THE BORE

General => Video Game Bored => Topic started by: toku on April 11, 2016, 01:41:09 PM

Title: Titanfall 2
Post by: toku on April 11, 2016, 01:41:09 PM
https://www.youtube.com/watch?v=hJ1r2f1Jv0Y

:rejoice :rejoice :rejoice
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Am_I_Anonymous on April 11, 2016, 02:18:46 PM
Is that a fucking sword???????    :crazy
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: brob on April 11, 2016, 02:26:25 PM
 :preach
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: CajoleJuice on April 11, 2016, 10:13:20 PM
Hoping it takes off this time considering it'll be on every platform off the bat.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Vizzys on April 12, 2016, 04:35:59 AM
titanfall ~

only problem was lack of customizable stuff
they added a ton of features in patches so im thinking it was rushed to market a bit
still the gameplay was solid as hell
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: thisismyusername on April 12, 2016, 07:45:09 AM
only problem was lack of customizable stuff

...And there being no replay value.
And no campaign for single-player only players (yes, those folks exist)
And no server browser for PC (surely they listened to this one for 2?)
And they segmented the dwindling playerbase because EA mandated pay-for dlc maps (hopefully EA learned from this one but given BF: Hardline and other titles, probably not. :/).

But yes, it was rushed out the door because EA was tired of the troubled development.

Edit: Meh, "announcement of an announcement." They need to show gameplay and/or show they heard complaints off ASAP. Not announce and wait a month or two before showing it completely. :/
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Am_I_Anonymous on April 12, 2016, 10:02:25 AM
only problem was lack of customizable stuff

...And there being no replay value.
And no campaign for single-player only players (yes, those folks exist)
And no server browser for PC (surely they listened to this one for 2?)
And they segmented the dwindling playerbase because EA mandated pay-for dlc maps (hopefully EA learned from this one but given BF: Hardline and other titles, probably not. :/).

But yes, it was rushed out the door because EA was tired of the troubled development.

Edit: Meh, "announcement of an announcement." They need to show gameplay and/or show they heard complaints off ASAP. Not announce and wait a month or two before showing it completely. :/

All the above is true but the actual core gameplay blows away anything out there currently with the exception of Rainbow 6 siege.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: thisismyusername on April 12, 2016, 11:25:10 AM
All the above is true but the actual core gameplay blows away anything out there currently with the exception of Rainbow 6 siege.

Disagree with both. The one thing that blew me away about Titanfall was the seemless "Parkour" system and chaining those wall-runs. Otherwise it's another Arena shooter with robots that couldn't fit the maps. Siege is Counter-Strike with Bad Company/Frostbite Engine destruction. :yeshrug They aren't that super revolutionary if you've played a ton of shooters. But in a sea of shooter releases, they are different enough to warrant a look. The major problem for Titanfall going forward is needing a "hook" beyond the Parkour and Robot system and not doing paid-for DLC if they fail to gain traction currently.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Am_I_Anonymous on April 12, 2016, 11:37:22 AM
All the above is true but the actual core gameplay blows away anything out there currently with the exception of Rainbow 6 siege.

Disagree with both. The one thing that blew me away about Titanfall was the seemless "Parkour" system and chaining those wall-runs. Otherwise it's another Arena shooter with robots that couldn't fit the maps. Siege is Counter-Strike with Bad Company/Frostbite Engine destruction. :yeshrug They aren't that super revolutionary if you've played a ton of shooters. But in a sea of shooter releases, they are different enough to warrant a look. The major problem for Titanfall going forward is needing a "hook" beyond the Parkour and Robot system and not doing paid-for DLC if they fail to gain traction currently.

Name on game with tighter controls than Titanfall on console? Man, you're treading into GAF sony stan level fuckery here....
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Rahxephon91 on April 12, 2016, 01:42:05 PM
Eh Seige isn't like Bad Conpany. In BC at the end of the day the destruction was pointless and almost just aesthetic. It didn't really change the way Battlefield played.

In Seige destruction is a mechanic unto itself and changes the way a player mat go about either attacking or defending. Many areas can be chipped through for actual shots. The ceiling of a place may not even be safe as players can easily shoot down or above and kill an enemy. How you even use walls becomes a point in some games. When is a wall even important in a BC game? I don't even remember chipping through a small corner of a wall just to hopefully get an angle on someone inside a room. The sound of walls breaking is something defenders actually want to listen to.

Knowing points of destruction is an advantage as it can lead to key points or paths or even hiding places.

In BC it was a cool thing that hardly effected the game. Oh I guess there's no cover anymore. In Seige you have to be smart about how it actually works.

Kind of sounds like your're talking out of your ass here.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Am_I_Anonymous on April 12, 2016, 01:58:27 PM
Eh Seige isn't like Bad Conpany. In BC at the end of the day the destruction was pointless and almost just aesthetic. It didn't really change the way Battlefield played.

In Seige destruction is a mechanic unto itself and changes the way a player met go about either attacking or defending. Many areas can be chipped through for actual shots. The celing of a place may not even be safe as players can easily shoot down or above and kill enemy. The sound of walls breaking is something defenders actually want to listen to.

Knowing points of destruction is an advantage as it can lead to key points or paths or even hiding places.

In BC it was a cool thing that hardly effected the game. Oh I guess there's no cover anymore. In Seige you have to be smart about how it actually works.

Kind of sounds like your're talking out of your ass here.

He has clearly never played Rainbow 6. That's for sure.

(https://33.media.tumblr.com/8bc58a4c899a958c43e6df1b5e427d6e/tumblr_n6xfq12Q3F1rbispdo1_500.gif)
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: benjipwns on April 12, 2016, 02:47:39 PM
He was active discussing the game in the Siege threads IIRC.

And BC2 allowed you to change the flow of the maps, it just wasn't as blatantly evident. In Siege you're changing the internal flow of the buildings. BC and BC2 changed the value of areas to the team, especially when key cover was leveled around/near capture points/flanks. They're also different games at the base, with Siege following in CS's close quarters small squads combat model. Battlefield is...a battlefield with tanks and shit. Also, in BC, you respawn multiple times. So the map alterations become a progressive thing. (dat endgame camera view showing the paths of destruction carved through the town or whatever yes plz)

Titanfall's titans were less interesting ultimately than the insane movement system in general. I hope they don't ignore that while also drastically improving the titan combat.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: benjipwns on May 11, 2016, 12:03:49 PM
According to the conference call, EA is putting this, not Battlefield, up against Call of Duty this year.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Esch on May 11, 2016, 12:56:59 PM
Siege is Counter-Strike with Bad Company/Frostbite Engine destruction.

 >:( :lol what the hell lmao
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on June 10, 2016, 10:15:31 PM
(http://i.imgur.com/tfKSTL3.jpg)
(http://i.imgur.com/R3tTXwA.jpg)
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Kara on June 10, 2016, 10:50:16 PM
شماغ

:comeon
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: chronovore on June 10, 2016, 11:04:07 PM
شماغ

:comeon

It's controversial!
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Positive Touch on June 10, 2016, 11:05:07 PM
multiple expensive collecters editions are the wave of the future 
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Trent Dole on June 11, 2016, 03:35:06 AM
Hay gang check out all this stupid shit you can get to take up space in your parents' basement! :hyper
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: bork on June 11, 2016, 08:33:31 AM
At least the first game's CE had a big titan statue-thing.  Why would they make busts of one of the soldiers instead? AND WOW, A FUCKING SCARF!

:dead
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Dantizzinel on June 11, 2016, 01:58:28 PM
شماغ

:comeon

It'll be easier to tell who's a nerd in a thobe now.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Rahxephon91 on June 11, 2016, 02:13:30 PM
I really dislike collector's editions. Just give me a nice art book are worthwhile material that informs me about the game. Making of DVDs or a design notebook. I don't care about useless plastic.


I also don't like steelbooks that replace the normal box.


They look dumb on my shelf.


......
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Kara on June 11, 2016, 10:31:01 PM
شماغ

:comeon

It'll be easier to tell who's a nerd in a thobe now.

Mods please change my name to Thobe Bryant tia.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on June 12, 2016, 03:58:28 PM
https://youtu.be/HwbutTQ8Yow
:rejoice :rejoice :rejoice
still kinda mad they made an sp campaign for this when year after year devs constantly bitch about ppl rarely ever finishing 50% of campaigns or story modes.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on June 12, 2016, 04:26:44 PM
Here's that real shit tho:
https://www.youtube.com/watch?v=2ISYN1AshZY
 :lawd :noah :whoo :whew :rejoice :rejoice :uguu :uguu :uguu
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on June 12, 2016, 04:35:33 PM
Looks amazing.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: benjipwns on June 12, 2016, 06:32:10 PM
Looks like Titanfall.

spoiler (click to show/hide)
No complaints then. 8)

spoiler (click to show/hide)
grapping hooks :omg

vortex grenades :hyper
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Dantizzinel on June 12, 2016, 06:34:44 PM
Looked great. I liked the first one.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: benjipwns on June 12, 2016, 07:04:30 PM
Respawn as everyone else is struggling to find new ways to add mobility to their FPS and they just up and add grappling hooks that act like the ones from Just Cause 2: :smug
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Vizzys on June 12, 2016, 07:08:39 PM
tribes vengeance was the first multi game with grappling hooks I remember (it was garbo tho)

titanfall 2 in my veins plz
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: benjipwns on June 12, 2016, 07:25:15 PM
huh, every Tribes game is free now: http://www.tribesuniverse.com/

even uploaded an iso of the PS2 game :lol
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Kara on June 12, 2016, 08:53:56 PM
Nice, that has a campaign. Now I can play every actual Tribes game (sorry Earthsiege isn't Tribes Hi-Rez, also you fucking assholes forgot Starsiege and FUCK YOU for trying to talk up 20 years of Tribes after what happened with Ascend).
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on June 12, 2016, 09:05:38 PM
Also T:V wasn't bad hardcore fans were just miffed that it was a diff studio and they took out vehicles from T2 but most of the tribes didn't care either way.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Kara on June 12, 2016, 09:20:29 PM
I rather enjoyed Vengeance for what it was. Even grinded through that campaign with Earthsiege fanservice. (For the fanservice.)
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: benjipwns on June 13, 2016, 01:49:26 AM
I just noticed while moving the isos over to an external drive that Starsiege is included with Starsiege: Tribes. And when I look at the page again I see that it's the "Starsiege Universe" package with both games:
spoiler (click to show/hide)
(https://tribesuniverse.s3.amazonaws.com/img/boxart/starsiege.jpg)
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Kara on June 13, 2016, 01:51:42 AM
The game dun changed. :ohhh
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on June 13, 2016, 11:23:08 AM
Game looked sick but releasing it one week for battlefield is not a sound strategy.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Vertigo on June 13, 2016, 03:01:24 PM
It depends on what you want to play. It looks like EA is trying to appeal to different FPS players and also wants to put TF2 up against CoD.


Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Vizzys on June 13, 2016, 06:34:22 PM
https://www.youtube.com/watch?v=RuLhQTAA1Yw

slightly extended multiplayer trailer
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on June 13, 2016, 06:50:31 PM
It depends on what you want to play. It looks like EA is trying to appeal to different FPS players and also wants to put TF2 up against CoD.

I'm sure they do attract slightly different crowds but when a massive shooter comes out it tends to suck the air out of the room for other shooters for a few weeks minimum.

I want them both but the reality is I'll probably only buy one at launch and then wait for a sale on the other.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on June 13, 2016, 07:53:17 PM
https://www.youtube.com/watch?v=RuLhQTAA1Yw

slightly extended multiplayer trailer

(http://i.imgur.com/VFwBNyQ.gif)
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Vizzys on June 13, 2016, 11:40:39 PM
https://twitter.com/Titanfallgame/status/742483841449885697
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Vizzys on June 14, 2016, 04:25:01 AM
http://www.gamesradar.com/all-titanfall-2-maps-and-modes-dlc-will-be-free/

free maps dlc this time around, no splitting userbase
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Bebpo on June 14, 2016, 04:58:59 AM
This looks good.  Campaign looks terrible (doesn't even look like a campaign with levels; looks like story scenes + fighting enemies on multiplayer maps), but the multiplayer looks really nice.  Did the first Titanfall have bots? 
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: benjipwns on June 14, 2016, 06:12:44 AM
sorta...

there's no AI controlled Pilots, which are what humans play as, but there are all sorts of AI controlled grunts/spectres, including snipers, anti-titan and such and all the titans have rather smart AI. Frontier Defense shows this off as humans vs. swarms of AI titans, grunts, spectres, etc. but there's no opposing Pilots.

I imagine the Pilots mobility, climbing walls, etc. is why there's no AI versions of them. Everything using the AI was ground bound and navigated the basic map, not all the traversal. 2 might add them though, who knows. Or a more advanced bot class that has some of the capabilities.

The campaign in the original was literally just playing the multiplayer maps in a certain order with cutscenes before and after the match, like Brink did. IIRC, this one is supposed to be more of a hybrid between that and a traditional CoD campaign. Maybe something like Bad Company 2, which reused the multiplayer maps as sections of the single player levels, but altered them, added objectives, added connecting areas, etc.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Vizzys on June 14, 2016, 10:16:33 PM
supposed to be some titanfall 2 on https://www.twitch.tv/doritos at 830pst

preorders went up and no word for Steam on pc which is disappointing,seems to be Origin again
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Vizzys on June 15, 2016, 12:00:19 AM
they showed the Ronin titan
fast with little armor
has a sword like in the first reveal.
can slash titans, and reflect things, has a beam attack thing, also a ninja like "phase dash" (leaves a kind of afterimage i guess)

vid: https://twitter.com/Titanfallgame/status/742928721573609472
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on June 15, 2016, 10:52:26 AM
Listening to people's impressions, game sounds sick.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 11, 2016, 01:05:17 PM
https://www.youtube.com/watch?v=ZtT7tYn0_jg
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on August 11, 2016, 07:12:58 PM
(http://i.imgur.com/y7RB6tD.gif)
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 16, 2016, 03:40:21 PM
https://www.youtube.com/watch?v=ez6G3Zv4u30

Titanfall technical test this weekend on consoles.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 16, 2016, 04:34:49 PM
https://www.youtube.com/watch?v=k-5JnuhsSsE
https://www.youtube.com/watch?v=92SjLgK6rJY
https://www.youtube.com/watch?v=JGtDYui-YxM
https://www.youtube.com/watch?v=ig2a9sZ8FII
https://www.youtube.com/watch?v=NzPn_sB3F4g
https://www.youtube.com/watch?v=vIPUz8hUC3s
https://www.youtube.com/watch?v=uEHvwrocFv4
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on August 16, 2016, 05:02:56 PM
dicks out for mechs
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on August 18, 2016, 05:54:55 PM
this isn't my titanfall

(http://i.imgur.com/F9slOYM.gif)
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 19, 2016, 03:15:12 AM
You can preload the technical test on both consoles now.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on August 19, 2016, 09:12:51 AM
I'm interested in hearing ur take Stoney. I got a key 2 days early and I'm just not really feeling it as much as I felt TF. Even intially.

It's slower, and both modes in the test right now promote camping heavily. One map in particular as well. It's looking like one of those modes is replacing Attrition too which is :unamused:

Everything is different or slightly off. Titan gameplay is different, movement is different, map design is different and even aiming is a little off/different. I don't understand why they couldn't just make Titanfall with more graphical polish and more content/customization but oh well.

I'm trying to stay open, see how this and next weekends tech test go. Right now its basically me and like 400 ppl playing total but it hasn't been great so far.

Had this cool moment though:
http://xboxdvr.com/gamer/Tokubetsu/video/206673343

EDIT: Also the two populated modes right now, Bounty Hunter and Hardpoint, greatly encourage camping and turtling tactics. Right now the game seems to discourage aggressive actions what with how all pilots basically glow bright red/orange even at great distances too.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on August 19, 2016, 10:40:39 AM
EDIT: Also the two populated modes right now, Bounty Hunter and Hardpoint, greatly encourage camping and turtling tactics. Right now the game seems to discourage aggressive actions what with how all pilots basically glow bright red/orange even at great distances too.

I don't like the sound of this. Gonna try it out when I get home.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 19, 2016, 11:38:59 AM
It's live on both consoles. I'll post some impressions once I put some time in this evening.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: demi on August 19, 2016, 12:02:42 PM
They finally added a SP campaign, that makes it worth a rental at the least
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 19, 2016, 01:12:04 PM
I played it for a bit before I come back home tonight and I see what toku is talking about. My initial impression is that unfortunately they listened too much to the idiots and made it more cod like. Instead of evolving what they did in the first game they seem to have scaled it back across the board. The titans seem far less important. There is a lot more pilot on pilot combat. The maps feel like they have less verticality and seem way more basic and smaller. Hardpoint felt like domination in call of duty with an open B point and people just camping the shit out of it. It didn't feel that way in the first. The B flag was often in a bunkered building in the first Titanfall so it wasn't just pure death to come near it. You feel like you die way faster. Fights in Titanfall often could feel like a dance. Now it feels like whoever sees who first wins. Which creates more camping. My team got spawn camped in Pilot versus Pilot which never happened in the original. Yeah that was not a good first impression. Like I said, I'll dig way into this evening and weekend but I understand his feelings.

Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on August 19, 2016, 01:34:15 PM
 :brazilcry
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 19, 2016, 01:42:05 PM
The thing is, its not like you can't have fun with what it is currently. It's just not what drew me in to Titanfall. Titanfall felt like people who were sick of making COD games. Titanfall 2 feels like people who are trying to appease COD fans.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on August 19, 2016, 02:16:33 PM
The thing is, its not like you can't have fun with what it is currently. It's just not what drew me in to Titanfall. Titanfall felt like people who were sick of making COD games. Titanfall 2 feels like people who are trying to appease COD fans.

Yep it feels like a step back. It's CoD with a bit more open movement/maps and titans are essentially killstreaks you can pilot.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on August 19, 2016, 09:07:49 PM
I just played a couple of matches and I agree with you both. It isn't bad, but I'm still disappointed. The slower, less smooth movement alone makes it no longer feel like Titanfall. It went from a must buy to wait and see for me. :gloomy
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 19, 2016, 10:46:19 PM
I  played some more and while I'm use to it now and can enjoy it a bit, I wish they had gone more in the direction of a true sequel.

Look its fun. And if I had never played Titanfall 1, I probably wouldn't have the complaints I have. I would just accept it  and enjoy it for what it is. But its hard when you've experienced the first game.

The bounty mode is the most fun of the lot. It has some of the chaos and escalating intensity of the first.

Pilot versus Pilot is shit. It's all the worst parts. Low time to kill. Bad Spawns, etc.

Hardpoint is also less good for those reasons and various others.

It's not a bad game. It's actually a fun game especially if they increase the time to kill. But its not the evolution of Titanfall that I dreamed of.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: thisismyusername on August 20, 2016, 11:33:00 AM
The thing is, its not like you can't have fun with what it is currently. It's just not what drew me in to Titanfall. Titanfall felt like people who were sick of making COD games. Titanfall 2 feels like people who are trying to appease COD fans.

Yep it feels like a step back. It's CoD with a bit more open movement/maps and titans are essentially killstreaks you can pilot.


...So, what Titanfall 1 was then? :hitler
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on August 20, 2016, 01:28:18 PM
The thing is, its not like you can't have fun with what it is currently. It's just not what drew me in to Titanfall. Titanfall felt like people who were sick of making COD games. Titanfall 2 feels like people who are trying to appease COD fans.

Yep it feels like a step back. It's CoD with a bit more open movement/maps and titans are essentially killstreaks you can pilot.


...So, what Titanfall 1 was then? :hitler

(http://i.imgur.com/OCBUGpb.gif)

spoiler (click to show/hide)
http://www.mcvuk.com/news/read/respawn-we-are-treating-titanfall-2-like-a-new-ip/0171406
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 20, 2016, 04:02:00 PM
There's been plenty of feedback about the game now so hopefully they adjust what they can based on it. I mean some rather large design choices can't be reversed, but smaller things can absolutely be changed.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on August 20, 2016, 04:28:40 PM
I've been super down on the game in this thread but I'll still probably get it on launch. Respawn was solid when it came to support in TF1 dispite how heartbreaking it was watching the community leave. That plus I still need my mecha fix finally coupling with this being the first year since MW3 that I'm passing on CoD.

spoiler (click to show/hide)
L
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Mupepe on August 21, 2016, 10:20:58 AM
It seems like the game has a lopsided reward for not playing the objective. Holding and taking hard points earns you jack shit towards your Titan but kill a handful of pilots and it's yours. So of course no one really plays the objective.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on August 21, 2016, 12:13:14 PM
My shooter loving 14 year old nephew texted me last night about the TF2 test. Said he felt like he was playing Black Ops 3, the Titans suck, and that there was hardly anywhere to wall run. I really hope Respawn is paying attention to the feedback from this.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on August 21, 2016, 01:39:43 PM
My shooter loving 14 year old nephew texted me last night about the TF2 test. Said he felt like he was playing Black Ops 3, the Titans suck, and that there was hardly anywhere to wall run. I really hope Respawn is paying attention to the feedback from this.

Supposedly they are according to Vince's twitter? We'll see though.

https://www.reddit.com/r/titanfall/comments/4ytcyw/watch_this_video_of_respawn_from_two_years_ago/
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 21, 2016, 02:12:06 PM
The thing is you can't out COD COD. I know they want to make the game more successful but sometimes you just have realize who your audience is. Doing all this stuff isn't going to suddenly bring over the COD fanbase.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on August 21, 2016, 03:39:19 PM
People point out that Titanfall failing is the reason for these changes, but didn't it fail because of no single player, lack of content, dlc that split the userbase, and because it was an Xbone exclusive? I can't remember people having issues with the gameplay.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on August 21, 2016, 04:32:08 PM
People point out that Titanfall failing is the reason for these changes, but didn't it fail because of no single player, lack of content, dlc that split the userbase, and because it was an Xbone exclusive? I can't remember people having issues with the gameplay.

Yep. The three biggest complaints were lack of content, customization and a singleplayer campaign.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 21, 2016, 11:53:34 PM
For what its worth, I kinda got addicted to that bounty mode today. It's really fun.

Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: bork on August 22, 2016, 11:39:12 AM
Saw some people playing this on Friday.  By Saturday morning, everyone was back on Overwatch.

I only tried the test briefly.  It was OK I guess.  Felt like more BLOPS3 and I'm not sure that I really need that.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 24, 2016, 12:38:16 PM
http://www.titanfall.com/en_us/news/tech-test-and-feedback/
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on August 24, 2016, 04:59:19 PM
Really happy to know that they're actually listening.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: thisismyusername on August 24, 2016, 07:33:37 PM
People point out that Titanfall failing is the reason for these changes, but didn't it fail because of no single player, lack of content, dlc that split the userbase, and because it was an Xbone exclusive? I can't remember people having issues with the gameplay.

It was those + no dedicated servers on PC (Though Overwatch is bucking that trend. Proof that Mainstream don't care so long as the Blizzard label is slapped on things).

Though the gameplay didn't help much since most people regarded it as "CoD with mechs" and wrote it off. That's why Respawn pretty much tweaked the game to match those peoples "wants"/observation.

http://www.titanfall.com/en_us/news/tech-test-and-feedback/

We'll see if anything huge changes with them retaining players. They have to slow the game down a small bit to make sure console players don't feel lost in trying to get a bead on each other. It's why the smart-pistol was abused by wallrunners: Easy to kill someone running while being mobile yourself.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Mupepe on August 27, 2016, 01:34:42 AM
It's growing on me. Something clicked today and I'm having more fun.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on August 27, 2016, 02:11:55 AM
Some of the changes made it into this weekend's test.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 27, 2016, 02:21:47 AM
It definitely feels a bit better. I just wish they would increase the time to kill a bit more.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on August 27, 2016, 08:14:42 AM
I'm back to "definitely buying", but I really hope most of the maps are far better than these. Is there a level cap for this test? I just got to 10 yesterday.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Mupepe on August 27, 2016, 09:03:18 AM
Yeah the maps are still underwhelming. The first game felt like maps were designed with wall running and double jump in mind. These don't. Placement of wall running areas don't seem to make sense because there's nothing to jump to sometimes.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on August 27, 2016, 01:28:43 PM
Back to my blender talk, after this new map it feels like CoD gunplay mixed with mid to small size BF maps if that makes any sense at all. The way I play as a pilot doesn't feel far off from how I play CoD objective modes and the way I interact with titans is how I pressure/poke vehicles in BF.

I'll probably check it out day one but it feels like a frankenstiein experience to me where as TF felt like a breathe of fresh air.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on August 27, 2016, 01:31:40 PM
It's pretty clear that the default shipping maps will be the worst aspect of the game. The fact that they dumbed down the maps from Titanfall 1 is a damn shame. 
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: helios on August 27, 2016, 03:05:40 PM
I hope the smart pistol makes a comeback

EDIT: It is, but it's really different. Boo.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Mupepe on August 28, 2016, 09:41:19 AM
The Titans don't feel like much of a threat anymore either. They feel like they can be taken down much easier than they could in the first.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on August 28, 2016, 11:39:36 AM
Taken down easily by pilots? I disagree. You could destroy a Titan by getting on his back just once in the first game if you had a shotgun. In TF2, you have to first take out the battery, then rodeo the Titan a 2nd time before you can drop a grenade into the battery slot. I have no issue with this, but it felt easier in the first to me. Also, Scorches flame shield instantly kills enemy pilots that get too close to him. Just point it upwards and it'll kill an enemy on your back.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Mupepe on August 28, 2016, 04:39:22 PM
The quick action makes it easier to me. I jump on, throw in a grenade and in a couple of seconds I'm off and free. Most don't seem quick enough to use any defense.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on August 31, 2016, 02:40:55 PM
https://www.youtube.com/watch?v=HhDe315kKqY
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on September 06, 2016, 07:04:07 PM
(https://titanfall-golf.s3.amazonaws.com/cache/a0/0c/a00cc3357934b37a5958755b0e999c91.jpg)
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on September 07, 2016, 12:59:56 PM
#THANKYOUBASEDGOD
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on September 07, 2016, 01:16:57 PM
https://www.youtube.com/watch?v=BtKTi9oChR8
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on September 11, 2016, 02:55:11 PM
https://www.youtube.com/watch?v=srVvdDvLcqk
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on September 22, 2016, 12:19:02 PM
https://www.youtube.com/watch?v=6TwE_05W04o
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on September 22, 2016, 07:40:59 PM
You guys getting this on the Xbox One or PC?
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on September 22, 2016, 07:57:44 PM
https://youtu.be/nHvoaAAhGno
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Stoney Mason on September 22, 2016, 09:25:43 PM
You guys getting this on the Xbox One or PC?

No matter how good it is, its going to die on PC much faster than console imo.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Vizzys on September 22, 2016, 11:51:45 PM
I bought it on PC already from cdkeys.com if you use their facebook like coupon its only 38$

https://www.cdkeys.com/pc/games/titanfall-2-pc-cd-key-origin
https://www.facebook.com/cdkeyscom/
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on September 23, 2016, 12:04:36 AM
You guys getting this on the Xbox One or PC?

No matter how good it is, its going to die on PC much faster than console imo.
True. I got the first game on PC because I didn't have an Xbox One at that time. It was mostly dead before the end of the year. :/
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on September 28, 2016, 05:34:37 PM
https://www.youtube.com/watch?v=BztWf34sVXI

xbone probably. I have 1 on both consoles and yea it died fast on pc.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Mupepe on September 28, 2016, 05:43:17 PM
X1 here
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: bluemax on September 29, 2016, 12:48:38 AM
You guys getting this on the Xbox One or PC?

No matter how good it is, its going to die on PC much faster than console imo.

Who pays $60 for a multiplayer only game on PC in this day and age?
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on September 29, 2016, 12:53:21 AM
It has an actual campaign this time.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on September 29, 2016, 01:38:24 PM
https://www.youtube.com/watch?v=VqeMjHmL9eg

http://www.pcgamer.com/titanfall-2s-singleplayer-campaign-is-more-portal-2-than-call-of-duty/


Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Brehvolution on September 29, 2016, 02:33:46 PM
You guys getting this on the Xbox One or PC?

No matter how good it is, its going to die on PC much faster than console imo.

Who pays $60 for a multiplayer only game on PC in this day and age?

(http://i.imgur.com/T2jB9vW.gif)
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Vizzys on September 29, 2016, 11:58:32 PM
single player looks fun to me
I recognize some of the voice actors this time around
ima try to play the full tf1 campaign before its out to refresh my memory, all i remember is the spyglass robot was actually a spy (lol)
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on September 30, 2016, 12:41:59 AM
https://www.youtube.com/watch?v=X5tb5cKu5lg
https://www.youtube.com/watch?v=ocj9nLky0bk
https://www.youtube.com/watch?v=ChUf1dYoEJg
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on September 30, 2016, 05:29:08 PM
http://www.titanfall.com/en_us/news/titanfall2-at-twitchcon/
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on October 07, 2016, 06:44:43 PM
https://www.youtube.com/watch?v=hQgK_cAKNNQ
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on October 14, 2016, 05:22:30 PM
https://www.youtube.com/watch?v=QN92UPIMazY
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: KissVibes on October 15, 2016, 12:57:49 AM
Any word on if EA Access will have a TF2 trial?
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on October 18, 2016, 02:00:44 PM
Any word on if EA Access will have a TF2 trial?

No, it won't. No discount either.

https://www.youtube.com/watch?v=V24ONWLpVmY
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on October 22, 2016, 03:31:15 PM
https://www.youtube.com/watch?v=Om-8SdDSV0o
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Beezy on October 22, 2016, 06:33:27 PM
Already paid for. See yall next weekend.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: AdmiralViscen on October 23, 2016, 11:22:05 AM
Buying on Xbone, few in my social circle are, tag is Viscen
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on October 23, 2016, 12:00:03 PM
I think everyone here too. Bless up.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: bork on October 24, 2016, 08:08:51 AM
Not sure if I'm gonna get this on PC or PS4.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on October 24, 2016, 11:28:23 AM
http://www.eurogamer.net/articles/2016-10-21-be-advised-titanfall-2s-multiplayer-is-looking-amazing

https://www.youtube.com/watch?v=EXwdWuSuiYA
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: benjipwns on October 24, 2016, 02:53:47 PM
Quote
Jeff GerstmannVerified account
‏@jeffgerstmann
Titanfall 2 has burning ninja stars that you can throw instead of grenades.
9:48 AM - 24 Oct 2016
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: benjipwns on October 24, 2016, 03:10:26 PM
http://www.polygon.com/2016/10/24/13377822/titanfall-2-review-xbox-one-PC-ps4-playstation-4 - 7/10
http://www.gamespot.com/reviews/titanfall-2-review/1900-6416561/ - 9/10
http://www.gameinformer.com/games/titanfall_2/b/playstation4/archive/2016/10/24/striking-a-fine-balance.aspx - 9.5/10

why does nobody say if frontier defense is back :maf
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: Vizzys on October 24, 2016, 04:52:17 PM
http://www.polygon.com/2016/10/24/13377822/titanfall-2-review-xbox-one-PC-ps4-playstation-4 - 7/10
http://www.gamespot.com/reviews/titanfall-2-review/1900-6416561/ - 9/10
http://www.gameinformer.com/games/titanfall_2/b/playstation4/archive/2016/10/24/striking-a-fine-balance.aspx - 9.5/10

why does nobody say if frontier defense is back :maf

its not

but frontier defense wasnt in tf1 at launch either
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: benjipwns on October 24, 2016, 06:01:42 PM
yeah, i really liked when they added it, i love that type of mode anyway and it like refreshed the game for me, i'd love when a team stays together (rather than people bailing out) and finally cracks a wave of nuke and mortar titans after getting trounced the first two times

also it was horribly unbalanced in terms of xp it'd give out, you'd get like three or four levels a match even if you lost if you stayed through the whole thing especially if your turrets went mad :lol

i was hoping this time they'd be able to actually setup the maps for it as a proper variation rather than just insert it into the regular ones with just some minor adjustments

i suppose they might have felt the new mode was good enough for launch and maybe they do want to edit the maps for it, they did change up the modes a lot with the last game as time went on, and they have said no paying for mappacks this time

the new domination variation sounds cool where it rewards you for holding the point instead of just trading it back and forth like CoD
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: AdmiralViscen on October 24, 2016, 06:27:04 PM
Does the game have the standard mode from the original that wasn't in the beta? What's the name, Attrition?
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: benjipwns on October 24, 2016, 06:37:02 PM
Yeah, attrition and it's in.
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on October 24, 2016, 06:57:04 PM
yeah, i really liked when they added it, i love that type of mode anyway and it like refreshed the game for me, i'd love when a team stays together (rather than people bailing out) and finally cracks a wave of nuke and mortar titans after getting trounced the first two times

also it was horribly unbalanced in terms of xp it'd give out, you'd get like three or four levels a match even if you lost if you stayed through the whole thing especially if your turrets went mad :lol

i was hoping this time they'd be able to actually setup the maps for it as a proper variation rather than just insert it into the regular ones with just some minor adjustments

i suppose they might have felt the new mode was good enough for launch and maybe they do want to edit the maps for it, they did change up the modes a lot with the last game as time went on, and they have said no paying for mappacks this time

the new domination variation sounds cool where it rewards you for holding the point instead of just trading it back and forth like CoD

They haven't spoken on it much but it feels like their angle this time is more the hardcore pro kinda crowd. Thats why you see a heavy focus on LTS, CTF and Pilot vs Pilot. They're bet I think, is that all these hardcore youtubers is whats gonna give it legs.

Which may work givne how ppl seep to be down on IW. 
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: benjipwns on October 24, 2016, 07:03:25 PM
It is kinda weird that EA is smashing its two games together like this, I guess to try and derail Call of Duty with them combined since just Battlefield didn't seem to do it?
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: toku on October 24, 2016, 07:08:14 PM
Someone i forgot where said that for EA, it isn't about crushing CoD so to speak, but simply putting a dent, whittling it down, making a crack etc is the point. Less out right stomp and more "so long as that 1 out of 5 guy picks either game over CoD" kinda scenario
Title: Titanfall 2?
Post by: Premium Lager on October 26, 2016, 09:16:49 AM
This is gonna mega bomba right?

Anyone here played it?
Title: Re: Titanfall 2?
Post by: Stoney Mason on October 26, 2016, 09:19:29 AM
Continuing that hard-on of hate for the series eh.

Title: Re: Titanfall 2?
Post by: Premium Lager on October 26, 2016, 09:24:23 AM
Hey I gave the original a try on PC for 30 minutes, but there wasnt anyone online
Title: Re: Titanfall 2?
Post by: Stoney Mason on October 26, 2016, 09:24:57 AM
So just like Battlefront then.
Title: Re: Titanfall 2?
Post by: Premium Lager on October 26, 2016, 09:25:28 AM
Well I played Battlefront on PS4

Also Battlefront sold like 10 million

You think I would find Titanfall players online on Xbox in Europe?
Title: Re: Titanfall 2?
Post by: Stoney Mason on October 26, 2016, 09:30:38 AM
I found plenty of players for titanfall one on xbox for a good long time. I'm sure the same will hold for the current consoles versions. PC versions of everything die unless its one of a few big franchises.

Although you were whining about nearly everything concerning the original game before it ever came out so I kinda doubt this is your actual concern.

Titanfall will never be one of the mega big shooter franchises most likely sales wise ala Battlefield or COD. Still a very enjoyable game.
Title: Re: Titanfall 2?
Post by: Premium Lager on October 26, 2016, 09:39:44 AM
I think it was more the marketing I was whining about which labeled it exactly as a the next big thing etc. when it was sent to die as a xbone exclusive.

Just wondering what the status is on the sequel as there seems zero buzz and Battlefield just came out etc.
Title: Re: Titanfall 2?
Post by: Beezy on October 26, 2016, 09:45:16 AM
We have a Titanfall 2 thread, guys: http://www.thebore.com/forum/index.php?topic=44115.0

Titanfall will never be one of the mega big shooter franchises most likely sales wise ala Battlefield or COD. Still a very enjoyable game.
I feel like it's too early to say this. It's only 2 games in.
Title: Re: Titanfall 2?
Post by: AdmiralViscen on October 26, 2016, 10:37:34 AM
http://www.thebore.com/forum/index.php?topic=44115.0
Title: Re: Teaser for the Sequel to MP Game of the Generation
Post by: bork on October 26, 2016, 11:48:00 AM
 :teehee
Title: Re: Titanfall 2?
Post by: bork on October 26, 2016, 11:50:58 AM
I found plenty of players for titanfall one on xbox for a good long time. I'm sure the same will hold for the current consoles versions. PC versions of everything die unless its one of a few big franchises.

Yeah, while Titanfall on Origin died ultra-fast there were a decent amount of people still playing on Xbone from what I read.  But it still tanked pretty quickly in general.

I'm not sure that releasing the sequel a week after Battlefield 1 was such a good idea, either.

Although you were whining about nearly everything concerning the original game before it ever came out so I kinda doubt this is your actual concern.

No reason for him to whine now- it's on Playstation.  :doge
Title: Re: Titanfall 2
Post by: toku on October 26, 2016, 12:05:11 PM
https://www.youtube.com/watch?v=5t212B6z3mM
Title: Re: Titanfall 2
Post by: bork on October 26, 2016, 12:35:09 PM
 :gladbron
Title: Re: Titanfall 2
Post by: toku on October 26, 2016, 12:54:42 PM
Polygon also put up 30 mins of footage but it's kinda dull. They definitely play it like it's a slower CoD:
https://www.youtube.com/watch?v=mQCGVtk11EA
Title: Re: Titanfall 2
Post by: Beezy on October 26, 2016, 04:38:20 PM
Polygon also gave it the lowest review score that it's gotten so far. Trash gamers confirmed.
Title: Re: Titanfall 2
Post by: toku on October 27, 2016, 02:59:19 PM
https://www.twitch.tv/gamesager
https://www.twitch.tv/frothyomen
Title: Re: Titanfall 2
Post by: Beezy on October 27, 2016, 07:43:17 PM
Dude's voice in that first stream is just... no.
Title: Re: Titanfall 2
Post by: Bebpo on October 28, 2016, 02:41:27 AM
duckroll's telling me to buy this for the single player campaign which he says is awesome so far.  But coming from Doom, I feel like there's no way this will feel as good in movement and combat, plus it looks kind of CoD-ish and I really dislike CoD.  But I do like mecha games and this has mechs.  Hmmmm....
Title: Re: Titanfall 2
Post by: KissVibes on October 28, 2016, 03:11:58 AM
GMG is trash so I'm playing on a friends account while he's sleeping.

It's fucking amazing. Legit incredible.

duckroll's telling me to buy this for the single player campaign which he says is awesome so far.  But coming from Doom, I feel like there's no way this will feel as good in movement and combat, plus it looks kind of CoD-ish and I really dislike CoD.  But I do like mecha games and this has mechs.  Hmmmm....

There is no first person shooter on the market that feels as good moving around as Titanfall 2 does.

DOOM has amazing feedback and impact when murdering motherfuckers, but Titanfall 2 is so fucking fluid it's insane. Everything feels so finely tuned. I cannot praise the feel of this game enough.
Title: Re: Titanfall 2
Post by: toku on October 28, 2016, 10:04:06 AM
duckroll's telling me to buy this for the single player campaign which he says is awesome so far.  But coming from Doom, I feel like there's no way this will feel as good in movement and combat, plus it looks kind of CoD-ish and I really dislike CoD.  But I do like mecha games and this has mechs.  Hmmmm....

https://www.youtube.com/watch?v=0-KfZ7fCNn0
Title: Re: Titanfall 2
Post by: Beezy on October 28, 2016, 12:30:42 PM
Counting down the minutes until my work day is over...
Title: Re: Titanfall 2
Post by: demi on October 28, 2016, 12:39:14 PM
The achievements are pretty much all single player too. Reason enough for me to play it. Fuck multiplayer.

http://www.xboxachievements.com/game/titanfall-2/achievements/
Title: Re: Titanfall 2
Post by: toku on October 28, 2016, 02:39:45 PM
The achievements are pretty much all single player too. Reason enough for me to play it. Fuck multiplayer.

http://www.xboxachievements.com/game/titanfall-2/achievements/

play multiplayer
Title: Re: Titanfall 2
Post by: bork on October 28, 2016, 02:44:57 PM
Double-dipped on this-

-The Origin code I got from GMG doesn't work.  :lol

-The PS4 copy I got is coming from Amazon's own shipping service, which has a horrible reputation.  Still no activity yet when I track it.

:dead
Title: Re: Titanfall 2
Post by: Premium Lager on October 29, 2016, 09:59:21 AM
Seriously this franchise seems doomed since it went Xbox exclusive but mow EA sent it to die between BF1 and COD

Quote
The general consensus seems to be that Titanfall 2 is very, very good. (We're still working on it, but the indications are very promising so far.) But as this CNBC report makes clear, making a good game does not necessarily guarantee commensurate riches. Electronic Arts' share price dropped by more than four percent today, following analyst predictions that Titanfall 2 sales will come in far below what was expected.

"We are downgrading EA shares ... because we believe that Titanfall 2 sales are going to be substantially disappointing, enough to offset [the] upside from Battlefield 1," Cowen & Co. analyst Doug Creutz wrote in a note to clients. "We expect a correction in shares between now and early next year as we believe the stock is priced for upside to current Street consensus."

http://m.neogaf.com/showthread.php?t=1302939
Title: Re: Titanfall 2
Post by: toku on October 29, 2016, 10:33:52 AM
I don't believe in sales. I believe in Titanfall 2.
Title: Re: Titanfall 2?
Post by: thisismyusername on October 29, 2016, 11:52:47 AM
I feel like it's too early to say this. It's only 2 games in.

No it isn't. Just look at how lowkey this release is. I have no clue why EA bankrolled a second one outside of them giving Respawn a chance to hit Playstation after how poorly received (in terms of player retention) the first one was.

From what I've been hearing, pre-orders are pretty low for consoles and the PC player base seems low compared to the Console base (just like last time). So, I mean... unless they deep discount it like the first one for $7, I don't know how they'll get people on board despite word of mouth being "yeah, but it's okay!"
Title: Re: Titanfall 2
Post by: Bebpo on October 29, 2016, 12:30:12 PM
Mech curse continues  :(  When was the last time a game with mechs sold well.
Title: Re: Titanfall 2?
Post by: benjipwns on October 29, 2016, 12:59:50 PM
No it isn't. Just look at how lowkey this release is. I have no clue why EA bankrolled a second one outside of them giving Respawn a chance to hit Playstation after how poorly received (in terms of player retention) the first one was.
EA had originally signed Respawn to a multi-game publishing deal, and they locked in the Titanfall franchise after the first one sold a million copies in the first three months.
Title: Re: Titanfall 2
Post by: bork on October 29, 2016, 04:24:38 PM
When I jumped onto the PC version, I couldn't even get into a Pilot Vs. Pilot match.  Not enough players.  :lol :(

PS4 is better but there's a still a lower number of people playing compared to other FPS games. 

The game is awesome and shits all over this year's CoD though, unsurprisingly.  Too bad it's probably gonna bomb.  I'll likely be playing this a lot more on PS4 since it seems like PC is almost DOA right out of the gate.
Title: Re: Titanfall 2
Post by: thisismyusername on October 29, 2016, 04:53:20 PM
I'll likely be playing this a lot more on PS4 since it seems like PC is almost DOA right out of the gate.

Lack of server browser, no beta (unlike last time), and general not fixing things PC gamers complained about last time doomed their Titan.
Title: Re: Titanfall 2
Post by: Rahxephon91 on October 29, 2016, 06:23:34 PM
I will just say the middle level(the one after Ash) of the single player is pretty fucking amazing. I don't want to spoil any of it.
Title: Re: Titanfall 2
Post by: Beezy on October 29, 2016, 08:13:32 PM
I will just say the middle level(the one after Ash) of the single player is pretty fucking amazing. I don't want to spoil any of it.
I just passed that point and came here to say the same thing. Even collecting the helmets on that level was fun. The campaign so far is really great.
Title: Re: Titanfall 2
Post by: Rahxephon91 on October 29, 2016, 11:05:11 PM
Ok the single player was easily one of the best of the year. Honestly almost up there with Doom. Amazingly paced, fantastic set pieces, and honestly very solid gameplay that doesn't feel like it's holding your hand.

I mean I feel like it's been such a long time since I've played a single player campaign that feels like it's confident and so in control. Here is a game that after it's laid out its foundations actually throws cool little senerios and knows how to correctly ramp up the action. Here's a game that knows how to actually be a game. While I wish the boss characters were a bit more involved, they still touch that Metal Gear Solid esque thing that I love Boss characters for. They have some actual cool designs and presence. Not as much as say Metal Gear Rising, but they tried. And that's what this game feels like. It feels like a game deigned by people who actually gave a damn. Who wanted to craft something you'd care about. From the awesome set pieces such as fighting around a a moving ship fleet to having a cool sidekick. And yes the game avoided being in your face with the whole Robot becomes more human thing. It's actually rather subdued honestly.

You know what? This game was just great.
Title: Re: Titanfall 2
Post by: Bebpo on October 29, 2016, 11:50:37 PM
Played the first two stages of the campaign and one map of attrition MP.  Was ok.  Had more fun in the one attrition map than the first two levels.  First level was alright, gorgeous and some nice platforming, but mostly a tutorial stage.  Second sewers level was a bit boring hallways and the only interesting room was the one you had to hold out against waves in and were totally outnumbered so you had to keep moving.  I dunno, probably shouldn't have picked this up.  It feels like a good quality Call of Duty with wallrunning, slides and double jumps and a bit of Crysis with the camo ability.  I really don't like CoD or any kind of aim down the sites warfare FPS games.  I enjoyed DOOM a ton because it felt so different, fresh and polished for an FPS.  While Doom doesn't have wallrunning, coming straight from finishing Doom earlier this week to Titanfall, Doom feels way better in smooth fast movement and combat feedback and balance is much more satisfying there.  TF2 is good, but as a not military FPS person, I'm not loving it.  I tried TF2 and World of FF today and after playing an hour or so of each I'd rather play more World of FF than TF2, but then rpgs are my bread n' butter.  Doom worked in a way that it was an FPS for not-fps fans, but not getting that feeling here.  I'll keep playing the TF2 campaign but may end up spending more time playing MP since I found attrition more exciting than the first two stages.

One nice thing about TF2 is it runs really great.  Have everything maxed and haven't dropped from 60fps at all at 1080p.  Also the art direction is top-notch.
Title: Re: Titanfall 2
Post by: Bebpo on October 30, 2016, 02:15:27 AM
Beat the 2nd boss and yeah, while I like some of the mech parts (like the 2nd boss fight or when you fight a group of titans; fighting non-titan enemies in a mech is pretty boring) because you can switch between your setups and there's some interesting stuff like the Scorch flame AoE strategies, the combat just does nothing for me on-foot.  It's perfectly good, but I'm just not into aiming down the sights with an assault rifle taking out a shooting gallery of bad guy army dudes anymore and while the platforming is kinda fun, it just makes me remember Mirror's Edge has a sequel I still haven't played and I should be playing that instead for better wallrunning and platforming. 

I think another reason why I like the mech parts better is you keep getting new cool weapons.  This is the reason why I like Insomniac games, getting neat non-traditional weapons to play around with.  But on-foot segments so far have just been assault rifle/shotgun/smg/sniper rifle zzzzzzzzzzz with the only cool stuff the grenade weapons (flaming shuriken was cool).  If they start introducing some crazy sci-fi weapons to play with on the on-foot segments I'll probably get into them more.  Otherwise will just push through the on-foot parts to enjoy the mech parts.
Title: Re: Titanfall 2
Post by: Bebpo on October 30, 2016, 03:19:50 AM
Was talking to duckroll and he asked me what difficulty I was on.  I said normal cause that's what the game recommended to me at the intro plus I usually play games on normal and he said this is one of those games were normal is brain dead easy, especially on-foot and hard is more fun because you need to play smarter instead of just brainless shooting gallery.  So will try doing the rest on hard and see if I get more out of it.
Title: Re: Titanfall 2
Post by: Beezy on October 30, 2016, 09:42:49 AM
Yeah, I've been playing on hard and it feels like how normal does for most games. On my 2nd play through I'll play it on the hardest difficulty (forgot what its called) and collect all the pilot helmets I missed.
Title: Re: Titanfall 2
Post by: toku on October 30, 2016, 10:07:14 PM
(http://i.imgur.com/LuQfhdu.gif)
(http://i.imgur.com/Ff1q5un.gif)

Tremendous game. Bless up.
Title: Re: Titanfall 2
Post by: Bebpo on October 31, 2016, 01:57:20 AM
Wasn't really feeling the time travel stage too much.  Was interesting, but felt kinda jank and the mechanic's been done before in other games.  Only rooms I liked were the ones where there was combat on both sides and you're weaker because you don't have cloak, but stronger because of the time travel.  The elevator room was fun.

Anyhow, the stage after with the satellite dish and the beam switch weapon was great.  My favorite level in the game so far.  Lots of great mirror's edge-ish platforming, really long and varied stage, and a few good combat bits.  Boss was pretty tough on hard, would kill my titan in like 4 with his rifle that just did insane damage.  Ended up running back and making some space and hiding behind a rock and setting him on fire.  Been pretty much using the flame + gas combo on every boss so far since if you trap them in the flames it can instantly kill them or at least get them close.
Title: Re: Titanfall 2
Post by: Bebpo on October 31, 2016, 03:55:19 AM
Man, the MP's really fun.  Hope this has some legs and the community isn't gone in a month or two.  Already takes a minute or two to find a game in some modes.
Title: Re: Titanfall 2
Post by: bork on October 31, 2016, 07:55:45 AM
Man, the MP's really fun.  Hope this has some legs and the community isn't gone in a month or two.  Already takes a minute or two to find a game in some modes.

What are you playing it on?  If it's PC, it will probably be pretty dead soon.
Title: Re: Titanfall 2
Post by: Premium Lager on October 31, 2016, 09:26:27 AM
Well game sold like a third of the original if UK numbers are anything to go by...

PC version sold 7 times less in fact.
Title: Re: Titanfall 2
Post by: AdmiralViscen on October 31, 2016, 09:39:06 AM
1 day vs 1 week
Title: Re: Titanfall 2
Post by: Brehvolution on October 31, 2016, 10:06:05 AM
This game looks really good. Played one MP game and my whole team got trounced, but it was still fun. Will play more.
Title: Re: Titanfall 2
Post by: Premium Lager on October 31, 2016, 10:17:41 AM
1 day vs 1 week

Is it? Didn't see that in the thread

Still usually this spells doom already
Title: Re: Titanfall 2
Post by: thisismyusername on October 31, 2016, 11:03:24 AM
1 day vs 1 week

What difference would a few extra days make? It was still releasing between Battlefield and Call of Duty, and had Titanfall 1's issues (dying playerbase) to work past.
Title: Re: Titanfall 2
Post by: AdmiralViscen on October 31, 2016, 11:37:10 AM
I think 7x the amount of time to buy it might make some difference but maybe not
Title: Re: Titanfall 2
Post by: thisismyusername on October 31, 2016, 11:56:24 AM
I think 7x the amount of time to buy it might make some difference but maybe not

Wouldn't have done anything. I mean if you want to wait until Friday-Friday to see that the reception is mostly lukewarm, be my guest. But I highly doubt a full week would've set the world on fire. I know pretty much no one that is going "you know, that Titanfall 2 is totally worth buying day one!" Outside of like... Toku. :doge
Title: Re: Titanfall 2
Post by: toku on October 31, 2016, 12:45:22 PM
(http://i.imgur.com/2ewSyuf.gif)
Title: Re: Titanfall 2
Post by: AdmiralViscen on October 31, 2016, 01:13:39 PM
I think 7x the amount of time to buy it might make some difference but maybe not

Wouldn't have done anything. I mean if you want to wait until Friday-Friday to see that the reception is mostly lukewarm, be my guest. But I highly doubt a full week would've set the world on fire. I know pretty much no one that is going "you know, that Titanfall 2 is totally worth buying day one!" Outside of like... Toku. :doge

I didn't say this was a stealth blockbuster, I said the data he was using was not comparable
Title: Re: Titanfall 2
Post by: KissVibes on October 31, 2016, 07:31:25 PM
I hope to god they add custom map support one day.

Just think about Surf maps in Titanfall.
Title: Re: Titanfall 2
Post by: Beezy on October 31, 2016, 10:50:24 PM
Changed my control scheme to bumper jumper (pilot only). I am now a parkour god.
Title: Re: Titanfall 2
Post by: Bebpo on November 01, 2016, 01:22:43 AM
Omg the Mechwarrior stage is so good.  I'd totally buy a mech only campaign.  Was epic. 
On the next stage on the ship now and it's alright.  I'm just way more into the mech stuff than the on-foot stuff.  I want a campaign of nothing but mech battlefields & boss fights :p

Also this game really makes me want to play Mirror's Edge 2.  It's almost time for Black Friday.  Hopefully Origin will put it on sale.
Title: Re: Titanfall 2
Post by: KissVibes on November 01, 2016, 01:54:31 AM
Omg the Mechwarrior stage is so good.  I'd totally buy a mech only campaign.  Was epic. 
On the next stage on the ship now and it's alright.  I'm just way more into the mech stuff than the on-foot stuff.  I want a campaign of nothing but mech battlefields & boss fights :p

Also this game really makes me want to play Mirror's Edge 2.  It's almost time for Black Friday.  Hopefully Origin will put it on sale.

ME2 is garbage.

Just play the original again.
Title: Re: Titanfall 2
Post by: Bebpo on November 01, 2016, 03:25:42 AM
Finished the campaign.  Was really short.  Like, probably the shortest FPS campaign I've ever played.  Like even though it's 4-5 hours, a lot of the game is just walking/running around.  I mean I turned out the difficulty to hard from Ash-boss onwards but then there's only like 4-5 FPS rooms in the entire second half of the game.  The last stage has no FPS since it's all auto-aim is just a little platforming and boss fight, the second to last stage has like one FPS area where you take out the AA gunners and then one FPS room with a team, the stage before that is all mech, the stage before that on the satellite dish is pretty much all platforming and dodging with a mech boss, the time warp stage before is mostly narrative/exploration and there's only like 2 rooms where you have to fight (elevator and final room before getting back to BT).  I couldn't really tell if I liked the FPS segments on hard any better since there just weren't many of them.

Mech stuff was great, absolute best moment of the game was the beginning of the mech stage where you drop down and run with a team of mechs in giant MECH WAR.  Really enjoyed the mechs stuff although some of the boss fights were really tough for me on hard because of all the cooldowns (I'm used to at least being able to dodge/dash continuously without cooldown).  The final boss was pretty easy but the flying boss before that took me about 40 tries and I was ready to throw the game out the window.  Now that was a boss I should've actually used keyboard & mouse for so I could aim at the moving guy, using a dual shock 4 I had to stick to auto-lock on weapons because I couldn't aim fast enough to hit the guy and most of the auto-lock stuff just didn't do enough damage while he'd keep wrecking me.  Eventually I got a tip from someone to use TONE and put down a shield and shoot through to lock on and do the lock-on for big damage, which got me through it.

The movement and platforming was ok.  Coming from Doom tbh TF2 feels sluggish and floaty to me and the platforming was so easy it was just kind of a press A to win thing that was cute, but didn't require much thought or effort between the mech or FPS or story.  I really enjoy the wall running, but when you're not sliding or wall running the standard on-foot moving is really slow when you're not moving straight forward.  Like I didn't realize until pretty far in that if you side/circle strafe at all it instantly drops you down to walk speed even when not shooting.  Coming from Doom where I was always side-strafing I'd rotate left or right around enemies a lot on instinct and I'd move slow as molasses.  Also being in a super suit the physics are super floaty which as a personal taste thing I didn't like.  I think I enjoyed the titan parts the best because in a titan you actually feel like you have weight and I love the A button bulky heavy dashes.  On foot you're flying around with like paper weight and it just feels so much worse than something like Mirror's Edge where you're wall running but actually have weight to it.  Eh, just didn't click.

I definitely enjoyed the campaign, which is a positive since I don't usually like FPS campaigns.  It was like an 8/10 experience.  Good and fun, but super short & don't really get the hype at all.  Especially when I just finished Doom 2016 a few days before and that was easily like 9.5/10 near-perfect campaign for me.  I'm glad I dig the MP in TF2 and will be playing it a bunch, otherwise if all I played was the campaign I'd probably regret buying it at full price rather than like $20.
Title: Re: Titanfall 2
Post by: Bebpo on November 01, 2016, 03:53:53 AM
Thinking about it, another thing that's cool about the game is the boss fights.  Like some are better than others, but just having real boss fights (and a ton of them) in a western AAA game is impressive.  I know Deus Ex HR supposedly has boss fights but they're supposed to be terrible though, and usually boss fights in western AAA games are pretty bad, so it was really cool to have solid ones here.  I loved the zoom in and show the pilot with the background blurred out presentation at the start of each.  Very cool.  The game is also pretty replayable since the levels are short and fast.  I might run through the campaign one more time.  At least the first few stages on hard to complete my hard run.
Title: Re: Titanfall 2
Post by: Beezy on November 01, 2016, 04:37:36 AM
Omg the Mechwarrior stage is so good.  I'd totally buy a mech only campaign.  Was epic. 
On the next stage on the ship now and it's alright.  I'm just way more into the mech stuff than the on-foot stuff.  I want a campaign of nothing but mech battlefields & boss fights :p

Also this game really makes me want to play Mirror's Edge 2.  It's almost time for Black Friday.  Hopefully Origin will put it on sale.

ME2 is garbage.

Just play the original again.
:iface

Bebpo, ignore this one. Go ahead and play ME2.
Title: Re: Titanfall 2
Post by: Premium Lager on November 01, 2016, 06:31:03 AM
ME2 is a better game maybe, but ME1 is a better ME.
Title: Re: Titanfall 2
Post by: bork on November 01, 2016, 07:31:10 AM
ME2 is a better game maybe, but ME1 is a better ME.

I'm not even sure if Mirror's Edge Catalyst is the better game.  The controls are more streamlined...but I was absolutely glued to the original from start to finish, whereas I have yet to play through the second game.  It just doesn't have the same appeal.
Title: Re: Titanfall 2
Post by: Premium Lager on November 01, 2016, 07:38:18 AM
Oh man I meant Mass Effect  :lol

Haven't played Mirrors Edge 2, but I loved the first one.
Title: Re: Titanfall 2
Post by: AdmiralViscen on November 01, 2016, 09:10:24 AM
Mirror's Edge 2 does not feel anywhere near as good as this game
Title: Re: Titanfall 2
Post by: Beezy on November 01, 2016, 09:57:37 AM
ME2 is a better game maybe, but ME1 is a better ME.

I'm not even sure if Mirror's Edge Catalyst is the better game.  The controls are more streamlined...but I was absolutely glued to the original from start to finish, whereas I have yet to play through the second game.  It just doesn't have the same appeal.
It did for me. I can't say that I like one better than the other. They're pretty different. They both definitely have an average to bad story though.

Mirror's Edge 2 does not feel anywhere near as good as this game
This is a faster paced game so that's expected.
Title: Re: Titanfall 2
Post by: Bebpo on November 01, 2016, 11:04:29 PM
Any of you guys playing MP on the PC?  I don't normally play much MP, but I'll be playing a game or two most nights for the next month probably.
Title: Re: Titanfall 2
Post by: Bebpo on November 02, 2016, 01:36:39 AM
I started a 2nd run on the campaign and played past Kane, this time using keyboard+mouse instead of a PS4 controller and holy shit, it was like an entirely different game.  I can actually aim and headshot guys in FPS mode or shoot multiple guys in a row really quick!  Also the first run I used auto-run ON but I noticed with auto-run OFF that it fixed some of the movement issues I had.  When you have auto-run off and you hold run and move left it doesn't slow you down, you keep running just curve left, whereas with auto-run on you move left and it defaults to a walk strafe to the left.  Having a lot more fun with kb+m.  The only annoying thing compared to a controller is in the mech doing the "Q" button special attack while strafing left with "a" is a pain in the butt.
Title: Re: Titanfall 2
Post by: KissVibes on November 02, 2016, 01:48:37 AM
Any of you guys playing MP on the PC?  I don't normally play much MP, but I'll be playing a game or two most nights for the next month probably.

KissVibes is my Origin ID. Add me.
Title: Re: Titanfall 2
Post by: Beezy on November 02, 2016, 10:12:29 AM
Favorite titans so far? I don't see many people using it, but Northstar is great.
Title: Re: Titanfall 2
Post by: bork on November 02, 2016, 10:35:50 AM
Any of you guys playing MP on the PC?  I don't normally play much MP, but I'll be playing a game or two most nights for the next month probably.

KissVibes is my Origin ID. Add me.

I'm down to play some too.  Only I forget my Origin ID.  :lol  I think it's lyte edge.
Title: Re: Titanfall 2
Post by: Bebpo on November 02, 2016, 01:05:37 PM
Favorite titans so far? I don't see many people using it, but Northstar is great.

My thoughts from mainly SP and a few MP matches:

-I loooooooove Scorch.  If you corner someone into your flammable gas and fire it just does insane damage.  Plus that double fist slam super.
-Tone has grown on me because of the stationary shield that you can shoot through since the other shields you can't fire while it's up.
-Northstar is a lot of fun as a sniper mech, if you can keep some distance you can take out a ton of guys, the rifle does good damage and the rocket super is always nice
-the chaingun one is pretty good but the reload cooldown is so long you can basically die when you have to reload which sucks
-Katana is pretty sweet if you're close up, but I feel like it needs more armor or almost no cooldown on the teleport.  The problem is that sure you can teleport behind a guy and start slicing him, but after a hit he'll turn to your face and now you can't teleport and he'll shoot you to shit while you are slashing him and probably kill you first if he's got decent armor.  It's good for AI grunts, but I feel it needs some balancing for MP
-Hover is kind of pointless since Northstar is a better hover and the only real gain from hovering is being able to reach sniper spots
-Default loadout is kinda boring and doesn't do much damage
Title: Re: Titanfall 2
Post by: doctavius bonbon on November 02, 2016, 01:22:39 PM
I might get Titanfall 2 for PC too. Debating on it since I just got BF1.
Title: Re: Titanfall 2
Post by: doctavius bonbon on November 03, 2016, 03:53:28 PM
Got the deluxe edition.  Origin name is docbon, if anyone wants to party up in the future.

edit: let's use that discord server whoever on the bore set up for making parties.  https://discord.gg/jwQXQcE
Title: Re: Titanfall 2
Post by: Bebpo on November 05, 2016, 12:56:20 AM
After two runs with the campaign I'm good on SP.  Playing with a kb+m and good controls and knowledge of how all the titan loadouts work, the campaign was a lot of fun.  I still really don't like Stage 4 the house assembly line stage until the test simulation.  From that point to Ash boss fight the level is great, but the assembly line part drags imo and isn't that fun, it's the lowest point of the campaign imo.  That and the first stage are the only boring parts of the campaign (first stage is understandable since it's tutorialish).  The rest of the game is pretty fun to play or replay. 

Even though the game is a sales disaster, I hope they make a TF3.  I'd like a longer, more fleshed out campaign (6-8 hours) and a bunch more cool bosses.  I think if they gave the pilot the grappling hook from MP on-foot could be a lot more interesting than it even is in a bionic commando way for the FPS sections.
Title: Re: Titanfall 2
Post by: Beezy on November 05, 2016, 09:49:55 AM
When you get into "dat zone" in this game, everything feels so right. My only complaint with multiplayer so far is that there are too many average maps that aren't good for wall running, but I know they'll be releasing more and all dlc will be free.
Title: Re: Titanfall 2
Post by: Stoney Mason on November 05, 2016, 10:30:16 PM
Finished the campaign on hard. Yeah that felt like normal in most games. It was enjoyable and fun and didn't wear out its welcome. I'll dig into the multiplayer tomorrow.
Title: Re: Titanfall 2
Post by: Beezy on November 06, 2016, 12:24:19 AM
If you see me on, send an invite. I've only played online with my nephew and Bz so far.
Title: Re: Titanfall 2
Post by: Stoney Mason on November 06, 2016, 12:21:30 PM
Will do. I often play with my nephew.
Title: Re: Titanfall 2
Post by: Stoney Mason on November 09, 2016, 10:09:05 AM
Man I'm struggling. I'm not remotely as good at this as I was at Titanfall 1. Not blaming the game. Just me sucking. I feel like some people just have insta-aim from such a distance where I struggle with that alot.
Title: Re: Titanfall 2
Post by: Beezy on November 09, 2016, 02:00:30 PM
You just gotta level up your weapons/get new attachments and unlock new weapons.
Title: Re: Titanfall 2
Post by: toku on November 09, 2016, 03:14:57 PM
Don't be afraid to take it a little slower too. Instead of trying to keep up, look at lanes ppl are using and try to cut them off/interrupt instead.  Don't stay in one place long as well and take kill report until you know what you're doing.
Title: Re: Titanfall 2
Post by: archie4208 on November 10, 2016, 04:33:58 AM
Target has this game for $35 today (alongside Battlefield 1).

Grabbed it on PS4.
Title: Re: Titanfall 2
Post by: benjipwns on November 10, 2016, 05:11:41 AM
ugh just bought a key for this, what was i thinking

$42 tho

27gb download, not bad :leon
Title: Re: Titanfall 2
Post by: Beezy on November 10, 2016, 11:59:07 AM
I wish games went on sale digitally more often. I don't see the point of buying console games on disc anymore.
Title: Re: Titanfall 2
Post by: Stoney Mason on November 10, 2016, 12:04:08 PM
I wish games went on sale digitally more often. I don't see the point of buying console games on disc anymore.

It would be nice.

I got Dead Rising 3 on sale for like 15 bucks a few weeks ago.

The main reason I buy digitally is because I game share. So essentially I've been able to double my library. Other than that I would probably buy discs just for the resale value.
Title: Re: Titanfall 2
Post by: Stoney Mason on November 11, 2016, 03:51:54 PM
Starting to get the hang of it a bit more. How to pace myself. And how to use all the abilities you have as a pilot or mech. There is so much presented at first that I would forgot I even had certain things available at certain times.
Title: Re: Titanfall 2
Post by: benjipwns on November 13, 2016, 04:26:31 AM
oh my god at the grappling hook, and the ability to dead stop in the middle of the swing and boost at a completely different angle, yet nobody seems to be using it?

also just using it to traverse across the map in seconds like it was freakin just cause or something

too bad i'm shit with the new titans, at least the default ones

the anti-titan grenade launcher seems more accurate and more powerful in general, i was causing so much havoc by lobbing them over things and making the pilots get out to try and find me then flipping over to a side wall and pelting the things to death because the auto-target has focused on something else like another titan

and when boosted :neogaf
Title: Re: Titanfall 2
Post by: benjipwns on November 13, 2016, 04:29:15 AM
also grappling hook onto the escape dropship, totally was just like "there's no way they let this work" :omg
Title: Re: Titanfall 2
Post by: Beezy on November 13, 2016, 11:20:28 AM
I'm almost level 50 and I didn't know you could change direction while using the grappling hook. :ohhh
Title: Re: Titanfall 2
Post by: benjipwns on November 13, 2016, 09:40:39 PM
It depends on how much you're swinging on it, but you can use one jump to stop your momentum and then another jump to move in the direction.

I was swinging around some silo saw this dude then stopped and jumped backwards so he was leading me but I was no longer moving except down to the roof where I shot his face. :lawd

I'm level 7 and I've spent most of that time trying to hook on everything and come at even crazier angles than I did in the first game with the wallrun. It's like freakin Spider-Man 2 in my FPS. :lol
Title: Re: Titanfall 2
Post by: benjipwns on November 13, 2016, 09:45:00 PM
omg i went looking for a video and you can grapple people, i totally forgot that from the trailer
Title: Re: Titanfall 2
Post by: Stoney Mason on November 13, 2016, 10:45:11 PM
https://www.youtube.com/watch?v=POOQ6EQ1mVg

His movement is so nasty it makes me not want to play the game because I'm not playing the same game he is.
Title: Re: Titanfall 2
Post by: benjipwns on November 13, 2016, 10:49:18 PM
https://www.youtube.com/watch?v=Y6_lBsIi5pc
https://www.youtube.com/watch?v=onE0P09KvNc
Title: Re: Titanfall 2
Post by: Beezy on November 13, 2016, 10:57:46 PM
My movement improved once I changed my control scheme to bumper jumper (pilot only) which is similar to Mirror's Edge, but I'm still nowhere near his level. Especially not when shooting at people. I can't chain my slides into my movement easily like he does either. My run usually ends after I slide.
Title: Re: Titanfall 2
Post by: demi on November 14, 2016, 07:06:40 PM
Already $30

RIP

http://amzn.to/2eYRr7q
Title: Re: Titanfall 2
Post by: benjipwns on November 19, 2016, 08:57:03 AM
so good

only real problem is like the first game i can already see what my loadout is basically going to be forever and it's just a question of unlocking it

i think i might like bounty hunt more than attrition, maybe it's because i grappled this dude into my foot and stole like $300 and we won it

come on frontier defense
Title: Re: Titanfall 2
Post by: fistfulofmetal on November 19, 2016, 10:49:21 PM
PC version is 39.99 right now. I might pick it up. How'd the PC community? Is it dead yet?

I got Battlefield so I'm not that concerned. I do wanna try the SP
Title: Re: Titanfall 2
Post by: toku on November 20, 2016, 01:00:46 AM
Great game. Get it.

https://www.reddit.com/r/titanfall/comments/5dtnqf/hope_is_a_mistake/?st=IVQ8VD5A&sh=d08d5108
Title: Re: Titanfall 2
Post by: fistfulofmetal on November 20, 2016, 10:28:27 AM
Ok I bought it.
Title: Re: Titanfall 2
Post by: Esch on November 20, 2016, 02:27:57 PM
I bought it as well. Great game, and i didn't care for the first.
Title: Re: Titanfall 2
Post by: chronovore on November 20, 2016, 07:59:19 PM
Friend is sending me his copy in a month. Multi will be dead by then.  :'(
spoiler (click to show/hide)
Joking!
spoiler (click to show/hide)
Not really joking.
Title: Re: Titanfall 2
Post by: Stoney Mason on November 20, 2016, 08:33:00 PM
The game is indeed great. In a very strong year of shooters, it could arguably be the best one especially in the terms of a complete package with SP and MP.

Title: Re: Titanfall 2
Post by: fistfulofmetal on November 20, 2016, 09:19:42 PM
SP is a lot of fun so far. I just got... the ability. To do a thing. Eager to see what they do with it.

Title: Re: Titanfall 2
Post by: toku on November 21, 2016, 01:31:13 PM
Friend is sending me his copy in a month. Multi will be dead by then.  :'(
spoiler (click to show/hide)
Joking!
spoiler (click to show/hide)
Not really joking.

Believe in me who believes in titanfall.
Title: Re: Titanfall 2
Post by: toku on November 21, 2016, 01:58:33 PM
GREATEST GAME
https://youtu.be/Wtu3fUs9i7M
Title: Re: Titanfall 2
Post by: Rahxephon91 on November 21, 2016, 02:00:25 PM
Should have used actual gameplay. Maybe from the 2nd half of the single player?
Title: Re: Titanfall 2
Post by: Beezy on November 21, 2016, 07:47:28 PM
I want new maps so bad. Shit, just give me the original maps from the first game and I'll be happy.
Title: Re: Titanfall 2
Post by: KissVibes on November 21, 2016, 11:42:02 PM
GREATEST GAME
https://youtu.be/Wtu3fUs9i7M

That song choice.... :kobeyuck
Title: Re: Titanfall 2
Post by: Sho Nuff on November 22, 2016, 02:17:25 AM
I've heard the SP campaign is dynamite
I also hear this game is cheap as fuck but I can't find it below $40
Title: Re: Titanfall 2
Post by: benjipwns on November 22, 2016, 03:51:06 AM
That song choice.... :kobeyuck
Quote
meth0d9 hours ago
Old school Linkin Park in a modern video game trailer? I dig it.
Quote
Axel Carnage7 hours ago
More like shitty remixed rap version
Quote
Alex Heather15 hours ago
I'm proud of titanfall now for the song they just used
Quote
Ian42 minutes ago
Lincoln Park - numb, isn't the best song for this trailer but still lit 👌🏼
Quote
creshiell29 minutes ago
okay but why this song

Pedro Carnitas11 minutes ago
creshiell Cause Linkin Park is freakin awesome... what you expect?
(http://i.imgur.com/SnLQY42.png)
Title: Re: Titanfall 2
Post by: toku on November 22, 2016, 04:47:05 PM
Great song, good remix, greatest game. 
Title: Re: Titanfall 2
Post by: demi on November 22, 2016, 06:02:15 PM
I've heard the SP campaign is dynamite
I also hear this game is cheap as fuck but I can't find it below $40

It was literally $30 everywhere
Title: Re: Titanfall 2
Post by: fistfulofmetal on November 22, 2016, 09:48:46 PM
Dat Richter boss fight was a bit tough.
Title: Re: Titanfall 2
Post by: benjipwns on November 23, 2016, 06:04:16 AM
the guns feel so good in this, like natural extensions of everything else

it's like they figured out the secret line of code that would fix all those guns in every call of duty every year that you'd love but feel every so slightly off in ways you can't figure out
Title: Re: Titanfall 2
Post by: benjipwns on November 23, 2016, 06:05:09 AM
also, the whole thing where they're like hip firing? nah, you're good, you wanna do it while running along the wall? is like anti-everything but bulletstorm or something
Title: Re: Titanfall 2
Post by: benjipwns on November 23, 2016, 06:07:35 AM
borderlands 3 needs to steal everything about this movement :lawd
Title: Re: Titanfall 2
Post by: toku on November 24, 2016, 12:23:15 AM
Such a good game
Title: Re: Titanfall 2
Post by: Stoney Mason on November 30, 2016, 09:58:10 AM
Console fov and ads settings are huge. Was really missing those after Battlefield One.

Quote
New Content [FREE]

New Map: We are welcoming Angel City to Titanfall 2 with a 24/7 playlist, meaning if you just want to play Angel City all day and night you can!

Playlist will be a mix of Attrition / Bounty Hunt / Amped Hardpoint.
We will keep it up as long as it remains popular.
Angel City will also be added to the map rotation for other playlists.


New Titan Kits:
RONIN: Phase Reflex

When doomed, Ronin phases out of danger.

NORTHSTAR: Threat Optics

Enemies are highlighted while zooming in.

SCORCH: Scorched Earth

Flame Core ignites the ground, leaving thermite in its wake.

LEGION: Hidden Compartment

Power Shot has two charges

TONE: Burst Loader

Aiming allows the 40mm to store up to 3 shots to burst fire.

ION: Refraction Lens

Splitter Rifle splits 5 ways.

New Weapon "Wingman Elite" pistol

A modified version of the classic Wingman pistol.

New Pilot Execution "Inner Pieces"

Phase Shift into an enemy and… it doesn’t go well for them.


New Content [Things you can buy]
Scorch and Ion Prime Titans:

Stand out with fresh new looks and executions!

Titan Art Packs:

Customize your Titan with five new Nose Arts and an exclusive Warpaint skin. Each of the 6 Multiplayer Titans have their own art pack available.

Callsign Pack:

Includes instant access to 20 new and exclusive Callsigns Banners and 10 Callsign Patches.

Camo Pack:

Includes 20 new and exclusive Camos that can be applied to every Titan, Titan Weapon, Pilot, and Pilot Weapon.


New Features
Added FOV slider to console, increased FOV maximum to 110 on all platforms.
Added Film Grain slider.
You can now toggle between having a 2D or 3D style damage indicator in the HUD options.
Added a new in-game store to purchase Prime Titans, Titan Art Packs, Callsign Pack, and Camo Pack. Please note, all purchasable items are cosmetic only and do not effect game balance.
New setting to adjust aiming/ADS sensitivity separate from hipfire sensitivity.
A new set of advanced & optional gamepad settings for fine adjustment of turn speeds, deadzones, response curves, and more.
Added Support for EA Access, Origin Access, and free Multiplayer Trials.
FAQ added to Multiplayer lobby. Your one-stop shop to learn the basics of Titanfall 2 multiplayer - includes in-game patch notes!
Modified matchmaking status display to fit longer text needed for some languages.
PC Only - Removed "Insane" texture quality and replaced with "Max". No reduction in visual quality for those with enough VRAM, but will reduce hitches when streaming in textures.
Display Callsigns for the top 3 players per match during post match scoreboard.
Increased likelihood of finding Nessie easter egg in [redacted] mission that no one has found yet. Or did we?
Multiplayer Stats menu added to view player stats history. Please note that stats have been tracked since day 1.



Balance Changes
Killing Auto Titans will now count towards killing sprees and contribute to towards Camo unlocks.
Fixed Bounty Titan scoring in Bounty Hunt.
Grapple will now detach after melee hit even if person melee'ed lives.
Adjustments to Northstar's Flight Core.
Overcore now starts your Titan Core meter at 30%.
Adjusted Viper Thrusters so that in addition to moving faster during Flight Core and Northstar now moves faster during Hover as well.
Adjusted Scorch’s Tempered Plating damage reduction, and fixed issue with protecting against Fire Wall.
Adjusted weighting on map rotations.
Adjusted visibility of Cloak.
Firing your weapon will now also disable Cloak.
Additional balancing to Tone.
Titan kills properly award weapon assist stats to assisting players.
Tweaked parameters to reduce immediate reuse of spawn zones, but allow reusing them later in the match.
Connected a couple of spawn zone pairs in Crashsite.
Reduced chances of getting spawn camped.
Spawn zones are more fair in Bounty Hunt (equalizes distance to AI camps).
Bounty Hunt changes:
-When an AI kills a player, that AI now receives half of that player's bonus.
-Center bonus popup now shows bonus gained rather than total bonus
-Rebalanced point distribution among waves so that second wave has a larger impact on the game overall.
-Boss titans are now worth 500 points (was 600).
-Reapers are now worth 100 points (was 50).
-Stalkers are now worth 30 points (was 25).
-Score bar now shows team's total unbanked bonus as a yellow portion of the score bar.
-Modes that do not have Titans (such as Pilots vs Pilots, and Coliseum) no longer display the team titan status bar below their score bars.


WEAPONS
Flatline - increased far and very far pilot damage
Volt - reduced pilot damage
R97 - increased pilot damage
Spitfire - increased pilot damage
L-Star - increased pilot damage
Double Take - increased damage
EPG - slight increase in splash damage; increased titan damage
Thunderbolt - increased pilot and titan direct hit damage


Bug Fixes
Disabled the ability to earn Double XP during Private Matches.
PC Only - Fixed issue with Win10 users who were stuck with "Connecting to Respawn Servers…"
Fixed issue where assists were being counted as kills for weapons. Weapons will now also properly receive assist stats when assisting in killing Titans.
Fixed issue with bad spawns for Last Titan Standing on Exoplanet.
Fixed bug where game completion achievements were not being rewarded when playing the missions out of order.
Fixed bug where folks were crashing after grappling evac ship just before it's destroyed. Swing away!
Fixed issue on Blood and Rust where players were getting stuck in a death loop.
Fixed bug where players would appear to be stuck in ground during executions.
Fixed issues with collision for hardpoints and banks as well as mantling when jumping on staircases.
Fixed issue of not being able to tap and shoot Softball with Autosprint.
Fixed issue of Kraber shooting through bubble shields.
Fixed incorrect Pilot character sometimes showing in lobby on first game launch.
Fixed HUD ammo counter occasionally showing an incorrect amount when using the Devotion.
Fixed grapple not detaching if it was unsuccessfully trying to pull you downwards.
Fixed skin and camo arms not matching player camo when rodeoing
Various localization issues fixed.
Fixed Genned Factions not receiving Advocate Gifts - retroactively send any missed Advocate Gifts to affected users.
Fixed “New” indicator incorrectly staying on for the Banner and Patch menus.
PC Only - Various D3D bug and crash fixes
Fix melee hit detection to be more reliable.
Fixed issue with Titans not displaying loadout information properly.
Fixed bug where players could suicide with a cooked grenade and kill opponent without taking damage in Coliseum.
Fixed the grappling hook floating in the air if the grappled player dies. This also fixes some weird forward lunging after grapple melee.
Fixed grapple failing to detach from some objects the cord touched while you were grappling.

https://forums.titanfall.com/en-us/discussion/7729/angel-citys-most-wanted-the-patch-notes/p1?new=1
Title: Re: Titanfall 2
Post by: doctavius bonbon on November 30, 2016, 02:16:09 PM
(https://giant.gfycat.com/RapidSlowDogfish.gif)

Where else can you find action like this? Nowhere.
Title: Re: Titanfall 2
Post by: Beezy on November 30, 2016, 09:42:06 PM
Angel City :rejoice
Title: Re: Titanfall 2
Post by: Premium Lager on December 01, 2016, 07:53:17 AM
will buy for canpaign at 10 bucks this xmas
Title: Re: Titanfall 2
Post by: chronovore on December 01, 2016, 08:21:57 AM
will buy for canpaign at 10 bucks this xmas

I was about to tease you, but realized I'm waiting on my copy from a friend who's finished campaign.  :P
Title: Re: Titanfall 2
Post by: a slime appears on December 01, 2016, 08:53:49 AM
will buy for canpaign at 10 bucks this xmas

I'd laugh but you're right. Game has had really poor sales. :'(

At least EA upper management still got what they wanted? I hear CoD sales have dramatically fallen as a result of competition.
Title: Re: Titanfall 2
Post by: toku on December 01, 2016, 10:14:30 AM
"The sword is yours pilot."

:lawd

:rejoice
Title: Re: Titanfall 2
Post by: archie4208 on December 02, 2016, 06:58:58 PM
There is a free weekend happening on all platforms right now.

The PS4 Pro version looks better than my PC.  :fbm

The PC version controls about a billion times better though.
Title: Re: Titanfall 2
Post by: Mupepe on December 03, 2016, 06:12:21 PM
Oh my god. This game plays so much better than the beta did. So good.
Title: Re: Titanfall 2
Post by: Mupepe on December 03, 2016, 07:08:08 PM
The gameplay is really, really great.  It's still a little fast for my taste but everything feels nice and balanced.  I do like that I feel like I have more of a chance against a titan in this one than I did in the first.

Maps are the problem though.  They don't feel designed for this game.  When you wall run it's not like there are obvious paths for you to continue jumping to that provides a tactical advantage against pilots and titans.  Most of the time you wall run and end up back on the ground or you just wall run to get on a roof or something.  That's the only downside.  The maps in the first one felt really refined and tailor made for the gameplay.  These are just acceptable.
Title: Re: Titanfall 2
Post by: Stoney Mason on December 04, 2016, 02:29:03 AM
The more you play the more you can find those routes on these maps and there is a way to chain movement into a bunny hop even when you hit the ground.

But yes in general, the maps aren't as amazing as the maps in the first game which had an unusually high number of top notch ones. Even the dlc ones from the first game were often outstanding.
Title: Re: Titanfall 2
Post by: Beezy on December 04, 2016, 03:54:48 AM
The DLC maps will be better and they'll all be free. I'm also hoping that more maps from the first game make it into TF2.
Title: Re: Titanfall 2
Post by: Sho Nuff on December 06, 2016, 12:58:14 AM
Campaign was super fuckin great. Once I burn through the other campaigns in the backlog I'll deffo try the multi
Title: Re: Titanfall 2
Post by: fistfulofmetal on December 06, 2016, 07:16:04 PM
The PC community is close to being a ghost town. There were only like 4k people playing last night.
Title: Re: Titanfall 2
Post by: chronovore on December 12, 2016, 12:47:26 AM
The PC community is close to being a ghost town. There were only like 4k people playing last night.

Did anything else multiplayer focused recently launch, or is this just the way of things?

I was stunned how many people were still playing multi in Watch_Dogs this summer.
Title: Re: Titanfall 2
Post by: Stoney Mason on December 12, 2016, 12:53:06 AM
The PC community is close to being a ghost town. There were only like 4k people playing last night.

Did anything else multiplayer focused recently launch, or is this just the way of things?

I was stunned how many people were still playing multi in Watch_Dogs this summer.

COD generally gets the same numbers. Neither of the new COD games is on the top one hundred steam list. 

There are really only a handful of popular shooters on PC and it generally takes a lot for someone to crack that group.
Title: Re: Titanfall 2
Post by: benjipwns on December 12, 2016, 01:00:42 AM
I've never had a problem getting a game in either Titanfall even when the numbers are around 1500 online.

Call of Duty is another matter, but it's because of how their matchmaking works regarding games in progress.
Title: Re: Titanfall 2
Post by: fistfulofmetal on December 12, 2016, 11:59:33 AM
I've been managing to get into games but it always feels like there are just enough people playing to fill it up. Any less and you'd be struggling.

To compare - there are close to 45k people playing BF1 right now in the middle of the day.

It help to join a network so you can do invite network games. The Giant Bomb network is pretty populated.

Title: Re: Titanfall 2
Post by: Freyj on December 27, 2016, 12:09:49 AM
I bought this on sale mostly due to comparisons to GOTY 2016 Doom.

I can kinda see some resemblance, but outside of a few levels in the middle of the campaign, the obviously stellar movement stuff and your personal Gundam, I don't think it compares to Doom's campaign at all. The majority of the level design is not particularly great.

Also, it doesn't matter but the faces in this game look jank as fuck.
Title: Re: Titanfall 2
Post by: thisismyusername on December 27, 2016, 09:42:08 AM
Also, it doesn't matter but the faces in this game look jank as fuck.

Source engine. But I can't say a majority of them look bad. The only one that looks :kobeyuck is "Sarah." In the multiplayer OR single-player. :holeup But yeah, the campaign is ho-hum for me. The only stand-out level was the Cause and Effect level where you're warping through time/dimensions.

Game's dying on PC last I checked. Christmas/holidays didn't help but boost it back to the player numbers it had in mid-November. I'm sure it'll crash back to like 4,000 players and bleed out by April at this point.
Title: Re: Titanfall 2
Post by: Beezy on December 27, 2016, 10:16:37 PM
That sucks. The Xbox One population has actually gone up a lot.
Title: Re: Titanfall 2
Post by: chronovore on January 09, 2017, 04:39:21 PM
Picked up my copy over the break. Hope I can play soon!
Title: Re: Titanfall 2
Post by: toku on January 09, 2017, 08:45:57 PM
bless up
Title: Re: Titanfall 2
Post by: Beezy on January 09, 2017, 09:04:41 PM
I'm currently G3. I'll start leveling quickly again once I'm done with FFXV.

I know it's early and Angel City has been great, but I still want more maps. With ziplines. Maybe some night time ones like in the first game too.
Title: Re: Titanfall 2
Post by: AdmiralViscen on January 09, 2017, 09:49:36 PM
If Doom hadn't come out last year that campaign would have been the best I've played in years
Title: Re: Titanfall 2
Post by: Atramental on January 10, 2017, 09:42:18 AM
Bought this for PC since I gave my only console (PS4) to my brother in December.

Touched the single & multiplayer briefly and had a good time. Hopefully I'll be able to play it more this weekend.
Title: Re: Titanfall 2
Post by: benjipwns on January 11, 2017, 11:56:41 PM
I forgot I had marked a whole bunch of the different networks randomly one night (Giant Bomb, GAF, some random others, default Advocate) and apparently like half of them had happy hours one after another the other night when I was playing. Leveled up like I was on some wonky 100000XP FAST LEVELING NOOB FRIENDLY NO HACKERS server from the CoD4 days.
 
Is there a Bore network? For all five of us.
Title: Re: Titanfall 2
Post by: Beezy on January 12, 2017, 12:23:08 AM
Wait, I thought you could only do happy hour once a day even if you keep switching networks?
Title: Re: Titanfall 2
Post by: benjipwns on January 12, 2017, 12:53:31 AM
Must have bugged because I played three start-to-finish matches and one and a half that I joined in progress and it gave me it for three of them. And after I looked and the networks had them staggered one hour after another. (Like GAF, then an hour later Giant Bomb, then an hour later some other one, etc. I had started near the end of the first one and finished half-way through the third.)

Maybe it's because I was "grandfathered" in or something and it just held the status? Or maybe it broke because it was like at midnight-ish so it technically was the next day.

That last one might be it, along with some kind of bug. Makes sense now that I think about it.

I've never needed the network active for it to give happy hour credits, or have they changed that and I not noticed?
Title: Re: Titanfall 2
Post by: benjipwns on February 15, 2017, 04:54:47 AM
Round lost, grapple jumped onto an enemy Titan's back, then jumped off that one onto another and then jumped and grappled onto the drop ship which took off with only me onboard. :lawd

Seeing round is close to over with us winnin, saving pilot sentry, putting it in alcove overlooking drop ship area, watching as it guns down errybody as they come in and try to get on it. :rejoice

Me grappling in direction, dude comes flyin at me, canceling it backwards so I drop to the ground, then shotgun him out of the air as he hits the wall and turns back to come after me. :teehee
Title: Re: Titanfall 2
Post by: benjipwns on February 15, 2017, 05:00:56 AM
Also suddenly realizing secret move staring me in the face. Rodeoing a titan then calling for mine so it drops on it. :lol
Title: Re: Titanfall 2
Post by: Beezy on February 15, 2017, 04:19:04 PM
I'm still loving this game, but I need more maps. Better maps!
Title: Re: Titanfall 2
Post by: benjipwns on February 15, 2017, 08:21:49 PM
Them adding Angel City back just makes you realize how lame and flat and lacking paths some of the new maps are. :yuck

Crash Site is kinda growing on me though, especially because it has those neat little tunnels through the canyon walls that let you bypass the main canyon. That and Eden are the main two that seem fun to dick around in at multiple levels vertically.

The funny thing about Exoplanet is that basically everyone ignores a third of the map.

ALSO STFU GAME I AM IN BATTLE SITTING ON TOP OF THIS TOWER RAINING DOWN NADES I DO NOT NEED TO RETURN TO IT.
Title: Re: Titanfall 2
Post by: Bebpo on February 15, 2017, 08:30:14 PM
Seeing this bumped makes me remember I've never played this since finishing the SP at launch.  What's new since then?  Just a couple more MP maps?
Title: Re: Titanfall 2
Post by: benjipwns on February 15, 2017, 10:27:54 PM
it feels like my stat line is always something like 4-6 titan kills, 1-2 pilot kills, 35-50 minion kills :lol

lots of people run past them, i at minimum throw them a courtesy nade...also they like to hang themselves up on garbage like doorways or pillars (i never understand that one) sometimes and it's not like they put up a fight...but do people not know they not only speed up your titanfall but also count as attrition points? we lost a tied game because a guy killed a spectre a second after the time expired

also recently i've been having shit luck where the transport pods drop right in front of me and i run into them in the smoke, you don't "interact" with them because they're temporary like the drop ships so you can't run up them or over them or whatever

been trying every weapon for a match or two at least as they unlock until they go up a level or two, more of them seem useful than in the first game where i mostly stuck with the car, although i still don't use anything but the mag launcher as my anti-titan weapon and the car is probably the best but i like mixing it up more this game, some of the weapons just need the extra magazine size or something unlocked to make them feel more viable
Title: Re: Titanfall 2
Post by: thisismyusername on February 16, 2017, 09:51:42 AM
Just a couple more MP maps?

  :crowdlaff :girlaff :ahnuld2 :point :heyman :betty :aweshum :sabu :heh :neogaf

Sure, if "Angel City only which is a remake" is "couple of maps" for you.

They're supposed to have like 2-3 new maps for ONE new mode (so it's not going to be able to play those maps on other modes apparently?) sometime this month. But they delayed it. So we're going on like 5-6 months from launch with nothing for it. :girlaff
Title: Re: Titanfall 2
Post by: benjipwns on February 16, 2017, 08:04:07 PM
toku help
Title: Re: Titanfall 2
Post by: benjipwns on February 16, 2017, 08:14:05 PM
this dude was sniping from on top of stuff then hiding and watching the only path up all match long, so i deliberately sacrificed my titan so i got the auto-eject plus cloak to fly up in the air and then maneuvered to land behind the dude

waited until he re-scoped and stopped moving then fired the grapple at his back from like five feet away

 :delicious

spoiler (click to show/hide)
he said "u did that on purpose"

 :success
Title: Re: Titanfall 2
Post by: chronovore on February 21, 2017, 01:25:25 AM
What did you write back?
Title: Re: Titanfall 2
Post by: benjipwns on February 23, 2017, 03:54:17 PM
i've played this almost every night this month at a happy hour

i think i'm more afraid of pilots than titans

pilots are these crazy mobile death machines some of whom can teleport and crap, while titans are just big targets for my mag launcher (especially when i fire it over stuff) and can't follow me into buildings

i unlocked the titan sentry and was going to switch to it but putting the pilot sentry into random corners of rooms rather than out in the open never stops being stupid funny to me especially if i can get someone to chase me into it, it feels like the most elaborate dick move you can pull :lol
Title: Re: Titanfall 2
Post by: thisismyusername on February 24, 2017, 05:29:18 PM
Only two new maps and they're for Live Fire which can only be played on those two maps. :ahnuld2 :neogaf :crowdlaff :girlaff

Feels like EA's pulled all funding from them at this point. This patch was delayed-rushed and the matchmaker is broken. Can't cycle through multiple modes if you have them selected. :girlaff
Title: Re: Titanfall 2
Post by: benjipwns on February 26, 2017, 04:09:25 AM
toku still help
Title: Re: Titanfall 2
Post by: thisismyusername on February 26, 2017, 11:21:18 AM
At least they fixed the matchmaker. :lol
Title: Re: Titanfall 2
Post by: toku on February 26, 2017, 11:33:25 AM
suck my dick from the back
Title: Re: Titanfall 2
Post by: thisismyusername on February 26, 2017, 11:56:36 AM
How's that chance of a sequel working out for you? :smug

(I bought this full price. :fbm )
Title: Re: Titanfall 2
Post by: chronovore on February 26, 2017, 07:39:03 PM
suck my dick from the back

:lol

How do we do this and bless up at the same time?
Title: Re: Titanfall 2
Post by: demi on February 27, 2017, 12:33:19 AM
Campaign was pretty lame tbh. Even that praised "time travel" level wasnt that good. Tried a couple online games, deleted, sent back to gamefly.
Title: Re: Titanfall 2
Post by: benjipwns on March 05, 2017, 11:55:49 PM
new matchmaking makes you actually land in other modes sometimes :leon

actually played some of the bounty hunt/bank for the first time since release month, this one dude got out of his titan to do a deposit and told it to wait, so i dropped my titan on his while he was inside then shot him and deposited :lol

movement in this game is soooooooooooooo goooooood especially when you're on an epic run and hitting everything with epic timing did another bounding off multiple things with a pair of grapples into one last grapple onto the drop ship again

plus exploiting the momentum system is some kind of crazy evil magic that's so much the key to being unfair to others in this, dead stops and odd angles and fakes...i played infinite warfare a bit the other day and i realized that was the main difference, they nailed the wall running and sliding but it has absolutely none of the momentum control and i realized i was constantly trying to fake one way to boost back the other and land beside a guy at a 90 degree angle but you simply can't

in a match earlier these dudes were campin up by this rock i grappled in out of nowhere, did a back boost to instantly drop and killed the first guy then went like i was going around the rock to get the other guy since he put up a shield, but actually grappled back to the left towards the shield and then used the momentum to launch me into the air over it and then boosted again backwards so i was like above the dude flyin to what once was my right firing on him :dead

:lawd bless up :rejoice
Title: Re: Titanfall 2
Post by: toku on March 07, 2017, 12:24:45 PM
great game, my xbox got stolen but imma cop it on pc again bless up


Title: Re: Titanfall 2
Post by: Syph on March 07, 2017, 08:08:02 PM
great game, my xbox got stolen but imma cop it on pc again bless up
wtf what happened hombre

edit: also just realized this game is $30 right now...coupled with Activision deciding to price the MW map pack at fucking $15 I think it's time for me to finally jump into the fray
Title: Re: Titanfall 2
Post by: benjipwns on March 08, 2017, 03:26:22 AM
i played the first game for a couple hours after i accidentally ran it instead and said hey, i'm almost ready to prestige lets see if i can find some games and it's sorta crazy that i thought it had way more movement flexibility than it does, it's still more than everything but THIS but losing the grapple especially and the more limited boosting capabilities instantly stood out to me, so did the low level of weapons/loadouts/etc. even with me having everything unlocked, everything seems just a pace or two slower

also, i've harped on about the lacking verticality of 2's maps, but i played a few matches in a row where i forgot how many of the first games maps have these huge flat open areas for the titans to play around in, it's weird being able to move all about and not get blocked off by the map because it's just some huge valley or pit or something that said all the good maps are closer to 2's tighter confines in this regard i think, i also forgot just how many maps they added to the first one

surprised they didn't bring over the training grounds though after that popped up

the AI killed me three times, i don't think i've ever outright died to it in 2, it did do a lot less standing in doorways and yelling A PILOT NOW THE ODDS ARE IN OUR FAVOR that i noticed

the skill that lets you constantly spam the batman vision is hilarious though, glad they put some clamps on that, though i still miss my combo of auto ejecting from a titan going nuke so i just recklessly charge into as many as possible

don't mind less of the smart pistols being around tho :doge

still managed to drop a titan on the same guy's twice in a row, a favorite move :delicious

also, it has the better menu music, that space-western twang ala firefly
Title: Re: Titanfall 2
Post by: benjipwns on March 08, 2017, 03:28:11 AM
https://www.youtube.com/watch?v=bl-YWUu7Z3w

 :aah
Title: Re: Titanfall 2
Post by: toku on March 08, 2017, 02:34:10 PM
yeah they lost a bit of the firefly little hick dudes waging guerilla war against a megacorp edge in the sequel. People still bitch about the lack of Spyglass on reddit.
Title: Re: Titanfall 2
Post by: chronovore on March 13, 2017, 07:31:14 PM
i played the first game for a couple hours after i accidentally ran it instead and said hey, i'm almost ready to prestige lets see if i can find some games and it's sorta crazy that i thought it had way more movement flexibility than it does, it's still more than everything but THIS but losing the grapple especially and the more limited boosting capabilities instantly stood out to me, so did the low level of weapons/loadouts/etc. even with me having everything unlocked, everything seems just a pace or two slower

also, i've harped on about the lacking verticality of 2's maps, but i played a few matches in a row where i forgot how many of the first games maps have these huge flat open areas for the titans to play around in, it's weird being able to move all about and not get blocked off by the map because it's just some huge valley or pit or something that said all the good maps are closer to 2's tighter confines in this regard i think, i also forgot just how many maps they added to the first one

surprised they didn't bring over the training grounds though after that popped up

the AI killed me three times, i don't think i've ever outright died to it in 2, it did do a lot less standing in doorways and yelling A PILOT NOW THE ODDS ARE IN OUR FAVOR that i noticed

the skill that lets you constantly spam the batman vision is hilarious though, glad they put some clamps on that, though i still miss my combo of auto ejecting from a titan going nuke so i just recklessly charge into as many as possible

don't mind less of the smart pistols being around tho :doge

still managed to drop a titan on the same guy's twice in a row, a favorite move :delicious

also, it has the better menu music, that space-western twang ala firefly

FOR THOSE PLAYING THE GRAMMAR GAME AT HOME: Every paragraph here is a single sentence. Yes, even those first two paragraphs.

Benji, were you drinking vodka redbulls again?
Title: Re: Titanfall 2
Post by: toku on March 13, 2017, 10:05:37 PM
i love this fucking game
https://streamable.com/gtax7

https://streamable.com/nquj1
Title: Re: Titanfall 2
Post by: benjipwns on March 14, 2017, 07:33:35 PM
thisismyusername am cry
Title: Re: Titanfall 2
Post by: benjipwns on March 14, 2017, 07:42:53 PM
in that second one, i learned that on that map there's a number of spots that aren't clipped properly that you can land on from the titan eject and it doesn't immediately trigger the "return to battle" countdown as long as you're on the very edge, the one antenna spire at the other end of the map is one

i totally used it with my MAG launcher (which is at like level G3.10 or something absurd now because it's the only anti-titan weapon i use) to finish off a dude who was assuming i had come back down

the one map with the trench through the middle also has a spire like that

no idea if landing on that roof would've been one, the one internal roof you can get onto with the grapple and only scorch can really get to you, i've used it for escapes at times

some of the maps it'll freak out immediately if you use the titan eject to get over the invisible walls, i found one where you can't get back inside the playfield because the fence or whatever is too tall and you don't latch to it like a normal wall so you can only die :lol
Title: Re: Titanfall 2
Post by: benjipwns on March 14, 2017, 07:50:14 PM
this dude the other night was claiming hackers because i don't think he realized the cloak only works against titans, pilots can see the shimmer effect, i appreciate him helping me level up the last assault rifle unlock tho :doge
Title: Re: Titanfall 2
Post by: toku on March 23, 2017, 02:02:45 PM
https://www.youtube.com/watch?v=fCCckqclBoA
Title: Re: Titanfall 2
Post by: duckman2000 on March 24, 2017, 08:17:55 AM
I still don't get why they had to get rid of burn cards, one does not build a beautiful trolling system only to tear it down.
Title: Re: Titanfall 2
Post by: FatalT on March 24, 2017, 01:45:17 PM
This game is still great and I'm loving all the post-content updates and free DLC. Battlefield 1 has been my go-to game for a while but now that the first season pass pack has come out, there's barely any vanilla servers. I need to get back into this.
Title: Re: Titanfall 2
Post by: Syph on March 24, 2017, 03:30:08 PM
Ok wow so it finally came in the mail.
Only played the first two missions so far but I can't believe I wasn't on this hype train earlier.
I don't know where to begin but I'm hooked. Even has a bit of an early Halo vibe
And I haven't even touched multiplayer yet
HYPE

#tokuwasright
Title: Re: Titanfall 2
Post by: Syph on March 25, 2017, 04:44:26 AM
wow

hopped back on today and played the rest of the campaign nonstop until I finished
i bought this game for the multiplayer but have yet to touch it
best fps campaign i've played in a long time
phenomenal

 :rejoice
Title: Re: Titanfall 2
Post by: benjipwns on March 25, 2017, 08:07:57 AM
https://www.youtube.com/watch?v=fCCckqclBoA
dat grapple swing pistol shot :gladbron

and then sliding through the open window, nailing both guys and out the other :neogaf

you can actually pull this kind of stuff off easily all the time :rejoice
Title: Re: Titanfall 2
Post by: FatalT on March 26, 2017, 05:05:59 PM
wow

hopped back on today and played the rest of the campaign nonstop until I finished
i bought this game for the multiplayer but have yet to touch it
best fps campaign i've played in a long time
phenomenal

 :rejoice

Oh man, once you got to that certain point where you get the special device. That shit was bananas. Under-dog single player campaign of the year right there!
Title: Re: Titanfall 2
Post by: benjipwns on March 31, 2017, 03:38:00 AM
Quote
FREE TRIAL

With the launch of Colony Reborn we will also be kicking off another Free Trial weekend that will start on 3/30 and run through 4/3. We got some great feedback from the last trial so this time in addition to having access to full multiplayer, you can also play the Training Gauntlet and the single player mission The Beacon. After the trial the Training Gauntlet and The Beacon will remain free to play in perpetuity.
Title: Re: Titanfall 2
Post by: MMaRsu on March 31, 2017, 06:20:22 AM
Was hoping for a sale
Title: Re: Titanfall 2
Post by: benjipwns on April 01, 2017, 12:46:30 PM
It's 50% off on Origin during the free trial. ($30...can't remember if it's been cheaper elsewhere like GMG or something.)
Title: Re: Titanfall 2
Post by: toku on April 18, 2017, 06:34:54 PM
whoever cutting these trailers for respawn a legend:
https://www.youtube.com/watch?v=JKiuY3Ocwzo
Title: Re: Titanfall 2
Post by: Beezy on April 18, 2017, 07:43:08 PM
Goddamn. I need to beat Zelda so I can get back to TF2.
Title: Re: Titanfall 2
Post by: benjipwns on April 18, 2017, 10:30:17 PM
why it not say "ACTUAL GAMEPLAY FOOTAGE" like everything else EA makes :doge
Title: Re: Titanfall 2
Post by: benjipwns on April 18, 2017, 10:31:37 PM
also they announced a titan
(https://prod-media-eacom.pulse.ea.com/content/eacom/en_US/games/titanfall/titanfall-2/news/2017/3/frontier-news-network-13/_jcr_content/bodyPar/section/columns/column/content/media/asset/adaptiveimage/large.img.jpg)
Title: Re: Titanfall 2
Post by: toku on April 22, 2017, 08:27:35 PM
dear titanfall 2 youre not perfect but i still love you
https://streamable.com/w31tx
https://streamable.com/yuegp
Title: Re: Titanfall 2
Post by: benjipwns on April 23, 2017, 12:52:15 PM
i die so many needless deaths anymore because my entire goal on almost every titan fall is now to drop them on someone else after i had a week where i did it like 30 times with ruthless efficiency

my other new favorite thing when a match is near over holding onto the pilot sentry to stick it right in front of the escape ship

people don't seem to realize you just have to touch it, it'll warp you in from any side...i always just grapple onto it often from below

but it's funnier as they scale up buildings to get on the roof just to get blasted away by my sentry

live fire is just silly, i played it a little, then after dying while priming a nade and killing four people with it to win the round i said i couldn't top that and took it out of the rotation list for good

when am i gettin frontier defense back respawn HUH?!?
Title: Re: Titanfall 2
Post by: benjipwns on April 23, 2017, 12:53:06 PM
the electric smoke grenade is the most baffling thing in the game to me, i have no idea what it's actually doing to anyone else...it doesn't seem to kill AI grunts or else doesn't pop up the notification?

also that assault rifle with the three round burst only is possibly the worst weapon in the game by far but i have to level it up, i can't leave it all the way down there at level 3 all alone, i never see anyone else using it and this dude even asked me why i was using it last week

i said "MUST FILL BARS" and he said "oic"

edit: just read about the grenade on reddit thread, apparently it will instantly destroy a sentry/tick and does huge damage to the escape ship, also works like a counter smoke on the titan so blinds them plus damage, and it does destroy the AI dudes...but against pilots the damage isn't as much as a titan's version so it's more about area denial and filling the area with smoke/getting people off walls/etc...guess I'll play around with it more

also learned the titan's smoke puts out the firestar, which i did not know
Title: Re: Titanfall 2
Post by: toku on April 23, 2017, 03:39:27 PM
yeah the hemlok is only really good on consoles rn because the ARs on console have way more aim assist than the other guns atm

thats why pc vs console wise you see everyone on pc running with smgs. Higher fire rates, great accuracy on most of them means shit like the  R-97 and the alternator (so long as you tap fire) are dumptrucks if you're competent with a kb/m
Title: Re: Titanfall 2
Post by: benjipwns on April 23, 2017, 04:20:22 PM
unlocking the running while firing on the CAR basically puts it above every other weapon in the game if you're mobile, the alternators are surprisingly brutal once you unlock stuff too...haven't used the volt enough to unlock but it apparently has no recoil though?

really it's people who like to hang around areas or camp that i see using most anything else and then it's the devotion half the time or double take, or they're maybe like me and just going through leveling up stuff because i already hit the cap on the CAR

i actually kinda like both the shotguns though it's good they nerfed the one at long range, the mastiff is surprisingly useful at taking out people in the air because of that horizontal spread

the hemlock has this feel like it's half a second too slow to let you fire again once you fire, there's another gun that's the same way, i should try playing with a controller just to see if that changes the feel using the trigger vs. clicking a mouse, most games let you burst fire as fast as you can click generally

i did notice when scoped at a certain distance the hemlock's recoil makes it go chest->neck->head which is what my old friends the BAR/STG44 in DoD did :heart
Title: Re: Titanfall 2
Post by: toku on April 23, 2017, 05:51:33 PM
did i link this already? but frothy's tier list is also a pretty good look at the meta rn:
https://youtu.be/v34a1WoVIFQ

basically the devotion is a monster, r-97 is a monster and the eva-8 shotgun is a monster on pc
Title: Re: Titanfall 2
Post by: benjipwns on April 23, 2017, 05:59:05 PM
"it's okay to disagree with me"

closes tab smh disgraceful
Title: Re: Titanfall 2
Post by: benjipwns on April 23, 2017, 06:09:02 PM
lmao at that alternator annihilation from on top of the tall building in angel city

i thought i was just getting lucky when i was doing something similar in a game

no wonder i wasn't doing anything with the spitfire at range anymore, what's the point of the scope then lol

i will hear none of his lies about the MAG Launcher who cares bout pilots when i destroyin titans left and right

edit: i do wish you could go with a pistol and an anti-titan weapon
Title: Re: Titanfall 2
Post by: toku on April 23, 2017, 10:50:25 PM
https://www.youtube.com/watch?v=EI6ucB-r8_k
Title: Re: Titanfall 2
Post by: benjipwns on April 24, 2017, 02:54:36 AM
have fun never using this in a match ever :lol
Title: Re: Titanfall 2
Post by: benjipwns on April 24, 2017, 05:27:51 AM
i got first place by a mile because of a just epic run with a legion (and a couple of those tips in that video and another of his :shh) in a bounty hunt match, had like $2500 to bank at one point because i got a smart core right as the banks opened up and wiped them out after i had just taken down both titans (also earlier had a hilariously placed sentry next to the bank that i also threw an electric smoke nade onto the ledges above and wiped out the whole team lolol)

so in celebration i made a yum! brands network, set it as a lifestyle group obv 8)

i can change the happy hour if people want one that'd be when they like to play... between the default, gaf, rps, giant bomb and some other one i had joined i can basically play a happy hour every other hour from 9PM to 4AM so it no prob for me to change this one for someone
Title: Re: Titanfall 2
Post by: toku on April 25, 2017, 12:31:49 PM
(https://i.redditmedia.com/59g9lA7yT9YFhuE_BP3mHN9LlgxUFzyAicRyoScGikU.jpg?w=854&s=48b0429679d76276cc08d79e59dc6752)
Title: Re: Titanfall 2
Post by: benjipwns on May 23, 2017, 03:38:28 AM
fired my grapple at a doorway/window across the way to get across quick and this dude walked into the frame right as i did it. then my foot went through his face :doge

also hopping on a friendly titan and supplying it with a bonus turret is oddly fun, especially with the archer or thunderbolt. this legion totally took off and tried to run from us which just meant i was unloading on his butt

now on my fourth regeneration and with each have been going through the weapons as they unlock and levelin them up so i'm constantly using different loadouts, it's fun

though i have a hard time getting away from the pilot sentry as my boost once that unlocks

the new matchmaking has really made it so you can actually play stuff other than attrition. CoD needed this like back in MW2.
Title: Re: Titanfall 2
Post by: toku on May 23, 2017, 03:35:22 PM
http://www.respawn.com/frontier-news-network-05-23-2017-monarch-reigns
Quote
(http://www.respawn.com/wp-content/uploads/2017/05/Banner.jpg)
NEW TITAN: MONARCH
Monarch is a mid-range Vanguard-class Titan that can upgrade itself on the battlefield through her unique Upgrade Core. Pilots select a path of upgrades and try to survive long enough to reach her final form.
(http://www.respawn.com/wp-content/uploads/2017/05/media-20170522.jpg)
(http://www.respawn.com/wp-content/uploads/2017/05/image-2.jpg)
NEW PRIME TITANS - RONIN AND TONE
(http://www.respawn.com/wp-content/uploads/2017/05/image-3.jpg)
(http://www.respawn.com/wp-content/uploads/2017/05/image-4.jpg)
NEW MAP: RELIC
Set among the old wreck of the IMC carrier IMS Odyssey, Relic is a worksite where Pilots have created clever wall running routes by hanging pieces of the wreckage between buildings. The map consists of the wreck of the Odyssey in the center of the map that splits the two town areas.
Created with frontlines in mind, the gameplay is all about assaulting and controlling the center and engaging in firefights from the great viewpoints of the ship against the varied defensible positions in the Town.

MAP UPDATE: CRASHSITE
We worked on a collision pass for Crashsite, fixing around 100 instances of getting bumped, bonked, stuck or tripped up. During the clean-up, we also wanted to experiment with more mobility options. To that end we’ve added 8 ziplines to get around the map faster and a few more wallrunning locations.
Nessie approved these changes.

NEW EXECUTION:
Now You See Me [Cloak]
– I’d explain this one but let’s wait for the trailer to really show this off.
Title: Re: Titanfall 2
Post by: toku on May 25, 2017, 02:37:03 PM
https://youtu.be/rMeaxj8k_3U
Title: Re: Titanfall 2
Post by: benjipwns on July 02, 2017, 04:36:08 AM
so this came out:
https://www.youtube.com/watch?v=RO7QJ5YEa24
Quote
Today we are revealing our 6th DLC drop for Titanfall 2 called The War Games and it will be available for free for all platforms on June 27th! We’ll have the trailer for you at launch.

For now, let’s breakdown what you’re getting:

Map: War Games – Pilots on the Frontier frequently use simulator pods to train, using life-like recreations of historical battles as combat scenarios. War Games highlights the civilian shops, tall buildings for window-to-window fighting, and city streets for Titan combat from the Battle of Angel City, and the large, open tank garage facilities for hand-to-hand Pilot combat from the Battle of Airbase Sierra. The outskirts of the map feature a clean, VR style perfect for Titan duels, while Pilots are often found running along the bright, interconnected wallrunning routes.
 
Live Fire Map: Traffic –A weathered test site where pilot positioning is pitted against mobility across two busy thoroughfares. Dense cover makes every corner a threat, with room for snipers to hide in the back fields.
 
New Execution: Shadow Boxing [Holo Pilot]
Get 20 pilot kills while a holopilot ability is active (Both normal holopilot and boost ability holopilot nova count.) Does not retroactively count.

3rd Weapon Slot for Pilots – You will now be able to equip a primary, secondary, and anti-titan weapon.


Titan Brawl will be added to the permanent list of game modes. Titan damage will be displayed instead of assists.

New Featured Mode: Free Agents
Free-for-all with a twist. Collect 3 batteries to call in a Titan. Battery locations are placed around the map. Pilots drop batteries on death.

Additional details for balance changes, features, and updates will be provided in the patch notes closer to launch.
Quote
GAME IMPROVEMENTS
Evac ship will now leave immediately once all living players are onboard.
Additional performance optimizations on Xbox One.
Added an easter egg to Glitch.

GAME MODE ADJUSTMENTS

CTF HUD
Replaced flag icons with stacked score bars.
A permanent flag icon is now displays the status of each flag [Home, <player name> / You have the Flag, SECURE / RETURN].
Flag status no longer displays after the winner is determined.
Display team Titan status.
Running over Stalkers with your Titan will now cause damage.

MISC BUG FIXES
Fixed exploit on Exoplanet where players could get under the map.
Fixed bug where stealing a battery from a rodeo would not give player any Titan meter.
Fixed issue in CTF where the flag would appear to be unreturnable.
Fixed issue with Legion shield not appearing sometimes.
Fixed a couple spots on Eden where Pilots were able to hide inside geometry.
Fixed issue with Tone where reload would happen during her execution.
Fixed issue where Ronin Prime execution played wrong audio.
Addressed issue where Pilots couldn’t enter evac while in phase state when using Phase Shift. The trigger to enter the evac will now be activated when the player exits phase state.
Monarch no longer gets two Electric Smokes when using her Upgrade Core.

BOOST BALANCE
Reduced damage of Amped Weapons and put on 30 second timer
Title: Re: Titanfall 2
Post by: benjipwns on July 02, 2017, 04:40:18 AM
from the few games i played, evac change makes it like a hundred times easier to evac if your team has no auto-titans to drop and leave on the ground as distractions i always used to hopefully save one if the round wasn't close and about to end for that


especially if you're sitting in the evac ship and watching your teammates get picked off as they try and get there :lol
Title: Re: Titanfall 2
Post by: Beezy on July 02, 2017, 11:50:20 AM
 :shaqc
Title: Re: Titanfall 2
Post by: Dantizzinel on July 02, 2017, 12:16:37 PM
I really should pick this game up on XBox. Looks trill but been preoccupied with being a weeb lately.
Title: Re: Titanfall 2
Post by: toku on July 02, 2017, 02:18:14 PM
great game getting greater bless up
Title: Re: Titanfall 2
Post by: Beezy on July 02, 2017, 03:44:03 PM
Digital version is only $20 w/ XBL Gold right now. Why wait?
Title: Re: Titanfall 2
Post by: Dantizzinel on July 02, 2017, 05:10:32 PM
Good to know.
Title: Re: Titanfall 2
Post by: toku on July 07, 2017, 10:56:11 PM
(https://68.media.tumblr.com/3756ece14e4bb9343baa06eb08a2cd70/tumblr_oof41bu1y31v4t53xo1_1280.jpg)
Title: Re: Titanfall 2
Post by: Beezy on July 08, 2017, 01:18:05 AM
I've been playing this a lot this week with my best friend who finally bought it at $20 and my nephew. Still amazing. Monarch can be a pest once you get the hang of it. It's a nice addition that doesn't feel out of place imo.
Title: Re: Titanfall 2
Post by: benjipwns on July 08, 2017, 01:42:26 AM
this game is sooooo good

trolling with ronin has become my latest dumb thing, especially legions and scorches, arcwaving them from behind then a hit from the sword and leadwall then using the phase shift to disappear and circle around as they finally get themselves turned around

scorch is second with dropping canisters firing at some dope and falling back and triggering it with the ground fire attack

was being so useless with the kraber but sir swag is right it's so lol bullshit FUCK YEAH I AM A GOD BRING IT when you do headshot some dude out of the air trying to shoot someone else like say...a spectre because you can't hit anything moving :lol

and if you get like three or more in a life :dead
Title: Re: Titanfall 2
Post by: bork on July 18, 2017, 02:41:37 PM
https://www.youtube.com/watch?v=fE7_tVG_t28
Quote
Introducing an all-new way to play Titanfall 2: Frontier Defense, the PvE horde mode introduced in Operation Frontier Shield! Built for 4 player co-op, you and your team are tasked with protecting the Harvester through multiple waves of coordinated enemies all hellbent on taking it down. Build your team, optimize your Titans and adapt your strategies to survive the mayhem with all new weapons, gear, and progression.

Be sure to show off your skills with the new Frontier Titan Warpaints, which each feature an insignia that changes to reflect the highest difficulty of Frontier Defense you have mastered. These skins also grant an XP boost to you and your teammates at the completion of a Frontier Defense match, but these Warpaints are only available for a limited time!

For Pilots, we're also introducing Elite Weapon Warpaints, custom-designed Warpaints for specific weapons that drastically change the look of your favorite firearms. These Warpaints also grant bonuses to you and your teammates in-game. For each elite weapon warpaint you own, you gain a 10% chance to earn a 2x XP token at the completion of a match (max 30% total).

To round out Operation Frontier Shield, we've also introduced a remastered map from the original Titanfall: Rise. This map features towering, sheer walls and a system of convenient zip lines provide Pilots with the perfect means to get around quickly while Titans do battle in the long corridors below. Operation Frontier Shield also includes a new Live Fire map: Township, which models an idyllic small-town environment with open thoroughfares and small buildings with intense close-quarters combat.

Assemble your crew, Pilot! We'll see you out on the Frontier.
Title: Re: Titanfall 2
Post by: benjipwns on July 18, 2017, 04:26:35 PM
:rejoice  :rejoice :rejoice :rejoice :phil :rejoice :rejoice :rejoice :rejoice :rejoice :phil :rejoice :rejoice :rejoice :rejoice :rejoice :rejoice :rejoice :phil :rejoice :rejoice :rejoice :rejoice :rejoice :phil


and here i figured i'd be playing more and more battlegrounds in place of this because i was getting a bit tired of the maps, then BOOM, my ultimate jam mode that revived the first game for me (and what like 75% of my time wound up in) is finally here :lol
Title: Re: Titanfall 2
Post by: benjipwns on July 18, 2017, 04:29:47 PM
plz to let the mode given turrets stack with the one in my loadout :-*
Title: Re: Titanfall 2
Post by: benjipwns on July 18, 2017, 04:34:17 PM
Quote
FREE TRIAL!

On July 28th through the 30th we will be hosting another free trial for Titanfall 2 on all platforms. You will have access to the training gauntlet, the single player mission, The Beacon, and full access to multiplayer during this time. If you want to get a head start you can download the demo version of Titanfall 2 right now and playing training and The Beacon in the meantime and you’ll be good to go when we flip on multiplayer on the 28th.

TITANFALL ASSAULT NEWS COMING SOON

Titanfall Assault is a real-time strategy game based in the Titanfall universe being developed in partnership with Particle City and Nexon for mobile. We’ve been running betas in a number of regions this summer and later this week we are going to start talking more about the game and showing it in action soon. It’s shaping up really nicely and we think you guys will dig it.
Title: Re: Titanfall 2
Post by: Philip Cardgage on July 18, 2017, 04:57:22 PM
Been looking for a reason to get back in to this.
Title: Re: Titanfall 2
Post by: Beezy on July 18, 2017, 07:46:19 PM
OMFGGGGG
Title: Re: Titanfall 2
Post by: thisismyusername on July 18, 2017, 08:26:21 PM
It only took them nearly a year to release Frontier Defense.

But now I can't complain anymore (besides the dead playerbase on PC). Good job, Respawn. Maybe next time have it in on launch so you don't repeat your mistakes for a third time? :doge
Title: Re: Titanfall 2
Post by: benjipwns on July 18, 2017, 11:33:37 PM
Same alt-right neo-nazi talking points and gamergate lies about PC Titanfall 2. :gurl

Ever since they changed the matchmaking system I can get a game in like a minute almost any time of day unless you happen to hit just right where everyone is in a game.  :yeshrug

Sure, not in a specific mode necessarily (especially the more unique modes) but the new system where you mark all the modes you might want to do should like be the default for everything from here on. Especially CoD.

Player count is like 2000-2500 a lot of the time which seems fine from my end. I've played more amped hardpoint in the last few months since the change than I ever got to for all Titanfall experience prior.

The first game had people, like me, who played Frontier Defense almost exclusively and the match making was much more "loose" on that since ping and stuff wasn't as important. Almost could always get into a game until about six months before 2 came out cuz playing with Yurop or whatever wasn't horrible.

It'd be cool if you could rank the modes or something, like.. 45% frontier defense, 25% amped hardpoint, 15% bounty hunt, 15% attrition. Getting stuck in a losing loop of bounty hunt games is like the worst situation I think, and I generally like the mode. :lol
Title: Re: Titanfall 2
Post by: benjipwns on July 26, 2017, 12:24:02 AM
oh god i forgot how much you can feel like a one man army in frontier defense when you're the only one holding down one side of the map and annihilating everything
Title: Re: Titanfall 2
Post by: benjipwns on July 26, 2017, 12:39:40 AM
also just like the first game it treats everything as if you were fighting normal rather than huge waves so you level up everything constantly :lol

though it does have a completely separate unlock tree for the titans within the mode and you can't swap titans once a round starts, weapons and everything are normal, i leveled up the lighteningbolt from 11 to 16 with one round on easy

will have to play a few rounds to super level up the charge laser since i hate it...and the hemlock?!? :doge
Title: Re: Titanfall 2
Post by: benjipwns on July 26, 2017, 12:44:26 AM
free trial this weekend
Title: Re: Titanfall 2
Post by: benjipwns on July 26, 2017, 01:41:11 AM
each level is tougher than the equivalent in the first game i'd say (i.e. regular -> easy, hard -> regular...there's a locked for everyone "insane")

you're limited to two turrets but they never get destroyed, and anyone on your team can repair them, i was doing a loop repairing half the teams turrets and abusing titans and wound up with like 80 repairs and most titans doomed lol

there's a team money pot you can drop extra funds into for anyone to use like after you've bought what you want but have some odd amount like $86 left over or whatever...from an armory you buy the turrets and arc mines which slow everything down, or get batteries or amped weapons immediately, etc.

also, like normal, FPS players don't really get how to play defense, just like the other TF2 always drove me nuts when i was the only medic, so i took it upon myself to setup a chokepoint of death for the AI waves using arc mines it was the only way to keep the nuke and arc titans back long enough

it got better when another guy finally realized what i was doing (since the waves suddenly stopped coming from the path everyone had been watching since I had stopped them where they "drop") so we blanketed the entire one approach to the harvester and set our titans to guard mode on the bridge overlooking, they actually took opposite sides of the bridge firing down, which combined with our turrets and me just flooding the area with electric smoke nades and blasting everything and running between and around the fifty titans on the screen to get to the turrets while he sat up top and rained down rockets, it became this clusterfuck of death and we finally passed the final wave :lawd

but they set the mode off, so you have to matchmake it separately, i assume because of how it has its own set of titan unlocks?

ending of that round was so epic, like twenty nuke titans, but they got stuck under the bridge because we arc mined the shit out of the area and plus they can't walk through each other or all the reapers that came with them, and the bridge protected everyone from the nukes going off, but not the dumb reapers standing on either side and they just kept funneling into it :lol
Title: Re: Titanfall 2
Post by: Beezy on July 26, 2017, 01:45:33 AM
Played 2 matches of Frontier Defense. Won one lost one. Things get so chaotic in the later waves.
Title: Re: Titanfall 2
Post by: benjipwns on July 26, 2017, 02:08:14 AM
mortar titans are the same as first game, i always gotta go clear them out since nobody else wants to wander that far out (despite the fact that everything drops/spawns out there so you can wail on them way before they get close)

people seem to be doing mostly okay clearing out the mortar spectres who are new because they're closer and come before people are in titans usually, but i've seen two separate people die trying to kill them one by one, a nade will take the whole group out (i think of any kind because they're robots, my trusty electric smoke does and i can just bail out to the next group)

and once people get their titans they tend to stay in them and camp or chase stuff around, so when a later round peppered those in i noticed nobody was doing anything about them

i haven't yet seen anything like the first game would do where it says you know what, fuck you, here's a wave of mortar titans, lets say, 30 of em which will be just great for benji to try and take down by himself...oh and here's forty nuke titans to just rush you...but maybe it'll get back to that on hard and up, it always seemed to throw that at you if you ran perfect through all but the last wave

they also have the dropship come in HIGHER and at an angle greater than it used to, so you can't do much out of it, i used to deploy death from above (1979) as i came in after dying, but maybe i just need to pull out my old mag launcher and pair it with the softball or something for that

i've still never touched the single player because at first i was waiting on my cpu and then my 1060 so it could be all pretty, next slightly longer lull in updates i'll have to force myself before going back to battlegrounds or whatever :doge
Title: Re: Titanfall 2
Post by: benjipwns on July 27, 2017, 01:23:30 AM
shit they added these flying drones that fire the same weapon as reapers, only targeting is poor at range, and they're annoying as fuck to try to take out outside of ronin really and they'll take down turrets with one shot, on foot you mainly need a MG or the thunderbolt

we eventually just setup a wall of turrets that would mow them down

the game also drops fake pods that only explode into smoke rather than have grunts pour out, then they drop or bring in the real enemies through the big ol cloud of smoke so you can't target them

on the final wave of nuke titans plus random other stuff rushing we somehow without any communication planted our titans right in the field path, three of us set to auto-defend and then took to the buildings to use anti-titan weapons, was just this giant pile of mechs battling each other as we fired rockets and lasers into it

soooo good :lawd :rejoice

only flaw in our plan was that the non-enhanced auto-titans don't retreat fast enough to always get away from the nuke explosions, i was shocked that they recognize it though and do

i realized why the frontier defense unlocks are only for the mode after looking at the ones farther down the path, they'd be game-breaking if you weren't facing hordes of titans and stuff, effectively extra mags/greater AoE's/fast reloads/etc. but on all the abilities too not just the gun, unlocked the first one for scorch that gives you another shot with the main gun and you can really batter a titan fast without the reload inbetween shots plus your abilities and there's just flames everywhere
Title: Re: Titanfall 2
Post by: benjipwns on August 09, 2017, 08:13:32 PM
even easy is so punishing at times, especially if you don't know the wave order, i have no idea what hard is going to be like when i wind up unlocking that

regenerated yet again you get so much XP from frontier defense...all my anti-titan weapons are now like G3+ except the laser which i hate, time to start shooting up grunts with the pistols probably

i was finally leveling up the cold war and then i swapped over to play a regular match and was having such an easier time killing actual humans vs. the AI swarms with it for some reason

i think they might have to tweak the aegis leveling as it takes forever to progress

this guy in my game last night said he hit level 20 with the monarch, but i don't know if he meant in aegis which would mean he's played about a hundred frontier defense games or just in general which would mean he could have played three

he also said he wished northstar would fuck him hard it was so sexy among other things that led someone to ask how you kick a person to which i told them "it's 2017, titanfall is titanfall"
Title: Re: Titanfall 2
Post by: toku on August 09, 2017, 10:44:09 PM
https://www.youtube.com/watch?v=7Tq6UqnJlYA
Title: Re: Titanfall 2
Post by: Beezy on August 10, 2017, 10:43:40 AM
Benji, the anti titan laser is good if you add the perk which basically removes the charge time. All of mine except that slow energy ball thing are at G3 or almost there.

My Scorch aegis level is currently 7. Thanks to his splash damage, I usually finish 1st on my team and my overall score ends up being much higher than 2nd place. My Northstar is level 4. Rise is the perfect map for her. I tried finding a hard match last night but no luck.

Wargames is the hardest map for me so far on normal. I'm not sure if it's the layout, the enemies they throw at you, or if I just happen to get shitty teammates whenever I play that map, but I'm not sure if I've completed it on normal yet without needing to use a continue.
Title: Re: Titanfall 2
Post by: thisismyusername on August 10, 2017, 10:54:01 AM
Really? Ya'll are having problems with Frontier Defense? :doge

Protip: Eqiup Nuke to your Mech. Buy Amped Battery (if you have the spare cash) while getting 2-3 (or more) Arc Traps each round.

Arc Traps is the only thing you NEED to buy beyond Amped Batteries (to regen health between rounds) and so long as your team clears lanes, you'll NEVER have problems with the AI.
Title: Re: Titanfall 2
Post by: benjipwns on August 10, 2017, 03:29:24 PM
Didn't say I was having problems, only had to restart like twice so far, just that it's harder on the each difficulty compared to the last game.

I flood the map with arc traps, especially once I learn the waves.

Wargames is toughest because it has that gap in the middle that the waves can come through but you can't. Actually, I just realized I should put a turret on the boxes there instead of covering the one flank nobody else ever covers. I always run out to the back end of the map and rain fire on shit from behind since nobody else ever ventures out to the mortar titans. Using the long range on Legion is hilarious because the titans hitboxes go over the boxes/cargo things/etc. and the AI just wanders in circles through my arc trap pile trying to figure it out.
and so long as your team clears lanes
:girlaff

Benji, the anti titan laser is good if you add the perk which basically removes the charge time. All of mine except that slow energy ball thing are at G3 or almost there.
Feels lame though and that's what matters. That slow energy ball is almost instadoom if you hit with it on the AI Titans and it damages everything it flies by. If you get the bigger mag and fast reload and they line up (in part because they're stuck in your arc traps), oh the slaughter.
Title: Re: Titanfall 2
Post by: Beezy on August 10, 2017, 04:26:20 PM
The Wargames mad doesn't have obvious lanes and the randoms I play with tend to be dumb as shit on this map so, yeah. I have trouble with it. Maps with clear lanes are much easier. Also, I stopped playing the first game before they added this mode. It's completely new to me. I know arc traps are the most important though. My support score is usually the highest on my team because of it. I rarely buy turrets.

I haven't used nuke eject because Scorch and Northstar are usually great in the situations I tend to use them in, but I'll try that out tonight. I haven't used any other titans in Frontier Defense yet.
Title: Re: Titanfall 2
Post by: thisismyusername on August 10, 2017, 05:52:31 PM
The Wargames mad doesn't have obvious lanes

Yes it does. The waves do not change no matter the difficulty mode. Watch your mini-map, they fall in the same area per round. In fact, I'm finding Frontier Defense disappointing because of that: There's no unexpected twists.

Turrets are pointless. Smack anyone on your team that buys that shit because it's a waste of cash.

1. Arc Trap
2. Amped Battery
3. Nuke Rodeo (if wanting to chain, but even then you can basically speed yourself at a Nuke AI to chain some damage IIRC)
4. Amped Weapons if needed, but you really shouldn't need it as Thunderbolt is MVP.

Spam Arc Traps at all the spawn points (a bit out of them), laying them downwards every like 50 meters toward your generator. Since Arc traps slow down EVERYTHING, you should have more than ample time on Easy/Normal/Hard to clear everything out with you and your team.

Loadout is something like:

SMG/LMG/Assault Rifle (screw the Sniper Rifles) + Thunderbolt unless you're using that Charge Rifle with the quickfire so it doesn't charge up + Smoke Grenade with refilling Ordinance perk enabled.
A-wall (meh), Stim (MVP), Grapple (maybe)
Titans: Doesn't matter, pick them and get extra dash + nuke in case you get massively damaged and then spam EEE to take a group out if you're surrounded.

Nothing should get past you and your team if your team isn't brain-dead on defending/objective.

Kinda wish there was different waves to where this tactic wouldn't work and maybe the turrets would be useful instead of a waste of cash.

In terms of the Mechs:

1. Northstar
2. Monarch
3. Scorch (maybe, if you're good at burning groups)
4. Ion/Legion/Tone
100. Ronin (absolutely pointless and I hate having to level this one up)

So long as you have four uniques (and a Monarch with shield regen I guess) you won't have a problem. If your Mech gets nuked, your thunderbolt spamming while stimmed up will generally get you another one within 30 seconds.
Title: Re: Titanfall 2
Post by: benjipwns on August 10, 2017, 06:41:24 PM
 :snore :boring


embrace the bullshit :bolo
Title: Re: Titanfall 2
Post by: Beezy on August 11, 2017, 04:00:27 AM
Nothing should get past you and your team if your team isn't brain-dead on defending/objective.
:lol
Title: Re: Titanfall 2
Post by: thisismyusername on August 12, 2017, 11:12:25 PM
Nothing should get past you and your team if your team isn't brain-dead on defending/objective.
:lol

I know, it's a tough order but it happens.
Title: Re: Titanfall 2
Post by: benjipwns on August 22, 2017, 08:00:05 AM
MEGATON

Settings -> Audio -> CLASSIC FRONTIER DEFENSE MUSIC

space western twang is back :rejoice
Title: Re: Titanfall 2
Post by: benjipwns on August 24, 2017, 12:41:01 AM
three more maps getting the FD treatment:
https://www.youtube.com/watch?v=SbdQPdaPme4
Title: Re: Titanfall 2
Post by: benjipwns on August 24, 2017, 12:42:16 AM
also i played with some dude with a [GAF] tag and he was giving orders over the voice chat in attrition :lol
Title: Re: Titanfall 2
Post by: benjipwns on August 26, 2017, 12:16:38 AM
finally got a friend into titanfall 2 even though he bought the game at launch (i didn't even, waited for $45, and i actually played the first game!)

i don't think he believed me when i told him in the past that the stuff in the trailers was actually legit gameplay...and i think he's finally realizing my position that many pilots are endlessly more frightening than titans

hid like a little bitch as i dropped a titan on a guy trying to get me...he got revenge next match in bounty hunt because we all ditched our titans outside the bank to deposit and he dropped his dead center :rofl

got put into live fire, which i usually don't play, after friend left and holy crap is the mastiff is a monster in those tight maps...we had four mastiffs on our team and other team had three krabers so someone proposed at the halftime we make it all mastiffs vs. krabers

team kraber seriously never had a chance, if it wasn't for them all seemingly having fire stars...

NEED THOSE THREE MORE FD MAPS, i seriously haven't seen one other than Forwardbase Kodai in over a week :dead
(at least it's helping my friend learn the game while i get to do silly easy mode capable things like only use my pistol and rodeoes for an entire wave...plus knowing the wave order now lets me plaster the map in arc traps for which there totally needs to be an end round banner)

this guy was trying to get the cloak execution unlock thing, but he was counting them down in chat, so i grabbed him with the grapple whenever i saw his shimmering self running around after people until he said "omg stop that" 8)
Title: Re: Titanfall 2
Post by: benjipwns on September 02, 2017, 12:41:03 AM
randomly started using the Hover after unlocking it again this go-round and realizing that i basically never used whatever i was before

what a stupidly silly fun ability, and it feels like literally nobody is ready for it to be used to survey from long distances, it's a complete terror for people on glitch or anywhere that coming to a sudden stop way up in mid-air with lots of sight-lines blocked for anyone who is not totally hovering a thousand feet in the air is the last thing anyone will expect, like they say in video games nobody ever looks up

being able to do it anywhere makes it more fun than the wall hang, especially if you double jumped to some total nonsense position and use it

does diminish in effectiveness as titans drop and you're in their eyeline more often, hence the ability to get higher easier than with the wallhang helping out

now i'm realizing you could use it jumping backwards as you exit a building or with the grapple to make even more absurd sudden stops that you have no business doing in a MP FPS, cept the new king bless up  :rejoice

best part is how you can immediately cancel out of it into anything else just like all the movement, that's what CoD and a lot of other stuff hasn't yet figured out from what i've played, maybe CoD skipping at least a year and Brink coming back to the cheers of millions upon millions will get others to rethink the importance of movement and the superiority of objectives
Title: Re: Titanfall 2
Post by: chronovore on September 04, 2017, 02:42:12 AM
This doesn't relate to the main game, just the franchise, but I was hopeful to see a mobile version of the property come out. Titanfall Assault is a good looking, reasonable to learn game without a disgusting number of mysterious currencies to figure out. It's more or less Crash Royale's mechanics, but troop placement is in a shared battleground rather than divided and bridge-crossable. Aggressive troop placement is partially ameliorated by automated turret emplacements.

It's fun, give it a shot.
Title: Re: Titanfall 2
Post by: Beezy on September 04, 2017, 04:26:25 AM
Scorch is king of Frontier Defense.
Title: Re: Titanfall 2
Post by: benjipwns on September 04, 2017, 04:54:38 AM
that second shot unlock is more of a game changer than i expected especially if you're constantly dropping canisters

when i went back to regular modes i kept going after people like "aha i've got you now" and then nope you're gonna be reloading breh :doge

and then just rushing the waves with the flame shield is stupid fun
Title: Re: Titanfall 2
Post by: benjipwns on September 04, 2017, 04:58:00 AM
also, that angel city wave that more or less forces you to circle the map to take out all the mortar spectres across every single rooftop :whew

spoiler (click to show/hide)
even fakes you out the first time by taking you off to the one corner, dropping something else so you're like alright done with that, and then suddenly restarting the circle again
Title: Re: Titanfall 2
Post by: Beezy on September 04, 2017, 05:24:29 AM
My Scorch's aegis rank is 16. One more level and I get 3 shots before having to reload. :lawd

also, that angel city wave that more or less forces you to circle the map to take out all the mortar spectres across every single rooftop :whew

spoiler (click to show/hide)
even fakes you out the first time by taking you off to the one corner, dropping something else so you're like alright done with that, and then suddenly restarting the circle again

I stick with the grapple thanks to rooftop situations like this. It's a lot easier to get around with it than stim.
Title: Re: Titanfall 2
Post by: benjipwns on September 04, 2017, 04:52:37 PM
oh jeez none of my aegis ranks are above 5 because i swap between them all constantly, same with weapons, etc.

i've never truly swapped off the grapple since i saw it in the trailer...except for a week where i was trying the holo pilots and while that was sometimes fun i never figured out the ideal ways for it while staying in motion

really everything just always comes back to me wanting that extra movement, the weird thing is that i never see anybody really using it at weird angles or swinging with it and i'm constantly doing that and then hitting walls and jumping off to grapple another point (now with some dead-stop hovers sprinkled in) and i can look back and see a dude totally give up trying to chase me down, even in a titan

and flying in from one direction, then looping around and cutting to float over stuff to the other side totally exploits the nobody looks up exploit, it's like i want to completely be dumb and climb and fly all over these maps and fire my grapple randomly and try to make it work and then oh yeah i totally meant to do that when i accidentally flip myself over a wall and land behind half the other team i'm a mlg pro 8)

of course basically 95% of people are either using stim or cloak from what i can tell

my favorite thing playing that little of live fire i did i mentioned above was all the people using cloak...like wtf, i felt it wasn't sporting to try and melee or grapple them like normal when i see some cloaked dude running around inside buildings and just put them out of their misery from afar instead
Title: Re: Titanfall 2
Post by: benjipwns on September 04, 2017, 04:52:57 PM
did i mention that i love this games movement system
Title: Re: Titanfall 2
Post by: benjipwns on September 04, 2017, 05:01:26 PM
reminds me, the friend i mentioned a few posts above who was just getting into the game finally started to get some of the basics down after not knowing how to use the grapple, how you can really jump in any directions, etc. he hadn't yet cracked TF1 levels of movement yet, and i kept telling him that no you can literally do all this stuff in the trailers, i'm doing it regularly and i stink, just watch from a safe rooftop for a few seconds while i do stuff or whatever like two grapples and two jumps to cross angel city's middle while making a 45 degree turn back to come in the backside of the building, etc....then he figured out some of the basics the other weekend a bit and he was like oh my god at what you can do :ohhh

then right after we played some rainbow six siege and i fell off a building because i basically tried to wallrun :rofl

it honestly didn't look that far, i think she could have made it
Title: Re: Titanfall 2
Post by: Beezy on September 04, 2017, 05:18:28 PM
The best non-grapple movement and aim I've seen in this game are from people who play Live Fire regularly. One time this guy on the opposing team was wallrunning for most of the match with the first sniper rifle you get and he just kept picking off people. I hope I never play him again.

Northstar is the only other titan I use in Frontier Defense. Once I get all of Scorch's unlocks, I'll try messing around with a couple other titans.
Title: Re: Titanfall 2
Post by: benjipwns on September 04, 2017, 05:33:48 PM
that's that one ability to scope while wallrunning or whatever i think but you can quick-scope the kraber pretty well imo, probably puts on gun ready too, like most multiplayer games ever it's sometimes way easier to quick scope those sniper rifles in close quarters and if you have no movement penalty which this game totally lets you do which is the normal drawback

tone and legion seem really underpowered in FD i mean compared to how they play in MP, monarch and ion oddly work out better for me, i think in legion's case it's simply the speed factor plus how you've got basically nothing but the gun, that's all without aegis upgrades obviously, i thought tone's pulse could be useful but everybody probably ignores it

northstar with the full power shot, heck even half power, cleaning up all sorts of titans...and the hover saving me from having to run all over the map to take out the mortar titans when i can snipe em while hovering :lawd

though smh at a dude using ion who isn't putting down the tripwires nor using the scatter, it like why you even bro
Title: Re: Titanfall 2
Post by: chronovore on September 22, 2017, 08:52:26 AM
This doesn't relate to the main game, just the franchise, but I was hopeful to see a mobile version of the property come out. Titanfall Assault is a good looking, reasonable to learn game without a disgusting number of mysterious currencies to figure out. It's more or less Crash Royale's mechanics, but troop placement is in a shared battleground rather than divided and bridge-crossable. Aggressive troop placement is partially ameliorated by automated turret emplacements.

It's fun, give it a shot.

Still enjoying this, finally seeing lots of people who know the game better than I do. Only winning half the time, so matchmaking is pretty tight.

However, I did just win my first shutout battle, pretty sure the other guy thinks I'm cheating.
Title: Re: Titanfall 2
Post by: benjipwns on October 12, 2017, 01:25:57 AM
out of desperation and assuming i was dead anyway, i decided to use the hover directly on the evac spot and everyone just ignored me standing there in the air and ship came and i popped in, they probably thought i was a glitch or something  :lol

noticed a lot more thunderbolts in use recently, wonder if people picked that up from playing frontier defense where it's even more useful

have i raved like a lunatic about the flexibility and movement in this game recently? because holy fuck this shit is so amazing, did they hire some wizards or somethin to code this game using magiC++ or what
Title: Re: Titanfall 2
Post by: desert punk on October 12, 2017, 05:30:40 AM
Got it cheap at a PSN sale a while ago and started the single player campaign last week.

Stomping around with the titan is fun but I'm enjoying the hell out of jumping around and running on the walls and shit.

Most fun I've had with a shooter since I don't know, Halo? :rejoice

Wonder if there are other shooters that have the same kind of mobility...
Title: Re: Titanfall 2
Post by: Beezy on October 12, 2017, 07:23:25 AM
Wonder if there are other shooters that have the same kind of mobility...
Titanfall 1. That's about it.
Title: Re: Titanfall 2
Post by: benjipwns on October 12, 2017, 08:47:31 AM
And even that doesn't have the grappling hook, which I can't switch away from, I feel naked. I would keep moving in a way where I'd need it and just fall harmlessly to the ground as my clones or whatever ran off.

I rarely see other people using it though, usually stim and cloak, followed by the clones. One time saw a dude using the A-Wall and I was the only other person who would run over and use it when he put it up. :lol

I sling shot across the maps recklessly like it's fucking Spider-Man 2 all up in this joint all the time after spawning. Especially the first one even though it's stupid.

But yet again, it's a video game, nobody ever looks up. So I usually just fly right over.

Which now makes me want to do a spawn slingshot into the middle of a map and scope so I hover just for funzies.

In a frontier defense game I was playing last weekend it was funny watching my teammates on the map slowly trying to run back and forth to the various crisis points, while I was flinging myself all over off everything and into the air and raining down thunderbolt shots and electric smoke nades. Even the AI doesn't look up. I spent almost the entire game on the right side of the map alone as they all ran around the left side. And when something would get through to the harvester I would fling myself back in that direction, and take care of it, and then see a teammate come running out of a building from wherever.

Glitch is almost too much fun just flying around on that the other team gets in the way of me trying to do stupid routes like dropping under the one wall to grapple onto the other and continue running. Plus they added those ziplines out of the spawns so you can slide down those and then grapple to fling yourself across almost the entire map if there weren't the center walls blocking it.
Title: Re: Titanfall 2
Post by: benjipwns on October 12, 2017, 09:04:46 AM
this canadian tryhard prolly refuses to embrace the bullshit but if i was good it'd be like this only way more awesome since he's a console plebeian :teehee
spoiler (click to show/hide)
https://www.youtube.com/watch?v=6HaTmoQ6NGA

this nobody unknown loser probably hates embracing the bullshit too but he seems to get the whole point is swinging and using it to create absurd angles that you're coming from:
spoiler (click to show/hide)
https://www.youtube.com/watch?v=xU00WXvw2V0

kinda lol that i never watched anything like this and just developed it all off using it and noticing how the physics/momentum works and doing it because the game never stopped me from doing it :smug

now i have names for it like AIR STRAFING when i called it SWING AROUND THE BUILDING AND SHOOT THEIR FACES

also these videos should be done with text to speech

edit:
no one speaking in this one, and he grapples a titan and circles around it, which always makes me wish the grapple actually was physical and you could tie it around the legs like star wars...also this one has more of the short crap i do a lot to just make me ever so erratic and make immediate direction/angle changes:
spoiler (click to show/hide)
https://www.youtube.com/watch?v=cviVhtoAiME

edit2: spoilered out the lesser videos
just clips used in that, no music or directions:
https://www.youtube.com/watch?v=v956Jr5jCUs

 :dead at swinging around then slide kicking the sentry
Title: Re: Titanfall 2
Post by: benjipwns on October 12, 2017, 09:21:05 AM
watching that last one, all the kill and level up notice sounds are triggering me, the shakes

also i want to change the language to korean for the lady's calm voice now
Title: Re: Titanfall 2
Post by: toku on October 12, 2017, 12:38:25 PM
i really miss japanese titan voices from 1  :'(

https://www.youtube.com/watch?v=cJO7JJGtTwM


whats the community like on pc rn? I be able to clear some space and reinstall
Title: Re: Titanfall 2
Post by: benjipwns on October 12, 2017, 02:28:21 PM
~1500 on weekdays
~2500-3000 on weekends
frontier defense did give it a boost, probably ~500 extra players compared to before it, it was also on sale then so that probably helped too

can pretty much find a game in a few seconds depending on how many modes you pick to matchmake into, taking the main modes of Attrition/Hardpoint/Bounty usually finds me a game in under a minute, putting Live Fire into the mix guarantees it...if you don't care and pick everything i'm sure you'd find games always within a few seconds

weekdays you can sometimes wait five minutes or so for frontier defense games, it cycles through potential games extra times before it'll put you in an empty slot in an already going game for that mode

the special weekly/monthly mode does seem to take forever unless it's advertising 2XP or says what the fuck it is, you can't stick it in your matchmaking modes list for some silly reason

it still seems to have that ol surely placebo Call of Duty matchmaking quirk where it seems like you're getting nothing so you back out and go right back in again and you'll be put into a game pretty much instantly :lol
Title: Re: Titanfall 2
Post by: toku on October 15, 2017, 03:17:04 PM
https://www.youtube.com/watch?v=HfSSCgPaGnA
Title: Re: Titanfall 2
Post by: NickFire on October 23, 2017, 03:07:51 PM
Never has a console exclusive deal backfired as much as the first Titanfall. 
Title: Re: Titanfall 2
Post by: Beezy on October 23, 2017, 08:32:33 PM
mods plz
Title: Re: Titanfall 2
Post by: toku on October 23, 2017, 09:08:09 PM
Never has a console exclusive deal backfired as much as the first Titanfall.

Wrong game bud you're looking for the titanfall topic, this is the titanfall 2 topic different game. Please see your negativity over there.
Title: Re: Titanfall 2
Post by: Syph on October 23, 2017, 09:50:22 PM
i bought this game because toku made me a believer and i have absolutely no regrets
campaign was excellent and is criminally overlooked, and the multiplayer keeps me coming back and does dlc the right way

also the gun play  :lawd


spoiler (click to show/hide)
toku i remember before i took a break from the internet that your stuff got stolen, did you end up recouping or rebuying anything?
Title: Re: Titanfall 2
Post by: toku on October 23, 2017, 11:09:03 PM
I've got it on PC rn. Just chilling console less for awhile.
Title: Re: Titanfall 2
Post by: toku on November 01, 2017, 12:21:39 AM
rust but still fun miss my mecha  :'(

https://streamable.com/naedd
Title: Re: Titanfall 2
Post by: benjipwns on November 04, 2017, 07:54:27 AM
regenerated again and finally got a worthy banner :rejoice

(http://i.imgur.com/Dkwg4g7.jpg)
Title: Re: Titanfall 2
Post by: Assimilate on November 04, 2017, 10:49:21 PM
I haven't played this in over 2 months after the comp scene died on x1.

Maybe it's time to pick it back up
Title: Re: Titanfall 2
Post by: toku on November 09, 2017, 05:15:07 PM
http://www.respawn.com/combine

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

https://www.youtube.com/watch?v=Tim5nU3DwIE
Title: Re: Titanfall 2
Post by: benjipwns on November 09, 2017, 05:26:24 PM
well, we'll always have Titanfall 2 and the Titanfall 2 extended open beta known as Titanfall, bless up

Quote
Q – Does this change Vince’s role at Respawn?
that's how you know he actually wrote it
Title: Re: Titanfall 2
Post by: kingv on November 09, 2017, 05:54:24 PM
My guess is what really happened is that titanfall 2 didn’t hit sales milestones and the contract was written in such a way that getting sold was the only real option.
Title: Re: Titanfall 2
Post by: toku on November 09, 2017, 06:59:02 PM
https://twitter.com/jasonschreier/status/928744870856085509
https://twitter.com/jasonschreier/status/928747472188592128

(https://i.imgur.com/cnXZTzJ.jpg)
Title: Re: Titanfall 2
Post by: chronovore on November 09, 2017, 07:02:12 PM
My guess is what really happened is that titanfall 2 didn’t hit sales milestones and the contract was written in such a way that getting sold was the only real option.

Yeah, this has a certain resonance to it…
Title: Re: Titanfall 2
Post by: Beezy on November 09, 2017, 07:28:46 PM
 :gloomy
Title: Re: Titanfall 2
Post by: eleuin on November 09, 2017, 07:42:16 PM
IW > Respawn > ?

How many big name publishers are left that can run these guys into the the ground
Title: Re: Titanfall 2
Post by: Rahxephon91 on November 09, 2017, 08:23:30 PM
Well at least there will be a GAS Titanfall 3 before the studio is closed.
Title: Re: Titanfall 2
Post by: toku on November 09, 2017, 09:07:36 PM
IW > Respawn > ?

How many big name publishers are left that can run these guys into the the ground

Ubisoft after this.
Title: Re: Titanfall 2
Post by: Beezy on November 09, 2017, 09:41:15 PM
GAS?
Title: Re: Titanfall 2
Post by: Dantizzinel on November 09, 2017, 09:41:45 PM
Isn't Ubisoft getting picked up by Vivendi or whatever?
Title: Re: Titanfall 2
Post by: fistfulofmetal on November 09, 2017, 09:45:00 PM
1.) They'll make another Titanfall
2.) Zampella and West will leave
3.) The Star Wars game will be in development hell
4.) EA will mismanage everything
5.) Star Wars thing may/maynot come out
6.) They'll shut down Respawn
Title: Re: Titanfall 2
Post by: benjipwns on November 09, 2017, 09:55:44 PM
Jason West left Respawn in May 2012. He was only there until they settled the lawsuit with Activision.
Title: Re: Titanfall 2
Post by: toku on November 09, 2017, 10:14:21 PM
The other big name at respawn to watch for if they leave is Steve Fukuda. He was lead director on both TFs, writer on 2. Think he came from IW days as well. I'll start to worry when he leaves.
Title: Re: Titanfall 2
Post by: KissVibes on November 10, 2017, 02:43:23 AM
Sounds like Visceral was ultimately shut down because this deal was happening and that the Respawn Star Wars game looks way better in its current state that the Visceral game ever did. Hoping for the best, preparing for the worst. Titanfall 2 should've been a bigger deal. Maybe Respawn will come out well on the deal and absorb some of those Visceral guys. Maybe Respawn will develop the next good Dead Space game. Maybe they'll take over Need for Speed and make a good one of those.
Title: Re: Titanfall 2
Post by: Dantizzinel on November 10, 2017, 06:00:40 AM
Sounds like Visceral was ultimately shut down because this deal was happening and that the Respawn Star Wars game looks way better in its current state that the Visceral game ever did. Hoping for the best, preparing for the worst. Titanfall 2 should've been a bigger deal. Maybe Respawn will come out well on the deal and absorb some of those Visceral guys. Maybe Respawn will develop the next good Dead Space game. Maybe they'll take over Need for Speed and make a good one of those.

Stage 3: Bargaining
Title: Re: Titanfall 2
Post by: AdmiralViscen on November 10, 2017, 08:12:48 AM
Sounds like Visceral was ultimately shut down because this deal was happening and that the Respawn Star Wars game looks way better in its current state that the Visceral game ever did. Hoping for the best, preparing for the worst. Titanfall 2 should've been a bigger deal. Maybe Respawn will come out well on the deal and absorb some of those Visceral guys. Maybe Respawn will develop the next good Dead Space game. Maybe they'll take over Need for Speed and make a good one of those.

Wouldn't Disney be contracted for both projects to release, regardless of a change in ownership?
Title: Re: Titanfall 2
Post by: thisismyusername on November 10, 2017, 11:47:47 AM
Sounds like Visceral was ultimately shut down because this deal was happening and that the Respawn Star Wars game looks way better in its current state that the Visceral game ever did. Hoping for the best, preparing for the worst. Titanfall 2 should've been a bigger deal. Maybe Respawn will come out well on the deal and absorb some of those Visceral guys. Maybe Respawn will develop the next good Dead Space game. Maybe they'll take over Need for Speed and make a good one of those.

Stage 3: Bargaining

https://www.youtube.com/watch?v=3s0fQdiKWG4
Title: Re: Titanfall 2
Post by: toku on November 10, 2017, 01:00:42 PM
 :rejoice
Title: Re: Titanfall 2
Post by: benjipwns on November 11, 2017, 03:51:13 AM
Sounds like Visceral was ultimately shut down because this deal was happening and that the Respawn Star Wars game looks way better in its current state that the Visceral game ever did. Hoping for the best, preparing for the worst. Titanfall 2 should've been a bigger deal. Maybe Respawn will come out well on the deal and absorb some of those Visceral guys. Maybe Respawn will develop the next good Dead Space game. Maybe they'll take over Need for Speed and make a good one of those.

Wouldn't Disney be contracted for both projects to release, regardless of a change in ownership?
I don't think Disney would be involved in any of this in anyway at all, none of their properties are involved and they don't own EA.

Kiddo.
Title: Re: Titanfall 2
Post by: AdmiralViscen on November 11, 2017, 07:33:37 AM
Is that another tired Roberts Roberts joke? Isn't that over?
Title: Re: Titanfall 2
Post by: benjipwns on November 11, 2017, 09:52:53 AM
I won't let soulless corporate leviathans like EA and The Bore tear out daring and original media creators like him and Respawn from our hearts with the hope that their mass produced consumerist tripe can speak to an independent mind like mine and millions of others let alone fill the empty void left behind. #TheResistance #The6-4
Title: Re: Titanfall 2
Post by: toku on November 14, 2017, 02:52:09 PM
https://twitter.com/alxcdeita/status/927936853830979584
Title: Re: Titanfall 2
Post by: benjipwns on November 16, 2017, 01:08:01 AM
saw a [GAF] clan tag again

dude was using smart pistol and tone with purchased (i guess it could have dropped) prime skin

i haven't checked if there's an ERA network i should have told him all the cool kids had immigrated after i squashed him with my titan's fist

i saw someone had changed the GAF network to say something about how it was DEAD FOREVER, so i deleted it from my list

i actually only ever use the default advocate, my YUM! Brands OFFICIAL one that i made that none of you joined, and Giant Bomb's for happy hour but i had added a whole bunch of them at one point

the gaf dude was chasing me through the drydock interior parts which are a constant set of 90 degree turns if you want but he didn't seem to know the layout since who ever goes through those walkways so i was able to just break his lock everytime the warning popped up until i got to the middle with the ship and i was thinking i was totally badass at this point as we had taken the lead, i kept getting RAMPAGE icons and this dork was wasting time chasing me down with the smart pistol that i thought, yep i'm gonna totally grapple across the midpoint no matter what is happening and swing into the other corridors and he is going to feel like an idiot

but the smart pistol keeps its lock on someone grappling because of course it does why wouldn't it

so it was a good thing i threw down an electric smoke nade right before i tried to be stupid awesome, the dummy walked right into it to maintain his lock, hope he enjoyed the killcam of me tossing a nade at a railing and then grappling over it
Title: Re: Titanfall 2
Post by: benjipwns on November 16, 2017, 01:21:29 AM
it actually bums me out that i never see nutty kill cams like those for myself, everybody else just shoots at you or whatever, i throw nades at walls or fire thunderbolts wildly in the general direction of enemy titans, people must think i'm totally crazy

like how do i find that japanese dude so he can kill me in crazy ways like coming flying inverted at me at a 27 degree angle then dropping me with a single pistol headshot as he flies over the top of the building to land in his titan

speaking of which ever since watching all those videos i started getting absurd with how i get to and enter my titan if it's some distance away, like i flung myself with a single grapple over two blocks on colony to get into a titan i had dropped on a hardpoint and it's just silly that you can do that and still control yourself in the air enough to get within range to hit E and be grabbed :lol

also been flinging myself over stuff so i can fire thunderbolts down on titans and then be in a totally different spot from where the shot came from
Title: Re: Titanfall 2
Post by: Assimilate on November 17, 2017, 01:48:43 AM
Tried hopping back in Titanfall 2 after a few months.... this recent patch nerfing the 201 a bit was stupid. Now spitfires everywhere on console.:goty2

Hopefully Titanfall 3 is more like the first game and not this mess.
Title: Re: Titanfall 2
Post by: toku on November 18, 2017, 02:09:05 PM
Heads up benji, rumor is TF3 gonna have some destiny social space elements. Which shouldn't be a big surprise because i do remember seeing some stuff along those line in TF1 design and bts stuff. Sounding like TF3 is gonna be the real TF2 Fukuda wanted to make?
Title: Re: Titanfall 2
Post by: Beezy on November 19, 2017, 12:10:55 PM
Are there more TF3 rumors?
Title: Re: Titanfall 2
Post by: seagrams hotsauce on November 19, 2017, 01:38:45 PM
What are the odds of this hitting 5-10$ this week?
Title: Re: Titanfall 2
Post by: Eel O'Brian on November 19, 2017, 01:46:46 PM
It was $14.99 at Best Buy a couple weeks ago ($11.99 if you had a GCU membership). I'd say odds are pretty good.
Title: Re: Titanfall 2
Post by: benjipwns on November 19, 2017, 11:12:46 PM
On Origin anyway they lowered the price to $20 normally now.

It had been $30, so it'd go 50% off for $15 during sales. I noticed EA does some screwy pricing/discounts on the various packages, like the recent sale had them on BF1 so the base game wouldn't drop under $25 while the new complete package discounted to $35 or something.

But they sometimes don't mess with lower tier games like that, Mirror's Edge Catalyst they let hit $5 for example.
Title: Re: Titanfall 2
Post by: toku on November 20, 2017, 12:08:24 PM
https://youtu.be/-sSe_5oW4-8

asia only, it looks like TF1 with new skins lol

 :doge
Title: Re: Titanfall 2
Post by: benjipwns on November 21, 2017, 12:58:11 AM
holy shit at the Mozambique on a map with hallways/forced close to mid-ranges like Complex :rofl

i've started dropping my sentry in just plain random spots instead of trying perfect coverage spots and it's way stupider bullshit (other than having one watch a bank or hardpoint)

between the two and then dropping my titan in the middle of the hallway on top of people i had about 15 straight kills to start a bounty hunt match before the first wave was over

by the middle of the match the other team was camping outside with their titans because we had the inside on such lockdown, to deposit to the only bank they could get to they'd come in as an entire group so their titans would cover, i'd hit our bank and take the shortcut through the two tiny hallways to the main one and fire some thunderbolts over there or throw a nade with no intention of actually challenging them alone just keeping em honest :lol

one of them decided he was going to bumrush us with his scorch to try and break the area control and he was a bit of a problem as we had did have no titans at the moment, but he and everyone else didn't appear to know what i knew and that's that electric smoke nades put out the fires, so then we pummeled him with lasers and thunderbolts while somebody went around and got on his back, he died in the titan and the dummy had like $200 to deposit :dead

that opening round bloodbath and during the cod beta when i was terrorizing everyone with the incendiary rounds in the shotgun are two times i've been like, should have been recording in case of stuff like this
Title: Re: Titanfall 2
Post by: Positive Touch on November 21, 2017, 01:12:50 AM
this is $10 on origin right now fyi
Title: Re: Titanfall 2
Post by: benjipwns on November 21, 2017, 01:47:38 AM
noticed BF Hardline is finally down to $5

single player is actually sorta okay it's kinda stupid goofy in its failure to successfully be serious, though iirc you can totally do no-kill runs on many of the missions like it was SWAT 5 or something

the multiplayer situation on PC: there's one server still (like Brink before it became free) that's always up and always seems like it has 24+ dudes playing, it does every map and mode, sometimes there's like five other servers that pop up on weekends and stuff...but this one always seems to be available right now it's playing hardcore bank job has 28/32 players

game has always felt like a weird mod to me, my favorite MP mode is the stealing cars one because its like the design team went after bank jobs and hostages and so on..."okay, how about a mode where you steal cars" "but then what would they do?" "i guess they could just circle the map and teammates could lean shooting out the windows while cops try to stop them" and then they were like DONE, SOLD, SHIP IT

and yet it's strangely engrossing, especially as the cops, and especially because a totally viable strategy as the cops is to blow up all the marked cars as they spawn to minimize their chances of being stolen :dead

also like in the city map you can totally go up on the roof of the tallest skyscrapers and try to shoot people miles down on the ground because why not, we don't need a RETURN TO THE BATTLEFIELD marker up there, or better yet, try to fire on the cars driving around crazily in that mode...like i said, feels like a mod

plus it was visceral's last game and their inability to pull it off to EA's expectations cast doubt on their Star Wars game and ultimately got them all fired!
Title: Re: Titanfall 2
Post by: toku on November 21, 2017, 02:00:33 AM
i had a good time with hardline
Title: Re: Titanfall 2
Post by: Assimilate on November 24, 2017, 03:03:07 AM
https://youtu.be/-sSe_5oW4-8

asia only, it looks like TF1 with new skins lol

 :doge

wtf why can't they release skins for the U.S version? and give it a an xbox one x update  :rkelly
Title: Re: Titanfall 2
Post by: thisismyusername on November 24, 2017, 09:56:10 PM
it looks like TF1 with new skins lol

 :doge

That's because it is. AFAIK they (Nexon) started work on it right before 2 (Respawn) was entering development.
Title: Re: Titanfall 2
Post by: MMaRsu on November 25, 2017, 07:00:17 AM
Bought it on pc for a tenner
Title: Re: Titanfall 2
Post by: Positive Touch on November 25, 2017, 08:27:37 AM
same here. only did the first level and one multiplayer round but I'm pretty sure I love this game.
Title: Re: Titanfall 2
Post by: toku on November 25, 2017, 12:07:39 PM
great game
Title: Re: Titanfall 2
Post by: Beezy on November 25, 2017, 01:01:32 PM
I double dipped and got the PC version also. $15 version tho, because I love the new executions that they gave the Prime titans.
Title: Re: Titanfall 2
Post by: thisismyusername on November 25, 2017, 01:02:50 PM
noticed BF Hardline is finally down to $5

Grabbed the Deluxe since I had some spare EA wallet money. Noticed they didn't give one of the DLC map packs out for free two years ago or I completely missed it. Am like $.93 cents short of buying it. :doge :dead
Title: Re: Titanfall 2
Post by: toku on November 26, 2017, 04:24:16 PM
still great

https://www.youtube.com/watch?v=srVvdDvLcqk
Title: Re: Titanfall 2
Post by: thisismyusername on November 26, 2017, 07:06:26 PM
noticed BF Hardline is finally down to $5

Grabbed the Deluxe since I had some spare EA wallet money. Noticed they didn't give one of the DLC map packs out for free two years ago or I completely missed it. Am like $.93 cents short of buying it. :doge :dead

And quickly refunded since there is no normal servers. Nothing but customs (which are "normal"-ish) and hardcore. Of which only like 2-3 servers are filled. :dead :dead :dead
Title: Re: Titanfall 2
Post by: benjipwns on November 27, 2017, 12:45:51 AM
i already said there's really only one server that's on constantly :ufup

it's not always hardcore, it does literally cycle through everything though...arguably the best part about it is that it won't allow a repeat map/mode vote unless the round ends really early, so like five minutes or something, so dopes can't trap it on the same map and same mode forever i always hate that about borderline dead games

i don't remember if it cycles through them as sets though, like it might be going through all the hardcore sets, before going back to normal and doing all the bank jobs, then all the car thefts, etc. or if it's truly random, never played it more than two rounds, one time it did back to back car thefs on two different maps, other time it did car theft, then bank job

the other times i've played there were actually other servers but the last time i did it was like you describe plus this one everything server

there was back when the game was sorta popular a custom game mode you could find where one team had to get in cars, and it would auto-equip missile launchers or whatever for the passengers, and the other team were only allowed in helichoppers (or on foot), it was totally broken and unbalanced but it was also completely stupid fun because you had to just drive around crazily as your passengers tried to auto-lock and fire before the choppers shot up your car too much
Title: Re: Titanfall 2
Post by: benjipwns on November 27, 2017, 12:48:42 AM
also they gave away half the DLC, but never discount the rest below Call of Duty type prices and i'm pretty sure basically just gave up on and forgot about the game especially since it's not DICE's

BF2 and BF3 and BF4 they gave the whole damn everything away to keep the games and modes alive
Title: Re: Titanfall 2
Post by: thisismyusername on November 27, 2017, 12:49:25 AM
i already said there's really only one server that's on constantly :ufup

it's not always hardcore, it does literally cycle through everything though...arguably the best part about it is that it won't allow a repeat map/mode vote unless the round ends really early, so like five minutes or something, so dopes can't trap it on the same map and same mode forever i always hate that about borderline dead game

Bro, I checked earlier:

http://battlelog.battlefield.com/bfh/servers/show/pc/58122226-88b5-4b18-8812-f0eceb5a7971/XtG-24-7-HC-MIXED-XTREMEGAMERS-CA-NO-STUPID-RULES/
http://battlelog.battlefield.com/bfh/servers/show/pc/393de57f-96e5-4863-be15-5a82016a12cc/24-7-BLOCK-PARTY-All-Weapons-BFWarzone-com-Fast-XP/

No modes selected, all maps (even the one DLC I don't own/EA gave away for free), NA, Normal/Custom servers. 1-10/ALL+ free slots.

Only 7 servers available. All of them at 0. Like, it's dead, bro.

If that one server was the car circle mode you talked about, I'd do the 24/7 thing just to hit max rank and maybe unlock all the guns before dumping it like hot trash. But that's not even available. It's just Conquest Large (which is meh), and Hardcore (which I don't do in any of the Battlefields).

also they gave away half the DLC, but never discount the rest below Call of Duty type prices and i'm pretty sure basically just gave up on and forgot about the game especially since it's not DICE's

BF2 and BF3 and BF4 they gave the whole damn everything away to keep the games and modes alive

They gave away 3 of 4 here. Whereas BF4 at all of them given away and IIRC they even REDID that promotion. It seems like EA officially washed their hands of it since it bombed hard.

https://twitter.com/zhpete/status/869672768673112065

https://www.reddit.com/r/BF_Hardline/comments/7dc6st/rip_bfh_got_deleted_from_the_companion_app/

:dead :dead
Title: Re: Titanfall 2
Post by: benjipwns on November 27, 2017, 12:52:18 AM
not like respawn and titanfall 2

bless up

the Mozambique should be called God Slayer, the kill distance is absurdly far compared to how everything about the gun makes it seem it would be, it's longer and a tighter spread than the shotguns but the gun itself operates more like a shotgun...should play some frontier defense with it to fast grind away the levels so i can put the extended mags and fast reload on it and make it illegal in 57 states
Title: Re: Titanfall 2
Post by: benjipwns on November 27, 2017, 01:01:57 AM
Huh, that XtG one didn't used to be hardcore only. That was the one apparently as it's marked as favorite for me. I'm looking at Hardcore description and it turns off the spotting on screen and I know that used to work because it'd glitch through the one vault door on the one bank job so I'd always mash it furiously to see defenders hiding behind it. :trumps

I wouldn't defend it if you're not interested in the single player, I was just noting it wasn't totally dead dead as that XtG server I've always seen full of people and it did all the modes so you could get maybe ten hours of enjoyment before it's boring anyway. Maybe they had a non-HC one also? I dunno. Dump it I guess and play the superior EA product Titanfall 2.
Title: Re: Titanfall 2
Post by: Assimilate on December 04, 2017, 03:20:58 AM
Titanfall 2 kinda sucks tho benji.

You on PC? did you ever play in any of the TF1 tournies? Seems like no one is playing TF2 anymore, at least none of the PC or Xbox hardcore tournament players. Even Frothy moved on  :-\
Title: Re: Titanfall 2
Post by: MMaRsu on December 04, 2017, 07:07:41 AM
well shit if we all double dipped on pc lets add eachother on origins.

Im pretty fucking good at this game
Title: Re: Titanfall 2
Post by: benjipwns on December 06, 2017, 03:10:15 AM
Titanfall 2 kinda sucks tho benji.
TOKU/BEEZY HELP
Title: Re: Titanfall 2
Post by: MMaRsu on December 06, 2017, 07:28:34 AM
I think TF2 is one of the best shooters in years.. mp or sp.

Like I said if we are still playing on pc, lets add eachother
Title: Re: Titanfall 2
Post by: toku on December 06, 2017, 02:21:19 PM
Titanfall 2 kinda sucks tho benji.

You on PC? did you ever play in any of the TF1 tournies? Seems like no one is playing TF2 anymore, at least none of the PC or Xbox hardcore tournament players. Even Frothy moved on  :-\

(https://i.imgur.com/OxopXCd.gif)
Title: Re: Titanfall 2
Post by: Beezy on December 06, 2017, 02:23:56 PM
I think TF2 is one of the best shooters in years.. mp or sp.

Like I said if we are still playing on pc, lets add eachother
I'll drop my Origin name in here when I get home tonight.
Title: Re: Titanfall 2
Post by: Beezy on December 06, 2017, 08:48:00 PM
I think TF2 is one of the best shooters in years.. mp or sp.

Like I said if we are still playing on pc, lets add eachother
I'll drop my Origin name in here when I get home tonight.
Ji3eezy

Add me, pilots. 8)
Title: Re: Titanfall 2
Post by: Positive Touch on December 06, 2017, 09:05:40 PM
done

im Positive_Touch
Title: Re: Titanfall 2
Post by: benjipwns on December 07, 2017, 07:29:31 PM
benjipwns

also i literally did make that Yum! Brands advocate group :lol

i can change the "happy hour" to a time that fits others schedules better if anyone wants, it's currently still set at the default midnight Eastern Time
Title: Re: Titanfall 2
Post by: toku on December 07, 2017, 07:46:41 PM
https://www.youtube.com/watch?v=gdGaUbHAA_o
Title: Re: Titanfall 2
Post by: toku on December 14, 2017, 01:15:03 AM
(https://i.imgur.com/a5lkJck.jpg)
Title: Re: Titanfall 2
Post by: TEEEPO on December 14, 2017, 01:53:53 AM
forgot how hard this game owns

shame it's nearly dead



TEEEPO here
Title: Re: Titanfall 2
Post by: duckman2000 on December 15, 2017, 01:49:08 PM
Got back into this game recently, it's really a hell of a lot better than I gave it credit for at first... but that's being old and close-minded for you. I still miss the burn cards, though.

Anyone play on PS4? I'm AtlasWarbear on there.

Title: Re: Titanfall 2
Post by: Beezy on December 16, 2017, 02:35:59 PM
I haven't been home much in the past week to play anything, but I'm always down to play this on XBL or Origin. If any of you wanna play tomorrow, let me know. I should be home all day.
Title: Re: Titanfall 2
Post by: benjipwns on December 20, 2017, 01:57:58 AM
They undid the grapple nerf rather than keep it just because :rejoice :rejoice :rejoice :rejoice

If you're on PS4 Pro or Xbone X the bulk of the patch is apparently performance upgrades for those.
Title: Re: Titanfall 2
Post by: benjipwns on December 24, 2017, 06:40:17 AM
this is ten bucks again on origin
Title: Re: Titanfall 2
Post by: toku on January 01, 2018, 06:40:06 PM
(https://78.media.tumblr.com/1330cd81ff76d9e09241026d8b684c60/tumblr_inline_p1vgjvpmLd1towuga_500.png)
Title: Re: Titanfall 2
Post by: toku on January 10, 2018, 09:01:32 PM
it's 2008 montages back

https://www.youtube.com/watch?v=2yAq2wkdERI
Title: Re: Titanfall 2
Post by: benjipwns on January 11, 2018, 03:49:04 AM
so i literally didn't know you could bank sentries until literally ten minutes ago when i did it accidentally

yet i somehow knew you could bank ticks? :doge

also putting two pilot sentries in both stairwells that are the main approach to a hardpoint that has incredibly bad sightlines actually made someone shit talk me in chat

tho he only just said "omg benji what in the flying fuck you asshole" :lol

apparently three titan sentries can take out a legion in like two seconds

now i want to bank them up through a round just to plop them all down during an evac, i already save one if i get it and see we're about to lose anyway and use it like a told to stand titan to help defend the ship but i'm imagining slightly enjoyable humor at people coming to stop us and running into a bunch of titan sentries instead

speaking of chat, the other night people were actually using voice chat which has been months since i heard anyone and it was like four people, the one guy was drunk because he was losing visitation to his kid which led to a long like horribly dark humor funny conversation between him and these other two dudes...also they started mentioning stuff off hand and we were annihilating the other team

i've been using the DMR as it's the only weapon i haven't got above level 7 yet, and i started to non-deliberately figure out the line down the model to where its crosshair is and been no-scoping people like nonsense, even through smoke which is just pure luck but i've been enjoying it because it reminds me of DoD days where i knew where the crosshair was in relation to the tip of the springfield and kar's models...no drawing fucking dry erase dots for benji! he's a real weirdo!

i looked into it and because it's semi-auto it's hitscan apparently so that's probably why i've been having success hip firing the thing versus the other sniper rifles which use a projectile model, actually i feel like you can hip fire it better than the G2 rifle, it must be more accurate as panic firing with that thing feels borderline meaningless sometimes but the DMR even though i'm no-scoping with it feels like i'm hitting people more ... i could probably look at my stats and see

but that feels like taking this game way too seriously, looking this up on the wiki already feels like i've done too much

also this week was the first time i've seen it regularly under 1000 players during my normal play times and was under 2000 on weekend booooooooo
Title: Re: Titanfall 2
Post by: Assimilate on January 11, 2018, 09:36:31 PM


also this week was the first time i've seen it regularly under 1000 players during my normal play times and was under 2000 on weekend booooooooo
I'm actually surprised this game isn't doing far worse considering how shit it is compared to Titanfall 1.

If respawn doesn't go back to Tf1 for influence and continue down this tf2 path the franchise is dead.
Title: Re: Titanfall 2
Post by: benjipwns on January 11, 2018, 10:25:06 PM
diaf
Title: Re: Titanfall 2
Post by: toku on January 11, 2018, 10:28:47 PM


also this week was the first time i've seen it regularly under 1000 players during my normal play times and was under 2000 on weekend booooooooo
I'm actually surprised this game isn't doing far worse considering how shit it is compared to Titanfall 1.

If respawn doesn't go back to Tf1 for influence and continue down this tf2 path the franchise is dead.

i never want to see you in here again
Title: Re: Titanfall 2
Post by: TEEEPO on January 11, 2018, 10:32:06 PM
tf2 is better though?
Title: Re: Titanfall 2
Post by: kingv on January 11, 2018, 10:34:30 PM
That sounds better than the last time I heard someone use voice chat.

It was some dude talking about “distinguished black fellows give me all of your money” or some shit like that, but he also sounded way too old for that sort of thing.

And he was trying to sing it. It was way worse than even the early Xbox live days, because then you’d at least get one o other guy yelling at him and trying to team kill him.
Title: Re: Titanfall 2
Post by: seagrams hotsauce on January 28, 2018, 04:18:44 AM
Got this on a lark cuz ya'll nerds talked it up and it's half off. Couple hours in and turns out you guys were right, shit's pretty fun
Title: Re: Titanfall 2
Post by: toku on January 28, 2018, 11:06:20 AM
If more ppl listened to me the world would be a beautiful place  :'(

https://www.youtube.com/watch?v=xc3VG9JZM6I
Title: Re: Titanfall 2
Post by: Assimilate on January 30, 2018, 03:08:31 AM
tf2 is better though?

It's definitely not. It's worse in almost every way.
Title: Re: Titanfall 2
Post by: benjipwns on January 30, 2018, 05:38:33 PM
tf2 is better though?

It's definitely not. It's worse in almost every way.
Look, you want to get hurt? I don't think you want to get hurt, because if you want to get hurt, I can hurt you! Now just back off! (https://www.youtube.com/watch?v=a6qnvoLYLr8)
Title: Re: Titanfall 2
Post by: toku on February 22, 2018, 01:11:59 AM
https://twitter.com/TitanfallBlog/status/966071926123847680

Bless up

Title: Re: Titanfall 2
Post by: nachobro on February 22, 2018, 10:59:27 AM
Okay I bought this for $5 cause I've wanted to play in Japanese ever since I saw that mod online. Also for the 21:9 support so I can pretend to be a real mech pilot. Hopefully that mod is still out there somewhere
Title: Re: Titanfall 2
Post by: seagrams hotsauce on February 22, 2018, 06:25:06 PM
Sigh, I couldn't have waited a month. Oh well, what's five bucks anyway
Title: Re: Titanfall 2
Post by: benjipwns on March 23, 2018, 05:25:37 AM
i got put into back to back games with this same kid who was giving orders over voice chat

"GUYS WE HAVE TO PROTECT THE NORTHSTAR"
"WE NEED OUR TITANS QUICK"
"I'M PUTTING OUT A PARTICLE WALL, AS TONE"
"GUYS THEY HAVE A SCORCH"

we were destroying the other team but he was jabbering like we were on the verge of losing at any second, it was kinda adorable in the first game because he was so earnest, then in the second game he started to sound annoyed that nobody was following his orders

in second game the other team had all of the top three, but we had #4-9, all close together and just behind #3 so it was a bloodbath, they spent the last two minutes cursing at each other in chat so i got to grapple kill one after standing behind him for like ten seconds :lol

haven't been playing this every night like i was for months, but i noticed the player count has bumped up 200-300 a night, on weekdays! i assume people coming in through the sales
Title: Re: Titanfall 2
Post by: benjipwns on March 23, 2018, 05:46:56 AM
seeing siege get updated constantly, i kinda wish we'd get one more set of maps, even if they're just titanfall 1 rehashes and not in frontier defense, especially since those last two updates were skins

also they seem to have forgot they were going to try more primary pistols i thought? maybe they dropped that with the rifle testing they did too :-\

the wingman elite is such hacks, i've been playing with it almost exclusively for a while now to level it up, people think you're taking pot shots at em but the thing will one/two-hit kill constantly even at absurd distances :lol

i get guys with rifles at a distance and they see the pistol and almost let me take the second shot for free half the time it feels like...it's semi auto so you can dump the whole magazine pretty quick when dudes are around

i talked about it before i'm pretty sure, but they patched it to make it even more overpowered since then i think, the mozambique is really just a shotgun with a pistol model, it feels so stupid to one-shot everyone with it while running around, especially since the spread is set for two to the chest, one to the head so you really don't have to aim in close other than up a little

actually one thing they legitimately could do is put all the game modes in the game for good, rather than it cycle randomly through a featured mode, the matchmaking selector will make it not a problem with call of duty
Title: Re: Titanfall 2
Post by: benjipwns on March 23, 2018, 05:49:45 AM
oh yeah, from that korea only game:
(https://vignette.wikia.nocookie.net/titanfall/images/e/ed/Titanfall_Online_Character_Poster.jpg/revision/latest/scale-to-width-down/800?cb=20170803175429)
robot sheriff :dead
Title: Re: Titanfall 2
Post by: Assimilate on April 22, 2018, 01:50:16 PM
oh yeah, from that korea only game:
(https://vignette.wikia.nocookie.net/titanfall/images/e/ed/Titanfall_Online_Character_Poster.jpg/revision/latest/scale-to-width-down/800?cb=20170803175429)
robot sheriff :dead
How popular has this been over there? I'm really curious considering how shit i think Titanfall 2 turned out.

I want the third installment to go back to what Titanfall 1 was in every.single.way.
Title: Re: Titanfall 2
Post by: El Babua on April 23, 2018, 01:20:54 AM
Yo, how did Respawn get bought out for $400 mil?

I'm not even sure Titanfall 2 went black.  :doge
Title: Re: Titanfall 2
Post by: chronovore on April 30, 2018, 07:55:24 AM
i got put into back to back games with this same kid who was giving orders over voice chat

"GUYS WE HAVE TO PROTECT THE NORTHSTAR"
"WE NEED OUR TITANS QUICK"
"I'M PUTTING OUT A PARTICLE WALL, AS TONE"
"GUYS THEY HAVE A SCORCH"

we were destroying the other team but he was jabbering like we were on the verge of losing at any second, it was kinda adorable in the first game because he was so earnest, then in the second game he started to sound annoyed that nobody was following his orders

in second game the other team had all of the top three, but we had #4-9, all close together and just behind #3 so it was a bloodbath, they spent the last two minutes cursing at each other in chat so i got to grapple kill one after standing behind him for like ten seconds :lol

haven't been playing this every night like i was for months, but i noticed the player count has bumped up 200-300 a night, on weekdays! i assume people coming in through the sales

When I play multi with randos, I ALWAYS put myself into a new, private Party so I don’t have to heat the game’s default channel.
Title: Re: Titanfall 2
Post by: toku on May 20, 2018, 01:37:31 AM
https://www.reddit.com/r/CallOfDuty/comments/8kogss/cod_several_respawn_devs_former_infinityward_devs/?__twitter_impression=true
Title: Re: Titanfall 2
Post by: benjipwns on May 20, 2018, 04:02:36 AM
huh, game designer and producer ones definitely make me stand up more so than the artists who tend to shuffle around more often on franchises to do something different as they move up

especially the guy going from Respawn as designer to Multiplayer Director at IW, hopefully he cleans up the biggest problem of Infinite Warfare's MP for me in that it sprawled all over copying all the other CoD's when had it stayed tight and controlled like TF's some of the gameplay was actually pretty darn good and seemed aware of some of CoD's legacy problems back to MW3 even if they were unsuccessful about managing them (WWII did lots of this by brute force, going back in time, etc.)

IW totally has my permission to say "fuck boots on the ground" go farther into space and start dropping giant mechs from the sky and turn Infinite Warfare into a trilogoy spiritual sequel to Titanfall...especially if that franchise going forward gets chewed up in the EA maw, especially the combined Star Wars-EA maw

...though Activision may not agree about following up IW...I'd like to pretend the transfer is because they're "free'd" to follow it up since it's similar to TF in many ways already, like Treyarch has to have been free'd to ditch the campaign (speaking of which, let IW ditch zombies)
Title: Re: Titanfall 2
Post by: toku on May 20, 2018, 01:39:24 PM
This kinda makes the rumor i had heard about TF3 more believable. That and i forget his name, the original design docs for tf1 and the main designers whole goal of this new one is an almost destiny hub like experience. I could see ppl like this leaving if focus has shifted to a more of a world type game with pvp offerings. Instead of just straight split sp/pvp.

Really been meaning to swing back into this (on PC) but the last time I had it installed the competition was absolute brutal, made me feel like an idiot/dont have hundreds of hours in this game on 2 platforms lol. 
Title: Re: Titanfall 2
Post by: Beezy on May 20, 2018, 10:47:28 PM
This kinda makes the rumor i had heard about TF3 more believable. That and i forget his name, the original design docs for tf1 and the main designers whole goal of this new one is an almost destiny hub like experience. I could see ppl like this leaving if focus has shifted to a more of a world type game with pvp offerings. Instead of just straight split sp/pvp.
:(
Title: Re: Titanfall 2
Post by: benjipwns on June 02, 2018, 07:46:14 AM
last night at the end of this amped hardpoint match this dude spent the entire evac period bitching out "everyone else on the team but benji" for playing wrong and not amping the points and so on :lol

i didn't even know it until he singled me out but i wound earning up 1st because i had like 1000 attack plus an absurd 3000 defense points from dropping sentries on points and also dropping my titan on some assjerkfaces trying to cap the midpoint
Title: Re: Titanfall 2
Post by: toku on June 02, 2018, 11:37:51 AM
you had one job...and you did it

 :salute
Title: Re: Titanfall 2
Post by: benjipwns on July 17, 2018, 01:41:03 AM
(https://i.imgur.com/s8rhEjQ.png)

what in the
Title: Re: Titanfall 2
Post by: thisismyusername on July 17, 2018, 06:09:23 AM
The mobile game and the Nexon F2P Korean FPS are canned.

RIP Intellectual Property. You'll soon be EA'd, Respawn. :doge
Title: Re: Titanfall 2
Post by: kingv on July 17, 2018, 10:40:33 AM
I still think a TF3 could be successful... or at least I would play it
Title: Re: Titanfall 2
Post by: toku on July 17, 2018, 01:14:34 PM
The mobile game and the Nexon F2P Korean FPS are canned.

RIP Intellectual Property. You'll soon be EA'd, Respawn. :doge

why are you like this?
Title: Re: Titanfall 2
Post by: seagrams hotsauce on July 17, 2018, 04:26:54 PM
(https://i.imgur.com/s8rhEjQ.png)

what in the
i used to play pubg with a buddy of mine who would play with his kid strapped to his chest and would frequently spill beer on his head
Title: Re: Titanfall 2
Post by: benjipwns on July 28, 2018, 01:47:54 AM
should start recording when i play like toku, keep having epic moments i could clip out to make me look amazing

i had flung myself over a bridge and was flying diagonally and saw this dude and just started firing with the L-STAR and let my body's motion drag the crosshair across him and kill him, he said "benji what in the fuck" after looking at the killcam i assume :lol

lazy murder, bless up :rejoice
Title: Re: Titanfall 2
Post by: MMaRsu on July 28, 2018, 05:35:16 AM
GG Benji you beast
Title: Re: Titanfall 2
Post by: toku on July 28, 2018, 10:54:57 AM
Do you have an nvidia card? I use shadowplay and have it setup like xbox where when I hit a shortcut it saves the last 30 seconds.
Title: Re: Titanfall 2
Post by: benjipwns on July 29, 2018, 12:52:59 AM
ya, 1060 6GB

shadowplay use many resources or nah? although i suppose it's probably not many compared to other options since it's by nvidia themselves (then again...) not that i need to worry about that, especially with titanfall which doesn't really max anything out except on that initial texture load in...prob just need to set it down to 720p or somethin so it doesn't get too crazy in the background
Title: Re: Titanfall 2
Post by: thisismyusername on July 29, 2018, 10:49:17 AM
It only taxes your drive, AFAIK. But if you have a second drive, that shouldn't be a problem.
Title: Re: Titanfall 2
Post by: toku on July 29, 2018, 11:53:40 AM
yeah if you have a second drive or an ssd it shouldn't be an issue
Title: Re: Titanfall 2
Post by: toku on July 29, 2018, 02:00:18 PM
https://220i284.tumblr.com/post/176406461508/%E3%83%9F%E3%83%AA%E3%82%B7%E3%82%A2%E5%90%8D%E7%89%A9
Title: Re: Titanfall 2
Post by: MMaRsu on July 29, 2018, 02:27:18 PM
Thats awesome art.

I wish this game was on steam. I hate Origin
Title: Re: Titanfall 2
Post by: toku on July 29, 2018, 04:13:28 PM
I often dream about Respawn somehow getting license/independent rights to TF 1 and 2 and they release it on steam f2p but charge for cosmetics. I feel really good about the world that would happen in.
Title: Re: Titanfall 2
Post by: kingv on July 29, 2018, 07:28:13 PM
Korea?
Title: Re: Titanfall 2
Post by: benjipwns on July 31, 2018, 01:58:18 AM
GOOD BOY BENJI

(https://i.imgur.com/v0GHFhp.png)
Title: Re: Titanfall 2
Post by: Assimilate on July 31, 2018, 09:16:02 PM
I heard Benchy got outed for aimbotting this whole fucking time.

ouch.
Title: Re: Titanfall 2
Post by: toku on July 31, 2018, 10:33:42 PM
no gods but ourselves (https://www.reddit.com/r/titanfall/comments/93civl/evidence_that_benchy_is_using_an_aimbot/)
Title: Re: Titanfall 2
Post by: benjipwns on July 31, 2018, 10:44:41 PM
lol at that crosshair, it's out of center almost 90% of the time
Title: Re: Titanfall 2
Post by: benjipwns on July 31, 2018, 10:50:59 PM
also lol at suddi banking like 15 ticks in his clip why u need all those mang
Title: Re: Titanfall 2
Post by: Assimilate on August 01, 2018, 01:19:53 AM
lol at that crosshair, it's out of center almost 90% of the time

Everything on youtube is fake it seems. Seriously. From the world of fitness to damn video games now. People growing their channel from straight up cheating. Benchy grew his channel from using a goddamn aimbot.

I guess it's no different than in real life, but damn.
Title: Re: Titanfall 2
Post by: MMaRsu on August 01, 2018, 03:16:09 AM
I have never heard of Benchi, but fuck this cheating bitch.

Didn't know there were cheaters in TF2 :(.
Title: Re: Titanfall 2
Post by: Assimilate on August 01, 2018, 11:50:45 PM
I have never heard of Benchi, but fuck this cheating bitch.

Didn't know there were cheaters in TF2 :(.
He was by far the biggest remaining name in Titanfall 2 once Frothy and Sager left. People donated money to this clown to buy a new PC despite him being a grown ass man employed as a commercial airline pilot. Respawn featured him multiple times as well. Pretty awful thing to happen to such a small community.

Oh well. Titanfall 2 sucked anyways. Titanfall 1 all day.
Title: Re: Titanfall 2
Post by: toku on August 02, 2018, 10:22:09 AM
https://220i284.tumblr.com/post/176550045133/%E3%81%8A%E3%82%B3%E3%83%B3%E3%83%90%E3%83%B3%E3%83%AF

(https://i.imgur.com/thq8yM0.png)
Title: Re: Titanfall 2
Post by: Assimilate on August 06, 2018, 11:55:48 PM
Is there any chance in hell this franchise gets a third game?
Title: Re: Titanfall 2
Post by: benjipwns on August 07, 2018, 01:10:29 AM
EA said there was a third game coming, probably after the Star Wars game, when they bought Respawn.
Title: Re: Titanfall 2
Post by: benjipwns on August 07, 2018, 02:05:28 AM
now even when we lose i win

(https://i.imgur.com/BWM3q4f.png)
Title: Re: Titanfall 2
Post by: benjipwns on August 07, 2018, 02:06:57 AM
me and dadbod were the only people on our team to have any defense points lol
Title: Re: Titanfall 2
Post by: benjipwns on August 07, 2018, 02:17:27 AM
this dude dropped his titan right at the entry of the bridge mid-point so none of his team could get through and i kept using the titan shield on it to block all the dopes trying to fire their rockets at me using the lock-on notice until it dropped and started to auto-titan (then i blasted it with rockets and melee'd it lol) because he couldn't get to it with his stupid teammates in the way :dead

i don't think anyone actually realized i was deliberately keeping the point amped and standing on it so it couldn't be immediately re-captured and was willing to lose the titan because they all backed up and dudes not in titans hid when i closed the gap to the edge of the capture area...it's like, fine by me to give me more time to make sweet point scorin love to the point brehs

really most people don't seem to care about amping the points, two of my kills were dinguses trying to sneak onto C while i was amping it alone because everyone else just ran past to B and they acted totally oblivious to making sure nobody was there, though i guess it's always been like this and i've probably even mentioned it before, hooray titanfall 2, bless up
Title: Re: Titanfall 2
Post by: Dickie Dee on August 10, 2018, 01:35:30 PM
Titanfall 2: Ultimate Edition 85% off on PSN. Get for $5.99 Ameribucks.

FIVE DOLLARS AND NINETY-FUCKING-NINE CENTS
Title: Re: Titanfall 2
Post by: Assimilate on August 11, 2018, 12:31:59 AM
Titanfall 2: Ultimate Edition 85% off on PSN. Get for $5.99 Ameribucks.

FIVE DOLLARS AND NINETY-FUCKING-NINE CENTS

I'm still shocked Titanfall titles aren't free 2 play. It was a huge fuck up on their part with Titanfall 1. It could have been a really big game had they gone that route.

EA was such a bad idea for Respawn.
Title: Re: Titanfall 2
Post by: MMaRsu on August 11, 2018, 06:15:10 AM
Titanfall 2: Ultimate Edition 85% off on PSN. Get for $5.99 Ameribucks.

FIVE DOLLARS AND NINETY-FUCKING-NINE CENTS

I'm still shocked Titanfall titles aren't free 2 play. It was a huge fuck up on their part with Titanfall 1. It could have been a really big game had they gone that route.

EA was such a bad idea for Respawn.

EA is always a fucking bad idea
Title: Re: Titanfall 2
Post by: benjipwns on August 12, 2018, 04:02:22 AM
(https://i.imgur.com/KiVzBpH.png)

 :trumps like i don't even know anymore :lol
Title: Re: Titanfall 2
Post by: kingv on August 13, 2018, 01:19:55 PM
Defense? More like Deez Nutz.
Title: Re: Titanfall 2
Post by: Assimilate on August 13, 2018, 08:53:56 PM
(https://i.imgur.com/KiVzBpH.png)

 :trumps like i don't even know anymore :lol


it's called don't play fucking hardpoint.
Title: Re: Titanfall 2
Post by: MMaRsu on August 13, 2018, 10:36:09 PM
Wanted to play some TF2

wait time 13 minutes

ok then......
Title: Re: Titanfall 2
Post by: benjipwns on August 13, 2018, 11:11:21 PM
it's called don't play fucking hardpoint.
wrong, it fun, bless up
Title: Re: Titanfall 2
Post by: kingv on August 16, 2018, 10:20:13 AM
A kid my daughter plays with said his favorite video game was titanfall 2 the other day.

I was like “bet” but then he said his favorite titan was tone so I told him to go home and learn to play Ion  like a man.
Title: Re: Titanfall 2
Post by: Assimilate on August 21, 2018, 10:15:12 AM
But Tone hasn't been good since the launch. Ion was easily the best Titan for a while there.

All these Titans have been either OP or underpowered at one point. They really fucked up the Titan play compared to how it was in the first game.

Outside of the arc cannon being too strong the game was so fucking balanced.
Title: Re: Titanfall 2
Post by: MMaRsu on August 21, 2018, 10:22:41 AM
Ohh I always play Tone -_- :(

Not that I can even get into a game nowadays
Title: Re: Titanfall 2
Post by: kingv on August 21, 2018, 10:58:20 AM
I felt like the arc cannon in TF1 fucked up the meta far far more than it is in 2. If you played against a team full of arc cannon users the only real response was to also use arc cannon. It was pretty shit.

I sort of like the more individualized titans, I just feel like they needed like 4 or 5 more.
Title: Re: Titanfall 2
Post by: Assimilate on August 21, 2018, 10:39:27 PM
I felt like the arc cannon in TF1 fucked up the meta far far more than it is in 2. If you played against a team full of arc cannon users the only real response was to also use arc cannon. It was pretty shit.

Yeah but by time this happened most of the people playing knew not to do that. You'd run into an all arc team very rarely.

TF1 was fucking amazing. Probably my fav shooter of all time. It is sad what became of this franchise.
Title: Re: Titanfall 2
Post by: benjipwns on August 21, 2018, 10:57:24 PM
people mock Tone mains because it's got the pulse to see through walls, has the lock ons, and the main weapon is a railgun; all while having decent armor

for haps hour i always just play whatever's currently at the lowest level, same with the pilot weapons
Title: Re: Titanfall 2
Post by: kingv on August 22, 2018, 12:05:22 AM
I'm pretty picky with the loadout. I never play legion. I struggle with that fucker.

And the sniper rifles. Anything else I can at least consider fucking with.
Title: Re: Titanfall 2
Post by: benjipwns on August 22, 2018, 12:09:46 AM
i just play legion as if it's the other tf2's heavy :lol
Title: Re: Titanfall 2
Post by: benjipwns on October 29, 2018, 01:35:49 AM
(https://i.imgur.com/QuxuNou.png)

 :rofl

dat objective life, bless up :rejoice
Title: Re: Titanfall 2
Post by: benjipwns on October 29, 2018, 01:38:43 AM
dora_samurai was running around in a ronan mostly trying to sword kill people, which i was like yep, i got no problems with this
Title: Re: Titanfall 2
Post by: toku on October 29, 2018, 01:02:01 PM
whenever you bump this thread my heart soars
Title: Re: Titanfall 2
Post by: benjipwns on November 02, 2018, 01:46:49 AM
Like half the people in a match just had a match-long debate over whether or not Tara Reid was ever hot, only one of them contended she was still hot. Two of claimed she was always uggo.

And I finished first and we won by a landslide because I have BECOME AMPED HARDPOINT BRINGER OF DEATH.

spoiler (click to show/hide)
She had a short period where she was pretty legit imo Like on Scrubs. Though she's no Christa Miller amirite.
Title: Re: Titanfall 2
Post by: MMaRsu on November 02, 2018, 02:37:06 PM
(https://c-7npsfqifvt34x24jnhjyx2esbolfsx2edpn.g00.ranker.com/g00/3_c-7x78x78x78.sbolfs.dpn_/c-7NPSFQIFVT34x24iuuqtx3ax2fx2fjnhjy.sbolfs.dpnx2fvtfs_opef_jnhx2f61110x2f2111288054x2fpsjhjobmx2fubsb-sfje-jo-tqbhifuuj-tusbq-tiffs-upq-bmm-qfpqmf-qipup-v2x3fx78x3d761x26rx3d61x26gnx3dkqhx26gjux3ddspqx26dspqx3dgbdftx26j21d.nbslx3djnbhf_$/$/$/$/$/$)

seems hot to me
Title: Re: Titanfall 2
Post by: Nintex on November 02, 2018, 02:53:43 PM
I would gladly fix her cable

spoiler (click to show/hide)
Tara Reid = Bunny Lebowski  :teehee
Title: Re: Titanfall 2
Post by: benjipwns on November 12, 2018, 12:25:40 AM
need to get that dude's hacks so i can finally level up this kraber, totally useless with it

spoiler (click to show/hide)
but yep, still :ohyeah when you nail someone, imma god confirmed, bring it
Title: Re: Titanfall 2
Post by: MMaRsu on November 19, 2018, 03:06:55 PM
I just bought the game on Xbox One

I now have this game on all platforms  :lol

And I still can't find a game ( or play with Benji the master )

Also what about Christina Millian

(http://www.hawtcelebs.com/wp-content/uploads/2017/08/christina-milian-in-bikini-on-the-beach-in-miami-08-19-2017_1.jpg)
Title: Re: Titanfall 2
Post by: toku on November 19, 2018, 06:15:57 PM
yes
Title: Re: Titanfall 2
Post by: benjipwns on November 20, 2018, 12:21:13 AM
i still play this almost nightly :punch

one match, sometimes two, during Happy Hour

finally got every weapon past level 10, bless up
Title: Re: Titanfall 2
Post by: kingv on November 20, 2018, 12:26:15 AM
I can’t imagine maxing the Kraber.
Title: Re: Titanfall 2
Post by: benjipwns on December 09, 2018, 12:32:20 AM
(https://i.imgur.com/8kQlRLx.png)

what do you mean you can kill people in this game?
Title: Re: Titanfall 2
Post by: toku on December 21, 2018, 04:35:06 PM
https://twitter.com/pcgamer/status/1075561435474903040

https://www.youtube.com/watch?v=jF56zOFYjvw
Title: Re: Titanfall 2
Post by: kingv on December 21, 2018, 09:34:14 PM
I would be ok with a titan fall battle Royale....

You know that’s what this will be  :stahp
Title: Re: Titanfall 2
Post by: benjipwns on December 29, 2018, 12:51:13 AM
team lucked out and had all our titans just dropped or ready to drop when round was lost, plus me and another dude had sentries to drop, so we held an epic defense of the drop ship area, and actually managed to get everyone on the team into the ship

guy on other team says "have a safe trip" :lol
Title: Re: Titanfall 2
Post by: thisismyusername on December 29, 2018, 02:07:16 AM
https://twitter.com/pcgamer/status/1075561435474903040

https://www.youtube.com/watch?v=jF56zOFYjvw

Can't wait for it to bomb a third time and EA to Ol' Yeller Respawn after mismanaging them so badly.
Title: Re: Titanfall 2
Post by: benjipwns on December 29, 2018, 02:37:09 AM
Titanfall 2 didn't really bomb, five million is pretty good except when like EA you're projecting to sell 10+ million. And somehow expected to do 4 million of those in the first week against CoD and BF doing the same.

Not that it obviously shouldn't have done better.
Title: Re: Titanfall 2
Post by: Don Rumata on December 29, 2018, 06:02:00 AM
Don't care about multiplayer, but this game had the best campaign of an FPS since Half Life 2.
And fuck is it fun to control the character around, too bad it's super short, they don't even let you use the hook in single player.

I hope they do another one of these.
Title: Re: Titanfall 2
Post by: Nintex on December 29, 2018, 06:38:39 AM
Vince Zampella touches on the creation of the Titanfall 2 campaign in the Half Life documentary.
As it is known as the most Half Life-like single player experience since Half Life 2 + Episodes.

Apparently the Titanfall 2 campaign was made as a sort of 'game jam' project.
Small groups worked on seperate and fun gameplay concepts and level designs and they packaged those together. Which is different from writing a story and building scenario's to support the narrative.
Half Life was made pretty much in the same way. They created a game based on fun and cool gameplay concepts and technology. Which is why tentacle monsters and attack helicopters can live in the same game world.

Hopefully their Star Wars game takes a lot of cues from Titanfall and Half Life as well.
But it seems likely we'll see another Titanfall because Vince knows how to deliver games. He's a pretty safe bet as far as developers go.
Title: Re: Titanfall 2
Post by: MMaRsu on January 18, 2019, 03:17:04 PM
toku and benji add me on Origin so I can play this with yall ( if anyone even still plays this on pc ).

Im gonna look for a match now

I had to reinstall all vc++ redist packages for Origin to install it for some reason. That was fun
Title: Re: Titanfall 2
Post by: toku on January 18, 2019, 05:48:02 PM
https://clips.twitch.tv/CogentRefinedSwallowKappaClaus
https://www.reddit.com/r/titanfall/comments/ahfcfz/titanfall_2_at_the_top_of_twitch_thats_something/

 :salute
Title: Re: Titanfall 2
Post by: benjipwns on January 19, 2019, 12:30:46 AM
(https://i.imgur.com/8BXf9Om.png)

but what if it was  :aah
Title: Re: Titanfall 2
Post by: MMaRsu on January 20, 2019, 01:25:42 PM
shroud playing some tf2

https://youtu.be/Y9cmB-ur-gE
Title: Re: Titanfall 2
Post by: toku on January 22, 2019, 09:36:49 PM
https://www.reddit.com/r/titanfall

entire page is beautiful with memes rn

(https://i.redd.it/01cl0rtmv0c21.jpg)
(https://i.redd.it/9x0di40u32c21.jpg)

TF2 is at that beautiful moment in the twilight years of a game's community where every player is either really good or really bad but you can't tell anymore because everyone is doing goofy shit

spoiler (click to show/hide)
titanfall forever
https://www.youtube.com/watch?v=UAuDrwm_Ys0
Title: Re: Titanfall 2
Post by: eleuin on January 26, 2019, 04:01:35 PM
(https://i.imgur.com/D5pCfZm.png)

I've been playing off and on since earlier in 2018, number seems kinda low. I wish I recorded more gameplay..

Think I've only had one titan drop on another and it was because they were afk  :'(
Title: Re: Titanfall 2
Post by: benjipwns on January 27, 2019, 12:05:33 AM
Origin says I'm at 138 hours.

Titanfall 2's player count on PC has been higher all of 2019. It had fallen to about 700 players a night except weekends after Blops IIII came out. But all of 2019 it's been over a thousand a night. My data is actually pretty good from a statistical stand point because of me playing at YUM! Brands happy hour consistently.  I assume a bunch of people hopped in when it was $5 again in the Origin sale and saw how sweet it is. People are chatting a lot more often I noticed too.

A couple weeks ago I landed in a game with the same guy three nights in a row. The third time he said "benjipwns? nooooo we dead" because it was the same mode (Amped Hardpoint or Bounty Hunt, I forget which) again and the night before I had practically self-won a match again like the image I posted a page back or so only he was on my team then. :lol

spoiler (click to show/hide)
And they were.
Title: Re: Titanfall 2
Post by: Beezy on January 27, 2019, 07:57:39 PM
Maybe I should start playing this again. Haven't really played any shooters since I stopped.
Title: Re: Titanfall 2
Post by: MMaRsu on February 02, 2019, 05:28:18 AM
Titanfall Battle Royalr releasing monday?

https://comicbook.com/gaming/2019/02/01/titanfall-battle-royale-free-to-play-game-release/
Title: Re: Titanfall 2
Post by: benjipwns on February 02, 2019, 05:53:37 AM
Quote
The Youtuber notes that the game is pitched as Call of Duty: Black Ops 4 Blackout meets Rainbow Six Siege, and while it takes place in the Titanfall universe, will have a different feel than the previous games.

Matches will consist of teams of three working together to be the last team standing. How many maps there will be, and how many teams per match, isn't clear or divulged. However, TheQuatering notes there will be different classes to play as.
from what i remember that sounds like what they said BFV's battle royale is supposed to be?

though i guess EA would know about rolling out their game releases into each other
Title: Re: Titanfall 2
Post by: MMaRsu on February 02, 2019, 06:17:36 AM
https://twitter.com/shroud/status/1091182667868004353
Title: Re: Titanfall 2
Post by: kingv on February 02, 2019, 10:17:42 AM
I’d be pretty hyped for a titan fall battle Royale. I think it could work.
Title: Re: Titanfall 2
Post by: benjipwns on February 02, 2019, 10:37:13 AM
would hate to be the team that drops a titan last if you only get one life
Title: Re: Titanfall 2
Post by: benjipwns on February 02, 2019, 10:39:22 AM
thankfully i roll with the bonus to titan drop time for damaging titans and the thunderbolt, they were coming so fast the other night i was totally wasting each one spamming too many melees between reloads rather than being the slightest bit careful :lawd
Title: Re: Titanfall 2
Post by: MMaRsu on February 02, 2019, 10:42:11 AM
I doubt there will be titans in BR

would be cool tho
Title: Re: Titanfall 2
Post by: benjipwns on February 02, 2019, 10:43:26 AM
THEN HOW U CALL IT TITAN FALLS

IS NOT PILOT FALLS :maf :maf :maf
Title: Re: Titanfall 2
Post by: thisismyusername on February 02, 2019, 04:08:54 PM
The Mech's drop as air-supplies a la PUBG. Book it, you know that's how they'd make it happen.
Title: Re: Titanfall 2
Post by: benjipwns on February 02, 2019, 04:13:53 PM
Schreier on it:
Quote from: https://kotaku.com/a-free-to-play-titanfall-battle-royale-game-will-be-out-1832291956
The game isn’t officially announced just yet, but word leaked out this morning thanks to esports journalist Rod Breslau. As Breslau reported today, it’s called Apex Legends and will be out on Monday for PC, Xbox, and PS4. It’s a free-to-play battle royale that, interestingly, won’t let you use the Titan mech suits that make Titanfall so iconic. You’ll have supernatural MOBA-like hero abilities and play either solo or in a team of three as you battle other players for delicious chicken dinners.

We’ve heard all of those same details. A tipster sent me some info about Apex Legends early last month—“It plays like Titanfall mixed with Overwatch and Blackout from Call of Duty: Black Ops 4,” they told me at the time—and from what we’ve heard, publisher EA held an event for streamers and YouTubers this week to show off the game, which is likely how the news leaked.

Here’s another interesting tidbit: As I was reporting on EA’s purchase of Titanfall developer Respawn in the fall of 2017—a move that was forced by a Nexon bid for the studio and may have been directly connected to the closure of Visceral—I heard from a Respawn source that Titanfall 3 was well into development and that the studio had been looking to release it by the end of 2018. The rationale, that source said, was that the game’s underlying technology was starting to feel dated and that Titanfall 3 might not feel or look as good if it came out too much later. (Like the previous two Titanfall games, Titanfall 3 used a modified version of Valve’s Source engine.)

Perhaps the studio decided to switch engines for Titanfall 3, releasing Apex Legends (which is also reportedly on Source) as a stopgap as it pushed back the release of a proper third Titanfall game. Or perhaps the work Respawn had done for Titanfall 3 wound up evolving into this spinoff game. No matter what, the third Titanfall appears to be way down the road.

Expect Apex Legends to be announced very soon, perhaps tomorrow at the Super Bowl or on Monday as a not-so-much-of-a-surprise reveal. This will be the first of two games Respawn has planned for this year, in addition to Star Wars: Jedi Fallen Order, which is slated to come out in the fall.

https://twitter.com/Slasher/status/1091689636341211136

i'll pop this off to a thread
Title: Re: Titanfall 2
Post by: kingv on February 03, 2019, 10:48:03 AM
No... titans?!

That’s an interesting choice.
Title: Re: Titanfall 2
Post by: MMaRsu on February 03, 2019, 01:37:25 PM
I dont see how a 60 player battle royale with titans only would work

I mean it would be insanity
Title: Re: Titanfall 2
Post by: Nintex on February 03, 2019, 03:03:24 PM
Easy. Just make them unlockable in the game.
For example, you need to find 3 hidden items which spawn at random locations.

- Helmet
- Activation key
- Drop beacon

Collect all three and you can summon a titan.
Other players can see you wearing the helmet. So they'll be hunting you down for it.
There's 3 of these sets hidden in the map. So there can't be more than 3 titans active at the same time.
Title: Re: Titanfall 2
Post by: duckman2000 on February 04, 2019, 10:33:47 AM
That's legit like the best idea in the history of forever
Title: Re: Titanfall 2
Post by: bork on February 05, 2019, 02:16:28 PM
https://twitter.com/VinceZampella/status/1092856944199495686

:thinking
Title: Re: Titanfall 2
Post by: Stoney Mason on February 05, 2019, 02:25:52 PM
Good for them. I adore Titanfall but I understand it will never be the most popular thing in the world.
Title: Re: Titanfall 2
Post by: duckman2000 on February 05, 2019, 02:27:11 PM
I guess if I was stinking rich and successful I'd get a kick out of messing with the commoners too.
Title: Re: Titanfall 2
Post by: benjipwns on February 05, 2019, 09:54:58 PM
COOL BEANS

too bad I don't believe you because of Star Wars tho

I absolutely have no problem with them finishing that and then moving over to Titanfall 3 for 2020 so whatever
Title: Re: Titanfall 2
Post by: nachobro on February 06, 2019, 09:05:51 AM
v excited for wraith: an apex legends story in which she pilots a titan for a level or two
Title: Re: Titanfall 2
Post by: benjipwns on February 09, 2019, 12:30:17 AM
2000 people online in Titanfall 2 :whoo

must be people coming over from APEX?

one guy was asking stuff like "how do you fight the mechs?" and "how do you wallrun?" :doge
Title: Re: Titanfall 2
Post by: eleuin on February 09, 2019, 01:45:33 AM
trickle-down playerbase  :rejoice
Title: Re: Titanfall 2
Post by: benjipwns on February 13, 2019, 09:30:23 PM
was 2500+ last night i can't even

finding games in like five seconds instead of thirty seconds
Title: Re: Titanfall 2
Post by: Akala on February 14, 2019, 09:00:41 AM
I am about to give it another shot, I got on PS4 when it was dumpster discounted but it didn't grab me.

I grabbed on xbox the other day cause the deluxe digital rev was under $5.  :lol

That's probably where the player jump is coming from? Is this cross-play? Saw this morning in BEST BUY EARLY ACCESS that it was flagged as a price drop to $29.99 so bravo EA and/or BB I guess.

Title: Re: Titanfall 2
Post by: benjipwns on February 17, 2019, 12:44:45 AM
just under 3000 players tonight :aah
Title: Re: Titanfall 2
Post by: Dickie Dee on February 26, 2019, 03:23:48 AM
just saw it's the #2 selling game on the psn store.

want to jump back in after playing apex but i'm a bit lost tbh
Title: Re: Titanfall 2
Post by: Svejk on February 27, 2019, 08:04:50 AM
Hell, I even bought the game last week.  7 buck for the Digital Deluxe version? Shooo, I don't even play multiplayer games hardly ever, but I'll certainly pay and play the campaign at that price.
Title: Re: Titanfall 2
Post by: benjipwns on March 06, 2019, 09:36:00 AM
it's just anecdotally but the last two nights i came across a number of people talking about how they had come back to it because of APEX and it reminding them of the game, and then they really were getting back into it
Title: Re: Titanfall 2
Post by: toku on March 09, 2019, 01:03:27 AM
(https://i.imgur.com/1f8F5nL.png)
Title: Re: Titanfall 2
Post by: benjipwns on March 10, 2019, 12:30:37 AM
4500 players online :gladbron :whoo :rejoice
Title: Re: Titanfall 2
Post by: Svejk on March 10, 2019, 02:04:26 PM
I bought this for the campaign only..  Gotta say I was horribly bored after an hour or 2.  Guess it's not for me.   :doge 
Title: Re: Titanfall 2
Post by: Dickie Dee on March 10, 2019, 05:20:06 PM
I mean don't play it if you're not feeling it but

 :huh

Title: Re: Titanfall 2
Post by: MMaRsu on March 10, 2019, 06:35:16 PM
7407 people on xbox
Title: Re: Titanfall 2
Post by: thisismyusername on March 10, 2019, 07:28:00 PM
I bought this for the campaign only..  Gotta say I was horribly bored after an hour or 2.  Guess it's not for me.   :doge

The campaign's only standout level is the time level about 8 missions in. It's not really worth slogging through, but if you play on easy, I suggest getting to that point for the gimmick being used pretty well alone.
Title: Re: Titanfall 2
Post by: toku on March 10, 2019, 08:09:56 PM
do you have a batsignal for displeasure?
Title: Re: Titanfall 2
Post by: kingv on March 11, 2019, 02:41:59 PM
I didn’t love the campaign that much either.

It was good, but I didn’t cream over it. I think half life 2 sucks though, so keep that in mind as everyone seems to think the two compare well.

The multiplayer in tf2 though, is the best.
Title: Re: Titanfall 2
Post by: toku on March 18, 2019, 08:06:10 PM
https://streamable.com/r9aae
https://streamable.com/obfkp

(https://i.imgur.com/MBpUMim.gif)
Title: Re: Titanfall 2
Post by: Sho Nuff on March 18, 2019, 10:28:37 PM
MY DAD IS 72 AND PLAYING TITANFALL 2 RIGHT NOW

He loves it. He talks to BT all the time even when I'm not watching him play
Title: Re: Titanfall 2
Post by: toku on March 19, 2019, 07:19:08 AM
(https://i.imgur.com/hf66evu.jpg)
Title: Re: Titanfall 2
Post by: benjipwns on April 27, 2019, 12:39:51 AM
(https://i.imgur.com/ayruE5c.png)

teamwork, even when down a man :aah
Title: Re: Titanfall 2
Post by: toku on July 22, 2019, 01:30:10 AM
(https://i.imgur.com/PeoIbDi.jpg)
Title: Re: Titanfall 2
Post by: Philip Cardgage on July 22, 2019, 11:01:07 AM
You can buy Titanfall 2 for 3$ in the Dollarstore here.

Best deal ever.
Title: Re: Titanfall 2
Post by: benjipwns on July 27, 2019, 12:53:53 AM
somehow managed to blow up a full escape ship just with two electric smoke nades and me blasting it with the thunderbolt over and over; got it right as the last guy got in and it started to take off too :lol

trying to leave without my written permission :camby
Title: Re: Titanfall 2
Post by: benjipwns on July 28, 2019, 12:27:44 AM
while looking to see if nuke ejecting into a escape ship could have explained that, I came across a post saying you can grapple onto the drop ships in Attrition that bring in new grunts, I knew you could blow them up because it actually worked decently in the first game but they're quicker in the second and less of the whole game which is more apt to drop those capsules in

I may or may not have spent much of an entire match focusing on attempting to do this and then riding them up into the skybox rather than shooting people, but I also won an Amped Hardpoint match in first place from all my defense points so :pacspit
Title: Re: Titanfall 2
Post by: benjipwns on July 30, 2019, 12:48:24 AM
the mastiff is such a stupid automatic headshot weapon on anyone who's on the same level as you (especially the ground) once you get the first one i love it because it just feels absurd and it has like an exponential effect on your play because you're going in with the idea of one shotting a dude and moving on rather than any kind of battle, and even if the first shot is no good on the headshot, you only need a second one; also there's no fucking drop off from most distances lol

i always forget about it until i cycle back around to it as i cycle through every gun leveling them up

game has had more people playing it the last few weeks been about a consistent ~1100 which means matches are found in under ten seconds 95% of the time, it had dropped down to ~800 people for a long time outside of the APEX boost, but I dunno where this recent bump has come from, must been a sale or something (I almost never remember to check Origin sales), lots of not prestiged players, seeing lots of [RDDT] too used to be like one or two a match
Title: Re: Titanfall 2
Post by: toku on July 30, 2019, 11:41:45 PM
what do you have ticked for matchmaking? even at peak it takes me like 90 seconds to find games usually
Title: Re: Titanfall 2
Post by: benjipwns on July 31, 2019, 02:31:26 AM
I used to do everything but Pilots v. Pilots and Last Titan Standing because I want Pilots v. Titans action, except LiveFire was kinda okay to mess around with for a match. Then I played a really dumb CTF match involving everyone death matching while I tried to chase one dude taking the flag and took it off the list in anger, so recently I've just had Attrition/Amped/Bounty/LiveFire.

90 seconds or so was what it was like at ~800 people for me, but the last couple weeks it's been so fast I even considered turning off Attrition to see if it was possible. I seem connect to the NYC or Iowa Respawn server usually. Or Chicago, which is physically closest but it seems they only have one set of servers there, because there's an Iowa-2 and NYC-2 and NYC-3 but I've never seen a Chicago-2. Iowa is definitely slower in matchmaking I've noticed, I'll assume that it tries to grab too many people on the wrong side of the Mississippi then breaks us up due to pings.

I've never looked into how any of Titanfall 2's stuff works but I definitely like it way more than CoD's and as I've mentioned would so love for that to adopt this. Blops 4's betas all being in Control (plus Overwatch's help) I think played a huge role in saving that from the TDM hell the series always falls into but it still sucks sitting in a lobby for a single game mode.
Title: Re: Titanfall 2
Post by: benjipwns on August 02, 2019, 12:46:53 AM
(https://i.imgur.com/fKCiKfM.png)

powerful teamwork for the victory :punch