THE BORE

General => Video Game Bored => Topic started by: Wrath2X on August 12, 2017, 03:09:06 AM

Title: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Wrath2X on August 12, 2017, 03:09:06 AM
https://www.youtube.com/watch?v=zA9zwpMj_8A

Three days, brehs. Unless you're on PC, then you'll have to wait till the 29th.

Also it leaked. Some 8ch dude streamed the game and was absolutely horrible at it. But we got some info and all that really matters is we know the stages now, spoiler tagged just in case one of you actually cares about being spoiled on a Sonic game:

spoiler (click to show/hide)
Green Hill (from Sonic 1)
Chemical Plant (from Sonic 2)
Studiopolis (new zone)
Flying Battery (from Sonic & Knuckles)
Press Garden (new zone)
Stardust Speedway (from Sonic CD)
Hydrocity (from Sonic 3)
Mirage Saloon (new zone)
Oil Ocean (from Sonic 2)
Lava Reef (from Sonic & Knuckles)
Metallic Madness (from Sonic CD)
Titanic Monarch (new zone)

A possible other zone if you get all the emeralds, or as some fanboys speculate as much
[close]
Title: Re: Sonic Mania thread
Post by: Himu on August 12, 2017, 03:11:43 AM
Recycling old sonic levels. Sounds like a sonic game!
Title: Re: Sonic Mania thread
Post by: a slime appears on August 12, 2017, 09:06:25 AM
Wow, has it really been 23 years since the last Sonic game? Talk about a retro revival.
Title: Re: Sonic Mania thread
Post by: Great Rumbler on August 12, 2017, 09:43:11 AM
Probably the most hyped I've been for a Sonic since I was in grade school.
Title: Re: Sonic Mania thread
Post by: Positive Touch on August 12, 2017, 11:33:12 AM
THIS GAME BETTER BE GREAT I SWEAR TO FUCKING GOD
Title: Re: Sonic Mania thread
Post by: Tasty on August 12, 2017, 02:09:59 PM
It's really a shame Sonic 4 stole that name because this looks like it deserves it a fuckton more.

Getting on launch day despite not loving the original games. Hope this does the trick for me cause the spritework looks great and I just want to support the idea in general. :)
Title: Re: Sonic Mania thread
Post by: Himu on August 12, 2017, 03:20:59 PM
Gotta admit, the opening animation is great and gave me chills. Sonic was my boy when I was growing up as Genesis head, and I was a massive fan as a kid. Unfortunately, I think the games are shit now, but 10 year old Icey would have creamed from that intro.
Title: Re: Sonic Mania thread
Post by: Great Rumbler on August 12, 2017, 05:29:22 PM
Unfortunately, I think the games are shit now

So does everyone, that's why Sega has handed this off to somebody that actually knows what they're doing.
Title: Re: Sonic Mania thread
Post by: Coax on August 12, 2017, 09:13:56 PM
Have to say, seeing a classic-style Sonic on Nintendo portable hardware shaped like this feels unusual, as the last time I played Sonic was on the Sega Game Gear.

(http://i.imgur.com/TDP8V1t.jpg)
Title: Re: Sonic Mania thread
Post by: bork on August 12, 2017, 09:51:14 PM
It's been literally decades since I've looked forward to a new SANIC but here we go!  The game looks great.
Title: Re: Sonic Mania thread
Post by: Himu on August 12, 2017, 10:02:46 PM
Unfortunately, I think the games are shit now

So does everyone, that's why Sega has handed this off to somebody that actually knows what they're doing.

I replayed Sonic 1-3 and knuckles last year and think they're shit too. I'm of the mindset that "Sonic was never good" now. :yeshrug Great nostalgic intro though.
Title: Re: Sonic Mania thread
Post by: AdmiralViscen on August 12, 2017, 10:13:22 PM
60% of Sonic Unleashed is good, Sonic Colors is solid, Sonic Generations is good
Title: Re: Sonic Mania thread
Post by: Great Rumbler on August 12, 2017, 10:46:00 PM
Unfortunately, I think the games are shit now

So does everyone, that's why Sega has handed this off to somebody that actually knows what they're doing.

I replayed Sonic 1-3 and knuckles last year and think they're shit too. I'm of the mindset that "Sonic was never good" now. :yeshrug

Can't agree with that at all.
Title: Re: Sonic Mania thread
Post by: Positive Touch on August 12, 2017, 10:50:46 PM
Unfortunately, I think the games are shit now

So does everyone, that's why Sega has handed this off to somebody that actually knows what they're doing.

I replayed Sonic 1-3 and knuckles last year and think they're shit too. I'm of the mindset that "Sonic was never good" now. :yeshrug Great nostalgic intro though.

Jesus fuckin Christ himu
Title: Re: Sonic Mania thread
Post by: Himu on August 12, 2017, 11:21:34 PM
Haha, okay. I know you don't mean it and you're just mad by what I said so I take no offense.
Title: Re: Sonic Mania thread
Post by: Himu on August 12, 2017, 11:29:09 PM
Unfortunately, I think the games are shit now

So does everyone, that's why Sega has handed this off to somebody that actually knows what they're doing.

I replayed Sonic 1-3 and knuckles last year and think they're shit too. I'm of the mindset that "Sonic was never good" now. :yeshrug

Can't agree with that at all.

Sonic 2 was prolly my favorite game as a kid next to SFII. Played it as last year, think I died once? Game has bad design all over the place. I still got it and know every every corner, but wow, it's just not a good game to me anymore. Same for 1. 1 is terrible to me now. 3 and Knuckles aren't good but they're definitely approaching decent.

Saw Sonic Mania footage and it looks like the same thing. I'm not gonna stink up the thread though. Sonic fans will be Sonic fans and looks like they have good reason to enjoy this one because it looks like an actual Genesis Sonic game in terms of design for better or worse (in my case, worse).
Title: Re: Sonic Mania thread
Post by: Great Rumbler on August 14, 2017, 10:21:03 AM
No Michael Jackson this time, though. :(
Title: Re: Sonic Mania thread
Post by: Himu on August 14, 2017, 11:04:58 AM
Who is doing the music? Does anyone know?
Title: Re: Sonic Mania thread
Post by: Positive Touch on August 14, 2017, 11:13:44 AM
someone named Tee Lopes is doing the music
Title: Re: Sonic Mania thread
Post by: Great Rumbler on August 14, 2017, 12:47:50 PM
https://www.youtube.com/watch?v=jV4WrCW-5Lw
Title: Re: Sonic Mania thread
Post by: fistfulofmetal on August 14, 2017, 01:21:18 PM
I bought that vinyl >.>
Title: Re: Sonic Mania thread
Post by: seagrams hotsauce on August 14, 2017, 04:49:58 PM
it got dunkeys seal of approval

https://www.youtube.com/watch?v=uwTejwu4oaw
Title: Re: Sonic Mania thread
Post by: Brehvolution on August 14, 2017, 04:58:37 PM
(http://i.imgur.com/naEi7a6.jpg)
Title: Re: Sonic Mania thread
Post by: Tasty on August 14, 2017, 05:12:54 PM
Fascism and racism?

(http://vignette3.wikia.nocookie.net/deathbattlefanon/images/b/b5/Thats-no-good.gif/revision/latest?cb=20150810211249)
Title: Re: Sonic Mania thread
Post by: Joe Molotov on August 14, 2017, 07:12:11 PM
They just wanna have sex with Big the Cat.
Title: Re: Sonic Mania thread
Post by: tiesto on August 14, 2017, 07:36:43 PM
someone named Tee Lopes is doing the music

Sounds like the name of a long-lost 80's freestyle artist.
Title: Re: Sonic Mania thread
Post by: Positive Touch on August 14, 2017, 10:08:36 PM
so if i get this on psn, can i pre-install it? what time would it go live? never preordered from them before.
Title: Re: Sonic Mania thread
Post by: Positive Touch on August 14, 2017, 10:26:34 PM
FUCK MAN I WANNA PLAY IT NOW
Title: Re: Sonic Mania thread
Post by: Positive Touch on August 15, 2017, 08:17:48 AM
welp i fell asleep on the floor in front of my computer. looks like i'll have to wait til after work to play this :/
Title: Re: Sonic Mania thread
Post by: archie4208 on August 15, 2017, 08:37:47 AM
One of the bosses
spoiler (click to show/hide)
has you playing fucking Puyo Puyo
[close]

GOTY
Title: Re: Sonic Mania thread
Post by: MMaRsu on August 15, 2017, 08:46:38 AM
Grew up with the classic sonic games, this is about as good as it gets. Holy shit we finally have a great Sonic game again!

I am loving this.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on August 15, 2017, 10:07:39 AM
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK IT'S SO GOOD!!  SONNIKKU~   
:uguu

Takes you back to the days when Sonic games weren't shit.  Please fire Sonic Team and replace them with these devs.  SEGA PLS.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Human Snorenado on August 15, 2017, 10:24:01 AM
Himu: "In retrospect, Sonic was never good."

Also Himu: "Shenmue is still awesome."
 
:iface
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Let's Cyber on August 15, 2017, 01:24:13 PM
WTF, this is actually legit? I might need to pick this up.

That level list looks awesome but it is missing my favorite
spoiler (click to show/hide)
No Casino Night Zone  :fbm
[close]
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: MMaRsu on August 15, 2017, 01:43:04 PM
WTF, this is actually legit? I might need to pick this up.

That level list looks awesome but it is missing my favorite
spoiler (click to show/hide)
No Casino Night Zone  :fbm
[close]

Its REALLY great. On par with classic sonic Genesis style.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 15, 2017, 02:49:25 PM
Happy for everyone loving the new Sonic. Unfortunately I wouldn't and that makes me sad but it is what it is.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 15, 2017, 03:09:22 PM
I'm not doing a drive by. :lol I'm legitimately happy for the Sonic fanbase that there's a good Sonic game.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on August 15, 2017, 03:44:58 PM
Bought on Switch via my browser at work. Had $28 eShop credit apparently. :leon

Nintendo finally getting with the times :rejoice
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 15, 2017, 05:28:02 PM
Is it just the first zone or are the bonus stages way too frequent?

What do the coins do from the globe stages do?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: MMaRsu on August 15, 2017, 05:32:53 PM
Happy for everyone loving the new Sonic. Unfortunately I wouldn't and that makes me sad but it is what it is.


You don't enjoy the classic 2D games either then?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 15, 2017, 05:38:48 PM
Can we talk about the game instead of making this a deconstruction of Himu's hatred of the franchise?



The medals unlock extra moves and cheats. I got the super peel out from SCD for getting three or four medals.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 15, 2017, 05:48:36 PM
What do the coins do from the globe stages do?

Add to your time.

No I mean the reward you get at the end of the stages from Sonic 3 where you run along the globe and collect all the blue orbs. It's cheats and moves.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 15, 2017, 07:17:14 PM
I did great at the bonus levels in the first zone but got torched in the second. Also had some questionable crush deaths but that may have been the same in the original.

Holy shit at that boss lol. Don't get spoiled on this game.

What is the power up that makes your coin counter blue?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on August 15, 2017, 07:26:10 PM
Happy for everyone loving the new Sonic. Unfortunately I wouldn't and that makes me sad but it is what it is.

It's kinda ridiculous to just write it off, especially when the game actually does some new things and isn't structured in exactly the same way as the previous games were.  It's a different team of people who developed this and it shows.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 15, 2017, 07:28:21 PM
That's the bubble.

Got the game to see how it is. I was a sonic fan too long and waited forever for a good sonic to not check it out.

So far it's meeting expectations. It's a Sonic game and I find it very boring. The bonus stages with the Sonic CD esque stages are really bad and control awful. It has fun level gimmicks but doesn't take full advantage of them. On the flip side I really like how it messes with player expectation if you're a vet. That's neat but not enough to carry the game. Presentation is excellent. Really like what they did with Chemical Plant Act 2, though. That was always one of my favorites and they made it even better.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 15, 2017, 07:45:11 PM
Viscen, I was wrong. The blue ring indicator its own thing.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 15, 2017, 07:48:30 PM
It's definitely different, but I don't know what it does. Does it make your rings huge when hit or does that happen when you have a lot anyway?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 15, 2017, 07:58:47 PM
Yeah so it's easier to amass more rings if you get hit
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: benjipwns on August 15, 2017, 08:19:40 PM
i gotta admit that this is making me realize it's been five years since we had a new sonic racing :-\

with sumo digital spending their time now working on snake pass, crackdown 3 and dead island 2
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 15, 2017, 08:30:17 PM
So far:

Green Hill - not bad, not good. Standard Green Hill with a spin. Loved seeing the remix of Green Hill Act 3 (original) on Act 2. I tested it to see if it was the same. Did my hidden low route I liked when I was a kid, and yup. It was the same. Then I went to higher ground. Excellent art design here.

Chemical Plant - so far the star of the show. Act 2 is great.

Studiopolis - I hate casino stages and this is no different. Boring.

Flying Battery - I've always found this stage to be among the worst in Sonic 3 and Knuckles. It's plodding, drawn out, and boring. Mania does nothing to fix this defecation. Sandopolis would have been the better pick but then they had to make their own sand stage.

Press Garden - it's ok. Not a fan of the gimmick.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on August 15, 2017, 08:31:16 PM
i gotta admit that this is making me realize it's been five years since we had a new sonic racing :-\

with sumo digital spending their time now working on snake pass, crackdown 3 and dead island 2

Yeah.   :'(  Loved those games.  Much better than Mario Kart.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 15, 2017, 08:37:58 PM
How do I get emeralds in the bonus stages? I got to Mach 3 and nothing came after that except a bonus? ???
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on August 15, 2017, 08:39:46 PM
How do I get emeralds in the bonus stages? I got to Mach 3 and nothing came after that except a bonus? ???

The Sonic CD style ones?  You just catch the robot.  ???
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Joe Molotov on August 15, 2017, 09:06:45 PM
Dr. Robotnik is pretty bad at Puyo Puyo.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Trent Dole on August 15, 2017, 10:30:00 PM
i gotta admit that this is making me realize it's been five years since we had a new sonic racing :-\

with sumo digital spending their time now working on snake pass, crackdown 3 and dead island 2

Yeah.   :'(  Loved those games.  Much better than Mario Kart.
It's definitely time for a new one of them since it's a new console generation. I figure some year when they don't have a mainline sonic happening it'll show up at e3, hopefully next years.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 15, 2017, 11:11:10 PM
FUUUUUUUUUUUUUUUCK THIS GAME IS SO FUNNNNN

like god damn they perfectly nailed the level design of the old games. im spazzing out like a little kid omggggggg
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 15, 2017, 11:51:12 PM
also whoever bought the soundtrack: SMART MOVE
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on August 16, 2017, 12:48:40 AM
What are you supposed to do with Studiopolis' first boss? Nothing hurts the flying guys and the missiles kill you.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 01:29:39 AM
Hit the blue missile. Shit design like most of the game.

I really, really need to play a fighting game after playing this. I need release. Why do I buy into gamer hype? I hate games that aren't fighting games. This game does nothing to fix the core problems with Sonic's design, such as how awful rings are for instance and how much the levels rely on watching and mini cutscenes as Sonic spirals through shit very, very fast. They have managed to keep the style over substance of the Genesis Sonic's to a tee and they should be proud.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: MMaRsu on August 16, 2017, 03:23:45 AM
Can we talk about the game instead of making this a deconstruction of Himu's hatred of the franchise?



The medals unlock extra moves and cheats. I got the super peel out from SCD for getting three or four medals.

Eh I had no idea that apparantly Himu hates the franchise lol.

But yeah, this game is off the charts. The music and level design is bloody amazing, and the physics feel right.

I'm up to the oil zone boss, but got killed a few times.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 16, 2017, 09:07:56 AM
https://www.polygon.com/2017/8/15/16153764/sonic-mania-easter-egg-sonic-birthday-party-livestream

i was wondering why they included such an annoying noise lol
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: fistfulofmetal on August 16, 2017, 09:18:04 AM
Hit the blue missile. Shit design like most of the game.

I really, really need to play a fighting game after playing this. I need release. Why do I buy into gamer hype? I hate games that aren't fighting games. This game does nothing to fix the core problems with Sonic's design, such as how awful rings are for instance and how much the levels rely on watching and mini cutscenes as Sonic spirals through shit very, very fast. They have managed to keep the style over substance of the Genesis Sonic's to a tee and they should be proud.

by the way, this was was pitched and sold as "More Old Sonic" so expecting it to solve or change the core mechanics of Sonic is not you buying into gamer hype, it's you not paying attention to why the hype was there in the first place.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on August 16, 2017, 09:57:14 AM
I'd really appreciate a way to ball up in mid-air so I don't get hit by random enemies when the game basically does a "I'm gonna play myself" sequence.

Or a way to stop momentum and strike the ground like the Rush games/post-Unleashed games had. Just some finer degrees of control would be nice.

(I'm not asking for the homing attack, which I think would feel out of place here.)
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Let's Cyber on August 16, 2017, 12:36:03 PM
I was disappointed in there being no casino zone as I always associated those with Sonic, but Studiopolis has stuff that fill that void nicely.
I bought the game

You are correct. Studiopolis is great.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 12:57:40 PM
Hit the blue missile. Shit design like most of the game.

I really, really need to play a fighting game after playing this. I need release. Why do I buy into gamer hype? I hate games that aren't fighting games. This game does nothing to fix the core problems with Sonic's design, such as how awful rings are for instance and how much the levels rely on watching and mini cutscenes as Sonic spirals through shit very, very fast. They have managed to keep the style over substance of the Genesis Sonic's to a tee and they should be proud.

by the way, this was was pitched and sold as "More Old Sonic" so expecting it to solve or change the core mechanics of Sonic is not you buying into gamer hype, it's you not paying attention to why the hype was there in the first place.


I already knew it was pitched as "old Sonic". By gamer hype I mean me giving it a chance to begin with.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 16, 2017, 12:59:15 PM
you shouldn't be blind buying anything anymore now that twitch is right there. save your money.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 01:01:09 PM
I'd really appreciate a way to ball up in mid-air so I don't get hit by random enemies when the game basically does a "I'm gonna play myself" sequence.

Or a way to stop momentum and strike the ground like the Rush games/post-Unleashed games had. Just some finer degrees of control would be nice.

(I'm not asking for the homing attack, which I think would feel out of place here.)

In old Sonic you stay in ball form after you watch the "look at how much substance these games have" sequence. Ball form gives you protection. Before you go in a loop, do a spin. Maybe you're coming out of ball form? I don't know. And then usually you bounce on the enemies to get to higher ground.

you shouldn't be blind buying anything anymore now that twitch is right there. save your money.

I've already seen gameplay videos. Looked like standard Sonic. But people saying,"OMG best sonic since Genesis" made me feel like I should get it only because I've waited for a true sequel to Sonic and Knuckles for over 20 years.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Joe Molotov on August 16, 2017, 01:05:46 PM
You just said the old Genesis Sonics were bad tho. ???
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 01:09:13 PM
Exactly. It was twenty bucks and people said to give it a shot and I like to be informed before I talk shit.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: TakingBackSunday on August 16, 2017, 02:08:02 PM
I don't really like sonic games but this is pretty fun
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Joe Molotov on August 16, 2017, 02:31:20 PM
F Knuckles, Sonic Only forever. :lawd
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 16, 2017, 02:52:48 PM
uh excuse me there are 8 save slots so you can have one save for each character with and with out the chaos emeralds :weeb
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on August 16, 2017, 03:37:08 PM
F Knuckles, Sonic Only forever. :lawd

Sonic & Tails forever :lawd

Sonic 2 was my fave of the original trilogy.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 16, 2017, 04:38:57 PM
Mods, can we please merge these duplicate threads?

http://www.thebore.com/forum/index.php?topic=45047.0
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 16, 2017, 04:44:18 PM
Too late, might as well merge them now
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Great Rumbler on August 16, 2017, 05:19:46 PM
Got to play some of the Switch version today and it's just fantastic. The best of the original Sonic trilogy [and a little Sonic CD, too, I suppose], but with much smoother and more responsive controls. 2017 just keep delivering.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 16, 2017, 05:45:05 PM
I'm loving it (up to 4th zone) but the pace seems kind of off to me. Not only are the levels gigantic, there are too many bonus stages that each take too long to complete. On future playthroughs I'm gonna have to skip all of them.

Surprised they didn't do a bootleg Sonic 2 bonus stage.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Raist on August 16, 2017, 05:55:41 PM
with sumo digital spending their time now working on snake pass, crackdown 3 and dead island 2

So about that...

Quote
Microsoft is delaying the release of Crackdown 3 from Nov. 7, 2017 to spring 2018, the company confirmed to Polygon today.

https://www.polygon.com/2017/8/16/16158068/crackdown-3-delayed-xbox-one-windows-pc-microsoft


I'd say chance of it being shitcanned are now at 50%
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 07:02:27 PM
stardust speedway is great. surprising as sonic cd is dog shit.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 07:09:12 PM
I never had a Sega CD as a kid so I missed out. I got it on PC from Office Depot and tried it, excited to play it. Game sucked and has the worst flaws of Sonic amalgamated into one awful package. From the time gimmick that makes no sense, to the level design. Really bad game whose only good point is that it gave us our queen Amy Rose. I'd probably like Mania more if I could play as Amy. Love her hammer style.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 07:18:30 PM
I really like Stardust Speedway. It's my type of Sonic level: slower with lots of hazards. I'm looking forward to Oil Ocean, which is great, and the fire stage. Genesis Sonic stages are always great in my book.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on August 16, 2017, 07:20:53 PM
Oil Ocean can eat a dick.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 07:25:38 PM
Oil ocean is the shit. The best sonic stages are slow and full of hazards. It is known.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 07:31:38 PM
Ok. The stardust speedway boss made me turned my emotions on. That boss fight made me smile. That was classic Sonic. What a great stage.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 16, 2017, 07:32:19 PM
i got sonic cd for christmas and was pissed because i beat the damn thing before we even went over to my grandparents' for lunch. the level design was clumsy with a ton of shit that juggled you around or stopped your momentum, and the time gimmick (that they used to advertise the game as having 63 stages GTFO) was completely pointless because it was hard to initiate and barely changed anything. they even had the nerve to drop tails. i was so mad and confused years later when the internet tried saying it was the best sonic  >:(
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 07:34:52 PM
CD came out before 2 didn't it?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 16, 2017, 07:36:41 PM
nope; came out between 2 and 3
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 16, 2017, 07:43:56 PM
If I remember correctly it and 2 were being developed at the same time. 2 was headed by Yuji Naka in San Francisco with a team of Japanese and American devs, while CD was done in Japan by Oshima.

It's why CD's spindash looks off and the sprite is from the first Sonic, plus why it didn't have Tails. They're both basically sequels to the first done by one of the creator's each, with both having their own ideas of where Sonic should go.

I guess we can say Naka had the right idea, and Oshima didn't.

I think it's cool to see both of the interpretations exist together, even if it jarring to go between them. In any other case one of the projects would be shitcanned.

I played Sonic CD for the first time on the 360 and I loved it. Though I basically ignored the time mechanic which was too annoying to trigger. I just played straight through as if it was a normal Sonic game and had a lot of fun.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on August 16, 2017, 07:44:14 PM
#NeverNaka
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Great Rumbler on August 16, 2017, 07:54:29 PM
I think it's cool to see both of the interpretations exist together, even if it jarring to go between them. In any other case one of the projects would be shitcanned.

It was at one point just going to be a port of Sonic 2, but Sonic 2 sold poorly in Japan so the team reworked it into its own thing.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on August 16, 2017, 07:58:37 PM
I think it's cool to see both of the interpretations exist together, even if it jarring to go between them. In any other case one of the projects would be shitcanned.

It was at one point just going to be a port of Sonic 2, but Sonic 2 sold poorly in Japan so the team reworked it into its own thing.

Japan didn't like the addition of a clearly-sexualized underaged character? :thinking
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 08:47:49 PM
Game has far too many chase bosses. Kinda boring.

Couple more stages and this nightmare will be over.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on August 16, 2017, 09:32:52 PM
I think it's cool to see both of the interpretations exist together, even if it jarring to go between them. In any other case one of the projects would be shitcanned.

It was at one point just going to be a port of Sonic 2, but Sonic 2 sold poorly in Japan so the team reworked it into its own thing.

Was that it?  I heard that the two games are the way they are because Yuji Naka got pissed off at Sega Japan and went to Sega USA to work on Sonic 2.  The people left at SOJ then made Sonic CD.  So weird that the two branches actually had something of a 'hate' for each other.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 09:33:48 PM
I hadn't played Oil Ocean. I was talking about Sonic 2 version. The Mania version of Oil Ocean isn't as fun to me compared to the one in 2 but the fire stuff is cool.

Stardust Speedway remains the best stage so far. Everything has been downhill from there. Much like S3&K, Mania overstays its welcome and I'm really getting bored. I might not finish this. One good stage does not a good game make.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 09:37:11 PM
Yuji Naka is overrated and credited to things he had nothing to do with. Dude had a handsome face so he was dubbed the face of Sega but dude was a fucking douche canoe. His best contributions were programming. He was a talented programmer, but the only game he actually designed himself was Chu Chu Rocket and Ivy the Kiwi. Dude is attributed to directing several titles he was merely producer for.

Naka is Inafune status. :poop
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on August 16, 2017, 09:43:31 PM
He wasn't the designer on Chu Chu Rocket.

He is credited as the designer on Girl's Garden and Ivy The Kiwi?.  Looks like he did all the programming stuff in the 80s and 90s and then became a producer.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on August 16, 2017, 09:45:49 PM
Also, programming was his thing and he was damn fucking good at it. 
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 16, 2017, 09:50:41 PM
He was good at it but like Inafune he is often described as the "creator" of many series he didn't actually create. He was a pretty face and talented programmer combined with top tier asshole. Nothing more. Yuji Naka was often described as the creator of Sonic for example. Classic case of Inafune-ism. Lel.

He directed Chu Chu Rocket.

Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Trent Dole on August 17, 2017, 05:59:42 AM
https://www.youtube.com/watch?v=6aMXeXhO4eI
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: TakingBackSunday on August 17, 2017, 12:18:00 PM
the internet was a mistake
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: TVC15 on August 17, 2017, 12:24:28 PM
Sonic Spinball was the best Sonic game, similar to how Metroid Pinball was the best Metroid game and Pokemon Pinball the best Pokemon game.

Please tell me there's a Spinball inspired minigame.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 17, 2017, 03:30:58 PM
Not a fan of Stardust Speedway. I fell through the floor at the giant ring in the first stage (I'm pretty sure it was a glitch and not a gap), too visually noisy, the second act is the shortest in the game, and the boss the longest.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: BobFromPikeCreek on August 17, 2017, 04:04:58 PM
Game looks sick, and I'll definitely get it on PC, but did they really just double down on the 3d orb collecting bonus stages from s&k? I always thought the sonic 2 runner stages were way better.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on August 17, 2017, 04:29:12 PM
Game looks sick, and I'll definitely get it on PC, but did they really just double down on the 3d orb collecting bonus stages from s&k? I always thought the sonic 2 runner stages were way better.

It has Sonic CD style bonus stages and the Sonic 3 orb stages.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: thisismyusername on August 17, 2017, 04:35:31 PM
Game looks sick, and I'll definitely get it on PC, but did they really just double down on the 3d orb collecting bonus stages from s&k? I always thought the sonic 2 runner stages were way better.

It has Sonic CD style bonus stages and the Sonic 3 orb stages.

Sonic 3's wasn't that bad. But fuuuuuuuuuuck Sonic CD's special stages.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: tiesto on August 17, 2017, 09:44:13 PM
Also, programming was his thing and he was damn fucking good at it.

Yeah, Phantasy Star 3D mazes were impressive as fuck back in the day. That game was on another level considering it released a week after FF1 in Japan.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 17, 2017, 10:23:29 PM
Holy shit at the boss of zone 7 act 1
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Sho Nuff on August 18, 2017, 01:46:48 AM
THIS
FUCKIN
GAME

:bow Christian Whitehead :bow2
:bow Headcannon :bow2
:bow Pagoda West Games :bow2

It's like I'm being pinned down by Sega and they're force feeding me more Sega
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Coax on August 18, 2017, 04:19:23 AM
That second track  👌

Still weighing whether a purely nostalgia purchase is worth it on PC, mostly because I bought Freedom Planet like a year ago for similar reasons and never ended up playing it. I think it was because the progression through the levels in that game didn't seem to have much clarity from videos I saw, it was like, where is the player meant to be headed? Sonic looks a bit more linear I guess.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: MMaRsu on August 18, 2017, 01:03:11 PM
Mirage saloon is amazing indeed, great for biking and going fast lol.

Finishing this this weekend.. finally I can play without worrying about getting up early lol.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Let's Cyber on August 18, 2017, 02:42:21 PM
Can you cheese the levels?

I remember playing Chemical Zone as Knuckles in Sonic 2 and you could basically climb and glide over the entire thing. It was awesome.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: tiesto on August 18, 2017, 07:13:01 PM
I jumped in last night, only played Green Hill so far but gonna play some more tonite when my friend gets here. Seems good so far!
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: archie4208 on August 19, 2017, 08:17:34 AM
I'm like halfway done with my second run and it's still awesome.

:bow Finding new paths :bow2
:bow The sense of self improvement :bow2
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 23, 2017, 09:41:59 AM
the only knock is give against it is that it recycles a lot of material. otherwise it's far and away the best sonic. it's amazing how much fun they packed into every level.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: fistfulofmetal on August 23, 2017, 10:13:14 AM
I got to the first Airship level and keep fucking dying.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 23, 2017, 12:51:56 PM
part of me was a little disappointed they didn't reference knuckles chaotix
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 23, 2017, 02:05:55 PM
Aren't some of the Chaotix dudes in this game? In the desert level maybe?

Is the blue coin box from Chaotix?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 23, 2017, 02:31:11 PM
yeah i know the levels in kc are unsalvagable trash but i was hoping for a joke about the crane or something.

in other news i found out that the steam version of sonic adventures doesn't have the fucking game gear games in it. since kega doesn't work with windows 10 what's a good Sega emulator I can use?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: a slime appears on August 23, 2017, 03:13:03 PM
the only knock is give against it is that it recycles a lot of material. otherwise it's far and away the best sonic. it's amazing how much fun they packed into every level.

Yeah, the same. Even then it's super hard to knock it on that since the second act always builds on the first and I needed a refresher course on the original levels anyways since I hadn't played sonic in well over 20 years.

I'm not even much of a Sonic fan but this is a must-buy for retro fanatics. Game absolutely nails it.

spoiler (click to show/hide)
I secretly hope they disband the current Sonic Team and just call these guys the new Sonic Team.
[close]
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 23, 2017, 03:15:59 PM
Still haven't beaten this. Forgot about it. I'm sure it still sucks.

The best thing about the game, that no one has mentioned yet, is that it has that blue fade in just like on the Genesis when it transitions to another screen. I love that attention to detail. Feels just like a Genesis game.  :heartbeat
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: TakingBackSunday on August 23, 2017, 03:24:39 PM
oh fucking hell himu
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on August 23, 2017, 03:42:34 PM
I'm not even much of a Sonic fan but this is a must-buy for retro fanatics. Game absolutely nails it.

This is where I'm at. I don't care for Sonic 99% of the time but this game feels magical.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 23, 2017, 03:44:06 PM
I think you guys are buying into the hype of "first good Sonic game since Genesis". Give it a year and see how well it ages. The core mechanics of Sonic are still broken.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on August 23, 2017, 03:48:51 PM
I think you guys are buying into the hype of "first good Sonic game since Genesis". Give it a year and see how well it ages. The core mechanics of Sonic are still broken.

But I already think the original trilogy is average and I still don't really know the optimal way to play Sonic. 🤔

Even if I think the core mechanics are wonky, Mania is still a very inventive 2D platformer with gorgeous sprite work and great music. :obama
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 23, 2017, 03:53:48 PM
The optimal way to play Sonic is by replaying it. The first run you take it slow, see where traps are, make notes. You don't get too heavy with the speed. Then you beat it and replay it, and do it again. But play it with more style as you know the game now. Maybe this time try to stay in upper levels. As a rule, lower routes tend to be easier and upper routes tend to be harder. So a good way of progression is to start first runs on low routes and on replays work your way up until you can do the entire stage with speed and stay on the upper route.

The problem is that this isn't very satisfying. Not like, say, a Mega Man game. Going through a Mega Man game with a no hit run is satisfying. Going through a Mega Man game with a p-shooter only run is satisfying. But Sonic... The games are basically arcade style platformers, but the problem is that there are many arcade style platformers (Rainbow Islands, Elevator Action;etc) that are better and require much more skill than Sonic. Sonic's favorite snack is graham crackers and celery with peanut butter.

Of course, some people like to collect emeralds and go Super Sonic so they can blaze through the stages mindlessly.

I'm not sure how Mania is inventive? It's the same as Sonic 3 and Knuckles but with Saturn graphics. But you would be correct in that style is what Sonic does best.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: a slime appears on August 23, 2017, 04:26:02 PM
Or maybe don't play it like it's a science project and just have fun?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 23, 2017, 04:26:20 PM
you don't have to memorize a route to enjoy a sonic game wtf. the fun in sonic is that there are always options. sometimes you can stop and go explore; sometimes you have to catch it right away or the opportunity's gone. but there's always an item just over there, or an alternate pathway. and since the game focuses on speed, everything is designed in a way to push you forward. you'll never have backtrack after exploring a secret path or get stuck wondering where the "right" path to the exit is. it's freeform in a way that keeps it from ever being dull or repetitive. that's a big part of what makes the games so fun.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Great Rumbler on August 23, 2017, 04:38:35 PM
Lots of people still go back and play the original Sonic games, so it's not like this all just blind nostalgia making people overlook stuff that's actually bad.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: archie4208 on August 23, 2017, 06:27:42 PM
I've never been a huge Sonic mark and I'd put Mania on my GOTY list.  Take that as you will.  :yeshrug
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: seagrams hotsauce on August 23, 2017, 06:31:28 PM
Himu, why did you buy a game that you knew you would hate?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 23, 2017, 06:51:43 PM
yeah i know the levels in kc are unsalvagable trash but i was hoping for a joke about the crane or something.

in other news i found out that the steam version of sonic adventures doesn't have the fucking game gear games in it. since kega doesn't work with windows 10 what's a good Sega emulator I can use?

Wait, does Sonic Adventure include the Game Gear games in some other format? I didn't think they were ever re-released.

PS Tails Adventure is the mother fucking shit
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 23, 2017, 07:56:47 PM
the Gamecube version of sonic adventure dx has all 12 game gear sonics included as unlockables, including the 2 that were never translated originally. always wanted to get it bc i loved the first 3 sonic games on gg, even tho the first two were balls-out hard.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 23, 2017, 08:34:09 PM
skeet skeet
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 23, 2017, 10:19:53 PM
the Gamecube version of sonic adventure dx has all 12 game gear sonics included as unlockables, including the 2 that were never translated originally. always wanted to get it bc i loved the first 3 sonic games on gg, even tho the first two were balls-out hard.


Oh shit it does? I have that lol. Do I have to do anything wild to unlock them?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 23, 2017, 10:26:40 PM
you get one game for 20 emblems, so yes you will have to finish the entire game.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: tiesto on August 23, 2017, 10:37:21 PM
yeah i know the levels in kc are unsalvagable trash but i was hoping for a joke about the crane or something.

in other news i found out that the steam version of sonic adventures doesn't have the fucking game gear games in it. since kega doesn't work with windows 10 what's a good Sega emulator I can use?

Wait, does Sonic Adventure include the Game Gear games in some other format? I didn't think they were ever re-released.

PS Tails Adventure is the mother fucking shit

Doesn't Sonic Gems Collection have all the GG games as well?

Also I put some more time into Mania. While the music and graphics are on point, there are a few places where things just don't come together, like some of the boss fights feel sloppily put-together. I was fighting the octopus boss today and kept on getting killed for what seemed like no reason at all. Like I'd fall in the oil, most of the times you can jump out and survive that but sometimes it'll be an insta-kill. Also, falling off the plane in Mirage Saloon act 1 all the time :P
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 23, 2017, 11:01:50 PM
looks like the gems collection has half the games and mega collection plus has the other half
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 24, 2017, 08:22:55 AM
they made a fun old-school manual for the game:

http://www.sonicthehedgehog.com/mania/manual/?pid=0
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 25, 2017, 01:30:30 AM
The core mechanics of Sonic are still broken.

The only people who believe that think 2D platformers can only be played in a certain way.

Sonic is not all about replayability, it rewards multiple playthroughs. The multiple routes make the levels dense and a lot more interesting to go through multiple times, which is a hell of a good feature for back in the day when there weren't any save states.

As far as finding going though it fast satisfying, I do and many others do. You don't. That's as subjective as it gets.

The game's core mechanics aren't broken, flawed, wonky, or whatever the fuck pseudo-intellectual forum posters think of it. It works incredibly well to the point that a return to it lead to almost unanimous praise. You think there's something objectively wrong here, but really it all boils down to a play style you don't like or don't like anymore. That's fine if that's your take away, doesn't make the game inherently flawed.

My criticisms of Sonic are hardly pseudo intellectual and you sound hella try hard and extra mad with your defenses. Sonic as a series is love it or hate it. My criticisms are valid.

I haven't even said why I think sonic sucks in this thread. You sure did write a lot over nothing without actual substance.

Replaying is definitely a huge aspect of Sonic. Nothing I said about its appeal is wrong. The appeal in Sonic is time trials, seeing how fast you can beat a stage, speed running, and exploration. Exploration in particular is probably Sonic's greatest asset and lends to making the games replayable, which is all I meant.

Different people can enjoy different things, but people can dislike things as well. Stop being a fucking bitch and take it. You've called Shenmue shit for years and I've mostly taken it in good humor. I said the core mechanics of Sonic are broken without going into why they're broken and you wrote a giant screed talking about fucking nothing. One sentence is enough to trigger you, which is ridiculous. For the past year you have gone on and on about how much you think Street Fighter V sucks at any opportunity, actually. But for some reason I can't do the same for Sonic? I say this as someone who doesn't even like SFV in its current iteration much.

Also, Rumbler, "lots of people play and like the Genesis Sonic's to this day" doesn't mean much in their favor. As if because something is well liked doesn't mean it can't be shit.

Anyways, some peoples gold is another persons dookie. This doesn't make my opinions invalid just because you don't happen to like them and are overly defensive. I'm glad you love the game. I really am. But even I admit and understand why people don't like Shenmue. You haven't even asked why I think Sonic sucks, which tells me everything. You don't want discussion. You just want to cream over how happy this games makes you feel. Which is fair, but when it's applied to everything but stuff you like it becomes bullshit. The least you can do is stop being a bitch about it and taking it personal that someone doesn't like that blue furball. If you're going to throw a tantrum don't be hypocritical about it.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 25, 2017, 01:38:36 AM
Himu, why did you buy a game that you knew you would hate?

Wrath said to give it a chance; I did. Conclusion: Sonic is still a shit platformer. This is a discussion board, and I reserve the right to discuss how bad it is.

Or maybe don't play it like it's a science project and just have fun?

Who said anything about a science project? Thinking something is bad and coming to conclusions is not a science project. I do not find Sonic fun and I find it odd people can shit on any game here unless it's a Sonic game for some reason because people grew up playing the trash.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: TVC15 on August 25, 2017, 03:17:26 AM
Himu the Queen. For real, Exodust's dick shrank three sizes to me after seeing him pimp this after actually wasting time playing it.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 25, 2017, 03:50:01 AM
Anyways, why Sonic sucks.

Has nothing to do with "the game advertises itself as you have to play it fast but you actually have to play it slow" bullshit. That any Sonic fan (or in my case, former) knows.

1. Rings. Or more specifically, how death is managed. What makes a platformer a great genre is that there are rules. In Mario, if you get hit in small form you die. No exceptions. You essentially have two chances in traditional Mario: big Mario and small Mario. This means two hits. Castlevania, Mega Man, and other action platformers like Rocket Knight Adventures have life bars. A platformer like VVVVVVV or Super Meat Boy have one hit and you die rules. What makes platformers fun is working around this, as life isn't infinite. Sonic eschews this norm by introducing rings. The more rings you have, the more of a buffer you have as rings act as your health. In Sonic, if you get hit when you have rings as long as you hit a ring you always have another chance. This is problematic because unlike other (read: good) platformers which have limitations, Sonic has no such limitation. You can play as half assed as you want to and it doesn't matter so long as you get that one last ring. You potentially have infinite chances depending on your luck. Sonic Mania exacarbates this flaw even further by introducing big rings which accumulate more rings in less space.

Test: Play Sonic mindlessly. If you run into something, shake it off and just gather dem rings. See how far you get by playing like this. Does the game force you to play conservatively and mind your actions? Or is it designed where anyone can play it and have fun as long as they get dat ring? Does this make a no death run in Sonic satisfying? In a Mega Man game you can't get away with that shit. Rings are a shit mechanic and make Sonic unnecessarily mindless. And if it's mindless, my actions don't matter. If my actions don't matter then it's not fun. Sonic would be far better with a health bar.

2. Exploration. Sonic is billed as an exploration focused platformer. It's definitely a large part of its focus because it has hidden routes, hidden knick knacks and warp points. Problem is that I think other platformers handle this better. Mario 3, Super Mario World, and Yoshi's Island have plenty of exploration. In Castlevania III you pick which levels you want to go in whatever order you want which changes the game to get different endings and alters the difficulty depending on what stages you pick. In Rondo of Blood, you can pick different paths to go in. The problem with Sonic's exploration is a lot of the times it feels like finding things is accidental. That's not inherently bad as finding things by accident is fun. But  exploring in a Sonic game just always feels so haphazard and tedious not only due to Sonic's cumbersome controls when not running, but the way the levels are structured like giant mazes.

3. The platforming. It's okay. The appeal in Sonic as a platformer, as Positive Touch said, is free flowing through stages. When you're running through a stage and everything goes right Sonic can feel good to play. I understand the appeal in it as I used to love Sonic for that very reason. But the older I got, the less I enjoy that aspect as it doesn't challenge me and we return to point one above. The platforming is passable depending on the stage but it's not even reaching the heights of the best the genre has to offer. This ties into point two. The level designs themselves are just lacking for a platforming. Sonic is great with gimmicks but not applying those gimmicks in a skillful manner. The levels feel like mazes with little cohesion. You can be knocked down from a different plane in Sonic and it doesn't fucking matter a lot of the times. I can't think of any other platformer where falling will normally mean landing on some ground so you can keep chugging. This ties into the autopilot and mindlessness pointed out above.

Speedy platforming, exploration, and replay value are what Sonic has to offer yet it's not a master of any of these things. If I want to play a fast platformer, I could play Shinobi III, Dynamite Headdy, Ristar. If I wanted to play a platformer with an exploration focus, there are far better choices than Sonic. Fuck, one came out this year and was a remake of a classic: Wonder Boy and the Dragon's Trap. It shits on Sonic's exploration from a great height. There are even games on the same system as Sonic's Genesis games that outclass it in exploration such as Ecco The Dolphin. Replay value is another thing Sonic is famous for but isn't as good as its competitors. Castlevania III has multiple endings, different characters, different stage orders. It kicks Sonic's ass. Playing Mega Man in itself is full of replay value and can be played in infinite manners of ways. P shooter only run. No hit run. Beat Heat Man's stage without Rush Jet. Beat Quick Man's stage without Flash Man's weapon. You can pick and customize your boss order according to how you see fit. In X games, no upgrades run.

This is without mentioning how bad the bonus stages in Sonic are, the premise of chaos emeralds and Super Sonic and making the games even more mindless (again highlighting the flaws of the rings mechanic), and more.

Sonic is a master of none. What does it do better than other platformers (besides style)? I can't think of a single thing. Sonic does not deserve the fame that it has and Sega lucked out.

I played the shit out of Sonic 1-3 and Knuckles as a kid and I know them like the back of my hand but they're so dull and easy and mindless despite knowing them like this. I had hoped that I felt this way about Soinic because of my familiarity with those games. Maybe I think they're boring and mindless because I'm so good at and familiar with the old games? But no. Mania is new and I still feel similar.

Conclusion:

I understand why people like Sonic. At the same time, I can't help but think they're shit from the very core of their most basic game design. Even the games health system is flawed and shit. The games are C-tier at best.

Sonic?

(http://vignette3.wikia.nocookie.net/deathbattlefanon/images/b/b5/Thats-no-good.gif/revision/latest?cb=20150810211249)
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 25, 2017, 07:03:20 AM
"sonic sucks because I like other games better" wow this argument is about as well-crafted as a 3d sonic game
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 25, 2017, 07:57:45 AM
*makes a dozen posts about how the subject of the topic sucks
*tells people not to criticize him because he hasn't actually said why yet
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: a slime appears on August 25, 2017, 10:14:40 AM
Or maybe don't play it like it's a science project and just have fun?

Who said anything about a science project? Thinking something is bad and coming to conclusions is not a science project. I do not find Sonic fun and I find it odd people can shit on any game here unless it's a Sonic game for some reason because people grew up playing the trash.

When you said this:

The optimal way to play Sonic is by replaying it. The first run you take it slow, see where traps are, make notes. You don't get too heavy with the speed. Then you beat it and replay it, and do it again. But play it with more style as you know the game now. Maybe this time try to stay in upper levels. As a rule, lower routes tend to be easier and upper routes tend to be harder. So a good way of progression is to start first runs on low routes and on replays work your way up until you can do the entire stage with speed and stay on the upper route.

I like that you're passionate about shitting on the game, and Mario without-a-doubt is superior, but your breakdown is a bit over the top, lol.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: TVC15 on August 25, 2017, 01:34:43 PM
Trump won last year because two Sonic games were announced.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 25, 2017, 01:39:35 PM
Using :umad against me in this thread is pretty funny. The only person who looks mad the entire time are you and Viscen since the very beginning.

:yeshrug
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 25, 2017, 01:42:12 PM
:yeshrug

:umad :umad :umad
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 25, 2017, 01:43:05 PM
:neogaf

Love how Sonic fans are always defensive. I remember when I made a thread shitting on Sonic on gaf and people were like,"you're trying to tear us apart by badmouthing Sonic!" Then I was accused of hating games. :sabu Sonic fans are hilarious. It's like you're personally coming at bae with them 100% of the time. "Leave bae alone! :brazilcry" :lol
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 25, 2017, 01:55:22 PM
lol so mad
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 25, 2017, 01:57:09 PM
(http://i.imgur.com/YbSr5hu.gif)

You're so right. I'm very mad I spent 20 dollars on a kusoge.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: TakingBackSunday on August 25, 2017, 02:08:30 PM
I wouldn't classify anyone here being a Sonic fan.  Who the FUCK actually leaves the house each day being comfortable with associating with that fandom  :doge
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: TVC15 on August 25, 2017, 02:22:52 PM
I wouldn't classify anyone here being a Sonic fan.  Who the FUCK actually leaves the house each day being comfortable with associating with that fandom  :doge

Honest to christ anime fans post here. Of course there'd be a few Sonic wads in that bunch.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 25, 2017, 02:33:52 PM
:neogaf

Love how Sonic fans are always defensive. I remember when I made a thread shitting on Sonic on gaf and people were like,"you're trying to tear us apart by badmouthing Sonic!" Then I was accused of hating games. :sabu Sonic fans are hilarious. It's like you're personally coming at bae with them 100% of the time. "Leave bae alone! :brazilcry" :lol

Yea, me making a couple one-sentence posts pointing out that you are chomping at the bit to make this topic all about you is me being super invested in defending Sonic. Keep putting up a new wall of text every time someone posts anything

Also you literally made a topic on this forum saying you hate games
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on August 25, 2017, 03:07:37 PM
Trump won last year because two Sonic games were announced.

:rofl

Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: TVC15 on August 25, 2017, 04:08:43 PM
Uhhhh, I think it's a pretty well made and stylish game that revisits old concepts and it's only 20 bucks.

 That, and more importantly, it's pretty fun for me to play.

 But my mistake might be that I'm playing a game for enjoyment and not in preparation to write paragraphs of broad, not-so-passive-aggressive metacommentary on a small splinter forum. :doge

(http://images.complex.com/complex/image/upload/c_limit,w_680/fl_lossy,pg_1,q_auto/p37dw0hp6m2sbu4jkcsv.jpg)
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 25, 2017, 04:10:22 PM
ok fuck me :rofl
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on August 25, 2017, 06:31:51 PM
🤔 Sonic would be a lot better with a health bar.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 25, 2017, 06:49:41 PM
🤔 Sonic would be a lot better with a health bar.

Yup. Rings are shit and a poor substitute for Mario's coins. Keep rings so you can a accumulate score and allow access to bonus levels, but tying rings to health is :poop
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 25, 2017, 07:47:25 PM
Yea what kind of piece of shit would -

(https://www.spriters-resource.com/resources/sheet_icons/7/6844.png)
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 25, 2017, 07:58:02 PM
:sabu

1. That's a life bar and it has a limited number of coins you can stock. In Sonic, you can get over 100 rings so when you get hit you've got plenty of ways to get at least half of that number back. Being able to pick up rings after being hit makes a huge alteration to basic gameplay.

2. When Mario gets hit, coins do not spill out allowing you to get some spare coins to safe face, which is the true problem with Sonic's health design if you had actually read what I wrote.

Nintendo managed to implement Sega's own health system in a better manner than them.

>"Sonic is shit and needs a health bar
> you make a sarcastic smart ass post
> sarcastic smart ass post contains a health bar proving me right.

:neogaf
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on August 25, 2017, 08:30:06 PM
U mad

And overestimate how many rings drop when hit
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Olivia Wilde Homo on August 26, 2017, 06:48:46 AM
http://www.youtube.com/watch?v=b7k1BhQ-X0M
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on August 26, 2017, 12:23:51 PM
The fuck is a time-out and why did I get it in the middle of a boss battle I was about to win
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 26, 2017, 12:25:23 PM
When you hit ten minutes on the clock you get a time out and lose a life. Go in the corner Andy. Put on the hat, Andy. That's a good boy. Think about what you did to poor Sonic.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on August 26, 2017, 07:33:53 PM
Why does the timer count up instead of down if that's the case???
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on August 26, 2017, 07:34:36 PM
Because sonic team was stupid.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on August 26, 2017, 07:58:14 PM
every level in sonic always had a ten minute limit, so it didn't matter either way
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: TVC15 on August 26, 2017, 11:41:29 PM
Can we salvage this thread by just straight up turning it into a Sonichu thread?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Trent Dole on August 27, 2017, 12:56:38 AM
https://www.youtube.com/watch?v=Zy0nD2Ii__I&list=PLpNAl5zLZSMUI3klvTpy2Xdqa7B9bim3h
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Trent Dole on August 31, 2017, 01:40:51 AM
So apparently this has DENUVO on PC so everyone is super pissed, and it initially couldn't be played offline despite being a single player game (Super Meat Boy on Steam need to be online to work too).
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on August 31, 2017, 07:30:57 AM
People were losing their shit over the Internet connection part.  A patch came out pretty quickly yesterday to change this, which Sega claims was not intentional.  This is despite a Sega employee on Twitter telling everyone to report how much they hated this and to tell Sega to remove it.  Hmm... :doge
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Joe Molotov on September 01, 2017, 06:45:46 PM
https://twitter.com/SkeletonSiro/status/903278672156774403
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on September 01, 2017, 07:49:35 PM
I got all the emeralds and medals a week or so ago. Today I went ahead and got the true ending as Super Sonic. That last level goes a lot faster when you know what's up, I don't dislike it anymore.

I also restarted as Knuckles which is real cool.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: MMaRsu on September 02, 2017, 09:48:44 AM
https://twitter.com/SkeletonSiro/status/903278672156774403

Ewwwwww
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on September 03, 2017, 08:46:55 PM
https://www.destructoid.com/sonic-mania-contains-tribute-to-game-modder-who-passed-away-458866.phtml
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on September 10, 2017, 02:29:18 AM
The final stage is driving me insane. I've always hated that gravity orb gimmick. They're confusing to control and basing an entire state off of the them and hoping you land on one off screen is distinguished mentally-challenged. I have deleted the game because I cannot suffer any longer. I fucking hate Sonic.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: tiesto on September 10, 2017, 11:48:32 AM
The final stage was fucking HORRIBLE but the electric orbs are a bit easier to deal with if you know to hold left/right to maneuver Sonic, and then if you hit the jump button when he's in the middle of the ball, you go the farthest. Once I mastered this the final stages were a LOT less painful.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on September 10, 2017, 01:37:41 PM
I didn't like it the first time but I've done it twice more and enjoyed it once I learned the layout
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on September 10, 2017, 02:10:15 PM
the main problem I had with it and a few other levels is that it was too damn long for the 10 minute time limit. would been fine if they bumped it up to 15 minutes since so many levels were a lot bigger than the old maps.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on September 10, 2017, 03:05:01 PM
I barely made it the first time but did them in like 4 minutes each the second
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on September 17, 2017, 05:24:42 PM
Must have beaten the main game 20-30 times at this point. Have about 70 hours clocked in for a short 2D platformer.

Holy shit, bro...
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on September 17, 2017, 05:29:31 PM
I can imagine this game being amazing with weed.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on September 17, 2017, 05:48:33 PM
haven't gone back to it yet since i've been playing yakuza, but without spoiling much are there any extras? thinking of how sonic cd had a bunch of weird random unlockables. or is it just "here's the game, and you can get regular and special endings with each of the characters"?
Title: Re: Sonic Mania thread
Post by: fistfulofmetal on September 19, 2017, 10:04:38 PM
I bought that vinyl >.>


(https://i.imgur.com/aMLiTtK.jpg)

 8)
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Mr. Nobody on September 19, 2017, 11:42:11 PM
I NEED this on a handheld though
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on September 19, 2017, 11:56:17 PM
I NEED this on a handheld though

Switch breh
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Mr. Nobody on September 20, 2017, 12:33:41 AM
I NEED this on a handheld though

Switch breh

Can't justify buying one at this time. If they put this on Vita and maintain 60fps, I'll drop $20 again in a heartbeat
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on September 20, 2017, 09:36:07 AM
Yeah Sega needs to patch that, also not sure how the heck that made it through Nintendo's QA.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Bebpo on September 29, 2017, 02:37:27 AM
Switch port is pretty nice, especially controlling in portable mode on the couch.

 The only problem with it is that the home & power buttons won't register 90% of the time, you have to keep pressing it until it works. Not that big of a deal, but it seems it's the same case for everyone.

Cool, was gonna ask. Not super interested in this game, but all the good word of mouth + portable good sonic is tempting.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on September 29, 2017, 09:42:24 AM
They patched it on switch btw
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on September 29, 2017, 11:21:15 AM
They patched it on switch btw

Wasn't applied last night on mine at least, I had to fucking mash the Home button for like two minutes when trying to change over to Mario Kart. Egg on my face. :fbm
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: benjipwns on October 21, 2017, 01:42:37 AM
https://www.youtube.com/watch?v=TLrwkcokzb4

~6:40 for Sonic 2006 remake

but why ???
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: benjipwns on October 21, 2017, 09:32:01 AM
i didn't watch a bunch of that as i skipped to the 2006 part, but it looks kinda like it has no shading or very little, so it has this strange clinical look to it...compared to the indie games shown they all have shading and lighting worked into the sprite art
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: seagrams hotsauce on October 21, 2017, 09:44:13 AM
Looks like some shit you'd find buried in a mobile app store or a Newgrounds game or some shit. Looks like ass
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Great Rumbler on October 21, 2017, 10:28:16 AM
Looks like something that Sega would make.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on October 21, 2017, 12:23:13 PM
I've seen more than few kids complaining that sonic mania doesn't look like that sonic 2 hd and I want to hit them all
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: seagrams hotsauce on October 21, 2017, 12:24:31 PM
I've seen more than few kids complaining that sonic mania doesn't look like that sonic 2 hd and I want to hit them all

 :holeup :jeanluc :hhh
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Hock on October 21, 2017, 02:53:35 PM
Its a bit too clean and smooth, even modern 2d games like Ori or the Rayman games don't look so overpolished. Its weird though I remember seeing this years ago and thinking it looked fine, I guess Mania changed expectations on what I want out of new 2d Sonic.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CurseoftheGods on October 28, 2017, 12:18:05 PM
this is one of my GOTY's for 2017

so good
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on October 28, 2017, 12:31:16 PM
yup there's so much good stuff out this year that we can barely keep up, but even still a riff on a 25 year old series is amazing enough to stand out among everything else.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on October 28, 2017, 12:54:11 PM
I liked unleashed and generations. It's hard to figure out if forces is bad or if it's bad to people who didn't like those games either.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on October 28, 2017, 02:28:03 PM
Forces is looking like a hot mess

But as someone who grew up with Sonic I feel obliged to play, even if only to complain about it and get depressed about the state of this series
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: HardcoreRetro on October 28, 2017, 02:50:00 PM
Do people actually enjoy any of the 3D games? The gotta go fast thing don't work in a 3D platformer.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on October 28, 2017, 02:59:50 PM
hopefully this will clue sega in to put sonic team off of sonic and give it to rgg team who hopefully still has smilebit staff
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: HardcoreRetro on October 28, 2017, 03:04:51 PM
hopefully this will clue sega in to put sonic team off of sonic and give it to rgg team who hopefully still has smilebit staff

I'd rather have a new Jet Set Radio if there's still Smilebit people around.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: paprikastaude on October 28, 2017, 03:06:35 PM
Waiting for this to go on sale  :goty2

Meanwhile, Forces looks like a disaster. They've had it with Colour and Generations, yet Sonic Team can't even properly copy those anymore. Instead, Forces looks like Fanfiction: The game.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on October 28, 2017, 03:16:32 PM
Adventure 2 is still decent after all these years, though going back to Adventure 1 and Heroes was painful. I also replayed Generations recently, and even that is still not that good despite people praising it as the one of the best 3D games.

hopefully this will clue sega in to put sonic team off of sonic and give it to rgg team who hopefully still has smilebit staff

I seriously doubt that. Sonic Team refuses to look back and learn from past titles, while Sega is pretty much spending the minimal amount of money on these things and putting out unpolished games that sell on brand recognition alone. I agree they should hand it to someone like Nintendo, but at this point we'll be lucky to get a Mania 2.

Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on October 28, 2017, 03:21:16 PM
I liked Unleashed (daytime) and Colors. They're not really "platformers" so much as score-attack single-player racing games, which can be pretty fun IMO.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: paprikastaude on October 28, 2017, 03:26:46 PM
I liked Unleashed (daytime) and Colors. They're not really "platformers" so much as score-attack single-player racing games, which can be pretty fun IMO.

That describes Sonic Rush pretty well too, which I also like.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Himu on October 28, 2017, 03:27:28 PM
hopefully this will clue sega in to put sonic team off of sonic and give it to rgg team who hopefully still has smilebit staff

I'd rather have a new Jet Set Radio if there's still Smilebit people around.

It could be both. I always said JSRF would function excellent as a Sonic game. It would play like Jet Set but still be Sonic and both camps are happy.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on October 28, 2017, 03:28:21 PM
I haven't played Colors but I remember liking Unleashed day stages, and they were also the better half of Generations. Had Sonic Team kept going in that direction by making the polished racing game they were going for, one you actually have to make the turns like a proper racing games and without too much reliance on boost, it would be great I think. Instead we had another gameplay reboot, and then they went back to making multiple playstyles that don't work properly again.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: paprikastaude on October 28, 2017, 03:30:30 PM
People act like Adventure 2 has aged so poorly, but even back in the day everyone knew that everything but Sonic/Shadow stages (and chao garden) was trash.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CurseoftheGods on October 28, 2017, 03:35:48 PM
sonic forces  :zzz

call me when mania 2 is announced
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on October 28, 2017, 03:48:57 PM
Worst case scenario they can always make a sort of Sonic clone like Freedom Planet.

Or make their own game, that would be cool too.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on October 28, 2017, 04:33:47 PM
People act like Adventure 2 has aged so poorly, but even back in the day everyone knew that everything but Sonic/Shadow stages (and chao garden) was trash.

The sonic levels were an improvement over sa1 but still not very good. all the other levels complete trash and were panned in reviews. 3d sonic has always been crap, not just bad but barely playable.it's kind of amazing just how long they've managed to make such sloppy games. 
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on October 29, 2017, 02:35:14 PM
Sonic Forces ending leaked

spoiler (click to show/hide)
(https://78.media.tumblr.com/257b036f90ab05dc92c55c73206aa081/tumblr_osx7ye01Zw1w1kerio1_400.gif)
[close]
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on November 18, 2017, 01:20:41 PM
Picked this back up and I'm kinda souring on it. Was just figuring out a boss when I got timed-out (again.)

What's the point of encouraging exploration if you die after a set period of time for no reason? Mario 64 doesn't have a timer for this reason.

Also the lives system is as dumb as ever.

Maybe I didn't pick up on all when I was playing before because I was digging the aesthetics and solid-ish platforming, but there's so many contrary design decisions here (that stem almost entirely to being a slave to the Genesis games.) This game needed to take some more risks with the formula.

Sorry Wrath.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Positive Touch on November 18, 2017, 01:28:43 PM
game still owns and stands out as one of the best in an amazing year sorry haters
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on November 18, 2017, 02:35:17 PM
I'm not a hater I just find some of the design baffling or backwards. It's still an enjoyable game overall but it could be better.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on November 19, 2017, 07:39:50 AM
Plenty of games have lives and timers, particularly Mario games
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: MMaRsu on November 19, 2017, 08:30:03 AM
Double dipped on pc

aww yea
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on November 19, 2017, 12:02:04 PM
Plenty of games have lives and timers, particularly Mario games

Those usually count down though.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: thisismyusername on November 19, 2017, 12:05:37 PM
Picked this back up and I'm kinda souring on it. Was just figuring out a boss when I got timed-out (again.)

What's the point of encouraging exploration if you die after a set period of time for no reason?

:confused What Sonic has ever needed exploring? Outside of Sonic 3's "barrel of doom" there's never really been anything that stops you from going "PRESS RIGHT TO WIN" through the levels.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CurseoftheGods on November 19, 2017, 12:43:31 PM
sonic mania is one of the best examples of retro gaming at its finest, imho
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: MMaRsu on November 19, 2017, 01:15:56 PM
Yeah exploration LOL if you are playing a lvl for more than a few minutes youre doing it wrong sucka!

Also Tee Lopes has inspired me to start learning FL Studio

https://www.youtube.com/watch?v=bVCs3oIiz1k
https://www.youtube.com/watch?v=nsvBYqQZpgA
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CurseoftheGods on November 19, 2017, 01:19:59 PM
the music in this game in this game is insanely good

i get what you're getting at mmarsu
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: AdmiralViscen on November 19, 2017, 02:46:57 PM
Plenty of games have lives and timers, particularly Mario games

Those usually count down though.

What's the difference? Pretend it's counting down from 10 minutes. Outside of the last zone you should be able to do every act in half that time.

You don't need to explore every path. Just get to the end and try another path next time.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: seagrams hotsauce on November 19, 2017, 03:18:14 PM
Yeah exploration LOL if you are playing a lvl for more than a few minutes youre doing it wrong sucka!

Also Tee Lopes has inspired me to start learning FL Studio

https://www.youtube.com/watch?v=bVCs3oIiz1k
https://www.youtube.com/watch?v=nsvBYqQZpgA

man, I've heard of people who exclusively click in notes into the piano roll instead of using a controller, but actually seeing in action is driving me nuts
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: MMaRsu on November 30, 2017, 06:28:06 PM
Sonic Mania 2 confirmed?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on November 30, 2017, 07:59:44 PM
Sega: "We were very surprised to find that good, quality Sonic games actually sell really well."
 :ohhh
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Joe Molotov on December 01, 2017, 11:17:33 AM
Sega: "We were very surprised to find that good, quality Sonic games actually sell really well."
 :ohhh

But it didn't even have Rouge the Bat's titties in it, which market research has shown is 50% of the reason that modern Sonic fans buy Sonic games.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on January 06, 2018, 01:00:26 AM
Oh my god fuck the plasma balls in Titanic Monarch Zone. Goddamn what a shitty mechanic. Who let this get through? It's like the mine cart in Sonic 4, but at least they cut that shit in the actual final version.

And doubly fuck the stupid time limit, but I've already harped on that before.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on January 06, 2018, 10:04:57 AM
I see people complaining about this all the time. Never had much problem with them despite never getting anywhere in th 3&K special stages. Anyway just spin around to position yourself and jump off when you're right in the middle to go farther

But yeah time limit is dumb. I get time out'd every single time I'm fighting the Flying Battery boss. They figured it would be a good idea to let the player turn it off back at Sonic Advance so I dunno what happened here
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on January 06, 2018, 11:31:09 AM
I mean I fully understand the mechanic and have gotten pretty good at it, but even if it only takes you just one "loop" around the ball to orient Sonic the direction you want, there's still like 30-60 of these fuckers you have to jump on across both Acts. They slow the game down just way too much on their own even if you're the best at Sonic Mania evar - and that's the best-case scenario. More often it'll take 3-4 loops to get the direction you want, and the plasma balls themselves often move or there's some other obstacle you need to wait out before progressing, which multiplies the amount of loops needed when you miss that window.

I feel like the absolute lower-bound on Act 1 is like, 6 minutes. More realistically it's like 8-9 for most normal players, which is cutting it *way* too close IMO. Unless there's a secret route to bypass these stupid things entirely. Then again, you're fucked if you go exploring for such a route because of how long the stage is and how little time you're given to do it anyways.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on January 06, 2018, 05:44:19 PM
They slow the game down just way too much on their own

Understandable but they're still nowhere near as bad as the goddamn bubbles in Hidrocity
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on January 07, 2018, 03:16:22 AM
Something else that annoys me is the one-hit kills when stuck between two moving items. In Mario, in 99% of cases, this would just damage you and bounce you back. There's some areas in World where it's easier to die this way but it's still pretty rare.

In this game it feels like there's more of these objects rubbing against each other in levels, and in addition to that Sonic's physics don't make it easy to maneuver around these obstacles. When you encounter these hazards, you're usually at a standstill as you make your way through it. Jump on one, wait for the next one, etc. And to be frank, controlling Sonic sucks most coming out of a dead stop. The point is you're punished for a lack of momentum, but this makes precision platforming mostly a chore.

My two thoughts. Haven't been able to crystalize why I never cared for Sonic until now. Mania is easily the best of the ones I've played, but the core mechanics just don't work for me. Maybe that Mario/Mega Man/Castlevania muscle memory runs too deep.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on January 07, 2018, 01:32:27 PM
I think the one place I've been constantly hit by this is Titanic Monarch, at one point you have to up some elevator thing and I forget I have to be careful around it every time I get there.

That said, the thing that really annoys me is the little delays after using Knuckles's fly ability. Ideally you'd be able to keep momentum when you start to fly, though I can forgive that; what I can't stand is that you get slowed down to a halt every time you hit the ground after flying, either by ducking or sliding in the ground. Even if I've always preferred playing as Sonic over Knuckles in the old games, they made this delay even worse by not allowing you to jump cancel either of them

I understand Knuckles is supposed to be slower, but this is just downright annoying. He already jumps lower and lacks the drop dash, so I figure this is unnecessary. Maybe put a lower speed cap on him instead, I don't know.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Joe Molotov on January 08, 2018, 01:54:59 PM
(https://i.imgur.com/qWEqUGD.jpg?1)
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Rufus on January 08, 2018, 02:33:46 PM
Quote
the longest recorded lifespan for a captive echidna is 50 years, with anecdotal accounts of wild individuals reaching 45 years.

There's hope.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on January 28, 2018, 02:15:47 AM
Keep timing out in Titanic Monarch Zone. :/
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on January 28, 2018, 05:13:13 PM
http://www.youtube.com/watch?v=-dONqjC90GA
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on January 29, 2018, 05:11:59 PM
Why does Michael turn into a fighter jet
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on January 29, 2018, 11:01:24 PM
Why does Michael turn into a fighter jet

Moonwalker, man!
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on March 16, 2018, 05:27:50 PM
https://twitter.com/sonic_hedgehog/status/974750532332957696

(http://s2.quickmeme.com/img/74/742702daef1d81e5c437ebb37e32b653ad15759a480fad09b7ceb2726121b96e.jpg)
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: paprikastaude on March 16, 2018, 05:40:14 PM
But I did. Now only still waiting for physical Hellblade.  :smug
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on March 16, 2018, 05:44:12 PM
Mostly mean "Mighty" and "Ray".

More shitty friends for all!
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on March 16, 2018, 05:44:42 PM
Where's the SegaSonic port, Sega?
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on March 16, 2018, 05:45:40 PM
By the way there's also this

https://twitter.com/sonic_hedgehog/status/974760424271855617

https://twitter.com/sonic_hedgehog/status/974753908739289088
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on March 16, 2018, 06:04:50 PM
:snore
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on March 16, 2018, 06:22:57 PM
Panel overall had fucking nothing, but at least the cartoon looks fun
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on March 16, 2018, 09:29:06 PM
Sonic Mania Plus is cool. Will probably get it. Sonic R sucked and I don't really want a Sonic racer without other SEGA IP's, so pass.

Wait and see- if Sumo Digital is making the new R, it will probably be worth getting.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Trent Dole on March 17, 2018, 02:08:45 AM
New Sanic Racing hype! :hyper :hyper :hyper
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: paprikastaude on March 17, 2018, 07:16:22 AM
I hate the look of Sonic racing, it reminds me of Sony Smash Bros.
But sadly people will buy that shit over a new Outrun  :fbm
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: thisismyusername on March 17, 2018, 08:08:21 AM
But sadly people will buy that shit over a new Outrun  :fbm

:fbm

I'd buy Outrun of the Ferrari License wasn't gone for the Steam version.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Trent Dole on March 17, 2018, 08:19:51 PM
Aw that's not fair, the first Sanic Racing was out in Feb '10 and Sony Smash was released late November '12! I have Outrun on my 360, it's good times, but of course a game full of known beloved characters is going to get more interest than a standard car racer, even if said car racer is a classic with a legendary brand license attached.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on March 17, 2018, 08:52:26 PM
I hate the look of Sonic racing, it reminds me of Sony Smash Bros.
But sadly people will buy that shit over a new Outrun  :fbm

That's fuckin' ridiculous.  Sonic Racing and Transformed are two excellent racers that blend Outrun 2 style drifting mechanics with cart racing.  When it comes to the track designs and racing mechanics, they are way better games than Mario Kart, IMO. 
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: paprikastaude on March 18, 2018, 11:34:06 AM
I can believe that, but I just couldn't stand how it looked :yeshrug

However, I read that this new racing title isn't a sequel anyway. I wish we could get a classic Kart game like old MK/Crash/Diddy Kong but with the art direction of Sonic Mania.  :drool
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: demi on March 18, 2018, 03:06:09 PM
Diddy Kong has the best single player content, and shits on MK

Mario Kart 9 needs to steal that shit immediately
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on March 18, 2018, 04:47:42 PM
Look at all these petty bitches jealous of the Kart Racing King's attention and sales 💅🏻
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: CrazyDiamond on March 18, 2018, 06:18:42 PM
However, I read that this new racing title isn't a sequel anyway. I wish we could get a classic Kart game like old MK/Crash/Diddy Kong but with the art direction of Sonic Mania.  :drool

They did say it wasn't a sequel on the panel, but rumors and teaser are pointing to a Sonic kart game without the rest of Sega.

All-Star Transformed was fun, and I'm guessing this will follow a similar style, so it might be cool

Though if we're getting a Sonic racing game I'd rather they just ran on their feet for a change
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on March 19, 2018, 10:23:17 PM
I can believe that, but I just couldn't stand how it looked :yeshrug

Yeah, looks terrible.
http://www.youtube.com/watch?v=wgbdT3bd-_w
 :whatsthedeal
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on April 25, 2018, 09:40:05 AM
Are we sure about the new levels?  I saw people saying that wasn't true.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on May 02, 2018, 08:44:08 AM
I started playing this again.  It kind of got pushed to the side with a bunch of other games last year.  My save file was on the Flying Battery stage on Switch- Act 2 of this zone was the most frustrating thing ever for me.  Tons of cheap, sometimes unavoidable deaths, and then there was one part when Sonic is auto-running through the outside/along the bottom of the ship and he would keep losing momentum and just fall and die.  This was so fucking annoying until I remembered that you have to let go of the d-pad and just let him run by himself, lol.  The spider-boss here wasn't really that hard, but also kind of frustrating initially.  My favorite part was getting through Act 2 without dying and hitting up lots of secrets within the level, fighting Robotnik without taking a hit, and then...Sonic died.  The time ran out.
:dead :neogaf

Finished that shit and flew through the next couple of zones with ease.  Dunno what was up with that.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: Tasty on May 22, 2018, 05:40:24 PM
Fwiw there's now an option to turn off the piece of shit timer. Makes the game about 50% more playable.
Title: Re: Sonic Mania ~ First Good SANIC In Decades
Post by: bork on July 20, 2018, 08:36:32 PM
https://twitter.com/Axanery/status/1020427533546909696

http://www.youtube.com/watch?v=PBbUakF1sbY
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Tasty on July 20, 2018, 08:44:59 PM
What is it? I'm not seeing or hearing much of a difference.
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Tasty on July 20, 2018, 08:54:08 PM
It literally just slows down the music.

:no1curr x 100000
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Tasty on July 20, 2018, 09:47:53 PM
OK? just answered your question.

That wasn't at you but bork/the YouTubers. From the tweet and video title/thumbnail you'd think they found Luigi in Mario 64 or something.

Oh wow slow music mode :snore
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Boredfrom on July 20, 2018, 10:01:18 PM
I bought it mostly because having an actual physical version, because encore being underwhelming was not exactly unexpected for me.
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Tasty on July 20, 2018, 10:09:36 PM
Might and Ray being physical only makes me so happy I stuck with the original digital version.

Trash characters... :nope
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Positive Touch on July 21, 2018, 07:48:16 AM
uh Ray is awesome wtf are you guys talking about
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: bork on July 21, 2018, 11:19:32 AM
Might and Ray being physical only makes me so happy I stuck with the original digital version.

Trash characters... :nope

You can buy the Plus upgrade as DLC for $5.  There's an additional game mode, too.

OK? just answered your question.

That wasn't at you but bork/the YouTubers. From the tweet and video title/thumbnail you'd think they found Luigi in Mario 64 or something.

Oh wow slow music mode :snore

People like vaporwave.  I like the way that sounds.
:idont
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: bork on July 21, 2018, 11:21:51 AM
I always kinda liked mighty but his abilities suck here. Ray's gliding is legit cool but there's not really many situations it's applicable to.

Ray's ground pound works well and he can survive a fall on spikes.  Works for me.  Not a bad little extra bit of content for a couple of bucks.
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Boredfrom on July 22, 2018, 03:47:28 PM
Mighty is okay gameplay wise, but he feels redundant shitty friend character wise if his personality is dumb muscle.
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Tasty on July 22, 2018, 07:42:24 PM
https://www.youtube.com/watch?v=12N5WfIgm6I
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: bork on July 22, 2018, 08:09:07 PM
Info on the game and performance improvements.  Pretty cool that they fixed everything on Switch.  Didn't know that there was a new 3D pinball bonus stage!

http://www.youtube.com/watch?v=E6_SD97H1WQ
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Tasty on July 22, 2018, 08:27:16 PM
Are those improvements also in the base game? I did notice they finally fixed the Home button lag.
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: bork on July 22, 2018, 08:37:32 PM
Are those improvements also in the base game? I did notice they finally fixed the Home button lag.

Yup; performance improvements apply to the base game.
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Tasty on July 22, 2018, 08:57:30 PM
Watched the video and it gave me the urge to fire it up again.

So happy they have an option to turn the timer off. Game is pretty good otherwise. :)
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Trent Dole on July 23, 2018, 02:42:52 AM
Apparently the new DLC slows the PC version down a ton cause of stupid denuvo bs. :lol
Title: Re: Sonic Mania PLUS ~ First Good SANIC In Decades
Post by: Tasty on August 26, 2021, 02:32:46 PM
I bought the Plus DLC and I've been doing my second run (solo Tails.) Adding an option to turn off the arbitrary 10 minute time limit fixes my biggest issue with the game.

I've been really enjoying my time this go around, there's pretty much zero downsides to this game. The spritework and music are phenomenal as everyone knows, too. In fact, I think I prefer Sonic's sprite in this game to all his other appearances.

Playing with my 8bitdo SNES pad too, would definitely recommend. Dunno if that's sacrilege. :P