THE BORE

General => Video Game Bored => Topic started by: demi on July 28, 2017, 11:13:40 AM

Title: Dragon Quest XI
Post by: demi on July 28, 2017, 11:13:40 AM
Lots of back and forth but here it is

(https://pbs.twimg.com/media/DF1L-5DUwAASJE0.jpg:large)

2018, no platforms announced

https://twitter.com/DragonQuest/status/890950006869381125
Title: Re: Dragon Quest XI Officially announced for US
Post by: tiesto on July 28, 2017, 11:59:47 AM
Hell yeah bitches, now I don't have to kidnap one of my coworkers and force him to translate for me.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Positive Touch on July 28, 2017, 01:30:19 PM
finally announced fuck. hope to god it's an early 2018 release and not like next summer or something.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Human Snorenado on July 28, 2017, 01:31:43 PM
Is this going to be a shitty online one or will it be one I'll want to play
Title: Re: Dragon Quest XI Officially announced for US
Post by: Joe Molotov on July 28, 2017, 01:31:51 PM
Switch pls
Title: Re: Dragon Quest XI Officially announced for US
Post by: demi on July 28, 2017, 01:33:55 PM
Is this going to be a shitty online one or will it be one I'll want to play

Its a single player game with no online shit
Title: Re: Dragon Quest XI Officially announced for US
Post by: Himu on July 28, 2017, 01:44:14 PM
Don't know which  to play first: 3ds or ps4. Fuck.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Tasty on July 28, 2017, 01:55:44 PM
Lol I thought this was the MMO.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Himu on July 28, 2017, 01:57:16 PM
Is this going to be a shitty online one or will it be one I'll want to play

https://www.youtube.com/watch?v=45jV53mrsHo
Title: Re: Dragon Quest XI Officially announced for US
Post by: archnemesis on July 28, 2017, 01:58:16 PM
I'll buy both versions but I wish they were more different. I'm not going to play through the whole thing twice.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Joe Molotov on July 28, 2017, 02:28:37 PM
I like the 3DS and the 3DS DQ ports were good, but I think I gotta go PS4 for this game. PSP-tier graphics in the Year of our Lord 2017. :yuck
Title: Re: Dragon Quest XI Officially announced for US
Post by: TakingBackSunday on July 28, 2017, 02:56:48 PM
switch pls
Title: Re: Dragon Quest XI Officially announced for US
Post by: bork on July 28, 2017, 03:57:21 PM
I'd think about maybe even importing this, but I want to see how the Switch version turns out first.  I bet it ends up getting extra content as a way to get all the Japanese players to buy it for a second or third time.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Positive Touch on July 28, 2017, 04:10:12 PM
switch pls

(https://i.imgur.com/oRFLtHs.gif)
Title: Re: Dragon Quest XI Officially announced for US
Post by: TakingBackSunday on July 28, 2017, 04:28:50 PM
I mean I'll play it for PS4 as well
Title: Re: Dragon Quest XI Officially announced for US
Post by: Himu on July 28, 2017, 06:19:42 PM
It's coming to switch.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Bulleta©™® on July 28, 2017, 08:16:13 PM
I could play it on PS4 and 3DS. Couldn't stream the JP 3DS one, and I got enough stuff I can wait for the English release on both systems.
Title: Re: Dragon Quest XI Officially announced for US
Post by: bluemax on July 28, 2017, 11:13:18 PM
Port begging, what is this, NeoGAF?
Title: Re: Dragon Quest XI Officially announced for US
Post by: Positive Touch on July 28, 2017, 11:37:47 PM
i wouldn't be mad if part of the localization included giving the main character a haircut :\
Title: Re: Dragon Quest XI Officially announced for US
Post by: Trent Dole on July 29, 2017, 04:48:50 AM
Lol I thought this was the MMO.
same
Title: Re: Dragon Quest XI Officially announced for US
Post by: MMaRsu on July 29, 2017, 06:11:24 AM
Hell yeah, havent played a DQ game since 8
Title: Re: Dragon Quest XI Officially announced for US
Post by: thisismyusername on July 29, 2017, 08:03:03 AM
Lol I thought this was the MMO.
same

Third, but DQ's is X. I guess Final Fantasy just conditioned me to having XI be an MMO.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Tasty on July 29, 2017, 01:09:57 PM
Lol I thought this was the MMO.
same

Third, but DQ's is X. I guess Final Fantasy just conditioned me to having XI be an MMO.

I guess I'm more surprised that other people are surprised we're getting a (non-MMO) mainline DQ game.

Like, we even got both remakes, and those were something of a long shot. :P
Title: Re: Dragon Quest XI Officially announced for US
Post by: Himu on July 29, 2017, 01:18:38 PM
Very few people actually play and like, DQ, Tasty Meat. So most aren't actually in tune with the series and are mostly interested because it's ps4. They probably aren't aware of the remakes.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Positive Touch on July 29, 2017, 02:00:32 PM
Lol I thought this was the MMO.
same

Third, but DQ's is X. I guess Final Fantasy just conditioned me to having XI be an MMO.

I guess I'm more surprised that other people are surprised we're getting a (non-MMO) mainline DQ game.

Like, we even got both remakes, and those were something of a long shot. :P

well we only got the dq7 remake after three years of begging. historically it's been a crapshoot as to if we get dq games or not. nintendo tried to push them in the late 80s and again in the mid 2000s but beyond that we only really got translations after some weebs at nintendo or enix convinced the higher-ups to take a chance. lately releases have been more consistent because it seems like square enix has accepted that the series will always be niche overseas and has adjusted their expectations accordingly. doesn't mean we're not gonna hold our breath each time a new dq game gets announced tho.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Tasty on July 29, 2017, 02:05:36 PM
Lol I thought this was the MMO.
same

Third, but DQ's is X. I guess Final Fantasy just conditioned me to having XI be an MMO.

I guess I'm more surprised that other people are surprised we're getting a (non-MMO) mainline DQ game.

Like, we even got both remakes, and those were something of a long shot. :P

well we only got the dq7 remake after three years of begging. historically it's been a crapshoot as to if we get dq games or not. nintendo tried to push them in the late 80s and again in the mid 2000s but beyond that we only really got translations after some weebs at nintendo or enix convinced the higher-ups to take a chance. lately releases have been more consistent because it seems like square enix has accepted that the series will always be niche overseas and has adjusted their expectations accordingly. doesn't mean we're not gonna hold our breath each time a new dq game gets announced tho.

Reminds me of Monster Hunter. :goty2
Title: Re: Dragon Quest XI Officially announced for US
Post by: Positive Touch on July 29, 2017, 02:08:47 PM
it's tough having long-distance releationships
Title: Re: Dragon Quest XI Officially announced for US
Post by: Himu on July 29, 2017, 02:12:49 PM
After DQ7 and 8 came out there was no way we were not getting DQ11. :lol

Especially since 11 is also a ps4 game. :lol

Now, if 11 bombs then DQ in the west is dead. :P Since they brought over 7 and 8 to obviously build hype for 11. They consider DQ7 remake an investment. An investment for what? Take a guess.  :doge So 7 and 8 pretty much confirmed 11 coming. Just cross your fingers that 11 doesn't bomb. Because if it does...

(http://i.imgur.com/GFAGw4W.gif)
Title: Re: Dragon Quest XI Officially announced for US
Post by: Fifstar on July 29, 2017, 02:29:20 PM
Very few people actually play and like, DQ, Tasty Meat. So most aren't actually in tune with the series and are mostly interested because it's ps4. They probably aren't aware of the remakes.

It's the same for the Switch crowd.

EDIT: Wait, it's not even on Switch? Then what the fuck are you people on about?

It's not officially announced but it has been informally confirmed multiple times that a switch version is coming.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Rahxephon91 on July 29, 2017, 02:56:42 PM
Eh how was this doubtful after Builders and the 2 Heroes games got released? If it's a console game, Square will bring it over. Hell at this point if it's a console game, the Japanese publisher will bring it over.

The handheld games have nothing to do with this.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Himu on July 29, 2017, 03:02:20 PM
Oh right, Heroes II and Builders also came out. No fucking way would DQ11 not come out. Those games are all released to build brand name recognition for 11. Just hope 11 doesn't choke!
Title: Re: Dragon Quest XI Officially announced for US
Post by: tiesto on July 29, 2017, 10:21:28 PM
I didn't realize you can transfer your progress back and forth between versions, with something like a password system. Pretty cool...
Title: Re: Dragon Quest XI Officially announced for US
Post by: Bebpo on July 31, 2017, 11:29:07 PM
Started playing this today (PS4 version) and...it's pretty neat! DQ's been kinda nice, but kinda boring lately for me (still somewhere in the the first 1/3rd of DQ7r). The same-y art assets/same-y music/all towns look the same/reused enemies, etc.. kinda made it all blend together. This actually feels fresh, all new music, all new art, all new enemy models, new presentation style, etc... I really like the battle camera. Intro was one of the fastest in DQ too.
Title: Re: Dragon Quest XI Officially announced for US
Post by: bluemax on August 02, 2017, 12:25:18 AM
https://twitter.com/cvxfreak/status/892593800668823552

3DS is dead tho.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Tasty on August 02, 2017, 12:40:16 AM
PS4 is definitely dead ;)
Title: Re: Dragon Quest XI Officially announced for US
Post by: HyperZoneWasAwesome on August 02, 2017, 03:52:33 AM
I would think the digital sales fir this would be kinda high, right? Get to pre-load, skip the lines, its a hundred hour game anyway so no need to flip it.

I don't think the 3DS version will ever leave Japan, but then again I never thought we'd ever get a whole buncha things that made it over, so I'll shuddup.
Title: Re: Dragon Quest XI Officially announced for US
Post by: TVC15 on August 02, 2017, 10:48:40 AM
When will they announce the requisite Mystery Dungeon spinoff for this one?
Title: Re: Dragon Quest XI Officially announced for US
Post by: Himu on August 02, 2017, 10:59:12 AM
There hasn't been a mystery dungeon DQ in years.
Title: Re: Dragon Quest XI Officially announced for US
Post by: TVC15 on August 02, 2017, 11:05:30 AM
This is the first real DQ game in years tho.

When was the last Mystery Dungeon of any sort? It feels like it's been forever.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Joe Molotov on August 02, 2017, 11:08:50 AM
This is the first real DQ game in years tho.

When was the last Mystery Dungeon of any sort? It feels like it's been forever.

There was a Pokeyman one a year or two ago.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Himu on August 02, 2017, 11:16:15 AM
Last DQ mystery dungeon game was DQ MD mobile 2 which was for mobile phones and released in 2009.

The last real DQ Mystery Dungeon was Yangus released in 2006.

A Mystery Dungeon might happen but it's not guaranteed.
Title: Re: Dragon Quest XI Officially announced for US
Post by: demi on August 02, 2017, 11:17:36 AM
Etrian Mystery Dungeon (3DS) - April 2015
Pokemon Super Mystery Dungeon (3DS) - November 2015
Shiren the Wanderer (Vita) - July 2016
Mystery Chronicle: One Way Heroics (PS4, Vita, PC) - September 2016

Unless this question was for DQ specific ones
Title: Re: Dragon Quest XI Officially announced for US
Post by: TVC15 on August 02, 2017, 11:22:37 AM
We need Mystery Dungeon. I'm still pissed we never got that Yangus one and that was a decade ago.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Himu on August 02, 2017, 11:26:30 AM
How is Etrian Mystery Dungeon? That sounds dope as fuck
Title: Re: Dragon Quest XI Officially announced for US
Post by: TVC15 on August 02, 2017, 11:27:27 AM
Etrian Mystery Dungeon (3DS) - April 2015
Pokemon Super Mystery Dungeon (3DS) - November 2015
Shiren the Wanderer (Vita) - July 2016
Mystery Chronicle: One Way Heroics (PS4, Vita, PC) - September 2016

Unless this question was for DQ specific ones

Etrian: This was a good one. Last one I played. I remember it having an annoying mechanic or two, which is par for the course for both Etrian and Mystery Dungeon games. Would play again if the 3DS weren't an awful piece of garbage, deficient from birth.

Pokemon Super Mystery Dungeon: I liked the first one, but not subsequent entries. I was unaware of this one's existence. Also on 3DS so it is unplayable.

Shiren the Wanderer: What's a Vita? Is that like one of those Chinese knockoff game consoles?

Mystery Chronicle: One Way Heroics: I do recall seeing this title. Don't think I realized it was a Mystery Dungeon game due to the title. Will investigate. Thank you demi. Still delivering after all these years. God bless you!
Title: Re: Dragon Quest XI Officially announced for US
Post by: TVC15 on August 02, 2017, 11:30:46 AM
How is Etrian Mystery Dungeon? That sounds dope as fuck

It was really good. I believe the annoying mechanic was that you had to manage multiple parties (an Etrian staple) and if a party failed in a dungeon, you had to send another party to rescue them or face some. . .probably stiff penalty? And you had to keep your parties balanced and around the same level/gear level since, you know, your main party would be dying on pretty tough/deep levels. I think you could also maybe pay to rescue defeated parties, but I forget--it's been a while. It was definitely a pretty great Mystery Dungeon, but like I said, it seems to be a staple of both Etrian games and Mystery Dungeon games to include at least one mechanic designed to inconvenience you or piss you off or waste your time.

(also: it's been a few years so my details may be off.)
Title: Re: Dragon Quest XI Officially announced for US
Post by: demi on August 02, 2017, 11:30:49 AM
Jughead owns a Vita
Title: Re: Dragon Quest XI Officially announced for US
Post by: TVC15 on August 02, 2017, 11:31:57 AM
Jughead owns a Vita

So does Amir0x.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Himu on August 02, 2017, 11:33:40 AM
Put the original Shiren on steam plz
Title: Re: Dragon Quest XI Officially announced for US
Post by: demi on August 02, 2017, 11:35:28 AM
amir0x owns a PC too, a PC used to download underaged pornography and let me tell you i would not be associated as a PC gamer after that incident
Title: Re: Dragon Quest XI Officially announced for US
Post by: Himu on August 02, 2017, 11:39:43 AM
Good call
Title: Re: Dragon Quest XI Officially announced for US
Post by: TVC15 on August 02, 2017, 11:47:29 AM
amir0x owns a PC too, a PC used to download underaged pornography and let me tell you i would not be associated as a PC gamer after that incident

I use a Mac for leisure. I only use PCs for work, and what is work but society's metaphorical pedophilia being thrust upon us?
Title: Re: Dragon Quest XI Officially announced for US
Post by: Joe Molotov on August 02, 2017, 12:51:11 PM
Learn to separate the art from the artist, borehs.
Title: Re: Dragon Quest XI Officially announced for US
Post by: TVC15 on August 04, 2017, 05:36:47 PM
https://www.youtube.com/watch?v=svx2_6-NP5Y&feature=youtu.be

I'd take loads in rapid succession from everyone that's ever posted on this forum if I could have this in English now.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Rahxephon91 on August 04, 2017, 05:46:24 PM
The PS4 version looks great. This has really shot up there on my anticipation list and usually I don't really care about DQ. Loving the scale.
Title: Re: Dragon Quest XI Officially announced for US
Post by: Tasty on August 04, 2017, 07:48:53 PM
https://www.youtube.com/watch?v=svx2_6-NP5Y&feature=youtu.be

I'd take loads in rapid succession from everyone that's ever posted on this forum if I could have this in English now.

You know that include Ami too right?
Title: Re: Dragon Quest XI Officially announced for US
Post by: demi on March 28, 2018, 09:02:42 AM
https://twitter.com/DragonQuest/status/978980035490123776
Title: Re: Dragon Quest XI Officially announced for US (September 4, 2018 - PS4/PC)
Post by: bork on March 28, 2018, 09:15:31 AM
No 3DS version is surprising.
Title: Re: Dragon Quest XI Officially announced for US (September 4, 2018 - PS4/PC)
Post by: archie4208 on March 28, 2018, 09:15:49 AM
PC version is more surprising.
Title: Re: Dragon Quest XI Officially announced for US (September 4, 2018 - PS4/PC)
Post by: demi on March 28, 2018, 09:21:36 AM
IGN says Switch version is coming "much later"
Title: Re: Dragon Quest XI Officially announced for US (September 4, 2018 - PS4/PC)
Post by: demi on March 28, 2018, 09:22:23 AM
No 3DS version is surprising.

with this announcement its guaranteed to get a fan translation. i wouldnt even worry
Title: Re: Dragon Quest XI Officially announced for US (September 4, 2018 - PS4/PC)
Post by: Mr. Gundam on March 28, 2018, 11:30:35 AM
Psyched. My daughter has become hooked on DQ recently with Builders, she's so excited to play through XI with me.

IGN says Switch version is coming "much later"

Like 2019 much later. Wonder what's going on with the porting process.

Quote
As for the Switch version, things are slightly less clear. "We are also developing the Switch version for Europe and North America," reads Square Enix's statement, "but development is expected to take a long time from a technological standpoint as well, so we still have a long way to go until its release".
Title: Re: Dragon Quest XI Officially announced for US (September 4, 2018 - PS4/PC)
Post by: Joe Molotov on March 28, 2018, 12:14:51 PM
What if the Switch version was just the 3DS version?
Title: Re: Dragon Quest XI Officially announced for US (September 4, 2018 - PS4/PC)
Post by: Mr. Gundam on March 28, 2018, 12:22:02 PM
What if the Switch version was just the 3DS version?

If that's the case and they're talking about technological issues, then the devs are idiots. I'm guessing they're struggling to port the UE4/PS4 version over with some sort of fidelity.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: I'm a Puppy! on March 28, 2018, 03:56:00 PM
Bummed about the no 3DS version. But my wife just finished DQVIII two days ago so we're excited.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: paprikastaude on March 28, 2018, 04:03:17 PM
The 3DS version looked interesting for the dual screen dynamic, but then they said that the actual simultaneous pixel/polygon dual display would only be for like the intro chapter, so w/e.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Fifstar on March 28, 2018, 05:17:52 PM
Pretty bummed that the Switch version is so late. Just don't have the time at my PC to play a long DQ game. DQ VIII is a personal top 3 game so waiting hurts.

I guess porting the PS4 version needs a lot of work because a port with a low Res and FPS wouldn't fit the series. Still, they had a lot of time already to rework assets. Guess it was their last priority.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Gundam on March 28, 2018, 05:30:20 PM
Pretty bummed that the Switch version is so late. Just don't have the time at my PC to play a long DQ game. DQ VIII is a personal top 3 game so waiting hurts.

I guess porting the PS4 version needs a lot of work because a port with a low Res and FPS wouldn't fit the series. Still, they had a lot of time already to rework assets. Guess it was their last priority.

Sounds like the Switch version didn't get started until after the PS4 and 3DS versions were released in Japan. So they've been at it, what, ~10 months now? The fact that they're so tight lipped and unwilling to show anything from it makes me feel like it's a mess.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: tiesto on March 28, 2018, 07:26:31 PM
Disappointed in no 3DS version but what can ya do? Maybe Nintendo is publishing that one and that's why we haven't heard anything yet.
Title: Re: Dragon Quest XI Officially announced for US (September 4, 2018 - PS4/PC)
Post by: bluemax on March 29, 2018, 03:07:58 AM
PC version is more surprising.

It's UE4, that's not really that surprising.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Fifstar on March 29, 2018, 06:11:46 AM
Pretty bummed that the Switch version is so late. Just don't have the time at my PC to play a long DQ game. DQ VIII is a personal top 3 game so waiting hurts.

I guess porting the PS4 version needs a lot of work because a port with a low Res and FPS wouldn't fit the series. Still, they had a lot of time already to rework assets. Guess it was their last priority.

Sounds like the Switch version didn't get started until after the PS4 and 3DS versions were released in Japan. So they've been at it, what, ~10 months now? The fact that they're so tight lipped and unwilling to show anything from it makes me feel like it's a mess.

Yeah, that what I was thinking. Maybe they couldn't get satisfying scaled down version of the PS4 version done and changed their plans. Some kind of 3DS version redone in UE4 maybe.


Anyway, sucks that the western versions won't get the Orchestral Soundtrack. Voiceover also sounds bland compared to the fantastic (if a bit divisive) VO of the PS2 DQ VIII. Steam version probably will at least get modded to use the orchestral soundtrack...
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: bork on March 29, 2018, 07:27:01 AM
Disappointed in no 3DS version but what can ya do? Maybe Nintendo is publishing that one and that's why we haven't heard anything yet.

Buy a GPD WIN 2 and play the PC version on the go.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Gundam on March 29, 2018, 11:19:01 AM
Pretty bummed that the Switch version is so late. Just don't have the time at my PC to play a long DQ game. DQ VIII is a personal top 3 game so waiting hurts.

I guess porting the PS4 version needs a lot of work because a port with a low Res and FPS wouldn't fit the series. Still, they had a lot of time already to rework assets. Guess it was their last priority.

Sounds like the Switch version didn't get started until after the PS4 and 3DS versions were released in Japan. So they've been at it, what, ~10 months now? The fact that they're so tight lipped and unwilling to show anything from it makes me feel like it's a mess.

Yeah, that what I was thinking. Maybe they couldn't get satisfying scaled down version of the PS4 version done and changed their plans. Some kind of 3DS version redone in UE4 maybe.


Anyway, sucks that the NO VERSION will get the Orchestral Soundtrack. Voiceover also sounds bland compared to the fantastic (if a bit divisive) VO of the PS2 DQ VIII. Steam version probably will at least get modded to use the orchestral soundtrack...

That's all on Sugiyama. Dude is crazy.

I didn't think the VO was that bad, and we were only shown a few scenes. I will say that that some of those cutscenes with just text you have to read would be really stupid.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: tiesto on March 29, 2018, 06:14:47 PM
Disappointed in no 3DS version but what can ya do? Maybe Nintendo is publishing that one and that's why we haven't heard anything yet.

Buy a GPD WIN 2 and play the PC version on the go.

I want to play the 3DS version due to the bonus content that references old DQ games and the 2D mode... PC version is just a port of the PS4 version.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Gundam on March 30, 2018, 11:38:06 AM
I can't imagine playing the same game twice, even if it looks different. So much time.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: bork on March 30, 2018, 11:47:47 AM
I can't imagine playing the same game twice, even if it looks different. So much time.

I thought the whole point was that you could do a cross-save kind of thing using a password system?
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Bulleta©™® on July 17, 2018, 05:59:50 AM
This game is so fucking long, I've got over 200 hours on JP Ps4 version and haven't finished.
MARTINA FTW
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: bork on July 17, 2018, 08:27:10 AM
over 200 hours on JP Ps4 version and haven't finished.

:crazy

I probably shouldn't buy this.  :P
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: paprikastaude on July 17, 2018, 09:19:35 AM
Hey developers, remember when Chrono Trigger was 20 hours long and still more varied and complete than your 50-200 hour clumps :doge Apparently not.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Gundam on July 17, 2018, 10:00:10 PM
This game is so fucking long, I've got over 200 hours on JP Ps4 version and haven't finished.
MARTINA FTW

How much of that was spent on the main storyline and how much was spent on obsessive compulsive JRPG bullshit?
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: tiesto on July 18, 2018, 02:08:34 PM
Hey developers, remember when Chrono Trigger was 20 hours long and still more varied and complete than your 50-200 hour clumps :doge Apparently not.

If a game can keep my attention for 50+ hours, more power to it, personally. Don't have a problem with long games unless they get bogged down too much in repetition and grinding.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: paprikastaude on July 19, 2018, 06:07:38 AM
:trumps
Depends on the climate. During last gen it was refreshing when I could spent two afternoons on something like Xenoblade and not be nearly finished like for most other titles I bought at that time. Now everything from God of War to Gravity Rush gets bloated to the max, so I appreciate and want more well paced and focused games like Cuphead and Bloodborne - which I might actually replay too, since they don't take a month to finish.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: bluemax on July 20, 2018, 03:11:07 AM
I got a pretty rad shirt for standing in line to play the demo for this at E3.

DQ9 felt like the first DQ game with a ton of stuff that just padded the game length. 8 had the monster coins and overworld chests which I guess were slight filler content. DQ7 was super long even without ever touching the side content.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Gundam on August 27, 2018, 12:26:43 PM
Next week!!!

:rock
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Freyj on August 27, 2018, 02:51:48 PM
Excited to be a dumbass and buy Mon Hun Switch and then drop it for this a week later.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Bebpo on August 28, 2018, 02:35:41 AM
It's cool there's a PC version. PS4 version is solid but has some major graphical issues with the way the motion blur is used. If the PC version can fix it, it'll look amazing. The assets are really good.

I got distracted about midway through the game so I might just restart it on PC. Bulleta's 200 hour thing is talking about the usually post-game DQ grind. The main game is like 60-80 hours from everything I've read and it seemed like I was about halfway at 30ish hours.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Nobody on August 28, 2018, 02:45:15 AM
This game is so fucking long, I've got over 200 hours on JP Ps4 version and haven't finished.
MARTINA FTW

After Persona 5, I've had enough of these  :yuck
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: demi on August 28, 2018, 09:07:45 AM
Your loss, bye
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on August 28, 2018, 09:49:07 AM
Fuck. It’s long? Ugh.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: tiesto on August 28, 2018, 10:07:13 AM
IIRC Bulleta is known for minmaxing and doing everything she can possibly do in the game. Coworker told me he took 45h to beat the 3ds version, not sure if the PS4 version is longer due to larger environments, more load times, what have you...
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on August 28, 2018, 10:12:30 AM
Ok
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Gundam on August 28, 2018, 11:13:47 AM
https://www.youtube.com/watch?time_continue=2&v=4iTbUGItU0s
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on August 28, 2018, 11:15:38 AM
Tim Rogers is such a fucking weeb. :lol
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on August 28, 2018, 11:18:43 AM
But so am I, so :rejoice
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Gundam on August 28, 2018, 11:49:13 AM
I initially started the review and stopped it after like five seconds due to the cringe. But then I gave it another chance and listened/watched while I did other things. Man was that great.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Positive Touch on August 28, 2018, 12:06:17 PM
i watched Tim Rodgers livestreaming shenmue the other day and my face nearly caved in from cringeface. so much earnesty
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Rufus on August 28, 2018, 12:35:32 PM
This resembles his actionbutton.net reviews so much. He's such a goddamned weirdo. :lol

i watched Tim Rodgers livestreaming shenmue the other day and my face nearly caved in from cringeface. so much earnesty
Earnesty might be better than the obnoxious CAPSLOCK IRONY, LOL; REFERENCE, LOL that led to me dropping the Insert Credit podcast.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Gundam on August 28, 2018, 12:44:02 PM
I liked the combination of earnest and self-deprecating. Sometimes you just gotta own it. Plus if you're willing to stick it out he raises some good points about Dragon Quest, turn-based JRPGs and the blacklash to them in the west.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Rufus on August 28, 2018, 12:51:06 PM
Yeah, I don't dislike his stuff at all. Used to read every Actionbutton review of his. I just suspect that he puts a lot more editing work into his writing than you would assume by the rambling nature of it.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on August 28, 2018, 02:35:12 PM
Thank God J. shreier didn’t review it.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: paprikastaude on August 28, 2018, 05:01:51 PM
funny shtick, maybe kotaku isn't complete trash after all.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Nobody on August 28, 2018, 08:56:48 PM
Your loss, bye

No, I bought it anyway  :goldberg
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: tiesto on August 28, 2018, 11:56:32 PM
The Tim Rogers video was way more on topic than I expected, considering his Insertcredit reviews where he'd veer entirely offtopic for 90% of it and talk about imaginary meetings with famous Japanese game designers and musicians. Anyways, watched his review and the Happy Console Gamer's... so insanely hyped for this! With Alliance Alive, Octopath, and now this, it's been a great year for turn-based RPGs (if only we got Cold Steel 3)!

Myself and my friends who are into DQ have been around since the original. I do wonder what it's like for someone new to the series, since the charms of it take a while to open up (what most American reviewers never quite understood about the series).

And IGN docking points because of bunny girls and puff puffs (a staple of the series), some real  :exxy :exxy :exxy going on there
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on August 29, 2018, 12:14:20 AM
Va va  voom!
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Akala on August 29, 2018, 10:18:44 AM
I was invited into a girl’s dim bedroom where I received a puff-puff in a dim room, and when the lights came back on, her father was standing there. She revealed that he’d delivered the puff-puff in the dark. The consent implications troubled me.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on August 29, 2018, 11:29:09 AM
Wish this was out this weekend.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on August 29, 2018, 11:51:05 AM
I hope the PC port doesn't suck like Nier Automata.  :fbm
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Rufus on August 29, 2018, 12:06:39 PM
Made with UE4. I'm, perhaps naively, assuming that alone makes it more difficult to accidentally fuck something up.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Gundam on August 29, 2018, 04:38:36 PM
All the reviews have been for the PS4 version, nothing about the PC version until release day. I'm guessing that's not encouraging?
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: AdmiralViscen on August 30, 2018, 11:01:41 AM
I need this
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: bluemax on August 31, 2018, 01:17:02 AM
Wish this was out this weekend.

Same, if it was early next weekend I'd probably call the store that breaks street dates in my neighborhood and then spend Friday-Monday playing this game like a degenerate.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: bluemax on September 01, 2018, 02:33:05 AM
Wish this was out this weekend.

Same, if it was early next weekend I'd probably call the store that breaks street dates in my neighborhood and then spend Friday-Monday playing this game like a degenerate.

So I derped. I called the local game store and managed to get the last non pre-order copy they had. Gonna be Dragon Questing all weekend.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Momo on September 03, 2018, 02:46:27 AM
This isnt the MMO one right?
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Rufus on September 03, 2018, 04:25:56 AM
That was 10.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 03, 2018, 12:53:22 PM
This is real-ass, turn-based Dragon Quest on a console. :rejoice
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: bluemax on September 04, 2018, 02:54:37 AM
Put in 25 hours over the weekend, about the only thing I don't like are the collection points (mostly how they are hard to see sometimes) and miniquests that rely upon getting a bunch of characters into a random powered up state.

The main quest and gameplay are aces though.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: bork on September 04, 2018, 11:59:17 AM
Do we know how this is on PC yet? 
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Gundam on September 04, 2018, 12:07:49 PM
Do we know how this is on PC yet?

I think it released seven minutes ago on Steam. Should hear more info soon.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 04, 2018, 12:49:34 PM
Do we know how this is on PC yet?
Runs like a dream on my i5-660k and 970.  Easy 1080p/60FPS at max settings.

Edit: Actually I slightly rescind my statement.  There are some framerate drops, but they're not common.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 04, 2018, 01:35:48 PM
Welcome to the future :rejoice

(https://abload.de/img/20180904_1226279nidi.jpg)

(https://abload.de/img/maxresdefault3ysi96.jpg)
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Positive Touch on September 04, 2018, 01:58:50 PM
not sure if i should buy this immediately bc i fucking love dragon quest or should i finish mafia 3, horizon, and shenmue bc im already playing those.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Tasty on September 04, 2018, 02:30:56 PM
(https://abload.de/img/maxresdefault3ysi96.jpg)

(https://i.imgur.com/AE6zOPY.png)
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: bork on September 04, 2018, 02:58:30 PM
not sure if i should buy this immediately bc i fucking love dragon quest or should i finish mafia 3, horizon, and shenmue bc im already playing those.

Gonna wait for either a PC price-drop or more info on the Switch version.  Maybe they'll finally have something to show at TGS?
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: Positive Touch on September 04, 2018, 03:31:12 PM
lol the switch version. at this point they might as well wait a year or two and release it with bonus content for double dippers. assuming it's not canceled ofc.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: bork on September 04, 2018, 03:34:54 PM
lol the switch version. at this point they might as well wait a year or two and release it with bonus content for double dippers. assuming it's not canceled ofc.

It's coming.  It's not like DQ doesn't already have a big presence on Switch- they ported over DQ Heroes I&II, Builders, and DQX, plus announced Builders 2 for it.

https://comicbook.com/gaming/2018/08/08/dragon-quest-11-switch-version-making-progress/
Quote
While speaking during the Niconico live stream “Everyone Get Excited! Live Stream from the Dragon Quest XI Concert Backstage,” series creator Yuji Horii actually brought up the Nintendo Switch version of the game.

He said, “I can’t really speak about it, but it is progressing smoothly.” He then went on to say, “I have a feeling we’ll have a variety of announcements around TGS, but just how much we will say…” and stopped pretty much there.

I'd be more interested in having a portable version of this game, so I'm waiting to see.  Also wondering if they might add more content.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 04, 2018, 04:52:04 PM
No fanfare on PSN about the release just some sort of shitty Destiny 2 preorder splash screen. This game was sent to die.
Title: Re: Dragon Quest XI Officially announced for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 04, 2018, 04:58:21 PM
I mean it plays great on PC so far?
I've played for about 2 hours, and I was a bit too gung ho with my prior post.  While I've mostly held at 1080p/60fps, however there have been some noticeable framerate drops (primarily when water is involved, which is odd since the water doesn't look special).  I did lower the AA as I normally don't use it very often in games in general.

Basically you'll want at least a 1070 if you want a rock solid 60 FPS at 1080p that never drops, but even with the drops I think it still performs better than the PS4 version (which I think is locked at 30 regardless if you have a base PS4 or a Pro).  At least it's leaps and bounds above Nier: Automata.  :doge

No fanfare on PSN about the release just some sort of shitty Destiny 2 preorder splash screen. This game was sent to die.
FWIW, it's currently the best selling game on Steam.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 04, 2018, 05:02:39 PM
.

No fanfare on PSN about the release just some sort of shitty Destiny 2 preorder splash screen. This game was sent to die.
FWIW, it's currently the best selling game on Steam.

That's awesome! I just hope it does extremely well so we get more of these console based Dragon Quests
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: TVC15 on September 04, 2018, 10:22:17 PM
Goddamn it feels good to have a real DQ game again.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 04, 2018, 10:44:30 PM
It's release day and I don't have the time for a Dragon Quest. It makes me really, really sad. I hope it does well but I'll be super petty if people are suddenly like,"WOW THIS IS AMAZING" after years of shitting on DQ.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Tasty on September 04, 2018, 11:13:55 PM
Quote
I'll be super petty if people are suddenly like,"WOW THIS IS AMAZING" after years of shitting on DQ.

Who cares? People thought I'd be like this with MH World but I'm really just glad the franchise is

1. Continuing at all
2. Still quality
3. Popular enough in the West to localize a jillion TB of text

Live and let live. When you defiine your tastes by what people hate you're not able to really love something.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 05, 2018, 12:01:08 AM
I'm sorry but years and years of "dragon quest has no story" "you grind in those rite" ;etc but i'll try
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 05, 2018, 12:02:19 AM
Don't worry, Cindi. I'm confident you'll hate the game once you play it.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 05, 2018, 12:10:13 AM
I will never hate Dragon Quest. I love every single one. Dragon Quest is a warm blanket. Dragon Quest is that sweet smell at your library. DQ is like opening a new dvd or blu ray and taking a whiff of the chemicals. Or the rainbow after a harsh rain. DQ is your mom tucking you in bed and kissing you on the forehead. Ever reliable, DQ is an old friend. How could I ever hate it? :brazilcry

It’s the one franchise that hasn’t sold out. :heartbeat
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Tasty on September 05, 2018, 12:27:52 AM
I used to be able to say that about Pokemon but I don't really know wtf they're doing with those games this year.

Hopefully things can go back to normal next year.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 05, 2018, 12:37:43 AM
DQ is like Pokémon in the sense that they don’t change much so they're reliable. Rather than change game to game, DQ builds upon old features each game. So what you have now is 30 years of examining what works and what doesn’t. Some people call it archaic, I call it classic. Or perfection. I’d say Pokemon is like that in the sense that it’s a series that builds upon what’s established in the series to make it better but DQ in a more elaborate fashion. So I can see you enjoying DQ, Tasty.

I suggest playing a game on your phone. You can beat 1 in a day.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: bluemax on September 05, 2018, 04:09:57 AM
I'll say this, 30 hours in and I haven't had to grind at all. In fact I feel legit overpowered at this point. I think my metal slime kill count is only 2 and my lms kill count is 0.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 05, 2018, 06:18:13 AM
I'll say this, 30 hours in and I haven't had to grind at all. In fact I feel legit overpowered at this point. I think my metal slime kill count is only 2 and my lms kill count is 0.
I played about 5 hours yesterday and I barely fight enemies at all.  I will face an enemy if I haven't seen it before just to look at their animations and models (which are awesome).  Otherwise I try my best to avoid fights.  I did the first "real" boss before going to bed last night and it was a bit challenging,  but honestly it wasn't that bad at all.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: paprikastaude on September 05, 2018, 06:51:49 AM
I've seen a review yesterday that said you can get through the first 50 hours with auto-battle.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 05, 2018, 07:18:35 AM
Seems like that hard mode challenge is where the game should have been? I'm considering starting over just to turn it on. Dont want to sleepily press X to win through the game.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: MMaRsu on September 05, 2018, 08:01:33 AM
Did yall not choose any draconian quests? I did the enemies are super strong and also the one that gives you less xp for fighting weak monsters

I caved

I bought it :(

now im really broke as a joke
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 05, 2018, 11:10:45 AM
I didn't know you could turn them off but not turn them on.  I wish I had turned on harder enemies but I'm not replaying the first few hours just for that.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: MMaRsu on September 05, 2018, 11:26:58 AM
I died by the way and gonna have to replay at least one hour
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 05, 2018, 06:41:15 PM
Started a new game with Harder Enemies and the EXP of weaker enemies lowered. The initial smog fight actually got me to use a medicinal herb. They were also way more nimble.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 05, 2018, 06:50:11 PM
I'm impressed Square Enix, this game has a reversible cover done right. Which is actually very rare.

Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: MMaRsu on September 05, 2018, 09:34:44 PM
(https://image.ibb.co/hO1cZe/20180906_021236.jpg)

 :aah
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: TVC15 on September 05, 2018, 10:40:48 PM
Seems like that hard mode challenge is where the game should have been? I'm considering starting over just to turn it on. Dont want to sleepily press X to win through the game.

Man, I’m not starting over at this point. Kinda bummed I’m stuck with an easy game.

Eh, these are never difficult for very long anyway.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Freyj on September 06, 2018, 12:52:46 AM
Super Strong enemies doesn't fuck around. Feels like it should really.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: bluemax on September 06, 2018, 02:43:45 AM
I'll say this, 30 hours in and I haven't had to grind at all. In fact I feel legit overpowered at this point. I think my metal slime kill count is only 2 and my lms kill count is 0.
I played about 5 hours yesterday and I barely fight enemies at all.  I will face an enemy if I haven't seen it before just to look at their animations and models (which are awesome).  Otherwise I try my best to avoid fights.  I did the first "real" boss before going to bed last night and it was a bit challenging,  but honestly it wasn't that bad at all.

In general I fight every new enemy I see so that I add them to my monster list and after that I largely avoid them. I also don't run from fights, so on the ocean where it's all random I fought a decent amount. I've also explored A LOT and forged pretty much every piece of equipment available to me at any point.

There's only really been 1 boss fight in the last 3 or 4 towns. There were a couple of dungeons with monsters at the end that were just ones from a slightly later area.

Having more than 1 character who can cast midheal and being able to swap people out makes things a lot easier.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 06, 2018, 07:17:29 AM
Seems like that hard mode challenge is where the game should have been? I'm considering starting over just to turn it on. Dont want to sleepily press X to win through the game.

Man, I’m not starting over at this point. Kinda bummed I’m stuck with an easy game.

Eh, these are never difficult for very long anyway.

It seems like you cant skip scenes too? So trying to get back to the point you are now would be a pain in the ass.

But Freyj is right. These hard enemies make it so youre trying to upgrade your gear as soon as possible and gaining more abilities.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Freyj on September 06, 2018, 10:29:45 AM
You can skip cutscenes you've seen already in the save you're on. Very dumb decision because I didn't see the Draconian prompt at first (way to make that easily noticeable) and had to watch the intro cutscenes again.

And yeah fighting enemies you haven't seen yet seems like a good plan. There's far too many to fight each one and they respawn at that. At least it's better than IX where the speed and size of the visible encounters made it pretty much impossible to easily avoid them, esp in dungeons.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 06, 2018, 05:38:31 PM
Huh, I died to a boss on normal mode.   :ohhh

Too bad I lost like 30 minutes progress.  :fbm
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 06, 2018, 05:53:37 PM
Too bad I lost like 30 minutes progress.  :fbm

Ahhh the game is nostalgic in many ways
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: bork on September 06, 2018, 06:05:30 PM
(https://image.ibb.co/hO1cZe/20180906_021236.jpg)

 :aah

Dunno, feels like it's missing something here.  Wait, I know...!

(https://i.imgur.com/fXH7sd4.jpg)
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 06, 2018, 08:48:37 PM
Picked this up today, gonna specifically leave the US cover art displayed and use english voice actors. ARE YOUR JIMMIES NOT RUSTLED, WEEBS?
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 06, 2018, 08:53:02 PM
Picked this up today, gonna specifically leave the US cover art displayed and use english voice actors. ARE YOUR JIMMIES NOT RUSTLED, WEEBS?

Good sir, this is an English-language original anime (because Squeenix Japan was too cheap to record a Japanese audio track)
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 06, 2018, 08:58:51 PM
:jeanluc
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 06, 2018, 09:47:38 PM
The item creation system is so simple and yet so satisfying. I used 5 pearls to upgrade that MP curative accessory. Went from 1mp per turn to 2mp. I'm weebing out, man.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Switters on September 07, 2018, 10:50:09 AM
Hello. I impulsively bought this game because I'm rich and weak-willed.

I was really disappointed in Ni No Kuni II, mostly due to the combat being easy breezy and boring.

How's the difficulty in this one?
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 07, 2018, 11:06:36 AM
Hello. I impulsively bought this game because I'm rich and weak-willed.

I was really disappointed in Ni No Kuni II, mostly due to the combat being easy breezy and boring.

How's the difficulty in this one?

Pretty easy by default, but you can tweak the difficulty with Draconian Quests. They turn on harder enemies, less XP, other stuff. FYI, they're easy to miss, you have to turn them on during the "Input Name" screen or you're locked out of them. I had no clue when I started the game.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: MMaRsu on September 08, 2018, 01:14:25 AM
Fucking sand blaster is blasting my ass


(http://images7.memedroid.com/images/UPLOADED797/5ab07c85d3c09.jpeg)
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 08, 2018, 08:40:31 AM
I’ve never played a Dragon Quest. Should I get this one?

Part of its charm is its nostalgic for series vets so that will be lost on you. But if youre in the mood for old school JRPG mechanics id go for it.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 08, 2018, 08:55:05 AM
It's just charming in general.  There is a complete lack of unlikable, brooding assholes and forced melodrama which is in a lot of JRPGs. 
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 08, 2018, 10:10:00 AM
6.5ish hours in and my only real complaint is Erik's english voice actor, and even that's more "meh" than "omg stfu"
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 08, 2018, 10:59:43 AM
6.5ish hours in and my only real complaint is Erik's english voice actor, and even that's more "meh" than "omg stfu"

Sometimes he affects this Jersey accent. Its hilarious
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Freyj on September 08, 2018, 11:32:12 AM
My only complaint so far is it’s almost too good.

And you have a hand crafted world with nooks and crannies and most of them are empty?

 :cmonson put a mini medal there or something
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 08, 2018, 11:35:23 AM
To Jack, if youve played and enjoyed Blue Dragon you'll love this game
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 08, 2018, 01:53:35 PM
I love how you can see what stats and parameters change in a piece of equipments description page when upgrading it via the forge. Good way to see if its worth investing in the item.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 08, 2018, 02:11:22 PM
Veronica is amazing. Shes the antithesis of the mentally challenged child in Star Ocean 4.

https://youtu.be/u-oLBkSxrho
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 08, 2018, 02:50:11 PM
Man why the fuck every jrpg gotta have the "oh here's a cute and precocious girl child but ACTUALLY she's far older, tee hee, wink wink nudge nudge, don't feel bad about your pedo instincts my weebs" trope

(https://www.thecoli.com/styles/default/xenforo/smilies/scust.png)
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Freyj on September 08, 2018, 02:50:48 PM
Is the swap equipment mid fight with no penalty a new thing? Haven’t played VIII or IX in forever and can’t remember but it owns to swap around to whatever weapon is best to the situation.

Game got too easy after Gallopolis, Metal slimes everywhere and super farmable area with 12 groups of 4 wizard bros all standing in place around a thing, but I had to grind, gotta ocd farm mats, get +3 crafts on everything...

Still fun but I miss the old DQ cross a bridge and get fuckin’ rekt noob gameplay.

Yes, the Super Strong thing is on, this game would honestly be pure derp without it.

I’m mostly fighting new monsters once and avoiding anything else, still maintaining mostly +2 / +1 and get deaths from time to time. Difficulty seems fine so far if you aren’t grinding.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Gundam on September 08, 2018, 03:10:26 PM
Picked this up today, gonna specifically leave the US cover art displayed and use english voice actors. ARE YOUR JIMMIES NOT RUSTLED, WEEBS?

(https://media.giphy.com/media/3o85xIO33l7RlmLR4I/giphy.gif)

English voice acting + original JP cover art = win.

Question:

Sometimes you notice those little blue ghosts sitting around or walking. Usually close to a treasure. Are they just kinda treasure markers or will I get a quest/ ability 50 hours in that I need to go back and talk to each one of them?

I'm wondering the same thing. I've seen at least two so far and they vanish when you get too close.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 08, 2018, 03:31:33 PM
Apparently those little apparitions come into play down the line

Man why the fuck every jrpg gotta have the "oh here's a cute and precocious girl child but ACTUALLY she's far older, tee hee, wink wink nudge nudge, don't feel bad about your pedo instincts my weebs" trope

(https://www.thecoli.com/styles/default/xenforo/smilies/scust.png)

Let the weeb flow through you :rejoice
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 08, 2018, 05:14:53 PM
Apparently those little apparitions come into play down the line

Man why the fuck every jrpg gotta have the "oh here's a cute and precocious girl child but ACTUALLY she's far older, tee hee, wink wink nudge nudge, don't feel bad about your pedo instincts my weebs" trope

(https://www.thecoli.com/styles/default/xenforo/smilies/scust.png)

Let the weeb flow through you :rejoice

Nah bruh, shit is gross.

This, tho...

(https://i.imgur.com/NxrqU23.jpg)

:phil
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 08, 2018, 05:38:01 PM
Question #2:

How can I change the voice over to Japanese? No option inside the game.

The english is pretty damn amazing (Gemma's, Erik's) - as it was in DQ8 - but I played FF15 with JPN VO and I would like it here as well for the inner weeaboo.
DQ11 doesn't have JP voice acting.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Trent Dole on September 08, 2018, 06:34:42 PM
I'm told there is no Japanese VA, they just dubbed it for the international release.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 08, 2018, 08:04:56 PM
Taking the game slow and steady. Just escaped the dungeon this afternoon, after about 6 hours.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Positive Touch on September 08, 2018, 08:33:24 PM
playing with hard enemies and the first boss smoked me at level 9. will have to dodge less enemies in the future.

this game is so fucking fun, but the overworld theme is a ear grating shitfest and I'd say the composer deserves to go to hell for it but we already know he is so shrug
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Positive Touch on September 09, 2018, 07:25:03 AM
with super hard enemies enabled I'd say the difficulty is about on par with past DQ games
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 09, 2018, 01:09:57 PM
Super hard enemies + the EXP restriction for weaker enemies = a little bit of grinding to get over thr new enemy hump and having to maximize your gear potential at the time. Def feels like classic DQ when those two things are in place.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Freyj on September 09, 2018, 02:11:20 PM
Yeah it’s shitty how “hidden” the draconian options are, but I definitely wouldn’t want to play this without them.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 09, 2018, 04:16:47 PM
Finally killed a metal slime. Def a difficulty spike in Gallopolis.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: MMaRsu on September 09, 2018, 05:31:48 PM
im lvl 15 stuck at the boss in gallapolis
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 09, 2018, 06:15:47 PM
im lvl 15 stuck at the boss in gallapolis

I just beat him at lv17. Hes a pain in the ass. He can be put to sleep to give you some healing time.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Tokyosandblaster on September 09, 2018, 06:28:00 PM
Not understanding the hate with the soundtrack. It's old school as fuck. I'm loving it .Game is a bit on the easy side but I'm having a good time.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Positive Touch on September 09, 2018, 08:04:24 PM
i think it's really mediocre as far as DQ soundtracks go, and the world map song is fucking trash and extremely short to boot.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Fifstar on September 10, 2018, 09:04:22 AM
Not understanding the hate with the soundtrack. It's old school as fuck. I'm loving it .Game is a bit on the easy side but I'm having a good time.

Some people just really loved the DQ VIII soundtrack, so it's disappointing for them. Especially when the recordings already exist.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: demi on September 10, 2018, 09:15:54 AM
Glad its easy, RPGs dont do difficulty scaling well at all, ever
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 10, 2018, 12:24:23 PM
Boomerangs  :delicious
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 10, 2018, 01:28:30 PM
Giant story spoiler:

spoiler (click to show/hide)
World of Ruin 2.0.  :lawd
[close]
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Positive Touch on September 10, 2018, 01:58:43 PM
so does the time run when when this game is in the background? finally got some teammates besides erik and im at almost 20 hours. im not rushing or anything but that seems excessively long.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 10, 2018, 02:36:08 PM
so does the time run when when this game is in the background? finally got some teammates besides erik and im at almost 20 hours. im not rushing or anything but that seems excessively long.

...what level are you? I just passed 20 hours and am at level 22, and am at the point in the game where I have what I believe are all the party members.

Then again I don't tend to wander around in games, so, you know. Diff'rent strokes n all.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Positive Touch on September 10, 2018, 02:56:56 PM
im level 12, just got to the desert town. i wander a lot, but it doesn't feel like it should be THAT much. i dunno.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Switters on September 10, 2018, 03:06:38 PM
I hate Jasper. How do I beat him? I just want to get to the first casino!!
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 10, 2018, 03:47:54 PM
Giant story spoiler:

spoiler (click to show/hide)
World of Ruin 2.0.  :lawd
[close]

It's on the game box... and of course anticipated in a DQ game.

im lvl 15 stuck at the boss in gallapolis

Are you playing with the "hard mode" enabled? Guy was a pushover. I was afraid he would be resurrected and *gasp* he was :rofl

Gondolia looks very weak compared to the other cities :yuck
I got the PC version so there's no box for me.  :wag
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 10, 2018, 06:18:00 PM
I hate Jasper. How do I beat him? I just want to get to the first casino!!

Debuff him with Veronica, buff MC with Sylvando, beat the shit out of him
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 10, 2018, 09:08:18 PM
If any of you are still in the early area and are trying to steal, the robber rabbits in Gondolia have robber gloves that raise your chance to steal and deftness. Comes in handy. Its a rare drop/steal but if you steal from it, then use itemised kill pep power you'll get it 100%
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: bluemax on September 10, 2018, 11:12:05 PM
I hate Jasper. How do I beat him? I just want to get to the first casino!!

In Gondolia? Isn't that a fight you're supposed to lose? I lost it and the story progressed.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: bluemax on September 11, 2018, 02:42:56 AM
Party wiped to a non boss monster in the second half of the game. Probably went to an area a bit early.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 11, 2018, 03:54:18 PM
Sylvando needs to be more gay. Although once you get to his ship and meet his helmsman Dave I guess that's an appropriate level of gay for his character.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 11, 2018, 04:20:20 PM
Sylvando best boy.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 11, 2018, 05:02:24 PM
PC gamer reviewing a jrpg? Ain't nobody gonna take that shit seriously.

Sylvando is a weird collection of disparate shit without an overarching theme. That said, I liked him better than Erik so I subbed Erik out. Sylvando learns the offensive boosting spell and I don't think anyone else does. I kicked him out for Jade, tho, cause Jade.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Positive Touch on September 11, 2018, 05:20:05 PM
i said it before and I'll say it again: stop hiring people who hate jrpgs to review jrpgs
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 11, 2018, 05:45:16 PM
:lol

This game truly is babby's first Dragon Quest

Noooooo they desecrated holy DQ?

:tocry

What mode should I play it on? My parties tend to be underleveled in DQ and I love the item resource manamgement and decision making.

I still haven’t bought it. I worked 9 days in a row. :brazilcry
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Positive Touch on September 11, 2018, 05:49:48 PM
put on strong enemies and no xp from weak enemies. bam normal dq difficulty is restored
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 11, 2018, 05:53:45 PM
Harder enemies, no running from battles, lower level enemies don't give xp. If you hate yourself you can play with no shopping. Now that there are no random battles it's actually really easy to be underlevelled if you avoid most fights.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 11, 2018, 05:59:00 PM
DQ hasn’t had random battles for ten years so I’m used to the no random battle thing making the game overall more challenging which is why I’m surprised at the difficulty change. I don’t see why they’d change it.

I also want to be able to run from battles. Is there a slider? This difficulty system sounds nuts. I’ve never heard of an rpg have difficulty options like this.

Thanks for the suggestions.



Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 11, 2018, 06:34:00 PM
Bravley Default had difficulty options.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Positive Touch on September 11, 2018, 06:35:00 PM
you can run from battles. at the name input screen there are certain challenges options you can turn on for an extra challenge. there's stuff like no shops and no fleeing included. you can disable them (but not reenable) them at a priest, and you get some kind of acknowledgement for completing the game with them.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 11, 2018, 06:51:47 PM
i said it before and I'll say it again: stop hiring people who hate jrpgs to review jrpgs

I mean, I can see why people wouldn't like DQXI, but I also don't care.  :trumps
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 11, 2018, 09:14:16 PM
 
I hate Jasper. How do I beat him? I just want to get to the first casino!!

You prob already beat him but hes highly susceptible to Sap. That plus a Hero that uses big hitting greatsword = bitch went down like a ton of bricks

Also, Serena is a beast at the moment with her +3 Spear
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: TVC15 on September 12, 2018, 12:16:14 AM
Sylvando needs to be more gay. Although once you get to his ship and meet his helmsman Dave I guess that's an appropriate level of gay for his character.

Dude, I just heard him say “sashay.”
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: bluemax on September 12, 2018, 03:54:32 AM
Sylvando needs to be more gay. Although once you get to his ship and meet his helmsman Dave I guess that's an appropriate level of gay for his character.

He definitely gets more gay.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 12, 2018, 06:27:16 AM
If this were a triace game we'd have a scene where its inferred that Sylvando banged the Hero after a night of festivities in some new town
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 12, 2018, 07:31:39 AM
Sylvando needs to be more gay. Although once you get to his ship and meet his helmsman Dave I guess that's an appropriate level of gay for his character.

He definitely gets more gay.
spoiler (click to show/hide)
I just met him in the World of Ruin outside Phnom Nonh and he's fabulous
[close]
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 12, 2018, 11:30:24 AM
Stole a strength ring from some fuckmook rando enemy. Now my hero has two strength rings (+2 and +3) with a legit ass greatsword bringing motherfuckers to critical with a single swing. Plus helicopter swing which hits whole groups along with the MP curative accessory makes it only 1mp to cast.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 12, 2018, 12:46:47 PM
Wow Puerto Valor is stunning at night. The whole place glows from the moonlight.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: TVC15 on September 12, 2018, 04:01:53 PM
Sometimes this game looks like PS2's Dragon Quest 8 in HD, sometimes it looks like PS3's Ni No Kuni, other times it looks like a true PS4 title. However at no point in the game it is a big graphical jump or upgrade over Ni No Kuni. It is obvious that FF15 looks like a next game (PS5) title next to it.

However - it oozes charm.

The archetype DQ 2D monsters being shown in almost pristine, non-polygonal 3D are especially worth praising:

(https://abload.de/img/dragonquestxi_echoesoxvfzx.jpg)

(https://abload.de/img/dragonquestxi_echoesomqiib.jpg)

I think there are aesthetic limitations to this art style. Similar to 1st party Switch games.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: tiesto on September 12, 2018, 05:01:55 PM
6/10 in EDGE :lol

Fuck off, EDGE.

Weird after they gave the game a cover story. What did they say about it? Too traditional?
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 12, 2018, 07:31:50 PM
Just Jackpot'd at the first Casino at the traditional reels during a fucking silver spin 200k coins! Lmao
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 12, 2018, 08:56:13 PM
These quests that make you use a specific pep power on a specific enemy can puff-puff deez nuts.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: TVC15 on September 12, 2018, 09:01:58 PM
Last night a monster puff puffed me against my will. Forced interspecies puff puffing #metoo
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 13, 2018, 01:11:54 AM
Eh I don’t know if a 6 is wrong for this game...
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: bluemax on September 13, 2018, 01:13:05 AM
Boss difficulty is definitely increasing.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 13, 2018, 05:33:10 AM
These quests that make you use a specific pep power on a specific enemy can puff-puff deez nuts.

Apparently you can switch out the pepped character to the benches wjile theyre pepped and wait for the other members to be pepped. They dont lose their pep when subbed out as you try to get the other members pepped up.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: tiesto on September 13, 2018, 04:40:58 PM
6/10 in EDGE :lol

Fuck off, EDGE.

Weird after they gave the game a cover story. What did they say about it? Too traditional?

Some guy skimmed the review:

Quote
They praise its vibrant world and engaging cast, but they also call it old-fashioned, with story reveals that could be guessed by five year olds and quests that lack a meaningfully developed plot and character.

The funny thing is DQIX got a 9 from Edge, meanwhile that's generally considered by fans to be one of the weakest entries in the series, and has some of the least developed characters/weakest vignettes since the Famicom era.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: TVC15 on September 13, 2018, 07:14:39 PM
The terrible music and annoyingly odd controller bindings (start to auto run wtf?) are enough to knock it down to at least a 7 for me. The shitty main character might chop off another pount.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 14, 2018, 03:18:07 AM
I mean I'm not that far into the game, but I'm not seeing whats so special about it. The turn based battle system is bland and pretty boring. So many other jrpgs have far more going on with thier turn based systems. I'm liking the world design, production values, character writing, and so on. But being a big budget jrpg can only go so far when the music is an ear sore and things like dungeons feel lazily designed. It's ok, but I've never understood DQ.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 15, 2018, 12:51:39 PM
Has anyone figured out a good casino strategy other than using the "hot property" slots?
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Freyj on September 15, 2018, 01:22:52 PM
Slayer of the Sands is no fuckin joke on Super Strong Enemies. That crit was a one shot on several of my characters.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 16, 2018, 04:16:57 PM
This is the best game I've played since Breath of the Wild.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 16, 2018, 05:08:57 PM
Halp all I'm doing is playing poker to win all the prizes at the casino because I'm a degenerate
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 16, 2018, 08:03:14 PM
Man the Tenticular is a fucking asshole on hard mode. Dude attacks three sometimes four times. You really have to go into that battle with a goddamn plan, mainly defense buffs, regen, and two heavy hitters whilw two others act as healers buffers. Just killed his ass at lv.29
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: bluemax on September 17, 2018, 04:06:38 AM
Took 3 tries to beat a boss, and I'm not playing with any hard mode settings. The difficulty picks up the further in this game you go. This was also the first boss with the equivalent of Wave of Ice from past games.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 17, 2018, 07:21:13 AM
(https://i.imgur.com/8BcakqI.jpg?1)

lmao
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: MMaRsu on September 17, 2018, 11:41:49 AM
Where did u get that outfit?
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 17, 2018, 12:12:45 PM
Where did u get that outfit?

From Gondolia.

spoiler (click to show/hide)
There's an NPC on the left when you enter the city that offers to sell you a Cat Suit for 10,000G. If you turn him down and walk towards the dock, there's another NPC that offers to sell one to you for 12,000G. If you turn him down, you tell him someone already offered you one for 10,000 and he tells you that's his brother trying to undercut him and he offers it to you for 9800. If you keep going back and forth, you can eventually get one of them down to 1,000. You also have to buy the Cat Suit Hat from the regular armor shop for 1,250.
[close]
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 17, 2018, 08:52:26 PM
The Drasilian Helm and Armor set for the Hero is prettay badass
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 17, 2018, 08:56:27 PM
You guys are getting me excited

and I'm so excited to see people love and embrace DraQu. :tocry

(https://i.imgur.com/2reRCFh.gif)
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 18, 2018, 10:21:15 AM
Casino is easiest shit ever, bruh

1. Buy about 2-300 tokens
2. Find out which 1 token slime quest machine is a hot property
3. Do 100 auto-spins on that machine at 3 tokens a spin
4. Repeat until you're in the low thousands of tokens
5. Play poker at the 10 token table. Always double down until you are getting a decent payout relative to how many tokens you already have. Gradually increase your bets.
6. Profit
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 18, 2018, 10:21:21 AM
Spend exactly 0 minutes 0 seconds in the Casino :P

 :jeanluc
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: MMaRsu on September 18, 2018, 02:02:00 PM
Where did u get that outfit?

From Gondolia.

spoiler (click to show/hide)
There's an NPC on the left when you enter the city that offers to sell you a Cat Suit for 10,000G. If you turn him down and walk towards the dock, there's another NPC that offers to sell one to you for 12,000G. If you turn him down, you tell him someone already offered you one for 10,000 and he tells you that's his brother trying to undercut him and he offers it to you for 9800. If you keep going back and forth, you can eventually get one of them down to 1,000. You also have to buy the Cat Suit Hat from the regular armor shop for 1,250.
[close]



 :leon
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 18, 2018, 02:27:03 PM
What DQ’s have you played borys?
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 18, 2018, 02:58:37 PM
You rightly rate DQVII highly. What are your favorites? Mine are VII3ds, IV, V, and VIII. I really like III and VI too.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 18, 2018, 04:37:26 PM
is there a post-game
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: naff on September 18, 2018, 05:08:59 PM
IGN butt hurt fan level posting from Borys  :lol
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 18, 2018, 06:01:04 PM
Well if this is the best that DQ has to offer....

I'm not going to play any of the other games. The battle system is so boring.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 18, 2018, 07:48:11 PM
Quote
The “second half of FF6, DQ style” results.

WHAT?! Is that a major spoiler?
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: MMaRsu on September 19, 2018, 07:37:04 AM
Hahaha yeah that song FUCKING SUUUUCKS

https://youtu.be/cU1OxBdlFdE

This one is so much better.. but also gets old after awhile. I don't understand why they don't have more overworld themes  :lol

I'm at the docks by the way in Gondolia. I stopped there because I'm getting shit FPS there :(. 60 fps everywhere except Heliodor and Gallopolis, but Gondolia is the worst fps wise..just drops to 30 :(.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 19, 2018, 04:39:17 PM
Don’t worry, it’s probably just a brain tumor
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: bluemax on September 20, 2018, 01:14:48 AM
119 hours of crafting and farming and being OCD and Level 66 and Mordegon is down.  Yes, I beat him on the first try but I nearly died often and needed to replenish MP and use Ygdrassil leaves midfight to save the run.  Couldn't have crafted better gear, could have looked for more king metal slimes in the Fortress of Fear and / or farmed more seeds but... on to Postgame, another 30 or so hours and the other 33 levels.  Or maybe a lot more as I farm more seeds than I need because lol why not.

That was a very satisfying dungeon, with a very well crafted boss fight.  Dat DQ magic - it be here.  Hard mode makes that dungeon just sing.

O.o I'm only level 51 and at the same point. Haven't done the fight yet though. Nor maxed all my gear.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 20, 2018, 08:29:02 PM
(https://i.imgur.com/FpkOK5l.jpg)

u jelly?
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 21, 2018, 07:25:56 AM
No, the real casino.

Got 200,000 tokens and bought the Platinum Powersword and two Platinum Sabers. We bout to eat.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 23, 2018, 10:57:51 AM
https://nintendoeverything.com/dragon-quest-xi-for-switch-is-titled-dragon-quest-xi-s/

If it contains the 3DS exclusive content and the 2D mode, I will rebuy in a heartbeat.   It will also give me an excuse to replay it on the higher difficulty.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: BlueTsunami on September 23, 2018, 02:46:19 PM
The CG at the halfway point gave me the vapors
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 24, 2018, 10:31:55 AM
Played about 10 hours over the weekend (~30 hours total), just finished the quest in Lonalulu.

spoiler (click to show/hide)
https://www.youtube.com/watch?v=4gO7uemm6Yo
 :'(
[close]
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 24, 2018, 11:00:41 AM
Played about 10 hours over the weekend (~30 hours total), just finished the quest in Lonalulu.

spoiler (click to show/hide)
https://www.youtube.com/watch?v=4gO7uemm6Yo
 :'(
[close]

spoiler (click to show/hide)
I know I'm a monster and everything, but Michelle's incessant rhyming so annoyed me that I smiled when she died
[close]
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 24, 2018, 01:12:34 PM
I was a little unprepared for it to go that dark, considering it just let that bumblefuck Vince off the hook.

spoiler (click to show/hide)
Oh boo boo, he was just doing it for the kids, and we rescued everyone so it’s alright. But the game implies that he’s been using the spider jizz to win all his matches, and he’s the returning champion. So what happened to all the people he kidnapped last year? Are they all dead, or have they just been rotting away in the basement for a year, getting their juices sucked out by a gross spider? Also, can you not juice up IN THE RING??
[close]
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: TVC15 on September 24, 2018, 02:36:39 PM
I played a bunch while blackout drunk and zi have no idea what happened.

Halp Boris

Last thing I remember
spoiler (click to show/hide)
I had all 6 orbs and I was walking to some altar in the first forest.

Now, all my party members are gone except my main. The loading text doesn’t sound familiar at all. What happened?
[close]
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: TVC15 on September 24, 2018, 03:12:36 PM
So basically, I missed the best part of the game? Thanks, rum!
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: bork on September 25, 2018, 07:17:07 AM
http://www.siliconera.com/2018/09/24/dragon-quest-xi-mod-replaces-midi-music-with-the-orchestral-overhaul/
http://www.youtube.com/watch?v=_l5HjGBjZIM
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: MMaRsu on September 25, 2018, 12:45:24 PM
YESSS MY PLAYTHROUGH SHALL CONTINUE NOW
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 25, 2018, 01:10:45 PM
www.playstationlifestyle.net/2018/09/25/dragon-quest-11-sales-future-localizations/

Better fork over the dough if you want more DQ, filthy gaijins.  :'(
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: MMaRsu on September 25, 2018, 01:45:45 PM
We all knew that...but honestly I think it sold pretty well considering
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Svejk on September 25, 2018, 02:41:19 PM
I'll buy it.....  if it secures the localization of DQ Builders 2.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 25, 2018, 02:51:19 PM
Do we know how well it's been selling? I hadn't heard anything.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 25, 2018, 03:53:14 PM
Do we know how well it's been selling? I hadn't heard anything.
Steam Spy says between 100k and 200k for the PC version.  Those numbers don't sound amazing, but I don't know what SE's expectations are.  Maybe PS4 owners picked up the slack.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 25, 2018, 03:55:35 PM
Do we know how well it's been selling? I hadn't heard anything.
Steam Spy says between 100k and 200k for the PC version.  Those numbers don't sound amazing, but I don't know what SE's expectations are.  Maybe PS4 owners picked up the slack.

Um. Those numbers are incredible for Dragon Quest. I expect that if the game does 500k it'll be considered a smashing success.

I really want them to remake I-III with UE4.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 25, 2018, 04:18:24 PM
I'm not really surprised honestly. This was probably a big localization solely on Square's hands and then bringing stuff like Builders and Heros was probably just to make way for this.

Though they probably could have marketed and released it better. Not releasing it around Spider-man would have been a start. This game should have come in in July or May. perfect for summer. It's not even because Spiderman is the only game that can sell or something, but it's also really take over the conversation. A solid jrpg would probably get talked about a lot when there's no big game to talk about.

Then again this is the company that thought it was a good idea to put it's decent selling, but not big on hype Tomb Raider game out around a much hyped game. Like they did with the last one. So clearly they don't care.

Though however you slice it, I think DQ is a hard sell in America. I just don't think it has an asthetic or tone people here really want. It's kid friendly medieval fantasy by way of the Japanese. Like good luck with that. People think of Toriyama character designs instant marketability, but DragonBall Z has a clear martial arts asthetic that helps put that. And when it was really pushed here, it was pushed with the over the top action. DragonBall is less popular.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 25, 2018, 04:25:30 PM
I wouldn't say DQ is a hard sell. It just needs to be on the right system for the west. Handhelds weren't that system. Though IX did sell well. It seems the mainline entries do good but the remakes don't. Which is why I want the originals remade.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 25, 2018, 04:29:28 PM
I mean I'm not sure how that says it's not a hardsell. It's been on DS, 3DS, PS2, and now PS4. Some of the most sucsessful consoles in America. If those aren't the right systems what were?

I don't think DQ will ever be that popular in the west and it's really because it's not the kind of game people outside of Japan want.

500K is probably the ceiling and honestly in a world where Nier can push that I'm not impressed.

And I really think it's because this strange Playmobil European fantasy asthetic by way of Japan dosen't appeal to people. Espically now when fantasy has to have an edge to it.

But I guess 9 did well. So maybe the series belongs on handhelds and with Nintendo.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 25, 2018, 04:44:28 PM
DS and 3DS aren't the right systems because they're portable. And the reason XI has eclipsed the DS/3DS remakes it's decidedly *not* portable. Western console gamers are more superficial than Japanese gamers. Many who are playing these now didn't play the games on ds and 3ds because they're portable games.

Quote
I don't think DQ will ever be that popular in the west and it's really because it's not the kind of game people outside of Japan want.

I'm not arguing the game being popular. I'm arguing the game selling well because SE said more DQ will not come if XI doesn't sell well. Popularity literally has nothing to do with this argument. That is a much different metric. But even popular is subjective. You cited Nier Automata which has sold, what 2 million? That's not really that popular. It sold well, but like Persona, it's still niche in a way. It's subsists in a nice area of being cult, but not necessarily popular. I think DQ can pull that off if it's sold 200k on Steam.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 25, 2018, 04:53:10 PM
In any case if it has sold 200k on steam, it must have sold at least 50-100k on PS4, which puts  the number at 300 to possibly 400k, which is pretty fucking amazing for a traditional turn based Japanese RPG. I'm hoping it does much better. :)

That's another flaw in your argument. Nier is an action-rpg. Comparing it to DQ is nonsensical. The obstacle for DQ isn't being medieval or kids friendly, it's that it's a traditional turn-based RPG.

If it does 500k minimum it will have achieved something no one dared dream even a generation ago.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 25, 2018, 04:54:24 PM
I feel like saying western gamers are more superficial sounds a bit weebish. Not like Japanese gamers aren't about other aspects and well Minecraft and Fornite are super popular, but anyway.

Either way 9 did well here, but that was probably due to the time and place and Nintendo marketing. How did 8 do? How have the Heros games done? Maybe not past 500k. I mean Heroes 2 looks great.

And while I'm sure there are plenty of people (such as me) playing because it's now on consoles/PC thanks to yes graphics, but also production values. It has yet to be seen how big that group even it is. Is it going to be as big as Persona 5 and Nier? I doubt it. Will it even get get in the range of how the Yakuza games have been selling on PS4? Maybe? Either way that sounds like to me that Dragon Quest has something that keeps it from getting bigger. And I think at the end of the day it's the subject matter.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 25, 2018, 04:58:38 PM

That's another flaw in your argument. Nier is an action-rpg. Comparing it to DQ is nonsensical. The obstacle for DQ isn't being medieval or kids friendly, it's that it's a traditional turn-based RPG.

Persona 5 has done gangbusters. I dont buy that being a turn based JRPG keeps people away.  Final Fantasy was turn based for a long time with one of the most popular installments being turn based. You'd be lying if aesthetics, subject matter, and presentation did'nt have a huge effect on the success of these games.

The most popular JRPG in the world is turn based and it's upcoming Switch game will also be turn based. And like DQ it probably won't change that much because it is also ingrained in people.

And all those games are far more appealing looking then Dragon Quest.

I doubt say making it an action rpg, but changing nothing else would all of a sudden make it a bigger hit. Why is'nt Tales more successful then?

And if it is action combat being the big appealing how come the Heroes games haven't done great. Heroes 2 is a very good action rpg. No one bought that game.

Quote
If it does 500k minimum it will have achieved something no one dared dream even a generation ago.
I don't think anyone will be impressed with a big budget Japanese game doing 500k. It hasn't been unheard of especially this generation. You want to knock out games because I guess they are more action based, fine but Yakuza, Persona, Xenoblade, and so on have done well this gen. But either way if a game looks appealing and is marketed well people will probably buy it. FF would'nt be popular here if that wasn't true.

Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 25, 2018, 05:11:35 PM
Persona isn't a traditional RPG anymore and hasn't been since 3. It isn't just the fact it's turn-based. It's also that it's traditional. That's the key word. Persona games are more non conventional now. It's a mish mash of date sim and dungeon crawler. A traditional RPG is a very specific thing, and DQ is the definition of it. DQ's adherence to tradition is its greatest limitation in gaining western popularity.

Persona 5 has sold 2.2 million units. That's not really gang busters by the modern definition. Maybe twenty years ago, but in a gaming landscape where GTAV can sell 90 million units that's a mere drop in the ocean. Did it sell well? Yeah. But gang busters? Nah. That's worldwide btw, so those numbers are split between different territories too.

Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 25, 2018, 05:17:30 PM
Well I really doubt being a traditional jrpg is keeping people from playing Dragon Quest since a dating sim meets dungeon crawler can sell well. Two genres extremely unpopular here. Oh and Pokemon being what it is.

I don't even know how it would when the first thing people notice is visuals and presentation.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 25, 2018, 05:18:29 PM
Quote
I feel like saying western gamers are more superficial sounds a bit weebish.

Quote
And while I'm sure there are plenty of people (such as me) playing because it's now on consoles/PC thanks to yes graphics, but also production values.

How is this not superficiality? If it's a game it's a game. Needing it to be on a specific system or needing higher production values rather than focus on the fact it's a game is the very definition of superficiality.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 25, 2018, 05:24:50 PM
I took issue with you specifically pointing out western gamers as being superficial when the most popular games in America aren't really on the high end of production values and presentation. 

If anything it is like Japan where lifestyles and culture have impacted that. Consoles and PC's are more popular here then handhelds for a multitude of reasons with handhelds and mobile games being popular in Japan for a multitude of reasons. It's not such a simple thing as western gamers like graphics over everything which is how that come off.

And I even said I'm not sure thats leading to Dragon Quest being successful here over it's DS counterpoints. I said maybe a few people are noticing it, but I did'nt agree with you're point that it has to be on consoles to be successful here.

Look there's a multitude of reasons and you know what I think it comes down to the idea that Dragon Quest just looks lame.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 25, 2018, 05:33:09 PM
Well I really doubt being a traditional jrpg is keeping people from playing Dragon Quest since a dating sim meets dungeon crawler can sell well. Two genres extremely unpopular here. Oh and Pokemon being what it is.

I don't even know how it would when the first thing people notice is visuals and presentation.

And we have come full circle.

Dragon Quest has been on handhelds since IX. That's about ten years.

Hence...

I wouldn't say DQ is a hard sell. It just needs to be on the right system for the west. Handhelds weren't that system.

Since presentation and visuals are the first thing you will see, why would western console gamers want to play IV-VI ds or IX? They look like blocks.

Which brings us to....

Western console gamers are more superficial than Japanese gamers.

Emphasis on console gamers btw. Handheld and PC gamers are generally more willing to go with bad graphics as long as the game is good.

I'm not sure if you agree or disagree with my premise. Judging a game based on its presentation and graphics is pretty damn superficial.

Dating sims aren't necessarily niche in the west at all. Western gamers are very much about "which character do you want to fuck?" or else Bioware would have went out of business a long time ago. Any person who has interested in the new Persona fans knows that they're mostly full on Waifu Wars. Dungeon crawlers have had a massive turn around since Dark Souls became more popular. Dungeon crawlers are hardly niche when every other game on mobile and steam is some kind of rogue like. Your conclusion for Persona is illogical.

Furthermore, Pokemon has been an exception to the rule for as long as its existed. Until recently, and I could be corrected, the average jrpg sold 200k maximum. Until recently, only FF, Pokemon, and KH were mainstream jrpgs. They were the sole exceptions to the rule. Every other jrpg fought for scraps. This is Jrpg sales 101 and I'm surprised you aren't familiar with it. Bringing up Pokemon makes no sense because it's one of the very few exceptions. And exceptions do not prove a rule.

In any case, it's too early to say about DQ and its popularity in the west until we get sales on XI.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 25, 2018, 05:39:04 PM
The mistake you're making is thinking visuals and presentation just mean highest number of poloygons or something.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 25, 2018, 05:53:04 PM

Quote
And we have come full circle.

Dragon Quest has been on handhelds since IX. That's about ten years.

Hence...
But the most successful installment is on handhelds...

I wouldn't say DQ is a hard sell. It just needs to be on the right system for the west. Handhelds weren't that system.

Quote
Since presentation and visuals are the first thing you will see, why would western console gamers want to play IV-VI ds or IX? They look like blocks.
They would if they looked visually appealing on handhelds.


Which brings us to....

Western console gamers are more superficial than Japanese gamers.

Quote
Emphasis on console gamers btw. Handheld and PC gamers are generally more willing to go with bad graphics as long as the game is good.
The most popular games on consoles are Call of Duty, Minecraft, Fortnite, Sports games, and Rocket League. These are games that sell because of thier gameplay before thier graphics. You are wrong.


Quote
Dating sims aren't necessarily niche in the west at all.
Um fuck yes they are. Those Vita visual novels of which Persona cribs from sell like 1,000 copies if they are lucky.

Quote
Western gamers are very much about "which character do you want to fuck?" or else Bioware would have went out of business a long time ago.
Are you insane? Bioware games aren't solely successful because according to you dating sims are popular. They are popular probably because of thier gameplay and the entire choice driven story. This is a pretty stupid conclusion to draw from the success of Bioware. Waifu wars and dating stuff are all byproducts of these games becoming successful based on thier other strengths.

Quote
Any person who has interested in the new Persona fans knows that they're mostly full on Waifu Wars. Dungeon crawlers have had a massive turn around since Dark Souls became more popular. Dungeon crawlers are hardly niche when every other game on mobile and steam is some kind of rogue like. Your conclusion for Persona is illogical.
Andy person interested in a new Persona knows it's a fucking jrpg. That's it. There's really nothing else to it. Dark Souls games are not sold as dungown crawlers, at least not like the ones Persona cribs from so you're wrong on that. Persona is a jrpg ass fuck series and your point is that somehow it can't be compared to DragonQuest because it mixes in these other things is wrong. It mixes in things that on thier own no one here likes. Visual novel dating things don't do well here. Jrpg dungeon crawlers don't do well here. According to you turn based jrpgs are unappealing. At the end of the day the first thing people will no is it's a JRPG, just like DQ.

Quote
Furthermore, Pokemon has been an exception to the rule for as long as its existed. Until recently, and I could be corrected, the average jrpg sold 200k maximum. Until recently, only FF, Pokemon, and KH were mainstream jrpgs. They were the sole exceptions to the rule. Every other jrpg fought for scraps. This is Jrpg sales 101 and I'm surprised you aren't familiar with it. Bringing up Pokemon makes no sense because it's one of the very few exceptions. And exceptions do not prove a rule.
But that exception dosen't mean anything when we are talking about how the series can sell. Who care's if Pokemon is an exception. It got there thanks to Nintendo. Just like DQ9 was able to sell well thanks to Nintendo marketing.  There have been more jrpgs that have sold well over 200,000. Star Ocean 4, some Tales games, Ni No Kuni, Nier, Valkyria, a few of the Xeno games, and so on. The question is why and how can DQ continue to sell. You seem to think it's limiting because of how it plays. I doubt that.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 25, 2018, 06:04:30 PM
Yeah. Presentation as in, more kid friendly and medieval? Yeah. It has its place and I refuse to accept that a game that looks like this

(https://cdn.wccftech.com/wp-content/uploads/2016/12/dragon-quest-XI20.jpg)

with Akira Toriyama art, the creator of one of the most popular properties to ever come here, has no place in America.

To me it is objectively good looking in its aesthetic. But hey, that's me.

This?

(https://i.ytimg.com/vi/0EQqu8xgxIg/hqdefault.jpg)

I would understand. But not XI.

Especially given one of the famous exceptions you posted about above looks like this.

(https://cdn.vox-cdn.com/thumbor/t82eyZo8gZsDVKKxoffylbD2UB0=/0x0:1920x1080/1200x675/filters:focal(826x348:1132x654)/cdn.vox-cdn.com/uploads/chorus_image/image/59900859/PokC_mon_Let_s_Go__Pikachu__and_Let_s_Go__Eevee__screenshot_2.0.png)

Your conclusion is inherently self defeating.

The real reason DQ hasn't "taken off" in the US is:

1. DQ7 was ugly as bricks and came out on ps1 in a time when everyone was getting used to DC/PS2/GC/XB graphics. Awful timing and took fucking forever combined with the fact it was ugly as sin. I love the game and even I think it has absolutely no aesthetic value.

DQ8 managed to do really well in the west and introduced an entire new generation (aka me) to Dragon Quest. They decided to...

2. Put its sequel on handhelds. Western game enthusiasts are not keen on handhelds like they are in Japan. Handheld games are far more niche and many people who bought and loved VIII didn't show up for the next one or the remakes for that reason.

3. X was an MMO that didn't come out here.

4. Long gaps between games. There wasn't a single DQ released between IV and VII, which was a 9 year gap. And IV itself? It came out on the NES in 1992. FFIV came out that same year on SNES. Between IV and VII other rpg series moved in to capitalize, notably Final Fantasy. Square properties got a dramatic representation on the Super Nintendo, which was the main jrpg system of its day. Not only was DQ's last entry to come out in the US in the 90's a two year old game released on aging hardware, but it skipped out the entire rest of that decade and pretty much the entirety of the ps1 era. Its name brand suffered as a result and they had to rebuild that brand from scratch.

5. DQ continuously has to rebuild its brand in America because of all of these missteps. VII had to rebuild because it was the first entry since 92. VIII had to rebuild because VII was released on aging hardware and looked like vintage shit even at release. IX sold well because of VIII[/i] and the Nintendo marketing. Now XI has to rebuild after 10 years of being on handheld and skipping an entire entry. Therefore, the health of DQ in America isn't just based on XI but also XII if it comes here.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 25, 2018, 06:05:17 PM
Its most successful installment in America is VIII, which was on the ps2.  I won't address the rest because I hate fisking.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Huff on September 25, 2018, 07:01:57 PM
Just fuck each other and take it to dms fuck
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Tasty on September 25, 2018, 07:03:24 PM
Off-topic, re:Pokemon

spoiler (click to show/hide)
I think the Pokemon games for Switch will buck the trend, and the second wave (Gen 8 ) will actually outsell the first (Let's Go.)

Going for the Go tie-in and nostalgia bait is smart, but the franchise is historically biased sales-wise against remakes.
[close]
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 25, 2018, 07:50:27 PM
Just fuck each other and take it to dms fuck

He doesn't like trans :(
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Freyj on September 26, 2018, 10:01:42 AM
Wait you learned nothing through the character builder?
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Mr Gilhaney on September 26, 2018, 10:49:46 AM
http://www.siliconera.com/2018/09/24/dragon-quest-xi-mod-replaces-midi-music-with-the-orchestral-overhaul/
http://www.youtube.com/watch?v=_l5HjGBjZIM

Got this installed and working (finally) and it's full on cummy
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: TVC15 on September 26, 2018, 11:01:20 AM
I watched the big cutscene I missed and I didn’t think it was that big of acdeal. I heard people saying stuff that implied it somehow went further than you’d expect in a DQ game, but I didn’t see anything like that. I was expecting something like

spoiler (click to show/hide)
seeing good people die
[close]

Which would be kinda shocking for a DQ game.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 26, 2018, 11:13:03 AM
What did you do to this thread Himu & Rax... f u c k   y o u.

Beaten the game @ LVL 53 - with no (ZERO) skills learned :) only used 2 Yggdrasil Leaves -  moving into post game.

I've heard that the post game is not really a post game but REAL GAME (main quest) and it makes 33% of the whole game.

JESUS FUCKING CHRIST, another 45 hours to go :(
Post game is short compared to the other two parts.  I've been playing it ~20 hours and I'm basically at the end.

I watched the big cutscene I missed and I didn’t think it was that big of acdeal. I heard people saying stuff that implied it somehow went further than you’d expect in a DQ game, but I didn’t see anything like that. I was expecting something like

spoiler (click to show/hide)
seeing good people die
[close]

Which would be kinda shocking for a DQ game.

Gigantic spoiler ahead:





Seriously you've been warned




spoiler (click to show/hide)
Veronica dies, but act 3 involves time travel fuckery so it's all null and void
[close]
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Freyj on September 26, 2018, 12:23:08 PM
Holy shit Borys...

I get the Pillars level 1 stuff but I can't imagine how much less interesting DQXI would be without any of the skills from the trees.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: demi on September 27, 2018, 09:29:55 AM
You didnt even get the true ending in Suikoden and Breath of Fire. Who cares what you think?
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 27, 2018, 10:25:01 AM
Why aren't yall playing this? Game is incredible.

Shame on you fake JRPG lovers. Dry humping Personas and Niers but disregarding DQ11? Shame on you.

I lack the money. I'm getting it today.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Tasty on September 27, 2018, 10:29:36 AM
Why aren't yall playing this? Game is incredible.

Shame on you fake JRPG lovers. Dry humping Personas and Niers but disregarding DQ11? Shame on you.

Waiting for DQ11S breh.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 27, 2018, 10:43:24 AM
I’ve been playing DQ on handheld either on DS, 3ds, or iPhone for over ten years. I would prefer playing on switch.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 27, 2018, 11:24:34 AM
Finally got that damn key. I'm doing Sniflehiem now.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 27, 2018, 01:57:40 PM
DraQu get.

Fucking car accident set me back. But we here. :rejoice
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Tasty on September 27, 2018, 03:38:17 PM
I'm not into long games lately. :(
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 27, 2018, 03:49:52 PM
Same but DQ is made for taking it slow. It has a “town -> dungeon, town -> dungeon, repeat” formula. And the stories are self contained within vignettes tied to those towns. DQ games tend to not be plot focused, but are about each individual towns “episode” so to speak. Think of it like Star Trek, where each episode might lead to the overall story but is in itself self contained. This allows you to play it at your own pace and do a towns story and then take a break and continue the adventure without forgetting what you’re supposed to be doing.

Genius really.

30 years of perfection distilled.
 :smug
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Joe Molotov on September 27, 2018, 04:22:41 PM
Yeah, you can still get a lot out of DQ11 just playing an hour or so at a time. I’m not in any rush to get through it.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 27, 2018, 04:25:13 PM
I'm about 50 hours in, taking my time.

spoiler (click to show/hide)
Just got done with the monk mountain and got Rab back in my party
[close]
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 27, 2018, 06:20:10 PM
How long is it? Does it get less boring after you get the entire party?
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 27, 2018, 06:26:41 PM
How long is it? Does it get less boring after you get the entire party?

Dude, this game is not for you. That's fine. Play games you like.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 27, 2018, 08:52:44 PM
I want to like it.

Either way it’s on the back burner until I’m done with Tomb Raider and Spider-man. I’m only 15 hours in.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: TVC15 on September 27, 2018, 09:04:47 PM
I'm about 50 hours in, taking my time.

spoiler (click to show/hide)
Just got done with the monk mountain and got Rab back in my party
[close]

When I saw you playing last night, I compared our trophies and we’re basically at the same part..
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 27, 2018, 09:20:04 PM
:hyper
 
DQ IN MY PS4
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 27, 2018, 09:30:19 PM
Holy shit these graphics in a DQ?! IM CUMMING

REMAKE I-IV WITH THIS ENGINE

LET ME CONFIRM WITH CIRCLE BUTTON YOU ASSHOLES.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 27, 2018, 10:15:55 PM
It’s DQ, so I love it. Only problems so far is that the battle system is on the slow side for DQ. It doesn’t seem as slow as DQVIII ps2 but slower than DQVII 3ds, DQIX, and DQVIII 3ds, so a big step back there. Lack of confirm with circle is a nitpick for me but I’m used to playing DQ in that format and I can get used to it. First dungeon was balls but it’s ok. What’s this handholding tutorial dog shit doing in my game? It’s just the tutorial though so it’s fine.

DQ!!
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 27, 2018, 10:18:16 PM
Betting pool for Cindi's inevitable "this is not my DQ" post of disappointment is OPEN, lads.

I have 5 days.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 27, 2018, 10:40:34 PM
Cobblestone is massive. Wow! Nothing tickles the exploration bug like DQ and jumping really adds a new dimension to exploring. I’m surprised how big Cobblestone is. I thought it’d be the same size as DQ8’s first town or even Alexandria but nope. It’s probably the size of Pickham. Pleasant surprise!
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: TVC15 on September 27, 2018, 11:01:09 PM
At least as far as 40ish hours in, jumping is rarely utilized. I consider this a good thing because it feels like a floaty, imprecise jump.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 27, 2018, 11:12:16 PM
Is the luminary Erdrick? Has to be because of the logo on XI being the same DQI’s! :hyper
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 27, 2018, 11:29:33 PM
How do you psyche?

I just got something called a pep up? Where’s the strategic value in that if you can’t control it? So it’s like FFIX’s trances? Are psyches unlocked later?
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 27, 2018, 11:32:33 PM
How do you psyche?

I just got something called a pep up? Where’s the strategic value in that if you can’t control it? So it’s like FFIX’s trances? Are psyches unlocked later?

You can't control when you get pepped up, it's... random is the wrong word but it's a purely background system that you have no visible control over.

Psyche up isn't in the game, pep is.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 27, 2018, 11:46:01 PM
That’s objectively inferior.

Ok so a mole got me and it took a save file? Rather than just take me to the spot I last saved instantly? So I think it autosaved when I chose to pick my last save spot? I lose half my gold of course so I choose to reset. I’d rather not lose my gold and will continue from my last save. But I load up my save and it’s been saved over and losing my gold is permanent? :confused
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 28, 2018, 12:34:35 AM
Erik :rejoice
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 28, 2018, 01:13:42 AM
Why did they change it so that you no longer pick your commands in a rollout and then confirm in battle?

Also when do the tutorials end? Do characters stop pointing out where I’m supposed to do and where I’m supposed to go? I play and love Dragon Quest specifically because it’s not one of those games. The game is also incredibly linear and on rails for a DQ. I was surprised when Erik comes with the boomerang. I like making decisions on what equipment to get and making choices but Erik comes loaded with weapons on him already.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 28, 2018, 01:59:36 AM
Betting pool for Cindi's inevitable "this is not my DQ" post of disappointment is OPEN, lads.

I have 5 days.

I might not say that but if I don’t like this it will be my final jrpg. I relied upon DQ because it was something I could expect to enjoy. If I can’t enjoy DQ then it’s time for me to hang it up. But I promise you that if I don’t like it I’ll just state it and be on my way. I won’t argue for pages like usual.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 28, 2018, 02:03:18 AM
That's some weird complaints... game gives you plenty of choices when it comes to character building.

How are you finding the difficulty so far?

Shit tier babby food.

I’m following people and being told where to go and watching endless cutscenes. In a Dragon Quest. :goty I talked to Segata about it he thought the beginning was fucking balls too so I’m not too worried.

And it’s not a weird complaint. DQ is an rpg series that respects your decision making. If you get a weapon for free before it’s even available in a shop then you aren’t making a choice, you have had that choice handed to you.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 28, 2018, 02:15:51 AM
Betting pool for Cindi's inevitable "this is not my DQ" post of disappointment is OPEN, lads.

I have 5 days.

I might not say that but if I don’t like this it will be my final jrpg. I relied upon DQ because it was something I could expect to enjoy. If I can’t enjoy DQ then it’s time for me to hang it up. But I promise you that if I don’t like it I’ll just state it and be on my way. I won’t argue for pages like usual.

IMO DQ11 is supremely conservative, archaic and a carbon-copy of the DQ formula which is now 30 years old. You cannot find a more DQ game post DQ8 than DQ11 (DQ9 was pretty whack). If suddenly you will find it... not fitting you that means more or less that you have outgrown the whole DQ formula, not only DQ11. DQ11 does not betray any single DQ hallmark. It follow them up to a tee.


Nah.

I learned Japanese specifically to play DQ7 remake. That’s how much I love DQ. I played it on mobile in Japanese and later again in English on 3ds. I replayed VIII on my phone and later on 3ds. I have replayed and beaten 1-VI on my phone. I love the DQ formula and what I’m playing now is not the DQ formula.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: TVC15 on September 28, 2018, 07:42:33 AM
At least the first half is linear, with provided directions for everything. The second half at least so far gives the impression of opening up a bit.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 28, 2018, 10:14:56 AM
At least the first half is linear, with provided directions for everything. The second half at least so far gives the impression of opening up a bit.

:beli

“Best Dragon Quest?” Borys? Really? :lol
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 28, 2018, 10:47:32 AM
I should have bet a day.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 28, 2018, 11:58:53 AM
If you want wide open world games with lots of choice, play wrpgs. I think what you want is that weeaboo shit AND wide open worlds. This is the darkest timeline. You don't get your cake and the option to eat it, ever.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: demi on September 28, 2018, 12:24:56 PM
Yea, we know how true endings work. Unlike you bud
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 28, 2018, 02:18:14 PM
Cindi: I want jrpgs to have mainstream western success

Also Cindi: But not if they're going to do things that will appeal to mainstream western audiences, hur hur hur
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Fifstar on September 28, 2018, 03:48:58 PM
Not sure what is really discussed here but the game being more open world would surely help with western sales.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 28, 2018, 03:50:33 PM
Not sure what is really discussed here but the game being more open world would surely help with western sales.

So would it being less kiddeh but Cindi don't want that.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 28, 2018, 05:01:33 PM
If you want wide open world games with lots of choice, play wrpgs. I think what you want is that weeaboo shit AND wide open worlds. This is the darkest timeline. You don't get your cake and the option to eat it, ever.

Wrong. I don’t really care about open worlds. I never said “lots of choice”, and have no idea what you’re talking about. But Dragon Quest has never been rail roaded or linear like this. It isn’t just the linearity. It’s the lack of respect for the player. Save points out in the middle of the world. Color coded talk icons which tell you who to talk to. Points on the map to tell you where to continue the story next. DQ is an rpg series with an emphasis on adventure. DQVIII at release was heralded for its large world. DQ has a “hey, what’s that? I wanna go there” ethos.

Let’s take the beginning of DQ1.

Where do I go?

(https://i.imgur.com/9heVhaE.jpg)
(https://i.imgur.com/Jq4umvs.png)

You aren’t told where the princess is. You know that the dark lords castle is to the south because of all the poison. You are given a single map and 120 gold. Of that map, we see where we can walk. But where do you go? The game sure as shit doesn’t tell you.

If you’ve played DQ1, you'd know you go from town to town collecting little pieces of information. Oh there’s a cave there, I’ll follow it. You meet an old man who talks about a harp. The people in the town to the west hale from a town with a hero that was a bard so maybe they have it? But we can’t open any doors. People are talking about a town where people sell magic keys that open doors. Let’s investigate this rumor. So you travel deep into a dungeon with nothing but a little gear and a torch, hoping you can survive as the monsters get harder and harder. And then at the end of it, you find the rumored town, buy some  keys, use a chimera wing and buck out of there. Then travel to get the harp and get one of your ancestors fabled weapons.

Or take a shop. At the start you only have 120 gold which is enough for weapons and armor.

(https://i.imgur.com/yIl0QY1.png)

You have a few options here:

1. Buy the weakest and cheapest crap.
2. Get the oaken club and a few herbs and focus on offense.
3. Get leather armor, a bamboo spear, a few herbs and focus on defense.
4. Grind and buy the best shit. The scrub option.

But wait. That doesn’t account the next town. The next time is going to have even more expensive stuff.

So maybe I should I just withhold buying anything here except herbs and travel to the next town? I’ll have more gold by then to buy something good without grinding like a shitty western player. Oh but wait, what if you buy equips here but when you get to the town what if the weapons and armor give just 1-2 stat boosts but cost like 200 gold? Do you grind like a scrub?  Or do you hack it and go with the handicap and just continue to the next town without buying anything? Do you sell your stuff to maybe afford it?

Puzzle solving.

Going off the beaten path to get answers.

Finding and using key information.

Decision making. Key point.

Going on an adventure.
 
Dragon Quest has quest in its name for a reason.

Every DQ is like this. Even the more linear ones like V. Even when DQ is more linear it tends to be brisk. Get in, get out type shit. You’re certainly not going to have endless cutscenes and handholding.

In VIII, in the starting area you are again, given nothing but gold and a map. Some hint where to go but the gloves are off besides that border checkpoint. As you explore you’ll see a tree that’s colored differently than the rest. What’s that? You run to it. You see a house with smoke coming out of it at the top of a nearby mountain. What’s that? You go to it. You go on the opposite door of town and fight monsters much, much stronger than you and you are allowed to do this. Then you finally head to the dungeon, strapped to kick ass. On an adventure and a quest.

So please tell me why in DQXI I’m told I can’t go places because the monsters are stronger? How come when I want to do something out the beaten path like do something in a different order someone stops and tells me NO? How come I’m constantly following people? Why does the game explicitly tell me who to talk to without allowing me to find them myself?  Why am I getting weapons for free without one shred of decision making and I’m not talking about loot found in chests? Why are there camp site save points which entirely rid the basic idea of resource management when you’re given multiple chances to save on the way instead of just once - at the priest? Why is there always someone telling me what to do in a bloody Dragon Quest game? You can chalk it up to it being the beginning of the game but even DQVIII and IX take the gloves off and let you do what you wish pretty much immediately. DQXI’s intro is maybe five hours while lacking the world building of VII which made its long intro charming and worth it.

Here’s recent pics of the game telling me what to do both in game and in story.

(https://i.imgur.com/fWkA5R6.jpg)
(https://i.imgur.com/4UJtPU1.jpg)

There another recent point where they did it again,”let’s do this first.” Fuck you game. It’s time to go to bed. It’s time to go to bed. It’s time to go to bed. Oh. How familiar. It’s a modern jrpg.

Once upon a time Japanese RPGs were a genre about decision making. Not in the long term story way like wrpgs were about, but through the gameplay. I loved Dragon Quest because it still had that spirit and ethos and did so without one shred of shame.

And so far I’m not seeing that in DQXI.

Thinking this is about open worlds and wrpgs makes me think you either might be a tad unfamiliar with DQ or you don’t understand what I’m saying at all.

Maybe it gets better. But the first five hours are unacceptable for a Dragon Quest.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 28, 2018, 05:06:36 PM
(https://i.imgur.com/mKAkaqt.gif)

(other than enough to say your disappointment is the most predictable thing ever, you want everything to be 100% what you want and are incapable of taking 70-80% and calling it a win. also, I played DQ 1-3 [let's not forget how old I am] and also VII and VIII, so no, I'm not a n00b, and yes while the choices made aren't ideal or anything, nothing in life is, and demanding it to be so is a recipe for a disappointing life)
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 28, 2018, 05:11:49 PM
You didn’t read because I’m right and I have taste.

I play Dragon Quest because it’s like coming home after a long day at work.

This game I came home to find the dog shat on the floor and someone robbed me.

Since DQ of all games has decided to ditch what made jrpgs great, this is my final jrpg. I’ll beat it to see the end but this genre is dead to me unless it’s old.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 28, 2018, 05:16:04 PM
You didn’t read because I’m right and I have taste.

I didn't read because you CARE too much. I just don't. "One of my favorite video game series has an installment not to my liking" is apparently an earth shaking event for you (view the Persona 5 freakout) whereas I just keep up with previews and make a judgment- does it look like I'm gonna like it? If yes, I buy it and enjoy it as much as I can. If no (the last two RE games, for instance) I say "huh bummer" and don't buy at launch/full price. If enough people whose taste I trust enjoy it, I'll pick it up down the road and give it a play.

But I'll never write that much about even my favorite game series (Diablo) in one sitting cause I just don't give as much of a shit as you do. I'm not saying one way is more right or wrong, as I don't like judging things on a "good/bad" binary. I will say I'm pretty sure my way is healthier, tho.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 28, 2018, 05:31:18 PM
At the end of the day a modern rpg is probably going to have some degree of hand holding. Be it auto save, frequent save points, and/or guide posts. I’m not into the series so I don’t know how it’s handled, but at least DQ doesn’t have a glowing point or something.

And honestly I don’t know what people mean when they say open world. Do they mean a large open environment or something that allows you to tackle objectives how you chose to. I don’t know, but even Elder Scrolls with its huge vistas is hand holdy. Not like you don’t know where to go when doing the missions in any order. Same is true for all open world games.

All I ask form my rpgs is for the world to feel well realized. Have some nice scale and environments that don’t feel too small and corridorish. FFXII was amazing despite it just being kind of small zones. Still felt like a world brought to scale. So far the environments of DQ to me do a good job of feeling like a well realized world so I’m cool with that. And honestly I like my linear jrpgs because usually I’m a critical path kind of person and that path leads to the actual handcrafted material.

But I’m someone who likes critical pathing shit so I’m not looking for anything that Himu wants. I guess I’m not into puzzle boxes. .
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 28, 2018, 06:51:11 PM
For the record, when I say “I’m right” I only mean in the sense that the game is objectively more cutscene heavy and handhold heavy than previous DQ’s which I can’t see as even remotely debatable. Everything else comes comes down to subjectivity. For example, many hate DQVII’s intro. I love it for the world building, characters, and charm. Likewise, the handholding and lack of respect for the player might not bother the rest of you but for me it's torture in video game form.

I think the rest of you can just tolerate it. Or even in some cases come to embrace it.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Tasty on September 28, 2018, 06:54:56 PM
If you want wide open world games with lots of choice, play wrpgs. I think what you want is that weeaboo shit AND wide open worlds. This is the darkest timeline. You don't get your cake and the option to eat it, ever.

Breath of the Wild :rejoice
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Rahxephon91 on September 28, 2018, 09:16:08 PM
No offense.

It's just the way you word it or word choice sometimes.

"Tolerate".

"Embrace it"

"Not bother"

It just dosen't come off as you really respecting other's opinions or perspectives. Like we all like jrpgs here you know.  It's just sometimes it comes off as you talking down.

Or maybe thats just how I feel. I don't know.

Either way I like jrpgs like Final Fantasy XIII and X. I like being told what to do. I went to get into a game, figure out it's mechanics and execute them with as little downtime as possible. The sense of adventure I get is through the crafted experince the developers laid out.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: tiesto on September 28, 2018, 10:33:43 PM
If you want wide open world games with lots of choice, play wrpgs. I think what you want is that weeaboo shit AND wide open worlds. This is the darkest timeline. You don't get your cake and the option to eat it, ever.

Yeah you do, but it's bitter, acrid, Kawazu-flavored cake.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 29, 2018, 12:38:24 AM
Got to the desert town.

The game actually becomes...a game once you reach Hotto. Now that the pace has slowed down and you’re not constantly being pushed forward, the game is lots more enjoyable.

It helps that it’s utterly beautiful and lived in. Seeing that Toriyama art in HD makes me smile.

(https://i.imgur.com/oItdjQk.jpg)
(https://i.imgur.com/FGSsD9L.jpg)
(https://i.imgur.com/JW2zxwK.jpg)
(https://i.imgur.com/oYgNABm.jpg)

I’m surprised by the lack of vignettes. They seem to be not emphasizing stories of the towns but more on the plot, which is very DQV-ish but so far without as good a hook. For that reason, I’m not enjoying the story because chosen one stories are boring. At least in VIII when you follow Dhoulmagus’ trail they tie vignettes with the plot. Jessica getting over her brothers death is directly tied to finding out Dhoulmagus killed him. But here we have a high priestess whose son was killed and I was expecting to get a good, riveting classic DQ story out and...instead I get “please save my sister.” It’s not really interesting.

But it still has lots of charm up the ass in classic DQ fashion. The people of Hotto speaking on Haiku is fucking incredible. Even better when you hear it voice acted.

(https://i.imgur.com/4Lq2ulo.jpg)

But the game continues to be DQ-lite in the gameplay even as it “opens up”.

Take when you teleport to Hotto area. There’s a priest and a merchant there.

(https://i.imgur.com/0byo3Ry.jpg)

Talk to them and they have zero story reason for being there. They even comment on how no one comes out of that teleport room. So they have no plot reason for being there so it’s obvious they’re there as convenient supply and save spots so people don’t get mad about losing progress even if it makes no sense a priest would be next to a port. But that’s DQXI for you.

I’m playing on normal difficulty with no exp for weaker enemies and it’s been fine but I always am underleveled in DQ and tend to skimp on equipment. What lowers the difficulty isn’t battles but the number of save points.

You’ll find save points on the world map.

(https://i.imgur.com/RuM2VYc.jpg)

Even save points in dungeons which is frankly unthinkable for DQ. I’m pretty sure that thing heals you too.

(https://i.imgur.com/euTGOpv.jpg)

I skipped them because, adventure. But like, fuck you. Grit your teeth and deal with it. One save, one shot, fuck breath. If you can’t save at a priest in town, prepare for the coming adventure and risk going to a dungeon where you may be slaughtered and forced to go back to town then...


(https://i.imgur.com/D0qSwqt.gif)

Fuck you. Play a different RPG. Play an FF where you can save anywhere on the map then. But nope. Obviously, this changes the gameplay dynamic of DQ entirely. Why conserve resources if you can just get free heals? Resource management as a thing doesn’t even exist under those constraints.

Another observation is how damn small the world is compared to previous games. Like most maps are just a straight line. There’s nothing to interact with or explore. There’s no “what’s that?” besides the rare sparkly item.

Comparing it to DQVIII and VII3ds makes it look even more pathetic. What is this, FFXIII?

(https://i.imgur.com/fMYU3rp.jpg)

In VIII you can go everywhere in that pic and you might find something worthwhile.
 
XI is getting better. I like it a bit more now that it has decided to be an actual rpg and not an on an VN. But it’s not Dragon Quest. I’m starting to make peace with that. If I’m going to quit playing new jrpgs I might as well enjoy it for the ride even if it is mediocre and sold out.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 29, 2018, 07:11:50 AM
spoiler (click to show/hide)
https://i.imgur.com/nIaykyA.jpg
[close]

While you guys were arguing, I was playing the game and loved (nearly) every moment of it.  :patel

Best RPG I've played in lord knows how long and the best game I've played since Breath of the Wild.

(https://i.imgur.com/OcsngMK.jpg)
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: archie4208 on September 29, 2018, 07:52:36 AM
Between 75 and 80.  Even then he was a hard motherfucker and I am scared to see how difficult he would be on Draconian. 

There is a gimmick you can do to force spawn metal slimes (check the Google Docs link for this GameFAQs post (https://gamefaqs.gamespot.com/boards/179347-dragon-quest-xi-echoes-of-an-elusive-age/76985698)) that will get you 3-4 levels per battle, but it takes a bit to set up (save your Pep Pips and Pep Pops).
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 29, 2018, 11:08:43 AM
I bought a game to play DQ.

I bought a chicken sandwich and got a hamburger.

This game breaks several DQ rules that have been in place for decades. Sorry they trigger you but nothing I’ve said is wrong. You just don’t care. What you like about DQ is obviously different than what I like about it. That’s fine. But don’t tell me I bought something just to find flaws. That’s distinguished mentally-challenged.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Nobody on September 29, 2018, 11:19:38 AM
9 hours in and I'm in love
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Human Snorenado on September 29, 2018, 01:12:25 PM
I bought a game to play DQ.

I bought a chicken sandwich and got a hamburger.

This game breaks several DQ rules that have been in place for decades. Sorry they trigger you but nothing I’ve said is wrong. You just don’t care. What you like about DQ is obviously different than what I like about it. That’s fine. But don’t tell me I bought something just to find flaws. That’s distinguished mentally-challenged.

Hmm...

Quote
you want everything to be 100% what you want and are incapable of taking 70-80% and calling it a win

:yeshrug
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 29, 2018, 01:53:10 PM
Gallopolis is great and lgbt inclusive. Getting puff puffs from daddy, meeting Sylvando who is DQ’s first gay character I think, and a crossbow man who knows something in his life is missing - a crossbow boy. Thumbs up for being inclusive. :heartbeat
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Fifstar on September 29, 2018, 03:13:11 PM
Cindy, which mobile DQ would you recommend? I've beaten VIII twice on PS2 so that s out of the question. I'm thinking DQ V...
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 29, 2018, 03:42:37 PM
Cindy, which mobile DQ would you recommend? I've beaten VIII twice on PS2 so that s out of the question. I'm thinking DQ V...

Depends on what you want.

Want old school awesome with the gloves off that you can beat in a day? DQ1.

Want an epic story of how multiple individuals from faraway lands all meet up to find the hero to destroy the big bad? IV.

Want a plot focused romp about a boy that becomes a man, a husband, a father, and a king? V.

Want vignettes and class based stuff? VI.
 
II and III are great but I don’t recommend them for beginners. If you are going to play III do I-III as it’s a tightly connected trilogy.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on September 29, 2018, 07:54:53 PM
Glopolis done. Pretty good vignette. Always a big fan of the coward vignettes and think they’ve managed to top DQVI’s here. Good shit. The world is still a tube and there were two save points on the way to the boss but it’s finally starting to feel like a Dragon Quest. Sylvando owns.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Himu on October 01, 2018, 12:13:48 AM
Ship gotten. 17 hours. Level 17.

That was a good session of Dragon Questin’.

The drag race reference from Sylvando and his pink gimp partner gave me life.

The dungeon of Gondolia had a nice balance. Trekking through the swamps and then through the cave, it was long and an adventure. When I got to the save point, it felt earned, for the first time in the game. It felt very SMT3/DDS-esque for me.

The story remains weak, but the characters (or at least, Veronica and Sylvando) carry it. Need more vignettes, less cliche plot. Plot was never DQ’s strength anyways besides IV and V. Plot is an FF thing.

The recycled music is disappointing. Both the happy town theme from VIII and IV’s Sea Breeze for the ship theme. This is the second game in the row (well, discounting X but I haven’t played it) to reuse Sea Breeze. First in IX and now in XI. It’s a classic theme but it’s so sad Sugiyama doesn’t have it in him anymore at his age to make a full soundtrack without recycling music. I was kind of looking forward to a new ship song with this being likely Sugiyama’s last DQ. But hearing Sea Breeze in HD isn’t too bad either...

Now that I’ve got the ship, the game begins. Time to check every location and collect mini medals and go on an adventure. Fuck yes.

Good shit.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Fifstar on October 01, 2018, 08:46:59 AM
Cindy, which mobile DQ would you recommend? I've beaten VIII twice on PS2 so that s out of the question. I'm thinking DQ V...

Depends on what you want.

Want old school awesome with the gloves off that you can beat in a day? DQ1.

Want an epic story of how multiple individuals from faraway lands all meet up to find the hero to destroy the big bad? IV.

Want a plot focused romp about a boy that becomes a man, a husband, a father, and a king? V.

Want vignettes and class based stuff? VI.
 
II and III are great but I don’t recommend them for beginners. If you are going to play III do I-III as it’s a tightly connected trilogy.

I've actually played and beaten I also.

Went with V.

Was ready to return it after the controls annoyed me but couldn't because... I already bought it 1 year ago and also returned it back then  :lol. Or it was becuase I already tried the cloud saving option.
Anyway I gave the game a better chance after that and actually started to really enjoy it. 3 hours in now and actually the controls work pretty well now.
Title: Re: Dragon Quest XI
Post by: Human Snorenado on October 01, 2018, 10:11:15 AM
Psst, hey Borys...

...Tatsunaga is much less hard to beat if you spend character points on Dragon Slash like a sane person

(also rolling with Hero/Sylvando both duel wielding +3 dragonsbanes helps)
Title: Re: Dragon Quest XI
Post by: Himu on October 01, 2018, 10:34:41 AM
Idk what to do with my party skill wise.

I like having nice balance, so I’m not big on characters sharing similar skills. Right now I’m making each character distinct with their own strengths. For instance I’m miffed Sylvando is good with the sword in-story because I’ve been teaching my hero swords. Now I can’t because Sylvando has a story reason for swords.

Right now I’m leaning on:

Hero - greatswords, luminary
Erik - knives, boomerangs, thievery
Veronica - whips, heavy staves, might magic
Serena - staves, Lances, whatever her unique skill pool is...most boring character so far
Sylvando - swords, sword master, jester skills

I think too many characters share too many skills. It’s a nit pick but I love how in VIII, only Jessica can use staves and wands. Only Yangus can use clubs and axes.

So my skill sheet isn’t set in stone because for instance it looks like green clothed waifu uses lances maybe? And I’ve got Serena using lances. So when I get the full party I’m going to respec. Thank fuck that’s an option. It wasn’t in VIII so XInhas that going for it.
Title: Re: Dragon Quest XI
Post by: Human Snorenado on October 01, 2018, 11:37:19 AM
re: skills/weapons

Yes Serena can use lances but they don't give her a modifier on magical mending which tbh is like 75% of why you'd have her in your party. Maybe flavor wise you'd prefer lances but from a simple min/max perspective it makes zero sense to use those over wands for her, same with using whips with Veronica instead of heavy wands, anything but heavy wands with Rab, etc.

With the other characters you have less of a funneled choice, so you can figure out who's gonna use swords, whips, daggers, etc between Hero, Sylvando, and Erik as you prefer. You can also spec into dual wielding vs. one hand and shield with a lot of those guys. Although...

spoiler (click to show/hide)
Hero's ultimate story weapon is a one handed sword, so speccing into greatswords will end up counter productive. But, you can always just refund the points and respec later into the story once that becomes an issue.
[close]
Title: Re: Dragon Quest XI
Post by: Himu on October 01, 2018, 12:13:23 PM
Can Sylvando use two handed swords?
Title: Re: Dragon Quest XI
Post by: Human Snorenado on October 01, 2018, 12:25:11 PM
Can Sylvando use two handed swords?

No, only Hero and someone that you get about 1/3 to 1/2 of the way through the game. Sylvando can use 1h swords, daggers, and whips.
Title: Re: Dragon Quest XI
Post by: Himu on October 01, 2018, 12:53:16 PM
Ah the green clothed waifu I expect.
Title: Re: Dragon Quest XI
Post by: MMaRsu on October 01, 2018, 03:05:36 PM
Yall spoiling team members now Borys :(
Title: Re: Dragon Quest XI
Post by: MMaRsu on October 01, 2018, 03:06:24 PM
Ohh no a bunny suit, how fucking sexualized!! THIS GAME IS FUCKING GROSS NOW BAH
Title: Re: Dragon Quest XI
Post by: remy on October 01, 2018, 09:41:01 PM
I just watched my gf play through the bunny girl side quest and not only was she a.) super chuffed that jade can wear a bunny suit b.) the sidequest such a fucking non event it seems insane to even get tilted over it due to it being gross exploitation of women or whatever, to begin with
Title: Re: Dragon Quest XI
Post by: Fifstar on October 04, 2018, 09:58:57 AM
Will play in 2050 when lazy SquareEnix get of their ass and release the switch version  :-*.
Title: Re: Dragon Quest XI
Post by: tiesto on October 04, 2018, 10:08:39 AM
Want to get through Octopath and Alliance Alive first so I can devote my 100% attention to this.
Title: Re: Dragon Quest XI
Post by: paprikastaude on October 06, 2018, 09:37:26 AM
Should've made a 30 hour game instead of stretching it with repeating content - but alas, gotta have those 100 hours box checked these days.
Title: Re: Dragon Quest XI
Post by: Rufus on October 06, 2018, 12:28:57 PM
Ok since this thread is dead anyway some real talk why this game sucks:

- you are basically replaying the same game 3 times. Same maps, same dungeons 3 times over (Act 1, Act 2, Act 3). Kinda awful.... lazy devs anyone?
- each monster has 3 different color swaps: Normal, Malicious, Vicious. LAZY DEVS.
- true last boss design sucks. It basically looks like this:

(https://abload.de/img/teletubisie9qdk7.jpg)

- Toriyama can't draw villains for shit. The only good villain design in this game is the "last" boss (not really the last boss....) but he looks like Dhoulmagus from DQ8 anyway so...... LAZY DEVS!
- game is easy as shit
- music sucks-ass. Which is weird as I've read that 90% of the music is from old DQ games... LAZY DEVS?
- MIDI music in 2018... no comment. LAZY-ASS KOICHI SUGIYAMA.
- the true ending and post-game basically invalidates everything you did in the first 80 hours. It paints the main protagonist in an awful, shitty way... what about his "friends"?!?!?
- no trophy/ achievement for "hard mode"
9.5/10

Should've made a 30 hour game instead of stretching it with repeating content - but alas, gotta have those 100 hours box checked these days.
Some people do demand this, I'm sure, but I also think the higher ups there think it dissuades trade-ins. Though I don't know how severely they're overestimating people's need to finish their games.

AssCreed Odyssey appears to be bloated as well, but it also has harsh level requirements on story missions. They also sell a permanent XP booster for 10$, so their motives are more clear. :doge
Title: Re: Dragon Quest XI
Post by: archie4208 on October 06, 2018, 01:15:11 PM
Act 2 felt like a good continuation.

Act 3 was obviously tacked on so I won't defend that.
Title: Re: Dragon Quest XI
Post by: Huff on October 07, 2018, 11:15:50 AM
i got sucked in the destiny grind. this is for after
Title: Re: Dragon Quest XI
Post by: BlueTsunami on October 08, 2018, 01:51:05 PM
Just beat it. A lot of the final boss battles had me on the ropes but I came back. Had to utilize my full bench of characters switching the out dead, switching out those with no more MP. Its been a very long time since an RPG made me work to that extent. Fortunately I geared up every character with all the resources I had right before the final battle. This was on Hard Mode. Very satisfying.
Title: Re: Dragon Quest XI
Post by: BlueTsunami on October 12, 2018, 09:18:45 PM
I need to just go beat the game but I want all the accolades.  I can't get all the accolades because jackpot in roulette and a royal slime flush are pure dumb luck and take forever.  Wah.

With the roulette i just went all in on a specific number (17) and all in on odds and black. Basically everything that would get me a payout if it hit anything related to 17 that kept the bets going. Eventually I hit the jackpot and 17.
Title: Re: Dragon Quest XI
Post by: Himu on October 18, 2018, 03:22:02 PM
Kinda getting bored with it.

Bloated mess. Easily the worst Dragon Quest. DQ has never bored me before.
Title: Re: Dragon Quest XI
Post by: Trurl on October 20, 2018, 08:59:50 PM
God I love this game.
Quote from: Cindi Mayweather
Kinda getting bored with it.

Bloated mess. Easily the worst Dragon Quest. DQ has never bored me before.
This is NeoGAF
Title: Re: Dragon Quest XI
Post by: Freyj on October 21, 2018, 01:32:35 AM
Nearing the end of Act 2. 70 odd hours. Really enjoying this. Not sure how far I’ll want to push postgame on super strong enemies.

Erik with 2x Falcon Blade +3s, Divide, Oomphle, San is an insane amount of damage for Act 2.
Title: Re: Dragon Quest XI
Post by: Freyj on October 22, 2018, 01:05:33 AM
Final boss is really kicking my ass at ~53 on super strong enemies. Really wish they'd let you swap between that as there's no achievement for it or anything because I'd like to just turn it off at this point but I'm not sure how much / how difficult the postgame is.

Really it's coming down to how lucky I get with landing debuffs. Too many strings of missed Sap / Blunt and I fall behind on the Damage Race. Absolutely ridiculous that Sap, etc. aren't 100% hit on Super Strong IMO.
Title: Re: Dragon Quest XI
Post by: Mr. Nobody on October 22, 2018, 01:39:33 PM
Finished Act 2. I had my doubts in the beginning but it did
spoiler (click to show/hide)
FF6 better than FF6
[close]
. Excellent game until the "choice" of "Act 3" which I won't even bother with any time soon.
Title: Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
Post by: Mr. Nobody on October 22, 2018, 01:50:47 PM
Gonig back a few pages in here

Got to the desert town.

The game actually becomes...a game once you reach Hotto. Now that the pace has slowed down and you’re not constantly being pushed forward, the game is lots more enjoyable.

All that before you reached the 2nd town?  :dead
Title: Re: Dragon Quest XI
Post by: Himu on October 22, 2018, 02:57:19 PM
Hotto was the third or fourth town. And yes, its pacing is dreadful.
Title: Re: Dragon Quest XI
Post by: Freyj on October 22, 2018, 05:32:13 PM
Just finished "Act 2" on super strong which brings me to...

Excellent game until the "choice" of "Act 3" which I won't even bother with any time soon.

Yep. Fuck this.

spoiler (click to show/hide)
I just spent hours perfecting builds and levels and setups to finish the game only for everyone but the Hero to be reset to Act 1? Fuck off. The ending was fine, Veronica should've stayed dead and the postgame content should've just been DQ3 nostalgia.

Why did we even bother killing Mordegon if we're just gonna say oh well nevermind fuck all that let's reset time to bring out friend back to life?
[close]
Title: Re: Dragon Quest XI
Post by: Mr. Nobody on October 22, 2018, 10:01:11 PM
Just finished "Act 2" on super strong which brings me to...

Excellent game until the "choice" of "Act 3" which I won't even bother with any time soon.

Yep. Fuck this.

spoiler (click to show/hide)
I just spent hours perfecting builds and levels and setups to finish the game only for everyone but the Hero to be reset to Act 1? Fuck off. The ending was fine, Veronica should've stayed dead and the postgame content should've just been DQ3 nostalgia.

Why did we even bother killing Mordegon if we're just gonna say oh well nevermind fuck all that let's reset time to bring out friend back to life?
[close]

Incredibly undermining on multiple fronts. I might give it a shot whenever I finish up with RDR2 and the RE2 Remake but I'm making no promises.
Title: Re: Dragon Quest XI
Post by: Freyj on October 23, 2018, 05:26:09 PM
So it seems. Stand by Act 3 being garbo.
Title: Re: Dragon Quest XI
Post by: Freyj on October 23, 2018, 11:20:16 PM
Reached the end of the first "trial", still on super strong.

Yeah, I'm probably done here. Whether I can kill the boss in 25 turns or less is completely RNG at this point and rather narrow RNG at that. The only way to reduce that RNG is to power level via Hallelujah / Electro Light and I'm just not sure I care enough to do that. If these were new bosses that didn't have bullshit turn requirements maybe I'd be more inclined to put up with the grind, but the third cycle of reused assets, dungeons, enemies and the absolute dumpster fire that's Act 3's narrative is enough for me to call it a day.

Act 1 starts a little too slow, but hey it's a JRPG and it shares a series sibling with Dragon Quest VII. 75% of Act 1 and almost all of Act 2 are wonderful Dragon Questing. I'd rather Act 3 not exist as it is.

Would be awfully nice if they'd use the DQXI base to remaster I-III, VIII, IX even. With the Switch version around the corner, I'd think those would have legs for years ala the DS / 3DS Dragon Quests.
Title: Re: Dragon Quest XI
Post by: tiesto on October 24, 2018, 08:28:42 PM
I'm guessing 9 will be the next to go on the remixing block... it'll be interesting to see what happens with all those grottos and multiplayer hooks.
Title: Re: Dragon Quest XI
Post by: Himu on October 24, 2018, 10:00:12 PM
IX is likely to happen because the multiplayer is now inacessible.

http://www.pushsquare.com/news/2018/10/dragon_quest_xi_more_than_doubles_series_record_in_the_united_states?fbclid=IwAR1Wctbox1IPcYmHnB7k16hb_duDh6M0jKWKYm2tUOwGSXqX5Nrt5kAh3Nk

Looks like DQ did it. Horray. *waves little slime flag*
Title: Re: Dragon Quest XI
Post by: HardcoreRetro on October 25, 2018, 05:53:43 AM
*reads about filler content*

More like Drag-on Quest, am I right!?

Got em.
Title: Re: Dragon Quest XI
Post by: Himu on October 25, 2018, 12:24:21 PM
Dragon Quest games are momentuous occasions. There have been five DQ games in the past 20 years - one per generation/system.

DQXII is not anywhere close to production nor will it be. They’ll continue to make side games ike Builders II and hopefully remakes with XI’s assets. But that’s it. Maybe a DQ Monsters game or a new DQ Mystery Dungeon.
Title: Re: Dragon Quest XI
Post by: Himu on October 25, 2018, 01:20:12 PM
Will probably be a four year wait minimum. Maybe even longer because Sugiyama might be replaced or die.
Title: Re: Dragon Quest XI
Post by: Tasty on October 26, 2018, 10:34:47 AM
https://kotaku.com/politician-made-anti-lgbtq-comments-on-dragon-quest-com-1827885043

Sugiyama sounds like a lovely person. :goty
Title: Re: Dragon Quest XI
Post by: Himu on October 26, 2018, 02:27:31 PM
That’s nothing. He denies the Rape of Nanking and other Japanese war crimes never happened. Very bad man. Beautiful music (not in XI unfortunately) but not a good man. As one certain said, it’s best to separate artist from the art with him. He’s just a giant piece of shit in general.
Title: Re: Dragon Quest XI
Post by: Rahxephon91 on January 15, 2019, 03:19:06 AM
About to get Jade and the Old Man party members. Liking the game quite a bit now. All this talk about the 3rd Act being bad kind of sucks though. Is it grindy?
Title: Re: Dragon Quest XI
Post by: tiesto on January 15, 2019, 11:06:10 AM
Just got to the postgame... any good grinding spots or strategies?
Title: Re: Dragon Quest XI
Post by: Human Snorenado on January 15, 2019, 04:20:51 PM
Just got to the postgame... any good grinding spots or strategies?

Grind monies (steal Devilry Drinkers from Hooper Doopers in the First Forest Whale Way Station, they sell for 30k each) then buy pep pops for 200k in your home village after you fully rebuild it.

Then do this:

https://www.youtube.com/watch?v=hnXzhYsd4EI
Title: Re: Dragon Quest XI
Post by: Fifstar on November 15, 2019, 04:14:38 AM
Been playing the Switch version the last couple of weeks. Great game so far, about 20 hours in.

Graphics wise it's a bit of a mixed bag. Some scenes look great like when you have mainly close shots of the chars, while some of the outdoor sections look like ass. Also the aliasing on the background when the games uses dof is really bad.
Title: Re: Dragon Quest XI
Post by: archnemesis on November 15, 2019, 05:16:20 AM
I'm also about 20 hours into this. Overall I prefer the Switch version, but exploration works better in the PS4 version. It was a lot easier to identify chests on a 46" screen with less aliasing.
Title: Re: Dragon Quest XI
Post by: Himu on November 15, 2019, 03:31:44 PM
Did you beat the game, Himu?


I haven't beaten it. It remains the only DQ I haven't beaten.

Considering checking out the Switch version. I tried the Switch demo and still resent the game. I will get the Switch version to support, as it's Dragon Quest, but I've accepted that it's the first DQ I simply do not like. I'm happy for the games success but if this is DQ's future I think it's best for me to abandon ship.
Title: Re: Dragon Quest XI
Post by: Fifstar on November 15, 2019, 04:26:47 PM
What did you not like about XI? It's essentially just VIII in HD, no?
Title: Re: Dragon Quest XI
Post by: Himu on November 15, 2019, 04:38:55 PM
Hardly.

Watch the beginning to VIII on this longplay.

https://youtu.be/ZXft9do42KQ

How long is the intro sequence? 10 minutes? Cutscenes gets to the point and are short. There's not much riff raff talking. You have to find your destination and find that the fortune teller tossed his crystal ball in a cave. Where is that cave? You have to find it. You don't have some loser thief breathing down your neck constantly yapping, with constant cutscenes every step. The game lets you figure things out for yourself where to go.

Dragon Quest in the past had an exploration focus. In DQVII when you get to a village and it's deserted there is not a single cutscene. It lets you sit and marinate in the possibilities of what happened to create a mystery. Dragon Quest told stories by showing rather than telling.

Quite possibly the famous example being this:

https://youtu.be/AlMDlXnJ_5c

In DQXI you have a world that a literal train track. Gone is freedom from past entries. Replaced with constant talking, cutscenes, some character that won't shut the FUCK up (Erik).

Despite being a ps2 game VIII's world is far more open and broad.

I highly suggest playing the first hour of VIII and then XI to see what I mean.

One major reason I love DQ is because it was the anti thesis to every other modern jrpg. During a time when more and more jrpg developers thought a good game was shoving as much cutscenes in your face as possible, DQ said fuck that. Let's keep it old school and had minimal cutscenes. This makes FF tacos mad because for years they shat on DQ for having not having overbearing cutscenes and therefore this of course meant "DQ doesn't have story".

DQXI spits on all that and makes DQ and goes with the crowd, completely killing every reason I love it.

I'm glad it's popular but it's a trash tier DQ game.