Expecting worse than FFXIII
https://youtu.be/eXJFbsQBvLw
Gonna be playing Final Fantasy XV on the Xbox One, just as God intended :rejoice
Um, yea? You live under a rock?have a 5 year old to take care of, only freetime in the evenings. But atleast xbox will have one jrpg in their catalog.
Um, yea? You live under a rock?have a 5 year old to take care of, only freetime in the evenings. But atleast xbox will have one jrpg in their catalog.
Made the MGSV comparison a couple months ago, still seems apt.
MGSV has great gameplay though.
That FFXV demo was :kobeyuck
Based on initial reports sounds like the first half will generally be well regarded followed by a second half where the game falls apart.I don't quite understand where this came from. All the Edge preview thing really said was that it was more linear. Does that mean FFXII or FFXIII linear? Yes, they mentioned a part where it feels like a Resident Evil game. But that sounded like a simple set piece and it's not like other FFs haven't had genre shifts for small parts of the game.
Made the MGSV comparison a couple months ago, still seems apt.
MGSV has great gameplay though.
That FFXV demo was :kobeyuck
Does it really take three real world days to fight that worm? ???
Does it really take three real world days to fight that worm? ???
So it is FF12 all over again?
i'm not worried about the structure. the idea that you shouldn't be able to have linear sections in a final fantasy is absurd considering the most well regarded section in a final fantasy ever (Midgar in FF7) is practically on rails. The reason people are worried is due to FF13 but FF13 was an anomaly in the franchise. I've really liked from what I've seen from the latest batch of previews and it's my most anticipated game of the year.
I wish it was turn-based again.
The game looks rough, but it also looks like something different and not overly stuffy. People keep saying the game is up it's own ass? How? It seems to have a sense a humor, doesn't seem at all to take itself very seriously, and in general is trying to be an apologetic course correction. If anything it was Versus that took itself seriously, with it;s brooding darkness infused CG videos. Which yes looked cool to me as well. Look I like this type of shit and I need not apologize for it. 15 looks to have lost some of that "coolness", but instead seems to have gained a more down to earth feel which I think is welcome. I understand that the characters look out of their element. Though again I like their designs. Hey, I like stylish looking outfits. Though they do look like a remnant from when the whole game had a different tone and atmosphere.
So uh how is that different from any other video game?
The game looks rough, but it also looks like something different and not overly stuffy. People keep saying the game is up it's own ass? How? It seems to have a sense a humor, doesn't seem at all to take itself very seriously, and in general is trying to be an apologetic course correction. If anything it was Versus that took itself seriously, with it;s brooding darkness infused CG videos. Which yes looked cool to me as well. Look I like this type of shit and I need not apologize for it. 15 looks to have lost some of that "coolness", but instead seems to have gained a more down to earth feel which I think is welcome. I understand that the characters look out of their element. Though again I like their designs. Hey, I like stylish looking outfits. Though they do look like a remnant from when the whole game had a different tone and atmosphere.
"Up it's own ass" for videogames can mean a lot of things, one of them being not respecting the player's time and/or intelligence. FFXV won't respect either of those, at all.
So uh how is that different from any other video game?
And you know this how?
The newest Hitman had a very quick tutorial and all story stuff can be For FFXV, I expect a lot of forced tutorial shit, with a lot of forced Gears of War talky talky in game story shit.Wow an RPG with plenty of systems is going to have forced tutorials. Wow, what a terrible thing it is to know how to play the game, but unlike most it seems like XV does it all at the beginning and then sets you free.
Witcher 3 has writing that is incredibly clever and masks the videogameness of RPGs. Very simple "go here to kill this" quests have writing that will surpass main story beats from FFXV. The Witcher 3 earned the ability to ask for the player's attention.The Witcher 3 also has trash combat and plays like jank. I'm happy it's story is good, because without that it would have nothing. Which is pretty much not anything you would say about any FF game. Even XIII gets praise for it's combat.
FFXV demands your attention because its a big budget Japanese RPG, and its made from Square Enix. You will sit through these dogshit cutscenes and in game story bits because why wouldn't you? That type of attitude is something being up its own ass.No I will sit through FFXV because it will like almost all other FFS have interesting subsystems and take you to imaginative places where you fight cool looking monsters and have big budget set pieces. I'm not sure how the cutscenes are anymore dogshit then the generic and try hard lore of a Bethesda game puts out or the look aren't we socially relevant crap Bioware puts out. But at least it probably won't take itself as series as those two companies do and will just be find with simple fun with lame attempts at emotional tugs.
Doom 2016 is the perfect example of embracing the mood and spirit of the franchise, without resorting to really cheesy and out of place self referential humor. Doom of all games will have a more nuanced and thoughtful storyline than FFXV.You mean the same Doom that gets story heavy once it gets too Mars and introduces some some "hell knight" story bullshit. Please, Doom starts off being self aware and then falls into the same trap of introducing a dumb story no one cares about. If thats not up it's own ass then I don't know what is.
I can go on and on. My main point is, FFXV will demand your time, but what it does with it won't nearly as great as it could've been.A lot of assumption here, but whatever. Go in with the mindset that you already dislike the game and waste your $60.
The english voice acting and writing in FFXV has already shown to be some dated and okay at best shit. Characters look like weird and completely unrelatable people, even by Final Fantasy standards.
https://www.youtube.com/watch?v=cji-L0hu1Io
I don't think you know what you're talking about.
:gurl
And yeah, the storytelling in Bethesda and Bioware games is generally shit, didn't say otherwise. Glad to know we're on the same page of FFXV matching that mediocrity or being worse.We're not on the same page, because every FF is better than any of those companies games.
You're being delusional if you think FFXV doesn't take itself super duper seriously. They released a fucking movie that shows banal story shit that takes place before the game. But FFXV definitely doesn't take itself seriously :roflI'm not sure how it was banal. I don't see any other JRRPG or even WRPG mixing reality with fantasy. All western rpgs are mostly generic Tolkien fantasy or lame "humans save the day" Star Trek rifts. Few mix present day and fantasy. So I'm not sure how it was banal.
The "but it will have great combat and that's what matters!" mentality sucks a lot of ass because there's other genres of games where combat mechanics are much better. Why play FFXV just for the combat when I can do that with Bayonetta or Devil May Cry? RPGs need a great world, story, storytelling, characters, or writing to justify their existence. The Witcher 3 fulfills all those needs, while having fun but simple combat at best and simply serviceable combat at worst.Well Bayonetta, Devil May Cry, and so on aren't games with a party and world exploration. This exuse is shit. Why play any rpg then because there is a non rpg with better combat all the time. Why play mass Effect when Gears is a thing? Why play Skyrim when Dishonerd exist? Because none of those games offer the combat+what a good rpg offers. FFXV looks like it will have a great world, a good enough story, and likable characters plus having actual rpg systems to mess with on top of good combat. The Witcher 3 hardly had all of that. On top of having the worst combat of which you spend over 80% of the game doing. Oh boy 80% of the game is piss easy roll or press counter garbage with some of the most boring rpg subsystems ever. Such a good game!
Characters look like weird and completely unrelatable people, even by Final Fantasy standards.How these are the most down to earth looking FF characters? No one looks as crazy or strange as the cast of X. There's no rabbit girls. They all wear and can wear actual normal outfits. They all have real world hobbies and live in basically Tokyo. They all have clearly recognizable archtypes. This is the most restrained FF ever.
World building seems to be shit as well. We're going into FFXV with all of these elements looking like shit, I'm sure excited to be stuck with all this shit while fighting cool looking monsters!!!For you I guess, but it doesn't seem like you like FF at all. So enjoy your garbage WRPGS then.
If I'm proven wrong, I'll happily admit it. But the mindset that people are being over pessimistic is some bullshit. Games looking really iffy before they launch is considered endearing now I guess.You clearly don't like the game, the series, or the genre so I don't know why you're even here to talk about it.
Who plays japanese games in english?People outside of Japan?
Incoherent rambling.
Queen Weeaboo
You clearly don't like the game, the series, or the genre so I don't know why you're even here to talk about it.
Who plays japanese games in english?People outside of Japan?
i meant voice acting. if english bothers you so much, there's a japanese options. who cares.
how much of ffxv have you seen, morma
I'll let you two know, I'm gonna get the game at launch. I am being pretty critical, but that's because there hasn't been a great single player Final Fantasy game since FFX-2.There's been XII, XIII, World of FF, LR, and so on.
Rahxephon, when MGSV came out, I caught you red handed lying about how much of the game you've played. If we're gonna talk about someone being full of shit and not knowing what they're talking about...I don't know what you're talking about nor do I care. That game was garbage than and it's garbage now.
I used to enjoy the genre and Final Fantasy. If you want a echo chamber of hype, FFXV threads on neogaf are filled to the brim with self victimizing babies.No, because there you have to deal with try hard cynicism just like here. How about you just don't play the game if you've already made up your mind?
QuoteI'll let you two know, I'm gonna get the game at launch. I am being pretty critical, but that's because there hasn't been a great single player Final Fantasy game since FFX-2.There's been XII, XIII, World of FF, LR, and so on.QuoteRahxephon, when MGSV came out, I caught you red handed lying about how much of the game you've played. If we're gonna talk about someone being full of shit and not knowing what they're talking about...I don't know what you're talking about nor do I care. That game was garbage than and it's garbage now.QuoteI used to enjoy the genre and Final Fantasy. If you want a echo chamber of hype, FFXV threads on neogaf are filled to the brim with self victimizing babies.No, because there you have to deal with try hard cynicism just like here. How about you just don't play the game if you've already made up your mind?
i meant voice acting. if english bothers you so much, there's a japanese options. who cares.
Japanese developed games have had good writing, voice acting, and localization before. I don't know why hand waving an entire language option that the majority of people will use is a good argument at all.
:dunnohow much of ffxv have you seen, morma
Random videos of gameplay for the past year, story cutscene and trailers for the past two or three.
How much of FFXV have you seen? A true fan's and connoisseur's amount I guess?
:snob
4. Story exists, just not the way it does in other Final Fantasy games
I've seen some concern online over speculation that FFXV (relatively) lacks story compared to other Final Fantasy games. And it's true that, so far, I've encountered very few cut scenes — there's the intro, where Noctis takes leave of his father and heads out on his road trip; there was one elaborate scene involving the presumed villains of the piece toward the end of Chapter Two; and there have been a handful of short contextual bits upon reaching a plot destination (such as the introduction of Gladiolus's sister Iris at the hotel in Lestallum). Otherwise, though, this game couldn't be further from, say, Final Fantasy XIII and its stop-start procession of walking a short distance from point A to point B followed by a few minutes of forced dialogue.
That doesn't mean the game lacks story, though. Plot, yeah — that's relatively sparse. But story is not just big events unfolding and mysterious bad guys in impossible armor chuckling about their mad schemes. Story is characterization and interaction and, in an interactive game, how you choose to experience those things. And FFXV has plenty of that.
Most of the game's dialogue draws on the Grand Theft Auto style: Your party members banter while in transit, or while strolling around. In fact, I'd say FFXV has fewer fixed cutscenes than Grand Theft Auto V and focuses even more on telling story through diegetic conversations. Typically this seems to happen while driving Regalia around, but I find that on the few occasions I've cut to the chase and used fast-travel shortcuts, those same conversations will happen while mounted on chocobos or even while walking around. As an example, a small earthquake shakes Lestrallum upon your arrival, and Noctis experiences a brief headache at the same time. For the next while, he'll complain about his pain from time to time, or else his companions will check in with him to see how he feels.
There's definitely a big plot here, what with a heavily militarized empire conquering the protagonist's home, but ultimately FFXV feels more like Noctis's story than the story of the Crown City or the Empire. The focus of its narrative rests firmly in character-to-character dialogue, on Noctis's relationships, and on how other characters regard him both as a person and as royalty. It's different from the typical Final Fantasy fare, but the smaller, more humble approach really helps sell this game — which itself is different from the typical Final Fantasy fare as well. In fact, the most discordant parts of the plot have to do with the bad guys, who feel like holdovers from a different era: Final Fantasy XIII actors who wandered into the wrong production.
14. The world is full of seemingly useless areas to explore, and that's fine
If you choose to slog your way around FFXV's world by going offroad, you'll spend a lot of time traveling through the scenery. As I've mentioned before, the lay of the land does not work like most other open-world games; rather than consisting of dense scenery packed with things to do and places to go, its settlements and dungeons require some effort to reach. Supposedly the Just Cause 3 team came in to help out with FFXV's world design, and it definitely shows — it's a convincing, natural-feeling environment that unfolds at its own pace.
Even so, the land contains plenty of unique sights. Even if they don't have any gameplay purpose, they lend some variety to the scenery. There's a farm far to the south of Lestallum, for example, that doesn't contain anything besides some cooking ingredients to forage and possibly some hostile semi-feral livestock to battle. You have no reason to venture there at all, unless some later quest takes place there. Honestly, it's fine. Not every square inch of a video game has to serve some essential gameplay purpose, and in FFXV in particular the pointless bits fit the rambling, road trip feel of the adventure. Part of the fun of the game is simply venturing forth to see what's out there, and to get a better sense of its lived-in world.
15. 15 hours barely scratches the surface of the game
I could honestly go on for quite a while longer about FFXV. I haven't been this hooked on a game in years. Like everyone else who has played these first few chapters of the game, I have no idea how the final product will turn out, or if it will maintain my interest all the way through to the end. Still, that I've enjoyed it as much as I have for as long as I have already comes as a huge (and quite pleasant) surprise. This project has experience so much tumult over the past decade that I never really expected it to see the light of day — let alone to turn out so well.
It's hard to believe we're just four weeks away from its launch, but the proof is in the playing. There's a tough month ahead for me, waiting to get my hands on the final release of the game, but I'm happy to be going into this long-awaited RPG knowing that I'll enjoy what lies ahead for me.
Don't care, the game will be GOTY and better than the Witcher Bullshit that people only like because of it's faux grittyness. "Oh you can have sex, it must be well written". Event though the actual game part is shit in those games.
Your posts and counter arguments are mirroring FFXV's development and marketing, the more that's said or shown, it keeps getting worse.
http://www.usgamer.net/articles/final-fantasy-xv-travel-diary-day-one-against-all-odds
choice quotes from the very great final part:Quote4. Story exists, just not the way it does in other Final Fantasy games
I've seen some concern online over speculation that FFXV (relatively) lacks story compared to other Final Fantasy games. And it's true that, so far, I've encountered very few cut scenes — there's the intro, where Noctis takes leave of his father and heads out on his road trip; there was one elaborate scene involving the presumed villains of the piece toward the end of Chapter Two; and there have been a handful of short contextual bits upon reaching a plot destination (such as the introduction of Gladiolus's sister Iris at the hotel in Lestallum). Otherwise, though, this game couldn't be further from, say, Final Fantasy XIII and its stop-start procession of walking a short distance from point A to point B followed by a few minutes of forced dialogue.
That doesn't mean the game lacks story, though. Plot, yeah — that's relatively sparse. But story is not just big events unfolding and mysterious bad guys in impossible armor chuckling about their mad schemes. Story is characterization and interaction and, in an interactive game, how you choose to experience those things. And FFXV has plenty of that.
Most of the game's dialogue draws on the Grand Theft Auto style: Your party members banter while in transit, or while strolling around. In fact, I'd say FFXV has fewer fixed cutscenes than Grand Theft Auto V and focuses even more on telling story through diegetic conversations. Typically this seems to happen while driving Regalia around, but I find that on the few occasions I've cut to the chase and used fast-travel shortcuts, those same conversations will happen while mounted on chocobos or even while walking around. As an example, a small earthquake shakes Lestrallum upon your arrival, and Noctis experiences a brief headache at the same time. For the next while, he'll complain about his pain from time to time, or else his companions will check in with him to see how he feels.
There's definitely a big plot here, what with a heavily militarized empire conquering the protagonist's home, but ultimately FFXV feels more like Noctis's story than the story of the Crown City or the Empire. The focus of its narrative rests firmly in character-to-character dialogue, on Noctis's relationships, and on how other characters regard him both as a person and as royalty. It's different from the typical Final Fantasy fare, but the smaller, more humble approach really helps sell this game — which itself is different from the typical Final Fantasy fare as well. In fact, the most discordant parts of the plot have to do with the bad guys, who feel like holdovers from a different era: Final Fantasy XIII actors who wandered into the wrong production.Quote14. The world is full of seemingly useless areas to explore, and that's fine
If you choose to slog your way around FFXV's world by going offroad, you'll spend a lot of time traveling through the scenery. As I've mentioned before, the lay of the land does not work like most other open-world games; rather than consisting of dense scenery packed with things to do and places to go, its settlements and dungeons require some effort to reach. Supposedly the Just Cause 3 team came in to help out with FFXV's world design, and it definitely shows — it's a convincing, natural-feeling environment that unfolds at its own pace.
Even so, the land contains plenty of unique sights. Even if they don't have any gameplay purpose, they lend some variety to the scenery. There's a farm far to the south of Lestallum, for example, that doesn't contain anything besides some cooking ingredients to forage and possibly some hostile semi-feral livestock to battle. You have no reason to venture there at all, unless some later quest takes place there. Honestly, it's fine. Not every square inch of a video game has to serve some essential gameplay purpose, and in FFXV in particular the pointless bits fit the rambling, road trip feel of the adventure. Part of the fun of the game is simply venturing forth to see what's out there, and to get a better sense of its lived-in world.Quote15. 15 hours barely scratches the surface of the game
I could honestly go on for quite a while longer about FFXV. I haven't been this hooked on a game in years. Like everyone else who has played these first few chapters of the game, I have no idea how the final product will turn out, or if it will maintain my interest all the way through to the end. Still, that I've enjoyed it as much as I have for as long as I have already comes as a huge (and quite pleasant) surprise. This project has experience so much tumult over the past decade that I never really expected it to see the light of day — let alone to turn out so well.
It's hard to believe we're just four weeks away from its launch, but the proof is in the playing. There's a tough month ahead for me, waiting to get my hands on the final release of the game, but I'm happy to be going into this long-awaited RPG knowing that I'll enjoy what lies ahead for me.
The day/night cycle has a much greater impact on exploration and travel within FFXV than you tend to find in other games of this type. When night falls, "daemons" emerge — more powerful monsters than the critters that roam during the day. While I haven't encountered the Magitek patrols that made night exploration in Episode Duscae so dangerous, that will presumably change: Chapter One of FFXV takes place during the final moments of peace in the world, and I have to assume that the imperial actions that transpire near the chapter's end change everything for the worse.
And, incidentally, I could have finished the game's first chapter in far fewer than six hours. But FFXV really sets you loose once the introduction has rolled, and I've spent most of my time wandering the wastes in search of hidden quests (there are a few!), secret fishing spots (I found a doozy tucked away in some ruins), completing monster hunts (and there are still quite a few in this region that are well beyond my team's current capabilities), and generally just seeing where I can go (basically anywhere that isn't walled off). Square Enix has a lot riding on this game, and despite all odds, FFXV just might be able to shoulder those impossible expectations.
I figured I'd be able to dash through the first five chapters of the game (roughly one-third to one-half of the final version, I speculate entirely through inference and deduction) in fairly short order and would be happy to be done with it. In practice, though, FFXV has proven to be a much larger — and far more enjoyable — RPG than I would have expected. Comparisons to The Witcher III probably wouldn't be out of line here: You traverse a huge land, accept optional bounties to take down roaming monsters, and fight by means of an RPG-inflected real-time combat system. Still, this game nevertheless retains its own personality, combining familiar open-world conventions with familiar Final Fantasy standards... as well as a healthy dose of unique elements to keep things lively.
My play time with the game has passed the 15-hour mark, which appears to be the point at which others playing this build had powered through to the end of the five-part demo. I... didn't quite get that far; I'm still just a little ways into Chapter Three, in fact. I spent about three hours with the game following my third write-up and barely made a dent on progressing the plot... and that was only by accident. I didn't realize I had set my waypoint for the city where the next story event took place (having turned off that particular quest marker straightaway) and ended up triggering the next key cut scene quite by mistake.
And that was OK, because the next plot sequence didn't involve a dungeon or a pitched battle; it consisted of Prince Noctis sightseeing his way through the streets of a European-style city with his friend's sister. From there I'm meant to head to a dungeon and find another of the prince's mystical weapons; which is fine, but much less interesting to me than the prospect of wandering around the remainder of the Duscae province, which incidentally turns out to be quite a bit larger than the desolate Liede and contains many more points of interest to uncover.
While I've really enjoyed the authentic detail with which the first few areas of Final Fantasy XV capture the experience of traveling by car around the U.S., the overall feel of the world changes once you get out of the low lands and into the upper regions of Duscae around the city of Lestallum. Here, the world begins to feel more European in a lot of respects: The scenery, the road that consists of a tunnel cut into the side of a mountain, and above all the city of Lestallum itself. With its tall stone buildings, bustling open markets, and lived-in feel, Lestallum seems most heavily inspired by the cities of Italy and the south of France.
This doesn't cause the game to feel incoherent or patchwork. On the contrary, it simply makes FFXV's world feel larger and more varied. There's that trick in open-world games where traveling the equivalent of a real-world trip to the mall can feel like a huge, rambling journey, and Lestallum is separated from the lowlands by winding, indirect roads that add more transit time to your drive. You can't simply cut cross-country to get there, even by chocobo: A massive chasm separates Lestallum from the southern reaches of Duscae, forcing you to take the long route. Again, like the limitations on fast-travel, this is one of those design decisions that seems potentially counterintuitive or even annoying on the face of it, but which in practice helps to better define the game world's sense of place.
PLEASE NO SPOILERINO
Game comes out in ONE WEEK omg
dont even care if the game is crap i need a jrpg to play
dont even care if the game is crap i need a jrpg to play
The latest games keep two, with one as a backup just in case the original gets corrupted. Probably why they don't allow more save files.
And I still have yet to play a mainline Pokemon for more than 20 minutes of Red/Blue back when my brother first got it, and I proceeded to waste all his pokeballs on Pidgeys. I want to get Yellow and start from the beginning, I own a few of the games here and there (and will probably get the Switch version). Only Pokemon related game I put any time into is :bow Snap :bow2
Expecting worse than FFXIII
dont even care if the game is crap i need a jrpg to play
Get Pokemon. :doge
i'm willing to accept crap, but not dogshit :doge
From what /v/ is saying: Yeah. It's a reverse FFXIII. Open-world for like 80% of the game, then throws you into a "tube" to the ending.
Sounds like most JRPG's to be honest. Don't see the problem with that.
From what /v/ is saying: Yeah. It's a reverse FFXIII. Open-world for like 80% of the game, then throws you into a "tube" to the ending.
Sounds like most JRPG's to be honest. Don't see the problem with that.
Just received the email from SE that my ridiculously overpriced collector's edition has shipped :hyper :hyper :hyper
For real. I really want this to succeed. The future of jrpgs depends on it.
For real. I really want this to succeed. The future of jrpgs depends on it.
You don't seem to understand. Those other games will not make new jrpg fans.
Final Fantasy has acted as the gateway to jrpg fandom in the west pretty much since its inception. A new FF means a new potential jrpg fanbase.
FFXV's success will be healthy for the entire genre. Wishing for XV to fail is like wishing for the genre to fail. Jrpg fanbase needs new blood and old players like me are getting older with less time. We need a new generation. Fucking DQ11 is not going to create a new generation of jrpg players in the west.
You don't seem to understand. Those other games will not make new jrpg fans.
Final Fantasy has acted as the gateway to jrpg fandom in the west pretty much since its inception. A new FF means a new potential jrpg fanbase.
FFXV's success will be healthy for the entire genre. Wishing for XV to fail is like wishing for the genre to fail. Jrpg fanbase needs new blood and old players like me are getting older with less time. We need a new generation. Fucking DQ11 is not going to create a new generation of jrpg players in the west.
I got news Himuru. Final Fantasy does not have that pull anymore even if FFXV is good. Squeenix screwed it up beyond repair with their FF13 games.
massive numbers doesn't mean shit. it needs to be good or great. FF13 did sold well too and we saw what happened after.You don't seem to understand. Those other games will not make new jrpg fans.
Final Fantasy has acted as the gateway to jrpg fandom in the west pretty much since its inception. A new FF means a new potential jrpg fanbase.
FFXV's success will be healthy for the entire genre. Wishing for XV to fail is like wishing for the genre to fail. Jrpg fanbase needs new blood and old players like me are getting older with less time. We need a new generation. Fucking DQ11 is not going to create a new generation of jrpg players in the west.
I got news Himuru. Final Fantasy does not have that pull anymore even if FFXV is good. Squeenix screwed it up beyond repair with their FF13 games.
I think it still has that pull. I haven't seen other jrpgs get the same treatment as this one. This is getting a lot of attention. Even Conan had it on his show.
Actually XIII-2 sold well and XIV has done great. I don't know where this idea that XIII has killed the series. Plenty of long running series have survived a supposedly bad installment. Ghost didn't lead to Black Ops 3 doing bad. MGS2 didn't kill MGS. XV will do what it will regardless of XIII.massive numbers doesn't mean shit. it needs to be good or great. FF13 did sold well too and we saw what happened after.You don't seem to understand. Those other games will not make new jrpg fans.
Final Fantasy has acted as the gateway to jrpg fandom in the west pretty much since its inception. A new FF means a new potential jrpg fanbase.
FFXV's success will be healthy for the entire genre. Wishing for XV to fail is like wishing for the genre to fail. Jrpg fanbase needs new blood and old players like me are getting older with less time. We need a new generation. Fucking DQ11 is not going to create a new generation of jrpg players in the west.
I got news Himuru. Final Fantasy does not have that pull anymore even if FFXV is good. Squeenix screwed it up beyond repair with their FF13 games.
I think it still has that pull. I haven't seen other jrpgs get the same treatment as this one. This is getting a lot of attention. Even Conan had it on his show.
I hope it does good. I am buying it regardless. I think they should had skipped FF13-2 and FF13-3; neither are worthy mainline games and sold like poo.
I'm at November 7th hillary Clinton levels of confidence in this game. don't see why it wouldn't do massive numbers.
Is it no coincidence most of the complaints saying the game lacks story are full of people who rushed the game?
All I hope is that Square Enix manages to recoup enough money to offset the colossal devastation this game's development did to their bottom line.I mean isn't it an exaggeration?
If Square didn't have Eidos running the company they would've folded by now. No exaggeration.
My package is sitting in a facility 30 minutes away but it says it won't be delivered til Tuesday. Help
My package is sitting in a facility 30 minutes away but it says it won't be delivered til Tuesday. Help
you know what to do
(https://ae01.alicdn.com/kf/HTB1x3oQKVXXXXbIaXXXq6xXFXXX9/WATCH-DOGS-AIDEN-PEARCE-BLACK-ADJUSTABLE-baseball-cap-HAT-CODPLAY-ACCESSORY.jpg)
My package is sitting in a facility 30 minutes away but it says it won't be delivered til Tuesday. Help
you know what to do
(https://ae01.alicdn.com/kf/HTB1x3oQKVXXXXbIaXXXq6xXFXXX9/WATCH-DOGS-AIDEN-PEARCE-BLACK-ADJUSTABLE-baseball-cap-HAT-CODPLAY-ACCESSORY.jpg)
Play a better game, like Watch_Dogs 2?
My package is sitting in a facility 30 minutes away but it says it won't be delivered til Tuesday. Help
you know what to do
(https://ae01.alicdn.com/kf/HTB1x3oQKVXXXXbIaXXXq6xXFXXX9/WATCH-DOGS-AIDEN-PEARCE-BLACK-ADJUSTABLE-baseball-cap-HAT-CODPLAY-ACCESSORY.jpg)
Play a better game, like Watch_Dogs 2?
:lol
You're probably going to be right though. :'(
FFXV isn't even out yet
I just started FFXII and im like 4 hours in. So is this FFXV better than FFXII?
Watch Dogs 2 seems very good by the way/
I still don't get all the hate for FFXIII. I never played Lightning Returns but the first two games were pretty sweet. I loved the art, music and battle system. I think perhaps I was a late adopter of the games and all I had heard on the interwebs wad the games were terrible, so I had zero expectations and was therefore surprised. FFXV looks sick
My copy shipped. It's been ten years. :tocry
I still don't get all the hate for FFXIII. I never played Lightning Returns but the first two games were pretty sweet. I loved the art, music and battle system. I think perhaps I was a late adopter of the games and all I had heard on the interwebs wad the games were terrible, so I had zero expectations and was therefore surprised. FFXV looks sick
I still don't get all the hate for FFXIII. I never played Lightning Returns but the first two games were pretty sweet. I loved the art, music and battle system. I think perhaps I was a late adopter of the games and all I had heard on the interwebs wad the games were terrible, so I had zero expectations and was therefore surprised. FFXV looks sickit was incredibly linear
I still don't get all the hate for FFXIII. I never played Lightning Returns but the first two games were pretty sweet. I loved the art, music and battle system. I think perhaps I was a late adopter of the games and all I had heard on the interwebs wad the games were terrible, so I had zero expectations and was therefore surprised. FFXV looks sick
I still don't get all the hate for FFXIII. I never played Lightning Returns but the first two games were pretty sweet. I loved the art, music and battle system. I think perhaps I was a late adopter of the games and all I had heard on the interwebs wad the games were terrible, so I had zero expectations and was therefore surprised. FFXV looks sick
I just started FFXII and im like 4 hours in. So is this FFXV better than FFXII?
Watch Dogs 2 seems very good by the way/
FFXII is very good.
Reviews are a lot better than I was expecting.
:leon
Well...Is that a good thing or a bad thing?Reviews are a lot better than I was expecting.
:leon
They're roughly similar to how Final Fantasy XIII was reviewed.
I haven't gotten to the linear/set-piece-driven parts yet but a mid 80's score and the complaints (battle system/camera awkwardness, bland fetch quests) seem in line with my own thoughts on it. I'm pretty surprised it turned out as well as it did, considering how troubled the development was. Is this the first game with a long dev time to actually turn out to be not shite?
I haven't gotten to the linear/set-piece-driven parts yet but a mid 80's score and the complaints (battle system/camera awkwardness, bland fetch quests) seem in line with my own thoughts on it. I'm pretty surprised it turned out as well as it did, considering how troubled the development was. Is this the first game with a long dev time to actually turn out to be not shite?
Resident evil 4.
Is this the first game with a long dev time to actually turn out to be not shite?
I haven't gotten to the linear/set-piece-driven parts yet but a mid 80's score and the complaints (battle system/camera awkwardness, bland fetch quests) seem in line with my own thoughts on it. I'm pretty surprised it turned out as well as it did, considering how troubled the development was. Is this the first game with a long dev time to actually turn out to be not shite?
Resident evil 4.
RE4 wasnt that long. It was 4 years.
I am about to start FFXV in 2 minutes. Disappointing to hear about simplistic combat, this sucks :/
it's there a better way to change songs in the car than pressing the dpad a million times?
Got all my Amazon DLC (incl. the Road Trip goodies) - ready to sell for $100 when people realize they cant get it anymore.
IDK if yall trying to validate your opinions or not here. This aint GAF LOL chill.
We already know you motherfuckers were ready to hate the fuck outta the game. Put you on blast. Believe that
ahahaha fucking Jason Scheier saying the game has limited customization. The fact gaf and other places consider that guy the "rpg Guy" is unsettling. I read his review and he's like "this has some of the best dungeons I've played in an rpg" and I'm like "you have played five RPGs". I called his fake out on the game having limited linear customization despite citing a grid like experience FFX international/FFXII style and everyone is saying there's a decent amount of shit to buy with ap.
Fucking Sheier man.
Anyways my copy is out for delivery. This will be my firs FF since 13. My FF excitement is back. I will be playing all day since it's my day off. I will be starting with Kingsglaive. I've already watched Brotherhood. Fun to watch Morma eat crow when I told him the game looked great and he didn't know what he was talking about. My details and impressions will be highly observant and in depth. Expect special fellow level FF stan impressions by day's end. Get hype!
last time they gave us open ended customization we got the mess that was the License Board
it's there a better way to change songs in the car than pressing the dpad a million times?
it's there a better way to change songs in the car than pressing the dpad a million times?
Dead Rising is gonna be garbage. Easiest decision you could make
Kingsglaive is cool tho
The game is cool, I'm enjoying it. Some random thoughts:
- Environment design is pretty shitty. Read Dead Redemption, a SIX YEAR OLD GAME, has better artistry and technical skill than this. It's amateur hour over in Japan.
- It's a complete narrative failure that the player has to watch a shit movie followed by a terrible internet cartoon to understand just what the fuck is going on at the beginning of the game.
- It's a complete narrative failure that the player has to watch a shit movie followed by a terrible internet cartoon to understand just what the fuck is going on at the beginning of the game.
Square Enix announced on Thursday that its Final Fantasy XV PlayStation 4 and Xbox One game sold more than 5 million copies on its first day when it went on sale worldwide on Tuesday. The number includes download sales and shipments of the game's first edition. This is the fastest record for Square Enix's Final Fantasy franchise.
Quote from: https://www.animenewsnetwork.com/daily-briefs/2016-12-01/final-fantasy-xv-sells-5-million-copies-on-1st-day/.109373Square Enix announced on Thursday that its Final Fantasy XV PlayStation 4 and Xbox One game sold more than 5 million copies on its first day when it went on sale worldwide on Tuesday. The number includes download sales and shipments of the game's first edition. This is the fastest record for Square Enix's Final Fantasy franchise.
The game is cool, I'm enjoying it. Some random thoughts:
- Environment design is pretty shitty. Read Dead Redemption, a SIX YEAR OLD GAME, has better artistry and technical skill than this. It's amateur hour over in Japan.
- It's a complete narrative failure that the player has to watch a shit movie followed by a terrible internet cartoon to understand just what the fuck is going on at the beginning of the game.
The game is cool, I'm enjoying it. Some random thoughts:
- Environment design is pretty shitty. Read Dead Redemption, a SIX YEAR OLD GAME, has better artistry and technical skill than this. It's amateur hour over in Japan.
- It's a complete narrative failure that the player has to watch a shit movie followed by a terrible internet cartoon to understand just what the fuck is going on at the beginning of the game.
So do you have to camp outdoors specifically in order to get Ignis to cook?I believe so. That and I guess if you are stuck out late at night and not near a sleeping area. I found I had to go out of my way to camp to level him up since I was always near a town.
The game is cool, I'm enjoying it. Some random thoughts:
- Environment design is pretty shitty. Read Dead Redemption, a SIX YEAR OLD GAME, has better artistry and technical skill than this. It's amateur hour over in Japan.
- It's a complete narrative failure that the player has to watch a shit movie followed by a terrible internet cartoon to understand just what the fuck is going on at the beginning of the game.
There are elements of the game that look nice but there are equally elements of the game that look kind of shitty. And in general I think the story and the dialogue are kind of awful. I think the world building elements and immersion are kind of nice though which are separate things. It's a testament to the gameplay and the variety of activities and quests that I find the game enjoyable when I don't really care about the characters or the stories in a JRPG.
Where's the jump button? I mean... XIV has a jump button.
Pretty much any RPG is going to come up short when compared to The Witcher 3, regardless of which aspect is being discussed. I'm just glad that FF15 isn't a long, narrow tube.
Where's the jump button? I mean... XIV has a jump button.
X
The game is cool, I'm enjoying it. Some random thoughts:
- Environment design is pretty shitty. Read Dead Redemption, a SIX YEAR OLD GAME, has better artistry and technical skill than this. It's amateur hour over in Japan.
- It's a complete narrative failure that the player has to watch a shit movie followed by a terrible internet cartoon to understand just what the fuck is going on at the beginning of the game.
There are elements of the game that look nice but there are equally elements of the game that look kind of shitty. And in general I think the story and the dialogue are kind of awful. I think the world building elements and immersion are kind of nice though which are separate things. It's a testament to the gameplay and the variety of activities and quests that I find the game enjoyable when I don't really care about the characters or the stories in a JRPG.
I find this surprising because the reason I enjoy the game most are the characters and how their personalities shine during quests. I just did a quest where I had to photograph a chocobo and while the quest was kinda fun in itself it was really simple. What I got out of it was the banter between the characters. I'm not finding this variety you're talking about but I don't really care about the lack of variety because of the characters and how they interact with each other. So interesting how we can like it for completely different reasons.
I also think immersion could be better. I think the art design is there but something feels off. It's probably the fact that I miss talking to npcs. You don't talk to npcs unless they're quest givers for the most part though - you generally just listen in. I think npcs are a huge part of making an rpg location feel like a location. I don't really know any of the NPC's stories. It feels generated. In the old days, you'd have NPC's that were nameless generally, but still had stories even if it's just one line of text. Through multiple npcs and multiple lines of text you gain insight into the location. You start building an idea. Npcs are location exposition basically that help fill out the world with small details of how its citizenry lives. But so far FFXV has no such thing. Problem with this is that this requires a use of far less npcs than what FFXV is going for. Being an open world the game needs lots of npcs to fill a location in. But they don't seem placed with any real care other than immersion. I think FFXII handled this better. There were still non essential npcs. So you'd have their story evolve along side the player's story progression. Seems weird to talk about but this lack of npc interaction is fine for something like GTA but not suitable for an rpg. For example, the crown city got turned into rubble and no one in this world gives a shit. No one cares about what's going to happen under Empire rule. It's weird. In a traditional jrpg NPC's would be talking about their hopes and fears of the new order or maybe the history of their town, but instead we get "heard your wife got promoted" or whatever. My 2c.
So far the best immersion thing is the radio.
i always play Japanese games with Japanese vo. it's like you said: it works to go off the emotion of the actors and the subs work like a guide for what they're saying. it doesn't seem to matter for me how good a dub is; the content, pacing, and body language in scenes was all written in Japanese uh style I guess and always feels off in English.
i always play Japanese games with Japanese vo. it's like you said: it works to go off the emotion of the actors and the subs work like a guide for what they're saying. it doesn't seem to matter for me how good a dub is; the content, pacing, and body language in scenes was all written in Japanese uh style I guess and always feels off in English.
I started with Japanese VO but I had to switch to English because the subs are so small. I got old-man eyes Sqeenix, come on. :'(
So do you have to camp outdoors specifically in order to get Ignis to cook?
Also has anyone found the upgrades for Drain Lance 3 and Engine Blade 3? I think it was "Couerl Whiskers" and "Glass Gemstone"
Grinding some Justice Monsters 5 for Platinum Bangles. :lawd
So, uh. For the RPG itch...
This, or Pokemon Sun/Moon?
So, uh. For the RPG itch...
This, or Pokemon Sun/Moon?
Beat the game earlier today.wha???
My criticisms are basically some of the bigger set piece fights were a bit underwhelming, the main quest was too short, and the game felt a little rushed in areas.
Despite my criticisms, this is easily my GOTY and one of my favorite FF's ever. I would love a FFXV-2 if that's in the cards. Thankfully you can go back and finish up the sidequests after beating the game, so I'll be doing that from now on. I can't believe I'm saying this: I know find myself hyped for the FF7 remake and I'm looking forward to whatever Square Enix does next.
I'm about 7 hours in and I've just barely started Chapter 2. This is good.
This doesn't feel like ff12-2 to me at all as much as I love it and I think ff12's world design is actually better.well it is more fantasy like for sure and not american countryside. Still love FF15 though.
This doesn't feel like ff12-2 to me at all as much as I love it and I think ff12's world design is actually better.well it is more fantasy like for sure and not american countryside. Still love FF15 though.
This doesn't feel like ff12-2 to me at all as much as I love it and I think ff12's world design is actually better.well it is more fantasy like for sure and not american countryside. Still love FF15 though.
I'm not talking about art design at all. I'm talking world design. Like traveling from the dalmasca westersand to estersand. Or a place as large and overwhelming as the Ogir-Yensa Sandsea. So far it's typical open world thing but I'm finding XII's world much better. Sucks that FF still hasn't topped it ten years later.
This doesn't feel like ff12-2 to me at all as much as I love it and I think ff12's world design is actually better.well it is more fantasy like for sure and not american countryside. Still love FF15 though.
I'm not talking about art design at all. I'm talking world design. Like traveling from the dalmasca westersand to estersand. Or a place as large and overwhelming as the Ogir-Yensa Sandsea. So far it's typical open world thing but I'm finding XII's world much better. Sucks that FF still hasn't topped it ten years later.
well I agree with you.
Hidden temples as high level sidequests :lawd
I just did a level 35 quest that got me a piece of the King's Weapons and I still havent been to Lestallum yet ROFL
Where do you get Glass Gemstone for Engine Blade 3?
There's two dungeons I'm missing and it's annoying the shit out of me.
EDIT: I just looked it up online and nooooow I get it. Will do them later tonight.
Just when I thought I reached a point where I was mostly done with the game it gives me 8 or so sidequests in one that I'm really excited about.
Still have hunts to do and all that, but man I'm glad there's more to do outside of what is already available.
I'm at Lvl 75 and got about 57 hours of game time.
Only review that matters.
good thing in adept at avoiding spoilers bc wth dudeWhat is there even to spoil about this game? Nothing happens. Oh no, did I spoil that the game literally just shits out the 2nd part?
good thing in adept at avoiding spoilers bc wth dude
Spoiler culture? I've been waiting for this game for ten years and some asshole spoiled me yesterday. You could have left it at "the second part sucks" instead of making specific details.You mean the details that were shown in the numerous trailers? This is the definition of spoiler culture. I did'nt say anything about the story or what happens in it.
Only Demi is giving you shit for that and that's just Demi being Demi.
The only worthwhile story in FFIX is Vivi's arc.
Summons are basically cheating. Just completely eviscerated a Lvl 50 boss monster
http://www.neogaf.com/forum/showthread.php?t=1322896
Final Bomba, XV only does a fraction of XIII's numbers in Nippon. Cup Noodles crying. :'(
http://www.neogaf.com/forum/showthread.php?t=1322896not enough dates with iris
Final Bomba, XV only does a fraction of XIII's numbers in Nippon. Cup Noodles crying. :'(
No waifus.
No waifus.
Could be something. I mean...seriously...isn't that Fate Grand Order mobile game basically WAIFU QUEST~ and making crazy revenue?
We’re also examining readability tweaks - increasing font size
Definitely not
I had no issues with the second half, I know I'm somewhat in the minority when it comes to it. I understood a lot of stuff in the story pretty easily. They name drop Ravus but it wasn't that hard to figure out what he was doing IMO.
Most of them are based around you having trouble in combat. So suck more...
On chapter three with my guys at level 17. I'm enjoying the game but man do I get slaughtered by Magitek soldiers whenever they drop in on me out in the wild. End up blowing through potions and elixirs like it's nohting before limping away.save up 50K experience from quests and then sleep at 2.0 exp place. You'll gain 15 levels right away.
Use coins to give free xp on cast, then spam it. Sleep at inn, cash in
Use coins to give free xp on cast, then spam it. Sleep at inn, cash ingoddamn. as if i needed to be more overleveled :lol
I'm already overleveled just from doing sidequests and hunts. still have plenty more to do but I said fuck it and just continued in with the story quests.
Just did the infamous chapter 13 and I think anyone who complains about it is bad at videogames. What the fuck was wrong with that? LOL
Any news on when DLC is supposed to start rolling out.
Final Fantasy XV’s first round of downloadable content is set to drop on December 22, Square Enix revealed today. Two types of content will be available with the Holiday Pack and Holiday Pack Plus – the latter available exclusively for Season Pass holders.
In addition to the Holiday Pack, fans can download a new update adding New Game Plus, and a photo frame feature for social media updloads. Both Holiday Packs will be distributed at the same time as these free updates.
New Game Plus will allow you to bring your clear data over to a new game. SNS photo framing will allow fans to attach photo frames when posting to social networks.
Holiday Pack Plus
A bunch of accessories helpful for playing FFXV and a pack of carnival tickets for the January event.
Accessories include:
Protect Ring
Command Booster (Only for Noctis)
Phantom Booster (Only for Noctis)
Instant Kill Victory Song
Battle Skill Victory Song
Key of Fortune
Stamina Anchor (Only for Noctis)
Carnival Style (Only for Noctis)
Photo Frame (Holiday Pack Limited Edition)
Limited Time Carnival Tickets+
Note the carnival tickets are the same ones includes with the free pack. Those who pick up the Plus pack will also be eligible for the Holiday Pack free version as well.
Holiday Pack (Free Version)
A bunch of accessories helpful for playing FFXV and a pack of carnival tickets for the January event.
Accessories include:
Level Stopper
Victory Song of Annihilation
Mog Choco T-shirt (Only for Noctis)
Limited Time Carnival Tickets
Nope, but you can get a code for like $15 online anyway if you look. I bought one off a guy on CAG.
Created some EXP magic, and then slept at Altissia hotel (x3 XP) turned into 2 mil XP. Yowza
Created some EXP magic, and then slept at Altissia hotel (x3 XP) turned into 2 mil XP. Yowza
Easy to lvl up, but a pain to gather AP
Rushing through the game. 14 hrs in, lvl 27, 0 APs spend. Stuck on that shitty Boss Girl battle in the Army Camp on Chapter 6 (got her to 10% health left). Reloaded and went to some dungeons and found (!) Thunderbolt for Noctis that wrecks shit. Yeah, I can always stock up on Phoenix Downs for that battle but that feels like cheating in this game somehow (action-based). Like using Phoenix Down in turn-based Final Fantasies seems normal, here it's like a second quarter in the arcade.
Weird.
Some chapters are ridiculously short like Chapter 4 - 20 mins. Chapter 5 - 40-60 mins.
Game is fantastic and best FF game since FF12.
Got to Chapter 5 and I'm still loving this game.
Story is starting to get nonsensical but I guess it always was, lol.
Hey Chapter 13, please end. Fuck you.
What level are you?
My guesses are:spoiler (click to show/hide)- Gladio when he leaves for no reason
- Ignis on how he lost his eye sight
- Prompto being a prisoner at their base(I'll laugh pretty hard if it comes out Chapter 13 2.0)
World of Ruin doesn't have plans yet, but I'd love it. If only to see Demonslayer Iris.[close]
My guesses are:spoiler (click to show/hide)- Gladio when he leaves for no reason
- Ignis on how he lost his eye sight
- Prompto being a prisoner at their base(I'll laugh pretty hard if it comes out Chapter 13 2.0)
World of Ruin doesn't have plans yet, but I'd love it. If only to see Demonslayer Iris.[close]spoiler (click to show/hide)Final Fantasy XV-2, with Iris, Aranea, and Cindy as J-Pop warriors, searching for Noctis. The X-2 sequel we've been waiting for. :lawd[close]spoiler (click to show/hide)I'm glad the bore bros. are on board with me on some future girl adventures in the age of toxic masculinity(world of ruin).[close]
So is this game good? I just bought it
So is this game good? I just bought itNo it's not.
You can glitch Aranea to be with you permanently, too
It's weird to say, but this Final Fantasy game needed more cutscenes.
What it needed was a non truncated 2nd half. That would involve more than more cutscenes.
ok, at the recommended level for the final mission; let's do this
*gets one-shotted by a random enemy a minute in*
WHAT THE FUCK
I still stand by this: it wasn't that confusing. Some parts were rushed which is my real disappointment with it, but overall it's a simpler fantasy story and that's why I liked it.
The only people really confused are used to the long, groan inducing exposition featured in most FF games where every detail is overexplained. I for one am glad we didn't have too much of that.
I still stand by this: it wasn't that confusing. Some parts were rushed which is my real disappointment with it, but overall it's a simpler fantasy story and that's why I liked it.
The only people really confused are used to the long, groan inducing exposition featured in most FF games where every detail is overexplained. I for one am glad we didn't have too much of that.
yeah the story isn't confusing at all tbh. you have to dig around for the lore, but tbh that's how most final Fantasy games were. 10 and 13 didn't tell you shit about the "real" reason behind everything unless you went looking, for example.
I still stand by this: it wasn't that confusing. Some parts were rushed which is my real disappointment with it, but overall it's a simpler fantasy story and that's why I liked it.
The only people really confused are used to the long, groan inducing exposition featured in most FF games where every detail is overexplained. I for one am glad we didn't have too much of that.
yeah the story isn't confusing at all tbh. you have to dig around for the lore, but tbh that's how most final Fantasy games were. 10 and 13 didn't tell you shit about the "real" reason behind everything unless you went looking, for example.
13? Sure. 10? Nah.
I still stand by this: it wasn't that confusing. Some parts were rushed which is my real disappointment with it, but overall it's a simpler fantasy story and that's why I liked it.
The only people really confused are used to the long, groan inducing exposition featured in most FF games where every detail is overexplained. I for one am glad we didn't have too much of that.
yeah the story isn't confusing at all tbh. you have to dig around for the lore, but tbh that's how most final Fantasy games were. 10 and 13 didn't tell you shit about the "real" reason behind everything unless you went looking, for example.
13? Sure. 10? Nah.
10 never mentioned the whole "war between nations" backstory unless you talked to that old man
XV's story is simple, it's just poorly told because it's not fleshed out at all.
god dammit that's what I was trying to say - that in regards to other ff games it's not out of place to have lore placed out of the way. and yeah the storytelling is haphazard but it gets much worse for the last third of the game. you'll see. it's not incoherent or anything, it's just "oops we ran out of time let's wrap this up."
From what I heard of Kingsglaive is that centuries old war thing, which honestly has nothing to do with the game itself's story aside from maybe world building. Even then you can tell the empire and the lucians just plain don't like each other, it doesn't exactly add anything other than showing you just what exactly happened to Insomnia.
I like Brotherhood too, but all it shows is how the bros became bros. Nothing that really takes away from the game.
It is very much rushed, and there are some things I wish were expanded upon(mostly for gameplay purposes to be honest), but the main story itself has a beginning, middle and end while wrapping up nicely. The disjointedness here has less to do with convoluted nature that has been a staple of many past FF's and more to do with glossing over information regarding it's world. And to be quite honest, I prefer the latter as a narrative problem than the former.
funniest thing about Kingsglaive is that the story is similar to the opening of ff12, which told its story in a ten minute cutscene and a short opening level. no reason why 15 couldn't have done the same
Enjoy paying $10-$20 extra for PS4 versions of Vita games. :drakeYou mean for better playing and looking versions?
have no idea why you're mentioning demi when the whole thread absent rah likes the game
fuck advent risingfuck you!
spoiler (click to show/hide)Ardyn is legit one of my favorite Videogame villains and top 3 FF villians. Dude's VA and him fucking with you the entire game put him up there for me. He's the reason I didn't mind chapter 13 so much(that, and how fucking easy it was you scrubs)[close]
Just finished it. Chapter 13's stealth part was awful but otherwise the chapter was okayish I guess. Could've used more environmental variety but whatever. I think I wasn't quite paying enough attention at the end to pick up on all the story details but the ending stuff was good enough.
Surprised at how short the credits were for a game that took so long to develop. Wonder if they just cut everyone who didn't make it to the end.
Finished at level 60 with just under 60 hours played. Still got a bunch of hunts to do and some other side stuff maybe.
Overall I would say the game is more than each of its parts individually. It isn't the best game ever but I enjoyed my time with it.
Just finished it. Chapter 13's stealth part was awful but otherwise the chapter was okayish I guess. Could've used more environmental variety but whatever. I think I wasn't quite paying enough attention at the end to pick up on all the story details but the ending stuff was good enough.
Surprised at how short the credits were for a game that took so long to develop. Wonder if they just cut everyone who didn't make it to the end.
Finished at level 60 with just under 60 hours played. Still got a bunch of hunts to do and some other side stuff maybe.
Overall I would say the game is more than each of its parts individually. It isn't the best game ever but I enjoyed my time with it.
Stealth? You could kill all enemies and there is no penalty for being spotted
The two things I legit hate in this game are the Regalia F and the Adamantoise fight. Both felt like the real wasted potential everybody tries to apply to the rest of the game(I'll give y'all chapter 13, though).
Just finished it. Chapter 13's stealth part was awful but otherwise the chapter was okayish I guess. Could've used more environmental variety but whatever. I think I wasn't quite paying enough attention at the end to pick up on all the story details but the ending stuff was good enough.
Surprised at how short the credits were for a game that took so long to develop. Wonder if they just cut everyone who didn't make it to the end.
Finished at level 60 with just under 60 hours played. Still got a bunch of hunts to do and some other side stuff maybe.
Overall I would say the game is more than each of its parts individually. It isn't the best game ever but I enjoyed my time with it.
Stealth? You could kill all enemies and there is no penalty for being spotted
You can't kill the Axemen until you get the sword (unless I missed something) and you have to hide from them until they aren't alert otherwise the doors lock. If the mini map had giving me a FOV indicator for them or anything it wouldn't have been so bad. It wasn't the worst thing ever but just kinda a poorly designed section.
any tips to cheese Adamantoise (I'm on level 78).
You dont even need to use Death on the axemen. Use the other move, I forget what its called. Makes the word explode like glass. Kaboom.that's what I did. every time you dodge with the ring on it casts AOE Holy and kills them and everything around them.
You dont even need to use Death on the axemen. Use the other move, I forget what its called. Makes the word explode like glass. Kaboom.that's what I did. every time you dodge with the ring on it casts AOE Holy and kills them and everything around them.
You dont even need to use Death on the axemen. Use the other move, I forget what its called. Makes the word explode like glass. Kaboom.
https://twitter.com/Dacidbro/status/819592260186578945
I'm about 15 stars from lvl 4 hunter. That's easily my favorite thing to do. I spend all my money on potions, hi potions and Phoenix downs. I have 100 of each at all time just in case I get stuck in the woods after dark. Fucking prompto is always dying like a little bitch. How do you guys keep him alive?
give him a nice hp boosting accessoryYeah both of his accessories are the strongest hp boosters I can find right now
That and give him his first aid ascension skillGracias. Done.
When do I get this? I'm in chapter 6 right now just cleaning up side questsI'm about 15 stars from lvl 4 hunter. That's easily my favorite thing to do. I spend all my money on potions, hi potions and Phoenix downs. I have 100 of each at all time just in case I get stuck in the woods after dark. Fucking prompto is always dying like a little bitch. How do you guys keep him alive?
Magitek suit v2. Aka best armor in the game.
give him a nice hp boosting accessoryYeah both of his accessories are the strongest hp boosters I can find right nowThat and give him his first aid ascension skillGracias. Done.When do I get this? I'm in chapter 6 right now just cleaning up side questsI'm about 15 stars from lvl 4 hunter. That's easily my favorite thing to do. I spend all my money on potions, hi potions and Phoenix downs. I have 100 of each at all time just in case I get stuck in the woods after dark. Fucking prompto is always dying like a little bitch. How do you guys keep him alive?
Magitek suit v2. Aka best armor in the game.
why would you assume mupepe would even bother with that in chapter 6 :lol
Just sold all the preorder DLC I had for $100 LULhttp://m.neogaf.com/showthread.php?t=1337296
:rofl
Call Umbra.Ahhh. Gracias!
chapter 13 isnt that bad, mupepe. whine moreCompared to the other chapters it is. Wahhhh!
So I finished it last night.I thought the fact that the last 5 chapters went by so quickly helped it despite the fact that they were pretty bad. You could basically barrel through them in a few hours. The ending was definitely meh, but the gameplay was just so good I can't help but being overall very positive on the game.spoiler (click to show/hide)My wife and kid were watching as I played and after the final fight everyone was like "....that's it?" Probably the most anti-climatic fight in the series, and this coming from a series where the main trope is the second to the last boss always says, "It wasn't me. It was this guy who you never heard about the whole game all along!" The whole twist with Prompto was unnecessary and didn't change a thing[close]
All that being said, I thought the first 9 chapters were really very, very good, and as I had said back during these chapters it was the most fun I had with a Final Fantasy since VIII. But it starts declining after chapter 9 and then falls off a cliff entirely by 13. At the end it just ends up as the most fun I've had with a final fantasy since X as the last chunk of the game really brings the whole experience down.
In addition to a new first-person camera mode, the “ultimate quality” port features 4K high-res textures, Dolby Atmos, realistic grass simulation, advanced hair simulation, combustible fluid, fire and smoke simulation, advanced shadow algorithms, high quality ambient occlusion, Ansel screenshots, and more.
The game has native 4K resolution, HDR10 support, and a variety of graphics options that allow you to configure up to 8K resolution settings.
Final Fantasy XV: Windows Edition will release in early 2018 and will feature all DLCs made available for the game.
Read more at http://www.siliconera.com/2017/08/21/final-fantasy-xv-windows-edition-announced-pc-releases-early-2018/#4FShE8BpqhAQfKm7.99
Vita port pls
Wow so FFXV on PC has mod support. Man, I can't wait to see what people do with that.
I think Assassin's Creed crossed over with more series than any other videogame franchise.
That includes Capcom fighters.
Is Assassin's Creed at all popular in Japan? Is it Ubisoft trying to build popularity for the franchise over there and that's why they keep crossing over with Japanese games?It's well known. I'm unsure how popular it is, but every version since the first has been well promoted for a western game here.
lol hopefully switch will get the pocket edition for maximum trolling
spoiler (click to show/hide)^ Switch version in-game character model[close]
i got a i7 4.20 ghz and a geforce 1060 6gb and i got about 4500 i think when running at high on 1080p. game ran ok but definitely had some stuttering.
What generation i7?
Pocket Edition is finally out. I downloaded, it let me play the intro and then it had to download another half gig for chapter 1.
looks like it actually is a demake of the full game? i thought they might have redesigned the world map to be smaller or more linear but it looks like it really is the full thing. impressive.
In interviews with the Japanese gaming news websites Famitsu and 4Gamer on Friday, the staff of Square Enix's Final Fantasy XV game revealed more details about the game's new content in 2018 and beyond.
Game director Hajime Tabata stated that Square Enix will release four more DLC episodes for the game. He told 4Gamer that Square Enix will release the content beyond just 2018, in order to stick to a "reasonable development schedule." The game's first new episode will focus on Ardyn, and Tabata hinted again that another episode may focus on Luna.
Tabata additionally told 4Gamer that the game has a combined physical shipment plus download sales of "about 7 million" copies
skeet skeet
also they said there's more random crossovers to come
looks like it actually is a demake of the full game? i thought they might have redesigned the world map to be smaller or more linear but it looks like it really is the full thing. impressive.
there is absolutely zero chance that ff16 will be some 30 hour atb jrpg. the 90s are over, people.
1.Chapter 1-8.
2.In Chapter 8 when you get Gladio back, switch to Episode Gladio.
3.Chapters 9
4.Episode Ignis.
5.Chapters 10-12
6.Episode Prompto
7.Chapter 13/Switch to Verse 2 right before the Ravus fight.
8.Episode Ardyn
9.Improved Chapter 14.
Glad they didnt bring this to realization, pretty eye rolling tbhThat's fair, but consider the fact that XV was originally going to be 33% Y2K Matrix Edge/33% Devi May Cry/33% Roman Empire in Modern Tokyo/1% Final Fantasy, and that its director has been obsessed with what could've been for well over a decade at this point.
Everything about this game is so weird and unrealized that it's almost surreal, thanks for sharing Bebpo.
Can't fix what is a fundamentally broken story, by adding more shit to it.
What's fundamentally broken about the story?
Honestly, given all the stuff added by the DLCs,
Yeah, no. He seemed shady af in the main game. He basically strung everyone around as the god of fate. The S2 planned DLCs at least give him a solid backstory for why he's a pos. Basically being the detached space god he's cold & calculated and thinks he's literally above everyone else, so since humans are problematic he just thinks it's better to wipe them all out.
didn't read the book spoilers because i want to pick it up sometime myself, but i never got the idea that bahamut felt out of place in the story? like a largely indifferent god isn't that uncommon in fantasy stories. he had a plan, some people had to die, and he didn't really care as long as it worked out in the end.