
"Bork is right in that modern-Arc is dumbing down their games (not a bad thing, but their efforts so far have been mixed) and BBTag falls into that problem to where it's not really "Marvel" at all. It's tag fighter, yes, but there's not enough "Marvel"-tagisms in it to make it "hype" or fun to play."

I'm the one who said that.

And I bought BBtag for ps4 and like there's so many characters missing without a season pass it's ridiculous.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 05, 2019, 07:16:24 AM
And I bought BBtag for ps4 and like there's so many characters missing without a season pass it's ridiculous.

Then Sony must be fucking up somewhere, because: https://steamcommunity.com/games/702890/announcements/detail/1625148260774319054

Quote
In summary, here are the expected outcomes for various customers who have purchased the game with regards to access to Vol.7:
------------------------------------
●For customers who have purchased the "BBTAG DLC Characters All-in-One Pack" previously
●For customers who have purchased the 6 individual DLC packs "Additional Characters Pack Vol.1" through "Vol.6"
●For customers who have purchased the Deluxe Edition
Will all be able to access Vol.7 contents immediately upon the patch, for free.

------------------------------------
●For customers who only wish to purchase ONLY the Vol.7
Please purchase the Basic Edition if you do not already own one, and then purchase the "BBTAG DLC Character Pack Vol.7" DLC.

#based
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 05, 2019, 08:33:48 AM
Who the fuck wanted garbage Zafina back :nope

Also I love that we reached the point that a game can get over 600 entries at EVO and be "dead" :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 05, 2019, 08:58:58 AM
Pretty cool that they're adding new moves to the other characters as well.

I mean, yeah. But at the same time I'm not thrilled they're going to throw out another season pass that'll be like $30. :/

Better than them releasing Tekken 7 [Subtitle] for $50-$60.

Bork: I don't agree with "there's tournaments for it so it's 'alive.' :yeshrug " as a counter-point, because there's numerous other titles that can get side-games (Cap vs SNK, for instance) that are "dead" for the majority of the playing community. BBTag falls into that: Nobody is actually playing it beyond a super small minority of players that play it in tournaments, and even those players will readily admit the game is "dead" because the playerbase just simply isn't there/abandoned the game ages ago.

So again, it's really weird Arc is putting resources into the game after their season pass ended, because there's like... very little actual people that are like "cool, I'll continue to play it!" toward the announcement.

This wasn't a side tournament, though- it was a featured game.  It obviously is successful and "alive" enough for them to continue developing content for the game.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 05, 2019, 09:00:34 AM
Maybe this is going to be it for the content?

https://twitter.com/japaneseswitch/status/1158219621994061824
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 05, 2019, 09:01:21 AM
Cassie finally being adding is making me want to pick up SC6 but does anyone know what that scene is look like on PC? Also slightly annoying that it uses Denuvo >:(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 05, 2019, 10:03:30 AM
Cassie finally being adding is making me want to pick up SC6 but does anyone know what that scene is look like on PC? Also slightly annoying that it uses Denuvo >:(

https://steamcharts.com/app/544750#All

Dropped off quite a lot after launch, but shows that 530 were playing this morning.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 05, 2019, 10:04:17 AM
Eh it's only $20 so I got it :D
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 05, 2019, 10:05:00 AM

Glad I didn't buy BBTag on PC- it's pretty much dead on that platform, holy shit.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 05, 2019, 10:34:11 AM
Was a pretty good EVO overall aside from not getting to watch as much as wanted due to other shit. Will need to catch a few replays over this week. Still, can't help but be happy to think we are on the tail end of a FG renaissance at moment, I can't remember there ever being this many complete options as far as what to play, there is something for everyone (admittedly some less fresh than others).

Hot Takes:
SCVI: Finals were hype AF. Glad it's getting another season, could really use a bit more polish. Not sure if adding additional systems is going to work in it's favor or spread it too thin. Has been a pretty sloppy DLC release path, S2 needs a better roadmap.
SS: Game is too new to really have great pools, hearing finals were good, need to find. As said in other thread, game has given me pretty much all I wanted, great DLC plan and map. Looking forward to playing more of this.
SFV: Finals were pretty good, but the game seems to lack balance. There are just so many nonviable characters. On one hand like they are continuing to support it, on other hand booting it up it's feeling a bit long in the tooth...and realizing I hadn't played it in a long time so I suck at it. Still, ended up getting the three new characters this morning. Also, I am a sucker and caved and got S3, some stages and costumes that were on sale, finally my PC is content lead on my systems.
T7: Watched a lot of this as I really like T7. Crazy this game keeps getting better and better, they really knocked it out of the park. Happy we are getting a S3, although more for stages than anything else. Really have enough characters. Curious what S3 new feature is going to be, if it's tag people are going to flip their shit. Ready for T8 with next gen specs.
DBZ: I think it's a good enough game, although IMO it's less fun to watch (and play) than UMvC3.
UNIST: I have the base one on steam (and apparently ST on PS4 which I don't recall buying) but haven't devoted much time to it at all. Feels like BB, I just suck at it. Finals didn't show me much, although could definitely see the skill on display. I like anime fighters in theory but just suck at them totally.
SSBU: I tried again with new one, I just don't get it. I mean, I get it, but I don't. It's really well produced and there is a lot of value on the cart even for SP, just not my thing. I am not anti-smash, I think it's great for the general scene overall even if it exists separately for the most part. The kids are so hype for it and that's awesome.
MK11: Sucks to watch IMO. I had a good time with the game and do like it, it's just a janky mess compared to some of the competition.

Announcements:
GG: Looks great but I suck at BB. I always get them when they hit sales though, am sure will be same with this one. Curious how much they will un-tech it/dumb it down and whether or not I will like it more.
KOFXV: Expected, but good. They should take their time on it and milk Samsho for a bit more, but I'll be happy with one new SNK game per year with other series supported with additional seasons/content packs.

If games/seasons were cross-buy all would be right with the world. I am for having company accounts where can have all DLC for all systems, they'd leave some double-dip money on the table but people like me would be way more inclined to buy full-price DLC/etc. if I knew I wouldn't have to get it twice.

Cassie finally being adding is making me want to pick up SC6 but does anyone know what that scene is look like on PC? Also slightly annoying that it uses Denuvo >:(

I'd imagine kind of light as most are on PS4. I need to get back to this/play this more.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on August 05, 2019, 10:52:03 AM
Fair and balanced Akala summaries :rejoice
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 05, 2019, 11:19:43 AM
Also I love that we reached the point that a game can get over 600 entries at EVO and be "dead" :lol

Entries != players. Entries = tournament-players.

https://steamcharts.com/app/702890 200-300 players on Steam. Some of which may be playing online over offline. But the point is: How many of these convert to Evo contenders? We can't look at PS4 numbers for obvious reasons, but this is what I'm getting at: The playerbase collapsed pretty hard. There may be ~500-1,000 on PS4 so that makes 2,000 or so. Compare to SF5 or Tekken or other fighters and you'll see it collapsed hard.

BBTag doesn't have the playerbase to actually sustain or warrant more content that Arc could put toward other games. Just because it is getting tournaments (only because Arc is putting new content out for it, if they didn't shit would be dropped pretty fast IMO) doesn't mean shit if players/actual down-to-mash players and not tournament ones looking for money/recognition are playing.

I mean Bork even is starting to see what I'm getting at. The PC playerbase was fucked from the get-go, but PC is small. HOWEVER PC also seems to show "trends" with consoles in terms of tastes. If BBTag collapsed on PC, it doesn't really give much confidence that PS4 is booming by 5,000+ players. But :yeshrug If you guys want to believe it's "alive" because 2 people are playing it at a tournament, go off kings.

Pretty cool that they're adding new moves to the other characters as well.

I mean, yeah. But at the same time I'm not thrilled they're going to throw out another season pass that'll be like $30. :/

Better than them releasing Tekken 7 [Subtitle] for $50-$60.

Sure, but I'm more complaining about Namco charging $30 a year. Just like Capcom and others. I'd rather they just have a "character pass" for $15 or so and then fleece whales or sexy-tiddy costumers for the $30 or so.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 05, 2019, 11:33:24 AM
For anime games I'll usually assume that PS4 does have way more users. Those games have historically not been big on PC, mainly cause they never made it over. So a lot of anime players are still console only players. I also find it difficult to believe Arc is putting out DLC they don't think will actually sell cause "no one is playing the game".

Maybe I'm wrong there, maybe not. Can't say I care either way. Just pointing out how interesting it is that 600+ entries = dead game. I still remember when that was a number that would top the list at any tournament and blow people away, that's all.

--

Korean Cassie stream for anyone interested: https://www.twitch.tv/j_clade
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 05, 2019, 11:50:45 AM
A lot of ASW fans are skeptical because BBTag and DBFZ and other recent games have gone esports and are more baby-fied. Looking forward to it but skeptical given recent ASW stuff (BBtag dlc shenanigans for instance).

People are saying the same thing about GranBlue - that it lacks traditional ASW depth.

I can see that- it's definitely more simplistic.  I liked it a lot more than Dragonball and BBTag, however.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 05, 2019, 11:58:34 AM
Also I love that we reached the point that a game can get over 600 entries at EVO and be "dead" :lol

Entries != players. Entries = tournament-players.

https://steamcharts.com/app/702890 200-300 players on Steam. Some of which may be playing online over offline. But the point is: How many of these convert to Evo contenders? We can't look at PS4 numbers for obvious reasons, but this is what I'm getting at: The playerbase collapsed pretty hard. There may be ~500-1,000 on PS4 so that makes 2,000 or so. Compare to SF5 or Tekken or other fighters and you'll see it collapsed hard.

BBTag doesn't have the playerbase to actually sustain or warrant more content that Arc could put toward other games. Just because it is getting tournaments (only because Arc is putting new content out for it, if they didn't shit would be dropped pretty fast IMO) doesn't mean shit if players/actual down-to-mash players and not tournament ones looking for money/recognition are playing.

I mean Bork even is starting to see what I'm getting at. The PC playerbase was fucked from the get-go, but PC is small. HOWEVER PC also seems to show "trends" with consoles in terms of tastes. If BBTag collapsed on PC, it doesn't really give much confidence that PS4 is booming by 5,000+ players. But :yeshrug If you guys want to believe it's "alive" because 2 people are playing it at a tournament, go off kings.

Nah, I don't agree with you here- PC is traditionally not where fighting game players go and the larger playerbases are going to be on consoles.  The only PC fighting game I've played where I could always find lots of matches months/years after release is Street Fighter IV and its upgrades.  Street Fighter V is great in this regard because of cross-play with PS4, otherwise I'd wonder about even that game.  I wouldn't look to PC playerbases for confirmation on how popular a fighting game is overall.  Most of the games released for the platform tend to 'die' much faster than the consoles.

From my experience on all platforms, Street Fighter, Vs. games (Marvel is dead but DBZ has taken its place), Tekken, the current Netherrealm game, Smash, and Dead Or Alive (mainly because of the F2P versions) always seem to have plenty of people online.  Everything else dies off too quickly or dwindles to a small playerbase.  Am hoping that Samurai Shodown stays popular enough.

BB Tag was dead on arrival on PC from day one so looking at the playerbase on there is meaningless.

Pretty cool that they're adding new moves to the other characters as well.

I mean, yeah. But at the same time I'm not thrilled they're going to throw out another season pass that'll be like $30. :/

Better than them releasing Tekken 7 [Subtitle] for $50-$60.

Sure, but I'm more complaining about Namco charging $30 a year. Just like Capcom and others. I'd rather they just have a "character pass" for $15 or so and then fleece whales or sexy-tiddy costumers for the $30 or so.

Yeah, me too- I'd rather have all this content for free if we're talking pricing.  Not gonna happen.

Props to SNK for how they've handled Samurai Shodown so far.  Five free characters all this year?  Yes please. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Mr. Nobody on August 05, 2019, 12:08:56 PM
Pretty cool that they're adding new moves to the other characters as well.

https://www.youtube.com/watch?v=JuEwXWH4PbA

 :hyper :hyper :hyper

 :bow MY QUEEN RETURNS :bow2
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on August 05, 2019, 12:53:07 PM
I only bring it up because it was a topic of conversation in years past, but Smash Ultimate had the highest *peak viewership of any game in Evo history.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 05, 2019, 12:57:42 PM
BBCF was fantastic this weekend.

UNIST had a lot of great storylines and game is hype.

going to watch T7, samsho, GGxrd rev  2, BBTAG, ST, Mahvel 3, Windjammers, maybe SFV replays.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 05, 2019, 01:02:18 PM
For anime games I'll usually assume that PS4 does have way more users. Those games have historically not been big on PC, mainly cause they never made it over. So a lot of anime players are still console only players. I also find it difficult to believe Arc is putting out DLC they don't think will actually sell cause "no one is playing the game".

Maybe I'm wrong there, maybe not. Can't say I care either way. Just pointing out how interesting it is that 600+ entries = dead game. I still remember when that was a number that would top the list at any tournament and blow people away, that's all.

--

Korean Cassie stream for anyone interested: https://www.twitch.tv/j_clade

PS4 is more populous but the better players in my experience play on pc. Bears, Killey - my friend teaching me GG, others, all consider ps4 netplay is almost unplayable. Higher skilled players prefer pc. But really most have it on both systems. In my experience anime players are more likely than others to double dip and discord, which is an app on pc, are full of pc players. It’s not impossible to not find players to play with. Just not in lobbies. But PS4 and pc are no different there and you need to discord to get matches in any anime game.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 05, 2019, 01:06:40 PM
Which is basically what I said already, more people on PS :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 05, 2019, 01:12:23 PM
Just adding nuance to it.

More people play on console but the better players play on pc. And the games are far from dead. If you play anime fgs and aren’t on the games discord then you’ve already fucked up. Have you joined BBTAG’s discord, TIMU? If not, youbreally cant complain.

It’s kind of like SF30. Technically, it’s “dead”. But the higher skilled players play it and make lobbies every damn day. We’ve got a network of 3s players and we have a lobby going every day on SF30.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 05, 2019, 01:13:31 PM
at the very least join the discord for the fap section. usually 100x the size of the tech channel :rofl
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 05, 2019, 01:30:44 PM
Pretty cool that they're adding new moves to the other characters as well.

https://www.youtube.com/watch?v=JuEwXWH4PbA

 :hyper :hyper :hyper

 :bow MY QUEEN RETURNS :bow2

But LeRoy is a new character  ???

spoiler (click to show/hide)
:heyman
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 05, 2019, 02:54:03 PM
Bodied myself on Steam purchases. Didn't realize Cass was part of Season Pass 1 so I got the base game + Cass for $26 when I could have gotten the base game + all of S1 for $35. Oh well :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 05, 2019, 03:11:09 PM
BB Tag is doing well for a dead, unpopular game.
:idont

(https://pbs.twimg.com/media/EBN3qaQVUAAF_T2?format=jpg&name=small)

Bodied myself on Steam purchases. Didn't realize Cass was part of Season Pass 1 so I got the base game + Cass for $26 when I could have gotten the base game + all of S1 for $35. Oh well :lol

Contact Steam support and see if you can get refund or pay the difference?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 05, 2019, 03:23:29 PM
Ya I might do that but Cass is the only reason I wanted to play the game so I'm still okay with it if not heh. My SC6 just gonna look like my SFV screen, lots of locked icons lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 05, 2019, 04:02:48 PM
showing the locked stuff is hateful.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 05, 2019, 04:09:06 PM
There was a period in my life where I could not abide one locked icon in a game and had to have all the things. SFV cured me of that problem and I live a free existence now

:rejoice
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 05, 2019, 04:32:34 PM
There was a period in my life where I could not abide one locked icon in a game and had to have all the things. SFV cured me of that problem and I live a free existence now

:rejoice

you are now free
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on August 05, 2019, 11:48:20 PM
There was a period in my life where I could not abide one locked icon in a game and had to have all the things. SFV cured me of that problem and I live a free existence now

:rejoice
In other news I bought the summer bundle after not touching sfv since jan and am trying to figure out how to squeeze 10kfm to get kage  :goty2
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on August 06, 2019, 12:28:17 AM
https://gfycat.com/insistenthilariousfinwhale-street-fighter-5-street-fighter-v-guilty-gear
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: MMaRsu on August 06, 2019, 07:13:33 AM
FINALLY GOGETA EN JANEMBA COME TO DBZ FIGHTERZ!!!!!!!!!!!!!!

https://www.youtube.com/watch?v=CU5NnFrFbJE

BEST CHARACTERS!!!!!!!!

https://youtu.be/1hfXKcBPMkY

Blue hair tho  :goty2 :esports
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 06, 2019, 08:40:18 AM
Trying to adjust to a stick and learn Soul 6 at the same time was a struggle last night. :lol Most series I'll play on stick but Soul and MK have always been pad games for me, but I don't have a PS4 pad anymore so I'm gonna try this out.

Cass has changed a bunch since Soul 4 but damn she's fun. Didn't play anyone else so I don't know if this is common but she has a cool Thor-like power up (Divine Force) that kicks in after certain attacks hit or when I get a guard impact and gives me access to new attacks, really neat idea.  She also has Soul Charge which seems to do the same thing but the attacks it gives are stronger.

Either way she feels pretty familiar but just different enough, and I'm a bit wack with the stick right now. Might dig around to find and use a PS3 pad, we'll see. I did pop online, took a minute to find a match, but they have the Tekken setup where you can do unlimited rematches in online matches so at least there's the possibility of long sets.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 06, 2019, 09:57:17 AM
Trying to adjust to a stick and learn Soul 6 at the same time was a struggle last night. :lol Most series I'll play on stick but Soul and MK have always been pad games for me, but I don't have a PS4 pad anymore so I'm gonna try this out.

Cass has changed a bunch since Soul 4 but damn she's fun. Didn't play anyone else so I don't know if this is common but she has a cool Thor-like power up (Divine Force) that kicks in after certain attacks hit or when I get a guard impact and gives me access to new attacks, really neat idea.  She also has Soul Charge which seems to do the same thing but the attacks it gives are stronger.

Either way she feels pretty familiar but just different enough, and I'm a bit wack with the stick right now. Might dig around to find and use a PS3 pad, we'll see. I did pop online, took a minute to find a match, but they have the Tekken setup where you can do unlimited rematches in online matches so at least there's the possibility of long sets.

She has a really awesome-looking throw (forget what it's called- like a spinning body throw) that you can only do when powered-up and when the opponent is crouching (possibly done with their back towards you, too)- just seems like something you won't get to see much.   :'(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 06, 2019, 10:00:44 AM
Was messing around with Honda, Poison, and Lucia last night.  I like all three and I think I'm going to actually stick with one or all of them.  Haven't felt like that with an SFV DLC character in a while.

Got my ass kicked doing Casual matches for the most part, which I expected -haven't played this game almost all year and it felt like I was starting over- but I did laugh at how easily I beat an Alex despite not knowing everything with Lucia.  Poor Alex.  :lol

Poison seems to be the most popular of the three- fought a couple of her but not the other two.  The whip stuff, particularly being able to swing and then combo off it, is pretty fun.  I also like the V-Trigger where she gets a grab attack, which you can also do long-range since it uses the whip.  Good stuff.

(https://i.imgur.com/YNCQqHJ.gif)
:heh
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 06, 2019, 10:01:26 AM
oh her dbA+G, yeah there's very little chance that'll show up much but damn it's cool looking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 06, 2019, 08:39:27 PM
https://twitter.com/DilaNeko/status/1158569229450223616
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: chronovore on August 06, 2019, 09:48:45 PM
From where the hell did the "NICE CHINCHIN" title change emanate?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 06, 2019, 10:01:43 PM
 :-*
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 06, 2019, 11:18:08 PM
From where the hell did the "NICE CHINCHIN" title change emanate?


https://www.youtube.com/watch?v=JCLZd04_wW4

https://twitter.com/Hanbaga7640/status/984534996768776192
(https://pbs.twimg.com/media/DanFYIKVAAAN4Ls?format=jpg&name=small)
:yukasalute
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 07, 2019, 08:47:23 AM
Changed over to a smaller stick (Kappa) last night and got much better results in SC. I dunno what it is, but the button spacing on MadCatz sticks always fucks me up, like they are just barely too far apart.

My Poison PS3/360 padhack stick has a weird non-standard button/stick layout (wide gap between stick and buttons, small gap between buttons) but I guess I'm just used to it. It's just a pain to use on PC but then I remembered I had my Brook PS4 adapter, used that, and I'm good to go.

E: found a pic of the Poison stick from a 8 year old gaf post :lol

spoiler (click to show/hide)
(https://i.imgur.com/kH1cp.jpg)
[close]



Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on August 07, 2019, 09:10:51 AM
That joystick placement :aah
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 07, 2019, 09:36:48 AM
 :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: MMaRsu on August 07, 2019, 09:53:52 AM
I bought Hajime No Ippo: The Fighting (Japanese Import) for the GBA

https://youtu.be/4GNidYDyntU

Game is awesome!

Dunno if you could really call it a fighting game though?

I also started watching the anime!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 07, 2019, 09:57:49 AM
An Ippo game that’s basically Punch Out? Rad!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: MMaRsu on August 07, 2019, 10:02:29 AM
Yeah I heard it's one of the coolest boxing games on the GBA so I had to pick it up, I also have Wade Hixton's Counter Punch which is basically a 1-1 punchout copy but with a 90's Cartoon Network artstyle.

https://youtu.be/FwXi5QtPIB8?t=148

This Ippo game has some more meat on its bones, I just have a japanese cart right now since I'm waiting on my english bootleg cart but you don't even really need to read japanese except for the move list..
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 07, 2019, 02:22:29 PM
(https://pbs.twimg.com/media/EBYVZ-nUYAAypRJ?format=jpg&name=4096x4096)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: MMaRsu on August 07, 2019, 03:38:28 PM
New GG looks sick
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 09, 2019, 08:04:37 AM
https://twitter.com/kirbcen/status/1159524331669663744
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 10, 2019, 11:43:33 AM
https://twitter.com/DOATEC_OFFICIAL/status/1160011627917455360

Fucking finally.  Note that this only happened in North America and Europe, IIRC- Japan and Asia PSN let you buy stuff individually from day one.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 11, 2019, 12:13:31 AM
Well, that's good.

Still haven't bought DOA6 despite buying 5's three editions day one. Just... don't see the point when most of the new fighters don't interest me and they didn't get all of the Virtua Fighters in 5. :(

In other news:

GGstory.jpg

(https://i.imgur.com/bD4O7Bq.jpg)

Whoops, that's tiny: https://i.imgur.com/bD4O7Bq.jpg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 11, 2019, 12:33:04 AM
Scratch that: 3 hours of GG lore:

https://www.youtube.com/watch?v=q6lXDUj1ilk
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on August 12, 2019, 11:26:28 PM
https://twitter.com/maximilian_/status/1161106271732289536
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 13, 2019, 02:31:05 PM
https://twitter.com/DemonDan14/status/1158416528464863232
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 13, 2019, 02:41:02 PM
https://www.reddit.com/r/StreetFighter/comments/cpgxwl/til_birdie_really_loves_coffee/

:heh
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: demi on August 13, 2019, 02:44:58 PM
yall nibbas really think fatass floe is gonna have the physical strength to drag a girl to his hotel room and play with her tits?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on August 13, 2019, 03:08:43 PM
dude was riding a hoveround at evo cause he's too fat to move or stand, he's not doing shit :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on August 14, 2019, 11:50:42 AM
https://www.youtube.com/watch?v=Bs_cV4j6suk
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 14, 2019, 04:51:04 PM
19 minutes when the simplest answer is:

Patrick Star: We take XXX's mechanics... AND FORGET ALL OF THEM AND GO BACK TO XX's.

(https://imgflip.com/s/meme/Put-It-Somewhere-Else-Patrick.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 15, 2019, 07:36:09 PM
Quote
Vasara Collection publisher QUByte Interactive has announced Breakers Collection, a collection including the 1996-released 2D fighting game Breakers and its 1998-released sequel Breakers Revenge for consoles and PC. It will launch in 2020.
https://www.youtube.com/watch?v=dkFjemxVL6s
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 26, 2019, 04:22:26 PM
https://twitter.com/nicalis/status/1166074788869279749
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 26, 2019, 04:52:07 PM
Haven't played Blade Strangers in a while- I also got Piaa and Summer Kawase added- don't remember seeing anything on the latter.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 26, 2019, 08:01:14 PM
https://twitter.com/nicalis/status/1166128778919272448
https://twitter.com/nicalis/status/1166113465683124224
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 30, 2019, 12:07:00 PM
Blade Strangers is also on sale right now for $20 until 9/9.  All platforms, IIRC.  PS4 for sure.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 01, 2019, 01:53:05 PM
I'm not feeling Soul Calibur 6. Then again, I was never a super fan of the series. Geralt feels... weird. And the gameplay seems slower/herky-jerky (a contradiction, I know) in movement compared to SC5 and 2.

I also miss Ezio. :(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on September 01, 2019, 01:57:31 PM
I loved SC1 and 2. I still need to get VI.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 02, 2019, 10:32:25 PM
SNK's new hardware is a fight stick!

(https://gematsu.com/wp-content/uploads/2019/09/NeoGeo-Arcade-Stick-Pro_09-02-19-600x338.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 03, 2019, 11:02:20 PM
(https://i.redd.it/s2hfvv9a3dk31.jpg)

Andy-kun, post if you're ok.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 03, 2019, 11:30:43 PM
https://twitter.com/Tracker_TD/status/1168899399679971328

:neogaf
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on September 04, 2019, 12:29:02 AM
(https://i.redd.it/s2hfvv9a3dk31.jpg)

Andy-kun, post if you're ok.

Good... one...? :confused
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 04, 2019, 11:15:38 AM
(https://i.redd.it/s2hfvv9a3dk31.jpg)

Andy-kun, post if you're ok.

Good... one...? :confused

Do you actually know Terry? I figure you'd be too young to know where he comes from. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Rufus on September 04, 2019, 11:28:17 AM
Just doesn't work that well when the image shows a dumb Terry Bogart, rather than a dumb Smash character.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on September 04, 2019, 12:01:37 PM
Just doesn't work that well when the image shows a dumb Terry Bogart, rather than a dumb Smash character.

 :shaking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 04, 2019, 12:28:48 PM
Humphrey Bogart in Terry cosplay attire, circa 1952:

(https://i.pinimg.com/originals/2e/76/ef/2e76ef5a7a162459a7d7d74cacab99a6.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Rufus on September 04, 2019, 12:31:32 PM
I blame Auslautverhärtung. :hmph (https://en.wikipedia.org/wiki/Final-obstruent_devoicing)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 04, 2019, 04:39:03 PM
https://twitter.com/ATRyoSakazaki/status/1169195590196060166
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on September 05, 2019, 12:01:07 PM
https://tekkenworldtour.com/featured/tekken-7-season-3-patch-notes/

Tekken Patch notes are up. Claudio buffs are lookin  :aah
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 05, 2019, 03:44:09 PM
3.0 drops with Zafina on 9/10!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 06, 2019, 07:18:41 AM
https://twitter.com/DOATEC_OFFICIAL/status/1169392609300758528

Fucking finally.  Maybe I'll even buy a costume or two now.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on September 06, 2019, 12:40:00 PM
JFC the S3 lifebars in T7 are disgusting.  :hhh

Really hoping for option to change back to the S2 ones.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on September 06, 2019, 01:02:26 PM
Yeah I don't get it either, green at the end of the bar?  :confused

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on September 08, 2019, 02:44:01 AM
https://www.reddit.com/r/Kappa/comments/d16sa8/the_translation_of_infiltrations_interview/
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 08, 2019, 09:16:18 AM
https://www.reddit.com/r/Kappa/comments/d16sa8/the_translation_of_infiltrations_interview/

IGN defending a serial wife beater?

:yikes :yikes :yikes

Not a good look.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on September 08, 2019, 01:16:44 PM
yoooo tekken s3 looks good

also gg going to be at tgs
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 09, 2019, 08:09:42 PM
KAPPA KAPPA KAPPA KAPPA
https://twitter.com/StreetFighter/status/1171106167617179649
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Trent Dole on September 10, 2019, 05:49:31 AM
SNK's new hardware is a fight stick!

(https://gematsu.com/wp-content/uploads/2019/09/NeoGeo-Arcade-Stick-Pro_09-02-19-600x338.jpg)
With 20 games installed on it, but you can also just use it as a stick for playing whatever.
https://gematsu.com/2019/09/neogeo-arcade-stick-pro-is-a-fighting-stick-with-20-classic-snk-fighting-games-pre-installed
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on September 10, 2019, 10:55:17 AM
T7 S3 out, everyone still unpacking it...seems like they removed or lessened the grain filter as it looks clearer to me? Also they added presets which is a huge improvement.

I dislike the menu/character select music though.  :'(

And the life bars I guess.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on September 10, 2019, 11:04:18 AM
still no replays
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on September 10, 2019, 11:38:00 AM
Replays are supposed to be coming according to the dlc announcement graphic.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on September 10, 2019, 11:40:00 AM
:rejoice
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 10, 2019, 11:58:46 AM
https://twitter.com/IgnantRizzy/status/1171201874042769413
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on September 10, 2019, 12:00:00 PM
her idle animation is great
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 10, 2019, 08:22:03 PM
https://twitter.com/OnlineXPersona/status/1171172442171224065
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 13, 2019, 12:01:32 AM
May teaser at the end.

https://www.youtube.com/watch?v=DJki_1XHbX0

(https://i.imgur.com/1WZ5EpIr.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 13, 2019, 12:15:30 AM
Thicc May.

Maybe now she won't be a 6 year old.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on September 13, 2019, 12:15:59 AM
She’s in her 20’s
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on September 13, 2019, 12:17:23 AM
And omfg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on September 13, 2019, 09:02:52 AM
looks nice but is easily skippable. will have the same shit netcode as usual and probably half the qol features as the last one at launch. in two versions it'll be worth looking into.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 13, 2019, 09:17:54 AM
looks nice but is easily skippable. will have the same shit netcode as usual and probably half the qol features as the last one at launch. in two versions it'll be worth looking into.

(https://www.dictionary.com/e/wp-content/uploads/2018/03/Debbie-Downer.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on September 13, 2019, 09:31:11 AM
listen i'm not happy about being right but that doesn't make me wrong :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 13, 2019, 09:38:08 AM
listen i'm not happy about being right but that doesn't make me wrong :doge

Am not going to say that I can't see them releasing multiple upgrades.

But also can see them not doing this and just releasing DLC like with how DBFZ and BBCT are being handled.  Rev 2 was also something you could just upgrade to from Rev 1...or am I thinking of something else? :thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on September 13, 2019, 09:39:38 AM
ya iirc it was rev2 balance/systems patch was free and the characters cost money or you could just get the disc with everything for like $30-40.

but until they commit to better netcode i just can't buy in day one. fg are the one genre left where online play and plenty of QOL features and training mode features are a "maybe its good, maybe not" or a "we'll update that eventually, no rush" and for these bigger devs/pubs that's just not worth $60 to me.

i'm not suggesting that devs are purposely holding features back that were in the last game or two games ago for updates but it's just annoying that there can't be a modern standard list of features that all these games have at this point.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 19, 2019, 07:33:10 AM
https://twitter.com/DOATEC_OFFICIAL/status/1174622132627619840
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on September 22, 2019, 12:17:08 AM
https://www.youtube.com/watch?v=JzjzSNrGqxo

Celica
Susanoo
Elizabeth
Adachi
Hilda

all being added...Liz and Hilda being in actually has me interested. :thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 22, 2019, 08:49:48 AM
So all that's left are P4U2's Sho(nuff), Minzuki (Sho's "angry" variant), Margaret (IIRC), Junpei, Koromaru and Ken, and Mighty Morphin' Yuka-tan.

At that point, hopefully someone can mod it to be the P4U2 2.0 that PC players are missing because Atlus is dumb.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 22, 2019, 12:05:12 PM
WHERE IS LITCHI
:rage
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on September 22, 2019, 12:06:19 PM
sony censored her out of the game :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 22, 2019, 12:46:14 PM
sony censored her out of the game :lol

Would almost think that's the case, if not for characters like Makoto being in and Yumi from SENRAN KAGURA coming soon, lol.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 29, 2019, 09:27:22 PM
May and Axl!

https://youtu.be/f3WPYei07jM
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 30, 2019, 01:24:16 AM
I mean, cool. But that was a pretty shitty trailer. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 30, 2019, 07:43:07 AM
That music is so hype that it makes everything awesome
:umad
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 03, 2019, 11:06:29 AM
https://twitter.com/ESLSF/status/1179736782012911617
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on October 07, 2019, 10:30:59 PM
https://twitter.com/Flying_Wonkey/status/1181245121691447296
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 08, 2019, 07:50:25 PM
https://twitter.com/RisingDragonGo1/status/1180989956321415176

 :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on October 08, 2019, 08:54:08 PM
https://twitter.com/RisingDragonGo1/status/1180989956321415176

 :lol

Tagging the Lone Dragon.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 10, 2019, 08:44:58 AM
https://www.reddit.com/r/StreetFighter/comments/dfjtd8/that_lipton/

:umad
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 11, 2019, 09:14:08 AM
Quote
For those who don't speak Portuguese: this happened during Ono's Q&A on BGS in São Paulo.

A player on the crowd asks Ono about some fans given to the players who made it into the final day of EVO. The fans had the prints of some cats and also a basketball.

"Could that be a hint that Rose and Sean are coming?", the player asks.

Ono complimented the player on being the first one to observe that, and then said he can't say more about that. "I didn't expect anyone to notice that", he completes, just before confirming there were indeed some hints about future characters in the fan art... and humourosly asking the player to keep a low profile about the matter.

So... what could be done of this? Rose is all but confirmed to be on the way by now, and the way Ono answered made it seems like this Brazilian fan made at least part of his homework right.

:thinking

I'll take Sean coming back but I would prefer to see the return of DAN.
:itagaki
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on October 11, 2019, 09:16:43 AM
capcom too scared to add a hong kong based character now
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 11, 2019, 09:18:01 AM
capcom too scared to add a hong kong based character now

(https://vignette.wikia.nocookie.net/streetfighter/images/e/e0/SFVFeiLong.jpg/revision/latest?cb=20160629140902)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on October 11, 2019, 09:23:35 AM
I meant Dan but yeah they won't add Fei either :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on October 11, 2019, 09:33:36 AM
They could always retcon him to USA. Glorious weebs know no borders.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on October 11, 2019, 06:45:20 PM
https://twitter.com/crankycraig/status/1182728546541719552

Pricetag: $120

:mjcry
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 14, 2019, 12:26:03 PM
Quote
Bandai Namco has released a new trailer for Soulcalibur VI highlighting a free update that will introduce new moves for all characters when Season 2 launches.

Soulcalibur VI is available now for PlayStation 4, Xbox One, and PC. A release date for Season 2, which will also include a new characters Season Pass, has yet to be announced.
https://www.youtube.com/watch?v=PPhOwfiyzbI

Props to them for keeping this and Tekken going for so long and adding new moves to the mix.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on October 14, 2019, 11:48:57 PM
Quote
Bandai Namco has released a new trailer for Soulcalibur VI highlighting a free update that will introduce new moves for all characters when Season 2 launches.

Soulcalibur VI is available now for PlayStation 4, Xbox One, and PC. A release date for Season 2, which will also include a new characters Season Pass, has yet to be announced.
https://www.youtube.com/watch?v=PPhOwfiyzbI

Props to them for keeping this and Tekken going for so long and adding new moves to the mix.
I should probably reinstall this and get the new characters/fuck around with it a bit more. I like Tira and 2B both. When I bought it I mostly terrorized people online with siegfried (and got terrorized by ivy :( )
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on October 20, 2019, 08:42:39 PM
https://twitter.com/jiyunaJP/status/1186079716756688896
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 21, 2019, 02:08:21 PM
Evo Japan, methinks.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: chronovore on October 22, 2019, 10:39:17 PM
I just wanted to say that no gaming experience has made me happier in the last half-decade than recently playing Tobal 2 with a friend. It's been a LONG, long time since I played, but that muscle memory holds on TIGHT.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on October 25, 2019, 10:23:36 AM
https://twitter.com/Yoshi_OnoChin/status/1187157226558910464

(https://cdn.discordapp.com/attachments/372503124226867203/637294051342680084/unknown.png)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 25, 2019, 01:43:37 PM
SHOW US MORE NEW CHARACTERS
:rage :bolo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on October 25, 2019, 01:49:00 PM
SHOW US MORE NEW CHARACTERS
:rage :bolo
supposedly last two characters are gill and seth or a sethclone, capcom going out with a low effort wet fart
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 25, 2019, 01:56:27 PM
Where is Rose already?   :(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on October 25, 2019, 02:05:32 PM
in good sf games (ignore alpha 1)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: tiesto on October 25, 2019, 05:46:06 PM
https://www.usgamer.net/articles/street-fighter-4-producer-yoshinori-ono-once-considered-making-it-turn-based
 (https://www.usgamer.net/articles/street-fighter-4-producer-yoshinori-ono-once-considered-making-it-turn-based)

Not for a main line game, of course, but an rpg spinoff of SF with something like a Legend of Legaia esque battle system would be awesome...
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 26, 2019, 12:19:00 AM
https://www.usgamer.net/articles/street-fighter-4-producer-yoshinori-ono-once-considered-making-it-turn-based
 (https://www.usgamer.net/articles/street-fighter-4-producer-yoshinori-ono-once-considered-making-it-turn-based)

Not for a main line game, of course, but an rpg spinoff of SF with something like a Legend of Legaia esque battle system would be awesome...

Sure, why not?  SNK did it in the 90s with Samurai Spirits and KOF: Kyo.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 30, 2019, 07:07:48 AM
This follows Namco announcing paid frame data DLC options for Tekken 7. 

(https://i.imgur.com/HUVgflc.jpg)

:rollsafe

spoiler (click to show/hide)
Namco could just come right back with "unlike some other games, Tekken 7 has free new outfits and season passes that don't come out every other month for more than twice the price of the game!"  :brain
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 30, 2019, 08:20:26 AM
Granblue Fantasy Versus will have an "RPG mode"!  You can play with the CPU or online with another player.

https://twitter.com/granbluefantasy/status/1189451960795090944
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on October 30, 2019, 08:24:24 AM
tekken hasn't added any free outfits since launch so they can suck it. doa got free frame data and better guest characters :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on November 01, 2019, 01:18:16 PM
Soul Calibur VI is in the December humble monthly early unlocks.

I don't care about the other stuff in the bundle, so is SCVI worth $12? I heard VI was pretty good? I played all the SC games up through V. How's the single player in VI?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on November 01, 2019, 02:23:41 PM
there's a story mode that retells 1-5 and is pretty short. then there's a create a character mode that reminded me of weapon master mode from 2 where you go from point to point and have different fights with restrictions of various kinds and level up. i didn't dig too deep into cause i prefer MP but it seemed pretty extensive.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on November 01, 2019, 04:49:28 PM
Soul Calibur VI is in the December humble monthly early unlocks.

I don't care about the other stuff in the bundle, so is SCVI worth $12? I heard VI was pretty good? I played all the SC games up through V. How's the single player in VI?

Fuck I paid like $20 during Evo.

But I'm not a Soul Calibur fan so take my opinion with a gain of salt: It's ... ok... but not really a MUST PLAY. I think part of the problem is is that I don't care about the story mode, and the actual fighting game systems have never really appealed to me.

I mean for $12, you'll get your $12/2 worth after like 2 hours so, but it depends on how much you like Weapon Master with random side-quests.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on November 01, 2019, 09:46:04 PM
I'd say it's absolutely worth it for $12, but it is a bit barebones.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 01, 2019, 09:48:44 PM
Wouldn't bother if you're not interested in multiplayer.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on November 04, 2019, 05:40:35 PM
Hilde.  :social2

personally don't really care.  :lol

https://www.youtube.com/watch?time_continue=111&v=XznU3L3uWD8
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on November 04, 2019, 05:45:33 PM
hilde :mouf

she was a shortcut to get people HEATED in 4 so i liked her just cause of that :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 17, 2019, 09:27:38 PM
Ono is about to reveal something new for Street Fighter.  Character time?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 17, 2019, 09:28:34 PM
Gill?

Yup, Gill.  Cool stage and theme.  Gets a Darkstalkers Pyron costume, too.

Out next month.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 17, 2019, 09:31:11 PM
Oh snap, another trailer!

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 17, 2019, 09:33:02 PM
Street Fighter V: Champion Edition.  :doge

Looks like it's just the game with all the DLC up to this point (including Gill) included- characters, costumes, levels, etc.  About time they did this.  Will be $30- $25 if you already own the game.

EDIT: Not everything.  :lol  The Pro Tour sets and certain costumes (fighting chance, etc.) are not included.  LMAO.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 17, 2019, 09:34:32 PM
Two v-skills for everybody in CE.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 17, 2019, 09:35:45 PM
https://twitter.com/PunkDaGod/status/1196252734170660864

:lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 17, 2019, 09:37:39 PM
https://www.youtube.com/watch?v=y6AopdaBW-I
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 17, 2019, 09:38:05 PM
https://www.youtube.com/watch?v=XS5R1g1U_Jw
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on November 17, 2019, 09:39:26 PM
https://twitter.com/StreetFighter/status/1196256054604001280
https://twitter.com/StreetFighter/status/1196255616592793600

No Gill until 2020?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 17, 2019, 09:41:44 PM
Ono said Gill is out in December.  CE is out on 2/2020. 

I wonder if that's it for characters?  Was really hoping Rose would be added.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 18, 2019, 07:22:39 AM
Yeah, $25 for 95% (more?) of the content is good.  I think before this if you were to buy everything the total cost would be well over $500.  :lol

Quote
Champion Edition will retail for $29.99, but existing users can upgrade for $24.99. People who pre-order CE in North America (other territories vary) will receive a new color for each character, which will be redeemable at launch.

Also, if you pre-order, all of the available content that comes with CE will be unlocked at that time.

Essentially, this will be a way for new users to unlock a bunch of content in the game in a fresh package. For existing Street Fighter 5 players, if they wish to get a bunch of content they may have missed along the way, they can do so for about $25, or just keep playing the game like they have been previously, if having all of those extras do not interest them.

Capcom confirmed that the new V-Skills, balance changes and things of that nature will be available to existing players without upgrading, as they have been in the past.

The balance update and additional V-Skills were confirmed to be coming next month, December 2019, not on Champion Edition's release in February 2020.

:itagaki
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 18, 2019, 07:24:11 AM
Gill is apparently character #39, so one more reveal to go before CE- guessing this will be at Capcom Cup next month.

LOL if it's just Seth.  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on November 18, 2019, 08:13:09 AM
lol at them releasing this and it still not having all the dlc
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 18, 2019, 09:35:05 AM
https://twitter.com/Wongo_Bongo_/status/1196391402151788544

 :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on November 18, 2019, 09:38:10 AM
isnt there already a gill skin in the game? obviously not the same thing but still made me chuckle
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 18, 2019, 09:50:56 AM
isnt there already a gill skin in the game? obviously not the same thing but still made me chuckle

Yes- holy shit, that's gonna be fucking hilarious in Urine vs. Gill match-ups.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 18, 2019, 09:56:42 AM
Supposedly two of the pre-order colors:

(https://i.redd.it/d8yra5aoidz31.jpg)

 :oreilly :what :cac :huh :cmonson :cornette :nugenix
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 18, 2019, 09:58:25 AM
https://www.youtube.com/watch?v=YplImGmSkYM

Uh...you gonna SELL this, Capcom?  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on November 18, 2019, 10:08:09 AM
:wag street fighter is #cancelled
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 18, 2019, 10:34:27 AM
https://twitter.com/nomo_info/status/1195886942585421824
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on November 18, 2019, 10:38:33 AM
RE: SFV:CE Kind of annoyed at this, I am not sure if it's good enough value since I got a lot of the stages last sale. May just grab new characters, who knows. It's good for most people that haven't wasted a ton of money on it yet though.

I am actually in the camp that thought base SFV wasn't too bad aside from no arcade mode. Thinking about it I have liked/played it less and less as it's gone on.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on November 18, 2019, 10:42:11 AM
its kinda worth it even if you are just getting the new characters. assuming they are $6 each, at that point its $13 more for (almost) every other costume and stage and in the game.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on November 18, 2019, 10:45:29 AM
oops, yeah see edit. It's a good value considering what they went for.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 18, 2019, 11:45:13 AM
https://www.youtube.com/watch?v=DQSC4w_zMWQ
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on November 18, 2019, 12:12:53 PM
Apparently, the new Guilty Gear plays like ass?  :'( Bunch of Twitter reactions for it has been pretty negative.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on November 18, 2019, 12:16:55 PM
seems to have been made more simplified in controls, which shouldn't really surprise anyone. arc has been exploring more simple controls for fighters since persona to varying degrees of success.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 18, 2019, 02:02:55 PM
SFV: CE will include the elusive Japanese-only EX colors from the "hot package" version of vanilla SFV.  About time.

https://twitter.com/kuronecosan/status/1196312294134669317

seems to have been made more simplified in controls, which shouldn't really surprise anyone. arc has been exploring more simple controls for fighters since persona to varying degrees of success.

It's also super-early and apparently not due out until late 2020.  And it's your typical 'fgc' whine, bitch and complain about anything new or changed response. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on November 18, 2019, 02:19:18 PM
lmao oh wow i thought it was out much sooner. if it's a year til release people need to chill tf out :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on November 19, 2019, 10:41:56 AM
Supposedly two of the pre-order colors:

(https://i.redd.it/d8yra5aoidz31.jpg)

 :oreilly :what :cac :huh :cmonson :cornette :nugenix

:dolezal
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on November 20, 2019, 11:24:25 AM
SCVI getting a meatier update than most expected. I am not seeing a price so not sure if will bite. I mean I’ll probably get it while drinking, but hey.  :doge

*edit* patch notes:

https://media-center.bandainamcoent.eu/games/soulcalibur6/sc6_battle-adjustment200.pdf

In other news, may be TALES FROM ASS, but apparently SNK doing next KOF from scratch and not iterating models. If true I wonder if models will be closer to SamSho or the (great) ones in the new gatcha game on mobile.

The gatcha game KOFAS is actually a pretty fun mess.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 20, 2019, 12:53:12 PM
I would definitely expect the model quality to at least match Samurai Shodown.  Should be a nice improvement.

Just wish they would give KOF a break and make some other fighting games- was so awesome getting SS after all this time.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 20, 2019, 01:10:11 PM
I played 2b last night, and despite her feeling super good, SCVI's online is so terrible.

Highest network search, ended up facing a 1-bar warrior and a guy with "5 bars" and was jumping around like crazy. Don't even remember it being that bad on launch.

Namco needs to get their shit together.

It's fine for me.  Are you playing with a wired or wireless connection?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on November 20, 2019, 06:17:16 PM
I played 2b last night, and despite her feeling super good, SCVI's online is so terrible.

Highest network search, ended up facing a 1-bar warrior and a guy with "5 bars" and was jumping around like crazy. Don't even remember it being that bad on launch.

Namco needs to get their shit together.

From the Cutie that apparently didn't know who the hell Valle was :vallelaughhere

I played 2b last night, and despite her feeling super good, SCVI's online is so terrible.

Highest network search, ended up facing a 1-bar warrior and a guy with "5 bars" and was jumping around like crazy. Don't even remember it being that bad on launch.

Namco needs to get their shit together.

It's fine for me.  Are you playing with a wired or wireless connection?

https://www.youtube.com/watch?v=iTUtnclr2hs

Shouldn't matter, tbh. It's been a decade now, modern fighters should be able to do what shooters did back in the day and work their packets for a smoother online experience, either wired or unwired.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 20, 2019, 07:15:30 PM
Yeah, yeah- that's great- my experience with that game online has been fine.  It does matter if you use a wired over a wireless connection, what speeds you have, how things are in your general area and if you're using cable with a lot of users at peak times and all that stuff.  I'm not making excuses for anyone, lol.  It is still better to play via a wired connection from my experience. 

You want to experience shit levels of connectivity in a PS4 fighting game?  Go try DOA5 LR.   :doge  SC6 is fine.  Tekken is fine too.  Better on PC, but still fine on PS4.  He had matches with two players with shitty connections and/or his connection was having issues, too.  Maybe he got matched up with people in another region or country?  Lots of variables here.
:bolo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on November 20, 2019, 07:28:49 PM
"Variables" shouldn't matter, dude. At the end of the day, the fault falls on developers for not getting around bandwidth/lag/input issues all this time.

Fighting games have had weak-ass netcode since '06. With a few kernals of greatness (DOA2U) in that time-frame. I know you like fighting games, but please stop excusing the piss-poor netcode because "IT WORKS ON MY MACHINE!(TM)" isn't a valid defense for this.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on November 20, 2019, 07:35:57 PM
It's kinda wild DOA2 was so fucking old and still worked pretty well.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 20, 2019, 08:03:15 PM
"Variables" shouldn't matter, dude. At the end of the day, the fault falls on developers for not getting around bandwidth/lag/input issues all this time.

Fighting games have had weak-ass netcode since '06. With a few kernals of greatness (DOA2U) in that time-frame. I know you like fighting games, but please stop excusing the piss-poor netcode because "IT WORKS ON MY MACHINE!(TM)" isn't a valid defense for this.

I'm not excusing anything.   :lol  SCVI is fine.  SCIV was bad last gen. 

Aren't you the one who never plays anything online anyway? 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 20, 2019, 08:04:32 PM
It's kinda wild DOA2 was so fucking old and still worked pretty well.

DOA2U was great for the time...then it was all downhill.  DOA4 was OK I guess and DOA5 was just...yeah.  DOA6 is better online but still not as good as you'd think, although it too generally is better on PC.  I think that goes for most fighting games nowadays.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 23, 2019, 11:14:55 PM
Team Ninja continuing to re-add everything from DOA5.  :doge

https://www.youtube.com/watch?v=meMfFtCkcQ8

Quote
Additionally, Koei Tecmo announced that development has begun on costumes that originate from Gust-developed titles, starting with Atelier Ryza: Ever Darkness & the Secret Hideout, and that an unannounced character from Dead or Alive Xtreme: Venus Vacation will join the roster of downloadable content characters in the future.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on November 24, 2019, 12:40:05 AM
Rachel looking to have some new moves compared to the 5 version so that's okay. I guess I'll get the game next time it's on sale now, was waiting for her. :D
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on November 25, 2019, 09:50:31 PM
WTF Soul Cali VI season 2 is $33.99  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on November 26, 2019, 08:24:54 AM
i can't find how many characters are in it, just hilde and haomaru announced so far. A bit much just for those two so I assume there's gotta be more. At least the balance and new moves are free.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on November 26, 2019, 08:53:41 AM
2 more TBA.

*edit* looks like there is an extra slot on the character select so may be one more? who knows, think S2 is overpriced but will get eventually. looks like 4 additional stages incoming as well.

 :nsfw
spoiler (click to show/hide)
(http://i.imgur.com/GBa3CEz.gif)
[close]

Also, barely tried, but game seems a bit faster than I remember lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on November 30, 2019, 09:33:07 PM
https://twitter.com/emezie/status/1200523883515957255

 :heh
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on December 01, 2019, 11:25:03 AM
 :insane
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on December 06, 2019, 08:45:11 PM
https://www.youtube.com/watch?v=1RI5scXYhK0
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on December 07, 2019, 01:24:03 PM
https://twitter.com/SerjeTheRobot/status/1203192681322565632
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 07, 2019, 08:29:42 PM
https://twitter.com/goegoezzz/status/1202715050051457024
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on December 08, 2019, 10:15:10 AM
tekken added sagat (including his scar move) such a thrilling and creatively unique choice :doge

https://www.youtube.com/watch?v=kEDreWE7YrM

or this is namco just making the unofficial tekken x sf :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on December 08, 2019, 02:44:58 PM
He doesn’t really look like Sagat though other than being a tall Thai kick boxer.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 08, 2019, 03:01:03 PM
He doesn’t really look like Sagat though other than being a tall Thai kick boxer.

He's HUGE- crazy-ripped and inhumanly large.  Looks very much like Sagat from Street Fighter Alpha and onward.  I thought the same thing about Sagat when when watching that trailer. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 08, 2019, 03:02:00 PM
https://www.youtube.com/watch?v=1KMoZNqG4tg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 08, 2019, 03:02:12 PM
https://www.youtube.com/watch?v=V_S_glvvBMI
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on December 08, 2019, 04:34:33 PM
He doesn’t really look like Sagat though other than being a tall Thai kick boxer.

He's HUGE- crazy-ripped and inhumanly large.  Looks very much like Sagat from Street Fighter Alpha and onward.  I thought the same thing about Sagat when when watching that trailer.
I read nachos comment before I saw the video and was disappointed with the design because all the bits that aren’t like Sagat kinda ruin it for me. Way 2edgy 4 me
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on December 08, 2019, 04:43:03 PM
hes got a wack look but i bet he's fun to play
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on December 09, 2019, 12:35:30 AM
T7 best fighter of gen. :bless
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on December 10, 2019, 06:27:30 PM
RE:T7 Leroy is fun to play and is kind of a hoss on punish, I can see him being popular. Ganryu seems ok but didn't play much. The new training mode is much improved, ability to cycle through punishes and sample combos is nice. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Steve Youngblood on December 11, 2019, 08:18:25 PM
I dabbled in Tekken 7 again about a week ago. I’m still lousy. I think on my bucket list somewhere is “learn how to execute an EWGF at least 25% of the time with a Mishima.” I can’t fucking do it. It’s maddening.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on December 11, 2019, 09:08:55 PM
I dabbled in Tekken 7 again about a week ago. I’m still lousy. I think on my bucket list somewhere is “learn how to execute an EWGF at least 25% of the time with a Mishima.” I can’t fucking do it. It’s maddening.

I have nothing but faith in you. Do hard punish training in meantime.  :awesome
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on December 11, 2019, 09:34:50 PM
learn hitbox and you'll be able to chain them :D
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Steve Youngblood on December 11, 2019, 09:38:09 PM
learn hitbox and you'll be able to chain them :D

I don’t play fighting games on keyboard but I was messing around with my laptop keyboard while on vacation to see if it would help at all. No dice. Better with a stick, but still terrible there.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on December 11, 2019, 09:51:02 PM
yeah in my experience you gotta sit down every day and play with a single control setup, whatever it is, for like two weeks before it really starts to feel good and then its just easier from there. i just recommend hitbox for anyone starting out or not able to decide on what to use these days. i prefer stick because i'm stuck in my ways but hitbox is objectively better in every way and much easier for execution.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on December 12, 2019, 09:52:49 AM
:birb

https://twitter.com/xxadidas727xx/status/1205130553013391361
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on December 12, 2019, 10:53:23 AM
 :notlikethis
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on December 12, 2019, 11:07:29 AM
It's available right now as the Gorilla Pro or Dragon Slay sticks on amazon, among a few other weird chinese brand names.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on December 12, 2019, 02:41:03 PM
Anyone want a Soul Cali VI key?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 12, 2019, 07:07:26 PM
Anyone want a Soul Cali VI key?

I'll take it if you still have it- a friend would like the game and missed getting it on the cheap.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 14, 2019, 05:11:57 PM
https://twitter.com/DOATEC_OFFICIAL/status/1205910322109800449
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 15, 2019, 08:13:20 PM
OK, this Idom dude just stomped all over Punk to win CPT 2019.  Time for that last SFV character reveal.

We getting Zzzzzzzz Seth or someone interesting? :thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 15, 2019, 08:14:53 PM
Kenny Omega superkicking Ono  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 15, 2019, 08:16:14 PM
It's...

Female Seth...?!  Wait what?  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 15, 2019, 08:17:29 PM
So a female body with a dude's voice, but then also the original body is available.  And you can steal moves now? 

(https://pbs.twimg.com/media/EL3vS22VUAAaixw?format=jpg&name=large)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 15, 2019, 08:22:06 PM
https://www.youtube.com/watch?v=K7wcIGqnwgk

OK, that is cooler than I expected it would be.  I like how his body actually changes shape to fit in with the other characters' moves he's using.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on December 15, 2019, 08:30:38 PM
I wish (S)he had Juri's voice instead of the deep booming Seth voice  :doge

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 15, 2019, 08:34:31 PM
https://www.youtube.com/watch?v=xoNkYt_7VyI
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on December 15, 2019, 08:41:19 PM
https://twitter.com/Wario64/status/1206383004311932928

Let it be reflected that current title is more true than ever.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 15, 2019, 09:19:17 PM
Quote
Gill, V-Skill 2 for each of the current 39 characters and the season 5 balance patch will launch later tonight, December 15, though they do not appear to be live just yet.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 16, 2019, 08:17:36 AM
(https://i.redd.it/yv6g6qiqqx441.png)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on December 17, 2019, 09:24:34 AM
xbone version is pretty dead online but free is free

https://twitter.com/majornelson/status/1206818199636889600
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 17, 2019, 09:28:49 AM
Rachel is also out.  She was available on PC yesterday but I didn't get a chance to try her out.  They "censored" her fiend outfit, lol.

It's weird how DOA6 is kinda dead despite the claims of like 1 million+ downloads for Core Fighters.  :lol

So that's:

-SFV "CE" update with Gill and V-Skill 2s out now
-Tekken 7 update with Leeroy and Ganryu out now
-DOA6 with Rachel out now
-Samurai Shodown Wan-Fu update out by tomorrow

:phil
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 18, 2019, 07:33:08 AM
DOA6 is 50% off right now on Steam:

https://store.steampowered.com/app/838380/DEAD_OR_ALIVE_6/

$30 for the regular version and $40 for the digital deluxe.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on December 19, 2019, 10:23:14 PM
https://twitter.com/FightofAnimals/status/1207512491523072000
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on December 23, 2019, 02:11:27 AM
https://twitter.com/TOMOGATARl/status/1208792143600521227
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on December 23, 2019, 03:07:40 AM
Gonna like that but Slayer's still legit
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 30, 2019, 11:41:52 AM
https://twitter.com/sega_city/status/1211383743124049920
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on January 01, 2020, 06:30:55 PM
https://gfycat.com/scentedentiredoe
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on January 02, 2020, 04:52:07 PM
http://www.youtube.com/watch?v=4Wotk7hevZg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on January 09, 2020, 02:00:00 AM
https://twitter.com/INFILTRATION85/status/1215163961269555200

Posted without comment.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 13, 2020, 09:49:30 AM
Granblue Fantasy Versus is out on 2/6- am only seeing physical game pre-orders for the premium version for $80.  Is there no regular version of this?  Do they not want to sell copies?  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on January 13, 2020, 10:02:54 AM
its a fighting game based on a japanese mobile game. they already know they aren't selling copies so they might as well get a couple extra bucks from what they do sell
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 13, 2020, 12:28:38 PM
its a fighting game based on a japanese mobile game. they already know they aren't selling copies so they might as well get a couple extra bucks from what they do sell

It's more than just that.  It's a "media project" with all kinds of stuff like animu and what not.  I assume that the regular version is gonna be digital-only. 

Also assuming this is probably gonna be dead on arrival in regards to the online population.  Sucks because the beta test was pretty good.  I like the more grounded, 'simple', feel it had.  Like this is their Street Fighter if GG is their Vs. game.  Arc hasn't made something like that since Battle Fantasia...?  (This game is nothing like that, but that description fits!)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 13, 2020, 12:55:19 PM
https://twitter.com/INFILTRATION85/status/1215163961269555200

Posted without comment.

We're never going to know what the hell happened here.  His story is initially pretty believable and it is interesting that once he started speaking out, the account accusing him of everything just went silent, but all the shit about him admitting guilt instead of trying to get a lawyer and the recorded phone conversation part of it is sketchy.  But then the way it went in court and the medical records showing nothing apart from a bruised wrist happening to his ex-wife makes you wonder, too.
:thinking

By his own admission, he confronted her and got into a tussle over her phone- dude should have let it be.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on January 13, 2020, 10:09:37 PM
https://twitter.com/joekeskold/status/1215747737767104512
https://twitter.com/joekeskold/status/1215747739809697794
https://twitter.com/joekeskold/status/1215771386066677763

spoiler (click to show/hide)
Parody account
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 13, 2020, 10:51:03 PM
The spoiler and its contents aren't necessary.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 17, 2020, 07:37:33 AM
Dragonball FighterZ is getting another DLC character.

PLEASEDONTBEANOTHERGOKU PLEASEDONTBEANOTHERGOKU PLEASEDONTBEANOTHERGOKU PLEASEDONTBEANOTHERGOKU PLEASEDONTBEANOTHERGOKU PLEASEDONTBEANOTHERG--

Quote
Goku (Ultra Instinct) will join Dragon Ball FighterZ as a downloadable content character, the latest issue of V-Jump reveals.


 :existential
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on January 17, 2020, 07:47:08 AM
and smash players complain about a couple fire emblem dudes :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 17, 2020, 08:00:31 AM
GOKU
SUPER SAIYAN GOKU
SUPER SAIYAN BLUE GOKU
GT KID GOKU
GOKU BLACK
BARDOCK
ULTRA INSTINCT GOKU

:stahp

spoiler (click to show/hide)
Yeah, I know Goku Black and Bardock are different people.  Still counting them.  :doge
[close]

It says a lot when you can have a three-on-three match with six different Gokus.  :lol  And then we get a couple of Vegitas and even two fucking Brolys. 
:dizzy
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on January 17, 2020, 09:28:13 AM
Honestly I think all the repeats in DBFZ are due to catering to/knowing the fanbase. Dragon Ball ppl will watch/play same story over and over and over again. I can totally see more people griping and being mad that specific Goku X is still unavailable versus some one-off. What, you wanted Bulma? :kermit

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 17, 2020, 09:32:32 AM
Fighting game players are weird.  Complaints about too many shoto-clones used to be a thing, but then Capcom announced Street Fighter III, with only one different, more "Dan" like shoto, Sean, and cue BITCHING AND WHINING- Ryu and Ken added to the line-up, with Akuma following in the next update.  And then SF4 was like "U WANT EM ALL BACK U GOT EM PLUS EVIL RYU IS BACK AND HERE'S ONI!" and SFV went "KAGE BECAUSE WHY NOT!"   :brain

My favorite instance of this is KOF '99- which had KYO-1, KYO-2, and...Kyo.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 17, 2020, 09:44:18 AM
Granblue IS getting a regular version- pre-order popped up at Best Buy. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on January 17, 2020, 10:31:39 AM
No PC version though :-\
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on January 17, 2020, 07:16:52 PM
some real good marvel 3 going on at frosty faustings top 8 right now, rooting for my friend romora!
https://www.twitch.tv/teamsp00ky

rest of the schedule for the weekend

https://twitter.com/FrostyFaustings/status/1213613009358278656
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 21, 2020, 11:40:58 AM
https://twitter.com/PracticalTAS/status/1219428549272227841

Smash :neogaf
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on January 21, 2020, 11:48:19 AM
https://twitter.com/PracticalTAS/status/1219428549272227841

Smash :neogaf
and even with that piddly ass prize, smash has almost as many entrants as every other game combined :lol

it cant be stopped
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 21, 2020, 08:37:35 PM
https://twitter.com/gematsucom/status/1219769126509580290
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on January 21, 2020, 10:08:59 PM
Wonder if it’s just the usual 3 or anything more? Likely just the older stuff without GFWL but 4 and trilogy added would be cool.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: chronovore on January 21, 2020, 11:54:17 PM
https://twitter.com/joekeskold/status/1215747737767104512
https://twitter.com/joekeskold/status/1215747739809697794
https://twitter.com/joekeskold/status/1215771386066677763

spoiler (click to show/hide)
Parody account
[close]
The spoiler and its contents aren't necessary.  :lol

Was for me, I feel like I see serious stuff like that online all the time.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: chronovore on January 21, 2020, 11:55:53 PM
Forgot what I came in here to mention: setting up a OG PS1 devkit as a dedicated Tobal 2 station at work.

 :delicious
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 22, 2020, 10:23:39 PM
https://twitter.com/CrimsoGenesis/status/1219889933181243393
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on January 23, 2020, 10:50:48 PM
https://twitter.com/PCBrown/status/1220553684225941504
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on January 25, 2020, 04:27:05 PM
https://twitter.com/EBGamesCanada/status/1221176210807492608
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 25, 2020, 07:51:04 PM
https://twitter.com/EBGamesCanada/status/1221176210807492608

Pretty sure this is a fuck-up and they meant to say for PS4, lol.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 25, 2020, 07:51:19 PM
https://www.youtube.com/watch?v=cy8rfA04XhY
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 26, 2020, 09:35:17 AM
A SAKURA won Evo Japan this year.   :o

https://www.youtube.com/watch?v=bdYjQHbLlhQ

Nice to see more variety in the top eight-- CE is good stuff.  Had Sakura, Cammy, Karin, Menat, Kage, Mika, Juri, Kolin, Abigail, Zangief, Birdie, Ed, and Necalli players in there.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Rman on January 26, 2020, 10:05:54 AM
A SAKURA won Evo Japan this year.   :o

https://www.youtube.com/watch?v=bdYjQHbLlhQ

Nice to see more variety in the top eight-- CE is good stuff.  Had Sakura, Cammy, Karin, Meat, Kage, Mika, Juri, Kolin, Abigail, Zangief, Birdie, Ed, and Necalli players in there.


Mago still around?

I remember him from the SFIV poverty days lol.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 26, 2020, 03:50:09 PM
https://www.youtube.com/watch?v=QAJJOuk4C78
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on January 28, 2020, 09:18:59 PM
https://twitter.com/eltroubleSRK/status/1215009925597822977

I should attend to go 0-2.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on January 29, 2020, 11:43:05 AM
Looking at the T7 patch notes and it's pretty much all Leroy nerfs. I didn't realize quite how broken Leroy was/is in T7, seems community isn't satisfied it's enough. Apparently Evo Japan finals all had at least one Leroy (3 mirrors!)?  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on January 29, 2020, 11:46:03 AM
Yeah Leroy was extremely good before these nerfs. 6 of the EVO Japan top 8 were playing Leroy. Other two were a Julia and a Kasumi.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 04, 2020, 08:18:10 AM
I think we missed this?  Garou MOTW now has rollback netcode on PS4, Vita, and PC.  Not sure if any other ports got upgraded, but it's supposed to be much, much better online now.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 04, 2020, 10:30:33 PM
Evo 2020 line-up.  No DOA6 expected as usual, but damn- no MK11?  :o

(https://pbs.twimg.com/media/EP-2DV9WoAM4y5y?format=jpg&name=large)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 04, 2020, 11:12:35 PM
https://twitter.com/GeistSC/status/1224905415789629444
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 04, 2020, 11:17:34 PM
Evo 2020 line-up.  No DOA6 expected as usual, but damn- no MK11?  :o

(https://pbs.twimg.com/media/EP-2DV9WoAM4y5y?format=jpg&name=large)
Under Knight as the top billing? I mean it's a lit game but  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on February 04, 2020, 11:49:47 PM
Only Arc fighter there besides Dragonball, which got in for popularity. So... :yeshrug Gotta throw Animu fans a bone.

No Guilty Gear when the new one is on the horizon is a little weird.

MvC2 coming back is nice, but I figured they'd do UMvC3 after how Infinite bombed.

I'll be catching the MvC2 matches for sure. Been a long time, so it'll be nice to see it being played again.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 04, 2020, 11:57:54 PM
Only Arc fighter there besides Dragonball, which got in for popularity. So... :yeshrug Gotta throw Animu fans a bone.

It's french bread though, not arc  :doge

I guess they have GBF. I would've booked GG in there somewhere. But Idk what americans play.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on February 05, 2020, 12:05:18 AM
It's Arc Published. :bolo Don't sass my reasoning.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 05, 2020, 07:49:22 AM
kind of a strange direction to go lineup-wise IMO, but happily surprised they are keeping Samsho and (moreso) SCVI.

with how many games there are that are kinda active it seems like would be a good year to expand 'main games' to 12.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 05, 2020, 08:23:32 AM
People are always excited to see MvC2 at a big tournament before realizing it's just Sentinel flying all day, and Storm yelling "Hah Hah" for thirty seconds straight.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 05, 2020, 08:31:08 AM
also spoilers: justin wong is going to win
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 05, 2020, 08:59:05 AM
I haven't kept up, is Cable still in everything as well? I like MVC2 but was happy when MVC3 came out...
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 05, 2020, 09:04:43 AM
Speaking of Granblue, it's out today in Asian regions.  The Japanese version only has Japanese text, but the HK version has full English text and optional English VA included.

Gonna get the HK version off PSN whenever it goes up today.  Not waiting more than a month for the U.S. version- get your shit together, XSeed.
:bolo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 05, 2020, 09:10:06 AM
I haven't kept up, is Cable still in everything as well? I like MVC2 but was happy when MVC3 came out...
he's still got his place in some teams. being able to spam a beam super in the air will never not be useful :D

cable+sent remains a very powerful combo and you can pair any number of characters with those two and be good to go.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on February 05, 2020, 01:43:08 PM
People are always excited to see MvC2 at a big tournament before realizing it's just Sentinel flying all day, and Storm yelling "Hah Hah" for thirty seconds straight.

Maybe I want Sentinel flying around all day, ever think of that? :brain :brain
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 05, 2020, 02:38:00 PM
perhaps, but i guess a real fan of sentinel flying around would have watched that 15 hour yipes event a month or so ago :D

playlist here for those that missed it
https://www.youtube.com/playlist?list=PLAft8u1jfIo45zgNEE0GdtA62akbdNTSA (https://www.youtube.com/playlist?list=PLAft8u1jfIo45zgNEE0GdtA62akbdNTSA)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 06, 2020, 07:47:03 AM
Got my ass kicked for most of the time in Granblue Fantasy Versus last night, but had a lot of fun.  The game really does feel so different than your typical Arc 'anime' fighter due to slower movement and pacing of matches.  Really nice to see something like this from them again.  Completely forgot that if you use R1 for special moves, it takes them longer to charge back up compared to doing the actual special move inputs and just sat there using R1 for everything for a while. :lol

They pulled a reverse-DOA6 and covered up some of the characters by default.  When you clear Granblue's RPG mode, you can restore them to their original versions, lol.

(https://i.imgur.com/4Oyqo7A.png)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 06, 2020, 08:10:35 AM
Lowain is the best character.  His intro and win poses  :lol

https://www.youtube.com/watch?v=8AcYjVGjEvg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 06, 2020, 01:11:12 PM
https://twitter.com/hysdijr/status/1225317085368078336

spoiler (click to show/hide)
(https://banner2.cleanpng.com/20180421/kqw/kisspng-hash-ham-cuisine-of-hawaii-spam-hormel-multi-potted-meat-5adbfb255e9cd2.7939898915243661173875.jpg)
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 06, 2020, 07:49:43 PM
https://www.youtube.com/watch?v=nryH1tNA9Qc
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 07, 2020, 07:38:20 AM
https://twitter.com/maximilian_/status/1225747684683739136

Am going through the RPG mode now- if it's just the one map screen with five islands, then I'm almost done with the final island to go.  While it's neat to see different enemies to fight, it's too easy and pretty boring.   Just skipping dialogue and doing the fights to get it over with and unlock shit.  It also unlocked a "Tower Of Babel" mode.  Not sure what that is.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 08, 2020, 02:24:30 AM
Quest Mode cleared- finishing it unlocked another optional boss fight and a hard mode with "chapter zero," but unless someone says it unlocks stuff for the fighting mode, I'm done with that shit- it was just not fun.  The biggest problem I have with this mode is that your character facing either direction (like a beat em up) just doesn't work and makes it hard to do specials accurately or some not at all, so you have to rely on R1 for specials with their long recharge times.  Any time a fighting game style boss battle happened, it was easy to win.  Most other times it was super-easy, button-mashy, and boring.

The hardest battle for me was against the second to last boss- it's a giant dragon that takes up most of the screen and looks great.  Was easy enough to dodge attacks and get used to its attack patterns, but twice during the battle, it does this massive fire blast that will kill you in one hit if you don't run over to a shield that gets generated.  This fight took me so many attempts because I'd get its energy down to nothing, and then the second blast killed me every.  fucking.  time.   :lol  You have literally no time to get to the shield and I couldn't even SEE it on the screen with all the shit going on.  Managed to win by just not being in an attack animation and running over to where the CPU partner stood in the hopes the shield was there.

The last fight is against the arcade mode's last boss.  I don't know if it's the same kind of battle in that mode, but I'm sure it doesn't take forever like some of the Quest Mode fights do.  You have to fight him in three different forms and it just took too long to get his life down on the last fight.  Same issue with directions changing when you move making it hard to do stuff.
:dizzy

Now to get back to the real game.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on February 08, 2020, 05:13:16 PM
Supposedly Dragonball is getting a revamp?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 08, 2020, 05:20:08 PM
its adding selectable assists (finally) and some other new features.

https://twitter.com/BNEesports/status/1226251873734156290

my guess is the "specific feature that gives users a chance even with one character left" is a revamp of level 3 sparking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on February 08, 2020, 05:21:18 PM
#MakeBeerusViableSometime

I want my Bitchy Femme Catboy to actually be something than a punching bag in a game full of beam spam. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Coffee Dog on February 09, 2020, 03:24:43 PM
The problem with the balance was that beams were too good, doing this marvel 2 shit where everyone has three assists and you only pick the beam doesnt really help the undelrying problems. :-\
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 09, 2020, 08:51:37 PM
Didn't even realize they did two season three character reveals.

https://www.youtube.com/watch?v=p4lEyreNbX4

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on February 09, 2020, 09:11:28 PM
https://twitter.com/eltroubleSRK/status/1215009925597822977

I should attend to go 0-2.

Update: Didn't go as I baby sat my nieces and nephews instead of going 0-2. Saved myself $5.  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 09, 2020, 09:42:38 PM
https://twitter.com/gematsucom/status/1226691392287670272


 :goty
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 10, 2020, 01:21:59 PM
(https://pbs.twimg.com/media/EQOgFXSXUAANClv?format=jpg&name=medium)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 14, 2020, 07:43:45 AM
https://www.youtube.com/watch?v=bTVfIOS5xwQ
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on February 18, 2020, 11:58:52 PM
https://www.youtube.com/watch?v=bTVfIOS5xwQ

"WE'RE FIXING THE NETCODE!!!!!!!!!!"
Narrator: They just banned the netcode fix the community made instead.

https://twitter.com/RedMakuzawa/status/1229972061310709760

https://www.reddit.com/r/Kappa/comments/f645aq/so_you_thought_the_netcode_was_fixed_huh/

Capcucks will actually defend this. Have some goddamn respect for yourselves and go play Tekken, Arc/Animu fighters, shit something literally ANYTHING else and don't give trOllNo a dime along with Capcom.


https://twitter.com/corybellFGC/status/1229954180380409856

I'm dying. :dead :neogaf :lawd :preach
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2020, 12:09:54 AM
https://www.reddit.com/r/Kappa/comments/f65nug/hot_take/

This- will wait and see when tests are done.  Also if they just removed that fix for PC, then why did they bother updating it on PS4?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on February 19, 2020, 12:14:30 AM
Also if they just removed that fix for PC, then why did they bother updating it on PS4?

To keep it in lockstep with the PC version, I'm assuming there's a sync for their cross-play version where if on version/patch number is different the cross-play breaks. It wouldn't be the first game to have something like that (decades earlier titles in the early PS360 era did it, for instance).

I'm on the laughing side, because I expect nothing less from Capcom: The company that tried to install a rootkit to attempt to keep PC players from getting massive amounts of fight money as a "fuck you," to their money scheme.

Why put in time to do rollback netcode or implement the mod (and pay the modders) when you can just block them and say "fuck you, play with our 'developed' netcode!" instead in the two weeks?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2020, 12:19:10 AM
The Twitter blow-up over this  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on February 19, 2020, 12:31:56 AM
https://twitter.com/_watsu/status/1229960396276224000


https://www.reddit.com/r/Kappa/comments/f64jrb/if_you_were_to_actually_think_about_it_this/

SensibleChuckle.gif
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 19, 2020, 12:36:52 AM
As a general rule, I don't listen to anything the dumbass FGC influencers with zero knowledge say about anything technical, so I was waiting it out to see if someone actually combed through shit to see what the changes were.

Toolassisted says they did change it to be more in line with Altimor's patch. Haven't played yet, but changing it to be like this on pc and ps4 without allowing people to fuck with the netcode with their own random mods is a better solution than the mods were.

https://twitter.com/TOOLASSlSTED/status/1229997283065942018
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2020, 07:47:40 AM
As a general rule, I don't listen to anything the dumbass FGC influencers with zero knowledge say about anything technical, so I was waiting it out to see if someone actually combed through shit to see what the changes were.

Toolassisted says they did change it to be more in line with Altimor's patch. Haven't played yet, but changing it to be like this on pc and ps4 without allowing people to fuck with the netcode with their own random mods is a better solution than the mods were.

https://twitter.com/TOOLASSlSTED/status/1229997283065942018

https://twitter.com/emezie/status/1230028008465014785
https://twitter.com/GGaaiaa/status/1230034377834483713

LOL.  Is it Max who started up all this?  FWIW I tried some matches online (PS4) last night, got matched up with a PC player from Europe, and it felt noticeably better than the typical shit-level contintenal-crossplay match would, but who knows.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 19, 2020, 08:16:51 AM
fighting game players are maybe the dumbest fanbase of all time.

even mmo players understand that an updated version of the game breaks mods, but of course the fgc twitter retards just like to scream about nothing at the top of their lungs again literally seconds after the servers went up as if they know anything.

perhaps a closed beta to test this out and iterate over time like NRS did with MKX might have been the better call to get it working properly but that's not cheap and the game is at end of life anyway. the actual worst idea was trusting the fgc to not have a complete meltdown over something not being perfect out of the gate.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2020, 09:08:09 AM
Never messed with that PC netcode mod, but it is to my understanding that while it improved things for most people, it also fucked up cross-play matches with PS4 players.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 19, 2020, 09:11:09 AM
i believe that's the case. from what i gathered in various discords it was pretty good when playing against someone who had the mod, but unplayable vs ps4 or unmpdded pc. and then there was a second mod that came out from a different person that broke the game when playing against anyone with the first mod. :lol

seems like a clusterfuck and if i was capcom i'd probably lock all that shit out too.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2020, 09:43:49 AM
https://twitter.com/maximilian_/status/1230083071627497473

 :gurl
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 19, 2020, 09:46:58 AM
lmao what a douche
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 19, 2020, 10:04:44 AM
Max is ok but his bread is 100% buttered by cartoonish reactions and that will bite back sometimes.

 :comeon Max Kellerman Dood, the Skip Bayless of the FGC.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2020, 10:06:00 AM
Quote from: Maximilian Dood
"I hate to say it, but....I called it."

No, you didn't.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2020, 10:23:15 AM
Got UNDER NIGHT IN-BIRTH Exe:Late cl-r for Switch.  Great port- looks fantastic (very sharp!) and runs perfectly.  Also has very quick load times.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on February 19, 2020, 06:04:24 PM
perhaps a closed beta to test this out and iterate over time like NRS did with MKX might have been the better call to get it working properly but that's not cheap and the game is at end of life anyway. the actual worst idea was trusting the fgc to not have a complete meltdown over something not being perfect out of the gate.

Honestly: I don't get WHY (well, I do in theory) they'd block the patch. Just patch the game to where anyone using the mod has cross-play turned off. Simple, done. People that want fixed netcode get a "win." Capcom gets a "win" in that they can be lazy asses and fuck over PS4 players with terrible netcode.

Win-win-win-win-win.

But no, gotta fuck over PC folks trying to improve/circumvent your shitty choices somehow. (Hello, rootkit!)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 19, 2020, 06:07:11 PM
so instead of fixing the netcode issues, it'd be better to change the game to work with two different and incompatible mods made by randos on reddit that are almost certainly installed by a small fraction of the userbase on one of the two supported platforms? that is....really stupid.

not to mention it's not about blocking these two mods themselves but to prevent future ones from interfering and breaking gameplay again.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on February 19, 2020, 06:13:08 PM
Not necessarily that. But it's more "the mod fixed the netcode for PC players. Just turn off cross-play/playing with vanilla folks if you're going to be that lazy to not rework/see how they fixed it."

A lot of folks swore by the fix. So I'm honestly surprised Capcom didn't take a good hard look or at least throw some money at the modder to implement the fix for both platforms.

The major problem with the mod (and why they broke it/patched it) is that PS4 players and vanilla players were affected negatively compared to mod-mod netcode fixes. Which is why turning off cross-play (and removing the PC base/vanilla folks) with a detection patch for the .dll or something would be far simpler and allow folks that want improved Netcode to continue to play instead of having to suffer Capcom's ass-tastic netcode instead.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 19, 2020, 06:18:21 PM
considering the timing and the amount of testing and work that would have to go on behind the scenes for an official netcode redo/fix, i think it's nearly impossible that the mod influenced the capcom side at all or was even out before they started. unlike a random dude on reddit, a aaa game dev usually puts more than two weeks into a major change affecting everyone who plays the game.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 19, 2020, 06:21:41 PM
imagine the reaction if capcom's announcement was just "we're turning off crossplay. PEACE!"  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on February 19, 2020, 06:22:27 PM
Well, I'm more getting at that they pay for the fix, rejig it/massage it and see how it ticks and see if there is anything there they could take.

I guess "don't throw the baby out with the bathwater" is what I'm getting at: A lot of folks thought the mod fixed a lot of problems for Street Fighter. So the fact that Capcom just patches it out while hyping that they're "Fixing the netcode" is baffling to me.

imagine the reaction if capcom's announcement was just "we're turning off crossplay. PEACE!"  :lol

Some folks would probably "WTF" and be angry, but it wouldn't be out of the norm. I mean: Guilty Gear doesn't do it, Tekken 7 doesn't do it (IIRC), KoF 13/14 doesn't do it...
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 19, 2020, 06:28:32 PM
honestly crossplay is probably the biggest headache for them in terms of netcode. i imagine more pcs are wired than ps4s so wifi already starts off on the wrong foot. but dropping crossplay entirely in year 5 or whatever of the game would be beyond any other bad press hit they've taken so far.

that tool assisted tweet chain does seem to show that the official fix and the mod have some stuff in common and i wouldn't be surprised to capcom put in some server side fixes as well for matchmaking priority or whatever else. having the official fix be on both platforms is the better choice and at this point in SFV's life i imagine this kind of thing is more useful as a way to test things for SF6 (or whatever is next) and to keep SFV alive longer til they can get the next thing out, much like adding in the SFxT characters to USF4 was.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 19, 2020, 08:25:35 PM
played 20 straight silky smooth matches last night on sfv :lawd

my day zero seth got gatekept by an oppressive bison  :beli

switched back to kolin and let him catch the hands :lawd

Quote
I guess "don't throw the baby out with the bathwater" is what I'm getting at: A lot of folks thought the mod fixed a lot of problems for Street Fighter. So the fact that Capcom just patches it out while hyping that they're "Fixing the netcode" is baffling to me.
It's more like they patched in a very similar fix for everyone instead of just people that had the mod.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 20, 2020, 08:33:12 AM
https://twitter.com/jiyunaJP/status/1229704183873339394

kinda what i expected, big damage boost for the last character. should make comebacks a lot easier, which was a major issue for dbz
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 20, 2020, 08:35:28 AM
played 20 straight silky smooth matches last night on sfv :lawd

my day zero seth got gatekept by an oppressive bison  :beli

switched back to kolin and let him catch the hands :lawd

Quote
I guess "don't throw the baby out with the bathwater" is what I'm getting at: A lot of folks thought the mod fixed a lot of problems for Street Fighter. So the fact that Capcom just patches it out while hyping that they're "Fixing the netcode" is baffling to me.
It's more like they patched in a very similar fix for everyone instead of just people that had the mod.

Yup- was playing casual matches, 3-5 bars, on PS4 last night and was getting matched up with a lot of PC players from other countries.  All were very smooth connections except for one, which funnily enough was against another PS4 player in the U.S., lol.  It has definitely been improved.

Hit a point where the game became "SETH FIGHTER V" and all I was getting were Seths, too.  Good practice against him I guess.  Even had a rage quitter!
:rejoice
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 20, 2020, 09:06:40 PM
https://www.twitch.tv/videos/550772404

 :tocry
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 25, 2020, 07:25:11 AM
Tekken 7: "Hey, here's a full color palette for character colors!  Enjoy!"

Dead Or Alive 6: "Check it out, we added hair color changes for ONLY one ticket!!!  Yeah you gotta get at least two tickets for $1.99 lol!  Oh and fuck you it's a one-time change- if you want to use another color or even go back to the default color go fuck yourself and pay us again!"

:itagaki
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 25, 2020, 07:41:50 AM
https://twitter.com/MistahCrimson/status/1231892520839282688

:neogaf
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 25, 2020, 10:30:45 AM
Tamaki from Dead or Alive Xtreme: Venus Vacation is the next DOA6 character.  How does she play?  Who cares!  WAIFU~

https://www.youtube.com/watch?v=Js1jzLAABEw

:dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 26, 2020, 11:57:24 AM
https://www.youtube.com/watch?v=kAYy6EsdfYs
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 26, 2020, 04:32:37 PM
Tekken World Tour finals are in NOLA   :o
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 27, 2020, 07:03:57 AM
Quote
Cygames announced publisher XSEED Games will release a PC version of Granblue Fantasy: Versus via Steam on March 13. It will be available in $59.99 standard and $79.99 Character Pass Set editions.

Nice to see a PC version announcement.  No cross-play like usual for Arc. 

Granblue waifu Narmaya is out next week:

https://www.youtube.com/watch?v=_kSwmRtj85g
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 27, 2020, 07:47:41 AM
Asshole boss character Beezlebub/Chaos Bringer also out next week.

https://www.youtube.com/watch?v=EAPYpe1blq8

F U FOR BEING A SHITTY BOSS IN THE QUEST MODE :punch
:sheik
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 27, 2020, 08:09:17 AM
no crossplay means the pc version is already dead, too bad. will pirate to at least try the game out though.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 27, 2020, 08:46:03 AM
Seems like a case where they will add a good amount of characters and have a XX/rev 2 within a year. I am interested in it but not full price interested.  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 27, 2020, 10:33:00 AM
Seems like a case where they will add a good amount of characters and have a XX/rev 2 within a year. I am interested in it but not full price interested.  :doge

They don't seem to this anymore, what with just selling multiple season passes and all- Both BlazBlue Tag, Under Night, and now Dragonball FighterZ have gotten large enough updates that they could have just re-sold the games again as new versions, but instead made the updates free and just sold the characters as DLC instead.  They did re-release BBT and UNIEL as new physical releases (BB only in Japan), sure, but they aren't required for owners of the previous versions.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Rman on February 27, 2020, 10:52:09 AM
https://www.youtube.com/watch?v=kAYy6EsdfYs
Mike "Mike Ross" Ross
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 27, 2020, 02:26:03 PM
Checked and it looks like that BB Tag Japan/Asia "2.0" release was just the game with a DLC code for everything in the box- glad I didn't waste money importing it.
 :whew
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 28, 2020, 07:13:08 AM
https://twitter.com/JWonggg/status/1233362258480238592
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on February 28, 2020, 08:13:40 AM
i was reading about that one punch man game a while ago and it seems pretty funny. if you pick him on your team you get a two man team and just have to survive until a timer ends. if you do, one punch man shows up to meet up with your team and you automatically win. :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 28, 2020, 08:59:51 AM
i was reading about that one punch man game a while ago and it seems pretty funny. if you pick him on your team you get a two man team and just have to survive until a timer ends. if you do, one punch man shows up to meet up with your team and you automatically win. :lol

IIRC I think that's the way the game is meant to play- it's a two-man hero team versus a three-man villain team, with the goal being to "survive" until the NPC One Punch-Man arrives and destroys the villains.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 28, 2020, 09:15:00 AM
that's actually kind of clever.

xfactor phoenix for the masses.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 28, 2020, 09:24:29 AM
that's actually kind of clever.

xfactor phoenix for the masses.

Game looks dumb though- and I've had some fun with other similarly-playing titles from them.   :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 28, 2020, 09:45:09 AM
In other news, Tecmo bout to make that ched:

(https://i.imgur.com/VlMi1c6.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 28, 2020, 10:24:44 AM
In other news, Tecmo bout to make that ched:

(https://i.imgur.com/VlMi1c6.jpg)

They got a lot of people pretty pissed off right now following this update:

Tekken 7: "Hey, here's a full color palette for character colors!  Enjoy!"

Dead Or Alive 6: "Check it out, we added hair color changes for ONLY one ticket!!!  Yeah you gotta get at least two tickets for $1.99 lol!  Oh and fuck you it's a one-time change- if you want to use another color or even go back to the default color go fuck yourself and pay us again!"

:itagaki

The hair color thing was enough to push people over the edge, lol.  It was also pointed out that Nioh 2, also by Team Ninja, doesn't have any of this paywall shit for its character customization.  But that's not the norm for them- KT getting greedy as fuck.  Look at all the massive amounts of DLC they release for their Atelier and Warriors games.  Often it ends up costing more than the games themselves.
:dizzy

I think at this point if you were to buy all the DOA6 DLC, it would be like $400.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 28, 2020, 10:32:18 AM
I saw that but didn't think it was possible to push their fanbase over the edge.  :lol

:jgames
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 28, 2020, 02:01:21 PM
I saw chatter like "IT'Z DA CASUALZ TO BLAME!!  CASUALZZZ KEEP BUYING TEH DLC!!!"

No, they're not.  Only hardcore crazies are spending $90 a pop on "season" passes-- the latest doesn't even include all the new content just released. :rofl

But you know what?  You don't have to buy any of it!   :o  Or you can just buy what you want.  :o :o  I think their content pack prices are insane, but they do at least let you buy what you want individually for characters.  Funny that even this was previously locked down and unavailable on PSN outside of Japan, lol.  But they 'fixed' it with their ticket system.  So maybe enough backlash will get them to do something about the hair shit. 

The hair colors are also only on PS4, for whatever reason.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: chronovore on March 01, 2020, 09:17:55 AM
Tekken 7: "Hey, here's a full color palette for character colors!  Enjoy!"

Dead Or Alive 6: "Check it out, we added hair color changes for ONLY one ticket!!!  Yeah you gotta get at least two tickets for $1.99 lol!  Oh and fuck you it's a one-time change- if you want to use another color or even go back to the default color go fuck yourself and pay us again!"

:itagaki

I feel like most J-devs need to have a "come to Jesus" talk about both DLC and Achievements.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 01, 2020, 09:32:06 AM
Tekken 7: "Hey, here's a full color palette for character colors!  Enjoy!"

Dead Or Alive 6: "Check it out, we added hair color changes for ONLY one ticket!!!  Yeah you gotta get at least two tickets for $1.99 lol!  Oh and fuck you it's a one-time change- if you want to use another color or even go back to the default color go fuck yourself and pay us again!"

:itagaki

I feel like most J-devs need to have a "come to Jesus" talk about both DLC and Achievements.

It seems to be a thing only for "otaku" games or something. :thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on March 01, 2020, 10:26:51 AM
https://www.youtube.com/watch?v=zV_3RfastQw
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 01, 2020, 10:31:49 AM
pretty sure capcom's stick was using the FBA emulator without payment back to the people who wrote code on it so fuck em, get your shit stolen too.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on March 01, 2020, 11:20:25 AM
Bork: DOA's DLC pricing is insane even on Steam. You can't individually buy on either release (IIRC, I'd have to check 6 again) beyond the characters. The outfits are "all for the ones that we built them for" or "nothing." You can't just get one characters outfits.

But yeah, it's about as bad as train simulator on having overpriced DLC. IIRC, it hasn't even hit Steam sales with any of these bundles in like two years.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 01, 2020, 01:16:55 PM
Bork: DOA's DLC pricing is insane even on Steam. You can't individually buy on either release (IIRC, I'd have to check 6 again) beyond the characters. The outfits are "all for the ones that we built them for" or "nothing." You can't just get one characters outfits.

But yeah, it's about as bad as train simulator on having overpriced DLC. IIRC, it hasn't even hit Steam sales with any of these bundles in like two years.

Nah, I have the Steam games too- DOA6 allows for individual DLC purchases and there's no bullshit with needing to buy premium tickets to do it, either- that crap is just a PS4 thing.  I think it was DOA5 that was locked down like that. 

They also never released all of the content that PS4 got for Steam for DOA5, including free update content like stages, because the PC version was based on the arcade version, which was in turn based on the PS3/360 versions so less detail and blah blah blah dumb shit reasons on why this port wasn't as good.

Also saw this about the hair colors:

Quote
Unlike every other Premium Ticket purchase in DOA6 for DLC like costumes, hair color changes are tied to individual save data and not to the servers according to the game's FAQ. This means if you delete or lose your save data, any bought hair alterations will also be lost.

 :crowdlaff
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 03, 2020, 11:22:02 AM
https://twitter.com/yoshibrro/status/1234719966496079872
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on March 03, 2020, 05:58:01 PM
https://twitter.com/yoshibrro/status/1234719966496079872
If it's high as in an overhead that's some DSP I WAS BLAWKING.mpv type shit

If it's just a regular hit still wtf, why not make it a low? :| Drop the hips and angle the leg upward like seth crhk if you don't want it to be low
(https://pbs.twimg.com/media/ESLvcA_UUAAWCcN?format=jpg&name=large)

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on March 06, 2020, 11:45:30 AM
In the continuing saga...

Bork: DOA's DLC pricing is insane even on Steam. You can't individually buy on either release (IIRC, I'd have to check 6 again) beyond the characters. The outfits are "all for the ones that we built them for" or "nothing." You can't just get one characters outfits.

But yeah, it's about as bad as train simulator on having overpriced DLC. IIRC, it hasn't even hit Steam sales with any of these bundles in like two years.

Nah, I have the Steam games too- DOA6 allows for individual DLC purchases and there's no bullshit with needing to buy premium tickets to do it, either- that crap is just a PS4 thing.  I think it was DOA5 that was locked down like that. 

They also never released all of the content that PS4 got for Steam for DOA5, including free update content like stages, because the PC version was based on the arcade version, which was in turn based on the PS3/360 versions so less detail and blah blah blah dumb shit reasons on why this port wasn't as good.

Also saw this about the hair colors:

Quote
Unlike every other Premium Ticket purchase in DOA6 for DLC like costumes, hair color changes are tied to individual save data and not to the servers according to the game's FAQ. This means if you delete or lose your save data, any bought hair alterations will also be lost.

 :crowdlaff

Tecmo is doing a Steam sale/publisher sale.

DOA6: -50% off
DLC? :neogaf
DOA5: Not on sale. :neogaf :neogaf :neogaf
DLC? :cenk :comeon :neogaf :neogaf :mueller

But hey, you can get Kenji Inafune's Ninja Gaiden failure for like $2.00 if you have Steam Trading Card money.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 06, 2020, 12:28:25 PM
I saw same thing, was hoping for sale on new characters and maybe the older costumes but nope. The game itself is fun and some of the costumes are cool/improvements but no way am I paying what they want for any of this.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 06, 2020, 10:44:14 PM
https://twitter.com/DOATEC_OFFICIAL/status/1236086661773021185

:thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 06, 2020, 11:54:35 PM
How did Granblue Fantasy Versus turn out?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 07, 2020, 09:10:46 AM
How did Granblue Fantasy Versus turn out?

Very good, although note that you're going to have to spend extra for the season pass if you want all the characters.  I wasn't a big fan of the quest mode, but the actual fighting game itself is great.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 07, 2020, 10:59:50 AM
Tamaki = Aoi from Virtua Fighter? :thinking

https://www.youtube.com/watch?v=lPOLykz-SF8
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 08, 2020, 08:42:00 PM
https://twitter.com/The_Tellis/status/1236502708166656003
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on March 08, 2020, 09:59:18 PM
https://www.youtube.com/watch?v=9LmOwEfPHUo

He's perfect

 :uguu :uguu :uguu

thank you ed boon, the god

 :'(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 08, 2020, 10:03:22 PM
that fatality is out of control :whew
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on March 08, 2020, 10:45:34 PM
(https://i.imgur.com/v32il7V.gif)
(https://i.imgur.com/6qcfjwe.gif)
(https://i.imgur.com/lAkGNF0.gif)
(https://i.imgur.com/IwRkqRl.gif)

(https://i.imgur.com/mxNAm6Mm.png?1)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 08, 2020, 11:03:10 PM
keith david voicing him is pretty great as well
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 10, 2020, 08:13:31 AM
Under Night In-Birth: Exe-Late [cl-r] is coming out on Steam on 3/27- will have the same kind of update options as the PS4 version, so free update with the changes for all Late owners and you can buy the new character as DLC.

GranBlue Fantasy Versus for Steam is also out on Friday!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 10, 2020, 09:14:21 AM
is [cl-r] not much of an update over [st]? only one character?

seeing my steam copy is only LATE actually, I think I have [st] on PS4 lol.

Is it worth doing any story or is it pretty much blazblue-style animu filler stuff?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 10, 2020, 09:49:45 AM
is [cl-r] not much of an update over [st]? only one character?

Yeah.  One character and balance changes and all that.  I don't really understand why they felt the need to make this another iteration of the game, but don't mind since they're just treating it as a free update with the character for sale as DLC.  Plus it meant a Switch port.  :P

seeing my steam copy is only LATE actually, I think I have [st] on PS4 lol.

Is it worth doing any story or is it pretty much blazblue-style animu filler stuff?

Dunno, never bothered with story.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on March 10, 2020, 11:38:03 PM
NCR got canceled.

I am going to guess EVO will be as well.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 11, 2020, 08:20:16 AM
https://twitter.com/Harada_TEKKEN/status/1237695255983443969
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 11, 2020, 08:56:59 AM
NCR got canceled.

I am going to guess EVO will be as well.

EVO isn't till late July/August and is insanely popular. Pretty sure it'll be fine.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 11, 2020, 08:59:38 AM
yeah events like michigan masters, april annihilation, and final round are in far more danger than evo right now. i doubt this thing will continue to be an issue through august.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 11, 2020, 09:42:32 AM
I wonder how much of Tamaki's animations were ripped off and how much was just Aikido stuff. :thinking

https://www.reddit.com/r/DeadOrAlive/comments/fgv17u/aikido_in_real_life_and_tamakis_aikido/

yeah events like michigan masters, april annihilation, and final round are in far more danger than evo right now. i doubt this thing will continue to be an issue through august.

No telling.  Some experts are saying it could be a good six months or so.   :-\
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 11, 2020, 09:47:45 AM
No telling.  Some experts are saying it could be a good six months or so.   :-\
it may be cynical but i'm betting wizard is gonna wait and see if vegas forces events to cancel so his insurance can kick in.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 11, 2020, 10:04:51 AM
It's an actual martial art so at some point the moves are going to be the moves, although much easier to just crib from other game characters. I am sure there is some Aoi action in there as well.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 11, 2020, 10:11:36 AM
No telling.  Some experts are saying it could be a good six months or so.   :-\
it may be cynical but i'm betting wizard is gonna wait and see if vegas forces events to cancel so his insurance can kick in.

I would. Obviously hope for the best and wait until June or so to make a final decision, maybe start scaling back what you can now as can blame virus. People don't understand that the economics of annual events don't really gel with skipping years. If this actually goes on for 6 months it's going to fuck so much up.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 12, 2020, 08:02:34 AM
Make the tournaments...

...ONLINE.

:heyman

It's an actual martial art so at some point the moves are going to be the moves, although much easier to just crib from other game characters. I am sure there is some Aoi action in there as well.

There are Aoi clips in the video.  WHY U NO WATCH
 :mysterio
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 12, 2020, 08:39:42 AM
I did! All I remembered was Jun and Asuka   :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 12, 2020, 11:35:46 PM
Final Round is still happening...for now.

Quote
We have been monitoring the recent events with COVID-19 and with our event being next week we will be implementing a no contact policy as a precautionary measures at our event. Please refrain from hand shakes, bro hugs, fist bumps and even elbow bumps. Please wash your hands with soap and water for a minimum of 30 seconds up to your wrist.

If you have any of the following symptoms please don’t risk the health of anyone attending this event:

A fever of 100.4 or higher
A persistent cough/sneezing
A cold or flu like symptoms

Be advised as a precaution after each pool block we will clean the pool stations throughout the weekend.

Thank you for the continued support and we look forward to having a great event for you.

Still have yet to go to this and don't think I'll be going this year, either.   :doge

Quote
Lmao asking the FGC to wash their hands before washing they ass? Wishful thinking....

 :hitler
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 23, 2020, 10:33:25 AM
samsho finally gets a downloadable pc release (on egs)

https://twitter.com/krispykaiser/status/1242083109803143170
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: D3RANG3D on March 23, 2020, 10:34:11 AM
 :nope
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 23, 2020, 10:49:05 AM
:nope


















 :existential
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 23, 2020, 10:50:01 AM
there's always stadia instead :smug
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 23, 2020, 11:02:59 AM
 :lol

also seem to remember one of us calling EGS exclusive a long time ago.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 23, 2020, 01:36:00 PM
That's pretty funny- one of the guys at SNK said they made sure to convince the president to NOT release it only on the EGS, saying it would be a huge mistake.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 23, 2020, 01:46:50 PM
:teehee
https://twitter.com/gatoray_kof/status/1139027757122277376
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 23, 2020, 01:48:05 PM
https://twitter.com/Sabine_Figaro/status/1242117182508630021

:rage
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 23, 2020, 01:48:53 PM
It is going to be dead on arrival on EGS, so maybe they'll learn their lesson quickly enough.  Shame it had to be with Samurai Shodown and wasn't SNK Heroines.
 :doge

Play it on PS4 or Switch, brehs.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 24, 2020, 11:41:53 AM
Fahk seems pretty good. Also looking like he's the final T7 character, which I am ok with. They left a few slots open for more stages (likely reskins), which I am happy about.

Bout time to start looking to T8 I guess.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on March 24, 2020, 11:58:35 AM
Shame it had to be with Samurai Shodown and wasn't SNK Heroines.
 :doge

How dare you.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 24, 2020, 03:32:38 PM
Fahk seems pretty good. Also looking like he's the final T7 character, which I am ok with. They left a few slots open for more stages (likely reskins), which I am happy about.

Bout time to start looking to T8 I guess.

Next up will be Tag 3 or Tekken Vs. Street Fighter lol, sure I'd bet.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on March 24, 2020, 08:11:28 PM
Now Strive's gonna have rollback, I have zero motivation to deal with any other anime trash, certainly not something as weeb as samurais on the plebian EGS store months late :snob
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 25, 2020, 12:42:32 PM
Yeah, go for the game that will have five people playing online instead of two.
:itagaki

spoiler (click to show/hide)
PC fighting game online population outside of like Street Fighter and handful of others is
:stahp

I wish they would do cross-play with Strive.
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 25, 2020, 01:16:01 PM
I didn't know GG got the new subtitle yet.  :lol

closed PS4 beta application link:

https://www.arcsystemworks.jp/guiltygear/cbt/en/
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 26, 2020, 08:58:11 AM
"Warning" on Chaos Code for Switch- the game does not have online play if that's a selling point for you.  I would have passed on this port had I noticed that.  Oh well, it was cheap.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 26, 2020, 11:27:16 PM
Haohmaru out for SC6 on 3/31

https://www.youtube.com/watch?v=I1xdqdbV2RE
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 26, 2020, 11:37:28 PM
Game Pass just added a Power Rangers fighter, wtf. Any good?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 26, 2020, 11:45:33 PM
  :gurl
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 27, 2020, 07:13:55 AM
Game Pass just added a Power Rangers fighter, wtf. Any good?

It's a Vs. game rip-off with really simple controls/inputs.  Have only played a bit of it and it's OK I guess.  Better than you'd expect.  IIRC some of the 'pro' fighting game people had a hand in its development.  One cool thing about it is that the game offers cross-play for PS4, Xbone, Switch, AND PC- if you switch platforms, there's even a way for your stats/progress to carry over.

https://www.youtube.com/watch?v=R4h9Z9dDQUk
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 27, 2020, 09:43:14 AM
power rangers is quite good. the most marvel style game since umvc3 and it stays true to the heart and feel of that series. supposedly the story mode is true to power rangers lore but i don't know anything about that to comment.

dacidbro and skillzdatkillz just had a fun little FT10 exhibition match and donated the subs/donations/prize money to Final Round, a tournament that had to cancel cause of corona. worth a watch if you like marvel/vs style games: https://www.twitch.tv/videos/572289466
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Cheddahz on March 27, 2020, 09:43:58 AM
I've heard decent things about the Power Rangers game
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 27, 2020, 01:13:43 PM
:birb

https://twitter.com/doomedspacemar1/status/1243212859275763712?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 27, 2020, 01:46:27 PM
So yeah, put out Samurai Shodown months late on PC and then on a storefront most fighting game players don't use! 

BRILLIANT
:itagaki

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 27, 2020, 01:50:58 PM
I love the game and all, but they have handled the PC side of it very badly.  There is no reason why they shouldn't be releasing these games on multiple platforms at the same time.
:ufup

And make this shit cross-play while you're at it.
:bolo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 27, 2020, 02:10:56 PM
maybe they'll give it away one day.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 27, 2020, 02:13:10 PM
LOL if it launches on there at $59.99.  With it coming out so late, they better at least include all the DLC characters from the first two seasons or up to the current release in season 2.

Now get back to development, SNK- WAITING FOR IROHA :punch
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Cheddahz on March 27, 2020, 02:16:53 PM
Samurai Shodown might be my favorite fighting game of the gen, but SNK are damn idiots

 :itagaki
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on March 27, 2020, 05:14:53 PM
Has anyone here ever used these? It might be too small for me anyway.

https://twitter.com/Wario64/status/1243647148261912576
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 27, 2020, 07:06:18 PM
yeah i got one and i don't recommend them. they are extremely tiny, pretty much made for a child. also its really light so its slides around on your lap when you play.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on March 27, 2020, 09:17:18 PM
:birb

https://twitter.com/doomedspacemar1/status/1243212859275763712?

Being fair: I haven't bought it because SNK rarely puts their shit on sale. IIRC, Heroines hasn't even dropped past $30 or so.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 27, 2020, 09:22:00 PM
I’ll totally buy it at $10 or less.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 28, 2020, 10:56:29 AM
Samurai has been on sale for as low as $20 already on consoles.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on March 28, 2020, 10:59:37 AM
gonna take like two years for that to happen on pc
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 30, 2020, 07:18:02 AM
https://www.youtube.com/watch?v=Bf-__W3Fj_E
https://www.youtube.com/watch?v=8F-mK5kgb9o
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on March 31, 2020, 12:12:12 AM
(https://cdn.discordapp.com/attachments/372503124226867203/694398164358135898/unknown.png)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on March 31, 2020, 12:15:12 AM
Wow! WOW! Did DOA6 flop so massively in terms of DLC sales that they threw in the towel? :o :o :o :o

I mean DOA5 had DLC for like... 2-3 years. :lol

:violin DOA6. Making the game less sexy for Evo was the death kneel.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 31, 2020, 07:24:33 AM
I mean DOA5 had DLC for like... 2-3 years. :lol

No, it didn't- they released DOA5, then a year-ish later, DOA5 Ultimate and more DLC, and then after that DOA5 Last Round with even more heaps of DLC.

And this is KT, who love to release games at $59.99 with insane amounts of DLC often totaling more than the game price, then re-release them as "Ultimate" versions later on.  The most recent one being Warriors Orochi 4 Ultimate.  So I see this going two ways:

1. KT really did not make enough money off game and DLC sales.  The backlash to pricing and content decisions did the game in and they quit doing DLC after a year- back to releasing Venus Vacation content; bye fighting game!

2. A new version of the game is being developed and they will move all DLC releases to this version. 

My money is on #2 being the case, possibly as a launch/launch-window title for the next-gen platforms.
 :jgames
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on March 31, 2020, 07:44:11 AM
"No, they didn't release DLC for DOA5..."

(Explains that they DID do DLC for DOA5 for 3 years, just under "different versions.")

Like, dude: Ultimate got costumes, then they DLC'd it (on PS3 anyway) into Last Round, which got DLC for another 2 years or so. :doge :doge In any case, I lean more toward 1. They pumped out 4 $100 season passes, according to Steam for 6. One year later they suddenly... stop? I mean, I can see a case being made for #2 ( :doge ) and wouldn't be surprised, but given the backlash since launch (and the toned down sexiness) and that DOA still didn't hit Evo, I can't see them not washing their hands of it ( :doge :doge ) completely.

Just go back to the drawing board, redo their monetization plans (maybe not ask $100 constantly?) and ignore Evo and go back to doing what DOA did best: A casual titty fighter?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 31, 2020, 07:57:36 AM
"No, they didn't release DLC for DOA5..."

(Explains that they DID do DLC for DOA5 for 3 years, just under "different versions.")

Like, dude: Ultimate got costumes, then they DLC'd it (on PS3 anyway) into Last Round, which got DLC for another 2 years or so. :doge :doge In any case, I lean more toward 1.

This is like saying that (vanilla) Street Fighter IV got years of new content.  It didn't- they kept releasing updated versions with more DLC added.  With the new versions, they dropped support for the previous ones so you had to buy the upgrades to keep going.  IIRC when Last Round hit, you could pay(or was it free?) to upgrade right to the equivalent of Last Round on PS3 and 360, however not all the LR content was compatible and they wound up dropping support after a little while.  I think on PS3 they actually hit the limit of how much DLC was allowed, lol.

They pumped out 4 $100 season passes, according to Steam for 6. One year later they suddenly... stop? I mean, I can see a case being made for #2 ( :doge ) and wouldn't be surprised, but given the backlash since launch (and the toned down sexiness) and that DOA still didn't hit Evo, I can't see them not washing their hands of it ( :doge :doge ) completely.

They put out ridiculously-priced season passes for DOA5 LR, too -that's where this started- and that game was much more positively-received and liked by its community.  Still didn't stop them from just cutting all DLC releases and suddenly announcing support for the game had stopped (including sponsored tournaments), and then announcing DOA6 some months later.  This feels like that to me, just in a much faster time table, which is why I think it's going to be them announcing an updated version and not something completely new.  Plus KT loves to recycle them some assets. 

Just go back to the drawing board, redo their monetization plans (maybe not ask $100 constantly?) and ignore Evo and go back to doing what DOA did best: A casual titty fighter?

In terms of PR, DOA6 was just DOA5 all over again- they said that DOA5 was also going to be "toned" down and it ended up being the most ridiculous entry in the series as far as the tiddy goes.  DOA6 remains toned down in some ways (Rachel's fiend costume is a good example), but is still full of pervy costumes and shit.  They've just done a worse job at handling content distribution this time around in some regions- IIRC the premium ticket shit is not a thing for the Japanese version and they have been selling all the DLC a la carte since release. 

If they are doing another game, I think they should go make sure to change up how they handle DLC and try not to be so INSANE with it...but this is KT and frankly I don't think that's going to happen. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 31, 2020, 09:13:46 AM
doa6 wasn't a flop, they are just ending support cause they are gonna release doa6 ultimate late in the year :lol

also doa not being at evo has nothing to do with KT other than maybe them not cutting wizard a big enough check. he's had a stance for years and years that he'll never have that game at US evo, which is probably fine cause the doa world championship had a bigger monetary prize than every game at evo combined. :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 31, 2020, 09:53:34 AM
doa6 wasn't a flop, they are just ending support cause they are gonna release doa6 ultimate late in the year :lol

also doa not being at evo has nothing to do with KT other than maybe them not cutting wizard a big enough check. he's had a stance for years and years that he'll never have that game at US evo, which is probably fine cause the doa world championship had a bigger monetary prize than every game at evo combined. :lol

 :respect

Yup yup.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 31, 2020, 09:56:31 AM
NEVER FORGET EVO'S GREATEST MOMENT

https://www.youtube.com/watch?v=UHGGC3BqvNY

(https://media.eventhubs.com/images/2019/02/15-team-ninja-appears-have-gone-rogue-during-evo-japan-2019-present.jpg)

:yukasalute
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 31, 2020, 10:39:28 AM
UNICLR upgrade is kind of confusing? I never got [st] on steam, but apparently [clr] is a free update on PC? So if I get the [st] upgrade for $25 I get both? or would I still need to buy the character?

On PS4 seems like need to get the additional character for $9 but it just adds to [st] and is not quite a version upgrade, not sure on. It wasn't a free update though, and while it updated it's still all same as [st] aside from the character select screen.

I want on PC as have been messing around with, I don't really want to spend much on though.

I really want Granblue + S1 pack but not $80 want.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on March 31, 2020, 10:41:04 AM
i believe st is not a free update but clr is a free automatic update if you have/buy st. the new character is paid no matter what unless you just outright buy clr.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 31, 2020, 10:49:05 AM
that's kinda what I thought going in, but expected at least a new title screen or something.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 31, 2020, 10:54:45 AM
i believe st is not a free update but clr is a free automatic update if you have/buy st. the new character is paid no matter what unless you just outright buy clr.

Correct-  It's "free" if you have ST.  The CLR "upgrade" is just the usual balance changes and whatnot- I think some new moves too?  The biggest difference is just the one new character.  I don't really get what the point in making this a new version was; it just causes confusion.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on April 02, 2020, 11:47:36 AM
was waiting on weekend for CL-R on PC, but looks like BBXTag will be on sale on most platforms. Since I have [st] on PS4 already may just hold off and get that, not sure if want on PC or switch. 33~ for special edition seems like an ok deal, early adopters got hosed.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 02, 2020, 11:52:16 AM
was waiting on weekend for CL-R on PC, but looks like BBXTag will be on sale on most platforms. Since I have [st] on PS4 already may just hold off and get that, not sure if want on PC or switch. 33~ for special edition seems like an ok deal, early adopters got hosed.

It's supposedly got performance issues on PC that were never fixed.  I'd get it on Switch or PS4.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on April 02, 2020, 12:32:42 PM
BBXTag is only $4.80 on Switch. I can't say no to that.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on April 02, 2020, 12:40:12 PM
will check some reviews, may take a flier on the standard version on PC assuming it goes on sale this weekend, I should be able to brute force it even if a crap port. worst-case I can get a refund.

think I will get the SE for switch. I haven't played it at all.  :doge

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on April 02, 2020, 12:53:31 PM
(For the record: I own the PS3 copies of DOA5, U/LR, the Velveta port of 5+ [along with the shitty ports of Ninja Gaiden 1-2 on that thanks to a bundle], and the PC version of 5/LR, so I know the history, duder. :doge )

This is like saying that (vanilla) Street Fighter IV got years of new content.

No it isn't. Because DOA5 is the fucking same no matter which verison you play. DOA5->5+ is the same. You could make a semi-argument of DOA5U/LR being different (because "muh new characters") but fundamentally the gameplay didn't change like SF4/SSF4's did.

Quote
It didn't- they kept releasing updated versions with more DLC added.  With the new versions, they dropped support for the previous ones so you had to buy the upgrades to keep going.

...Which you could classify as DLC in DOA5's case as the system/gameplay didn't fundamentally change. :doge 

Quote
IIRC when Last Round hit, you could pay(or was it free?) to upgrade right to the equivalent of Last Round on PS3 and 360,

It was free, IIRC. You just didn't get the LR "additions"/characters (I think Jackie and the like?) unless you bought them.

Quote
however not all the LR content was compatible and they wound up dropping support after a little while.  I think on PS3 they actually hit the limit of how much DLC was allowed, lol.

Correct. There was a RAM limit on PS3, which is why PS360 was dropped (though the DLC still hit PC just without the deformation bullshit that PS4 got)

Quote
They put out ridiculously-priced season passes for DOA5 LR, too -that's where this started-

Yes, I know. :doge 

Quote
and that game was much more positively-received and liked by its community.  Still didn't stop them from just cutting all DLC releases and suddenly announcing support for the game had stopped (including sponsored tournaments), and then announcing DOA6 some months later.

...Because they at least knew they were going to do DOA6. They basically said "The game is done. We're going to focus on the next DOA title." Here... they didn't say that. :doge

Quote
This feels like that to me, just in a much faster time table, which is why I think it's going to be them announcing an updated version and not something completely new.  Plus KT loves to recycle them some assets.

I dunno. The Last Round finishing announcement had an air of optimism. This didn't.

Quote
In terms of PR, DOA6 was just DOA5 all over again-

...Except it wasn't, because:

Quote
they said that DOA5 was also going to be "toned" down

:doge

Quote
and it ended up being the most ridiculous entry in the series as far as the tiddy goes.

:doge :doge And at that point, the horse was already out of the barn/gate when it comes to preceptions. "Oh they're turning down the titty? I'm not buying it."

Quote
DOA6 remains toned down in some ways (Rachel's fiend costume is a good example), but is still full of pervy costumes and shit.

Which is mixed messaging. Which is what I was/am getting at: The game had a complete disaster of marketing and it flopped.

Quote
If they are doing another game, I think they should go make sure to change up how they handle DLC and try not to be so INSANE with it...but this is KT and frankly I don't think that's going to happen.

Agreed. But they should ignore Evo and toning down the sexiness. That's not what the fanbase wants/needed.

doa6 wasn't a flop,

If you say so. :doge IIRC, the sales are UNDER DOA5's. Which means it... flopped... :doge

Quote
also doa not being at evo has nothing to do with KT other than maybe them not cutting wizard a big enough check.

Yes, I know. Wizard is a Capcuck. We all know this. The only reason he finally relented and let animu/airdashers and Smash in is because he saw a bigger paycheck/attention than Capcom-only shit did (because Capcom is on a downhill jam in regards to fucking up shit)

Quote
he's had a stance for years and years that he'll never have that game at US evo, which is probably fine cause the doa world championship had a bigger monetary prize than every game at evo combined. :lol

*shrug* All I'm saying is, their "we're toning down the sex-appeal to appeal to Evo/tournaments" failed. Nobody wanted it, nobody that is tournament players picked it up (because DOA is seen as a "joke game" in the community) and it failed to garner sales. It flopped, my dudes.

Now if they're doing another one? I can't say, I hope they do (though make it DOA7 and wash their hands of the disaster that was 6), and I hope they fix the issues/problems that 6 and it's marketing had. But it's Tecmo: I doubt it, and I'm dubious about it continuing when they basically pissed off ALL the fanbase in the process with 6.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on April 02, 2020, 01:00:18 PM
 :whatisthis
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on April 02, 2020, 01:11:24 PM
it's not even on sale on steam. :gabenpls
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 02, 2020, 04:12:50 PM
I dunno. The Last Round finishing announcement had an air of optimism. This didn't.

 ???

They announced it was "done" at a tournament and the dude was pretty much crying about it.   :doge

Quote
Quote
In terms of PR, DOA6 was just DOA5 all over again-

...Except it wasn't, because:

Quote
they said that DOA5 was also going to be "toned" down

:doge

You're not getting me, here- I mean both were handled the same: "No-titty" trojan horses.

Quote
If you say so. :doge IIRC, the sales are UNDER DOA5's. Which means it... flopped... :doge

What sales numbers?  Am not seeing anything.  It's not just that the game released on three platforms with both digital and physical versions, but also like Last Round, went free to play and they must still have been making money off of DLC sales to keep pumping stuff out for a year.  Core Fighters had over 1.5 million downloads by September 2019- they probably did well enough off character and costume transactions.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on April 02, 2020, 09:39:12 PM
https://twitter.com/daigothebeast/status/1245881947899006976
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: D3RANG3D on April 05, 2020, 01:22:30 PM
http://archive.is/TTlun

Quote
SNK Gals Fighters Spotted in Korean Ratings Boards for Nintendo Switch
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on April 05, 2020, 01:23:14 PM
iori dickgirl time :rejoice
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 05, 2020, 01:28:24 PM
http://archive.is/TTlun

Quote
SNK Gals Fighters Spotted in Korean Ratings Boards for Nintendo Switch

Speculation is this will be another freebie included with the upcoming SS Collection.  Weird extra, but OK.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on April 16, 2020, 12:18:55 PM
Jump Force Deluxe Edition coming to Switch. (http://www.thebore.com/forum/index.php?topic=44542.msg2835988#msg2835988)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 17, 2020, 12:02:56 AM
Guilty Gear Strive closed beta has started.  Love how smooth it plays.  How the hell does this look even better than Granblue?  All the music has lyrics, too. 
:lawd
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on April 17, 2020, 12:09:55 AM
I didn't get in.  :'(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 17, 2020, 06:48:03 AM
https://youtu.be/jG_fsL57Lqc

Season 2 DLC starts in the fall and content is being released through at least Summer 2021.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on April 17, 2020, 09:32:24 AM
GBF needs a sale bad, it's not on any key services. I want it, but I want base+S1 for <$60.  :money
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on April 17, 2020, 12:13:28 PM
feel like im seeing even more of ragna in sol now

https://www.youtube.com/watch?v=Nvtkod61MH8
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 17, 2020, 02:49:20 PM
I didn't get in.  :'(

I see if you pre-order the limited production run version of the Switch anniversary collection, they send you a key.  For a PS4 game.   :doge

Too bad you can't just pre-order it, then cancel. 

GBF needs a sale bad, it's not on any key services. I want it, but I want base+S1 for <$60.  :money

It's weird- I still can't quite find a main in GBF.  I still like the game despite having not played it much (that's how much I disliked that dumb quest mode- clearing it just made me stop playing).  And yet just the little of the Strive beta against the CPU I played yesterday was 10 times better.  It shits all over BB Tag and DBZ and a bit on GBF.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on April 19, 2020, 01:31:06 PM
I didn't get in.  :'(

I see if you pre-order the limited production run version of the Switch anniversary collection, they send you a key.  For a PS4 game.   :doge
 

Japan  :japancry
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 19, 2020, 05:18:13 PM
I didn't get in.  :'(

I see if you pre-order the limited production run version of the Switch anniversary collection, they send you a key.  For a PS4 game.   :doge
 

Japan  :japancry

Nah, 'Murica.  :usacry It's another one of those "limited run" type publishers.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 19, 2020, 05:31:28 PM
The beta ended up being a mess for me when online play went live.  I got in like two matches before it got all wonky and stopped letting matches happen.  I was just stuck in a lobby and couldn't do anything.  Eventually the game just crashed and I couldn't get back in.   :lol 

The lobby system itself is also pretty stupid. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on April 25, 2020, 07:24:23 PM
https://twitter.com/MeFirstTekken/status/1253006818269413376
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Sho Nuff on April 28, 2020, 04:45:26 AM
Aww yeah went deep last night and played the filthy JINGI STORM on Naomi

From 2005

Yes, there was a game that looked like this in the arcade when Tekken 5 was out

http://www.youtube.com/watch?v=h837WHFtuE8
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 28, 2020, 06:49:11 AM
:titus
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 28, 2020, 07:56:06 AM
https://twitter.com/AutoMattock/status/1254959797851561984
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 28, 2020, 07:57:54 AM
Aww yeah went deep last night and played the filthy JINGI STORM on Naomi

From 2005

Yes, there was a game that looked like this in the arcade when Tekken 5 was out

http://www.youtube.com/watch?v=h837WHFtuE8

Found some interesting things about this game:

https://steamcommunity.com/app/263600/discussions/0/3288067088123527261/
Quote
Force Five/Jingi Storm: EF-12's origin?

Force Five was a fighting game that would be released to Atomiswave board (Sammy's version of Naomi board), but for unknown reasons it was cancelled. Few lucky collectors have the game.

Jingi Storm was released by Atrativa to Naomi board. It's a kind of gangsters' fighting game in where each fighter has a sister/assistant/girlfriend/daughter/etc, that is the prize of the winner fighter.

Ok, presentations done, i watched the gameplay of both, and several sound effects and animations are clearly equal to EF-12's assets. Only the models and stages are different. If you don't know them and watch them first-look, you will think that it's a very modified version of EF-12.

https://www.youtube.com/watch?v=o63h5_I4PiY

https://www.youtube.com/watch?v=AWe-lrSO6x8
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on April 30, 2020, 03:35:03 PM
Explosive Handjobber/NICE CHIN-CHIN!!!! is on sale for Golden Week on Steam for like $12. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on April 30, 2020, 04:57:38 PM
I may grab as don't have, was hoping for GBFV but nope.  :'(

*edit* grabbed, now guaranteed to be on next humble month.  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on April 30, 2020, 08:00:51 PM
At least Square hasn't C&D's the hand-jobber mod. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on April 30, 2020, 08:08:48 PM
Explosive Handjobber/NICE CHIN-CHIN!!!! is on sale for Golden Week on Steam for like $12. :doge
This is million arthur right? I think I need to buy it. I have nostalgia for it from when I went to japan. Played it in the arcades a lot.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on April 30, 2020, 08:25:10 PM
Explosive Handjobber/NICE CHIN-CHIN!!!! is on sale for Golden Week on Steam for like $12. :doge
This is million arthur right? I think I need to buy it. I have nostalgia for it from when I went to japan. Played it in the arcades a lot.

https://twitter.com/nzeropants/status/1109677234070052864

Yes.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on April 30, 2020, 08:40:16 PM
it is actually more legit than expected, seems very combo-centric with decent graphics. animation could be better, but really not bad.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on April 30, 2020, 08:58:33 PM
it is actually more legit than expected, seems very combo-centric with decent graphics. animation could be better, but really not bad.
Yeah I agree. It seems have totally bombed in the west but I actually think it's a nice Marvel Esque game without going full marvel territory. I had a lot of fun with the big hammer grappler big boob loli
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on April 30, 2020, 10:46:21 PM
I dunno. I'm just using Iori and NICE CHIN-CHIN'ing people. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 30, 2020, 10:48:45 PM
I really like Million Arthur- a friend came to visit last year and we played the absolute shit out of the PS4 version.  Had a blast. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Steve Youngblood on May 01, 2020, 03:59:03 PM
Inevitable, but a bummer all the same

https://twitter.com/EVO/status/1256308529163452416

Edit: I linked the wrong tweet originally
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on May 01, 2020, 04:02:09 PM
That also confirms Bore-con will be moving dates too.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Steve Youngblood on May 01, 2020, 04:07:13 PM
That also confirms Bore-con will be moving dates too.

This needs to be memorialized in some collage of the human toll of Covid-19.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 01, 2020, 04:10:27 PM
time for the new age of evo: games that actually have good netcode

(https://i.imgur.com/ZIO59zx.png?1)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on May 01, 2020, 04:14:44 PM
 :notlikethis
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 01, 2020, 04:18:32 PM
:rejoice
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on May 01, 2020, 05:19:29 PM
:nintendo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 01, 2020, 05:21:02 PM
Inevitable, but a bummer all the same

https://twitter.com/EVO/status/1256308529163452416

Edit: I linked the wrong tweet originally

>Online
>Fighting games (and party games, to include Andy-kun)
 :cmonson :foodcourt

I get Wizards needs to make money, but still... :comeon
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on May 01, 2020, 05:59:15 PM
it might actually get ratings, ppl are watching F1 and NASCAR games on ESPN in these times.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 01, 2020, 06:09:15 PM
>ratings
>for this
https://twitter.com/tyrantraveomega/status/813612768716881921

:comeon
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 01, 2020, 06:12:57 PM
>ratings
>for this

https://twitter.com/Lythero/status/1256329677985083392

:dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on May 01, 2020, 06:38:52 PM
the commentating on either of those would make it better than the racing trash. they are watching full races, hundreds of laps.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 04, 2020, 07:37:59 AM
https://twitter.com/mame_708/status/1257238880589189124
https://twitter.com/mame_708/status/1250763229497712642
https://twitter.com/mame_708/status/1245553467726295040
https://twitter.com/mame_708/status/1240533548903194627
:heh
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 04, 2020, 04:03:02 PM
https://www.reddit.com/r/Kappa/comments/gdcyi6/gooteck_selfactualisation/

:goty :goty2 :pogchamp :goty2 :goty

https://www.reddit.com/r/Kappa/comments/gd2q3b/1/

Gotta say, he really DOES look like the "Coomer" face though. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 04, 2020, 05:34:32 PM
Inevitable, but a bummer all the same

https://twitter.com/EVO/status/1256308529163452416

Edit: I linked the wrong tweet originally

https://twitter.com/Jebailey/status/1257057732949049345

:heh
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 04, 2020, 05:45:54 PM
https://www.reddit.com/r/Kappa/comments/gdcyi6/gooteck_selfactualisation/

:goty :goty2 :pogchamp :goty2 :goty

https://www.reddit.com/r/Kappa/comments/gd2q3b/1/

Gotta say, he really DOES look like the "Coomer" face though. :doge

The way he looked aside, was wondering what the problem was with this video.  Then at about eight minutes...hoo-boy.  :lol

EDIT: Tortured myself and listened to the whole thing while making dinner.  He's kind of all over the place and should have slept before ranting in front of the camera like that.  The TL;DR is "U MAD THAT I WANT TO MAKE MONEY FROM THIS FGC SHIT?  FUCK U BRO I DON'T CARE!"  Seems to be really affected by comments made to/about him online.  I don't ever watch his stuff, but what I got from that is that maybe he should think about stepping away and taking a break from all this crap for a while.  Just go back to playing video games and having fun.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 05, 2020, 07:53:39 AM
https://twitter.com/bigpupito/status/1257369360244629511

:rofl
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 05, 2020, 09:19:23 AM
gootecks been on the "i'm gonna make money from this fgc shit" for like a decade. time to move on my dude
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 05, 2020, 12:53:59 PM
gootecks been on the "i'm gonna make money from this fgc shit" for like a decade. time to move on my dude

To paraphrase, he was saying stuff along the lines of "HATERZ U JELLY BECAUSE I MAKE MONEY FROM EBOOKS -I'M NOT AN AUTHOR BUT I MADE BOOKS- AND ONE ON ONE TUTORIALS!" 

...I'm sure people are just lining up to pay to play video games with somebody.  Look, you guys had some stuff going on for a bit and it didn't work out.  I get it.  Mike Ross seems to have moved on.  Time for you to do the same, Gootecks.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 05, 2020, 01:52:50 PM
Mike Ross left because Gooteck is apparently a druggie. :doge Well that and because Street Fighter 5 sucks copious amounts of ass, but still.

https://www.excellentadventures.tv/

"You will be charged $99999.00/mo. Cancel anytime." Either this is a joke, or he changed it after yesterday. Either way: Not a good way to sell your site.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 06, 2020, 12:18:58 AM
Mike Ross left because Gooteck is apparently a druggie. :doge Well that and because Street Fighter 5 sucks copious amounts of ass, but still.


Nah, I don't believe that.  On both of those statements.   :P

Or rather, I don't believe he'd leave for that reason (after dropping why he noped out in detail).  People have talked shit about Mike being on drugs too, lol.  https://www.reddit.com/r/Kappa/comments/2fv27r/can_we_talk_about_how_coked_out_mike_ross_was_at/

We're never going to know because we don't know these guys at all IRL. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 06, 2020, 01:16:13 AM
Unless I can have Iori and the Rock both busting out flames, that's "whatever" and :holeup to me.

Mike Ross left because Gooteck is apparently a druggie. :doge Well that and because Street Fighter 5 sucks copious amounts of ass, but still.


Nah, I don't believe that.  On both of those statements.   :P

Or rather, I don't believe he'd leave for that reason (after dropping why he noped out in detail).  People have talked shit about Mike being on drugs too, lol.  https://www.reddit.com/r/Kappa/comments/2fv27r/can_we_talk_about_how_coked_out_mike_ross_was_at/

We're never going to know because we don't know these guys at all IRL. 

Apparently, if you believe heresy, they've tag teamed a few women, so I wouldn't be surprised at all by Mike Ross doing drugs as well. But apparently the Coke habit of Gootecks is an "open secret."
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 06, 2020, 08:27:01 AM
https://twitter.com/playkofallstar/status/1257883027469828096

:crazy
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 06, 2020, 12:33:14 PM
https://www.youtube.com/watch?v=TyBvc4Ibpjg

:zzz
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on May 06, 2020, 12:37:34 PM
yeah that looks fun to fight against.  :lol

are there any Gokus that aren't included at this point?

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 06, 2020, 12:38:41 PM
pretty sure at this point you can have two unique teams of three different gokus and also have unused gokus left over :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Steve Youngblood on May 06, 2020, 01:32:13 PM
yeah that looks fun to fight against.  :lol

are there any Gokus that aren't included at this point?

Dragonball Kid Goku (as opposed to GT Goku).
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 06, 2020, 01:51:25 PM
pretty sure at this point you can have two unique teams of three different gokus and also have unused gokus left over :lol

If we count his dad and Zamasu, it's:

Goku
SS Goku
SS4 Goku
Ultra Instinct Goku
GT Goku
Goku Black
Fused Zamasu
Bardock

And then the fused dudes:

Gogeta
Vegetto

:dizzy
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on May 06, 2020, 02:51:20 PM
yeah that looks fun to fight against.  :lol

are there any Gokus that aren't included at this point?



(https://i.imgur.com/SLSSpsx.jpg)

"Are there any other Gokus I should know about?!?"

Goku Jr. from GT: "Meow"
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 06, 2020, 03:11:40 PM
There's so many characters they could have picked from...and instead we get multiple Gokus, Vegetas, BOTH fused versions, two Goku Blacks, and even two Brolys. 
:cmonson
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Coffee Dog on May 06, 2020, 05:15:20 PM
Dragon Ball fans are insane, if it was up to them Super Saiyan 4 and Super Saiyan God would also be playable. The base roster of FighterZ is my favorite of any Dragon Ball game ever by limiting the Goku/Vegeta to 2.  :lol

At least I got Videl and 17 from the DLC.  :D
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 12, 2020, 10:41:15 AM
The Last Blade 2 has rollback netcode now.

https://twitter.com/JWonggg/status/1260137607159099392
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 12, 2020, 11:31:23 AM
You're forgetting Kefla on your list. Which is just Goku and a weaker/depressed Vegeta from another universe and genderbent. :doge

There's so many characters they could have picked from...and instead we get multiple Gokus, Vegetas, BOTH fused versions, two Goku Blacks, and even two Brolys. 
:cmonson

It really is bullshit how many Goku's there have been in the fucking season passes. Why not Roshi? Why not that Namek warrior that protected their leader before Denji? Why not the Super Big Bad that eats worlds.

At this point Scamco-Scamdai is just being lazy.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 12, 2020, 11:40:46 AM
https://twitter.com/AnimegirlENG/status/1234157516004745216

She got me at the end with "THANK YOU SAKURAI" lmao.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 14, 2020, 12:20:37 AM
https://twitter.com/EVO/status/1260778864323596288

all the garbage netcode games got spared :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on May 14, 2020, 12:28:09 AM
Actually kinda cool. Could be a great boost for Skullgirls if ppl tune in. I never actually put time into SG, but I was an early supporter. Tag/3p FGs arent my thing though.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 14, 2020, 12:41:00 AM
i put a lot of time into SG for a bit but a 3p game with like 8 characters gets stale real quick (even though i played a 2p team) and i just never ended up going back
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 14, 2020, 12:42:00 AM
https://twitter.com/EVO/status/1260778864323596288

all the garbage netcode games got spared :lol

I wish they weren't. Just so shit netcode is shown front-and-center to the public to where developers HAVE to fucking try for once in their life. (Hi, Arc!)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 14, 2020, 12:43:04 AM
well the original main roster games still have exhibitions (minus marvel and smash) so i imagine some fuckery will be shown there
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on May 14, 2020, 12:47:19 AM
https://twitter.com/MarkMan23/status/1260788814097702913
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 14, 2020, 12:48:00 AM
they had to invite mk back or ed boon would cancel ever evo til the end of time 8)

brehs there is a chance we can see robocop vs terminator at evo :whew
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on May 14, 2020, 09:56:01 AM
:snore  :boring
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 14, 2020, 12:10:08 PM
:snore  :boring

Sorry your party game is excluded from a fighting game tournament for once in it's life.

(Not sorry. :kermit )
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 14, 2020, 01:15:54 PM
smash is fun, online smash is not :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 14, 2020, 01:17:41 PM
Really though: Wizards puts the Pony game in over Power Rangers?  :doge :holeup
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Steve Youngblood on May 14, 2020, 02:21:01 PM
Really though: Wizards puts the Pony game in over Power Rangers?  :doge :holeup

Licensing issue?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on May 14, 2020, 03:06:42 PM
I passed on herds in humble earlier this year due to it looking like it was pandering to bronies. are bronies still a thing? it seems like it could have been timed a bit better.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 14, 2020, 03:27:20 PM
it was originally a brony fan game but they got c&d'd by whoever runs that junk and then mike z gave them the skullgirls engine to make it a legit title. been in development for a while in early access but it finally came out for real this year. same netcode as skullgirls as well so it's probably pretty solid.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 14, 2020, 05:56:04 PM
https://twitter.com/LimitedRunGames/status/1261038859221192705

:drool
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 14, 2020, 06:17:39 PM
I passed on herds in humble earlier this year due to it looking like it was pandering to bronies. are bronies still a thing? it seems like it could have been timed a bit better.

Because, like Nacho said: It was a brony game.

Major reason I'm :holeup 'ing it being in and now Power Rangers.

Apparently, this isn't the first time Wizards has passed over Power Rangers. He just hates Sentai.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on May 14, 2020, 07:11:36 PM
:snore  :boring

Sorry your party game is excluded from a fighting game tournament for once in it's life.

(Not sorry. :kermit )

So are you actually gonna tune in :snore  :boring
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 14, 2020, 07:54:30 PM
For Killer Instinct, yes. I dunno about Skullgirls. Pass on the Ponyfucker game, and pass on Mortal Kombat (never been a fan).
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on May 14, 2020, 08:02:23 PM
I wouldn't be surprised Power Rangers being out is cuz of Wizard being a little bitch.

KI fucking rules, I think I'm gonna fire up some matchmaking tonight and see if I still got it
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on May 14, 2020, 09:00:06 PM
https://twitter.com/HBJohnXuandou/status/1260822249889648640


KI is free on gamepass pc and i think xbox too if anyone in here wanted to try it. Great game and up there with MK for best audio design in a fighting game as far as I'm concerned. Good soundtrack too.

https://www.youtube.com/watch?v=dKzDtFECAkQ
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 14, 2020, 10:26:49 PM
ki audio is amazing and i loved that they redid the ui and feel of the game with each season. even little things like navigating the menu playing notes of the theme was :lawd

Quote
Combat Features

    4-Button Fighting - A (Light), B (Medium), C (Heavy), D (Magic).
    Magic System - Emphasize your character’s special abilities through a dedicated button and a unique resource.
    Enhanced Super Attack - Spend an additional bar of meter during your super for a bonus utility effect.
    Juggle Decay - An infinite-prevention system that manages combo length without imposing hard limits.
    Dynamic Music System - Rockin’ character themes adapt in the heat of the battle to make every fight feel like a clash of champions.
    GGPO Netcode - Battle across the globe with little to no input delay.

damn maybe this pony fighter is aight :thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on May 14, 2020, 11:22:08 PM
Wizard is a little bitch.

Confirmed :kermit
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 15, 2020, 09:15:00 AM
:yeshrug

only $10 so

(https://pbs.twimg.com/media/EYD6H1BVAAEUx0S?format=png&name=900x900)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on May 15, 2020, 10:27:59 AM
This will be pointed to as the moment in time that started the domino toppling western civilation.

Good thing this tourney's virtual or I'd bet you'd hear a lot of *furious clopping* in the stands...
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nachobro on May 15, 2020, 10:29:56 AM
a single man made better netcode than an entire dev team at nintendo :lol

e: damn the game feels pretty slick, only threw it on for a sec in training mode but velvet is pretty cool. i'll play any magic series game of course but i'm liking this after 10min
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 15, 2020, 12:07:30 PM
https://twitter.com/Ludiloco/status/1260824720775057408
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on May 15, 2020, 12:10:34 PM
My Smash feed on TweetDeck basically confirms that :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 15, 2020, 12:19:22 PM
Just think of it this way: When COVID is "over" you sMelle guys can all get into a room and fuck each other during the "tournament" you hold for your party game. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: curly on May 15, 2020, 07:17:53 PM
what the fuck are you talking about
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on May 15, 2020, 11:21:01 PM
what the fuck are you talking about

Smashers are virus vectors.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on May 16, 2020, 12:06:48 PM
a single man made better netcode than an entire dev team at nintendo :lol

e: damn the game feels pretty slick, only threw it on for a sec in training mode but velvet is pretty cool. i'll play any magic series game of course but i'm liking this after 10min

Yeah, I tried this last night and it looks & plays pretty well. It's running on the Skullgirls engine, which may include the netcode.

The rpg spritework in story mode is real good. Too bad roster is only 6 characters.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on May 17, 2020, 05:53:30 PM
https://twitter.com/BerserkChip/status/1261762504650379264

https://twitter.com/shippermaycry/status/1260782244118945792
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 20, 2020, 07:44:42 AM
https://twitter.com/Zeether77/status/1262792625129689090
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on May 20, 2020, 10:04:06 AM
https://twitter.com/JayJayTet/status/1262451947925311489
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 20, 2020, 11:11:16 AM
https://twitter.com/JayJayTet/status/1262451947925311489

*Daigo then lagswitches to parry with no rollback*
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on May 25, 2020, 12:03:24 PM
https://www.youtube.com/watch?v=pnjlyr-1io0
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on May 26, 2020, 04:11:50 PM
https://twitter.com/videogamedeals/status/1265373421728419841

Hardcover for $30
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on May 26, 2020, 09:37:42 PM
https://www.youtube.com/watch?v=d02OqwH-Q5E

https://twitter.com/Wario64/status/1265452458584584192
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on May 26, 2020, 10:12:57 PM
holy shit   :gladbron

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 26, 2020, 10:21:15 PM
OK, so play for free on EGS and then buy on Steam on the 18th?  Works for me!
:itagaki
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 26, 2020, 11:55:26 PM
https://twitter.com/necrosofty/status/1265474415107559424
https://twitter.com/necrosofty/status/1265475033570263041
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 27, 2020, 11:36:55 AM
Street Fighter V is getting five more characters:

Quote
Capcom will release a final Season “V” for Street Fighter V: Champion Edition, the company announced in a developer blog.

“We know our players are wondering what’s next for Street Fighter V, so we have some exciting news to share,” reads the developer blog. “Due to the positive reception to Season 4 and Champion Edition, we are planning to do a final Season ‘V,’ which will add ‘V’ more fighters to the roster. Three new stages are also being planned.”

More information regarding the new content coming to Street Fighter V: Champion Edition will be announced this summer.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on May 27, 2020, 11:45:00 AM
Yun, Yang, Decapre, Evil Decapre, Shin Blanka.  :doge

I actually want Dan added.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 27, 2020, 11:58:02 AM
Yun, Yang, Decapre, Evil Decapre, Shin Blanka.  :doge

I actually want Dan added.

Hell yeah, DAN PLZ.

They have those doll character models from the story mode already...watch it be like five of them.  :P

I guess my want list would be:

-Dan
-Haggar
-Rose
-Elena
-Hugo

But am expecting to see Decapre and Makoto show up.  Yun, Yang, and/or Fei-Long and Dee Jay also seem like good bets.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on May 27, 2020, 12:20:03 PM
I think tonally any of the missing ones from 3S are more likely than Dan/FL/DJ but we'll see I guess.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on May 27, 2020, 02:03:42 PM
Street Fighter V is getting five more characters:

Quote
Capcom will release a final Season “V” for Street Fighter V: Champion Edition, the company announced in a developer blog.

“We know our players are wondering what’s next for Street Fighter V, so we have some exciting news to share,” reads the developer blog. “Due to the positive reception to Season 4 and Champion Edition, we are planning to do a final Season ‘V,’ which will add ‘V’ more fighters to the roster. Three new stages are also being planned.”

More information regarding the new content coming to Street Fighter V: Champion Edition will be announced this summer.

But will it get non- :snore Gameplay though?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: curly on May 31, 2020, 09:13:07 PM
If I want to get into fighting games having played only casually before what game should I get? I liked SFIV
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 01, 2020, 10:44:38 AM
If I want to get into fighting games having played only casually before what game should I get? I liked SFIV

SFV still has mixed opinions, but I'd check it out with SFV Champion Edition offering almost all the content for a low price.  They did just announce five more characters though.

Mortal Kombat 11 just got its Aftermath expansion, so it's full priced again at $60, but there's a lot of content.

Samurai Shodown is a pretty beginner-friendly game in that it's not combo-heavy and has more of an old-school feel.  You can often find it cheap (physical) on PS4 and Xbone, although it does have two season passes right now.

Granblue Fantasy Versus is pretty easy to pick up and play and is a little less crazy than Guilty Gear and BlazBlue.  Dragonball FighterZ is also easy to pick up and play, but it's pretty chaotic.  Unless you want something like Marvel Vs. Capcom, I'd stay away.  Same with BlazBlue Crosstag Battle.

Undernight In-Birth is another good Street Fighter-esque fighting game.

Tekken 7 is still going strong, although you'll have to get a couple of season passes to get all the characters.  Ditto on Soul Calibur VI.

Would recommend checking out Dead Or Alive 6, because there's a free-to-play Core Fighters version and if you like it, you can also just buy individual characters and just pay a couple of bucks to have access to who you'd want to use.

If you want good old-school offerings, check out the Street Fighter 30th Anniversary and the upcoming Samurai Shodown Collection.  The latter will be out next week for free on the Epic Game Store on PC.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: curly on June 01, 2020, 02:33:33 PM
If I want to get into fighting games having played only casually before what game should I get? I liked SFIV

SFV still has mixed opinions, but I'd check it out with SFV Champion Edition offering almost all the content for a low price.  They did just announce five more characters though.

Mortal Kombat 11 just got its Aftermath expansion, so it's full priced again at $60, but there's a lot of content.

Samurai Shodown is a pretty beginner-friendly game in that it's not combo-heavy and has more of an old-school feel.  You can often find it cheap (physical) on PS4 and Xbone, although it does have two season passes right now.

Granblue Fantasy Versus is pretty easy to pick up and play and is a little less crazy than Guilty Gear and BlazBlue.  Dragonball FighterZ is also easy to pick up and play, but it's pretty chaotic.  Unless you want something like Marvel Vs. Capcom, I'd stay away.  Same with BlazBlue Crosstag Battle.

Undernight In-Birth is another good Street Fighter-esque fighting game.

Tekken 7 is still going strong, although you'll have to get a couple of season passes to get all the characters.  Ditto on Soul Calibur VI.

Would recommend checking out Dead Or Alive 6, because there's a free-to-play Core Fighters version and if you like it, you can also just buy individual characters and just pay a couple of bucks to have access to who you'd want to use.

If you want good old-school offerings, check out the Street Fighter 30th Anniversary and the upcoming Samurai Shodown Collection.  The latter will be out next week for free on the Epic Game Store on PC.

thanks think I'll check out Samurai Shodown or Granblue
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 06, 2020, 09:06:38 PM
https://www.eventhubs.com/news/2020/jun/06/rose-and-elena-appear-cover-art-new-udon-street-fighter-encyclopedia/

:thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on June 06, 2020, 09:40:06 PM
WHEN'S MELEE
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 06, 2020, 09:42:34 PM
WHEN'S MELEE

2021
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on June 06, 2020, 09:51:18 PM
Oh OK.

*leaves thread for another 3-5 months*
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 08, 2020, 07:59:42 AM
https://www.reddit.com/r/StreetFighter/comments/gypwag/just_a_music_video_nothing_else/
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on June 16, 2020, 08:36:05 PM
https://twitter.com/CapcomFighters/status/1273050568202661889

RIP
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 16, 2020, 08:40:50 PM
https://twitter.com/CapcomFighters/status/1273050568202661889

RIP

Was that for the "watermelon" comment?

Edit: Yup.  Also banned from East Coast Throwdown and Combo Breaker.

(https://www.ginx.tv/uploads/Filipini_Champ.png)
https://twitter.com/fchampryan/status/1271885975862427653
https://twitter.com/fchampryan/status/1271919990111756288
https://twitter.com/SeemoreGuapo/status/1271924851675144192
https://twitter.com/fchampryan/status/1271928934850981888
https://twitter.com/AlexMyers_008/status/1272051320300679168
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on June 16, 2020, 11:34:22 PM
 :derp
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on June 17, 2020, 12:25:50 AM
https://twitter.com/CapcomFighters/status/1273050568202661889

RIP

(https://media1.tenor.com/images/256c05e73cdffb4d26f1227077566c03/tenor.gif?itemid=14468016)

Play the heel, get the shoe.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on June 23, 2020, 06:37:07 PM
lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on June 23, 2020, 07:39:34 PM
Granblue PS4 is pretty dead outside SS ranks in lobbies and ranked matches, what are some of the most active fighting games out besides SF?

SoulCalibur? Tekken? Samurai showdown?
Just play SF man.

Next highest pop is Tekken but the netcode + load times + diff execution makes playing it online feel like putting your balls in a vice
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on June 23, 2020, 07:40:42 PM
Granblue PS4 is pretty dead outside SS ranks in lobbies and ranked matches, what are some of the most active fighting games out besides SF?

SoulCalibur? Tekken? Samurai showdown?

All fighters are gonna be near dead, bb. That's the genre and netcode/etc.

Play Guilty Gear: It gud game.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on June 23, 2020, 09:17:23 PM
You'll find players via Discord. But Arc Sys Works games (bar Dragonball) are niche.

Again though: Play Guilty Gear. It's gud.

https://www.youtube.com/watch?v=YY-vBhAC6RQ
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on June 23, 2020, 09:59:19 PM
Play KI actually. It's free so someone gotta be playing it
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 23, 2020, 11:06:25 PM
I really, really disliked playing SFV at launch and I stood with it for a good amount of months. It just felt weird. I might hop into Tekken then :idunno

SFV now versus its first year after release is pretty improved.  It's worth checking out again.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 23, 2020, 11:06:41 PM
THE ULTIMATE FIGHTING GAME  :o

https://www.youtube.com/watch?v=5rIM0SWwn1Y
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on June 23, 2020, 11:09:02 PM
Play KI actually. It's free so someone gotta be playing it

Not on Steam.  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on June 23, 2020, 11:43:03 PM
https://mobile.twitter.com/Wario64/status/1275474943581528064
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on June 23, 2020, 11:57:35 PM
NO EXCUSES NOW, TWOLEET. TIME TO BUY. :bolo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 24, 2020, 12:06:11 AM
Play KI actually. It's free so someone gotta be playing it

Not on Steam.  :doge

This is one game where I'd get the Windows Store version over the Steam version because of cross-play.  IIRC you can't do ranked matches against Xbone players on the Steam version.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on June 24, 2020, 12:59:11 AM
21337: If I don't see you listed in my Steam Revelator (2) friend list by the end of the Steam sale, I'm coming down there and strangling you with  that USB cable on the arcade stick I sent you.

spoiler (click to show/hide)
Kidding or am I? :bolo
[close]

At least try it before they dumb it down like Granblue so you can :mindblown at the numerous Roman Cancels and other systems.

It's only $10, what do you have to lose? :bolo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on June 24, 2020, 01:14:15 AM
I remember playing GGXX with my friend when i was like 13 years old and doing a volcanic viper RC combo and thinking i was the dopest motherfucker alive
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on June 24, 2020, 09:12:30 AM
I finally got around to getting Granblue last weekend as the game and pack 1 were ~$60 and it hasn't really grabbed me. game feels kind of...unresponsive? it's like something is not quite right with it, something about it feels off to me, like something isn't clicking. I also kind of expected it to look better? Haven't jumped online yet either, will see how that works out. Story/RPG mode is  :boring although I guess they nailed the gatcha aspect if they were going for it.

to be fair, I have been playing a ton of SamSho lately and I really vibe with that game. I just didn't expect to be as eh as I am on GBFV as I had heard it talked up to UNIB level (less wild animu, more fundamentals). I guess it is, but don't think I like it as much as UNIST or Million Arthur even (I know MA isn't really apples to apples).
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 24, 2020, 01:50:13 PM
Granblue does feel kind of 'heavy' and a bit slow with the way it plays.  My biggest problem with the game is that I just can't find a main.  Nobody really clicks with me enough.  That pretty much never happens in a fighting game so this is kind of a first for me.  I haven't touched the game in a while so maybe I should try again.

Can definitely say that I like Samurai Shodown a hell of a lot more.  WHEN ARE WE GOING TO PLAY? :punch

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on June 24, 2020, 02:06:52 PM
https://twitter.com/RedSquirrelSSBM/status/1275557909565497346

:salt
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on June 24, 2020, 03:13:51 PM
I haven't touched the game in a while so maybe I should try again.

Can definitely say that I like Samurai Shodown a hell of a lot more.  WHEN ARE WE GOING TO PLAY? :punch

Can try and play whenever, I am online on steam loads but rarely ON/available unless the weekend/later in day. EGS name seems to be akalapen, same as steam.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on June 24, 2020, 08:46:14 PM
Under Night still the best anime game no one plays  :'(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on June 25, 2020, 11:18:34 AM
Quote
213372bu now owns 6 more games:
Dead By Daylight - Silent Hill Chapter  |  Titanfall® 2  |  Dead by Daylight  |  SD GUNDAM G GENERATION CROSS RAYS  |  GUILTY GEAR Xrd -REVELATOR-  |  VA-11 Hall-A: Cyberpunk Bartender Action

(https://memegenerator.net/img/instances/31614392/good.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on June 25, 2020, 11:34:17 AM
2020 our year timu believe I been meaning up revelator or w/e the 2nd edition is called bless up
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on June 25, 2020, 11:58:28 AM
It's just Revelator on Steam. 2 is DLC/update. Though you still need to "buy" the DLC update to get the new characters. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on June 25, 2020, 02:18:01 PM
I gave REV2 a whirl last night as hadn't played the PC version much and it looks way better than I remembered.

also may have been kinda harsh on GBFV as I liked the DLC characters more than the main ones I tried...haven't played all yet.

I am playing too many fighters at once send help.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on June 25, 2020, 05:00:23 PM
It's just Revelator on Steam. 2 is DLC/update. Though you still need to "buy" the DLC update to get the new characters. :doge

okay which one do I want to buy if I want Revelator 2 with baiken and whole she bang? I see one thats 8.99 and then one thats 11.99
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on June 25, 2020, 05:04:46 PM
I think the 11.99 includes optional DLC like announcers etc.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on June 25, 2020, 05:48:21 PM
WHICH ONE HAS BAIKEN
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on June 25, 2020, 06:02:03 PM
Pretty sure the 8.99 one.  :lol

They don't make it easy, the UNST page is also wild AF.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on June 25, 2020, 08:26:23 PM
They make you fork out for Baiken's GG cups  :'(

I haven't bought the latest under night vers because i have no idea how  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on June 25, 2020, 08:45:15 PM
WHICH ONE HAS BAIKEN

This version:

https://store.steampowered.com/app/631560/GUILTY_GEAR_Xrd_REV_2_Upgrade/

Quote
*You will need "GUILTY GEAR Xrd -REVELATOR" the base game to play GUILTY GEAR Xrd REV 2, as this is a DLC upgrade.
*This upgrade pack does NOT include -REVELATOR- DLCs. (Dizzy, Kum Haehyun and Raven are not included in this upgrade.)

https://store.steampowered.com/app/520440/GUILTY_GEAR_Xrd_REVELATOR/

Akala is right: The 8.99 one is the one you're looking for if you're trying to save cash:

Buy GUILTY GEAR Xrd -REVELATOR- (+DLC Characters) + REV 2 All-in-One (does not include optional DLCs)

But if you throw a few bucks more in, you get character colors (eh... depending on how you want black/gold versions), and system voices (Baiken can be an announcer):

Buy GUILTY GEAR Xrd -REVELATOR- Deluxe + REV2 Deluxe (All DLCs included) All-in-One

I haven't bought the latest under night vers because i have no idea how  :lol

It was patched into the UNIB version on Steam:

https://store.steampowered.com/app/801630/UNDER_NIGHT_INBIRTH_ExeLateclr/

IIRC, this is is it. Though it might be Late[st]?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on June 25, 2020, 10:51:53 PM
I think it's all the CL-R balance patches included free with late[st] but you need to pony up for final character + colors. eh. I want as my steam rev is just UNIB base but I am not sure I $26 want.

a lot of FG stuff aside from base packs is bad value at moment IMO.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 26, 2020, 07:40:17 AM
Good deals!

https://twitter.com/ahmz1404/status/1276455722763472897
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 27, 2020, 10:14:23 AM
https://store.steampowered.com/app/989550/Million_Arthur_Arcana_Blood/

This game is pretty good and on sale for $11.99- absolutely worth checking out for this price.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on June 27, 2020, 12:08:08 PM
https://store.steampowered.com/app/989550/Million_Arthur_Arcana_Blood/

This game is pretty good and on sale for $11.99- absolutely worth checking out for this price.

IIRC that was it's price in the Spring/Lunar New Year sale. I got it then for the NICE CHIN-CHINs. :doge

@21337: Looking at Bork's sale prices:

Tekken 7, KI, GG:Xrd -Rev- (which you already got), DBFZ, and UMvC3 are worth getting if you don't already own those.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on June 28, 2020, 01:20:37 PM
https://store.steampowered.com/app/989550/Million_Arthur_Arcana_Blood/

This game is pretty good and on sale for $11.99- absolutely worth checking out for this price.
Riesz from Trials of Mana is in it. I might have to get this.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 28, 2020, 01:27:17 PM
https://store.steampowered.com/app/989550/Million_Arthur_Arcana_Blood/

This game is pretty good and on sale for $11.99- absolutely worth checking out for this price.
Riesz from Trials of Mana is in it. I might have to get this.

It's one of the best-looking 2D fighting games out there, tbh.  Not the best animation, but just crazy-high resolution and image quality.

Would like to get into it more, actually- played a bunch of it local 2P with a friend from out of town when he came for a visit last year and had a blast.
Title: CORE VALUES
Post by: bork on July 02, 2020, 07:56:50 AM
Quote
Mr Wiz is accused of having boys under 18 do inappropriate things in exchange for tokens at an arcade.

https://www.twitlonger.com/show/n_1sra4k5

https://twitter.com/EVO/status/1278573278118899712
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 02, 2020, 09:40:21 AM
 :yikes
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 02, 2020, 09:42:40 AM
They should put Dead Or Alive in Evo now.   :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 02, 2020, 09:44:56 AM
Mr Wiz's real beef with DOA was not enough underage boy pussy
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 02, 2020, 09:58:17 AM
They should put Dead Or Alive in Evo now.   :doge

I was just thinking DOA7 is in boys!  :jgames
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 02, 2020, 10:20:32 AM
"NICE CHINCHIN... but is it nice enough for some tokens?"
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 02, 2020, 10:36:25 AM
Mr Wiz's real beef with DOA was not enough underage boy pussy

https://deadoralive.fandom.com/wiki/Eliot

:wag :wag :wag

Maybe Wizards just doesn't like Blond Twinks.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 02, 2020, 06:50:52 PM
Mr Wiz's real beef with DOA was not enough underage boy pussy

https://deadoralive.fandom.com/wiki/Eliot

:wag :wag :wag

Maybe Wizards just doesn't like Blond Twinks.
I said not enough, not that there wasn't any. He's greedy  :doge

TFW you thought fighting games was a fun hobby but it was just a disguised pedophile ring.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 02, 2020, 06:52:28 PM
Mr Wiz's real beef with DOA was not enough underage boy pussy

https://deadoralive.fandom.com/wiki/Eliot

:wag :wag :wag

Maybe Wizards just doesn't like Blond Twinks.
I said not enough, not that there wasn't any. He's greedy  :doge

TFW you thought fighting games was a fun hobby but it was just a disguised pedophile ring.

:larry

Fair point.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nudemacusers on July 02, 2020, 07:24:24 PM
They should put Dead Or Alive in Evo now.   :doge

I was just thinking DOA7 is in boys!  :jgames
Big oof @ this phrasing given the thread context :doge
Title: Re: CORE VALUES
Post by: curly on July 02, 2020, 07:28:13 PM
Quote
Mr Wiz is accused of having boys under 18 do inappropriate things in exchange for tokens at an arcade.

https://www.twitlonger.com/show/n_1sra4k5

https://twitter.com/EVO/status/127857327811889971

Proof smash really is a fighting game
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on July 02, 2020, 07:38:09 PM
https://twitter.com/NetherRealm/status/1278831639833931776
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 02, 2020, 07:39:45 PM
Skullgirls about the be the only game at Evo. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on July 02, 2020, 07:45:52 PM
https://twitter.com/CapcomFighters/status/1278834483995660288
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nudemacusers on July 02, 2020, 07:53:06 PM
I think evo isn’t happening this year  :brain
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 02, 2020, 07:53:21 PM
https://twitter.com/CapcomFighters/status/1278834483995660288
yoooo rip
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 02, 2020, 07:54:21 PM
...Was Capcom even in the tournaments given it was online only and they have atrocious netcode? :doge

OH WAIT, they were doing MvC2 side-games physically. :snoop

That's the one thing I was looking forward to. *sigh*
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 02, 2020, 08:46:41 PM
so what do you think? just done? he steps down? somehow boot wiz?  REE-style NUevo?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 02, 2020, 09:07:45 PM
First Capcom, now NetherRealm.  This a bigger deal at least for this year.

https://twitter.com/NetherRealm/status/1278831639833931776
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 02, 2020, 09:08:35 PM
REVO
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on July 02, 2020, 09:27:22 PM
https://twitter.com/NeoGalaxyStorm/status/1278803839920062464
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 02, 2020, 09:52:58 PM
https://twitter.com/MrWiz/status/1278846403716866048

Evo is kill.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 02, 2020, 09:56:27 PM
CORE VALUES

https://twitter.com/hikusai/status/1278858317721411585

CORE VALUES
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 02, 2020, 10:12:42 PM
While I'm shitposting:

Quote from: /r/kappa
watson said there was a huge pedophile in the FGC but I didn’t think he was being literal

Fucking lol. I'm going to hell.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 02, 2020, 10:19:11 PM
Evo is kill.

https://twitter.com/EVO/status/1278859734099963904

The first EVO *in years without Smash and it goes down in flames. Coincidence? :thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 02, 2020, 10:33:55 PM
^ #oop

:kermit

In other news:

https://twitter.com/AZsabre/status/1278869197791977473

----

Also bork, change thread title to "NICE (OVERAGE) CHIN-CHIN"

TYIA</Kara>
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 02, 2020, 10:37:16 PM
Also let's not forget today that Epsteins girlfriend was captured by the FBI.

Over/under on Wizards being part of that for the Bryan Singer arm? :doge :doge :doge :doge :doge :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 02, 2020, 10:48:36 PM
I was gonna say, Wiz, Smashers, Epstein's girlfriend and statue all happening in like 48 hours... wtf is going on :wtf

Did the contract(s) with Satan finally lapse?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 02, 2020, 10:49:18 PM
I was gonna say, Wiz, Smashers, Epstein's girlfriend and statue all happening in like 48 hours... wtf is going on :wtf

THE STORM

QAnon was right.

spoiler (click to show/hide)
QAnon was never right.
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nudemacusers on July 02, 2020, 10:59:32 PM
^ #oop

:kermit

In other news:

https://twitter.com/AZsabre/status/1278869197791977473

----

Also bork, change thread title to "NICE (OVERAGE) CHIN-CHIN"

TYIA</Kara>
Mr Wiz poolside:

(https://i.imgur.com/oaTFP1R.gif)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 02, 2020, 11:04:47 PM
Not for anyone but Andy-kun. Nobody else but Andy-kun click this, please:

https://www.reddit.com/r/Kappa/comments/hk3g15/1/

Everyone else can click this one:

https://www.reddit.com/r/Kappa/comments/hk9e5w/evo_moment_18/
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nudemacusers on July 02, 2020, 11:06:49 PM
The first one :dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 02, 2020, 11:47:41 PM
AGAIN, ONLY FOR ANDY-KUN. NOBODY ELSE CLICK PLZ

TYIA</Kara>

https://www.twitlonger.com/show/n_1sra5mq
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 03, 2020, 12:02:32 AM
SHIIIIIIITTTTTTTT

https://twitter.com/GoldenFate17/status/1278772003298840578

SHIIIIIIITTTTTTTT
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: toku on July 03, 2020, 12:10:24 AM
https://www.reddit.com/r/Kappa/comments/2o4bby/as_long_as_we_are_talking_about_mrwizard_does/

5 years old
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 03, 2020, 12:21:17 AM
a lot of these high level SF guys have to be fucking lying about not knowing  ::) especially anyone on things like that marvel invitational
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 03, 2020, 09:52:03 AM
OOP, it's continuing:

https://www.reddit.com/r/Kappa/comments/hkfbee/more_allegations/

https://twitter.com/Filipinoman/status/1278964263927898112

https://www.twitlonger.com/show/n_1sra877

https://imgur.com/a/CEz6MHp
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: nudemacusers on July 03, 2020, 09:59:28 AM
there is no way all the OG FGC dudes copping pleas on twitter didn't know about this stuff  :lol :yuck
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 03, 2020, 10:15:44 AM
Using the official Evo e-mail is what is killing me. :dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 03, 2020, 10:33:43 AM
https://twitter.com/HardDriveMag/status/1279037400635912194
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 03, 2020, 03:25:44 PM
UH-OH

https://twitter.com/changoland/status/1278883715339317248
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on July 03, 2020, 05:15:34 PM
Hopefully Crackpron gets cancelled too. That guy is a massive cunt. Burn the whole Cali fgc illuminati down tbh.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 03, 2020, 07:23:22 PM
:drudge TIMU ONLY click https://i.imgur.com/RrmHvyh.jpg

spoiler (click to show/hide)
This was made way before all the recent shit :lol :doge :lol I laughed pretty hard then felt bad :lol

This one has a lot of potential :doge https://i.imgur.com/PVo91rR.jpg :doge
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 03, 2020, 10:31:29 PM
https://www.reddit.com/r/StreetFighter/comments/hkn98u/are_you_teabagging_me_ill_do_better/

:neogaf
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 03, 2020, 11:37:14 PM
https://www.reddit.com/r/Kappa/comments/hkpg53/doa_wins_again/

 :lol :lol :lol :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 04, 2020, 01:24:12 AM
https://www.reddit.com/r/Kappa/comments/hkpg53/doa_wins_again/

 :lol :lol :lol :lol

(https://i.imgur.com/Bgy55nJ.png)

:dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Nintex on July 04, 2020, 06:32:56 AM
(https://i.imgur.com/B68TEId.jpg)
I can't hold all these memes  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 04, 2020, 11:20:10 AM
(https://i.redd.it/5pi3a5crgt851.jpg)

(https://i.redd.it/bg1rj5q8ct851.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 04, 2020, 03:36:41 PM
More evidence of Mr Wizard's inappropriate behavior has come out.  He's trying to deny it now.

https://imgur.com/a/CEz6MHp

https://mobile.twitter.com/SpiderStaryu/status/1279160255184867328

 :birb
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 04, 2020, 06:33:52 PM
(https://i.redd.it/xeft0ihgtp851.png)

https://www.reddit.com/r/Kappa/comments/hkrydw/ltg_always_wins/
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 04, 2020, 10:47:05 PM
Buckle up kids, Noel Brown is accused:

https://twitter.com/KrissyVictory/status/1279515844041678850
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 04, 2020, 11:17:34 PM
Buckle up kids, Noel Brown is accused:

https://twitter.com/KrissyVictory/status/1279515844041678850
for whatevrr reason I thought Noel brown being a rapist was old news  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 05, 2020, 12:15:16 AM
(https://i.redd.it/miwvgkmxfx851.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: D3RANG3D on July 05, 2020, 12:15:06 PM
spoiler (click to show/hide)
(https://i.imgur.com/6fogSzs.jpg)
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on July 05, 2020, 12:53:35 PM

https://twitter.com/changoland/status/1279072490409656320
https://twitter.com/thenipahhut/status/1279575695979495424
https://twitter.com/PyronIkari/status/1279593961502326785
 :holeup
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 05, 2020, 05:24:55 PM
spoiler (click to show/hide)
(https://i.imgur.com/6fogSzs.jpg)
[close]

D1 listed twice :dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 05, 2020, 06:43:43 PM
This really should go in the Smash thread since Smash isn't a fighting game, but:

(https://i.imgur.com/cbpiVfr.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 07, 2020, 07:13:59 AM
NuckleDu had a bad car accident and is recovering, but has decided to retire from competitive gaming and leave social media, at least for now.

https://twitter.com/NuckleDuDang/status/1280307021112360962
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 07, 2020, 07:36:38 AM
https://twitter.com/tiffanynnstream/status/1280021801494630400
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 07, 2020, 12:31:08 PM
NuckleDu had a bad car accident and is recovering, but has decided to retire from competitive gaming and leave social media, at least for now.

https://twitter.com/NuckleDuDang/status/1280307021112360962

I know he was/is suicidal, but retiring over a car accident? If it wasn't intentional (AKA: trying to kill himself) that's a bit of an overreaction, IMO.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 07, 2020, 12:35:16 PM
NuckleDu had a bad car accident and is recovering, but has decided to retire from competitive gaming and leave social media, at least for now.

https://twitter.com/NuckleDuDang/status/1280307021112360962

I know he was/is suicidal, but retiring over a car accident? If it wasn't intentional (AKA: trying to kill himself) that's a bit of an overreaction, IMO.

I don't follow the guy, but I think it was that and other things (a streamer who recently died) that made him decide to do this.  And if it was a really bad accident, I understand.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Cryo on July 07, 2020, 01:02:45 PM
Sky Williams’s meltdown stream was like when ace attorney villains get exposed at the end of a case  :neogaf
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 07, 2020, 01:09:08 PM
Sky Williams’s meltdown stream was like when ace attorney villains get exposed at the end of a case  :neogaf

https://www.twitch.tv/sky_mp3/clip/TubularTrustworthySparrowUnSane

:lol

Don't know who this guy is but I assume another Smash related thing?

The full stream:
https://www.twitch.tv/videos/672367582
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on July 07, 2020, 01:11:12 PM
https://twitter.com/tiffanynnstream/status/1280021801494630400

https://twitter.com/ama_ningyo/status/1280317043628216324
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 07, 2020, 01:24:17 PM
Sky Williams’s meltdown stream was like when ace attorney villains get exposed at the end of a case  :neogaf

My first thought when all this started coming out was "Didn't all these dudes hole up in Sky Williams' house for a while? Wonder if there's anything from that timeframe..."

Sky Williams’s meltdown stream was like when ace attorney villains get exposed at the end of a case  :neogaf

https://www.twitch.tv/sky_mp3/clip/TubularTrustworthySparrowUnSane

:lol

Don't know who this guy is but I assume another Smash related thing?

The full stream:
https://www.twitch.tv/videos/672367582

Wait, was he in the middle of "correcting the record" and fucked up the script? That's what the chat makes it seems like.

If so: :yikes + :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 07, 2020, 01:39:37 PM
https://dotesports.com/fgc/news/sky-williams-response-to-allegations-about-his-sky-house-residences-was-taken-down-mid-broadcast

https://twitter.com/CONEY/status/1280394405720002561

:dead

https://twitter.com/KingXil/status/1280426471576616961

Damn this dude really a slimeball.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 07, 2020, 01:42:07 PM
DUNKEY BEAT SKY AT LIFE
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 08, 2020, 10:43:51 PM
Apparently UNIB is getting rollback netcode?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 08, 2020, 11:31:00 PM
Apparently UNIB is getting rollback netcode?
man when that gets added i'm straight up no lifing that game
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 08, 2020, 11:36:58 PM
Upgraded  :D
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 08, 2020, 11:52:13 PM
Apparently UNIB is getting rollback netcode?

https://www.reddit.com/r/UnderNightInBirth/comments/hmcawj/kamone_we_want_to_add_rollback/

They want to do it, but haven't confirmed it's happening.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 09, 2020, 10:34:30 AM
https://twitter.com/rickjohnson553/status/1280867767260938241
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 09, 2020, 10:40:11 AM
Apparently UNIB is getting rollback netcode?

https://www.reddit.com/r/UnderNightInBirth/comments/hmcawj/kamone_we_want_to_add_rollback/

They want to do it, but haven't confirmed it's happening.

 :esports
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on July 09, 2020, 09:19:06 PM
Me and some friends have been having fun with SC6 since it got added to GamePass. I'm liking all the additions to the combat system. I'd like to buy the first season pass so that I can play with 2B, but not until they put it on sale.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 10, 2020, 08:51:05 PM
https://twitter.com/BiollantePS4/status/1281388330102349826
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 11, 2020, 07:02:29 PM
This really should go in the Smash thread since Smash isn't a fighting game, but:

(https://i.imgur.com/cbpiVfr.jpg)

UPDATE!!!

(Smash still isn't a fighting game, for the record)

https://twitter.com/dvon_p/status/1281334923773779968

(https://i.imgur.com/cotALkz.gif)

Wow, a breeder male looking at my chest! #MyEyesAreUpHereBoys

I thought it'd be "he raped me," or something impactful.  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on July 11, 2020, 07:29:49 PM
I hate to normalize gross straight people behavior but that honestly seems kinda normal to me...
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 11, 2020, 08:06:34 PM
Exactly. Folks are like "how dare he," but it's like "isn't that normal for straights?"

Bork, come in here and testify.

Then again apparently it's "he looked down my shirt" more than "he looked at my tits." So :idont
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 11, 2020, 08:18:17 PM
Guys out here feeding whisky to underage girls till they pass out so they can rape em, looking down a shirt is small potatoes  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 12, 2020, 07:39:36 PM
https://mobile.twitter.com/LoopBarnard/status/1282009818455310336

https://mobile.twitter.com/HugS86/status/1282026414028451840

https://mobile.twitter.com/toph_bbq/status/1282034145640628224
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on July 13, 2020, 11:52:55 AM
https://mobile.twitter.com/LoopBarnard/status/1282009818455310336

https://mobile.twitter.com/HugS86/status/1282026414028451840

https://mobile.twitter.com/toph_bbq/status/1282034145640628224

Evo doesn't run Smash team tournaments. They only did singles. It's pretty clear that what Smashers want and what it takes to run tradtional FGC games at this point are polar opposites. It's okay if Smash (in particular Melee) wants to separate to whatever they want to be.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 22, 2020, 07:43:48 AM
Fantasy Strike is now F2P.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 22, 2020, 10:14:13 AM
Fantasy Strike is now F2P.

Literally everyone: :snore
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 22, 2020, 10:24:36 AM
(https://i.imgur.com/ip6wfyV.png?1)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 22, 2020, 11:59:30 PM
Fantasy Strike is now F2P.

Literally everyone: :snore

https://www.reddit.com/r/FantasyStrike/comments/hw88kj/imma_just_leave_this_here/

#GreatSuccess!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on July 24, 2020, 01:55:56 AM
https://www.reddit.com/r/Kappa/comments/hwune3/platinum_the_trinity_attends_a_smash_major/

:dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 28, 2020, 08:44:26 AM
https://twitter.com/4GamerNews/status/1287640676297928704

The Japan Fighting Game Publishers Roundtable will be taking place on Friday, July 31st at 8pm EST.  Includes Capcom, Bandai Namco, Arc System Works, Arika, SNK, and Koei-Tecmo.

Staff:
Daisuke Ishiwatari (Guilty Gear General Director)
Kazutoshi Sekine (ArcSys General Battle Director)
Akira Nishitani (Producer of Fighting EX Layer)
Yasuyuki Oda (SNK Producer)
Nobuyuki Kuroki (SNK Director)
Shuhei Matsumoto (Street Fighter V Producer)
Takayuki Nakayama (Street Fighter V Director)
Yohei Shinbori (Dead or Alive 6 Producer)
Katsushiro Harada (Tekken series Chief Producer)
Motohiro Okubo (Producer of SoulCalibur VI)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 28, 2020, 11:49:41 AM
(https://www.gematsu.com/wp-content/uploads/2020/07/SFV-Summer-Update_07-28-20.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 29, 2020, 02:46:19 PM
https://twitter.com/Carina89_Ro/status/1288534516496244737
https://twitter.com/Carina89_Ro/status/1288536928250408960
:dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 30, 2020, 09:17:08 AM
I just hope there is a SUPER CHAMPIONSHIP EDITION version to get everything. I am probably out until then on SFV unless the season is cheap.

bonus god of war art director fan art  :sabu

(https://i.imgur.com/GyNBbwj.jpg)

https://www.cbr.com/god-of-war-raf-grassetti-street-fighter-m-bison/
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 30, 2020, 09:21:50 AM
I just hope there is a SUPER CHAMPIONSHIP EDITION version to get everything. I am probably out until then on SFV unless the season is cheap.

From what I understand, this next batch of characters wasn't supposed to happen, but the next game is going to take longer than they planned to release, so this is like a holdover to extend the game content/CPT out for at least another year.

At this point, I don't see what the big deal is with their content- you can get nearly everything in CE and it's priced well.  But this is also Capcom and fully-expect to see another re-release down the road with everything included- they can't help themselves.  They just did this with Sengoku Basara 4 Sumeragi, five years after its release, and despite them saying all DLC would be included with the physical copy, the game still came with a download code for some extra new content.
:dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on July 30, 2020, 09:54:39 AM
oh, I think SFV:CE is fairly priced for what you get, especially if you haven't bought a lot of DLC. I did and barely play it anymore so not worth it for me. I would pick up PS4 version on super sale though.

they will probably release it complete on PS5 at some point which would be definitive version if it utilizes the hard drive for instant loading, but I think that next-gen drive management will be more important and you wouldn't want old games hogging space for long.

best case all these current fighters are updated (or maybe modded?) on PC to take advantage of NVMe drives.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2020, 11:02:13 PM
Announcements from the Japan Fighting Game Publishers Roundtable:

(https://media.eventhubs.com/images/2020/07/31_sam01.jpg)
Samurai Shodown is getting a third season of DLC characters!

(https://media.eventhubs.com/images/2020/07/31-season-4-announced-tekken-7_hOftA8I.jpg)
Quote
Bandai Namco's Katsuhiro Harada announced today during the Japanese Fighting Game Publishers Roundtable that Tekken 7 will be receiving a fourth season. This will include new moves for all characters and online play enhancements.

Though further details were sparse, the announcement trailer did feature a distant view of a character at the very end. You can view images from the trailer below.

Harada continued on with some discussion after the showcase, sharing that Tekken 7 will soon be getting a Wi-Fi indicator when playing online. This means players will be able to identify the type of connections (Wi-Fi or hard-wired) their opponents are using.

Uh-oh, ResetEra about to go REEEEEEEEEEE over wifi indicators again!

Setsuka is back in SCVI next week!  Balance adjustments and a new stage also being added, plus more edit parts including Tekken hair/costumes.
https://www.youtube.com/watch?v=gbsy-pJoTA8

Two more Guilty Gear Strive additions!
https://www.youtube.com/watch?v=qNgbfTWjEsM

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 31, 2020, 11:16:57 PM
Tekken's season 4 DLC trailer teased what appears to be another ninja- Raven or Kunimitsu coming back?
:thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on July 31, 2020, 11:49:49 PM
Whose Setsuka?

Also niiiiice finally seeing the new guy in GG. Roster has been zzzzzzzzzzzzzzzzzzz, but this dude looks fucking awesome movelist.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 01, 2020, 05:21:32 AM
sets was sc from 3 on lol.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on August 01, 2020, 10:58:14 AM
Setsuka redesign took an iconicook and made her into generic ninja trash. I bet re mouth breathers will love it tho because her tits have been put away. I really hate how the characters look in sc6. sorry I don't know why I'm so agressive today either
 

New gg guy looks awesome. I was reading that people think he is a slayer replacement or might have something to do with slayer.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 01, 2020, 01:52:22 PM
sets was sc from 3 on lol.

I don't think I even booted SC6 yet. I remember the SC1/2 cast pretty vividly but after that I just remember Zasamel because he's the grim reaper and the terrible character design ring circus girl.

When I saw Setsuka I legit thought it was maybe a Last Blade 2 crossover character
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 01, 2020, 02:30:57 PM
Feel like pure shit, I just want all the GG:XX cast back. They didn't do it with Xrd (Bridget, RIP), I want Strive to do it.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 01, 2020, 02:52:02 PM
I still am a little irked they started over with Strive instead of just making a GGX3rd 3rd that expanded the cast more.

Xrd already looked and played fantastic and had a nice sized roster. There was no need or reason to restart and have to go back to a tiny little cast that will take 5 years just to get back to the Xrd roster plus a couple new characters. Going from XX to Xrd made sense from sprites -> 2.5d. Strive would've made more sense as a Blazblu game doing that same jump. Rebooting from 2.5d to slightly better looking 2.5d at the cost of most of the roster is pointless.


Although that's from a player PoV, I get from a business point of view Strive exists because they feel like iterations only keep the existing player base which shrinks each sequel, whereas a new game has the opportunity to expand the audience, especially with Strive's more accessible gameplay they are going with and making it even more flashy look (although as good as it looks, I still can barely tell the difference from Xrd because Xrd looks THAT GOOD).
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 01, 2020, 04:03:15 PM
Thing is: They keep trying to "casualize" their animu air-dashing and it just alienates people after the tournament one year later.

Granblue is dead on a vine, especially on PC. Blazblue Cross-tag is somewhat viable but dead/dying, especially with no Evo this year for it. Guilty was always niche, but "popular" niche because of it's music. Blazblue was it's own thing and only because of Sega-Sammy issues at the time. Once they got Guilty back most of the west didn't give a shit about Blazblue.

Dragonball is the only "casual" fighter they have that is popular and that's based on the popularity of Dragonball, if Marvel: Infinite didn't fuck up most Marvel players would probably be playing Infinite over DBFZ, but that's just me theorizing.

AFAIK, the reason they're redoing the models is because they went from Unreal Engine 3 to 4. Which I don't fully understand why they'd have to redo all that work, but apparently that'd be the reason (or whatever) due to pipeline/work-flow redo's.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 01, 2020, 11:53:38 PM
Setsuka redesign took an iconicook and made her into generic ninja trash. I bet re mouth breathers will love it tho because her tits have been put away. I really hate how the characters look in sc6. sorry I don't know why I'm so agressive today either

They're also including her SCIV look in the game, too.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 01, 2020, 11:55:32 PM
I'm all for a new game.  But if you're going to start over...START OVER- keep a couple of characters from the last GG and then give us mostly new ones.

But nobody really does this anymore.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on August 02, 2020, 02:32:13 AM
I'm all for a new game.  But if you're going to start over...START OVER- keep a couple of characters from the last GG and then give us mostly new ones.

But nobody really does this anymore.
I think at this point they consider those original GG characters their street fighter 2 world warriors (RIP KLIFF, JUSTICE, TESTAMENT, BAIKEN) Like people are focusing on the XRD connection but its more that they're just grabbing all the super old never-miss-a-game ones for the new game.

Does feel a bit bullshit to get XRD charas shown before anyone from GGX/GGXX, though. Like throw us a bone and have Anji or ABA show up or something
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 02, 2020, 03:13:40 AM
The problem is they are too many regulars and if every time they reboot they're gonna have to chop the roster down because of dev time/cost you end up with the same group over and over plus a couple of people.

Xrd didn't even finish getting all the XX people on board. It really could've used one more game to bring back a few more and add a few more new characters. I think the sales must've been pretty poor wtih Rev2 sadly.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: brob on August 02, 2020, 09:35:21 AM
I still am a little irked they started over with Strive instead of just making a GGX3rd 3rd that expanded the cast more.

Xrd already looked and played fantastic and had a nice sized roster. There was no need or reason to restart and have to go back to a tiny little cast that will take 5 years just to get back to the Xrd roster plus a couple new characters. Going from XX to Xrd made sense from sprites -> 2.5d. Strive would've made more sense as a Blazblu game doing that same jump. Rebooting from 2.5d to slightly better looking 2.5d at the cost of most of the roster is pointless.


Although that's from a player PoV, I get from a business point of view Strive exists because they feel like iterations only keep the existing player base which shrinks each sequel, whereas a new game has the opportunity to expand the audience, especially with Strive's more accessible gameplay they are going with and making it even more flashy look (although as good as it looks, I still can barely tell the difference from Xrd because Xrd looks THAT GOOD).

Both Guilty Gear Xrd and now Guilty Gear Strive are mostly showcases for their production pipeline/tools. Arcsys' most successful fighting games are their license stuff. That's why its good they are trying to put rollback in strive, because the games they will make after this will be based on strive in the same way Rev1 is the base for dragonball and granblue.

as far as strive as a game on its own goes, nagoriyuki looks cool. a mix of baiken and hakumen normals with slayer stuff (bite and dash, at least). it also seemed he had an install in the trailer: sometimes the mask is on, sometimes off. sometimes the sword is red, sometimes not. There were also sometimes red streaks flowing from the opponent to nagoriyuki, so maybe there is a vampire element to this. Would be cool if there were blood mechanics in all of this. ABA is my fav GG character, though I think arcsys are well beyond designing anything as over-involved as ABAs blood mechanics these days  :'(

granblue couldnt keep my attention very long, and I kinda dont expect strive to do so either
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 02, 2020, 05:21:31 PM
https://twitter.com/ATRyoSakazaki/status/1289982536932720640
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 02, 2020, 10:48:21 PM
https://twitter.com/nocontextmugen/status/1287839715329286145
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 03, 2020, 11:44:31 AM
(https://cdn.discordapp.com/attachments/372503124226867203/739870344084586586/unknown.png)

PS4 fightsticks will work on PS5. Good thing I don't have to buy a new one.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 03, 2020, 12:19:52 PM
That's good news.  Now all we need are some PS5 fighting games.

Would like to see them announce something like the backwards-compatible fighting games run with nearly no load times and upscale to 4K or something.

Also won't be surprised if Capcom announces a PS5 SFV port, with the PS4 SFV not being backwards-compatible. 
:doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 03, 2020, 12:44:22 PM
I was kind of expecting peripheral backwards compatibility to a good extent as MS has confirmed pretty much everything on 1/X will work on SX, and Sony won't want to give up a bullet point.

Would like to see them announce something like the backwards-compatible fighting games run with nearly no load times and upscale to 4K or something.

Also won't be surprised if Capcom announces a PS5 SFV port, with the PS4 SFV not being backwards-compatible. 

I can see all of the companies restricting NVMe-level SSD optimization to definitive-edition-style portjobs but hope to be wrong. I especially hope they update all of these on PC some day but not holding breath.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 03, 2020, 04:25:51 PM
Why would they need to update NVMe on PC? AFAIK if you just put the game on those, it runs faster than the SSD already?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 03, 2020, 05:40:42 PM
I got one for xmas and never got much of an increase over standard SSD loading times despite it being six times faster and putting most of what I play often on it? I understand it's due to games not being optimized for rather than straight up access speed...

(https://i.imgur.com/gjJlXsj.jpg)

also noting PS4 controls won't work on PS5 games as of now so I was deadass wrong about Sony not wanting a bullet point.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 05, 2020, 01:10:50 PM
Dan, Rose, and Oro confirmed for SFV!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 05, 2020, 01:13:58 PM
Akira from Rival Schools also announced
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Mr. Gundam on August 05, 2020, 01:14:18 PM
Anyone playing Maxi Boost ON? It is available outside Asia, you know. It is a fighting game, you know.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on August 05, 2020, 01:20:01 PM
Smh at Dan before Rose. I guess I'll pick up SFV again next year.

Anyone playing Maxi Boost ON? It is available outside Asia, you know. It is a fighting game, you know.
It's good? I'm always open to Gundam games, you know.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 05, 2020, 01:33:36 PM
Gonna be a while for this new content.

(https://www.gematsu.com/wp-content/uploads/2020/08/Street-Fighter-V-DLC_08-05-20_005.jpg)

The video (Dan is briefly shown, the rest are just footage from older games):

https://www.youtube.com/watch?v=CEF9iAaS1Vg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Mr. Gundam on August 05, 2020, 01:41:52 PM
Quote from: Beezy
It's good? I'm always open to Gundam games, you know.

It's good. Got my physical copy from Hong Kong today.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 05, 2020, 02:09:25 PM
 :obama

final slot deffo Decapre.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 05, 2020, 02:18:47 PM
https://www.shopaew.com/kenny-omega-vs-dan-street-fighter-x-aew-limited-edition-official-capcom-x-nerds-clothing-collaboration-limited-quantities-available.html
https://www.capcom-unity.com/2020/08/05/street-fighter-v-summer-update-reveals-new-characters-stages-and-much-more/
https://www.shopaew.com/lucha-bros-vs-kage-violent-ken-street-fighter-x-aew-limited-edition-official-capcom-x-nerds-clothing-collaboration-limited-quantities-available.html

$38 is a lot of dough for a graphic T-Shirt.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: brob on August 05, 2020, 04:33:53 PM
"new battle mechanic" sounds scary imo. They added red focus to the last update for street fighter 4 because they thought the hardcore fanbase wouldn't be satisfied with just 'more characters' (especially since they were just copy-pasted from SFxT) and that mechanic was dogshit. I think SF5 is fine the way it is as far as mechanics go, so I dont really want them just throwing something in all willy-nilly. Maybe they'll add a second set of v-reversals and we can go full KOF98 Final Edition, that would be pretty benign.

Also hope the last character is a new character. It would make sense that they wouldn't just reveal a new character with a pre-production sketch, since they might feel like they gotta introduce the character and have them actually make an impression while the older, established ones can be carried by people remembering them from older games. The new characters they've added in 5 have generally been quite good imo. (the unannounced character having so few costumes basically gives away that it is a man, right?  :lol)

Also cool to see Akira added. Great way of adding a character that fulfills the desire for makoto in terms of aesthetics, without adding another gorilla grappler. Oro and Rose are cool too, though it still remains to be seen how cool oro is without his trademark bullshit, as that will surely be left behind.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 05, 2020, 05:47:06 PM
he has a turtle now, I am excited.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: brob on August 05, 2020, 06:06:21 PM
he always had a turtle friend, featured in one of his win animations too. After winning three games in a row, the turtle comes out to cheer him on. Yang has a similar thing with his cat. Here's a video (https://youtu.be/YOpH54eMg8c?t=139)

bonus pic of Oro and his best bud, the turtle:
spoiler (click to show/hide)
(http://imgur.com/7fWnZRs.jpg)
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 05, 2020, 06:13:14 PM
I got one for xmas and never got much of an increase over standard SSD loading times despite it being six times faster and putting most of what I play often on it? I understand it's due to games not being optimized for rather than straight up access speed...

(https://i.imgur.com/gjJlXsj.jpg)

also noting PS4 controls won't work on PS5 games as of now so I was deadass wrong about Sony not wanting a bullet point.  :lol

Weird. I really can't think of a reason why NVMe would take a performance hit (beyond bandwidth optimization? I guess?) when there really isn't anything stopping it in the read/write regards.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 09, 2020, 11:07:49 AM
BREAKING:

https://twitter.com/Yoshi_OnoChin/status/1292430444672163842

trOllNO is leaving. Maybe SF6 and Marvel will be good.

RIP to his push for Dark Stalkers, but S/USF4 was the only good thing he put out under his direction.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 09, 2020, 12:35:13 PM
I still would like to get clarification on how much of what has been done with Capcom fighting games over the past decade or so is all entirely him.

That said, SFV's new content being handled by different people(?) and SF6 getting a new director feels like a breath of fresh air. Looking forward to seeing how things turn out.

Now watch Ono go over to BAMCO and start working with his buddy, Harada.  :P
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 09, 2020, 01:41:37 PM
I still would like to get clarification on how much of what has been done with Capcom fighting games over the past decade or so is all entirely him.

He was the department head. Every shitty decision (Infinite's was Disney, mostly. But Capcom/Ono is the one that gave them the ok/yes to those shitty decisions) post-SF4 was on Ono's direction.

I don't hate him or anything, but his leadership was really poor given the output Capcom made.

Marvel 3 was the last good one before his leadership really sank the quality of various series.

Deep Down is in development hell, if not outright cancelled because of him.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 09, 2020, 01:48:25 PM
Also apparently Max knew days ago: https://clips.twitch.tv/SpookyTameTaroLitty
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Nintex on August 09, 2020, 01:55:33 PM
I met Ono once way back during the 3DS EU press launch event. A small jolly guy who genuinely enjoyed talking about his games back then.
Some of the mainstream press didn't even recognize him and kept asking us who he was and why people wanted his autographs and such.
They all thought he was the creator of Zelda or Resident Evil or something lol.

Ono really did his part in setting Capcom's current course and mitigating the damage Inafune had done to the company so even if not all his projects worked out the hate train is kinda weird for me.

I'm sure some other studio or publisher will scoop him up.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 09, 2020, 02:37:09 PM
Yeah, I got no skin in this since I don't play Capcom fighters much post-SF4 and I didn't think SF4 was as good as people made it out to be (goddamn it was ugly) and didn't like MvC3 that much (again, goddamn it was ugly), but Ono seemed like a passionate good guy, so hopefully he has a nice retirement and this helps the fighting game division at Capcom improve.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on August 09, 2020, 03:34:42 PM
Ono has always been obnoxious and he really shouldn't have kept going with the whole trolling schtick after SFV was so bad, but blaming him for all of the issues with Capcom's fg division seems like some classic corporate scapegoating. Harada is also kinda shitty so that association isn't really helping his case though.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 09, 2020, 03:45:05 PM
>MvC3
>Ugly
:what

Has Justin Bebpo not seen Crack Addict DMC3 Dante in Infinite?

(https://i.redd.it/a6fdjdmext321.jpg)

Left: Launch/Development version that released
Right: "Fixed," I guess. Infinite was such a bomb I couldn't give a shit about following it's disaster too closely.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 09, 2020, 04:10:00 PM
https://twitter.com/Filipinoman/status/1291117799666941952
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 09, 2020, 04:19:27 PM
Although Capcom execs can be blamed for a lot, Ono is one of the main reasons for the failures of these games the past decade. People forget that Ono is an exec. He's just as complicit. Ono is lucky and should be grateful SFIV and MVC3 were as good as they were.

Hope the new director is much better.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 09, 2020, 05:22:23 PM
>MvC3
>Ugly
:what

Has Justin Bebpo not seen Crack Addict DMC3 Dante in Infinite?

(https://i.redd.it/a6fdjdmext321.jpg)

Left: Launch/Development version that released
Right: "Fixed," I guess. Infinite was such a bomb I couldn't give a shit about following it's disaster too closely.

Infinite being terrible looking doesn't make MvC3 any less bad looking. Capcom has not been great with art in fighters for a while. SFV was leagues improvement and actually looks pretty nice.

Not that visuals are all that important in a fighter, but it helps.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 09, 2020, 05:28:07 PM
Quote
Not that visuals are all that important in a fighter


:what

Visuals are everything to a fighter. Who wants to play a fighter where the moves don't look cool? The graphics in Third Strike and other games directly inspired me to want to play them. The aesthetic of Guilty Gear is why I bought X2. What about Darkstalkers? VF2? VF3? VF4? VF5? Graphics in a fighting game were often the early linchpins to drive the sell of a system because they pushed the graphics better than any genre that early in a generation.

And MvC3 is one of the best looking fighhting games of all time. It looks and animates like a living, breathing comic book. To say it doesn't look good is an opinion way out of the ordinary.

This is a bananas statement to make. Visuals matter A LOT to fighting games.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 09, 2020, 05:40:46 PM
(https://i.imgur.com/aXU4QOoh.jpg)

I always thought the low detail ugly cell-shading art style was pretty crap, especially coming from MvC2's sharp detailed pixel graphics. I get that they had to run on weak hardware and have 6 character models with special effects + background, but when there's tons of great cell-shading like Arc Sys, this just looks weak.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 09, 2020, 05:43:46 PM
Yeah, I got no skin in this since I don't play Capcom fighters much post-SF4 and I didn't think SF4 was as good as people made it out to be (goddamn it was ugly) and didn't like MvC3 that much (again, goddamn it was ugly), but Ono seemed like a passionate good guy, so hopefully he has a nice retirement and this helps the fighting game division at Capcom improve.

Yeah, I don't agree with you on this either.  MvC3 especially looked fantastic.  I liked SF4's style because it reminded me a lot of early 90's era Capcom fighting games gone 3D and SFV is an evolution of it.

Now, MvC Infinite?  THAT is an ugly game.  Some of those models are just so bad- especially compared to MvC3.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 09, 2020, 05:47:13 PM
(https://i.imgur.com/aXU4QOoh.jpg)

I always thought the low detail ugly cell-shading art style was pretty crap, especially coming from MvC2's sharp detailed pixel graphics. I get that they had to run on weak hardware and have 6 character models with special effects + background, but when there's tons of great cell-shading like Arc Sys, this just looks weak.

MvC2?
(https://www.denofgeek.com/wp-content/uploads/2009/04/70972.jpg?resize=640%2C432)
They were just re-using the same sprites from older games.  Some of which were unchanged from 1994/1995 when the game came out in 2000. 

MvC3 looks better IMO.
(https://cdn.cloudflare.steamstatic.com/steam/apps/357190/ss_fffa508564d6023afb3cc9a9c672a7fa2a221c78.1920x1080.jpg?t=1582599026)
(https://cdn.cloudflare.steamstatic.com/steam/apps/357190/ss_94c3af48fd829820dab79fe4171abd1a642bcd18.1920x1080.jpg?t=1582599026)

Hell, so does the generally-forgotten about Tatsunoko Vs. Capcom.
(https://cdn3.dualshockers.com/wp-content/uploads/2010/02/ss0101_051832_all_bmp_jpgcopy-ds1-1340x1340.jpg)
(https://cdn3.dualshockers.com/wp-content/uploads/2010/02/ss0101_034354_all_bmp_jpgcopy.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 09, 2020, 05:53:56 PM
(https://i.imgur.com/aXU4QOoh.jpg)

I always thought the low detail ugly cell-shading art style was pretty crap, especially coming from MvC2's sharp detailed pixel graphics. I get that they had to run on weak hardware and have 6 character models with special effects + background, but when there's tons of great cell-shading like Arc Sys, this just looks weak.

You're using an image.

Video is everything. It's hard to take seriously the opinion that MVC3 looks bad

https://youtu.be/zUTzt8FDOhQ
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 09, 2020, 05:55:48 PM
It's hard to take seriously the opinion that MVC3 looks bad

There's no right or wrong answer here.  I just don't think a lot of people are going to be on Bebpo's side on this one.  :P
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 09, 2020, 05:58:28 PM
As much as I miss sprite-based fighting games, one thing that I don't miss is the constant re-use of the same assets over and over again.  It's just crazy to think that the same sprites were recycled in some games for like 10 years
:dizzy
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 09, 2020, 06:02:46 PM
I get it's a personal taste thing and most people think MvC3 looks fine. I've always thought it looked pretty gross like SF4.


(http://i.imgur.com/BuMvxCrh.jpg) (https://imgur.com/BuMvxCr)

Like I greatly prefer the cell-shaded style of Tatsunoko v Capcom. Mostly the same models but the cell-shading is much sharper and cleaner. MvC3 just looks blurry to me.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 09, 2020, 06:05:09 PM
I get it's a personal taste thing and most people think MvC3 looks fine. I've always thought it looked pretty gross like SF4.


(https://i.imgur.com/9gAsWIJh.jpg)

Like I greatly prefer the cell-shaded style of Tatsunoko v Capcom. Mostly the same models but the cell-shaded is much sharper and cleaner. MvC3 just looks blurry to me.

That image is 1600x900 and appears to be filtered via an emulator- TvC wasn't that clean.  The Wii could output 480P max.

Do you have UMvC3 on PS4 or Steam?  Might help to boot it up and see how it looks. 

Aesthetically, I prefer the way TvC looks to MvC3 as well.  The models are a lot simpler in comparison, but it looks more colorful.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 09, 2020, 06:09:17 PM
I *think* this may be the game running on a Wii.

https://www.youtube.com/watch?v=IaP9A6XUhq8
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 09, 2020, 06:11:14 PM
It's hard to take seriously the opinion that MVC3 looks bad

There's no right or wrong answer here.  I just don't think a lot of people are going to be on Bebpo's side on this one.  :P

Nah, and the idea expressed that visuals don't matter to a fighting game actually triggers me.

It's why something like Project Justice or VF2 still looks good despite being dated.

https://youtu.be/xEi3bXH4OAw

Fighting games are rarely about tech. Visually their main draw is aesthetics.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 09, 2020, 06:12:32 PM
Have you seen UMvC3 on pc, Bebpo?

TVC does not look like that out of the box.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 09, 2020, 06:20:33 PM
It's hard to take seriously the opinion that MVC3 looks bad

There's no right or wrong answer here.  I just don't think a lot of people are going to be on Bebpo's side on this one.  :P

Nah, and the idea expressed that visuals don't matter to a fighting game actually triggers me.

Believe me, I very much remember the time when fighting games were showcase titles and system-sellers-- that was when I was frequenting arcades and working at an import/used game store.  New Capcom and Namco releases in particular were like huge events where all the games were pre-sold out or gone within minutes of the shipment arriving.  The good ol' days.

But this time also passed and when you get to the 2000s, nobody really cared except the hardcore.  The graphics on a lot of these games looked dated since as mentioned they kept re-using older sprites.  The last time I remember a fighting game being a really big deal for a system launch was DOA3 on the XBox.  By the time the 360 hit, people were more interested in whatever the next big FPS or 3D action game was.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 09, 2020, 06:24:40 PM
I'm not arguing graphics much less technical showcases in that post. In fact, I argued literally the opposite. Project justice is hardly a showcase. But it still looks good because the visuals all about doing cool moves.

The point is that fighters look cool. Visuals are VERY important to getting that across. How do you know if a move is punishable or not? Often by the visuals. SNK reused assets for decades and still made them look cool as fuck.

It's weird you think I'd use Project Justice, a 2000 game, as an example of graphics or technical showcase. Visuals go beyond graphics. But the visuals are still important. Dig?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on August 09, 2020, 06:36:03 PM
Personally I don't play fighters I think are ugly. It's a big reason I have given up on sfv and will (with luck and hope) never play it again.

It's also why I didn't buy MVCI or KOF14.

Basically, this.

https://youtu.be/dSxk7THBnxY
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on August 09, 2020, 07:35:19 PM
I definitely was disappointed with how MvC3 looked at the time because I didn't like the high contrast straight black shadows they put on everything. Morrigans character portrait from the screen you posted is somehow like 60% black when she has bright green hair and a light blue shirt on.

The color palette in 2 is defintely a lot more vivid and that pixel art is still gorgeous even if they don't have consistent quality across the whole cast.

All that said, MvC3 looks 100x better in motion and the music, sound effects, and animations all nailed the bombastic feel that the series was known for and IMO it ended up being the best game in the series overall. I just wish it had gotten one more update to balance the cast a bit more.

SFV was leagues improvement and actually looks pretty nice.
I can't abide by this though, SFV is ugly as AF.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 09, 2020, 07:50:58 PM
I don't think SFV is ugly- if there's one thing I've always liked about every Street Fighter from II onward, it's the visuals.

(https://www.denofgeek.com/wp-content/uploads/2020/02/street-fighter-v-champion-edition-review.jpg?resize=768%2C432)

(https://cdn.pastemagazine.com/www/articles/2020/04/08/sfv_champ_review.jpg)

Now, some of the character outfits and/or colors, on the other hand...

(https://gamingtrend.com/wp-content/uploads/2020/02/sfvce_akuma_vs_zangief-768x432.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 09, 2020, 07:52:34 PM
Personally I don't play fighters I think are ugly. It's a big reason I have given up on sfv and will (with luck and hope) never play it again.

It's also why I didn't buy MVCI or KOF14.

KOFXIV was a good game, though.   :'(

Samurai Shodown 2019 was a HUGE step up from its (and Heroines) visuals, so I expect good things from 15.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 09, 2020, 08:42:30 PM
Yeah, I don't think graphics matter much for fighters.
KoFXIV is a good example. Great game, looks pretty iffy, but looking iffy allowed them to have a larger roster which benefited the gameplay, so it's fine.

For MvC3/UMvC3, I played them on PS3, so maybe the PS4/PC versions look sharper. But it's more the aesthetic than resolution.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 09, 2020, 11:42:38 PM
Yeah, I don't think graphics matter much for fighters.
KoFXIV is a good example. Great game, looks pretty iffy, but looking iffy allowed them to have a larger roster which benefited the gameplay, so it's fine.

For MvC3/UMvC3, I played them on PS3, so maybe the PS4/PC versions look sharper. But it's more the aesthetic than resolution.

On a technical level, MvC3 (and SF4 for that matter- 360 ran closer to the arcade versions) were the worst-performing on PS3 and the main reason why 360 became the tournament standard during that time.

I think, especially looking at the video Cindi posted, that while they obviously go together, we can separate animation from character models/sprite work- it's the latter that some people will say that they don't care about when it comes to fighters.

Plus KOF XIV ended up looking a little better than initial reveals (that video was made before it came out), but still had a pretty dated look. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 10, 2020, 01:08:35 AM
I'll never not be salty that they dropped the sprites from '13 to PS2 launch models textures in '14. They should've gone to Arc's Unreal Engine talk and just used that for KoF.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on August 10, 2020, 02:54:36 AM
I think graphics matter. I really dislike playing ugly looking FGs, and I think a game that's visually noisy makes it worse that something that is clear about what's going on.

But then again, I think Street Fighter V is good looking, and I played assloads of KI2013 even though it looks like shit so maybe I'm full of it
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 10, 2020, 07:35:17 AM
I'll never not be salty that they dropped the sprites from '13 to PS2 launch models textures in '14. They should've gone to Arc's Unreal Engine talk and just used that for KoF.

Really doubt we would have gotten a lot of newer additions had the re-used KOFXIII sprites.  And it would have looked worse since those were 720P sprites- just don't see these companies spending the time and money to update sprites nowadays.  Which is funny, since you have smaller devs or individuals making indie games with higher res/well-animated sprites, lol.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 10, 2020, 07:50:00 AM
Granblue Belial trailer and Cagliostro teaser:

https://www.youtube.com/watch?v=QvBfmyctKww
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 13, 2020, 12:40:22 PM
(https://i.imgur.com/I4sU03I.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on August 13, 2020, 12:45:31 PM
Men with a time machine would use it to get rid of the most iconic moment in FGC history?  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on August 13, 2020, 12:57:38 PM
people that look like that would.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 13, 2020, 10:32:22 PM
https://mobile.twitter.com/jav1ts/status/1293983832081719296

 :whoo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on August 13, 2020, 11:14:02 PM
Seth is fun as fuck. I gotta work that jumping mp into axe kick starter into my game
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 16, 2020, 02:08:09 AM
(https://i.redd.it/6p4x1g1m0ah51.png)

Punk deleted his Twitter after this.  :lol

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 16, 2020, 07:45:08 PM
https://youtu.be/aj3SlTgDrdY
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 19, 2020, 08:30:38 PM
https://twitter.com/Sajam/status/1296241913754877952

I remember Sirlin being crabby about me asking for an unbind function because I already turned "press up to jump" on in the PC verison. "Why the hell would you want that? Why not just bind it to a key you'll never hit on the keyboard?" Uh, because OTHER games let you clear keyboard binds, dude?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 19, 2020, 11:49:50 PM
https://twitter.com/Sajam/status/1296241913754877952

I remember Sirlin being crabby about me asking for an unbind function because I already turned "press up to jump" on in the PC verison. "Why the hell would you want that? Why not just bind it to a key you'll never hit on the keyboard?" Uh, because OTHER games let you clear keyboard binds, dude?

https://mobile.twitter.com/Sirlin/status/1296249813118283776
https://mobile.twitter.com/Sirlin/status/1296257137769734144

https://mobile.twitter.com/MEGADRIVECUSTOM/status/1296243331043713025
:neogaf
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bluemax on August 20, 2020, 12:05:45 AM
https://twitter.com/gootecks/status/1296207971785961473
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 20, 2020, 12:37:51 AM
P-P-POGGERS!?

(https://i.redd.it/k9z8469emnw41.png)

P-P-POGGERS!!!!!!

(Go back to your failing streaming site, Gooey.)

(Also way to miss what LA is trying to do, you washed up cokehound)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 20, 2020, 06:51:35 AM
https://twitter.com/Sajam/status/1296241913754877952

I remember Sirlin being crabby about me asking for an unbind function because I already turned "press up to jump" on in the PC verison. "Why the hell would you want that? Why not just bind it to a key you'll never hit on the keyboard?" Uh, because OTHER games let you clear keyboard binds, dude?

https://mobile.twitter.com/Sirlin/status/1296249813118283776
https://mobile.twitter.com/Sirlin/status/1296257137769734144

https://mobile.twitter.com/MEGADRIVECUSTOM/status/1296243331043713025
:neogaf

https://twitter.com/FGCsabrewylf/status/1296251986497736704

:kermit
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 20, 2020, 08:07:57 AM
https://twitter.com/gootecks/status/1296225364180525056

:yikes
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 20, 2020, 08:11:42 AM
#RATIO'd.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 21, 2020, 12:44:23 AM
https://twitter.com/ChariotDaGawd/status/1296386627565125633
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 24, 2020, 05:31:18 PM
https://www.youtube.com/watch?v=dX480fsk510
:heh
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 24, 2020, 08:15:57 PM
Multiple people have quit Lab Zero- Mike Z is going to be working there by himself at this rate.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 24, 2020, 08:56:46 PM
https://twitter.com/sonic_sol/status/1297857996811378689
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on August 24, 2020, 09:47:40 PM
Multiple people have quit Lab Zero- Mike Z is going to be working there by himself at this rate.
Pretty fucked up. Sounds like he was a real asshole to basically the entire company.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 24, 2020, 11:23:58 PM
Multiple people have quit Lab Zero- Mike Z is going to be working there by himself at this rate.
Pretty fucked up. Sounds like he was a real asshole to basically the entire company.

(https://pbs.twimg.com/media/DW_SfcXWkAANZjF.jpg)

Where is the drama summary at?

Edit: Because Bork can't provide: https://www.reddit.com/r/Kappa/comments/ifwh3i/rip_lab_zero_again/
https://www.reddit.com/r/Kappa/comments/ifz3vl/another_senior_animator_resigns_from_lab_zero/
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on August 25, 2020, 12:21:10 AM
Man reading kappa comments makes me feel like I have brainworms
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Boredfrom on August 25, 2020, 12:40:59 AM
Kind of difficult to kick the owner of a not public company. They are not wrong in quitting if the situation got this bad.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 25, 2020, 12:58:18 AM
Man reading kappa comments makes me feel like I have brainworms

At least they're on top of the drama?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on August 25, 2020, 01:23:16 AM
Man reading kappa comments makes me feel like I have brainworms

At least they're on top of the drama?
True. About the main thing it's good for.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: BIONIC on August 25, 2020, 02:26:24 AM
The guy who made a game about half-naked little anime girls is a creep?

Damn. Never saw that one coming.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Boredfrom on August 25, 2020, 04:48:54 AM
The guy who made a game about half-naked little anime girls is a creep?

Damn. Never saw that one coming.

The people that are calling him out are the ones unapologetic drawing those half naked anime girls, you dumbass.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on August 25, 2020, 05:04:51 AM
The real creep signifier is Marvel 2 players
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 25, 2020, 07:09:50 AM
The real creep signifier is Marvel 2 players

First of all, how dare you.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 25, 2020, 10:21:51 PM
Under Night In-birth seems solid, bought the Steam version of Late[st]/[CL-R] and button mashed through Arcade mode with Hyde. Seems fun, less systems than Guilty Gear: Xrd and less cringe-weeb-ghetto-degenerate than Melty. :lol

Thanks, BBTAG for introducing me to the series. :itagaki
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 25, 2020, 10:41:52 PM
less cringe-weeb-ghetto-degenerate than Melty. :lol

Dunno about that part.  :P
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on August 25, 2020, 11:01:09 PM
less cringe-weeb-ghetto-degenerate than Melty. :lol

Dunno about that part.  :P

(https://pics.astrologymemes.com/ditch-the-man-cave-and-extroa-lon-play-melty-blood-63498485.png)

I don't think UNI has a reputation like this. :p
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on August 26, 2020, 04:31:53 PM
less cringe-weeb-ghetto-degenerate than Melty. :lol

Dunno about that part.  :P

(https://pics.astrologymemes.com/ditch-the-man-cave-and-extroa-lon-play-melty-blood-63498485.png)

I don't think UNI has a reputation like this. :p

Please don't do this in a middle of a pandemic.  :P
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tripon on September 03, 2020, 10:28:33 PM
https://twitter.com/Wicked_Lowell/status/1298069320262545408
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 24, 2020, 05:57:23 PM
https://twitter.com/SuperNerdLand/status/1307579955631607809

https://twitter.com/Noahs_Arkanoid/status/1307718166206844928
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 25, 2020, 09:48:27 AM
Nothing to get excited over, but hey, Sega remembered VF exists again.

https://www.youtube.com/watch?v=VPm8qZJG038
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 25, 2020, 10:05:47 AM
Virtua Fighter 5: Final Showdown Steam port, plz.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 26, 2020, 12:18:07 PM
https://youtu.be/_g7sxWuT6zE
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 26, 2020, 10:39:47 PM
Kunimitsu's daughter...? Confirmed!

https://youtu.be/mUmSWbEehYA
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on September 26, 2020, 11:06:14 PM
T7 S4 better be 9.99 tops.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 27, 2020, 01:14:06 AM
T7 S4 better be 9.99 tops.  :lol

Harada: :gurl
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on September 27, 2020, 02:08:08 AM
Nothing to get excited over, but hey, Sega remembered VF exists again.

https://www.youtube.com/watch?v=VPm8qZJG038

So tired of no new VF.

If they wanna get into esports, make a new goddamn VF.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 28, 2020, 07:54:35 AM
https://twitter.com/SNKPofficial/status/1310481015685537793
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on September 28, 2020, 10:12:49 AM
man I would love a next-gen VF6 with negligible load times.   :goty
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 28, 2020, 11:00:34 AM
https://twitter.com/SNKPofficial/status/1310481015685537793


Nice, that means hopefully 98 and '13 will get it.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 29, 2020, 06:35:29 PM
https://www.youtube.com/watch?v=skA4Peem7LE
 
Coming out next year and will have online multiplayer!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on September 30, 2020, 05:39:54 PM
Don't believe Sajam's recommendations.jpg

Footsies seems... no depth? Like Divekick and other meme "easy to learn and use to learn fundamentals" games.

There's a "Rollbacker" in the arcade mode. Basically simulating high-ping. :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on October 08, 2020, 11:29:30 AM
https://twitter.com/GameSpot/status/1314191969174855680
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 11, 2020, 12:11:33 AM
https://www.youtube.com/watch?v=RDIV-1WbI8c
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on October 11, 2020, 12:23:23 AM
Nice, so 2 new characters? Roster seems a bit small still, but guessing there will be a few DLC additions and it'll end up around like 16 characters.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on October 11, 2020, 12:46:11 AM
2-3 months for the next trailer seems... long.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on October 11, 2020, 03:54:24 AM
Imo the coolest GG character since ggxx
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on October 11, 2020, 03:38:31 PM
Yeah she looks pretty dope, basically a GG version of Vanessa from KoF.

(https://www.fightersgeneration.com/nf8/char3/vanessa-kofm-character-art.png)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on October 11, 2020, 03:48:33 PM
Imo the coolest GG character since ggxx

I mean the new samurai guy looks pretty rad too. Guilty Gear has always had good character designs.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 11, 2020, 03:51:14 PM
Nice, so 2 new characters? Roster seems a bit small still, but guessing there will be a few DLC additions and it'll end up around like 16 characters.

It's going to have 15 characters at launch- we have one more unknown character reveal to go following Anji!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on October 11, 2020, 04:47:46 PM
Yeah, I saw it'll be 20 total.

Decent starting roster. If GG survives until another game will be closer to 25+ and GGXX Accent Core had 25 and Xrd Rev2 had 25. Blazblue had 35 by the end, but it also had like 5 editions.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on October 11, 2020, 05:26:54 PM
Feel like pure shit. I just want the GG:XX cast back. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on October 11, 2020, 06:08:00 PM
Well, like 2/3rds of them are? I-No/Slayer should make it in the first game. Seems kinda lame they always keep Baiken & Dizzy out initially. Aren't they both pretty popular?

The main roster is good. Glad Ramlethal is in, she was one of the best additions to Xrd and was nice to have a a slower big hit powerful character that wasn't just Potemkin. Leo was fun too and it was nice having a Guile character in GG. I'm fine with all the GGX mainstays except Millia who always feels like a waste of a slot. I guess she's the Chun-Li of Sol/Ky being Ryu/Ken but Milli is so boring to play as. I don't care for Axl either but at least his play style is pretty unique with the full screen attack turtling. I usually like grapplers in fighting games but I always go back on forth whether I like Potemkin. He's just so damn slow it can get boring playing as him and visually he's not that interesting though in Xrd his intro where he dropped down from a ship was always great.

Just realized Johnny is missing too. Hmmm. It does seem weird the XX characters they took a while to get to in Xrd aren't there from the start this time. I don't play Johnny but my friend does, so yeah.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on October 11, 2020, 06:21:12 PM
Actually, I wish more of the newer characters got in as well as more original characters than legacy characters. I don't feel this way about most fighting games series, but the new characters Arc Sys have been making since Xrd have been really good and some of the last ones added to Xrd in Rev 2/Rev2 DLC barely got to be used and would've been nice to have them from the start this time.

Looked it up and these are all the characters missing from Strive (6 left to be announced for Strive tho):

GGXX characters
1. Johnny
2. Venom (kinda surprised Venom didn't make the cut)
3. Jam
4. Dizzy
5. Slayer
6. I-No
7. Baiken

GGXX Characters that never made it to Xrd
8. Testament
9. Bridget (wow, just realized Bridget never made it to Xrd)
10. Zappa (same w/Zappa)
11. Kliff
12. Justice
13. A.B.A.
14. Robo-Ky
15. Order-Sol

GGXrd New entries
16. Sin
17. Raven
18. Bedman
19. Elphelt
20. Jack O' Valentine
21. Kum Haehyun


So if every single character from the past made it to Strive, the roster would be 35 total characters.

I wonder if the last 6 reveals will be 2 all new characters + 4 more returns (probably I-No/Slayer/???/???).


There's definitely enough backlog characters to make another 3-4 games of Strive, but Xrd Rev 2 bombed hard as fuck which is why we didn't get Rev 3 which would've probably added Zappa/Bridget/Testament. If Strive bombs too, good luck even getting a 2nd game out of this. I have zero faith a reboot will save Guilty Gear. It's a niche fighter and fighters are pretty niche again in the first place. Luckily Arc Sys making that DBZ / Granblue money, otherwise I'd be worried they'd even stay in business with how bad GG sells and Blazblue being over.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on October 12, 2020, 08:54:40 AM
Revelator 2 bombed because it came like a year after Revelator which game like a year (or two) after Sign.

Arc can't do the "XX: ^Core: #Reload: HD: Remix" treatment for the series anymore.

Plus another reason it bombed was that it didn't bring back most of the XX: Cast.

Quote
It does seem weird the XX characters they took a while to get to in Xrd aren't there from the start this time.

Which is what is pissing me off about Strive. They have a lot of work into importing models/characters into one game already. Finish that work. I guess the "reason" they aren't importing them into Strive is cut moves/rebalance and having to re-rigging the models for cut moves(?), but even then: Do the fucking cast you already have. Cutting the roster is bullshit.

I'll probably still get Strive, but the fact we didn't get the rest of XX's cast imported into XXX really soured me.

Edit: Oh and the online sucked from what I remember.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 12, 2020, 09:34:29 AM
I think Arc knows now that they can't get away with selling DLC AND 10 updates to the same game, and we'll just get DLC going forward like we have with BBTag and Granblue (that ends up costing as much as a new game in the end, lolol).  I'd say DBZF too but that's BAMCO's decision.

They have a lot to work on after that last online beta, though, holy shit was that bad.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 12, 2020, 09:41:52 AM
TBH I'd rather have a Guilty Gear Vs BlazBlue title.  Using their 3D engine, however, and not more tired old sprite mash-ups.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on October 13, 2020, 11:20:35 AM
That big ass NeoGeo stick with the built in games is a lightning deal for $96. Almost 50% claimed - https://www.amazon.com/dp/B07XR9V88V
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on October 13, 2020, 06:27:05 PM
Imo the coolest GG character since ggxx

I mean the new samurai guy looks pretty rad too. Guilty Gear has always had good character designs.
Yeah actually true, pretty much 3 seconds after I hit post I was like awshit I forgot about Nagoryuki and his badass leather jacket haori thing. also awesome.

I just sorta thought the new designs in Xrd, while still cool, were a move in the wrong direction, and I like that the strive characters are leaning more into the rough and tough type designs instead of super anime.

Quote
There's definitely enough backlog characters to make another 3-4 games of Strive, but Xrd Rev 2 bombed hard as fuck which is why we didn't get Rev 3 which would've probably added Zappa/Bridget/Testament. If Strive bombs too, good luck even getting a 2nd game out of this. I have zero faith a reboot will save Guilty Gear. It's a niche fighter and fighters are pretty niche again in the first place.

It all depends on that netcode. If the netcode is good and the game can reach a certain mass of players this game will go bananas. People have shown they'll go for anime games with DBFZ and GBVS, and both had fucking garbage online.

I don't know about everyone else but the only reason I didn't go hard into rev2 is I didn't think the cost was worth it to play against the other 8 guys at locals that played GG once a month because the online was dang busted. If this is playable online I'm ready to no life it.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on October 13, 2020, 06:57:57 PM
I just sort of assume to the casual audience the name Guilty Gear is poisoned. People are aware of it, know it's not their thing, and won't take a look at a new entry even with fancier graphics and more accessibility.

Whereas new fighters at least have a chance for new audiences.

Not saying GG is bad, it's probably my favorite 2d fighting series in existence, but out of everyone I know irl, no one will touch GG outside my one local friend that I used to play locally against since XX days. It's either too hardcore or too anime for everyone else. Like I said, fighters in general are niche outside like Mortal Kombat/SF, so being a smaller niche within a niche is just gonna be hard to ever get the breakout sales.

I guess we'll see if rebooting it and making it more accessible does anything for them. Will also be the first fighter for PS5 I think?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on October 13, 2020, 07:10:13 PM
I just sort of assume to the casual audience the name Guilty Gear is poisoned. People are aware of it, know it's not their thing, and won't take a look at a new entry even with fancier graphics and more accessibility.

Whereas new fighters at least have a chance for new audiences.

Not saying GG is bad, it's probably my favorite 2d fighting series in existence, but out of everyone I know irl, no one will touch GG outside my one local friend that I used to play locally against since XX days. It's either too hardcore or too anime for everyone else. Like I said, fighters in general are niche outside like Mortal Kombat/SF, so being a smaller niche within a niche is just gonna be hard to ever get the breakout sales.

I guess we'll see if rebooting it and making it more accessible does anything for them. Will also be the first fighter for PS5 I think?
I mean with old guys, I guess. But young guns around my brother's age (early 20s) seem to like it. They're never gonna get the jaded SF/Tekken crowd that think it's too anime, but  I think they really have another shot with a younger generation with Strive and that might be what they're going for.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 13, 2020, 08:15:21 PM
Will also be the first fighter for PS5 I think?

Mortal Kombat 11 Ultimate is first.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on October 13, 2020, 08:20:09 PM
Good point. But that's just an updated version. GG will be the first all new fighter on next-gen which may help its sales. Maybe.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on October 13, 2020, 09:00:48 PM
I don't tend to get GG at launch but am kind of hype for strive. I am pretty sure it's going to bomb tho.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 14, 2020, 07:13:47 AM
Good point. But that's just an updated version. GG will be the first all new fighter on next-gen which may help its sales. Maybe.

It's also on PS4, so I don't look at it as "next-gen."  It's a port-up like MK11 is.  I'm also with Akala- this game is going to go bomba.  It's not something that's going to catch on with a large audience.  They finally achieved that with Dragonball FighterZ.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on October 15, 2020, 05:53:05 AM
I don't think it's gonna "bomb," but it's not gonna attract new players, maybe.

I'm torn, because I think the "dumbing down" can be a good thing (XXX had WAYYYYYYYY TOO MANY FUCKING SYSTEMS), but unless Arc has figured out how to translate 1990-2000 gameplay onto the online/GUD NETCODE(!!!), I don't think they're going to get players that way in the age of remote play.
----

Speaking of which:

https://twitter.com/crofts/status/1316422896584196106
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 15, 2020, 07:14:34 AM
"Bomba" in the sense that it's typical Arc and will only appeal to a smaller playerbase. 

I wonder how people are going to react to them ditching traditional ranked matches and just putting players on "floors" with other players of the same skill level?  Not sure if people are going to like that.  Also the lobby system they had was absolutely terrible in the beta and I wish they'd just ditch it. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on October 15, 2020, 12:24:16 PM
FG lobbies/matchmaking absolutely need improvement, most games are a disaster even discounting performance once matches start.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on October 16, 2020, 12:42:51 PM
Who gives a shit about Strive?

https://twitter.com/ARCSY_Event/status/1317009430903287809

Quote from: Non-Moonrunes
【Notice】
 The Steam version of "GUILTY GEAR XX ACCENT CORE PLUS R" will be updated to introduce the technology "GGPO" that reduces delays during battles!
 We will be conducting a public test from October 29th, so please join us.
 Details will be announced at a later date. Please wait a moment now.

(https://i.pinimg.com/originals/a1/23/ae/a123aeccc1bc5f8174de25714fb781a4.gif)

Rollback is coming to XX. Please be good.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on October 16, 2020, 03:29:42 PM
Can someone explain what is rollback for a person who doesn't pay attention to any of this. All I know is it's good and it's something about like continually save stating the game.

Is the idea when there is lag it jumps back a sec to the last saved position?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on October 16, 2020, 05:35:39 PM
https://www.youtube.com/watch?v=TtfArmKISpY
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on October 30, 2020, 09:30:02 AM
:birb

https://twitter.com/doomedspacemar1/status/1243212859275763712?

Being fair: I haven't bought it because SNK rarely puts their shit on sale. IIRC, Heroines hasn't even dropped past $30 or so.

It's been 84 years...

https://store.steampowered.com/app/794580/SNK_HEROINES_Tag_Team_Frenzy/

$15 for everything. Finally. Is SNK starting to learn to price their shit adequately?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on October 30, 2020, 10:40:33 AM
is heroines actually any good or lolno
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on October 30, 2020, 07:15:35 PM
:yeshrug We'll see after I finish downloading it.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 30, 2020, 08:06:42 PM
is heroines actually any good or lolno

It's OK.  It's better than you'd think with its simple gameplay.  The problem with it is that to win, you have to hit your super.  So a match could drag on for too long or be over too quickly.  It reminds me of PlayStation All-Stars in that respect.

If you want to try it, avoid it on Switch and check it out on PS4 or PC.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on October 30, 2020, 09:56:44 PM
is heroines actually any good or lolno

It's OK.  It's better than you'd think with its simple gameplay.  The problem with it is that to win, you have to hit your super.  So a match could drag on for too long or be over too quickly.  It reminds me of PlayStation All-Stars in that respect.

If you want to try it, avoid it on Switch and check it out on PS4 or PC.

Yeah, looking at the tutorial. It's not a "traditional" fighter. It's using SNK characters (the girls, obviously with a few joke ones like Terry and Iori) with "Smash" mechanics. In terms of controls (Weak, Strong, whatever the "B" button is/Special?) and Bork's right: To end a match you have to "stun" an opponent or land a special attack (your super) when they're in the "red"/10% of life remaining.

It's not what I was really expecting from an SNK fighter, but it's not terrible for $15.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 30, 2020, 10:05:31 PM
I think most people were hoping for a more traditional fighter with "wacky" visuals, but not game play, like Gals Fighters.  This is very much a party fighter type game.  It's not bad, but it was pretty much dead on arrival on day one. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on November 04, 2020, 06:24:18 PM
I ended up getting it along with +R  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 07, 2020, 03:26:24 PM
Season 4 and Kunimitsu out on 11/10!

https://www.youtube.com/watch?v=3CiBXG5bk5s
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on November 13, 2020, 11:22:26 AM
Soulcalibur 6 DLC on sale for the first time I think on steam, finally got the new characters.  :itagaki

bamco are kind of bastards and didn't put the actual SP on sale though. I mean it isn't technically done but come on. :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 28, 2020, 04:40:58 PM
https://youtu.be/oC2rIDAJ3vo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on November 28, 2020, 05:36:55 PM
Soulcalibur 6 DLC on sale for the first time I think on steam, finally got the new characters.  :itagaki

No, I got it for like $20 right before it was $12 in a Humble Monthly (that Justin Bebpo bought it from). :doge

Edit: Oh, "DLC" :snoop
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 03, 2020, 09:51:02 AM
https://youtu.be/DdLbySjCCDU

:phil

(It's just some sketches- official reveal is next month.)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on December 03, 2020, 11:36:37 AM
Beni's new outfit be like (https://i.imgur.com/vx1TmY4.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thisismyusername on December 06, 2020, 06:45:03 AM
New art work looks good. Too bad it'll probably be like PS2 graphics in the actual though.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 06, 2020, 09:40:41 AM
New art work looks good. Too bad it'll probably be like PS2 graphics in the actual though.

I have much higher expectations for them after Samurai Shodown.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 18, 2020, 09:09:17 PM
https://mobile.twitter.com/Rooflemonger/status/1339950838714949633

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 21, 2020, 09:40:20 PM
https://twitter.com/AllesDaTV/status/1334273038364389378
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 26, 2020, 09:06:05 AM
Arc keeps cranking 'em out- Dungeon Fighter Duel announced:

https://youtu.be/unu8CPYVIMA
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: DJ Bedroom on January 04, 2021, 01:53:58 AM
Hey how fucking stupid would it be if I bought granblue on ps4 now
That would be real stupid right
Cuz I kinda want to
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 04, 2021, 07:58:02 AM
Hey how fucking stupid would it be if I bought granblue on ps4 now
That would be real stupid right
Cuz I kinda want to

It's a pretty solid game.  Just note that you're gonna have to shell out for all the DLC characters and stuff if you want everything.  Going to go ahead and assume it's probably dead or mostly-dead online already, too.

It just didn't really click with me because I could never find a main and that RPG mode sucked.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: DJ Bedroom on January 05, 2021, 02:38:37 AM
I bought it with the first character pass. Seems cool, strangely grounded for an anime fighter. Also seems like one of those games like DOA where they expect you to play with one hand and I haven't figured out how yet :whew
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on January 05, 2021, 11:15:15 AM
It really doesn't go on sale often either. I am ok with the game but it's kinda bland. Will get the second character pack down the road but it may take years at this rate.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: DJ Bedroom on January 05, 2021, 08:57:48 PM
Saw metera for the first time and legit checked the games rating
How the fuck is this rated T
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 06, 2021, 07:36:25 AM
Saw metera for the first time and legit checked the games rating
How the fuck is this rated T

Beat the story mode and you can show even less clothing for her and two other characters!
 :horny
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on January 07, 2021, 05:31:12 PM
Leaked KOFXV Screens

Quote
(https://uh.gsstatic.es/sfAttachPlugin/1159329.jpg)
(https://uh.gsstatic.es/sfAttachPlugin/1159331.jpg)
(https://i.4cdn.org/v/1610052306277.jpg)
(https://i.imgur.com/xXEmc42.jpg)
(https://i.imgur.com/AiQKmu8.jpg)
(https://i.imgur.com/HALI3XP.jpg)

Looks pretty decent to me, about what I expected. I think it'll look even better in motion. That trailer delay sure is a blow up though.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on January 07, 2021, 05:43:34 PM
Looks ok. It's a set up from 14, but almost looks like 14 with just some more details and better shaders. Doesn't seem like a ground up complete visual rehaul to something like Sam Sho.

Which is fine because the whole point of KoF is having a million characters and you gotta choose between graphical fidelity and roster size with 3d assets and I'll always take roster size > graphics.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on January 07, 2021, 07:31:18 PM
It looks better than 14 but mai and leona look fucked up  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on January 07, 2021, 09:24:43 PM
https://youtu.be/W8fMRyFI-xw

Yeah, looks alright. It looks good but then when it jumps to KoFXIV Ultimate Edition it looks...almost as good? It's a small step up visually. Hopefully that means the roster won't be downscaled from IV.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 07, 2021, 11:02:09 PM
Yeah, looks alright. It looks good but then when it jumps to KoFXIV Ultimate Edition it looks...almost as good? It's a small step up visually. Hopefully that means the roster won't be downscaled from IV.

It looks a lot better- the models have been improved and the backgrounds have a lot more detail.  Hard to tell on the animation since it was a bunch of dramatic shots. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 08, 2021, 12:22:11 AM
Evo moment #37 recreated as animation:

https://twitter.com/catsuka/status/1346945046910795779

:wong
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 09, 2021, 08:37:00 PM
https://www.youtube.com/watch?v=cC1nXpzTar8
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: DJ Bedroom on January 11, 2021, 07:46:40 PM
For the love of GOD just patch rollback into SamSho
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 13, 2021, 09:27:57 PM
https://www.youtube.com/watch?v=Asg-tHYHJOA
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on January 15, 2021, 08:12:01 PM
March 16th for next gen consoles

https://youtu.be/hRcIWhP1-3o
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 17, 2021, 04:08:20 PM
https://www.youtube.com/watch?v=9X7chnEq4I8
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: D3RANG3D on January 17, 2021, 04:18:47 PM
https://www.gog.com/game/the_king_of_fighters_xiv_galaxy_edition
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 17, 2021, 08:56:21 PM
https://www.gog.com/game/the_king_of_fighters_xiv_galaxy_edition

Just to note, this isn't anything new and is the same version as what's on the consoles and Steam, with all DLC included.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 20, 2021, 09:49:27 PM
https://www.youtube.com/watch?v=i-cAk1hPt9Q
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 01, 2021, 12:07:48 PM
Skullgirls lives- now with no Mike Z.  Lab Zero is gone.

https://www.youtube.com/watch?v=M6vMtFwyG9s
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 03, 2021, 09:09:42 PM
https://www.youtube.com/watch?v=XeAg8B2Vyeg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 03, 2021, 10:59:11 PM
Sexy jazz KoF is best KoF
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 08, 2021, 09:05:35 PM
https://twitter.com/gematsucom/status/1358957961373241351

:phil

Has rollback netcode.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 09, 2021, 09:50:43 PM
https://www.youtube.com/watch?v=IEOuqGjM6-I
https://www.youtube.com/watch?v=tSaNhmTYONI
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 09, 2021, 10:10:32 PM
WTF I love giovanna.

I noticed she turns she hulk green during her purple RC

(https://i.imgur.com/iXvaSmP.png)

Wonder what that's about 👀
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 10, 2021, 10:57:05 PM
https://www.youtube.com/watch?v=33zNUxCddys
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 12, 2021, 09:30:36 AM
https://www.gematsu.com/2021/02/japan-fighting-game-publishers-roundtable-2-live-stream-set-for-february-21
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 12, 2021, 09:11:38 PM
https://www.youtube.com/watch?v=h6Og-zVtRp8

Really like what they've shown.  New mechanic is going to be a game-changer!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 12, 2021, 10:39:12 PM
What's the new mechanic?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 12, 2021, 11:34:10 PM
What's the new mechanic?

V-Shift.  It's a new defensive backstep/dodge/counter mechanic.  The video goes into detail around the 21:20 mark.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 17, 2021, 07:51:55 PM
So Arcsys said the new beta for Guilty Gear was

Feb 16th - If you're a content creator/FGC person
Feb 17th @ 10am - If you pre-order the digital version of the game from PSN store
Feb 18th - for everyone

Well it's Feb 17th and I pre-ordered the game from PSN store earlier this week and it let me download the PS5 open beta but when booting it it says it's not the beta access time yet so can't play.

-_-

I mean fine I'll play tomorrow, but that arcsys sure fucked this up.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 17, 2021, 08:22:31 PM
So Arcsys said the new beta for Guilty Gear was

Feb 16th - If you're a content creator/FGC person
Feb 17th @ 10am - If you pre-order the digital version of the game from PSN store
Feb 18th - for everyone

Well it's Feb 17th and I pre-ordered the game from PSN store earlier this week and it let me download the PS5 open beta but when booting it it says it's not the beta access time yet so can't play.

-_-

I mean fine I'll play tomorrow, but that arcsys sure fucked this up.
I think the server is closed for another 2 hours.

I preordered here in Aus and apparently that's not worth early entry, even though the store page said it was!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 17, 2021, 08:29:43 PM
So Arcsys said the new beta for Guilty Gear was

Feb 16th - If you're a content creator/FGC person
Feb 17th @ 10am - If you pre-order the digital version of the game from PSN store
Feb 18th - for everyone

Well it's Feb 17th and I pre-ordered the game from PSN store earlier this week and it let me download the PS5 open beta but when booting it it says it's not the beta access time yet so can't play.

-_-

I mean fine I'll play tomorrow, but that arcsys sure fucked this up.
I think the server is closed for another 2 hours.

I preordered here in Aus and apparently that's not worth early entry, even though the store page said it was!

Ah, maybe I just had the wrong time. Someone said 10am PST on the 17th. I guess I'll check back later tonight and see if it works.

That's pretty bullshit about Australia, but this whole thing seems kinda a mess.


The impressions I've been reading of Strive are that the lobbies are beyond terrible, but the game is fantastic and the rollback netcode is fantastic so the core stuff works.

I'm kinda suprised in a good way that everyone is saying the gameplay is fantastic since I thought everyone was bitching in the early reveals that it was dumbed down and lame and sucks now.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 17, 2021, 08:32:39 PM

I'm kinda suprised in a good way that everyone is saying the gameplay is fantastic since I thought everyone was bitching in the early reveals that it was dumbed down and lame and sucks now.
People say that about every game. No doubt some characters have had some, arguably superfluous, options removed but a game even vaguely guilty gear was never going to be simple
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 17, 2021, 08:37:00 PM
Yeah I like Arcsys fighters a lot, so had faith in Strive. Just glad it sounds like it's turning out fine.

I just want the game to sell enough that they stick with it for 3-5 years building the roster up. X3rd really could've used one more roster boosting game. Hopefully Strive gets 3 games + 3 season passes to fill out. I never got my Zappa for instance.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 17, 2021, 08:39:54 PM
Also I hope we get Baiken & Dizzy early this time. Baiken really should've been in the initial roster (maybe she'll be the final entry?) given they took years to add her to 3rd and she's awesome.

Dizzy's a lot of fun. I'm surprised Venom didn't make the initial cast. His poolball stuff brings some of the more unique gameplay setups in GG.

I love Slayer (he's basically my main in GG) but Giovanna seems like a Slayer replacement so that's fine.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 17, 2021, 09:13:45 PM
Yeah I like Arcsys fighters a lot, so had faith in Strive. Just glad it sounds like it's turning out fine.

I just want the game to sell enough that they stick with it for 3-5 years building the roster up. X3rd really could've used one more roster boosting game. Hopefully Strive gets 3 games + 3 season passes to fill out. I never got my Zappa for instance.

It kinda gives me faith they might support this one and not nickle and dime people like their previous games because they're selling a 5 character season pass 1. That's already so far ahead of the 2 characters and a whole new version of the game for $60 model they had before.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 17, 2021, 09:16:26 PM
Hopefully Strive gets 3 games + 3 season passes to fill out. I never got my Zappa for instance.

No.  Multiple iterations of the same game is what kills them- they don't need to do that anymore when the game can just be updated and more DLC characters added anyway.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 17, 2021, 09:24:19 PM
I think the wording of season pass 1 specifically implies they might actually just stay on the one retail vers and update it. The gaas/esports trimmings suggest this too.

I agree that new box versions kill the game. That and delay based netcode. Xrd being delay based and new boxed copy every year had me like fuck this game. I hope strive fixes both problems

I kinda agree Baiken and Dizzy being added so late was a bit of a drag. I could see them in the character pass 1, but maybe they might save them for pass2 now?

I think the makeup of the pass is gonna be like 2x GGXX character 2x XRD character 1x Wildcard
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 17, 2021, 09:24:43 PM
Has the years of "seasons" worked for SFV? And has it worked for any game that doesn't have the big name selling SF attached to it?


Guilty Gear sells iteration games because they sell fewer copies and I doubt season passes can fund the character roster/stage additions. I guess they can try it, but I have a feeling the sales for "Season 2" will drop as hard as Rev2 did or more.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 17, 2021, 09:27:37 PM
I think the wording of season pass 1 specifically implies they might actually just stay on the one retail vers and update it. The gaas/esports trimmings suggest this too.

I kinda agree Baiken and Dizzy being added so late was a bit of a drag. I could see them in the character pass 1, but maybe they might save them for pass2 now?

I think the makeup of the pass is gonna be like 2x GGXX character 2x XRD character 1x Wildcard

To be fair, they've already got Ramlethal and Leo. Outside flower gun girl I can't think of any X3rd characters that I'm in a rush to get back. Bedman? Girl in a muscle suit? Jack o Lantern? Raven? Ehh, they're alright, but not my thing. Ramlethal & Leo were the two characters I had the most fun playing in X3rd from the new cast so I'm glad both made the initial cut here. Leo is basically Guile without a projectile and better rushdown and Ramlethal has interesting gameplay with the huge radius hard hitting but slow swords.

But yeah I think the season pass will be like 1-2 new characters and 2-3 returning ones.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 17, 2021, 09:28:25 PM
Has the years of "seasons" worked for SFV? And has it worked for any game that doesn't have the big name selling SF attached to it?
The only games active online are SFV and Tekken 7 that both had that structure, so I think so. We're in something like the 5th yearof SFV, which is roughly equiv to how long 4 is around.

The netcode for this game + the dope ass graphics might be a game changer for GG imo. Streamers are going apeshit over it on twitch more than any other guilty gear I've even seen. If the game is popular enough to play online people will drop cash on passes to get new characters.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 17, 2021, 09:32:02 PM
Has the years of "seasons" worked for SFV? And has it worked for any game that doesn't have the big name selling SF attached to it?
The only games active online are SFV and Tekken 7 that both had that structure, so I think so. If the game is popular enough to play online people will drop cash on passes to get new characters.

Dragonball FighterZ and Mortal Kombat 11 as well.

Even the less-popular games keep getting content- look at Samurai Shodown 2019 (about to be on season 3) and Soul Calibur VI.  Plus Arc is doing this with Granblue Fantasy Versus- even adding in new story with updates.

And yes, Bebpo- the games as a service thing worked for Street Fighter V in the end.  Its sales have hit the point where Capcom considers it pretty successful now.  Over 5 million IIRC, which is pretty good considering that it's not available on Xbox and Nintendo platforms.  I have no doubt that Street Fighter 6 will be handled the same way.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 17, 2021, 09:35:08 PM
I think the wording of season pass 1 specifically implies they might actually just stay on the one retail vers and update it. The gaas/esports trimmings suggest this too.

I kinda agree Baiken and Dizzy being added so late was a bit of a drag. I could see them in the character pass 1, but maybe they might save them for pass2 now?

I think the makeup of the pass is gonna be like 2x GGXX character 2x XRD character 1x Wildcard

To be fair, they've already got Ramlethal and Leo. Outside flower gun girl I can't think of any X3rd characters that I'm in a rush to get back. Bedman? Girl in a muscle suit? Jack o Lantern? Raven? Ehh, they're alright, but not my thing. Ramlethal & Leo were the two characters I had the most fun playing in X3rd from the new cast so I'm glad both made the initial cut here. Leo is basically Guile without a projectile and better rushdown and Ramlethal has interesting gameplay with the huge radius hard hitting but slow swords.

But yeah I think the season pass will be like 1-2 new characters and 2-3 returning ones.

Jack-O is the best character and needs to be back in there ASAP
:bolo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 17, 2021, 09:40:56 PM

To be fair, they've already got Ramlethal and Leo. Outside flower gun girl I can't think of any X3rd characters that I'm in a rush to get back. Bedman? Girl in a muscle suit? Jack o Lantern? Raven? Ehh, they're alright, but not my thing. Ramlethal & Leo were the two characters I had the most fun playing in X3rd from the new cast so I'm glad both made the initial cut here. Leo is basically Guile without a projectile and better rushdown and Ramlethal has interesting gameplay with the huge radius hard hitting but slow swords.

But yeah I think the season pass will be like 1-2 new characters and 2-3 returning ones.
Don't forget business suit Ninja guy! I actually barely played XRD so I don't know any of them. Raven seems like he's story relevant so he might come back Also does double duty as a GG2 Rep. I like Jack-O's Starcraft gimmick so she could come back, too.

I personally want A.B.A back, but I think she might have had her gimmick snatched by nagoriyuki. I think most of the pass should be GGXX people who haven't been around for a while like zappa and bridget or new characters.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 17, 2021, 10:55:56 PM
https://youtu.be/fEx2_jSqbRo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 12:19:53 AM

To be fair, they've already got Ramlethal and Leo. Outside flower gun girl I can't think of any X3rd characters that I'm in a rush to get back. Bedman? Girl in a muscle suit? Jack o Lantern? Raven? Ehh, they're alright, but not my thing. Ramlethal & Leo were the two characters I had the most fun playing in X3rd from the new cast so I'm glad both made the initial cut here. Leo is basically Guile without a projectile and better rushdown and Ramlethal has interesting gameplay with the huge radius hard hitting but slow swords.

But yeah I think the season pass will be like 1-2 new characters and 2-3 returning ones.
Don't forget business suit Ninja guy! I actually barely played XRD so I don't know any of them. Raven seems like he's story relevant so he might come back Also does double duty as a GG2 Rep. I like Jack-O's Starcraft gimmick so she could come back, too.

I personally want A.B.A back, but I think she might have had her gimmick snatched by nagoriyuki. I think most of the pass should be GGXX people who haven't been around for a while like zappa and bridget or new characters.

Oh yeah, forgot about Bridget. That's another classic character that needs to come back.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 12:40:09 AM
Holy fuck at Faust.

 :whoo

They made him a horror monster that's scary & disturbing af! His down+triangle move is really disturbing.

Also he plays so weird here, I wasn't a Faust main but I played him enough in the past and I have no idea what I'm doing here. I wonder if all the characters are gonna be pretty changed.

The graphics are great but someone said earlier on how stupid it was that the standing stance is the character facing the screen and it really stands out as stupid. As long as you're moving you face towards the other player so it's normal but when in training and the other guy is just standing still it looks super weird.

Music is great.

Load times are...not as good as I would like for PS5. Hope they're still being optimized. Feels last-gen level.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 01:02:36 AM
Nagoryuki is way too high level character for me. His blood gauge takes forever to build up and then when it activates you lose all your special moves which could really put you in a bad spot if you suddenly lose them (but instead you have far ranging/damaging normals).

May's moves look great, but I feel like she lost some moves. Her movelist seems pretty limited.

Also it's weird with the characters SO BIG and SO CLOSE. It feels more like a Samurai Shodown matchup than GG. Also I thought GG had standard A-B-C-D combo links but I'm having trouble linking normals. Not sure if that's different here or if I just am misremembering.

Loving all the vocal songs haha

And loading IS better, you just have to hit circle to skip the pre-fight intro.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 01:57:10 AM
So this game is pretty weird. It doesn't feel like Guilty Gear, but it kinda does? GGX -> Xrd Rev 2 all feel pretty much the same with some small changes over time. But this game is the first game that feels like a whole new fighting game, which isn't bad, it's just different.

Some characters feel pretty similar like Leo and Chipp and Potemkin seems to benefit from the closer range fighting, but a lot of characters feel pretty different. Also the combo stuff definitely feels toned down and not as free form combo crazy, but until there is a mission mode with combos can't really tell. But like Ramlethal's DP+P dash attack used to be a 3 hit mash and now it's just a single hit. But instead she has a new 3 hit rush down move? It's just odd.

Also Sol losing his Dragon Install kinda sucks even if it's cool Ky has one.

And no Instant Kills so far...


Also playing this I remember the one Xrd character I do miss...Sin. Sin with his flag reach and food meter was really fun. Hope him and flower bunny gun girl get added at some point.

I'm also not feeling the wall breaks. They're way too often and they don't really seem to do anything? Can you even combo off them like you can in DoA?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 02:00:57 AM
Also I need a PS5 stick. Dual Sense doesn't seem great for 2d fighters. Prefer DS4.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 02:02:32 AM
Oh and Chipp has the worst art in the game. Everyone mostly looks great, but Chipp looks like they let some interns do his model.

Chipp was one of my mains in GGXX and was always the small cool ninja, so kinda bummed he looks so ugly even if he seems to play about as well.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 03:16:04 AM
Ok, so I'm not crazy. They really took out the basic combo chains and it's not a crazy MvC style combo game and more a strategic footsie with normals and specials for a few big hits at a time game.

Weird. I thought the point of this was making it appeal more to casuals to sell more. Casuals love their big combos. Or maybe ArcSys thinks big combos are scary to casuals.

It's fine that this is its own thing. I just hope that if they do a 3d Blazblue reboot as their next major fighting game years down the line they leave the gameplay similar to Blazblue/classic GG and don't turn it into Street Fighter like this. I need my combo heavy anime fighters. Especially since MvC is dead for now.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 18, 2021, 04:13:59 AM
people cooking up some crazy shit on twitter here and there https://twitter.com/Alioune85/status/1361976831562375171
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 18, 2021, 08:09:46 AM
Ok, so I'm not crazy. They really took out the basic combo chains and it's not a crazy MvC style combo game and more a strategic footsie with normals and specials for a few big hits at a time game.

The post right below yours seems to indicate otherwise.   :P
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 11:13:25 AM
Ok, so I'm not crazy. They really took out the basic combo chains and it's not a crazy MvC style combo game and more a strategic footsie with normals and specials for a few big hits at a time game.

The post right below yours seems to indicate otherwise.   :P

Nope, go watch some high level play and not training mode dummies.

I watched 20 mins of Justin Wong playing and the highest combo either side got was 3 hits the entire time.

Everyone in the FGC threads are confirming they took out gattling combos and most of the combo routes/links from the last beta.

There's some broken stuff being found with jump/dash cancelling that will probably be gone when the final version releases, but that only applies to the highest skill level players as it requires constant inputs at like under 3 frames.

For casual/intermediate players this game doesn't have many combos, maybe less than SFV.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 11:33:04 AM
https://twitter.com/jiyunaJP/status/1362311016575504391

The game has a ton of broken shit for extremely high level play. Feels like the final version will be pretty different than this.

Also this beta apparently plays way different from the last, like they don't know what they're trying to do.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: headwalk on February 18, 2021, 11:38:26 AM
wish they'd annouce crossplay. my mates are split between platforms and we could all get it on PC since it runs on a toaster, but a couple just want an excuse to turn the PS5s on.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 03:22:07 PM
Yeah...I booted up Rev2 and outside the nicer graphics I don't think I like Strive.

Like I get its just different and need to enjoy it for what it is, but the UI is fucking terrible compared to Rev2 and in Rev2 I pop it in and pick Sol and I can mash out 10 hit combos without thinking and the moves have more multi-hit impact and it's just more fun to play.

Strive feels like a really restrained game for the high level play FGC and no one else.

Although I'm seeing a lot of posts on different forums from people saying "I could never get into Guilty Gear, but I love Street Fighter and I'm really enjoying this now that it's more like SF" so idk.

Just feels so weird because GG/BB were basically the combo-crazy fighters as an alternative to the more restrained SF/MK/KoF, in GG/BB you could juggle pretty much anything and add in roman cancels and you have an insane amount of options to just make your own combos up with your toolset.

Even though it's probably a small possibility I really hope they go back on removing normal chains/gattling and at least bring that back for the retail launch. I can live with moves like Sol's slide fire slash only hitting once instead of a bunch of cool hits if I can at least chain some normal slashes into a special move again.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 03:45:28 PM
This article from last year's beta basically sums up my feelings after a night of Strive.

https://pattheflip.medium.com/guilty-gear-strive-cbt-impressions-a79fd3bb0eb1

Basically if Arcsys's goal was to make a more accessible fighter, they made changes so it's an even less accessible fighter. Also I want to punch everyone in the nuts who bitched that Xrd was "too hard to learn". I'm not great at fighting games and I still had fun and did ok in Xrd. Not everyone has to play at pro FGC level.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 03:47:25 PM
Also apparently in the first beta you could still chain P->K and S -> HS and now none of those 4 basic commands will chain, so they've limited gatling even further beyond what people were complaining about a year ago. It just seems crazy to me.

Like last year you could combo off Sol's bandit revolver command grab, like you can do in X3rd, but now you can't.


It's almost like they want to make Strive a game where you can only combo by using roman cancels. So basically you save your RC meter and if you land a hit in you burst it and do a combo using RC. In earlier games RCs were great, but they were combo extenders, not the basis for doing a combo in the first place.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 18, 2021, 05:35:15 PM
Ok, so I'm not crazy. They really took out the basic combo chains and it's not a crazy MvC style combo game and more a strategic footsie with normals and specials for a few big hits at a time game.

The post right below yours seems to indicate otherwise.   :P

Nope, go watch some high level play and not training mode dummies.

What high-level play?  This is a trial version of a game pretty much nobody is familiar with yet.   :lol  People are getting a feel for things right now.

I watched 20 mins of Justin Wong playing and the highest combo either side got was 3 hits the entire time.

https://www.youtube.com/watch?v=Nbl-caIsUy8

Right in the first match- six hit combo.  10-hit combo happens right after the 2:00 minute mark.

For casual/intermediate players this game doesn't have many combos, maybe less than SFV.

I don't see that.  It looks to be more along the traditional 2D fighter lines, without chains, but that doesn't mean it doesn't have combos.  The damage may be limiting things, but this is a test and they're not done with it yet.

Just watching Wong play (someone who's obviously amazing at fighters, but Arc games aren't his BnB) I see him getting destroyed pretty quickly in some rounds- yup, looks like Guilty Gear or BlazBlue online play to me!   :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 06:00:37 PM
Ok, so I'm not crazy. They really took out the basic combo chains and it's not a crazy MvC style combo game and more a strategic footsie with normals and specials for a few big hits at a time game.

The post right below yours seems to indicate otherwise.   :P

Nope, go watch some high level play and not training mode dummies.

What high-level play?  This is a trial version of a game pretty much nobody is familiar with yet.   :lol  People are getting a feel for things right now.

Well I can't pull off any combos that the FGC pros are making videos of.

So that is what I consider high-level. Beyond my skill ability.

Idk, I guess I just suck at this game. I can't pull off anything beyond a 2 hit, maybe 3 hit combo without using roman cancels. Even though just today popping in Rev2 with the same character and the same moves I can pull off 10-15 hit chains no problem.

I'll be very curious when launches with mission mode to see what combos they are recommending for BnB for entry level skill players.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2021, 06:10:49 PM
And it's not just me, or that guy in the blog, some choice quotes even just from the Era thread on the beta:

Quote
I miss Gatlings too but I’m slowly figuring out how to pressure the dummy with Sol. It’s just very difficult to figure out what cancels into what right now because it’s so counterintuitive. Like, why can’t I cancel 5K into 2K? Who fucking knows. I finally got a couple of block strings down but it all took so much trial and error. I don’t understand how a beginner is going to even understand this unless they just enjoy throwing out random hits because they don’t understand how combos work. At least with Gatlings they can just ABC that shit. The little I played of online last night was just people mashing shit out because they didn’t know any links.

Quote
Like I said in my other post, the removal of Gatling for combos was one thing, but what it did to basic confirms, air to air and more importantly, pressure, is one of the most unsatisfying shit I have ever experienced.

And for no reason, no newcomer is going to understand this at all it's counter intuitive while making it cumbersome for old timers.

That doesn't mean the game isn't fun, even a very limited game is gonna fun with RC and good rollback but holy shit do I disagree with so much.

A bit scared with the release in two months. But they teased they'd add moves etc.. over time so maybe adding back options could happen for big revisions.

Quote
In previous games, there were so many gatling routes routes that you could piece together a combo or blockstring pretty intuitively, since so many things just worked (sure, you were probably pretty far from optimized, but that's not really the point). The more restrictive system feels like it's sucked a lot of the creativity away, and also probably reduced accessibility. There is still interesting stuff you can do, but it seems more confined to juggles and using RCs.

Quote
The gatling change is just... weird to me considering everything else they've said about the game's design and goals. Like the basic idea of combo-ing quick weak moves into powerful slow ones is super intuitive for new players. It's very weird to hit a 5K as Ky and struggle to get any conversion off it (compared to older games in the series at least). Long term it's not the worst thing for me personally, but it definitely doesn't feel like regular Guilty Gear.

Each quote is from a different poster.


At the end of the day, if they keep Strive like this, I think it's just gonna be a love it or hate it divisive game depending on how strongly you feel about ABC/Gatling BnB combos. For me they're a huge deal almost to the point where it's a dealbreaker and I might end up bailing on Strive until their next fighter if they aren't going to change this back.

But fingers crossed the retail launch will be a good deal different in gameplay. But man, it's less than 2 months away. How much can they really change? Feels like they'll just nerf stuff and infinites and not make any major gameplay changes.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 18, 2021, 07:50:58 PM
We don't know what build of the game this beta is based on.  Could be months old.

I don't know who those people are and a lot of the knowledgeable folks either never signed up for there or left it for Discord long ago.

Anyway, how do I get the beta?  I just pre-ordered it and would like to check this out for myself.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 18, 2021, 07:52:56 PM
wish they'd annouce crossplay. my mates are split between platforms and we could all get it on PC since it runs on a toaster, but a couple just want an excuse to turn the PS5s on.

If you're just going to play with friends, it won't matter, but if you want to enjoy online for far longer with randoms, get it on PS4/PS5 for sure.  PC will drop off like a rock pretty quickly.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 18, 2021, 08:00:42 PM
Had to go sign into PSN on the web to find the beta.  What a mess.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 18, 2021, 08:28:40 PM
No beta testing available when I try to play it.
:dead

:nope
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 18, 2021, 09:50:31 PM
Beta is back up
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 18, 2021, 10:48:25 PM
My brief impressions on this beta:

-Load times can get kind of long.  20+ seconds to get into a training session offline.  Seems much better online.  Just had a match that took 25 seconds to get into.

-Online lobbies still suck.  I don't like the interface at all and they seem to have done nothing to change things from the last beta.  Stop doing the avatar shit- it sucks.

-Matches online are massively improved, holy SHIT is everything so smooth!  Only had one bad match.

-Started on 4F in the tower and won.  Went to 5F.  Won again.  6F.  Won two more times.  7F.  Finally lost to someone.  No rematch options available?

-Nagoriyuki seems pretty popular.  Kept getting matched against him.

-I don't really see this as being more like Street Fighter and I do think it's toned down and more accessible compared to the previous games.  Why?  It's just easier to pick up and play anyone compared to the last entry, IMO. 

-I'm by no means a GG expert, but I hopped into training mode and messed around and it wasn't difficult to do combos, so sorry Bebpo- I have no idea what you're going on about with this unless you just mean that it's less of a "mashy" game in that sense.  Toned down, though, yeah.

-Damage needs some adjustment- With Potemkin, I can win a match by doing just two of his "SPD" grab moves.  I beat a much better player than me who was working his ass off just because I hit those moves a couple of times.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on February 18, 2021, 11:13:49 PM
I haven't watched any matches yet, but Nagoriyuki reminds me of Hakumen and he's black. I will be using him. :)

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 18, 2021, 11:21:13 PM
Blackumen :rash
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 18, 2021, 11:22:01 PM

-Damage needs some adjustment- With Potemkin, I can win a match by doing just two of his "SPD" grab moves.  I beat a much better player than me who was working his ass off just because I hit those moves a couple of times.  :lol
I mean this is how I got my wins at GGAC back in the day too...
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2021, 12:12:32 AM
 :lol

https://www.reddit.com/r/StreetFighter/comments/lmzw4q/there_are_some_weird_victory_quotes_in_the_snk_vs/

(https://i.imgur.com/a2cb0kW.jpeg)
(https://i.imgur.com/FHReQg3.jpeg)
(https://i.imgur.com/U6XwDEm.jpeg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 19, 2021, 12:23:58 AM
https://youtu.be/ztfQeZdHY1k

Good pros & cons breakdown.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2021, 07:19:39 AM
Good video.  I dunno if this is the best netcode on PS4 -KOF 2002 Unlimited Match might still be better- but it's certainly #2 or tied with it.

Just fix or change that awful lobby system, plz.  And let's get some more characters added- roster feels too small.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: headwalk on February 19, 2021, 07:30:33 AM
If you're just going to play with friends, it won't matter, but if you want to enjoy online for far longer with randoms, get it on PS4/PS5 for sure.  PC will drop off like a rock pretty quickly.

we'll see i suppose. this shit runs on a toaster and it's coming day and date. can't imagine people with switches and xboxes or whatever getting a PS4/5 version and ponying up the monthly fee to play it either, especially if they can just grab their old SFIV xbox 360 fightstick and plug it into their fortnite PC to get the same experience.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2021, 07:53:22 AM
If you're just going to play with friends, it won't matter, but if you want to enjoy online for far longer with randoms, get it on PS4/PS5 for sure.  PC will drop off like a rock pretty quickly.

we'll see i suppose. this shit runs on a toaster and it's coming day and date. can't imagine people with switches and xboxes or whatever getting a PS4/5 version and ponying up the monthly fee to play it either, especially if they can just grab their old SFIV xbox 360 fightstick and plug it into their fortnite PC to get the same experience.

Well, you'd be wrong.  Vast majority of fighting game players are on consoles and the 'FGC' at large went to the PS4 after SFV was announced as exclusive to PS4 on the consoles.  I'd just like to see more crossplay happen- if Power Rangers can get it on nearly every platform, there's no excuse for these bigger companies not to be doing so.

I did get Granblue on PC (that was a mistake, lol) but skipped out on BlazBlue CTB for this reason.  The only Arc game that seems to have lasted is DBZ, for obvious reasons.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: headwalk on February 19, 2021, 07:58:08 AM
i don't mean FGC gremlins, i mean the sort of average dude who doesn't have a PS4, or has one gathering dust after getting a new xbox or whatever and doesn't want to start paying monthly again just to try one game out.

why the FGC lets itself be bent over a barrell by sony and gouged for online and new sticks every generation is another question.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2021, 07:59:21 AM
i don't mean FGC gremlins, i mean the sort of average dude who doesn't have a PS4, or has one gathering dust and don't want to start paying monthly again just to try one game out.

why the FGC lets itself be bent over a barrell by sony and gouged for online and new sticks every generation is another question.

The average dude you're referring to isn't going to be bothering with GGS.   :doge 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: headwalk on February 19, 2021, 08:01:41 AM
i don't mean FGC gremlins, i mean the sort of average dude who doesn't have a PS4, or has one gathering dust and don't want to start paying monthly again just to try one game out.

why the FGC lets itself be bent over a barrell by sony and gouged for online and new sticks every generation is another question.

The average dude you're referring to isn't going to be bothering with GGS.   :doge

GGS is getting way more hype than other animu fighters for whatever reason and i think they're doing a good job by hitching their skirts at the lapsed SF crowd whose only previous arcsys game was DBZ.

case in point: me and all my mates (one played GG, but he's a dirty swedish pervert)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2021, 08:12:03 AM
It's a safe bet to make that there are going to be far, far more people playing this on consoles and nearly every game Arc has developed and released on PC fell way off post-launch- that goes for just about every fighting game on PC.  But you do you.

On the flip side, you can pre-order the deluxe version of the game with a nice discount on Green Man Gaming right now.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 19, 2021, 01:09:04 PM
haven't been able to get in the few times I've tried.

PS5 will have more people on but I just never end up playing fighters on my consoles, end up on PC so will probably just get it there. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 19, 2021, 01:24:42 PM
Yeah, with PS4+PS5 crossplay, PC gonna be pretty empty I'd wager.

Though I can see the benefits of PC just due to variety of controllers. I'm just not loving Dual Sense for fighters so far. Buttons are bigger meaning having to push more for inputs and the d-pad feels bubbled up and not as smooth and instantaneous as DS4. It's a nice controller for a lot of games (feels like a DS4 with a bit of an xbox controller imo), just maybe not for fighters.

I don't play with a stick outside 3d fighters with a lot of tap inputs, so DS2-4 has served me pretty well for 4/5 button fighters last few gens, but if I'm gonna be stuck with Dual Sense for PS5 2d fighters, might need to look into 3rd party alternatives. Wish I could use my DS4, but I'd have to play the PS4 version in BC to do that which is stupid.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2021, 01:39:52 PM
Yeah, with PS4+PS5 crossplay, PC gonna be pretty empty I'd wager.

Though I can see the benefits of PC just due to variety of controllers. I'm just not loving Dual Sense for fighters so far. Buttons are bigger meaning having to push more for inputs and the d-pad feels bubbled up and not as smooth and instantaneous as DS4. It's a nice controller for a lot of games (feels like a DS4 with a bit of an xbox controller imo), just maybe not for fighters.

I don't play with a stick outside 3d fighters with a lot of tap inputs, so DS2-4 has served me pretty well for 4/5 button fighters last few gens, but if I'm gonna be stuck with Dual Sense for PS5 2d fighters, might need to look into 3rd party alternatives. Wish I could use my DS4, but I'd have to play the PS4 version in BC to do that which is stupid.

Get a Hori fightpad- unless they don't work with PS5?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 19, 2021, 02:40:33 PM
They don't. I'm looking around online and right now nothing (even sticks?) work on the PS5 version of Strive.

If you play the PS4 version of Strive, everything works. But Sony implemented a really stupid controller lockout for native PS5 games and we probably need to wait until some official 3rd party PS5 controllers/sticks come out which will either be around when Strive launches or in another 1-2 years.

Honestly, since the PS4 is free with my PS5 pre-order, I might just play the PS4 version in BC mode instead if the load times aren't bad. Load times should be the same online anyhow since most users will be on PS4. So basically just slightly blurrier graphics but you get to use all your controllers.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 19, 2021, 04:01:36 PM
They don't. I'm looking around online and right now nothing (even sticks?) work on the PS5 version of Strive.

If you play the PS4 version of Strive, everything works. But Sony implemented a really stupid controller lockout for native PS5 games and we probably need to wait until some official 3rd party PS5 controllers/sticks come out which will either be around when Strive launches or in another 1-2 years.

That's soooo trashy. I don't even have a ps5 but that agitates me on principal. I thought i'd be set having a proper hori fightstick.

All this just to sell dual senses 👀
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 19, 2021, 04:19:36 PM
Yeah, it's real bullshit.

I get the idea is because Dual Sense haptics may be needed to play some PS5 games and they didn't want developers to have to compromise on making haptics-required gameplay, but there still should be the option for developers to enable/disable this so if their game doesn't need haptics they can allow any controller to work with it.

It's pretty clear when they made the Dual Sense and the way controllers work that whoever was in charge at Sony didn't considering the FGC one bit.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 19, 2021, 04:23:06 PM
haven't been able to get in the few times I've tried.

PS5 will have more people on but I just never end up playing fighters on my consoles, end up on PC so will probably just get it there.
I believe the beta will be up again by the time this post is 6 hours old.

I played for about 3-4 hours yesterday when it finally got working and to be honest I really like it. I was playing Gio mostly and absolutely dumpster dunkin' 90% of the people i played against except if it was ram it which case my ape ass ate her reversal super. I sort of get what people are saying about gatlings/combos. Some stuff feels like it should cancel and doesn't. Some stuff feels like it should get an OTG in older GG games but doesn't here. Gio at least has pretty easy to remember gatlings between her slash buttons, so if you do something like c.S 2HS 214k it feels like a pretty guilty gear ass combo.

The damage is really high though but I kinda like it? it makes the game feel really high stakes when you get on low health and it feels to good to snatch someone's weave with a high damage mix or reset. I forgot how fun RC shenanigans can be. Gives the mind game rush something like KI can give sometimes where you're just flying by the seat of your pants riffing and seeing if the other guy reacts or not.

The netcode is really crazy. Nothing else I've really played is anywhere near as smooth as Guilty Gear Strive is online. I was mostly playing people in the australian lobby with sub 100 ping but it was a bit surreal to be able to play so many games of an arcsys fighter without feeling like i was pulling teeth in some way.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 19, 2021, 04:24:39 PM
Yeah, it's real bullshit.

I get the idea is because Dual Sense haptics may be needed to play some PS5 games and they didn't want developers to have to compromise on making haptics-required gameplay, but there still should be the option for developers to enable/disable this so if their game doesn't need haptics they can allow any controller to work with it.

It's pretty clear when they made the Dual Sense and the way controllers work that whoever was in charge at Sony didn't considering the FGC one bit.

Yep. I understand the marketers perspective of making developers actually use the haptics. Although, the xbox one not allowing 360 controllers didn't make anyone use impulse triggers in their games 👀
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 19, 2021, 06:38:18 PM
I’ve yet to be able to play this after the first night.

I turn on my ps5 a couple times a day and try and it’s always down. Not sure if I’ll get to play any more in this beta :/

How the fuck is the online going to work on launch in two months. The servers struggled with the pre-orders only players crashing twice and it’s been a mess since open to everyone. The only server load they could handle was the influencers only day lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 19, 2021, 07:52:45 PM
The current downtime is pretty wild. I got kicked at like 2am last night and it's 12pm now :doge granted I was sleeping for most of that and I have other stuff to do but it's still a drag.

yesterday it was down from when it opened to 10pm Australia time. lucky I didn't take work off to play 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2021, 08:49:08 PM
How the fuck is the online going to work on launch in two months. The servers struggled with the pre-orders only players crashing twice and it’s been a mess since open to everyone. The only server load they could handle was the influencers only day lol

Welcome to online beta testing.  :P
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 19, 2021, 11:17:23 PM
Got a few matches in but then a disconnect. And then a few matches in training mode matching and now it's been "searching for opponent for like 15 mins with nothing"

 :'(

Just been playing Faust and having fun. One of the video guides I watched the first night talked about how Slash still links to HS so S->HS->Special seems like a good BnB for almost everyone. Also if you get a full dust attack off and fly into the air original gatlings are unlocked during your air combo. Though I've never gotten a dust attack off on anyone outside training.

Mostly with Faust I just go for big full screen counter hits while teleporting around, throwing things and dropping bombs.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 20, 2021, 12:23:17 AM
(https://i.redd.it/e14fchn5ygi61.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 20, 2021, 05:28:18 AM
Back up again. what a rollercoaster.

if anyone wants to play me I'm hanging out in Oceania 6f :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 20, 2021, 02:06:39 PM
I got in a bit last night, dominated like 2 matches then got moved to a murder lobby.  :stahp

I am not liking the dualsense with it but I think the actual fighting feels less responsive? will give it a bit more maybe tomorrow.

It looks great at least, although my wife was laughing at the music.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 20, 2021, 05:41:54 PM
It looks great at least, although my wife was laughing at the music.  :lol

THAT IS BULLSHIT BLAZING STILL MY HEART IS BLAZING
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on February 20, 2021, 07:15:00 PM
Got a PS5 today. :D

This game looks great. I'll try playing online later tonight.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 20, 2021, 09:02:49 PM
I-No leaked as #15 in base roster.

I-No is cool, but yeah would've been nicer to have more of the missing XX characters that didn't make it to X3rd. Anji is ok, I honestly think he's probably the 2nd most boring XX character after Kliff.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 20, 2021, 09:17:22 PM
I-No leaked as #15 in base roster.

I-No is cool, but yeah would've been nicer to have more of the missing XX characters that didn't make it to X3rd. Anji is ok, I honestly think he's probably the 2nd most boring XX character after Kliff.

I-NO

:rejoice

Looks like I found a main although it may end up being Potemkin.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 20, 2021, 09:25:29 PM
The beta has been extended and will now end on 2/23 at 6:59 AM PST.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 20, 2021, 09:36:30 PM
Potemkin is soooo strong right now. if he counter hits you you're dead. I've dropped a lot of games to him and no one has even bustered me yet lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 20, 2021, 10:02:36 PM
Gamespot fucked up and this image is what led to I-No being found.  :lol

(https://external-preview.redd.it/1IStluuW7Kj_-QFDhU5PGzjjUtLhVbyxEdmKmXN1WGA.png?auto=webp&s=74e62a7a183616b3c81ad057bd915b3b3680d255)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 20, 2021, 11:41:52 PM
Potemkin is soooo strong right now. if he counter hits you you're dead. I've dropped a lot of games to him and no one has even bustered me yet lol

I haven't tried Potemkin online in this, but as a grappler main in fighters I'm ok with this  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2021, 02:20:40 AM
https://www.youtube.com/watch?v=bgyO8l2_Ky8
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2021, 02:21:03 AM
https://www.youtube.com/watch?v=5ZsPbqdEbh4
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2021, 02:21:29 AM
https://www.youtube.com/watch?v=PdMkxKP5bt0

(https://www.gematsu.com/wp-content/uploads/2021/02/SamSho-GG-DLC-Teaser_02-21-21.jpg)

My guess is it's Baiken.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2021, 02:22:39 AM
https://www.youtube.com/watch?v=RMthPvrvCmQ
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2021, 02:23:27 AM
(https://www.gematsu.com/wp-content/uploads/2021/02/FEXL-Switch-Ann_02-21-21.jpg)

Switch getting some fighting game love!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 21, 2021, 03:30:36 AM
If Baiken gets in SamSho but not in Strive  :doge

Then again not a lot of GG characters could fit with SamSho. Anji & Nagoroshi could.


But they should just put Faust in SamSho for the lolz
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2021, 03:37:24 AM
https://www.reddit.com/r/StreetFighter/comments/loqjwl/not_quite_the_ryu_buffs_i_was_hoping_for_in_s5/

:heh
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 21, 2021, 03:43:05 AM
I'd actually bet SamSho's guest from GG is Nagoriyuki. Dude is the most SamSho character in GG with his 3/4ths screen giant sword slashes. He's also kinda the new character mascot for Strive, so both reasons would make sense for him to guest star.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on February 21, 2021, 09:16:43 AM
Everyone I've tried so far feels great (my first GG), but I think I'm sticking with Ramlethal, Chipp, and Axl for the beta. Nagoriyuki's range makes up for having no dash, but I'm just having more fun with the other characters right now.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2021, 10:03:05 AM
https://www.youtube.com/watch?v=tf7JK20F8Rc
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 21, 2021, 01:36:06 PM
HP+MK? wtf  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2021, 02:40:09 PM
HP+MK? wtf  :lol

The easier button combinations are already in use!  :lol

As a fightpad player, will just use go 'claw' or map them to a shoulder button.

What I would have done is change throws to something else and use lp+lk for this.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 21, 2021, 06:34:01 PM
LP LK  Got that three games worth of legacy thing going on now though. I agree the input is goofy and but they kinda pushed themselves into a corner.

Made it to floor 7 with Gio in the GG beta and was feeling myself until a ram and a zato super duper crushed me. I really need to work on my anti airs because rams sword drop (j.s?) is eating me alive.

I also should probably have a combo longer than three hits in my pocket lmao. the only time I do good damage is when I pop RC and go buck wild
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 22, 2021, 07:53:11 AM
https://www.youtube.com/watch?v=pw0aWxJvi0M
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 22, 2021, 07:53:57 AM
LP LK  Got that three games worth of legacy thing going on now though. I agree the input is goofy and but they kinda pushed themselves into a corner.

It could be changed- like to say, forward+PP or forward+KK like in Alpha 3. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 22, 2021, 08:14:36 AM
SFV update is up with:

-Dan
-Eleven
-V-Shift
-Balance changes
-New costumes

No new stages yet, but you can get the darker version of the grid as a stage alt.  You can also map v-shift to a single button.

It seems that to use v-shift, you have to be in neutral with the dpad/joystick- it feels more natural to be to be holding back when doing it, but it won't work that way.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 22, 2021, 10:34:23 AM
https://twitter.com/Wario64/status/1363571588331757574
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 22, 2021, 10:27:02 PM
(https://i.redd.it/qsiy77s5d4j61.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on February 23, 2021, 05:24:42 PM
I thought today was the last day of the beta, not yesterday. :(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 23, 2021, 05:49:42 PM
I thought today was the last day of the beta, not yesterday. :(

Ended this morning.

The beta has been extended and will now end on 2/23 at 6:59 AM PST.

spoiler (click to show/hide)
Play Street Fighter V- New content is great!
:rejoice
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 23, 2021, 06:34:13 PM
I thought today was the last day of the beta, not yesterday. :(

my dopamine source is gone :(

time to reinstall sfv
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on February 23, 2021, 08:40:30 PM
I agree about the PS5's dpad for fighters btw. We need something better by the time Strive launches.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 23, 2021, 09:14:28 PM
It has really been a minute since I really played SFV. Kinda cool. Like Necali? Really?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 26, 2021, 08:07:58 AM
https://twitter.com/snk_oda/status/1365285495987527682
:rejoice
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 26, 2021, 12:30:30 PM
Is rollback not just a third party netcode they can license?

Seems weird that it's so much work for these devs to implement.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on February 26, 2021, 01:41:29 PM
Japanese devs tend to suffer from Not Invented Here Syndrome. Hopefully their rollback solution is similar to Strive and not developed by 1 guy in a broom closet like SFV.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 03, 2021, 08:17:03 PM
Guilty Gear Strive has been delayed to June.

https://twitter.com/ArcSystemWorksU/status/1367278816125718537
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 03, 2021, 08:49:58 PM
Dang, oh well.

Probably gotta figure out how to fix all the infinites and stuff without just nerfing things even more to the point the game isn't fun anymore. People found a lot of brokeness in the beta.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 03, 2021, 08:51:37 PM
Also, June 11th is getting packed for PS5 releases:

Strive PS5
Ratchet PS5
FFVII PS5

dunno why everyone always has to release on the same day.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 03, 2021, 09:15:27 PM
I just hope it means THEY DITCH THE DUMB LOBBIES.

Anyway, more KOF:

https://www.youtube.com/watch?v=5I9emZnl4_k

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 03, 2021, 09:17:37 PM
Andy - No longer the ugliest Bogard.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on March 03, 2021, 09:18:12 PM
I just hope it means THEY DITCH THE DUMB LOBBIES.

Anyway, more KOF:

https://www.youtube.com/watch?v=5I9emZnl4_k
I don't even care anymore. a life ina  world where strive comes out june 11 isnt worth living
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 03, 2021, 09:19:10 PM
Andy - No longer the ugliest Bogard.

Massive improvement over the last game, which resulted in memes like this one:

(https://pbs.twimg.com/media/CXmsRN1UEAA-QPL.jpg:large)

Andy looking good now!
(https://pbs.twimg.com/media/EvmbcciVcAQWtZk?format=jpg&name=large)

:rejoice
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on March 03, 2021, 10:21:24 PM
Yo he looks great! He was definitely one of the worst looking characters in the last one.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 04, 2021, 04:44:44 PM
has it been announced as EGS exclusive or anything?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 04, 2021, 07:09:01 PM
has it been announced as EGS exclusive or anything?

Probably will be when the release date for the PC version is announced? After SamSho I don't see why they wouldn't take that moneyhat.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on March 04, 2021, 09:28:29 PM
Strive delay :(

And I'm sure we'll still have the shitty lobbies in the end.

Why does the music in that Andy Bogard trailer sound so bad?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 04, 2021, 10:15:48 PM
Why does the music in that Andy Bogard trailer sound so bad?

It's the same stage music he first had in Fatal Fury 2.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on March 04, 2021, 10:38:02 PM
Went back and checked a few trailers. It's not just that song. The sound overall in this KOF just feels cheap imo.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 05, 2021, 11:34:07 PM
Went back and checked a few trailers. It's not just that song. The sound overall in this KOF just feels cheap imo.

Just to clarify- the one for Andy is literally the same song from 1992. 

I like the Iori theme a lot in his trailer!
:lawd
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on March 06, 2021, 12:45:29 AM
Just to clarify- the one for Andy is literally the same song from 1992. 
Lol ok, I didn't realize. I meant the sound effects too though, not just the music.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 10, 2021, 09:47:37 PM
https://www.youtube.com/watch?v=-kpwZvG5gZ4

For Beezy- the music is from Art Of Fighting 1.   :P
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on March 11, 2021, 12:13:11 AM
 :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on March 11, 2021, 02:04:02 AM
https://twitter.com/Wario64/status/1369876537336500226

This shit is ugly. Has anyone here ever used it?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on March 11, 2021, 02:15:17 AM
https://twitter.com/Wario64/status/1369876537336500226

This shit is ugly. Has anyone here ever used it?

Looks like a sega saturn pad, as in a pad that would be a 3d asset in VF2.

Okay, that joke was a stretch.

I just use a cheap ass 8bitdo m30 when i don't wanna use my stick. This looks more "premium" then that, but also has a razor badge which makes me think it might be a fragile piece of shit. Those buttons are interesting though. How big is this damn thing?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Coax on March 11, 2021, 02:32:29 AM
Interesting, for the face buttons they use Razer Yellow mechanical switches. Said to be closest to Cherry MX Speed Silver switches (which themselves seem to be essentially Cherry Red but with shorter travel).

I don't pay much attention to gamepads but first time seeing mechanical switches used.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 11, 2021, 07:17:38 AM
https://twitter.com/Wario64/status/1369876537336500226

This shit is ugly. Has anyone here ever used it?

Top review on Amazon:

Quote
4.0 out of 5 stars GO WATCH NIHONGO GAMER’S REVIEW

Reviewed in the United States on December 2, 2019
Style: Controller

If you’re considering this controller, please do yourself a favor and watch his review on YouTube. He gives an incredibly in depth review and uncovers what could potentially be a massive issue depending on what game or character you play. The issue involves the controller resetting to neutral and missing down and up inputs when doing specific motions. For example: Half circle is input without “down” actually registering. Some games, like SFV are forgiving and will correctly register a half circle input anyway. Full circle is another story though. For characters like Ryu or games that only have fireball and dragon punch inputs, go wild! It works phenomenally. Please just watch the video. I’m so glad I did.

Get a Hori Fighting Commander.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on March 11, 2021, 08:53:39 AM
Hori Fighting Commander doesn't work on PS5. I need something by the time Strive is released. Hopefully Hori has a new fightpad in the works.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 11, 2021, 02:49:00 PM
Hori Fighting Commander doesn't work on PS5. I need something by the time Strive is released. Hopefully Hori has a new fightpad in the works.

Ah, OK.  I'd just wait and see what happens.

Hori has an Xbox Series fightpad coming out.  A PS5 one has to be coming too.

https://www.amazon.com/Hori-Fighting-Commander-Octa-Designed-x/dp/B08NDT2CGS
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 11, 2021, 08:19:48 PM
Well at least now they've got 2 more months to get a decent controller out for PS5.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on March 12, 2021, 01:32:51 AM
:goty
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: MMaRsu on March 12, 2021, 01:14:21 PM
https://youtu.be/R4QDVTp_rhI
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 17, 2021, 11:14:19 PM
https://youtu.be/3B1GXLeMQdo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 18, 2021, 12:08:34 AM
Yep, that's Terry Bogard.

spoiler (click to show/hide)
Can we ditch him and get Rock at some point?
[close]

spoiler (click to show/hide)
So I totally forgot that KoF14 got Rock Howard, hopefully he's in 15 too!

Also I always thought Rock Howard was Terry's son? I'm so confused.
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 18, 2021, 08:19:48 AM
Yep, that's Terry Bogard.

Can we ditch him and get Rock at some point?

 :iface

So I totally forgot that KoF14 got Rock Howard, hopefully he's in 15 too!

Also I always thought Rock Howard was Terry's son? I'm so confused.

The "Howard" last name should clue you in as to whose son he is.   :P

spoiler (click to show/hide)
GEEEESU~
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 18, 2021, 10:46:50 AM
https://www.youtube.com/watch?v=7rfVr2dCzP8

That 1970s G costume is awesome.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on March 18, 2021, 04:07:31 PM
https://twitter.com/PlayStation/status/1372639773576232961

 :doge :doge :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 18, 2021, 04:20:04 PM
:huh X :neogaf
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on March 18, 2021, 04:27:09 PM
Mr Wiz got that ssony funding to pay little boys to swim in the fountain now  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 18, 2021, 04:44:50 PM
Yep, that's Terry Bogard.

Can we ditch him and get Rock at some point?

 :iface

So I totally forgot that KoF14 got Rock Howard, hopefully he's in 15 too!

Also I always thought Rock Howard was Terry's son? I'm so confused.

The "Howard" last name should clue you in as to whose son he is.   :P

spoiler (click to show/hide)
GEEEESU~
[close]

So why does he have Terry's moves?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on March 18, 2021, 05:40:00 PM
Yep, that's Terry Bogard.

Can we ditch him and get Rock at some point?

 :iface

So I totally forgot that KoF14 got Rock Howard, hopefully he's in 15 too!

Also I always thought Rock Howard was Terry's son? I'm so confused.

The "Howard" last name should clue you in as to whose son he is.   :P

spoiler (click to show/hide)
GEEEESU~
[close]

So why does he have Terry's moves?
Spoilers
spoiler (click to show/hide)
After Terry kills Geese in Fatal Fury whatever he takes Rock as his adoptive son, raising him and teaching him how to fight, because he feels bad leaving him an 8 year old orphan. Rock hated his Dad because well, who wouldn't so he was fine with this. Rock therefore has a combination of terry's stuff (rising tackle, the dunk and burn knuckle like moves) and geese stuff (reppuken, deadly rave, counters, burst super)

IDK how he learned geese's moves when terry adopted him as a child either lolz
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 19, 2021, 07:42:03 AM
After Terry kills Geese in Fatal Fury whatever he takes Rock as his adoptive son, raising him and teaching him how to fight, because he feels bad leaving him an 8 year old orphan. Rock hated his Dad because well, who wouldn't so he was fine with this. Rock therefore has a combination of terry's stuff (rising tackle, the dunk and burn knuckle like moves) and geese stuff (reppuken, deadly rave, counters, burst super)

IDK how he learned geese's moves when terry adopted him as a child either lolz

Why are you weirdos spoilering this shit?  :P

Correct- although Terry didn't kill Geese- the official storyline ending for this is in the first Real Bout Fatal Fury.  Geese gets knocked off the tower (again) and Terry catches him, but Geese lets go and falls, laughing the whole way down. There's then some scenes of Terry with Rock as a kid. 

https://www.youtube.com/watch?v=ED1An5C9gYM

Kid Rock (lol) would also pop up in some of Terry's win poses in a few of the KOF games.

(https://pbs.twimg.com/media/EEjvOLwW4AYpS1E?format=jpg&name=small)

That's then the end of Geese in any canon story games.  The Geese in Real Bout Special is "Nightmare Geese" (with a halo) and although Geese is a regular character in Real Bout 2, the game has no story like RBS.


What about Geese in KOF?  The King Of Fighters games are their own thing and the stories are different.  The KOF games also change character ages, since Art Of Fighting takes place before Fatal Fury and the AOF characters should all be somewhere between 10-15 years older than the FF characters. 


The links between the AOF and FF games are pretty cool- SNK even tied Last Blade to these series as Zantetsu is AOF2 character Eiji Kisaragi's ancestor.  In Art Of Fighting 2, a younger Geese Howard is the hidden boss.  There's a blueprint for the same Geese Tower he'd later get knocked off of shown on his stage.

(http://www.arcadequartermaster.com/aof2/bg_gee.png)


And then at the end of the Tekken 7 reveal trailer, it shows Geese falling and laughing in black and white.  My take on this is that Geese in TK7 is him dreaming it all while falling.

:expert
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 19, 2021, 09:02:02 AM
https://www.youtube.com/watch?v=veAxQmCFWJ4
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on March 21, 2021, 11:50:29 AM
I was messing around in training mode in Samurai Shodown last night on the Series X and it's easily the best d-pad on any Xbox console imo. It feels better than most of the other console's also. Here's hoping that most fighters this gen don't stay exclusive to PS5 like Strive.

Also, the game is optimized for Series X now, but I can't really tell the difference. It's always looked amazing to me and it still does. The loading feels better though.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 21, 2021, 01:43:11 PM
I was messing around in training mode in Samurai Shodown last night on the Series X and it's easily the best d-pad on any Xbox console imo. It feels better than most of the other console's also. Here's hoping that most fighters this gen don't stay exclusive to PS5 like Strive.

Also, the game is optimized for Series X now, but I can't really tell the difference. It's always looked amazing to me and it still does. The loading feels better though.

I have a series controller and it's definitely an improvement, but still not as good as the Playstation pads and nowhere near as good as a fightpad controller.

Wish I could try Samurai Shodown on my new PC, but the game is still broken and crashes on startup.  Apparently this is due to some problem where the game doesn't like a lot of connected USB peripherals, including powered-USB hubs, and I'm not about to unhook all that shit just to play this game, so oh well- can run it on my laptop and have it on Switch and PS4 anyway.

On a positive note, the game got some nice updates recently and Cham-Cham is pretty cool.  Data miners are pretty sure that the remaining DLC characters are Baiken from Guilty Gear (very obvious) and possibly Amakusa.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on March 21, 2021, 01:55:45 PM
Online shooters seem to be going in the direction of crossplay nowadays, but would that be more complicated/not practical at all for fighters? Just wondering.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 21, 2021, 06:44:42 PM
Online shooters seem to be going in the direction of crossplay nowadays, but would that be more complicated/not practical at all for fighters? Just wondering.

Doesn't seem to be and has been done- you have Street Fighter V with cross play on PS4 and Steam, Killer Instinct with cross-play on XBox One and the Windows Store (and then the Steam version has crossplay with those in casual matches IIRC), and Mortal Kombat 11 with PS and XBox crossplay in casuals, but much more impressive is Power Rangers: Battle For The Grid, which has cross-play on PS4, Xbox One, Nintendo Switch, Steam and even Stadia.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on March 21, 2021, 07:38:27 PM
I didn't know about MK11 and Power Rangers. :o

Not the Namco 3D fighters though? Hopefully this becomes the norm going forward.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on March 21, 2021, 08:34:15 PM

Why are you weirdos spoilering this shit?  :P

you started it!


terry became the father rock needed after geese took terry's father from him what poetry :uguu
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 21, 2021, 09:21:35 PM
I didn't know about MK11 and Power Rangers. :o

Not the Namco 3D fighters though? Hopefully this becomes the norm going forward.

Nope, nothing yet from Namco.  I definitely hope it becomes the norm for all fighting games- then maybe I can ditch consoles.  :P


Why are you weirdos spoilering this shit?  :P

you started it!


It was Beps
:bolo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 21, 2021, 09:32:55 PM
https://www.youtube.com/watch?v=MnI6XM6_CDY

Out in two days!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 24, 2021, 10:23:19 PM
https://www.youtube.com/watch?v=yz8aCcwUo8c

 :o
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 24, 2021, 11:53:26 PM
Nice, Yashiro looking good.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 25, 2021, 11:15:59 AM
I never liked any of that orochi team tbh
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 25, 2021, 11:32:15 AM
I never liked any of that orochi team tbh

SHERMIE
:bolo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on March 25, 2021, 03:19:24 PM
 :idont
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: tiesto on March 25, 2021, 11:58:53 PM
https://www.youtube.com/watch?v=MnI6XM6_CDY

Out in two days!

Her ultimate move:

 :borys :borys :borys

Also, apparently a new Melty Blood was announced for PS4/Switch/XB1:
https://twitter.com/BananaShiki/status/1375103487579729921
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 26, 2021, 07:22:24 AM
Melty Blood Type Lumina already confirmed to have rollback netcode. 
:rejoice
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 29, 2021, 11:58:19 AM
https://twitter.com/StreetFighter/status/1376535259181944838
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 31, 2021, 03:17:24 PM
https://twitter.com/alex_moukala/status/1377205451889242116
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 01, 2021, 07:22:22 AM
https://www.youtube.com/watch?v=Lqtjq0Pr1-4
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 02, 2021, 07:46:22 PM
https://www.gematsu.com/2021/04/virtua-fighter-5-ultimate-showdown-rated-for-ps4-in-korea

 :o
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 06, 2021, 09:33:46 PM
https://twitter.com/HiFightTH/status/1379560619263717377
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on April 06, 2021, 10:09:07 PM
https://twitter.com/HiFightTH/status/1379560619263717377
She looks fucking sick. I popped for the rival schools air combo. I also feel like she's the coolest ba ji quan character in fgs
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on April 06, 2021, 10:30:46 PM
the new characters have been great this season.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 07, 2021, 10:22:24 PM
https://youtu.be/WULO-M2wOYs
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on April 07, 2021, 11:53:32 PM
Does this have a release date yet?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 07, 2021, 11:56:12 PM
Does this have a release date yet?

Don't think so.  Hope they take all the time they need and don't rush it!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Trent Dole on April 08, 2021, 03:22:28 PM
Looks like they haven't even said what platforms it's going to be on yet.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on April 08, 2021, 03:24:31 PM
It's kind of a shame that animation in KoF is still pretty crap. They keep improving the models so the characters look good and stages look good, but the animation is so stiff. The animation keeps the visuals looking pretty dated imo.

I'd kill for a KoF that animated more like SFV, aka closer to 3d version of Garou.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on April 08, 2021, 03:35:33 PM
with how cancel dependent it is it'd look jank anyway.

I think it looks good.  :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on April 08, 2021, 04:00:25 PM
I remember XII and XIII having smooth nice animation but maybe nostalgia glasses.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 08, 2021, 09:31:19 PM
Looks like they haven't even said what platforms it's going to be on yet.

Hopefully it's like Samurai Shodown and comes out just about everything.

But also hopefully that means it comes out on Steam for PC and not EGS.  Haven't checked but pretty sure the EGS version of SS is still broken and won't launch on PCs with USB devices connected to them.  :lol :-\  What kills me about it is that one of the dudes at SNK pleaded with the company president to not release the game on Epic and to go for Steam, citing plenty of reasons why, and it didn't matter.
:stahp
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 13, 2021, 08:38:09 PM
https://www.youtube.com/watch?v=7l-b_gXQ6nQ
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on April 13, 2021, 08:42:23 PM
So I never gave that game a try. Looks like a Marvel kind of fighter?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 13, 2021, 08:43:53 PM
So I never gave that game a try. Looks like a Marvel kind of fighter?

Yes- it's a Vs. game clone with easy inputs and cross-play on EVERYTHING.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on April 13, 2021, 10:04:34 PM
Yeah, see I'm not a power rangers/sentai person, but that looks fun and pretty sure it's on game pass for free. Will have to try it.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 13, 2021, 10:42:51 PM
Yeah, see I'm not a power rangers/sentai person, but that looks fun and pretty sure it's on game pass for free. Will have to try it.

I don't care for Power Rangers either.  It's still fun to mess around with!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on April 14, 2021, 12:13:21 AM
Its so fucking weird to me that power rangers/ ie american localised super sentai has this epic marvel style fighting game with ryu and chun and great netcode and shid. I wonder if there's any japanese super sentai guys making american psn accounts to play it  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 15, 2021, 07:03:43 AM
https://www.youtube.com/watch?v=rbXDQND5EmU
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: D3RANG3D on April 15, 2021, 01:40:56 PM
(https://i.kym-cdn.com/entries/icons/original/000/000/228/DATASS.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 15, 2021, 04:30:34 PM
Shermie keeps on getting more THICC. 

KOF '97/'98:
(https://www.e-moticone.com/emoticone/loisirs/personnage/jeux6.gif)
(https://i.imgur.com/QQeZcZL.gif)

KOF 2002:
(http://www.fightersgeneration.com/characters3/shermie2k2kick.gif)
(https://i.imgur.com/4WeMI66.gif)

SNK Heroines:
(https://i.ytimg.com/vi/cRyr5Y9Tots/maxresdefault.jpg)
(https://i.imgur.com/hd7rC6V.gif)

KOF XV:
(https://www.siliconera.com/wp-content/uploads/2021/04/kof-xv-shermie-trailer-2.jpg)
(https://i.imgur.com/b6fyd3w.gif)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 17, 2021, 04:51:38 PM
Holy shit, Samurai Shodown got patched on PC and actually works on my desktop now!  4K (downscaled to 2K) and shorter load times :lawd
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 18, 2021, 02:52:26 PM
https://twitter.com/hitochiwa/status/1383686665038798855
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 18, 2021, 02:53:13 PM
https://www.youtube.com/watch?v=xO_mZIziDWw
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 18, 2021, 03:02:11 PM
https://twitter.com/GEESE_KOFAS/status/1383162186982334465

:lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 21, 2021, 10:47:43 PM
https://youtu.be/KKpur-UPAjs
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on April 22, 2021, 01:00:12 AM
ffffffuuuuuu Hibiki looks likes she plays so good


Any chance now that we have SS and KoF games SNK will do a new Last Blade?

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 22, 2021, 07:15:57 AM
Any chance now that we have SS and KoF games SNK will do a new Last Blade?

KOF isn't out yet! 

I wonder if the SS team will do something like that.  Guessing not since the LB name isn't as well-known.  :'(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 22, 2021, 10:33:25 AM
https://www.gematsu.com/2021/04/virtua-fighter-5-ultimate-showdown-for-ps4-added-to-playstation-store-in-japan

(https://www.gematsu.com/wp-content/uploads/2021/04/VF-eSports_04-21-21_001.png)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 28, 2021, 10:29:05 PM
https://www.youtube.com/watch?v=zCJ0M1nraec
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 05, 2021, 10:00:08 PM
https://www.youtube.com/watch?v=9zhnEChRrmg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: D3RANG3D on May 12, 2021, 06:42:20 AM
(https://i.imgur.com/6EjhjRo.png)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on May 12, 2021, 08:52:32 PM
that rules actually
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on May 12, 2021, 09:31:09 PM
A darkstalkers reboot that looks like Strive is the dream.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 12, 2021, 10:07:13 PM
https://youtu.be/ezZl8WHKseQ
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on May 14, 2021, 03:33:31 PM
Strive beta is back. I'm not sure for how long.

I-No and Anji Mito were added.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Sho Nuff on May 15, 2021, 10:40:33 PM
I wonder when VF5 eSports is going to drop, if it'll have rollback, and if anyone will give a shit except for me
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 15, 2021, 10:52:27 PM
Strive beta is back. I'm not sure for how long.

I-No and Anji Mito were added.

Through tomorrow, IIRC.

I wonder when VF5 eSports is going to drop, if it'll have rollback, and if anyone will give a shit except for me

People are interested!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on May 16, 2021, 12:26:09 AM
Ehhhh, I'm not and I love VF.

I played the crap out of VF5 on PS3.
I played the crap out of VF5 FS online matches on X360.

Same game again with better netcode...zzz

Yeah it's a great fighter, but unless it's getting something new like a new character and some new moves & balance changes or something I can't get interested.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on May 16, 2021, 02:38:48 AM
Better netcode seems unlikely
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 17, 2021, 12:00:20 AM
https://twitter.com/gematsucom/status/1394122825015963655
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 20, 2021, 04:12:08 PM
https://www.youtube.com/watch?v=gmlhLZOMwkE

Love the Metal Slug background.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 20, 2021, 04:16:37 PM
https://www.gematsu.com/2021/05/aksys-games-and-rarebreed-makes-games-announce-2d-fighting-game-blazing-strike-for-ps5-ps4-switch-and-pc

(https://www.gematsu.com/wp-content/uploads/2021/05/Blazing-Strike_2021_05-20-21_007.jpg)
(https://www.gematsu.com/wp-content/uploads/2021/05/Blazing-Strike_2021_05-20-21_003.jpg)

Quote
    Inspired by classic arcade fighting game series from industry greats such as Capcom and SNK, Blazing Strike evokes the excitement and nostalgia of 2D pixel art genre pioneers while incorporating a unique games system with modern mechanics.

    Blazing Strike features a four-button system with six normal attacks: light, medium and heavy punches and kicks, as well as three defense moves: block, guard and parry. A Rush Trigger enables fighters to execute fast-paced attacks and movements, but using it will slowly drain the Rush Meter, sending the character into a temporary groggy state. This allows players to execute exciting combos while having to manage the Rush Meter. The game will include three play modes: Story Mode, Arcade Mode, and VS Mode, with training, sparring, and online match via Persona AI, and online play powered by GGPO.

This is cool- glad to see this guy got a publisher.  He tried doing Kickstarter before but canceled it.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: DJ Bedroom on May 20, 2021, 11:36:44 PM
https://mobile.twitter.com/vf_official/status/1395562798168494083
May 27 stream to find out wtf VF x esports is.
Stoked to get back in the habit of fighting the elderly
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: DJ Bedroom on May 25, 2021, 04:41:43 PM
So there's no way that stream is for the terrible port of VF5 right?
Sega can't be THAT dumb, right? Right???????
spoiler (click to show/hide)
;____________;
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 25, 2021, 04:43:45 PM
terrible port of VF5

:confused
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on May 25, 2021, 06:03:02 PM
It looks nice, but it is kind weird to just be a visual update (and new BGM) and PS4 only.

I mean even if most of the VF team is long gone at this point hence why no new VF, I'd think even the RGG team has enough experience with combat that they could figure out how to add a character or two and balance them. Fuck, since it's RGG team & RGG Engine at least put in Kiryu.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Sho Nuff on May 25, 2021, 09:30:48 PM
It looks nice, but it is kind weird to just be a visual update (and new BGM) and PS4 only.

I mean even if most of the VF team is long gone at this point hence why no new VF, I'd think even the RGG team has enough experience with combat that they could figure out how to add a character or two and balance them. Fuck, since it's RGG team & RGG Engine at least put in Kiryu.

Didn't the RGG guy say that he didn't want Kiryu punching women and that's why he turned down the Tekken cameo
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 25, 2021, 10:53:23 PM
Posting the trailer might help.    :doge


https://www.youtube.com/watch?v=ChN6AjsLORY
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on May 25, 2021, 10:53:43 PM
Hard to complain about free (with ps+) but no steam release reeks of the sony special  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 25, 2021, 10:56:55 PM
It looks nice, but it is kind weird to just be a visual update (and new BGM) and PS4 only.

I mean even if most of the VF team is long gone at this point hence why no new VF, I'd think even the RGG team has enough experience with combat that they could figure out how to add a character or two and balance them. Fuck, since it's RGG team & RGG Engine at least put in Kiryu.

Didn't the RGG guy say that he didn't want Kiryu punching women and that's why he turned down the Tekken cameo

https://www.youtube.com/watch?v=gTuu7G7J3YU

Is this a mod or the real thing?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on May 26, 2021, 04:16:22 AM
It looks nice, but it is kind weird to just be a visual update (and new BGM) and PS4 only.

I mean even if most of the VF team is long gone at this point hence why no new VF, I'd think even the RGG team has enough experience with combat that they could figure out how to add a character or two and balance them. Fuck, since it's RGG team & RGG Engine at least put in Kiryu.

Didn't the RGG guy say that he didn't want Kiryu punching women and that's why he turned down the Tekken cameo

Idk, but if that's true and why Kiryu isn't in Tekken

 :comeon

Do you never fight women badguys in any of the RGG/Yakuza games? I could've sworn there were. If not, that's kind of a weird thing I never noticed.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 26, 2021, 03:11:39 PM
Still not seeing how the older versions look better.

Top: Ultimate
Bottom: Final Showdown

(https://media.eventhubs.com/images/2021/05/25_comp01.jpg)
(https://media.eventhubs.com/images/2021/05/25_comp02.jpg)
(https://media.eventhubs.com/images/2021/05/25_comp03.jpg)

:huh
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on May 26, 2021, 06:03:30 PM
The new models are clearly a step up in everything but the faces.

The faces are just different. The VF cast has never been particularly attractive to begin with (when people are saying DoA's Sarah model is the best I assume they just want the women to look attractive) so I don't really care if they look a bit different.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 26, 2021, 10:16:57 PM
https://youtu.be/HkMYPJo4lfA
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: DJ Bedroom on May 27, 2021, 05:23:13 PM
God I hope KoF actually gets rollback
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 01, 2021, 10:27:37 PM
Dunno about Virtua Fighter- haven't had the best quality match connections and it's kind of funny seeing this with less custom parts to use compared to Final Shodown (yes, I got the DLC- it's still less).  Just kind of odd.  Also some slight 'censorship' but I kind of expected that given the platform it's on.  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 02, 2021, 02:52:59 AM
Yeah, between the dualsense being absolutely terrible for VF and online lag, was not having fun against button mashers when I tried.

Sure I haven't played VF in a decade, but I know my moves and combos like the back of my hand and I could not pull off stuff regularly with the ps5 pad. Even Akira's fast elbow Fx3, P was too tough because each tap is slow and getting three quick taps in wasn't working.

Since this is a ps4 game, I'm assuming my HRAP for Ps4 should work?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 02, 2021, 07:05:17 AM
God I hope KoF actually gets rollback

They have time to work on it- it has been delayed to next year.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on June 02, 2021, 09:30:45 AM
And PS4 controllers can't be used on PS5 for PS4 games, right? You'd think Hori would have something ready for Strive's release.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on June 02, 2021, 11:18:35 AM
I think it's fine, and price is right if you have plus. DLC seems kind of scummy tbh, $30 all-in seems like it'd be a fair price.

I only tried a few matches online and it wasn't the best, wasn't able to stop some obvious cheese every time. then again I am rusty AF as haven't really played in forever. Can hopefully get some more in this weekend with better results.

It's just good to have some VF back, wish there were more stage options but they did a good job reworking what is there.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 02, 2021, 12:30:39 PM
I think it's fine, and price is right if you have plus. DLC seems kind of scummy tbh, $30 all-in seems like it'd be a fair price.

I only tried a few matches online and it wasn't the best, wasn't able to stop some obvious cheese every time. then again I am rusty AF as haven't really played in forever. Can hopefully get some more in this weekend with better results.

It's just good to have some VF back, wish there were more stage options but they did a good job reworking what is there.

IIRC it's using the exact same netcode that Final Showdown had.  It's unfortunately not that great.  To me this is FS, with less content, but improved graphics.  It feels dated for obvious reasons.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 02, 2021, 11:18:11 PM
https://www.youtube.com/watch?v=UdsS1aBMkYg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 03, 2021, 03:04:32 AM
I'll give them this on the new VF, I was playing Judgment and tried Final Showdown in that which is the original arcade version and coming from this new VF the graphics were night and day. The game looks a huge visual upgrade from the original. The backgrounds are really simple in the original and the characters look a lot better in the new one. Didn't think the difference was that big until I played FS.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 08, 2021, 10:24:53 AM
Guilty Gear Strive unlocked (for people who pre-ordered the deluxe editions on PS4/PS).

:phil
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on June 08, 2021, 11:50:49 AM
I'll get it after work today.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on June 08, 2021, 12:16:49 PM
Waiting for the PC release....... :'(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 08, 2021, 12:48:00 PM
I'll get it after work today.

Digital Deluxe and physical Ultimate pre-orders only- the regular release is on Friday.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 08, 2021, 12:50:37 PM
Waiting for the PC release....... :'(

(https://i.redd.it/au7yu5s1aw371.png)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 08, 2021, 04:06:41 PM
Guilty Gear Strive unlocked (for people who pre-ordered the deluxe editions on PS4/PS).

:phil

Oh, that might be the one I got. Will check later.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 08, 2021, 05:15:40 PM
So is this early release the full thing? Story mode and all? No day 1 patches coming in a couple days?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 08, 2021, 10:11:27 PM
So is this early release the full thing? Story mode and all? No day 1 patches coming in a couple days?

It's the full game.  This was their "pay us more money and get it a few days early" approach some game releases have.  I did it because I knew I was going to get the DLC anyway.  The first DLC character is out next month and will be a brand new character, too.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 08, 2021, 11:16:56 PM
yeah, I got it since I'll support their season passes for more characters
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 08, 2021, 11:50:38 PM
Finished an arcade mode run with Anji.

Game is super fun and looks great. But man, so sad they really got rid of the fancy anime instant kills. I was told during the beta not to worry as they've always saved showing off the IKs until right before the game release since they're the visual showoffs to sell the game. But I looked at the command list and ...gone  :'(

Also arcade mode not having actual intro & ending movies is sad. Feels like budget cuts to focus on MP.

Music is great tho. Anji plays pretty good.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 08, 2021, 11:51:15 PM
Oh and what they did with the final boss is sorta neat, sorta bullshit.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 08, 2021, 11:59:27 PM
Also while mission mode seems ok, no individual character mission mode/training with specific character combos seems lame? Unless I'm missing it somewhere...
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 09, 2021, 12:34:15 AM
More content is coming in addition to the DLC.

(https://media.eventhubs.com/images/2021/06/06_pass-strive-bnr.webp)

Quote
Some time ago, it was announced that Guilty Gear Strive would be delayed from its original release date of April 9. Despite the delay, we would later learn that certain planned features and modes wouldn't make it into Guilty Gear Strive on release due to complications caused by the COVID-19 pandemic.

However, it seems that the developers intend to add these features into the game via future updates. "While this unfortunately meant that we had to cut quite a few elements and modes from the game, we intend to add them all in updates after the game's release, so expect new content coming in the future," said an Arc System Works representative.

The Guilty Gear Strive Season Pass will begin the game's DLC with five extra fighters. Our first character will be a newcomer to the series that will be joining July 2021. In August 2021, a returning veteran from a past game will also join the battle.

Additionally, a new Combo Maker feature, more customization features for player match rooms and a Digital Figure Mode will be made available to all players. There's no need to purchase the Season Pass to acquire this content.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 09, 2021, 01:04:12 AM
Yeah, I can see them adding back IKs eventually since they don't really change gameplay much. Still it's kind of like Mortal Kombat launching without fatalities and maybe to be added back in later.

I watched some of the story mode, seems solid. Did an arcade mode run through with I-No. Damn she plays great here.


As much as I'm slightly miffed some of the features I like are missing, this is a fighter that looks amazing, plays great, has the best music ever for a fighter, has a story mode, some mission stuff, and rollback online. Pretty damn good package. Hopefully sells well and gets better over time with support.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on June 09, 2021, 01:52:43 AM
I was thinking that maybe they took out IKs because they didn't want to dumpster characters like Nago. His bloodlust thing stunning him would be even worse if you could IK him when it happens. Obviously they could design it so you can't land it in that gap but at that point whats the point?


I know A.B.A who had a similar gimmick was super susceptible to IKs as well
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 09, 2021, 02:12:40 AM
I was thinking that maybe they took out IKs because they didn't want to dumpster characters like Nago. His bloodlust thing stunning him would be even worse if you could IK him when it happens. Obviously they could design it so you can't land it in that gap but at that point whats the point?


I know A.B.A who had a similar gimmick was super susceptible to IKs as well

There has to be a way around that one instance. IKs were never really doable in competitive matches. They existed only to show off the graphics/animation and for newbies/casuals to hit each other with them here and there and watch the spectacle. I literally would do them once with every character in training mode to watch them and never use them again.

It sure sounds like it might've been a budget/covid thing...
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 09, 2021, 04:55:30 PM
The soundtrack to this game is so fire jc

https://youtu.be/ofj5flVbK2M

https://youtu.be/_0OZUejRsu0

https://youtu.be/I-Lys7OLglU


It's criminal how low the music is on default. First thing I do is drop down everything else in audio. Also these songs don't even hit the chorus until like 90 seconds in and the match is probably over unless you're doing best 3 of 5  :lol :'(
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on June 09, 2021, 10:02:22 PM
Quickly being reminded while playing online that I'm painfully average at fighters. Lobbies still suck overall, but adding the zones and rematch are welcomed improvements over the beta lobbies.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 09, 2021, 10:12:07 PM
Quickly being reminded while playing online that I'm painfully average at fighters. Lobbies still suck overall, but adding the zones and rematch are welcomed improvements over the beta lobbies.

The lobbies Arc uses NEED.  TO.  GO.  Just keep it simple and stop with the avatar shit.  But the netcode is great and rematches are nice. 

I think this game should have best 3 out of 5 as the standard- the rounds are so fast, lol.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 09, 2021, 10:12:14 PM
https://www.youtube.com/watch?v=opNubV7j1Tc

:horny
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: DJ Bedroom on June 09, 2021, 10:35:01 PM
The soundtrack to this game is so fire jc

https://youtu.be/ofj5flVbK2M

https://youtu.be/_0OZUejRsu0

https://youtu.be/I-Lys7OLglU


It's criminal how low the music is on default. First thing I do is drop down everything else in audio. Also these songs don't even hit the chorus until like 90 seconds in and the match is probably over unless you're doing best 3 of 5  :lol :'(
LOVE THE SUB
HUMAN SEEEEEEEEEEEELF
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 10, 2021, 03:23:33 AM
Strive feels like the first fighting game in a decade that I'll actually stick with after clearing arcade mode with everyone and watching the story mode. It's just so fun I can see myself sticking with the online. Probably still main Faust. I do like everyone except Zato-1, who is cool but I will never be able to play Zato-1 just like I can't play the dual doll characters in Blazblue.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 10, 2021, 07:52:54 AM
Strive feels like the first fighting game in a decade that I'll actually stick with after clearing arcade mode with everyone and watching the story mode. It's just so fun I can see myself sticking with the online. Probably still main Faust. I do like everyone except Zato-1, who is cool but I will never be able to play Zato-1 just like I can't play the dual doll characters in Blazblue.

My main from the previous games, Jack-O, isn't in.   :'(  Have settled on Potemkin for now- he's still super ridiculous like in the beta. 
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 11, 2021, 06:56:08 PM
Did the latest patch up the AI difficulty in arcade mode?

I got through my earlier runs without losing a round usually, but I tried a Ky run just now and every AI put up a hell of a fight. May was spamming like nuts. Had 2 losses and a bunch of barely squeaked by wins. Sure I don't know how to play Ky yet in this one, but the AI just seemed way more aggressive than previous arcade mode runs.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 11, 2021, 07:06:05 PM
Dunno; only tried playing online.

Now that the game is out for everyone, I can finally try it on Steam and get some games in when I'm in the living room.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 11, 2021, 07:32:16 PM
Yeah I’m finally trying some online.

Had some good matches but now stuck in server connecting freeze after a rank up  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: headwalk on June 11, 2021, 09:19:58 PM
31k+ concurrents on steam, that's double SF5 and tekken 7 and something like 10x what the next biggest GG game got.

i'm trying faust because i always play basic bitch shotaclones and rushdown characters, and i feel like torturing myself.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 11, 2021, 09:23:37 PM
Yeah, I still don't know my moves/combos with Faust and I keep accidently doing the command throw when trying to do the fishing spear with kick and then I stand there and eat a combo  :'(

But when I'm teleporting around and doing full screen f+HS into fishing spear he's still a blast to use.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 11, 2021, 09:25:08 PM
Hopefully the game is successful on consoles since that's where the bulk of the players are.

GG has never really found great success and its limited the budget throughout. The biggest instance is there was clearly going to be another revision of X3rd with more characters that got canned. I feel like the height of GG popularity was during the PS2 and Blazblue really overtook it on PS3/PS4 era.

Would be nice if this is a success and can float them for the next 4-5 years with seasons of characters and story mode add-ons.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: headwalk on June 11, 2021, 09:33:36 PM
the teleport just feels like a suicide note. can't work out how to implement it without eating a counter.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 11, 2021, 09:39:41 PM
Depends on the level of player. I constantly hit with the slash one from above on ducking or mashing opponents. But the left/right one I get thrown on blocking opponents and eat tracking combo on mashing players.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 11, 2021, 09:42:18 PM
I've only played Faust like 1-2 hours so take whatever I say with a grain of salt lol

But in Strive his greatest asset seems to be his crazy reach which gives him a lot of priority in both the air (horizontal slash beats a lot of stuff) and on ground (slash is long, f+hs is fullscreen) and you can combo into things from them pretty easily and do 25-40% damage.

My biggest problem with Faust is when I end up in the corner I have trouble getting out because his stuff is too slow. Sometimes F+P works.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on June 11, 2021, 10:57:00 PM
Holy shit Anji's counter super is so much fun. It might be because everybody is bad right now but I'm having a lot of fun playing online and I haven't even tried optimizing my combos at all yet. The netplay is so fuckin gooooooood  :)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Sho Nuff on June 12, 2021, 02:21:48 AM
I hooked up the Astro City Mini stick to the PS4 via a Brook Wingman adapter and I’m in Virtua Heaven. 75% of the time I get a new person who I annihilate, 15% of the time it’s someone who puts up a good fight, and 10% I get a Japanese Virtua God who humiliates me like Rickson Gracie dojo storming a kids’ karate gym
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 15, 2021, 04:05:51 PM
https://mobile.twitter.com/Dame_tekken/status/1404751767775039497
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on June 16, 2021, 03:59:38 PM
I'm still loving Strive but it's got some of the most atrocious balance I've ever seen in a fighting game at launch. The top tier is very defined right now.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 16, 2021, 04:03:41 PM
I'm still loving Strive but it's got some of the most atrocious balance I've ever seen in a fighting game at launch. The top tier is very defined right now.

Whose top-tier right now? I haven't played in a week.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on June 16, 2021, 04:23:48 PM
Sol, May, and Leo are all insanely tough rush down.

Ramlethal can rush you down or zone you out with the massive hitboxes on her swords and she can combo you for huge damage from almost any scramble situation out of a trade.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 16, 2021, 04:41:50 PM
I can see May & Leo, but Sol is pretty slow. Kinda surprised.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 19, 2021, 05:32:03 AM
Can't get over how Guilty Gear has the best arcade mode ending credit roll songs ever. Freesia was so good and Name of Heaven is great too. Icarus from Sign was kinda ok, but those two are great stuff.

I also like how it's like HEAVEN OR HELL BADASS FIGHT GAME and then you get to the end credits and its this soft romance ballad.

Still think Strive gonna be best videogame ost 2021.

https://youtu.be/y9Gc6rreQSY

https://youtu.be/TqzEGYpepDE

Also one of the best GG Vocal Songs in the last decade was from...the pachislot mobile game  :doge

https://youtu.be/mg8_7SfwdfY
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: headwalk on June 19, 2021, 06:10:43 AM
fuck ramlethal as a faust. he is weak all round but at least has tools to deal with the unga bunga rushdown crowd if you play it perfectly, ram negates all of these tools, can instantly punish all your zoning attempts from full screen and is just as oppressive when she has you in a corner.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on June 19, 2021, 06:45:49 AM
I can see May & Leo, but Sol is pretty slow. Kinda surprised.

Sol has 5k which is a three framer, the only character with a move that fast is Chipp.

I kinda think Ram is the problem character. it's pretty fucked how she can combo you to wallbreak if she clips you with her slash via pinning you to the corner with swords. the huge conversations from stray hits really gets on my last nerve lol

combine that with the reversal super and the beam super lol.


Game is still the most fun I've had with an FG ever
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 19, 2021, 05:56:11 PM
I'm kinda glad Ram is dominating just because she was my favorite character in Xrd because I like playing slow powerful characters and she was way more mobile and fun than Potemnkin (who is still fun too). Plus naked gal with flying demons and giant cool swords is a good metal design I can get behind.

In Strive, Nagoroyuki is definitely the best new character design. Giovanna is ok, but I find her kind of boring in a KoF King way. Demon Dog is cool though. I really hope the first DLC character isn't the fat general guy. I haven't watched enough of the story mode to weigh in and if he's cool but I'm just not a fan of fat USA guys like Bob from Tekken. Just feels lazy design.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: headwalk on June 23, 2021, 07:59:46 AM
It's a safe bet to make that there are going to be far, far more people playing this on consoles and nearly every game Arc has developed and released on PC fell way off post-launch- that goes for just about every fighting game on PC.  But you do you.

https://twitter.com/superscience890/status/1405898519274168320

get with the times gramps.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 23, 2021, 09:36:30 AM
That 2.7% Faust on Celestial  :'(

Interesting that Leo is low on general, but high on Celestial since he's supposed to be scrub friendly.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on June 23, 2021, 09:51:19 AM
I didn't expect Ramlethal to be an overall favorite when I played the beta.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 23, 2021, 09:54:39 AM
I do like that every few days the top character changes and everyone's tier list is pretty different. Seems generally balanced where everyone is competitive.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 23, 2021, 12:06:37 PM
It's a safe bet to make that there are going to be far, far more people playing this on consoles and nearly every game Arc has developed and released on PC fell way off post-launch- that goes for just about every fighting game on PC.  But you do you.

https://twitter.com/superscience890/status/1405898519274168320

get with the times gramps.

That chart is missing PS5 data.  :P

Was pleasantly surprised to see how many people were on it on Steam, but you gotta give it more time before the drop-off happens.  Isn't the average number of players online already down by half of what the peak was?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: headwalk on June 23, 2021, 12:27:46 PM

That chart is missing PS5 data.  :P


that's actually ps4+5 combined since they're on the same server.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 23, 2021, 12:58:49 PM

That chart is missing PS5 data.  :P


that's actually ps4+5 combined since they're on the same server.

It's not confirmed.  He just said "I believe so."

Also, where is this data coming from?  Is it worldwide for PSN?  How do you see the number of players online on PSN games anyway?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on June 23, 2021, 09:32:02 PM

It's not confirmed.  He just said "I believe so."

Also, where is this data coming from?  Is it worldwide for PSN?  How do you see the number of players online on PSN games anyway?
The in-game ranking leaderboards, by checking how many people are listed. It's pretty fucking crazy to see PC ahead but I was thinking about it and it kinda makes sense.


Quote
Was pleasantly surprised to see how many people were on it on Steam, but you gotta give it more time before the drop-off happens.  Isn't the average number of players online already down by half of what the peak was?
The current drop off to 50% is kinda normal for any game after the first week. Even DBFZ went down to 20k and strive's drop off to 15k concurrent is higher than SFV peak. I bought the PC version thinking the oceanic lobbies would be dead but there's at least 20 people in each and there was 10 in celestial on midnight on a wednesday
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 23, 2021, 10:46:29 PM
https://www.youtube.com/watch?v=fb3ldoiHIIg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 23, 2021, 10:49:04 PM

It's not confirmed.  He just said "I believe so."

Also, where is this data coming from?  Is it worldwide for PSN?  How do you see the number of players online on PSN games anyway?
The in-game ranking leaderboards, by checking how many people are listed. It's pretty fucking crazy to see PC ahead but I was thinking about it and it kinda makes sense.

  • You could get the PC version dirt cheap
  • The PS4 version looks and runs like shit
  • Strive PC Version looks and runs godlike
  • No one can buy a PS5
  • Even if you have a PS5 you have to use a shiddy PS5 controller

:confused

It looks and runs just fine on PS4 (Pro).  The PC version was locked at 1920x1080 the last time I loaded it up- couldn't do 1440P or higher.  Edit- they fixed it!  Got it at 1440P.

Quote
Was pleasantly surprised to see how many people were on it on Steam, but you gotta give it more time before the drop-off happens.  Isn't the average number of players online already down by half of what the peak was?
The current drop off to 50% is kinda normal for any game after the first week. Even DBFZ went down to 20k and strive's drop off to 15k concurrent is higher than SFV peak. I bought the PC version thinking the oceanic lobbies would be dead but there's at least 20 people in each and there was 10 in celestial on midnight on a wednesday

Believe me, I'll be happy to be completely wrong, but I expect the player drop-off to continue.  On consoles too but there will be more on Playstation in the end.  It's what always happens with these Arc games.  Wish they would do cross-play.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on June 23, 2021, 11:12:00 PM
By runs like shit I'm talking about a stock ps4 with those hateful load times and mega pixelated in game :doge

The test for drop off is basically 1 month after release. Every FG drops by like 1/3 -1/2 after a week, then another 1/3 after a month and kinda stabilizes there. Even if gg dropped another third to 10k on steam that'd still be killing it.

I don't think this is really going to drop off like normal arcsys games because due to non distinguished mentally-challenged netcode you can actually play it online without having to be a sadist or autist, the game also seems to have a lot of mainstream normies jumping inc streamers

I'd still like crossplay because more the merrier, but I'm nto stressed about it


Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on June 25, 2021, 12:34:15 AM
Apparently the PS4 strive has 4 frames input delay and the pc version has less than one  :doge

https://www.youtube.com/watch?v=7qEPh7WQkcc
https://twitter.com/noodalls/status/1408235016170074115?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1408235016170074115%7Ctwgr%5E%7Ctwcon%5Es1_&ref_url=
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 25, 2021, 12:46:18 AM
https://www.youtube.com/watch?v=fb3ldoiHIIg

Her arms look really weird. Like stick figure when she's punching the shit out of people.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 25, 2021, 12:46:30 AM
Apparently the PS4 strive has 4 frames input delay and the pc version has less than one  :doge

https://www.youtube.com/watch?v=7qEPh7WQkcc
https://twitter.com/noodalls/status/1408235016170074115?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1408235016170074115%7Ctwgr%5E%7Ctwcon%5Es1_&ref_url=

Hmmm, PS5?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on June 25, 2021, 12:58:58 AM
https://www.youtube.com/watch?v=fb3ldoiHIIg

Her arms look really weird. Like stick figure when she's punching the shit out of people.

Yeah. The legs as well. Maybe I'm too used to the buff/thicc GG and SF characters and looking at brickhouse giovanna every day has warped my mind.

I have no idea about PS5.

It's kinda a bummer because I just know every tournament setup will be PS4.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 25, 2021, 07:40:10 AM
Apparently the PS4 strive has 4 frames input delay and the pc version has less than one  :doge

https://www.youtube.com/watch?v=7qEPh7WQkcc
https://twitter.com/noodalls/status/1408235016170074115?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1408235016170074115%7Ctwgr%5E%7Ctwcon%5Es1_&ref_url=

Interesting- the test was done with v-sync off and low-latency mode enabled in the nVidia control panel, though.  People are asking him to test again with v-sync on and low-latency off but he's unable to right now.  What I get from this is that all the pros are going to possibly be forced to play the worst-running version of the game.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 25, 2021, 07:42:02 AM
https://www.youtube.com/watch?v=fb3ldoiHIIg

Her arms look really weird. Like stick figure when she's punching the shit out of people.

Yeah. The legs as well. Maybe I'm too used to the buff/thicc GG and SF characters and looking at brickhouse giovanna every day has warped my mind.

I have no idea about PS5.

She's always been pretty slim like that.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 29, 2021, 09:57:28 AM
https://www.eventhubs.com/news/2021/jun/26/guilty-gear-input-lag/

Quote
While less than a single frame of lag sounds phenomenal, which it is, there are some caveats to these results that make their applicability a good bit more muddy for general PC players.

As fellow latency tester Loïc 'WydD" Petit points out, the rig Noodalls used here is among the best consumer PCs you can get right now with an Nvidia 3080 GPU with its Ultra Low Latency mode, an Intel Core i7-10700KF CPU, and potentially a 360Hz monitor, which high refresh-rate screens are shown to reduce lag as well.

So pretty much these numbers are likely the best case scenario and won't directly apply to players on the more mid-range PCs most people will be playing on though that doesn't mean we should just discard the findings either.

https://mobile.twitter.com/WydD/status/1408337840547713024

Makes more sense.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 08, 2021, 07:25:31 AM
https://www.youtube.com/watch?v=P6w5BxaO1qk
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 08, 2021, 07:27:59 AM
More on GG Strive input lag:

https://www.eventhubs.com/news/2021/jul/06/guilty-gear-ps5-lag/

Quote
Guilty Gear Strive may have more input lag on PlayStation 5 than its PlayStation 4 counterpart

There may be some caveats to that however

After previously testing the input lag on both the PlayStation 4 and PC versions, Nigel 'Noodalls' Woodall found that the PS5 version of Strive may have more input lag than the PS4 — though there are a few caveats that could impact the numbers.

The results of Noodalls' latest experiment showed that Strive on PS5 had a minimum of 91ms of latency and a maximum of 112ms with a final average of 93.6ms, which equates to 5.8 frames of delay.

In comparison, his tests on PS4 came out with an average of 65.65ms (3.9 frames) of input lag while PC displayed a staggering 11.93ms (.71 frames), but that number will vary quite a bit depending on the hardware and setup used.

If those final statistics do hold up, that's not exactly the greatest look for Sony's powerful new hardware and next-gen port of Guilty Gear although what we see here may not be telling the full story.


A potential wrench comes in from Noodalls not being able to run the PS5 experiments with the exact same equipment as the PS4 due to controller compatibility issues on the PS5, which could also skew the results a bit by introducing slightly more lag.

Because of that, it's a bit difficult to discern what the actual takeaways are for Strive on PS5.

Without Variable Refresh Rate enabled on PS5, the best case scenario appears to be on par with PS4 if the controller did indeed contribute to an additional frame or two of lag though PS5 owners were probably still hoping to see much better results than that.

One thing does seem for certain though. It's probably going to get more and more difficult to gauge things like input latency in accurate, real-world applications as hardware and customization options makes measurements differ between users.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on July 08, 2021, 10:39:54 AM
The odd thing is no one seems to notice this stuff before these tweets come out.

Everyone's been playing Strive fine on ps5 and now suddenly some people are like the game is unplayable. Just seems silly.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 08, 2021, 01:25:39 PM
The odd thing is no one seems to notice this stuff before these tweets come out.

Everyone's been playing Strive fine on ps5 and now suddenly some people are like the game is unplayable. Just seems silly.


Always been like that 99% for anything.  So many people are armchair 'e-sports pros'.  I can remember back in the 90s talking to a dude who refused to play some games because he read someone else saying they were "broken" on Usenet.  That was enough for him despite never playing in tournaments.
 :brain
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 09, 2021, 02:31:46 AM
The odd thing is no one seems to notice this stuff before these tweets come out.

Everyone's been playing Strive fine on ps5 and now suddenly some people are like the game is unplayable. Just seems silly.


Always been like that 99% for anything.  So many people are armchair 'e-sports pros'.  I can remember back in the 90s talking to a dude who refused to play some games because he read someone else saying they were "broken" on Usenet.  That was enough for him despite never playing in tournaments.
 :brain

Saw someone on discord today saying gio beats nago clean on ps4/5 but nago wins clean on pc. the big brainery has already begun
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 12, 2021, 10:04:21 PM
https://www.eventhubs.com/news/2021/jul/12/guilty-gear-crossplay/

Arc working on cross play for PS and PC. 
 :mynicca
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 20, 2021, 10:30:38 PM
https://www.youtube.com/watch?v=DeTYR57hB44
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 20, 2021, 10:31:52 PM
https://www.youtube.com/watch?v=Wuic3iUsN8A
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on July 21, 2021, 01:29:40 AM
https://www.youtube.com/watch?v=DeTYR57hB44

Was hoping it wasn't that guy because I don't like his look. But at least his moveset looks cool. He's almost got that Gungrave going on with the coffin swing.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on July 22, 2021, 10:11:19 AM
https://www.youtube.com/watch?v=Wuic3iUsN8A
Lol I've found my main
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on July 25, 2021, 08:31:04 PM
Beat a few scrubs and got moved up to the 6th floor in Strive. Mistakes were made. Let's see how long I last here. :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 25, 2021, 10:28:37 PM
Beat a few scrubs and got moved up to the 6th floor in Strive. Mistakes were made. Let's see how long I last here. :doge

Haven't played it in weeks TBH.  Will try out GoldDick this week.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on July 26, 2021, 10:15:22 AM
I've only been playing it like twice a week. It's the only game I have time for right now.

Hadn't really fought any Sol players until last night. That move that lets him slide under everything wrecked me. Lost 5 of 6 in total to two Sol players and got demoted back down to floor 5. I'm staying on 6 though. I see this is where people start using Roman Cancels, combo traps, etc.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on July 26, 2021, 08:00:13 PM
Beat a few scrubs and got moved up to the 6th floor in Strive. Mistakes were made. Let's see how long I last here. :doge

Floor 10 Gang  :rash

have played 150 hours and only not played one day since release tho  :brain
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 30, 2021, 07:11:26 AM
https://www.youtube.com/watch?v=y5uW5v66-4s
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 03, 2021, 06:51:24 PM
SFV stuff:

-Oro and Akira out 8/16
-New stage for Akira
-Cammy and Guile in Fortnite
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 03, 2021, 07:23:15 PM
https://mobile.twitter.com/StreetFighter/status/1422696834603044865
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on August 03, 2021, 08:54:26 PM
I can't believe they made another fucking blonde dude.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 03, 2021, 09:43:32 PM
He looks like Tekken's Steve except shooting Sonic Booms and with some Boxer/Balrog/Dudley dashes & uppercuts. Seems fun but yeah the design is zzzzzz
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on August 03, 2021, 09:51:19 PM
The moves are cool but blonde kickboxer is SOOOOO close to Ed it makes me irritated.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: tiesto on August 05, 2021, 10:24:32 AM
https://mobile.twitter.com/StreetFighter/status/1422696834603044865

Guess he'll now have to be my SFV main on principle.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 06, 2021, 01:15:28 PM
https://www.youtube.com/watch?v=6ldsWPI_48A

IIRC this is being made by one guy.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Shuri on August 07, 2021, 04:19:35 PM
This looks great! It reminds me of Rage of the Dragons.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 11, 2021, 10:28:27 PM
https://www.youtube.com/watch?v=C8qPFEX2Cgs
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 11, 2021, 10:36:24 PM
Oh hey, an actual new character!

Looks solid.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 11, 2021, 11:13:03 PM
Oh hey, an actual new character!

Looks solid.

Actually, he's a boss from KOF XIV.   :lol  Took me a second to realize it was him, though, lol.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 12, 2021, 06:12:04 PM
Should I buy Granblue Versus? It's on sale for the first time on Steam and you can get the base game + S1 DLC pass for $40. It's the only Arcsys fighter I haven't played and I don't care about MP. People say it has decent SP and looks and plays nice?

Oh and I don't know anything or care about the Granblue franchise.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 12, 2021, 11:19:37 PM
The single player bored me to tears.  I would just pass on it.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on August 13, 2021, 01:32:46 AM
No money spent on delay based netcode :hmph
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 14, 2021, 10:55:18 AM
Jack-O leaked as the next GG Strive DLC character.  If they don't change her up too much, there's my main back and I'll start playing again.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 16, 2021, 12:19:56 AM
https://twitter.com/SNKPofficial/status/1427087716965961733

Baiken!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 16, 2021, 07:58:40 AM
https://www.youtube.com/watch?v=H_Wq4PCa1u0
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 16, 2021, 01:15:33 PM
She looks like a plastic doll  :-\
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 16, 2021, 06:11:46 PM
https://www.youtube.com/watch?v=hEU_tdzr2iM



She looks like a plastic doll  :-\

(https://www.nydailynews.com/resizer/CxL8SK3JXkGruCoEJ2Px46rt3yI=/800x507/top/arc-anglerfish-arc2-prod-tronc.s3.amazonaws.com/public/RPMJ3ZO2FS2JV4DPKM2L6FP47A.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 23, 2021, 09:39:21 AM
We got leaks!  New KOF XV info has popped up before SNK has announced or shown it.  From the art (which appears to be the box art), there's two new female characters, plus Heidern and Ash are back.

(https://media.eventhubs.com/images/2021/08/22_leak05.jpg)
(https://media.eventhubs.com/images/2021/08/22_leak01.jpg)
(https://media.eventhubs.com/images/2021/08/22_leak02.jpg)
(https://media.eventhubs.com/images/2021/08/22_leak03.jpg)
(https://media.eventhubs.com/images/2021/08/22_leak04.jpg)
(https://media.eventhubs.com/images/2021/08/21_leaky-kof01.png)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 25, 2021, 05:24:37 PM
https://youtu.be/_o7Ip64-Sio

Rollback netcode
:lawd
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 25, 2021, 05:47:06 PM
That's great!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on August 28, 2021, 09:43:07 AM
https://youtu.be/JF0hQcjqYbM

Seems reminds me of an easier to use Rachel from BlazBlue.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: D3RANG3D on September 17, 2021, 03:37:13 PM
https://twitter.com/BingoTarte/status/1434743573472104450
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 29, 2021, 10:05:34 AM
Reminder that Melty Blood is out tomorrow on PS4, Xbone, Switch, and Steam...with rollback netcode!

And-

https://www.youtube.com/watch?v=x1-HAs4JSBE

:anhuld
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 30, 2021, 09:52:01 AM
Finally, someone new:

https://youtu.be/jah965-S2jk

Wish all her moves used spray paint instead of floaty hands.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on September 30, 2021, 09:56:17 AM
Spent some time last night playing Melty Blood online against Japanese players. No noticeable lag. Felt like I was in the same room as them. This is some really good rollback net code.  I hope the game is popular enough to keep a good online population.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Coax on September 30, 2021, 10:37:44 AM
https://www.youtube.com/watch?v=r4-jZS9ARIc
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on October 05, 2021, 11:19:59 PM
https://twitter.com/SmugDaBeast/status/1445236945307774976

spoiler (click to show/hide)
https://www.youtube.com/watch?v=UiZu9vO8Ix0

spoiler (click to show/hide)
https://www.youtube.com/watch?v=geQR8UagOQg
[close]
[close]
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on October 06, 2021, 06:55:05 AM
https://www.youtube.com/watch?v=r4-jZS9ARIc

Reminds me of AC Valhalla. At launch it loaded quick, but now all this communicating with server bullshit takes minutes. Definitely a pet peeve of mine when games try to do all this server checking.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Svejk on November 18, 2021, 06:31:36 AM
There's an open beta demo up for KOFXV on PS4 & 5.  From the 19th through the 22nd it seems? 

PS5 version (https://store.playstation.com/en-us/product/UP0576-PPSA05628_00-KOF15BT0000000US) looks to require vibration and haptic triggers?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 21, 2021, 11:08:29 PM
https://www.youtube.com/watch?v=7bhnIkpCsWQ

Yup, it's Arc System Works.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on November 21, 2021, 11:32:36 PM
Weird, just looks like GG characters and Strive. At least Blazblue had its own look. That's basically Jam and Johnny.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on November 24, 2021, 11:35:34 PM
https://www.youtube.com/watch?v=WCqWl3Gft-s

Did I miss Steam being listed at the end of recent trailers alongside Epic?  Glad to see they're not repeating what they did with Samurai Shodown.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 04, 2021, 09:52:25 PM
https://www.youtube.com/watch?v=GsyS2YnEFjA

Quote
Sega has announced Virtua Fighter 5: Ultimate Showdown downloadable content “Yakuza Series Collaboration Pack.” It will launch on December 8.

The downloadable content pack includes:

    Character customization items (approx. 650).
    Character costume types (19 in total).
    Yakuza series character costumes (19 in total).
    Yakuza series background music (20 tracks in total).
    Virtua Fighter 3 arrangement background music (20 tracks in total).
    Spectator stickers (40 in total).
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on December 04, 2021, 10:56:52 PM
That's cool, but is anyone even playing VF US anymore? I figured the game without rollback and its server issues would be dead at this point. Seems like a lot of effort this late.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on December 28, 2021, 01:59:33 AM
Following up on my last post, Sega said VF5 Ultimate Showdown was success and surpassed expectations and is selling well and revitalizing the franchise.

So that explains the DLC pack.

Still that surprises the fuck out of me. Game was free on PS+ and has no rollback and shitty netcode and VF has never been popular. Who is buying the game? I mean I'm glad it's selling because VF is my favorite 3d fighter and I'd love for an actual honest to goodness new one, but it's just fucking bizarre. I guess the explosion of the FGC since VF5 has led to a new audience to fall in love with VF5 even if the netcode is shit.

Imagine if they had actually done rollback for this release. Damn. Could've been huge.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 28, 2021, 09:16:02 AM
Speaking of rollback, it seems to be working well for BlazBlue.

https://www.eventhubs.com/news/2021/dec/26/top-popular-fighting-games/
Quote
Something that probably no one ever saw coming up until less than a month ago is that BlazBlue: Central Fiction is now the 4th most popular fighter on Steam thanks to its new rollback netcode beta, which has only been live for three weeks at this point, so those numbers would be even higher if we only counted from when the beta started.

In fact, 8 out of the 10 top titles currently use rollback with Dragon Ball FighterZ and Granblue Fantasy: Versus being the only ones to still used delay-based netplay, although many will still debate whether Tekken 7 counts or not.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 28, 2021, 09:17:25 AM
https://www.youtube.com/watch?v=L01asseBKvg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 08, 2022, 04:12:12 PM
https://www.youtube.com/watch?v=pFzAJj8eGPs
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: D3RANG3D on January 08, 2022, 04:19:52 PM
https://twitter.com/noirsuede/status/1391424415452188676?lang=en
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on January 08, 2022, 11:24:54 PM
Jump Force is getting delisted February 7th. (https://kotaku.com/anime-fighting-game-jump-force-will-be-removed-from-sto-1848030942)

It's currently on sale on Switch for $12.49. (https://www.nintendo.com/games/detail/jump-force-deluxe-edition-switch/) I'm getting it for the shameless YGO/YYH/HxH fanservice and because I don't know what makes a fighting game good or bad. :P For not even $13, even if I only play a few rounds offline I'll probably have gotten my money's worth... Plus don't wanna have second thoughts after it gets delisted.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on January 09, 2022, 02:10:08 AM
Tried it on GamePass for a few mins months ago and it felt terrible to me. I can't do games where it feels like your attacks have no weight or impact.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on January 26, 2022, 09:08:06 PM
Anyone here ever played a fighter with a controller like this?

https://twitter.com/OnDeck/status/1486453240166174721
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on January 26, 2022, 09:08:33 PM
oops
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on January 26, 2022, 09:14:26 PM
Anyone here ever played a fighter with a controller like this?

https://twitter.com/OnDeck/status/1486453240166174721

That's a snackbox/hotbox/cheater controller. and no I only use sanwa and buttons like a true nihonjin gamer  :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on January 26, 2022, 11:47:26 PM
What makes it a cheater controller? :lol
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 26, 2022, 11:56:40 PM
What makes it a cheater controller? :lol

I'm not sure if all the hitbox controllers are considered "cheating controllers," but popular SF player Daigo once had his custom one banned by Capcom.

https://games.mxdwn.com/news/capcom-updates-pro-tour-rules-on-hit-box-controllers/
Quote
With the unofficial and unlicensed GafroBox, simultaneous directional inputs are possible when they shouldn’t be, which means a character like Daigo Umehara’s main, Guile, can do things in the game that are unintended, to say the least. Umehara intended to use the GafroBox at Combo Breaker, but the organizers banned the device.

In the video below, YouTube channel FGC Translated shows Daigo Umehara executing Guile’s Critical Art “Sonic Hurricane,” a charge motion attack, in a way that is simply not possible using a traditional arcade stick.

The GafroBox is a riff on a design by the company Hit Box Arcade, who make and sell their HitBox device. What largely separates these two peripherals is the Hit Box has a “SOCD cleaner,” which is what makes the Hit Box tournament-legal, even after the rules update.

Quote
Interestingly, many of the things that are unfair about the GafroBox and other SOCD-free devices is possible with the stock DualShock 4 controller that comes with the PlayStation 4 — the console all Capcom Pro Tour events are played on. Since Street Fighter V: Arcade Edition defaults to “forward” when right and left are pressed, the issue hasn’t caused any major upset.

https://www.youtube.com/watch?v=tb1-d9pyjE8
Quote
You left out the important part where the gafrobox type Daigo used was allowed previously at tournaments (by other players), and that he specifically contacted TO's (including ones from Combo Breaker) and asked if they had okayed the gafroboxes in the past and they said yes. Although this is Capcom's ruling and not Combo Breaker's, but Daigo did do his homework.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on January 27, 2022, 12:04:03 AM
hitbox is better on the fingers

restarted tekken playing. i'm using pad and playing jin. no ps+ so I'm just training mode and arcade moding it. will hit up next level for irl games
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on January 27, 2022, 02:37:48 AM
They just look dumb to me.

It's an old man yelling at clouds thing but I grew up doing QCF motions on a stick or SNES/Genesis pad and anything different from that just doesn't feel right to me.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on January 27, 2022, 02:51:44 AM
back before sticks were easy to play on pc a lot of people played fgs on kb. I don't judge.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on January 27, 2022, 10:36:59 AM
They look interesting to me and I've never felt completely comfortable with sticks. If it wasn't so expensive, I'd get one just to try it out.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 27, 2022, 02:16:31 PM
They look interesting to me and I've never felt completely comfortable with sticks. If it wasn't so expensive, I'd get one just to try it out.

Try messing with a keyboard and see how it feels.  Never felt "right" for me, but I wouldn't mind checking out the Snackbox Micro...just not for $200! 

Arcade sticks have generally never felt right for me at home, either, although when it's a full cab setup it works.  For playing on a TV or monitor, I just use a controller.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on January 27, 2022, 04:19:50 PM
Yeah, arcade sticks are perfect when it's a full cab, but in my lap or on a desk isn't ideal.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on January 27, 2022, 04:33:44 PM
Yeah, arcade sticks are perfect when it's a full cab, but in my lap or on a desk isn't ideal.

Maybe it's the particular stick? Different sticks feel different depending on the weight. Like a Hori RAP is very lightweight.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 27, 2022, 08:05:29 PM
Yeah, arcade sticks are perfect when it's a full cab, but in my lap or on a desk isn't ideal.

Maybe it's the particular stick? Different sticks feel different depending on the weight. Like a Hori RAP is very lightweight.

For me, it's just not comfortable on my lap and it feels weird at a desk or on a coffee table.  Mounted to an arcade unit works great though.  One of these days I should try using the home arcade bartop I have with a PC and mess with some modern fighting games.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on January 27, 2022, 11:54:05 PM
Lightweight sticks are even worse for me actually. They shift around way too much during gameplay.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on January 28, 2022, 05:07:54 AM
Lightweight sticks are even worse for me actually. They shift around way too much during gameplay.

Yeah what I'm suggesting is something more heavy. Maybe it's also a posture thing.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on January 28, 2022, 03:36:03 PM
I have this Madcatz Fightstick Pro that I still use on PC sometimes. It's pretty weighty.

(https://static.wikia.nocookie.net/fightsticks/images/9/98/MadCatz_Fightstick_Pro_Xbox_360.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on January 28, 2022, 09:57:33 PM
What makes it a cheater controller? :lol
Bork kinda covered ithe actual cheating, but I was mostly just kidding around lol.but you can also do rapidfire SPDs, flash kicks and DPs a lot quicker than on a traidtional stick.

IDK I think the snackbox is really cool looking, but I'm happy with my HRAP pro.n I love the noir layout  :)
(https://m.media-amazon.com/images/I/41W9On24NHL._AC_.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on January 31, 2022, 09:21:10 PM
https://www.youtube.com/watch?v=QlyzD75j0JM
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on January 31, 2022, 10:48:13 PM
Cool DLC teams
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: D3RANG3D on February 01, 2022, 05:26:25 PM
https://www.youtube.com/watch?v=CMsAiOX1fVM
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: DJ Bedroom on February 01, 2022, 07:58:52 PM
Guess I'm buying the expensive version of kof
Geese and billy looking old school is hype as hell
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 08, 2022, 08:29:01 PM
https://youtu.be/_3rzUgD53h4
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 13, 2022, 04:43:24 PM
KOF XV (digital deluxe) is out tomorrow :hyper

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 17, 2022, 03:57:43 PM
So, how's KoF15?

I usually buy fighters I like day 1 even though I hardly play them anymore (I bought GG Strive Season Pass, but I haven't even tried any of the DLC fighters yet). With Horizon 2 / Elden Ring / GT7 / Strangers in Paradise coming up I don't see myself even putting a couple hours in any time soon so I think I'm gonna wait for a 50% sale, especially since I'm gonna want the DLC fighter teams. Not feeling spending $85+ right now for a game I won't play much.

Also I think I'm a little burned on KoF14. Like it was totally fine KoF, but I just got bored pretty quick and this is like iterative sequel to that. I feel like the last KoF I was super into was 2002, with 98 still being the best.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 17, 2022, 09:23:54 PM
I'm addicted to it!  Other fighters have fizzled out for me fast as of late, but this one has me glued to the screen and losing track of time, lol.

Impressions from a few days ago:
The King Of Fighters XV (PS5)- This is the first time I've spent any real amount of time playing a game on the PS5 since I got one last year...and it's playing an "uprezzed PS4 game" that apparently has less input lag when played on PS4, similar to Guilty Gear Strive.  But the game looks nice and plays well with the stock PS5 pad, load times are short (much shorter compared to Samurai Shodown 2019), and online matches have been pretty great so far- the game uses rollback netcode and it shows.  Even a 1-bar connection match I had felt fine.  Didn't have any trouble getting matches and hopefully that's a good sign, since the game isn't officially out yet (the digital deluxe version unlocked a few days early on consoles).  encountered some crazy-good people online and got destroyed, but it was impressive seeing what people have already learned.  I like the way a lot of the characters play and it's making it tough to choose a team to stick with!

It's out on PC and I double dipped.  It's great on Steam except for lack of 1440P support.  My monitor lets me downscale from 4K, though, and it looks great.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on February 18, 2022, 11:22:49 AM
I'm excited to dive into KOF but they really shouldn't have released it the week before Elden Ring. Feels like SNK can't help but shoot themselves in the foot sometimes.

I haven't tried the online play yet, but if it's solid that means this is the best KOF game at release by default IMO.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: tiesto on February 18, 2022, 12:29:02 PM
Getting KOF tonite. Been trying to make it a point to play more fighters this year, and so far it seems to be working. My friend bought me SFV so we've been playing that a lot, though I can't really get into it. Doesn't feel as fun to play as IV was.

I also played a bit of Chaos Code at Round 1. Pretty fun 2D fighter, too bad it doesn't look like this got a physical release. Any opinions on that one?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on February 18, 2022, 02:54:20 PM
Is KOFXV crossplay between PS and PC? I can't double dip like Bork.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on February 18, 2022, 03:53:47 PM
Nope, crossplay on PS is only between PS4 and PS5.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: tiesto on February 18, 2022, 06:21:37 PM
Oh god. The clerk at Gamestop said to me "I never heard of this, what kind of game is this, RPG?" when I went in and asked for KOFXV...
Not like it literally has the genre name in the title...
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 18, 2022, 06:23:42 PM
Oh god. The clerk at Gamestop said to me "I never heard of this, what kind of game is this, RPG?" when I went in and asked for KOFXV...
Not like it literally has the genre name in the title...

 :lol

That's amazing. KoF will always be niche in the USA.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Akala on February 19, 2022, 11:56:38 AM
The new KOF is awesome  :lawd
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2022, 04:01:37 PM
Is KOFXV crossplay between PS and PC? I can't double dip like Bork.

If this helps, the online population on Steam has been pretty strong out of the gate- whether it stays that way or not is another story.  It also feels a tad bit more responsive online (lines up with reports that input lag on PS5 is worse than on PS4) on Steam and it plays a helluva lot better with a Hori fightpad compared to that PS5 pad.

But it's still great on PS5 and I think the load times are a bit faster on there.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2022, 04:04:38 PM
I also played a bit of Chaos Code at Round 1. Pretty fun 2D fighter, too bad it doesn't look like this got a physical release. Any opinions on that one?

Pretty fun and the PS4 and PC versions have online, but nobody ever played it.  It got a Switch release but that had no online.  Port is solid though if you don't care about that.

It was supposed to get a sequel, but development stopped after one of the two brothers developing it passed away. The other brother took a break but I'm not sure if he's ever going to continue on with it.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2022, 04:05:16 PM
Oh god. The clerk at Gamestop said to me "I never heard of this, what kind of game is this, RPG?" when I went in and asked for KOFXV...
Not like it literally has the genre name in the title...

:neogaf :dead :neogaf
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 19, 2022, 04:32:59 PM
I saw that KoF15 on Steam, while having the most players ever for KoF at 8,000 players is still less than even Melty Blood at 13,000 players.

KoF lives on its international audience. It's probably the only major fighting game series in the USA that is even smaller than Virtua Fighter. Not sure why SNK fighters in general never took off here. In the 90s the Neo Geo machines were in every bowling alley along with SF & MK machines.

I used to play KoF 94-96 at Disneyland in the arcade next to space mountain. They had a ton of KoF machines at the time.


Also I'm probably gonna grab this over the weekend. People seem pretty high on it and I need a break from open-world stuff (plus H2 is too buggy right now). Gonna get it on PS4/PS5 because I play at such a casual level I don't really care about input lag and just wanna play on my couch with no effort. Although that d-pad still sucks. What's the best PS5 working control with a good d-pad for fighters these days?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 19, 2022, 10:30:35 PM
I saw that KoF15 on Steam, while having the most players ever for KoF at 8,000 players is still less than even Melty Blood at 13,000 players.

That's the all-time peak.  Right now there's 112 people on Melty Blood versus 5,700+ on KOF.  Hopefully it will stay popular.

What's the best PS5 working control with a good d-pad for fighters these days?

I don't think there is anything yet until Hori releases a pad.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 20, 2022, 01:54:08 AM
Melty blood was absolutely a flash in the pan meme game IMO.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 12:38:04 AM
https://www.youtube.com/watch?v=SwPzuBj01AM

https://www.youtube.com/watch?v=rXQQYL2BeHc

Luke in that teaser looks like a completely different character compared to SFV.  Kind of looks like Hook from AEW.
:thinking
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: mormapope on February 21, 2022, 01:20:33 AM
I'm not usually too negative on reveal trailers or announcement stuff, but that's just awful. What Capcom showed us was the beginning of a Street Fighter yaoi porno, not a reveal or taste of the most popular and iconic fighting game on the planet.

It's also really disheartening that Luke is getting the spotlight when his design and vibe is American MMA fighter.

Capcom has excelled at so much this past gen, but fighting games from them are still fucked. SFV isn't a bad game, but it did not have the same weight or fandom of IV or II.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on February 21, 2022, 01:51:35 AM
Ugh. Even more muscle fetishism is not what I was hoping for. What a weird teaser.

I'll still keep an open mind but this announcement did nothing for me.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 01:57:15 AM
It's just a teaser and possibly not indicative of what the final game will even look like.  Gotta wait until Summer.  Just nice to see it finally being made official.

Capcom has excelled at so much this past gen, but fighting games from them are still fucked. SFV isn't a bad game, but it did not have the same weight or fandom of IV or II.

SFV actually ended up becoming the second best-selling Street Fighter game of all time, behind SF2 on SNES, and it's catching up to it with 6.10 million units sold (SF2 is at 6.30).  The game is in Capcom's top 10 "platinum sales" list.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: mormapope on February 21, 2022, 02:37:07 AM
It's just a teaser and possibly not indicative of what the final game will even look like.  Gotta wait until Summer.  Just nice to see it finally being made official.

Capcom has excelled at so much this past gen, but fighting games from them are still fucked. SFV isn't a bad game, but it did not have the same weight or fandom of IV or II.

SFV actually ended up becoming the second best-selling Street Fighter game of all time, behind SF2 on SNES, and it's catching up to it with 6.10 million units sold (SF2 is at 6.30).  The game is in Capcom's top 10 "platinum sales" list.

Reminds me of how well NRS fighters sell, but how tepid and deflated the competitive scene is for those games.  :doge

I guess my frustration comes from how there hadn't been solid momentum for Street Fighter.

Compare this reveal to something like a character reveal for Smash Bros. It's like comparing a fan made rule 34 porn video versus a professional production with thought and care put into it.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 21, 2022, 02:38:05 AM
That seems like a pretty good Capcom collection. Gem Fighter/Puzzle Fighter/Cyberbots/Darkstalkers series is a nice set. Wonder what the price point will be.

I really liked Gem Fighters back in the day. Great sprite work and fun.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 02:43:29 AM
It's just a teaser and possibly not indicative of what the final game will even look like.  Gotta wait until Summer.  Just nice to see it finally being made official.

Capcom has excelled at so much this past gen, but fighting games from them are still fucked. SFV isn't a bad game, but it did not have the same weight or fandom of IV or II.

SFV actually ended up becoming the second best-selling Street Fighter game of all time, behind SF2 on SNES, and it's catching up to it with 6.10 million units sold (SF2 is at 6.30).  The game is in Capcom's top 10 "platinum sales" list.

Reminds me of how well NRS fighters sell, but how tepid and deflated the competitive scene is for those games.  :doge

The Street Fighter competitive scene is "tepid and deflated?"   :cmonson

For all the hate SFV got, it didn't seem to stop all those people from still playing it.  Wonder how long it will be after SF6 releases that people get nostalgic for it?  :P
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: mormapope on February 21, 2022, 02:59:44 AM
It's just a teaser and possibly not indicative of what the final game will even look like.  Gotta wait until Summer.  Just nice to see it finally being made official.

Capcom has excelled at so much this past gen, but fighting games from them are still fucked. SFV isn't a bad game, but it did not have the same weight or fandom of IV or II.

SFV actually ended up becoming the second best-selling Street Fighter game of all time, behind SF2 on SNES, and it's catching up to it with 6.10 million units sold (SF2 is at 6.30).  The game is in Capcom's top 10 "platinum sales" list.

Reminds me of how well NRS fighters sell, but how tepid and deflated the competitive scene is for those games.  :doge

The Street Fighter competitive scene is "tepid and deflated?"   :cmonson

For all the hate SFV got, it didn't seem to stop all those people from still playing it.  Wonder how long it will be after SF6 releases that people get nostalgic for it?  :P

Compared to stuff like Smash, Tekken, shooters in general? Absolutely. Capcom pro tour probably does similar numbers to one moderately popular Warzone or Fortnite streamer.

Regardless of SFV, my points about how shitty this reveal is, stands. You don't do a 7 day countdown, give info to random insiders, and build hype up, for a 30 second teaser with no gameplay and including the most boring newcomer in Street Fighter history.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 21, 2022, 03:57:00 AM
Even if Ryu appears to have a huge hog, I'm disappointed it's a teaser too. you can't even really get an idea of what it looks like because they're in a void. I would have liked a look at a stage or a match even
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 09:38:02 AM
That seems like a pretty good Capcom collection. Gem Fighter/Puzzle Fighter/Cyberbots/Darkstalkers series is a nice set. Wonder what the price point will be.

I really liked Gem Fighters back in the day. Great sprite work and fun.

$40 and will have a physical release.  There's also going to be a digital set with this and the previous Street Fighter collection for $60 together.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Svejk on February 21, 2022, 10:41:05 AM
That SF6 logo is horrible.  Looks like crap made out of Fisher Price: My first Graphic Design shop.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 12:10:58 PM
"I don't like the teaser trailer."

"I don't like the logo."


OK. 

There's not much to really talk about here.  It could have been a better reveal but I guess they weren't ready for that yet. So let's see how it is in the summer.

Compared to stuff like Smash, Tekken, shooters in general? Absolutely. Capcom pro tour probably does similar numbers to one moderately popular Warzone or Fortnite streamer.

Shooters are way more popular than all these games combined and I'm not sure why you're even mentioning them.  SFV has almost always been the top "main stage" game of multiple fighting game events and its popularity was clearly there.  I think it has waned recently, but it's like seven years old now and the pandemic has affected these events too.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on February 21, 2022, 12:58:36 PM
Admittedly this announcement wasn't for me.

Personally this was the most yawn worthy announcement Capcom could have made.

SF5 apparently got better over time but the idea of going through that again is yawn worthy.

The new graphical style looks pretty yawn worthy.

Being a PS5+PC exclusive because Capcom’s cheap/greedy AF again is yawn worthy.

And I just find SF kinda boring overall.

Zzzzzzzzzzzz
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Svejk on February 21, 2022, 01:22:00 PM
SF6 was a bit of a weak reveal/teaser...  I was hoping to be blown away and even be enticed to jump back in after so many years...  haven't played a SF since 3rd Strike..

It's all good... as soon as Itsuno is done making his Grand Mastahpiece; Dragon's Dogma 2, he can then be allowed to move on to Rival Schools 3.  :betty
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 01:27:14 PM
IIRC the Capcom leaks said that SF6 is coming out for PS4, PS5, Xbox One, Xbox Series, and PC.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Svejk on February 21, 2022, 02:00:06 PM
(https://i.kinja-img.com/gawker-media/image/upload/c_fit,f_auto,g_center,pg_1,q_60,w_965/081f8609746187f60ccc3126eaf7b596.png)
C-C-C-C-C-C-C-C-COMBO BREAKER!!!!!!!!!! :doge
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on February 21, 2022, 02:19:48 PM
They chasing that Smash Ultimate logo aesthetic. :win
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 06:30:15 PM
(https://i.kinja-img.com/gawker-media/image/upload/c_fit,f_auto,g_center,pg_1,q_60,w_965/081f8609746187f60ccc3126eaf7b596.png)
C-C-C-C-C-C-C-C-COMBO BREAKER!!!!!!!!!! :doge

https://mobile.twitter.com/aurich/status/1495847474103484416

:dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Svejk on February 21, 2022, 06:40:05 PM
Exactly!!  I sure hope it's a placeholder.. Capcom is much better than this.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 21, 2022, 06:40:30 PM
Street Fighter as a brand has been in a weird place since IV. The games are good, but as SF4 blew up they basically changed focus to this GAAS e-sport thing. Which is fine, but stuff like the new logo just feels going further away from old-school SF to e-sport legit fighter.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Svejk on February 21, 2022, 06:42:11 PM
Street Fighter as a brand has been in a weird place since IV. The games are good, but as SF4 blew up they basically changed focus to this GAAS e-sport thing. Which is fine, but stuff like the new logo just feels going further away from old-school SF to e-sport legit fighter.
That logo has the westerny stench of EA Sports with a heavy dash of UFC.   :yuck
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 21, 2022, 06:43:31 PM
But like...isn't EA & UFC the big $$$ sport boys that Capcom wants SF to be now? They want SF to be a westerny success fighter.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 06:44:40 PM
But like...isn't EA & UFC the big $$$ sport boys that Capcom wants SF to be now? They want SF to be a westerny success fighter.

No?  Where are you getting this from?  :dizzy
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 21, 2022, 06:49:04 PM
From SF4's end life and all of SF5?

The whole SFV was catered to esports community which is primarily western. Yes there are esports players in Japan and Asia and South America, but the main esports scene with $$$ in it is USA.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 06:59:35 PM
From SF4's end life and all of SF5?

The whole SFV was catered to esports community which is primarily western. Yes there are esports players in Japan and Asia and South America, but the main esports scene with $$$ in it is USA.

Don't agree with that. The esports thing is worldwide and they ran CPTs in all the regions.  Street Fighter has also been "esports" for decades. Before that term was even being used. Nothing has changed. It's just gotten bigger. I would also say that Street Fighter V is easier to play than Street Fighter 4 was. More accessible.  The big change was it being more of a games as a service type of development, which for this game really just meant that we got updates that you didn't have to up and buy as a brand new game. Although cost-wise I bet it worked out to be the same in the end if not more if you were to buy what was offered.

I have a positive outlook on this game right now. We don't have anything to go by but the development staff has clearly learned a lot and they have a new producer at the helm who everybody seems to like and be confident in.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on February 21, 2022, 07:53:54 PM
You don't think the roided out men direction that SF has gone was done to appeal more to westerners and UFC fans? It always seemed like that to me.

I've really disliked the aesthetic of SF for a while. The games are fine, but as someone whose favorite fighter was SF2/3 in the 90s, modern Street Fighter just doesn't appeal to me at all. I'd rather play SNK or Arcsys fighters.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 08:47:09 PM
You don't think the roided out men direction that SF has gone was done to appeal more to westerners and UFC fans? It always seemed like that to me.

I've really disliked the aesthetic of SF for a while. The games are fine, but as someone whose favorite fighter was SF2/3 in the 90s, modern Street Fighter just doesn't appeal to me at all. I'd rather play SNK or Arcsys fighters.

No- and the "roided out" thing you're talking about is in those games, too.  :P  There were memes about how jacked some of the male characters look in KOF XV last week.  For example:

https://twitter.com/thelexhex/status/1492750496460771331
https://twitter.com/AnnonimZim/status/1493022559205531656

Thicc is in.
:lawd
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: mormapope on February 21, 2022, 10:28:51 PM
https://youtu.be/f0_cGql8X0c

Exactly how I feel about SF6 and everything to do with this reveal.

https://youtu.be/VRhSmjPDtqw

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 10:34:00 PM
Exactly how I feel about SF6 and everything to do with this reveal.

What is there to have any kind of "feels" over apart from "hey that was it?" and "lol that logo?"  There's nothing to talk about yet.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: mormapope on February 21, 2022, 10:51:00 PM
Exactly how I feel about SF6 and everything to do with this reveal.

What is there to have any kind of "feels" over apart from "hey that was it?" and "lol that logo?"  There's nothing to talk about yet.

How a game is announced or presented matters more significantly if there is no gameplay whatsoever shown. It's not just a street Fighter thing, but Street Fighter being the most prestigious and iconic fighting game in the world, and the reveal is this cheap, cynical, and rushed?

https://kotaku.com/street-fighter-6-vi-capcom-graphic-design-logo-sf6-sf5-1848573656

(https://i.kinja-img.com/gawker-media/image/upload/c_fit,f_auto,g_center,pg_1,q_60,w_965/9876c8816f7d66e2696345e07bc73825.jpg)

I'm a huge fan of Street Fighter, so Capcom treating it like it's some cheap eSports cashgrab side operation versus their other games, rubs me the wrong way.

Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 11:01:30 PM
I'm a huge fan of Street Fighter, so Capcom treating it like it's some cheap eSports cashgrab side operation versus their other games, rubs me the wrong way.

I am too- that's why I'm going to at least let them show the game before making any kind of judgments first.

None of this is going to matter in a few months' time.  If what they show of the actual game sucks, then there's a point to be made.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 21, 2022, 11:34:02 PM
https://www.reddit.com/r/kof/comments/sy7z6t/kof15_running_on_a_potato/
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: remy on February 22, 2022, 02:13:59 AM
You don't think the roided out men direction that SF has gone was done to appeal more to westerners and UFC fans? It always seemed like that to me.

I've really disliked the aesthetic of SF for a while. The games are fine, but as someone whose favorite fighter was SF2/3 in the 90s, modern Street Fighter just doesn't appeal to me at all. I'd rather play SNK or Arcsys fighters.
I think the only time capcom has gone for MMA/UFC appeal has been Sean in SF3 with his BJJ, Abel's Fedor looking ass in SF4 and now Luke in Sf5/6. But that's like one character in each of those games, the rest of SF is a mishmash of pro wrestling, manga aesthetics and martial arts movie tropes.  And luke has those crazy cartoony popeye forearms. What's mainstream about that?

The roided out look is more something I more associate with manga + wrestling than MMA/westerner appeal. MMA fighters in particular are usually pretty lean even if they're all on PEDs.

Street fighter has always had huge muscles. Even in Sf2. Even Ryu at his leanest in SFA has huge arms.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on February 22, 2022, 04:26:46 PM
You don't think the roided out men direction that SF has gone was done to appeal more to westerners and UFC fans? It always seemed like that to me.

I've really disliked the aesthetic of SF for a while. The games are fine, but as someone whose favorite fighter was SF2/3 in the 90s, modern Street Fighter just doesn't appeal to me at all. I'd rather play SNK or Arcsys fighters.

No- and the "roided out" thing you're talking about is in those games, too.  :P  There were memes about how jacked some of the male characters look in KOF XV last week.  For example:

https://twitter.com/thelexhex/status/1492750496460771331
https://twitter.com/AnnonimZim/status/1493022559205531656

Thicc is in.
:lawd

https://www.youtube.com/watch?v=t5qQKq_wrHA&t=32s
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Tasty on February 23, 2022, 07:40:33 PM
https://twitter.com/aurich/status/1496383742918762496
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on February 23, 2022, 09:27:19 PM
https://youtu.be/fu8Fl7-t2CY
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: D3RANG3D on March 05, 2022, 08:50:51 AM
https://www.youtube.com/watch?v=7ZLLcofh6NA
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on March 09, 2022, 05:59:15 PM
https://www.youtube.com/watch?v=ejbTkRThQtg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 09, 2022, 06:23:57 PM
Was that any good?
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 09, 2022, 09:05:50 PM
Was that any good?

Didn't hold a candle to the Capcom ones and was quickly found to be pretty broken, IIRC.  Maybe this will be better.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 10, 2022, 11:49:51 PM
Was listening to some Guilty Gear music and I started thinking if they ever make a live action GG, Zack Snyder would be the perfect fit haha. 3 hours long, lots of slow-mo, epic power ballads.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 19, 2022, 02:17:40 AM
https://www.youtube.com/watch?v=2qcZVy8ZG_k

One last update.  Sucks that you can't use the two filters online.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 19, 2022, 02:21:06 AM
KOF XV got datamined.  Not sure if there's pics of everyone, but saw two of the characters.  SNK asked the people who originally posted the info to remove the posts, too.  Seems to be legit.

So it will be:

Team Garou (Out now)- Rock, B. Jenet, and Gato
Team Southtown (May)- Geese, Billy, and Yamazaki
Team Orochi- Orochi Yashiro, Orochi Chris, and Orochi Shermie (new designs)
Team Samurai Shodown- Haohmaru, Nakoruru, and Darli Dagger

There was also info found for Omega Rugal.  New boss fight?

No Kim is baffling.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on March 19, 2022, 10:54:23 PM
https://youtu.be/F4kDkGvmb8M

Nonbinary Testament redesign. Looks great!
Also PC/Playstation cross-play! And S2 announced with 4 characters.


Testament is a nice surprise since they weren't in Xrd. Now that S1 is done gotta find time to sit down and try out all 5 DLC characters. Guessing S2 has to have Dizzy as one of the four.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: D3RANG3D on March 20, 2022, 08:42:16 AM
https://www.youtube.com/watch?v=3pasTSnv59Q

(https://media0.giphy.com/media/O5NyCibf93upy/giphy.gif?cid=19f5b51a5c5894e1aab388fd2e20d99e0e41fed15e1b8be7&rid=giphy.gif)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on March 21, 2022, 11:06:03 AM
https://www.youtube.com/watch?v=pO5qI_RyXT0

Free Rugal DLC!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Beezy on April 01, 2022, 10:45:44 AM
https://twitter.com/Wario64/status/1509883922854780930

Too much for me, but maybe not for some of you.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on April 03, 2022, 12:29:31 AM
Good to see it announced.

...Will stick with fightpads.  :P
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 12, 2022, 10:14:13 PM
https://www.youtube.com/watch?v=sgH1giYp_qc&t
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on May 12, 2022, 10:41:15 PM
Geese looks the worst of the three, but Billy Kane looks really good and Yamazaki too.

I've always liked playing as Billy Kane. Fun moveset.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on May 12, 2022, 11:52:22 PM
Geese looks the worst of the three, but Billy Kane looks really good and Yamazaki too.

I've always liked playing as Billy Kane. Fun moveset.

Geese looks like a real person now, but I can't put my finger on who it is!
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 02, 2022, 08:04:59 PM
https://youtu.be/OU3nLXXrHdM
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: D3RANG3D on June 02, 2022, 08:13:40 PM
Indian Joker.  :dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 03, 2022, 01:51:48 PM
Roster leak:

(https://cdn.discordapp.com/attachments/208166656059506689/982287032170737704/IMG_4292.jpeg)

-I don't know about some of those returning character designs, but it probably won't matter since they're sure to sell a ton of outfits as DLC.

-Really don't know about some of those new character designs, although I like the way JP looks.  Hell of a lot better than G in SFV, lol.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: thetylerrob on June 03, 2022, 01:51:50 PM

So what do you guys think about SF6? The aesthetic still looks kinda rough to me but it's early and I'm loving some of these character designs.
The system sounds like they're making all the right decisions too, but we'll have to see how the frame data is designed, damage, input lag, etc. Consider me cautiously optimistic.

Capcom also seems way more confident in this launch than they did last time around considering the amount of info they dropped yesterday, all of which can be found here: https://streetfighter.com/6/en-us/

edit: lol wow Bork on the same wavelength.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Boredfrom on June 03, 2022, 02:07:51 PM
That Mexican character looks terrible, is she related to T.Hawk?

El Fuerte died for this shit.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on June 03, 2022, 02:43:13 PM
I think the designs are really good for everyone.

The in-game aesthetic is nice, but it just makes me feel like fighting game graphics have plateaud and will never get any better since this just looks like SFV on a technical level (maybe even less character detail)

The run around the world in 3d like those NBA2K modes could be fun. All for something new for single player portion of fighting games.

Glad we're getting a lot of new characters from the start.

But on the other hand I am so sick and tired of every new SF game just being the original SF2 roster + new characters and maybe throw in a character or two from the later games (i.e. Rashid and Juri in this). I really wish they just ditched some of the SF2 originals and for the returning cast gave a better balance of Alpha/III/IV/V returning characters. I'm just..tired of the SF2 cast. Do we really need Akuma back taking a slot over a more interesting returning character?

That Mexican character looks terrible, is she related to T.Hawk?

El Fuerte died for this shit.

El Fuerte was pretty cool yeah, even if he was just kinda the same character from VF5 (who was amazing in VF5).
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 03, 2022, 03:41:28 PM
https://www.kapwing.com/videos/629a2b43c119c400d1a571b0
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 03, 2022, 03:42:44 PM
CAMMY IS COVERED UP!?!
 :holeup

(https://pbs.twimg.com/media/FUWYkhnXEAUuQZv?format=jpg&name=medium)

Capcom:

NAH WE GOT YOU FAM

https://twitter.com/Ninieru/status/1532787198147407872
https://twitter.com/sano_br/status/1532797751666397186

It's even lewder than SFV was. :lol
:dead
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 03, 2022, 04:08:37 PM
I think the designs are really good for everyone.

The in-game aesthetic is nice, but it just makes me feel like fighting game graphics have plateaud and will never get any better since this just looks like SFV on a technical level (maybe even less character detail)

The run around the world in 3d like those NBA2K modes could be fun. All for something new for single player portion of fighting games.

Glad we're getting a lot of new characters from the start.

Well, let's be fair here- everything we're seeing is early footage and it will change.  This isn't coming out until sometime next year.  If you look at early footage of Street Fighter V, the game didn't end up looking quite the same by the time it released.  I also wonder if it's being held back by the game also being a PS4 and Xbox One(?) release.

But on the other hand I am so sick and tired of every new SF game just being the original SF2 roster + new characters and maybe throw in a character or two from the later games (i.e. Rashid and Juri in this). I really wish they just ditched some of the SF2 originals and for the returning cast gave a better balance of Alpha/III/IV/V returning characters. I'm just..tired of the SF2 cast. Do we really need Akuma back taking a slot over a more interesting returning character?

I think it has to do with Street Fighter III.  It had a very bad reception and SF4, which initially was just the SF2CE roster along with four new characters (later Akuma too), was much, much more popular.  I agree with this though.  You need some returning characters, but I'd like to see a lot of new ones, even if some are replacements for older ones and play the same.  Capcom doesn't tend to do this as much- look at say, Sakura and Sean, who are "shotos" but don't play like Ken and Ryu, versus new Tekken entries where you'll have Jin replacing Kazuya, Julia replacing Michelle, etc.  A core cast of returning faces is fine to me and if this game was just Ryu, Ken (IMO you don't need both but it's a classic thing), Chun, Cammy, and say Guile I think that would be more than enough for the SF2 cast.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 09, 2022, 03:04:42 PM
https://www.youtube.com/watch?v=9yb1WMH_SwQ
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 25, 2022, 09:05:03 AM
Capcom Fighting Collection is out.  I double-dipped on it-

The game is pretty awesome online on Steam.  Great connections in matches I played and seemed like plenty of people were on.  Had no trouble getting constant matches.

On Switch, the online is so bad that it might as well not even have an online mode.  Possibly the worst netcode I've experienced in a fighting game online on that platform. 
:dizzy
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Nintex on June 25, 2022, 09:08:48 AM
Capcom Fighting Collection is out.  I double-dipped on it-

The game is pretty awesome online on Steam.  Great connections in matches I played and seemed like plenty of people were on.  Had no trouble getting constant matches.

On Switch, the online is so bad that it might as well not even have an online mode.  Possibly the worst netcode I've experienced in a fighting game online on that platform. 
:dizzy
Nintendo has a new online system but they aren't using it yet so third parties probably aren't using it either.

I love Nintendo but they're really backwards with such things.
Interested in the collection mostly because of the Darkstalkers games but I want it a bit cheaper than it is now.
Not to mention it looks like a game that could be on GamePass within a few months.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on June 27, 2022, 03:03:50 PM
Everything I've seen from SFVI looks fantastic.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on June 27, 2022, 06:59:19 PM
DNF Duel is out tomorrow- I wasn't that all interested before, but I think I'm gonna bite and get it at least on Steam.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 04, 2022, 11:01:01 PM
https://twitter.com/UmbralCore/status/1543969317296947207
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 16, 2022, 12:42:33 PM
HORI PlayStation 5 Fighting Commander OCTA is out- works on PS4/PS5/PC.  Ordered and hopefully it will work nicely with the PS5.  I have the XBox/PC one and I wasn't impressed with the d-pad, but am hoping they improved things or that the one I got was just a lemon.

https://www.amazon.com/gp/product/B09RQTTWPQ/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1

(https://m.media-amazon.com/images/I/71ayUSjLfVL._SL1500_.jpg)
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on July 27, 2022, 10:58:09 PM
https://www.youtube.com/watch?v=fnQ3zwO5N_A
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Bebpo on August 05, 2022, 02:48:16 PM
Strive getting crossplay. Should keep it alive.

Plus reduced input lag on PS5 and more DLC characters and balance patch later.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 05, 2022, 09:14:19 PM
Strive getting crossplay. Should keep it alive.

Plus reduced input lag on PS5 and more DLC characters and balance patch later.

This is old news, but it was good to see it reiterated.

Other announcements:

-P4 Arena Ultimax rollback patch is now live for PS4 and Steam

-Samurai Shodown (2019) is getting rollback netcode added!

-KOF XV is getting cross-play added for ALL platforms!

:gladbron
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 07, 2022, 04:32:30 PM
https://www.youtube.com/watch?v=ImsJfZaxYrg
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on August 07, 2022, 04:33:20 PM
(https://pbs.twimg.com/media/FZlbPV_UIAAjTiq?format=jpg&name=900x900)

https://www.youtube.com/watch?v=7YP3wVygHLg

 :lawd :lawd :aah :aah :noah :noah :rejoice :rejoice
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on August 07, 2022, 10:15:07 PM
https://twitter.com/latif_7/status/1556173245312684032
https://twitter.com/Octopimp/status/1556394370651148289

:neogaf
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on August 08, 2022, 12:29:07 AM
https://www.youtube.com/watch?v=VMGWi6hN0j0
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on August 08, 2022, 02:04:18 PM
https://youtu.be/eMlf83j7WD8


Glad to see the XX characters that missed Xrd like Anji/Testament/Bridget get in. I think the only other characters from XX that weren't in 3rd would be Zappa/Cliff/Justice/ABA?

Don't think people want Cliff/Justice that much. Zappa is awesome so I'd love to see him come back. ABA is weird so she's probably the most likely  :lol
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on August 15, 2022, 10:41:08 PM
https://www.youtube.com/watch?v=iO2evFbcwYQ

That presentation is insane, holy shit. 
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on August 31, 2022, 01:54:59 PM
Granblue Versus is free on PS+ this month. Will be nice to finally try the only Arc Sys fighter I haven't played (not counting DFO since it's made by Eighting and just published by Arc Sys). Was never cheap enough to buy just to try since it doesn't seem my thing and I have no interest in the IP, but definitely want to try it out.

Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on August 31, 2022, 10:45:52 PM
Granblue Versus is free on PS+ this month. Will be nice to finally try the only Arc Sys fighter I haven't played (not counting DFO since it's made by Eighting and just published by Arc Sys). Was never cheap enough to buy just to try since it doesn't seem my thing and I have no interest in the IP, but definitely want to try it out.

Worth a try- I ultimately didn't really care for it (bad online and could never find a main) and found the story mode bad.  Guessing it also doesn't have all those DLC characters included.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on August 31, 2022, 10:47:05 PM
JoJo's All Star Battle R is out this week.  I was all set to get this on Switch -it looks amazing on there- and just found out that it runs at 30 FPS like the PS3 version did.

 :hhh :jeanluc :nope :donot

It's 60 FPS on other platforms.  Will get it on Steam instead.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on September 15, 2022, 11:05:44 AM
https://twitter.com/BigNastyKail/status/1570136418873409536
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on September 15, 2022, 11:05:53 AM
https://www.youtube.com/watch?v=3WdBNkoDTfg
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: thetylerrob on September 15, 2022, 11:13:59 AM
Capcom appears to be doing everything right with this game. Gotdamn.
The only potentially bad thing I can point out is that the Playstation Home-esque arcade lobbies will get tiresome if you're forced to use them for ranked.

The art style is the closest they've ever gotten to reaching the SSF2 style in 3D and those have always been some of my favorites from the series. Hype is through the roof for me.

(https://pbs.twimg.com/media/EWWhFUCU8AY5zax?format=png)
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Himu on September 15, 2022, 11:22:32 AM
SFVI looks fantastic.

It's like they've learned everything about Street Fighter Alpha 3 World Tour mode and put it in overdrive. Gatdamn this could be a classic if it delivers.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on September 15, 2022, 01:23:42 PM
SF6 looks incredible. The budget on that game has to be the biggest for any fighter by far. Really good art direction too after 4/5 which I thought were both ugly.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on September 27, 2022, 07:55:00 PM
https://youtu.be/HxTHBgpCMfo

Out next week!  Time to jump back in.

:bow Haohmaru and Mai throwback to 1993 :bow2
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Beezy on October 03, 2022, 09:55:40 AM
https://twitter.com/Wario64/status/1576915843883028480
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Beezy on October 03, 2022, 10:47:08 AM
https://twitter.com/videogamedeals/status/1576942159709749249

I've been trying to move away from physical games on Series X and PS5, but the deals are usually better.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Beezy on October 10, 2022, 01:09:59 PM
Anyone else got into the SF6 beta? It looks and plays great. Kimberly is my girl for now.

Took me a bit to get used to the lobby/hub and to figure out how to switch the controls from Modern to Classic. The modern aka noob controls were really fucking me up, but I can see them making the game more accessible I guess for kids who just wanna button mash.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on October 10, 2022, 01:25:34 PM
Does it feel pretty similar to SFV?
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: thetylerrob on October 10, 2022, 01:51:13 PM
I'm very sad that I didn't get a code. It's my own damn fault for not connecting my Steam account to my Capcom account but I was haphazardly signing up during work and didn't think too much about it since expected a technical test style of beta with a lot of downtime.

The fact that it was running more smoothly than the actual launch of Overwatch 2 is seriously impressive and it was killing me last week since I also happened to take PTO for once.

I hope somebody cracks the beta so I can at least use practice mode. :P
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Beezy on October 10, 2022, 01:54:56 PM
Does it feel pretty similar to SFV?
I haven't played 5 in forever, but 6 feels better and more fluid from what I can remember. I'll try to play some more after work today before the beta ends. I just realized yesterday that I received a code.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Himu on October 10, 2022, 02:14:35 PM
A parry universal in SFVI?
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: thetylerrob on October 10, 2022, 02:44:13 PM
6 has universal parries, focus attacks, FADCs, and alpha counters.

The focus attack equivalent (Drive Impact) works differently in that it can be directly countered by another DI but the damage will be severely scaled. It awards a crumple midscreen but a full wall bounce in the corner. So it adds another option to think about in your rps mental stack to deal with.

Parries can be performed on wake up and it will award a perfect parry on a meaty hit (also with highly scaled damage), so that will diversify the wake up game as well.

Just thinking about mechanics and their ease of use I'm guessing that beginners will struggle with countering drive impacts, slightly more skilled players will usually counter DIs with a DI, and the high-level players will be focused on baiting out DIs and punishing them with multihit combos, throws, etc.

Also, every round now begins with a full meter for both players that all of these universal mechanics + ex moves require. It regenerates over time but when it runs out you will enter a "Burned out" state where you take more chip damage and have worse frame data. Traditional stun now only happens when you are burned out and get DI'd in the corner.

Overall there are way more defensive options than SFV and the only comeback mechanic is a separate super bar that can be used to setup higher damage combos.



Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Beezy on October 10, 2022, 03:29:44 PM
Thanks, I didn't know all of this. I've been playing blind and slowly figuring it out.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Himu on October 10, 2022, 07:34:31 PM
6 has universal parries, focus attacks, FADCs, and alpha counters.

The focus attack equivalent (Drive Impact) works differently in that it can be directly countered by another DI but the damage will be severely scaled. It awards a crumple midscreen but a full wall bounce in the corner. So it adds another option to think about in your rps mental stack to deal with.

Parries can be performed on wake up and it will award a perfect parry on a meaty hit (also with highly scaled damage), so that will diversify the wake up game as well.

Just thinking about mechanics and their ease of use I'm guessing that beginners will struggle with countering drive impacts, slightly more skilled players will usually counter DIs with a DI, and the high-level players will be focused on baiting out DIs and punishing them with multihit combos, throws, etc.

Also, every round now begins with a full meter for both players that all of these universal mechanics + ex moves require. It regenerates over time but when it runs out you will enter a "Burned out" state where you take more chip damage and have worse frame data. Traditional stun now only happens when you are burned out and get DI'd in the corner.

Overall there are way more defensive options than SFV and the only comeback mechanic is a separate super bar that can be used to setup higher damage combos.

This sounds utterly fantastic. Finally the SF community can stop pretending to like SFV
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on November 19, 2022, 10:52:49 PM
I finally tried Fighting Ex Layer. I really like how this feels. But going through training mode I don't like how few moves characters have. They have like a couple of special moves and otherwise it's just all about normals and a few supers. Also it's generally not very flashy. But it feels super good to play.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on November 21, 2022, 09:02:28 AM
I finally tried Fighting Ex Layer. I really like how this feels. But going through training mode I don't like how few moves characters have. They have like a couple of special moves and otherwise it's just all about normals and a few supers. Also it's generally not very flashy. But it feels super good to play.

It feels very much like a throwback to the EX game and original Fighting Layer from the late 90s.  Not much has changed which can be good or bad, depending on how you want to look at it!

Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on November 21, 2022, 05:00:32 PM
https://youtu.be/ZQoNLBJ0xSc

Best Xrd character is back.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on November 23, 2022, 11:05:50 PM
https://www.youtube.com/watch?v=kCsTzOoWZZ0
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on November 30, 2022, 10:10:15 PM
https://twitter.com/StreetFighter/status/1598135111609745408
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: MMaRsu on December 01, 2022, 09:03:55 AM
Roster leak:

(https://cdn.discordapp.com/attachments/208166656059506689/982287032170737704/IMG_4292.jpeg)

-I don't know about some of those returning character designs, but it probably won't matter since they're sure to sell a ton of outfits as DLC.

-Really don't know about some of those new character designs, although I like the way JP looks.  Hell of a lot better than G in SFV, lol.

Why the fuck are there no SFIII characters?

No Makoto? No Dudley? Fuck you capcrap
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Beezy on December 03, 2022, 01:56:43 AM
you complain a lot
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: Himu on December 12, 2022, 09:38:29 AM
Roster leak:

(https://cdn.discordapp.com/attachments/208166656059506689/982287032170737704/IMG_4292.jpeg)

-I don't know about some of those returning character designs, but it probably won't matter since they're sure to sell a ton of outfits as DLC.

-Really don't know about some of those new character designs, although I like the way JP looks.  Hell of a lot better than G in SFV, lol.

Why the fuck are there no SFIII characters?

No Makoto? No Dudley? Fuck you capcrap

who cares? game looks fucking baller.
Title: Re: Fighting Games Thread: NICE CHINCHIN
Post by: bork on December 12, 2022, 09:56:24 AM
Roster leak:

(https://cdn.discordapp.com/attachments/208166656059506689/982287032170737704/IMG_4292.jpeg)

-I don't know about some of those returning character designs, but it probably won't matter since they're sure to sell a ton of outfits as DLC.

-Really don't know about some of those new character designs, although I like the way JP looks.  Hell of a lot better than G in SFV, lol.

Why the fuck are there no SFIII characters?

No Makoto? No Dudley? Fuck you capcrap

who cares? game looks fucking baller.

 :hesright
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on December 12, 2022, 09:59:30 AM
https://youtu.be/ilw0xDkfk2Q

 :aah
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Himu on December 12, 2022, 10:01:17 AM
The trailer the other day looks stupendous. Also, Luke is growing on me. He looks fantastic in this thumbnail for instance.

https://youtu.be/ilw0xDkfk2Q

Also Tekken 8 since the Bore lost its shit last week

https://youtu.be/jGQBmSsunT4
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on February 06, 2023, 12:46:59 PM
https://www.youtube.com/watch?v=-v47u-_LZOE
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on February 06, 2023, 12:47:11 PM
https://youtu.be/N3sAt0JbqNs
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Himu on February 06, 2023, 12:49:41 PM
Nina looks like a mix of Anna and Nina. Sick.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on February 06, 2023, 01:24:27 PM
Every time I watch gameplay videos of a new Tekken I'm puzzled how the franchise has survived in sales worldwide when every other 3d fighter has died. As a casual Tekken player that dipped out after like Tekken 5, the series just seems very plain and uninteresting? Compared to like Street Fighter/GG/KoF. And plainness is what killed VF and later DoA.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Rufus on February 07, 2023, 06:45:54 AM
I think it's because it gained the most momentum out of all of them by taking off alongside Playstation. A shitton of people have fond memories of Tekken 2 and 3, Tekken Tag on PS2 launch, etc.

And what violence is to Mortal Kombat, wacky CG endings are to Tekken. That's value for casuals.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on February 08, 2023, 02:43:08 PM
Every time I watch gameplay videos of a new Tekken I'm puzzled how the franchise has survived in sales worldwide when every other 3d fighter has died. As a casual Tekken player that dipped out after like Tekken 5, the series just seems very plain and uninteresting? Compared to like Street Fighter/GG/KoF. And plainness is what killed VF and later DoA.


VF is the only game that came off as 'plain' to me, mainly because the character designs never really changed much and customization was kind of meh. 

With that Nina footage, Tekken 8 looks a lot like Tekken 7.  Pretty big visual downgrade compared to that initial reveal.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on February 11, 2023, 03:10:35 PM
The Samurai Shodown rollback beta is up for PC (Steam at least, lol Epic).  Tested it out and it needs work for sure, but when I had good matches they were GOOD. 
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: D3RANG3D on February 12, 2023, 03:08:17 PM
https://twitter.com/EltonelArts/status/1609332433832345602
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on February 23, 2023, 06:45:27 PM
https://www.youtube.com/watch?v=F2347gyZp0U
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on February 23, 2023, 07:02:13 PM
Those Zangief animations are so good. Looks like Virtua Fighter now.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: D3RANG3D on February 24, 2023, 12:11:30 AM
https://www.youtube.com/watch?v=ZJLG5qxOOdU
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Himu on February 24, 2023, 07:22:57 AM
My girl Cammy looks incredible holy fuck
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on February 27, 2023, 10:41:39 PM
https://twitter.com/Triburos/status/1629364040844582912
 :obama :trumps :biden
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on February 28, 2023, 01:29:54 PM
https://youtu.be/vkJQZ2Cz9-s

Jin with the Rock Howard pose at the end there.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: D3RANG3D on March 05, 2023, 12:06:44 AM
https://www.youtube.com/watch?v=Z9YXNE-4AYo
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on March 11, 2023, 11:51:05 PM
https://youtu.be/79fZGkcI4Yc

Punished Bed is my favorite new character design of 2023 so far
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: MMaRsu on March 12, 2023, 02:00:43 PM
you complain a lot

Theres a lot to complain about

companies make dumb decisions all the time
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Pissy F Benny on March 12, 2023, 02:07:50 PM
Take THAT Beezy from 3 months ago :win
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: MMaRsu on March 14, 2023, 05:14:12 PM
How did Dead or Alive 5 have better ultimates and stage transitions then Tekken 7 lmao harada you noob

https://www.youtube.com/watch?v=nzR2ScRyjYY

Look at how fucking good these are  8)
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on March 14, 2023, 05:40:31 PM
To be fair, DoA has always had the best stage transitions and environment interaction.

Combo-ing people into cars and then juggling them on the way down from the car impact was awesome.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on March 22, 2023, 10:22:54 PM
https://www.youtube.com/watch?v=FO_GppPzlig

:rejoice
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Beezy on April 02, 2023, 02:45:05 PM
https://www.youtube.com/watch?v=EvL5Rh6M4lM

https://www.youtube.com/watch?v=p07h8qIsUd4

Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Nintex on April 02, 2023, 02:55:37 PM
https://twitter.com/Harada_TEKKEN/status/1642463673255104514 (https://twitter.com/Harada_TEKKEN/status/1642463673255104514)

:rejoice
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: D3RANG3D on April 03, 2023, 09:11:10 AM
(https://i.imgur.com/wZ2Lke0.jpg)

spoiler (click to show/hide)
(https://i.imgur.com/Ep8iVFz.png)
[close]
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on April 20, 2023, 09:48:35 PM
Street Fighter 6 demo is up for PS4 and PS5.  Sony paid to keep it exclusive until 4/26 and then it will be up for Xbox and PC.

This demo is awful.  You only get Ryu and Luke to mess with (the two online betas had more characters).  No online but at least local vs. and CPU vs. is there.  No regular training that I could find.

But what makes this awful is the world tour mode.  It runs like shit.  Appears to be 30 FPS or less when doing fights and this is just unacceptable.  I hope this isn't how the final game is going to turn out.

Note that the standard game modes all run at 60 FPS and the character models look much better.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on April 20, 2023, 10:30:46 PM
OK, you can run world tour at 60 FPS- just change the graphics to performance and it's 60.

...On PS5 anyway.  PS4 is stuck at 30  :lol
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on April 21, 2023, 01:11:45 AM
Yeah, everyone keeps saying this demo is bad. Definitely don't want to try this and it being my first experience with SF6.

What's with SF launches lately? SF5 was panned hard at launch and took a while to build back the community and get its rep back. Now SF6 demo's bad so people are going to be iffy going into launch.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Nintex on April 21, 2023, 05:01:47 AM
I think it'll do fine. It's not like there's many next gen fighting games to choose from.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Svejk on April 21, 2023, 09:06:49 AM
OK, you can run world tour at 60 FPS- just change the graphics to performance and it's 60.

...On PS5 anyway.  PS4 is stuck at 30  :lol
Why is this even on last gen systems?  :doge

But yeah, having not touched a SF in literal decades, I was pretty curious to try this.  (I think I even have SFV Arcade Edition as a PS+ freebie, just never tried it)
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on April 21, 2023, 05:50:31 PM
Yeah, everyone keeps saying this demo is bad. Definitely don't want to try this and it being my first experience with SF6.

What's with SF launches lately? SF5 was panned hard at launch and took a while to build back the community and get its rep back. Now SF6 demo's bad so people are going to be iffy going into launch.

People seem to like the two betas that came before it. My beef with this demo is that it doesn't have the number of characters that the beta has.  It's still worth checking out. Just make sure you put it on performance mode. Do the training stuff and get a feel for how it plays. Maybe check out the stupid world tour mode, Make a goofy character, have a couple of fights and delete it.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on April 21, 2023, 05:50:58 PM
OK, you can run world tour at 60 FPS- just change the graphics to performance and it's 60.

...On PS5 anyway.  PS4 is stuck at 30  :lol
Why is this even on last gen systems?  :doge

:money
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: D3RANG3D on April 26, 2023, 05:44:41 PM
Yeah SF6 Demo is bad.  :lol
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on April 26, 2023, 10:07:33 PM
Yeah SF6 Demo is bad.  :lol

The one thing that the PC demo apparently confirms is that the game scales down well.  Runs at 60 FPS on the Steam Deck and it seems like even my seven year old laptop would be able to run it with no problem.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: D3RANG3D on April 26, 2023, 10:11:02 PM
The ui is utter shite whoever designed it deserves to be wedgied and hung on the nearest door by said wedgie.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Pissy F Benny on April 27, 2023, 11:51:44 AM
is the demo still live or is it time limited bullcrap?
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on April 28, 2023, 02:17:51 PM
is the demo still live or is it time limited bullcrap?

Still live.  It's not a beta test so I assume it will be up until at least release?
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: MMaRsu on April 29, 2023, 08:01:31 AM
https://www.youtube.com/watch?v=DoP-14BvZRQ
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: D3RANG3D on May 12, 2023, 07:04:33 PM
(https://i.imgur.com/t8tXRH3.jpg)
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Himu on May 18, 2023, 01:34:43 PM
https://youtu.be/VIzef_9kk4A

holy fuck
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on May 19, 2023, 10:55:16 AM
SF6 open beta is live!  Make sure that once you get into a lobby to go into your settings and select your default character and control style. Thankfully they also let you set the control style to apply to all characters. Otherwise you're going to get stuck with being Luke on modern controls. You can also enable rank and casual matches in the settings. If you don't do that, you're forced to just go to the arcade machines that are in the lobby and wait for people for casuals.

They also have Final Fight arcade machines that you can play. Neat little extra.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: MMaRsu on May 19, 2023, 02:23:49 PM
Sweet i played a bunch and its dope af
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: MMaRsu on May 19, 2023, 04:47:44 PM
https://twitter.com/KirbLaGoop/status/1659632369383424008

Heres me getting bodied by KirbLaGoop
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: The Sceneman on May 21, 2023, 08:27:27 PM
Any Guilty Gear Strive players here? I've been having a few goes with the game cos its on Gamepass - but it's been so long since I've played a fighter I'm not sure what I'm doing!

I guess the mission mode is a good way to learn some technical fundamentals? Who is a good character for a noob? I've been using Sol Badguy as he a pretty typical moveset (reminds me of Terry Bogard)
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on May 25, 2023, 05:30:11 PM
https://twitter.com/PopeyeTweetsk/status/1661084891549712386
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on May 25, 2023, 08:00:46 PM
Any Guilty Gear Strive players here? I've been having a few goes with the game cos its on Gamepass - but it's been so long since I've played a fighter I'm not sure what I'm doing!

I guess the mission mode is a good way to learn some technical fundamentals? Who is a good character for a noob? I've been using Sol Badguy as he a pretty typical moveset (reminds me of Terry Bogard)

I haven't played Strive in a while, but pretty much the whole point of Strive is that the majority of characters are entry level now. Less about big combos and more about normals like Samurai Shodown. Sol's good, Ky's even easier to pick up and more akin to a shoto. But basically go with anyone you think looks cool.

And yeah the mission/training modes are good to get to grips with the systems. Then just go online and fight some people and start to get the hang of it.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: remy on May 26, 2023, 08:32:46 PM
Just don't pick Asuka with the MTG deck and hand mechanics  :lol
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: MMaRsu on June 06, 2023, 05:47:51 PM
https://www.youtube.com/watch?v=iJIPsFN9svQ
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on June 14, 2023, 11:19:39 PM
https://twitter.com/CalebCity/status/1668744930515210245
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on June 24, 2023, 01:19:34 AM
https://www.youtube.com/watch?v=kFeFeFb1ccM
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on August 05, 2023, 06:41:47 PM
https://www.youtube.com/watch?v=WbbK39KITnk
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on August 05, 2023, 11:14:31 PM
I'm kind of annoyed that GAROU isn't anywhere in the English name, but otherwise looks good. Kinda like KoFXV but better cell-shading and more detail.

Hope it turns out well. Really like Garou 1.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Himu on August 05, 2023, 11:31:18 PM
hell yeah
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on August 07, 2023, 01:42:49 PM
I'm kind of annoyed that GAROU isn't anywhere in the English name, but otherwise looks good. Kinda like KoFXV but better cell-shading and more detail.

Hope it turns out well. Really like Garou 1.

Nobody knows what "Garou" is and they called the first game "Fatal Fury Mark Of The Wolves" when it came out on the Dreamcast.

At this point, however, I'd argue that nobody knows what "Fatal Fury" is anymore, either.  :lol   :cry

The graphics look really good.  Best from SNK yet- I thought it was just more-detailed KOF models, but it all appears to be new:

(https://i.redd.it/opct4j09fhgb1.png)
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Svejk on November 01, 2023, 12:07:33 AM
https://youtu.be/HYZFw8JQdDA?si=dbsCk5OOuxr3hNI9
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on November 01, 2023, 05:40:27 PM
I'm surprised Bridget is the most popular GG character in NA, but not Japan.

Also surprised slightly that like 55% of Strive players are 18-25 years old and that only 4% of Strive players are old enough to have been around when GGX came out. I still remember playing GGX and Cliff and Judgment. I am also an OLD MAN  :cry
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on November 01, 2023, 05:41:26 PM
Tbf though, that does make some sense in that Guilty Gear up until Strive has been a very fast reflex high technical series and us oldies respond slower and can't keep up.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: MMaRsu on November 03, 2023, 11:43:16 AM
I found out I can play Tekken Tag Tournament 2 online via RCPS3 on PC...

I fought someone last night.. but the amount of players seems to be absolutely 0  :lol
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Svejk on December 14, 2023, 09:22:46 AM
Tekken 8 demo is up on PS5.

23.71GB - Playable characters in the demo are Jin, Kazuya, Paul, and Nina. Featured stages include Urban Square (Evening), Yakushima, and Sanctum.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on December 22, 2023, 08:03:37 AM
The Tekken 8 demo is now out on Xbox and PC.  Also to note because you can use FSR or DLSS, it runs at 60 FPS at pretty high detail even on devices like the Steam Deck.

The PC demo has also already been hacked with practice mode made playable and more characters selectable.  You get Xiaoyu, Azucena, Shaheen, Law, Panda, Asuka, Feng, Lili, Jun, Jack, King, Steve, Jin, Nina, Kazuya, and Paul.

https://www.youtube.com/watch?v=hYY3dNOzWEo&t=0s

In case the video gets taken down, download these files (they scanned clean):

https://drive.google.com/file/d/1YKpv_UTUtJCUe6pWJIzElbxK39LmF1hN/view

Then place them in Steam\steamapps\Common\Tekken 8 Demo\Polaris\Binaries\Win64.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: MMaRsu on January 28, 2024, 08:53:10 AM
Tekken 8 SMH

Why do all the male characters have the exact same bodytype? Law / Paul Phoenix / Steve shouldn't be roided out monsters out here looking like the Gears of War squadron and have the exact same bodytype as say King or Dragunov.

(https://pbs.twimg.com/media/GEyW_B6XUAAO6R6?format=jpg&name=large)

Why is there no Team battle, Survival, Time attack modes? Besides the story and arcade quest, there is super Ghost mode but thats it? Noone is gonna play Tekken Ball mode for a lot.

No infinite rematch on quickmatch.

Customization is worse than T7

The overrealiance on Heat/Rage is annoying to me. Thats not what Tekken was ever about, specials and ultra's, that's more Street Fighters thing.

The graphics and gameplay are good, but I never had an issue with any of that in previous Tekken games.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on January 28, 2024, 08:41:15 PM
How dare they try something different!

Game slaps. 
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: MMaRsu on January 29, 2024, 05:38:58 AM
How dare they try something different!

Game slaps.

Try what different? The heat systems?

Thats fine. I never had an issue with gameplay in Tekken. Its never bad.

The rest of my complaints stand. Characters look stupid af. All roided out looking like the Gears of War squad. Law shouldnt look like King ( a wrestler ).

Modes scrapped from classic Tekken to never return is SMH. And everyone on Reddit is like, its fine we got online! Who cares about Team battle

I guess no fucking one cares about team battle.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on January 30, 2024, 09:36:16 AM
The rest of my complaints stand. Characters look stupid af. All roided out looking like the Gears of War squad. Law shouldnt look like King ( a wrestler ).

They look good in-game to me.  Got no complaints on the graphics.  I do agree that more variety in body types would have been better.

Modes scrapped from classic Tekken to never return is SMH. And everyone on Reddit is like, its fine we got online! Who cares about Team battle

I guess no fucking one cares about team battle.

No, nobody gives a shit. 
:idont

It's possible more modes will be added.  You can put me on the "no1curr" list though because I'm just there to play it online as I suspect the vast majority of people who get this game are doing.  For offline, ghost battle and practice are all I need.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on January 30, 2024, 12:12:47 PM
Does it even have Tekken bowl anymore?
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on January 30, 2024, 09:26:23 PM
Does it even have Tekken bowl anymore?

Tekken Ball this time. :cry
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Bebpo on January 30, 2024, 10:33:30 PM
Does it even have Tekken bowl anymore?

Tekken Ball this time. :cry

The volleyball one? That's not so bad.
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on March 17, 2024, 09:44:52 PM
https://www.youtube.com/watch?v=JJg7MhV2znQ

https://www.youtube.com/watch?v=v155cQtzhig


:lawd
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: Himu on March 22, 2024, 02:10:15 AM
Looks excellent
Title: Re: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2
Post by: bork on March 22, 2024, 07:23:07 AM
Looks excellent

They've also confirmed it will have rollback netcode and cross-play :phil