THE BORE

General => Video Game Bored => Topic started by: Rahxephon91 on September 11, 2019, 05:24:06 PM

Title: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on September 11, 2019, 05:24:06 PM
https://youtu.be/GBpq_Jq7yn0
I think I might give it a shot now after seeing this. :obama

- DON CORNEO


- Aerith is a flirt and not just a crappy damsel. She’s got the PS1 version sass :gladbron


- SQUATS :gladbron


- toaded :lawd

There’s no point in being a cynic all the time. This looks good. :obama

They proved me wrong and seem to have managed to transition VII’s personality to the new remake which I didn’t  think remotely possible.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Mr Gilhaney on September 11, 2019, 05:33:12 PM
ni no kuni remaster>
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Akala on September 11, 2019, 05:43:29 PM
 :lol

looks aight, better than expected.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Coffee Dog on September 11, 2019, 05:57:58 PM
The combat still looks slow and clunky for an action game. Reminds me of FFXV, whereas I was hoping that this game would learn more from the speed of Kingdom Hearts (much closer to an actual action game).

Mashing X to hit attack on command menus has turned to mashing square to hit baddies, yet mashing through turn based combat wastes a whole lot less time.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: CatsCatsCats on September 11, 2019, 06:05:04 PM
I’m going to continue to never play this series
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: nachobro on September 11, 2019, 06:13:25 PM
if its the final fantasy why are there seven of them?:rodney
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: tiesto on September 11, 2019, 06:17:47 PM
Looks like they did a good enough job of keeping the atmosphere of the original; still would much prefer the menu driven combat of the original as well. Glad to see Don Corneo is still in, as well as the Frog spell.. definitely a big improvement over XV.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on September 11, 2019, 06:22:10 PM
I find KH combat to feel very floaty. The hits never feel good.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on September 11, 2019, 06:22:32 PM
I like that it still has the goofiness that was in the original, instead of making it all super serial like most of the FF7 spinoff stuff.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on September 11, 2019, 06:37:00 PM
I like that it still has the goofiness that was in the original, instead of making it all super serial like most of the FF7 spinoff stuff.

I completely agree!
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: recursivelyenumerable on September 11, 2019, 07:16:03 PM
if its the final fantasy why are there seven of them?:rodney

:rolleyes I'm sure you know this and are just trying to be cute, but it's a game where you play as the final incarnation of the Fantasy VII squad, not the seventh in some series of "Final Fantasy" games.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Don Rumata on September 11, 2019, 08:01:03 PM
I barely played the original, but this trailer was very intriguing.

Are the red head guy and his buddies originally from Advent Children, or were they also in the base game?
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on September 11, 2019, 08:24:33 PM
I barely played the original, but this trailer was very intriguing.

Are the red head guy and his buddies originally from Advent Children, or were they also in the base game?
 

In base game
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: benjipwns on September 11, 2019, 08:59:39 PM
I mentioned in the other thread but I still like how VII's whole second half, or whatever, stays kinda preserved for newbs to it as people focus on Aeris.

Though I remember once reading years ago in a magazine that Sony did a survey and found that tons of the people who bought it never even finished the first disc. And lots of people bought it thinking it was an action game. I assume it flooded the Software Etc./EB Games/etc. that soon were fused into GameStops.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Chooky on September 11, 2019, 09:02:12 PM
they damn well better keep the late-game part where giant kaiju appear and fuck up civilization. one of the most underrated parts of the original.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on September 11, 2019, 09:09:12 PM
I mentioned in the other thread but I still like how VII's whole second half, or whatever, stays kinda preserved for newbs to it as people focus on Aeris.

Though I remember once reading years ago in a magazine that Sony did a survey and found that tons of the people who bought it never even finished the first disc. And lots of people bought it thinking it was an action game. I assume it flooded the Software Etc./EB Games/etc. that soon were fused into GameStops.

Yeah I had no idea what an role playing game even was not that FFVII was one at the time. It was new for me and can see how it turned others off.

Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bork on September 11, 2019, 09:22:57 PM
I mentioned in the other thread but I still like how VII's whole second half, or whatever, stays kinda preserved for newbs to it as people focus on Aeris.

Though I remember once reading years ago in a magazine that Sony did a survey and found that tons of the people who bought it never even finished the first disc. And lots of people bought it thinking it was an action game. I assume it flooded the Software Etc./EB Games/etc. that soon were fused into GameStops.

I don't recall people complaining about the genre from those days, but I do remember getting lots of copies traded in because "the game didn't look like the commercials!"  IIRC it showed nothing but FMV cut scenes and was one of the first games to do this.

Also remember selling tons of Japanese copies of Tobal 1 for the FFVII demo- some people would even buy it, take out the demo disc, then sell the game right back to us.  :lol   That happened again years later with Zone Of The Enders and the MGS2 demo.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: benjipwns on September 11, 2019, 09:31:35 PM
Tobal 2 didn't come out in the U.S. because Square felt it only sold due to the demo disc. At the time it was never mentioned the way you described it, but I bet that had a lot to do with how they decided that.

Yeah, the commercials were all FMV or cutscenes:
https://www.youtube.com/watch?v=QDz9A4ByHIQ

OVER TWO YEARS IN THE MAKING
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on September 11, 2019, 09:34:31 PM
That commercial was amazing to me
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bork on September 11, 2019, 09:43:52 PM
Tobal 2 didn't come out in the U.S. because Square felt it only sold due to the demo disc. At the time it was never mentioned the way you described it, but I bet that had a lot to do with how they decided that.

To note, I worked at a mom n' pop game store that was the only import (and before it became the norm in all game stores, one of the few places where you could trade and sell games) store in the whole state, if not the entire region at the time.  We'd have people driving in from all over the place just to buy the latest Japanese games so these were the hardcore-crazy types doing stuff like selling games after taking the demos out.

Tobal 2 was a huge import game and was a showcase title for the PS1- it's insane that it never got localized.  It came out alongside Starfox 64 (Japan) and even the usual crazy will-happily-drop-$150+ on N64 imports types stopped to marvel at how good Tobal 2 looked in comparison.  That higher res and 60 FPS was amazing.
:lawd

Yeah, the commercials were all FMV or cutscenes:

OVER TWO YEARS IN THE MAKING
That commercial was amazing to me

IIRC this also was first shown during one of the MTV award shows, back when those were a really big deal.  It made Square's popularity absolutely explode and after that all their new releases were really popular, regardless of quality.  That game is without a doubt the reason why RPGs finally got really popular in the west.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on September 11, 2019, 09:45:50 PM
I like how the one commercial spoils Aerith's death. :lol
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bork on September 11, 2019, 09:48:19 PM
I like how the one commercial spoils Aerith's death. :lol

Maybe people thought she was being baptized.  :P
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: benjipwns on September 11, 2019, 09:53:13 PM
SquareEA existed because Square signed that deal with Sony to distribute their games in the US because they thought the games were going to sell like before, but then the FFVII hype drove everything, even stuff like Brave Fencer and Einhander (which I like but!) to huge sales and Square realized they were giving Sony too big of a cut. Then they started importing nearly everything even sequels to games where the originals never came out like Front Mission and Chocobo Dungeon.

At one point one of the Japanese companies nearly started importing Pachinko games. I think someone actually did do this now that I think about it. Surprisingly it didn't sell as well in the U.S. as say horse racing simulators where the horses have more polygons than a Gran Turismo car.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bork on September 11, 2019, 09:58:26 PM
SquareEA existed because Square signed that deal with Sony to distribute their games in the US because they thought the games were going to sell like before, but then the FFVII hype drove everything, even stuff like Brave Fencer and Einhander (which I like but!) to huge sales and Square realized they were giving Sony too big of a cut. Then they started importing nearly everything even sequels to games where the originals never came out like Front Mission and Chocobo Dungeon.

At one point one of the Japanese companies nearly started importing Pachinko games. I think someone actually did do this now that I think about it. Surprisingly it didn't sell as well in the U.S. as say horse racing simulators where the horses have more polygons than a Gran Turismo car.

Quote
Square Electronic Arts, LLC, also known as Square EA, was a joint venture between Square and U.S. video game publisher Electronic Arts to distribute each other's games in North America and Japan respectively. Announced on April 27, 1998, Square EA was based in Costa Mesa, California and operated under the supervision of Square president and CEO Jun Iwasaki, and was responsible for publishing and marketing all games produced by Square in North America. Conversely, Electronic Arts Square, K.K., formed at the same time and based in Japan, was responsible for publishing and marketing games produced by Electronic Arts in Asia. Under the terms of the agreement, Electronic Arts owned 30 percent of Square EA, and Square owned 30 percent of EA Square.

Square EA proved to be very successful, and during its five years of existence released a higher proportion of localized Square titles to the American market than ever before. EA Square, on the other hand, was somewhat less successful, and struggled to make an impact on the Asian video game market, which has been traditionally difficult for American game developers to break into. During its five year run, EA Square handled the Japanese releases of games such as The Lord of the Rings: The Two Towers, Quake III: Team Arena, SSX and its sequel SSX Tricky, and various video games based on the Star Wars franchise. EA Square had also developed a game, X-Squad, which was released for the PlayStation 2 during its launch.

Following the announcement of the merger between Square and former competitor Enix in 2003, Square purchased back Electronic Arts' stake in Square EA, and folded it back into Square Soft, Inc., its North American subsidiary, which was subsequently renamed Square Enix U.S.A., Inc. (now Square Enix, Inc.) and continues to publish Square Enix's titles in North America. Conversely, EA did the same with Square's stake in EA Square, which was subsequently renamed Electronic Arts K.K., and continues to publish EA's titles in Japan.
:expert
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: tiesto on September 11, 2019, 09:59:19 PM
SquareEA existed because Square signed that deal with Sony to distribute their games in the US because they thought the games were going to sell like before, but then the FFVII hype drove everything, even stuff like Brave Fencer and Einhander (which I like but!) to huge sales and Square realized they were giving Sony too big of a cut. Then they started importing nearly everything even sequels to games where the originals never came out like Front Mission and Chocobo Dungeon.

At one point one of the Japanese companies nearly started importing Pachinko games. I think someone actually did do this now that I think about it. Surprisingly it didn't sell as well in the U.S. as say horse racing simulators where the horses have more polygons than a Gran Turismo car.

Which company? I don't recall any pachinko games ever getting a US release... though all those Coconuts Japan pachinko games are usually dirt cheap at any import game store in here.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bork on September 11, 2019, 10:03:52 PM
Dunno, but searching found this masterpiece:

https://youtu.be/aLwylsrNYs0?t=234

4:04  :lol
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: benjipwns on September 11, 2019, 10:07:26 PM
I wanna say it was a PS2 game, but you're right that they may have just unofficially imported Japanese copies in high numbers figuring anyone who would want it had a system to play it. Maybe it was one of those weird EU releases rather than US.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on September 11, 2019, 11:42:10 PM
I remember when Square sent me a fucking V H S that was nothing but an advertisement for FF7 and TSW. I wonder if that VHS still exists at my parents house. I wonder if anyone uploaded it to Youtube or something.

Edit: They did!

https://www.youtube.com/watch?v=sPkBmx7ksow
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on September 12, 2019, 02:00:21 AM
Sony and Square putting the double spread ads in game mags was :mindblown

FF7 was the first game I can remember that can described as simply "everywhere". It had THE biggest marketing campaign I had seen by that point. Bigger than MKII's console release (which was massive) or even Donkey Kong Country. I'll never forget the feeling of opening that Christmas gift and getting FFVII. Fuck.

:lawd
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on September 12, 2019, 02:25:14 AM
I barely played the original, but this trailer was very intriguing.

Are the red head guy and his buddies originally from Advent Children, or were they also in the base game?

(https://i.ytimg.com/vi/_O04FgGJPVo/hqdefault.jpg)
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rman on September 12, 2019, 01:36:37 PM
Looks good. 
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: paprikastaude on September 13, 2019, 10:37:49 AM
Looks like it will be like Crisis Core. Fun battles, unbearable cutscenes of Jpop soyboys doing annoying shit.

You know the good thing about FF7 is despite the edginess, it still felt close to the SNES games - thanks to the cartoony character portraits and chibi models outside of battles, no reliance on overboarding cinematics like today, among other things. I can't take Nomuras shitty ass Jpop starting with FF8 and Square needs to stop overproducing his shit - do a complete stilistical and budget overhaul like Capcom did with their major franchises. And cancel that stupid clown Nomura already. 7 will do great because of nostalgia (well, the first "episode"), but I can't imagine FF15 really paid off, considering the huge amount of marketing, extra shit like movies, endless development time, etc. His/their direction is a dead end.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on September 14, 2019, 01:40:49 AM
It has a classic mode. So those complaining about it being action should be a bit happier.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on September 14, 2019, 04:36:51 AM
Classic mode!

You’ve earned a purchase.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Mr Gilhaney on September 14, 2019, 05:47:37 AM
Classic mode   :rejoice :rejoice :rejoice :rejoice :rejoice :rejoice :rejoice

SE, you got me again
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on September 14, 2019, 10:37:26 AM
Do one of those vids show the classic mode?
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on September 14, 2019, 03:47:45 PM
watching the presentation. looking for classic mode and will report.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Coffee Dog on September 14, 2019, 03:51:04 PM
Classic mode is such marketing bullshit.  :lol it's just as halfassed and bolted on as you would expect. The game is exactly the same, the AI just mashes attack in your place. Wow, what a difference from default, it totally isnt an action game anymore.

FFXV would not suddenly have good combat if it regularly had "tactical pauses", it would still be a shitty ARPG that now is partially automated. This game is going to live or die by the combat, and if the combat is fun, why would you turn it off?
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on September 14, 2019, 03:55:56 PM
Classic mode is such marketing bullshit.  :lol it's just as halfassed and bolted on as you would expect. The game is exactly the same, the AI just mashes attack in your place. Wow, what a difference from default, it totally isnt an action game anymore.

FFXV would not suddenly have good combat if it regularly had "tactical pauses", it would still be a shitty ARPG that now is partially automated. This game is going to live or die by the combat, and if the combat is fun, why would you turn it off?

I enjoyed wait mode in FFXV far more than active, so it's something and I want to judge for myself rather than cynically be told something. Not that I doubt you're wrong.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on September 14, 2019, 04:58:47 PM
If anything it sounds like a less involved FFXII. But still semi more involved since no gambits.

Which is not how I’d want to play this game, but if it works as well as FFXII does then it could be a compromise.

I mean even though I’ve gotten into arguments with Cindi over this, it’s not like I prefer action combat. I never think action combat in rpgs is as good as a fully focused action game and it’s usually mash x and then press special button. I hope the atb stuff makes it a bit more tactical here.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on September 14, 2019, 05:09:00 PM
My thing is. I don't play FF on wait mode. I don't like FF being full turn based and pauses unless it's designed for it (FF1-3, FFX). I LOVE active mode. Picking spells and stuff while an enemy is attacking you and having to heal on the fly is fun to me. That's why I love ATB. What I'm seeing here pauses the game. Why would I want the game to pause? ATB doesn't work that way unless it's on Wait and Wait mode is wack outside of FFXV.

Am I wrong about what this is?
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on September 14, 2019, 05:11:22 PM
I really wish they'd release a demo for this so people can try it.

Can I go through a menu while battle is still happening? No pauses?

edit: turns out i was watching the E3 video and not TGS

edit: watching TGS. It's now called wait mode. What's active mode?

edit 2: I like that it automatically attacks like in FFXII. I would so happy if they remade FFVII with XII combat. My problem is the waiting. Can I make this active? Wait mode is for suckers and perverts.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on September 14, 2019, 05:35:49 PM
I have to say. Is active mode the regular action mode? Because it looks much better and closer to traditional ATB FF. Pauses and waiting in FF. Disgusting.

edit: Okay Classic Mode looks good. But can I play classic mode and active mode? :thinking Either way. I'm impressed.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on September 14, 2019, 06:02:13 PM
https://www.youtube.com/watch?v=1tjwcrIv3Co

I liked this part a lot. It's a nice mix between menu based combat and action combat. It seems they're toeing a nice line here that FF has always had and wait mode didn't look terrible in this video like it did earlier in the walkthrough.

With a full party the game looks just another evolution of what XII started.

Gets my seal of approval.

 :wow
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: recursivelyenumerable on September 16, 2019, 02:29:57 PM
https://www.youtube.com/watch?v=1tjwcrIv3Co

I liked this part a lot. It's a nice mix between menu based combat and action combat. It seems they're toeing a nice line here that FF has always had and wait mode didn't look terrible in this video like it did earlier in the walkthrough.

With a full party the game looks just another evolution of what XII started.

Looks like mostly an evolution of Lightning Returns combat to me (a very good thing), same designer apparently too
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on November 02, 2019, 10:17:55 PM
https://www.youtube.com/watch?v=pDnRtRAs7Fs
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on November 05, 2019, 12:03:48 PM
This is glorious with engrish subtitles.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on December 13, 2019, 09:21:37 AM
https://youtu.be/tEPb8uQ27BI
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Chooky on December 13, 2019, 09:36:07 AM
three months til release and they still haven't shown anything that didn't happen in the first couple hours of FFVII...
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: demi on December 13, 2019, 09:38:30 AM
I hope I get to fuck Don Corneo
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: BlueTsunami on December 13, 2019, 09:39:26 AM
I hope I get to fuck Don Corneo

QuickTime felatio
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on December 13, 2019, 09:58:24 AM
three months til release and they still haven't shown anything that didn't happen in the first couple hours of FFVII...

Because Part 1 is set solely in Midgar and ends at the point in the story where you finally leave.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on December 13, 2019, 10:28:42 AM
"so keep your distance!"

Cloud sounds like a complete NERD

How the hell did we go from FFXII voice acting and scripting to this?!
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on December 13, 2019, 03:28:40 PM
Alexander O Smith should have been hired for this project
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Chooky on December 13, 2019, 03:46:17 PM
three months til release and they still haven't shown anything that didn't happen in the first couple hours of FFVII...

Because Part 1 is set solely in Midgar and ends at the point in the story where you finally leave.

right, and i get that everything goes a bit slower in modern gaming, but that's still taking what was at most 10 hours of content and stretching it into however much more. i just figured there'd be a little bit more new stuff to show off.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on December 13, 2019, 03:48:00 PM
Alexander O Smith should have been hired for this project
Why? I don’t believe he’s an adr Director. Which is honestly the problem.

Square Enix’s English voice acting is so odd. FFXIV(now) and Dragon Quest all sound great. Probably because they use England based studios. But even things like Nier can sound great. Then you get the XIII games and this.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Pissy F Benny on December 13, 2019, 04:04:09 PM
Tbf this latest trailer sounds less anime dub than the last one  :yeshrug
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: BlueTsunami on December 13, 2019, 07:25:32 PM
Can't wait for the Tifa deepfakes :drool
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on December 13, 2019, 11:56:39 PM
Alexander O Smith should have been hired for this project
Why? I don’t believe he’s an adr Director. Which is honestly the problem.

Square Enix’s English voice acting is so odd. FFXIV(now) and Dragon Quest all sound great. Probably because they use England based studios. But even things like Nier can sound great. Then you get the XIII games and this.

Because AO Smith translated FFXII and X and has historically done a great job bringing these games to life in English. Not only is the VA direction lacking but so is the actual scripting, something AO Smith would have a direct part in. It's worth scratching your head over the fact that this is the most anticipated game SE has done in generations and they didn't get the best man for the job that has traditionally had a relationship with them in terms of presenting the game to English speaking audiences.

Maybe he was busy. I don't know.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Mr Gilhaney on December 14, 2019, 10:20:50 AM
(https://i.imgur.com/Au6MyTh.png)


 :lawd
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Pissy F Benny on December 15, 2019, 07:27:04 AM
:stahp
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on December 16, 2019, 03:22:44 AM
three months til release and they still haven't shown anything that didn't happen in the first couple hours of FFVII...

This is supposedly the first section of FF7, which lasts about 3-5 hours depending upon playstyle (non speed run) and turned it into a 20+ hour game.

Or they're fucking with us super hard and its the whole game remade and they just don't want us to know (seems less likely).
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on December 17, 2019, 12:45:09 AM
There's always some kind of inefficient grinder when it comes to JRPGs.

Youtube even recommends me videos on them: https://www.youtube.com/watch?v=dgkARHJi0Qo
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on December 17, 2019, 01:58:50 AM
Alexander O Smith should have been hired for this project
Why? I don’t believe he’s an adr Director. Which is honestly the problem.

Square Enix’s English voice acting is so odd. FFXIV(now) and Dragon Quest all sound great. Probably because they use England based studios. But even things like Nier can sound great. Then you get the XIII games and this.

Because AO Smith translated FFXII and X and has historically done a great job bringing these games to life in English. Not only is the VA direction lacking but so is the actual scripting, something AO Smith would have a direct part in. It's worth scratching your head over the fact that this is the most anticipated game SE has done in generations and they didn't get the best man for the job that has traditionally had a relationship with them in terms of presenting the game to English speaking audiences.

Maybe he was busy. I don't know.
I don't think he's worked with Square in like a decade. With the PSP port of Let Us Cling together being his last credit. And I think with FF games they like to do it in house. And I mean based on things like XIV they've done pretty well. I'd even say XV's voice acting is solid. But even then, there's only so much you can do with this script.

At least this dub doesn't sound like it's the same anime voice actors. I don't know parts like Barret sound bad, but then parts with Cloud sound ok.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rufus on December 17, 2019, 04:27:09 AM
There's always some kind of inefficient grinder when it comes to JRPGs.

Youtube even recommends me videos on them: https://www.youtube.com/watch?v=dgkARHJi0Qo
I'm seeing these too. Watched a couple, even. This guy has the most unfortunate accent for someone with a nasal voice.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on December 17, 2019, 08:00:08 AM
Dick and Tree? Some colorful names there.  :lol
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Coffee Dog on December 20, 2019, 12:58:36 PM
https://www.youtube.com/watch?v=1tjwcrIv3Co

Finally catching up on gameplay of this that isn't the scorpion robot and this looks..pretty ass, as far as something you actually have to interact with. What even is the point of the real time combat? Defensively, the only choice you have is to dodge (it's not like you can contest an offensive or press the attack, given that this is not an action game and your moves do not cause hitstun), and all the thing does is lunge at you and spray danger zones on the ground like you're fighting an MMO boss. And offensively, you have a square button mash that builds meter for your "real" moves that you pause time and remove yourself from the action for anyway. You're just so passive and irrelevant for most of the actual gameplay.

It's the same old "spam attack" but everything takes a thousand times longer and you no longer have the luxury of skipping through text boxes to make it go faster.  :lol It's not like I expected the new FFVII to have engaging decision making mid-combat given that the original was easy and barely did, but I was really hoping for a less directly lateral move. combat shouldn't be filler in a game where it makes up so much of the runtime, and now the game even has filler to the filler (the real time gameplay that serves no purpose but to fill a bar that enables you to do something relevant)

Edit: I had this exact take months ago and already totally forgot about it  :dead

They need to show more gameplay so I can be smug more
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on December 20, 2019, 06:06:07 PM
No, this looks a lot better than 15’s combat. And calling it brainless is such a shallow nothing critique. It’s an action rpg, so of course it’s not going to have the obvious planning of a turn based rpg. The challenge is going to come from on the fly decisions and what the combat asks you to do. XV wasn’t brainless at all, but it sure didn’t have any interesting enemies and a shitty magic system. VII remake already seems better in that regard
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Coffee Dog on December 21, 2019, 03:41:50 AM
There's just not a whole lot interesting decision making that comes from an action game without hitstun. It's the difference between an actual action game like Kingdom Hearts and MMO boss crap where you're just mindlessly depleting a health bar.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on December 21, 2019, 04:51:55 AM
I mean I guess if you don't know anything about the game and are just trying to have shitty uninformed takes.

I mean XV did'nt have a stagger system like XIII. Which if it is actually like XIII will be effected by elements, types of physical attacks, and so on. Which then you combine with the fact that characters will have unique roles and you'll actually want to switch to them thanks to materia and find ways to quickly build stagger.  You have a system that's nothing like XV beyond that you I guess press a button to attack in real time? We don't even know how the ATB system will work 100% in the game as if they were smart there would be mechanics or character progression to make it fill faster outside of simply attacking a lot. Since ATB is tied to using special attacks, it should also be tied to a type of risk and reward system where you attack or progress a character to have them use magic instead to fill atb, thus having to have you balance constant magic attack to refill your ability to attack with magic.

I mean this also ignores the fact that that hopefully enemies will offer thier own senerios and ways to attack them. And since this is from basically XIII team people, I wouldn't see why it wouldn't.

But sure it's the same as XV despite having things that XV didnt or still doesnt have like switching party members who will actually be unique characters. Of course it doesn't haven't hitstun. It's pretty clear it's still trying to be an rpg and the action real time is just to basically make it more involved. It's not 100% action game. Will it work? I don't know, probably not.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on December 24, 2019, 08:14:02 PM
https://twitter.com/the_marmolade/status/1209639476793937922
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Tuckers Law on December 24, 2019, 08:36:16 PM
https://twitter.com/the_marmolade/status/1209639476793937922
:jeb :jeb :jeb :jeb :jeb

Patapon
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on December 24, 2019, 11:35:37 PM
Omg now we can judge the combat for ourselves
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on December 25, 2019, 02:35:08 AM
The demo has been long overdue.  It's bowlshit they've made us wait this long for it.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bork on December 31, 2019, 10:28:09 AM
https://www.youtube.com/watch?v=9ivzat4BSJ8
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Chooky on December 31, 2019, 10:36:29 AM
just release the fucking demo already can't stand this priapism
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on December 31, 2019, 03:15:53 PM
https://www.youtube.com/watch?v=9ivzat4BSJ8

:jeb
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: recursivelyenumerable on December 31, 2019, 08:52:39 PM
Too bad we're not getting a new game as good as Tobal or Brave Fencer Musashi with this demo
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 01, 2020, 04:19:59 PM
Brave Fencer
 :preach
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 02, 2020, 03:52:40 AM
It doesn't look anything like XV except that it's.....an action rpg.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: BlueTsunami on January 02, 2020, 05:58:00 AM
And people seriously questioned whether Nanaki would be in this  :rejoice
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Tasty on January 02, 2020, 08:59:50 AM
The demo has been long overdue.  It's bowlshit they've made us wait this long for it.

It's a new big budget FF from Square. You're lucky you're playing anything this decade.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 02, 2020, 09:01:49 AM
I haven't played FFVII since the OG release.  Looking forward to playing this. 
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 02, 2020, 09:03:50 AM
(https://i.imgur.com/vWvxi6i.png)

Look at this cute lil' motherfucker, ready to one-shot you with his tiny knife :heart
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on January 02, 2020, 09:18:22 AM
HONEY BEE INN :gladbron
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 02, 2020, 10:08:59 AM
HONEY BEE INN :gladbron

http://i.4cdn.org/v/1577975956621.webm
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 02, 2020, 10:19:25 AM
HONEY BEE INN :gladbron

http://i.4cdn.org/v/1577975956621.webm
:juicy
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: BlueTsunami on January 02, 2020, 11:18:55 AM
(https://i.imgur.com/vWvxi6i.png)

Look at this cute lil' motherfucker, ready to one-shot you with his tiny knife :heart

Tonberrys in Midgar? That gives the sense that there will be a full offering as far as level progression and enemy types. Which is strange if this is truly being split up into three parts
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 02, 2020, 11:34:50 AM
I just realized that yes Part 1 is literally just midgar, but man they don't expand it much. Part 1 is short af hot damn.

This is already  confirmed.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 02, 2020, 11:37:33 AM
Sephiroth should barely be in midgar. There is a thing called build up. There is also a thing called Shinra are superior villains to Seph as well.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on January 02, 2020, 12:41:24 PM
HONEY BEE INN :gladbron

http://i.4cdn.org/v/1577975956621.webm

https://www.youtube.com/watch?v=3gOHvDP_vCs
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: demi on January 02, 2020, 12:59:08 PM
HONEY BEE INN :gladbron

http://i.4cdn.org/v/1577975956621.webm

i'm sorry what, is this a mod for some other game? lmao
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 02, 2020, 01:06:38 PM
I just realized that yes Part 1 is literally just midgar, but man they don't expand it much. Part 1 is short af hot damn.

This is already  confirmed.

No it wasn't, it was speculated. They talked about how they would expand it considerably but from what the leaks show they definitely haven't, which is not a bad thing to me. What sucks is part 1 only being the non expanded midgar. That's a short ass first part when the original was a full on sprawling JRPG. so it still fucking sucks.

Yes it is dude. It's months old.

https://www.gamesradar.com/final-fantasy-7-remake-midgar-only/

They confirmed it was just Midgar around E3 and I've been wondering in my head for months how in the fuck they were going to turn 5-6 hours into a full length game.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on January 02, 2020, 01:26:57 PM
The demo is being datamined, but one thing to remember is that Unreal excludes anything you don't directly reference/tell it to cook. So a smart team when cutting a demo, would set their build up to only include the stuff needed. The screenshots I've seen lead me to believe this is largely what is going on here.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 02, 2020, 01:34:09 PM
I just realized that yes Part 1 is literally just midgar, but man they don't expand it much. Part 1 is short af hot damn.

This is already  confirmed.

No it wasn't, it was speculated. They talked about how they would expand it considerably but from what the leaks show they definitely haven't, which is not a bad thing to me. What sucks is part 1 only being the non expanded midgar. That's a short ass first part when the original was a full on sprawling JRPG. so it still fucking sucks.

Yes it is dude. It's months old.

https://www.gamesradar.com/final-fantasy-7-remake-midgar-only/

They confirmed it was just Midgar around E3 and I've been wondering in my head for months how in the fuck they were going to turn 5-6 hours into a full length game.

The Remake Midgar might end up being a lot more than the OG Midgar in Disk 1.

There's a whole bunch of dialogue referencing stuff that only came up waaaay later originally, and including Hojo and Zack, for instance...
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: HardcoreRetro on January 02, 2020, 01:36:57 PM
They confirmed it was just Midgar around E3 and I've been wondering in my head for months how in the fuck they were going to turn 5-6 hours into a full length game.

Just expand the #%$&-room scene. It's all I want from the game.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 02, 2020, 01:43:58 PM
I just realized that yes Part 1 is literally just midgar, but man they don't expand it much. Part 1 is short af hot damn.

This is already  confirmed.

No it wasn't, it was speculated. They talked about how they would expand it considerably but from what the leaks show they definitely haven't, which is not a bad thing to me. What sucks is part 1 only being the non expanded midgar. That's a short ass first part when the original was a full on sprawling JRPG. so it still fucking sucks.

Yes it is dude. It's months old.

https://www.gamesradar.com/final-fantasy-7-remake-midgar-only/

They confirmed it was just Midgar around E3 and I've been wondering in my head for months how in the fuck they were going to turn 5-6 hours into a full length game.

The Remake Midgar might end up being a lot more than the OG Midgar in Disk 1.

There's a whole bunch of dialogue referencing stuff that only came up waaaay later originally, and including Hojo and Zack, for instance...

it's not a "might" but a foregone conclusion. They've said as much.

The problem being that the original Midgar is 5-6 hours. Therefore they will be stretching something 5 hours long to full length. There will likely be padding. How they pull it off is what I'm curious to see.

I'm not sure what else you could possibly explore in Midgar.

We will just have to see.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Pissy F Benny on January 02, 2020, 01:43:58 PM
I’d say there’s no way they drop a 8 hr game and say lol fuck u, but that’s or probably what they’re gonna do :stahp
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 02, 2020, 01:45:19 PM
I’d say there’s no way they drop a 8 hr game and say lol fuck u, but that’s or probably what they’re gonna do :stahp

lmao if they did you'd probably have to get your funeral clothes out for Final Fantasy :lol Everything for FF"s future is riding on this game.

No way they'd have the balls to do that
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on January 02, 2020, 01:48:30 PM
I could see them pulling some of the later stuff into Midgar to expand out what was originally just the first act.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rufus on January 02, 2020, 01:59:44 PM
Premature speculation time: the drop-off for episode 2 is going to be massive.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 02, 2020, 02:28:49 PM
it's not a "might" but a foregone conclusion. They've said as much.

The problem being that the original Midgar is 5-6 hours. Therefore they will be stretching something 5 hours long to full length. There will likely be padding. How they pull it off is what I'm curious to see.

I'm not sure what else you could possibly explore in Midgar.

We will just have to see.

I don't mean in the padding sense (though surely there will be some), but it seems like they might be reshuffling an awful lot of stuff.

There's apparently lines from Hojo telling Cloud that he was never in SOLDIER, sooo... Yeah.


edit:

https://twitter.com/sgwr1/status/1212730630015836160
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 02, 2020, 02:32:34 PM
I hope they know they're playing with fire
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Tasty on January 02, 2020, 03:31:42 PM
FF7r Complete in 2040 is gonna be off the hook.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: nachobro on January 02, 2020, 03:38:10 PM
2041 for PC :(
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: paprikastaude on January 02, 2020, 03:41:21 PM
Let Aeris live, I want the meltdowns :rejoice
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: recursivelyenumerable on January 02, 2020, 05:39:35 PM
Let Aeris live, I want the meltdowns :rejoice

If they end up going the Rebuild of Evangelion route with this remake series they could do a https://tvtropes.org/pmwiki/pmwiki.php/Main/CameBackWrong
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Tasty on January 02, 2020, 06:07:58 PM
Guys the new revised ending just leaked!

https://www.youtube.com/watch?v=KpBZI2dNBRE (https://www.youtube.com/watch?v=KpBZI2dNBRE)

As expected from the master, Mr. Nomura.  :betty
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: nachobro on January 02, 2020, 06:27:17 PM
they should change the story so they can add palpatine in part 3
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Tasty on January 02, 2020, 06:35:32 PM
Aeris was Jenova's granddaughter the whole time?!
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: paprikastaude on January 02, 2020, 06:38:37 PM
they should change the story so they can add palpatine in part 3

An edaquate foe for Batman

(https://time.com/wp-content/uploads/2014/07/batman-nomura-21.jpg)
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Tasty on January 02, 2020, 07:50:55 PM
The amount of people melting down over minor plot detail changes is pretty  ::)

I can understand the mentality. Only little stuff seems confirmed changed, but it's logical to be worried about larger changes to something you like, and the smaller changes at least indicate they're changing *something.*

It's also the case, demonstrated repeatedly in 20th century media, that creators returning to their works years after the fact could lead them to miss what made it work so well in the first place.

Hmm, how much did RE2 change compared to the original? Because that was highly lauded and the remake was just as well reviewed.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 02, 2020, 08:30:39 PM
REMAKE 2 changed plenty. The PS1 B scenario  is gone.

And no I don’t agree with the mentality. This is a remake, not a copy of the original. The original is still there if you’re going to get bent out of shape over changes. I do not want slavish copies. What’s the point? I want creators to be creative about how they reinterpret, reimagine, or what we old material.

And seeing as how i don’t know how these changes work in the grand picture, I don’t care that they exist.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 02, 2020, 08:36:40 PM
The amount of people melting down over minor plot detail changes is pretty  ::)

After Compilation of FFVII you have to be a mongoloid that sniffs their own farts to roll their eyes at people being concerned about plot changes in FFVIIr. Disagree with them but acting like it is an unearned position makes you look like a major fuck head.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 02, 2020, 10:37:42 PM
Compilation of FFVII added some bad stuff, but to be honest this remake always looked to ignoring that shit. It's not like they were showing Genesis or that Trunks girl firm Crisis Core or really any of the expanded universe stuff.

I mean I guess that stuff will probably show up and it sucks. But I don't know beyond the obvious jokes about how long Square takes and the episodic approach, I feel like Square has been pretty careful and respectable to VII. I feel like they are showing lots of effort and care. Yeah you may disagree with the modernization and the need to cash in on Seph that it looks like a game made knowing how VII exists in the fandom will probably do. But I don't know, the project has seemed pretty earnest so far.

Then again, I don't hold VII up pretty high. It's an ok game.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 03, 2020, 05:08:09 AM
I really need the new JENOVA track. But I guess it is too early for FF7R? I barely remember the first encounter with JENOVA on some ship or something... that was 20 years ago.

First time was on the ship between Junon and Costa Del Sol. Which was also the first time you see "Sephiroth", IIRC.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 03, 2020, 05:35:05 AM
lol noob :umad

Midgar > Kalm > Junon > Costa Del Sol (main story beats, not counting small locations like the Chocobo farm etc).

That was still all on Disc 1, which went all the way through Corel, Gold Saucer, etc etc, up until the point where Sephiroth goes stabby stab.

FFVIIR Part 1 ends with leaving Midgar. I'm guessing part 2 will end where Disc 1 did.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 09:05:26 AM
I'm fine with fighting jenova in midgar. But I also get why people don't like it.

Midgar is great because of build up. It's all about Shinra. Most interactions with Sephiroth is subtle because they're thought boxes in the dark or voices in Cloud's head. But then you wake up in prison and everything is dead while there's a trail of blood and jenova is missing. Which makes you asks questions.

But of course, modern square doesn't want you ask questions. Whereas the original FFVII, was a game all about forcing its audience to ask questions. Back in the day, before AC was out, if you could not explain why you thought humanity lived or died in essay form backed with evidence on square message boards you weren't shit. We debated that for almost a decade. 6-7 years before AC was announced in 2003 or 2004. Everyone had their own opinion. It was half glass empty/full and is very much a part of the games legacy. At the time it was the "is Decker a replicant?" of video games and is very much a big part of FFVII endured: it kept people talking.

So although I'm fine with the change, SE is also playing with fire if they change too much. The original was lightning in a bottle. Open the lid too much....
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 09:13:58 AM
The glory days before AC :rejoice

"What do you think happened in FFVII's ending?" was the grand daddy of all FF discussions now lost to time.

I feel bad for anyone who got into FFVII after AC. The discussions we had :lawd With that 90's/2000's self serious internet steez. Now any time you play FFVII you got the answer made for you.

Man they really fucked that games legacy by making a sequel. Lmao Talk about not understanding your own property. But I guess it's all about the money, huh?

/Team everyone died over here :jawalrus
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: nachobro on January 03, 2020, 09:15:48 AM
New age Square can't tell stories for shit. Just compare FF15 story (LMAO) and STORY EXECUTION (crucial) with Chrono Trigger, FF6 or even FF8 (complex) or Chrono Cross.

Modern Square ain't shit.
:wag

14 is in the top 3 ff's they've ever put out
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 09:25:28 AM
New age Square can't tell stories for shit. Just compare FF15 story (LMAO) and STORY EXECUTION (crucial) with Chrono Trigger, FF6 or even FF8 (complex) and Chrono Cross.

Modern Square ain't shit.

Square died when it became SE.

I can't think of a single good story made by the company besides Nier since the merger. I guess you can add DQVIII.

Unfortunately I'm old so in my head they're still Squaresoft even though their swan song was in 2001 (or arguably 2002 with KH). That was half my life time ago. Time to get over it. Lol
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 03, 2020, 09:31:24 AM
I can’t think of a modern JRPG with a good story outside of Final Fantasy XIV.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rufus on January 03, 2020, 10:10:22 AM
Even if you ignore good pacing as a trait?
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Tasty on January 03, 2020, 10:21:39 AM
I can’t think of a modern JRPG with a good story outside of Final Fantasy XIV.

Doesn't Ni No Kuni 2 start with you as the U.S. President dying in a nuclear holocaust only to wake up in Cutesy Eurojapanfantasyland de-aged to kiddy status?

That'd be my pick.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: paprikastaude on January 03, 2020, 10:27:40 AM
Nier's narrative shits all over your Final Fantasy, even when it was still good  :lol  The problem isn't Square, but that hack Nomura who went way overboard with his poor style, yet became in charge, after PS1. FF7 Remake was always going to be like Crisis Core at best - very fun gameplay, graphics, but you'd die from cringe if you didn't step away during cutscernes.

Here's (https://www.youtube.com/watch?v=9V68GCZ61Rc&t=11m40s) a good explanation why even something like the og character graphics actually made for a superior atmosphere compared to Nomura's overproduced shit j-pop.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 10:30:31 AM
Blaming Nomura for this is illogical.

XII, XIII all had flawed stories and had nothing to do with Nomura.

It's a company wide and now genre wide problem
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 03, 2020, 10:33:54 AM
I can’t think of a modern JRPG with a good story outside of Final Fantasy XIV.

Doesn't Ni No Kuni 2 start with you as the U.S. President dying in a nuclear holocaust only to wake up in Cutesy Eurojapanfantasyland de-aged to kiddy status?

That'd be my pick.
Ni No Kuni 1 and 2 are shit.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Tasty on January 03, 2020, 10:43:08 AM
Blaming Nomura for this is illogical.

XII, XIII all had flawed stories and had nothing to do with Nomura.

It's a company wide and now genre wide problem

I thought he was all up in FF13. :thinking

And didn't 12 suffer cause the writer had health issues? That's more of an extenuating circumstance.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 10:57:02 AM
Blaming Nomura for this is illogical.

XII, XIII all had flawed stories and had nothing to do with Nomura.

It's a company wide and now genre wide problem

I thought he was all up in FF13. :thinking

And didn't 12 suffer cause the writer had health issues? That's more of an extenuating circumstance.

Nomura just designed characters in XIII and did not write story nor did he direct.

Matsuno wrote all of XII and the story still sucked outside of a few bright spots. He was forced to change his original vision because SE execs wanted a younger protagonist.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 03, 2020, 11:05:57 AM
Damn... This comes too close to Cyberpunk (with my schedule).  Gonna have to skip launch on this. 
spoiler (click to show/hide)
Unless the demo totally sucks me in and I cave.
[close]
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on January 03, 2020, 12:56:53 PM
So the demo is only the bombing mission?

spoiler (click to show/hide)
https://www.youtube.com/watch?v=BPrphiZbuU4
[close]
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 03, 2020, 04:07:04 PM
Exploring Midgar? That would be the whole game!
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: mormapope on January 03, 2020, 04:13:45 PM
I just realized that yes Part 1 is literally just midgar, but man they don't expand it much. Part 1 is short af hot damn.

This is already  confirmed.

No it wasn't, it was speculated. They talked about how they would expand it considerably but from what the leaks show they definitely haven't, which is not a bad thing to me. What sucks is part 1 only being the non expanded midgar. That's a short ass first part when the original was a full on sprawling JRPG. so it still fucking sucks.

Yes it is dude. It's months old.

https://www.gamesradar.com/final-fantasy-7-remake-midgar-only/

They confirmed it was just Midgar around E3 and I've been wondering in my head for months how in the fuck they were going to turn 5-6 hours into a full length game.

The Remake Midgar might end up being a lot more than the OG Midgar in Disk 1.

There's a whole bunch of dialogue referencing stuff that only came up waaaay later originally, and including Hojo and Zack, for instance...

it's not a "might" but a foregone conclusion. They've said as much.

The problem being that the original Midgar is 5-6 hours. Therefore they will be stretching something 5 hours long to full length. There will likely be padding. How they pull it off is what I'm curious to see.

I'm not sure what else you could possibly explore in Midgar.

We will just have to see.

If Square Enix had expertise with building and designing open worlds like RockStar or CD Projekt Red, Midgar would be a huge and dense city with tons of stories to be told. They don't tho. So I imagine the four hours spent on Midgar in FFVII is going to be stretched  out to 16-20 hours. Lots of added cutscenes, lots of Uncharted AAA moments, lots more combat.

I don't think a lot of people realize how small Midgar is in FFVII, both in scope and time spent there. The idea of taking a 4 hour chunk of a 40-50 hour game, and making a full game out of that, is still very very very stupid.

Rockstar basically spent this entire gen + to make Red Dead Redemption 2. It takes 40-50 hours to beat the game if you rush through it. It feels like a long ass journey. In many ways, it reminds me of some older and longer JRPGs.

Whereas FFVII Remake is gonna feel like 8/10's action game and 2/10's RPG. Final Fantasy should feel like a journey. The end of the journey in FFVII Remake? They fucking leave ONE city.

I imagine this well sell incredibly well and have decent critical reception, but I find the idea of breaking down a classic game into smaller parts, due to budgetary reasons most likely, tells you how committed Square Enix is with pushing the envelope. The answer is.....not at all.

I want reiterate that last point. The reason we aren't getting FFVII in it's entirety is due to budgetary and financial reasons. And most likely, analysts concluded selling FFVII Remake three times, even with huge drop offs is better financially than releasing a gigantic and expensive game.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 04:20:24 PM
Agreed in full Morma.

I said to Rah that in the past, when they made FFVII, square was made up of artists. No longer is that the case.

That said, let's have an open mind and hope to be proven wrong.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: TakingBackSunday on January 03, 2020, 04:43:41 PM
game looks fun regardless  :)
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 05:01:37 PM
Square's artists are about as high as you can get in the Japanese dev market, it's ridiculous to belittle them for that.

When I say artist I mean a creator with a message and something to say not production values.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: mormapope on January 03, 2020, 05:08:35 PM
The original FFVII set the bar incredibly high for scale and the budget spent for a console RPG. At their peak in the 90's, Square was pretty close to Rockstar in how highly regarded their titles were and how they themselves pushed the envelope. What other console developer in the 90's pushed for large scale worlds to journey in? Nintendo with Oot and Majora's Mask?

The PS1 gen is when we got games like FFVII and Xenogears. Massive games, games that aren't and weren't perfect but at the time, pushed scope and scale of RPGs on consoles. Even when big, massive games were developed, there were still games like Parasite Eve, Front Mission, Vagrant Story, and Final Fantasy Tactics being made.

Square Enix's best published game this gen is Nier Automata (I haven't played FFXIV yet). And a lot of credit is due for Yoko Taro and Platinum games. And quite frankly, it feels like that game got a shoestring budget and it's a miraculous it's as good as it is.

FFVII Remake is stroking specific nostalgia triggers while having modern and flashy conventions. It's already not living up to FFVII's legacy of being a huge and bizarre journey thru the world of FFVII.

The legacy of FFVII are iconic character designs, a large and bizarre world that you journey thru, the outlandish and soap opera twists and turns of that journey, character moments and beats that happen throughout that 50 hour journey, and the pacing of all that as an overall game.

Final Fantasy is Final Fantasy when it's you and a gang of all types of personalities and backgrounds exploring the world together. There is room for that concept to grow.

Final Fantasy VII Remake is going to be an origin story of how a gang of characters come together and......that's it. 

I hold Square Enix up to incredibly high standards because they're a huge fish in this industry.  And unlike Capcom or Platinum, or hell, the God of War development team, I don't think they can make an action game with nearly the amount of replayability as those teams.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: paprikastaude on January 03, 2020, 05:24:28 PM
Square's artists are about as high as you can get in the Japanese dev market, it's ridiculous to belittle them for that.

When I say artist I mean a creator with a message and something to say not production values.

(https://thumbs.gfycat.com/MellowHeavenlyCony-max-1mb.gif)
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on January 03, 2020, 05:25:09 PM
I mean it's a demo so? What would you want to have there? Exploring Midgard?

Yeah I don't know why I questioned it, that seems ample for the demo. Plus the person in that video got like 0 chests and just kinda rushed through.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 05:32:30 PM
Square's artists are about as high as you can get in the Japanese dev market, it's ridiculous to belittle them for that.

When I say artist I mean a creator with a message and something to say not production values.
I don't know I think there is an extremely commendable art into expanding a few text bubbles into natural dialog.

In this bombing run, each character's dialog not only is perfect for their personality, but they also comment on the world building, they snipe at each other etc. And this doesn't just occur in cutscenes, but also as in-game remarks.

I think there's a real art into expanding story through dialog and worldbuilding.

I was replaying FF7 just the other week (through mobile  :doge ) and scenes like the massacre at Golden Saucer are just told through running through two screens. Marlene's deranged dad is given 20 seconds of shooting animations before peacing out. To tastefully expand these scenes would be pretty amazing to the source material.

Also, considering those who worked on the source material are working on this, and that there's dev interviews talking about how they wanted to revisit scenes and express their full vision, I can't wait to at least see how this new game setups the story.

As far as cost goes, I'm expecting to (probably) buy it at launch if there's good enough reviews, and I'm going to drop my $60 expecting RE2 Remake type of value/direction expanded across a 40 hour JRPG.

I'm not commenting on FFVIIr because I haven't played it and it's unfair to completely compare it as a complete work.

However, games like FF15, 13 are hugely flawed works. 13 in particular struggles like it's walking on tacs to figure out what it has to say. Gone is the industry pushing.

But I don't put SE entirely at blame. The jrpg genre is completely stagnant now. The most forward pushing games I've played of the genre came out over ten years ago - The World Ends With You and Nier.

Haven't played FF14 beyond the original ARR content so perhaps I stand uninformed, but given it is the genre I am most knowledgeable about the amount of excuses people make towards them these days just don't stick with me.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 03, 2020, 05:33:24 PM
Whereas FFVII Remake is gonna feel like 8/10's action game and 2/10's RPG. Final Fantasy should feel like a journey. The end of the journey in FFVII Remake? They fucking leave ONE city.

THIS. A million times this.

Remember the JRPGs of the past? With dozens of towns?
Remember the "HD Towns are HARD!!!" excuse - nota bene from Square itself?

Hell, remember the 3 towns in FF15 (Lestallum, Insomnia, Altissa)?

Imagine getting excited for a $60 AAA JRPG in 2020 that has ONE FUCKING TOWN.
This is a dumb post.

I didn’t know a games value was measured on how many settings it takes place in.

I didn’t know JRPGs had the be world sprawling games. I guess Resonance of Fate and Persona games are bad.

No it couldn’t be that Midgar is expansive and detailed to extreme levels.

I think I’ll take a possible well realized Midgar over the one screen citites that populate even the golden age of rpgs.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 03, 2020, 05:35:08 PM
Whereas FFVII Remake is gonna feel like 8/10's action game and 2/10's RPG. Final Fantasy should feel like a journey. The end of the journey in FFVII Remake? They fucking leave ONE city.

THIS. A million times this.

Remember the JRPGs of the past? With dozens of towns?
Remember the "HD Towns are HARD!!!" excuse - nota bene from Square itself?

Hell, remember the 3 towns in FF15 (Lestallum, Insomnia, Altissa)?

Imagine getting excited for a $60 AAA JRPG in 2020 that has ONE FUCKING TOWN.
This is a dumb post.

I didn’t know a games value was measured on how many settings it takes place in.

I didn’t know JRPGs had the be world sprawling games. I guess Resonance of Fate and Persona games are bad.

No it couldn’t be that Midgar is expansive and detailed to extreme levels.

I think I’ll take a possible well realized Midgar over the one screen citites that populate even the golden age of rpgs.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 05:36:06 PM
Games like Persona and SMT are exceptions. Most rpgs, and the original FFVII included, lean heavily into being about the adventure of discovery and seeing new sights.

What Borys is talking about is a downgrade in terms of scope.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 03, 2020, 05:52:30 PM
There’s no exceptions, JRPGs can do whatever the hell they want. It’s the same bullshit from people that can’t let go from how things use to be and even then look at things with rose tintied glasses.

Cities in JRPGs have sucked and been one screen areas where you do nothing. Very few of them are at all memorable. Midgar being one of the few. A game set in Midgar is in no way a mark of quaility or lack of it. Since none of us have played the game no one here can speak to how expansive or not it is. But I find it idiotic to think Midgar as a setting can’t feel like a world unto itself and feel like an adventure or full of discovery when pretty much the genre(Cyperpunk) this game pulls from is usually best when the setting(usually one city) itself is a character.

And yes HD towns are hard. This game isn’t an “HD Town” though and that’s the problem with you people, you keep awkwardly comparing it to the PS1 game. Durr Midgar is just disc one and only like 8 hours so Remake one is 8 hours. VII is on three discs so it’s going to be three hours. The scope of this game is not at all equal to a PS1 game made over 2 decades ago.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 05:58:21 PM
jrpgs can do whatever they want.

this does not change the fact that jrpgs that take place in only one city are vast, vast exceptions and the ones that pull them off as well as say, SMT, are even more rare.

The feel of adventure and journeying is tied to the RPG genre itself. This is perfectly achievable with one set location. TWEWY, multiple SMT games, Vagrant Story;etc already achieve that. The concern is that FFVII's original Midgar is extremely limited. Could they pull it off and make Midgar in VIIr have a feeling of adventure as in games like Vagrant Story? Certainly. But the game isn't out yet and the only thing people can do is speculate.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 03, 2020, 06:01:34 PM
And there’s nothing that says that feeling can’t be captured different ways.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 06:04:48 PM
You're right. There can be alternative ways.

That doesn't mean Borys' criticism that SE are no longer industry pushers doesn't have merit.

Because, really, they aren't. Whether this bothers you or not is up to you.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: mormapope on January 03, 2020, 06:06:41 PM
It's more like some people in this thread have very strong thoughts on design and world building. While others are buying into the idea that Square Enix is going to knock it out of the park with designing and building a city, something they have struggled with these past two gens.  :doge

What standards should Square Enix be held to? Is Liberty City from 2008 gonna be a more lively and well realized city than Midgar in 2020? Is that a reasonable expectation to have?

Why should JRPGs not be held to the same standards as other large scale games? If not scale, scope?

Novigrad from Witcher 3 could be it's own game. Saint Denis from RDR2 could be it's own game. I have nothing but skepticism and cynical thoughts about Square Enix's ability to match those two settings.

FfXV had cup of noodle sidequests, should we expect the same for Midgar in FFVII Remake?  :lol
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 06:16:02 PM
It's more like some people in this thread have very strong thoughts on design and world building. While others are buying into the idea that Square Enix is going to knock it out of the park with designing and building a city, something they have struggled with these past two gens.  :doge

What standards should Square Enix be held to? Is Liberty City from 2008 gonna be a more lively and well realized city than Midgar in 2020? Is that a reasonable expectation to have?

Why should JRPGs not be held to the same standards as other large scale games? If not scale, scope?

Novigrad from Witcher 3 could be it's own game. Saint Denis from RDR2 could be it's own game. I have nothing but skepticism and cynical thoughts about Square Enix's ability to match those two settings.

FfXV had cup of noodle sidequests, should we expect the same for Midgar in FFVII Remake?  :lol

TBH you shouldn't even bother going that far.

Compare it to FFXII. How many massive cities, sleepy little hunter towns? Tons of content, massive verticality in architecture, multiple areas with their own seasons. Huge dungeons with enemies that creep, slurp, and go bump in the night. Over 100 hours of content.

All on a ps2 bluray released in 2006.

Hence why SE is no longer industry pushers. They settle for the doing the least amount of content. Single player FF has been in purgatory since the 2000's and when Sakaguchi left. They used to be a company of innovation. They put a mmo's worth of content and detail in a single player rpg. Where's that kind of ambition in modern Square Enix? Oh, we are remaking a 23 year old game and can only put out the first part that was originally 4-6 hours?

If this were any other franchise it would be laughed out the park.

But no, it's time for excuse making.

I'm looking forward to the game, but it's easy to see it for what it is. SE is a shadow of itself and I'm (semi) fine with it but I refuse to be in denial.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 03, 2020, 06:28:35 PM
Actually, he's always defended FF7R. We've been going back and forth on this for years.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 03, 2020, 08:09:55 PM
Quote
Rahx is just fixated on defending every japanese AAA game release this gen. This time he wants to die on FF7R hill.
Sure? I mean this is a pretty dumb and shallow insult...Should I not not be intersted in things like Resident Evil 2R, DMCV, Death Stranding, Gravity Rush 2, Bloodborne, and....well what other Japanese AAA games are there? Monster Hunter? I don't give a shit. MGS5? Awful game. Nintendo stuff? Fuck no. But hey if you want to call those games bad, well thats on you....

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What we are talking about here is devaluation of scope.

We are now going to be restricted to one city. There is probably a way to make an interesting JRPG that is set in one building alone (with multiple rooms) but that does not scream adventure to me.
That's because people like you have a narrow minded and shallow idea of scope and ambition. For some unknown reason you want to compare this to an over 20 year old game and then think they should match up 1:1. Then think just because this game also doesn't have different multiple 1 screen screens or what you want to call towns that somehow that makes the game less ambitious in scope. When in reality for all you know this Midgar will be bigger in scope than anything in the original game. More expansive and detailed then anything comparable. But you get stuck on "durr it's one city" and internet memes that lack any understanding of game development "like durr HD Towns are hard". when in reailty you have no idea how big in scope this Midgar will be.  How much land mass and environments it will include.

Of course you'll want to compare this too Rockstar and Rockstar is probably the only other company thats creating something akin to whatever Square is doing. But you'll also forgot the scale of the world they go for is different. Where one city block is highly detailed window dressing for you to quickly drive past. Where if anything Midgar will probably have the scale of something like the Yakuza games. Where one city block will be a very important landmass to travel through. No doubt the world will be more detailed. But then people like you also forgot things like animation, texture detail, texture rendering, ai and npc managment, lighting and so on. Things that Square is pushing to the cutting edge to bring about a Midgar never seen before. And that is epic to me. Midgar is a fantastic setting and it's going to be epic to see in rendered unlike anything possible before.

You want to say games are constrained. Fine. But I also don't care that Skyrim is smaller then whatever the 2nd Elder Scrolls game is when Skyrim's world feels far more brought to life with all the detail the game has. And I don't even like Skyrim as many of the environments do feel copied and pasted.

Oh no the Witcher 3 had less choices then Witcher 1. Who cares when the game world was as amazing as it was. When character models had a lot of emotion in thier animation. I don't. Presentation matters and while people like Cindy want to throw a nebulous idea like "Square has no ambition" or whatever that is impossible to argue against. I fail to see how anyone can say that. Fine they aren't trend setters, but I mean I don't agree with that when the FF series and Square games in general do thier own thing and haven't had to become super anime or pantyshot shit. They still have some integrity. They still produce games that look outward and not inward. You want to say Remake lacks ambition. Fine. But you have a game using cutting edge technology to recreate one of the most iconic games imaginable. And they decided to do more then any other company would have. You people easily could have just gotten I don't know something with the scales of Tales game. Meh character models in whatever environments and cities that are basically one screen backgrounds. very exciting, but instead Square is going further then that. But I guess that lacks ambition because the first part is just Midgar. Well whatever.

And lol at using Assassins Creed as some shinning examples. Oh boy they create boring ass landmass that lack any character and in the end blur together.

Also Dragon Quest XI is your example. Yeah its a good looking game with good production values. It doesn't look anything close to the scale of VIIR. Oh boy I guess its got rather small cities with-4 buildings each connected by somewhat open zone environments. And this is my point entirely, you hear "it's just Midgar" and don't actually think past that.

Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: nachobro on January 03, 2020, 09:31:11 PM
we don't get many aaa jrpgs these days so kinda gotta take what you can get. but, like death stranding, the ps4 people can beta test it for us pc/xbone folks :D
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 03, 2020, 09:36:29 PM
I dunno.. Seeing Cloud dance like a fairy did not raise my hopes on this Remake.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 03, 2020, 09:44:18 PM
I made a clear point of what feels wrong about FF7R and gave you some examples. I did not use any memes because I do not need memes to explain my thoughts.
No...I feel explained why I think your points were wrong. The game does not seem constrained regardless that it's taking place in Midgar as the Midgar they look to be making looks beyond and scale and detail of certainly any other jrpg. You want to use an example in DQXI, but the world of that game does feel smaller compared to VIII and contains small cities of couple of buildings and a few npcs. But it's fine, because DQ is still a game that wants you the player to fill in the blanks. But, clearly that is not the goal for Midgar in VIIR. They want Midgar to be an environment that doesn't leave with any imagination when you walk the streets of it. The more realistic proportionate art direction and scale of the city is going to make you feel like it's an actual thing. So I don't see how it feels constrained simply because in this Part Midgar is getting lavish attention. Your only point is simply you hearing it takes place in Midgar, but you haven't actually given any thought to how dense that game environment could be.

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You wrote a 3000 word essay addressing those examples but not my point.
I guess I don't know what your point is then. Because you are not all explaining how it's a devaluation in scope beyond "oh it's in one city and not a world adventure anymore. There's no point because you want to ignore that it's possible Midgar itself is bigger in scope then anything else. Your examples only rely on the fact that they are big landmass open games. Oh boy Assassin's Creed has a big open environment....that on a surface level impresses. But when you get to the ground of those cities, they lack real detail and scale. Yes, lots of geometry, little character to it. Which is fine, because the environments in those games are meant to offer a world to traverse. Not nessciairly feel like a lived in world.

Quote
I think you need to chillax a bit and think outside the box for a moment.
I don't know, it seems like you need to look outside your cynical worldview to me.

Quote
The direction Square is taking with FF7R is not a good direction for jRPG fans.
To you? What direction are they taking it? Giving them a game with amazing production values and probably a better realized game world then any other jrpg this gen? Oh but because it's one city in the premise that devalues that? That doesn't make any sense to me. Again, to me you seem to not understand that one setting does not have to be a detriment to anything.

I get it, world traversal adds to a sense of adventure. Its why I like FFX despite it being super linear. But I will also say often in jrpgs, locations can feel underdeveloped. A FFVII Part 1 that is just a super developed Midgar is not 100% bad to me. Especially since it is Midgar. This would not work for any other FF game.

That new Pokemon Sword and Shield takes you to plenty of cities and different environments. All of them pretty forgettable. Except the last city. If that whole game took place in a multiple districts large scale London for you to travel around multiple districts and neighborhoods I would have been fine.   
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Trent Dole on January 03, 2020, 10:52:48 PM
I'll play this eventually once it's actually finished on a PS5 or a whatever the fuck they end up calling the new XBOX.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 04, 2020, 02:19:11 PM
It is a bit concerning too that they still haven't finalized whether this will be 2 or 3 parts yet.  :doge
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 04, 2020, 02:23:50 PM
2 parts? :lol

No way it'll less than 3. Could easily be 4.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 04, 2020, 02:32:31 PM
Does this entry hold that much merit to drop up to $240 to play though?  Granted if there were 4 entries all at $60 a pop...  I'd rather wait for a "complete series" edition for under $100.  I dunno... I can't help but get some Shenmue vibes from all this... Too ambitious to actually complete.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: paprikastaude on January 04, 2020, 05:52:22 PM
World Ends With You is in a single city and it's good. So is Yakuza.  :doge  But then again, it actually can't be too long, otherwise there'd be a 100 hour game collection in the end? Not that this was ever going to have the adventure vibes of the og to begin with. All FF7 media (and FF in general) after the original under Nomura - or whatever clown responsible, except for FF12 - has shown that. It was clear that this wouldn't have ever focused on adventure and saving the planet from evil companies. They'll double down on the pseudo-science babble of why shitty J-Pop soyboys with angel wings are really sad and stoic.

(https://i.imgur.com/1ZsRkhG.png)
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 04, 2020, 07:10:26 PM
I don't think I can take someone who uses soyboy un-ironically seriously.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Steve Youngblood on January 04, 2020, 09:33:45 PM
I’ve honestly gone from thinking that this project was a dumb joke that should have just stayed a fanboy dream to being cautiously excited to revisit Midgar. I think my main reservation is just that I’m not sold that there’s a solid underlying business model here. Like unless the development is really streamlined and there’s a solid, well thought through plan my (admittedly based on amateur projections) assumption is that entry one does well, then entry two suffers from higher next gen expectations and ordinary bumps in the road to come in late and over budget. Then the future of the whole thing is in jeopardy. It doesn’t help to me that your market cap is basically limited not just to people that bought the last iteration, but bought and completed it.

If I’m wrong then great. But it’s just easy for me to imagine this being like a 10 year clusterfuck that implodes halfway through.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on January 04, 2020, 09:35:26 PM
Have any of you guys played SaGa Scarlet Grace?
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Kara on January 04, 2020, 11:26:37 PM
I don't think I can take someone who uses soyboy un-ironically seriously.

"Bloodstained and cracked from many battles" is "calm and resolved from a 1000 fights" tier. :lol
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Trent Dole on January 05, 2020, 01:05:00 AM
The soy thing has been pretty thoroughly debunked
https://www.youtube.com/watch?v=C8dfiDeJeDU
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 05, 2020, 01:23:03 PM
Have any of you guys played SaGa Scarlet Grace?

no but hear great things
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 05, 2020, 02:35:33 PM
If this is a 10 hour long game, put a fork in FF - it'll be done. Everything is riding on the remake. They're even delaying FF16 for it.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 05, 2020, 03:06:57 PM
If this is a 10 hour long game, put a fork in FF - it'll be done. Everything is riding on the remake. They're even delaying FF16 for it.

Nah it won't. After three FF13's, a disastrous FF14 launch, and FF15 being incomplete by most regards do you really think anything is killing FF outright?

Shit has a bigger dedicated fanbase than 95% of other franchises, especially japanese ones. Shit will outlive anything. While I may be disappointed in FF7 being split up into parts I will say the leaks mostly got me excited to play it.

FF almost died with FFXIV and FFXIII's, though. XIV OG almost bankrupted the company. FF13LR sold less than FFX HD.

FFVIIR is their most anticipated game release of all time. If they bungle it like XIII or XIV, they'll be in trouble and consumer confidence probably won't return. This isn't just some regular FF release. It's something people have requested since the Sony ps3 conference in 2005. 15 years. If it sucks, they're playing with fire.

Their only real positive lights in the last ten years with the franchise are FFXV and XIV ARR sales.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 05, 2020, 03:13:05 PM
XIV ARR and LR came out at the same time.

FFVIIR will undoubtedly be a success. But will Part 2 if Part 1 sucks? I think you're discounting how much people are horny for a good single player FF. Not every FF player likes MMO's, and FFVIIR to most people is a safe bet. You're just now discovering in this thread the game only has Midgar. Imagine if you get FFVIIR and beat it in 10 hours after waiting for 15 years. :lol

That could do more damage to the franchise than XIII did.

S-E really are playing with fire.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 05, 2020, 03:13:54 PM
I believe they confirmed long ago that this installment is a full fledged "stand alone" 30-50 hour RPG.  But I'll believe it when I see it.. TBH, I'd be totally ok with a 10-12 experience.  Gots to move onto other gems coming this year.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 05, 2020, 03:15:21 PM
I believe they confirmed long ago that this installment is a full fledged "stand alone" 30-50 hour RPG.  But I'll believe it when I see it.. TBH, I'd be totally ok with a 10-12 experience.  Gots to move onto other gems coming this year.

They said it'll be a full length game. So if this really is 10 hours, RIP.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: recursivelyenumerable on January 05, 2020, 04:20:12 PM
I remember back in '99 when Parasite Eve came out and people were shocked and outraged when it took 5-10 hours to beat (it was initially promoted as the next progression from FF7) but that game seems to be mostly well regarded now in retrospect so ¯\_(ツ)_/¯
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: thisismyusername on January 05, 2020, 06:38:10 PM
https://i.imgur.com/ALvgPcl.mp4

So this... is the power... of FF7: Remake™
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: BlueTsunami on January 05, 2020, 09:45:56 PM
It feels like some modern JRPGS would be considered that short of you just stuck to the story and nothing else. If it takes that long to complete with exploration, then I'd be underwhelmed. If it takes that long to play through Midgar strictly? That sounds like an ok number to me.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on January 05, 2020, 09:46:29 PM
I AM OUTRAGED THAT THIS GAME WILL TAKE X HOURS TO COMPLETE
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 06, 2020, 02:20:33 AM
https://i.imgur.com/ALvgPcl.mp4

So this... is the power... of FF7: Remake™

That looks like the "Classic" turn-based mode, no?
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Crash Dummy on January 06, 2020, 02:43:12 AM
I AM OUTRAGED THAT THIS GAME WILL TAKE X HOURS TO COMPLETE
X is less hours than i wanted! square are denying me Y units of fun! i will compensate with Z shitposts!
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 06, 2020, 04:11:08 AM
Part 1 will sell

Part 2 though. If part 1 sucks I see a big drop off.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: mormapope on January 06, 2020, 11:09:23 AM
I love how confident people are that this will be a great game regardless of length :lol

I remember back in '99 when Parasite Eve came out and people were shocked and outraged when it took 5-10 hours to beat (it was initially promoted as the next progression from FF7) but that game seems to be mostly well regarded now in retrospect so ¯\_(ツ)_/¯

Parasite Eve was also an adaptation of a novel. I'd wager it was easier to take that source material and play around with it, versus taking the source material of a goofy and convulted 50 hour anime as fuck JRPG,

Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on January 06, 2020, 11:08:30 PM
I wonder what percentage of people went back and replayed FFXV or even just the end portions after they redid it?

I think the sales of part 2 depend upon how many years it takes for it to come out. Like yeah, if it is a multi year wait to pay for a $60 part 2 of X, then that's gonna not go well. But if its like Yakuza games or something where they shit them out every 6 months, then maybe it is less bad?

I think Square has gotten more diversified and better at budgeting such that one project can't fully sink them again.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Pissy F Benny on January 06, 2020, 11:27:12 PM
It’s square, the next part will spend 5 years in development hell, there’s no way they’ll shit it out quickly  :doge
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Mr. Gundam on January 07, 2020, 03:24:13 PM
Is the demo still sitting somewhere on the Playstation Store and is Square still acting like it isn't?

Just release the fucking thing and let people try it out.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on January 08, 2020, 12:28:12 AM
It probably passed testing and cert and is sitting there waiting for release management to pull the trigger. Now it might be that there's a specific date set for it which is tied to a big promotional thing, and let me tell you getting Sony to change anything on PSN once it is in the system/pipeline is... not easy and not quick.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 08, 2020, 05:05:05 AM
THIS GAMES GONNA BE GOOD. YOU GUYS JUST WANA BE CYNICAL FUCKS. NOT ME i'M  GONNA ENOY ffviiiiiiiiiiiiiiiiiiii
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 08, 2020, 07:42:09 AM
It probably passed testing and cert and is sitting there waiting for release management to pull the trigger. Now it might be that there's a specific date set for it which is tied to a big promotional thing, and let me tell you getting Sony to change anything on PSN once it is in the system/pipeline is... not easy and not quick.
They're probably waiting for the next State of Play to have another excuse to show us more footage we've seen for years now only to "stealth drop it" at the end.  "bet y'all didn't see that coming!... you're welcome, you thirsty fooks!"
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Pissy F Benny on January 08, 2020, 11:00:02 AM
when the demo is about 10% of the full game

 :stahp :stahp :stahp
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Coffee Dog on January 08, 2020, 12:50:02 PM
We're this close to launch and we still haven't really seen anything new, just HD versions of old content, which is pretty damning.

I remember back in '99 when Parasite Eve came out and people were shocked and outraged when it took 5-10 hours to beat (it was initially promoted as the next progression from FF7) but that game seems to be mostly well regarded now in retrospect so ¯\_(ツ)_/¯

I think if square launched a new AAA jrpg that was 10 hours long you'd have people a lot more patient with it than an attempt to take a disconnected narrative chunk of an already complete game and stretch it out to 10 hours.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Coffee Dog on January 08, 2020, 12:52:30 PM
god, just imagine treating this thing like a real actual individual game and not just as a point of comparison against the original

Pay $60 for an RPG where your characters do not have resolved arcs until later games that release years from now  :yuck
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: MMaRsu on January 08, 2020, 01:25:46 PM
But the $240 version of FF7R in 2030 will be worth it :chuckle

doubt
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 08, 2020, 01:53:33 PM
Just wait for the complete game to hit the bargain bin in 2035 then, I don't see what the issue is :yeshrug
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 08, 2020, 01:59:36 PM
I was being facetious.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Coffee Dog on January 08, 2020, 02:02:16 PM
I flat out don't think the game will be very good. :yeshrug I don't think that will affect the game's reception, though.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 08, 2020, 02:13:56 PM
Read on Gamespot the demo is suppose to release on launch day. Lolwut.  Surely that's wrong.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 08, 2020, 02:37:45 PM
god, just imagine treating this thing like a real actual individual game and not just as a point of comparison against the original

Pay $60 for an RPG where your characters do not have resolved arcs until later games that release years from now  :yuck
I don't have to imagine. I played and bought Xenosaga and Mass Effect games.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Coffee Dog on January 08, 2020, 03:48:00 PM
god, just imagine treating this thing like a real actual individual game and not just as a point of comparison against the original

Pay $60 for an RPG where your characters do not have resolved arcs until later games that release years from now  :yuck
I don't have to imagine. I played and bought Xenosaga and Mass Effect games.

I haven't played Xenosaga, but in Mass Effect 1 basically every party member (sorry Kaiden) has a very clear beginning, middle, and end to their character arcs, the problem being that they kept recycling those plots in the sequels (garrus is ethics cop, tali getting over geth baggage) or pulled status quo changes out of their ass because their arcs were done (writing out wrex, ashley, and Liara)

Mass Effect doesn't leave a whole lot hanging. all the named antagonists are dead, shepards crew have had their demons dealt with (with the implication that the aliens are going to go their seperate ways afterward), and the galaxy is largely at peace.

What I'm saying is, if Mass Effect ended 1/3 of the way through its story, with Saren and Sovereign still alive and all the party members midway through their deals (and ending, I dunno, after that dumb planet with the big mind controlling spore monster) rather than being a complete experience on its own, mass effect would fucking suck.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: nachobro on January 08, 2020, 03:49:50 PM
however if it stopped 2/3 of the way through it'd be pretty good
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Mr. Gundam on January 08, 2020, 04:55:32 PM
Read on Gamespot the demo is suppose to release on launch day. Lolwut.  Surely that's wrong.

 :mindblown
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Steve Youngblood on January 08, 2020, 05:05:15 PM
I'm sure the game will be good, I'm just expecting it to be short and I still don't agree with splitting it up.

"But if they didn't split it up then it would come out years from now" cool, I'd rather a full game later than one limb now.

Hmm... I think that's the wrong fan angle to take in terms of justifying why they split it up. Like if I had to guess this isn't about doing us a favor because we are too impatient to wait for the full complete game in as much as I just assume that the scope is just way, way too big for them to greenlight as one product. If you were to offer me even money my bet is that we never reach the end of FF7 in the Remake series. Pulling a number out of my ass here my current assumption is that this series gets shitcanned after Remake Part 3 as just unworkable. And even with that assumption I can only assume this was deemed the path of least resistance that at least gave things a chance.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Steve Youngblood on January 08, 2020, 06:02:25 PM
I'm sure the game will be good, I'm just expecting it to be short and I still don't agree with splitting it up.

"But if they didn't split it up then it would come out years from now" cool, I'd rather a full game later than one limb now.

Hmm... I think that's the wrong fan angle to take in terms of justifying why they split it up. Like if I had to guess this isn't about doing us a favor because we are too impatient to wait for the full complete game in as much as I just assume that the scope is just way, way too big for them to greenlight as one product. If you were to offer me even money my bet is that we never reach the end of FF7 in the Remake series. Pulling a number out of my ass here my current assumption is that this series gets shitcanned after Remake Part 3 as just unworkable. And even with that assumption I can only assume this was deemed the path of least resistance that at least gave things a chance.

I mean, sure. But I could just as easily argue that they chose a direction with the remake that would necessitate splitting it up like this. If it was turn based again (I know it wasn't going to happen) you'd probably have an easier time remaking the complete game with audio files for voice acting and new cut scenes being where most of the trouble would lie.

All I'm saying is it's hard for me to accept "they had to split it up" when they basically made their bed in trying to expand smaller aspects of it and going for a direction that would be too much for one game.

Ultimately you're not going to get an argument from me. Even trying to meet them more than halfway I think it's a bad strategy in that I've stated that I don't think that they'll complete this series unless they really nail down streamlining the development. If Part 1 is any indication of how they're going to have to parcel out the rest of the game then they're fucked in my opinion.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: tiesto on January 08, 2020, 07:14:48 PM
god, just imagine treating this thing like a real actual individual game and not just as a point of comparison against the original

Pay $60 for an RPG where your characters do not have resolved arcs until later games that release years from now  :yuck

I'm a Trails fan, so I'm used to this. I beat Sky shortly after the US PSP launch and the wait for the 2nd game was torture (especially since the first game ended on a huge cliffhanger and for the longest time it wasn't even expected we'd get the 2nd due to the massive script to localize/mediocre sales of the game/the PSP fading in the US). But yeah, the subseries resolve in a tidy manner but considering Kondo (pres of Falcom)'s comments, the main Trails story is 40% done... and there's at least a 2 year lag between jp and eng releases... at this rate I'll be starting the official final chapter right around the time I retire.

Since we had a side discussion on rpg scope that I missed - what's with the demonization of world maps these past few gens? I'd much rather wander a world map than have linear connecting corridors or menu based maps... rpgs (well, games nowadays) don't really leave much to the imagination anymore in the name of "realism"...
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Tuckers Law on January 08, 2020, 07:17:52 PM
It is pretty much the most frustrating and Square-Enix thing ever for there to already exist the perfect remake template to follow (Resident Evil 1), only for them to ignore that method in favor of a much more “ambitious” reimagining.

Like, I’m going to buy and play the 7 remake, but goddamn Square; you people used to kill it with new bangers every half a year or so during the PS1 days.  Try and be more like that, and give me an Einhander sequel!
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: paprikastaude on January 08, 2020, 07:46:36 PM
REmake style Parasite Eve  :drool
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Steve Youngblood on January 08, 2020, 08:10:10 PM
I'm sure the game will be good, I'm just expecting it to be short and I still don't agree with splitting it up.

"But if they didn't split it up then it would come out years from now" cool, I'd rather a full game later than one limb now.

Hmm... I think that's the wrong fan angle to take in terms of justifying why they split it up. Like if I had to guess this isn't about doing us a favor because we are too impatient to wait for the full complete game in as much as I just assume that the scope is just way, way too big for them to greenlight as one product. If you were to offer me even money my bet is that we never reach the end of FF7 in the Remake series. Pulling a number out of my ass here my current assumption is that this series gets shitcanned after Remake Part 3 as just unworkable. And even with that assumption I can only assume this was deemed the path of least resistance that at least gave things a chance.

I mean, sure. But I could just as easily argue that they chose a direction with the remake that would necessitate splitting it up like this. If it was turn based again (I know it wasn't going to happen) you'd probably have an easier time remaking the complete game with audio files for voice acting and new cut scenes being where most of the trouble would lie.

All I'm saying is it's hard for me to accept "they had to split it up" when they basically made their bed in trying to expand smaller aspects of it and going for a direction that would be too much for one game.

Ultimately you're not going to get an argument from me. Even trying to meet them more than halfway I think it's a bad strategy in that I've stated that I don't think that they'll complete this series unless they really nail down streamlining the development. If Part 1 is any indication of how they're going to have to parcel out the rest of the game then they're fucked in my opinion.

I think they will finish up the project only cause they have to. I doubt it'll stop selling mid part (even though part 1 will probably sell the most just on being the first part, with whoever isn't a superfan and isn't feeling it dropping off from there) so it makes too much business sense to keep it going even if they're notoriously bad at managing projects.

My skepticism is just I feel like there’s a real danger in diminishing returns as each sequel sees the audience drop off as your potential audience is people who not only bought the last part, but also finished it. Also, we are heading into a new gen here and better hardware results in higher development costs. So I expect part 1 to do well and see champagne bottles being popped open left and right, then a noticeable but not alarming drop with part 2, and then part 3 being a real Come to Jesus moment. Obviously this is all just wild conjecture on my part, but there it is.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 08, 2020, 09:21:04 PM
REmake style Parasite Eve  :drool
I like this idea so much.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on January 08, 2020, 10:44:03 PM
god, just imagine treating this thing like a real actual individual game and not just as a point of comparison against the original

Pay $60 for an RPG where your characters do not have resolved arcs until later games that release years from now  :yuck
I don't have to imagine. I played and bought Xenosaga and Mass Effect games.

But did you play .Hack? There were like 7 of those on PS2 weren't there?
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 08, 2020, 11:24:25 PM
I got the .GU Collection with all the .GU episodes they released.

Couldn't keep up with the original episodes because they came out when I was a young teen and I did'nt have money to buy them.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 09, 2020, 06:13:05 AM
I wouldn't be beholden to the ps1 game for one.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Coffee Dog on January 09, 2020, 10:46:54 AM
How would you guys split it then? Note the current scope of FF7R :lol

(https://abload.de/img/cyk69t1c3jbc.jpg)

3 games at minimum IMO, probably 4 which is insane ($240).

It'll be three games with a lot cut out.

I would restructure the entire plot. I'd make midgar 1/3 of the story and introduce as much there as I could.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: TakingBackSunday on January 09, 2020, 11:16:37 AM
I think it'll be three games

Game 1: Midgar
Game 2: Kalm ->City of the Ancients
Game 3: Icicle Inn -> Northern Crater

Obviously they have to cut a lot from Discs 2 and 3.  I think they end up cutting:

- Fort Condor
- Condensing the huge Materia shit
- Cloud's mind portion
- Vincent stuff

I also think its likely that they won't make this an open world game when game 2 comes around.  Likely fairly linear – if they can do something like FFX, I think they should.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 09, 2020, 12:20:51 PM
How would you guys split it then? Note the current scope of FF7R :lol

(https://abload.de/img/cyk69t1c3jbc.jpg)

3 games at minimum IMO, probably 4 which is insane ($240).

As I mentioned before, definitely 3 parts, could easily be 4.

End of Disc 1 seems like an obvious end of Remake part 2.

If they don't trim stuff from discs 2+3, then I can see them splitting that stuff in 2 parts too.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 09, 2020, 12:31:16 PM
Game is gonna be good, no ifs and buts here.

It will also be hella short and a disgrace next to FF7, FF8, FF9, FF10, FF12, FF13 and FF15 worlds.

13? What world?

It already looks better than that. 13 is trash and a bad rpg.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: TakingBackSunday on January 09, 2020, 01:39:28 PM
I’m not saying the character, just some of his story
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Joe Molotov on January 09, 2020, 01:52:13 PM
Vincent even got his own shitty game. :lol Although maybe they will cut it and then make Final Fantasy VIIr Gaiden: Vincent’s Story.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rahxephon91 on January 09, 2020, 02:39:38 PM
I really doubt they will cut anything related to Vincent. If anything he will be better implemented into the game.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 09, 2020, 02:40:52 PM
I’m not saying the character, just some of his story

No way as in the original he's optional.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 09, 2020, 02:42:38 PM
I'd expect Yuffie stuff to be cut before Vincent's as Vincent's stuff ties into Sephiroth and the character is like top 5 in popularity since the game's release.

Id like to see more Yuffie. She's a good cautionary tale to Barret/Tifa/Cid and the original glosses over her story.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 09, 2020, 02:48:13 PM
My hope is if there's a major change that Reeve joins the party and not Cait Sith.

Cait sucks and is the Big The Cat of Final Fantasy.

You're telling me Reeve controlled Cait in Midgar while it was being attached by a weapon? What happens if Reeve has to do something like leave to get groceries? Is Cait on auto mode? You mean to tell me Reeve controlled Cait while in Midgar when they fought Sephiroth in the Northern Crater and as Meteor slapped its balls on the plates face?

Worst FF character of all time.

Retcon Cait Sith and just make it Reeve.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 09, 2020, 02:57:33 PM
Cait is so bad that it makes Snow from FFXIII look like Celes Chere.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: TakingBackSunday on January 09, 2020, 05:09:41 PM
there's no way cait sith gets cut.  he's too weird for them not to include
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 09, 2020, 05:11:11 PM
HE'S TRASH
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on January 09, 2020, 07:39:03 PM
https://www.youtube.com/watch?v=lrHzvk54-lI

 :rejoice
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 09, 2020, 07:46:05 PM
Cloud, Yuffie, and Aerith. The best team. Until Aerith dies. Then I just put in Red.

:rejoice

You've got the super serious Cloud, the super goofy Yuffie, and the half serious half lighthearted Aerith who is a mix of both.

:jeb
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: tiesto on January 09, 2020, 08:12:31 PM
Vincent even got his own shitty game. :lol Although maybe they will cut it and then make Final Fantasy VIIr Gaiden: Vincent’s Story.
Not only is Crisis Core stuff in this first part, but apparently we're getting some of its story too  :lol

spoiler (click to show/hide)
Crisis Core was actually pretty decent for an unneeded portable spinoff, ridiculous stuff aside :idont
[close]

Genesis   :-X :yuck  :-X :yuck  :-X :yuck  :-X :yuck  :-X :yuck
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 09, 2020, 08:34:56 PM
Cait Sith has to be the dumbest jRPG character ever.

"So there's this cat perched on a giant moogle robot, and he gives orders to the mooglebot by yelling in a megaphone"

"A'ight, bit weird but I gu-"

"I'm not done. The plot twist is that the cat is actually a remote controlled robot, piloted by Reeves from Midgar, somehow."

"O-ok... So why not have Reeves just remote control the mooglebot direc-"

"DO NOT QUESTION MY GENIUS"
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on January 09, 2020, 08:54:11 PM
Yeah, that's why it's cool.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 09, 2020, 10:03:01 PM
Yeah, that's why it's cool.

 :hhh
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on January 09, 2020, 10:11:33 PM
I like that it still has the goofiness that was in the original, instead of making it all super serial like most of the FF7 spinoff stuff.

I completely agree!

:trumps
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 09, 2020, 10:15:02 PM
I like that it still has the goofiness that was in the original, instead of making it all super serial like most of the FF7 spinoff stuff.

I completely agree!

:trumps

(https://i.imgur.com/zqliQXk.gif)

Cait Sith does NOT count.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Great Rumbler on January 09, 2020, 10:26:35 PM
Cait Sith or bust
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 09, 2020, 10:28:47 PM
The only good thing about Cait is his theme.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on January 09, 2020, 11:17:40 PM
There is zero chance they cut the out of left field character who rides one of the companies mascot characters around. Zero.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 10, 2020, 12:55:53 AM
I don't think any major character is getting cut. Not even the NP ones.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Joe Molotov on January 14, 2020, 11:58:44 AM
Delayed until April to put more Polish on it. :(
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: tiesto on January 14, 2020, 12:21:56 PM
Delayed until April to put more Polish on it. :(

Cyberpunk 2077 crossover?
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Pissy F Benny on January 14, 2020, 03:18:58 PM
Its a good job this game is gonna be 7 hours long so every one can finish it before cyberpunk comes out a week later :rejoice :rejoice :rejoice
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 14, 2020, 08:03:59 PM
Soooooo..... demo?
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Joe Molotov on January 14, 2020, 08:12:45 PM
Soooooo..... demo?

the full game is a demo, amirite guys?  gottem! :rodney
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: BlueTsunami on January 14, 2020, 09:54:30 PM
Delayed to add the rest of the game :rejoice
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 15, 2020, 02:57:24 AM
Expect 2077 to release in April brehs :neogaf
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Mr Gilhaney on January 31, 2020, 05:53:16 AM
https://www.youtube.com/watch?v=3alSpW18SnE






 :rejoice
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Don Rumata on January 31, 2020, 05:58:59 AM
https://www.youtube.com/watch?v=3alSpW18SnE






 :rejoice
I gotta be honest, this game looks dumber (in an anime kind of way) than i thought.
I wonder if i'll be able to enjoy it, without nostalgia glasses.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 31, 2020, 06:20:40 AM
They went all in on the Honey Bee Inn huh :lol
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: MMaRsu on January 31, 2020, 06:26:02 AM
They went all in on the Honey Bee Inn huh :lol

Well I mean that's all there is right? The shit after that is coming in the next game(s)

Cut up fake ass remaster fuck this game
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 31, 2020, 10:13:58 AM
That dub :lol
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 31, 2020, 10:24:57 AM
They don't want this game to sell because they have yet to drop a demo that's been out for almost half a year.  Fuck you Sony.. Squenix.. whoever's to blame.  I want to try the combat... That'll be the deciding factor for me.. if it's Grandia battling fun, I'll be all-in no matter the acting/story/whatever.  Already know what happens  :doge
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Vit-Symty on January 31, 2020, 10:27:38 AM
Looks like Uematsu isn't heavily involved with the music going by what he said here: https://square-enix-games.com/en_GB/news/final-fantasy-vii-remake-composers

On the plus side, Hamauzu and the best composer currently employed at Square Enix, Mitsuto Suzuki, are involved ...alongside some others I don't care to name.


Hamauzu and Suzuki! :rejoice
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 31, 2020, 10:40:26 AM
As long as they don't completely change the music to something else, I'll be ok. (I'm still highly bitter over Lunar:SSS music being changed from Sega CD to PS1... anywho)  I'd much rather they spruce up the OG tracks, which seems to be the case from what I've seen. 
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 31, 2020, 10:46:05 AM
Given FFX ost updates in the hd version this is not good news for the remakes soundtrack.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Vit-Symty on January 31, 2020, 12:15:10 PM
I completely forgot about the arrangements done for FFX HD... And I agree, it was totally unnecessary. Still, it doesn't mean Hamauzu is a bad choice for FFVIIR because of it. His compositions in games like WoFF, The Legend of Legacy, and The Alliance Alive were really great and they came out long after FFX HD. Though I can understand his style of music might not fit FFVII but we'll see.

Suzuki on the other hand, is a required taste (maybe), but I love his music so much. His battle themes in Mobius Final Fantasy would probably give most of you an aneurysm.

The other composers involved worked on FFXV and KHIII (not Shimomura). Naoshi Mizuta or Junya Nakano would have been better choices. I say Nakano because I miss his style of music, just give him something please.

Honestly, I'm just glad Ishimoto isn't involved. He just sucks.

As long as they don't completely change the music to something else, I'll be ok. (I'm still highly bitter over Lunar:SSS music being changed from Sega CD to PS1... anywho)  I'd much rather they spruce up the OG tracks, which seems to be the case from what I've seen.

Well, you best hope Suzuki doesn't go full electronic music mode (I hope he does).
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: MMaRsu on January 31, 2020, 12:23:53 PM
Nobuo Uematsu  :rejoice

https://www.youtube.com/watch?v=H_ncZLzfVAU

 :kermit
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: mormapope on January 31, 2020, 12:46:50 PM
The soundtrack sounds great. It's the writing and voice acting direction that's subpar. I'm being genuine in saying that FFX released 18 years ago has better writing and voice acting direction than a 2020 released Final Fantasy game.

It's like Final Fantasy has had a very specific curse since after FFXII. A huge budget is pumped into Final Fantasy to make it a visual spectacle, with good gameplay and music typically, while every single other aspect is fucked beyond belief.

Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 31, 2020, 12:51:06 PM
The soundtrack sounds great. It's the writing and voice acting direction that's subpar. I'm being genuine in saying that FFX released 18 years ago has better writing and voice acting direction than a 2020 released Final Fantasy game.

It's like Final Fantasy has had a very specific curse since after FFXII. A huge budget is pumped into Final Fantasy to make it a visual spectacle, with good gameplay and music typically, while every single other aspect is fucked beyond belief.

Its happened since late 2000's. Square used to have the highest standards, not just related to Final Fantasy, and not just related to Square Japan. It was the entire company. The voice acting and translation work for FFXII was beyond anything at its time. Valkyrie Profile 2 ran in 1080p on the fucking ps2. Those were Square standards.

Today Square has no standards. Oh, they have good graphics. Sure. But back in the day, Square would make sure the entire package was A+.

Now Square USA is trash and Square Japan doesn't give a fuck.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 31, 2020, 01:03:10 PM
Of course this entire lack of high standards of old calls into question SE's argument that they only wanted to do VII remake if they could blow the original out of the water. The original FFVII was translated with glue and sticks. It wasn't even on par with FFVI's or CT's Woolsely translations. Rather than go all out and give it the all star treatment with an AO Smith standard translation and scripting, even the voice acting isn't even on par with something like FFX or the original KH.

Pathetic really.

I have a friend that actually worked on this game English voice cast and I'll unfortunately be playing the game in Japanese.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 31, 2020, 01:09:12 PM
Heidegger's new design is fantastic.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 31, 2020, 01:15:49 PM
The trailer gives hope that Aerith is still a badass spunky street smart girl. :heartbeat

Also shout out to the weirdos that are mad it's Aerith now when it has been canonized as Aerith since 2002 when KH1 came out. :sabu
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on January 31, 2020, 01:21:28 PM
I forget her name atm but the shinra chick domming it up was prefect characterization. Can't wait till her and Tifa have a slap fight to determine who's the real bad bitch.

Scarlet and yeah she looked badass. Perfect translation. Also Palmer :lol

I  hope in the remake they change it so it's a punch fight. The slap fight was really sexist especially after Tifa finally gets her big moment. :ree
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Rufus on January 31, 2020, 03:13:32 PM
Who was that guy who gets off the bike and wants to fight Cloud (again)? Don't remember such a scene from the original.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Vit-Symty on January 31, 2020, 03:22:24 PM
Who was that guy who gets off the bike and wants to fight Cloud (again)? Don't remember such a scene from the original.

Roche. He's a new character.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on January 31, 2020, 04:39:42 PM
Heidegger's new design is fantastic.

Kinda miss fatty longbeard Heidegger  :(
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Don Rumata on January 31, 2020, 04:53:37 PM
They don't want this game to sell because they have yet to drop a demo that's been out for almost half a year.  Fuck you Sony.. Squenix.. whoever's to blame.  I want to try the combat... That'll be the deciding factor for me.. if it's Grandia battling fun, I'll be all-in no matter the acting/story/whatever.  Already know what happens  :doge
Demos don't sell games, on the contrary, they deflate hype and dissuade potential buyers if they can't sell the larger context in a small time frame.
At least, for high profile projects like these, they're pretty pointless, unless you have to use them to sell other products (like Type-0).
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Svejk on January 31, 2020, 05:21:09 PM
They don't want this game to sell because they have yet to drop a demo that's been out for almost half a year.  Fuck you Sony.. Squenix.. whoever's to blame.  I want to try the combat... That'll be the deciding factor for me.. if it's Grandia battling fun, I'll be all-in no matter the acting/story/whatever.  Already know what happens  :doge
Demos don't sell games, on the contrary, they deflate hype and dissuade potential buyers if they can't sell the larger context in a small time frame.
At least, for high profile projects like these, they're pretty pointless, unless you have to use them to sell other products (like Type-0).
I can see that... however, there were certain recent demos that drove mad hooks into me... for example, I probably wouldn't have considered Nier:A if not for the demo...  I never played a demo over and over again like that since MGS1 Playstation Magazine demo disc.  :lol  But now on the other hand, with VR and comfort levels, I feel it should be madatory to have demos for VR games.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bluemax on January 31, 2020, 09:55:27 PM
Demos are a surprisingly large amount of work to put together and they often derail a project for a significant period of time, especially demos for trade shows.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: bork on February 05, 2020, 09:35:22 AM
(https://pbs.twimg.com/media/EPxkKJRVUAMN_8W?format=jpg&name=large)
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Joe Molotov on February 05, 2020, 09:46:52 AM
out here in 2020 getting brand new Rule 34 Cloud :lawd
Title: Re: Final Fantasy VII Remake
Post by: bork on February 06, 2020, 07:10:20 AM
Timed-exclusive to PS4 until April 2021.

(https://www.ricedigital.co.uk/wp-content/uploads/2020/02/ff7rdelaytimed.jpg)
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on February 06, 2020, 07:11:28 AM
Well maybe part 2 is out by then

 :lol
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on February 08, 2020, 07:21:04 AM
Timed-exclusive to PS4 until April 2021.

(https://www.ricedigital.co.uk/wp-content/uploads/2020/02/ff7rdelaytimed.jpg)
:goty2
Plenty to play in between, but still...
Title: Re: Final Fantasy VII Remake
Post by: paprikastaude on February 08, 2020, 07:49:41 AM
is that really going to be written on the cover?  :doge
Title: Re: Final Fantasy VII Remake
Post by: bork on February 14, 2020, 07:26:34 AM
https://www.youtube.com/watch?v=8IrheLf0Ki0

Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on February 14, 2020, 08:51:31 AM
Midgar looks so freakin good.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on February 14, 2020, 09:38:06 AM
I can't bring myself to watch it... it'll just make me spend money on it.
Title: Re: Final Fantasy VII Remake
Post by: TakingBackSunday on February 14, 2020, 01:17:44 PM
hot damn that looks great
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on February 14, 2020, 01:35:27 PM
I think the bird at the beginning is from Spirits Within?!
Title: Re: Final Fantasy VII Remake
Post by: Raist on February 14, 2020, 01:43:37 PM
They retconned the beautiful starry sky night into some mako reactor fart particles?

Pre-order cancelled :rage
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on February 14, 2020, 01:48:42 PM
It was always mako reactor fart particles, breh.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on February 14, 2020, 01:51:27 PM
I caved and watched it... about to cave and preorder it.  When that title screen splashed...  :dsp
Title: Re: Final Fantasy VII Remake
Post by: Himu on February 14, 2020, 01:51:50 PM
sweet jesus my heart
Title: Re: Final Fantasy VII Remake
Post by: Raist on February 14, 2020, 01:54:17 PM
No, fuck that. There was a clear cut between that bit and Aeris :hmph

To me it will always be a starry night sky. Which basically foreshadowed the whole calamity from the sky thing. :hmph

And that's that :hmph
Title: Re: Final Fantasy VII Remake
Post by: Himu on February 14, 2020, 01:57:44 PM
No, fuck that. There was a clear cut between that bit and Aeris :hmph

To me it will always be a starry night sky. Which basically foreshadowed the whole calamity from the sky thing. :hmph

And that's that :hmph

Huh? Starry night? It's just stars. It's the planet and represents the multiple people within it. Then it clearly transitions to mako and you see Aerith praying. She was trying to talk to the planet by using a small mako valve.

Watch the original intro here with the sound on. You hear groaning. And just like other times when there's groaning in FFVII, it's the planet in pain.

https://www.youtube.com/watch?v=JujtlsiqZ-E
Title: Re: Final Fantasy VII Remake
Post by: Raist on February 14, 2020, 02:10:00 PM
What I'm saying is that what you see in the first few seconds in the OG intro (stars) is not what you see once it switches to Aeris (mako). It's just a sort of transition / parallel thing. There's even a brief fade to black.

In the remake version, it's the same thing. Bits of mako from the reactor or from that gash in the pipe.


I reject this new timeline :hmph
Title: Re: Final Fantasy VII Remake
Post by: Himu on February 14, 2020, 02:15:27 PM
ok

Title: Re: Final Fantasy VII Remake
Post by: Himu on February 14, 2020, 02:23:16 PM
There's a hint that they won't retcon the original ending. They used the natural environment in the beginning of the intro to likely create a bookend between the opening and Red XIII running across the field with his children centuries later to look at Midgar.

This is very, very good news as the ending is very much a massive part of FFVII's legacy. There's hope watching the intro that they're retconning things like AC.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on February 14, 2020, 03:44:31 PM
At 0:28 seconds...
https://youtu.be/GRnIRjV1-Ow?t=27

at 10:42 seconds...
https://youtu.be/FUrfmUnGvHg?t=642


 :thinking
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on February 14, 2020, 04:51:06 PM
The shot of the bird from FF7 Remake is more like the shot from The Spirits Within than those two, though.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on February 14, 2020, 09:48:12 PM
Media blackout for me now. A lot of these video vignettes are stealing the sense of awe I would get from straight shotting the game at release. It's like, no media for years and then they splooge out the game as PR releases.
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on February 14, 2020, 09:53:34 PM
The shot of the bird from FF7 Remake is more like the shot from The Spirits Within than those two, though.


Probably meant as an homage to Sakaguchi, who seems to be on Nomura's mind a lot lately (from recent interviews and KH3)

of course the ff7 500 years later scene and the TSW ending shot are pretty closely related in concept. it's like poetry it rhymes
Title: Re: Final Fantasy VII Remake
Post by: Human Snorenado on February 15, 2020, 11:00:50 AM
Man I want to play and like this game.

Shame they shat out an ARPG battle system instead of doing turn based so I never will.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on February 15, 2020, 07:18:37 PM
Sometimes I feel like the only person who liked the world in FFXV.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on February 15, 2020, 07:40:20 PM
Sometimes I feel like the only person who liked the world in FFXV.

You're not.
Title: Re: Final Fantasy VII Remake
Post by: tiesto on February 16, 2020, 06:58:36 PM
Want to play this but I hate grinding in 2020 and ffxv with the big areas full of nothing mput me off. Wrpgs spoiled  me

But aren't wrpgs known for big open worlds with nothing much going on? I'm hoping that FF7 remake has smaller, more bespoke areas and they didn't go the 15 route (15's world was pretty bland)
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on February 16, 2020, 07:05:20 PM
Sometimes I feel like the only person who liked the world in FFXV.

You're not.

yeah there's plenty of strange freaks out there
Title: Re: Final Fantasy VII Remake
Post by: The Sceneman on February 16, 2020, 07:47:45 PM
opening vid fuckin incredible. I felt it right in the peepee
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on February 17, 2020, 12:45:33 PM
The only I thing I feel in the peepee is a burning sensation  ::)
Title: Re: Final Fantasy VII Remake
Post by: The Sceneman on February 17, 2020, 08:59:13 PM
The only I thing I feel in the peepee is a burning sensation  ::)

That is your own personal problem
Title: Re: Final Fantasy VII Remake
Post by: paprikastaude on February 18, 2020, 11:14:57 AM
https://twitter.com/SavedYouAClickV/status/1229708149017513985

:holeup
Title: Re: Final Fantasy VII Remake
Post by: nachobro on February 18, 2020, 11:35:02 AM
is that a surprise? it's a square game which means piles of prerendered movies
Title: Re: Final Fantasy VII Remake
Post by: The Sceneman on February 18, 2020, 06:27:08 PM
I mean games are massive these days, no getting around it. Doom 2016 was 100GB download on the Bone when I got it off Game Pass recently
Title: Re: Final Fantasy VII Remake
Post by: TVC15 on February 18, 2020, 06:31:39 PM
I dunno. The more time passes the less I care. Modern Square shit isn’t so hot anymore. I’m sure this will play like a mashy KH cousin that’s mostly okay.
Title: Re: Final Fantasy VII Remake
Post by: Raist on February 19, 2020, 05:12:51 AM
If the game is maxing out a BD it's probably the usual security margin + decompression stuff for installs. I doubt it will actually take up to 100GB.
Title: Re: Final Fantasy VII Remake
Post by: Chooky on February 19, 2020, 05:40:00 AM
i thought this game was two discs?
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on February 19, 2020, 05:50:03 AM
i thought this game was two discs?

Lol as if they have enough content to fill two discs  :lol
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: chronovore on February 23, 2020, 07:22:30 AM
I’m going to continue to never play this series

FF Tactics is worth playing.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Raist on February 23, 2020, 11:16:04 AM
I’m going to continue to never play this series

FF Tactics is worth playing.

 :respect

Absolutely fantastic game.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on February 27, 2020, 12:32:55 AM
https://twitter.com/headfallsoff/status/1232833305814425606
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: MMaRsu on February 27, 2020, 03:30:05 AM
I’m going to continue to never play this series

FF Tactics is worth playing.

But the start with the snowball fight is so boring
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: Himu on February 27, 2020, 03:31:16 AM
I’m going to continue to never play this series

FF Tactics is worth playing.

But the start with the snowball fight is so boring

Please leave.
Title: Re: New Final Fantasy VII TGS trailer that looks like the other trailers is out!
Post by: MMaRsu on February 27, 2020, 03:40:12 AM
I’m going to continue to never play this series

FF Tactics is worth playing.

But the start with the snowball fight is so boring

Please leave.

(http://i.imgur.com/OUx1MJp.png)
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on March 02, 2020, 03:14:02 AM
Demo is out on PSN!!

GOGOGOGO
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on March 02, 2020, 03:16:56 AM
Dammit I'm working pretty much until Wednesday. I want my cloud now
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 02, 2020, 08:02:49 AM
Working till Friday.  Fucking assholes... Who drops a demo Monday morning?. Guess better than nothing.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on March 02, 2020, 09:35:43 AM
Demo is out on PSN!!

GOGOGOGO

NOW'S THE TIME
THE TIME IS NOW
Title: Re: Final Fantasy VII Remake
Post by: demi on March 02, 2020, 10:20:02 AM
No point playing it. Game comes out in a month. Might as well wait
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 02, 2020, 10:41:51 AM
I need to try it first ... Still trying to justify whether I want to drop $60 on it now or wait.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on March 02, 2020, 10:52:57 AM
https://twitter.com/TheRealJGarrett/status/1234506239268335618

We finally made it, fam. :tocry
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 02, 2020, 11:12:58 AM
Note to publishers:  if you release a demo, you drop it right on a Friday when a lot of consumers get paid and have beer money... weekend pumped, alcohol fueled folks = better chance of them splurging for pre-orders.   :rollsafe
Title: Re: Final Fantasy VII Remake
Post by: bork on March 02, 2020, 11:33:22 AM
I don't think they're worried about it- it's Final Fantasy.  They've been taking pre-orders for months already.  :doge
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 02, 2020, 12:06:16 PM
"Classic" mode sets the difficulty to easy. Easy's description is "a mode for people that want to skip the fights"

Nothing more classic than treating the majority of the game as an afterthought.  :lol

Game's starting proper, so I'll see you guys in an hour I guess. For the bombing mission.  :lol
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on March 02, 2020, 12:12:01 PM
No point playing it. Game comes out in a month. Might as well wait

This is where I am. Rather have it all be fresh
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 02, 2020, 12:50:51 PM
I don't think they're worried about it- it's Final Fantasy.  They've been taking pre-orders for months already.  :doge
"You want demo? .. Now that you working all week, here it is!   Prease understand!"
(https://i.imgur.com/rmBQHoh.gif)
Title: Re: Final Fantasy VII Remake
Post by: Human Snorenado on March 02, 2020, 01:05:28 PM
Good, I can try it for free, affirm that I hate the combat system, and feel good about not buying it

 :rejoice
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 02, 2020, 01:25:16 PM
Well, it was what I thought. It feels 4x too long, the combat is a slog, and the dodge and block are woefully, tragically limited compared to other action games. Cloud literally just has a mash square and an aoe attack and thats all outside ATB, which is a terribly undersized moveset for what should be a 30 hour title. All additional exposition harms the pacing, rather than helps. The brevity of the original sequence was one of its biggest strengths.

Glad I had the demo to confirm what I feared, I just hope they make significant changes to the later entries. Leaning harder into the action game stuff would be a huge benefit, because right now it does feel like "kill time until the meter is full"
Title: Re: Final Fantasy VII Remake
Post by: Cerveza mas fina on March 02, 2020, 01:35:53 PM
Sounds shit
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 01:37:43 PM
Combat has always been my number one fear. DLing now.
Title: Re: Final Fantasy VII Remake
Post by: Cerveza mas fina on March 02, 2020, 01:47:38 PM
There was a time id buy a console for a ff7 remake, now i sold my ps4 knowing this was coming

I blame ff13
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 02, 2020, 01:48:48 PM
Even more than just the combat, having Jessie's dialogue be bloated with flirts or Barret flip out about the planet like three times in the middle of walking through an exciting laser grid is just a waste of time and my brain space. The additional time isnt used to deepen the characters, it's used to restate what was one line in the original across a few paragraphs. It's damning as to what square really means when they say that it's a "bigger" version of midgar. It's a whole lot bigger all right. Big and full of...whatever, apparently
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 01:50:57 PM
There was a time id buy a console for a ff7 remake, now i sold my ps4 knowing this was coming

I blame ff13


Don't worry. I will have a full breakdown  with gameplay clips.

*gets out microscope*

(https://i.imgur.com/1CDoLrC.gif)
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on March 02, 2020, 02:21:25 PM
Just fired this up and :lawd

If there is a proper RPG worth of game in this then my dick is so hard :rash
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 02:42:44 PM
This was god awful. There is no redeeming quality besides the graphical upgrade. Even the music sounds like shit. No buy.
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 02, 2020, 03:02:06 PM
I do appreciate that they give you like 20 potions to mitigate the fact that everyone is going to blow a bunch realizing the dodge is fucking horrible and nearly useless compared to block. :lol
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on March 02, 2020, 03:06:13 PM
Seeing people hate on the demo kind of makes me wanna play it. I love hate-playing games.
Title: Re: Final Fantasy VII Remake
Post by: Cerveza mas fina on March 02, 2020, 03:22:42 PM
Was FF7 lifeless? No
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 02, 2020, 03:23:26 PM
Even more than just the combat, having Jessie's dialogue be bloated with flirts or Barret flip out about the planet like three times in the middle of walking through an exciting laser grid is just a waste of time and my brain space. The additional time isnt used to deepen the characters, it's used to restate what was one line in the original across a few paragraphs. It's damning as to what square really means when they say that it's a "bigger" version of midgar. It's a whole lot bigger all right. Big and full of...whatever, apparently
This isn't remotely indicative of the demo.

Of course characters are going to interact /more/ because it would be a pretty lifeless game is they only chatted 2/3 times within the run like in the original run.

But the characters do express lots of nuance in this very small demo, and it's very well-written in that it's understated. Something you apparently care about but didn't bother picking up.

One such moment is when Barret is freaking out on the elevator as it's leaving the exploding reactor: Barret is getting antsy and yelling at the elevator as it progresses up. Barret turns over, fist clenched at Cloud who's calmly sitting towards the back calmly waiting for elevator to end its trip. Rather than lashing out at Cloud, or even making a comment/grunt of dissatisfaction, Barret turns towards the door and loosens his grip... calmly pacing his behavior for the next few bits as you leave the elevator. This is done without overdramatic camerawork/dialouge/permanent character development etc. and it significantly elevates the typical JRPG experience

Some of y'all need to take steps back, especially taking aims at this amazing OST. You guys seethe so much with old salt that it becomes hilarious.

I guess I just don't find a whole lot of value in "Barrett's rage nearly boils over for Cloud but he keeps a lid on it" when Barret has already gone off on Cloud for his attitude and ambivalence twice already.
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on March 02, 2020, 03:29:47 PM
What's with the fov in this? It's cool that you have nice graphics but I'd appreciate it if I could see more than 25% at a time.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 03:38:04 PM
Barret gives a speech in the elevator in the original but the way he leads into full on anger, with voice acting rather than text, makes him look like a crazy person. The elevator scene is a complete head scratcher. First he gives a speech, which is well and good, but then starts screaming at the top of his lungs while ranting. It's awful.

Jessie starts flirting with Cloud before he even rescues her. It's a bit overdone. I'm fine with that stuff over all, but the game ultimately isn't fun to play.

I played on both "classic" mode and normal mode and it's mindless bullshit. I held square most of the fights. I dislike how the ATB works. It doesn't even seem to work via  time but via action. Too many enemies are complete HP sinks making fights boring and mindless. How many times do you have to stagger a sweeper in order to kill it? 3 or 4 times? It's snoozeville with almost zero in the way of adversity. The controls are completely stiff. The boss fight with the scorpion is completely overdone, overly drawn out, and the anti-thesis of fun.

The game just screams bloated and bad.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 03:44:54 PM
The game also constantly makes weird connections. They mention Tifa TWICE. The player hasn't met her yet. They said this game  was for people that aren't FFVII fans. Why is it assumed the player knows who Tifa is? Jesse also brings up Tifa as a potential love interest, which is a bad sign, because in the original, up until disc 2 at least, Tifa is an awful character whose only value is romance interest. Tifa constantly interjects with Aerith -  who DOES have value and utility - with romance garbage. Tifa's only there to force a stupid love triangle situation and Barret already has the Avalanche terrorist leader label, so there's nothing unique to Tifa and makes  her a weak link until at least disc 2 when she finally gains agency with Aerith out of the picture.

For them to link Tifa as a romance interest the first time she's even mentioned isn't a good sign of improvement in character development.

Why be invested? What has been improved exactly?
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 02, 2020, 03:50:57 PM
The implication that Shinra was false flag allowing the reactors to be blown is a lot better than cutting away to them rubber stamp approving a false flag attack less than an hour into the game and before we are introduced to AVALANCHE proper. I get that they are getting played by Shinra, but way to undercut the status quo that the game was already in the middle of establishing. Save that shit for hours down the line.

I mean fuck man, if I was a casual who'd never played this I'd be waiting for the false flag to ever get brought up again. Surely they didn't cut to this for no reason, and arming me with this knowledge has to have some purpose beyond making AVALANCHE look like massive chumps!
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 03:56:07 PM


One such moment is when Barret is freaking out on the elevator as it's leaving the exploding reactor: Barret is getting antsy and yelling at the elevator as it progresses up. Barret turns over, fist clenched at Cloud who's calmly sitting towards the back calmly waiting for elevator to end its trip. Rather than lashing out at Cloud, or even making a comment/grunt of dissatisfaction, Barret turns towards the door and loosens his grip... calmly pacing his behavior for the next few bits as you leave the elevator. This is done without overdramatic camerawork/dialouge/permanent character development etc. and it significantly elevates the typical JRPG experience


"Elevates the typical jrpg experience."

What.

It's just a scene to show the differences in experience between Cloud and Barret. It hardly "elevates the typical jrpg experience" at all, much less Final Fantasy.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 03:59:36 PM
The implication that Shinra was false flag allowing the reactors to be blown is a lot better than cutting away to them rubber stamp approving a false flag attack less than an hour into the game and before we are introduced to AVALANCHE proper. I get that they are getting played by Shinra, but way to undercut the status quo that the game was already in the middle of establishing. Save that shit for hours down the line.

I mean fuck man, if I was a casual who'd never played this I'd be waiting for the false flag to ever get brought up again.

I really don't get why reveal it. It kills the suspense. The team blows up a Mako reactor and they reveal that, no, they really didn't? The slow build up is killed and it also takes away the characters agency. They killed innocents. They bombed a reactor. Turns out, they really didn't?

This completely undercuts one of the main themes of the game: on whether humanity is redeemable. Avalanche killed innocents. They did it. So they decide to make it Shinra that actually did it? Lmao :neogaf
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on March 02, 2020, 04:01:14 PM
I don’t think I’ve ever seen someone special fellow over a demo so much

:rejoice :rejoice :rejoice
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on March 02, 2020, 04:05:16 PM
Demo was good. Action combat is good and felt a bit more strategic then KH, certainly better than XV. Bosses take too long. Sound mixing felt off.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 04:29:15 PM
I'm sorry but saying that scene elevates the "typical jrpg experience" in a series that has this

(https://i.imgur.com/PgYBsOf.jpg)

And this

(https://i.imgur.com/L1cDj4z.jpg)

In a genre that has this

(https://i.imgur.com/x8sIG1A.jpg)

Is comical to me.

What shockingly low standards.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 04:43:26 PM
After I finish my FFVII replay I think I'll sign up for FFXIV again and try to get past the boring initial content instead of FFVIIR. I really, really want FF in my life again. God I miss Final Fantasy so fucking hard. Playing the demo just accentuated that fact.

I want to play white mage. :doge What are the best races for that?
Title: Re: Final Fantasy VII Remake
Post by: demi on March 02, 2020, 04:44:37 PM
do you think there will be any understated interactions at the honeybee inn
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 04:46:07 PM
It's extremely ridiculous to criticize/compare the writing behind dialogue, subtleties, and party chat in a demo to monologues and pivotal scenes of a game.

Extremely ridiculous.

You said it elevated the genre.
Title: Re: Final Fantasy VII Remake
Post by: Akala on March 02, 2020, 04:47:15 PM
After I finish my FFVII replay I think I'll sign up for FFXIV again and try to get past the boring initial content instead of FFVIIR. I really, really want FF in my life again. God I miss Final Fantasy so fucking hard. Playing the demo just accentuated that fact.

I want to play white mage. :doge What are the best races for that?

Races are cosmetic only.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 04:47:31 PM
After I finish my FFVII replay I think I'll sign up for FFXIV again and try to get past the boring initial content instead of FFVIIR. I really, really want FF in my life again. God I miss Final Fantasy so fucking hard. Playing the demo just accentuated that fact.

I want to play white mage. :doge What are the best races for that?

Races are cosmetic only.

Sick :klob
Title: Re: Final Fantasy VII Remake
Post by: mormapope on March 02, 2020, 04:49:15 PM
do you think there will be any understated interactions at the honeybee inn

I wish this remake was M rated and there were sex scenes with Cloud involving Tifa, Aeirth, Barret, and Sephiroth.

The amount of nuance of Barret burying his BBC in femboi Clouds ass, the sound of cock and balls slapping ass, it'd be gentle music to my ears.
Title: Re: Final Fantasy VII Remake
Post by: demi on March 02, 2020, 04:54:41 PM
IDK they made Corneo look like he snorts coke off the bedside table. He doesn't look like that portly hornball who probably cums in a second.
Title: Re: Final Fantasy VII Remake
Post by: Trent Dole on March 02, 2020, 04:57:06 PM
https://www.youtube.com/watch?v=UQ1C4gLG5yY
MVG really likes it.
Title: Re: Final Fantasy VII Remake
Post by: Mr. Gundam on March 02, 2020, 05:00:53 PM
Demo was good. Action combat is good and felt a bit more strategic then KH, certainly better than XV. Bosses take too lang. Sound mixing felt off.

Those shock troopers did too.

The combat system is a million times better than the I HAVE NO IDEA WHAT I'M ACTUALLY DOING one in the XV.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on March 02, 2020, 05:12:05 PM
I thought the demo was pretty alright. Got some complains and nit-picks, sure, but it more or less ended up being what I wanted/expected from a modern take on a game that came out nearly 25 years ago.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 05:20:08 PM
they talk like human beings, emotions are not over-dramatacized for the camera/listener etc.


Barret literally starts a rant and starts screaming in the middle of an elevator when Cloud doesn't even respond to him.

Jesse goes beyond merely being the tinkerer to full blown love interest. In the original, it's just kind of hinted. Here, it's full blown I want to fuck Cloud.

Also the original has a literal translation from JP to ENG. Of course it's mechanical.

What about the dialogue in X? Or XII? What about Vagrant Story or Parasite Eve? I see nothing different here. It's the same jrpg stuff as before. Also, not all jrpgs are alike. Tales is completely different from MegaTen. Or well, it used to be. Some, like Tales, are extra pulpy because they try to cater to an anime fanbase. Others, like Megaten are subdued and minimal. Then you've got games like Valkyrie Profile, Dragon Quest, Breath of Fire V. Or the scene in FFXII where Vaan and Penelo briefly hold hands to tell us of their relatoinship without harping about it. That scene elevates nothing and different jrpgs have story in their own unique manner.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on March 02, 2020, 05:31:14 PM
Barrett’s dialogue and animation were pretty cringe.

I don’t really care about this argument. The game and series is too important for people to really have an objective conversation about it. Everyone is going to have a bias.

That said I didn’t find anything bad about the writing. In the end it felt like a competent anime which is all I expect from a Nomura FF. Few anime have naturalistic dialogue and nor do I want or expect them too.

Things like FFXII and XIV come off better because maybe the subject material is stronger, but also they go for an old English style in the localization. Also XIV is allowed to aim older.

DQXI had good writing but again the localization is allowed to lean into the medevil stylings.

I think Persona games have ok writing because the subject material asks for more relatable and toned down character work.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 05:38:50 PM
I'm sorry dude. But I'm a big fan of Barret Wallace. I agree with Rah and thought it was cringey.

Barret, to me, is a calculating guy. He cares about the planet but "can't you hear the planet screaming?!?!" Boy sounds like a nut rather than a calculating leader.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 05:42:14 PM
Like, cloud has visions and voices talking in his head and he looks more sane than Barret.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 06:12:21 PM
Replay the game.

Dude is a one-note angry Mr.T rip-off, he gets sad at the events of Midgar, he's called a reckless killer in Corel, the party allows him to have his emo moment at Golden Saucer while they enjoy themselves,  Marlene's dad is introduced-> Barret is finally allowed to be 3D.

At no point whatsoever is Barret seen as a calculating leader. His equivalent would at best would be... idunno... Bernie? Stump speeches and good intentions?

I said earlier this very page I'm replaying FFVII.

I still don't see it. Also there's a different between text and voice acting. The scenes in the demo definitely constitute over dramatic. Which you said the game wasn't. It is.

Also, on the train an NPC literally says they must have a calculating leader. Barret is a hothead, but he isn't that crazy.

You seem to believe that because I think Barret is over the top in the remake that the original portrays him as a saint. It doesn't.
Title: Re: Final Fantasy VII Remake
Post by: thisismyusername on March 02, 2020, 06:19:38 PM
do you think there will be any understated interactions at the honeybee inn

If there's no "Hot Coffee" with Cloud, they lose a sale.

Also can we special fellow out about how horrible the PSN store is, especially on the website now a days? Try to look for PS2 titles that work on PS3/4 and it's a PITA. Try to find PS3/Velveta shit and it's a PITA. Jesus, what has PC gaming done to me to where this shit I used to stomach years ago.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on March 02, 2020, 06:27:44 PM
Boy sounds like a nut rather than a calculating leader.

I mean, he's the leader of an eco-terrorist cell.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 06:28:55 PM
https://youtu.be/vTIwlW7wlSg

I'm not sure how you can't label this overdramatic.

In the original they have a conversation. Cloud doesn't care about the planet, he just cares about his money and getting out before the robo guards come. It's a way to show the contrast between Barret and Cloud. Here, Barret goes batshit over seemingly nothing.

On contrary to your points, FFVII remake, so far, is far more dramatic and less subdued than the original.

Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 02, 2020, 06:29:27 PM
I can't imagine a better encapsulation of the entire experience than "upgrading" the guard scorpion to take five times as long and have sequences where you're forced to idle behind rocks like a lame MMO raid.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on March 02, 2020, 06:32:17 PM
In the original, Barrett got mad, yelled a lot, and threatened to/actually did beat people up while mad.

In that scene in the remake he goes off on Cloud in the elevator because Cloud keeps acting distant and like he doesn't really care about what they're doing and why, Barrett gets mad and confronts him about it because it's actually a really important issue and ends up ranting a bit, Cloud says he sounds like a crazy person, and Barrett actually calms down a bit after that because, yeah, he did sound a bit crazy.
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 02, 2020, 06:37:54 PM
55:35 is a clip features Barret angrily staring into his open palm.  :lol implicit that is not. These are not human beings.
Title: Re: Final Fantasy VII Remake
Post by: TEEEPO on March 02, 2020, 06:47:01 PM
gave me the feels, day one
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 02, 2020, 06:51:14 PM
55:35 is a clip features Barret angrily staring into his open palm.  :lol implicit that is not. These are not human beings.
He uhh... after yelling and hurrying up an elevator *fist clenched* sees a collected Cloud with his eyes closed.

Cloud's proven himself, and his carefree counter-part are both going to be getting off together at the same stop/time.

Barret then proceeds to exhale, not chastise Cloud or yell impotently at the elevator, and then loosens his grip after a subtle point of self-awareness.

The scene breathes until the door finally opens and both spring to action.

Yeah, I'm saying that having a character open and close his hand to signify his shift in intentions is not some sort of genre elevating writing. It's Barret cooling off for the third time in 30 minutes, and it is not in any sense of the word implied or implicit unless "implicit" literally just means unspoken. Human beings do not act like these people. This game has not transcended its roots in the way you're implying.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 06:53:03 PM
I guess my problem is a translation from text to voice. Barret is no different than Dyne, he's very much a terrorist with a mean streak. But in my 10+ playthroughs of the game (including the one now) I've never imagined Barret to be nothing more than a hothead with a moral gray area and flawed huamnity rather than a raging lunatic.

:idont

But in the end, these are just nitpicks.

My main issue is 21337 saying that scene transcended jrpgs. It's such a ridiculous claim and one I profoundly disagree with.

My main criticism isn't really character portrayal. I'm mostly fine on that front even if I find it overdone. My main issue is that it's just not fun to play. Enemies take too long too kill, the combat doesn't feel good, controls are stiff, and boss fights so far are overly drawn out.

Given my main reason for playing rpgs is mostly gameplay, I can't see any reason to pick up the remake. I doubt they'll improve anything in the original story, I already know the original story, and don't find the gameplay fun.

So I'll drop the negativity and leave you in peace.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 07:15:33 PM
In these types of discussions I always have to remind myself this truth:

All jrpg fans like (some) Final Fantasy; not all Final Fantasy fans like jrpgs.

Reading the comments and impressions of FFVIIr shows there's a complete conflict in what I like and what people that like this remake enjoy. And you know, that's fine.

There's stuff I do like out there even if FF isn't it anymore. Looking forward to more DS3 and FFVII tonight.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 07:18:22 PM
The point is that the writing is implicit, as in, the writing is not explicitly telling you these things.

I'm fucking tired of JRPG stories where every character interaction either moves along the plot, or characters develop due to some boring ass sidequest or party-wide intervention.

If a character can show to be self-aware on his own, to the observation of nobody, without any type of audible reaction or internal monologue... that's a move that has never been done before.

That doesn't mean it elevates the genre though. And many jrpgs do similar. The only real connection that Relm and Shadow are father and daughter is the accessory they have equipped for instance. There are numerous jrpgs that don't explicitly tell you things.
Title: Re: Final Fantasy VII Remake
Post by: nachobro on March 02, 2020, 08:13:57 PM
watched giant bomb play through it and those cutscenes are goofy as hell, just like all ff games have been for a while. at this point you have to just accept that square will never get better than that in games not named "final fantasy xiv".

the combat looks like there's a bit more to it than 15 and that's the more interesting part to me. i'm sure i'll check it out when it hits pc.
Title: Re: Final Fantasy VII Remake
Post by: TVC15 on March 02, 2020, 08:58:35 PM
Barrett’s voice is really bad. It reminds me of 30 Rock, when Alec Baldwin’s character had to impersonate every member of Tracy’s family in a therapy session for some reason. It just sounds really phony, like a fake voice to me.
Title: Re: Final Fantasy VII Remake
Post by: Chooky on March 02, 2020, 09:57:59 PM
barret in the original was so hotheaded that he'd regularly start shooting his gun all over the place as he screamed and ranted. and the bit about hearing the planet cry is straight from the original, where you would sometimes literally hear crying from the earth. like why is this even being argued against

anyways the demo was great. felt like a playable version of some shit they were going for in Advent Children (which was 15 years ago now, wtf) and it all looked incredible. the combat was fun and more involved than i thought it would be, and i'm interested to see how far they'll take it and how they'll do a second game where the characters all have to become scrubs again. extremely excited for the release now.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on March 02, 2020, 10:03:05 PM
Demo seems like a natural progression and refinement of what they've been building with KH, FFT-0 and FFXV and to a lesser extent FFXIII. Clearly this is not every old school ATB or bust player's cup of tea.
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on March 02, 2020, 10:14:55 PM
Is Wedge trans? :thinking
Title: Re: Final Fantasy VII Remake
Post by: thetylerrob on March 02, 2020, 10:24:07 PM
Man this demo has me hyped. The battle system seems fun and challenging in exactly the way I wanted and Wow the graphics are fucking gorgeous. The only things I'm iffy on are the vocal performances and English voices, I might have set the voices to Japanese in the final game if it didn't have such amazing incidental dialogue. Oh well.

Barrett singing the FF victory fanfare?  :gladbron :mynicca
Title: Re: Final Fantasy VII Remake
Post by: Akala on March 02, 2020, 10:31:53 PM
It went above pretty low expectations. I always thought the story in VII was pretty stupid to begin with, but I would be lying to say I have no nostalgia for it, especially the demo section. I am not sure I will get day one but am definitely interested.

spoiler (click to show/hide)
https://www.youtube.com/watch?v=aPlUJh8Iu_Y
[close]

Title: Re: Final Fantasy VII Remake
Post by: bluemax on March 02, 2020, 10:41:44 PM
Man this demo has me hyped. The battle system seems fun and challenging in exactly the way I wanted and Wow the graphics are fucking gorgeous. The only things I'm iffy on are the vocal performances and English voices, I might have set the voices to Japanese in the final game if it didn't have such amazing incidental dialogue. Oh well.

Barrett singing the FF victory fanfare?  :gladbron :mynicca

If Barrett ends up with the Prompto style self awareness...
Title: Re: Final Fantasy VII Remake
Post by: bluemax on March 02, 2020, 11:01:56 PM
The game also constantly makes weird connections. They mention Tifa TWICE. The player hasn't met her yet. They said this game  was for people that aren't FFVII fans. Why is it assumed the player knows who Tifa is? Jesse also brings up Tifa as a potential love interest, which is a bad sign, because in the original, up until disc 2 at least, Tifa is an awful character whose only value is romance interest. Tifa constantly interjects with Aerith -  who DOES have value and utility - with romance garbage. Tifa's only there to force a stupid love triangle situation and Barret already has the Avalanche terrorist leader label, so there's nothing unique to Tifa and makes  her a weak link until at least disc 2 when she finally gains agency with Aerith out of the picture.

For them to link Tifa as a romance interest the first time she's even mentioned isn't a good sign of improvement in character development.

Why be invested? What has been improved exactly?

That's because apparently there is a flashback that gets shown after one of those mentions that is not in the demo.


One thing that does bum me out about this, it honestly feels like your party AI is a MASSIVE step back from the party in FFXV. Barrett just did not have the same intelligence and awareness as Prompto/Gladio/Ignis. I wonder if that is just a limit of how much time they had with UE4.
Title: Re: Final Fantasy VII Remake
Post by: Human Snorenado on March 02, 2020, 11:26:59 PM
I don't understand how any of you can give half of a shit about the story when the combat is sitting right there like a huge ol elephant turd begging to be mocked

To call this combat shallow is an insult to action games with shallow combat. I played on normal (the highest difficulty available) and didn't have to do anything other than button mash until the boss, and then I only had to button mash and occasionally use potions. It's shit, pure and utter shit, and completely indefensible. If you can't make decent action combat, use fucking turn based. You're a jrpg you dumb fuckers.

Midgar is very pretty. It's a shame you're only going to be able to go to very specific areas, completely on rails. At the pace they're going, we'll get to the open world section with the release of the PS7 in 2032, maybe.

This game is a bloated, terrible, on rails, tourism fest. It's a complete and total surrender to mediocre game development, and is entirely emblematic of Squeenix in this blighted year of our lord, 2020. A lot of you are going to buy it, "play" it, and claim to enjoy it, because you're dumb with no standards. I'm not going to bother to click on this thread after probably tomorrow, or any other threads about this stillbirth of a "game" going forward, so let me be clear: you're terrible human beings, I award you no points, and may a God I don't even believe in have mercy on your souls.

Bitches.
Title: Re: Final Fantasy VII Remake
Post by: demi on March 02, 2020, 11:46:21 PM
See you tomorrow
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 02, 2020, 11:59:44 PM
The battle system is the deal breaker. It's awful. Just hold square. The targeting is awful, the game is near unplayable when enemies move around the field because the lock on is horrendous, dodging is terrible, spacing and offense if also terrible as many attacks have questionable, deceptive hotboxes. The controls are stiff and feel like ass. Ai just sits there and is useless. It doesn't even have gambits to take advantage of it.

Going from Souls to this was like willingly giving my hands arthritis.
Title: Re: Final Fantasy VII Remake
Post by: paprikastaude on March 03, 2020, 03:06:10 AM
I don't understand how any of you can give half of a shit about the story when the combat is sitting right there like a huge ol elephant turd begging to be mocked

To call this combat shallow is an insult to action games with shallow combat. I played on normal (the highest difficulty available) and didn't have to do anything other than button mash until the boss, and then I only had to button mash and occasionally use potions.

wow sounds like a JRPG.
Title: Re: Final Fantasy VII Remake
Post by: paprikastaude on March 03, 2020, 04:23:58 AM
(https://i.imgur.com/VZ13l89.png)

:neogaf
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on March 03, 2020, 07:05:17 AM
Lmao this poor game is going to be shit on by ATB pussies for being too frantic and action game Chad's for being piss easy
Title: Re: Final Fantasy VII Remake
Post by: bork on March 03, 2020, 07:29:48 AM
Been seeing this game referred to as "The Bouncer 2.0." Accurate?  Certainly seems that way in how disappointing it is.

What about the other turn-based battle system?  Not available in the demo?
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 03, 2020, 07:59:04 AM
Been seeing this game referred to as "The Bouncer 2.0." Accurate?  Certainly seems that way in how disappointing it is.

What about the other turn-based battle system?  Not available in the demo?
Always wanted a new The Bouncer, and I would be totally ok with this.  :P     (And yes... the title splash announcer just went through my head.)  Although ultra shallow, broken gameplay, it was still a fun, 1 time play romp, weekend rental....  I have yet to try the demo still, But paying $60 atm?... nah.  Especially for a game that's technically not complete... and may never be... Shenmue 3 all over again... Everyone asked for it, and then everyone hates it.   :rejoice
Title: Re: Final Fantasy VII Remake
Post by: bork on March 03, 2020, 08:21:11 AM
Always wanted a new The Bouncer, and I would be totally ok with this.  :P     (And yes... the title splash announcer just went through my head.)  Although ultra shallow, broken gameplay, it was still a fun, 1 time play romp, weekend rental.... 

 :dayum
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on March 03, 2020, 08:23:04 AM
Why is nobody complaining about the camera? Have an action game where it's hard to tell where enemies are. The robot scorpion you can't see shit when fighting it up close with Cloud.

Awful.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 03, 2020, 08:30:28 AM
Why is nobody complaining about the camera? Have an action game where it's hard to tell where enemies are. The robot scorpion you can't see shit when fighting it up close with Cloud.
Sounds like the majority of larger boss fights in Souls games.  :doge
Title: Re: Final Fantasy VII Remake
Post by: Raist on March 03, 2020, 08:39:22 AM
Been seeing this game referred to as "The Bouncer 2.0." Accurate?  Certainly seems that way in how disappointing it is.

What about the other turn-based battle system?  Not available in the demo?


Turn based is literally the same, except that all characters act as AI ones so you're only waiting for the ATB gauges to fill up and issue actions.
It's in the demo.
Title: Re: Final Fantasy VII Remake
Post by: Human Snorenado on March 03, 2020, 08:59:31 AM
Lmao this poor game is going to be shit on by ATB pussies for being too frantic and action game Chad's for being piss easy

It is in no way too frantic (maybe the boss fight if you're an idiot and keep button mashing, which in the player's defense- that's all you had to do up until that point so why think otherwise?) and if piss easy games are well done they're still enjoyable.

This is just a bad game with a really pretty coat of paint.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on March 03, 2020, 09:09:59 AM
I don't understand how any of you can give half of a shit about the story when the combat is sitting right there like a huge ol elephant turd begging to be mocked

To call this combat shallow is an insult to action games with shallow combat. I played on normal (the highest difficulty available) and didn't have to do anything other than button mash until the boss, and then I only had to button mash and occasionally use potions. It's shit, pure and utter shit, and completely indefensible. If you can't make decent action combat, use fucking turn based. You're a jrpg you dumb fuckers.

Midgar is very pretty. It's a shame you're only going to be able to go to very specific areas, completely on rails. At the pace they're going, we'll get to the open world section with the release of the PS7 in 2032, maybe.

This game is a bloated, terrible, on rails, tourism fest. It's a complete and total surrender to mediocre game development, and is entirely emblematic of Squeenix in this blighted year of our lord, 2020. A lot of you are going to buy it, "play" it, and claim to enjoy it, because you're dumb with no standards. I'm not going to bother to click on this thread after probably tomorrow, or any other threads about this stillbirth of a "game" going forward, so let me be clear: you're terrible human beings, I award you no points, and may a God I don't even believe in have mercy on your souls.

Bitches.

ok boomer
Title: Re: Final Fantasy VII Remake
Post by: Raist on March 03, 2020, 09:14:00 AM
I mean, here's the thing. It's not an action game.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on March 03, 2020, 09:20:00 AM
Tfw Yakuza 7 will have better JRPG combat than a mainline Final Fantasy  :heh

Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on March 03, 2020, 09:22:36 AM
Been seeing this game referred to as "The Bouncer 2.0." Accurate?  Certainly seems that way in how disappointing it is.

What about the other turn-based battle system?  Not available in the demo?
Is this the usual nerd bubble that shits on every other popular game, or is it genuinely being received with disappointment? Can't speak for myself because every time i tried to play the original i got bored by disc 1.
But i'll still give this demo a try today.
Title: Re: Final Fantasy VII Remake
Post by: Human Snorenado on March 03, 2020, 10:12:15 AM
I mean, here's the thing. It's not an action game.

Ok, then what is it? It has shittier combat than Tales games for fucks sakes. It's clearly not a traditional jrpg.

It's just a fucking mess.
Title: Re: Final Fantasy VII Remake
Post by: thetylerrob on March 03, 2020, 10:24:12 AM
You've played less than an hour, you don't know if the combat is shitty. Quit sperging out yall.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 10:58:17 AM
Lmao this poor game is going to be shit on by ATB pussies for being too frantic and action game Chad's for being piss easy

I'm very good at action games. People who make this argument are idiots.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 10:59:25 AM
Been seeing this game referred to as "The Bouncer 2.0." Accurate?  Certainly seems that way in how disappointing it is.

What about the other turn-based battle system?  Not available in the demo?
Is this the usual nerd bubble that shits on every other popular game, or is it genuinely being received with disappointment? Can't speak for myself because every time i tried to play the original i got bored by disc 1.
But i'll still give this demo a try today.

I actually don't know what he's talking about. All I've heard and seen is rsve reviews.
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 03, 2020, 11:15:36 AM
This game is pretty clearly well received by most. It's not surprising, this thing has been in people's hands since E3.

I mean, here's the thing. It's not an action game.

It's an action game every time you don't have ATB.  Unless you straight up set it to easy and have it auto fight for you, it's an action game. You're dodging and blocking, and you have two attacks. It means its simpler than Streets of Rage 2, but its still an action game.
Title: Re: Final Fantasy VII Remake
Post by: bork on March 03, 2020, 11:16:48 AM
Been seeing this game referred to as "The Bouncer 2.0." Accurate?  Certainly seems that way in how disappointing it is.

What about the other turn-based battle system?  Not available in the demo?
Is this the usual nerd bubble that shits on every other popular game, or is it genuinely being received with disappointment? Can't speak for myself because every time i tried to play the original i got bored by disc 1.
But i'll still give this demo a try today.

Beats me- I haven't tried it yet.  :P
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 11:26:42 AM
You've played less than an hour, you don't know if the combat is shitty. Quit sperging out yall.


I'm more interested to get a peek at the lot and leveling system/skill trees. Are there any previews or footage on how this works? :thinking

I remember the first level of ff7 being pretty straight forward and simple too with only a couple options :yeshrug

FF demos always limit functionality. You can't equip and move materia until you have a full party the next day after the bombing. But this isn't an argument of options. This is just the first time people have had a taste of the battle system itself. It's the battle system we are criticizing, not customization. Customization means jack shit if you don't like the things that make up the battle system.
Title: Re: Final Fantasy VII Remake
Post by: tiesto on March 03, 2020, 11:30:27 AM
Played through it last night. Thought the battle system was definitely more responsive than 15, but still nothing too great. Ys is still my action RPG gold standard (not a fan of the Souls games tbh). Camera was terrible as expected, and this is one area I tend to grapple with the most in any kind of 3D game. I don't expect things to get too much deeper gameplay-wise than what's in the demo, but I'll admit I'm mainly interested from a content tourist perspective. I wanna see how all my favorite areas look in HD, hear familiar songs in higher fidelity, etc.

It reminded me a lot of Mass Effect, actually. Linear, setpiece heavy areas with a pointer of where to go next, super shallow RPG trappings, and a high level of sheen. I expect it to be a huge hit for SE and then to see a bunch of moronic thinkpieces on how all other RPGs should follow in its footsteps and "modernize".
Title: Re: Final Fantasy VII Remake
Post by: Ghoul on March 03, 2020, 11:41:36 AM
Imagine buying the game and then you get the demo + another hour of gameplay.  "We said it'd be split into parts" :ohyou
Title: Re: Final Fantasy VII Remake
Post by: TVC15 on March 03, 2020, 12:14:12 PM
It’s about what I expected. I may mash through this on a boring holiday break, but it doesn’t feel must play or even particularly exciting. Pretty and barely mediocre. Square’s target these days.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 03, 2020, 12:16:29 PM
SE needs to take notes from Capcom.. show how videogames are done in this day and age.
Title: Re: Final Fantasy VII Remake
Post by: nachobro on March 03, 2020, 12:18:06 PM
they are taking notes from capcom...problem is its the capcom fg division :lol
Title: Re: Final Fantasy VII Remake
Post by: bork on March 03, 2020, 12:29:24 PM
It’s about what I expected. I may mash through this on a boring holiday break, but it doesn’t feel must play or even particularly exciting. Pretty and barely mediocre. Square’s target these days.

Maybe it will be improved when the inevitable complete edition is released after part two.   :brain
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on March 03, 2020, 12:36:26 PM
Why is nobody complaining about the camera? Have an action game where it's hard to tell where enemies are. The robot scorpion you can't see shit when fighting it up close with Cloud.

Awful.
You can fix it in the menu, set scale to 3

I did. It's still not good.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 12:37:53 PM
Also, you can't just mash your way into beating this on normal or you'll die? ???

Cloud has juggles like Nier: Automata w/ delay button presses and you can cancel operator mode with rolls to make it fluid and optimal.

With Barret you can cancel your overheat animation into a better charge for more focused shots and charge shots, the latter of which can shoot multiple enemies if you get one on low health.

I'll post a video of me holding square
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on March 03, 2020, 12:48:32 PM
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.
Title: Re: Final Fantasy VII Remake
Post by: TVC15 on March 03, 2020, 12:55:58 PM
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.

The whole midgar portion of the game is linear!
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 01:18:15 PM
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.

That I can agree with. It'll open up later.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on March 03, 2020, 01:25:00 PM
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.

The whole midgar portion of the game is linear!

In the original, yeah, but there's plenty of ways that they can open it up in the remake. Making the bombing run segment open and more non-linear makes no sense, though.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on March 03, 2020, 01:25:49 PM
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.

That I can agree with. It'll open up later.

yeah in part 2
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 01:33:11 PM
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.

The whole midgar portion of the game is linear!

They'll be opening it up. You can now explore the top plate.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 01:35:45 PM
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.

The whole midgar portion of the game is linear!

ff7 had the most innovative and deep battle systems.... the deepest and most explorable rpg world.... definitely NOT lauded because of shit like pretty cutscenes, memorable music, graphics or a goofily animated plot twist... and this game is a remake of that masterpiece. i think you'll find that if it wants to stay true to the original's promise I demand no less than a Path of Exile level complexity in the battle system... just like the original...

 :gamer

This is a poor post. I'm a gameplay jrpg fan and FFVII is far from my favorite FF, much less jrpg. It's very shallow. I can beat most of the game spamming attack and the "dungeons" are 1-2 screens long. However, I kind of wanted the original systems but...better. Just like REmake. The gameplay of the FFVII remake is not better in any sense of the word. In fact, it's just as mindless but in another way and far less fun to me besides that. It's not an improvement in any way.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 01:47:29 PM
that's my (ironic) point. ff7 was always mids gameplay, it's fair to want better or even to expect better, but it is a remake :yeshrug

the entire game's legacy was not some crazy innovation in play. it was a show off piece in production values and storytelling. if you're saying that it sucks on its own merit, that's fine. but expecting entire portions of a remade game to be big departures from what they actually are - see Triumph's comments on midgar - is nonsensical.

Remakes should be better. REmake is better by leaps and bounds. It's reasonable to expect gameplay to improve. The gameplay has not improved at all.
Title: Re: Final Fantasy VII Remake
Post by: Raist on March 03, 2020, 02:30:20 PM
I mean, here's the thing. It's not an action game.

Ok, then what is it? It has shittier combat than Tales games for fucks sakes. It's clearly not a traditional jrpg.

It's just a fucking mess.


It's honestly not massively different from the OG game. You can just move around and mash square for a bit to speed up the ATB gauge, instead of having characters awkwardly stand still till it's full. Though there is some mild degree of doing so efficiently (using stagger etc) to make the process even quicker.

So it's action-lite RPG, I guess.
Title: Re: Final Fantasy VII Remake
Post by: thetylerrob on March 03, 2020, 02:41:04 PM
that's my (ironic) point. ff7 was always mids gameplay, it's fair to want better or even to expect better, but it is a remake :yeshrug

the entire game's legacy was not some crazy innovation in play. it was a show off piece in production values and storytelling. if you're saying that it sucks on its own merit, that's fine. but expecting entire portions of a remade game to be big departures from what they actually are - see Triumph's comments on midgar - is nonsensical.

Remakes should be better. REmake is better by leaps and bounds. It's reasonable to expect gameplay to improve. The gameplay has not improved at all.
RE2 remake was great but it wasn't "better." It was a modern take on an old game that stayed faithful to old game design elements while adding in new game design and extremely polished visuals. Modern remakes strive to be more like this since it makes more sense as a marketable product and the fans that are unhappy were never going to be satisfied in the first place. If you want to replay FF7 you can go back and do that. Calling the battle system garbage based on an hour long demo sorta implies that yall were going to hate it no matter what since it isn't turn-based.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 03:19:45 PM
I haven't played REmake 2 yet. And I'm specifically talking about the first remake.
Title: Re: Final Fantasy VII Remake
Post by: Tuckers Law on March 03, 2020, 03:23:05 PM
Not certain, but I think Cindi is talking about the RE1 remake, which was extremely faithful to the actual mechanics and design whilst also updating it for the times with UI and graphics improvements.

Meanwhile in square land, they seem hellbent on pushing their shitty combat stylings from the shitty Kingdom Hearts games onto their shitty new Final Fantasies.

EDIT: beaten to the punch by Cindi’s endlessly mashing the square button
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 03:27:32 PM
Not certain, but I think Cindi is talking about the RE1 remake, which was extremely faithful to the actual mechanics and design whilst also updating it for the times with UI and graphics improvements.

Meanwhile in square land, they seem hellbent on pushing their shitty combat stylings from the shitty Kingdom Hearts games onto their shitty new Final Fantasies.

EDIT: beaten to the punch by Cindi’s endlessly mashing the square button

REmake does more than this. It's so much better than Resident Evil 1. It takes the same game and makes it more challenging, better, while remixing it. In the past, Square remakes have been to take the same game and make it better. There is nothing better about the VII remake so far besides graphics.
Title: Re: Final Fantasy VII Remake
Post by: nachobro on March 03, 2020, 04:25:42 PM
red zombies :lawd
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 04:30:30 PM
red zombies :lawd

REmake too scary :brazilcry

And the thing about REmake is that it basically PERFECTED a formula. FFVII Remake, by all rights, should be Final Fantasy PERFECTED. That is a reasonable expectation for a game of its caliber. Instead, it has less AI features (from our knowledge before full release) than gambits. The combat isn't as good as X-2. No murmurings of how the materia system is in any way an improvement over the original.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on March 03, 2020, 04:38:03 PM
that's my (ironic) point. ff7 was always mids gameplay, it's fair to want better or even to expect better, but it is a remake :yeshrug

the entire game's legacy was not some crazy innovation in play. it was a show off piece in production values and storytelling. if you're saying that it sucks on its own merit, that's fine. but expecting entire portions of a remade game to be big departures from what they actually are - see Triumph's comments on midgar - is nonsensical.

Remakes should be better. REmake is better by leaps and bounds. It's reasonable to expect gameplay to improve. The gameplay has not improved at all.
RE2 remake was great but it wasn't "better." It was a modern take on an old game that stayed faithful to old game design elements while adding in new game design and extremely polished visuals. Modern remakes strive to be more like this since it makes more sense as a marketable product and the fans that are unhappy were never going to be satisfied in the first place. If you want to replay FF7 you can go back and do that. Calling the battle system garbage based on an hour long demo sorta implies that yall were going to hate it no matter what since it isn't turn-based.

Goes without saying

What the fuck is the point of a demo if it's not to judge and guage gameplay experiences that reflect the entire game? Your argument is "you gotta play the full game for blank amount of hours to reasonably say it's not good for you."

Your own argument can be used against you, you were gonna give this game a chance regardless of what this demo was. IIt's on Square Enix to make the game appealing in one hour, ten minutes, ten seconds, whatever amount of time.

Also, RE3 Remake is looking like it's going to completely dunk on the original, an improvement in any and every way possible. RE2 Remake is the best survival horror game this gen thus far. FFVIIR is going to be a middling RPG and a middling action game.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 04:45:00 PM
BTW I dled RE2 remake demo along with FFVII remake demo. I played RE2 remake demo just a few minutes ago. It's not the same as the old formula but get this - it's GOOD. If you're going to deviate from the old formula make the new version good and fun to play.

I forgot how much FF fans are willing to excuse anything about that series. Probably more blind, naive, and just overall fanboyish than even Sonic fans.
Title: Re: Final Fantasy VII Remake
Post by: thetylerrob on March 03, 2020, 04:52:27 PM
that's my (ironic) point. ff7 was always mids gameplay, it's fair to want better or even to expect better, but it is a remake :yeshrug

the entire game's legacy was not some crazy innovation in play. it was a show off piece in production values and storytelling. if you're saying that it sucks on its own merit, that's fine. but expecting entire portions of a remade game to be big departures from what they actually are - see Triumph's comments on midgar - is nonsensical.

Remakes should be better. REmake is better by leaps and bounds. It's reasonable to expect gameplay to improve. The gameplay has not improved at all.
RE2 remake was great but it wasn't "better." It was a modern take on an old game that stayed faithful to old game design elements while adding in new game design and extremely polished visuals. Modern remakes strive to be more like this since it makes more sense as a marketable product and the fans that are unhappy were never going to be satisfied in the first place. If you want to replay FF7 you can go back and do that. Calling the battle system garbage based on an hour long demo sorta implies that yall were going to hate it no matter what since it isn't turn-based.
What the fuck is the point of a demo if it's not to judge and guage gameplay experiences that reflect the entire game? Your argument is "you gotta play the full game for blank amount of hours to reasonably say it's not good for you."

Cmon bruh this isn't a new franchise, the point of this demo is to create a social media marketing blast and remind people it's releasing soon, not show off the depth of the battle system. It's the very start of the game for maximum nostalgia.
Quote

Your own argument can be used against you, you were gonna give this game a chance regardless of what this demo was. IIt's on Square Enix to make the game appealing in one hour, ten minutes, ten seconds, whatever amount of time.

Also, RE3 Remake is looking like it's going to completely dunk on the original, an improvement in any and every way possible. RE2 Remake is the best survival horror game this gen thus far. FFVIIR is going to be a middling RPG and a middling action game.

Idk what you're trying to say with the bold but my point is that they can't make an REmake style game for Final Fantasy with this kind of budget. REmake came out in 2002 and had trouble selling back then, FF7's gameplay would be utterly shat on by mainstream gamers in 2020.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on March 03, 2020, 05:18:24 PM
I see, you don't judge game demos, demo for demonstration, for their presentation and slices of gameplay, rather, you judge...nothing about the game and treat it as a gift from publishers and designers. Got it.  :doge
Title: Re: Final Fantasy VII Remake
Post by: naff on March 03, 2020, 05:52:21 PM
i can't think of a single turn based jrpg where the battle system felt compelling in the first 5-10 hours.

i won't play this game for a long time most likely. but it does seem a lil' premature to right it off as shallow based on this given the genre.
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 03, 2020, 06:13:45 PM
i can't think of a single turn based jrpg where the battle system felt compelling in the first 5-10 hours.

i won't play this game for a long time most likely. but it does seem a lil' premature to right it off as shallow based on this given the genre.

I mean, if it was a turn based JRPG, I'd totally get where you're coming from. But it's largely an action game, you're spending most of the game hitting square and triangle and dodging and blocking. And when those core mechanics that you will presumably using for all 30 hours handle below what you'd expect, you can absolutely say that would impact the whole game.

I mean, think about how they could improve the simplicity across those thirty hours. Cloud doesn't have like, a move list like other action games, filled with light and heavy attack strings. You arent going to be unlocking a Stinger or Air Hike that will improve his ability to do basic shit. The most you could hope for is a useful skill or magic, but that costs ATB! Back to mashing that square button combo.

The materia system is still a big fat unknown, and that could alter the character's abilities beyond just stat changes, but I doubt they'd sandbag the default player character that way.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 03, 2020, 06:26:57 PM
i can't think of a single turn based jrpg where the battle system felt compelling in the first 5-10 hours.

i won't play this game for a long time most likely. but it does seem a lil' premature to right it off as shallow based on this given the genre.

Play more hardcore dungeon crawlers.

Ask me for recs.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 03, 2020, 06:32:43 PM
Haven't tried it yet myself, but from the sound of it, I'm glad it's at least not this anymore...

(https://media.giphy.com/media/EGJWJyJkynG92/giphy.gif)
Classic or not, this shit always drove me nuts.

Besides... turnbased combat in JRPG's peaked with Grandia 2.  It didn't get any better than that.
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on March 03, 2020, 06:35:17 PM
so what I'm getting from this discussion is we should wait for critical mode DLC?
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on March 03, 2020, 06:39:04 PM
Cindi, it’s one thing to dislike a game. It’s another to be so obnoxious in your dislike that you need to label those who don’t agree in a way that lessens them. I know a lot about being obnoxious, but I also know that’s what kind of ticks me off about you when jrpg discussions happen. I’ve stayed away from this thread because I’m going through a lot of personal shit myself right now and while I understand you are very sercure in your opinions, liking a game does not mean you have low standards or take anything.
Title: Re: Final Fantasy VII Remake
Post by: I'm a Puppy! on March 03, 2020, 07:56:50 PM
BTW I dled RE2 remake demo along with FFVII remake demo. I played RE2 remake demo just a few minutes ago. It's not the same as the old formula but get this - it's GOOD. If you're going to deviate from the old formula make the new version good and fun to play.

I forgot how much FF fans are willing to excuse anything about that series. Probably more blind, naive, and just overall fanboyish than even Sonic fans.
Cindi really is the beret wearing Lisa Simpson of the bore.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 03, 2020, 09:24:54 PM
....There's Sonic fans?
Title: Re: Final Fantasy VII Remake
Post by: bluemax on March 04, 2020, 12:21:45 AM
Most JRPGs are mash X to win thousands of pointless random encounters, so I don't know why people are so upset about this game being more in line with that mentality than with Devil May Cry.

It is weird how surprised by this so many of you are. Did you not play a Square RPG after FFXII?

My legit complaint is how much of a step backwards the NPC AI is from FFXV, it feels a lot more like KH3 where Goofy and Donald are mostly worthless. I hope that they provide at least some tuning settings for AI in the final game but I sort of doubt it.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on March 04, 2020, 12:39:24 AM
You have like zero interesting combat options in FF7 until at the earliest after you get out of Midgar and start getting Enemy Skills. You get the following materia in Midgar:

All
Restore
Fire
Thunder
Ice
Cover
Sense
Elemental
Enemy Skill (no skills available until you leave Midgar)

I think there's like 2, maybe 3 items that you can toss for spell effects as well.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on March 04, 2020, 12:44:23 AM
https://twitter.com/headfallsoff/status/1234619319880908806?s=19
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 04, 2020, 12:55:01 AM
You have like zero interesting combat options in FF7 until at the earliest after you get out of Midgar and start getting Enemy Skills. You get the following materia in Midgar:

All
Restore
Fire
Thunder
Ice
Cover
Sense
Elemental
Enemy Skill (no skills available until you leave Midgar)

I think there's like 2, maybe 3 items that you can toss for spell effects as well.

"FFVII gameplay isn't  interesting until you leave Midgar" isn't really a cogent argument given that this is a remake. That doesn't really make the gameplay presented within the demo good.

I have played many, many FF demos. VIII, X, XII, XIII, XV. They all are a pretty approximate estimation of the final games gameplay even if some features are cut.

Even though X's demo was just Zanarkand and Besaid, I still had fun with it and really enjoy messing with the CTB mechanics.

A games gameplay doesn't have to be full featured to be fun to be people.

Again, this is an argument of options. Which no one is making. What people are arguing is what's under the hood: the basics of the system. Having extra icing means jack shit if you think the cake tastes like ass.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on March 04, 2020, 01:09:00 AM
I don't know really what to say. I don't want to downplay anyones feedback which is "you just mash attack". Because at the end of the day, you do. But I guess my perspective is well I'm not sure what you'd expect from an action rpg. I mean I play Ys games and at the end of the day you just mash attack and dodge. With some of them requiring switching of party members and/or weapons. And its fun, they keep me on my toes and usually provide more interesting worlds, world building, story, adventure feeling or whatever then the more pure action game like Devil May Cry does.

So I'm not expecting DMC from this, though I doubt any of the people against this are either.

What I got was a pretty fine controlling action rpg that kept me on my toes...A lot of mashing attack which yeah I could see being tiring, but I don't know, I mashed X a lot, had to switch to Barret for Crowd control or taking out flying enemies, or to use his materia abilities,  dodged the well telegraphed attacks like the bossess electricity attacks, switched to Cloud's more damage dealing mode to take advantage of the stagger or when behind enemies and so on, and used abilities when the ATB was ready. I can only assume with more characters, more abilities, and enemies that are designed to do otherwise I'll be doing more and have to be on my toes more. I don't know it seems like a perfectly fine action rpg. It's not going to have the more possible strategic elements of a turn based game by definition. But I mean a lot of battles in FFVII were just me spamming attack with some magic here and there. It wasn't the most involved game either.  Which yeah I understand by making it more "involved" it's also stretchered out the battles. Instead of clicking attack, I know have to mash attack a lot. I guess I don't really care because now the "mindless" fight is more well dynamic. Feeling like I'm actively attacking is going to feel different then a menu select.  And if your not down with that, thats fine. It's not going to be Souls, Bayonetta, or Devil May Cry. But I dont see how it's worse then Ys, Witcher, Kingdom Hearts, Odin Sphere or even Tales even if you put in fighting game like button combinations. I'm rarely interested in anything beyond doing the combos over and over again in those games.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 04, 2020, 04:26:35 AM
I don't know really what to say. I don't want to downplay anyones feedback which is "you just mash attack". Because at the end of the day, you do. But I guess my perspective is well I'm not sure what you'd expect from an action rpg.

Okay.

Jrpgs are my favorite genre. The type of rpgs I like? Battle system rpgs and dungeon crawlers.

The fundamentals of jrpgs are:

1. resource management

2. item management (which ties in resources)

3. fight or flight

You can flight but that will limit your ability to level. Fighting too much over levels you. You have to decide between a limited pool of money to decide between weapons, armor, magic, and items for survival. This is why the Dragon Quest formula initially made famous and one jrpgs to this day use is town -> dungeon -> town -> dungeon. It's a way to keep the challenging steady. I may only have 500 gold for this amount so I can't afford to buy all the best weapons in this town. I can only pick one, and I need to buy more items. I'll have to forego an upgrade to survive to the next town. These three elements work in synergy. So, if you're a bad rpg player you can grind. But if you like a challenge like myself, you can make minute to minute decisions that will impact your journey an hour later.

In an action rpg, resources are tied to:

1. movement

2. attacks (distance/delay)

3. traditional resource pool like items.

It's not like time turn based games where things are more stat based because you can simply avoid an attack with movement.

This is why in Souls games, there's a stamina bar. Because you need a resource to create risk-reward.

As for your question, in what way, in this battle am I just spamming attack?

Enemies have movesets, hitboxes, patterns. A whole new assortment of things to think about you wouldn't in a turn based game.

https://youtu.be/pVhpNMqrXoI

Movement.

Positioning.

Distance.

Hitbox knowledge.

Dodging.

Moveset knowledge.

When to heal.

When to attack.

What do I expect from an action rpg?

That.

Monster Hunter is in the same category.

The original FFVII is a pretty banal game. I can beat most enemies just holding down attack. Personally, in order for me to get a challenge from it is to make self challenges like getting Beta when you first encounter Midgar Zolom at level 15 or whatever.

(https://i.imgur.com/IZkKBbQ.jpg)

Because I enjoy that challenge in an jrpg. So when you remake the most famous jrpg of all time, I kind of expect them to improve it. I mean, if you've got the utter balls to change a turn based game to an action based game, it should be a good replacement, correct? Yet despite the flaw of being too easy I still find the original FFVII to be fun.

Ys games are fun to me. It's also something you can't just mash. It's not DMC, nor is it Souls. But it's fun to me.

Sometimes easy is fun. Just because something is mindless doesn't make it bad. But having such low expectations that action rpg just means mashing attack sets a pretty low bar. Mindless can be fun. But it can also be very not fun. Long drawn out fights, just holding square to attack, positioning not mattering much, sluggish/stiff controls. It's just not fun to play. It doesn't even feel good to play.

Action rpgs means competition these days and the gameplay presented in the demo isn't good enough nor fun enough to justify such a rapid departure.

I'll sign off with another video from another game that's not a mindless arpg.

https://www.youtube.com/watch?v=IdWOFrFbcz8

Also to end,"I guess my perspective is well I'm not sure what you'd expect from an action rpg". After all these years of arguing and defending FFVII Remake's change to an action rpg system...and, you don't understand why anyone would expect anything more than mash attack from an action rpg? So you defended a game this long full well having such a low opinion of action rpgs to begin with?

(https://i.imgur.com/pi3A8iF.gif)

If you don't think mashing in an action rpg should matter much it means gameplay clearly isn't one of your higher priorities. Most people here who don't like the action rpg gameplay are jrpg fans that like jrpg for gameplay. Numbers, choices, risk-reward, do I leave this dungeon now to save face or should I continue and risk it all for glory?

We are here.

(https://i.imgur.com/VF26IDX.png)

You are here.

(https://i.imgur.com/TcIInuz.jpg)

This isn't to shit on you or a judgement but it's only to explain such a wide gulf in priorities. Some like spectacle, cool stories, anime dudes with swords, Honey Bee Inn fuckery. They're in for the experience.

But please understand, not all jrpg fans much less Final Fantasy fans have the same priorities. That also isn't to say that gameplay jrpg fans don't or can't enjoy story or that story jrpg fans can't or won't appreciate gameplay. But we tend to fall somewhere on a scale.

So if you're confused why people place priority on the action rpg system being good this explains why: we simply just have different tastes and priorities in our rpgs. Not a single person here brought up Devil May Cry nor does anyone expect Devil May Cry.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on March 04, 2020, 04:44:22 AM
I played, beat, and enjoyed Xenosaga Episode 1 and Shin Megami Tensi 3. I've played and beaten End of Eternity twice now. I was into the Souls games far before you felt the need to make a thread to highlight how you are into them. I've spent hours upon hours in Dragon Quarter. I still probably play the majority of JRPGs that come out.

You do not get to tell me what I am and what I like.

I do not find the Remake to be just a mash action rpg more so then any other action rpg. You do. I do not care. I will enjoy the game regardless. You will not.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on March 04, 2020, 05:16:49 AM
I think we can all agree this will be mediocre and wont be able to touch the original
Title: Re: Final Fantasy VII Remake
Post by: Ghoul on March 04, 2020, 05:33:27 AM
the problem we have here, is new fans claim to love VII but really they have ADHD and only know the characters from fucking kingdom hearts so can't handle "boring" turn based systems.
Like fuck offffff, the demo is fine, but ehh I feel like this shit if properly classic turn based would have been so much better than said kingdom hearts like nonsense.

:fbm

Can't wait for the dead Aeris collectable figure that'll be bundled with part four in 20 years.
Title: Re: Final Fantasy VII Remake
Post by: Akala on March 04, 2020, 09:36:02 AM
main issue is understanding most people in US don't usually want turn-based jrpg mechanics these days. pretty sure they would have the data to back this up. 

I do think they could have done a better job bolting an option on, but as people have said we haven't seen much past the intro. I kind of like the mashup, but so far i don't think it's done particularly well...the scorpion fight was pretty tedious IMO. hoping it fleshes out more, am ok waiting for impressions.

I think they were smart to do a demo. it's kicking up a lot of conversation and getting a lot of people to try it. plus gets some bad reactions out of the way, although it will absolutely be review-bombed to hell and back.
even though people know what they are getting.
unless it ends up being 6 hours long or something.  :lol
Title: Re: Final Fantasy VII Remake
Post by: Momo on March 04, 2020, 11:51:02 AM
https://www.reddit.com/r/PS4/comments/fda5wm/image_ffviis_dynamic_tifa_theme_is_beautiful_well/?utm_medium=android_app&utm_source=share

Fuck you mericans ,😭
Title: Re: Final Fantasy VII Remake
Post by: demi on March 04, 2020, 12:36:28 PM
Eating terrible candy and rotting your teeth for throwaway DLC :lawd

https://butterfingerff7r.com/
Title: Re: Final Fantasy VII Remake
Post by: Momo on March 04, 2020, 01:33:33 PM
Demi, hook me up 🥺
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on March 04, 2020, 04:55:41 PM
Well I just played it, and I to my own surprise, really do not mind the combat. I'm a turn based lover, so expected to hate it. Could get annoying as the game goes on though I guess.

But overall, this assured me that I will get it.
Title: Re: Final Fantasy VII Remake
Post by: Chooky on March 04, 2020, 07:22:45 PM
Well I just played it, and I to my own surprise, really do not mind the combat. I'm a turn based lover, so expected to hate it. Could get annoying as the game goes on though I guess.

But overall, this assured me that I will get it.

how did you find the literal worst picture on the internet for your avatar
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 04, 2020, 07:23:58 PM
is that billie ellish deep throating a guitar head?
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on March 04, 2020, 07:39:26 PM
is that billie ellish deep throating a guitar head?
You call that a deep throat? :hitler
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on March 04, 2020, 07:43:34 PM
Well I just played it, and I to my own surprise, really do not mind the combat. I'm a turn based lover, so expected to hate it. Could get annoying as the game goes on though I guess.

But overall, this assured me that I will get it.

how did you find the literal worst picture on the internet for your avatar

it isnt the worst i've had on here i think
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 04, 2020, 07:48:28 PM
is that billie ellish deep throating a guitar head?
You call that a deep throat? :hitler

Given the size of it, yes.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 07, 2020, 12:38:00 PM
Finally tried this last night.  The game seems fine to me. Enjoyed it quite a bit.. not sure what all the button mashing complaints are about. ???  (Link has one attack in botw; his same tard sword swing, and no one complained about that.... And it's an ARPG!)  The music is remixed well and the characters are so much more fleshed out ... literally... (Cloud doesn't look like a DBZ reject with Popeye syndrome) Voice acting was fine... The boss battle wasn't all context sensitive BS... I will definitely be jumping on board for this Remake! .... $60 for a non-complete game/1 installment however, that's my hesitation.. especially with soooo much other quality titles are coming in the next month or 2.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 07, 2020, 12:50:25 PM
not sure what all the button mashing complaints are about. ???  (Link has one attack in botw; his same tard sword swing, and no one complained about that.... And it's an ARPG!)

Link has multiple combat options. What are you talking about?
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 07, 2020, 02:26:46 PM
not sure what all the button mashing complaints are about. ???  (Link has one attack in botw; his same tard sword swing, and no one complained about that.... And it's an ARPG!)

Link has multiple combat options. What are you talking about?
With the 1 handed sword, he's got his left and right slashing when mashing attack... That's about it.  Sure, he's got different weapons, but this has different characters in place.
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 07, 2020, 02:27:52 PM
not sure what all the button mashing complaints are about. ???  (Link has one attack in botw; his same tard sword swing, and no one complained about that.... And it's an ARPG!)

Link has multiple combat options. What are you talking about?
With the 1 handed sword, he's got his left and right slashing when mashing attack... That's about it.  Sure, he's got different weapons, but this has different characters in place.

So? This says nothing of button mashing or depth. BOTW is very engaging in its combat, especially since early many enemies can outright one shot Link.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 07, 2020, 03:01:42 PM
So, Cloud does the same attacks.. probably even a few more animations of sword swings (even air attacks).  Not to mention, the power stance brings another gameplay factor to the battles.
I do agree that the lock on and camera could certainly be tweeked, because it's pretty broken, but it was easy to break out of and adjust, block and parry(?) even with the power stance.  This (the gameplay) had more to it than I expected, so I was more pleasantly surprised and engaged than I thought I would.  I tried the normal difficulty and just barely beat the scorpion boss literally using all my items, but I found controlling everything quite ok.

As for BOTW, it's combat is simple and effective, but it's ultimately shallow when compared to other ARPG.  Dragon's Dogma shits all over BOTW when it comes to melee combat, but we know that that's not the focus in botw.
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 07, 2020, 04:10:35 PM
BOTW combat has no depth, wtf am I hearing?  :lol BOTW Link has less moves than Twilight Princess Link and Skyward Sword Link, and given that difficulty falls off after a couple hours you're just doing the same shit the whole game with no new moves or twists.

The reason people didn't complain about it in that title is the same reason why FFVIIR is still going to be well recieved: plenty of games with simple, mashy, easy combat sell millions and win awards and praise. Look at skyrim, or god of war. It's not something that deters audiences.
Title: Re: Final Fantasy VII Remake
Post by: Tuckers Law on March 07, 2020, 05:17:29 PM
No depth?  :lol :lol :lol  Maybe if you are limiting your combat to just "mash attack to swing sword at thing".

https://thumbs.gfycat.com/ArcticRecklessInganue-mobile.mp4

https://thumbs.gfycat.com/ConsciousGloomyGibbon-mobile.mp4

https://thumbs.gfycat.com/PoliteSilentAnchovy-mobile.mp4

https://thumbs.gfycat.com/ColdPlasticCuscus-mobile.mp4

https://thumbs.gfycat.com/BabyishRapidIslandwhistler-mobile.mp4

https://thumbs.gfycat.com/GrippingUnfitGermanpinscher-mobile.mp4

https://thumbs.gfycat.com/NarrowForthrightAcornbarnacle-mobile.mp4
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 07, 2020, 05:33:49 PM
No depth?  :lol :lol :lol  Maybe if you are limiting your combat to just "mash attack to swing sword at thing".

https://thumbs.gfycat.com/ArcticRecklessInganue-mobile.mp4

https://thumbs.gfycat.com/ConsciousGloomyGibbon-mobile.mp4

https://thumbs.gfycat.com/PoliteSilentAnchovy-mobile.mp4

https://thumbs.gfycat.com/ColdPlasticCuscus-mobile.mp4

https://thumbs.gfycat.com/BabyishRapidIslandwhistler-mobile.mp4

https://thumbs.gfycat.com/GrippingUnfitGermanpinscher-mobile.mp4

https://thumbs.gfycat.com/NarrowForthrightAcornbarnacle-mobile.mp4

Yeah I'm seriously laughing at saying FFVII has as much depth in its combat as BOTW. Like, what.

I deleted the FFVII demo so I'll have to redownload it. I'll make a video of me doing nothing but holding down square. Not even releasing it. Just holding square.
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on March 07, 2020, 06:35:19 PM
breakable weapons trash
Title: Re: Final Fantasy VII Remake
Post by: thetylerrob on March 07, 2020, 06:51:16 PM
Reminder that the game isn’t out and y’all are trashing the combat depth based on the first 40 minutes of gameplay.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 07, 2020, 07:09:34 PM
No depth?  :lol :lol :lol  Maybe if you are limiting your combat to just "mash attack to swing sword at thing".

https://thumbs.gfycat.com/ArcticRecklessInganue-mobile.mp4

https://thumbs.gfycat.com/ConsciousGloomyGibbon-mobile.mp4

https://thumbs.gfycat.com/PoliteSilentAnchovy-mobile.mp4

https://thumbs.gfycat.com/ColdPlasticCuscus-mobile.mp4

https://thumbs.gfycat.com/BabyishRapidIslandwhistler-mobile.mp4

https://thumbs.gfycat.com/GrippingUnfitGermanpinscher-mobile.mp4

https://thumbs.gfycat.com/NarrowForthrightAcornbarnacle-mobile.mp4
Lol not one of those was melee combat.  I think a point was missed and/or I failed to put my point out adequately.  I'm simply talking about good ol sword swinging combat.  As I said before in my prior post, we know the point isn't melee combat on botw anyway... But the fact that it's there and pretty shallow when compared to other action games with sword combat, it's ok... Everything else still makes it fun.  I feel the same with FF7R... It's still fun imo.  I think it's too expensive for not being complete imo as well.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on March 07, 2020, 07:11:29 PM
Why the fuck would I waste my time doing any of that shit in Zelda?
Title: Re: Final Fantasy VII Remake
Post by: Chooky on March 07, 2020, 07:27:52 PM
and why is it being compared against the fucking opening level of the remake, as if that was all the combat was going to offer
Title: Re: Final Fantasy VII Remake
Post by: Tuckers Law on March 08, 2020, 12:15:53 AM
I’ll defend BOTW combat with my dying breath, that shit is my waifu.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on March 08, 2020, 12:56:44 AM
The Scorpion fight is complete trash.

I'll still buy this game for Jessie  :-[

lmao she gonna get squashed by that giant pizza breh :heh
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on March 08, 2020, 09:41:57 AM
decided to replay ff7 in pure excitement. is the switch version good?
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on March 08, 2020, 09:59:18 AM
I can’t see it being any different to any other port other than probably being more expensive  :yeshrug
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on March 08, 2020, 10:01:28 AM
it's SE, so i would never be surprised of fuck ups. some of their mobile phone ports are hopeless.

anyway paying for switch games :lol
Title: Re: Final Fantasy VII Remake
Post by: Pennywise on March 08, 2020, 10:04:03 AM
They're pretty much the same on every platform.

You've got the turbo mode to speed up annoying segments like loading times for battles and so on. There are two other options with constant limit breaks and another thing I forgot.
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on March 08, 2020, 11:28:52 AM
I'm gonna back Svejk on this, BotW has depth in it systems of course, but the nitty gritty of the combat (dodge, parry, attack) aren't all that complicated, and quite sloppy to boot, if i may add.
Of course when you take into consideration all the other systems, the game comes together very well.
But you could do the same for FF7r, once you start to multiply the characters in the party, each with their own talent, add spells, add summons, statuses, enemies with peculiar resistances etc etc, it may end up being decently deep.
A demo with two spells, 2 characters and what? 5 enemies total? Isn't really enough to start panicking.
Already the robot scorpion showed some interesting changes in strategy with its various stages, and Cloud's stances/parry mechanics, on how you should interface depending on whether the enemy is melee or ranged... you can just expand on all that in the actual game.

Anyway, i did try the demo and found it surpsisingly beautiful, the graphics are incredible, and the combat was decent enough for me.
I did find annoying a couple of things about it (using items in "real time" is shit, might as well just pause all the time) like i'd like to be able to cancel animations into a dodge, but i guess that would make it even more mashy.

No nostalgia for me as i've said previously, but i'm definitely interested now.
Title: Re: Final Fantasy VII Remake
Post by: Raist on March 08, 2020, 04:29:46 PM
Here's a (long) playthrough with some pretty good insight into the combat gameplay.

Seems there's a lot more to it than a basic button mashing feast huh.

https://www.youtube.com/watch?v=xY1Hq-EFbFg
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on March 08, 2020, 05:03:34 PM
The problem with saying "there are tons of spells/summons/abilities to unlock" is that those things all use ATB.

Think about how much playtime you will be spending without ATB across this 30 hour title, how many hours of combat will make up this game. Block, dodge, and the square button will have to carry you the whole way, because Cloud's non-ATB moveset doesn't have any room to grow.
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on March 08, 2020, 05:12:44 PM
The problem with saying "there are tons of spells/summons/abilities to unlock" is that those things all use ATB.

Think about how much playtime you will be spending without ATB across this 30 hour title, how many hours of combat will make up this game. Block, dodge, and the square button will have to carry you the whole way, because Cloud's non-ATB moveset doesn't have any room to grow.
This is actually an element i'm unsure about too, maybe they could've made objects not use it at least.
Title: Re: Final Fantasy VII Remake
Post by: bork on March 08, 2020, 05:18:18 PM
So, the https://butterfingerff7r.com/ contest-thing- I bought two Crunch bars after getting gas Friday.  Receipt doesn't say the names of the product, so I included them in the photo.  Rejected.  Supermarket didn't have any of the three candy bars they take for this thing.  Stopped at another gas station on the way home yesterday and they didn't have them either.  Was out today and stopped at another gas station right around the corner- bought two Butterfingers.  Their receipt doesn't list the names of the items either.   :lol :dizzy
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 08, 2020, 05:44:56 PM
So, the https://butterfingerff7r.com/ contest-thing- I bought two Crunch bars after getting gas Friday.  Receipt doesn't say the names of the product, so I included them in the photo.  Rejected.  Supermarket didn't have any of the three candy bars they take for this thing.  Stopped at another gas station on the way home yesterday and they didn't have them either.  Was out today and stopped at another gas station right around the corner- bought two Butterfingers.  Their receipt doesn't list the names of the items either.   :lol :dizzy
Normally one would get 2 crunch bars, then get gas.  :rimshot
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on March 08, 2020, 09:18:37 PM
Got my code today. :lawd
Title: Re: Final Fantasy VII Remake
Post by: shosta on March 08, 2020, 11:25:47 PM
https://twitter.com/NostalgiaVerse7/status/1236692937209192449

credit Ryoonz
Title: Re: Final Fantasy VII Remake
Post by: Himu on March 09, 2020, 12:55:11 AM
I like the assumption that if you don't like the combat you must suck at games. I'm redownloading the demo just to make a video on how terrible the combat is.
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on March 09, 2020, 01:29:16 AM
I like the assumption that if you don't like the combat you must suck at games. I'm redownloading the demo just to make a video on how terrible the combat is.

That kotaku journalist literally complained that it was too hard though...
Title: Re: Final Fantasy VII Remake
Post by: Occam on March 09, 2020, 07:38:53 AM
"journalist"
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on March 09, 2020, 08:00:24 AM
Mods pls ban for inflammatory gamer gate rhetoric ^^^

I’m feeling very unsafe rn
Title: Re: Final Fantasy VII Remake
Post by: bork on March 09, 2020, 08:07:01 AM
Why didn't they also throw in the storylines from Crisis Core and Before Crisis?  The latter especially seems like it would have fit right in with the new game play style, no?
Title: Re: Final Fantasy VII Remake
Post by: bork on March 09, 2020, 02:44:48 PM
They rejected the second receipt
:dead
Title: Re: Final Fantasy VII Remake
Post by: nachobro on March 09, 2020, 03:00:11 PM
friend of mine sent a rejected receipt in but with candy bars next to it and it was accepted. try that lol
Title: Re: Final Fantasy VII Remake
Post by: bork on March 09, 2020, 03:16:01 PM
friend of mine sent a rejected receipt in but with candy bars next to it and it was accepted. try that lol

That's what I did both times. :dizzy  It's gotta be the gas stations not showing what the items are on the receipts. 
Title: Re: Final Fantasy VII Remake
Post by: nachobro on March 09, 2020, 03:21:31 PM
supposedly walgreens receipts are being accepted easily so might try that?
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on March 09, 2020, 03:28:17 PM
The planet's dyin', bork.
Title: Re: Final Fantasy VII Remake
Post by: bork on March 09, 2020, 05:02:48 PM
JOE MOLOTOV, you do not understand the ARG.

The clerks of Chevron sought to take my money and provide with a fool's receipt.
The men in the Petroleum Of British followed suit and twice I was greatly deceived.

But it was then I was inspired from this video
https://www.youtube.com/watch?v=k-uTnqYHZ-I

THE Brother Nacho did give good wisdom.  If you see you will understand the action.
(https://vignette.wikia.nocookie.net/finalfantasy/images/b/ba/APQ_BadTifa.png/revision/latest?cb=20150819111056)

It was the words that made me journey to the KROGER and purchase bars of candy for the contest.  I SUBMIT THEM TO YOU, OVERLORDS OF BUTTERFINGER.

spoiler (click to show/hide)
~Creepy Stalker
[close]
Title: Re: Final Fantasy VII Remake
Post by: nachobro on March 09, 2020, 05:18:38 PM
bork is gonna end up buying like 15 butterfingers by the end of all this
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on March 09, 2020, 05:23:06 PM
JOE MOLOTOV, you do not understand the ARG.

The clerks of Chevron sought to take my money and provide with a fool's receipt.
The men in the Petroleum Of British followed suit and twice I was greatly deceived.

But it was then I was inspired from this video
https://www.youtube.com/watch?v=k-uTnqYHZ-I

THE Brother Nacho did give good wisdom.  If you see you will understand the action.
(https://vignette.wikia.nocookie.net/finalfantasy/images/b/ba/APQ_BadTifa.png/revision/latest?cb=20150819111056)

It was the words that made me journey to the KROGER and purchase bars of candy for the contest.  I SUBMIT THEM TO YOU, OVERLORDS OF BUTTERFINGER.

spoiler (click to show/hide)
~Creepy Stalker
[close]


:notlikethis
Title: Re: Final Fantasy VII Remake
Post by: bork on March 09, 2020, 09:28:44 PM
Got a code. 

https://www.youtube.com/watch?v=-YCN-a0NsNk
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 09, 2020, 11:06:04 PM
Got a code. 

https://www.youtube.com/watch?v=-YCN-a0NsNk
Soooo you were actually planning on getting this game??
Title: Re: Final Fantasy VII Remake
Post by: bork on March 09, 2020, 11:17:05 PM
Soooo you were actually planning on getting this game??

Dunno- didn't try the demo yet.  I just wanted that theme.
:expert
Title: Re: Final Fantasy VII Remake
Post by: bork on March 10, 2020, 09:34:15 AM
So I bought two sets of candy bars yesterday at a Kroger- two Butterfingers on one receipt and two Crunches on the other.  Submitted one with my email address and got a code.  Submitted the other with my wife's email account and it was rejected.  :lol
:mindblown
Title: Re: Final Fantasy VII Remake
Post by: nachobro on March 10, 2020, 03:48:56 PM
you gotta stack the candy bar purchases? man wtf square :lol
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on March 10, 2020, 04:07:04 PM
you gotta stack the candy bar purchases? man wtf square :lol

You have to buy a total of ten (either all once or on separate receipts with the same email address) to get the best item, bro.

(https://i.imgur.com/hwvaCh4.png)

Title: Re: Final Fantasy VII Remake
Post by: nachobro on March 10, 2020, 04:07:32 PM
:rofl
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 10, 2020, 04:10:38 PM
VIDYAH GAMES IN THE YEAR 2020...   TEH DOWNFALL OF SOCIETY
spoiler (click to show/hide)
(https://media1.tenor.com/images/009c3e4efadb032a7b8a5701cb5d67e7/tenor.gif)
[close]
Title: Re: Final Fantasy VII Remake
Post by: nachobro on March 10, 2020, 04:11:39 PM
i'm used to this shit from games like cod or gears, surprised to see it from a jrpg
Title: Re: Final Fantasy VII Remake
Post by: bork on March 10, 2020, 04:30:45 PM
So I bought two sets of candy bars yesterday at a Kroger- two Butterfingers on one receipt and two Crunches on the other.  Submitted one with my email address and got a code.  Submitted the other with my wife's email account and it was rejected.  :lol
:mindblown
Why submit it on another account, you need to stack them on one account for the only prize really worth a damn.

I just wanted the wallpaper.  After the second rejection I started wondering if they flagged my email address or something.  :doge
Title: Re: Final Fantasy VII Remake
Post by: Chooky on March 10, 2020, 05:03:16 PM
do we know if any of this stuff will be available in the game without the promotion. i just bought girl scout cookies, i don't need more candy.
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on March 10, 2020, 06:33:22 PM
What the fuck, you guys bought 50 candies for a wallpaper?
Title: Re: Final Fantasy VII Remake
Post by: nachobro on March 10, 2020, 07:03:47 PM
not even good ones. butterfinger is a low tier candy :nope
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on March 10, 2020, 07:09:18 PM
What the fuck, you guys bought 50 candies for a wallpaper?

It’s an dynamic theme, not a wallpaper, mom.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 10, 2020, 09:32:57 PM
What the fuck, you guys bought 50 candies for a wallpaper?
It’s an dynamic theme, not a wallpaper, mom.
Holeup.... Just how dynamic are Tifa's breastesses? :hmm
Title: Re: Final Fantasy VII Remake
Post by: bork on March 10, 2020, 09:43:26 PM
What the fuck, you guys bought 50 candies for a wallpaper?
It’s an dynamic theme, not a wallpaper, mom.
Holeup.... Just how dynamic are Tifa's breastesses? :hmm

They stay in front of the game/folder icons  :lol
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 12, 2020, 11:45:03 PM
Current speedrun record for the demo...
https://youtu.be/ynF7vyiyY6U
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 16, 2020, 11:33:58 AM
New screen shots.... taken from REEEEEE

(https://www.4gamer.net/games/305/G030589/20200312105/SS/021.jpg)
(https://www.4gamer.net/games/305/G030589/20200312105/SS/004.jpg)
(https://www.4gamer.net/games/305/G030589/20200312105/SS/024.jpg)
(https://www.4gamer.net/games/305/G030589/20200312105/SS/005.jpg)
(https://www.4gamer.net/games/305/G030589/20200312105/SS/032.jpg)
(https://www.4gamer.net/games/305/G030589/20200312105/SS/030.jpg)
(https://www.4gamer.net/games/305/G030589/20200312105/SS/026.jpg)
(https://www.4gamer.net/games/305/G030589/20200312105/SS/001.jpg)
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on March 16, 2020, 04:59:48 PM
Tifa :noah  :hump

Imagine giving a platform to those problematic tatas. #CancelREE :ufup
Title: Re: Final Fantasy VII Remake
Post by: bluemax on March 16, 2020, 07:18:02 PM
So basically Aeris borrowed a bit from Tifa.
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on March 16, 2020, 08:28:27 PM
The guy in the last screenshot is hotter than crossdredding Cloud AND Tifa/Aeris.  :larry
They just look kind of bland to me.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on March 19, 2020, 11:52:50 AM
https://www.youtube.com/watch?v=DCAJADlLg9g
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on March 19, 2020, 11:59:20 AM
Bring forward the release date square you slags  :preach
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on March 24, 2020, 11:00:29 PM
A change to the original I would totally make if I were in charge:

Cloud & co should keep the motorcycles they steal from Shinra in the escape from Midgar (also they should each get a motorcycle not just Cloud), then in Remake-2 since there's an overworld they should do something like the road trip thing from FFXV but have it be a MOTORCYCLE ROAD TRIP, imagine the gang traveling around cross-country as a motorcycle gang with Red XIII running full speed alongside them.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on March 25, 2020, 01:15:25 AM
Episode 2:

https://www.youtube.com/watch?v=OL_Xqgjm55Q

Also if anyone cares there was an interview the other day where they talk about Red XIII

spoiler (click to show/hide)
The short version is they added more to the escape from Shinra Tower and there's a playable section where you're just Red XIII doing some stuff to help with the escape.
[close]
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on March 25, 2020, 08:24:02 PM
Episode 2:

https://www.youtube.com/watch?v=OL_Xqgjm55Q

not interested.
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on March 25, 2020, 08:56:07 PM
the soundtrack was announced today. it's seven discs long. sells for $77.77.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on March 26, 2020, 01:09:06 AM
If I knew at 11 years old I'd be getting a paid vacation for a gorgeous remake of my favorite game I'd probably be jerking off to that instead of scrambled video and distorted audio on cable
Title: Re: Final Fantasy VII Remake
Post by: bork on March 26, 2020, 02:19:20 PM
newsfeed
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 31, 2020, 08:50:02 AM
Went ahead and pre-ordered yesterday.   :hyper  After playing through the demo 3 times now, it was clear I need to play this.  Can't y'all just drop it this weekend, SE?   :noah

spoiler (click to show/hide)
(https://media1.tenor.com/images/dfda7cd9ce67d16d919d8c6513a0b8bd/tenor.gif)
[close]
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on March 31, 2020, 11:18:17 AM
has there been any leaks or whatever letting detailing how expanded this is

i'm :hyper 4 this but also :shaking incase its short as shit.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on March 31, 2020, 11:26:50 AM
On REEEEE, there's a thread of leaked copies out there...  But they also have shipped to a few regions early, but are asking (lol) for folks to not spoil anything....  I'll be content if I can get 8-10 hours outta this tbh... But SE keeps claiming this is a "Full FF Experience" ranging from 30-50 hours.  50 hours is too long for me... not for this type of game.
Title: Re: Final Fantasy VII Remake
Post by: bork on March 31, 2020, 12:30:34 PM
On REEEEE, there's a thread of leaked copies out there...  But they also have shipped to a few regions early, but are asking (lol) for folks to not spoil anything....  I'll be content if I can get 8-10 hours outta this tbh... But SE keeps claiming this is a "Full FF Experience" ranging from 30-50 hours.  50 hours is too long for me... not for this type of game.

Yes, let's not spoil Final Fantasy VII.  :doge

:reeeee
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on March 31, 2020, 12:33:12 PM
You just know that anything above 20 hours (per episode) is going to be pointless padding.  :doge
Title: Re: Final Fantasy VII Remake
Post by: bork on March 31, 2020, 12:34:19 PM
Finally tried the demo last night- am back to gaming on a 1080P monitor, so no fake PS4-4K for me, but it did enable supersampling and looked really, really good- DEM GRAPHIXX, etc. etc. 

Gameplay felt kind of stiff and button-mashy.  Pretty much what I expect from Square TBH.  I kept trying to dodge during the bigger enemy fights and it didn't seem to work well, which was a bit of a bummer, but just had to remind myself that this is an RPG masquerading as action game and block more.  Didn't really like the way Barrett played but Cloud was fun to mess around with.  I liked the demo a lot more than I thought I would, but Trials Of Mana seemed more fun.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on March 31, 2020, 11:36:27 PM
Can we all form a prayer circle and ask SE to digitally release this thang this week 🥺
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 01, 2020, 12:42:53 AM
game is out now in Australia

meanwhile mine is pushed back a week
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 01, 2020, 08:31:27 AM
 :(

What are the chances of folks cancelling the physical copy and going digi this round?   Especially with an inevitable Complete version down the line?
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 01, 2020, 08:37:22 AM
thinking of doing that tbh, even tho the digi is a tenner more than amazon  :doge

if anyone knows where you can get cheaper psn codes hit me up bb  :-*
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 01, 2020, 08:44:33 AM
I thought its already being swnt out by retailers? Why go digital?
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 01, 2020, 08:47:33 AM
I thought its already being swnt out by retailers? Why go digital?

It's a clusterfuck as far as what will be sent early, on time, or actually making the launch date. Digital would be the great equalizer right now but SE probably doesn't want to fuck over retailers with the mass cancelations just to download the game early if they were to flip that switch.
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 01, 2020, 08:51:01 AM
Having to wait a year for the PC version, i'm not really phased by this leak.  ::)
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 01, 2020, 09:34:36 AM
what is there to leak? it's a decades old game :lol
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 01, 2020, 09:36:22 AM
Some dude here streamin

https://www.twitch.tv/palaceofjay
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 01, 2020, 09:42:39 AM
damn this bish is trying to fuck cloud for sure :lol
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 01, 2020, 09:49:42 AM
damn this bish is trying to fuck cloud for sure :lol

True true

"Oh im falling"

 :lol

Looks good tho
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 01, 2020, 09:50:21 AM
yeah its very attractive. those cats looked perfect :heart

will play in a year or however long it takes to hit pc
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 01, 2020, 11:58:15 AM
my bezos order says april 11th :stahp
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 02, 2020, 06:19:21 AM
Some guy/gal on ResetEra thread said it took 37 hours for him/her to beat it.

Time to check some budgetgaming sites.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 02, 2020, 08:06:23 AM
 :obama
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 02, 2020, 08:38:07 AM
Hardcore, were you expecting some Persona 5 abomination, dragging on for 150 hours? To me even something like Yakuza is way too long.
Keep in mind that it's supposed to be a "part 1" of a game that wasn't all that long to begin with.

That said, i think it's smarter to wait for a sale, we don't even know if they'll ever finish the whole thing, better not to invest too much into it.
Title: Re: Final Fantasy VII Remake
Post by: Ghoul on April 02, 2020, 08:41:03 AM
Hardcore, were you expecting some Persona 5 abomination, dragging on for 150 hours? To me even something like Yakuza is way too long.
Keep in mind that it's supposed to be a "part 1" of a game that wasn't all that long to begin with.

That said, i think it's smarter to wait for a sale, we don't even know if they'll ever finish the whole thing, better not to invest too much into it.

Part two is a kickstarter and turns out like shenmue 3 :mike
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 02, 2020, 08:59:27 AM
Hardcore, were you expecting some Persona 5 abomination, dragging on for 150 hours? To me even something like Yakuza is way too long.
Keep in mind that it's supposed to be a "part 1" of a game that wasn't all that long to begin with.

That said, i think it's smarter to wait for a sale, we don't even know if they'll ever finish the whole thing, better not to invest too much into it.

Part two is a kickstarter and turns out like shenmue 3 :mike
(https://media.giphy.com/media/13sPc2XJQJfDUY/giphy.gif)
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 02, 2020, 09:07:14 AM
Hardcore, were you expecting some Persona 5 abomination, dragging on for 150 hours?

I was expecting it to be 15 hours at most. (since they're covering like 6 hours of gameplay from the original.) So I didn't plan on picking it up at all at first. If I can find a decent deal I'll get it day one now.
Title: Re: Final Fantasy VII Remake
Post by: tiesto on April 02, 2020, 09:21:18 AM
I heard there's a lot of shitty collectathon quests to pad the game length.  :-\ :-\ :-\
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 02, 2020, 09:29:22 AM
I got the platinum trophy in FF15. I can probably deal with this.

(The one skill that you need to max out by walking. I literally just put a rubberband on the two sticks so the character kept walking in circles and left the console running for a night.)
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 02, 2020, 09:33:43 AM
I heard there's a lot of shitty collectathon quests to pad the game length.  :-\ :-\ :-\

Lol u dont say  :lol
Title: Re: Final Fantasy VII Remake
Post by: I'm a Puppy! on April 02, 2020, 12:13:04 PM
Question is, is it 37 hours truly? Or 10 hours of quest and 27 hours of bullshit?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 02, 2020, 12:15:31 PM
I heard there's a lot of shitty collectathon quests to pad the game length.  :-\ :-\ :-\

:lol

Some guy/gal on ResetEra thread said it took 37 hours for him/her to beat it.

Time to check some budgetgaming sites.

What'd they think
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 02, 2020, 12:38:49 PM
Question is, is it 37 hours truly? Or 10 hours of quest and 27 hours of bullshit?
TBF what constitutes "bullshit" is kind of subjective.
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 02, 2020, 01:06:28 PM
What'd they think

Read like 10 pages of the thread and barely anyone is talking about the actual quality of the game. They only dropped the length and said there's a bunch of endgame stuff.
Title: Re: Final Fantasy VII Remake
Post by: Mr. Gundam on April 02, 2020, 01:33:29 PM
My Amazon copy's delivery date got changed to "who the fuck knows", but I can live with that since I can't go out to an actual store.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 02, 2020, 01:37:46 PM
What'd they think

Read like 10 pages of the thread and barely anyone is talking about the actual quality of the game. They only dropped the length and said there's a bunch of endgame stuff.

I'm not sure if this is good ("of course it's amazing, impressions aren't actually needed") or bad ("it's so bad I don't wanna talk about it").

Either way, to beat the most anticipated game of recent times and not write impressions is pretty glaring.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 02, 2020, 02:35:49 PM
Read a few folks say the first 2 chapters a pretty good, but chapter 3 is a boring slog, but chapter 4 and beyond goes balls to the wall awesome..  :yeshrug
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 02, 2020, 03:33:57 PM
I'll find out for myself on saturday.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 02, 2020, 03:42:41 PM
Read a few folks say the first 2 chapters a pretty good, but chapter 3 is a boring slog, but chapter 4 and beyond goes balls to the wall awesome..  :yeshrug

Sounds about right. Perfect pacing feels like a big ask for what was initially the opening portion of this world.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 02, 2020, 04:15:28 PM
My pre-load should to start tomorrow... but it will have to sit there for a week just pointing and laughing at me.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 03, 2020, 08:22:32 AM
https://www.youtube.com/watch?v=iTrwHvMIEag
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 09:49:12 AM
https://www.youtube.com/watch?v=iTrwHvMIEag

Hm, might get this after all for the story. It's the best thing FFVII has going for it and the only thing from the remake that excites me: seeing old scenes redone. That Aerith playground scene always hits the feels. Gameplay is whatever. Even FFVII og has crap gameplay and is a complete inferior backslide from the SNES trilogy. So might as well live it up, play it on easy, and enjoy nostalgia. Original FFVII is already boring af. If they didn't improve the gameplay that's on them. Dungeons are more pressing than battle system honestly. FFVII's one-two screen dungeons are booty cheeks even if I give them credit for making a pre rendered rpg with emerging tech which obviously limited them. If the dungeons are at least on par FFXII (highly doubtful), they limit resources (make ethers rare, expensive weapons), the gameplay may be salvaged.

One obvious improvement could be the chapel escape. The church could be an actual dungeon now.

Will pick it up on sale this summer and talk to my irl friend about it who was my FF bestie as a kid.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 09:57:35 AM
Hell, they dungeons don't even have to be on par with FFXII's. They have to be on par with FFVIII or even IV's. Make Shinra Tower the Tower of Zot :rejoice

If the gameplay padding is actual rpg dungeon design I'll gladly take it.

The sewers and the ghost trainyard should, if they have sense, be noticeably be improved.

Old school rpg players who are getting this be on look out for the dungeon design and resource management for me while you play. If battle system is wack but everything else is well designed...

Tiesto you getting it?

Edit:

Ways to make the gameplay engaging:

Probably limit Gill. Materia should be expensive. I'm talking 3000 for a basic fire materia. Then again materia is already expensive in it FFVII. Probably the best thing about it in the gameplay sense. No way can you afford a 3000 Gill Quake materia while upgrading everyone's gear at Kalm. Party should be POOR ASF if they go down the whole "role play" route. Make potions affordable, ethers either rare or expensive as fuck. You can't even buy ethers in OG VII for a long time and when you can they cost 1500. Good, don't sell ethers in midgar. Keep it that way and limit resources. Make it a choice between gear upgrades and materia. If the kiddies want to grind, let them. But the adults should have a classic game of risk-reward. If they manage to do this, I'll probably buy the game immediately.

I need reports on the gameplay from old jrpg heads. Keep your head up for me :jawalrus
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 03, 2020, 10:27:39 AM
 :lol expecting complex dungeons and hardcore gameplay from a final fantasy title in 2020. this is what we call "setting yourself up for failure"
Title: Re: Final Fantasy VII Remake
Post by: I'm a Puppy! on April 03, 2020, 10:29:34 AM
 :lol thinking that FFXII's dungeons are a bar to hit. God those last few dungeons were totally phoned in.

FFXII's dungeons are just like it's music. Forgettable.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 10:33:34 AM
:lol thinking that FFXII's dungeons are a bar to hit. God those last few dungeons were totally phoned in.

FFXII's dungeons are just like it's music. Forgettable.

Pharos? Phoned in? Are you on drugs?

Stillshrine of Miriam?

*backs away*

I see we have a phillistine.
Title: Re: Final Fantasy VII Remake
Post by: I'm a Puppy! on April 03, 2020, 10:35:47 AM
oh my bad you're right.

This is the apex of dungeon design right here:

(http://finalfantasy.istad.org/wp-content/uploads/2013/11/Great_Crystal_Map_Sketch.jpg)
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 03, 2020, 10:37:15 AM
Playing this on easy and mashing x :rejoice

Just as God intended
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 10:40:30 AM
oh my bad you're right.

This is the apex of dungeon design right here:

(http://finalfantasy.istad.org/wp-content/uploads/2013/11/Great_Crystal_Map_Sketch.jpg)

Giruvegan?

Either way, Barheim Passage, the dungeon with all the flans. :whew FFXII has the best dungeons in the series.

I even replayed FF7 recently on my phone, and reading some posts around the web I swear to god we played a different game.

I mean, I even play my games on the hardest difficulty possible, but most Final Fantasy games are not hard and are very cheesecake.

I don't understand why this game needs an extreme level of level design/gameplay scarcity/whatever bs for this game to be "salvagable"

Extreme? That's standard jrpg game design. Jrpg design is built on scarcity. It's a genre about resource management. That is the game.

The original FFVII is :zzz I didn't say to make the game hard. I said to make the game engaging because what I wrote is the bare essentials. :yeshrug
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 03, 2020, 10:49:03 AM
hyped to play the game :hyper

even more hyped for all of the sperging over it :phil
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 03, 2020, 10:59:47 AM
Pre-load just started!  :hyper  Now to play the waiting game.... 

(https://gifimage.net/wp-content/uploads/2018/06/waiting-patiently-gif-3.gif)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 11:17:03 AM
Extreme? That's standard jrpg game design. Jrpg design is built on scarcity. It's a genre about resource management. That is the game.
Really...? Not to Rhax my way into an argument, but can you name more than one JRPG released in the last decade and a half that was actually hard and required resource management?

JRPGs are, imo, cheesecake as hell games that I turn to. Persona 5, for example, is this easy ass game on its hardest difficulty and I hang out with my bros for useless stat boosts just to see the character interactions (of which, in the OG, there were almost none). Dragon Quest & most Final Fantasy games are just about introducing a bunch of variety into your mash X games, same goes for all other JRPGs I've played.

The only JRPGs I go to for difficulty and resource management are SMT games up until the release of Persona 4.

So many years have passed that I can't honestly think you believe that you think JRPGs are hallmarks of level design/difficulty/resource management. There are vastly more years/games that point to the contrary.

I mean, even old JRPGs are only hard because of savepoints and jank encounter rates.

What I described is the classic DQ formula.

Decade and a half? That means quite a lot of rpgs.

Off the top of my head:

Valkyrie Profile 2
Final Fantasy XII
Souls series
SMT games (DDS1&2, Persona 3, Strange Journey, SMT4)
Bravely Default
Ys games
Etrian franchise
The Last Remnant
Resonance of Fate
Monster Hunter games
Radiant Historia
Infinite Space
Dragon Quest IX
Devil Survivor
Valkyrie Profile: Covenant of the Plume
Final Fantasy Tactics A2
Knights in the Nightmare
Shiren the Wanderer (granted ds port of sfam game)
The Dark Spire
etc. etc.

Haven't played it but Labyrinth Refrain is a recent game that interests me.

You also can't mash X in Dragon Quest unless you grind. DQ isn't hard, but it ain't mindless either.

This is a really bad take. Jrpg are my former squeeze.

Thinking jrpgs are a cheesecake genre and I hope you're not offended by this, shows a fairly limited exposure to them. :yeshrug Also thinking the old ones are challenging just because of lack of save points is also funny given in FF1 NES you can save by using a tent. It's all about resources and choices.

Again reminding me that just because someone is an FF fan doesn't make them a jrpg fan.

Finally, I never said make the game hard. Just engaging. I'm not even saying every rpg has to be hard. Playing through Super Mario RPG right now. 8)

PS: I find the whole "why limit resources?!!?" thing extra comical when the original FFVII already made some resources, such as ethers, scarce.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 11:32:10 AM
:lol expecting complex dungeons and hardcore gameplay from a final fantasy title in 2020. this is what we call "setting yourself up for failure"

I don't want complex dungeons nor do I expect it. I'd like it, but don't expect it.

But they should definitely be more elaborate than what's in the original and I'm curious by how much.

Remember, as I said, FFVII has one and two screen dungeons. Take the sewers and train graveyard. They're two screens max.

(https://i.imgur.com/mHX27OG.png)
(https://i.imgur.com/y2zosvE.png)
(https://i.imgur.com/yWRkHO4.png)
(https://i.imgur.com/OJd7sKR.jpg)

If the remake can extrapolate these areas and make them into actual dungeons...:hitler I'd be satisfied.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 03, 2020, 11:40:50 AM
:lol expecting complex dungeons and hardcore gameplay from a final fantasy title in 2020. this is what we call "setting yourself up for failure"

I don't want complex dungeons nor do I expect it. I'd like it, but don't expect it.

But they should definitely be more elaborate than what's in the original and I'm curious by how much.

Remember, as I said, FFVII has one and two screen dungeons. Take the sewers and train graveyard. They're two screens max.

(https://i.imgur.com/mHX27OG.png)
(https://i.imgur.com/y2zosvE.png)
(https://i.imgur.com/yWRkHO4.png)
(https://i.imgur.com/OJd7sKR.jpg)

If the remake can extrapolate these areas and make them into actual dungeons...:hitler I'd be satisfied.

Before all the streams got shutdown I saw a guy playing in that trainyard area, it looked like shit and he was fighting lame ass dogs.

I dunno, didnt look like much of a dungeon to me
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 03, 2020, 11:42:56 AM
There's a big difference between a game that has undertuned combat that can be beaten with grinding vs a game that doesnt even try to have enemies and combat be threatening as part of the game design. FFVII has a fairly basic JRPG skeleton, but it still exists, and when you were fighting you did have to pay attention to things like mana and HP or you'd eat shit. It's grindable enough that nobody can really get stuck, but at the very least if you're a child or just spamming X you'll get slapped down a few times over the course of the game.

The fact that you have to pass your turn in order to block for incoming damage in the original game is more of an engaging risk/reward than any of this unga bunga mash square bullshit in the new one. If you arent playing the new one on story mode and opting out of the combat I dont really see the appeal
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 03, 2020, 11:50:20 AM
I'm reading the spoiler thread and the story direction is..... something else. There is some weird....meta stuff going on. And that meta stuff might change the direction of where this story goes, literally.


Huge spoiler

spoiler (click to show/hide)
New character or ghost characters introduced, called the Arbiters of Fate. They acknowledge the events of the original FF VII,  and how they weren't satisfied with how everything unfolded. This means they're either just new characters, or that they're going to attempt to change the rest of the plot for FFVII Remake. Then again, fate might be unchangeable? This is the ending of FFVII. 
[close]
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 03, 2020, 12:15:20 PM
I'm reading the spoiler thread and the story direction is..... something else. There is some weird....meta stuff going on. And that meta stuff might change the direction of where this story goes, literally.


Huge spoiler

spoiler (click to show/hide)
New character or ghost characters introduced, called the Arbiters of Fate. They acknowledge the events of the original FF VII,  and how they weren't satisfied with how everything unfolded. This means they're either just new characters, or that they're going to attempt to change the rest of the plot for FFVII Remake. Then again, fate might be unchangeable? This is the ending of FFVII. 
[close]

It sounds like the game is pointlessly jerking off to itself. The forshadowing for aerith's death in these remakes is going to be fucking unbearable

spoiler (click to show/hide)
I just cant see any benefit from having a cult of "Expectation Subverters" making minor, cosmetic changes to the narrative. Its not like they wont kill aerith. Theyre just going to hype up the original sequence to the point of annoyance, then switch the location. Appeasing only people who are interested in the game as compared to the original rather than those who are hoping these new games stand on their own.
[close]
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 03, 2020, 12:20:35 PM
Read the spoiler if you want to have a laugh Cindi.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 03, 2020, 12:22:13 PM
I'm reading the spoiler thread and the story direction is..... something else. There is some weird....meta stuff going on. And that meta stuff might change the direction of where this story goes, literally.


Huge spoiler

spoiler (click to show/hide)
New character or ghost characters introduced, called the Arbiters of Fate. They acknowledge the events of the original FF VII,  and how they weren't satisfied with how everything unfolded. This means they're either just new characters, or that they're going to attempt to change the rest of the plot for FFVII Remake. Then again, fate might be unchangeable? This is the ending of FFVII. 
[close]

It sounds like the game is pointlessly jerking off to itself. The forshadowing for aerith's death in these remakes is going to be fucking unbearable

That and

spoiler (click to show/hide)
This is justification why the entire game couldn't have been in this one remake. If they decide to do entirely different story beats, the locales and world trotting could be different. Rather than the rest of the game missing, this would be justified as act 1 in a story altogether.
[close]
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 03, 2020, 12:29:44 PM
Read the spoiler if you want to have a laugh Cindi.

I'm going to steal a post that explains it even better, my interpretation is correct, but it isn't the best.

Shout out to EatChildren for understanding this stuff.

Huge spoiler
spoiler (click to show/hide)
Quote
this is not a conventional remake at all. Instead it's like...a meta remake. In that while it is indeed a remake, the narrative has been written to be self aware of a "Final Fantasy 7" having existed and made up of a chain of events that most people would expect (hence it being a remake), and the plot has been restructured around this. Effectively sewing the seeds of this being an alternate universe or attempt to circumnavigate the fate of Final Fantasy 7 as an actual narrative beat and change in direction for the characters.

So it's not a strict remake, in that it just carbon copies the original and brings it up to modern standards. Nor is it a loose remake, that takes a handful of creative liberties but still tells fundamentally the same story with the same narrative beats. It's also not a reimagining, in the sense of being a totally different take on the same game. Instead it's like...a combo of all of these, deliberately self aware of this, to the point of making it part of the plot itself?
[close]
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 03, 2020, 12:34:18 PM
What the fuck were they thinking!?

This shit sounds about as dumb as good guy Pyramid Head in the second Silent Hill movie.
Title: Re: Final Fantasy VII Remake
Post by: Rufus on April 03, 2020, 12:36:29 PM
Apparently
spoiler (click to show/hide)
Crisis Core isn't canon even without the arbiters of fate, Zack carries Cloud to Midgar?
[close]
Thank fuck. Gackt sucked.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 03, 2020, 12:38:40 PM
What the fuck were they thinking!?

This shit sounds about as dumb as good guy Pyramid Head in the second Silent Hill movie.

https://youtu.be/TJoBMayjlUo

ENDING SPOIKERS
spoiler (click to show/hide)
the events of VII and AC have already happened in another timeline
  • the ghost things are Whispers of Fate that try to keep the characters in line with the original game
  • Biggs and Wedge live. Jessie still dies.
  • After the highway chase Cloud and co. fight the Whispers of Fate and beat them, making it so they're no longer bound by the original FFVII's storyline.
  • During the battle the party is shown the clip of an old Nanaki with his cubs running towards a destroyed Midgar, Red XIII guesses it's a vision of the future that awaits them if they fail
  • Sephiroth shows up after beating them. Fight is basically AC-tier, Sephiroth gets a black wing mid-fight.
  • While this happens we flashback to Zack surviving his last stand in an alternate timeline
  • After beating Sephiroth he teleports Cloud to the "edge of creation" and asks for his help in "defying destiny... together".
  • He refuses and fight similar to their final omnislash duel ensues
  • the party escapes Midgar.
  • We continue Zack's scene with him walking to Midgar with a comatose Cloud holding on to him.
  • Remake Aeris and Alt! Zack sense each other
  • fade to black
[close]
I have changed my mind, this remake is dope as fuck. 
Title: Re: Final Fantasy VII Remake
Post by: Rufus on April 03, 2020, 12:49:02 PM
Apparently
spoiler (click to show/hide)
Crisis Core isn't canon even without the arbiters of fate, Zack carries Cloud to Midgar?
[close]
Thank fuck. Gackt sucked.
FACT CHECK:
spoiler (click to show/hide)
Banora Whites are hinted at in the demo, and the initial demo leak files point towards Gackt's character existing along with a Crisis Core era chapter w/ Zack.
[close]
:cat
Title: Re: Final Fantasy VII Remake
Post by: tiesto on April 03, 2020, 01:01:18 PM
Tiesto you getting it?

Yeah, I ordered the deluxe edition from Amazon, but probably won't start till after DQB2. (Maybe I'll attempt juggling the two)
Title: Re: Final Fantasy VII Remake
Post by: paprikastaude on April 03, 2020, 01:07:21 PM
:confused
Is this plot even going to make sense for people that aren't FF7 stans with the original story memorized? :lol
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 03, 2020, 01:16:19 PM
I cant imagine anything more worthless than
spoiler (click to show/hide)
remaking a game and saving all the biggest remake changes as sequel bait.
[close]

What the fuck was the point of part 1 if we're throwing everything out to start with? To take your $60 and wait for this series of remakes to really start with the next $60 title?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 01:20:11 PM
I'm really enjoying these reactions.

(https://i.imgur.com/XgPD07t.gif)
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 03, 2020, 01:23:26 PM
How are these even remakes? It sounds like a sequel. Fucking Final Fantasy VII-2.

Nomura thinking his games are Bioshock.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 01:26:37 PM
How are these even remakes? It sounds like a sequel. Fucking Final Fantasy VII-2.

Nomura thinking his games are Bioshock.

Nomura was always one of the last people you'd want helming a remake of this.
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 03, 2020, 01:28:02 PM
I cant imagine anything more worthless than
spoiler (click to show/hide)
remaking a game and saving all the biggest remake changes as sequel bait.
[close]

What the fuck was the point of part 1 if we're throwing everything out to start with? To take your $60 and wait for this series of remakes to really start with the next $60 title?
That's the best possible scenario?
spoiler (click to show/hide)
Conceal the bait and switch with a full game that gives us tons of familiar events and summons, and continue on with a roadmap that can go anywhere.
[close]

I just dont see the point of giving a us
spoiler (click to show/hide)
a whole $60 game full of familiar events if the narrative proudly goes in a totally different direction anyway.
[close]
It seems like the first game is relagated to a bunch of wheel spinning bullshit in light of this.

I get that they probably want to ease people into the setting, but you can get someone introduced to the universe in a couple hours, it shouldnt be a 30 hour buildup to "lol jk"
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 01:29:01 PM
spoiler (click to show/hide)
The ending of FF7 itself has always been lackluster imo and I'm interested in seeing that part fleshed out as an actual narrative ending.
[close]

Fuck no. Its vagueness carried on its legacy.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 01:35:22 PM
FFVII has a fairly basic JRPG skeleton, but it still exists, and when you were fighting you did have to pay attention to things like mana and HP or you'd eat shit.

(https://i.imgur.com/TLqY33K.gif)
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 03, 2020, 01:37:10 PM
Hollow is my J-game song of 2020 so far like Devil Trigger was for 2018 and Don't Think Twice was for 2019. :bow2

That's the only comment I have on this game rn 👀
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 03, 2020, 01:38:11 PM
spoiler (click to show/hide)
The ending of FF7 itself has always been lackluster imo and I'm interested in seeing that part fleshed out as an actual narrative ending.
[close]

Fuck no. Its vagueness carried on its legacy.

Yeah but Advent Children tho
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 01:40:47 PM
spoiler (click to show/hide)
The ending of FF7 itself has always been lackluster imo and I'm interested in seeing that part fleshed out as an actual narrative ending.
[close]

Fuck no. Its vagueness carried on its legacy.

Yeah but Advent Children tho

Advent Children ruins the ending.

The beauty of FFVII's ending is that it is a Rorschach test of half empty-half full.

Advent Children is the equivalent of revealing whether or not Deckard is actually a Replicant or not. It is a cynical cash grab that went to stain a games name and reputation while adding literally nothing to the mythos.
Title: Re: Final Fantasy VII Remake
Post by: paprikastaude on April 03, 2020, 01:41:28 PM
Are we experiencing the modern day MGS2 switcheroo? :rejoice
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 03, 2020, 01:42:17 PM
Quote
This remake trilogy could literally end with a Live-Action Cloud heading a 747 into the Twin Towers to prevent Aeris from dying and I wouldn't care.

Newsfeed.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 01:42:23 PM
Are we experiencing the modern day MGS2 switcheroo? :rejoice

:rejoice

I'm not reading anymore spoilers because I want to witness the fuckery first hand
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 03, 2020, 01:42:24 PM
Also 3 games were confirmed?
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 03, 2020, 01:43:05 PM
Quote
This remake trilogy could literally end with a Live-Action Cloud heading a 747 into the Twin Towers to prevent Aeris from dying and I wouldn't care.

Newsfeed.

Also this reminded me of how Twin Peaks: The Return ended...
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 03, 2020, 01:44:27 PM
The idea Square Enix and the team that made this game isn't bad, it's actually quite interesting. The problem is the execution is convulted and messy to put it lightly.

OG Final Fantasy fans after beating this: "what the fuck just happened"

Newcomer fans of Final Fantasy or VII specifically: "what the fuck just happened, was the original game this stupid?  :lol"

Title: Re: Final Fantasy VII Remake
Post by: TakingBackSunday on April 03, 2020, 01:49:23 PM
I'm so excited for this fuckery
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 03, 2020, 01:51:27 PM
spoiler (click to show/hide)
i mean the only reason people wanted the game to be a slavish remake was because if you give these people too long a leash they end up putting angry time travel fandom ghosts in the game  :lol

People are mad it isnt closer to the original because the original's script was fine and this is awful
[close]
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 03, 2020, 02:08:50 PM
spoiler (click to show/hide)
i mean the only reason people wanted the game to be a slavish remake was because if you give these people too long a leash they end up putting angry time travel fandom ghosts in the game  :lol

People are mad it isnt closer to the original because the original's script was fine and this is awful
[close]

The original had a good concept and could use a little more detail.

Nomura? Nomura doesn't do that.  :ohyeah
Title: Re: Final Fantasy VII Remake
Post by: tiesto on April 03, 2020, 02:20:37 PM
Extreme? That's standard jrpg game design. Jrpg design is built on scarcity. It's a genre about resource management. That is the game.
Really...? Not to Rhax my way into an argument, but can you name more than one JRPG released in the last decade and a half that was actually hard and required resource management?

JRPGs are, imo, cheesecake as hell games that I turn to. Persona 5, for example, is this easy ass game on its hardest difficulty and I hang out with my bros for useless stat boosts just to see the character interactions (of which, in the OG, there were almost none). Dragon Quest & most Final Fantasy games are just about introducing a bunch of variety into your mash X games, same goes for all other JRPGs I've played.

The only JRPGs I go to for difficulty and resource management are SMT games up until the release of Persona 4.

So many years have passed that I can't honestly think you believe that you think JRPGs are hallmarks of level design/difficulty/resource management. There are vastly more years/games that point to the contrary.

I mean, even old JRPGs are only hard because of savepoints and jank encounter rates.

Maybe not in the resource management side of things (as you're given ample recovery items, can save anywhere, and there are several recovery points in the larger dungeons), but Trails of Cold Steel 2 (and to a lesser extent, Trails in the Sky SC and the 3rd) had some really difficult battles requiring mastery of the battle system and the quartz system (basically like Materia).

Octopath Traveler is also super challenging, and although I haven't played it yet, I'd imagine SaGa Scarlet Grace is no slouch in the difficulty department.
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 03, 2020, 02:27:10 PM
This sounds amazingly stupid. I cant wait to play it.

What the fuck were they thinking!?

This shit sounds about as dumb as good guy Pyramid Head in the second Silent Hill movie.

well silent hill is great art, yeah you heard me ebert.

while final fantasy has always been enjoyable trash.

so it really isnt as offensive at all imo
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 03, 2020, 02:34:19 PM
Don’t like the implications of what could happen, but I do like those spoilers. I like it when products like a remake have meta story elements like this. I don’t know if I trust Square to carry it out though.


Really...? Not to Rhax my way into an argument, but can you name more than one JRPG released in the last decade and a half that was actually hard and required resource management?


Can you keep my name out of your mouth? Just because you don't like to argue about things you have an intrests in like I do, dosen't mean you're a smarter or better poster and I'm tired of you saying shit like this.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 03, 2020, 02:42:34 PM
Trusting Square Enix to do anything right  :lol
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 03, 2020, 02:45:57 PM
Trusting Square Enix to do anything right  :lol
I mean I guess if you don't like anything sure, they've done nothing right this gen...Except pretty much most of thier output this gen.
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 03, 2020, 02:48:14 PM
Trusting Square Enix to do anything right  :lol

Crystal Chronicles HD wil be good :rage
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 03, 2020, 02:49:43 PM
FF14 put out its best expansion yet this gen
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 03, 2020, 02:50:13 PM
Trusting Square Enix to do anything right  :lol
I mean I guess if you just want to be an ass and don't like anything sure, they've done nothing right this gen...Except pretty much most of thier output this gen.

(https://media1.giphy.com/media/xG6LAWTcdCAPS/source.gif)
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 03, 2020, 02:52:12 PM
well silent hill is great art, yeah you heard me ebert.

while final fantasy has always been enjoyable trash.

so it really isnt as offensive at all imo

Didn't even get my name right. :(

The only Final Fantasy I actually care about is VI. Game should be here tomorrow afternoon. :)
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 03, 2020, 04:24:56 PM
So if i never played 7, and play this, i won't understand shit? (No, i'm not playing the original, i've tried already and it was too ugly looking).
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 03, 2020, 04:32:31 PM
SO HYPED  :hyper
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 03, 2020, 04:43:30 PM
So if i never played 7, and play this, i won't understand shit? (No, i'm not playing the original, i've tried already and it was too ugly looking).

Even if you played the original, shit ends up being convulted and confusing, we're all in the same camp.
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 03, 2020, 04:46:19 PM
spoiler (click to show/hide)
I get why they did this, it's because speculation is a part of a AAA hype cycle, they want people to make 40+ minute theory crafting videos like they do for kingdom hearts. At any moment, time can stop and these Subversion Ghosts can determine who lives and who dies, who does what and when. Let alone alternate timeline/universe bullshit. Infinite possibilities! Speculation and questions abound!

Is that really what we're into? Destroying the narrative stakes of what is going to be a 100+ hour RPG series purely for the benefit of speculation about Square playing Mad Libs with people and locations?
[close]

It's lazy hype building.

So if i never played 7, and play this, i won't understand shit? (No, i'm not playing the original, i've tried already and it was too ugly looking).

You'll understand it just fine, you'll even be able to tell where the new shit is bolted on. It stands out
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 03, 2020, 06:44:14 PM
Jesus these characters are probably the best renderd Normura designs the series has ever done. The art direction for this remake is incredible. Can’t wait to play this.

And sounds like they took ques from those shit Evangelion movies but this time without the bs. Makes me even more excited about the story if now I think a certain thing will be changed.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 03, 2020, 06:59:40 PM
Extreme? That's standard jrpg game design. Jrpg design is built on scarcity. It's a genre about resource management. That is the game.
Really...? Not to Rhax my way into an argument, but can you name more than one JRPG released in the last decade and a half that was actually hard and required resource management?

JRPGs are, imo, cheesecake as hell games that I turn to. Persona 5, for example, is this easy ass game on its hardest difficulty and I hang out with my bros for useless stat boosts just to see the character interactions (of which, in the OG, there were almost none). Dragon Quest & most Final Fantasy games are just about introducing a bunch of variety into your mash X games, same goes for all other JRPGs I've played.

The only JRPGs I go to for difficulty and resource management are SMT games up until the release of Persona 4.

So many years have passed that I can't honestly think you believe that you think JRPGs are hallmarks of level design/difficulty/resource management. There are vastly more years/games that point to the contrary.

I mean, even old JRPGs are only hard because of savepoints and jank encounter rates.

Maybe not in the resource management side of things (as you're given ample recovery items, can save anywhere, and there are several recovery points in the larger dungeons), but Trails of Cold Steel 2 (and to a lesser extent, Trails in the Sky SC and the 3rd) had some really difficult battles requiring mastery of the battle system and the quartz system (basically like Materia).

Octopath Traveler is also super challenging, and although I haven't played it yet, I'd imagine SaGa Scarlet Grace is no slouch in the difficulty department.

Alliance Alive can also kick your ass if you don't understand what is going on.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 01:27:38 AM
FF's are rarely balanced. You'll rarely get one where both the gameplay and story are up to par. Usually if the gameplay is great the story is okay or serviceable. For the reason, I divide final fantasy games into story FF's (VII, IX, VI and X) with gameplay FF's (I-V, VIII, Tactics, XII, XIII). The FF's that rise to the top are the ones with both a good mix of story and gameplay (IV, VI, Tactics, X) or its strength is so good it it's above and beyond the rest of the series (the gameplay in V and XII, the story in X).

With that in mind, I was really hoping with this remake to make the gameplay up to par with the story. FFVII's isn't the best but it's enjoyable and has lots of great moments all the same while telling a pretty ballsy, relevant narrative that few games would even approach (being environmental terrorists for one). Where it's lacking is the gameplay. FF remakes normally are much, much better than their original versions (FFII in FFOrigins being the best example, but also IV ds, and if we are including them International versions of X, X-2, and XII). So I was hoping a remake if there ever were one, would push the gameplay to make it at least on par with the rest of the package.

It probably won't happen so the story is the only reason to get this. Seeing old scenes with new graphics is the the only reason tbh.

At least I can go to sleep with the knowledge that if this were Dragon Quest remaking its most popular game it'd go balls out and perfect the gameplay with a kiss. :delicious Once again proving it to be the superior franchise. DQIII sfam and DQVII 3ds  :delicious I can only imagine the eventual DQIX remake. They'll style the living fuck on FF's grave :neogaf
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 04, 2020, 01:48:49 AM
Trusting Square Enix to do anything right  :lol

This gen they've given me:

DQB 1 and 2
DQH
DQXI
RS 2 and 3 HD
I am Setsuna
FFXII HD
FFXIV
FFXV (I'm one of the weirdos who likes it)
Nier Automata
Mana Collection
Trials of Mana HD

And that's just the stuff I bought and liked, I also bought a few misses like Star Ocean Integrity and Faithlessness...
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 04, 2020, 08:36:18 AM
Of that list I only know of dq and nier and those are indeed great games.

maybe I should have said trusting Nomura
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 04, 2020, 08:54:31 AM
Booted up the game. PS4 sounding like a jet engine. :)
Title: Re: Final Fantasy VII Remake
Post by: Nintex on April 04, 2020, 09:03:39 AM
Booted up the game. PS4 sounding like a jet engine. :)

No you can't play this early everything should be multi-platform, microsoft paid for it.
The Xbox is an easier development platform 
:brazilcry

PS4 goes
BRRRRRRRRRRR 
:mynicca
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 04, 2020, 11:08:49 AM
Talked to some random dude in the slums. Gave me a cd of chocobo trap music. Maybe this game is good?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 11:18:10 AM
Booted up the game. PS4 sounding like a jet engine. :)

This is just psx nostalgia my man. The other month I booted up my old psx and bruh. The SCRITCH and SCRATCH of that system doing its work in the atmospheric confines of a dark room...:delicious
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 04, 2020, 12:35:55 PM
https://youtu.be/VL8wn7OUR20

Wasn't a joke btw.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 04, 2020, 12:39:19 PM
No lyrics, dogshit

https://www.youtube.com/watch?v=hEUOOgNzOv4
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 04, 2020, 12:43:54 PM
Gonna be a long week  :beli
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 12:46:15 PM
Is the guy that looks like he's jacking off and at his "secret place" still in the game
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 01:14:53 PM
Will Walmart stock this? lol
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 02:09:36 PM
Tell me about:

-NPC interaction
- World building
- exploration
- resource management (how much Gill you make, the average cost of items including materia and weapons)
- are ethers sold in stores? :doge
- what is the functionality of tents? Are there tents?
- describe the encounter design outside of dungeons. How many enemies do you usually fight at once? Are they avoidable? Do they feel scripted?
- how is the dungeon design? Has it been further developed from the very minimal dungeons of the original?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 02:15:23 PM
Let's get more advanced.

Tell me about:

- Materia as a system in the remake. How customizable is it so far if at all? Of course this will be limited to the type  of materia you have. But what are your options? Can you place them strategically like in the original? Does materia still have levels and AP? Do materia slots on specific gear still have specific abilities? For example, this piece of armor has slots that connect allowing the use of All or Elemental materia or this weapon allows normal growth of ability points and that armor uses double growth.

In what manner has the system been upgraded or downgraded and in what capacity?

This is could go towards any type of system so if they've replaced it altogether what's the system like in general?
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 04, 2020, 02:27:38 PM
More important than all that shit. I got the trophy for the darts minigame! :)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 02:29:07 PM
Is darts relaxing
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 04, 2020, 02:38:03 PM
Talked to some random dude in the slums. Gave me a cd of chocobo trap music. Maybe this game is good?

are he sick?
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 04, 2020, 02:59:05 PM
I've played like 4 hours so far.

NPC interaction seems fairly limited. On par with the original with them just spouting one or two lines of dialogue. Since they do it automatically it gets pretty annoying since a bunch of em say their lines at the same time. Stand still in a place and they start repeating the lines.

Haven't seen enough of the world to really talk about worldbuilding. Jessie's exposition dump about the way midgar is structured is still in the train section.

Isn't much exploration to be done with the game using markers for everything. You got a map and you walk towards the symbol.

The economy seems fine so far. You don't get enough gil to buy everything, so you gotta decide what you want.

Can't check if ethers are sold at the moment, but if they are, higher end items seem to be sold in limited supply. They're also quite expensive.

Tents seem to be gone. There's rest spots on the map now. You also get your own hotel room in the slums.

Combat mostly takes place in either set pieces or sectioned off areas. (dungeons I guess.) Mostly been real bare-bones so far. The ammount of enemies you fight at once has ranged from a single enemy up to a group of ten. Finding the enemies' weaknesses has been pretty important since it works in conjunction with the stagger mechanic. You won't be just mashing square in later encounters. Positioning also seems important for certain enemies. Weapons each have their own special ability. Once you gain 100% proficiency with a weapon it's skill will be added to your overall pool of abilities and you can use it while equiped with another weapon.

The materia system seems mostly intact. Cloud's weapons so far has single notches but Tifa's got a linked one. I don't know which materia are in the game though.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 03:05:30 PM
I've played like 4 hours so far.

NPC interaction seems fairly limited. On par with the original with them just spouting one or two lines of dialogue. Since they do it automatically it gets pretty annoying since a bunch of em say their lines at the same time. Stand still in a place and they start repeating the lines.

Haven't seen enough of the world to really talk about worldbuilding. Jessie's exposition dump about the way midgar is structured is still in the train section.

Isn't much exploration to be done with the game using markers for everything. You got a map and you walk towards the symbol.

The economy seems fine so far. You don't get enough gil to buy everything, so you gotta decide what you want.

Can't check if ethers are sold at the moment, but if they are, higher end items seem to be sold in limited supply. They're also quite expensive.

Tents seem to be gone. There's rest spots on the map now. You also get your own hotel room in the slums.

Combat mostly takes place in either set pieces or sectioned off areas. (dungeons I guess.) Mostly been real bare-bones so far. The ammount of enemies you fight at once has ranged from a single enemy up to a group of ten. Finding the enemies' weaknesses has been pretty important since it works in conjunction with the stagger mechanic. You won't be just mashing square in later encounters. Positioning also seems important for certain enemies. Weapons each have their own special ability. Once you gain 100% proficiency with a weapon it's skill will be added to your overall pool of abilities and you can use it while equiped with another weapon.

The materia system seems mostly intact. Cloud's weapons so far has single notches but Tifa's got a linked one. I don't know which materia are in the game though.


(https://i.imgur.com/ae063eH.gif)

Sounds good. Can you supply a video of the church getaway from Reno? I'd like to see how elaborate it is and what they've changed (from the barrel part).

Materia system still being intact is the biggest surprise. Given the change to action, they had no reason to keep it. The rest sounds either okay to great. Ten enemies at once is pretty :obama 3d FF, aside from FFXII the GAWD, typically limits enemy numbers to three. Paltry numbers compared to the 6-9 enemy numbers you'd face in 2d FF.

So ten enemies at once...

(https://i.imgur.com/wdnLGMC.gif)
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 04, 2020, 03:12:52 PM
No lyrics, dogshit

https://www.youtube.com/watch?v=hEUOOgNzOv4

what the fuck how have i never heard this  :lol :lol :lol
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 03:13:56 PM
Is the Johnny side story still in?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 03:16:10 PM
https://youtu.be/xupzVBja1sI
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 04, 2020, 03:16:16 PM
Game doesn't allow me to use the share function. Not up to that part yet anyways.

If I do end up capturing it, I'll see if I can transfer it to usb and then just upload it on the pc.
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 04, 2020, 03:19:33 PM
i cant stop listening to this crazy chocobo song

Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 03:24:02 PM
Game doesn't allow me to use the share function. Not up to that part yet anyways.

If I do end up capturing it, I'll see if I can transfer it to usb and then just upload it on the pc.

Thank you for your service.

Have you tried running away during battle?

Let's say, compare it with FFXII. In FFXII, if you aggro an enemy they'll keep chasing. And then you'll pull more enemies. You might have started fighting two enemies, but now? You're fighting six. It works like an MMO. It has the single greatest encounter design I've seen from a single player turn based RPG. Going from that to FFXIII was like going from a five star meal to dinner at Arby's. In the FFVII demo I tested it out and the enemies didn't chase very far but that was the opening area, so I'm wiling to be leeway.

What's the AI like? I noticed potential against the Grunts that showed up during the bombing escape. I liked fighting them.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 03:29:08 PM
Speaking of AI, the party AI in the demo was dog shit.

Does the full game have more customizable party AI? On a scale of dog shit to god like, or Kingdom Hearts to Final Fantasy XII with Tales Of as an in-between, how much freedom do we have towards party AI?
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 04, 2020, 03:50:47 PM
Tfw you read the spoiler thread and know how much of the game may end up being filler to pad a 15 hour game to a 30-40 hour one  :doge

Similar criticism that was thrown at MGS V, but that game has a phenomenal gameplay loop and gameplay in general. We'll see how much mileage this remake has for it's combat.

Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 03:53:48 PM
If the dungeons and combat are up to par it won't matter much. Hopefully dungeons are actually fun. I would love to see a deep labyrinth of a dungeon but I'm not expecting it. That'd be the best way to "pad" the game though. Let's see if they're up to the task.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 04, 2020, 03:57:47 PM
If the dungeons and combat are up to par it won't matter much. Hopefully dungeons are actually fun. I would love to see a deep labyrinth of a dungeon but I'm not expecting it. That'd be the best way to "pad" the game though. Let's see if they're up to the task.

Think more like MGS V's side ops and ops than dungeon crawling.  :doge

Basically, to progress further in the main storyline, you need to get blank, and give it to blank.

Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 04:02:51 PM
If the dungeons and combat are up to par it won't matter much. Hopefully dungeons are actually fun. I would love to see a deep labyrinth of a dungeon but I'm not expecting it. That'd be the best way to "pad" the game though. Let's see if they're up to the task.

Think more like MGS V's side ops and ops than dungeon crawling.  :doge

Basically, to progress further in the main storyline, you need to get blank, and give it to blank.

SMH.

More this

(https://i.imgur.com/jDJ2WwZ.jpg)

See all those red dots? :phil

Less fetch quests please.

I wanna crawl baby :phil

Describe the fetch quests in spoiler tags please. I liked MGSV's ops so :yeshrug
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 04, 2020, 04:17:16 PM
From what I've read, it's pretty much straight up "go to this area and fight these blanks" to "talk to these blanks and then these blanks and pick up blank". There's obviously not much freedom or decision making, this isn't a WRPG. Basically rote activities that'd be side quests are thrown into the mix for main story progression.

The spoiler thread has gone apeshit over the story spoilers over anything else. Gameplay and such isn't the main attraction here, no one has really praised how deep combat can get, nor that there's cool endgame content (which seems to be DLC after launch for the majority of Square Enix games at this point).
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 04:21:32 PM
Are there marks? I mean "go here and fight this" is literally marks from FFXII and the other games that were inspired by it. So it's not really negative outright as a large part of the fun is traveling to fight the mark. If they are hunts then it's good. If it's just menial crap then :shit

Not sure why you brought up wrpgs as no one in their right mind would expect that.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 04, 2020, 04:22:47 PM
You should probably stop wondering if it's like FF12 before you disappoint yourself further
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 04:25:44 PM
You should probably stop wondering if it's like FF12 before you disappoint yourself further

The fact FFXII gameplay isn't series standard after its release is a disappointment in itself. :stahp

Square going to step 1 and remaking a new game from scratch and getting rid of every single good thing the previous game did  every single new entry is the definition of excess.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 04:31:49 PM
XIII and XV also have hunts. It's pretty reasonable to expect them in FFVIIR.

"Go here and fight this" is literally what hunts have always been so it doesn't sound bad to me. That is, assuming they are hunts.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 04, 2020, 04:37:54 PM
XIII and XV also have hunts. It's pretty reasonable to expect them in FFVIIR.

"Go here and fight this" is literally what hunts have always been so it doesn't sound bad to me. That is, assuming they are hunts.

In those games though, that was side activity to get cool weapons/accessories, earn gil and loot to sell or craft with, earn XP to spend on getting new abilities. XII, XIII, and XV are certainly more challenging games if you skip side content, but it's not required in main story scenarios or progression.

Progression in this remake is tied to doing not only hunt type stuff, but straight up fetch quests. The side content in XV is awful, and it sounds like they made that type of content matter with main scenario progression.

This is going to be a 30-40 hour game for most, and after that, it sounds like there's very little to do after the game is over. 
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 04:39:49 PM
I see.

I wonder what the reaction will be like.

I'm looking forward to it. :phil
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 04:55:54 PM
If this is true, it greatly speaks of the remake teams incompetence.

If you had a say, a lot of side quests with hunts, you wouldn't need to pad with filler stuff like fetch quests. When you force people to do something they notice. But if it's an optional side diversion they won't. Things like marks are really popular and pretty easy to implement while filling the game substantially with content. People were still playing FFXIII after they beat it for the marks alone, trying to farm Adamantoises. It's a good way to give a game more bite for your buck and more sizzle to your steak. FFXIII was a 40 hour game but people kept playing it for like an additional 40 hours because of that. I won't even get into FFXII clock lengths. You can easily hit 120 hours due to the amount of marks and dungeon/side content.

If you're going to remake the most popular entry, and you're going to limit it to the beginning area, you should outright spoil your players with content because they now have an established standard.

Putting filler in the game but leaving out marks, which at this point are an established series tradition, makes me question their priorities.

Can't wait to see it for myself. :rejoice :phil
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 04, 2020, 04:58:24 PM
Chapter 4 was entirely new stuff. Should be going to the sector 5 reactor next. 6 hours played so far.

If you're expecting proper dungeons from this you'll be disappointed. Mormapope is right about the fetch quests. One of em had me finding three cats in the slums.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 04, 2020, 05:02:09 PM
Chapter 4 was entirely new stuff. Should be going to the sector 5 reactor next. 6 hours played so far.

If you're expecting proper dungeons from this you'll be disappointed. Mormapope is right about the fetch quests. One of em had me finding three cats in the slums.

(https://i.imgur.com/HYS1LF3.gif)

Amateur hour.

Were the cats cute? :uguu
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 04, 2020, 06:13:57 PM
Do you ever get more moves to do when you dont have ATB?
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 05, 2020, 05:20:10 AM
Doesn't seem like it. Been doing the same melee combo since the start. Not seeing extra styles beside heavy and light either. Tifa plays differently though. Brawler with some uppercut move.
Title: Re: Final Fantasy VII Remake
Post by: Trent Dole on April 05, 2020, 12:48:56 PM
Also 3 games were confirmed?
Probably an assumption since the original game was spread across three discs?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 05, 2020, 01:04:43 PM
Doesn't seem like it. Been doing the same melee combo since the start. Not seeing extra styles beside heavy and light either. Tifa plays differently though. Brawler with some uppercut move.

How do her limits work? Is she still Sabin?
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 05, 2020, 03:04:15 PM
Got a limit break twice over the 7 hours I've played. Both of em Cloud. So, no clue what they're like on the other characters.

Game has mostly been linear so far.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 05, 2020, 03:08:09 PM
Game has mostly been linear so far.

But I thought that the increased length would allow them to give the player opportunity to explore places of Midgar you couldn't go before which would open the city of Midgar up into a giant, open metropolis. :doge

(https://i.imgur.com/UMxoee4.gif)

spoiler (click to show/hide)
:neogaf
[close]
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 05, 2020, 03:13:15 PM
Game has mostly been linear so far.

But I thought that the increased length would allow them to give the player opportunity to explore places of Midgar you couldn't go before which would open the city of Midgar up into a giant, open metropolis. :doge

(https://i.imgur.com/UMxoee4.gif)

spoiler (click to show/hide)
:neogaf
[close]
Only complete morons expected this, tbh.
It takes R* games 6+ years, 1000 devs and 200$ millions to create ONE city, who expected SquareEnix to have multiple ones, when they couldn't even finish ONE open world in 10 years, with XV?
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 05, 2020, 03:16:20 PM
Playing the OG on my phone.  Just got past the Sector 7 plate falling.  The game is linear af.  I'm ok with FF7R being linear as well.  We all know this'll all be different once out of Midgar... on both parts.   I wasn't expecting them to make Midgar a huge open City..  What if they did?  It would've been a bad idea...  It would be either desolate with a bunch of repeated assets, and/or even 10x more filler fetch quests and whatnot.  F all that noise. 
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 05, 2020, 03:18:38 PM
Game has mostly been linear so far.

But I thought that the increased length would allow them to give the player opportunity to explore places of Midgar you couldn't go before which would open the city of Midgar up into a giant, open metropolis. :doge

(https://i.imgur.com/UMxoee4.gif)

spoiler (click to show/hide)
:neogaf
[close]
Only complete morons expected this, tbh.
It takes R* games 6+ years, 1000 devs and 200$ millions to create ONE city, who expected SquareEnix to have multiple ones, when they couldn't even finish ONE open world in 10 years, with XV?

No one said anything about an open-world in that post.

Just a more open Midgar. People said you'd be able to explore the top plate, and it could further extrapolate the slums.

Larger, more open != open world in any capacity. It can mean it, but it's not the only definition.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 05, 2020, 03:24:56 PM
Playing the OG on my phone.  Just got past the Sector 7 plate falling.  The game is linear af.  I'm ok with FF7R being linear as well.  We all know this'll all be different once out of Midgar... on both parts.   I wasn't expecting them to make Midgar a huge open City..  What if they did?  It would've been a bad idea...  It would be either desolate with a bunch of repeated assets, and/or even 10x more filler fetch quests and whatnot.  F all that noise.

This is full on excuse making on par with "it's hard to make towns in HD".

The problem is that Mdigar in FF7 is literally 6 hours long so the linearity isn't a massive negative. The remake? Stretched to 40. In order to make that work you must, naturally, make the world larger and less linear.

"It'll be different once out of Midgar" but the whole game is Midgar. Are you saying that you expected a linear 40 hour game and you're fine with it?

FF7 fanboys are weird.

And you know, if only there were a game, you know, an FF with larger, open cities...

(https://i.imgur.com/JaGm99d.jpg)

Nah, larger and more open means, of course, GTA. Those are the morons of course.

I'm sorry but the excuse making and not being able to be on par with a game released in 2006 is hilarious to me.
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 05, 2020, 03:27:44 PM
Well, idk what you expected. The entire reason this game is in the format it's in (in parts) is because Square has already told us it's financially impossible for a modern big budget blockbuster to be on par with a game from 1997.
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 05, 2020, 03:34:10 PM
(https://underbuffed.com/wp-content/uploads/2020/04/Final-Fantasy-VII-Remake-Lost-Friends-Cat-Location-2.jpg)

This is the biggest non-linear map I've seen so far.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 05, 2020, 03:34:10 PM
Well, idk what you expected. The entire reason this game is in the format it's in (in parts) is because Square has already told us it's financially impossible for a modern big budget blockbuster to be on par with a game from 1997.

No, see. This is what I expected.

I'm mocking the fanboy justification for making the game only in Midgar. Rah said this for years. Now I'm rubbing it in his face.

Of course, now that the tea is out on the remake it becomes "what did you expect?" and "I'm fine with it being linear".

Reminds me of when FFXIII came out and FF diehards were like,"I LIKE that it's a straight line" "they're on the run, of course there's no towns"

(https://i.imgur.com/T0fC2Cx.gif)

Low standards seems to be a FF fanboy mantra.

Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 05, 2020, 03:41:21 PM
HD Towns are hard, scaling up the barren wasteland of a town you see in FFXII, to the level of quality you'd expect from FFVIIR (with its, honestly, very impressive graphics) isn't really straight forward.

You'd need a well oiled machine and this is Square Enix we're talking about, not exactly the shining example of a team with their shit together.

I think expecting anything more than a couple of streets (Shenmue 1 style) is setting yourself up for disappointment.
That said, i don't see the point of shitting on the game before even playing it, it's like you're looking forward to it being shit or something, or maybe it's just a coping mechanism.  :yeshrug

I have very little investment myself, as i said i never even played the original, i wasn't even looking forward to this prior to playing the demo.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 05, 2020, 03:57:54 PM
I never said the game would be open world. I said being focused on Midgar would only them to flesh it out and render it in more detail. It being linear dosen't mean that hasn't happen. Espically since Midgar itself in every video I've seen has looked amazing.

You're not rubbing anything in my face. The game looks good and will probably be very enjoyable. What you are doing is being the most obnoxious person in the room wanting the game to fail because of whatever made up standards you set for yourself. Which you like to dress up in your stupid "IM SUPER JRPG FAN UNLIKE YOU" pretension. Which is no surprise. So while you sit here making post after post about how it dosen't compare to blah blah, how you're a true jrpg fan or whatever, how Dragonquest is the bestest series ever, and generally being the Himouro I expected. I and others will actually be playing the game and having a fun time. Only worrying if the game in front of them is good or not.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 05, 2020, 04:42:49 PM
Final Fantasy held to the same standards as a Dreamcast game I see  :doge
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 05, 2020, 05:08:27 PM
Final Fantasy held to the same standards as a Dreamcast game I see  :doge
Why the surprise? We actually had to lower that standard, for Shenmue 3.  ;)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 05, 2020, 05:10:33 PM
Remember a time when Final Fantasy was the gaming franchise and Square was the gaming company and you bought the system for Final Fantasy and not the other way around? Pepperridge Farm remembers.

A remake of one of the most influential games of all time, stretched from a full game to three different parts, with its 6 hour intro padded to 40 hours and the amount of excuse making and damage control is enough to bottle up pure fucking resentment for the fanbase and the developers whose standards who have become so low that they make Star Wars fans look like fucking James Joyce stans in comparison.

For years you and others justified them splitting this into multiple parts by saying that they would further explore the world of FFVII by making it larger. "After all, you barely explore Midgar in the original. There's entire sections of Midgar that are left completely unexplored such as the top plate," they'd say. But now that the game has shown to be actually smaller than imagined the excuse making comes which bears resemblance to FFXIII era antics, where "hd towns are too hard" and "I like that they put all the lore into the datalog, it makes the story more minimal".

But who cares, brrrr big swords amirite.

Remember Rah, you said "they are dropping FFXVI to focus on FFVII Remake. That's the big FF this gen" right? Then, by that standard, we should expect FFXVI quality, right? That is what you said, isn't it?

FFVII Remake is perhaps the biggest evidence that gamers are dumb, blind consumer whores. Better check my Steam Sale.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 05, 2020, 05:19:34 PM
Look I don’t give a fuck. The game looks good. I’m gonna enjoy it. You’re going to continue to be a bitter nerd.

Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 05, 2020, 05:22:56 PM
reading cindi rageposts is the best part of the pregame hype cycle
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 05, 2020, 05:47:11 PM
Well, idk what you expected. The entire reason this game is in the format it's in (in parts) is because Square has already told us it's financially impossible for a modern big budget blockbuster to be on par with a game from 1997.

Well, for them.
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 05, 2020, 05:57:35 PM
24 hours from comparing a game she hasn't played to ff12 to gamers are dumb, blind consumer whores. you gotta stop setting yourself up for disappointment like this. :lol
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 05, 2020, 05:59:16 PM
Quote
Remember Rah, you said "they are dropping FFXVI to focus on FFVII Remake. That's the big FF this gen" right? Then, by that standard, we should expect FFXVI quality, right? That is what you said, isn't it?
Nope, I never said that since how the fuck would I know. I'm pretty sure they are making the next FF though. What I'm sure I said is that this game has the production values of a regular main FF. Which it does....

Quote
Remember a time when Final Fantasy was the gaming franchise and Square was the gaming company and you bought the system for Final Fantasy and not the other way around? Pepperridge Farm remembers.
Yeah I remember a time of almost two decades ago. But I don't live in the 90s like you. Times change. Remember when Sega was a big deal? Remember when Disney did'nt own everything? When Marvel was the X-men, when we did'nt have things like Mincraft and Fortnight. Times and trends change. That's a part of life. If your entire argument(it has been) can be summed up as "I WANT THINGS LIKE THE PAST LIKE I LIKED THEM" then that is sad.

That said, um whats one of the most hyped up and biggest releases of this year......um a Final Fantasy game.

What was one of the most praised games of last year...a Final Fantasy game.

I remember when Bioware was big shit, now they made Anthem. I also remember when Square seemed to not know what they are doing. No Square is not that cool 20 something artist changing the world. No, today they are the 40 something artists who has gone through shit and is now comfortably creating things that sometimes have interesting things to say. Square's output this gen has been fantastic and continues to be worth while.

Quote
For years you and others justified them splitting this into multiple parts by saying that they would further explore the world of FFVII by making it larger. "After all, you barely explore Midgar in the original. There's entire sections of Midgar that are left completely unexplored such as the top plate," they'd say. But now that the game has shown to be actually smaller than imagined the excuse making comes which bears resemblance to FFXIII era antics, where "hd towns are too hard" and "I like that they put all the lore into the datalog, it makes the story more minimal".
I mean seems like they did though...I'm actually happy it's linear as I don't want something like FFXV(which is a flawed, but pretty interesting game). I mean you're raging, but that screen posted here is one area? And it looks decently big compared to FFXII which you feel the need to compare it to. Knowing how delineated the graphics of the game are, it seems they did a good job realizing Midgar. I haven't played the game, but this dosen't really seem to be like FFXIII at all, so I don't really know what you are complaining about.


Honestly, you are so annoying and such a pretentious ass about these things.

Who honestly even wants to engage with you when make comments like this:

Quote
FFVII Remake is perhaps the biggest evidence that gamers are dumb, blind consumer whores
Seriously, I have no interests in discussing anything with you when you make comments like this and you constant grating of "well I'm a real jrpg fan and your not" style of posts. So I won’t. No, people will like the games they want for the myriad of reasons they want. I'm sorry they don't meet the highfalutin tastes of yours.  But no one wants to talk to someone who acts like that and I’m not. People think I’m unbearable, but hey at least it’s about games I’ve played and disliked. I don’t want want to engage with this thread when the game is out and you won’t be able to help yourself. It’s already unbearable now, can’t imagine this after Friday.

I'm going to get this game and enjoy it. You're going to get it and do nothing but bitch.



I win.
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 05, 2020, 06:26:15 PM
Thank God this isn't gonna be like FF12 btw. Hated that big budget version version of an f2p Korean mmo bullshit :pacspit

you disgust me

Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 05, 2020, 06:30:08 PM
FFVII Remake is perhaps the biggest evidence that gamers are dumb, blind consumer whores.

i am so glad we finally got proof of this



Title: Re: Final Fantasy VII Remake
Post by: Nintex on April 05, 2020, 06:48:00 PM
Final Fantasy 15 or was it 16? didn't really grab me in any way during the first hour or so, so I stopped playing. This looks interesting to try out sometime.

Still, I think Monolith Software and others have Square Enix beat at this point when it comes to JRPG's and then there's of course plenty of other open world RPG's and franchises that have evolved into those.
A more linear take for Final Fantasy isn't bad at all considering all the huge open world map games that already exist.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 05, 2020, 08:16:18 PM
Final Fantasy 15 or was it 16? didn't really grab me in any way during the first hour or so, so I stopped playing. This looks interesting to try out sometime.

Still, I think Monolith Software and others have Square Enix beat at this point when it comes to JRPG's and then there's of course plenty of other open world RPG's and franchises that have evolved into those.
A more linear take for Final Fantasy isn't bad at all considering all the huge open world map games that already exist.

https://twitter.com/Blun_Z/status/1246871890225963008

I played 60 something hours of this game and I still can't tell you the majority of what to do in battle.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 05, 2020, 08:24:23 PM
Well, idk what you expected. The entire reason this game is in the format it's in (in parts) is because Square has already told us it's financially impossible for a modern big budget blockbuster to be on par with a game from 1997.

Well, for them.
Who is it financially possible for?

Who's making a huge single player production like this?

Rockstar? Ok Yeah they made one game this gen and it took pretty much all of Rockstar and also was probably budgeted knowing they had an online multiplayer component to make money off of.

Ubisoft? Their copy and paste open world games which clearly haven't been polished and whatnot.

Bethesda? Yes, though I doubt Fallout 4 looks, animates, or has the level of polish as FFVIIR. Also the only real single player rpg they made this gen.

Capcom? Their two Remakes look great and clearly had a lot of money, time, and effort put into them. 3R was also outsourced and both cut content from the original games.

CD Project Red? Yeah Witcher 3 was great.

You act like this that's some unreasonable statement. Even the production time for the game is pretty inline with how long it would take. Asset generation, texture work, animation, level design, general game monogramming, and polish is'nt some cheap or easy thing. "Oh but the Division 2 has big open levels, why can't Square do that?" Division 2 also has pretty meh looking animation, not as good character or enemy modeling, nowhere close to the cutscene production and so on. Gamers for some unknown reason simply think Open world is some sort of measure of game production. Something like TLOU2 is just as big of a production as say Watch Dogs 3 and so on.
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 05, 2020, 08:48:39 PM
Final Fantasy 15 or was it 16? didn't really grab me in any way during the first hour or so, so I stopped playing. This looks interesting to try out sometime.

Still, I think Monolith Software and others have Square Enix beat at this point when it comes to JRPG's and then there's of course plenty of other open world RPG's and franchises that have evolved into those.
A more linear take for Final Fantasy isn't bad at all considering all the huge open world map games that already exist.

https://twitter.com/Blun_Z/status/1246871890225963008

I played 60 something hours of this game and I still can't tell you the majority of what to do in battle.

Just mash, baby!  :smug
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 05, 2020, 09:47:08 PM
I just put it on autoplay.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 05, 2020, 10:40:43 PM
Is there suppose to be a Day 1 patch or anything?  Just curious if these early release copies have them implemented or not, if applicable.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 05, 2020, 11:11:03 PM
Is there suppose to be a Day 1 patch or anything?  Just curious if these early release copies have them implemented or not, if applicable.

If there is the people playing right now don't have it.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 06, 2020, 12:04:50 AM
That said, i don't see the point of shitting on the game before even playing it, it's like you're looking forward to it being shit or something, or maybe it's just a coping mechanism.  :yeshrug

You know how Mike from Red Letter Media is about Star Wars and particularly Star Trek?

That's how I am with Final Fantasy. It is one of my life's biggest obsessions. I posted and moderated Square message boards for years. I have been in contact with people I've chatted with about FF for over 20 years. I have played 1-13 multiple times over. I am a walking FF encyclopedia. I think, as nerds, we all have a "thing". FF is my Thing. I actually have no real expectations and it makes me furious that I don't.

With other things that are past their prime (Simpsons, Metallica;etc) I'm able to let it go and just enjoy the good seasons or good albums. With Final Fantasy I. Can't. Let. It. Go. It's my favorite thing and I will always - even against conventional wisdom - wish it to be its best. Yes, modern SE gives no reason to give confidence in them but that alone infuriates me. With FF I becomr full on idealist. It deserves the best  and settling is beneath it. Here we are remaking Final. Fantasy. VII. and the best we can do is hope for the best. It's baffling to me. My mind is still in 2001 when Square was the top video game company and despite the fact they are no longer that Squaresoft I still, berudgingly, hold them to those same standards.

It makes me even more mad that someone like Rah can just be like "I'm excited derp" no matter what. Doesn't matter what they do you can bet he will jacking off to it. Same for Positive Touch. Fuck I'm jealous. Fuck I love Final Fantasy more than any other Thing and I can't help it but I won't let them get away with mediocrity EVER.

FFVII was my first RPG. I didn't have a memory card when I got my Playstation. I started a new game and played it every day for a month until I got a memory card. The memories I have attached to it, the friends I made irl and online, I have played FFVII more times than I can remember. The relationship I have with that game is vast. And they're remaking it? And I'm told to settle? Nah. Oh, we should expect to settle. But we should we? Nah. Fuck Nomura.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 06, 2020, 04:05:13 AM
Edit-Not worth it.
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 06, 2020, 04:10:37 AM
Making AAA games involving hundreds of people, multiple companies, millions and millions of dollars, isn't all that straight forward.
I'm also a nerd loser calling thing that aren't amazing "shit" on the internet, don't get me wrong, but it's good to keep some perspective.
Things not coming out outstanding and amazing is supposed to be the norm, not the exception.

There's a wide gap between being a consoomer whore, and an entitled nerd tho.

Whether or not the game will be bad, you'll be able to tell after playing it, but it not being as great as 7 supposedly was when it came out, isn't some great failure on anyone's part, just the most likely outcome.

You're an artist, no? You know how hard it is to even create something simple, so i can't really get too pissy about this kind of shit, outside of when i'm joking about it on the internet.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 06, 2020, 05:22:51 AM
Besides, the great RPG of this gen already happened..  Witcher 3.   :D   It's a cycle....  Witcher 3 was the FF7 of this gen... and Cyberpunk 2077 will be the Xenogears...   :science
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 06, 2020, 06:02:02 AM
Besides, the great RPG of this gen already happened..  Witcher 3.   :D   It's a cycle....  Witcher 3 was the FF7 of this gen... and Cyberpunk 2077 will be the Xenogears...   :science
Also what's the point of saying "This is freaking Final Fantasy!".
Square (and of course FF) hasn't been on the frontline of the cutting edge for decades, FFIX, X, maaaybe XII if you really stretch the definition, were the last time you could've argued the world looked up at them, in that sense.
Infact, you can make that argument for most Japanese devs.
If this is their "Resident Evil 7" of sorts, it doesn't have to be a complete homerun to be a good step in the right direction for a resurgence.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 06, 2020, 06:13:25 AM
Oh shit.  Forgot that the embargo just lifted.  Reviews look pretty solid so far.
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 06, 2020, 06:24:34 AM
I'm excited
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 06, 2020, 06:26:12 AM
Besides, the great RPG of this gen already happened..  Witcher 3.   :D   It's a cycle....  Witcher 3 was the FF7 of this gen... and Cyberpunk 2077 will be the Xenogears...   :science


Think that C2077 will release before 2022 brehs :neogaf
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 06, 2020, 06:58:40 AM
Besides, the great RPG of this gen already happened..  Witcher 3.   :D   It's a cycle....  Witcher 3 was the FF7 of this gen... and Cyberpunk 2077 will be the Xenogears...   :science


Think that C2077 will release before 2022 brehs :neogaf
You'll see the end of Cyberpunk's campaign before you'll see the end of FF7R's, i'll tell you that much.  ::)
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 06, 2020, 07:02:19 AM
Reviews seem like what I expected. I'd score it a 6.5 at this point which on Metacritic's skewed scoring system is probably like an 8.5.

It's basically in between a rental (6) and a buy (7) for me at the moment. If you're a big FF fan, just get it.
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 06, 2020, 07:18:01 AM
Is the demoa good sample of what the game is actually like? I'm not the biggest FF fan (only love 8 and 9), but i really enjoyed the demo.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 06, 2020, 07:19:36 AM
Personally, I'm more in it for the nostalgia.  I've only played a handful of FF titles, but there's no doubt that FF7 resonated with me the most.  Half of that nostalgia is for the music.  Listening to the OST right now while I work actually. 
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 06, 2020, 07:26:40 AM
I’m on team haha nostalgia go brrr too  :mynicca
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 06, 2020, 08:02:11 AM
Same here. Even if the game is a slog there's that part of me that's mainly in it for seeing setpieces and areas reimagined.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 06, 2020, 09:17:25 AM
NO YOU CAN'T JUST BE EXCITED FOR A REIMAGINING OF AN OLD GAME THAT FUNDAMENTALLY CHANGES THE CORE GAMEPLAY AND ALTERS THE STORYLINE

hahaha nostalgia go brrr
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 06, 2020, 10:28:05 AM
Is the demoa good sample of what the game is actually like? I'm not the biggest FF fan (only love 8 and 9), but i really enjoyed the demo.

It's mostly been like that. Game gets harder after it and they start throwing more materia at you.
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 06, 2020, 11:21:05 AM
Make sure you guys get the chocobo trap song. You can play it on the jukebox in Seventh Heaven and it makes any serious cutscene in that place amazing, since it keeps playing in the background.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 06, 2020, 12:27:42 PM
https://www.youtube.com/watch?v=cz0nHCm6nuw

 :lol
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 06, 2020, 01:17:24 PM
Man, watching the fans and the haters going at it when it's released everywhere is going to be the best thing about this game.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 06, 2020, 01:27:00 PM
Man, watching the fans and the haters going at it when it's released everywhere is going to be the best thing about this game.

That feel when you just wanna nostalgia and don't care about the arguments. :win :rejoice
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 06, 2020, 01:47:22 PM
Man, watching the fans and the haters going at it when it's released everywhere is going to be the best thing about this game.
when you just wanna nostalgia

 :ufup you got the wrong game for that

Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 06, 2020, 01:53:26 PM
:trumps
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 06, 2020, 01:54:18 PM
i don't remember most of ff7 so whenever i play it, it'll be like a new game :yeshrug
Title: Re: Final Fantasy VII Remake
Post by: demi on April 06, 2020, 02:01:36 PM
Man, watching the fans and the haters going at it when it's released everywhere is going to be the best thing about this game.
when you just wanna nostalgia

 :ufup you got the wrong game for that

why? does ff7 have a new main character? seems pretty nostalgic to me.
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 06, 2020, 02:04:53 PM
i didn't read the spoilers posted earlier ofc, but the reviews out today say there's stone pretty major deviations in the plot that'll have purists melting down
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 06, 2020, 02:08:12 PM
i didn't read the spoilers posted earlier ofc, but the reviews out today say there's stone pretty major deviations in the plot that'll have purists melting down

Good thing I'm not a purist.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 06, 2020, 02:13:22 PM
Man, watching the fans and the haters going at it when it's released everywhere is going to be the best thing about this game.
when you just wanna nostalgia

 :ufup you got the wrong game for that

why? does ff7 have a new main character? seems pretty nostalgic to me.

As far as I can tell this deviates a lot from the original at certain important plot specific points.
Title: Re: Final Fantasy VII Remake
Post by: I'm a Puppy! on April 06, 2020, 02:15:28 PM
So now we wait another 5 years for the next game? I feared they'd do this part as just Midgar. How are you going to deal with marketing the next chapter? That seems a mess. Midgar is all sexy, and you follow that up with...Nibelheim? Yeah....
Title: Re: Final Fantasy VII Remake
Post by: demi on April 06, 2020, 02:16:16 PM

As far as I can tell this deviates a lot from the original at certain important plot specific points.

ok. and?
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 06, 2020, 02:16:59 PM
So now we wait another 5 years for the next game? I feared they'd do this part as just Midgar. How are you going to deal with marketing the next chapter? That seems a mess. Midgar is all sexy, and you follow that up with...Nibelheim? Yeah....

I'm hoping they lean into open world aspects vs this maximize high quality assets through sparse dungeons maxim
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 06, 2020, 02:27:58 PM
So now we wait another 5 years for the next game? I feared they'd do this part as just Midgar. How are you going to deal with marketing the next chapter? That seems a mess. Midgar is all sexy, and you follow that up with...Nibelheim? Yeah....

I'm hoping they lean into open world aspects vs this maximize high quality assets through sparse dungeons maxim
I have serious doubts it'll have any kind of open world.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 06, 2020, 02:29:06 PM
The deviations that happen are insanely stupid, and they happen at the end. This is by and large a nostalgia stroker of a game.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 06, 2020, 02:29:58 PM
So now we wait another 5 years for the next game? I feared they'd do this part as just Midgar. How are you going to deal with marketing the next chapter? That seems a mess. Midgar is all sexy, and you follow that up with...Nibelheim? Yeah....

If you read the spoilers, you have your answer  :doge
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 06, 2020, 02:47:39 PM
So now we wait another 5 years for the next game? I feared they'd do this part as just Midgar. How are you going to deal with marketing the next chapter? That seems a mess. Midgar is all sexy, and you follow that up with...Nibelheim? Yeah....

I'm hoping they lean into open world aspects vs this maximize high quality assets through sparse dungeons maxim

There definitely isn't going to be an open world in the next game. Maybe the game begins in a big open area in order to tell marketing lies and fill trailers, but the purpose of making so many changes is so they arent boxed into making a game with a world map.

Square is a hallway company. They make hallway games now, and have for a decade.
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 06, 2020, 03:02:46 PM
11, 12, 14, and 15 all had huge open areas but ok

i don't think they'll go with open world either. 15 was still a fairly small map compared to how big 7's would need to be, and there's just no reason to waste time filling it out when there's enough content to build from already.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 06, 2020, 03:05:29 PM
11, 12, 14, and 15 all had huge open areas but ok


They make hallway games now, and have for a decade.

Quote
11

Release date: May 16, 2002

Quote
12

Release date: March 16, 2006

Current year: 2020

They make hallway games now, and have for a decade.
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 06, 2020, 03:20:32 PM
I think there will be a more open world/roadtrip theme sorta like XV because:

* From a marketing POV, or just a cohesion POV, they need something to set each game apart from the previous one, tie it together, and give people something to be excited about. It can't just be "here's a random collection of locations and events you might remember from the original FF7 and some random new stuff, kthxbye, see you next time". They want each installment to be treated like a brand new numbered FF, which probably means not only new story elements but also new game systems, etc. For the second game an overworld is a good vehicle for this.

* The most important reason :P : Nomura is evidently using the FF7 remake (and apparently KH4 lol) as a way to revisit ideas from his version of FFversus13. The road trip/overworld aspect of FFXV was a carryover from the original Versus concepts, and in fact it was envisioned as a modern version of the "road trip chasing Sephiroth" section from FF7 which was originally Nomura's idea BTW, so here's his chance to give us his take on the road trip concept and show us how he'd have done it better than Tabata did.  :P
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 06, 2020, 03:54:37 PM
Ehh, without delving into spoilers I'm not seeing the vXIII connection. In Kingdom Hearts it's overt and undeniable to the point of including versus Noctis. If Nomura wanted to talk about Versus through ReMake some similarly blatant shit would happen.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 06, 2020, 04:09:34 PM
 :yuck
Title: Re: Final Fantasy VII Remake
Post by: thisismyusername on April 06, 2020, 04:19:01 PM
spoiler (click to show/hide)
KINGDOM HEARTS

FINAL FANTASY 7

NEON GENESIS EVANGELION REBUILD 1.11

FINAL FANTASY VERSUS XIII

KINGDOM HEARTS 3

THE WORLD ENDS WITH YOU

FINAL FANTASY 7 REMAKE

FINAL FANTASY XV

9/11

WHAT DO THESE THINGS ALL HAVE IN COMMON ?
[close]

...They're all disasters?

spoiler (click to show/hide)
I haven't played It's a Wonderful World/The World Ends With You before Himu starts
[close]
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 06, 2020, 05:20:05 PM
Xehanort Xanatos :nope

Master of Masters Xanatos :ohyeah
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 06, 2020, 05:50:22 PM
I guess the texture work that shows up later in the game is also nostalgia bait. Some pristine ps1-era textures.

"Wow, look at the slums down below."

Amazing! A low quality jpg. :)
Title: Re: Final Fantasy VII Remake
Post by: Mr. Gundam on April 07, 2020, 11:28:59 AM
FINALLY got a ship date for my Amazon preorder. I can live with not getting it until the 14th.
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 08, 2020, 08:11:44 AM
Got my deluxe edition today  :-[ :-[ :-[
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 08, 2020, 09:22:41 AM
Can't wait to hear the remix of Under the Rotting Pizza track.   :lawd  I know it's up on youtube, but I gotta hold off to hearing it in game first.
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 08, 2020, 10:47:29 AM
Kind of tempted to blast thru midgar tonight on 3x speed all cheats on in the ps4 version of the OG game just as a refresher  :hyper
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 08, 2020, 11:42:30 AM
Kind of tempted to blast thru midgar tonight on 3x speed all cheats on in the ps4 version of the OG game just as a refresher  :hyper

I did that on the switch recently. It's quite a big change so far. Not for the worse though, overall pretty cummy here 4 hours in.

Still think I prefer turn based combat though, and I am kind of sad that there isnt a proper turn based mode in this.
Title: Re: Final Fantasy VII Remake
Post by: bork on April 08, 2020, 04:51:11 PM
Amazon is now showing the regular and deluxe versions as available for pre-order again with the 4/10 release date.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 08, 2020, 06:33:39 PM
Amazon is now showing the regular and deluxe versions as available for pre-order again with the 4/10 release date.

Thanks. Ordered mine.
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 08, 2020, 06:34:45 PM
Should have released it 10/10, because that's what this game is. Changing those water filters baby.  :lawd
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 08, 2020, 06:40:41 PM
I don’t think you’re getting it on Friday if you order from Amazon now.0
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 08, 2020, 06:59:22 PM
I don’t think you’re getting it on Friday if you order from Amazon now.0

Definitely not. Will get it two days after the fact. That's fine.

I've been talking to a friend and taken her advice. It's best to just buy a game that interests you and not have any expectations. That way you can be surprised. And if it's bad, it's bad. And you learn and analyze why it's bad. Less heartache that way and it can lead to just enjoying games for what they are.

I have to accept that FF isn't really that series anymore and honestly likely never will be again. I'll treat it for what it is even if I, personally, would prefer something else.
Title: Re: Final Fantasy VII Remake
Post by: tiesto on April 08, 2020, 07:56:58 PM
Amazon email says mine is not arriving till the 23rd... but lately Amazon stuff has been getting shipped to me a lot faster than what they say, so who knows? Anyways I have Builders 2 to keep me occupied in the meantime.
Title: Re: Final Fantasy VII Remake
Post by: bork on April 08, 2020, 07:58:50 PM
Amazon is sold out again.

Amazon email says mine is not arriving till the 23rd... but lately Amazon stuff has been getting shipped to me a lot faster than what they say, so who knows? Anyways I have Builders 2 to keep me occupied in the meantime.

Mine still says the 14th, but yup, you never know- up until this game, every single thing I have ordered from them over the past month has come early.  That includes all video games which arrived 1-2 days before the release date. 
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 08, 2020, 10:53:55 PM
I gave up and ordered it digitally the other day. Not like I've re-sold a game in 20 something years anyhow.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 09, 2020, 07:17:57 AM
Reading the physical install clocks in around an hour between both discs before you can even start Chapter 1.
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 09, 2020, 08:12:58 AM
why is the digi pre order theme locked til midnight :thinking
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 09, 2020, 08:37:40 AM
why is the digi pre order theme locked til midnight :thinking
The one with Cloud and Sephiroth?  Mines there and usable....  Or is that not it..?
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 09, 2020, 08:38:27 AM
Nah thats it was saying it was locked yesterday  :doge

edit: :piss 10 hrs and 20 mins now :piss2
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 09, 2020, 09:36:59 AM
been listening to some tracks from ff8 and fuck the rest of 7 and need to remake 8 instead

That music remade and remixed with orchestras and shit :lawd
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 09, 2020, 09:53:56 AM
That music remade and remixed with orchestras and shit :lawd

https://www.youtube.com/watch?v=T5OsMJUVXYA
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 09, 2020, 09:59:06 AM
The new One Winged Angel goes hard. I'm a fan.

https://www.youtube.com/watch?v=jYjN22r55YU
Title: Re: Final Fantasy VII Remake
Post by: demi on April 09, 2020, 10:25:56 AM
Listening to OST songs now. 24 hours baby let's get it
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 09, 2020, 10:26:32 AM
That music remade and remixed with orchestras and shit :lawd

https://www.youtube.com/watch?v=T5OsMJUVXYA

:rejoice
Title: Re: Final Fantasy VII Remake
Post by: Mr. Gundam on April 09, 2020, 11:19:54 AM
Amazon charged me for my copy, says it will be here on the 14th. I'll be fine.
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 09, 2020, 11:29:01 AM
The new One Winged Angel goes hard. I'm a fan.

https://www.youtube.com/watch?v=jYjN22r55YU

Not a patch on the ultimate version  ;)

https://www.youtube.com/watch?v=4QwGcrjoXA4
Title: Re: Final Fantasy VII Remake
Post by: Mr. Gundam on April 09, 2020, 11:44:32 AM
Outside of the demo and knowledge of the original game, I don't know anything about the remake. With that said, anyone else wonder if they'll try to incorporate any hints about Advent Children into this game? I really hope not.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 09, 2020, 11:50:03 AM
Outside of the demo and knowledge of the original game, I don't know anything about the remake. With that said, anyone else wonder if they'll try to incorporate any hints about Advent Children into this game? I really hope not.

Yes.
Title: Re: Final Fantasy VII Remake
Post by: Mr. Gundam on April 09, 2020, 11:51:34 AM
https://www.npr.org/2020/04/09/830474568/20-year-wait-is-over-final-fantasy-vii-remake-is-out-friday

Pleasant surprise on the radio this morning.

Outside of the demo and knowledge of the original game, I don't know anything about the remake. With that said, anyone else wonder if they'll try to incorporate any hints about Advent Children into this game? I really hope not.

Yes.

Figured. I was going through some stuff yesterday and came across my copy of Advent Children Complete and was like "Huh, I bet they can't resist."

But still no Gackt, right?
Title: Re: Final Fantasy VII Remake
Post by: bork on April 09, 2020, 12:55:44 PM
Just got a shipping notification from Amazon- says delivery on Saturday.  Betting it's going to be tomorrow.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 09, 2020, 01:11:00 PM
https://www.npr.org/2020/04/09/830474568/20-year-wait-is-over-final-fantasy-vii-remake-is-out-friday

Pleasant surprise on the radio this morning.

Outside of the demo and knowledge of the original game, I don't know anything about the remake. With that said, anyone else wonder if they'll try to incorporate any hints about Advent Children into this game? I really hope not.

Yes.

Figured. I was going through some stuff yesterday and came across my copy of Advent Children Complete and was like "Huh, I bet they can't resist."

But still no Gackt, right?

Right.
Title: Re: Final Fantasy VII Remake
Post by: bork on April 09, 2020, 01:19:35 PM
Is it still worth checking out Crisis Core?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 09, 2020, 01:23:05 PM
Is it still worth checking out Crisis Core?

No. Are you familiar with the Nibelheim story at all?
Title: Re: Final Fantasy VII Remake
Post by: bork on April 09, 2020, 01:25:00 PM
Not going to post the spoilers unless someone wants them, but the game's ending is going to piss some people off quite a bit. 

If what I just saw is true, FFVII Remake's end is like the video game version of (spoiler-tagging this too just in case because it might give you some ideas as to what happens!)

spoiler (click to show/hide)
Extra spoiler tag just in case!


spoiler (click to show/hide)
Terminator Genisys.
[close]
[close]
Title: Re: Final Fantasy VII Remake
Post by: Mr. Gundam on April 09, 2020, 01:27:05 PM
Not touching that spoiler button. Tempting but nooooope.

I really liked Crisis Core. I played it back when it first came out so maybe I wouldn't feel the same now, but it was a lot of fun and the ending OH MAN.
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 09, 2020, 01:27:12 PM
 :leon
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 09, 2020, 01:31:26 PM
Everything important in Crisis Core is known capacity and already told in FFVII. Just watch it on youtube if the story is what you care about. In terms of play it's not that great. Enjoyable game if you're an FFVII fan but adds a lot of fluff too. So it's kind of a mixed thing.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 09, 2020, 01:32:20 PM
It's way dumber than people are ready for. The FFVII purists reactions are going to be delicious :lawd



Clever idea that's executed in a very not subtle way.
Title: Re: Final Fantasy VII Remake
Post by: bork on April 09, 2020, 01:40:38 PM
Is it still worth checking out Crisis Core?

No. Are you familiar with the Nibelheim story at all?

No idea what Nibelheim is!  My time with Final Fantasy in general is very brief.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 09, 2020, 01:43:18 PM
I still don't like that they changed the bombing. Making Shinra bomb and destroy the reactor takes agency away from the cast. Barret is no different than Dyne and Avalanche going from destroying life by killing innocent people in retribution to saving life by sacrificing their lives to save the world is a major character transition.

It was probably done to soften the terrorism angle. Can't have characters being terrorists in post-9/11 I guess.

I'll probably be fine with the changes as long as they don't take even more agency from the cast.
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 09, 2020, 02:10:10 PM
The OG heavily implied that Shinra was involved :yeshrug
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 09, 2020, 02:13:59 PM
I was onboard with CC, until that first battle which introduced the slot machine mechanic thing...  after that,  :camby
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 09, 2020, 02:15:11 PM
The OG heavily implied that Shinra was involved :yeshrug

Where and when?

I mean, Jessie says she messed up the bomb and that she was surprised by the blast radius. Are you talking about that?
Title: Re: Final Fantasy VII Remake
Post by: Freyj on April 09, 2020, 02:22:26 PM
As someone who hasn’t really enjoyed anything to come out of Square Enix but Dragon Quest and the MMO in more than a decade I’m having a hard time deciding if I want to dive in on this or not. I don’t really care about story changes although what I’ve spoiled sounds dumb even by Kingdom Hearts standards.

I guess I liked FFXIII-2...

I dunno it’s weird to be so apathetic about a remake of Final Fantasy VII. My teenage self would be disgusted.
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 09, 2020, 02:22:51 PM
That (though what Jessie says is more like "wtf was this. I guess I made a mistake or something"), the fact that Shinra clearly wanted for shit to happen to make Neo-Midgar, and the fact that they clearly had their eyes on Avalanche, since they knew exactly about the 2nd bombing run etc.

I always thought Shinra deliberately let it all happen, so it's not exactly a stretch that they could have actually given that explosion a little help.
As far as the characters are concerned in the remake, they still think they caused that massive explosion anyway :yeshrug
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 09, 2020, 02:24:57 PM
That (though what Jessie says is more like "wtf was this. I guess I made a mistake or something"), the fact that Shinra clearly wanted for shit to happen to make Neo-Midgar, and the fact that they clearly had their eyes on Avalanche, since they knew exactly about the 2nd bombing run etc.

I always thought Shinra deliberately let it all happen, so it's not exactly a stretch that they could have actually given that explosion is little help.
As far as the characters are concerned in the remake, they still think they caused that massive explosion anyway :yeshrug

That is not heavily implied though. It's your interpretation and I can see where you're coming from.

I prefer the "let them interpret it" take rather than outright explicitly stating "this happened."
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 09, 2020, 03:06:41 PM
The Wall Market section is fantastic. Everything else in the game was just merely okay to me. This was great.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 09, 2020, 03:22:58 PM
sounds more enjoyable than RE3
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 09, 2020, 04:04:47 PM
If I was someone playing FFVII for the first time,
spoiler (click to show/hide)
why the FUCK would I want Hojo to spoil Cloud's backstory before I left Midgar? What are they saving for the other two parts? It's a remake that is totally uninterested in taking the drama of the original game seriously, flatly stating a massive plot reveal like it's supposed to be known already.
[close]


This in particular annoys me a lot
Title: Re: Final Fantasy VII Remake
Post by: Mr. Gundam on April 09, 2020, 04:42:50 PM
I haven't played FFVII since 1997 or 1998, so all of this nuance from the original will be completely lost on me. I'm sure stuff will come back to me as I play, but mainly I just remember the big plot points.
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 09, 2020, 05:11:58 PM
actual FF7r spoilers
https://twitter.com/mimeosome/status/1246355950761652224
[close]
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 09, 2020, 05:36:20 PM
:thinking
Title: Re: Final Fantasy VII Remake
Post by: demi on April 09, 2020, 05:56:06 PM
Just picked mine up from Best Buy @ $50

they selling it right now??
Title: Re: Final Fantasy VII Remake
Post by: demi on April 09, 2020, 06:13:49 PM
Fuuuck bouta cop right now brb
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 09, 2020, 08:51:25 PM
i gotta stay off the internet for five more fucking days while everyone gets to have fun fuck Amazon fuck the government i hate this shit
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 09, 2020, 08:59:10 PM
Canceled Amazon. Getting at best buy tomorrow.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 09, 2020, 09:21:15 PM
Is it still worth checking out Crisis Core?

Crisis Core is a game designed to be played on Japanese subway trains.
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 09, 2020, 10:17:01 PM
tired: pokemon go to the polls
wired: final fantasy 7 remake the election results
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 09, 2020, 10:17:06 PM
i gotta stay off the internet for five more fucking days while everyone gets to have fun fuck Amazon fuck the government i hate this shit

Should have punched out of the crumbling capitalism and dove into the digital dystopia
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 09, 2020, 10:52:13 PM
If I was someone playing FFVII for the first time,
spoiler (click to show/hide)
why the FUCK would I want Hojo to spoil Cloud's backstory before I left Midgar? What are they saving for the other two parts? It's a remake that is totally uninterested in taking the drama of the original game seriously, flatly stating a massive plot reveal like it's supposed to be known already.
[close]


This in particular annoys me a lot
spoiler (click to show/hide)
Because we're getting Evangelion Rebuild??? What don't you guys understand?
[close]

spoiler (click to show/hide)
i really wouldnt recommend rebuild to anyone that hadnt seen Evangelion already though
[close]
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 10, 2020, 01:07:42 AM
So there's a trophy for:

spoiler (click to show/hide)
Getting to level 50. Guessing this means progression isn't carrying over to episode 2.
[close]
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 10, 2020, 01:26:06 AM
BAH GAWD, that's Sephiroth's music!
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 10, 2020, 01:28:38 AM
So anyway, this morning Best Buy was like "lol, shipment delayed, you'll get it next Friday" so I was like "hell nah" and rebought it on PSN. Then I get an email from Best Buy that's like "your package is on schedule, arriving tomorrow lmao".

 :doge
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 10, 2020, 01:55:52 AM
Just about 2 hours and 2 chapters done. Gotta stop for the night since I got work in the morning.
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 10, 2020, 01:57:36 AM
Is it still worth checking out Crisis Core?

Crisis Core is a game designed to be played on Japanese subway trains.

Sounds like a yes
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 10, 2020, 02:08:02 AM
I will say this, it is pretty nice to be playing a Japanese RPG with a ridiculously enormous budget again. :whew
Title: Re: Final Fantasy VII Remake
Post by: TEEEPO on April 10, 2020, 02:18:53 AM
completely forgot about this

tomorrow is going to be pure bliss  :aah
Title: Re: Final Fantasy VII Remake
Post by: TEEEPO on April 10, 2020, 02:19:37 AM
(i really need this game atm)
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 10, 2020, 02:55:13 AM
I will say: while the environments are (relatively) linear, the world-building is a hundred times more present by nature of world design and the fact that almost every NPC has unique dialogue that doesn't get reused.

What's better is that you don't have to mash X through prompts for NPCs.

Too many people are focusing on the broader narrative points, I'm interested in hearing what purists will say about both the faithfulness to the original and the closer looks at Midgar & the characters.

There are extreme pop-off moments for me that I won't spoil, but I'm interested in hearing other people experience it.

The only con so far are the open-world sidequests, they feel like FFXV sidequests. Still, fights are really fast and I always got the feeling that I wanted to go in and test out the combat.

I have't gotten to the open world part, but I did enjoy the Sector 8 stuff and when you first arrive in Sector 7 Slums. Having to walk through Sector 8 and hear the people after what you did is pretty well done and a nice extension of what was maybe 5 minutes in the original game without feeling too superfluous. FFXV did some similar stuff in Lestallum, but this just feels a bit more refined in terms of building the world and mood in that manner, also the setting makes the sparse population a little more believable. The promise of HD towns at last!
Title: Re: Final Fantasy VII Remake
Post by: bork on April 10, 2020, 07:11:54 AM
https://twitter.com/annamabee/status/1248272089255215104
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 10, 2020, 08:10:04 AM
https://twitter.com/annamabee/status/1248272089255215104
:lol
(https://pbs.twimg.com/media/EVLJqNFU8AAyaec?format=jpg&name=small)

Edit: just had a horrifying premonition that this will be an actual mod when the PC version comes next year....  that, and probably the big purple dildo bat from Saints Row.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 10, 2020, 08:16:22 AM
The next 12 hours or so is going to feel so long. :-\  ....Was there any news on a day 1 patch at all?
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 10, 2020, 08:17:02 AM
And sweaty skin mods  :drool
Title: Re: Final Fantasy VII Remake
Post by: bork on April 10, 2020, 08:32:09 AM
Out for delivery with a window of the next few hours

Amazon delivering the goods again
:rejoice
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 10, 2020, 08:44:53 AM
Out for delivery with a window of the next few hours

Amazon delivering the goods again
:rejoice
I ordered a berry DS4 (for my daughter) and was expecting to come next week... Came yesterday!  :rejoice  Starting a long awaited, hyped game with a virgin controller feels..  :ohyeah
Title: Re: Final Fantasy VII Remake
Post by: demi on April 10, 2020, 09:24:35 AM
Game requires 2 playthroughs for platinum. You unlock Hard mode after beating it once. You don't start the game on Hard difficulty, you do it via chapter select.

Quote
Hard Difficulty Explained:

Items cannot be used (no items of any kind, including healing items).

HP is only restored at Rest Spots (however, you can still use Spells and Abilities to regenerate health during combat).

Certain Manuscript Collectibles are only available on Hard.

Certain Bosses, Combat Simulator Missions, Item Rewards, Enemy Skills are only available on Hard Difficulty. This means you cannot 100% complete or platinum the game without finishing hard difficulty.

Enemies become even stronger.

You get to keep all of your equipment (it’s basically New Game Plus). All your Items, Materia, Character Level etc. carry over into Hard Difficulty.

You earn twice as much XP and three times as much AP.

Level 50 is the Level Cap.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 10:23:33 AM
Sounds good.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 10, 2020, 11:44:59 AM
Man that extended opening is so good. Major goosebumps.

I'm also really digging the battle system. Even though its not a straight action style beat em up it does feel like theres a visceral oomph to the strikes. It does feel daunting at first, micromanaging in battle, but you do become acclimated to the system as with any other game.

Thinking about it more and I cant believe we basically got a Star Ocean like remake of FFVII  :obama



I will say this, it is pretty nice to be playing a Japanese RPG with a ridiculously enormous budget again. :whew

Feeling the same way. The last one I played was FFXV and that left a bad taste in my mouth. This is scratching the itch.
Title: Re: Final Fantasy VII Remake
Post by: bork on April 10, 2020, 01:15:51 PM
Got it-it's installing now.  The first disc is a data disc and the second is the play disc- doesn't seem to be taking any slower to install so not sure where claims it takes an hour to install are coming from.
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 10, 2020, 01:20:41 PM
It said an hour when I popped it in. I left it for a while though, so no idea how long it actually took
Title: Re: Final Fantasy VII Remake
Post by: demi on April 10, 2020, 02:01:46 PM
https://twitter.com/DOOM/status/1248648412792225793
Title: Re: Final Fantasy VII Remake
Post by: demi on April 10, 2020, 02:07:35 PM
(https://66.media.tumblr.com/9af8ee26d048401c0457ae86337b7283/tumblr_inline_plq0syH8Jr1qe1lj3_540.png)
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 10, 2020, 02:09:45 PM
I'm enjoying this game quite a bit actually. But peeps going "they had to split it up and expand on what's there" are looking fucking dumb as shit right now. Yeah, expand it by having you find stray cats while Tifa does cute japanese girl gestures as that's VERY important to the lore. The breadth of Nomura's genius knows no bounds! (Still had a blast cause tifa :heart )

I'm glad I long accepted it won't approach the OG in quality nor will this talk of expansion amount to much. they clearly split it up the way they did to milk the fat manteet of every manchild still voting for cloud as best character on GameFAQ's polls. So seeing as it's essentially:

spoiler (click to show/hide)
FF7-2 I'm more willing to accept any deviations though I can't say I'm confident in either Nomura or Toriyama delivering something I can wholly be down with when all is said and done.
[close]

Great game so far, but a shitstorm is for sure brewing. Going to be funny seeing whining GamersTM be even more insufferable online for the next few months.


Some stuff is just dumb fetch quests, some stuff develops the characters a bit more.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 02:12:01 PM
I'm enjoying this game quite a bit actually. But peeps going "they had to split it up and expand on what's there" are looking fucking dumb as shit right now. Yeah, expand it by having you find stray cats while Tifa does cute japanese girl gestures as that's VERY important to the lore.

lol

"you'll be going to unexplored areas of Midgar that were only hinted at in the original!" Remember that shit? That said, I'm looking forward to it. I get mine Wednesday. Plenty to play till then.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 10, 2020, 02:13:26 PM
I have it on the title screen right now while I am working. It's playing the classic FF theme and I want to cum
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 02:16:23 PM
I have it on the title screen right now while I am working. It's playing the classic FF theme and I want to cum

The prelude is at the title screen? Jack it.
Title: Re: Final Fantasy VII Remake
Post by: Bebpo on April 10, 2020, 03:14:39 PM
I didn’t realize this was coming out so soon. Thought it was an end of the month kind of game.

Looked at metacritic, surprised by the positive reviews!
Then again I’ve always been on team Nomura and feel like he’s the best director in-house at SE.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 03:25:39 PM

Looked at metacritic, surprised by the positive reviews!

Really?
Title: Re: Final Fantasy VII Remake
Post by: Bebpo on April 10, 2020, 03:31:15 PM
Yeah, absolutely. I thought most people would have similar grievances to FFXV with the combat, be pissed that it only covers Midgar and isn't a full story, and the nostalgia would work both ways where people would like it more out of nostalgia and also be harsher on it for the things it's changing because of nostalgia. Expected closer to an 80 or less like FFXV.
Title: Re: Final Fantasy VII Remake
Post by: Bebpo on April 10, 2020, 03:33:16 PM
So I'm looking on the digital store to pick it up and for the LE it says you get a cactuar and carbuncle summon. Can you not get these summons in game normally? Don't care about the other stuff so $20 more for 2 summons is kinda bs.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 10, 2020, 03:58:22 PM
Yeah, expand it by having you find stray cats while Tifa does cute japanese girl gestures as that's VERY important to the lore. The breadth of Nomura's genius knows no bounds!

I'm so glad to be alive right now. :tocry
Title: Re: Final Fantasy VII Remake
Post by: bork on April 10, 2020, 04:52:03 PM
It's very possible that, based on the ending,

spoiler (click to show/hide)
No story listed here, but don't click if you don't want to be even remotely spoiled!
spoiler (click to show/hide)
The next part is going to be like a completely different game.
[close]
[close]
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 10, 2020, 05:35:30 PM
After being  :hyper about this for the last few weeks I played 20 mins of it and decided I’d rather get my drink on and listen to music all night instead :stahp
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 10, 2020, 05:49:56 PM
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 10, 2020, 06:04:22 PM
Deadass people hated this combat? LMAO what the fuck this is lit

Stupid idiots
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 10, 2020, 06:11:17 PM
I dont hate it at all. But I really like turn based combat, just sitting back and relaxing/making decisions at your own pace. Wish they included a proper option for that.

spoiler (click to show/hide)
i also miss the little victory dance and song
[close]
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 07:20:04 PM
Deadass people hated this combat? LMAO what the fuck this is lit

Stupid idiots

The combat on the demo was pretty bad and stiff. I literally would just hold down attack. It felt like poor justification to switch to action if the combat was that bad. On top of that, enemies had hp sinks and the robot scorpion fight was overly long.

It gets better?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 07:23:15 PM
I dont hate it at all. But I really like turn based combat, just sitting back and relaxing/making decisions at your own pace. Wish they included a proper option for that.

spoiler (click to show/hide)
i also miss the little victory dance and song
[close]

A wait mode player I see. :yuck
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 10, 2020, 07:26:37 PM
I dont hate it at all. But I really like turn based combat, just sitting back and relaxing/making decisions at your own pace. Wish they included a proper option for that.

spoiler (click to show/hide)
i also miss the little victory dance and song
[close]

A wait mode player I see. :yuck


(https://i.imgur.com/tiRwg20.gif)
Title: Re: Final Fantasy VII Remake
Post by: demi on April 10, 2020, 07:46:24 PM
Deadass people hated this combat? LMAO what the fuck this is lit

Stupid idiots

The combat on the demo was pretty bad and stiff. I literally would just hold down attack. It felt like poor justification to switch to action if the combat was that bad. On top of that, enemies had hp sinks and the robot scorpion fight was overly long.

It gets better?

Switch to action? There's a difference?

Scorpion felt fine to me. I was still getting used to the controls (hitting X thinking it was attack)

Game is awesome. Just met Aeris
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 07:53:24 PM
Deadass people hated this combat? LMAO what the fuck this is lit

Stupid idiots

The combat on the demo was pretty bad and stiff. I literally would just hold down attack. It felt like poor justification to switch to action if the combat was that bad. On top of that, enemies had hp sinks and the robot scorpion fight was overly long.

It gets better?

Switch to action? There's a difference?

Scorpion felt fine to me. I was still getting used to the controls (hitting X thinking it was attack)

Game is awesome. Just met Aeris

I played all three modes.

Dodging was poor. The menu based combat (which I prefer my rpgs to be) was step down from FFXII and XIII. Without ATB your options are incredibly limited even compared to Kingdom Hearts. I like KH so I was expecting some of that but even then KH managed to, in my time with the demo, merge action with traditional FF menu-based combat far better. Also, as a seasoned FF player having to "earn" ATB felt absurd. ATB should always be recycling and building time unless you haven't made an action. That's what makes ATB fun.

After months of Souls games it just felt bad and lacking depth. If you're going to switch to an action system I do kind of expect it to be good. But again, that was the demo. Combat did get better once you were actually running away. The fight with the Grunts was the highlight of the demo. So there's definitely potential.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 10, 2020, 07:56:25 PM
Ya man it was the beginning of the game, not sure what to tell ya. I got a materia that lets me dodge and attack afterward.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 07:59:21 PM
Ya man it was the beginning of the game, not sure what to tell ya. I got a materia that lets me dodge and attack afterward.

There's that argument but there's also the fact the demo had to sell the combat to people like me that are more traditional as well. I didn't like it. I'll chock it up to being a demo and be open to the final game.

I didn't know materia existed to let you do things like that.

That sounds really cool. :obama
Title: Re: Final Fantasy VII Remake
Post by: demi on April 10, 2020, 08:03:48 PM
I found an HP Up materia lying on the street, and the game gave me a heal materia. I think this game is great, just running around slicing up bitches so its not just "static encounters" you can actually grind (maybe?)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 08:04:34 PM
I found an HP Up materia lying on the street, and the game gave me a heal materia. I think this game is great, just running around slicing up bitches so its not just "static encounters" you can actually grind (maybe?)

What do you mean static encounters?

What's it like playing as Aerith versus Cloud?
Title: Re: Final Fantasy VII Remake
Post by: demi on April 10, 2020, 08:07:45 PM
I can't play as Aeris yet, it was a cutscene

I found a bangle upgrade and it let met slot materia just like the original. I think the game will open up more as you play.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 08:08:39 PM
I can't play as Aeris yet, it was a cutscene

I found a bangle upgrade and it let met slot materia just like the original. I think the game will open up more as you play.

Yeah Hardcore retro talked about that and it makes me excited to see how materia system has evolved.

I'm interested in Aerith because her play style might be very similar to my play style in FFXII. Since there's no back or front row,  Aerith needs to keep distance from the opponents. The others can act as tanks while she shoots out spells and acts as healer. I fucking loved that shit in XII. Here's hoping playing  Aerith in VIIr is similar.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 10, 2020, 08:12:56 PM
I meant static encounters like "oh theres always 3 guards here" kind of like resident evil where you know where a zombie is.

So far it seems that way - they just respawn after I do another event. Maybe this changes later IDK. Not a problem to me, I'm enjoying fighting
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 08:16:49 PM
Might be able exploit that indeed. What's the refresh rate?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 08:26:53 PM
Playing as Aerith still looks fun as fuck and FFXII-esque. This was the video made me actually interested in the combat.

https://youtu.be/iEGRZ8itn7g
Title: Re: Final Fantasy VII Remake
Post by: demi on April 10, 2020, 08:56:55 PM
The music is so good.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 09:13:09 PM
Yeah, I know. Doesnt change that fighting from a distance looks fun :drool

I'm not making a direct comparison to XII just saying visually, sitting back away from the action managing the battle from afar gives those vibes and is something I'm looking forward to even if it's not the meat.
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 10, 2020, 09:35:38 PM
I'm kinda expecting XVI to be the next XII
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 09:47:18 PM
I'm kinda expecting XVI to be the next XII

God I hope so.

What makes you say that?

It reminds me of FFXII in the sense that it's so obviously in pre-production in the way that XII was: while everyone else is doing their own thing. They put Matsuno on XII like in 2001, I believe before the release of X even. Game wasn't revealed until 2003/2004. Meanwhile, there was X/XI/X-2/Tactics Advance/Crystal Chronicles in between the release of XII.

So they probably have it in pre right now while XIV and VIIr team does their thing.

Only commonality I find.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 10, 2020, 09:58:11 PM
FFXIV has been Square Enix's best fruit this entire gen, the biggest Western games this gen are open world or mimic MMO'S. MMO styled gameplay is in demand for single player games.

I expect XVI's development structure will mimic FFXII's. One team works on story, characters/character design, scenarios, the other team (XIV's) works on gameplay and scenarios as well.
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 10, 2020, 10:00:57 PM
The rumors that it's being developed by a team spun off of the FFXIV group, which is where most of the XII people went. I wouldn't even be surprised if Matsuno himself were involved (as a scenario writer or concept designer, not a production director), he's already been working with the XIV team lately
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 10:03:21 PM
I wouldn't be shocked if they had Yoshida take the reins. The guy turned FFXIV from a joke of a game that begged its players to play for free to becoming this game XIV fans beg single player FF people to play because apparently it's so good. What a turn around. At the time of XIV's initial failure there were murmerings of Square Enix maybe going bankrupt.

Scuttlebutt tells me Yoshida apparently gets FF but I've struggled to get past ARR base content to be able to see it.

If they can manage to get him off project (doubtful as he's a key figure and may be locked into XIV) then they might have a really successful New entry that isn't a remake or an online game that people actually like to play. :doge

Since all single player FF's since XII have had a rocky development process maybe it can finally break the curse. Maybe not.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 10:06:59 PM
The rumors that it's being developed by a team spun off of the FFXIV group, which is where most of the XII people went. I wouldn't even be surprised if Matsuno himself were involved (as a scenario writer or concept designer, not a production director), he's already been working with the XIV team lately

Yeah, I've heard rumors that XIV team may be "gifted" the mantle of the next FF for saving Final Fantasy's reputation single handedly after the trash fire that XIII/XIII-2/LR/XIV OG. It would be well deserved. Problem is, they've got an mmo to keep going and those are time demanding. Another thing to consider is that SE always wants an MMO running to keep the engines well greased. So when the XIV team will have time to develop a single player on top of their wildly successful MMO has yet to be seen.

Yoshida will likely replaced with a successor and he'll take charge of a new single player team forced with key XIV staff.

edit: Another benefit of XIV team making XVI: AMANO DESIGNS :rejoice

One thing I love about XIV is that it takes the visual aesthetic of Amano and applies it to 3d. For the first time, Amano's art can be treated with justice in Final Fantasy with their full splendor.

My hope is Amano will come back and design although I don't expect it. Akihiko Yoshida's 14 designs are so Amano-esque I wouldn't mind if he's the designer. Yoshida <3 Hell, the new Dream Team is Gooch/Amano/Uematsu all on one project together again. Uematsu has not made music for a single player FF since his contribution to X's soundtrack so it'd be nice for him to return.

All the potential is there for XVI to be a massive rebound for FF. It legitimately excites me.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 10:25:13 PM
Recursive do you remember this day? :rejoice What an amazing day. God I'm so spoiled :tocry

https://www.ign.com/articles/2000/02/01/square-millennium-event-final-fantasy-ix-x-and-xi-revealed

It would be great if SE did something similar for the next generation of FF: reveal FFVII Remake pt2, FFXVI, and something else (not sure) all in one day. :lawd Would give heavy y2k vibes.  :whew
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 10, 2020, 10:59:01 PM
spoiler (click to show/hide)
Final Fantasy VII Remake Rebuild
[close]
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 10, 2020, 11:08:16 PM
Recursive do you remember this day? :rejoice What an amazing day. God I'm so spoiled :tocry

https://www.ign.com/articles/2000/02/01/square-millennium-event-final-fantasy-ix-x-and-xi-revealed

It would be great if SE did something similar for the next generation of FF: reveal FFVII Remake pt2, FFXVI, and something else (not sure) all in one day. :lawd Would give heavy y2k vibes.  :whew

hey now, you're forgetting about that other event they had where they announced a bunch of FF titles all at once...
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 11:27:12 PM
Recursive do you remember this day? :rejoice What an amazing day. God I'm so spoiled :tocry

https://www.ign.com/articles/2000/02/01/square-millennium-event-final-fantasy-ix-x-and-xi-revealed

It would be great if SE did something similar for the next generation of FF: reveal FFVII Remake pt2, FFXVI, and something else (not sure) all in one day. :lawd Would give heavy y2k vibes.  :whew

hey now, you're forgetting about that other event they had where they announced a bunch of FF titles all at once...

Breh I just remembered Matsuno had a recent interview where he said he should make a new FFT before he dies.

Imagine if it were the third game on top of FFXVI and VII pt2.
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 10, 2020, 11:39:10 PM
imagining a political narrative like Tactics in today's gaming landscape holy fuck i would bust one through the fucking ceiling
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 10, 2020, 11:51:32 PM
imagining a political narrative like Tactics in today's gaming landscape holy fuck i would bust one through the fucking ceiling

*Cries happy tears"

Yaaas

Eat the Rich: The Strategy Game
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 11, 2020, 12:00:28 AM
The part with Cloud and Aerith walking across the rooftops was so freakin' good. :tocry
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 11, 2020, 12:01:47 AM
The part with Cloud and Aerith walking across the rooftops was so freakin' good. :tocry

One of my favorite parts in the original. :tocry

So glad you're enjoying it. Aerith is so wholesome and bae
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 11, 2020, 12:15:10 AM
Was a little unsure of how her character was going to be handled after the short scene at the tail-end of bombing run, but that part proves how super-good she is in this. :rejoice

https://www.youtube.com/watch?v=WI0ouo3_cT4

:tocry :tocry :tocry
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 11, 2020, 12:21:21 AM
I'm starting to get excited for this by everyone's impressions.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 11, 2020, 12:32:53 AM
It does a lot of things right, or at least things that I tend to like. Could nitpick a few things here and there, but the overall experience is pretty great as far as I'm concerned. And if nothing else, some of the environments are absolutely spectacular.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 11, 2020, 12:34:57 AM
Was a little unsure of how her character was going to be handled after the short scene at the tail-end of bombing run, but that part proves how super-good she is in this. :rejoice

https://www.youtube.com/watch?v=WI0ouo3_cT4

:tocry :tocry :tocry

I love the image in the youtube preview (haven't clicked, no spoilers).

It reminds me of when I got FFVII and was obsessed with the character renders in the manual.

Those FMV renders are drilled into my head. Sweet Jesus I'm starting to get nostalgic.

(https://i.imgur.com/C2i7TjU.jpg)

(https://i.imgur.com/yqyfaAU.jpg)

(https://i.imgur.com/gOq9K4P.jpg)

edit:

They even remade the key art :rejoice

(https://i.imgur.com/r8xcuHL.jpg)

(https://i.imgur.com/iKRyGIZ.jpg)

feels empty without Highwind :(

(https://i.imgur.com/e5OUcLt.jpg)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 11, 2020, 12:35:34 AM
It does a lot of things right, or at least things that I tend to like. Could nitpick a few things here and there, but the overall experience is pretty great as far as I'm concerned. And if nothing else, some of the environments are absolutely spectacular.

I've never seen so many people discussing FF since the original FFVII. It makes me happy the series is relevant again :rejoice
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 11, 2020, 01:00:04 AM
Ending of Chapter 7
spoiler (click to show/hide)
The Air Buster fight was so badass, I almost air busted a nut. :rejoice

https://www.youtube.com/watch?v=kcjVBLkfkbs
[close]
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 11, 2020, 02:54:08 AM
Happy for everyone here liking it! Haven't seen this positivity towards single player FF in over a decade. <3
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 11, 2020, 02:57:49 AM
Took me about 20 minutes of trying but I got the top score in darts. Whew.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 11, 2020, 03:00:28 AM
The rumors that it's being developed by a team spun off of the FFXIV group, which is where most of the XII people went. I wouldn't even be surprised if Matsuno himself were involved (as a scenario writer or concept designer, not a production director), he's already been working with the XIV team lately

Apparently Matsuno is a HUGE FFXIV player.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 11, 2020, 03:09:57 AM
The rumors that it's being developed by a team spun off of the FFXIV group, which is where most of the XII people went. I wouldn't even be surprised if Matsuno himself were involved (as a scenario writer or concept designer, not a production director), he's already been working with the XIV team lately

Apparently Matsuno is a HUGE FFXIV player.

Well, XII was inspired by XI. Not a shock.
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 11, 2020, 03:46:51 AM
https://www.youtube.com/watch?v=o2WbGodhJrY

Can't wait for you guys to get to Wall Market.
Title: Re: Final Fantasy VII Remake
Post by: Bebpo on April 11, 2020, 03:58:04 AM
This game is good.

I feel like the dialogue/script is 1,000x better than the original. It's really well written if you're ok with the goofy PG-13 star wars kind of tone FF has.

The combat also seems great. Lots of fun and I'm already feeling like this might be the best arpg combat that still has some of that turn-based feel. I still haven't sat down and played through FFXV, but this definitely makes me want to do that even though I'm sure FFXV doesn't play as good. Nomura combat is good stuff whether it's TWEWY or KH or this.

This game feels like how FF13 should've played.

Only complaint is how linear the maps are, but iirc the original was like that in Midgar anyhow.
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 11, 2020, 05:07:23 AM
https://twitter.com/Isfet/status/1248622902955503616
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 11, 2020, 05:51:41 AM
Took me about 20 minutes of trying but I got the top score in darts. Whew.

I was a bit deflated when i didnt immediately get a prize then Wedge did the right thing 😌
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 11, 2020, 11:21:20 AM
I just got to Wall Market, but it was 4:30am, so needed to stop there.  Can't wait to jump back in tonight!   Getting into a groove with the combat (In the demo, I used every resource and barely got past the scorpion boss... This time, crushed it).  This is great though.  Like Rumbler said, I could nit pick certain things, but overall... What they've pulled off is fantastic.  Dousing the floor with feels.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 11, 2020, 11:49:16 AM
It seems like enemies will kick you in the teeth if youre not gunning for their weaknesses. This def aint press X (now Square) to win
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 11, 2020, 11:56:24 AM
Its the guarding that I still have to come to grips with. I keep wanting to go all out offensive and end up being put on my ass.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 11, 2020, 12:03:17 PM
Took me about 20 minutes of trying but I got the top score in darts. Whew.

I was a bit deflated when i didnt immediately get a prize then Wedge did the right thing 😌

I still haven't gotten a prize... I wonder if I missed getting it? I talked to everyone after they came up from the meeting.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 11, 2020, 12:14:32 PM
Took me about 20 minutes of trying but I got the top score in darts. Whew.

I was a bit deflated when i didnt immediately get a prize then Wedge did the right thing 😌

I still haven't gotten a prize... I wonder if I missed getting it? I talked to everyone after they came up from the meeting.

All I did was won during the meeting and when I went to finally leave the bar wedge handed me the prize
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 11, 2020, 12:17:35 PM
Yeah, I stand by my complaints still but this game rules. I'll always be a pissy baby about them splitting this shit up but man them actually getting all the characterization of the main party right for the first time since 1997 brings a tear to my eye. Cloud is a massive dork asshole, Aerith is the teasing and spunky gal who sees through his dumb shit, Tifa is :noah and Barrett being Mr. T and Macho Man wrapped into one :rejoice

At chapter 8. Taking a break for now but so far I'm having a blast with this.

Cloud is still a dork?! Omg :noah
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 11, 2020, 12:29:06 PM
Yeah, I stand by my complaints still but this game rules. I'll always be a pissy baby about them splitting this shit up but man them actually getting all the characterization of the main party right for the first time since 1997 brings a tear to my eye. Cloud is a massive dork asshole, Aerith is the teasing and spunky gal who sees through his dumb shit, Tifa is :noah and Barrett being Mr. T and Macho Man wrapped into one :rejoice

At chapter 8. Taking a break for now but so far I'm having a blast with this.

Cloud is still a dork?! Omg :noah

Whats really tickling my pickle is Barrets cringe humor and goofiness. The trailers make it seem like hes all about the business but nope the banter from him is amazing.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 11, 2020, 12:34:04 PM
Took me about 20 minutes of trying but I got the top score in darts. Whew.

I was a bit deflated when i didnt immediately get a prize then Wedge did the right thing 😌

I still haven't gotten a prize... I wonder if I missed getting it? I talked to everyone after they came up from the meeting.

All I did was won during the meeting and when I went to finally leave the bar wedge handed me the prize

Well I just got it a bit later after returning to the bar, so I guess I am... not out of luck ;-)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 11, 2020, 12:50:37 PM
I'm excited to get this now. I want to see how the battle system and materia system clicks so I can blow the whole thing up. Hard mode sounds great.

Is there hope for post-game support like adding hunts?
Title: Re: Final Fantasy VII Remake
Post by: El Babua on April 11, 2020, 01:08:32 PM
Really digging the battle system. Pretty much the type of combat I wanted from XV.
Title: Re: Final Fantasy VII Remake
Post by: Trent Dole on April 11, 2020, 01:22:33 PM
Man y'all are making me want to play this. :doge
Title: Re: Final Fantasy VII Remake
Post by: demi on April 11, 2020, 01:32:03 PM
No? I've assessed a billion enemies for some dumb side quest but can't say I read or went through any of it. Best way to play is fill up one characters ATB bars, use them, switch to another, rinse and repeat. Learning how to dodge and block helps a lot too. I'm not sure but I could swear Cloud has a parry? if so I pulled it off on accident many a time so far :lol

You need to be in Punisher Mode but he can parry attacks with it. I was doing it the 1v1 against [REDACTED]
Title: Re: Final Fantasy VII Remake
Post by: demi on April 11, 2020, 01:36:30 PM
I'm excited to get this now. I want to see how the battle system and materia system clicks so I can blow the whole thing up. Hard mode sounds great.

Is there hope for post-game support like adding hunts?

I wouldnt expect any post game DLC or anything personally, but there are "superbosses" and such along with hard mode.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 11, 2020, 01:57:19 PM
Theres more charisma in Barret alone than all of XV for me. I actually find myself chuckling.

Also there better be alternate clothes

spoiler (click to show/hide)
Cowgirl Tifa
[close]

:noah

Title: Re: Final Fantasy VII Remake
Post by: Himu on April 11, 2020, 02:05:44 PM
Theres more charisma in Barret alone than all of XV for me. I actually find myself chuckling.

Also there better be alternate clothes

spoiler (click to show/hide)
Cowgirl Tifa
[close]

:noah

Prompto owns though

I like the characters in XV. Did you see the anime where Prompto goes from fat kid to sociable skinny kid?
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 11, 2020, 02:11:31 PM
Theres more charisma in Barret alone than all of XV for me. I actually find myself chuckling.

Also there better be alternate clothes

spoiler (click to show/hide)
Cowgirl Tifa
[close]

:noah

Prompto owns though

I like the characters in XV. Did you see the anime where Prompto goes from fat kid to sociable skinny kid?

I didnt! And I found Prompto mildly amusing but the team dynamic didnt really seem to elevate him i feel. Where as here you have dry ass Cloud being messed with by Barret and Jessie.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 11, 2020, 02:15:33 PM
Jessie's banana tits give me life
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 11, 2020, 02:27:48 PM
I like what theyve done with Biggs, sort of a similar vibe to him as baltheir


:rejoice
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 11, 2020, 02:47:10 PM
SHINRA DID 9/11
WUTAI HAS NO WMDS
HEIDEGGER RESIGN
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 11, 2020, 03:11:35 PM
I like what theyve done with Biggs, sort of a similar vibe to him as baltheir


:rejoice
Well its the same english voice.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 11, 2020, 03:15:00 PM
The fucking Air Buster fight with that music  :rejoice
Title: Re: Final Fantasy VII Remake
Post by: demi on April 11, 2020, 03:31:28 PM
Its kind of annoying maxing out these ability bars by requiring certain things to be done, hopefully there's some place I can grind that out easily.
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 11, 2020, 03:45:02 PM
I'm not sure but I could swear Cloud has a parry? if so I pulled it off on accident many a time so far :lol

Block while in Punisher mode. Not strictly a parry though, you don't need to time it.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 11, 2020, 03:47:02 PM
I'm not sure but I could swear Cloud has a parry? if so I pulled it off on accident many a time so far :lol

Block while in Punisher mode. Not strictly a parry though, you don't need to time it.

Coming from Sekiro I kept trying to time it. Good to know its more forgiving
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 11, 2020, 04:09:46 PM
While playing, it's hard not to get hyped picturing how they'll pull off shit in the later installment(s).  That being said, if Soyny gets timed exclusivety on the next installment on PS5, ... system seller for me right there.
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 11, 2020, 05:40:19 PM
Kingdom Hearts doesnt require you to kill time depleting a knock-me-on-my-ass gauge in order to go on the offensive   :dead
Title: Re: Final Fantasy VII Remake
Post by: tiesto on April 11, 2020, 05:55:25 PM
Are the enemies as much of damage sponges as they were in the demo?
Title: Re: Final Fantasy VII Remake
Post by: demi on April 11, 2020, 06:15:00 PM
Only if you're dogshit and don't use weaknesses and stagger them
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 11, 2020, 06:28:03 PM
It's so free to Assess weaknesses that I wouldn't even say it's a matter of being dogshit or not. Every single person playing the game is going to 1. check the color and then 2. shoot the color of every enemy for the rest of the game afterwards.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 11, 2020, 06:34:34 PM
It's been a long time since I've been as enamored by a JRPG that has been sustained almost halfway in. I find myself wanting to get into battles, not unlike a Tales game. Plus the materia and weapon upgrade combinations keep you thinking about certain builds.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 11, 2020, 06:42:33 PM
It's so free to Assess weaknesses that I wouldn't even say it's a matter of being dogshit or not. Every single person playing the game is going to 1. check the color and then 2. shoot the color of every enemy for the rest of the game afterwards.

People were complaining the demo was too difficult for them. You are assuming the best out of people. People honestly think you can just mash attack and win
Title: Re: Final Fantasy VII Remake
Post by: demi on April 11, 2020, 07:17:26 PM
Ok uh yeah the Air Buster fight is sick. You'd almost think it was the final boss LMFAO
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 11, 2020, 08:41:09 PM
https://youtu.be/49NWTklKZ3Y

:whew
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 11, 2020, 08:54:32 PM
The nailbat owns so fucking hard. The innate ability fucks shit up in a 1 on 1 battle
Title: Re: Final Fantasy VII Remake
Post by: demi on April 11, 2020, 09:04:13 PM
Aeris theme oh my word it's so good.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 11, 2020, 11:25:55 PM
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 11, 2020, 11:44:08 PM
Aeris theme oh my word it's so good.

my fave :lawd
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 11, 2020, 11:51:41 PM
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?

This is an incredibly good question. Progress has been made overall since FFXIII, which almost objectively has the worst party and cast in any Final Fantasy game. FFXV has fantastic moments with it's characters, but the first half of the game doesn't utilize any character besides Noctis.

Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 12:00:21 AM
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?

This is an incredibly good question. Progress has been made overall since FFXIII, which almost objectively has the worst party and cast in any Final Fantasy game. FFXV has fantastic moments with it's characters, but the first half of the game doesn't utilize any character besides Noctis.

XIII?

Are you kidding me? FF has struggled with stories since XII. The last FF with a good, memorable story with good memorable characters was X. In XII the villains get more development than the main cast. There's entire section of FFXII where you travel to Archadia where it's like hours and hours of gameplay with like one cutscene. Its been a problem for a decade and a half. Like I said a few pages back, FF tends to struggle balancing one thing (story) with another (gameplay). Often the best gameplay FF's have the worst stories (V, XII) and often the best story FF's don't have the best gameplay. FF's that have a good mix of both good gameplay and story are rare (Tactics, arguably X, VI).

This problem has only been exacerbated in the post-Sakaguchi era.

Even XV, which was a sizable improvement on XII and XIII, still had weird editing issues where it's poorly told because they designed it so that you had to consume 9999 pieces of side media, from an OVA movie to anime mini series, to understand the entire story.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 12, 2020, 12:02:25 AM
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?

I feel like Barrett's combat and post combat dialogue is very much like Prompto's. Overall though so far Cloud and Tifa have so much more depth up to this point (chapter 8 start). Barrett is still kinda one note.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 12:03:35 AM
This game is pretty bad.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 12, 2020, 12:18:05 AM
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?

This is an incredibly good question. Progress has been made overall since FFXIII, which almost objectively has the worst party and cast in any Final Fantasy game. FFXV has fantastic moments with it's characters, but the first half of the game doesn't utilize any character besides Noctis.

XIII?

Are you kidding me? FF has struggled with stories since XII. The last FF with a good, memorable story with good memorable characters was X. In XII the villains get more development than the main cast. There's entire section of FFXII where you travel to Archadia where it's like hours and hours of gameplay with like one cutscene. Its been a problem for a decade and a half. Like I said a few pages back, FF tends to struggle balancing one thing (story) with another (gameplay). Often the best gameplay FF's have the worst stories (V, XII) and often the best story FF's don't have the best gameplay. FF's that have a good mix of both good gameplay and story are rare (Tactics, arguably X, VI).

This problem has only been exacerbated in the post-Sakaguchi era.

Even XV, which was a sizable improvement on XII and XIII, still had weird editing issues where it's poorly told because they designed it so that you had to consume 9999 pieces of side media, from an OVA movie to anime mini series, to understand the entire story.

XIII is noticably bad though, incredibly bad, not even in the same ballpark bad compared to any mainline Final Fantasy.

Vanille was hated, Snow was hated, Lightning was a cold mop for the majority of the game, Hope was a lil momma's boy bitch, Fang was a late addition and served as a lesbian Auron, which sounds awesome but she had no noticable personality. Sazh was the only likable and relatable character in the cast.

Important word there is relatable. FFXII has weak characterization, but the characters still have personality and are relatable in their motivations.

It's telling that the most interesting route to go for XIII's characters in two sequels, was to basically make all their lives worse or meaningless.

The issue with XV isn't understanding the story, it's that the story is told in the last 10 hours, and that the first 20 really don't matter. It's front loaded with filler.
Title: Re: Final Fantasy VII Remake
Post by: mormapope on April 12, 2020, 12:21:46 AM
Cindi and Rhax switching sides in this argument would be a fucking riot.

So far, this thread had followed a similar trajectory of the spoiler one. I'm excited for how people feel by the end.  :doge
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 12, 2020, 12:27:22 AM
Aerith is so sassy, cute and playful. I love it.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 12:30:43 AM
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?

I feel like Barrett's combat and post combat dialogue is very much like Prompto's. Overall though so far Cloud and Tifa have so much more depth up to this point (chapter 8 start). Barrett is still kinda one note.

This is good. Tifa sucks in the original:

1. She has nothing to define her. Barret is the top avalanche dog and Aerith is the cute romance interest.

2. Therefore her only use until mid disc 2 is playing romance triangle with Aerith and Cloud, which is boring. Early on the only thing she does is act jealous around Aerith.

But...

3. Aerith has more going for her than the romance angle as does Barret.

Tifa sucks in the original so if they've improved her that's good.

This ignoring that Tifa knew something was up with Cloud the entire time and didn't SAY SHIT. Tifa blows.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 12:32:14 AM
Aerith is so sassy, cute and playful. I love it.

Bae :rejoice
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 12:38:38 AM
Cindi and Rhax switching sides in this argument would be a fucking riot.
I mean I never said I liked FFVII.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 12:45:41 AM
Cindi and Rhax switching sides in this argument would be a fucking riot.
I mean I never said I liked FFVII.

You argued this entire time for years over a game you don't even like?

L.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 12:47:13 AM
You flip flop on extremes.

L.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 12:56:29 AM
- WRONG on Doom Eternal
- WRONG on Nier
- WRONG on Final Fantasy 7

They just keep piling, how does one hold all these Ls
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 01:02:35 AM
You flip flop on extremes.

L.

At least I don't waste my and others time :umad

I have a legitimate reason for my skepticism. I haven't thoroughly loved an FF in over a decade. My cynicism is earned. However my love for Final Fantasy is apparent. I'm willing to give it a shot because of the name, my relationship with that game, and my face palm worthy loyalty to the franchise.

Arguing this entire time in favor for a game you don't like with someone incredibly passionate about it on why their skepticism is wrong? That's on another level

MASSIVE L
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 01:07:17 AM
Quote
At least I don't waste my and others time :umad
Someone likes the smell of their own farts.


And surprising no one it's himuoru.
Title: Re: Final Fantasy VII Remake
Post by: curly on April 12, 2020, 01:10:40 AM
I would have more sympathy for rahx but his spelling is frankly appalling
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 01:17:57 AM
(https://i.kym-cdn.com/photos/images/newsfeed/001/026/200/b83.gif)

AAAAAAAAAAAAAAAAAAAAAAAA--
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 01:18:23 AM
(https://i.kym-cdn.com/photos/images/newsfeed/001/026/200/b83.gif)

AAAAAAAAAAAAAAAAAAAAAAAA--

AAAAAAÀAAAHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 01:19:05 AM
Its gonna be so awesome when you finally play it and actually do hate it. Boy wouldnt that be funny!!!!!!
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 12, 2020, 02:32:26 AM
I like the ff13 cast a lot, don't have time to write up a bunch of paragraphs defending them anymore

This game has the GOAT FF bantz tho
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 03:23:25 AM
Just reached Wall Market. Time to get my femboi pussy desires on.

What better way to spend Easter Sunday, the day of our lord jesus christ
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 06:59:45 AM
I would have more sympathy for rahx but his spelling is frankly appalling
Yes, I'm infamously(among real life friends/family) bad at spelling. That dosen't mean I'm an idiot.
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 12, 2020, 10:38:39 AM
Oh boy :lol

https://www.vg247.com/2020/04/09/final-fantasy-7-remake-easter-egg-ff10-sequel-shinra/
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 11:38:19 AM
Oh boy :lol

https://www.vg247.com/2020/04/09/final-fantasy-7-remake-easter-egg-ff10-sequel-shinra/

That old theory was the best and I firmly believed it in 2003.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 01:09:52 PM
I keep listening to Air Buster theme and it's like how does this exist it really shouldn't but it does and fuck me
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 12, 2020, 03:02:37 PM
This combat...  I haven't wanted to fight so much in a JRPG since Grandia 2.  Loving this shit.  Im an idiot and thought Friday night I stopped at Wall Market.. it was the Sector 7 slums still.   :snoop. Haven't gotten there yet.  Had to stop after..
spoiler (click to show/hide)
Sneaking into Jessie's mom's crib
[close]
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 12, 2020, 03:07:14 PM
This combat...  I haven't wanted to fight so much in a JRPG since Grandia 2.  Loving this shit.  Im an idiot and thought Friday night I stopped at Wall Market.. it was the Sector 7 slums still.   :snoop. Haven't gotten there yet.  Had to stop after..
spoiler (click to show/hide)
Sneaking into Jessie's mom's crib
[close]

spoiler (click to show/hide)
Panty raid?  :drool
[close]
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 03:15:17 PM
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?

This is an incredibly good question. Progress has been made overall since FFXIII, which almost objectively has the worst party and cast in any Final Fantasy game. FFXV has fantastic moments with it's characters, but the first half of the game doesn't utilize any character besides Noctis.

XIII?

Are you kidding me? FF has struggled with stories since XII. The last FF with a good, memorable story with good memorable characters was X. In XII the villains get more development than the main cast. There's entire section of FFXII where you travel to Archadia where it's like hours and hours of gameplay with like one cutscene. Its been a problem for a decade and a half. Like I said a few pages back, FF tends to struggle balancing one thing (story) with another (gameplay). Often the best gameplay FF's have the worst stories (V, XII) and often the best story FF's don't have the best gameplay. FF's that have a good mix of both good gameplay and story are rare (Tactics, arguably X, VI).

This problem has only been exacerbated in the post-Sakaguchi era.

Even XV, which was a sizable improvement on XII and XIII, still had weird editing issues where it's poorly told because they designed it so that you had to consume 9999 pieces of side media, from an OVA movie to anime mini series, to understand the entire story.

XIII is noticably bad though, incredibly bad, not even in the same ballpark bad compared to any mainline Final Fantasy.

Vanille was hated, Snow was hated, Lightning was a cold mop for the majority of the game, Hope was a lil momma's boy bitch, Fang was a late addition and served as a lesbian Auron, which sounds awesome but she had no noticable personality. Sazh was the only likable and relatable character in the cast.

Important word there is relatable. FFXII has weak characterization, but the characters still have personality and are relatable in their motivations.

It's telling that the most interesting route to go for XIII's characters in two sequels, was to basically make all their lives worse or meaningless.

The issue with XV isn't understanding the story, it's that the story is told in the last 10 hours, and that the first 20 really don't matter. It's front loaded with filler.

I'm not disagreeing that XIII sucked.

My point is that story has been a problem since XII. XIII's existence doesn't take away from the fact that during XII I regularly thought,"why am I doing any of this again?" and that's with at least 4 playthroughs. People have complained about SE forcing Vaan in for the longest. Ashe might as well be the main character. Vaan HATES Basch for presumably killing his brother when they first meet and that entire storyline is kaput by the time you reach the next city. Then you've got Penelo, Fran. Does Vaan have any development besides wanting to be a sky pirate? After a certain point you question why he and Penelo are even involved. FFXII is massively flawed in the story department whether the characters are "relatable" or not.

So when someone says,"I wish SE could make modern FF with likable characters again" FFXII is definitely relevant. 
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 03:21:30 PM
The entire Wall Market and Corneo section was so good. This is such a good remake. It even had the machine gun vending machine, haha
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 03:27:44 PM
The entire Wall Market and Corneo section was so good. This is such a good remake. It even had the machine gun vending machine, haha

Does it still have the girl in the bathroom sick off her tits or the guy that pays you to get something inside the vending machine at the inn because he got banned for life?

Does it still have the spray painted Avalanche wall?
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 03:29:06 PM
There is someone sick in the bathroom, but there's no trade sequence involved. It's pretty to the point on acquiring the dress etc

Yup, the graffiti is there as well
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 03:30:05 PM
There is someone sick in the bathroom, but there's no trade sequence involved. It's pretty to the point on acquiring the dress etc

Yup, the graffiti is there as well

OMG :rejoice
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 03:31:55 PM
Is the theme still some crazy ass reggae?
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 03:34:17 PM
Not particularly (https://www.youtube.com/watch?v=FYwjg2r3Y_Q)

Bonus: The music that plays when you do squats (yes that's back too) (https://www.youtube.com/watch?v=o2WbGodhJrY)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 03:36:50 PM
Not listening. Will enjoy for myself. :rejoice
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 03:38:57 PM
How is the music handled? Are there regular themes for each area or is it more ambient? How is Anxious Heart handled?
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 03:40:18 PM
There are themes for each area.

They do some weird FF13-ish music (think Sunleth Waterscape) when you go down the tunnels towards Wall Market (with the robot hands). Very weird choice but whatever.
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 12, 2020, 03:41:31 PM
https://www.youtube.com/watch?v=8Z6IxIa2lzI

Only plays in one cutscene sadly.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 03:42:56 PM
I dont recall hearing that but that's definitely what the Wall Market should have been playing instead. Weird
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 03:43:23 PM
What about Underneath the Rotting Pizza? :rejoice
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 04:04:10 PM
https://www.youtube.com/watch?v=2_5zD7rhwPo

:rejoice

What could have been. A complete FFVII remake with the whole game in one package with a flyable Highwind and revisitable locations. Imagining a remastered version of this theme with a revamped underwater would have been :delicious Deep Sea is mostly pointless in FFVII besides finding the Gelnika and fighting Emerald Weapon. Would have been SICK AF with more shit under there pressed with the imminent thread of Emerald hounding your ass. :lawd More dungeons under water, more content, more side quests. Yaaas. Would have been great.

What could have been :tocry Oh well.

- WRONG on Doom Eternal
- WRONG on Nier
- WRONG on Final Fantasy 7

They just keep piling, how does one hold all these Ls

Put him on ignore :rejoice

Arguing for years about the merits of splitting FFVII remake up and all this shit defending some unique vision when it turns out he doesn't even like FFVII and I'm over here, with my deadass FFVII fanatic self thinking he's arguing in good faith. NO MORE  :rejoice

My FFVII Remake still hasn't shipped :tocry
Title: Re: Final Fantasy VII Remake
Post by: thetylerrob on April 12, 2020, 04:12:31 PM
The music in this game is incredible. I love that they put in a bunch of songs in different musical styles as collectibles too.

Anyway Ms. Folia can get it  :P
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 12, 2020, 04:15:23 PM
What I really wanted was to see Sabin suplex the train with these graphics.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 04:16:02 PM
What I really wanted was to see Sabin suplex the train with these graphics.

FFVI will never get this treatment and you know it despite it deserving it.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 04:38:59 PM
Quote
Put him on ignore :rejoice

Arguing for years about the merits of splitting FFVII remake up and all this shit defending some unique vision when it turns out he doesn't even like FFVII and I'm over here, with my deadass FFVII fanatic self thinking he's arguing in good faith. NO MORE  :rejoice
You know what, I'm fine with you putting me on ignore, because maybe I'll have to read less of you're annoying self-righteous posts. But I'm annoyed that you keep framing this argument I made as "Oh I think this is is a great idea". I know it helps create your false narrative of how you're the true fan and anyone who disagrees with you must be a fanboy, bias, or an idiot. But my argument for the FFVII Remake was never that it's some amazing idea. Rather that in the reality of HD console development it made sense and did'nt have to be a bad idea. That it was better to wait and see what they did with it instead of damning it from the get go because it may not be the same thing. Something you could never grasp. Which is now even funnier because of the Himouro cycle where you flip flop between extremes.  And seeing the end product, I was mostly correct.

Also I never said I dislike FFVII. I just don't rank it high, which is um....fine for someone going into a Remake because another thing you never grasped was that a remake does not have to be the same game.

Quote
My FFVII Remake still hasn't shipped
Thank god, the thread can still be readable.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 05:41:59 PM
The music in this game is incredible. I love that they put in a bunch of songs in different musical styles as collectibles too.

Anyway Ms. Folia can get it  :P
The sound mixing is pretty bad though. I can hardly hear the music with all the town people chatter, sfx, and then you’re character talking.

Kind of a downgrade from XIII which has really good audio. That game in surround sound is fucking amazing. VII Remake is pretty weak.

Even the cut scenes seem better done in XIII.

Maybe XIII is better. Sure dosen't have this super dull "sidequests". Give me a 4k HDR remaster of that. Game still looks amazing.
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 12, 2020, 05:42:11 PM
https://www.youtube.com/watch?v=2_5zD7rhwPo

:rejoice

What could have been. A complete FFVII remake with the whole game in one package with a flyable Highwind and revisitable locations. Imagining a remastered version of this theme with a revamped underwater would have been :delicious Deep Sea is mostly pointless in FFVII besides finding the Gelnika and fighting Emerald Weapon. Would have been SICK AF with more shit under there pressed with the imminent thread of Emerald hounding your ass. :lawd More dungeons under water, more content, more side quests. Yaaas. Would have been great.

What could have been :tocry Oh well.

At least we maybe have some motivation to try and stay alive until 2029 or whenever
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 05:53:23 PM
https://www.youtube.com/watch?v=2_5zD7rhwPo

:rejoice

What could have been. A complete FFVII remake with the whole game in one package with a flyable Highwind and revisitable locations. Imagining a remastered version of this theme with a revamped underwater would have been :delicious Deep Sea is mostly pointless in FFVII besides finding the Gelnika and fighting Emerald Weapon. Would have been SICK AF with more shit under there pressed with the imminent thread of Emerald hounding your ass. :lawd More dungeons under water, more content, more side quests. Yaaas. Would have been great.

What could have been :tocry Oh well.

At least we maybe have some motivation to try and stay alive until 2029 or whenever

My hope is the final part of the remake trilogy will be a full, explorable world. No, that doesn't mean open. But FFVII is a fully explorable game world with a flyable vehicle where you can go under water and in the skies. You can even use chocobos to cross mountains and the seas and find hidden shit. It gets high exploratory. Finding hidden towns (Wutai), locales (Lucretia's cave, the forest near Cosmo Canyon on disc 3), and items (KOTR, ultimate weapons;etc.). It doesn't make sense to remake it without at least bringing back those elements. Part III might look the worst because of it.

But yeah we need to survive! :lawd
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 06:04:58 PM
God I've been enjoying this so much. Japanese games are so much better when they don't try to do the shitty overworlds with nothing in them. Just make every game a straight line like the goat FFX :tocry

Keep the shitty side quests, grindan and trash NPCs to a minimum in the next installments pls :lawd

Disgust
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 12, 2020, 06:21:04 PM
I know everyone will hate it but personally hope they go full-on Lightning Returns for the last part with Meteor overhead
Title: Re: Final Fantasy VII Remake
Post by: thetylerrob on April 12, 2020, 06:54:04 PM
The music in this game is incredible. I love that they put in a bunch of songs in different musical styles as collectibles too.

Anyway Ms. Folia can get it  :P
The sound mixing is pretty bad though. I can hardly hear the music with all the town people chatter, sfx, and then you’re character talking.

Kind of a downgrade from XIII which has really good audio. That game in surround sound is fucking amazing. VII Remake is pretty weak.

Even the cut scenes seem better done in XIII.

Maybe XIII is better. Sure dosen't have this super dull "sidequests". Give me a 4k HDR remaster of that. Game still looks amazing.
I think you’re trolling but I’m not totally up to speed on Rahx lore. The cutscenes/everything else are better by virtue of FF7 having an entertaining story and fun characters. FF13 seemed to be written by friendless virgins that had never experienced a human connection.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 12, 2020, 07:00:27 PM
The music in this game is incredible. I love that they put in a bunch of songs in different musical styles as collectibles too.

Anyway Ms. Folia can get it  :P
The sound mixing is pretty bad though. I can hardly hear the music with all the town people chatter, sfx, and then you’re character talking.

Kind of a downgrade from XIII which has really good audio. That game in surround sound is fucking amazing. VII Remake is pretty weak.

Even the cut scenes seem better done in XIII.

Maybe XIII is better. Sure dosen't have this super dull "sidequests". Give me a 4k HDR remaster of that. Game still looks amazing.

XIII has dumb sidequests, it just drops them all at once instead of spacing them out. 7r's areas are very constrained so the sidequests are short/quick.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 07:01:21 PM
Well I'm not talking about the quality of the subject matter as that's up to whatever you think.

I'm talking about the technical quality of the presentation. Seeing as how this is the first FF production to have a focus on the it's cinematic aspects, it's kind of not as good as XIII.  Cutscene direction has been meh and a lot of it so far has been the awkward zoom on the face as the character "emotes" awkwardly around variety. Not only that the sound mixing is pretty bad and it seems like the music is pretty overshadowed by everything else going on. You can think whatever you want about XIII but the presentation of the game wasn't a problem.

I mean I just put the PS3 copy  in and Jesus does the audio sound great with everything coming in clear through all channels. Where as VIIR the music seems stuck on the front 2 channels, not even using the surround sound.

Which is disappointing to me as this is something I was looking forward to. I mean 14 is an MMO so these aspects I'm not looking for in it and XV was well kind of a mess when it come to presentation. VIIR is pretty much by the XIII team it seems. So I expected a huge jump from XIII.
Quote
XIII has dumb sidequests, it just drops them all at once instead of spacing them out. 7r's areas are very constrained so the sidequests are short/quick.
That I don't at all have to do or feel the need to do, unlike VIIr. I've played XIII many times, I never do the hunts.
Title: Re: Final Fantasy VII Remake
Post by: thetylerrob on April 12, 2020, 07:35:37 PM
Quote
Seeing as how this is the first FF production to have a focus on the it's cinematic aspects
:confused

I think that’s a really strange argument to make though. Your example of zooming on faces isn’t accurate as there are tons of memorable, well directed moments. You can nitpick occasional awkward line deliveries if you want but to say 13 “did cutscenes better” is bizarre considering the content of those cutscenes was boring nonsense. Nobody ever played a game because of it’s exceptional sound mixing either and your issues with that seem very nitpicky as well.

Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 12, 2020, 07:37:29 PM
Just got crashing through the church. What a game so far.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 07:38:35 PM
FFXIII in a nutshell

https://youtu.be/TFVrOC8gOhU

HERO HERO HERO HERO HERO HERO

Lore you need to read a datalog to understand.

Hold up dungeon "design".

Ripped off Digital Devil Saga and didn't even hide it (pink haired main character gets branded on her titty, the main cast are cursed until they reach Nirvana and fulfill their goal;etc.) except not as awesome/good and unlike FFXIII, DDS had actual dungeon design, risk/reward, resource management, customization (DDS2 has the best sphere grid derivative EVER) and is the superior rpg inspired by FFX. I'll never forget the feeling of Square Enix being topped by Atlus, the same company that had to steal from Microsoft to get money for 3D assets. 2000's pre-P4 tlus da GAWD :bow Embarrassing multi million dollar franchises outchea

The only thing the game offers are battles. Unlike other rpgs with good battle system it has nothing in the way of resource management, dungeon design, and basic rpg fundamentals. An RPG with just a good battle system. I'd rather play a fighting game :snore

Game had less npc interaction and exploration than Final Fantasy 1, a game made in the 80's on the NES

Poverty level characters. When Sazh was chasing Vanille and threatening to kill her in that abandoned theme park I was cheering for him.

WORST BIRTHDAY EVER

A game so bad it turned an FF fanatic like me into the cynic I am today. A game so bad I didnt buy a single new Final Fantasy for eight years until FFXV.

Toriyama should have been fired and I will never stop shitting on that crappy ass game.

Play Digital Devil Saga, a real game, instead.


Title: Re: Final Fantasy VII Remake
Post by: Rman on April 12, 2020, 07:43:20 PM
The game is amazing, brehs. Nostalgia overload. While at the same time giving life to these characters. Cloud, Aeris, Tifa, and Barret, all much richness and life. 

10/10

GOTY.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 07:43:28 PM
Quote
Seeing as how this is the first FF production to have a focus on the it's cinematic aspects
:confused

I think that’s a really strange argument to make though. Your example of zooming on faces isn’t accurate as there are tons of memorable, well directed moments. You can nitpick occasional awkward line deliveries if you want but to say 13 “did cutscenes better” is bizarre considering the content of those cutscenes was boring nonsense. Nobody ever played a game because of it’s exceptional sound mixing either and your issues with that seem very nitpicky as well.

Rah is on ignore but that quote still shows up and it's fucking dumb dumb. FF has been focusing on cinematic aspects since VI. Arguably IV and II as well. X was the first FF with voice acting. FFVII-IX had seamless transitions between fmv and control. You were literally walking through a movie. Apparently running through a parade during an assassination attempt and a 20 minute ending on 16 bit hardware with barely any dialogue that literally pushed the SNES sound chip past its limits don't count as cinematic but ok.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 07:44:11 PM
The game is amazing, brehs. Nostalgia overload. While at the same time giving life to these characters. Cloud, Aeris, Tifa, and Barret, all much richness and life. 

10/10

GOTY.

Can't wait
Title: Re: Final Fantasy VII Remake
Post by: Rman on April 12, 2020, 07:44:49 PM
God I've been enjoying this so much. Japanese games are so much better when they don't try to do the shitty overworlds with nothing in them. Just make every game a straight line like the goat FFX :tocry

Keep the shitty side quests, grindan and trash NPCs to a minimum in the next installments pls :lawd

Preach!
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 07:50:05 PM
I love the irony of that Esch post because of the fact that FFX had the worst sidequests in the series

Chocobo racing and butterflies giving niccas PTSD :dead
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 07:51:15 PM
Quote
Seeing as how this is the first FF production to have a focus on the it's cinematic aspects
:confused

I think that’s a really strange argument to make though. Your example of zooming on faces isn’t accurate as there are tons of memorable, well directed moments. You can nitpick occasional awkward line deliveries if you want but to say 13 “did cutscenes better” is bizarre considering the content of those cutscenes was boring nonsense. Nobody ever played a game because of it’s exceptional sound mixing either and your issues with that seem very nitpicky as well.


*Since FFXIII is what I meant.

ARR got rid of the motion capped cutscenes from 1.0 and only now since I guess they dropped the PS3 I guess have they been able to do more with thier cinematic. Even then thanks to the nature of the beast is there only so much they can do. Though I don't play in 5.1 since I'm on computer, I will say the audio in XIV is pretty great.

XV though had pretty bad cutscenes, a lack of FMV, and I never thought the audio sounded good. Plenty of the scenes in base XV were poorly animated and nothing to look at.

the XIII sequels are pretty low budget and Lightning Returns mostly dosen't give a shit.

XIII though did have amazing looking FMV and really well animated and directed in-game cutscenes. Probably the best of the series. And the audio mixing is a league above VIIR it seems. I mean the FMV in VIIR where it's showing the reactor explode was pretty mediocre, I mean the music was mixed in bad and had no impact to it and general sound work lack omph. Yeah the opening was amazing, so far after that it's been a letdown.

XIII did have better presented cutscenes. I mean I don't really care if you dislike the story they were telling, I did'nt. It dosen't matter though because it was presented well. There were never cheap looking cutscenes that would take me out of the experince. You can say no one played a game because blah blah and I'm nitpicking, but no I would hold FF up as the standard bearer for production values. A FF game failing in these aspects is as bad as Kojima game doing that. While I dislike MGS5 and 4, can't say they fail in thier cinematic presentation. XIII was pretty pristine in that regard. Xv wasn't. was hoping VIIR would be a return to what XIII did.

And yeah sound really matters. RE2 and 3 Remake have amazing sound design and it fucking adds to that game. It's not nitpicky at all. Sound really adds to the atmosphere and experince. Would have been great to really hear the main theme of FFVIIr when you first walk into a Midgar at morning, but the game fumbled that as the music was poorly mixed in with all the sound effects and npc chatter. Cool cinematic moment ruined by bad audio.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 08:03:46 PM
Quote
Seeing as how this is the first FF production to have a focus on the it's cinematic aspects
:confused

I think that’s a really strange argument to make though. Your example of zooming on faces isn’t accurate as there are tons of memorable, well directed moments. You can nitpick occasional awkward line deliveries if you want but to say 13 “did cutscenes better” is bizarre considering the content of those cutscenes was boring nonsense. Nobody ever played a game because of it’s exceptional sound mixing either and your issues with that seem very nitpicky as well.

Rah is on ignore but that quote still shows up and it's fucking dumb dumb. FF has been focusing on cinematic aspects since VI. Arguably IV and II as well. X was the first FF with voice acting. FFVII-IX had seamless transitions between fmv and control. You were literally walking through a movie. Apparently running through a parade during an assassination attempt and a 20 minute ending on 16 bit hardware with barely any dialogue that literally pushed the SNES sound chip past its limits don't count as cinematic but ok.
Maybe don't respond to conversations if you have me on ignore you ass.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 08:14:59 PM
The assault on the pillar and the aftermath 

:mjcry
Title: Re: Final Fantasy VII Remake
Post by: Rman on April 12, 2020, 08:17:05 PM
I love the irony of that Esch post because of the fact that FFX had the worst sidequests in the series

Chocobo racing and butterflies giving niccas PTSD :dead
You forgot the worse one--dodging lighting lol!

I can't believe that was a real thing when I reached it many years ago the PS2.
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 12, 2020, 08:21:37 PM
People on twitter have so much better opinions than people here it's ridiculous
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 08:29:30 PM
People on twitter have so much better opinions than people here it's ridiculous

The Bore is dog shit for game discussion. Don't expect serious discussion here. Not the place, but won't stop me because I got that special fellow in me and don't give a fuck.

Legitimate game discussion on forums is dead. SRK needs gofundmes to stay afloat. Stick to twitter for that shit.
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 12, 2020, 08:33:06 PM
People on twitter have so much better opinions than people here it's ridiculous

Don't worry, I'm giving everyone a few weeks to beat the game before I start aggressively slagging it. (Well, slagging is a bit much, but i think it has major problems and is very inconsistent)
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 12, 2020, 08:36:49 PM
getting 0:00:00 on the chocobo race was so much more frustrating than dodging lightning and i'll defend that stance til my grave
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 12, 2020, 08:39:57 PM
excuse me? that fuckin onion knight was cute as shit and worth every second i spent in the thunder plains >:(
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 08:45:30 PM
nobody tryna discuss FF13 seriously. too busy enjoying FF7 in all its remade nostalgic goodness. ha ha expecting people to type paragraphs over that shit
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 12, 2020, 08:48:01 PM
unrelated 13-2 is still good and looks fucking great in 4K on xbone. time to switch over to the ms side for your ff ports, rahx.
Title: Re: Final Fantasy VII Remake
Post by: Rman on April 12, 2020, 08:48:55 PM
getting 0:00:00 on the chocobo race was so much more frustrating than dodging lightning and i'll defend that stance til my grave

You actually dodged lighting 200 times?! Foh real?!
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 12, 2020, 08:51:00 PM
i did every ultimate weapon trial on ps2, ps3, and pc versions :yeshrug and got the entire al bhed alphabet on them too heh

ffx is one of my favorites but even then lightning only takes like 20min once you get it down. 0:00:00 sucked ass cause it felt like luck most of the time.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 12, 2020, 08:51:19 PM
getting 0:00:00 on the chocobo race was so much more frustrating than dodging lightning and i'll defend that stance til my grave

It legit felt like you needed to exploit the game in some way just to get it. I still feel anxious thinking about doing it again if I ever go through X again.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 08:55:09 PM
getting 0:00:00 on the chocobo race was so much more frustrating than dodging lightning and i'll defend that stance til my grave

You actually dodged lighting 200 times?! Foh real?!

Yeah.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 09:02:29 PM
Best quests in X are the arena, dark aeons, the quest for the Magus Sisters and the summon duels so it's not all bad.

Speaking of X, it's easily the most popular entry after VII. I can imagine them remaking it the way they're doing VII.
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 12, 2020, 09:10:04 PM
i'd much rather see 6 or 9. X has been re-released a bunch lately
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 09:11:54 PM
How about no remakes and instead new games.
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 12, 2020, 09:13:12 PM
well you got at least two more 7 remakes coming no matter what :doge
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 12, 2020, 09:17:03 PM
i'd much rather see 6 or 9. X has been re-released a bunch lately

I would too. I'm sure they'll do V and VI next ss they skipped over them for VII.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 09:20:59 PM
How about no remakes and instead new games.

mmmm nope, more of this please. FF7 Remake :aah
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 09:22:51 PM
You’re already getting VII Remake.

You already got good remasters of X and XII.

We don’t need remakes of everything.
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 12, 2020, 09:25:16 PM
we definitely need a redo of 6 on switch
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 12, 2020, 09:30:01 PM
Man, I still remember Joe breeding chocobos to get the gold chocobo and using all kinds of obscure strats to beat Emerald/Ruby Weapon back in the day. :whew

Wish they could have brought that kind of craziness back for the Remake, but whatever.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 09:31:29 PM
You’re already getting VII Remake.

You already got good remasters of X and XII.

We don’t need remakes of everything.

Imagine VIII remake or IX remake in this fashion :aah

Why bother with something new? Let the other guys deal with that. Square is on the ball right now
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 09:39:38 PM
I can already imagine because I already know what FF9 looks like. I don't know what FF16 looks like and thats more interesting.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 09:50:15 PM
Nope, can't say it's that interesting. Everyone shits on the new games, why bother wasting resources on that

FF8 Remake
FF9 Remake

:aah
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 09:52:15 PM
Well thankfully those probably won’t happen and they will make new FFs.
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 12, 2020, 10:18:44 PM
Ff9 looks like fucking shit. So please give me anything but that style again. I ended up skipping it completely purely do to that art style
Title: Re: Final Fantasy VII Remake
Post by: Human Snorenado on April 12, 2020, 10:28:14 PM
...still can't deal with the combat, don't know how you sick fuckers are liking this

(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 12, 2020, 10:42:12 PM
...still can't deal with the combat, don't know how you sick fuckers are liking this

(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)

lmao git gud scrub
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 12, 2020, 10:59:47 PM
Ff9 looks like fucking shit. So please give me anything but that style again. I ended up skipping it completely purely do to that art style

I love the art and the game looks amazing with the textures cleaned up.


Anyone crack 300k in the box breaking mini game? I got to like 270k but that's about it.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 12, 2020, 11:14:52 PM
...still can't deal with the combat, don't know how you sick fuckers are liking this

(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)

Flipping to your team members isn't suggested, it's required if you want to make full use of everyone. Your teammates aren't building their ATB as fast as you would in control. Is it by design, is it shitty AI IT'S A MYSTERY. Either way flip to the next person after you use a stagger center move and keep flipping after you utilize ATB bars of everyone.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 12, 2020, 11:30:59 PM
...still can't deal with the combat, don't know how you sick fuckers are liking this

(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
DOn't you like the Witcher 3? Bad combat should be fine for you.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 12, 2020, 11:35:07 PM
Marlene is so cute oh my god
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 13, 2020, 12:08:43 AM
How about no remakes and instead new games.

Despite all rah’s rage, he’s still just a rat in a cage.

https://www.youtube.com/watch?v=fWxrWTxJRuc
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 12:16:54 AM
Nope, can't say it's that interesting. Everyone shits on the new games, why bother wasting resources on that

FF8 Remake
FF9 Remake

:aah

FF8 REMAKE WITH REVAMPED JUNCTION SYSTEM AND A JOB SYSTEM ADDED ON TOP

:rejoice
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 13, 2020, 12:19:08 AM
Marlene is so cute oh my god

Uncle Cloud is her Joe Biden
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 12:33:46 AM
Marlene is so cute oh my god

Uncle Cloud is her Joe Biden

Extrapolate this :dead
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 13, 2020, 12:43:49 AM
Marlene is so cute oh my god

Uncle Cloud is her Joe Biden

Extrapolate this :dead

Barret is what society should have been protecting Marlene from the unstableness of a violent fraud

There's literally a scene of Marlene running from Cloud and Barret saying gtf away from her you weird mofo
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 12:55:28 AM
Marlene is so cute oh my god

Uncle Cloud is her Joe Biden

Extrapolate this :dead

Barret is what society should have been protecting Marlene from the unstableness of a violent fraud

There's literally a scene of Marlene running from Cloud and Barret saying gtf away from her you weird mofo

STAY. AWAYYYYYYYYY FROM THE CHILD!!!
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 12:56:46 AM
Cindi can you please unblock Rhax when you get the game?

You edged us for multiple years, you can't just deny us the payoff of a lifetime.

I'm not your plaything!

What about it excites you? :Wtf
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 13, 2020, 12:58:29 AM
Cindi can you please unblock Rhax when you get the game?

You edged us for multiple years, you can't just deny us the payoff of a lifetime.
What payoff? Her bitching about how the game sucks?

Here I'll give the preview

"Well as such a big fan of FFVII and a real gamer, you're opinion sucks and this game sucks"

Pretty hilarious of her to play the victim, but not surprising.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 13, 2020, 12:59:35 AM
Marlene is so cute oh my god

Uncle Cloud is her Joe Biden

Extrapolate this :dead

Barret is what society should have been protecting Marlene from the unstableness of a violent fraud

There's literally a scene of Marlene running from Cloud and Barret saying gtf away from her you weird mofo

STAY. AWAYYYYYYYYY FROM THE CHILD!!!

It's an initial scene but speaks to Baretts protectiveness of Marlene. It left me cold but that was me as a viewer who knew how the relationship would blossom between all these characters.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 01:05:54 AM
Daddy Barret :uguu

THAT MONEY IS FOR MARLENE'S SCHOOLIN

Even when you take down the man you have to send them to college. Daddy Barret looking out :lawd
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 01:29:49 AM
Cindi can you please unblock Rhax when you get the game?

You edged us for multiple years, you can't just deny us the payoff of a lifetime.

I'm not your plaything!

What about it excites you? :Wtf
I want to finally read y'alls reaction to the game you've been fighting over for the past couple years.

It would be interesting reading your posts now that you guys aren't getting mad over hypotheticals.

Yeah but I'll post my opinions anyways and don't need to converse with him to do that.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 01:30:57 AM
Chapter 14 is pretty much the point of no return, giving you full access to the game and giving you new sidequests to do.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 13, 2020, 01:31:51 AM
Please don't.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 13, 2020, 01:45:01 AM
Only starting chapter 4 and I can't believe how good this game is.  So many little surprises that make me smile or chuckle.  I'm almost to the point where I might become depressed thinking that there's no way they'll be able to pull off the next installment to the extent they did with this one... This story is never going to be finished, will it.  :-\
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 13, 2020, 04:02:14 AM
You didn't like looking at the jpg of the slums down below? Or the texture streaming problems making shit look like PS1 graphics?
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 13, 2020, 04:50:39 AM
I feel like the FF writers discovered the word “shit” while writing this game.
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 13, 2020, 05:06:16 AM
The game runs on UE4. Those texture issues aren't going anywhere :lol
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 13, 2020, 06:05:10 AM
deleted
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 13, 2020, 07:58:56 AM
Please don't.

:dead
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 13, 2020, 08:04:05 AM
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.
40 hours for a JRPG = full length game?

 :lol

Walking down linear corridors, fetch quests with cats..sounds great
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 13, 2020, 08:13:50 AM
Yeah 40 hours is too long.
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 13, 2020, 08:34:42 AM
I'll take fetch quests with cats over "Gurolt pls halp there be monster attacking our village :derp" all day everyday.
Title: Re: Final Fantasy VII Remake
Post by: Human Snorenado on April 13, 2020, 09:41:31 AM
...still can't deal with the combat, don't know how you sick fuckers are liking this

(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
What's the problem you're having?

That it's "ACTION" combat at all, and poorly done. Gimme menus or gtfo.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 10:16:41 AM
Ok Boomer
Title: Re: Final Fantasy VII Remake
Post by: bork on April 13, 2020, 10:19:32 AM
...still can't deal with the combat, don't know how you sick fuckers are liking this

(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
What's the problem you're having?

That it's "ACTION" combat at all, and poorly done. Gimme menus or gtfo.

So do the classic mode?
Title: Re: Final Fantasy VII Remake
Post by: Human Snorenado on April 13, 2020, 10:24:24 AM
...still can't deal with the combat, don't know how you sick fuckers are liking this

(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
What's the problem you're having?

That it's "ACTION" combat at all, and poorly done. Gimme menus or gtfo.

So do the classic mode?

Classic mode is just ez mode, and the problem is not that the system is HARD, it's that the system is BAD.

Like, I get why people are enjoying the game, and good for y'all. It just sucks seeing your two favorite jrpg series (Phantasy Star and now FF) that you've been playing since they launched domestically eventually decide to be shitty arpgs. I still have Dragon Quest, Persona, and Fire Emblem for my jrpg fix, I'll survive. Just gonna pour one out for my dead homey.
Title: Re: Final Fantasy VII Remake
Post by: bork on April 13, 2020, 10:29:49 AM
This isn't really a full-on 'action' RPG either though.  It's somewhere in-between because Square gonna Square.  I mean instead of picking "attack" from a menu, I'm holding down the square button and using triangle for another attack or dodging/blocking on occasion, but the rest is all menu-based stuff. 
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 13, 2020, 10:36:21 AM
This isn't really a full-on 'action' RPG either though.  It's somewhere in-between because Square gonna Square.  I mean instead of picking "attack" from a menu, I'm holding down the square button and using triangle for another attack or dodging/blocking on occasion, but the rest is all menu-based stuff.
This is one thing that (on principle, haven't played the full game yet) annoys me about modern Square, and hated about FFXV.
"you can have it your way!" No, it's shit, just design a combat system you're confident in, and commit, FFS, grow some balls.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 10:45:13 AM
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.
40 hours for a JRPG = full length game?

 :lol

Walking down linear corridors, fetch quests with cats..sounds great

You're saying this about a remake. The original midgar section is six hours long. Complaining it's 40 hours long is dumb dumb. Midgar isn't made for length. It's an intro to the game world and the setup.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 10:47:24 AM
...still can't deal with the combat, don't know how you sick fuckers are liking this

(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
What's the problem you're having?

That it's "ACTION" combat at all, and poorly done. Gimme menus or gtfo.

So do the classic mode?

:lol

Classic mode is not traditional menu combat and it's also the same as easy mode.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 10:56:00 AM
Airbuster into the church fight with Reno was so good. The big strat boss battle and a duel right after :lawd

You mean the all new never before seen in FF7 scene where Reno and Cloud fight 1v1 in Aeris' church? Not bad for a remake

And no silly barrel mini game either. FF7 Remake trimming the fat and making sure we only get the real FF7 experience

What an amazing game
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 10:59:48 AM
...still can't deal with the combat, don't know how you sick fuckers are liking this

(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
What's the problem you're having?

That it's "ACTION" combat at all, and poorly done. Gimme menus or gtfo.

So do the classic mode?

Classic mode is just ez mode, and the problem is not that the system is HARD, it's that the system is BAD.

Like, I get why people are enjoying the game, and good for y'all. It just sucks seeing your two favorite jrpg series (Phantasy Star and now FF) that you've been playing since they launched domestically eventually decide to be shitty arpgs. I still have Dragon Quest, Persona, and Fire Emblem for my jrpg fix, I'll survive. Just gonna pour one out for my dead homey.

Yup. Call me a nerd but I consider it a betrayal. Let's remake StarCraft and make it turn based. :derp But Americans do not like turn based things. That's why they made it action: so it could sell maximum profit. :quark It's partially why I've been skeptical this entire time. The game was clearly made for the board room office numbers "we had a record quarter" types. A game done in focus testing rather than being made through pure passion. Meanwhile the original was such a gamble that if it didn't sell great worldwide it would have bankrupted the company. Note, FFIII (VI) sold a measly, standard 200k in North America three years prior and Europe and other territories had NEVER had a Final Fantasy ever released there before. The massive cojones of what they did is off the charts. The status of RPGs in the 90's was so bad Diablo was initially rejected because "RPGs are a dead genre" and it was highly niche on consoles and here Square is making some fucking Akira esque passion project that costs tens of millions. The pure balls on Square.

This isn't really a full-on 'action' RPG either though.  It's somewhere in-between because Square gonna Square.  I mean instead of picking "attack" from a menu, I'm holding down the square button and using triangle for another attack or dodging/blocking on occasion, but the rest is all menu-based stuff.

You can't access menu stuff unless you have ATB.

Airbuster into the church fight with Reno was so good. The big strat boss battle and a duel right after :lawd

You mean the all new never before seen in FF7 scene where Reno and Cloud fight 1v1 in Aeris' church? Not bad for a remake

And no silly barrel mini game either. FF7 Remake trimming the fat and making sure we only get the real FF7 experience

What an amazing game

That does sound like an improvement. The barrels have always sucked.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 11:03:05 AM
This game has more "pure passion" than the half baked RE3 remake and it shows, I definitely would not say theres no passion in this project
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 11:09:13 AM
This game has more "pure passion" than the half baked RE3 remake and it shows, I definitely would not say theres no passion in this project

I'm not saying it has no passion at all. But it's also a cynical cash grab as well due to being split into parts. It can be both.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 11:17:01 AM
I don't know the logistics of game development to really say its a cash grab but what they've given me has my wallet wide open for whatever they do next
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 13, 2020, 11:18:36 AM
If folks tried the demo and didn't enjoy the fighting, I don't think this remake will be for them...  This new battle system is engaging af and if it's not enjoyed... I wouldn't bother with this game... not even if you're just in it for the nostalgia. 
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 11:21:49 AM
I don't know the logistics of game development to really say its a cash grab but what they've given me has my wallet wide open for whatever they do next

That's fair. My copy has shipped. :doge
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 13, 2020, 11:21:57 AM
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.
40 hours for a JRPG = full length game?

 :lol

Walking down linear corridors, fetch quests with cats..sounds great

You're saying this about a remake. The original midgar section is six hours long. Complaining it's 40 hours long is dumb dumb. Midgar isn't made for length. It's an intro to the game world and the setup.

So it doesnt need to be 40 hours (the midgar part) is what you're saying
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 11:25:46 AM
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.
40 hours for a JRPG = full length game?

 :lol

Walking down linear corridors, fetch quests with cats..sounds great

You're saying this about a remake. The original midgar section is six hours long. Complaining it's 40 hours long is dumb dumb. Midgar isn't made for length. It's an intro to the game world and the setup.

So it doesnt need to be 40 hours (the midgar part) is what you're saying

My opinion is that if you're going to split it into parts don't rely on the 6 hour intro part. At least go to I don't know, the ship across the continent, and make that the ending. But when I argue that the weirdos argue that "IT'S TOO BIG AND EXPENSIVE!!! IT'S IMPOSSIBLE!!!" meanwhile I'm reading about cat fetch quests. Okay. Then I remember what I posted about the original FFVII above and the difference in their methodology. Old Square would have gotten what they wanted some way, some how. They were envelope pushers. A remake of a game shouldn't have to bankrupt a company but you shouldn't stretch 6 hours to 40 either. In actuality, many are beating the game in 28 hours, so the pacing may be better than I think.

If folks tried the demo and didn't enjoy the fighting, I don't think this remake will be for them...  This new battle system is engaging af and if it's not enjoyed... I wouldn't bother with this game... not even if you're just in it for the nostalgia.

I did not like combat in the demo. But I love mastering systems, tinkering with them, seeing how they work, busting them open. :doge It's a demo.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 11:36:20 AM
I'm not sure there's much to "break open" with this battle system a lot of it is just balancing your characters and abusing the AI (the AI usually targets the active character, so you can have support people sit back and heal/buff/debuf/attack)

But I havent touched any "Hard" content yet
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 11:37:19 AM
I'm not sure there's much to "break open" with this battle system a lot of it is just balancing your characters and abusing the AI (the AI usually targets the active character, so you can have support people sit back and heal/buff/debuf/attack)

But I havent touched any "Hard" content yet

Yeah it sounds better with a full party.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 13, 2020, 11:46:25 AM
I need Jessie to pull my pants down and spank me   :noah
Title: Re: Final Fantasy VII Remake
Post by: TakingBackSunday on April 13, 2020, 11:47:34 AM
this game fucking rules
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 11:59:17 AM
wow i agree

spoiler (click to show/hide)
The spectres are Triumph floating around going "Whereeeee areeee the menuuuuuuusssss give ussss the menuuuuuuuusssss~~~~"
[close]
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 01:32:41 PM
Yeah I noticed that too. I think that was intentional because it caused enough noise for Tifa to come out and be like "what the fuck is wrong with you nicca!?"
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 13, 2020, 03:16:47 PM
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.
40 hours for a JRPG = full length game?

Yes.
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 13, 2020, 03:18:50 PM
Chrono Trigger's like 25 hours and that's everyone's favourite?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 03:25:40 PM
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.
40 hours for a JRPG = full length game?

Yes.

Yeah, pretty much. Not everyone wants a 100 hour slog like Persona 5.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 03:36:49 PM
when i finish / platinum this, im definitely fiending for an original replay.

oh yes.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 03:45:49 PM
Jesus Christ, IV and VI without Phoenix Cave and Tower Zot. Kill me now. VI doesn't even work without exploration, whether in WoB or WoR. I have never found someone's RPG opinions so offensive. :stahp
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 03:48:07 PM
Those would still be in the game in some capacity, just in a linear tunnel (with ladders) haha

But fighting the Four Fiends :drool
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 13, 2020, 03:48:45 PM
deleted
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 03:49:22 PM
Those would still be in the game in some capacity, just in a linear tunnel (with ladders) haha

:lol

No :stahp

Make it stop :stop
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 13, 2020, 04:00:35 PM
FF7R actually adds a new kinda-sorta Phoenix Cave-like dungeon!
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 04:03:01 PM
FF7R actually adds a new kinda-sorta Phoenix Cave-like dungeon!

Splitting up the party?

Solving puzzles?

I've heard dungeons actually get expounded upon, contrary to what Esch says. The Train Graveyard has been beefed up apparently. Good. Hopefully it and the sewers are better. The sewers suck in FFVII OG.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 04:17:55 PM
I'm not against dungeons or side quests but they have to be lean and fun and the remake strikes the perfect balance.

Nah, dungeons should be labyrinths that whittle down your resources to make you pause and think. RPGs are thinking games. Narrative is important but should never take over the bread and butter of resource management and exploration. Phoenix Cave is an hour long dungeon that takes full advantage of the games systems. Not every dungeon should be a labyrinth like the Tower of Zot and some should be straight forward, but when it's on it's gotta be on.

The only reason FFX is successful in what it did (linear with light dungeons) is because of the plot. They're on the way to a predetermined destination and the plot is the focus. It has side dungeons that are pretty good like Omega Ruins and Yojimbo's cave. So it works. But that style of RPG, which is linear and gated, is very limited. Final Fantasy IV is almost as linear as X already. It's usually from A to B and the party is almost always predetermined. This makes IV boring to replay, because it's mostly a traintrack, has zero customization, almost zero options, zero choice. FFX is the same. It fucking sucks replaying it. Tidus kills dogs, Wakka kills birds;etc. Train track to the next cutscene. :snore Only until FFX International with its added Advanced Sphere Grid which allows the player a semblance of choice did FFX gain any inherent replay value beyond its fantastic story.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 04:18:39 PM
I'm not against dungeons or side quests but they have to be lean and fun and the remake strikes the perfect balance.

I'm not against dungeons or side quests but they have to be lean and fun and the remake strikes the perfect balance.

Nah, dungeons should be labyrinths that whittle down your resources to make you pause and think. RPGs are thinking games. Narrative is important but should never take over the bread and butter of resource management and exploration. Phoenix Cave is an hour long dungeon that takes full advantage of the games systems. Not every dungeon should be a labyrinth like the Tower of Zot and some should be straight forward, but when it's on it's gotta be on.

The only reason FFX is successful in what it did (linear with light dungeons) is because of the plot. They're on the way to a predetermined destination and the plot is the focus. It has side dungeons that are pretty good like Omega Ruins and Yojimbo's cave. So it works. But that style of RPG, which is linear and gated, is very limited. Final Fantasy IV is almost as linear as X already. It's usually from A to B and the party is almost always predetermined. This makes IV boring to replay, because it's mostly a traintrack, has zero customization, almost zero options, zero choice. FFX is the same. It fucking sucks replaying it. Tidus kills dogs, Wakka kills birds;etc. Train track to the next cutscene. :snore Only until FFX International with its added Advanced Sphere Grid which allows the player a semblance of choice did FFX gain any inherent replay value beyond its fantastic story.

Imagine having a franchise where you have to successfully appeal to both of these type of players. :heh No sympathy there.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 04:20:55 PM
FF7R actually adds a new kinda-sorta Phoenix Cave-like dungeon!

Splitting up the party?

Solving puzzles?

I've heard dungeons actually get expounded upon, contrary to what Esch says. The Train Graveyard has been beefed up apparently. Good. Hopefully it and the sewers are better. The sewers suck in FFVII OG.

I'm not sure what Recursive is talking about, but the Train Graveyard feels like any other dungeon in the game. Straightforward with some twists and turns and you hit a couple switches to make progress. It's fine though - they did a good job with the Train Graveyard. Like a remake should. Unlike Resident Evil 3.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 04:21:41 PM
FF7R actually adds a new kinda-sorta Phoenix Cave-like dungeon!

Splitting up the party?

Solving puzzles?

I've heard dungeons actually get expounded upon, contrary to what Esch says. The Train Graveyard has been beefed up apparently. Good. Hopefully it and the sewers are better. The sewers suck in FFVII OG.

I'm not sure what Recursive is talking about, but the Train Graveyard feels like any other dungeon in the game. Straightforward with some twists and turns and you hit a couple switches to make progress. It's fine though - they did a good job with the Train Graveyard. Like a remake should. Unlike Resident Evil 3.

I'm sure with the perspective change Train Graveyard is great. :drool
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 13, 2020, 04:24:59 PM
FF7R actually adds a new kinda-sorta Phoenix Cave-like dungeon!

I don't want to get your hopes up too much  :lol , it's definitely not at the same scale at all but I still thought it was neat
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 04:25:26 PM
This game is a really good remake - it's so cool seeing these environments that were these 2D painted on top-down views before. The nostalgia is so off the charts :lawd

It makes me excited to see other environments like Cosmo Canyon, Gold Saucer (!!) and more. I hope they nail it in the next episode.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 04:26:02 PM
This game is a really good remake - it's so cool seeing these environments that were these 2D painted on top-down views before. The nostalgia is so off the charts :lawd

Yeah I can't wait to see that :drool
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 04:29:09 PM
FF7R actually adds a new kinda-sorta Phoenix Cave-like dungeon!

I don't want to get your hopes up too much  :lol , it's definitely not at the same scale at all but I still thought it was neat

I'm not expecting the same scale. Even Dragon Quest has fucking save points in dungeons now. Disgust. :pacspit

Honestly, gimmicks and light "push this button" puzzles is a step up from the dungeon "design" in the shit game that is FFXIII. So I'm not really complaining as it will lead to something with more depth eventually.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 13, 2020, 04:31:06 PM
deleted
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 04:34:25 PM
Speaking of cats, that tease of Cait Sith  :whew
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 04:44:24 PM
Nah, dungeons should be labyrinths that whittle down your resources to make you pause and think. RPGs are thinking games. Narrative is important but should never take over the bread and butter of resource management and exploration. Phoenix Cave is an hour long dungeon that takes full advantage of the games systems. Not every dungeon should be a labyrinth like the Tower of Zot and some should be straight forward, but when it's on it's gotta be on.

The only reason FFX is successful in what it did (linear with light dungeons) is because of the plot. They're on the way to a predetermined destination and the plot is the focus. It has side dungeons that are pretty good like Omega Ruins and Yojimbo's cave. So it works. But that style of RPG, which is linear and gated, is very limited. Final Fantasy IV is almost as linear as X already. It's usually from A to B and the party is almost always predetermined. This makes IV boring to replay, because it's mostly a traintrack, has zero customization, almost zero options, zero choice. FFX is the same. It fucking sucks replaying it. Tidus kills dogs, Wakka kills birds;etc. Train track to the next cutscene. :snore Only until FFX International with its added Advanced Sphere Grid which allows the player a semblance of choice did FFX gain any inherent replay value beyond its fantastic story.


My point is simply that this game shows that it's possible to reimagine parts of final fantasy that were fun to play when we were 10yo virgins and had unlimited time to grind to something that feels less repetitive and more meaningful vis-a-vis the time spent. I have no problem with completely ripping out the idea of what these games were to make them enjoyable to play in 2020. I don't have pre-set ideas of what a dungeon should be or what you do in them, i don't mind puzzles or battles, as long as it looks and plays good. I don't really care too much about replay value or NG.

It doesn't matter whether a cat is black or white, as long as it catches mice! :trumps

I like to replay RPGs and I like story in rpgs but I also need something meaty too. Otherwise I might as well just play a visual novel. I just don't see the point in an RPG without exploration or the town -> dungeon -> town -> dungeon gameplay loop. It's why I transitioned to gameplay heavy dungeon crawlers. That said, not every RPG has to be deep to be enjoyable. I'm just now finishing up Mario RPG and it's pretty light, but it still has the basic RPG fundamentals. When it comes to FF though, I come with set expectations. I really enjoy exploring the world in an FF game. Getting the airship is always the best part. I really like choices. Choice is probably FF tradition as much as Chocobos and moogles because in FF1 you can pick your party out of any kind of job configuration. Deciding how you want to play has been a part of FF for so long.

It isn't really a coincidence my favorite FF games are ones are about making choices or exploration (V, VI, VIII, XII, X International, Tactics) versus the games that are far more story-oriented railroads (IV, VII, IX, XIII).
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 13, 2020, 04:52:44 PM
Fucking crushed the squat challenge. This Rican got rhythm
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 13, 2020, 04:54:53 PM
deleted
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 04:55:50 PM
Fucking crushed the squat challenge. This Rican got rhythm

That's pussy mode. Wait till Chapter 14, haha
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 13, 2020, 04:57:09 PM
Speaking of cats

(https://media.distractify.com/brand-img/Pay4bE1rV/480x252/ff7-friends-cats-1586556202670.jpg)

:uguu
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 13, 2020, 05:00:13 PM
Fucking crushed the squat challenge. This Rican got rhythm

That's pussy mode. Wait till Chapter 14, haha

Oh fuck it gets harder?  :lol can't wait now
Title: Re: Final Fantasy VII Remake
Post by: Don Rumata on April 13, 2020, 05:07:46 PM
Speaking of cats

(https://media.distractify.com/brand-img/Pay4bE1rV/480x252/ff7-friends-cats-1586556202670.jpg)

:uguu
Those things look devilish.  :nope
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 05:09:55 PM
Speaking of cats

(https://media.distractify.com/brand-img/Pay4bE1rV/480x252/ff7-friends-cats-1586556202670.jpg)

:uguu

Why do the kitties look so mad? Did Cloud hurt them?
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 05:13:25 PM
BIGGUMUS REX

REGINALDO

MISTER SMALLS
Title: Re: Final Fantasy VII Remake
Post by: Rufus on April 13, 2020, 05:19:07 PM
Identical fur patterns. Did they escape Hojo's lab?
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 13, 2020, 05:20:30 PM
Every single cat in this game - and there are dozens - looks amazing. Doges too.

I imagine Nomura went "look I don't fucking care if there's a ton of N64-tier textures all  over the place. I want those pets to look great"
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 05:22:50 PM
Almost looks like a kitty Cerberus.

CAREBERUS :rejoice
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 05:53:03 PM
Now's a good time as any to repost Vinyl Fantasy 7

https://www.youtube.com/watch?v=3prJhoqN9_k
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 13, 2020, 06:59:09 PM
deleted
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 13, 2020, 07:24:23 PM
deleted
Title: Re: Final Fantasy VII Remake
Post by: Bebpo on April 13, 2020, 07:38:24 PM
This game makes me feel happy when everything in the world is bad. Still really early, but loving it other than the difficulty balance. Bosses are great and actually challenging on normal and require strategy, but normal fights take like 5 secs and are brain-dead. I wish the difficulty balance made even standard encounters a challenge so it's not just like yakuza-style talking/questing sim and then good boss fights. SMT still one of the only franchises that actually makes standard encounters require some brains.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 13, 2020, 07:43:42 PM
deleted
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 07:59:41 PM
What is Barret's mp and magic stat like?
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 13, 2020, 08:05:03 PM
https://twitter.com/chronologicTX/status/1249173255073804290
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 08:09:27 PM
Someone screenshot and post the stats for all characters status page. I wanna dip my feet in the gameplay.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 08:14:56 PM
Fuck no, it's not that deep haha

Magic is pretty good in this game [regardless of who you use] but they balance that by making MP a pretty limited resource.

No spamming Ultima/Curaga with 999 MP like the original

Even using Magnify (heal-all, fire-all, etc) causes the effect to diminish depending on how leveled your materia is.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 08:16:17 PM

Magic is pretty good in this game [regardless of who you use] but they balance that by making MP a pretty limited resource.

No spamming Ultima/Curaga with 999 MP like the original

Sounds better and more balanced. Truly the superior game. :obama

I just want to compare Barret and Aerith with actual numbers. Numbers :lawd
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 08:20:04 PM
It's weapon based?

This sounds intriguing and dope.

Options :phil

The problem with the original is that for all the freeform nature materia allows you everyone can easily be the same and no one really has any one strength or weakness besides maybe Aerith. This game sounds far more in-depth and offers more customization than the original.

I'm really excited.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 08:22:52 PM
Yes some weapons have different stats. Some have more Magic focus than Strength. You level them up by getting SP which is earned by leveling up, along with finding "Manuscripts"

Most of the perks are generic like "More HP" "More MP" "More MATK" etc

You can reset the grid if you want to spec them out different as well. Each weapon is different, so no need to worry about spending points on one weapon over another.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 13, 2020, 08:23:32 PM
deleted
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 08:27:25 PM
Yes some weapons have different stats. Some have more Magic focus than Strength. You level them up by getting SP which is earned by leveling up, along with finding "Manuscripts"

Most of the perks are generic like "More HP" "More MP" "More MATK" etc

You can reset the grid if you want to spec them out different as well. Each weapon is different, so no need to worry about spending points on one weapon over another.

:obama

This sounds good.

So you're saying it doesn't have an actual status page with stats? That's bad and sounds like it was done to not confuse players? but this weapon system sounds like a great way to let players play freeform and it doesn't take 30 hours to allow them to do it.  :whew Final Fantasy is all about letting players craft their own experience. Looks like Nomura gets FF more than Toriyama ever did. Fire that wastoid.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 08:29:13 PM
There are stats in the game, but honestly they feel pretty irrelevant to me. Like there is a Luck stat but looking at all the items you can get from enemies its all generic potions. Why would I want more Luck? IDK
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 08:30:14 PM
The writing in this game is atrocious. It’s like someone just discovered the words bro and shit. Super hackey.

Shit bro, we finna "link up" (Cloud says this at one point) with Biggs and do class warfare eco-Focoism against this megacorporation with my dawgs. *Barret sings victory theme*

Hell yeah brother. *dances to victory theme*
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 08:35:52 PM
There's no victory poses after beating a boss like in FFXII?

Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 08:38:17 PM
It's joked about by someone (Barret?) but no there isn't. Only when you do the arena they will pose.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 08:41:22 PM
So, Barret was the first time I ever saw a black character get such prominence in a video game when I first got FFVII in 1997. Before they were kind of peripheral. I mean, they existed. Like Balrog in Street Fighter or Jax. But they by far and away the exceptions and usually didn't matter much. But Barret was a central part of FFVII and the leader of Avalanche. He was also a character with a surprising amount of depth. If you would say Cloud was the head of FFVII and Aerith was the soul, Barret was clearly the heart. You can only imagine being a black kid and playing a game where a black guy gets his own story.

My point is: how is my man in this game?  :shaq

There's an arena?!  :leon :whoo

This game sounds better and better. Is it full of gimmicks like the golden saucer arena?
Title: Re: Final Fantasy VII Remake
Post by: demi on April 13, 2020, 08:42:06 PM
Not really, just no items and you get partial healing between rounds
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 08:45:02 PM
Not really, just no items and you get partial healing between rounds

No items is still a gimmick.

Sounds fun and practice for hard mode.
Title: Re: Final Fantasy VII Remake
Post by: Bebpo on April 13, 2020, 08:53:22 PM
The writing in this game is atrocious. It’s like someone just discovered the words bro and shit. Super hackey.

Compared to the original? Lol.

FF is the Star Wars of fantasy. It's hokey, but at least the characters are actually developed and much more interesting in this.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 13, 2020, 08:58:02 PM
I remember when I replayed FFVII in Japanese and realized that the English translation was a dry, literal translation. I recalled dialogue and phrases from the English script and compared it with the Japanese. They put minimum effort in the localization. Probably one of the most dry, boring translations I've ever seen and precisely why literal translations are a fruitless exercise. Don't have to go down the Working Designs route but damn.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 13, 2020, 09:24:51 PM
deleted
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 13, 2020, 09:27:32 PM
The game runs on UE4. Those texture issues aren't going anywhere :lol

Supposedly the LOD popping was supposed to get a day 1 patch, but with Corona running rampant it has been delayed.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 01:25:51 AM
Just started Chapter 15, after doing all the sidequests and cleanup (arena, etc) I could

Home stretch baby, let's get it
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 01:34:02 AM
Haha the game has 15 chapters like how 13 had chapters to match the series number count? That's cute.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 01:36:25 AM
15 isn't the end : )
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 14, 2020, 05:34:23 AM
deleted
Title: Re: Final Fantasy VII Remake
Post by: Ghoul on April 14, 2020, 05:45:52 AM
Yeah I'm on chapter 14/15 lots of side questing going on. I fucking hate the pull up mini game though.

Title: Re: Final Fantasy VII Remake
Post by: Momo on April 14, 2020, 07:26:00 AM
game pissed me off way more than i liked it. Shinra building was ace, the rest was super yuck. Not gonna buy a modern SE game week 1 again brehs.
Title: Re: Final Fantasy VII Remake
Post by: Ghoul on April 14, 2020, 10:17:25 AM
got 44 on Jules and this mother fucker gets 44 too I hate this shit, the fact you have to also do the spam buttons and these fucks fall off yet can get to max speed fore you can.


FUCCCCK
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 10:19:27 AM
is the dude you squat still black

representation is very important
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 10:20:33 AM
holy shit amazon is about to deliver mine and i only got 5 hours of sleep last night
Title: Re: Final Fantasy VII Remake
Post by: Ghoul on April 14, 2020, 10:27:41 AM
is the dude you squat still black

representation is very important

Yeah the rookie is
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 14, 2020, 10:37:52 AM
FF7 title theory:

Part 1: Final Fantasy 7 Remake
Part 2: Final Fantasy 7 Remix
Part 3: Final Fantasy 7... Revolutions?
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 10:38:33 AM
is the dude you squat still black

representation is very important

ya but he doesnt have a fro and hes clearly tucking it between his legs. and he's only the wuss rookie level.

black people get shafted again, bottom of the food chain.
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 14, 2020, 10:44:29 AM
Resetera was right :stahp
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 10:46:03 AM
Installing :doge

is the dude you squat still black

representation is very important

ya but he doesnt have a fro and hes clearly tucking it between his legs. and he's only the wuss rookie level.

black people get shafted again, bottom of the food chain.

He never had an afro and was always low level. He's nothing compared to Big Bro.

Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 14, 2020, 10:55:55 AM
"It's nothing personal... bitch!"

Rude living up to his namesake

The whole plate drop run has been glorious
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 10:57:10 AM
That was Reno who said that... bitch
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 14, 2020, 11:14:43 AM
That was Reno who said that... bitch

Lmao I just realized now, kicked their asses
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 11:21:03 AM
Cloud gets a level 2 limit break called "Ascension" which seems to be a mixture of Omnislash and Climhazzard
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 11:28:34 AM
Holy shit the title screen is making me cum and cry at the same time
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 14, 2020, 11:42:54 AM
Holy shit the title screen is making me cum and cry at the same time

(https://i.imgur.com/maQYk.gif)
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 14, 2020, 11:43:25 AM
so how many hours til the 180 hits? :lol
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 11:46:49 AM
so how many hours til the 180 hits? :lol

One. :doge
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 12:05:26 PM
I put it in Japanese and wanted to hear English so I switched back and it'd still in Japanese. Even reset the game and everything.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 12:11:55 PM
This plays much better than the demo. For example you couldn't control party members outside of the player character in the demo. This is fun. It's a perfect mix of action and menu based combat that the demo failed to sell me on.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 14, 2020, 12:20:36 PM
This plays much better than the demo. For example you couldn't control party members outside of the player character in the demo. This is fun. It's a perfect mix of action and menu based combat that the demo failed to sell me on.
...how far did you play the demo?  ???

Edit:  Are you meaning being able to select a lead character?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 12:21:43 PM
This plays much better than the demo. For example you couldn't control party members outside of the player character in the demo. This is fun. It's a perfect mix of action and menu based combat that the demo failed to sell me on.
...how far did you play the demo?  ???

I beat it.
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 14, 2020, 12:22:17 PM
Yeah I am pretty pretty sure you could.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 12:26:02 PM
I don't remember. I just found it not satisfying being unable to control my party while relying on AI that didn't seem to do anything.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 12:38:10 PM
The AI is pretty braindead by itself. You can give it "Auto Cure" materia and it will heal people randomly, but for the most part they just hold block and attack.

You have to issue commands and jump around to build ATB bars

You'll get into it and it will feel second nature, just keep playing
Title: Re: Final Fantasy VII Remake
Post by: bork on April 14, 2020, 12:39:15 PM
Yeah I am pretty pretty sure you could.

Yeah, you can in the demo just like the full game- using the d-pad to switch characters.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 12:47:47 PM
Yeah I am pretty pretty sure you could.

Yeah, you can in the demo just like the full game- using the d-pad to switch characters.

You don't understand. Switching characters is possible but I don't recall being able to issue a command for another character while playing as another in the demo (L2). That goes a long way for playability and makes the combat very smooth and traditional FF like.

The Scorpion was great this time and didn't feel like a boring time sink.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 12:52:10 PM
I didnt play the demo but you can pull up the command menu by pressing X then hitting shoulder buttons to cycle characters
Title: Re: Final Fantasy VII Remake
Post by: Ghoul on April 14, 2020, 12:57:13 PM
pull ups done, fuck that took too long. Won with 42 he had 41. fuck off game.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 12:58:30 PM
Yup pull ups is probably the hardest trophy in the game.

Mine was 44-43
Title: Re: Final Fantasy VII Remake
Post by: bork on April 14, 2020, 12:59:52 PM
Yeah I am pretty pretty sure you could.

Yeah, you can in the demo just like the full game- using the d-pad to switch characters.

You don't understand. Switching characters is possible but I don't recall being able to issue a command for another character while playing as another in the demo (L2). That goes a long way for playability and makes the combat very smooth and traditional FF like.

The Scorpion was great this time and didn't feel like a boring time sink.

I do understand- it's in the demo (https://tay.kinja.com/final-fantasy-vii-remake-demo-impressions-from-a-guy-w-1842062840).  That whole segment is virtually the same as the final game from a gameplay standpoint.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 01:04:07 PM
I guess I was wrong and I went into the demo with bad faith
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 14, 2020, 01:07:47 PM
Just got to Chapter 5.  Serious GOTY contender.   :rejoice

May not have a chance to play again till Friday.  :(
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 01:07:50 PM
it's ok to admit you were wrong. now sit back and enjoy the ride that is final fantasy 7 remake
Title: Re: Final Fantasy VII Remake
Post by: bork on April 14, 2020, 01:10:12 PM
Just got to Chapter 5.  Serious GOTY contender.   :rejoice

May not have a chance to play again till Friday.  :(

You keep saying this, then end up playing another chapter.  :P  :D
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 01:13:19 PM
Holy shit. The rearranged Shinra theme and the post bombing aftermath to the train station is utterly fantastic.
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 14, 2020, 01:14:22 PM
Just got to Chapter 5.  Serious GOTY contender.   :rejoice

May not have a chance to play again till Friday.  :(

You keep saying this, then end up playing another chapter.  :P  :D
I know!  I have been breaking my own rule of not playing on weekdays.  Fuck work and sleep.  :lol
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 01:17:52 PM
If I didnt have to work (from home lul) I'd be pulling all nighters... but I settle for 2am and regret it in the morning
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 14, 2020, 01:19:40 PM
If I didnt have to work (from home lul) I'd be pulling all nighters... but I settle for 2am and regret it in the morning
that's kinda where I'm headed. lol
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 14, 2020, 01:25:13 PM
FF7 title theory:

Part 1: Final Fantasy 7 Remake
Part 2: Final Fantasy 7 Remix
Part 3: Final Fantasy 7... Revolutions?
My guess is that they're just going to tack on a PART II, III.
Title: Re: Final Fantasy VII Remake
Post by: Ghoul on April 14, 2020, 01:31:43 PM
lol knowing square before part two they'll take us on a ten year ride via switch, mobile and Vita exclusives of separate super important lore....

Looking at you Kingdom Hearts.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 01:38:27 PM
For all the talk that this is an action game it plays like a turn based game due to its defensive nature. You have to block gun attacks in normal mode and when they stop shooting, you attack, using your turn. There's a rhythm to combat if block -> attack -> bait in punisher more to punish a melee attack -> counter -> block again. It's pretty good and all the systems come together.
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 14, 2020, 02:26:11 PM
Finally had the chance/motivation to stick in a couple of hours on this today

:rejoice :rejoice :rejoice

I'm even enjoying the early bog standard side quests.
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 14, 2020, 02:35:00 PM
FF7 title theory:

Part 1: Final Fantasy 7 Remake
Part 2: Final Fantasy 7 Remix
Part 3: Final Fantasy 7... Revolutions?
Remake
Reunion
~compilation of FF title~
Resolution
~sequel~

I’m fairly certain they will continue with the current status quo of having two teams work on FF.

I’m imagining compilation of FF (or just a Crisis Core retcon game) will allow Nomura to produce other creative pursuits after 2 more years of this.

:ohhh

:bow

FF7 title theory:

Part 1: Final Fantasy 7 Remake
Part 2: Final Fantasy 7 Remix
Part 3: Final Fantasy 7... Revolutions?
My guess is that they're just going to tack on a PART II, III.

FF7 Remake is the first time Square's appended "Remake" to one of their remake titles. Could just be in vogue now (see Capcom) but they called the old ones (FF3, FF4) just the same name, makes me think something is up, especially with "Part 1" being nowhere in the official title either.
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 14, 2020, 02:40:58 PM
i kinda hope they go full :derp and give the next parts some kingdom hearts spinoff style ludicrous titles
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 02:41:44 PM
I even like the crap fetch quests in this :rejoice
Title: Re: Final Fantasy VII Remake
Post by: bork on April 14, 2020, 02:43:43 PM
I even like the crap fetch quests in this :rejoice

Checking out the slums with Tifa-tan  :heart
:uguu

Making the shopkeeper jelly
 :marimo
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 02:46:07 PM
Anxious Heart or Underneath the Rotting Pizza would have been a better choice of music than the main theme for Sector 7 but I get it. They wanted to use that theme somewhere.

But the main theme gives the feeling of adventure. Not a feeling of an oppressed people living in poverty.

Only complaint I have so far besides too much Sephiroth.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 03:03:03 PM
Love the little nods. The neighborhood watch room is designed after the beginners hall in the original. Even has the crates against the wall. No talking treasure chest though ;)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 03:14:28 PM
they do a pretty decent job of illustrating the class divide between the pizza and the slums over the story course, i'm only on chapter 8(?) and they expounded on it a bit from where you are.

Oh, they're doing a great job with that. I'm just questioning their music choices so far is all. :)
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 14, 2020, 03:30:14 PM
deleted
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 03:56:46 PM
Johnny :rejoice
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 14, 2020, 03:58:33 PM
FF7 title theory:

Part 1: Final Fantasy 7 Remake
Part 2: Final Fantasy 7 Remix
Part 3: Final Fantasy 7... Revolutions?
My guess is that they're just going to tack on a PART II, III.

Final Fantasy VII 2.22
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 14, 2020, 04:25:52 PM
Final Fantasy 7 Remake
Final Fantasy 7 Reloaded
Final Fantasy 7 Revolutions
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 14, 2020, 04:50:24 PM
For all the talk that this is an action game it plays like a turn based game due to its defensive nature. You have to block gun attacks in normal mode and when they stop shooting, you attack, using your turn. There's a rhythm to combat if block -> attack -> bait in punisher more to punish a melee attack -> counter -> block again. It's pretty good and all the systems come together.

I mean, it's not an action game at all under any sort of scrutiny. It's a turn based game that has real time elements appended onto it, but those real time elements just boil down to "dont stand in the fire" and maybe "kill the adds".

When you take a game that is turn based and adapt it very directly and literally it to occur in real time, you're left with an MMO. And that's really what it plays like, the major bosses all have a focus on the most efficient way of sponging damage while staying out of the fire. You could drag and drop all the major VR battles into FFXIV and they would play exactly the same (except FFXIV raids have more unique per fight mechanics, lol), even more so than something like FF12 which never used real time MMO boss fight tropes in that way, sticking to straight number crunching.

That's why I wince at every attempt to compare this to actual action games that have hitstun and real dodging like KH or even FFXV. It's an offline MMO with your spammable moves bound to square and triangle. Which, fine, i'm not saying that's bad, but it's seemingly only that way to convince people who just start the game that they're playing an action title rather than just cutting all the boring meter building/cooldown/MMO chaff for a more to the point turn based system. It's a roundabout approach that only makes sense if the developers are more concerned with how it's perceived than how tightly it actually plays.  (They're totally in the right given the success of the game)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 05:05:54 PM
For all the talk that this is an action game it plays like a turn based game due to its defensive nature. You have to block gun attacks in normal mode and when they stop shooting, you attack, using your turn. There's a rhythm to combat if block -> attack -> bait in punisher more to punish a melee attack -> counter -> block again. It's pretty good and all the systems come together.

I mean, it's not an action game at all under any sort of scrutiny. It's a turn based game that has real time elements appended onto it, but those real time elements just boil down to "dont stand in the fire" and maybe "kill the adds".

When you take a game that is turn based and adapt it very directly and literally it to occur in real time, you're left with an MMO. And that's really what it plays like, the major bosses all have a focus on the most efficient way of sponging damage while staying out of the fire. You could drag and drop all the major VR battles into FFXIV and they would play exactly the same (except FFXIV raids have more unique per fight mechanics, lol), even more so than something like FF12 which never used real time MMO boss fight tropes in that way, sticking to straight number crunching.

That's why I wince at every attempt to compare this to actual action games that have hitstun and real dodging like KH or even FFXV. It's an offline MMO with your spammable moves bound to square and triangle. Which, fine, i'm not saying that's bad, but it's seemingly only that way to convince people who just start the game that they're playing an action title rather than just cutting all the boring meter building/cooldown/MMO chaff for a more to the point turn based system. It's a roundabout approach that only makes sense if the developers are more concerned with how it's perceived than how tightly it actually plays.  (They're totally in the right given the success of the game)

I'm fine with all of this. FFXII also had real time elements tied to menu based combat. That's all I've wanted from the game. I'm fine with that. Why does it being mmo-esque matter? I don't want an action game. I got what I wanted.

I'm confused by your post. It comes off as an endorsement in my eyes. "You could drop the VR missions in FFXIV and they'd play the same" Hell yeah. What I've played of XIV is basically more XII system.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 14, 2020, 05:11:04 PM
Wow flip flopping.

Who could have seen this comming?

Give it a rest... bitch!
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 14, 2020, 05:13:48 PM
"It's nothing personal... bitch!"

Rude living up to his namesake

The whole plate drop run has been glorious

nothing personnel, kid
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 14, 2020, 05:14:28 PM
They fucking nailed Wall Market. All of it :rejoice
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 14, 2020, 05:16:38 PM
edited
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 14, 2020, 05:16:54 PM
finally got my fucking copy. glancing thru the artbook and i see they added in a character from one of the compilation novels, so I'm extra hyped for some deep nerd lore
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 05:20:11 PM
Rah still going at it? Must have missed the post where I took my friends advice to give things a chance and go in with no expectations. That way i can be surprised by the good ones and learn a lesson in game design from the bad ones.

It paid off :rejoice What a surprise what happens when you open your mind :rejoice

Open your heart - it's gonna be alright! :bow
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 14, 2020, 05:27:37 PM
edited
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 14, 2020, 05:29:29 PM
:rejoice

the fuckery from this game never ends
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 05:30:01 PM
I thought they'd cut out the Shinra manager but they kept him in so he could play the political moderate role :rejoice Out here demanding respectability politics and shit.

The Beginners Hall is still called that but that won't make sense to new players. Oh well, fuck em! :lawd
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 05:30:23 PM
:rejoice

the fuckery from this game never ends

:rejoice
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 14, 2020, 05:40:02 PM
edited
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 14, 2020, 05:46:15 PM
Doing a replay of the OG after this. I need the continuation.
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 14, 2020, 05:50:59 PM
Doing a replay of the OG after this. I need the continuation.

Looking to start a first-time playthrough soon, so please make a thread when you do. :)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 05:51:12 PM
This game gets rpg fundamentals better than most modern FF's. Gill is limited, resources have a cost. You have 2000 Gill and Phoenix downs cost 300 each. You want a few in your sack meanwhile accessories can cost a penny too. An iron bangle costs 1000 Gill.

That decision making on what to do with available resources :drool

If this went all the way to Costa Del Sol this would be among the best remakes ever. Shame it's only Midgar.

Doing a replay of the OG after this. I need the continuation.

I still haven't finished my current replay so I'll join you.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 06:06:17 PM
Whoever said this had no hunts is a liar. This game owns.
Title: Re: Final Fantasy VII Remake
Post by: Momo on April 14, 2020, 06:12:38 PM
The rest of you are pathetic. You pieces of shit had no problem shitting on me for defending the game and are now “ oh what a good game and Cindi you’re so cool hope you enjoy the game!”.

Like fuck you, this person acted like a pretentious ass for years over this game. Right up to release and everyone’s dandy about that?
hey man i barely read anything on our gaming board cause like politics threads only bad things happen here
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 06:26:08 PM
Owns

https://youtu.be/zJnD6ZfB-es

See how much damage this sucker did? Jesus. Caught me by surprise.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 07:26:10 PM
The rest of you are pathetic. You pieces of shit had no problem shitting on me for defending the game and are now “ oh what a good game and Cindi you’re so cool hope you enjoy the game!”.

Like fuck you, this person acted like a pretentious ass for years over this game. Right up to release and everyone’s dandy about that?

what are you even talking about? all your posts are doing the complete opposite of defending the game. lmao
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 14, 2020, 07:40:37 PM
Owns

https://youtu.be/zJnD6ZfB-es

See how much damage this sucker did? Jesus. Caught me by surprise.
Even though you can parry with power stance, you should reserve that more for after the stagger is triggered, and stick with standard attack to build atb quicker.  :)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 07:46:24 PM
I'm sti figuring it out but Parry feels like it builds stagger fast
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 07:48:00 PM
Personally I dont use Punisher Mode much, I just constantly attack and roll. When you get the "Assess" materia you can start scanning and it will give tips on how to stagger enemies quicker.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 07:59:02 PM
I got assess. I'll use it more often

Tifa is much better in this than the original. In the og all she offers is a romance interest on disc 1 - an alternative to Aerith so to speak. Here, she protests the bombings and there's tension within Avalanche. I fucking love it.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 14, 2020, 08:02:07 PM
She is definitely more involved, but she still gets jealous over Aerith's flirting at one point, then she... just stops.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 08:17:13 PM
Forced Thrust's animation is so rad. Never get tired of it.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 14, 2020, 08:19:23 PM
edited
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 08:23:43 PM
They played On That Day Five Years Ago and with these graphics and the situation in the slums my eyes just filled up with tears. God I love FFVII. :tocry

https://youtu.be/rEZNywlt_gM
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 14, 2020, 08:25:13 PM
something tells me aerith got a hairy vegena and i want to see it.
Title: Re: Final Fantasy VII Remake
Post by: Coffee Dog on April 14, 2020, 08:39:10 PM
For all the talk that this is an action game it plays like a turn based game due to its defensive nature. You have to block gun attacks in normal mode and when they stop shooting, you attack, using your turn. There's a rhythm to combat if block -> attack -> bait in punisher more to punish a melee attack -> counter -> block again. It's pretty good and all the systems come together.

I mean, it's not an action game at all under any sort of scrutiny. It's a turn based game that has real time elements appended onto it, but those real time elements just boil down to "dont stand in the fire" and maybe "kill the adds".

When you take a game that is turn based and adapt it very directly and literally it to occur in real time, you're left with an MMO. And that's really what it plays like, the major bosses all have a focus on the most efficient way of sponging damage while staying out of the fire. You could drag and drop all the major VR battles into FFXIV and they would play exactly the same (except FFXIV raids have more unique per fight mechanics, lol), even more so than something like FF12 which never used real time MMO boss fight tropes in that way, sticking to straight number crunching.

That's why I wince at every attempt to compare this to actual action games that have hitstun and real dodging like KH or even FFXV. It's an offline MMO with your spammable moves bound to square and triangle. Which, fine, i'm not saying that's bad, but it's seemingly only that way to convince people who just start the game that they're playing an action title rather than just cutting all the boring meter building/cooldown/MMO chaff for a more to the point turn based system. It's a roundabout approach that only makes sense if the developers are more concerned with how it's perceived than how tightly it actually plays.  (They're totally in the right given the success of the game)

I'm fine with all of this. FFXII also had real time elements tied to menu based combat. That's all I've wanted from the game. I'm fine with that. Why does it being mmo-esque matter? I don't want an action game. I got what I wanted.

I'm confused by your post. It comes off as an endorsement in my eyes. "You could drop the VR missions in FFXIV and they'd play the same" Hell yeah. What I've played of XIV is basically more XII system.

It's not really meant as an endorsement or not, just an analysis of what the combat system is in practice, versus what is initially impressed on the player by having the enemies up to the guard scorpion die to your square button and vestigal mechanics like Cloud's dodge (and, you know, how it was marketed as an Action-RPG).

You say you weren't looking for an action game, but you definitely still got one, technically speaking. It's just in the vein of world of warcraft rather than kingdom hearts. When you aren't taking your turn, theres going to be lots of very straightforward "enemy drops pain circles on the ground, time to move" and "enemy is charging in a straight line across the arena, gotta move" which are pretty basic action interactions that occur outside of the numbers framework everything else runs on. This about as far as that style of fight design can go given that it has to operate under the assumption your characters have no reliable way to influence the behaviour of your superarmored enemies. In an MMO, this is a necessary compromise, allowing a game to still be possible when 25 seperate players are all trying to punch the same target while they want people to wake up and not just do their spell rotation. In FFVII ReMake, this accomplishes largely the same effect, giving you something to do during the downtime of firing off your spells and taking your turn.

I think invoking FFXII is actually really appropriate, because I'm of the belief FFXII would not be a better game if I had to manually take control of each of my characters to steer them away from aoe's. I think that would have added a bunch of banal, noninteresting busywork between the actual RPG mechanics that I'm invested in, and would have lengthened the fights of a game whose engagements take longer than they should. I feel similarly here, but obviously that's just personal taste, not some kind of objective indictment of Remake.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 09:52:52 PM
Roche sucks and is try hard.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 14, 2020, 10:33:26 PM
Roche sucks and is try hard.

It seemed like he was going to play a pretty big role in the story and so far he's only showed up in one chapter for about five minutes. :heh
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 14, 2020, 10:47:24 PM
Svejik was right. Regular combat mode leads to fast ATB gains. Love the battle system.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 14, 2020, 10:59:08 PM
deleted
Title: Re: Final Fantasy VII Remake
Post by: remy on April 14, 2020, 11:36:28 PM
The battle system that was the same in the demo. That you said was garbage. That you spent years saying was a huge mistake and people were idiots and had low standards for being ok with.
You seem be holding a lot of negative energy and care what other people like, you shouldn't. Just enjoy what you enjoy and move on from things you don't. If I went in every god of war thread I could find picking fights with people who like those pieces of shit I would have died froma  stress induced brain hemorrhage, be more zen  :pimp
Title: Re: Final Fantasy VII Remake
Post by: benjipwns on April 14, 2020, 11:40:52 PM
God of War II was awesome. So many characters from Greek lore. So many awesome scenes. Dat plot. And you could just square square triangle square your way through. :aah
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 14, 2020, 11:43:40 PM
remember when you smashed that guys head into mush with a door because he wouldn't give you a key

:bow cinematic storytelling
Title: Re: Final Fantasy VII Remake
Post by: benjipwns on April 14, 2020, 11:46:33 PM
Younger Cory Barlog :rejoice
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 14, 2020, 11:47:45 PM
The battle system that was the same in the demo. That you said was garbage. That you spent years saying was a huge mistake and people were idiots and had low standards for being ok with.
You seem be holding a lot of negative energy and care what other people like, you shouldn't. Just enjoy what you enjoy and move on from things you don't. If I went in every god of war thread I could find picking fights with people who like those pieces of shit I would have died froma  stress induced brain hemorrhage, be more zen  :pimp

I should hire someone to read this to me five thousand times a day. I don't argue online much anymore but I still rage in my head and it's so exhausting, especially since the list of topics I get worked up about has only ever expanded
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 12:52:09 AM
Idk what to say. They advertised it as being action based for years. Turns out it's far more traditional than they let on. This crab boss was incredible. After FFXV, whose battle system I detested, I had all the reason in the world to be skeptical.  I didn't understand how it all worked during the demo, jumped the gun, and acted like an asshole because change is scary. Turns out, with an open mind, I love it. You live, you learn.

I haven't liked a Final Fantasy since XII which came out in 2006.

I think I've said this before and it should be pretty obvious because of the passion that comes from my posts but FF is my all time gaming franchise. Imagine saying that and not liking it for a decade and a half. What reason should I have after XIII,  Compilation of VII, OG XIV, and XV? Even XII, a game I love, is like half a game. After a certain point the story is utterly absent. So yeah I'm not going to be positive. I had zero reason to be. But at the same time, again, FF is my all time favorite gaming franchise. I have typed more words and spilled more ink over FF than any other gaming series. So when they release a competent remake of my first RPG my arms are stretched out wide waiting for my beautiful prodigal son to return to me. And it finally has. So the bottled up fantard has been unleashed after a decade of captivity.

It is what it is.

You have no idea how emotional VII makes me or why I'm instantly willing to forgive and forget.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 01:11:12 AM
This boss fight was incredible. It's everything I wanted in an FFVII remake. Menu combat, excellent risk/reward, an upgraded ATB battle system, better resource management and difficulty than the original where you can often just get away using attack. The arranged battle music, the summon animation, the player character animations...it's all so cool. It oozes FF cool that the series hasn't had in ages.

I utterly sucked in this boss fight but I wanted to share it just because of how amazing it was. Bah gawd Air Buster is going to be a total full course meal.

https://www.youtube.com/watch?v=Dlxndn-b6X8
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 15, 2020, 01:30:25 AM
I feel like I always run out mp like 2/3s of the way through a boss fight. I should probably not use the level 2 magic or something.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 01:36:04 AM
I feel like I always run out mp like 2/3s of the way through a boss fight. I should probably not use the level 2 magic or something.

It's great. Really gets you thinking and it can be so fast paced you forget. Then you couple with ethers being limited in stock.

Between magic consumption and ATB gauges the game is great with resource management.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 15, 2020, 01:47:53 AM
deleted
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 01:51:23 AM
I'm glad that the game is using these robed wights early on. I hear the ending is different than the original and is causing debate. The wights give a clear sign that this isn't the same story as the original and are doing a good job preparing you for the eventual change. Since I have learned my lesson in being a closed minded doo doo pants, I will have an open-mind to it. :)
Title: Re: Final Fantasy VII Remake
Post by: demi on April 15, 2020, 01:52:07 AM
Its funny reading the first posts in this thread. Man you guys look dumb now.

FF7 Remake #BLESSUP
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 01:54:56 AM
Its funny reading the first posts in this thread. Man you guys look dumb now.

FF7 Remake #BLESSUP

Bless up!

Here's to being wrong and to having a more open-mind to things!

(https://i.imgur.com/lVvPFBk.gif)

Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 15, 2020, 01:56:40 AM
edited
Title: Re: Final Fantasy VII Remake
Post by: benjipwns on April 15, 2020, 02:02:59 AM
Rahx, just enjoy being right man.

If there wasn't a Cindi cycle like this, she wouldn't be our Cindi anymore.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 02:15:09 AM
He's still going on about this?

Honestly, Exodust's opinions are what made me give the game another look. He played the game late but we have similar opinions on FFVII and its universe. Dude flat out said it was good, well made, and the most true to form vision of FFVII since the original. I had to try it after that.

Also I'm earnestly trying to not be a miserable cynic anymore. This release coincidentally came out just right when I started to fall in love with games again too.

It is what it is. Deal with it.

There's certainly a lesson here in not letting negative emotions drive you entirely to the point where you don't give them a proper chance, and openly expressing those negative views publicly. I should definitely take a more reserved stance, but I tend to be all in or nothing. I'm a special fellow. I'm earnestly trying to work on it. It is a big character flaw. I didn't realize you were this invested in me hating it. :lol

edit: I should express my opinions far less often. It gets me in trouble! :lol
Title: Re: Final Fantasy VII Remake
Post by: benjipwns on April 15, 2020, 02:34:13 AM
That's not how you're supposed to use the internet, Cindi. IMMEDIATE AND FIRST OPINION NOW. :rage
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 02:40:58 AM
I just never thought my attempt to try to be less of negative nancy would be seen as such a bad thing. It's not even just FFVII, but in general when I realized negative thoughts make me unhappy a few  weeks ago. I'm really trying. I guess it makes sense because of how vocal I am about things and how it can be annoying. I have a tendency to be tunnel visioned and it's hard to break out of a negative mindset.
Title: Re: Final Fantasy VII Remake
Post by: Momo on April 15, 2020, 02:55:24 AM
Rahx, for your own sake let go of other people's opinions, I think the game is crap and I had reasonable expectations going in, but I'm not fighting with people over it. If someone annoys you for years you gotta just push the whopper digital murder button and move on
Title: Re: Final Fantasy VII Remake
Post by: benjipwns on April 15, 2020, 02:57:13 AM
Here let me bring us all together with an non-controversial statement: Super Mario RPG is better than Final Fantasy VII.
Title: Re: Final Fantasy VII Remake
Post by: Momo on April 15, 2020, 03:03:08 AM
I never finished SMRPG, as a kid I mained Phantasy Star  :rejoice
Title: Re: Final Fantasy VII Remake
Post by: Ghoul on April 15, 2020, 07:18:28 AM
at the start of chapter 15.... I don't want this shit to end, it's just been awesome, the side quest chapters got a bit long especially chapter 14.

Although protip if you want to farm levels

spoiler (click to show/hide)
The sewer boss kids are worth a lot of EXP each, if you kill those, then get killed and start over you can easily get to level 40 from that after 40 they're still worth a lot just I got bored so decided to kill the boss.
[close]

I can't wait for hard mode play through. But gotta assess everything as well plus darts, dance and bike trophies I missed so need to do those quick too.

None of them will compare to the horror that is pull up challenge. My fiance was on the phone to her mum when I beat it and I screamed fuck yeahhh, needless to say in the dog house for that.
Title: Re: Final Fantasy VII Remake
Post by: bork on April 15, 2020, 07:49:39 AM
https://twitter.com/TheStrangeRebel/status/1249894432976957440

 :heart
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 15, 2020, 08:32:25 AM
https://twitter.com/TheStrangeRebel/status/1249894432976957440

 :heart


Those reactions seem super legit.

spoiler (click to show/hide)
::)
[close]
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 15, 2020, 09:15:40 AM
Why is the OST of this not dropping till May 27th?  :larry
Title: Re: Final Fantasy VII Remake
Post by: Tasty on April 15, 2020, 09:22:52 AM
Why is the OST of this not dropping till May 27th?  :larry

I need Hollow :rage
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 15, 2020, 09:24:37 AM
https://twitter.com/TheStrangeRebel/status/1249894432976957440

 :heart


Those reactions seem super legit.

spoiler (click to show/hide)
::)
[close]

cool story bro
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 15, 2020, 09:46:39 AM
This game :lawd
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 10:59:51 AM
Yooo, there’s a couple JetSetRadio ass samples in one of the battle themes in this game!

???
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 15, 2020, 11:19:59 AM
Quote
But when I argue that the weirdos argue that "IT'S TOO BIG AND EXPENSIVE!!! IT'S IMPOSSIBLE!!!"
God you're such a bitch Himour. People who don't agree with you aren't weirdos. And for someone who still hasn't played the game you sure talk a lot of shit.

Now as someone who has played it. No, it would have been impossible to and way to expensive to remake the whole of FFVII with the quality and production values this game has. From the amount of animation, world detail, and general storytelling they've put into this part. It would take years and lots of money. That's not being weird, thats being realistic to how games are made.
These games aren't PS1 games where cutscenes are little still images with characters talking though chat bubbles and the like. No, now they  are fully animated scenes with plenty of unique animation. I don't even understand why this is hard to get from someone like you.

RDR has an amazing open world but still tells a linear story. It's animated beautifully beyond most other games, and it probably took R* millions of dollars and maybe I dunno 6/7 years of development?

Yes its expensive, but making exceptional games is probably an expensive business to be in if you want to try to push your game forward.

Im not saying this game is bad because I havent played it, but the Midgar part neednt be 30 hours long, they could have gone a bit further with it, having the opening of Midgar be around 10/12 hours.

Either SE has no idea where they want to go with this (how many parts, open world or not etc) or they just want to milk the fuck out of this and in 15 years we'll have FF7-Part 7 while they make them narrow, linear story focussed games.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 15, 2020, 11:25:23 AM
You haven't played it, not sure why you are still here hehe XD
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 11:34:17 AM
If all the parts are this good I'm all in.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 15, 2020, 11:51:49 AM
You haven't played it, not sure why you are still here hehe XD

Well im planning to pick it up on pc and Im not bothered with spoilers. Im here discussing the game tho
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 15, 2020, 11:52:35 AM
if they're this good i would buy all seven. and hopefully post more in 50 page threads where you can screech about games you aren't going to play.

Huh? Im planning to play this on pc. Loved ff7 as a kiddo with my ps1..
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 15, 2020, 12:04:47 PM
Did Sony have a hand in this game other than money hatting the timed exclusivity?  Because if they pull the same thing and have the next installment to be on PS Fif first, I'll be down on it faster than kids shorts at Michael Jackson's house.
spoiler (click to show/hide)
(https://media.giphy.com/media/mR9dWo88e5jFe/giphy.gif)
[close]
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 12:17:17 PM
The dungeon design isn't the best but it's really fun. The sector 4 plate especially. Resources are so important in this and what starts out as a linear thing turns into a more exploratory fare.  Reminds me of charging the sun crystal at the beginning of FFXII at Giza Plains. Getting that materia was a blast. This game is everything I've wanted from an FFVII remake.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 15, 2020, 12:19:38 PM
edited.
Title: Re: Final Fantasy VII Remake
Post by: Ghoul on April 15, 2020, 12:22:14 PM
TF are you two talking about?
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 15, 2020, 12:35:23 PM
How Rahx sees himself

(https://abload.de/img/giphyhekg4.gif) (https://abload.de/image.php?img=giphyhekg4.gif)

How everyone sees Rahx

(https://abload.de/img/tumblr_n5ywzctz4u1rklszk64.gif) (https://abload.de/image.php?img=tumblr_n5ywzctz4u1rklszk64.gif)
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 15, 2020, 12:47:02 PM
Well fuck you too.

I'm tired of you people calling me an idiot.

I don't really see how what I said is wrong or stupid. People want to accuse SE of being lazy or milking FFVII based on what? The fact that a game from 1997 exists.

Ok well that same game from 1997 has a custcenes that are static, take place on a 2d background, has dialogue bubbles, midi sound, and have barley animated chibi models.

Compared to the game in 2020 that has complete 3d environments, cinematic camera movements, voiced audio, full unique animation, several character models that each have probably more polygons and texture work then the entire PS1 game, fully orchestrated sound with no compression and so on.

And you expect them to remake the entire 97 game with that 2020 fidelity? And when they opt to remake that whole game, but because of time and money think it's better to do it in parts to give the project that effort you think it's milking?
Title: Re: Final Fantasy VII Remake
Post by: demi on April 15, 2020, 12:56:09 PM
Who is accusing SE of being lazy and milking FF7?

Seriously who are you talking to?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 12:58:26 PM
This game really gives you lots of toys to play with. So much materia and potential builds. Getting elemental so early is a game changer. Shame the only character so far with linked equipment is Tifa.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 15, 2020, 01:01:59 PM
Who is accusing SE of being lazy and milking FF7?

Seriously who are you talking to?
Quote
Either SE has no idea where they want to go with this (how many parts, open world or not etc) or they just want to milk the fuck out of this and in 15 years we'll have FF7-Part 7 while they make them narrow, linear story focussed games.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 15, 2020, 01:04:24 PM
Mmarsu? That dweeb hasnt even played the fucking game man, who cares what he thinks lmao
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 15, 2020, 01:05:45 PM
Is there a way to delete profiles and posts on this forum?
Title: Re: Final Fantasy VII Remake
Post by: demi on April 15, 2020, 01:06:29 PM
Yeah click the log out button
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 15, 2020, 01:09:44 PM
This game really gives you lots of toys to play with. So much materia and potential builds. Getting elemental so early is a game changer. Shame the only character so far with linked equipment is Tifa.

Seemingly by design. Linking lightning materia to her gloves helps a bit. This is expanded on somewhat in clever ways I don't want to spoil for you.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 01:11:35 PM
This game really gives you lots of toys to play with. So much materia and potential builds. Getting elemental so early is a game changer. Shame the only character so far with linked equipment is Tifa.

Seemingly by design. Linking lightning materia to her gloves helps a bit. This is expanded on somewhat in clever ways I don't want to spoil for you.

Yeah it's clearly designed that she uses elemental in her physical attacks. Makes sense as she's a monk.

This also means you have to have multiple materia. I just bought an ice materia specifically for Tifa so she can take care of weaknesses since Cloud has the other one. This game does a great job of forcing you and wanting you to take full advantage of all available options. Great game.
Title: Re: Final Fantasy VII Remake
Post by: Rahxephon91 on April 15, 2020, 01:14:47 PM
Yeah click the log out button
No something more permeant. I want all my posts deleted and my profile deleted off here.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 01:16:56 PM
What is happening with Rah :mindblown
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 15, 2020, 01:18:08 PM
demi called it pages back. This game is too powerful for the bore
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 15, 2020, 01:21:52 PM
:rejoice
Title: Re: Final Fantasy VII Remake
Post by: bork on April 15, 2020, 01:25:57 PM
LOL, Rahx is trying to go back and edit out all his old posts.  :lol
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 15, 2020, 01:27:37 PM
(https://i.imgur.com/flNYPcB.png)

:yeshrug
Title: Re: Final Fantasy VII Remake
Post by: bork on April 15, 2020, 01:28:25 PM
He's on a forum break now.  Back to FFVII discussion.
Title: Re: Final Fantasy VII Remake
Post by: Mr. Gundam on April 15, 2020, 01:30:45 PM
Poor guy needs to take a break from the internet right now. The world is pretty shitty at the moment and it's having an impact on lots of people.

Got my copy last night, gonna start it later today. Way more excited than I thought I would be.
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 15, 2020, 01:47:44 PM
The FF7 remake content I was waiting for!   :lol
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 15, 2020, 02:38:50 PM
some of you niccas are crazy

anyway, any porn made with these new ff7 models yet?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 02:45:01 PM
some of you niccas are crazy

anyway, any porn made with these new ff7 models yet?

if so please post in hentai thread.

I want to see Aerith's hairy muff and Barret's BBC.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 15, 2020, 03:13:26 PM
Barrets height is hilarious. Look at how Cloud towers over normal townspeople and then look at how Barret towers over Cloud.

I guess what I'm trying to say is... its a girthy 14" at the minimum
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 03:19:57 PM
Barrets height is hilarious. Look at how Cloud towers over normal townspeople and then look at how Barret towers over Cloud.

I guess what I'm trying to say is... its a girthy 14" at the minimum

Cloud is 5'8 though.
Title: Re: Final Fantasy VII Remake
Post by: Ghoul on April 15, 2020, 03:31:31 PM
Is there a way to delete profiles and posts on this forum?

Time of the month huh? Meanwhile started chapter 15 I'm not ready for this to end...
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 03:33:05 PM
Yeah, I'm actually starting to get mad it's ending at Midgar because I've been making plans for my party to be Cloud, Aerith, and Barret. But I know that party won't last long because Aerith won't be in your party too long along side Barret and I'm not big on how Tifa plays in contrast with other people.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 15, 2020, 03:33:36 PM
Is there a way to delete profiles and posts on this forum?

Bro you're not an idiot man don't get too worked up :) we love you raphx!
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 15, 2020, 03:40:19 PM
Barrets height is hilarious. Look at how Cloud towers over normal townspeople and then look at how Barret towers over Cloud.

I guess what I'm trying to say is... its a girthy 14" at the minimum

Cloud is 5'8 though.

In the game proper he looks like he's over 6ft compared to some Midgarians
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 03:43:27 PM
Barrets height is hilarious. Look at how Cloud towers over normal townspeople and then look at how Barret towers over Cloud.

I guess what I'm trying to say is... its a girthy 14" at the minimum

Cloud is 5'8 though.

In the game proper he looks like he's over 6ft compared to some Midgarians

That's because it's based on Japanese people.

Barret is apparently 6'4-6'6 though. So his cock must be monstrous.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 15, 2020, 03:50:17 PM
Barrets height is hilarious. Look at how Cloud towers over normal townspeople and then look at how Barret towers over Cloud.

I guess what I'm trying to say is... its a girthy 14" at the minimum

Cloud is 5'8 though.

In the game proper he looks like he's over 6ft compared to some Midgarians

That's because it's based on Japanese people.

Barret is apparently 6'4-6'6 though. So his cock must be monstrous.

I didn't even think about that (avg height over here vs there). Makes more sense now. And Barret would tear through Japan like a BBC through wet tissue.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 15, 2020, 03:51:03 PM
yall watchin too much porn. didnt shaq say his cock isnt even that big compared to his size?

barrett is average - you heard it here first.
Title: Re: Final Fantasy VII Remake
Post by: D3RANG3D on April 15, 2020, 03:52:52 PM
spoiler (click to show/hide)
(https://i.imgur.com/DwqVhX2.jpg)
[close]
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 15, 2020, 03:54:33 PM
I-if that ain't suggestive I don't know what is

u-uguu
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 15, 2020, 04:01:15 PM
spoiler (click to show/hide)
(https://i.imgur.com/DwqVhX2.jpg)
[close]
(https://media.tenor.com/images/1d4853b5afde45a20fefccb1024502b2/tenor.gif)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 04:03:18 PM
yall watchin too much porn. didnt shaq say his cock isnt even that big compared to his size?

barrett is average - you heard it here first.

An average cock on a big guy like that is still hot.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 04:04:55 PM
spoiler (click to show/hide)
(https://i.imgur.com/DwqVhX2.jpg)
[close]

The night before the showdown at the Northern Crater finally revealed for all :rejoice
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 15, 2020, 04:07:16 PM
Cindi, when the time comes in this game choose the most expensive option pls I won't expand beyond that. Just do it.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 04:26:27 PM
Cindi, when the time comes in this game choose the most expensive option pls I won't expand beyond that. Just do it.

Always.
Title: Re: Final Fantasy VII Remake
Post by: bork on April 15, 2020, 04:27:47 PM
spoiler (click to show/hide)
(https://i.imgur.com/DwqVhX2.jpg)
[close]

Oh shit, new avatar.
Title: Re: Final Fantasy VII Remake
Post by: curly on April 15, 2020, 05:47:08 PM
anyone else think nuTifa looks a lot like acclaimed actress Anri Okita
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 07:23:17 PM
Airbuster.

Holy.

Fuck.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 07:27:59 PM
Aerith and the church


Holy fuck the FEELS

THE MUSIC :rejoice :tocry
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 07:54:25 PM
Holy crap the rooftop chat.

The character chemistry, the music, the atmosphere. It's perfect. Two of my most beloved characters brought alive. Jesus Christ I'm so emotional playing this. I can't believe this :tocry Dreams really do come true and magic truly is real. I can't believe this. :brazilcry

I love this game so much
Title: Re: Final Fantasy VII Remake
Post by: Mr. Gundam on April 15, 2020, 07:55:36 PM
Mr. Gundam and His 8 Year Old Daughter Play FFVII Remake Together.

She has some faint exposure to FFVII through the old Kingdom Hearts games and World of Final Fantasy, but doesn't know any of the big plot points from FFVII. This should be fun.

Chapter 1.

"Dad, what's up with Cloud. He's a jerk."  :lol

"I want to know everything now! Tell me what's going to happen." "Everything will be explained, don't worry."

"Why is his hand a gun?"

"Why are you killing the security guards? Oh wait, Shinra are the bad guys aren't they."

Going down the ladder to set the bomb. "There's gonna be a boss right, where's the boss? Oh no boss c'mooooon. Yeah! There's the scorpion boss!"

"Boom! There goes Japan!" "Addie, this isn't Earth, and it's called Midgar. There's English and Japanese writing."

Now for my thoughts: The Scorpion boss fight was way easier than the demo. I felt like I did way more damage this time around.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 08:03:31 PM
When I first got my PlayStation I didn't have a memory card so I couldn't save. I did the midgar section almost every day for a month until I got a memory card. Meeting Aerith and her storyline was always my favorite. Seeing it fleshed out like this has taken me back to being 12 again and obsessed with this game. :lawd

I can't believe the inner FF fan within me was still alive after all this time. Fffiuu :tocry
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 15, 2020, 08:17:43 PM
When I first got my PlayStation I didn't have a memory card so I couldn't save. I did the midgar section almost every day for a month until I got a memory card. Meeting Aerith and her storyline was always my favorite. Seeing it fleshed out like this has taiennke back to being 12 again and obsessed with this game. :lawd

I can't believe the inner FF fan within me was still alive after all this time. Fffiuu :tocry

Fuck that was me too. My parents had no idea it needed a memory card. So when I did get the card it made the final escape from Midgar that much more impactful.

FFVII edging  :dsp
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 15, 2020, 08:28:42 PM
When I first got my PlayStation I didn't have a memory card so I couldn't save. I did the midgar section almost every day for a month until I got a memory card. Meeting Aerith and her storyline was always my favorite. Seeing it fleshed out like this has taiennke back to being 12 again and obsessed with this game. :lawd

I can't believe the inner FF fan within me was still alive after all this time. Fffiuu :tocry

Fuck that was me too. My parents had no idea it needed a memory card. So when I did get the card it made the final escape from Midgar that much more impactful.

FFVII edging  :dsp

Bro I'm positive I've done the midgar bit of FFVII at least 30+ times. No joke.

When i did finally get a card I left midgar in one sitting :lawd I was at junon the next day. The Kalm flashback blew my fucking mind.

The fact I waited a month to leave midgar, the fact it was my first rpg and I thought I'd never even leave midgar and that the entire game took place there. What a game.
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 16, 2020, 12:41:55 AM
The wait for Part Two is gonna be hard.
Title: Re: Final Fantasy VII Remake
Post by: Momo on April 16, 2020, 02:21:24 AM
you mean 16? I'm done with Nomura and his shyte. Hoping the give Matsuno some freedom to do a return to Ivalice game as a reward for his success with 14
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 16, 2020, 06:13:28 AM
you mean 16? I'm done with Nomura and his shyte. Hoping the give Matsuno some freedom to do a return to Ivalice game as a reward for his success with 14

Matsuno won't direct a big budget FF ever again. He will likely write. YoshiP will likely direct.
Title: Re: Final Fantasy VII Remake
Post by: remy on April 16, 2020, 06:14:31 AM
Yeah Yoshi P is getting promoted
Title: Re: Final Fantasy VII Remake
Post by: Momo on April 16, 2020, 06:24:28 AM
That's fine, Matsuno is his favourite person and they work well together, as long as it doesn't come from the Nomura camp I'm good
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 16, 2020, 06:29:24 AM
That's fine, Matsuno is his favourite person and they work well together, as long as it doesn't come from the Nomura camp I'm good

It'll likely be XIV camp. Which is actually former XII staff. It's obvious they'll likely be rewarded with FF main line after XIV og almost bankrupted the company.

Although you don't like it, VII Remake is doing good job in restoring FF's name as top billing. The entire first entry is a statement that "20 years ago we were the best. Eat shit." They will capture the attention of old and new fans alike. Which is the perfect opportunity for XVI to knock it out of the park, which is why we haven't seen it nor have they announced. It's been developed for years - it's their current baby.

I'm definitely expecting XVI to be Squaresoft, not Square Enix, quality.

Can't wait. :lawd
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 16, 2020, 07:12:31 AM
Did a really fun battle with Cloud and Aerith. Tried to save video. Stupid Sony update wouldn't let me save video. Had to save game and update system. Restart and see the video is gone. Thanks Sony, fuck you.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 16, 2020, 08:28:05 AM
Now I get what recursive meant by the Phoenix Cave-like dungeon - yup, that's a thing
Title: Re: Final Fantasy VII Remake
Post by: Momo on April 16, 2020, 08:44:21 AM
That's fine, Matsuno is his favourite person and they work well together, as long as it doesn't come from the Nomura camp I'm good

It'll likely be XIV camp. Which is actually former XII staff. It's obvious they'll likely be rewarded with FF main line after XIV og almost bankrupted the company.

Although you don't like it, VII Remake is doing good job in restoring FF's name as top billing. The entire first entry is a statement that "20 years ago we were the best. Eat shit." They will capture the attention of old and new fans alike. Which is the perfect opportunity for XVI to knock it out of the park, which is why we haven't seen it nor have they announced. It's been developed for years - it's their current baby.

I'm definitely expecting XVI to be Squaresoft, not Square Enix, quality.

Can't wait. :lawd
I want that squaresoft quality, listen im happy for people who like Nomura games, to me this is a giant trashfire but I dont begrudge people for wanting it and wanting more, there's room for the Matsuno style games and Nomura style, we can coexist happily.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 16, 2020, 08:50:42 AM
Includes
spoiler (click to show/hide)
Shiva fight.
[close]

Game has my favorite battle system since Valkyrie Profile 2 or Press Turn.

https://youtu.be/olT2xuFpfqA

I find it incredibly fun. GOTY.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 16, 2020, 09:50:46 AM
Yeah once you get in the groove it looks slick as fuck. I especially like when you trigger multiple limit breaks
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 16, 2020, 09:58:25 AM
Exploring Sector 5. This video is for those that don't have the game to show how lived in this game is and what it's like exploring its world. I love it. It's precisely what I wanted. Only complaint is that you can't progress the story without doing side quests so it's limited in that capacity. Wish I could come back and do quests and explore the entire slums and top plate at my leisure eventually. Only real complaint with the game. Enjoy. :)

https://youtu.be/lCCWHii2d6A
Title: Re: Final Fantasy VII Remake
Post by: Propagandhim on April 16, 2020, 11:37:36 AM
Finished it. Spoiler:
spoiler (click to show/hide)
Hate that they're invoking some dumb god device to take  the story in a new direction.  I mean, I'm not destroyed by it -- it is only a video game, but it's still irritating that I was expecting one of my favorite games to simply be remade in higher fidelity with more thorough storytelling.  I was super naive with Square and should have known better. It's so obvious where they're going to take the story:   Aerith will still die.  Aerith's death in the original was involuntary, and they learned of the importance of it after the fact despite it being involuntary.  In the remake, the climax will occur during a tense and tender moment where they're all conscious of the fact that Aerith dying will save the planet.  They'll know ahead of time what her death means, so they're going to ham up the fact that Aerith sacrifices herself voluntarily, and it's going to be this big Jesus-like, aww isn't this profound moment.  The main crux of the game's narrative will now be about the party's personal challenges involved with willingly parting with your friend for the greater good of the planet.  This is so easy and predictable, that only Square would do it.
[close]

Ah well, still gonna be Square's little, dirty paypig and buy the rest.   :'(
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 16, 2020, 02:56:24 PM
Aerith: "Everyone else says they hate living in the slums, but I don't. I love it!"

Aerith: *lives in a cozy lake-side cottage*

Everyone else: *lives in a cardboard box 6 inches from someone else's cardboard box*

 :lucille
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 16, 2020, 03:37:35 PM
Aerith: "Everyone else says they hate living in the slums, but I don't. I love it!"

Aerith: *lives in a cozy lake-side cottage*

Everyone else: *lives in a cardboard box 6 inches from someone else's cardboard box*

 :lucille

this is me living in cebu
Title: Re: Final Fantasy VII Remake
Post by: TakingBackSunday on April 16, 2020, 04:33:29 PM
Aerith: "Everyone else says they hate living in the slums, but I don't. I love it!"

Aerith: *lives in a cozy lake-side cottage*

Everyone else: *lives in a cardboard box 6 inches from someone else's cardboard box*

 :lucille

How much could a potion cost?  700 gil?
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 16, 2020, 05:19:38 PM
Aerith: "Everyone else says they hate living in the slums, but I don't. I love it!"

Aerith: *lives in a cozy lake-side cottage*

Everyone else: *lives in a cardboard box 6 inches from someone else's cardboard box*

 :lucille

To be fair, they've got the orphanage and people sector 5 are doing much better than the ones in 7.

21337's point is far more salient. By this point Cloud should have dropped the "I'm a merc" crap because he's clearly all in.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 16, 2020, 05:29:55 PM
The 1200 Gil stimulus package should keep them afloat for about 10 weeks
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 16, 2020, 05:33:46 PM
The 1200 Gil stimulus package should keep them afloat for about 10 weeks

Aerith has a mailbox. Pretty soon we won't have a post office.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 16, 2020, 06:59:43 PM
The 1200 Gil stimulus package should keep them afloat for about 10 weeks

Man, thinking about it, 1200 gil is a lot in this game. You could do damage with that much assuming you're by yourself. If it's per person you can do even more. Got no need for weapons and stuff Cloud needs too. Just food.

edit:

Didn't they say they were broadcasting the feed of Airbuster. Shouldn't everyone in Sector 5 know who Cloud is at this point or am I missing something?
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 16, 2020, 07:14:29 PM
The 1200 Gil stimulus package should keep them afloat for about 10 weeks

Man, thinking about it, 1200 gil is a lot in this game. You could do damage with that much assuming you're by yourself. If it's per person you can do even more. Got no need for weapons and stuff Cloud needs too. Just food.

edit:

Didn't they say they were broadcasting the feed of Airbuster. Shouldn't everyone in Sector 5 know who Cloud is at this point or am I missing something?

Aerith is also one of the few people with a TV, everyone else just has to stand around the middle of town to watch the feed. :money
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 16, 2020, 07:17:05 PM
The 1200 Gil stimulus package should keep them afloat for about 10 weeks

Man, thinking about it, 1200 gil is a lot in this game. You could do damage with that much assuming you're by yourself. If it's per person you can do even more. Got no need for weapons and stuff Cloud needs too. Just food.

edit:

Didn't they say they were broadcasting the feed of Airbuster. Shouldn't everyone in Sector 5 know who Cloud is at this point or am I missing something?

Aerith is also one of the few people with a TV, everyone else just has to stand around the middle of town to watch the feed. :money

I've seen lots of tvs though.

I love the CRT use in this. :heartbeat
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 16, 2020, 07:41:11 PM
I just want to say I was curious about how they would handle the gear in this, mainly weapons. Being the first part of three, of course we wouldn't be seeing ultimate weapons for each character. But how elegant a decision was building systems in each weapon to mitigate this? It's satisfying.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 16, 2020, 07:45:47 PM
I just want to say I was curious about how they would handle the gear in this, mainly weapons. Being the first part of three, of course we wouldn't be seeing ultimate weapons for each character. But how elegant a decision was building systems in each weapon to mitigate this? It's satisfying.

Yup they did a great job
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 16, 2020, 09:55:08 PM
Didn't realize until late game just how powerful Tifas Chi mechanic is. You can raise it one level above Omnistrike and spam triangle when an enemy is staggered to raise the extra damage level to 205%. Sheeeeeit.

I also dig how powerful spells are when used against large enemies. I'm reminded of Persona where exploiting weaknesses causes major damage. You can easily take out the annoying large mechs in this game with a couple of Thunderas. Where as with other RPGs it feels like you're still chipping at the enemy even when hitting a it's weakness. I hope they maintain this balance in the later entries.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 16, 2020, 10:41:14 PM
The Shinra building looks so freakin cool at the start of chapter 16.  :aah
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 16, 2020, 10:46:39 PM
My jaw actually dropped at that scene . One thing this game does is convey visual scope unlike any game I've seen. You just feel how massive and imposing Midgar is.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 16, 2020, 10:50:53 PM
Wish the backdrop in Chapter 15 could have been as detailed, but it still did a pretty good job of showing the scale of even just 1/7th of the city.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 16, 2020, 11:19:33 PM
Can't believe I got to hang out with Aerith. She's one of my favorite game characters and they've really did her so well. They've treated her as a damsel for so long I thought they'd make her character in this so weak but she's still the spunky, smart ass, street smart, caring woman we've always loved.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 12:32:49 AM
Beat it

Amazing ending, amazing game, amazing future. Imagine being butthurt about this game lmao

"The Unknown Journey Will Continue"
Title: Re: Final Fantasy VII Remake
Post by: Momo on April 17, 2020, 01:05:12 AM
The Shinra building looks so freakin cool at the start of chapter 16.  :aah
My favorite part of the game, the only part of the game that i really, really enjoyed. This and the Turks in general
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 01:12:22 AM
Hard Mode is awesome. Just got 3000xp off the first fight against grunts. Haha
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 01:34:38 AM
Holy fuck the layout of the bar with the clothing shop owner is verbatim right down to the purple light with the Disco ball at the karaoke stand and a dude that is holding in his shit at the toilet door because some girl (guy in this one) is sick off her ass.

I can't stop laughing throughout this entire town. This is amazing.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 02:06:50 AM
Holy shit the weapon shop still has a massive tank because of the mentally insane hoarder of an owner. Even the Loveless poster has the bad mid 90's bad Photoshop gradiant on the text.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 04:04:38 AM
I'm pretty sure the hell house took 20-30 minutes. What the fuck.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 04:09:06 AM
One complaint: the hell house boss fight is total dog shit and I should have just died and equipped new materia instead of slogging through it. Terrible, terrible terrible.

It did suck.
Title: Re: Final Fantasy VII Remake
Post by: nachobro on April 17, 2020, 09:05:05 AM
Beat it

Amazing ending, amazing game, amazing future. Imagine being butthurt about this game lmao

"The Unknown Journey Will Continue"
how many hours? just curious

wonder if they will add new shit for pc
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 09:32:02 AM
40
Title: Re: Final Fantasy VII Remake
Post by: Cheddahz on April 17, 2020, 10:23:02 AM
I won't be able to play it for until the timed exclusive shit runs out; how is it?
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 10:31:40 AM
Hell House is your reminder to have a) assess on at all times and b) elementals on at all times

It honestly is the only roadblock, theres no other encounters like that really
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 10:36:35 AM
I won't be able to play it for until the timed exclusive shit runs out; how is it?

Everyone here loves it except the weirdos like Momo. Nomura saves Final Fantasy again
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 11:10:53 AM
I won't be able to play it for until the timed exclusive shit runs out; how is it?

Best FF since X. Squaresoft quality. It's a game made with lots of love for its origins while pushing it forward in new, interesting destinations. One of the best remakes of all time.
Title: Re: Final Fantasy VII Remake
Post by: Pissy F Benny on April 17, 2020, 11:16:15 AM
The sound mix tho  :kobeyuck
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 11:19:33 AM
The sound mix tho  :kobeyuck

Yeah sometimes I can barely hear the music entirely without turning the sound way up.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 11:24:11 AM
The mixing is bad but in Settings i turned the music all the way up and turned sfx / dialogue to 6-7 and its gud now

I had sfx at 8. I'll go back and turn down even more. :)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 11:36:59 AM
Demi do I have to do all of the arena before continuing the story after beating Hell House? I hate the gatekeeping of the story progress by forcing you to finish quests first. Knowing the narrative, I get why, but it still bugs me I can't do quests and the story at my own leisure.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 11:54:14 AM
You can revisit Arena later in the game

There are more arena fights later in the game as well

Just do the green exclamation quests as those are chapter specific
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 12:03:25 PM
Can you explain manuscripts and these Ascension things? Aerith didn't have a new limit in this battle after getting one.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 12:19:18 PM
Manuscripts just give you +10 SP to your weapons - needed if you want max SP points to distribute

They're not hard to find or hidden, most of them are on Hard Mode (from beating bosses or doing quests again)

Ascension is just a level 2 limit break for Cloud - equip it (under Battle Settings)

I'm not sure if Aeris gets one (I didnt find one), but Tifa and Barret get one in their Arena fight later on in the game.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 12:21:16 PM
Aerith has one at the arena. I have it.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 12:23:07 PM
I must have missed it then, no biggie she's gone for 3/4 the game anyway
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 01:24:49 PM
Marry me Aerith
Title: Re: Final Fantasy VII Remake
Post by: Akala on April 17, 2020, 01:32:08 PM
https://mobile.twitter.com/kvgua/status/1250656298875490310
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 01:33:29 PM
Johnny's dad is the best new NPC.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 02:27:41 PM
https://youtu.be/of5o5uOG12A

20 years later and you're still top of the charts regarding representation, bb.

The original already had good LGBT representation. But they've managed to even outdo it here. It's so gay and trans friendly and makes zero jokes on lgbts expense while wrapping it in a positive, pink laced bow.

Love.
Title: Re: Final Fantasy VII Remake
Post by: Cheddahz on April 17, 2020, 02:39:48 PM
Insane how Square is so much better at LGBT+ representation than Fatlus is
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 02:40:42 PM
So weapons can go up to Level 6 (max) and you unlock abilities like "be revived once a battle automatically"
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 17, 2020, 07:38:29 PM
There’s some Aerith required battles that you have a pretty small window to do on your first pass of the game while she’s in your party and you have access to the arena.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 07:42:29 PM
There’s some Aerith required battles that you have a pretty small window to do on your first pass of the game while she’s in your party and you have access to the arena.

I did it.

I still don't understand manuscripts.
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 17, 2020, 07:46:04 PM
They give you 10 SP to spend on upgrading your weapons.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 07:48:46 PM
Ah I noticed.

What about the Ascensions?
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 17, 2020, 07:59:55 PM
i loved FFXV, but jfc this game feels so much more confident and put-together that it's insane. on chapter 4 right now and loving it.

it's also unreal to me that they put out a full game of story scenes that play like advent children. yeah that movie is 15 years old now, but even still i'm sure working on that level of animation and visual quality is super fucking hard.
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 17, 2020, 08:02:13 PM
Ah I noticed.

What about the Ascensions?

Ascension is Cloud's level 2 limit break. You unlock everyone's level 2 limits at the Coliseum.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 08:25:00 PM
I literally just explained all that - what was confusing? Lmao
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 08:30:52 PM
Ah I noticed.

What about the Ascensions?

Ascension is Cloud's level 2 limit break. You unlock everyone's level 2 limits at the Coliseum.

I won Aerith's limit at the coliseum and still don't have it available when I have limit break.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 08:57:49 PM
You have to equip it via Battle Settings
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 10:32:38 PM
Chapter 9 and 10 were insane. The choreography of that dance battle :dead how can 1/3 of a remake of a game from 1997 be GotY?

The dance choreography was entirely new too. No hot tub or "hey bubby". Nomura and SE the gawds :bow

Back in the day I made multiple save files in VII so I could go back and replay my favorite parts - nibelheim flashback, plate bombing, wall market, weapon attacks junon and the execution, the final dungeon.

While playing the remake I made a unique save for the honeybee inn just so I could revisit it whenever just like back in the day :bow
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 17, 2020, 10:36:29 PM
how can 1/3 of a remake of a game from 1997 be GotY?

Asking for my friend, Capcom.
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 17, 2020, 10:57:55 PM
So I beat the game. Absolutely enjoyed 98% of it

Final scene spoilers

spoiler (click to show/hide)
then I got to THAT final point in the game and was like

(https://abload.de/img/giphy1h4kdx.gif) (https://abload.de/image.php?img=giphy1h4kdx.gif)

The way the OG ended with them staring out into the world would have been perfectly fine. Instead they chose to blow their load. That reeked of Nomura excessiveness. The whole addition of planet whispers as a visualization of fate was so damn unnecessary. It robbed an inherent sense of urgency since this now visible force is funneling these characters. Ugh.

I'm guessing there's an overarching story about break free from fate but I do not care for it at all. Fortunately the characterizations are all on point. I'm in it for that and the realization of their world, even if it means they're taking a dump on the story.

[close]
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 11:04:26 PM
Just beat Hell House on hard mode ahhhhhhhhhhhhhhhhhhhhhhhh what the fuck that was nutty

It was like a royal rumble, Hell House spawning tonberries, then near the end suddenly the door opens out comes two shinra robots

https://www.youtube.com/watch?v=0xrSH0G8kBo
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 11:05:50 PM
Why would you hate the ending? It's fucking amazing. The ending was written because people like you. Eat shit bitch welcome to the future
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 17, 2020, 11:11:16 PM
I swear to God I have to beat this game this weekend so I'm not spoiled
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 17, 2020, 11:17:58 PM
Why would you hate the ending? It's fucking amazing. The ending was written because people like you. Eat shit bitch welcome to the future

Mannnnn

spoiler (click to show/hide)
It was excessive. Everything involving the fate angle was George Lucas tier grossness. What's done is done though  :kobeyuck hopefully they keep what should have been a goddamn philosophical concept far away from the second part
[close]
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 11:19:52 PM
Ya you're buggin. Buckle up and get comfortable
Title: Re: Final Fantasy VII Remake
Post by: BlueTsunami on April 17, 2020, 11:25:00 PM
Ok

spoiler (click to show/hide)
I'm seeing the meta implications now. Maybe I'm coming round to it 🤔 was so thrown off having gone into it expecting what was known. Hmmmm. Can't wait to see Cindi flip out lmao
[close]
Title: Re: Final Fantasy VII Remake
Post by: demi on April 17, 2020, 11:33:22 PM
Now you're understanding why it's so awesome, I knew you'd come around

Oh, and one little thing you might have missed

spoiler (click to show/hide)
The original is still there bitch
[close]
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 01:20:01 AM
Train graveyard is too long. END THIS SHIT ALREADY.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 01:24:07 AM
What the fuck. There's ANOTHER boss fight? NO.

(https://frinkiac.com/video/S08E14/DqLIjHNjlkyje5wy_T6D0QCnMNc=.gif)
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 03:31:08 AM
The plate fight with the Turks :hyper

My jaw was dropped the entire time

edit: Holy shit chapter 13 is the ULTIMATE FFVII fan service. Being able to
spoiler (click to show/hide)
go back to the wreckage of sector 7 and explore is a total HOLY FUCK
[close]
moment for me. Such an emotional chapter too. Got me mourning characters I've known died since I was 12. Filling my eyes with hot girly ass tears. What an incredible, emotional experience. I already know what happens and it's still so fucking utterly shocking.
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 18, 2020, 05:58:59 AM
If you think about it...

spoiler (click to show/hide)
People screaming about them lying about saying "remake" on the cover since it's only the Midgar portion might have got it wrong.

You end up fighting Jenova, then Sephiroth, including the face off with Cloud in some weird ass place. They basically threw in the actual end of the OG game :lol
[close]
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 10:41:12 AM
I have no idea who you are responding to and refuse to click your spoiler.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 18, 2020, 10:41:27 AM
https://clips.twitch.tv/PlumpProtectiveGoshawkUnSane

:/ this type of shit is just lazyness

Also can you not interact with npc's at all in the game?
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 18, 2020, 10:43:03 AM
Ya you're buggin. Buckle up and get comfortable

You sound like a giant fanboy right now, disregarding any and all things that could be considered worse compared to the rest of the game.

I get it you love the game but even from an outside perspective its easy to see its not the second coming of baby jesus himself/
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 10:43:27 AM
https://clips.twitch.tv/PlumpProtectiveGoshawkUnSane

:/ this type of shit is just lazyness

Also can you not interact with npc's at all in the game?

You can interact with some NPCs.

It's just like XII. You can't interact with every NPC, and no, not every NPC gives a quest.

There's an NPC right outside the community center that says it's for old people to mostly talk and invites you to hang.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 18, 2020, 10:44:13 AM
Non issue, but keep cherrypicking
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 18, 2020, 10:45:24 AM
Non issue, but keep cherrypicking
Im not cherry picking, it sounds like its hard for you to admit there is anything wrong in the game at all.

Pretty delusional if you ask me. Not saying the game isnt great. As far as Ive read its great.
But there are some weird things that stick out. And its not weird to admit it has some faults./
Title: Re: Final Fantasy VII Remake
Post by: demi on April 18, 2020, 10:46:52 AM
Keep reading, while I keep playing
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 10:47:58 AM
Mmrasu it's easy to cherry pick this game without playing it. It's easy to say,"oh it's only Midgar" or "oh it's multiple parts so it'll be shit."

But this game is profound proof games are more than that. Once you play it, aside from the completely dragged Train Graveyard, you won't even care. It's an amazing product and focusing on what you can and can't do is highly reductive.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 18, 2020, 10:48:23 AM
Keep reading, while I keep playing

Yeah I will, and I will play it when it releases on PC. That's not to say some things couldnt be improved upon. And seeing you deny any and all niggles that the game might have is pretty delusional fanboy shit.

Mmrasu it's easy to cherry pick this game without playing it. It's easy to say,"oh it's only Midgar" or "oh it's multiple parts so it'll be shit."

But this game is profound proof games are more than that. Once you play it, aside from the completely dragged Train Graveyard, you won't even care. It's an amazing product and focusing on what you can and can't do is highly reductive.

Ofcourse im looking at it from the outside, not having played it. But when I see three of the same NPC standing within 10 feet of one another, I just think damn that's a missed oppertunity. Especially since the game is supposedly very linear, I couldn't imagine plonking down three of the same NPC models in one tiny area.

Something like that could and should be better imo.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 18, 2020, 10:50:01 AM
Why would I care what you think? I'll be playing something else by then. Enjoy the wait
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 10:50:34 AM
Keep reading, while I keep playing

Yeah I will, and I will play it when it releases on PC. That's not to say some things couldnt be improved upon. And seeing you deny any and all niggles that the game might have is pretty delusional fanboy shit.

It has flaws. It's also game of the year. It ain't perfect but no one really cares it ain't perfect. It's a test case of a game made so we'll, with so much love that all of its positives outweigh the negatives.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 18, 2020, 10:51:26 AM
Imagine waiting a year to play a game just to point out issues that people are already well aware of that have no bearing or impact on their enjoyment of the game.

Take that energy and work on your videos instead, weirdo.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 18, 2020, 10:52:05 AM
Why would I care what you think? I'll be playing something else by then. Enjoy the wait

 :lol

Why are you even running a discussion forum if you have zero interest to discuss anything.

Goddamn son  :lol. Enjoy the wait.. yeah I don't care really I have many games to play and this game will be there eventually.

That doesn't mean I can't discuss the game, since this thread will likely be dead next year when the pc version releases. I wouldn't mind seeing what others have to say about minor things like that. Ofcourse in the grand scheme of the game it doesn't matter, it won't impact the player. But three NPC's that are exactly alike within 10ft of eachother is just wack.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 10:53:00 AM
I didn't even notice they reused NPCs there. I was too focused on the fact it looked like the most comfy place in the slums and that I'd hang out with them. Sector 5 is the best sector.
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on April 18, 2020, 10:53:40 AM
GAME GOOD SO ALL BAD THINGS DONT MATTER

I see how it is Demi. I see there is no interest to discuss anything here.

I shall take my leave since noone cares to discuss the game, just circle jerk instead. (Cindy notwithstanding)
Title: Re: Final Fantasy VII Remake
Post by: demi on April 18, 2020, 10:54:54 AM
Cool bye, see you in a year
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 10:55:05 AM
Also the game has a great diversity of NPCs. Pointing this out in one room in one part of the city is setting yourself for unhappiness. Let yourself free and focus on positive. I see the light now :rejoice
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 11:06:10 AM
The Elmyra flashback in hd modern graphics :rejoice

Aerith is my favorite FFVII character so I'm :lawd at seeing my girl just do damage in this game and all of her pivotal scenes with better graphics.

"Mommy don't be sad. Someone that you care about a lot was coming to see you but he has returned to the planet." My God I should have made a separate save file like back in the day to relive that scene.
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 18, 2020, 11:12:04 AM
I noticed that NPCs got reused sometimes, but I didn't care because it wasn't a big deal and didn't effect my enjoyment of the game.
Title: Re: Final Fantasy VII Remake
Post by: HardcoreRetro on April 18, 2020, 11:34:18 AM
No "This guy are sick" line in this game. Awful.

7/10
Title: Re: Final Fantasy VII Remake
Post by: bork on April 18, 2020, 11:52:32 AM
https://twitter.com/Fobwashed/status/1250931339072688129
Title: Re: Final Fantasy VII Remake
Post by: Mr Gilhaney on April 18, 2020, 11:53:21 AM
Got to wall market. Cummy as cuck
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 18, 2020, 12:01:33 PM
I have no idea who you are responding to and refuse to click your spoiler.

Not to you or anyone else, otherwise I would have quoted someone.

And obviously you shouldn't read that spoiler no - that's why it's a spoiler  :-*
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 18, 2020, 12:04:30 PM
Also can you not interact with npc's at all in the game?

There's like, a trillion of them.
You can "interact" with the majority of them, as in they will have a couple lines of dialogues if you stand next to them (no need to press a button). That's pretty much equivalent to every RPG ever.


In any case it's slightly amusing for you to point that stuff out when you're stanning so much for TW3 :lol
Title: Re: Final Fantasy VII Remake
Post by: demi on April 18, 2020, 12:26:34 PM
Both Chapter 11 bosses on Hard Mode got me heated. But I won, moving on
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 12:51:45 PM
HOLY SHIT

/freakout_colbert.gif

Post sector 7 plate is blowing my fucking mind!! :bow
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 12:56:57 PM
They truly did the Evangelion Rebuild route and it's GLORIOUS
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 01:55:30 PM
this is the most surprising cindi 180, I feel like this was aimed to target you personally

not gonna lie

??

180 from what and target me how
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 02:10:10 PM
I was worried how they would treat it compare to the original but I've also said multiple times I'm fine with story changes so long as they're good (emphasis). Compilation offered nothing good or worth saving. It was a disaster.

I've said multiple times I'm down with changes. Cut out Cait Sith and stick with Reeve - Cait sucks balls. Kill Aerith earlier than expected to throw fans for a loop. It's a remake after all. Even REmake reshuffles, rearranged, and changes the story. Surprise me.

RahX and others wrongly assume I'm a purist. I'm not. I just want something GOOD (emphasis). You interpret my prior criticism towards any chance and really, it's change towards the worse. Given Genesis and Crisis Core, Advent Children, Dirge of Cerberus and the whole Hojo affair, the characterizations of Cloud and Aerith in Kingdom Hearts, there's far more evidence in my corner than anyone initially going into this with hype that this would be a shit show.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 02:17:38 PM
and its non-turn base nature

Game barely has arpg sensibilities like hit boxes lol. Hit an attack or ability and character will literally jet across the screen to use it. The combat is just an evolution on active battle combat. Nothing more. It's not turn based, but it's definitely time based and almost no different than previous FF battle system efforts. It's basically IV, X-2, XIII, and Valkyrie Profile 2 thrown into a blender. Unlike XV it's barely an action rpg and far more command based (emphasis).

I play FF on active mode fastest speed. Wait mode is for suckers. :snob VII R's battle system is just a continuation of that once you get used to it.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 02:18:16 PM
It’s pretty much confirmed Cait is going to be in, I expect him to be to good though

Unfortunately a certain scene did confirm this.

I was very annoyed. God I hate that character.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 18, 2020, 02:24:04 PM
ending talk:

spoiler (click to show/hide)
I love the "twist" because it reminded me of Lost's "flash-forward" where they suddenly remember their other lives - the scene where Cloud sees Aeris dying and crying over it reminded me of it.

Red 13 says after seeing the cutscene post-OG ending and says "this is what happens if we fail" which is funny because they won in the end so Red's comment seems weird, or he misinterpreted it because (that) Red doesn't actually know what's going on in that scene.

It seems like only Aerith knows what's going on and being coy about it - probably knows she will die anyway
[close]
Title: Re: Final Fantasy VII Remake
Post by: Cheddahz on April 18, 2020, 02:28:42 PM
much rather only be able to talk to a few npcs who have unique dialogue and not every npc who recycle the same three lines over and over again
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 02:34:28 PM
much rather only be able to talk to a few npcs who have unique dialogue and not every npc who recycle the same three lines over and over again

It also does the job. In FFVII you talk to the guy in sector 5 and he talks about avalanche and Shinra while watching the report on the Reactor 5 explosion. Here, you see people in sector 5 crowding around a massive tv. You hear tons of what people think of the situation and it's a very realized place. In VII og you have like two towns - one character talks about how she walks without looking on the ground and half of the npcs in the wall market concern themselves with Cloud's prior cross dressing and say nothing about the plate drop.

In terms of sheer atmosphere and variety of gathering how the locales feel about the events through out the game, FFVII Remake is superior.
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 18, 2020, 04:36:28 PM
much rather only be able to talk to a few npcs who have unique dialogue and not every npc who recycle the same three lines over and over again

huh? i spent an hour in sector 7 walking around listening to all the conversations and each one was unique. and most of them got updated after story events. the amount of unique npc dialog has been insane so far.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 18, 2020, 04:57:33 PM
much rather only be able to talk to a few npcs who have unique dialogue and not every npc who recycle the same three lines over and over again

huh? i spent an hour in sector 7 walking around listening to all the conversations and each one was unique. and most of them got updated after story events. the amount of unique npc dialog has been insane so far.

Cheddar is saying FF7R sounds more the former than the latter.
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 18, 2020, 05:17:09 PM
ending talk:

spoiler (click to show/hide)
I love the "twist" because it reminded me of Lost's "flash-forward" where they suddenly remember their other lives - the scene where Cloud sees Aeris dying and crying over it reminded me of it.

Red 13 says after seeing the cutscene post-OG ending and says "this is what happens if we fail" which is funny because they won in the end so Red's comment seems weird, or he misinterpreted it because (that) Red doesn't actually know what's going on in that scene.

It seems like only Aerith knows what's going on and being coy about it - probably knows she will die anyway
[close]

spoiler (click to show/hide)
Well the glimpses they get don't seem all that good so I guess it would be fair enough to make that mistake.

What I'm not sure about is them potentially introducing a 3rd timeline with Zack presumably surviving. That seems a bit much.
[close]
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 18, 2020, 10:27:22 PM
10/10 GOTY  :delicious
Title: Re: Final Fantasy VII Remake
Post by: Svejk on April 19, 2020, 05:08:42 AM
Finally hearing Under the Rotting Pizza remix.  Joy..  :rejoice
Title: Re: Final Fantasy VII Remake
Post by: demi on April 19, 2020, 05:20:26 PM
Platinum finished. See you for the next one
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 19, 2020, 07:37:26 PM
Doing sidequests in Chapter 14, god what a good ass game.

So fun and satisfying.

Literally my only complaint is that I wanted to really have an openworld plate segment, but that's really minor.

Same.

My complaints:

- Roche. Wtf.
- Train Graveyard too long.
- Cait Sith tease during such an emotional, serious moment. God I hate that character.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 19, 2020, 07:54:10 PM
This did open my mind to the possibilities of a 30 hour JRPG

Chrono trigger? Parasite Eve or Suikoden?

10-20 hour RPGs are extremely underrated.  The good news is that they often offer many reasons to replay.

I guess it's wrong to say short jrpgs are underrated. That is one element of them that's always praised. I guess the issue is that they're just not that common compared to RPGs that last 40-60.
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 19, 2020, 08:17:45 PM
FFVIIR offers multitudes of builds, options, and customization. There's more materia than you can possibly even equip which forces you to choose. FFVIIR, more than any single player FF since XII, realizes that the behind the mechanisms of FF the series, with few exceptions, is basically about choice and curating your own game experience in a limited, albeit rewarding, manner. Did a great job here.
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 19, 2020, 08:45:10 PM
just got aerith. fuck me this game is so fun. no spoilers, but is the game fully linear or will there be a point before shinra tower (or whatever the endgame is) where i can go back to areas?
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 19, 2020, 08:51:06 PM
just got aerith. fuck me this game is so fun. no spoilers, but is the game fully linear or will there be a point before shinra tower (or whatever the endgame is) where i can go back to areas?

You can go back to all the slum areas [except Sector 7] before you head up to Shinra Tower.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 19, 2020, 08:51:26 PM
Yes to both

Just make sure you do all the green quests
Title: Re: Final Fantasy VII Remake
Post by: Cheddahz on April 20, 2020, 10:12:27 AM
much rather only be able to talk to a few npcs who have unique dialogue and not every npc who recycle the same three lines over and over again

huh? i spent an hour in sector 7 walking around listening to all the conversations and each one was unique. and most of them got updated after story events. the amount of unique npc dialog has been insane so far.
I was saying it sounds more like the former than the latter (since someone was just complaining about not being able to talk to everyone NPC or something lol). I won't be able to play the game for at least a year because I own an Xbox  :snoop
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 20, 2020, 10:18:18 AM
much rather only be able to talk to a few npcs who have unique dialogue and not every npc who recycle the same three lines over and over again

huh? i spent an hour in sector 7 walking around listening to all the conversations and each one was unique. and most of them got updated after story events. the amount of unique npc dialog has been insane so far.
I was saying it sounds more like the former than the latter (since someone was just complaining about not being able to talk to everyone NPC or something lol). I won't be able to play the game for at least a year because I own an Xbox  :snoop

Watch my video with sector 5 gameplay. You'll see how the remakes handling of NPCs is entirely superior. You get so much context to events and what people are thinking. It adds so much to the locale and atmosphere.
Title: Re: Final Fantasy VII Remake
Post by: demi on April 20, 2020, 10:23:10 AM
The NPCs have different dialogue depending on the dresses you get too. If you get the worst option, they're like "what a cheap dress, haha" and even Aerith is like : (
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 20, 2020, 10:25:19 AM
this game reminds me so much of FFXIII except not boring
Title: Re: Final Fantasy VII Remake
Post by: Himu on April 20, 2020, 10:37:18 AM
this game reminds me so much of FFXIII except not boring

So like FFX? :P
Title: Re: Final Fantasy VII Remake
Post by: Positive Touch on April 20, 2020, 11:04:20 AM
mmmm sorta. to me FFX still felt like an old school jrpg but without the world map, while FFXIII felt like it was structured like an action game or something. VIIR feels more like that because of the linearity, but it of course does have actual towns and (simple) dungeons to give it some variety that XIII ofc lacked.
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 20, 2020, 03:13:15 PM
The wild mix of people losing their shit because "they ruined muh game" or people going for absolutely insane theories (like it really needs that) is quite entertaining.
Title: Re: Final Fantasy VII Remake
Post by: Joe Molotov on April 20, 2020, 04:05:04 PM
The wild mix of people losing their shit because "they ruined muh game" or people going for absolutely insane theories (like it really needs that) is quite entertaining.


Just what you'd expect from the master, Nomura-sensei.
Title: Re: Final Fantasy VII Remake
Post by: recursivelyenumerable on April 20, 2020, 04:33:59 PM
edifice xi
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 20, 2020, 04:49:37 PM
https://www.youtube.com/watch?v=CpqfZ7Kcb9g

 :aah
Title: Re: Final Fantasy VII Remake
Post by: Great Rumbler on April 20, 2020, 08:09:10 PM
Great ending. Bring on Part 2. :jeb
Title: Re: Final Fantasy VII Remake
Post by: bluemax on April 20, 2020, 09:29:49 PM
mmmm sorta. to me FFX still felt like an old school jrpg but without the world map, while FFXIII felt like it was structured like an action game or something. VIIR feels more like that because of the linearity, but it of course does have actual towns and (simple) dungeons to give it some variety that XIII ofc lacked.

XIII also has this weird thing where you can't go back to most of the locations in the game once you get through them. There aren't too many areas in X that you can't go back to (if any?).
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Great Rumbler on April 20, 2020, 10:09:10 PM
Ending spoilers:

spoiler (click to show/hide)
The Whispers are actually a metaphor for hardcore FF7 fans who don't want the Remake to be different from the original. In the end, the player proves to Nomura-san that they aren't satisfied with being guided by Destiny and now he has been given full reign to unleash his imagination.
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: recursivelyenumerable on April 20, 2020, 11:28:54 PM
https://twitter.com/ProceduralJOYE/status/1252264032448524290

https://twitter.com/ProceduralJOYE/status/1252301140559048704
Title: Re: Final Fantasy VII Remake
Post by: Raist on April 21, 2020, 03:49:48 AM
I don't know, every "insane theory" I've seen has been telegraphed in the story, which ones do you mean?

spoiler (click to show/hide)
The three whisper bosses are actually the scrubs from Advent Children :lol
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 21, 2020, 07:48:18 AM
https://twitter.com/ProceduralJOYE/status/1252264032448524290

https://twitter.com/ProceduralJOYE/status/1252301140559048704

They were terrorists. Fort Condor wouldn't want to join up with that. Same with people from Gongaga after their town was attacked.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: bork on April 21, 2020, 09:39:48 AM
Are all three FFXIII games bad?  I thought people liked Lightning Returns?
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on April 21, 2020, 09:57:19 AM
I think only complete weirdos played the sequels :comeon
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 21, 2020, 09:58:59 AM
Are all three FFXIII games bad?  I thought people liked Lightning Returns?

13 was so bad I never played the sequels.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: nachobro on April 21, 2020, 10:05:38 AM
13-2 was pretty good. Never played the third one.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 21, 2020, 10:06:55 AM
Yeah I'm giving 2 and LR a shot after VIIr.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on April 21, 2020, 11:44:31 AM
Nomura saves final fantasy again

https://twitter.com/finalfantasyvii/status/1252583111390408706
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 21, 2020, 12:58:18 PM
i had a lot of fun with XIII-2. helped me get over the disappointment of the first one. gameplay is much less tight in the sequel unfortunately, but the tradeoff is that you get a normal rpg with towns and dungeons and shit. postgame encourages you to get 100% and for the most part it's pretty fun. story is also classic silly jrpg, with wacky time travel and one of the best villains in the series.

never played LR because time restraints stress me out, and the first area annoyed the shit out of me. i hear it's kinda like valkyrie profile tho.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 21, 2020, 01:29:01 PM
LR was codeveloped by Tri-Ace. VIIR also uses LR system as a basis apparently so it makes sense it reminds me of VP2.


Nomura saves final fantasy again
https://twitter.com/finalfantasyvii/status/1252583111390408706

Again? When did he save FF the first time?
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on April 21, 2020, 01:49:13 PM
when he made kingdom hearts
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: tiesto on April 21, 2020, 01:54:42 PM
I think only complete weirdos played the sequels :comeon

What does that say with the people who platinumed the sequels then? :P

I actually liked FFXIII-2 a whole lot but Lightning Returns was shit-tier. I hate time limits in games and in LR it was done really poorly. Not to mention the complete nonlinearity of the game and the bevy of technical issues made it a chore to play. The battle system was slightly LR-ish but clunky too, instead of changing paradigms you'd change jobs, but I never felt I had the control I would have in the VP games.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on April 21, 2020, 01:58:37 PM
I don't know how anyone could tolerate any more FF13 bullshit :stahp

Unless you really liked the gameplay and zoned out when the cutscenes started or whatever, I ditched it once you got the other planet :snoop

Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Cheddahz on April 21, 2020, 07:42:20 PM
final fantasy xiii is terrible and i can't believe i bought a console for the sole intention of it playing it
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 21, 2020, 08:45:56 PM
X-2 owns
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 21, 2020, 08:59:36 PM
My favorite is when they say 7R is no different than XIII.

In XIII all you do is press up, literally. 7R has actual exploration, and even light dungeons. It's also not a brainless game. In FFXIII you're healed after every battle. 7R is five times the game XIII is and we aren't even talking about the fact it's a remake but decisions it employed on its own, separate from the original.

FFXIII was so bad I didnt buy an FF for almost a decade. Still haven't played 13-2, LR, 4WOL, or Type 0.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 21, 2020, 09:19:53 PM
i started 4 heroes of light the other day, and i gotta say it was pretty fun. it's a simple game so far, but it's obviously meant to emulate 8 bit rpgs without the bullshit. nice change of pace right now.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 21, 2020, 09:32:03 PM
Remember the time Toriyama had a press conference and used Lightning art and a vase of flowers to try to sell Lightning Returns? And LR ended up selling worse than FFX HD remaster?
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 21, 2020, 09:38:24 PM
Remember the time Toriyama had a press conference and used Lightning art and a vase of flowers to try to sell Lightning Returns? And LR ended up selling worse than FFX HD remaster?

https://m.youtube.com/watch?v=dvA56FNdRs0

00:54

I still can't believe FF ever fell to such lows.

FF went from a flagship franchise in the world to above video within ten years. Shocking. How he wasn't demoted or Yu Suzuki'd I don't know. He seems to have been demoted. He co-wrote the scenario in 7R. He seems better as a writer than as director as much as I love X-2.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: tiesto on April 21, 2020, 11:15:22 PM
i started 4 heroes of light the other day, and i gotta say it was pretty fun. it's a simple game so far, but it's obviously meant to emulate 8 bit rpgs without the bullshit. nice change of pace right now.

I hated how you had limited control in battle, you couldn't target enemies or something.. some parts were super challenging iirc. Bravely Default was from the same team and was a major step up over 4HOL.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Trent Dole on April 22, 2020, 04:46:08 AM
That is some quality happy acoustic jpop right there :marimo
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: recursivelyenumerable on April 22, 2020, 12:46:12 PM
https://twitter.com/christinelove/status/1252997488136589316
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 22, 2020, 02:05:49 PM
Still haven't beaten this because then it will be over :tocry
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Great Rumbler on April 22, 2020, 02:11:34 PM
Still haven't beaten this because then it will be over :tocry

I really liked the ending and was happy to finally beat the game, but then I realized it's going to be at least 2 years to see what happens next. :tocry
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 22, 2020, 02:13:18 PM
Still haven't beaten this because then it will be over :tocry

I really liked the ending and was happy to finally beat the game, but then I realized it's going to be at least 2 years to see what happens next. :tocry

That's why I'm savoring it. But then I also don't wanna be spoiled.

So conflicted :tocry
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: BIONIC on April 22, 2020, 02:24:56 PM
Can’t wait for the 10 page meltdown when you see the ending  :-[
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: HardcoreRetro on April 22, 2020, 02:53:43 PM
My favourite part of this game is that my favourite let's play group got back together after 2 years to do shitty inane commentary on this game.

Thanks Final Fantasy and thanks corona.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 22, 2020, 03:52:32 PM
Holy shit. They did it. They're replicating the experience of playing FFVII again. One big part of that games legacy was online discussion and theories/interpretations about the ending. And they're encouraging it happening again. Bah gawd :lawd
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 22, 2020, 03:58:19 PM
Can’t wait for the 10 page meltdown when you see the ending  :-[

Let's bet 50 dollars
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on April 22, 2020, 04:28:14 PM
Hell I haven't even gotten to Wall Market yet.  :doge  Gonna be a long haul for me.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: BIONIC on April 22, 2020, 05:08:30 PM
Can’t wait for the 10 page meltdown when you see the ending  :-[

Let's bet 50 dollars

How many Shonda alts are there  :existential
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 23, 2020, 02:18:59 AM
I can't beat these 3 weapons on a rampage MK II monodrives :(

I'm hitting them with magic as aerith but AI cloud is fucking stupid and just keeps stabbing them being no help at all. And they murder both of us since there's 3 of them spamming fira and ground attacks and dash attacks. 2 of them was manageable, but 3 is destroying my team.

Any tips
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 23, 2020, 02:26:45 AM
nm, got it. Jesus fuck that was too hard.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 23, 2020, 02:41:49 AM
I can't beat these 3 weapons on a rampage MK II monodrives :(



:confused
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: HardcoreRetro on April 23, 2020, 07:23:28 AM
It's one of the side quests in chapter 8.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Great Rumbler on April 23, 2020, 12:26:31 PM
https://twitter.com/dmseto/status/1253332541269897220
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 23, 2020, 12:49:25 PM
I can't beat these 3 weapons on a rampage MK II monodrives :(

I'm hitting them with magic as aerith but AI cloud is fucking stupid and just keeps stabbing them being no help at all. And they murder both of us since there's 3 of them spamming fira and ground attacks and dash attacks. 2 of them was manageable, but 3 is destroying my team.

Any tips
You'll encounter them again, but they're pretty easy once you learn their strategy:
1.Mainly focus on melee/dps to get them down
2. They'll pop a magic shield that goes down with (iirc) one basic magic attack
3. Keep your melee damage up with thrust & other attacks as they get pressured and interrupted at an extremely fast rate

You can take them down within seconds as long as you can partition a quick magic use during that phase.

it took me about 4-6 magic attacks to get a single shield down. I did as much melee dps as possible before the shield but then it would me minutes of magic blasting and having to consistently use atb to heal just to hopefully get a shield down and then rushdown melee and hope to kill it before shield up again, repeat x 3. Maybe I was just underleveled. I found all the ch.8 sidequest bosses pretty tough, but that was the worst. The others at least just had status effects to avoid vs. no damage immunity staggering your other character and then stunlocking and fucking them with attacks from 3 enemies at once almost instant wiping them.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: nachobro on April 23, 2020, 12:56:35 PM
https://twitter.com/dmseto/status/1253332541269897220

(https://pbs.twimg.com/media/EWTC5_IUEAIC40J?format=jpg&name=small)

:whew
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 23, 2020, 01:08:19 PM
Aerith the queen no gender can deny :lawd

My girl
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 23, 2020, 01:20:50 PM
Real talk I don't even know what enemy Bebpo is even referring to. :lol
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 23, 2020, 02:11:21 PM
those little flying eyeballs with the spinal cord thing hanging from them


i had trouble with that fight at first too. i think if you hit them with a spell when you can see the shield around them, that will dispel the shield and allow you to hit them with physical attacks.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Joe Molotov on April 23, 2020, 02:25:25 PM
https://twitter.com/dmseto/status/1253332541269897220

(https://pbs.twimg.com/media/EWTC5_IUEAIC40J?format=jpg&name=small)

:whew

(https://pbs.twimg.com/media/EWIEpaHVAAMPKQj.jpg:small)
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 23, 2020, 03:01:36 PM
Real talk I don't even know what enemy Bebpo is even referring to. :lol

Floating blue squids with physical shields that if you attack them your attacks bounce off and you have to pelt them with multiple magic attacks (which still do zero damage) to lower their shield and get more actual damage hits in.
Meanwhile there's 3 of them and you can't visually keep all of them on-screen so you get fucked out of nowhere by attacks from the 1 or 2 out of screen and your partner AI is absolutely useless because they just keep hitting physical and doing no damage and their atb fills slow as fuck.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: recursivelyenumerable on April 23, 2020, 03:12:50 PM
https://twitter.com/dmseto/status/1253332541269897220

(https://pbs.twimg.com/media/EWTC5_IUEAIC40J?format=jpg&name=small)

:whew

(https://pbs.twimg.com/media/EWIEpaHVAAMPKQj.jpg:small)

Words aren't the only thing that tell people what you're thinking ...
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Raist on April 23, 2020, 03:39:39 PM
Real talk I don't even know what enemy Bebpo is even referring to. :lol


The floating jellyfish / squids / whatever the fuck they are.

You encounter the regular version as early as the first reactor mission, the "mark II" ones are the upgraded blue ones that can be a pain in the ass.


edit: those

(https://i.ytimg.com/vi/cZCJdF0UrCY/maxresdefault.jpg)
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 23, 2020, 04:06:48 PM
I don't remember this fight. Glad you got past it Bebpo.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on April 23, 2020, 04:33:29 PM
It's a side mission in Chapter 8 - Weapons on Rampage

Check your quest history (press touchpad -> Quests)
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 23, 2020, 04:34:35 PM
Oh those things.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 23, 2020, 04:47:48 PM
Yeah, I think the AI is just small supplemental atb+dmg so that you're forced to switch around and experiment. When you get a Guest party member they put in major work.

To gain major ATB while waiting on a shielded enemy just force yourself to get hit with either guard or Punisher mode for a huge boost to ATB which can be used for abilities/spells.

That kind of ATB struggle really only exists in Chapter 8 when you're solo with Aerith.

If it's a physical attack parrying with Punisher or guarding in general is great. If it's a magic attack you should be able to see their magic name pop up on the corner of the screen and you should be able to dodge it.

Oh, also Aerith can build ATB on shielded enemies just by holding attack and using tempest.

Yeah, after the fight I saw the materia that builds ATB while guarding and thought that would've been good for that fight.

I still don't understand Aerith's tempest attack. The initial tutorial screen on it said something about waiting until later in the fight to use it because it builds up something? Can you explain this to me. All I know is it fires some damage and more when you hold it in.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 23, 2020, 04:54:26 PM
Also, stopped at Wall Market last night.

Absolutely loving this game. The combat is so good (outside those dumb blue orb guys) that I'd put this up there with top5 best jrpg battle systems ever. The 1 on 1 fights are awesome and feel like KH data battles but easier. I like how the move name pops up before the animation starts so not only do you have animation tells but you can watch those and dodge/guard/parry accordingly and then counter. The 2nd half of the Rude fight was sick af learning dodge routines for each of his attacks and countering. Felt like a really good character action game. The big bosses where you're juggling between party members and attacking different parts and buffing/debuffing and hitting weaknesses is very satisfying.

The cutscenes/story stuff is great too and it looks like a CG movie in motion.

My only complaints are sometimes the long corridor runs start giving me FFXIII flashbacks of cut & paste repetition but luckily they end/vary up much sooner than FFXIII. This game definitely shows how FFXIII really fucked it up because FFXIII/FFX/FFVIIr are essentially the same design gameplay model. The difference being that FFXIII had a shit story which wasn't compelling at all to guide the experience and the areas went on too long and didn't have enough branching variety so they just felt like walking down a tunnel.

And I'm gonna be a dick and say I've never been a huge Hamuazu fan. Blinded by Light is dope, but otherwise most of his stuff sounds pretty same-y and doesn't give me that FF feel that other FF composers bring. I'm enjoying the soundtrack, but I think I'd have liked the soundtrack better if another SE composer had done it like Shimomura or my favorite new age boy Ishimoto (Crisis Core ost >>> this).
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Coffee Dog on April 23, 2020, 05:01:52 PM
as a kingdom hearts fan, it's causing me a nonzero amount of distress that everyone is fine with a game's plot doing cartwheels just to bring an "ENDLESS SPECULATION AND THEORIES" hype/marketing machine into existence

we were the real xehanorts all along  :tocry
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Boredfrom on April 23, 2020, 05:30:03 PM
as a kingdom hearts fan, it's causing me a nonzero amount of distress that everyone is fine with a game's plot doing cartwheels just to bring an "ENDLESS SPECULATION AND THEORIES" hype/marketing machine into existence

we were the real xehanorts all along  :tocry

Eh, lets be honest, this is way more coherent than Kingdom Hearts and the twist is actually a smart meta commentary (and that is impressive given current SQ Enix recent horrible track record). Is probably going to end as a clusterfuck but at least this story is impressive compared with other modern SquareEnix games.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on April 23, 2020, 06:51:35 PM
Yeah, after the fight I saw the materia that builds ATB while guarding and thought that would've been good for that fight.

I still don't understand Aerith's tempest attack. The initial tutorial screen on it said something about waiting until later in the fight to use it because it builds up something? Can you explain this to me. All I know is it fires some damage and more when you hold it in.

I don't know about it "building up later in the fight" but you can hold triangle to make it stronger (the circle fills up).

Tempest is pretty garbo though, so don't fret too much about it. I just used Aeris to heal me or use magic.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rman on April 23, 2020, 07:02:16 PM
Beat. Amazing game. 
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 23, 2020, 07:17:23 PM
Yeah, after the fight I saw the materia that builds ATB while guarding and thought that would've been good for that fight.

I still don't understand Aerith's tempest attack. The initial tutorial screen on it said something about waiting until later in the fight to use it because it builds up something? Can you explain this to me. All I know is it fires some damage and more when you hold it in.

I don't know about it "building up later in the fight" but you can hold triangle to make it stronger (the circle fills up).

Tempest is pretty garbo though, so don't fret too much about it. I just used Aeris to heal me or use magic.

Thanks, Aerith is actually my favorite character to play as so far because that arcane ward spell + magic being a beast = DPS spam. I just put that ward down and chill in it as much as possible firing double -ra version of spells the enemies are weak against and using ether. I also gave her the refocus limit break to get 3 bars so her atb fills even faster and it's just nothing but double magic spamming over and over. Total beast DPS character.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rman on April 23, 2020, 08:14:13 PM
No spoiler impressions and final review:

+Great character work. The characters come alive in this modern retelling. 
+Amazing music. This OST is incredible.  I loved how it is done like a movie soundtrack with the leitmotifs of familiar songs being used in new arrangements.
+Battle system is very good.  I was skeptical since I hated KH action RPGs nonsense, but still retains a lot of the originals battle system--materia, limits, and so on. Each of the 4 characters is very fun to play and unique. Much more differentiation than the original.
+Cutscenes are amazing. This makes Advent Children look like a tech demo.

-Some pacing issues in some chapters.
-A little too linear.
-Maps needed a bit more variety.

It's a solid A for me. Not A+, but an A effort.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rman on April 23, 2020, 08:16:52 PM
Yeah, after the fight I saw the materia that builds ATB while guarding and thought that would've been good for that fight.

I still don't understand Aerith's tempest attack. The initial tutorial screen on it said something about waiting until later in the fight to use it because it builds up something? Can you explain this to me. All I know is it fires some damage and more when you hold it in.

I don't know about it "building up later in the fight" but you can hold triangle to make it stronger (the circle fills up).

Tempest is pretty garbo though, so don't fret too much about it. I just used Aeris to heal me or use magic.

Thanks, Aerith is actually my favorite character to play as so far because that arcane ward spell + magic being a beast = DPS spam. I just put that ward down and chill in it as much as possible firing double -ra version of spells the enemies are weak against and using ether. I also gave her the refocus limit break to get 3 bars so her atb fills even faster and it's just nothing but double magic spamming over and over. Total beast DPS character.

Aerith is God in this game lol.  I love it because she was wack AF in the OG.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 23, 2020, 09:15:43 PM
Tempest is good. Charge it. Win game.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Boredfrom on April 24, 2020, 03:33:51 PM
I just finished, if Square can maintain this level of quality in the writing and localization department I’m all aboard for
spoiler (click to show/hide)
the new stuff at the timeline
[close]


I wish that the second game will become more open or at least the town areas become like the wall market. I don’t need a open world but I want to feel like I’m exploring rather than going along in the corridors (they were not that bad, but still).

Excellent game, I feel this is Square learning about doing their best with their new sensibilities and limitations than affected them during the beginning of the HD era.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 24, 2020, 03:46:17 PM
How long is the Shinra building? I'll make a save before the Shinra building and a save after, beat the game and go back to old content so I can participate in ending talk and keep playing.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Joe Molotov on April 24, 2020, 04:42:38 PM
How long is the Shinra building? I'll make a save before the Shinra building and a save after, beat the game and go back to old content so I can participate in ending talk and keep playing.

Around 6-8 hours
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 24, 2020, 05:06:16 PM
Damn. Might as well finish everything then.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Boredfrom on April 24, 2020, 05:14:45 PM
The Hojo lab sections drags on a lot. My least favorite part of the game.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on April 24, 2020, 05:17:18 PM
The only replay you need to do is HARD MODE biatch
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Boredfrom on April 24, 2020, 05:46:27 PM
The Hojo lab sections drags on a lot. My least favorite part of the game.
I thought the artificial sun dungeon stunk a lot like some of the worse FFXV parts, but I liked the Hojo part because it was kinda giving ff6 vibes.

The artificial sun stuff was an actual dungeon, thought. Hojo lab was mostly “here is a fake puzzle” and the point of “Hojo is a fucking nutcase with zero regard for life”  was already clear, I didn’t need 4 rooms for that.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 24, 2020, 07:14:57 PM
How about some fucking spoiler tags.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on April 24, 2020, 08:37:06 PM
How about you beat the game over the weekend so you don't have to cry about it biatch
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rman on April 24, 2020, 09:00:58 PM
How about you beat the game over the weekend so you don't have to cry about it biatch
The game is long AF lol.  I only beat quickly since I was laid off lol and no one is hiring :(
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 25, 2020, 05:11:43 AM
Did the honeybee stuff tonight. That was so fucking good!

Also the arena battles are pretty fun because the combat is just that good.
I wish we could get a Grandia X dungeon crawler spin-off out of this series because the combat is so much fun.

Japan's really been on fire this gen after a lot of lackluster since PS2 days. So many top notch games lately from Japan.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on April 25, 2020, 12:10:02 PM
Finally got to Wall Market!  :-[ Pretty awesome, and open space too.  Gonna be honest, this game wouldn't almost be as awesome as it is if it weren't for the tunez. Don't get me wrong; the combat is pure joy and the aesthetics are spot on, but one of my biggest fears was that they'd practically use a new score (looking at you, Lunar:SSSC!  :punch), but they really seemed to use the OG score in such a satisfying way.   :rejoice
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Boredfrom on April 25, 2020, 03:49:45 PM
I was thinking about this an realized that:

spoiler (click to show/hide)
If Zack is in the same timeline like the rest of the game cast, he will totally going to also get mind controles by Sephiroth, every SOLDIER has Jenova cells on them, after all.
[close]

That is a way to preserve the drama while explaining where he has been.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 25, 2020, 08:27:43 PM
damn did they really have to show

spoiler (click to show/hide)
wedge AND his cats eating it? stomp my heart out why don't you


and way to fuck up one of the heaviest moments in the game by putting in a random cait sith appearance. no one gives a fuck about what he was up to, and i'd imagine it'd be extra random for new players. good job completely pulling people out of the moment.
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 25, 2020, 08:32:09 PM
damn did they really have to show

spoiler (click to show/hide)

and way to fuck up one of the heaviest moments in the game by putting in a random cait sith appearance. no one gives a fuck about what he was up to, and i'd imagine it'd be extra random for new players. good job completely pulling people out of the moment.
[close]

spoiler (click to show/hide)
agreed. only dumb part of the game

i hate that character and anyone that likes him

why couldn't you just show reeve. Fuck.
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 25, 2020, 09:24:50 PM
Spoilers RE:Positive Touch and Cindi
spoiler (click to show/hide)
I like it because it makes sense why he'd be there, and I also think that it'd be easier to explain him when that time comes.
[close]

It does nothing for new players though and is too meta. You have to be in on it and it ruins the scene outside of that.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 25, 2020, 09:37:35 PM
Spoilers RE:Positive Touch and Cindi
spoiler (click to show/hide)
I like it because it makes sense why he'd be there, and I also think that it'd be easier to explain him when that time comes.
[close]

It does nothing for new players though and is too meta. You have to be in on it and it ruins the scene outside of that.

spoiler (click to show/hide)
it woulda made sense to show reeve, because he was already complaining about the event earlier. they coulda had cait blurred out in the background for observant players to notice or something, if they really wanted to put him in there. it didn't even make sense for him to be there, because he was for reeve to spy with and reeve coulda looked out the fucking window instead
[close]

whatever, this game still rules.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 25, 2020, 10:43:55 PM
ah, i can see that
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on April 26, 2020, 02:22:33 PM
Just got to the sewers.  That boss was annoying af.  The Corneo arena was cake compared to it... Hell house was fun, but not difficult at all compared to that sewer boss and his stupid tsunamis.

Got the squat trophy on my third try.  Crushed it by almost 20 squats over.  I think the key thing for me was turning down the distracting music.  Made a world of difference to maintain good rhythm. 

However... Did I miss a bunch of stuff in Chapter 9??  Where's the dress scenes at the clothes shop? Also, did they remove the part where Cloud gets chased around the room then you turn around and fuck everybody up?  I was looking forward to that... Having mixed feelings about some of the changes.... Still enjoying the shit outta it... Just, huh...
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 26, 2020, 03:04:13 PM
You get the dress based on your performance in the dance mini game. That replaced the clothing shop but the drunk dad at the bar who is lost about life, the clothing shop, materia shop owner laying down, the restaurant where you eat various shit, someone at the bathroom in the bar while someone is waiting outside needing to tinkle are all there. Add in squats, various crap going on behind the doors at Honey Bee Inn, and we are there. You don't go the same route as the original but all the other stuff is still there as Easter eggs.

I have never not gotten picked by Don Corneo besides the first time I played FFVII in 1997. So I have no idea what you're talking about with people chasing Cloud. I got picked as number one by the Don and the scene was verbatim with the original.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 26, 2020, 03:08:41 PM
i dunno i thought the

spoiler (click to show/hide)
handjob and dance number were a lot more fun than the original
[close]

also

spoiler (click to show/hide)
there's a branching path in the town; you'll either get madam m or cowboy sam to give you some random quests depending on how you answer questions in the town. i got the madam and didn't end up interacting with all those people around town.
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on April 26, 2020, 03:14:28 PM
Dresses are determined by:

- What answer you give Tifa during Chapter 4. Two of these dresses are unique to this dialog, the third can be seen as well by not doing any sidequests at all (which unlocks the conversation)

- How many sidequests you do during Chapter 8 for Aerith

- How many sidequests you do during Wall Market for Cloud

Also you can do the "original" sidequests depending on who you get for the sidequests (either Sam's quests, or Madam M's - Sam's quests involve going to each area of wall market with johnny and getting the medicine, etc etc). Obviously they are streamlined but you do go through the motions. This is also determined based on your decisions to people (Sam asking about Tifa, commenting on Aerith's outfit...etc)

You only get one "set" of sidequests in a playthrough so you have to play it twice to get the "All Quests" trophy
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 26, 2020, 03:27:36 PM
i got the trophy for three dresses and i don't know how. is there a way to change which one you have equipped? cloud was in some fucking goth bullshit and it looked ridiculous.

nevermind i just looked it up and all of clouds dresses look like shit
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on April 26, 2020, 03:29:39 PM
Nope, you can only get 3 dresses a playthrough

You need to do 3 plays minimum to get the 9 dress trophy
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on April 26, 2020, 04:41:48 PM
I have never not gotten picked by Don Corneo besides the first time I played FFVII in 1997. So I have no idea what you're talking about with people chasing Cloud. I got picked as number one by the Don and the scene was verbatim with the original.
Weird... I haven't played as much as you most likely, but of the times I've played on the OG, I always got this scene (https://youtu.be/I2ZSGPQuwZw?t=79) (I guess where Aerith gets picked)...  which I was expecting and looking forward too.  I love how Cloud breaks out of his garb and fucks those guys up and goes on to the rescue.   Is this in FF7R?
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 26, 2020, 04:56:29 PM
No clue but the cutscenes with the girls is. No fight tho just a cutscene.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rman on April 26, 2020, 05:48:44 PM
I had fun with this game, but I'm definitely good. Not doing any extras or trophy hunting.  I had my fill.

Hopefully we get some DLC.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Great Rumbler on April 26, 2020, 07:31:42 PM
Hopefully we get some DLC.

I wouldn't count on there being anything substantial, maybe some new sidequests, as the team is most likely moving straight on to Part 2.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: tiesto on April 27, 2020, 12:31:02 AM
Just made it to Aerith's house then decided to call it quits. I like it so far, even though it's super linear... well, I expected it to be pretty linear but to the point where if you go slightly off path the game blocks you... Combat is pretty fun, it almost feels like an evolution of Parasite Eve in a way. The subway dungeon was kinda boring, and some of the textures look clearly unfinished (like, Cloud's whole home in the sector 7 slums, did they model that on an N64?)
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on April 27, 2020, 11:39:45 AM
spoiler (click to show/hide)
when jessie dies and tifa is literally going :stahp thats all i could think of :lol
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on April 27, 2020, 01:29:27 PM
So far, Chapter 10 and 11...
spoiler (click to show/hide)
:boring
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: El Babua on April 27, 2020, 04:45:21 PM
Beat it. Really enjoyed it. Way more than I expected.

spoiler (click to show/hide)
The last 4 or so chapters might be the craziest run of setpieces and boss battles ever put in a game.
[close]

The ending was some Kingdom Hearts shit, but I'm interested to see how they take things.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Steve Contra on April 29, 2020, 01:07:54 PM
At the beginning of the game there’s a part that takes place at Jessie’s parents house in suburban Midgar. There’s three eco-terrorists eating pizza with Jessie’s mom while one of them is wearing a bandolier and the others have extra ammo strapped to themselves and combat armor. Apparently they’re supposed to be like...stage hands? While this is taking place Cloud is sneaking into a cancer patient’s room to steal his id. He also has a 6 foot sword strapped to his back. I almost quit at this point. Turns out the game rules. Best active combat system in an rpg since Valkyrie Profile 2, there’s enough nostalgia to make it feel like ff7 but different enough that enough that it isn’t on autopilot. Also there’sa mini game where cloud vogues with another guy in order to dress in drag. Solid 9/10.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: tiesto on April 29, 2020, 02:05:45 PM
The additions have been hit-or-miss for me so far:

Hit - I liked the upper Midgar area since you don't get to explore that in the original (only Crisis Core). I also dug the Sector 5 town area and adding some basic puzzles to the collapsed highway area (and also the music in the collapsed highway!). Also dug how they flesh out Biggs, Wedge, and Jesse.

Miss - The subway tunnel section seemed to DRAG, as well as a few of the connecting areas (such as getting from the church to the Sector 5 town via the rooftops, or some of the junkyard type areas between important spots). Some of the new NPCs are lame, like Johnny, or don't really serve much purpose, like Marle.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on April 29, 2020, 02:22:53 PM
Johnny isn't new, he was in the original too. He just has more of a spotlight in this one
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on April 29, 2020, 02:30:56 PM
I've never been so miserable playing a mainline Final Fantasy game in my life. Hated this game. Awful battle system. Ugly graphics.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on April 29, 2020, 02:41:49 PM
the king is back :rejoice
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 29, 2020, 02:46:42 PM
So I got to the "finish all your quests now (9 new quests)" before you go to the final dungeon bit (at ~25 hours now) and I was a little surprised because my 20 year+ old memory of FFVII thought there was a lot more story to Midgar because I remember Rufus being a big deal in it and I haven't even seen him yet in this remake.

But then I went to gamefaqs and looked up a PS1 guide and saw that dang, this remake actually is following the original pretty darn close.

So I guess that's just how it was. My hazy old memory of FFVII only remembers a few Midgar bits, the spoiler bit, Golden Saucer and Cosmo Canyon and then final dungeon/ending. I don't remember anything else other than

spoiler (click to show/hide)
I vaguely remember some part where Cloud ends up in a wheelchair
[close]

This game is A++++++
during the Barrett section I was pleasantly surprised at how much fun he was to play as. I love playing Cloud, Aerith and Barrett. Tifa is ok too but feels kinda weak jabs mostly. I hope they continue to make every playable character really unique and fun to play as.

Also I want the next game ASAP. Like as much as world maps are fun and all, if they ditched that and just made pt.2 a linear FFX-style world trek like this and it means we get one of these games every 2 years, let's do it. All the matters is the combat and cutscenes/story/writing.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 02:49:10 PM
At the beginning of the game there’s a part that takes place at Jessie’s parents house in suburban Midgar. There’s three eco-terrorists eating pizza with Jessie’s mom while one of them is wearing a bandolier and the others have extra ammo strapped to themselves and combat armor. Apparently they’re supposed to be like...stage hands? While this is taking place Cloud is sneaking into a cancer patient’s room to steal his id. He also has a 6 foot sword strapped to his back. I almost quit at this point. Turns out the game rules. Best active combat system in an rpg since Valkyrie Profile 2, there’s enough nostalgia to make it feel like ff7 but different enough that enough that it isn’t on autopilot. Also there’sa mini game where cloud vogues with another guy in order to dress in drag. Solid 9/10.

Another VP2 believer.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 29, 2020, 02:49:46 PM
Also, personally I feel like this game is sooooooooooooo much better than the original.

I like FFVII. Good FF, good rpg. But it wasn't top3 or maybe even top5 FF games for me. But the writing and fleshing out of these characters so well + fantastic combat + insane visuals make it up their with the best FFs so far. I really love all the characters in FFVIIr. They're so good. Not a bad one in sight. Definitely one of the best FF casts already.

I'd love to see an FFX remake like this one day.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on April 29, 2020, 02:55:05 PM
thats reminded me, does that daryl hall looking nicca even show up again?

it feels like forever ago i played that section  :lol
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on April 29, 2020, 02:56:03 PM
"Insane visuals"

Here's a 2d background that would make the PS2 Ace Combat game's ground textures embarrassed.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 29, 2020, 03:11:10 PM
 :derp
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Mr Gilhaney on April 29, 2020, 03:14:23 PM
The games does range from looking great, to looking like a high res ps3 game.

But as long as all the waifus are cute.  :-[
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 29, 2020, 03:26:07 PM
uh, this is easily one of the best looking console games in existence. I hear it's even crazier in HDR. It's definitely the best looking graphics in an SE game and I can't think of anything on PS4 that looks better. idk what you guys are talking about.

It looks like playable Advent Children/CG movie 95% of the time.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on April 29, 2020, 03:27:02 PM
This battle system was complete shit. People like to rag on FFXIII and it's auto battle, but all this game did was prove auto battle was right. Or I guess you like baby sitting the characters.

"Ok the enemy is staggerd, I'm going to switch to Tifa to do here chi shit. I hope you Cloud AI can realize you should also go all out and stay in Punisher....oh you can't".

Also the stagerd system is dumbed down in this game compared to XIII where while narrow minded had a much more fun focus on being agressive and finding ways to keep it up. Unlike here where it dosen't go down, except when the boss decides to to a transition and throws away all your progress. Hope you did'nt use a limit break!

So janky in all it's execution.

"Oh lets make an action rpg where the doge is useless. We here at Square have no idea what i-frames are and think if an enemy uses jump, it actually should just follow you"

"Lets make it so enemies can dodge your magic, but you can't aim and mp is limited"

"Yeah the Materia system is perfect for making your characters the way you want....but yeah they really should all be kind of samey"

"Yeah use areo on the flying enemies.....who easily fly away"

"Oh you built up stagger...well fuck boss transition! Hope you did'nt use a limit break..."

"Hope you like constantly re-slotting Materia as you have no control over the party! Even in the ending that has already deviated from the original story"

"Probably need to waste a couple of slots doing basic things like telling the ai to heal and having the ability to heal yourself as well as the best healer is gone for most of the game"

"Hope that magic that you can't aim did'nt hit something on the environments rendering it useless"

"Remember when XIII had some awkward hit boxes and things...well it's worse now because it's in real time"

"Sound mixing whats that? I mean we knew it back when we made FFXIII"

"Oh we made this stagger system dependent on the magic...hope you brought the right ones to battle or you're fucked"

"So the boss has a window where you are supposed to stagger him....and too bad your ai is shit and hasn't built up atb"

"Oh so we are making a pretty good story....time to shit on it with random bs that has nothing to do with the main plot"
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on April 29, 2020, 03:28:19 PM
Lol "final dungeon bit" you got quite a bit yet

You will see Rufus and his JNCOs soon enough (he also wasn't a big deal in the original, he randomly appears and flies away just as fast as the original)
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 29, 2020, 03:40:08 PM
This battle system was complete shit. People like to rag on FFXIII and it's auto battle, but all this game did was prove auto battle was right. Or I guess you like baby sitting the characters.
"Ok the enemy is staggerd, I'm going to switch to Tifa to do here chi shit. I hope you Cloud AI can realize you should also go all out and stay in Punisher....oh you can't".
Also the stagerd system is dumbed down in this game compared to XIII where while narrow minded had a much more fun focus on being agressive and finding ways to keep it up. Unlike here where it dosen't go down, except when the boss decides to to a transition and throws away all your progress. Hope you did'nt use a limit break!
So janky in all it's execution.
"Oh lets make an action rpg where the doge is useless. We here at Square have no idea what i-frames are and think if an enemy uses jump, it actually should just follow you"
"Lets make it so enemies can dodge your magic, but you can't aim and mp is limited"
"Yeah the Materia system is perfect for making your characters the way you want....but yeah they really should all be kind of samey"
"Yeah use areo on the flying enemies.....who easily fly away"
"Oh you built up stagger...well fuck boss transition! Hope you did'nt use a limit break..."
"Hope you like constantly re-slotting Materia as you have no control over the party! Even in the ending that has already deviated from the original story"
"Probably need to waste a couple of slots doing basic things like telling the ai to heal and having the ability to heal yourself as well as the best healer is gone for most of thegame"
"Hope that magic that you can't aim did'nt hit something on the environments rendering it useless"
"Remember when XIII had some awkward hit boxes and things...well it's worse now because it's in real time"
"Sound mixing whats that? I mean we knew it back when we made FFXIII"
"Oh we made this stagger system dependent on the magic...hope you brought the right ones to battle or you're fucked"
"So the boss has a window where you are supposed to stagger him....and too bad your ai is shit and hasn't built up atb"
"Oh so we are making a pretty good story....time to shit on it with random bs that has nothing to do with the main plot"

 :sabu
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 03:42:18 PM
Also, personally I feel like this game is sooooooooooooo much better than the original.

I like FFVII. Good FF, good rpg. But it wasn't top3 or maybe even top5 FF games for me. But the writing and fleshing out of these characters so well + fantastic combat + insane visuals make it up their with the best FFs so far. I really love all the characters in FFVIIr. They're so good. Not a bad one in sight. Definitely one of the best FF casts already.

I'd love to see an FFX remake like this one day.

I also think it's better than the original, nitpicks aside. If it included the world map all the way to say, Junon, I'd say it'd probably be one of the best rpgs ever.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on April 29, 2020, 03:44:28 PM
This battle system was complete shit. People like to rag on FFXIII and it's auto battle, but all this game did was prove auto battle was right. Or I guess you like baby sitting the characters.
"Ok the enemy is staggerd, I'm going to switch to Tifa to do here chi shit. I hope you Cloud AI can realize you should also go all out and stay in Punisher....oh you can't".
Also the stagerd system is dumbed down in this game compared to XIII where while narrow minded had a much more fun focus on being agressive and finding ways to keep it up. Unlike here where it dosen't go down, except when the boss decides to to a transition and throws away all your progress. Hope you did'nt use a limit break!
So janky in all it's execution.
"Oh lets make an action rpg where the doge is useless. We here at Square have no idea what i-frames are and think if an enemy uses jump, it actually should just follow you"
"Lets make it so enemies can dodge your magic, but you can't aim and mp is limited"
"Yeah the Materia system is perfect for making your characters the way you want....but yeah they really should all be kind of samey"
"Yeah use areo on the flying enemies.....who easily fly away"
"Oh you built up stagger...well fuck boss transition! Hope you did'nt use a limit break..."
"Hope you like constantly re-slotting Materia as you have no control over the party! Even in the ending that has already deviated from the original story"
"Probably need to waste a couple of slots doing basic things like telling the ai to heal and having the ability to heal yourself as well as the best healer is gone for most of thegame"
"Hope that magic that you can't aim did'nt hit something on the environments rendering it useless"
"Remember when XIII had some awkward hit boxes and things...well it's worse now because it's in real time"
"Sound mixing whats that? I mean we knew it back when we made FFXIII"
"Oh we made this stagger system dependent on the magic...hope you brought the right ones to battle or you're fucked"
"So the boss has a window where you are supposed to stagger him....and too bad your ai is shit and hasn't built up atb"
"Oh so we are making a pretty good story....time to shit on it with random bs that has nothing to do with the main plot"

 :sabu
:trumps

It's true. The game is garbage.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 03:47:56 PM
I don't rate FFVII highly as far as FF games go. I love the story and characters but the gameplay is lacking and it's not fun to play imo in 2020. This remake takes everything I like about FFVII and makes it better. Exactly what I wanted. It has some awkward pacing issues (dragging out train graveyard and sector 7 plate drop) but other than that it's a fantastic remake.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 03:50:25 PM
Also FFX doesn't really need a remake imo. FFVIII could use one to improve some things and add more customization/balance, and they could make IX not a completely boring snooze fest of a game and maybe give the characters actual characterization this time. V and VI could use graphical face lifts at best.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 03:53:31 PM
Tifa's okay. I prefer a team of Cloud, Aerith, and Barret. Shame that team can't last long.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 29, 2020, 03:54:59 PM
But her triangle attacks don't see that good? Plus I feel like they tend to miss a lot on moving enemies.

I do like her divekick, faster than Clouds jumping smash abilities and just as damaging. Starshower or whatever is fun to look at too.

Also FFX doesn't really need a remake imo. FFVIII could use one to improve some things and add more customization/balance, and they could make IX not a completely boring snooze fest of a game and maybe give the characters actual characterization this time. V and VI could use graphical face lifts at best.

I agree with everything you said, but I'd still want an FFX remake just for these kind of visuals and expanded/improved characterization.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on April 29, 2020, 03:56:26 PM
I also liked having Aerith in my party as she was the best healer in the game and it allowed to spec my other characters the way I wanted them to be.


Too bad the game says fuck that.

"Oh but man XIII sucks because it takes 40 hours until you have the party and it the game opens up. I much perfer this game where it never opens up".
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Great Rumbler on April 29, 2020, 03:59:16 PM
I used Barrett as my healer.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 03:59:48 PM
Her triangle attacks stack and can combo, Bebpo. Build up two attacks with whatever that ability is called then use triangle attacks three times in a row, after that she'll finish the combo with uppercut. That's when you use dropkick as a finisher. Tifa is a power house. I don't like playing as her though.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 29, 2020, 03:59:54 PM
I used Barrett as my healer and Cloud as my healer.

Aerith as a DPS machine, why heal.

Her triangle attacks stack and can combo, Bebpo. Build up two attacks with whatever that ability is called then use triangle attacks three times in a row, after that she'll finish the combo with uppercut. That's when you use dropkick as a finisher. Tifa is a power house. I don't like playing as her though.

I know, but it just doesn't seem that great. Waste 2ATB bars and miss some of the combo...ehhhh.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 04:01:20 PM
But her triangle attacks don't see that good? Plus I feel like they tend to miss a lot on moving enemies.

I do like her divekick, faster than Clouds jumping smash abilities and just as damaging. Starshower or whatever is fun to look at too.

Also FFX doesn't really need a remake imo. FFVIII could use one to improve some things and add more customization/balance, and they could make IX not a completely boring snooze fest of a game and maybe give the characters actual characterization this time. V and VI could use graphical face lifts at best.

I agree with everything you said, but I'd still want an FFX remake just for these kind of visuals and expanded/improved characterization.

Lulu could use it but eh. I feel like X is a complete game, crappy side quests aside. X International is a top tier FF game.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 29, 2020, 04:02:36 PM
I do like this maximum stream atb attack I got with Barrett though. Before that was mostly just using him as a mage/healer with distancing, but put some ATK on that weapon and have him spam that bullet stream and damn he destroys.

Pretty much everyone is good in their own way. I wonder how Cait Sith will play. I also wonder if they'll add additional party members that weren't in the original.

I mean for pt.2 they can add Red XIII and Cat Saith
Pt.3 add Cid, Yuffie and Vincent
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 29, 2020, 04:05:18 PM
But her triangle attacks don't see that good? Plus I feel like they tend to miss a lot on moving enemies.

I do like her divekick, faster than Clouds jumping smash abilities and just as damaging. Starshower or whatever is fun to look at too.

Also FFX doesn't really need a remake imo. FFVIII could use one to improve some things and add more customization/balance, and they could make IX not a completely boring snooze fest of a game and maybe give the characters actual characterization this time. V and VI could use graphical face lifts at best.

I agree with everything you said, but I'd still want an FFX remake just for these kind of visuals and expanded/improved characterization.

Lulu could use it but eh. I feel like X is a complete game, crappy side quests aside. X International is a top tier FF game.

Yeah, my top3 single player FFs are probably FFVI, FFX International and probably FFVIII.

I've still never played FFXII with the job board international version though. I thought the first 1/2 of XII in the original was up there as top-tier FF games, but the last 1/2 or 1/3rd was such a downgrade it lowered my opinion a lot. A replay might raise it up. Also still need to play FFXV, who knows, maybe I'll love it haha
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 04:06:54 PM
XII International is fantastic. The story hasn't be fixed but the gameplay is even better.

I, IV, V, VI, VIII, X International, XII, and Tactics :lawd Tops. Now we can add VII Remake to the pile.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Raist on April 29, 2020, 04:08:42 PM
The additions have been hit-or-miss for me so far:

Hit - I liked the upper Midgar area since you don't get to explore that in the original (only Crisis Core). I also dug the Sector 5 town area and adding some basic puzzles to the collapsed highway area (and also the music in the collapsed highway!). Also dug how they flesh out Biggs, Wedge, and Jesse.

Miss - The subway tunnel section seemed to DRAG, as well as a few of the connecting areas (such as getting from the church to the Sector 5 town via the rooftops, or some of the junkyard type areas between important spots). Some of the new NPCs are lame, like Johnny, or don't really serve much purpose, like Marle.

Johnny isn't new at all, you run into him multiple times in the OG game, all the way up to Costa Del Sol IIRC.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on April 29, 2020, 04:14:39 PM
I also made Barret the healer even though his healing is garbage. But what are you going to do? Character progress is garbage in this game.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on April 29, 2020, 04:14:40 PM
Tifa is nasty. Use Chi Trap or Starshower, plus her "build up" attacks increase stagger percentage for free.

I thought Aerith was dead weight personally.

Just speaking from a high and mighty platinum trophy player
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 04:14:46 PM
Johnny was great and glad they included him and gave him a better part. His dad is also great, whose storyline ended at sector 7 in the original. Johnny's story ends in Costa Del Sol in the original when he finally settles down so I'm glad we get more here.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 29, 2020, 04:21:17 PM
aerith is the hardest for me to use, but i loaded her up on attack materia and abused that double cast ability against everything with an elemental weakness. in that way she plays a lot like a black mage from xiv, in that she has to stand in one place but can deal brutal damage.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on April 29, 2020, 04:21:21 PM
Johnny was fucking awful and unfunny. His side quest in Wall Market was unbearable and shit....like pretty much all the "side quests" in this game.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 29, 2020, 04:22:52 PM
I'm wondering how they're going to split up future games with the world map and all. of course you'll be getting the airship at some point, so how are they going to handle being able to visit all the old locations?
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on April 29, 2020, 04:27:14 PM
Lol why would anyone want an overworld in this game? They can’t even make the current small game world look good.

And the airship will be like the fast travel here and FFX. Just a  select screen.

Lol FFXIII looks better than this game.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on April 29, 2020, 04:33:06 PM
She basically blows without Doublecast materia and even  her special abilities are a bit shit. i like that one AOE ability of hers i guess? not done with the game.
Yeah she sucks. But her healing and magic abilities are great. Cure plus magnify and you can just use cura and never have to do any other healing.

But switching to her is terrible. But the ai is terrible...But I need her to have atb..

Why is this battle system good?
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 04:33:56 PM
Her AOE spell is fantastic. At the beginning of the game when you don't have an All materia (magnify in this game), it's an excellent source for hitting multiple enemies at once.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Steve Contra on April 29, 2020, 04:37:48 PM
Tifa wrecks shop when you learn how to use her. Can’t wait to play this on hard
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on April 29, 2020, 05:59:50 PM
Not really. This game is clearly the next game from the XIII team and has a lot in common with that game. They clearly took a lot of the criticism with that game and tried to make something pleasing.

People complain about auto battle and it’s clear it was a crutch they put in later. I don’t believe the demo has it. Because I’m sure they found that some people wouldn’t be able to keep up later in the game. The game should have had a hard mode honestly that takes that out and I think people would see what’s so great about it. I mean it’s a very narrow minded battle system in that being aggressive is the only way to win, but switching paradigms for a second to do whatever and then go back on the attack is just as rewarding as lining up everyone’s attack here.

And they are similar as both have the stagger system. It kind of works the same way, but VII is a little simpler. Both have magic as the main way to increase it. But XIII’s would drop so you’d have to maybe quickly switch to get a physical in. Also debuff magic worked on the stagger.. It like VII would also have the enemies have quick windows where it was best to stagger. Except in VII sometimes I find it can be awkward as everyone else’s atb is not ready or I myself am just not ready or in an awkward position.  But I guess that’s why they made it not drop off in this game. But I say “babysit” because I think this game should have an “all out” feature. I’m going to switch to Tifa to do her chi stuff, but that shouldn’t mean Cloud drops his punisher stance. I’m going to go punisher with cloud, Areith should use the best magic she has on staggers enemies as I used assess(like in Xiii). I mean I guess it’s a small thing, but I often found it annoying that they didn’t have at least one atb bar filled up. Which ok I guess I’ll quickly play as them, but I didn’t find Barret or Areith that fun to play. Ok just use Barret’s special I guess.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on April 29, 2020, 06:50:46 PM
It didn’t give me any trouble. Of course I’m bullshitting here. It’s a mainline FF game, of course I liked it.

But I didn’t like it as much on my first play through. And I think it has plenty of problems. I’m enjoying it more on my 2nd fresh save play through, if only because I’ve made Cloud just super balanced dude.

But I still think XIII has a good battle system and is a bit more polished.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: tiesto on April 29, 2020, 07:59:20 PM
Johnny isn't new, he was in the original too. He just has more of a spotlight in this one

Heh, that's what I get for not having played the game since 97...

Another nitpick that is starting to get grating - wasting an atb bar on a magic spell that an enemy cancels... this has really fucked me a number of times.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 29, 2020, 07:59:40 PM
She basically blows without Doublecast materia and even  her special abilities are a bit shit. i like that one AOE ability of hers i guess? not done with the game.

Aerith's arcane ward double cast is the most game breaking ability I've encountered in the game so far. Being able to keep launching ~ra/~ga spells at the enemy weakpoints 2 at a time just staggers the fuck and damages the fuck out of anything. When I don't have Aerith in my party, fights take way longer and are tougher. I abuse that shit.

Hell arcane ward is extremely broken in that it's not just her double casting! You can put all 3 characters in the ward and have them fire 6 spells with 2atb each. Sure it eats through your MP like nobody's business, but that is nuke damage.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on April 29, 2020, 08:26:03 PM
Those are still problems I had. I certainly don’t think the battle system is as good as a lot of people here do. And I really don’t like the materia system. especially because party make up is out of your control.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: recursivelyenumerable on April 29, 2020, 09:08:09 PM
I never used autobattle in FF13, turned off the minimap too. maybe that's why I had a better experience with it than others seemed to?  ¯\_(ツ)_/¯
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 09:10:32 PM
SMT games also have auto battle. Who cares. Auto mode does not a bad battle system make. It's to make battles with mooks go by as fast as possible. No different than auto-attack in FFXII or setting AI in DQ to "don't use magic" until you need to control your party.

More evidence they lifted from ps2 era SMT games when making FFXIII though. Bunch of hacks.

FFXIII's problems had nothing to do with the battle system and everything to do with it barely being a jrpg. Real bad game. Turrible.

(https://i.imgur.com/iXlDYRs.gif)
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 09:16:36 PM
Bringing back magic have a charge time like in IV/X-2/XII :rejoice

Tying the higher damage spells like Ga spells to long charge time :rejoice

Any FF that with ATB that doesn't have magic charges :ufup One of the best innovations of FFIV completely wasted. :pacspit VIIR truly is the next evolution of X-2 combat I've always wanted. :tocry
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 29, 2020, 09:53:05 PM
the knockdowns can get frustrating, but it forces you to pay a lot more attention to battles. if you could rip out an attack with full iframes every time you got an atb charge this game would be braindead easy.


i'm making my way through the shinra tower now; hopefully i'll be able to see the wacky new twist by tomorrow.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 10:04:28 PM
I'm finished up with quests and should be finished with the game tomorrow myself.

Despite claims it's an action rpg, the combat is very much about taking turns. Don't cast a spell if the enemy has used their turn yet and make sure you're in good position to cast.

:delicious battle system.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 10:14:34 PM
I'm with you, Cindi. I feel like they kept the turn based strategy and ideas from the og just turning the time bar into melee attacks, blocks and dodges, and it works.

It's essentially a turn based game where instead of holding down attack on a menu you hold down attack button. It achieves the same purpose. Then when you guard and switch to another character they guard for a while, essentially using a "turn". Enemies stop attacking entirely. There's an exchange of blows. Guarding is much better and more reliable than evading as well.

Even when you attack or use an ability the character runs to the enemy first. No different than in say, KOTOR, FFXII, or an infinity engine RPG. To say it's a pure action rpg is pretty hilarious to me.

FFVIIR's battle system is essentially a combination of Valkyrie Profile 2, FFX-2/XII/XIII into a blender. It's muy bueno.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 10:47:41 PM
See, when I think of an arpg, I think of a game where I can use hitbox knowledge and avoid attacks. In FFVIIR so many attacks are unavoidable and so little of the combat feels anything to do with reflexes. Say, being hit with a spell from a Sahagin to get Toaded as a quick example. In something like Kingdom Hearts enemies have clear attack patterns to avoid. It's the same for something Dark Souls or Ys. FFVIIR doesn't feel like that at all. Reno's still going to put Trine on you.

Like those dudes in Kingdom Hearts. The fat Heartless. You can't damage them from the front so you have to hit them in the back.

In FFVIIR if you are attacking body parts, it's by manually selecting the body part like in Vagrant Story or some strategy game.

So little of the actual strategy has anything to do with positioning like that and you're in a menu half the time. I guess you can say it's a hybrid, but I think in hindsight a lot of the action rpg concerns that I and others had completely missed the mark.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on April 29, 2020, 10:57:58 PM
there's still a lot that requires you to move around during the fights. hell, Tifa gets bonus damage for back attacks. gameplay to me feels like a combo of FF7 and crisis core that was massaged into something much much better than either of those.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 29, 2020, 11:00:22 PM
there's still a lot that requires you to move around during the fights. hell, Tifa gets bonus damage for back attacks. gameplay to me feels like a combo of FF7 and crisis core that was massaged into something much much better than either of those.

I can agree there, but it still doesn't feel like a pure action rpg to me. It's not like it's a requirement to beat them by hitting them from the back.

It's cool we all have different takes on it while still liking the combat though. :obama
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 30, 2020, 01:49:17 AM
Yeah, so I spent the night doing about half the last set of quests, most with sidequest bosses. Played a ton as Tifa using the recommendations here. Her little jabs do really build up stagger quickly (and atb) even though they don't do a lot of damage. These helps a lot on non-magical staggers (especially without Aerith in the party) and the constant atb being full lets her be really useful as support. I got the time materia and put it on her and have haste on all 3 characters within the first 10 seconds or so.

Also the whole movement, play field being important is a very good thing. It's been good since Grandia 1 and every turn-based rpg where movement mattered was better for it. Now it works super well here. For example I did the ghosts sidequest for the missing children and I was getting my ass kicked, I'd fire spells and the ghosts would disappear and it would miss. Hell, I couldn't land a fucking assess on them because they would disappear and dodge assess! So I quit out and adjusted equipment accordingly and lured the ghosts to disappear and reappear with a set of slashes which I dodged and then countered with fire magic and physical to their face and when they did that death aura thing while it is highly damaging and your AI friends are dumb and will get murdered by it, since it gets them to stop vanishing and moving you just back out and shoot fire magic and boom they're staggered and you unload on them (I love using Cloud's infinity end wind up on staggered enemies to finish them off).

Then I did one of the lost chocobos with the gravity & black hole shooting dragon. I lost my 2 allies and was stuck with just Tifa so instead of reviving them I was like let me see if I can learn how to dodge the patterns and do this 1 on 1 and yeah once I took in all the attack patterns and learned how to avoid them (since gravity in FF will never kill you), I beat the dragon with like 10hp just by not taking any damage from the non-gravity attacks and keeping pressure on until I got a stagger and then finishing it.

I like that the battles have you consider you typical weak points, buffs, debuffs, etc... but also consider positional and timing and movement in attacking and defending. I feel like FFVIIr's battle system is more strategic than a ton of turn-based rpgs and that's something I never thought I would say about an arpg. I've always felt arpgs were less strategic than turn-based and just mindless mashing and dodging. VIIr's battle system has more depth and is better than XII's gambit system.

Bringing up FFXIII is weird too, the battle system is pretty good (I'd take VIIr's battle system over it), but the battle system was the highlight of XIII and not one of the many problems. The nonsense unengaging plotline, lame cast, and copy & paste dungeons that just went on and on and on until you were drained of all motivation to keep playing are XIII's issues. XIII tries to be FFX and VIIr but totally failed in game design and writing and the battle system on its own wasn't enough to save it. XIII's battle system in a good game with a good story would've been fine.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 30, 2020, 02:14:43 AM
Quote
VIIr's battle system has more depth and is better than XII's gambit system.

Nah. Combat aside your Ally ai and options are far more limited than XII. Hard disagree. In XII you can allocate AI to tell them strategically when and where to apply a specific strategy. If you want heals at < 25% hp you can do that. You can get a Decoy Gambit, set it to a high hp character like Basch, equip self: hp < 50% -> Berserk when things get hairy to increase his power. Now he will use himself as a Decoy, allowing you to target the enemy tactically from afar. You can buy gambits depending on enemy type and even weakness type. In FFXII International you have every Gambit unlocked at the shop from the beginning. It is not any way more in depth than XII's gambit system. FFVIIr does not have that level of customization of Ally behavior and micromanagement of the minute to minute decision making in battle.

The battle system itself is debatable. I personally think they're probably on par with each other with XII getting an edge. XII hunt fights are incredibly in-depth for a final fantasy game.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 30, 2020, 02:34:21 AM
I'll give you that the AI is much better in XII. Putting gambit-like AI for your teammates in FFVIIr would be great.

But on the controlled character I'd put VIIr over XII's combat. Obviously the spells and enemy count are a lot smaller in VIIr so less unique battle situations, but I think generally they're better here.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on April 30, 2020, 02:40:31 AM
One thing I keep forgetting to mention is how it's cool even the magic spells have an extra layer of strategy to them. Like how blizzard spells have a delay as the crystal forms before the pop damage, so if it's a moving enemy you're probably going to miss the bulk of the blizz damage and it makes sense to try to stagger them and save your MP to blast blizzard spells on stagger in that case.

Or if lightning works, since that's instant vertical, it's always safe to pull off and hits moving targets. Fire series has generally good horizontal tracking but if an enemy runs behind you're gonna miss so you have to keep that in mind. And Aero, I don't use much, but I like that it has a wind knock back which I could see having some use.

Also the game definitely borrows stuff from FFXIV's battle system, which is great. Like the Aero pushback above is straight out of Garuda, I like how Barrett can literally be an MMO tank where you put on steelskin damage reduction buff and lifesaver taking damage in place of your teammates. Give him some more DEF buffs, and he has the highest HP and a cure spell and Barrett is basically a Paladin.

Nomura's biggest weakness seems to be he gets lost in scope and keeps wanting to add and add and add, which seems to have doomed Versus along with internal politics at SE, as long as he keeps the scope reigned in like KH and VIIr he's a great gameplay designer for battle encounters and cutscene action.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 30, 2020, 02:47:10 AM
I still ultimately think FFXII has better gameplay due to the size of the world/dungeons and encounters. VIIR's encounters are too pre-made and lack an organic feel. Tonight I went through collapsed highway twice to find some Corneo door to finish off his stash. The enemies reloaded all in their usual places and none chased me beyond their starting point. In XII, if you run away you might end up having 6-8 different monsters tailing you. XII also has more hazardous monsters. Sleeping T-Rex's, dungeons with entirely different set of monsters depending on the weather (sunny vs rainy). You might encounter a super strong enemy that's level 40 at level 5. That type of thing adds a sense of danger and adventure to the game. Once, I went into a cave where there were flans 30 levels above me and i had to survive the getaway. XII is full of grest personal gameplay stories like that. In terms of exploration, encounter design, monster variety, dungeon design, world design, VIIR isn't even close to XII.

That doesn't mean it's bad. It's actually very great stuff. But put together, XII is still my gold star for FF gameplay. I disagree entirely that VIIR is better than XII's systems whole heartedly.

None of this takes away from VIIR being a great game. But when you say the systems are better than XII, I just ..well, I disagree.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on April 30, 2020, 02:52:32 AM

Also the game definitely borrows stuff from FFXIV's battle system, which is great. Like the Aero pushback above is straight out of Garuda, I like how Barrett can literally be an MMO tank where you put on steelskin damage reduction buff and lifesaver taking damage in place of your teammates. Give him some more DEF buffs, and he has the highest HP and a cure spell and Barrett is basically a Paladin.

I love this too. It's also why I love playing Aerith. Can play from afar and micromanage battle with the menu. Very FFXII/XIV esque. Barret is fun af to play as well.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: bork on April 30, 2020, 08:56:30 AM
https://twitter.com/ThisIsXel/status/1255496381650866176
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: TakingBackSunday on April 30, 2020, 11:19:36 PM
God this game fucking rules
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: bork on May 01, 2020, 08:17:42 AM
https://twitter.com/GenePark/status/1255959882601299970
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on May 01, 2020, 08:44:21 AM
the weirdest one has to be lightening and louis v

:confused
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 01, 2020, 11:46:42 AM
The FFXIII LR fashion ads :lol
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 01, 2020, 11:47:48 AM
https://twitter.com/GenePark/status/1255964690775146497
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Joe Molotov on May 01, 2020, 01:30:28 PM
When's the FF7 x JNCOs collab?
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 02, 2020, 02:05:02 AM
whoever wins, we lose. Both suck.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Tasty on May 02, 2020, 02:11:43 AM
Final Fantasy vs. Capcom when
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 02, 2020, 02:47:11 AM
Eh I like Lightning. I like the cast of XIII because they didn't feel too over the top. I know popular opinion is that they and the game were bad, but I don't care. I did'nt find them annoying like most jrpg casts. But playing VIIR, I can see a bit more how the cast in that game flattered. Yet, as much as I think VIIR is a much improved take on XIII, I don't dislike XIII. Fun battle system, I think on ok if poorly told story, and fantastic visuals.

I don't remember liking Tifa so much. I loaded up my old PS1 save for VII and my party was Cloud, Cid, and Tifa. I probably used her because she was the girl and I remember I got Yuffie purely by accident and late, so I was already comfortable with my party. I probably would have used her as she reminds me of Selphie from VIII and I usually like the nerdy girl characters in these games.

That said, I don't really have fond memories of the main party of the original VII. I like Cloud, Cid, and Red XIII a lot. The supporting cast is really good though.

In the Remake I still find Tifa kind of boring, but everyone else is far more engaging now. I just feel like Tifa feels like the boring good girl you will end up with compared to Aerith who is far more entertaining.

But I don't have a rich history with VII like the rest of you. FFX was the first FF I played as during the PS1 days my dad bought me an N64 and honestly the whole PS1 generation is such a blur to me. I would have only been 7 when FFVII came out and none of my friends had PS1s. It was a pure N64 life. So I played mostly Goldeneye and Perfect Dark. Now during the 90s I would see ads and whatnot and they all looked cool to me, but I mean as a kid living in the suburbs I spent most of my days outside anyway so I wasn't too into video games. My first real Final Fantasy experience was the Spirts Within and the Toonami review of FFX.

So like it's 2001 and well I'll be honest white flight is fucking real. So going into my pre-teens and with my friends moving away I did start playing games more. My dad got me a PS2 for Christmas and my mom got me GTA3. Going to blockbuster was a huge thing my family did during Holidays and the summer. So the first post Xmas visit there I rented FFX and Zone of the Enders as I was aware of FF(thanks to commercials, the movie, and toonami and also I was getting into anime). And I really liked it because it felt like some grand adventure. But I also remember getting to that first battle with Sin and getting my ass kicked because I thought since it was an rpg you just automatically leveled, so I never touched the sphere grid.

But yeah before going back to school I bought with my Xmas money the GH version of FFVII from Blockbuster and played it and somehow beat it. But looking at my save file now I don't fucking know how I did. People's materia is all messed up and I'm using some weak weapons.

But I spent a lot of those PS2 days actually trying to play a lot of PS1 games. FFVIII I bought with some birthday money from best buy in 2002. I thought I was lucky as fuck to find a copy of it for some reason. I also thought it was one of the best FF games back then for some reason. I still think it has some of the coolest aesthetics and music in the series. I swear I spent a lot of my teens with limited money hunting down Square's PS1 games.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 02, 2020, 03:05:04 AM
https://www.youtube.com/watch?v=6ahtIeYL7u8

Coolest shit I ever saw.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: BIONIC on May 02, 2020, 04:09:23 AM
 :snore :boring :snore
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 02, 2020, 12:19:47 PM
well i enjoyed the shit out of the end of this game. can't fucking wait to see what they're gonna do next.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rman on May 02, 2020, 08:14:07 PM
Tifa is nasty. Use Chi Trap or Starshower, plus her "build up" attacks increase stagger percentage for free.

I thought Aerith was dead weight personally.

Just speaking from a high and mighty platinum trophy player
Aerith is a beast, though.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 02, 2020, 08:30:36 PM
She was pretty useless for me. What do you want me to say? I beat the game on Hard, I got the plat. Aerith wasn't "a beast" I used pretty much everyone else over her (considering she's not in the game for half of it)
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 02, 2020, 08:34:52 PM
She’s a potential beast, but hardly in your party.

Like I’m at the split party dungeon and I see all her weapons that I have and their abilities. But what’s the point of taking the time to earn them? Games almost over and I won’t even be able to use the combat simulator to grind for them until pretty much the end of the game.

Maybe for a hard mode run, but I’m not really into that.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rman on May 02, 2020, 08:53:57 PM
She was pretty useless for me. What do you want me to say? I beat the game on Hard, I got the plat. Aerith wasn't "a beast" I used pretty much everyone else over her (considering she's not in the game for half of it)
The double spell stuff is super broken.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 02, 2020, 09:31:30 PM
Its also super useless on hard mode where you can't use items or restore MP in battle or in the field
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: bluemax on May 03, 2020, 01:31:52 AM
I actually like Barrett more as the healer in this game. He builds ATB so much faster and he has the ability to draw damage to himself and cut damage. If you use Prayer then his lower MP isn't as much of an issue. As long as you don't get interrupted. Interrupts and stuns from enemies are so annoying.

Also I beat the game on normal barely using attack magic in all honesty. Shit most of the time my materia setups were terrible because I was just juggling things around trying to max everything out (which I didn't). I kinda cut back on magic midway through the game when it felt like I was always out of MP. I just went with elemental on Cloud's weapon and used chakra and prayer a ton.

I was kind of annoyed that some parts of the end game didn't give you good opportunities to swap materia. Getting into a boss fight with only Aerith and Barrett and having a kinda poop set of materia made that fight drag (and I was afraid of retrying and having to fight the previous boss again). There was some weird and inconsistent check pointing at the end of the game.

Still, it's cool to read back the past few pages and see how many different play styles the game accomodated.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 02:22:16 AM
Lmao at Shinra still having that tacky self fellatio museum at Shinra building entrance
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 03, 2020, 03:30:17 AM
Got to the Shinra building. Kinda weird that the game has been really thorough on every step of the trip and then you climb the stairs and then it just cuts to being at Shinra building. Feels like a section is missing of running top-side to Shinra HQ. Would've rather had you play out getting to the HQ than some of the stuff before Pillar Assault where it stretched out a ton.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 03, 2020, 03:52:37 AM
Would have been nice to have more upper plate stuff. Easily could have had more more world building with you passing through on you way to the Shinra Building.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 03, 2020, 04:11:03 AM
Actually one other thought I have.

I think the character redesigns are GREAT
The background/environment redesigns are GREAT
the enemies/mecha redesigns are pretty good usually

But I don't like the summon redesigns (+Behemoth). Like this isn't really unique to VIIr, ever since we hit "realistic HD graphics" with FFXIII I've felt like the classic summon monster redesigns each game have been pretty hit or miss. I get that they want to mix it up so it's not just doing the same designs over and over and over, but like Ifrit here is fine, but Leviathan looks kinda off/ugly and I wasn't too big on Shiva (then again I can't think of the last Shiva design I liked), and I saw in the tips section (because the tips loading section keeps spoiling summons before they're introduced for some weird reason) the picture of Bahamut and it looked pretty disappointing too. Moogle & Chocobo and Fat Chocobo are good. I don't even mind the Carbuncle redesign making him a kawaii pet.

I feel like a lot of the tried and true classic summons though worked better as stylized colorful designs. FF8 & FF10 were some of my favorite. Diablos in FF8 is amazing and FF10's Yojimbo is the best.

FF14's been interesting in that at times they've been extremely authentic to taking classic summons like FF8's Diablos and just remaking it with a higher polygon count/textures/animations, other times they'll do their own re-designs and it's hit or miss. I thought their Leviathan was real good

https://youtu.be/yEbGmG0MtuQ


In this FFVII remake Leviathan and Behemoth Type-0 felt more like Monster Hunter monsters, like Behemoth had the red energy effects on the horns straight out of Monhun.

Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 03, 2020, 04:19:34 AM
I feel like they're trying to make the summons feel more ethereal in VIIr with all the translucent stuff. I just prefer the summons more solid looking. Ifrit looks solid in VIIr.

I actually really liked the cartoon-y summon monster designs in World of FF. That was such a great love letter to FF. Too bad it didn't sell well enough for a sequel.
https://youtu.be/jYD8eNMfZ8s
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 03, 2020, 04:26:49 AM
https://youtu.be/wlJi2wf9NTw

Yeah, looking at this, I've never really liked any of the Shiva designs, so I guess this FFVIIr one's fine. Most of them are just a naked girl in blue  :doge

Worst was the fucking FFXIII motorcycle though. Generally the XIII stuff was....ok in a weird way, but motorcycle Shiva was the low point there.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 03, 2020, 04:33:18 AM
Actually I'm gonna throw my vote in for the recent re-design of Shiva in FF14. Maybe it's a little too goth warrior than elemental, but dual-ice sword Joan of Arc Shiva is pretty cool

https://youtu.be/GTlbyBg3PeI
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 03, 2020, 09:17:22 AM
thinking about that last boss theme

spoiler (click to show/hide)
https://www.youtube.com/watch?v=VLRjQFxhpyc&list=LLIxv4r4ywoiSXfKzgNT7Cdw&index=5&t=0s
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: El Babua on May 03, 2020, 09:23:55 AM
The music in this game might be the best game soundtrack since Chrono Trigger ngl
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 10:44:33 AM
Bahsmut is in this??
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: tiesto on May 03, 2020, 10:48:35 AM
Lmao at Shinra still having that tacky self fellatio museum at Shinra building entrance

A lot of the bigger companies I've been to/worked at have museums like this in their lobby.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 03, 2020, 11:20:55 AM
Bahsmut is in this??

finish the game so we can see your reactions to the ending
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 03, 2020, 11:21:41 AM
Lmao at Shinra still having that tacky self fellatio museum at Shinra building entrance

A lot of the bigger companies I've been to/worked at have museums like this in their lobby.

look real closely at the museum too because there's a hilarious Easter egg in it
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 11:43:41 AM
Bahsmut is in this??

finish the game so we can see your reactions to the ending

Just showered and now I'm going to finish it. Wanted to save the Shinra building for its own one long session.  :)
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rman on May 03, 2020, 12:06:02 PM
Shinra was really well done.  I loved that whole segment.  Scarlett is too good. 
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 12:07:00 PM
Lmao at Shinra still having that tacky self fellatio museum at Shinra building entrance

A lot of the bigger companies I've been to/worked at have museums like this in their lobby.

look real closely at the museum too because there's a hilarious Easter egg in it

Well? We're waiting.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rman on May 03, 2020, 12:12:28 PM
Lmao at Shinra still having that tacky self fellatio museum at Shinra building entrance

A lot of the bigger companies I've been to/worked at have museums like this in their lobby.

look real closely at the museum too because there's a hilarious Easter egg in it

Well? We're waiting.

Fun little fan theory about FFX's world being linked to FFVII.

https://www.inverse.com/gaming/final-fantasy-7-remake-shinra-easter-egg-ffx2
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 12:38:34 PM
Thought you meant the usual museum on the first and second floors but there's a literal museum on floor 61 :lol
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: TakingBackSunday on May 03, 2020, 12:44:02 PM
So I finished this last night and not gonna lie

spoiler (click to show/hide)
I thought the Shinra building was well done but I was a little bummed the eeriness of the party breaking out of the prison cell was gone.  Since we've been introduced to Seph many times before, the mystique would be gone I guess...but that was still my favorite part of the original midgar section
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 01:10:26 PM
:lol the X-2 connection. I've been Team Spira and Gaia are connected since I was 18. Finally, I get resolution :rejoice

Ancients had airships :o
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 02:29:52 PM
Personally I've been connecting that X and VII are connected the whole time because for the first time since X monsters are referred to as Fiends. That's a X trademark and unique to that game. It's not used in regularity in any other FF besides its sequel...until now.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 02:55:09 PM
Unpopular opinion: playing as Tifa is the opposite of fun. Her solo VR mission proves this.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 03, 2020, 03:27:10 PM
I'm so glad you said that because I totally thought the same when I played Aerith solo
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 03:32:26 PM
I'm so glad you said that because I totally thought the same when I played Aerith solo

Not everyone has taste.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 03, 2020, 03:47:17 PM
No, playing as Barrett with a physical attack weapon when there are flying enemies is the worst.

Against ground enemies, they're fun, but since there's so many flying enemies it's kinda a pain putting those weapons on Barrett to learn their moves so you can get back to shooting weapons.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 03:49:27 PM
Barrett, short range attack. ???

Barret with gun arm against flying enemies is like cheese in a grater.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 04:12:02 PM
Like in the OG you can buy melee weapons for Barret.

It's temporary though. I've honestly never had a situation against flying enemies with a short ranged weapon.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 03, 2020, 04:55:41 PM
tifa is incredible, put in the work and get better with her and you'll be doing damage about as fast as you can move your fingers
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 03, 2020, 05:04:09 PM
Tifa as a balanced black mage, but still melee is pretty fun. Espically when you have the atb boost and have her start off with increased concentration. So you start off staggering enemies and running up on them with some unbridled strength, maybe some true strike or other stagger attacks,  and then star shower or whatever it's called.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 05:04:18 PM
She's powerful and I know how to use her abilities but I don't find her fun. :yeshrug She's very linear. It's like playing Chun Li in super Turbo. She's very strong but :zzz

Shinra building is perfection. :delicious Almost done. What an emotional ride. I forgot how much I love FFVII. :tocry
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: recursivelyenumerable on May 03, 2020, 05:43:06 PM
It's worth noting that the video is likely propaganda, down to the natural Midgar formation and type of airships.

that's been the first FMV to wow me on a pure "look at those awesome graphics bro" level in quite a while so congrats to the Square Enix Visual Works prerendered CG team for justifying their continued existence. If I were in the C-suite of an oil company rn I would definitely inquire whether they're available for brand image marketing contract opportunities
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 06:43:52 PM
Took a break to get the spiciest green curry at my favorite Thai restaurant. Now let's best this.

It's worth noting that the video is likely propaganda, down to the natural Midgar formation and type of airships.

that's been the first FMV to wow me on a pure "look at those awesome graphics bro" level in quite a while so congrats to the Square Enix Visual Works prerendered CG team for justifying their continued existence. If I were in the C-suite of an oil company rn I would definitely inquire whether they're available for brand image marketing contract opportunities

I couldn't fucking believe it. That's the Square Enix I remember. They haven't had anything as visually stunning in terms of aesthetics since Zanarkand in X. Just wow.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 03, 2020, 07:30:52 PM
what was that? an excuse for me to post Answers? ok then:

https://www.youtube.com/watch?v=39j5v8jlndM
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 03, 2020, 09:37:37 PM
Holy fucking shit. :bow
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 03, 2020, 10:48:21 PM
exactly. sephiroth's meteor didn't have shit on this one.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 01:31:28 AM
Ending was dope af.

Had me screaming WHAT at the TV screen.

I'm real happy with the overall product.

Game goes a long way to prove once and for all that Sephiroth fans are all fuck boys and fuck girls though. He's really the only negative in the story and a massive detraction. He adds absolutely nothing positive to the story. Sephiroth fucking blows and is for 12 year olds. Now Shinra on the other hand :rejoice Excellence. :rejoice
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 01:59:05 AM
Imagine being a Sephiroth stan :dead
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 03:06:55 AM
spoiler (click to show/hide)
I love that anything can happen and how they twist veteran players arms with expectations. The change to the presidents death was fantastic. You go in expecting to see a sword in him but the chair is empty. You hear someone yelling for help so, having played the original you think it's Palmer because he was hiding in the OG. Turns out it's the Prez. Then Sephiroth comes and kill him. Then kills Barret too. The game does a great job expecting you to know that you shouldn't expect things to be the same. The first major hint being when Wedge is alive. And now Zack is alive and Biggs. Anything can happen and it's a fantastic way to promote hype and discussion for part 2
[close]

I need Part 2 yesterday.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 04, 2020, 03:15:38 AM
Shinra HQ is greaaaaaaat

I think I'll be able to finish it tomorrow from my hazy memory of the events left.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Raist on May 04, 2020, 03:39:19 AM
(https://media.discordapp.net/attachments/296533024168869889/706741233120313344/1588431238292.png?width=902&height=677)
Title: Re: Final Fantasy VII Remake
Post by: MMaRsu on May 04, 2020, 06:19:33 AM
Also can you not interact with npc's at all in the game?

There's like, a trillion of them.
You can "interact" with the majority of them, as in they will have a couple lines of dialogues if you stand next to them (no need to press a button). That's pretty much equivalent to every RPG ever.


In any case it's slightly amusing for you to point that stuff out when you're stanning so much for TW3 :lol

Where was I stanning for TW3? Its a great game, but isnt it like 7 years old now? In the meantime games have evolved. But yeah the only game that has realistic reactions NPC wise is RDR2. And I guess it wouldn't be fair (?) to judge a game based on that game. Every game with NPC's that cannot respond just seem plasticcy to me now. Even AC Odyssey, all the NPC's are just set dressing. Its garbage
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 04, 2020, 08:13:54 AM
I was mulling this over for a bit and thought I'd ask you guys if you feel the same way: Aren't all the bosses in this game great? Maybe it's cause I spaced out my playthroughs, but even then from like the shinra building on it's just a string of great boss fights. And yes, I'm including the motorcycle boss.

Actually, the last motorcycle section I thought was quite good, which makes the earlier ones with Jesse and Roche look off in hindsight though I guess they primed you for the last one.

yes, the bosses are some of the high points of the game easily. FFXIV has more incredible boss fights than i could remember, so i'm incredibly happy that they took the raid-style fights and converted them into single-player format. there was like one dude in particular who's name i forget that did a bunch of the best fights in XIV and i wonder if he was involved in this game as well. either way it set a new standard for bosses in japanese games and i hope more devs follow suite.

I didn't remember this, but apparently
spoiler (click to show/hide)
LOVELESS has multiple references that could be hinting that this was in the plans for a bit as a semi-sequel/reboot.

"Of course...I'll come back to you. Even if you don't promise to wait. I'll return knowing you'll be here."
Last line of LOVELESS

The final chapter of LOVELESS is lost, with only a single line remaining: "Even if the morrow is barren of promises, nothing shall forestall my return", although there are many in-world theories on the story's denouement.

:dizzy

Funnily enough this also ties back to some random ass out-of-place line Aerith says in Kingdom Hearts 2

:dizzy :dizzy :dizzy
[close]
Edit:
spoiler (click to show/hide)
I swear to god, if Cloud's total nonsense KH appearance becomes canon I'm going to lose it. :lol
[close]


spoiler (click to show/hide)
a lot of loveless was written specifialy for Genesis, iirc, because ofc his whole shtick was trying to live out what happened in the play. in the Compilation he was killed and brought back to life because in-universe he "still had role in the story." i still think it's highly possible he'll come back in one of the future games.
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: nachobro on May 04, 2020, 09:20:14 AM
sephiroth is mostly whatever but my man has a good theme so he's ok in my book
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 09:51:37 AM
I was mulling this over for a bit and thought I'd ask you guys if you feel the same way: Aren't all the bosses in this game great? Maybe it's cause I spaced out my playthroughs, but even then from like the shinra building on it's just a string of great boss fights. And yes, I'm including the motorcycle boss.

Actually, the last motorcycle section I thought was quite good, which makes the earlier ones with Jesse and Roche look off in hindsight though I guess they primed you for the last one.

No. The arena for the boss before getting to the Shinra hq is too small given the amount of space be occupied. The final train graveyard boss is a boss too much given we already beat a ghost boss and the plate is about to fall. One problem FFVIIR has it doesn't know when to stop a story beat. That is the biggest example why.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 10:02:58 AM
Also some of the bosses are TOO LONG. Sometimes I just want to best a boss. That mecha in the elevator at Shinra HQ has like FIVE PHASES and is longer than the fight with fucking RUFUS. It keeps going and going and going and hey what do you think of THIS set up? Just end the fight already. Part 2 someone needs to tell someone in the battle dept.NO because goddamn not every boss needs to be epic and not every boss needs grand theater. Sometimes you need to KILL SHIT and fuck pagaentry.

FFVIIR is fantastic but it's the best example of "hire an editor,  PLEASE" I've ever seen.

The motorcycle chase also sucked and is also overly long. Enemies have WAY too much HP. Dial it the fuck down! Not every boss has to be fucking Yiazmat.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 10:19:59 AM
Also some of the bosses are TOO LONG. Sometimes I just want to best a boss. That mecha in the elevator at Shinra HQ has like FIVE PHASES and is longer than the fight with fucking RUFUS. It keeps going and going and going and hey what do you think of THIS set up? Just end the fight already. Part 2 someone needs to tell someone in the battle dept.NO because goddamn not every boss needs to be epic and not every boss needs grand theater. Sometimes you need to KILL SHIT and fuck pagaentry.

FFVIIR is fantastic but it's the best example of "hire an editor,  PLEASE" I've ever seen.

The motorcycle chase also sucked and is also overly long. Enemies have WAY too much HP. Dial it the fuck down! Not every boss has to be fucking Yiazmat.
I KNEW YOUR DISAGREEABLE OPINIONS WOULD REAR ITS HEAD INTO THIS THREAD AT SOME POINT  :rage

/Chikdike mocking voice

I'm 21137 and I like poorly paced things~

:lol
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 04, 2020, 10:26:04 AM
Yes all bosses should be epic to showcase the graphical fidelity only a PS4 can provide

I wouldnt know about the motorcycle bosses because you can skip them on Hard mode haha normal plebs  :snob
Title: Re: Final Fantasy VII Remake
Post by: Himu on May 04, 2020, 10:27:54 AM
What the fuck. There's ANOTHER boss fight? NO.

(https://frinkiac.com/video/S08E14/DqLIjHNjlkyje5wy_T6D0QCnMNc=.gif)

(https://i.imgur.com/9XXyxdx.gif)

"WheN ArE THey GoNnA GeT TO tHe EnD oF ThE BoSs?" Should honestly be the games subtitle.

spoiler (click to show/hide)
Also for as much as I loved it, the Hojo labrat experiment dungeon is poorly paced. I know it's a replacement for the prison cell because you don't get caught in this one, but damn. Having that dungeon after Cloud freaks out and goes unconscious is galaxy brain pacing. They should have complete rearranged those events. Have Cloud get knocked out after completing the dungeon and then wake up at Aerith's child home only to find the blood trail.
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: HardcoreRetro on May 04, 2020, 10:37:44 AM
No love for the best bosses in the game. :'(

Beck's Badasses!
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 10:46:13 AM
Yes all bosses should be epic to showcase the graphical fidelity only a PS4 can provide

I wouldnt know about the motorcycle bosses because you can skip them on Hard mode haha normal plebs  :snob

Honestly the bosses being too long has made me change my mind about trying hard mode. RPG hard modes tend to be complete ass and just throw numbers to make the game "hard". Lets give a boss a billion HP! Yeah, that'll make it challenging. So "challenging" that I fall asleep. :snore In a game that doesn't know then the fuck to end shit, hard mode sounds the opposite of fun. That said I will try it to determine the correct answer. Let's be honest, you have no standards and platinum everything.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 04, 2020, 11:09:57 AM
Yes all bosses should be epic to showcase the graphical fidelity only a PS4 can provide

I wouldnt know about the motorcycle bosses because you can skip them on Hard mode haha normal plebs  :snob

Honestly the bosses being too long has made me change my mind about trying hard mode. RPG hard modes tend to be complete ass and just throw numbers to make the game "hard". Lets give a boss a billion HP! Yeah, that'll make it challenging. So "challenging" that I fall asleep. :snore In a game that doesn't know then the fuck to end shit, hard mode sounds the opposite of fun. That said I will try it to determine the correct answer. Let's be honest, you have no standards and platinum everything.

here you go judging some shit before giving it a shot again
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 04, 2020, 11:13:28 AM
Not sure what me platinuming it has to do with [anything] at all

I'll be here on the other side of the fence when you're done yelling over there
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 01:12:21 PM
Yes all bosses should be epic to showcase the graphical fidelity only a PS4 can provide

I wouldnt know about the motorcycle bosses because you can skip them on Hard mode haha normal plebs  :snob

Honestly the bosses being too long has made me change my mind about trying hard mode. RPG hard modes tend to be complete ass and just throw numbers to make the game "hard". Lets give a boss a billion HP! Yeah, that'll make it challenging. So "challenging" that I fall asleep. :snore In a game that doesn't know then the fuck to end shit, hard mode sounds the opposite of fun. That said I will try it to determine the correct answer. Let's be honest, you have no standards and platinum everything.

here you go judging some shit before giving it a shot again

I said I'd try it. But let's be honest. RPG hard modes have a notorious bad record and FF7R fights last too long. No matter what you think that could be a bad combination. It's not judgement, it's very sharp critique. But I'm still going to try it.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 01:18:46 PM
Anyways, I can't stop thinking about the remakes ending.

This was either stupid, ballsy, or genius. I'm personally leaning on genius.

This game completely reinvigorate something I lost a decade ago: my FF fandom. Y'all honestly haven't seen jack regarding my FF stannery and it's being revived. I pity your poor souls.

More than that, I can't believe I'm excited for something new related to FFVII. What a mind fuck. The possibilities are endless and it's great.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 01:35:37 PM
https://youtu.be/Rfgw7iDZ-bo
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 01:53:03 PM
Y'all honestly haven't seen jack regarding my FF stannery and it's being revived. I pity your poor souls.

I've known you for over ten years, so this is troubling.

:confused

I'm not going back to making FF forum signatures like back in the day, so you don't have much to be worried about.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 01:56:30 PM
I'm reopening my FF signature shop and pretending it's 2002. Who wants a sig?
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Tasty on May 04, 2020, 02:01:46 PM
The new Kagari :jeb

spoiler (click to show/hide)
Just joking. :P
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 02:03:07 PM
:rejoice

I have a sig for Andy:

#Dick
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Tasty on May 04, 2020, 02:13:17 PM
:lol
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 06:10:36 PM
Posted my review elsewhere and some people are shocked that i of all people am mostly positive and that I enjoyed a modern game.

The curse is over and I can enjoy my old hobby again. Feels good :rejoice I needed FFVII to remind me how much I love vidya again. :whew
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: TakingBackSunday on May 04, 2020, 06:14:26 PM
Apparently they haven’t even begun development on the next one lol
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 06:16:39 PM
Reading the tweet Taking Back posted.

They're still in planning for part 2. Noooooo :stahp I need it!
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on May 04, 2020, 06:32:14 PM
PS6 launch window  :rejoice
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 04, 2020, 07:03:12 PM
I really doubt they haven’t begun development. Not only am I not going to base what’s going on a fan translation of a bit in-depth interview. It also doesn’t make much sense considering you have a whole development team of coders, programmers, artist, and so on who I doubt aren’t doing anything.

Also:

https://www.google.com/amp/s/www.gamesradar.com/amp/final-fantasy-7-remake-part-2-already-in-development-square-enix-confirms/

And even during late stage development you are always planing and thinking about what the shape the game will take.

But no doubt the game is probably 3 years away.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 07:36:58 PM
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Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 08:02:57 PM
I want to suck Nomura's dick. The Nomura stan in me that was lurking has emerged. He has redeemed himself.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: nachobro on May 04, 2020, 08:15:34 PM
:leon
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 04, 2020, 08:16:17 PM
welcome back to the promised land, fellow weeb
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 04, 2020, 08:17:35 PM
It's ok when you're a fanboy, but you have no problem shitting on others when they "are". Very funny.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 08:21:57 PM
It's ok when you're a fanboy, but you have no problem shitting on others when they are. Very funny.

My inner fan has lurked for years. I never thought it possible for me to care about FF again the way I care about this remake.

I'm kind of like Cloud. On the outside, I'm hard as shit towards FF. But on the inside....

Like I said before. With FF, I do not accept mediocrity.

Meanwhile, you dismissed other peoples concerns even after the games director got the project without knowing he was on it until it was revealed and it changed developers mid-development and had to be completely remade from scratch. I may be a fanthing for FF but I do not make excuses. My problem is that almost any time we discussed FF, you did.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 04, 2020, 08:37:58 PM
I did'nt dismiss anyone's concerns. I argued the project's direction made sense, that the reality of the marketplace would encourage certain choices, and that having an open mind would be better then being nothing but dismissive(which is what you were). The fact that you are framing someones arguments about how the scope of the game and the reality of hd development making them split the games up as "making excuses for FF" and not just actual worthwhile arguments from a perspective you did'nt agree with, really only proves my point.

It's ok for you to have your opinions and only you think your opinions are worthwhile. If anyone else has opposing opinions you try to shut them up and de-value them. 

And the only one making excuses here is you. For being pretty shitty about this whole game up until you actually played the full game. Even up to the demo you did nothing but bitch about it.

But hey I don't expect you to admit to being shitty and wrong about this game. You're in your next phase where you act like you're the biggest fan and how you know everything.

I'll just take solace in the fact that I was right about everything in this game, while you try to rewrite everything.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 04, 2020, 09:23:25 PM
Holy fucking shit.

https://youtu.be/Rfgw7iDZ-bo

This podcast is :delicious
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: bluemax on May 05, 2020, 12:07:45 AM
I like that they dumped in the ending from FF7:CC, that was a fun touch.

I thought the boss that you fight as Aerith/Barrett lasted a bit long, but also I didn't have the best materia setup (really could've used a chance to adjust my materia here!). I did feel like sometimes they really, really wanted the cinematic multi stage stuff, so it was frustrating when you'd stagger the boss and all that did was trigger the next cutscene. I remember using a limit on Sephiroth, and it put up a no indicator on his health bar to let me know I had hit the damage cap for that phase and I was just stuck watching animations.

Apparently they haven’t even begun development on the next one lol

The quote was from awhile ago and questionably translated.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 05, 2020, 12:22:06 AM
You do get a chance to change materia.

During the cutscene you will see [MENU (SQUARE)] in the corner. Hold this when you see it, and you will get the party screen before the boss fight.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: bluemax on May 05, 2020, 01:17:42 AM
You do get a chance to change materia.

During the cutscene you will see [MENU (SQUARE)] in the corner. Hold this when you see it, and you will get the party screen before the boss fight.

Huh, okay I remember that happening before another fight. I guess I totally just missed out on it for this one. I take back my complaint then as that was my own user error.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 05, 2020, 05:47:51 AM
All the way up until the president's office in Shinra HQ - Goty 2020 and best single player FF since FFXII.
Everything after that - fucking nonsense

Like all that

spoiler (click to show/hide)
Sephiroth
[close]

shit with no build up, no backstory, etc... just has no story weight to it. Just felt like blowing their load now because who knows if pt.2/3 whatever would actually get made and they didn't have the restraint to build up a story.

And then after all that nonsense it ends normally and is like "ok, now we're back to the original's story like none of that ever happened"
-_-

Also the motorcycle bit was shit because the camera. Died on that stupid 6 wheel boss and almost died on the 2nd attempt too (if I had I would've just switched to easy because fuck that shit). And Rufus was the least fun fight in the game. Though the final boss wasn't very fun either. I just used counterstance a lot on all the final bosses.

Also the game went total KH


Like when they said

spoiler (click to show/hide)
The whispers were keeping destiny aligned.
[close]

I was like oh, ok, so they're pulling a weird meta Eva rebuild thing where

spoiler (click to show/hide)
The whispers keep the story on course with the original and act out to prevent any changes to the original game's plot, Aka the whispers are the fanbase that wants a 1:1 remake all these years
[close]

I was ok with that. Then all the sudden out of nowhere it's like

spoiler (click to show/hide)
OK, NOW WERE GONNA FIGHT DESTINY AND KILL DESTINY (the fanbase holding us [SE] down) SO WE ARE FREE TO MAKE DIVERGENCES FROM THE ORIGINAL PLOT
[close]

Ok, that was pretty rushed and out of nowhere but I guess?

spoiler (click to show/hide)
But then adding Sephiroth on top of that for no reason but to have a Sephiroth fight and one winged angel

Bleh, that's dumb.
[close]

So now the story is still the same FF7 story for pt.2/3 but they are allowed to make changes and go in a new direction if they want. Ok, I guess?

idk, there's some fun concepts in there but everything is a rushed mess after a mostly nice paced out game full of character development and progression.

 :doge
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 05, 2020, 05:55:05 AM
Also while I think all the characters look great, I don't like the redesign of Rufus. He looks so boringly generic in this.
(https://i.imgur.com/Bs4QuKA.jpg)

(https://i.imgur.com/N1B336f.jpg)

(https://i.imgur.com/jUtcmvz.png)

:yuck

He looks like an FFXIII character.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 05, 2020, 06:24:29 AM
One thing I did like is how useful a lot of skills were in the right situation.

There's one bit in the hojo lab where you have team Tifa + Aerith and there's like 6 dogs. They hit you so much it's impossible to fire off a spell because you get interrupted. So with Tifa I tried putting one of those Chi balls down and bam, every dog got staggered and they were all on the floor and I switched to Aerith and then took them all out with a blizzard spell. Overall the combat and ability design is very, very good.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on May 05, 2020, 07:12:00 AM
How long do I have left hours wise roughly? Basically wanna know if I’ll have to to finish it in one sitting today even tho I have other shit to do

spoiler (click to show/hide)
Last I played the other day I’d just whopped he ova in shinras office
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: BIONIC on May 05, 2020, 07:14:58 AM
Less than 3 but probably more than 2.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 05, 2020, 09:42:12 AM
Ya you're very close to the end
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on May 05, 2020, 10:07:41 AM
Finished it, what a game :rejoice :rejoice :rejoice
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 05, 2020, 10:26:23 AM
Is anyone else disappointed that Cloud wasted the line "Bring it on, bitch" on an interdimensional being and not Sephiroth instead? I mean come on guy I waited 20 years for this
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 05, 2020, 11:28:59 AM
Quote
Ok, that was pretty rushed and out of nowhere but I guess?

Out of nowhere? :lol No! It wasn't! The Plot Ghosts plague the entire game! You didn't think you'd fight them?

I'm fine with Rufus' design besides his jacket. It sucks.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on May 05, 2020, 11:31:13 AM
:hyper

spoiler (click to show/hide)
can’t wait for nomura to piss his autism all over me in part 2
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 05, 2020, 11:33:52 AM
:hyper

spoiler (click to show/hide)
can’t wait for nomura to piss his autism all over me in part 2
[close]

Drown me in mako, daddy! :doge :hyper

spoiler (click to show/hide)
The idea of an FFVII universe where Zack, Biggs, and Jessie lived excites the ever living fuck out of me.
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 05, 2020, 03:31:09 PM
Ok, read up on the ending. It's sitting a little better with me, but it's still a mess. My main problem isn't the concept but the execution. For a game that's very slowly paced showing each step of the way and developing why characters would act as they do, the end is so rushed it feels incomplete (yet also feels overly drawn out like with the boss rush battles, especially the Barrett/Aerith mecha). I think it needed about 2 cutscenes that would've made it feel a lot smoother.

spoiler (click to show/hide)

#1 they needed a dialogue cutscene of the group talking at Shinra HQ or on the motor road to explain why suddenly after invading Shinra HQ and rescuing Aerith they all need to ditch Midgar (including Barrett ditching Marlene which would be hugely out of character for him) and suddenly go chase after Sephiroth instead for the next arc of the story.

Like Aerith saying "Sephiroth is the true enemy of the planet and is bad and going to kill everyone" works for the 1997 PS1 game, but her saying that and everyone is like "alright, let's all leave Midgar" and Barrett saying "cya daughter!" just doesn't work here. Yeah, he stabbed Barrett, but Barrett doesn't really seem to take that personal afterwards.

Have a slow down scene where everyone talks and discusses Sephiroth and what to do next and they have to get out of Midgar because the heat is too hot after invading Shinra HQ and need to get Aerith somewhere safe outside the city, etc....make up some logical fucking reasons that the team decides to leave Midgar after escaping Shinra HQ without so much as a goodbye to the people in the slums.

#2 After they make the decision to leave Midgar, they see Sephiroth and decide to try to fight him. The destiny whispers make a wall blocking it and Sephiroth/Aerith cuts a hole through to the Whisper realm. Here is where you add the other much needed cutscene where Aerith explains to the party that if things go along as they are, nothing will change, it'll be bad, etc..etc...etc... and if they're going to make a difference and really have a standing chance, they need to cut the strands of fate completely and make their own unknown future. Then you have the scene where everyone gets on board with "fuck fate, let's do this" that you got in the game. It was just missing that logical transition of why everyone is going from being ambivalent about the whispers to suddenly alright let's kill them all.

Finally, I think another change should've been that when they go into the portal it should've been a true final otherwordly dungeon with the true final whisper harbringer boss at the end. FF games and rpgs always have weird otherworldly final dungeons and pacing-wise I think if they were going to introduce this new "enemy" with the whispers and then have them be the final boss/obstacle, they should've had a final dungeon to give some build up and better transition.

Then afterwards, by beating fate and opening up new possibilities you get a throw away Sephiroth boss battle just to show the party is now not constrained by the destiny of the original plot and can do new things and Sephiroth leaves and they go on their chase for him. This was in there, it just wasn't executed very clearly and didn't give the satisfaction because of the muddled build up and execution of what was going on.


Like in retrospect that they wanted a FIGHT A GOD jrpg final boss at the end of Midgar for pt.1, I'm ok with the whole whispers plotline and ending and I'm even ok with Sephiroth fight in the ending because after you kill fate you have to show some consequence of not being bound by the original plotline anymore and that was the simplest way to do it was have you fight Sephiroth at that point. Execution is just messy.
[close]

Fantastic game. Might sit down and replay the original before pt.2. Like it had been so long I didn't even remember that

spoiler (click to show/hide)
Jenova was a lovecraftian space alien and that FF7 is a sci-fi fantasy.
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 05, 2020, 03:34:11 PM
An extra scene for Barret and Marlene isn't needed. He already explained to Marlene when he originally left that he's fighting for the planet and for her future. Sephiroth is as much a threat to the planet and her future as Shinra.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Joe Molotov on May 05, 2020, 03:40:05 PM
https://www.youtube.com/watch?v=jSffgkI2a18

Surviving the corona thanks to vtubers and Squeenix.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 05, 2020, 03:55:43 PM
https://www.youtube.com/watch?v=jSffgkI2a18

Surviving the corona thanks to vtubers and Squeenix.

This is amazing.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 05, 2020, 04:42:36 PM
An extra scene for Barret and Marlene isn't needed. He already explained to Marlene when he originally left that he's fighting for the planet and for her future. Sephiroth is as much a threat to the planet and her future as Shinra.

Yeah, but I never got the feeling Sephiroth was a big threat from what's actually shown in this game. All the characters got was seeing him kill some Shinra guys and Aerith saying he's a big baddy and they should stop him. Considering they're concentrating on Shinra and Midgar the entire game, to suddenly turn around and leave Midgar to chase Sephiroth is lacking motivation.

I'm saying the motivation was paper thin in the original and that was fine for back then, but within the realm of how the characters act and plot progression occurs in this remake, there needed to be a stronger motivation for them to suddenly go after him. Cloud/Tifa makes sense to chase him given their backstories...except the backstories aren't shown in this game. It just could've been improved a lot off the original.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 05, 2020, 04:56:08 PM
There's an entire video of Sephiroth destroying the world with meteor at Shinra HQ and Aerith flat out saying he's the real threat and not Shinra.
spoiler (click to show/hide)
Sephiroth flat out kills Barret and they fight him in the final boss of the game
[close]
and you think the game didn't establish Sephiroth as a big enough threat to justify leaving Marlene? :mindblown
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Raist on May 05, 2020, 05:06:36 PM
I kinda get what bebpo is saying.

At the same time, this particular aspect was massively improved compared to the OG game. Cause it was more or less "Hey guys remember the Wutai war hero who died 5 years ago? That was his sword pinning Pres Shinra to his desk. Let's go".
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 05, 2020, 05:09:52 PM
Also the premise is silly to begin with. What, they're going to escape to the slums after breaking out of Shinra HQ, being involved in massive events such as the killing of the president and attacking the new one? They're chased on a highway by Shinra army men and they're supposed to NOT leave Midgar? Let's just go visit Marlene for a picnic? Wtf are y'all smoking?
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 05, 2020, 05:14:39 PM
There's an entire video of Sephiroth destroying the world with meteor at Shinra HQ and Aerith flat out saying he's the real threat and not Shinra.
spoiler (click to show/hide)
Sephiroth flat out kills Barret and they fight him in the final boss of the game
[close]
and you think the game didn't establish Sephiroth as a big enough threat to justify leaving Marlene? :mindblown

That video didn't make any sense and everyone in the party even commented they had no fucking clue what they just saw. If they had done that video better and get everyone in the party to go "oh shit, this is bad, we better stop this guy" that would've been a fine point of turn in the plot. But it wasn't. It was presented as nonsense.

Like I said Barrett didn't seem like revenge was his priority after that. They basically just go after Sephiroth because Aerith tells them to.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 05, 2020, 05:17:23 PM
Although in the defense of VIIr's plot, I like the idea of the game being presented through an unreliable narrator in all the scenes where you control Cloud given all his headaches. So maybe what was actually happening in that video and on Shinra HQ might've been more motivating for the others.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 05, 2020, 05:23:08 PM
Seph sucks in this game. There maybe 3 or 4 of them acting independently, but the game does a poor job telling you wtf he is or what his agenda is. It’s the one element of the game that is really trading on the fact that you’ve played the original. It really needed something that explained why he’s the bad guy and who he is. I think we should have seen more of the Nibelheim flashback and scenes where Areith catches glimpses of him and realizes he’s a threat. As it is, you get a few scenes of this random guy talking...I mean seducing cloud and then all of a sudden the end where Areith is like “oh he’s wrong”.

Or don’t even have him as the end villain. Use that Roach character they did nothing with. Have him be the first sign of the clones of Seph. Use him to hint at what Jenova really is and what Seph is up to. It’s the first part, no need to go all in with the main villain.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 05, 2020, 06:44:51 PM
spoiler (click to show/hide)
Like am I even correct here? The Seph at the Shinra building is the present time Seph(well actually one of the clones)that’s doing the stuff Seph did in the regular game. The one we fight is maybe some future Advent Children one, but not the one that stabbed Barret.

Or maybe they are all Seph and being one with the Lifestream here also has something to do with time now and this game isn’t actually a sequel at all, but everything’s existing at the same time.

Toriyama I guess was involved in the writing and well XIII is also about characters fighting aginst a destiny handed down to them. Maybe that theme really appeals to him. Up in the air if it fits VII.
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 05, 2020, 07:56:05 PM
spoiler (click to show/hide)
Seph appeared constantly throughout the game and was paired with the image of meteor over Midgar multiple times iirc. new players don't get his backstory but it's clear that he's dangerous bc the other characters are so scared of him, and it's clear how powerful he is when shown next to meteor.

then they tie it in with the destiny storyline by having him literally absorb and erase meteor and have his final scene under a clear sky. i dunno, his role in the remake seems pretty fucking clear to me. i think y'all are just overthinking it.
[close]
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 05, 2020, 08:18:21 PM
They ARE just enjoy the ride what the everliving fuck
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 05, 2020, 08:30:21 PM
That is the ride.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 05, 2020, 08:56:07 PM
Look, there's a great, even amazing game there for like 90% of it. It's not weird to expect the final 10% to be consistent with the GoTY quality from the rest of it instead of janky mess KH wtf.

Still great ride, but I was gonna give this a 4/4 and I ended up giving it a 3.5/4 because it has a few issues (pacing in train graveyard, ending mess, some boring long boss fights). Was feeling GoTY 2020, but gonna put RDR2 which I played a couple months ago slightly over this in the end. Still probably 2nd best game I've played in 2020 so far.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 05, 2020, 08:57:47 PM
Also I don't understand why hard mode doesn't allow items. Items are a part of every rpg and a part of the strategy in this game. Especially when magic is important and you burn through MP quick and MP regen is a joke and MP drain is a joke (oh wow, drained 9 MP). I pretty much just used items for ether spamming, but it definitely makes me not interested in a hard mode run because without items it's like wtf do I do when I run out of magic.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 06, 2020, 03:42:25 PM
People have been discovering speedrun tricks for this game, and one of them is being able to get past the "warning" barriers you come across.

Turns out you can skip all of Chapter 13 and Part of Chapter 14, allowing you to go straight to Chapter 15 pretty quick

https://www.youtube.com/watch?v=QhLgZ6Q6zTI
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Trent Dole on May 06, 2020, 04:58:23 PM
spoiler (click to show/hide)
I love that anything can happen and how they twist veteran players arms with expectations. The change to the presidents death was fantastic. You go in expecting to see a sword in him but the chair is empty. You hear someone yelling for help so, having played the original you think it's Palmer because he was hiding in the OG. Turns out it's the Prez. Then Sephiroth comes and kill him. Then kills Barret too. The game does a great job expecting you to know that you shouldn't expect things to be the same. The first major hint being when Wedge is alive. And now Zack is alive and Biggs. Anything can happen and it's a fantastic way to promote hype and discussion for part 2
[close]

I need Part 2 yesterday.
I thought I didn't care about spoilers and clicked this. Holy shit. :o
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Huff on May 06, 2020, 08:55:08 PM
So while I'm not quite finished with the game, it's given me to itch to play the original after

Is there a best version now? Stream vs ps4  vs switch? Thoughts?
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Joe Molotov on May 06, 2020, 09:16:03 PM
So while I'm not quite finished with the game, it's given me to itch to play the original after

Is there a best version now? Stream vs ps4  vs switch? Thoughts?

Vita, dat OLED
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 06, 2020, 09:20:07 PM
So while I'm not quite finished with the game, it's given me to itch to play the original after

Is there a best version now? Stream vs ps4  vs switch? Thoughts?

All the "ports" are based on mobile so they have this ugly filter / smoothing.

The original is still the best way imo (emulator / etc) but if you're lazy and want to play it on switch then any of the ports will be fine.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Huff on May 06, 2020, 09:40:40 PM
So while I'm not quite finished with the game, it's given me to itch to play the original after

Is there a best version now? Stream vs ps4  vs switch? Thoughts?

Vita, dat OLED

Wonder if I could still find my vita if I really wanted to
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 06, 2020, 10:20:29 PM
So while I'm not quite finished with the game, it's given me to itch to play the original after

Is there a best version now? Stream vs ps4  vs switch? Thoughts?

Modded Steam.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: bluemax on May 07, 2020, 12:11:47 AM
So while I'm not quite finished with the game, it's given me to itch to play the original after

Is there a best version now? Stream vs ps4  vs switch? Thoughts?

I think Steam version is still based on the old PC version but they finally fixed the music. I was playing on PS4 and the built in cheats are kind of nice if you don't want to grind or what to speed things up in general.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 07, 2020, 12:00:48 PM
So while I'm not quite finished with the game, it's given me to itch to play the original after

Is there a best version now? Stream vs ps4  vs switch? Thoughts?

Modded Steam.

Can you mod it to be super speed? If I replay FF7 the main thing I care about is making the replay quick and I think the switch ones and stuff have like 4x battle speed or something.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 07, 2020, 12:53:34 PM
So while I'm not quite finished with the game, it's given me to itch to play the original after

Is there a best version now? Stream vs ps4  vs switch? Thoughts?

Modded Steam.

Can you mod it to be super speed? If I replay FF7 the main thing I care about is making the replay quick and I think the switch ones and stuff have like 4x battle speed or something.

Super speed version comes from the steam version so yes.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Great Rumbler on May 07, 2020, 01:40:51 PM
https://twitter.com/DominosMY/status/1258017283298844672
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 08, 2020, 02:19:23 AM
Remembered this article tonight. It was a great summary of what it was like to play FFVII in 97/98.

https://kotaku.com/that-time-final-fantasy-vii-ended-without-explaining-an-1747909454
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 08, 2020, 07:42:06 AM
lmao @ the story of the dummy who broke the disc after watching the ending
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on May 08, 2020, 08:36:47 AM
https://twitter.com/DominosMY/status/1258017283298844672
That looks so appropriately, disgustingly awesome.

I hope to wrap this game up this weekend.  On Ch. 13 iirc.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: bork on May 08, 2020, 10:40:08 AM
https://twitter.com/drellatsun/status/1258465257212739585
https://twitter.com/drellatsun/status/1258469402682556417
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: bork on May 08, 2020, 11:41:27 AM
https://twitter.com/drellatsun/status/1258083691730960388
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Ghoul on May 08, 2020, 12:26:01 PM
Just finished HOLLLLYY SHIT. That was wicked. Chapter 18 just keeps hitting wow.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on May 10, 2020, 07:20:39 PM
Bout to climb the wall.  Kinda ready to wrap it.  How many more hours would y'all say?
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 10, 2020, 07:46:11 PM
Bout to climb the wall.  Kinda ready to wrap it.  How many more hours would y'all say?
hehehe, you're not close to wrapping it up. Shinra Building is like a good chunk of the game.

I remember coming home from work around 10pm and thinking "oh I'm at the Shinra building, probably the last dungeon. Like an hour is probably left, I'll wrap it up tonight"

Well I was wrong.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on May 11, 2020, 08:26:35 AM
Ok, that's not bad then..  I should have it done by this weekend.  I don't know if my hype is wearing off, or if the past 3 chapters I found pretty boring (Ch. 12-14), but I've just ready to finish it and move on.   It's weird, I have no trouble with larger main bosses, crushing them, but 3 little frog like creatures will practically wipe the floor with my party and I skirt by.  Just seems kinda strange.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: recursivelyenumerable on May 11, 2020, 04:47:46 PM
https://twitter.com/DominosMY/status/1258017283298844672
That looks so appropriately, disgustingly awesome.

I hope to wrap this game up this weekend.  On Ch. 13 iirc.

https://twitter.com/NaoraYusuke/status/1259453730711166977
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 11, 2020, 07:07:05 PM
Ok, that's not bad then..  I should have it done by this weekend.  I don't know if my hype is wearing off, or if the past 3 chapters I found pretty boring (Ch. 12-14), but I've just ready to finish it and move on.   It's weird, I have no trouble with larger main bosses, crushing them, but 3 little frog like creatures will practically wipe the floor with my party and I skirt by.  Just seems kinda strange.
Obviously your opinion may differ, but I found the last quarter significantly better then those down time chapters. 
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on May 11, 2020, 08:27:42 PM
Ok, that's not bad then..  I should have it done by this weekend.  I don't know if my hype is wearing off, or if the past 3 chapters I found pretty boring (Ch. 12-14), but I've just ready to finish it and move on.   It's weird, I have no trouble with larger main bosses, crushing them, but 3 little frog like creatures will practically wipe the floor with my party and I skirt by.  Just seems kinda strange.
Obviously your opinion may differ, but I found the last quarter significantly better then those down time chapters.
Well, I'm assuming things are about to ramp up once I hit that wall climb... I stopped there (till my next play sesh) to savor it... Going with my assumption.  :D
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on May 12, 2020, 06:15:51 PM
Was replaying chapter 4 and what’s the point in Roach?

They make him seem like he’s gonna be a recurring boss throughout the game but never shows up again :yeshrug
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 12, 2020, 08:50:33 PM
Given his overly silly antics, that's a good thing. Crap character.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Bebpo on May 12, 2020, 08:58:44 PM
Nah, he's fine because a lot of FF7r is bringing the over the top ridiculous anime-factor of Advent Children to the game, which is ok by me.

Was replaying chapter 4 and what’s the point in Roach?

They make him seem like he’s gonna be a recurring boss throughout the game but never shows up again :yeshrug

Yeah, he's definitely positioned in a recurring boss, just recurring along the episodes it seems.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 12, 2020, 09:01:08 PM
Nah he fucking sucks.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Great Rumbler on May 12, 2020, 09:55:08 PM
I like the over-the-top stuff in FF7R, but Roach was just dumb.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 12, 2020, 11:15:34 PM
i started replaying crisis core today and it still rules fuck yall
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Joe Molotov on May 13, 2020, 12:21:24 AM
i started replaying crisis core today and it still rules fuck yall

Careful, you don't want to end up saying Advent Children was good or something.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 13, 2020, 01:56:05 AM
Yeah but Advent Children was never good.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: BIONIC on May 13, 2020, 03:34:04 AM
Roach was hilarious. Loved that crazy fuck. Hope he shows up in the later parts  8)
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 13, 2020, 04:49:51 AM
CC sucks and is average at best imo.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 13, 2020, 05:11:35 AM
Honestly beyond my "maybe use Roach as a copy of Seph idea". I really think another chapter set on the top plate before the Shinra building wouldn't have been a bad idea. The party climbs up through wreckage and then is all of a sudden "bam at the Shinra building". Have Roach attack the party again, have him show more signs of cellular degeneration, and then let the party go so he can I guess fight Cloud again. It would have felt like anime filler, but I mean he already is that and I just think seeing more of the top plate would be nice.

Also I don't remember much about CC. Some enjoyable stuff, but I mean the combat did'nt leave an impression. The bite sized levels and missions are well "yeah this is a PSP game". And the story got really goofy with everything that wasn't Zack and Cloud. It was enjoyable I guess, but certainly not something that could simply be ported up and be awesome.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 13, 2020, 05:10:24 PM
The fact you can't explore the top plate is the games biggest disappointment.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 13, 2020, 08:37:00 PM
i rewatched advent children last year and i can tell you that it is still dull as hell
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 13, 2020, 08:57:57 PM
Complete or original?

Advent Children complete isn't great, much less good. But it's still better than the original.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 13, 2020, 09:12:24 PM
complete. it is much much better, but still not very interesting. NICE GRAPHICS THO
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Great Rumbler on May 13, 2020, 09:36:09 PM
I'd rather watch Spirits Within again than Advent Children.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: recursivelyenumerable on May 13, 2020, 10:43:11 PM
https://twitter.com/lyricalluscinia/status/1260516030130139137
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 13, 2020, 10:45:30 PM
I'd rather watch Spirits Within again than Advent Children.

bro lets not say things we cant take back
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: tiesto on May 14, 2020, 09:16:39 AM
Yeah I'd have liked another section on the top plate instead of say... going through the sewers a second time to help out Don Corneo's bouncer (out of all the characters that had extra exposition, did we REALLY need to learn more about him?)

Finally beat it yesterday, now going through Ch 9 a second time to do the redneck guy's quests instead of the hawt masseuse's quest.

I had some grievances, but overall, I really liked it... much more than the last few FF titles at the very least.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Great Rumbler on May 15, 2020, 09:42:47 AM
https://twitter.com/oatmilksamurai/status/1260980563445514245

https://twitter.com/oatmilksamurai/status/1260981500000034818

https://twitter.com/oatmilksamurai/status/1261153921395032067
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: recursivelyenumerable on May 15, 2020, 07:35:11 PM
I don't think I've laughed as hard in like five years. admittedly having just drunk half a liter of tequila may have contributed.

btw credit https://twitter.com/Suz_222/status/1261178012135051264 as the original author
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on May 17, 2020, 02:55:06 AM
The Shinra presentation........  :dsp


So, y'all think that they're gonna pretty much use UE5 for part 2?  Since it (UE5) was only just announced, you think that will delay it further?  At this point, I wouldn't expect anything for at least 3 years now... Gonna be a looooong wait regardless...
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Himu on May 17, 2020, 02:57:41 AM
The Shinra presentation........  :dsp

I love how they darkened the atmosphere and gave Shinra a cold, dark feel. In the original there's plenty of lights and it feels like a standard office building. But in VIIR they take it to a whole new level and the decor/lighting is now completely cold and devoid of life. Just black. Everywhere. It was so well done.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 17, 2020, 03:45:30 AM
I have no idea about Part 2(I mean why would I?). I'm sure the original plan was for it to be cross-gen. And why would'nt it? They said it would be a while before they went next gen only, the PS4 would still be viable until even 2022, and I doubt Japan is going to fully by into the PS5. And I think 2.5 years would be enough.

But the thing to remember is that while they will no doubt re-use assets and already have a lot of the systems in place. A VII Part 2 is still pretty much a new FF. It's not like XIII-2 or X-2. Those are budget conscious asset re-use sequels. They look "worse", don't have the same polish, or same level of production values as the previous game. I expect and would hope a VIIR-2 would be at the same level of VIIR Part 1. Maybe even better. So there's still a nice level of work. They have to meet the same standard of cutscene direction and animation, boss design and presentation, environment presentation(hopefully even better and more expansive), introduce more systems with new party members and so on. I don't think this project is like say .hack or Digital Devil Saga. Making pretty much one big jrpg and cutting it into parts. I feel like not having a trailer for the 2nd is kind of a testament. Part 2 to me seems like it will be actual sequel game in that I mean like Uncharted 2 from Uncharted 1.  So when they say lots of things are undecided, fuck am I not surprised.

So I have no idea what they are going to do. Covid is going to mess things up. Next gen is going to be messy. I'm no tech person, so I don't know what they mean when they say you can just upgrade a UE4 game to 5. I'm sure it's more complicated then pushing a switch and now your UE4 game has UE5 stuff. Or maybe it is. I feel like having the game come out at the end of the gen puts it in an awkward position. But I think SE is clearly treating this as something bigger then a simple remake. So I think Part 2 comes out 2.5-3 years from now.

I just hope we also get a FFXVI in between.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on May 17, 2020, 05:23:30 AM
I think a bigger deciding factor will be if Sony money hats the next installment like this one... In that case, I'm assuming they'll push SE to have this a PS5 title for launch, first again.. regardless of engine..   but on the technical side, I know nothing of game development, but I would think there would be very little assets to transfer over to UE5... Seems like it would be the appropriate thing to do, given the care they put in this installment.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on May 17, 2020, 05:29:23 AM
Lol part 2 will take 5 years minimum to come out, this is square we’re talking about here not Ubisoft :trumps
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 17, 2020, 06:05:03 AM
I very much doubt it will take 5 years. The whole idea that Square takes forever is overblown and kind of a simplification. We know this project was rebooted and with that it took about 3-4 years to make. Which is not at all unusual or out there for a jrpg from anyplace in the world.

It's stupid to think work hasn't started. Certainly, Nibelhiem was'nt made just for a cutscene...

Also if anything, games like XIV and VII Remake have kind of shown an improvement over workflow from say XIII. I remember stories of XIII or XIV and how they spent tons of work inefficiently by having people work on the dumbest things. The most perfect texture for something you see for 5 seconds or shading a work as if if it was a character model. Some of the graphical quality in VIIR can be questionable, but I also think it's there as a realization that not everything can be super perfect and lets focus on things that matter.

I'm aware SE is easy to shit on and they deserve it to a degree, but I also think they have been far better this generation.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 17, 2020, 08:05:32 AM
i agree that they'll want to improve on each entry as it comes out but will still be looking for a quick turnaround. I'm sure they've had plenty of discussions with the XIV staff in how to keep development in high gear. the first entry also clearly had stuff that'll be reused, like the gigantic soundtrack.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Raist on May 17, 2020, 05:14:45 PM
I doubt Part 2 will be PS5 only (and whatever equivalent). They're not going to give up on that 100M+ PS4 install base.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on May 24, 2020, 11:52:07 PM
Finally beat this last night.  Those last two chapters were incredible.  Made the chapters 12-16 slog completely worth it.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on May 27, 2020, 02:15:43 PM
OST finally released today...  156 trackz
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 27, 2020, 03:03:14 PM
and still not the full soundtrack, either
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 27, 2020, 03:10:11 PM
all you need is air buster. the rest can leave
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Positive Touch on May 27, 2020, 04:44:04 PM
there's this great version of sephiroth's theme that's not on the official release and it keeps getting pulled from youtube. i've been searching for it and now it's like i got an itch i can't scratch. WHEN DO WE GET VOLUME 2 SE??
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on June 02, 2020, 09:41:04 AM
https://twitter.com/Wario64/status/1267651883625099265

Wasting money on shitty candy omegalul
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on June 02, 2020, 09:45:08 AM
the standard digital pre order theme was worse than the one you got with the ps1 port :stahp
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Ghoul on June 08, 2020, 07:24:48 PM
Hard mode is pretty awful, I think I need to level some more before I really start doing this and get ultimate materia
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on May 19, 2021, 10:09:01 AM
Man... these screens make a second playthrough on the PSFif really tempting!  :drool

(ripped from REEEEE)
(https://i.imgur.com/QfkId0s.jpg)
(https://i.imgur.com/gjAUUzl.jpg)
(https://i.imgur.com/aQlLlJt.jpg)
(https://i.imgur.com/BcnbGoY.jpg)
(https://i.imgur.com/99GSxtq.jpg)
(https://i.imgur.com/7lv9fQf.jpg)(https://i.imgur.com/dFzCfUw.jpg)
(https://i.imgur.com/EUuHbvX.jpg)
(https://i.imgur.com/MAvpA3Z.jpg)
(https://i.imgur.com/DCW2ujz.jpg)
(https://i.imgur.com/Q9SHelj.jpg)
(https://i.imgur.com/Uw36b6t.jpg)

Fort Condor stuffs  :what
(https://i.imgur.com/rHibQZ5.jpg)
(https://i.imgur.com/v8QHxcs.jpg)
(https://i.imgur.com/kn8XmMI.jpg)
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Joe Molotov on May 19, 2021, 08:11:01 PM
GOTY 2020 & 2021 :rejoice
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: bork on May 19, 2021, 08:14:31 PM
https://mobile.twitter.com/PSXHaxDOTcom/status/1394580520156205059
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Rahxephon91 on May 20, 2021, 12:17:41 AM
yeah.....I think I'll just play the PS5 version.
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Trent Dole on May 20, 2021, 03:17:43 AM
Oh right the psx exclusivity for this has to fart out sometime soon doesn't it?
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Svejk on May 20, 2021, 07:29:38 AM
Oh right the psx exclusivity for this has to fart out sometime soon doesn't it?
Not sure about the regular release, but the Intergrade update extended Sony's exclusivity for a further 6 months.

https://www.pushsquare.com/news/2021/05/sony_extends_final_fantasy_vii_exclusivity_intergrade_wont_appear_anywhere_else_for_six_months
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on May 20, 2021, 07:38:57 AM
i imagine they'll wait till that's up before releasing on PC and xbox
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 20, 2021, 12:07:07 PM
Dipshits releasing this only on PS5
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Pissy F Benny on May 20, 2021, 12:08:26 PM
the good guys at soyny would never move to keep a game away from alternate platforms :trumps
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: demi on May 20, 2021, 12:09:22 PM
Good, then release it on their alternate PS4 platform, like Miles Morales and Sackboy and Horizon 2 and
Title: Re: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue
Post by: Trent Dole on May 20, 2021, 03:06:19 PM
It's not really possible to easily buy a PS5 even if I wanted to so going to keep waiting over here.