I like that it still has the goofiness that was in the original, instead of making it all super serial like most of the FF7 spinoff stuff.
if its the final fantasy why are there seven of them?:rodney
I barely played the original, but this trailer was very intriguing.
Are the red head guy and his buddies originally from Advent Children, or were they also in the base game?
I mentioned in the other thread but I still like how VII's whole second half, or whatever, stays kinda preserved for newbs to it as people focus on Aeris.
Though I remember once reading years ago in a magazine that Sony did a survey and found that tons of the people who bought it never even finished the first disc. And lots of people bought it thinking it was an action game. I assume it flooded the Software Etc./EB Games/etc. that soon were fused into GameStops.
I mentioned in the other thread but I still like how VII's whole second half, or whatever, stays kinda preserved for newbs to it as people focus on Aeris.
Though I remember once reading years ago in a magazine that Sony did a survey and found that tons of the people who bought it never even finished the first disc. And lots of people bought it thinking it was an action game. I assume it flooded the Software Etc./EB Games/etc. that soon were fused into GameStops.
Tobal 2 didn't come out in the U.S. because Square felt it only sold due to the demo disc. At the time it was never mentioned the way you described it, but I bet that had a lot to do with how they decided that.
Yeah, the commercials were all FMV or cutscenes:
OVER TWO YEARS IN THE MAKING
That commercial was amazing to me
I like how the one commercial spoils Aerith's death. :lol
SquareEA existed because Square signed that deal with Sony to distribute their games in the US because they thought the games were going to sell like before, but then the FFVII hype drove everything, even stuff like Brave Fencer and Einhander (which I like but!) to huge sales and Square realized they were giving Sony too big of a cut. Then they started importing nearly everything even sequels to games where the originals never came out like Front Mission and Chocobo Dungeon.
At one point one of the Japanese companies nearly started importing Pachinko games. I think someone actually did do this now that I think about it. Surprisingly it didn't sell as well in the U.S. as say horse racing simulators where the horses have more polygons than a Gran Turismo car.
Square Electronic Arts, LLC, also known as Square EA, was a joint venture between Square and U.S. video game publisher Electronic Arts to distribute each other's games in North America and Japan respectively. Announced on April 27, 1998, Square EA was based in Costa Mesa, California and operated under the supervision of Square president and CEO Jun Iwasaki, and was responsible for publishing and marketing all games produced by Square in North America. Conversely, Electronic Arts Square, K.K., formed at the same time and based in Japan, was responsible for publishing and marketing games produced by Electronic Arts in Asia. Under the terms of the agreement, Electronic Arts owned 30 percent of Square EA, and Square owned 30 percent of EA Square.:expert
Square EA proved to be very successful, and during its five years of existence released a higher proportion of localized Square titles to the American market than ever before. EA Square, on the other hand, was somewhat less successful, and struggled to make an impact on the Asian video game market, which has been traditionally difficult for American game developers to break into. During its five year run, EA Square handled the Japanese releases of games such as The Lord of the Rings: The Two Towers, Quake III: Team Arena, SSX and its sequel SSX Tricky, and various video games based on the Star Wars franchise. EA Square had also developed a game, X-Squad, which was released for the PlayStation 2 during its launch.
Following the announcement of the merger between Square and former competitor Enix in 2003, Square purchased back Electronic Arts' stake in Square EA, and folded it back into Square Soft, Inc., its North American subsidiary, which was subsequently renamed Square Enix U.S.A., Inc. (now Square Enix, Inc.) and continues to publish Square Enix's titles in North America. Conversely, EA did the same with Square's stake in EA Square, which was subsequently renamed Electronic Arts K.K., and continues to publish EA's titles in Japan.
SquareEA existed because Square signed that deal with Sony to distribute their games in the US because they thought the games were going to sell like before, but then the FFVII hype drove everything, even stuff like Brave Fencer and Einhander (which I like but!) to huge sales and Square realized they were giving Sony too big of a cut. Then they started importing nearly everything even sequels to games where the originals never came out like Front Mission and Chocobo Dungeon.
At one point one of the Japanese companies nearly started importing Pachinko games. I think someone actually did do this now that I think about it. Surprisingly it didn't sell as well in the U.S. as say horse racing simulators where the horses have more polygons than a Gran Turismo car.
I barely played the original, but this trailer was very intriguing.
Are the red head guy and his buddies originally from Advent Children, or were they also in the base game?
Classic mode is such marketing bullshit. :lol it's just as halfassed and bolted on as you would expect. The game is exactly the same, the AI just mashes attack in your place. Wow, what a difference from default, it totally isnt an action game anymore.
FFXV would not suddenly have good combat if it regularly had "tactical pauses", it would still be a shitty ARPG that now is partially automated. This game is going to live or die by the combat, and if the combat is fun, why would you turn it off?
https://www.youtube.com/watch?v=1tjwcrIv3Co
https://www.youtube.com/watch?v=1tjwcrIv3Co
I liked this part a lot. It's a nice mix between menu based combat and action combat. It seems they're toeing a nice line here that FF has always had and wait mode didn't look terrible in this video like it did earlier in the walkthrough.
With a full party the game looks just another evolution of what XII started.
I hope I get to fuck Don Corneo
three months til release and they still haven't shown anything that didn't happen in the first couple hours of FFVII...
three months til release and they still haven't shown anything that didn't happen in the first couple hours of FFVII...
Because Part 1 is set solely in Midgar and ends at the point in the story where you finally leave.
Alexander O Smith should have been hired for this projectWhy? I don’t believe he’s an adr Director. Which is honestly the problem.
Alexander O Smith should have been hired for this projectWhy? I don’t believe he’s an adr Director. Which is honestly the problem.
Square Enix’s English voice acting is so odd. FFXIV(now) and Dragon Quest all sound great. Probably because they use England based studios. But even things like Nier can sound great. Then you get the XIII games and this.
three months til release and they still haven't shown anything that didn't happen in the first couple hours of FFVII...
I don't think he's worked with Square in like a decade. With the PSP port of Let Us Cling together being his last credit. And I think with FF games they like to do it in house. And I mean based on things like XIV they've done pretty well. I'd even say XV's voice acting is solid. But even then, there's only so much you can do with this script.Alexander O Smith should have been hired for this projectWhy? I don’t believe he’s an adr Director. Which is honestly the problem.
Square Enix’s English voice acting is so odd. FFXIV(now) and Dragon Quest all sound great. Probably because they use England based studios. But even things like Nier can sound great. Then you get the XIII games and this.
Because AO Smith translated FFXII and X and has historically done a great job bringing these games to life in English. Not only is the VA direction lacking but so is the actual scripting, something AO Smith would have a direct part in. It's worth scratching your head over the fact that this is the most anticipated game SE has done in generations and they didn't get the best man for the job that has traditionally had a relationship with them in terms of presenting the game to English speaking audiences.
Maybe he was busy. I don't know.
There's always some kind of inefficient grinder when it comes to JRPGs.I'm seeing these too. Watched a couple, even. This guy has the most unfortunate accent for someone with a nasal voice.
Youtube even recommends me videos on them: https://www.youtube.com/watch?v=dgkARHJi0Qo
https://www.youtube.com/watch?v=1tjwcrIv3Co
https://twitter.com/the_marmolade/status/1209639476793937922:jeb :jeb :jeb :jeb :jeb
https://www.youtube.com/watch?v=9ivzat4BSJ8
The demo has been long overdue. It's bowlshit they've made us wait this long for it.
HONEY BEE INN :gladbron
:juicyHONEY BEE INN :gladbron
http://i.4cdn.org/v/1577975956621.webm
(https://i.imgur.com/vWvxi6i.png)
Look at this cute lil' motherfucker, ready to one-shot you with his tiny knife :heart
I just realized that yes Part 1 is literally just midgar, but man they don't expand it much. Part 1 is short af hot damn.
HONEY BEE INN :gladbron
http://i.4cdn.org/v/1577975956621.webm
HONEY BEE INN :gladbron
http://i.4cdn.org/v/1577975956621.webm
I just realized that yes Part 1 is literally just midgar, but man they don't expand it much. Part 1 is short af hot damn.
This is already confirmed.
No it wasn't, it was speculated. They talked about how they would expand it considerably but from what the leaks show they definitely haven't, which is not a bad thing to me. What sucks is part 1 only being the non expanded midgar. That's a short ass first part when the original was a full on sprawling JRPG. so it still fucking sucks.
I just realized that yes Part 1 is literally just midgar, but man they don't expand it much. Part 1 is short af hot damn.
This is already confirmed.
No it wasn't, it was speculated. They talked about how they would expand it considerably but from what the leaks show they definitely haven't, which is not a bad thing to me. What sucks is part 1 only being the non expanded midgar. That's a short ass first part when the original was a full on sprawling JRPG. so it still fucking sucks.
Yes it is dude. It's months old.
https://www.gamesradar.com/final-fantasy-7-remake-midgar-only/
They confirmed it was just Midgar around E3 and I've been wondering in my head for months how in the fuck they were going to turn 5-6 hours into a full length game.
They confirmed it was just Midgar around E3 and I've been wondering in my head for months how in the fuck they were going to turn 5-6 hours into a full length game.
I just realized that yes Part 1 is literally just midgar, but man they don't expand it much. Part 1 is short af hot damn.
This is already confirmed.
No it wasn't, it was speculated. They talked about how they would expand it considerably but from what the leaks show they definitely haven't, which is not a bad thing to me. What sucks is part 1 only being the non expanded midgar. That's a short ass first part when the original was a full on sprawling JRPG. so it still fucking sucks.
Yes it is dude. It's months old.
https://www.gamesradar.com/final-fantasy-7-remake-midgar-only/
They confirmed it was just Midgar around E3 and I've been wondering in my head for months how in the fuck they were going to turn 5-6 hours into a full length game.
The Remake Midgar might end up being a lot more than the OG Midgar in Disk 1.
There's a whole bunch of dialogue referencing stuff that only came up waaaay later originally, and including Hojo and Zack, for instance...
I’d say there’s no way they drop a 8 hr game and say lol fuck u, but that’s or probably what they’re gonna do :stahp
it's not a "might" but a foregone conclusion. They've said as much.
The problem being that the original Midgar is 5-6 hours. Therefore they will be stretching something 5 hours long to full length. There will likely be padding. How they pull it off is what I'm curious to see.
I'm not sure what else you could possibly explore in Midgar.
We will just have to see.
Let Aeris live, I want the meltdowns :rejoice
they should change the story so they can add palpatine in part 3
The amount of people melting down over minor plot detail changes is pretty ::)
The amount of people melting down over minor plot detail changes is pretty ::)
I really need the new JENOVA track. But I guess it is too early for FF7R? I barely remember the first encounter with JENOVA on some ship or something... that was 20 years ago.
New age Square can't tell stories for shit. Just compare FF15 story (LMAO) and STORY EXECUTION (crucial) with Chrono Trigger, FF6 or even FF8 (complex) or Chrono Cross.:wag
Modern Square ain't shit.
New age Square can't tell stories for shit. Just compare FF15 story (LMAO) and STORY EXECUTION (crucial) with Chrono Trigger, FF6 or even FF8 (complex) and Chrono Cross.
Modern Square ain't shit.
I can’t think of a modern JRPG with a good story outside of Final Fantasy XIV.
Ni No Kuni 1 and 2 are shit.I can’t think of a modern JRPG with a good story outside of Final Fantasy XIV.
Doesn't Ni No Kuni 2 start with you as the U.S. President dying in a nuclear holocaust only to wake up in Cutesy Eurojapanfantasyland de-aged to kiddy status?
That'd be my pick.
Blaming Nomura for this is illogical.
XII, XIII all had flawed stories and had nothing to do with Nomura.
It's a company wide and now genre wide problem
Blaming Nomura for this is illogical.
XII, XIII all had flawed stories and had nothing to do with Nomura.
It's a company wide and now genre wide problem
I thought he was all up in FF13. :thinking
And didn't 12 suffer cause the writer had health issues? That's more of an extenuating circumstance.
I just realized that yes Part 1 is literally just midgar, but man they don't expand it much. Part 1 is short af hot damn.
This is already confirmed.
No it wasn't, it was speculated. They talked about how they would expand it considerably but from what the leaks show they definitely haven't, which is not a bad thing to me. What sucks is part 1 only being the non expanded midgar. That's a short ass first part when the original was a full on sprawling JRPG. so it still fucking sucks.
Yes it is dude. It's months old.
https://www.gamesradar.com/final-fantasy-7-remake-midgar-only/
They confirmed it was just Midgar around E3 and I've been wondering in my head for months how in the fuck they were going to turn 5-6 hours into a full length game.
The Remake Midgar might end up being a lot more than the OG Midgar in Disk 1.
There's a whole bunch of dialogue referencing stuff that only came up waaaay later originally, and including Hojo and Zack, for instance...
it's not a "might" but a foregone conclusion. They've said as much.
The problem being that the original Midgar is 5-6 hours. Therefore they will be stretching something 5 hours long to full length. There will likely be padding. How they pull it off is what I'm curious to see.
I'm not sure what else you could possibly explore in Midgar.
We will just have to see.
Square's artists are about as high as you can get in the Japanese dev market, it's ridiculous to belittle them for that.
Square's artists are about as high as you can get in the Japanese dev market, it's ridiculous to belittle them for that.
When I say artist I mean a creator with a message and something to say not production values.
I mean it's a demo so? What would you want to have there? Exploring Midgard?
I don't know I think there is an extremely commendable art into expanding a few text bubbles into natural dialog.Square's artists are about as high as you can get in the Japanese dev market, it's ridiculous to belittle them for that.
When I say artist I mean a creator with a message and something to say not production values.
In this bombing run, each character's dialog not only is perfect for their personality, but they also comment on the world building, they snipe at each other etc. And this doesn't just occur in cutscenes, but also as in-game remarks.
I think there's a real art into expanding story through dialog and worldbuilding.
I was replaying FF7 just the other week (through mobile :doge ) and scenes like the massacre at Golden Saucer are just told through running through two screens. Marlene's deranged dad is given 20 seconds of shooting animations before peacing out. To tastefully expand these scenes would be pretty amazing to the source material.
Also, considering those who worked on the source material are working on this, and that there's dev interviews talking about how they wanted to revisit scenes and express their full vision, I can't wait to at least see how this new game setups the story.
As far as cost goes, I'm expecting to (probably) buy it at launch if there's good enough reviews, and I'm going to drop my $60 expecting RE2 Remake type of value/direction expanded across a 40 hour JRPG.
This is a dumb post.Whereas FFVII Remake is gonna feel like 8/10's action game and 2/10's RPG. Final Fantasy should feel like a journey. The end of the journey in FFVII Remake? They fucking leave ONE city.
THIS. A million times this.
Remember the JRPGs of the past? With dozens of towns?
Remember the "HD Towns are HARD!!!" excuse - nota bene from Square itself?
Hell, remember the 3 towns in FF15 (Lestallum, Insomnia, Altissa)?
Imagine getting excited for a $60 AAA JRPG in 2020 that has ONE FUCKING TOWN.
This is a dumb post.Whereas FFVII Remake is gonna feel like 8/10's action game and 2/10's RPG. Final Fantasy should feel like a journey. The end of the journey in FFVII Remake? They fucking leave ONE city.
THIS. A million times this.
Remember the JRPGs of the past? With dozens of towns?
Remember the "HD Towns are HARD!!!" excuse - nota bene from Square itself?
Hell, remember the 3 towns in FF15 (Lestallum, Insomnia, Altissa)?
Imagine getting excited for a $60 AAA JRPG in 2020 that has ONE FUCKING TOWN.
I didn’t know a games value was measured on how many settings it takes place in.
I didn’t know JRPGs had the be world sprawling games. I guess Resonance of Fate and Persona games are bad.
No it couldn’t be that Midgar is expansive and detailed to extreme levels.
I think I’ll take a possible well realized Midgar over the one screen citites that populate even the golden age of rpgs.
It's more like some people in this thread have very strong thoughts on design and world building. While others are buying into the idea that Square Enix is going to knock it out of the park with designing and building a city, something they have struggled with these past two gens. :doge
What standards should Square Enix be held to? Is Liberty City from 2008 gonna be a more lively and well realized city than Midgar in 2020? Is that a reasonable expectation to have?
Why should JRPGs not be held to the same standards as other large scale games? If not scale, scope?
Novigrad from Witcher 3 could be it's own game. Saint Denis from RDR2 could be it's own game. I have nothing but skepticism and cynical thoughts about Square Enix's ability to match those two settings.
FfXV had cup of noodle sidequests, should we expect the same for Midgar in FFVII Remake? :lol
Rahx is just fixated on defending every japanese AAA game release this gen. This time he wants to die on FF7R hill.Sure? I mean this is a pretty dumb and shallow insult...Should I not not be intersted in things like Resident Evil 2R, DMCV, Death Stranding, Gravity Rush 2, Bloodborne, and....well what other Japanese AAA games are there? Monster Hunter? I don't give a shit. MGS5? Awful game. Nintendo stuff? Fuck no. But hey if you want to call those games bad, well thats on you....
What we are talking about here is devaluation of scope.That's because people like you have a narrow minded and shallow idea of scope and ambition. For some unknown reason you want to compare this to an over 20 year old game and then think they should match up 1:1. Then think just because this game also doesn't have different multiple 1 screen screens or what you want to call towns that somehow that makes the game less ambitious in scope. When in reality for all you know this Midgar will be bigger in scope than anything in the original game. More expansive and detailed then anything comparable. But you get stuck on "durr it's one city" and internet memes that lack any understanding of game development "like durr HD Towns are hard". when in reailty you have no idea how big in scope this Midgar will be. How much land mass and environments it will include.
We are now going to be restricted to one city. There is probably a way to make an interesting JRPG that is set in one building alone (with multiple rooms) but that does not scream adventure to me.
I made a clear point of what feels wrong about FF7R and gave you some examples. I did not use any memes because I do not need memes to explain my thoughts.No...I feel explained why I think your points were wrong. The game does not seem constrained regardless that it's taking place in Midgar as the Midgar they look to be making looks beyond and scale and detail of certainly any other jrpg. You want to use an example in DQXI, but the world of that game does feel smaller compared to VIII and contains small cities of couple of buildings and a few npcs. But it's fine, because DQ is still a game that wants you the player to fill in the blanks. But, clearly that is not the goal for Midgar in VIIR. They want Midgar to be an environment that doesn't leave with any imagination when you walk the streets of it. The more realistic proportionate art direction and scale of the city is going to make you feel like it's an actual thing. So I don't see how it feels constrained simply because in this Part Midgar is getting lavish attention. Your only point is simply you hearing it takes place in Midgar, but you haven't actually given any thought to how dense that game environment could be.
You wrote a 3000 word essay addressing those examples but not my point.I guess I don't know what your point is then. Because you are not all explaining how it's a devaluation in scope beyond "oh it's in one city and not a world adventure anymore. There's no point because you want to ignore that it's possible Midgar itself is bigger in scope then anything else. Your examples only rely on the fact that they are big landmass open games. Oh boy Assassin's Creed has a big open environment....that on a surface level impresses. But when you get to the ground of those cities, they lack real detail and scale. Yes, lots of geometry, little character to it. Which is fine, because the environments in those games are meant to offer a world to traverse. Not nessciairly feel like a lived in world.
I think you need to chillax a bit and think outside the box for a moment.I don't know, it seems like you need to look outside your cynical worldview to me.
The direction Square is taking with FF7R is not a good direction for jRPG fans.To you? What direction are they taking it? Giving them a game with amazing production values and probably a better realized game world then any other jrpg this gen? Oh but because it's one city in the premise that devalues that? That doesn't make any sense to me. Again, to me you seem to not understand that one setting does not have to be a detriment to anything.
I don't think I can take someone who uses soyboy un-ironically seriously.
Have any of you guys played SaGa Scarlet Grace?
If this is a 10 hour long game, put a fork in FF - it'll be done. Everything is riding on the remake. They're even delaying FF16 for it.
Nah it won't. After three FF13's, a disastrous FF14 launch, and FF15 being incomplete by most regards do you really think anything is killing FF outright?
Shit has a bigger dedicated fanbase than 95% of other franchises, especially japanese ones. Shit will outlive anything. While I may be disappointed in FF7 being split up into parts I will say the leaks mostly got me excited to play it.
I believe they confirmed long ago that this installment is a full fledged "stand alone" 30-50 hour RPG. But I'll believe it when I see it.. TBH, I'd be totally ok with a 10-12 experience. Gots to move onto other gems coming this year.
https://i.imgur.com/ALvgPcl.mp4
So this... is the power... of FF7: Remake™
I AM OUTRAGED THAT THIS GAME WILL TAKE X HOURS TO COMPLETEX is less hours than i wanted! square are denying me Y units of fun! i will compensate with Z shitposts!
I remember back in '99 when Parasite Eve came out and people were shocked and outraged when it took 5-10 hours to beat (it was initially promoted as the next progression from FF7) but that game seems to be mostly well regarded now in retrospect so ¯\_(ツ)_/¯
It probably passed testing and cert and is sitting there waiting for release management to pull the trigger. Now it might be that there's a specific date set for it which is tied to a big promotional thing, and let me tell you getting Sony to change anything on PSN once it is in the system/pipeline is... not easy and not quick.They're probably waiting for the next State of Play to have another excuse to show us more footage we've seen for years now only to "stealth drop it" at the end. "bet y'all didn't see that coming!... you're welcome, you thirsty fooks!"
I remember back in '99 when Parasite Eve came out and people were shocked and outraged when it took 5-10 hours to beat (it was initially promoted as the next progression from FF7) but that game seems to be mostly well regarded now in retrospect so ¯\_(ツ)_/¯
But the $240 version of FF7R in 2030 will be worth it :chuckle
god, just imagine treating this thing like a real actual individual game and not just as a point of comparison against the originalI don't have to imagine. I played and bought Xenosaga and Mass Effect games.
Pay $60 for an RPG where your characters do not have resolved arcs until later games that release years from now :yuck
god, just imagine treating this thing like a real actual individual game and not just as a point of comparison against the originalI don't have to imagine. I played and bought Xenosaga and Mass Effect games.
Pay $60 for an RPG where your characters do not have resolved arcs until later games that release years from now :yuck
Read on Gamespot the demo is suppose to release on launch day. Lolwut. Surely that's wrong.
I'm sure the game will be good, I'm just expecting it to be short and I still don't agree with splitting it up.
"But if they didn't split it up then it would come out years from now" cool, I'd rather a full game later than one limb now.
I'm sure the game will be good, I'm just expecting it to be short and I still don't agree with splitting it up.
"But if they didn't split it up then it would come out years from now" cool, I'd rather a full game later than one limb now.
Hmm... I think that's the wrong fan angle to take in terms of justifying why they split it up. Like if I had to guess this isn't about doing us a favor because we are too impatient to wait for the full complete game in as much as I just assume that the scope is just way, way too big for them to greenlight as one product. If you were to offer me even money my bet is that we never reach the end of FF7 in the Remake series. Pulling a number out of my ass here my current assumption is that this series gets shitcanned after Remake Part 3 as just unworkable. And even with that assumption I can only assume this was deemed the path of least resistance that at least gave things a chance.
I mean, sure. But I could just as easily argue that they chose a direction with the remake that would necessitate splitting it up like this. If it was turn based again (I know it wasn't going to happen) you'd probably have an easier time remaking the complete game with audio files for voice acting and new cut scenes being where most of the trouble would lie.
All I'm saying is it's hard for me to accept "they had to split it up" when they basically made their bed in trying to expand smaller aspects of it and going for a direction that would be too much for one game.
god, just imagine treating this thing like a real actual individual game and not just as a point of comparison against the original
Pay $60 for an RPG where your characters do not have resolved arcs until later games that release years from now :yuck
I'm sure the game will be good, I'm just expecting it to be short and I still don't agree with splitting it up.
"But if they didn't split it up then it would come out years from now" cool, I'd rather a full game later than one limb now.
Hmm... I think that's the wrong fan angle to take in terms of justifying why they split it up. Like if I had to guess this isn't about doing us a favor because we are too impatient to wait for the full complete game in as much as I just assume that the scope is just way, way too big for them to greenlight as one product. If you were to offer me even money my bet is that we never reach the end of FF7 in the Remake series. Pulling a number out of my ass here my current assumption is that this series gets shitcanned after Remake Part 3 as just unworkable. And even with that assumption I can only assume this was deemed the path of least resistance that at least gave things a chance.
I mean, sure. But I could just as easily argue that they chose a direction with the remake that would necessitate splitting it up like this. If it was turn based again (I know it wasn't going to happen) you'd probably have an easier time remaking the complete game with audio files for voice acting and new cut scenes being where most of the trouble would lie.
All I'm saying is it's hard for me to accept "they had to split it up" when they basically made their bed in trying to expand smaller aspects of it and going for a direction that would be too much for one game.
Ultimately you're not going to get an argument from me. Even trying to meet them more than halfway I think it's a bad strategy in that I've stated that I don't think that they'll complete this series unless they really nail down streamlining the development. If Part 1 is any indication of how they're going to have to parcel out the rest of the game then they're fucked in my opinion.
I think they will finish up the project only cause they have to. I doubt it'll stop selling mid part (even though part 1 will probably sell the most just on being the first part, with whoever isn't a superfan and isn't feeling it dropping off from there) so it makes too much business sense to keep it going even if they're notoriously bad at managing projects.
REmake style Parasite Eve :droolI like this idea so much.
god, just imagine treating this thing like a real actual individual game and not just as a point of comparison against the originalI don't have to imagine. I played and bought Xenosaga and Mass Effect games.
Pay $60 for an RPG where your characters do not have resolved arcs until later games that release years from now :yuck
How would you guys split it then? Note the current scope of FF7R :lol
(https://abload.de/img/cyk69t1c3jbc.jpg)
3 games at minimum IMO, probably 4 which is insane ($240).
How would you guys split it then? Note the current scope of FF7R :lol
(https://abload.de/img/cyk69t1c3jbc.jpg)
3 games at minimum IMO, probably 4 which is insane ($240).
Game is gonna be good, no ifs and buts here.
It will also be hella short and a disgrace next to FF7, FF8, FF9, FF10, FF12, FF13 and FF15 worlds.
I’m not saying the character, just some of his story
I'd expect Yuffie stuff to be cut before Vincent's as Vincent's stuff ties into Sephiroth and the character is like top 5 in popularity since the game's release.
Vincent even got his own shitty game. :lol Although maybe they will cut it and then make Final Fantasy VIIr Gaiden: Vincent’s Story.Not only is Crisis Core stuff in this first part, but apparently we're getting some of its story too :lolspoiler (click to show/hide)Crisis Core was actually pretty decent for an unneeded portable spinoff, ridiculous stuff aside :idont[close]
Yeah, that's why it's cool.
I like that it still has the goofiness that was in the original, instead of making it all super serial like most of the FF7 spinoff stuff.
I completely agree!
I like that it still has the goofiness that was in the original, instead of making it all super serial like most of the FF7 spinoff stuff.
I completely agree!
:trumps
Delayed until April to put more Polish on it. :(
Soooooo..... demo?
https://www.youtube.com/watch?v=3alSpW18SnEI gotta be honest, this game looks dumber (in an anime kind of way) than i thought.
:rejoice
They went all in on the Honey Bee Inn huh :lol
As long as they don't completely change the music to something else, I'll be ok. (I'm still highly bitter over Lunar:SSS music being changed from Sega CD to PS1... anywho) I'd much rather they spruce up the OG tracks, which seems to be the case from what I've seen.
The soundtrack sounds great. It's the writing and voice acting direction that's subpar. I'm being genuine in saying that FFX released 18 years ago has better writing and voice acting direction than a 2020 released Final Fantasy game.
It's like Final Fantasy has had a very specific curse since after FFXII. A huge budget is pumped into Final Fantasy to make it a visual spectacle, with good gameplay and music typically, while every single other aspect is fucked beyond belief.
I forget her name atm but the shinra chick domming it up was prefect characterization. Can't wait till her and Tifa have a slap fight to determine who's the real bad bitch.
Who was that guy who gets off the bike and wants to fight Cloud (again)? Don't remember such a scene from the original.
Heidegger's new design is fantastic.
They don't want this game to sell because they have yet to drop a demo that's been out for almost half a year. Fuck you Sony.. Squenix.. whoever's to blame. I want to try the combat... That'll be the deciding factor for me.. if it's Grandia battling fun, I'll be all-in no matter the acting/story/whatever. Already know what happens :dogeDemos don't sell games, on the contrary, they deflate hype and dissuade potential buyers if they can't sell the larger context in a small time frame.
I can see that... however, there were certain recent demos that drove mad hooks into me... for example, I probably wouldn't have considered Nier:A if not for the demo... I never played a demo over and over again like that since MGS1 Playstation Magazine demo disc. :lol But now on the other hand, with VR and comfort levels, I feel it should be madatory to have demos for VR games.They don't want this game to sell because they have yet to drop a demo that's been out for almost half a year. Fuck you Sony.. Squenix.. whoever's to blame. I want to try the combat... That'll be the deciding factor for me.. if it's Grandia battling fun, I'll be all-in no matter the acting/story/whatever. Already know what happens :dogeDemos don't sell games, on the contrary, they deflate hype and dissuade potential buyers if they can't sell the larger context in a small time frame.
At least, for high profile projects like these, they're pretty pointless, unless you have to use them to sell other products (like Type-0).
Timed-exclusive to PS4 until April 2021.:goty2
(https://www.ricedigital.co.uk/wp-content/uploads/2020/02/ff7rdelaytimed.jpg)
No, fuck that. There was a clear cut between that bit and Aeris :hmph
To me it will always be a starry night sky. Which basically foreshadowed the whole calamity from the sky thing. :hmph
And that's that :hmph
The shot of the bird from FF7 Remake is more like the shot from The Spirits Within than those two, though.
Sometimes I feel like the only person who liked the world in FFXV.
Want to play this but I hate grinding in 2020 and ffxv with the big areas full of nothing mput me off. Wrpgs spoiled me
Sometimes I feel like the only person who liked the world in FFXV.
You're not.
The only I thing I feel in the peepee is a burning sensation ::)
i thought this game was two discs?
I’m going to continue to never play this series
I’m going to continue to never play this series
FF Tactics is worth playing.
I’m going to continue to never play this series
FF Tactics is worth playing.
I’m going to continue to never play this series
FF Tactics is worth playing.
But the start with the snowball fight is so boring
I’m going to continue to never play this series
FF Tactics is worth playing.
But the start with the snowball fight is so boring
Please leave.
Demo is out on PSN!!
GOGOGOGO
No point playing it. Game comes out in a month. Might as well wait
I don't think they're worried about it- it's Final Fantasy. They've been taking pre-orders for months already. :doge"You want demo? .. Now that you working all week, here it is! Prease understand!"
There was a time id buy a console for a ff7 remake, now i sold my ps4 knowing this was coming
I blame ff13
Even more than just the combat, having Jessie's dialogue be bloated with flirts or Barret flip out about the planet like three times in the middle of walking through an exciting laser grid is just a waste of time and my brain space. The additional time isnt used to deepen the characters, it's used to restate what was one line in the original across a few paragraphs. It's damning as to what square really means when they say that it's a "bigger" version of midgar. It's a whole lot bigger all right. Big and full of...whatever, apparentlyThis isn't remotely indicative of the demo.
Of course characters are going to interact /more/ because it would be a pretty lifeless game is they only chatted 2/3 times within the run like in the original run.
But the characters do express lots of nuance in this very small demo, and it's very well-written in that it's understated. Something you apparently care about but didn't bother picking up.
One such moment is when Barret is freaking out on the elevator as it's leaving the exploding reactor: Barret is getting antsy and yelling at the elevator as it progresses up. Barret turns over, fist clenched at Cloud who's calmly sitting towards the back calmly waiting for elevator to end its trip. Rather than lashing out at Cloud, or even making a comment/grunt of dissatisfaction, Barret turns towards the door and loosens his grip... calmly pacing his behavior for the next few bits as you leave the elevator. This is done without overdramatic camerawork/dialouge/permanent character development etc. and it significantly elevates the typical JRPG experience
Some of y'all need to take steps back, especially taking aims at this amazing OST. You guys seethe so much with old salt that it becomes hilarious.
One such moment is when Barret is freaking out on the elevator as it's leaving the exploding reactor: Barret is getting antsy and yelling at the elevator as it progresses up. Barret turns over, fist clenched at Cloud who's calmly sitting towards the back calmly waiting for elevator to end its trip. Rather than lashing out at Cloud, or even making a comment/grunt of dissatisfaction, Barret turns towards the door and loosens his grip... calmly pacing his behavior for the next few bits as you leave the elevator. This is done without overdramatic camerawork/dialouge/permanent character development etc. and it significantly elevates the typical JRPG experience
The implication that Shinra was false flag allowing the reactors to be blown is a lot better than cutting away to them rubber stamp approving a false flag attack less than an hour into the game and before we are introduced to AVALANCHE proper. I get that they are getting played by Shinra, but way to undercut the status quo that the game was already in the middle of establishing. Save that shit for hours down the line.
I mean fuck man, if I was a casual who'd never played this I'd be waiting for the false flag to ever get brought up again.
It's extremely ridiculous to criticize/compare the writing behind dialogue, subtleties, and party chat in a demo to monologues and pivotal scenes of a game.
Extremely ridiculous.
After I finish my FFVII replay I think I'll sign up for FFXIV again and try to get past the boring initial content instead of FFVIIR. I really, really want FF in my life again. God I miss Final Fantasy so fucking hard. Playing the demo just accentuated that fact.
I want to play white mage. :doge What are the best races for that?
After I finish my FFVII replay I think I'll sign up for FFXIV again and try to get past the boring initial content instead of FFVIIR. I really, really want FF in my life again. God I miss Final Fantasy so fucking hard. Playing the demo just accentuated that fact.
I want to play white mage. :doge What are the best races for that?
Races are cosmetic only.
do you think there will be any understated interactions at the honeybee inn
Demo was good. Action combat is good and felt a bit more strategic then KH, certainly better than XV. Bosses take too lang. Sound mixing felt off.
they talk like human beings, emotions are not over-dramatacized for the camera/listener etc.
Replay the game.
Dude is a one-note angry Mr.T rip-off, he gets sad at the events of Midgar, he's called a reckless killer in Corel, the party allows him to have his emo moment at Golden Saucer while they enjoy themselves, Marlene's dad is introduced-> Barret is finally allowed to be 3D.
At no point whatsoever is Barret seen as a calculating leader. His equivalent would at best would be... idunno... Bernie? Stump speeches and good intentions?
do you think there will be any understated interactions at the honeybee inn
Boy sounds like a nut rather than a calculating leader.
55:35 is a clip features Barret angrily staring into his open palm. :lol implicit that is not. These are not human beings.He uhh... after yelling and hurrying up an elevator *fist clenched* sees a collected Cloud with his eyes closed.
Cloud's proven himself, and his carefree counter-part are both going to be getting off together at the same stop/time.
Barret then proceeds to exhale, not chastise Cloud or yell impotently at the elevator, and then loosens his grip after a subtle point of self-awareness.
The scene breathes until the door finally opens and both spring to action.
The point is that the writing is implicit, as in, the writing is not explicitly telling you these things.
I'm fucking tired of JRPG stories where every character interaction either moves along the plot, or characters develop due to some boring ass sidequest or party-wide intervention.
If a character can show to be self-aware on his own, to the observation of nobody, without any type of audible reaction or internal monologue... that's a move that has never been done before.
Man this demo has me hyped. The battle system seems fun and challenging in exactly the way I wanted and Wow the graphics are fucking gorgeous. The only things I'm iffy on are the vocal performances and English voices, I might have set the voices to Japanese in the final game if it didn't have such amazing incidental dialogue. Oh well.
Barrett singing the FF victory fanfare? :gladbron :mynicca
The game also constantly makes weird connections. They mention Tifa TWICE. The player hasn't met her yet. They said this game was for people that aren't FFVII fans. Why is it assumed the player knows who Tifa is? Jesse also brings up Tifa as a potential love interest, which is a bad sign, because in the original, up until disc 2 at least, Tifa is an awful character whose only value is romance interest. Tifa constantly interjects with Aerith - who DOES have value and utility - with romance garbage. Tifa's only there to force a stupid love triangle situation and Barret already has the Avalanche terrorist leader label, so there's nothing unique to Tifa and makes her a weak link until at least disc 2 when she finally gains agency with Aerith out of the picture.
For them to link Tifa as a romance interest the first time she's even mentioned isn't a good sign of improvement in character development.
Why be invested? What has been improved exactly?
I don't understand how any of you can give half of a shit about the story when the combat is sitting right there like a huge ol elephant turd begging to be mocked
To call this combat shallow is an insult to action games with shallow combat. I played on normal (the highest difficulty available) and didn't have to do anything other than button mash until the boss, and then I only had to button mash and occasionally use potions.
Been seeing this game referred to as "The Bouncer 2.0." Accurate? Certainly seems that way in how disappointing it is.Always wanted a new The Bouncer, and I would be totally ok with this. :P (And yes... the title splash announcer just went through my head.) Although ultra shallow, broken gameplay, it was still a fun, 1 time play romp, weekend rental.... I have yet to try the demo still, But paying $60 atm?... nah. Especially for a game that's technically not complete... and may never be... Shenmue 3 all over again... Everyone asked for it, and then everyone hates it. :rejoice
What about the other turn-based battle system? Not available in the demo?
Always wanted a new The Bouncer, and I would be totally ok with this. :P (And yes... the title splash announcer just went through my head.) Although ultra shallow, broken gameplay, it was still a fun, 1 time play romp, weekend rental....
Why is nobody complaining about the camera? Have an action game where it's hard to tell where enemies are. The robot scorpion you can't see shit when fighting it up close with Cloud.Sounds like the majority of larger boss fights in Souls games. :doge
Been seeing this game referred to as "The Bouncer 2.0." Accurate? Certainly seems that way in how disappointing it is.
What about the other turn-based battle system? Not available in the demo?
Lmao this poor game is going to be shit on by ATB pussies for being too frantic and action game Chad's for being piss easy
I don't understand how any of you can give half of a shit about the story when the combat is sitting right there like a huge ol elephant turd begging to be mocked
To call this combat shallow is an insult to action games with shallow combat. I played on normal (the highest difficulty available) and didn't have to do anything other than button mash until the boss, and then I only had to button mash and occasionally use potions. It's shit, pure and utter shit, and completely indefensible. If you can't make decent action combat, use fucking turn based. You're a jrpg you dumb fuckers.
Midgar is very pretty. It's a shame you're only going to be able to go to very specific areas, completely on rails. At the pace they're going, we'll get to the open world section with the release of the PS7 in 2032, maybe.
This game is a bloated, terrible, on rails, tourism fest. It's a complete and total surrender to mediocre game development, and is entirely emblematic of Squeenix in this blighted year of our lord, 2020. A lot of you are going to buy it, "play" it, and claim to enjoy it, because you're dumb with no standards. I'm not going to bother to click on this thread after probably tomorrow, or any other threads about this stillbirth of a "game" going forward, so let me be clear: you're terrible human beings, I award you no points, and may a God I don't even believe in have mercy on your souls.
Bitches.
Been seeing this game referred to as "The Bouncer 2.0." Accurate? Certainly seems that way in how disappointing it is.Is this the usual nerd bubble that shits on every other popular game, or is it genuinely being received with disappointment? Can't speak for myself because every time i tried to play the original i got bored by disc 1.
What about the other turn-based battle system? Not available in the demo?
I mean, here's the thing. It's not an action game.
Lmao this poor game is going to be shit on by ATB pussies for being too frantic and action game Chad's for being piss easy
Been seeing this game referred to as "The Bouncer 2.0." Accurate? Certainly seems that way in how disappointing it is.Is this the usual nerd bubble that shits on every other popular game, or is it genuinely being received with disappointment? Can't speak for myself because every time i tried to play the original i got bored by disc 1.
What about the other turn-based battle system? Not available in the demo?
But i'll still give this demo a try today.
I mean, here's the thing. It's not an action game.
Been seeing this game referred to as "The Bouncer 2.0." Accurate? Certainly seems that way in how disappointing it is.Is this the usual nerd bubble that shits on every other popular game, or is it genuinely being received with disappointment? Can't speak for myself because every time i tried to play the original i got bored by disc 1.
What about the other turn-based battle system? Not available in the demo?
But i'll still give this demo a try today.
You've played less than an hour, you don't know if the combat is shitty. Quit sperging out yall.
I'm more interested to get a peek at the lot and leveling system/skill trees. Are there any previews or footage on how this works? :thinking
I remember the first level of ff7 being pretty straight forward and simple too with only a couple options :yeshrug
It’s about what I expected. I may mash through this on a boring holiday break, but it doesn’t feel must play or even particularly exciting. Pretty and barely mediocre. Square’s target these days.
Why is nobody complaining about the camera? Have an action game where it's hard to tell where enemies are. The robot scorpion you can't see shit when fighting it up close with Cloud.You can fix it in the menu, set scale to 3
Awful.
Also, you can't just mash your way into beating this on normal or you'll die? ???
Cloud has juggles like Nier: Automata w/ delay button presses and you can cancel operator mode with rolls to make it fluid and optimal.
With Barret you can cancel your overheat animation into a better charge for more focused shots and charge shots, the latter of which can shoot multiple enemies if you get one on low health.
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.
The whole midgar portion of the game is linear!
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.
That I can agree with. It'll open up later.
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.
The whole midgar portion of the game is linear!
Considering that the demo is just the bombing run, I don't get people freaking out over it being really linear.
The whole midgar portion of the game is linear!
ff7 had the most innovative and deep battle systems.... the deepest and most explorable rpg world.... definitely NOT lauded because of shit like pretty cutscenes, memorable music, graphics or a goofily animated plot twist... and this game is a remake of that masterpiece. i think you'll find that if it wants to stay true to the original's promise I demand no less than a Path of Exile level complexity in the battle system... just like the original...
:gamer
that's my (ironic) point. ff7 was always mids gameplay, it's fair to want better or even to expect better, but it is a remake :yeshrug
the entire game's legacy was not some crazy innovation in play. it was a show off piece in production values and storytelling. if you're saying that it sucks on its own merit, that's fine. but expecting entire portions of a remade game to be big departures from what they actually are - see Triumph's comments on midgar - is nonsensical.
I mean, here's the thing. It's not an action game.
Ok, then what is it? It has shittier combat than Tales games for fucks sakes. It's clearly not a traditional jrpg.
It's just a fucking mess.
RE2 remake was great but it wasn't "better." It was a modern take on an old game that stayed faithful to old game design elements while adding in new game design and extremely polished visuals. Modern remakes strive to be more like this since it makes more sense as a marketable product and the fans that are unhappy were never going to be satisfied in the first place. If you want to replay FF7 you can go back and do that. Calling the battle system garbage based on an hour long demo sorta implies that yall were going to hate it no matter what since it isn't turn-based.that's my (ironic) point. ff7 was always mids gameplay, it's fair to want better or even to expect better, but it is a remake :yeshrug
the entire game's legacy was not some crazy innovation in play. it was a show off piece in production values and storytelling. if you're saying that it sucks on its own merit, that's fine. but expecting entire portions of a remade game to be big departures from what they actually are - see Triumph's comments on midgar - is nonsensical.
Remakes should be better. REmake is better by leaps and bounds. It's reasonable to expect gameplay to improve. The gameplay has not improved at all.
Not certain, but I think Cindi is talking about the RE1 remake, which was extremely faithful to the actual mechanics and design whilst also updating it for the times with UI and graphics improvements.
Meanwhile in square land, they seem hellbent on pushing their shitty combat stylings from the shitty Kingdom Hearts games onto their shitty new Final Fantasies.
EDIT: beaten to the punch by Cindi’s endlessly mashing the square button
red zombies :lawd
RE2 remake was great but it wasn't "better." It was a modern take on an old game that stayed faithful to old game design elements while adding in new game design and extremely polished visuals. Modern remakes strive to be more like this since it makes more sense as a marketable product and the fans that are unhappy were never going to be satisfied in the first place. If you want to replay FF7 you can go back and do that. Calling the battle system garbage based on an hour long demo sorta implies that yall were going to hate it no matter what since it isn't turn-based.that's my (ironic) point. ff7 was always mids gameplay, it's fair to want better or even to expect better, but it is a remake :yeshrug
the entire game's legacy was not some crazy innovation in play. it was a show off piece in production values and storytelling. if you're saying that it sucks on its own merit, that's fine. but expecting entire portions of a remade game to be big departures from what they actually are - see Triumph's comments on midgar - is nonsensical.
Remakes should be better. REmake is better by leaps and bounds. It's reasonable to expect gameplay to improve. The gameplay has not improved at all.
What the fuck is the point of a demo if it's not to judge and guage gameplay experiences that reflect the entire game? Your argument is "you gotta play the full game for blank amount of hours to reasonably say it's not good for you."RE2 remake was great but it wasn't "better." It was a modern take on an old game that stayed faithful to old game design elements while adding in new game design and extremely polished visuals. Modern remakes strive to be more like this since it makes more sense as a marketable product and the fans that are unhappy were never going to be satisfied in the first place. If you want to replay FF7 you can go back and do that. Calling the battle system garbage based on an hour long demo sorta implies that yall were going to hate it no matter what since it isn't turn-based.that's my (ironic) point. ff7 was always mids gameplay, it's fair to want better or even to expect better, but it is a remake :yeshrug
the entire game's legacy was not some crazy innovation in play. it was a show off piece in production values and storytelling. if you're saying that it sucks on its own merit, that's fine. but expecting entire portions of a remade game to be big departures from what they actually are - see Triumph's comments on midgar - is nonsensical.
Remakes should be better. REmake is better by leaps and bounds. It's reasonable to expect gameplay to improve. The gameplay has not improved at all.
Your own argument can be used against you, you were gonna give this game a chance regardless of what this demo was. IIt's on Square Enix to make the game appealing in one hour, ten minutes, ten seconds, whatever amount of time.
Also, RE3 Remake is looking like it's going to completely dunk on the original, an improvement in any and every way possible. RE2 Remake is the best survival horror game this gen thus far. FFVIIR is going to be a middling RPG and a middling action game.
i can't think of a single turn based jrpg where the battle system felt compelling in the first 5-10 hours.
i won't play this game for a long time most likely. but it does seem a lil' premature to right it off as shallow based on this given the genre.
i can't think of a single turn based jrpg where the battle system felt compelling in the first 5-10 hours.
i won't play this game for a long time most likely. but it does seem a lil' premature to right it off as shallow based on this given the genre.
BTW I dled RE2 remake demo along with FFVII remake demo. I played RE2 remake demo just a few minutes ago. It's not the same as the old formula but get this - it's GOOD. If you're going to deviate from the old formula make the new version good and fun to play.Cindi really is the beret wearing Lisa Simpson of the bore.
I forgot how much FF fans are willing to excuse anything about that series. Probably more blind, naive, and just overall fanboyish than even Sonic fans.
You have like zero interesting combat options in FF7 until at the earliest after you get out of Midgar and start getting Enemy Skills. You get the following materia in Midgar:
All
Restore
Fire
Thunder
Ice
Cover
Sense
Elemental
Enemy Skill (no skills available until you leave Midgar)
I think there's like 2, maybe 3 items that you can toss for spell effects as well.
I don't know really what to say. I don't want to downplay anyones feedback which is "you just mash attack". Because at the end of the day, you do. But I guess my perspective is well I'm not sure what you'd expect from an action rpg.
Well I just played it, and I to my own surprise, really do not mind the combat. I'm a turn based lover, so expected to hate it. Could get annoying as the game goes on though I guess.
But overall, this assured me that I will get it.
is that billie ellish deep throating a guitar head?You call that a deep throat? :hitler
Well I just played it, and I to my own surprise, really do not mind the combat. I'm a turn based lover, so expected to hate it. Could get annoying as the game goes on though I guess.
But overall, this assured me that I will get it.
how did you find the literal worst picture on the internet for your avatar
is that billie ellish deep throating a guitar head?You call that a deep throat? :hitler
not sure what all the button mashing complaints are about. ??? (Link has one attack in botw; his same tard sword swing, and no one complained about that.... And it's an ARPG!)
With the 1 handed sword, he's got his left and right slashing when mashing attack... That's about it. Sure, he's got different weapons, but this has different characters in place.not sure what all the button mashing complaints are about. ??? (Link has one attack in botw; his same tard sword swing, and no one complained about that.... And it's an ARPG!)
Link has multiple combat options. What are you talking about?
With the 1 handed sword, he's got his left and right slashing when mashing attack... That's about it. Sure, he's got different weapons, but this has different characters in place.not sure what all the button mashing complaints are about. ??? (Link has one attack in botw; his same tard sword swing, and no one complained about that.... And it's an ARPG!)
Link has multiple combat options. What are you talking about?
No depth? :lol :lol :lol Maybe if you are limiting your combat to just "mash attack to swing sword at thing".
https://thumbs.gfycat.com/ArcticRecklessInganue-mobile.mp4
https://thumbs.gfycat.com/ConsciousGloomyGibbon-mobile.mp4
https://thumbs.gfycat.com/PoliteSilentAnchovy-mobile.mp4
https://thumbs.gfycat.com/ColdPlasticCuscus-mobile.mp4
https://thumbs.gfycat.com/BabyishRapidIslandwhistler-mobile.mp4
https://thumbs.gfycat.com/GrippingUnfitGermanpinscher-mobile.mp4
https://thumbs.gfycat.com/NarrowForthrightAcornbarnacle-mobile.mp4
No depth? :lol :lol :lol Maybe if you are limiting your combat to just "mash attack to swing sword at thing".Lol not one of those was melee combat. I think a point was missed and/or I failed to put my point out adequately. I'm simply talking about good ol sword swinging combat. As I said before in my prior post, we know the point isn't melee combat on botw anyway... But the fact that it's there and pretty shallow when compared to other action games with sword combat, it's ok... Everything else still makes it fun. I feel the same with FF7R... It's still fun imo. I think it's too expensive for not being complete imo as well.
https://thumbs.gfycat.com/ArcticRecklessInganue-mobile.mp4
https://thumbs.gfycat.com/ConsciousGloomyGibbon-mobile.mp4
https://thumbs.gfycat.com/PoliteSilentAnchovy-mobile.mp4
https://thumbs.gfycat.com/ColdPlasticCuscus-mobile.mp4
https://thumbs.gfycat.com/BabyishRapidIslandwhistler-mobile.mp4
https://thumbs.gfycat.com/GrippingUnfitGermanpinscher-mobile.mp4
https://thumbs.gfycat.com/NarrowForthrightAcornbarnacle-mobile.mp4
The Scorpion fight is complete trash.
I'll still buy this game for Jessie :-[
The problem with saying "there are tons of spells/summons/abilities to unlock" is that those things all use ATB.This is actually an element i'm unsure about too, maybe they could've made objects not use it at least.
Think about how much playtime you will be spending without ATB across this 30 hour title, how many hours of combat will make up this game. Block, dodge, and the square button will have to carry you the whole way, because Cloud's non-ATB moveset doesn't have any room to grow.
So, the https://butterfingerff7r.com/ contest-thing- I bought two Crunch bars after getting gas Friday. Receipt doesn't say the names of the product, so I included them in the photo. Rejected. Supermarket didn't have any of the three candy bars they take for this thing. Stopped at another gas station on the way home yesterday and they didn't have them either. Was out today and stopped at another gas station right around the corner- bought two Butterfingers. Their receipt doesn't list the names of the items either. :lol :dizzyNormally one would get 2 crunch bars, then get gas. :rimshot
I like the assumption that if you don't like the combat you must suck at games. I'm redownloading the demo just to make a video on how terrible the combat is.
friend of mine sent a rejected receipt in but with candy bars next to it and it was accepted. try that lol
JOE MOLOTOV, you do not understand the ARG.The clerks of Chevron sought to take my money and provide with a fool's receipt.The men in the Petroleum Of British followed suit and twice I was greatly deceived.But it was then I was inspired from this video
https://www.youtube.com/watch?v=k-uTnqYHZ-ITHE Brother Nacho did give good wisdom. If you see you will understand the action.(https://vignette.wikia.nocookie.net/finalfantasy/images/b/ba/APQ_BadTifa.png/revision/latest?cb=20150819111056)
It was the words that made me journey to the KROGER and purchase bars of candy for the contest. I SUBMIT THEM TO YOU, OVERLORDS OF BUTTERFINGER.spoiler (click to show/hide)~Creepy Stalker[close]
Got a code.Soooo you were actually planning on getting this game??
https://www.youtube.com/watch?v=-YCN-a0NsNk
Soooo you were actually planning on getting this game??
you gotta stack the candy bar purchases? man wtf square :lol
So I bought two sets of candy bars yesterday at a Kroger- two Butterfingers on one receipt and two Crunches on the other. Submitted one with my email address and got a code. Submitted the other with my wife's email account and it was rejected. :lolWhy submit it on another account, you need to stack them on one account for the only prize really worth a damn.
:mindblown
What the fuck, you guys bought 50 candies for a wallpaper?
Holeup.... Just how dynamic are Tifa's breastesses? :hmmWhat the fuck, you guys bought 50 candies for a wallpaper?It’s an dynamic theme, not a wallpaper, mom.
Holeup.... Just how dynamic are Tifa's breastesses? :hmmWhat the fuck, you guys bought 50 candies for a wallpaper?It’s an dynamic theme, not a wallpaper, mom.
Tifa :noah :hump
Episode 2:
https://www.youtube.com/watch?v=OL_Xqgjm55Q
On REEEEE, there's a thread of leaked copies out there... But they also have shipped to a few regions early, but are asking (lol) for folks to not spoil anything.... I'll be content if I can get 8-10 hours outta this tbh... But SE keeps claiming this is a "Full FF Experience" ranging from 30-50 hours. 50 hours is too long for me... not for this type of game.
I thought its already being swnt out by retailers? Why go digital?
damn this bish is trying to fuck cloud for sure :lol
Hardcore, were you expecting some Persona 5 abomination, dragging on for 150 hours? To me even something like Yakuza is way too long.
Keep in mind that it's supposed to be a "part 1" of a game that wasn't all that long to begin with.
That said, i think it's smarter to wait for a sale, we don't even know if they'll ever finish the whole thing, better not to invest too much into it.
(https://media.giphy.com/media/13sPc2XJQJfDUY/giphy.gif)Hardcore, were you expecting some Persona 5 abomination, dragging on for 150 hours? To me even something like Yakuza is way too long.
Keep in mind that it's supposed to be a "part 1" of a game that wasn't all that long to begin with.
That said, i think it's smarter to wait for a sale, we don't even know if they'll ever finish the whole thing, better not to invest too much into it.
Part two is a kickstarter and turns out like shenmue 3 :mike
Hardcore, were you expecting some Persona 5 abomination, dragging on for 150 hours?
I heard there's a lot of shitty collectathon quests to pad the game length. :-\ :-\ :-\
I heard there's a lot of shitty collectathon quests to pad the game length. :-\ :-\ :-\
Some guy/gal on ResetEra thread said it took 37 hours for him/her to beat it.
Time to check some budgetgaming sites.
Question is, is it 37 hours truly? Or 10 hours of quest and 27 hours of bullshit?TBF what constitutes "bullshit" is kind of subjective.
What'd they think
What'd they think
Read like 10 pages of the thread and barely anyone is talking about the actual quality of the game. They only dropped the length and said there's a bunch of endgame stuff.
Read a few folks say the first 2 chapters a pretty good, but chapter 3 is a boring slog, but chapter 4 and beyond goes balls to the wall awesome.. :yeshrug
https://www.youtube.com/watch?v=iTrwHvMIEag
:lol thinking that FFXII's dungeons are a bar to hit. God those last few dungeons were totally phoned in.
FFXII's dungeons are just like it's music. Forgettable.
Playing this on easy and mashing x :rejoice
oh my bad you're right.
This is the apex of dungeon design right here:
(http://finalfantasy.istad.org/wp-content/uploads/2013/11/Great_Crystal_Map_Sketch.jpg)
I even replayed FF7 recently on my phone, and reading some posts around the web I swear to god we played a different game.
I mean, I even play my games on the hardest difficulty possible, but most Final Fantasy games are not hard and are very cheesecake.
I don't understand why this game needs an extreme level of level design/gameplay scarcity/whatever bs for this game to be "salvagable"
Extreme? That's standard jrpg game design. Jrpg design is built on scarcity. It's a genre about resource management. That is the game.Really...? Not to Rhax my way into an argument, but can you name more than one JRPG released in the last decade and a half that was actually hard and required resource management?
JRPGs are, imo, cheesecake as hell games that I turn to. Persona 5, for example, is this easy ass game on its hardest difficulty and I hang out with my bros for useless stat boosts just to see the character interactions (of which, in the OG, there were almost none). Dragon Quest & most Final Fantasy games are just about introducing a bunch of variety into your mash X games, same goes for all other JRPGs I've played.
The only JRPGs I go to for difficulty and resource management are SMT games up until the release of Persona 4.
So many years have passed that I can't honestly think you believe that you think JRPGs are hallmarks of level design/difficulty/resource management. There are vastly more years/games that point to the contrary.
I mean, even old JRPGs are only hard because of savepoints and jank encounter rates.
:lol expecting complex dungeons and hardcore gameplay from a final fantasy title in 2020. this is what we call "setting yourself up for failure"
:lol expecting complex dungeons and hardcore gameplay from a final fantasy title in 2020. this is what we call "setting yourself up for failure"
I don't want complex dungeons nor do I expect it. I'd like it, but don't expect it.
But they should definitely be more elaborate than what's in the original and I'm curious by how much.
Remember, as I said, FFVII has one and two screen dungeons. Take the sewers and train graveyard. They're two screens max.
(https://i.imgur.com/mHX27OG.png)
(https://i.imgur.com/y2zosvE.png)
(https://i.imgur.com/yWRkHO4.png)
(https://i.imgur.com/OJd7sKR.jpg)
If the remake can extrapolate these areas and make them into actual dungeons...:hitler I'd be satisfied.
I'm reading the spoiler thread and the story direction is..... something else. There is some weird....meta stuff going on. And that meta stuff might change the direction of where this story goes, literally.
Huge spoilerspoiler (click to show/hide)New character or ghost characters introduced, called the Arbiters of Fate. They acknowledge the events of the original FF VII, and how they weren't satisfied with how everything unfolded. This means they're either just new characters, or that they're going to attempt to change the rest of the plot for FFVII Remake. Then again, fate might be unchangeable? This is the ending of FFVII.[close]
I'm reading the spoiler thread and the story direction is..... something else. There is some weird....meta stuff going on. And that meta stuff might change the direction of where this story goes, literally.
Huge spoilerspoiler (click to show/hide)New character or ghost characters introduced, called the Arbiters of Fate. They acknowledge the events of the original FF VII, and how they weren't satisfied with how everything unfolded. This means they're either just new characters, or that they're going to attempt to change the rest of the plot for FFVII Remake. Then again, fate might be unchangeable? This is the ending of FFVII.[close]
It sounds like the game is pointlessly jerking off to itself. The forshadowing for aerith's death in these remakes is going to be fucking unbearable
Read the spoiler if you want to have a laugh Cindi.
this is not a conventional remake at all. Instead it's like...a meta remake. In that while it is indeed a remake, the narrative has been written to be self aware of a "Final Fantasy 7" having existed and made up of a chain of events that most people would expect (hence it being a remake), and the plot has been restructured around this. Effectively sewing the seeds of this being an alternate universe or attempt to circumnavigate the fate of Final Fantasy 7 as an actual narrative beat and change in direction for the characters.
So it's not a strict remake, in that it just carbon copies the original and brings it up to modern standards. Nor is it a loose remake, that takes a handful of creative liberties but still tells fundamentally the same story with the same narrative beats. It's also not a reimagining, in the sense of being a totally different take on the same game. Instead it's like...a combo of all of these, deliberately self aware of this, to the point of making it part of the plot itself?
ApparentlyThank fuck. Gackt sucked.spoiler (click to show/hide)Crisis Core isn't canon even without the arbiters of fate, Zack carries Cloud to Midgar?[close]
What the fuck were they thinking!?
This shit sounds about as dumb as good guy Pyramid Head in the second Silent Hill movie.
:catFACT CHECK:ApparentlyThank fuck. Gackt sucked.spoiler (click to show/hide)Crisis Core isn't canon even without the arbiters of fate, Zack carries Cloud to Midgar?[close]spoiler (click to show/hide)Banora Whites are hinted at in the demo, and the initial demo leak files point towards Gackt's character existing along with a Crisis Core era chapter w/ Zack.[close]
Tiesto you getting it?
How are these even remakes? It sounds like a sequel. Fucking Final Fantasy VII-2.
Nomura thinking his games are Bioshock.
I cant imagine anything more worthless thanThat's the best possible scenario?spoiler (click to show/hide)remaking a game and saving all the biggest remake changes as sequel bait.[close]
What the fuck was the point of part 1 if we're throwing everything out to start with? To take your $60 and wait for this series of remakes to really start with the next $60 title?spoiler (click to show/hide)Conceal the bait and switch with a full game that gives us tons of familiar events and summons, and continue on with a roadmap that can go anywhere.[close]
spoiler (click to show/hide)The ending of FF7 itself has always been lackluster imo and I'm interested in seeing that part fleshed out as an actual narrative ending.[close]
FFVII has a fairly basic JRPG skeleton, but it still exists, and when you were fighting you did have to pay attention to things like mana and HP or you'd eat shit.
spoiler (click to show/hide)The ending of FF7 itself has always been lackluster imo and I'm interested in seeing that part fleshed out as an actual narrative ending.[close]
Fuck no. Its vagueness carried on its legacy.
spoiler (click to show/hide)The ending of FF7 itself has always been lackluster imo and I'm interested in seeing that part fleshed out as an actual narrative ending.[close]
Fuck no. Its vagueness carried on its legacy.
Yeah but Advent Children tho
This remake trilogy could literally end with a Live-Action Cloud heading a 747 into the Twin Towers to prevent Aeris from dying and I wouldn't care.
Are we experiencing the modern day MGS2 switcheroo? :rejoice
QuoteThis remake trilogy could literally end with a Live-Action Cloud heading a 747 into the Twin Towers to prevent Aeris from dying and I wouldn't care.
Newsfeed.
spoiler (click to show/hide)i mean the only reason people wanted the game to be a slavish remake was because if you give these people too long a leash they end up putting angry time travel fandom ghosts in the game :lol
People are mad it isnt closer to the original because the original's script was fine and this is awful[close]
Extreme? That's standard jrpg game design. Jrpg design is built on scarcity. It's a genre about resource management. That is the game.Really...? Not to Rhax my way into an argument, but can you name more than one JRPG released in the last decade and a half that was actually hard and required resource management?
JRPGs are, imo, cheesecake as hell games that I turn to. Persona 5, for example, is this easy ass game on its hardest difficulty and I hang out with my bros for useless stat boosts just to see the character interactions (of which, in the OG, there were almost none). Dragon Quest & most Final Fantasy games are just about introducing a bunch of variety into your mash X games, same goes for all other JRPGs I've played.
The only JRPGs I go to for difficulty and resource management are SMT games up until the release of Persona 4.
So many years have passed that I can't honestly think you believe that you think JRPGs are hallmarks of level design/difficulty/resource management. There are vastly more years/games that point to the contrary.
I mean, even old JRPGs are only hard because of savepoints and jank encounter rates.
What the fuck were they thinking!?
This shit sounds about as dumb as good guy Pyramid Head in the second Silent Hill movie.
Can you keep my name out of your mouth? Just because you don't like to argue about things you have an intrests in like I do, dosen't mean you're a smarter or better poster and I'm tired of you saying shit like this.
Really...? Not to Rhax my way into an argument, but can you name more than one JRPG released in the last decade and a half that was actually hard and required resource management?
Trusting Square Enix to do anything right :lolI mean I guess if you don't like anything sure, they've done nothing right this gen...Except pretty much most of thier output this gen.
Trusting Square Enix to do anything right :lol
Trusting Square Enix to do anything right :lolI mean I guess if you just want to be an ass and don't like anything sure, they've done nothing right this gen...Except pretty much most of thier output this gen.
well silent hill is great art, yeah you heard me ebert.
while final fantasy has always been enjoyable trash.
so it really isnt as offensive at all imo
So if i never played 7, and play this, i won't understand shit? (No, i'm not playing the original, i've tried already and it was too ugly looking).
So if i never played 7, and play this, i won't understand shit? (No, i'm not playing the original, i've tried already and it was too ugly looking).
Extreme? That's standard jrpg game design. Jrpg design is built on scarcity. It's a genre about resource management. That is the game.Really...? Not to Rhax my way into an argument, but can you name more than one JRPG released in the last decade and a half that was actually hard and required resource management?
JRPGs are, imo, cheesecake as hell games that I turn to. Persona 5, for example, is this easy ass game on its hardest difficulty and I hang out with my bros for useless stat boosts just to see the character interactions (of which, in the OG, there were almost none). Dragon Quest & most Final Fantasy games are just about introducing a bunch of variety into your mash X games, same goes for all other JRPGs I've played.
The only JRPGs I go to for difficulty and resource management are SMT games up until the release of Persona 4.
So many years have passed that I can't honestly think you believe that you think JRPGs are hallmarks of level design/difficulty/resource management. There are vastly more years/games that point to the contrary.
I mean, even old JRPGs are only hard because of savepoints and jank encounter rates.
Maybe not in the resource management side of things (as you're given ample recovery items, can save anywhere, and there are several recovery points in the larger dungeons), but Trails of Cold Steel 2 (and to a lesser extent, Trails in the Sky SC and the 3rd) had some really difficult battles requiring mastery of the battle system and the quartz system (basically like Materia).
Octopath Traveler is also super challenging, and although I haven't played it yet, I'd imagine SaGa Scarlet Grace is no slouch in the difficulty department.
Trusting Square Enix to do anything right :lol
Booted up the game. PS4 sounding like a jet engine. :)
Booted up the game. PS4 sounding like a jet engine. :)
Talked to some random dude in the slums. Gave me a cd of chocobo trap music. Maybe this game is good?
I've played like 4 hours so far.
NPC interaction seems fairly limited. On par with the original with them just spouting one or two lines of dialogue. Since they do it automatically it gets pretty annoying since a bunch of em say their lines at the same time. Stand still in a place and they start repeating the lines.
Haven't seen enough of the world to really talk about worldbuilding. Jessie's exposition dump about the way midgar is structured is still in the train section.
Isn't much exploration to be done with the game using markers for everything. You got a map and you walk towards the symbol.
The economy seems fine so far. You don't get enough gil to buy everything, so you gotta decide what you want.
Can't check if ethers are sold at the moment, but if they are, higher end items seem to be sold in limited supply. They're also quite expensive.
Tents seem to be gone. There's rest spots on the map now. You also get your own hotel room in the slums.
Combat mostly takes place in either set pieces or sectioned off areas. (dungeons I guess.) Mostly been real bare-bones so far. The ammount of enemies you fight at once has ranged from a single enemy up to a group of ten. Finding the enemies' weaknesses has been pretty important since it works in conjunction with the stagger mechanic. You won't be just mashing square in later encounters. Positioning also seems important for certain enemies. Weapons each have their own special ability. Once you gain 100% proficiency with a weapon it's skill will be added to your overall pool of abilities and you can use it while equiped with another weapon.
The materia system seems mostly intact. Cloud's weapons so far has single notches but Tifa's got a linked one. I don't know which materia are in the game though.
No lyrics, dogshit
https://www.youtube.com/watch?v=hEUOOgNzOv4
Game doesn't allow me to use the share function. Not up to that part yet anyways.
If I do end up capturing it, I'll see if I can transfer it to usb and then just upload it on the pc.
If the dungeons and combat are up to par it won't matter much. Hopefully dungeons are actually fun. I would love to see a deep labyrinth of a dungeon but I'm not expecting it. That'd be the best way to "pad" the game though. Let's see if they're up to the task.
If the dungeons and combat are up to par it won't matter much. Hopefully dungeons are actually fun. I would love to see a deep labyrinth of a dungeon but I'm not expecting it. That'd be the best way to "pad" the game though. Let's see if they're up to the task.
Think more like MGS V's side ops and ops than dungeon crawling. :doge
Basically, to progress further in the main storyline, you need to get blank, and give it to blank.
You should probably stop wondering if it's like FF12 before you disappoint yourself further
XIII and XV also have hunts. It's pretty reasonable to expect them in FFVIIR.
"Go here and fight this" is literally what hunts have always been so it doesn't sound bad to me. That is, assuming they are hunts.
Chapter 4 was entirely new stuff. Should be going to the sector 5 reactor next. 6 hours played so far.
If you're expecting proper dungeons from this you'll be disappointed. Mormapope is right about the fetch quests. One of em had me finding three cats in the slums.
Also 3 games were confirmed?Probably an assumption since the original game was spread across three discs?
Doesn't seem like it. Been doing the same melee combo since the start. Not seeing extra styles beside heavy and light either. Tifa plays differently though. Brawler with some uppercut move.
Game has mostly been linear so far.
Only complete morons expected this, tbh.Game has mostly been linear so far.
But I thought that the increased length would allow them to give the player opportunity to explore places of Midgar you couldn't go before which would open the city of Midgar up into a giant, open metropolis. :doge
(https://i.imgur.com/UMxoee4.gif)spoiler (click to show/hide):neogaf[close]
Only complete morons expected this, tbh.Game has mostly been linear so far.
But I thought that the increased length would allow them to give the player opportunity to explore places of Midgar you couldn't go before which would open the city of Midgar up into a giant, open metropolis. :doge
(https://i.imgur.com/UMxoee4.gif)spoiler (click to show/hide):neogaf[close]
It takes R* games 6+ years, 1000 devs and 200$ millions to create ONE city, who expected SquareEnix to have multiple ones, when they couldn't even finish ONE open world in 10 years, with XV?
Playing the OG on my phone. Just got past the Sector 7 plate falling. The game is linear af. I'm ok with FF7R being linear as well. We all know this'll all be different once out of Midgar... on both parts. I wasn't expecting them to make Midgar a huge open City.. What if they did? It would've been a bad idea... It would be either desolate with a bunch of repeated assets, and/or even 10x more filler fetch quests and whatnot. F all that noise.
Well, idk what you expected. The entire reason this game is in the format it's in (in parts) is because Square has already told us it's financially impossible for a modern big budget blockbuster to be on par with a game from 1997.
Final Fantasy held to the same standards as a Dreamcast game I see :dogeWhy the surprise? We actually had to lower that standard, for Shenmue 3. ;)
Well, idk what you expected. The entire reason this game is in the format it's in (in parts) is because Square has already told us it's financially impossible for a modern big budget blockbuster to be on par with a game from 1997.
Remember Rah, you said "they are dropping FFXVI to focus on FFVII Remake. That's the big FF this gen" right? Then, by that standard, we should expect FFXVI quality, right? That is what you said, isn't it?Nope, I never said that since how the fuck would I know. I'm pretty sure they are making the next FF though. What I'm sure I said is that this game has the production values of a regular main FF. Which it does....
Remember a time when Final Fantasy was the gaming franchise and Square was the gaming company and you bought the system for Final Fantasy and not the other way around? Pepperridge Farm remembers.Yeah I remember a time of almost two decades ago. But I don't live in the 90s like you. Times change. Remember when Sega was a big deal? Remember when Disney did'nt own everything? When Marvel was the X-men, when we did'nt have things like Mincraft and Fortnight. Times and trends change. That's a part of life. If your entire argument(it has been) can be summed up as "I WANT THINGS LIKE THE PAST LIKE I LIKED THEM" then that is sad.
For years you and others justified them splitting this into multiple parts by saying that they would further explore the world of FFVII by making it larger. "After all, you barely explore Midgar in the original. There's entire sections of Midgar that are left completely unexplored such as the top plate," they'd say. But now that the game has shown to be actually smaller than imagined the excuse making comes which bears resemblance to FFXIII era antics, where "hd towns are too hard" and "I like that they put all the lore into the datalog, it makes the story more minimal".I mean seems like they did though...I'm actually happy it's linear as I don't want something like FFXV(which is a flawed, but pretty interesting game). I mean you're raging, but that screen posted here is one area? And it looks decently big compared to FFXII which you feel the need to compare it to. Knowing how delineated the graphics of the game are, it seems they did a good job realizing Midgar. I haven't played the game, but this dosen't really seem to be like FFXIII at all, so I don't really know what you are complaining about.
FFVII Remake is perhaps the biggest evidence that gamers are dumb, blind consumer whoresSeriously, I have no interests in discussing anything with you when you make comments like this and you constant grating of "well I'm a real jrpg fan and your not" style of posts. So I won’t. No, people will like the games they want for the myriad of reasons they want. I'm sorry they don't meet the highfalutin tastes of yours. But no one wants to talk to someone who acts like that and I’m not. People think I’m unbearable, but hey at least it’s about games I’ve played and disliked. I don’t want want to engage with this thread when the game is out and you won’t be able to help yourself. It’s already unbearable now, can’t imagine this after Friday.
Thank God this isn't gonna be like FF12 btw. Hated that big budget version version of an f2p Korean mmo bullshit :pacspit
FFVII Remake is perhaps the biggest evidence that gamers are dumb, blind consumer whores.
Final Fantasy 15 or was it 16? didn't really grab me in any way during the first hour or so, so I stopped playing. This looks interesting to try out sometime.
Still, I think Monolith Software and others have Square Enix beat at this point when it comes to JRPG's and then there's of course plenty of other open world RPG's and franchises that have evolved into those.
A more linear take for Final Fantasy isn't bad at all considering all the huge open world map games that already exist.
Who is it financially possible for?Well, idk what you expected. The entire reason this game is in the format it's in (in parts) is because Square has already told us it's financially impossible for a modern big budget blockbuster to be on par with a game from 1997.
Well, for them.
Final Fantasy 15 or was it 16? didn't really grab me in any way during the first hour or so, so I stopped playing. This looks interesting to try out sometime.
Still, I think Monolith Software and others have Square Enix beat at this point when it comes to JRPG's and then there's of course plenty of other open world RPG's and franchises that have evolved into those.
A more linear take for Final Fantasy isn't bad at all considering all the huge open world map games that already exist.
https://twitter.com/Blun_Z/status/1246871890225963008
I played 60 something hours of this game and I still can't tell you the majority of what to do in battle.
Is there suppose to be a Day 1 patch or anything? Just curious if these early release copies have them implemented or not, if applicable.
That said, i don't see the point of shitting on the game before even playing it, it's like you're looking forward to it being shit or something, or maybe it's just a coping mechanism. :yeshrug
Besides, the great RPG of this gen already happened.. Witcher 3. :D It's a cycle.... Witcher 3 was the FF7 of this gen... and Cyberpunk 2077 will be the Xenogears... :scienceAlso what's the point of saying "This is freaking Final Fantasy!".
Besides, the great RPG of this gen already happened.. Witcher 3. :D It's a cycle.... Witcher 3 was the FF7 of this gen... and Cyberpunk 2077 will be the Xenogears... :science
You'll see the end of Cyberpunk's campaign before you'll see the end of FF7R's, i'll tell you that much. ::)Besides, the great RPG of this gen already happened.. Witcher 3. :D It's a cycle.... Witcher 3 was the FF7 of this gen... and Cyberpunk 2077 will be the Xenogears... :science
Think that C2077 will release before 2022 brehs :neogaf
Is the demoa good sample of what the game is actually like? I'm not the biggest FF fan (only love 8 and 9), but i really enjoyed the demo.
Man, watching the fans and the haters going at it when it's released everywhere is going to be the best thing about this game.
Man, watching the fans and the haters going at it when it's released everywhere is going to be the best thing about this game.when you just wanna nostalgia
Man, watching the fans and the haters going at it when it's released everywhere is going to be the best thing about this game.when you just wanna nostalgia
:ufup you got the wrong game for that
i didn't read the spoilers posted earlier ofc, but the reviews out today say there's stone pretty major deviations in the plot that'll have purists melting down
Man, watching the fans and the haters going at it when it's released everywhere is going to be the best thing about this game.when you just wanna nostalgia
:ufup you got the wrong game for that
why? does ff7 have a new main character? seems pretty nostalgic to me.
As far as I can tell this deviates a lot from the original at certain important plot specific points.
So now we wait another 5 years for the next game? I feared they'd do this part as just Midgar. How are you going to deal with marketing the next chapter? That seems a mess. Midgar is all sexy, and you follow that up with...Nibelheim? Yeah....
I have serious doubts it'll have any kind of open world.So now we wait another 5 years for the next game? I feared they'd do this part as just Midgar. How are you going to deal with marketing the next chapter? That seems a mess. Midgar is all sexy, and you follow that up with...Nibelheim? Yeah....
I'm hoping they lean into open world aspects vs this maximize high quality assets through sparse dungeons maxim
So now we wait another 5 years for the next game? I feared they'd do this part as just Midgar. How are you going to deal with marketing the next chapter? That seems a mess. Midgar is all sexy, and you follow that up with...Nibelheim? Yeah....
So now we wait another 5 years for the next game? I feared they'd do this part as just Midgar. How are you going to deal with marketing the next chapter? That seems a mess. Midgar is all sexy, and you follow that up with...Nibelheim? Yeah....
I'm hoping they lean into open world aspects vs this maximize high quality assets through sparse dungeons maxim
11, 12, 14, and 15 all had huge open areas but ok
They make hallway games now, and have for a decade.
11
12
They make hallway games now, and have for a decade.
spoiler (click to show/hide)KINGDOM HEARTS
FINAL FANTASY 7
NEON GENESIS EVANGELION REBUILD 1.11
FINAL FANTASY VERSUS XIII
KINGDOM HEARTS 3
THE WORLD ENDS WITH YOU
FINAL FANTASY 7 REMAKE
FINAL FANTASY XV
9/11
WHAT DO THESE THINGS ALL HAVE IN COMMON ?[close]
Kind of tempted to blast thru midgar tonight on 3x speed all cheats on in the ps4 version of the OG game just as a refresher :hyper
Amazon is now showing the regular and deluxe versions as available for pre-order again with the 4/10 release date.
I don’t think you’re getting it on Friday if you order from Amazon now.0
Amazon email says mine is not arriving till the 23rd... but lately Amazon stuff has been getting shipped to me a lot faster than what they say, so who knows? Anyways I have Builders 2 to keep me occupied in the meantime.
why is the digi pre order theme locked til midnight :thinkingThe one with Cloud and Sephiroth? Mines there and usable.... Or is that not it..?
That music remade and remixed with orchestras and shit :lawd
That music remade and remixed with orchestras and shit :lawd
https://www.youtube.com/watch?v=T5OsMJUVXYA
The new One Winged Angel goes hard. I'm a fan.
https://www.youtube.com/watch?v=jYjN22r55YU
Outside of the demo and knowledge of the original game, I don't know anything about the remake. With that said, anyone else wonder if they'll try to incorporate any hints about Advent Children into this game? I really hope not.
Outside of the demo and knowledge of the original game, I don't know anything about the remake. With that said, anyone else wonder if they'll try to incorporate any hints about Advent Children into this game? I really hope not.
Yes.
https://www.npr.org/2020/04/09/830474568/20-year-wait-is-over-final-fantasy-vii-remake-is-out-friday
Pleasant surprise on the radio this morning.Outside of the demo and knowledge of the original game, I don't know anything about the remake. With that said, anyone else wonder if they'll try to incorporate any hints about Advent Children into this game? I really hope not.
Yes.
Figured. I was going through some stuff yesterday and came across my copy of Advent Children Complete and was like "Huh, I bet they can't resist."
But still no Gackt, right?
Is it still worth checking out Crisis Core?
Is it still worth checking out Crisis Core?
No. Are you familiar with the Nibelheim story at all?
The OG heavily implied that Shinra was involved :yeshrug
That (though what Jessie says is more like "wtf was this. I guess I made a mistake or something"), the fact that Shinra clearly wanted for shit to happen to make Neo-Midgar, and the fact that they clearly had their eyes on Avalanche, since they knew exactly about the 2nd bombing run etc.
I always thought Shinra deliberately let it all happen, so it's not exactly a stretch that they could have actually given that explosion is little help.
As far as the characters are concerned in the remake, they still think they caused that massive explosion anyway :yeshrug
Just picked mine up from Best Buy @ $50
Is it still worth checking out Crisis Core?
i gotta stay off the internet for five more fucking days while everyone gets to have fun fuck Amazon fuck the government i hate this shit
If I was someone playing FFVII for the first time,spoiler (click to show/hide)why the FUCK would I want Hojo to spoil Cloud's backstory before I left Midgar? What are they saving for the other two parts? It's a remake that is totally uninterested in taking the drama of the original game seriously, flatly stating a massive plot reveal like it's supposed to be known already.[close]
This in particular annoys me a lotspoiler (click to show/hide)Because we're getting Evangelion Rebuild??? What don't you guys understand?[close]
Is it still worth checking out Crisis Core?
Crisis Core is a game designed to be played on Japanese subway trains.
I will say: while the environments are (relatively) linear, the world-building is a hundred times more present by nature of world design and the fact that almost every NPC has unique dialogue that doesn't get reused.
What's better is that you don't have to mash X through prompts for NPCs.
Too many people are focusing on the broader narrative points, I'm interested in hearing what purists will say about both the faithfulness to the original and the closer looks at Midgar & the characters.
There are extreme pop-off moments for me that I won't spoil, but I'm interested in hearing other people experience it.
The only con so far are the open-world sidequests, they feel like FFXV sidequests. Still, fights are really fast and I always got the feeling that I wanted to go in and test out the combat.
https://twitter.com/annamabee/status/1248272089255215104:lol
Out for delivery with a window of the next few hoursI ordered a berry DS4 (for my daughter) and was expecting to come next week... Came yesterday! :rejoice Starting a long awaited, hyped game with a virgin controller feels.. :ohyeah
Amazon delivering the goods again
:rejoice
Hard Difficulty Explained:
Items cannot be used (no items of any kind, including healing items).
HP is only restored at Rest Spots (however, you can still use Spells and Abilities to regenerate health during combat).
Certain Manuscript Collectibles are only available on Hard.
Certain Bosses, Combat Simulator Missions, Item Rewards, Enemy Skills are only available on Hard Difficulty. This means you cannot 100% complete or platinum the game without finishing hard difficulty.
Enemies become even stronger.
You get to keep all of your equipment (it’s basically New Game Plus). All your Items, Materia, Character Level etc. carry over into Hard Difficulty.
You earn twice as much XP and three times as much AP.
Level 50 is the Level Cap.
I will say this, it is pretty nice to be playing a Japanese RPG with a ridiculously enormous budget again. :whew
I'm enjoying this game quite a bit actually. But peeps going "they had to split it up and expand on what's there" are looking fucking dumb as shit right now. Yeah, expand it by having you find stray cats while Tifa does cute japanese girl gestures as that's VERY important to the lore. The breadth of Nomura's genius knows no bounds! (Still had a blast cause tifa :heart )
I'm glad I long accepted it won't approach the OG in quality nor will this talk of expansion amount to much. they clearly split it up the way they did to milk the fat manteet of every manchild still voting for cloud as best character on GameFAQ's polls. So seeing as it's essentially:spoiler (click to show/hide)FF7-2 I'm more willing to accept any deviations though I can't say I'm confident in either Nomura or Toriyama delivering something I can wholly be down with when all is said and done.[close]
Great game so far, but a shitstorm is for sure brewing. Going to be funny seeing whining GamersTM be even more insufferable online for the next few months.
I'm enjoying this game quite a bit actually. But peeps going "they had to split it up and expand on what's there" are looking fucking dumb as shit right now. Yeah, expand it by having you find stray cats while Tifa does cute japanese girl gestures as that's VERY important to the lore.
I have it on the title screen right now while I am working. It's playing the classic FF theme and I want to cum
Looked at metacritic, surprised by the positive reviews!
Yeah, expand it by having you find stray cats while Tifa does cute japanese girl gestures as that's VERY important to the lore. The breadth of Nomura's genius knows no bounds!
Deadass people hated this combat? LMAO what the fuck this is lit
Stupid idiots
I dont hate it at all. But I really like turn based combat, just sitting back and relaxing/making decisions at your own pace. Wish they included a proper option for that.spoiler (click to show/hide)i also miss the little victory dance and song[close]
I dont hate it at all. But I really like turn based combat, just sitting back and relaxing/making decisions at your own pace. Wish they included a proper option for that.spoiler (click to show/hide)i also miss the little victory dance and song[close]
A wait mode player I see. :yuck
Deadass people hated this combat? LMAO what the fuck this is lit
Stupid idiots
The combat on the demo was pretty bad and stiff. I literally would just hold down attack. It felt like poor justification to switch to action if the combat was that bad. On top of that, enemies had hp sinks and the robot scorpion fight was overly long.
It gets better?
Deadass people hated this combat? LMAO what the fuck this is lit
Stupid idiots
The combat on the demo was pretty bad and stiff. I literally would just hold down attack. It felt like poor justification to switch to action if the combat was that bad. On top of that, enemies had hp sinks and the robot scorpion fight was overly long.
It gets better?
Switch to action? There's a difference?
Scorpion felt fine to me. I was still getting used to the controls (hitting X thinking it was attack)
Game is awesome. Just met Aeris
Ya man it was the beginning of the game, not sure what to tell ya. I got a materia that lets me dodge and attack afterward.
I found an HP Up materia lying on the street, and the game gave me a heal materia. I think this game is great, just running around slicing up bitches so its not just "static encounters" you can actually grind (maybe?)
I can't play as Aeris yet, it was a cutscene
I found a bangle upgrade and it let met slot materia just like the original. I think the game will open up more as you play.
I'm kinda expecting XVI to be the next XII
The rumors that it's being developed by a team spun off of the FFXIV group, which is where most of the XII people went. I wouldn't even be surprised if Matsuno himself were involved (as a scenario writer or concept designer, not a production director), he's already been working with the XIV team lately
Recursive do you remember this day? :rejoice What an amazing day. God I'm so spoiled :tocry
https://www.ign.com/articles/2000/02/01/square-millennium-event-final-fantasy-ix-x-and-xi-revealed
It would be great if SE did something similar for the next generation of FF: reveal FFVII Remake pt2, FFXVI, and something else (not sure) all in one day. :lawd Would give heavy y2k vibes. :whew
Recursive do you remember this day? :rejoice What an amazing day. God I'm so spoiled :tocry
https://www.ign.com/articles/2000/02/01/square-millennium-event-final-fantasy-ix-x-and-xi-revealed
It would be great if SE did something similar for the next generation of FF: reveal FFVII Remake pt2, FFXVI, and something else (not sure) all in one day. :lawd Would give heavy y2k vibes. :whew
hey now, you're forgetting about that other event they had where they announced a bunch of FF titles all at once...
imagining a political narrative like Tactics in today's gaming landscape holy fuck i would bust one through the fucking ceiling
The part with Cloud and Aerith walking across the rooftops was so freakin' good. :tocry
Was a little unsure of how her character was going to be handled after the short scene at the tail-end of bombing run, but that part proves how super-good she is in this. :rejoice
https://www.youtube.com/watch?v=WI0ouo3_cT4
:tocry :tocry :tocry
It does a lot of things right, or at least things that I tend to like. Could nitpick a few things here and there, but the overall experience is pretty great as far as I'm concerned. And if nothing else, some of the environments are absolutely spectacular.
The rumors that it's being developed by a team spun off of the FFXIV group, which is where most of the XII people went. I wouldn't even be surprised if Matsuno himself were involved (as a scenario writer or concept designer, not a production director), he's already been working with the XIV team lately
The rumors that it's being developed by a team spun off of the FFXIV group, which is where most of the XII people went. I wouldn't even be surprised if Matsuno himself were involved (as a scenario writer or concept designer, not a production director), he's already been working with the XIV team lately
Apparently Matsuno is a HUGE FFXIV player.
Took me about 20 minutes of trying but I got the top score in darts. Whew.
Took me about 20 minutes of trying but I got the top score in darts. Whew.
I was a bit deflated when i didnt immediately get a prize then Wedge did the right thing 😌
Took me about 20 minutes of trying but I got the top score in darts. Whew.
I was a bit deflated when i didnt immediately get a prize then Wedge did the right thing 😌
I still haven't gotten a prize... I wonder if I missed getting it? I talked to everyone after they came up from the meeting.
Yeah, I stand by my complaints still but this game rules. I'll always be a pissy baby about them splitting this shit up but man them actually getting all the characterization of the main party right for the first time since 1997 brings a tear to my eye. Cloud is a massive dork asshole, Aerith is the teasing and spunky gal who sees through his dumb shit, Tifa is :noah and Barrett being Mr. T and Macho Man wrapped into one :rejoice
At chapter 8. Taking a break for now but so far I'm having a blast with this.
Yeah, I stand by my complaints still but this game rules. I'll always be a pissy baby about them splitting this shit up but man them actually getting all the characterization of the main party right for the first time since 1997 brings a tear to my eye. Cloud is a massive dork asshole, Aerith is the teasing and spunky gal who sees through his dumb shit, Tifa is :noah and Barrett being Mr. T and Macho Man wrapped into one :rejoice
At chapter 8. Taking a break for now but so far I'm having a blast with this.
Cloud is still a dork?! Omg :noah
Took me about 20 minutes of trying but I got the top score in darts. Whew.
I was a bit deflated when i didnt immediately get a prize then Wedge did the right thing 😌
I still haven't gotten a prize... I wonder if I missed getting it? I talked to everyone after they came up from the meeting.
All I did was won during the meeting and when I went to finally leave the bar wedge handed me the prize
No? I've assessed a billion enemies for some dumb side quest but can't say I read or went through any of it. Best way to play is fill up one characters ATB bars, use them, switch to another, rinse and repeat. Learning how to dodge and block helps a lot too. I'm not sure but I could swear Cloud has a parry? if so I pulled it off on accident many a time so far :lol
I'm excited to get this now. I want to see how the battle system and materia system clicks so I can blow the whole thing up. Hard mode sounds great.
Is there hope for post-game support like adding hunts?
Theres more charisma in Barret alone than all of XV for me. I actually find myself chuckling.
Also there better be alternate clothesspoiler (click to show/hide)Cowgirl Tifa[close]
:noah
Theres more charisma in Barret alone than all of XV for me. I actually find myself chuckling.
Also there better be alternate clothesspoiler (click to show/hide)Cowgirl Tifa[close]
:noah
Prompto owns though
I like the characters in XV. Did you see the anime where Prompto goes from fat kid to sociable skinny kid?
I like what theyve done with Biggs, sort of a similar vibe to him as baltheirWell its the same english voice.
:rejoice
I'm not sure but I could swear Cloud has a parry? if so I pulled it off on accident many a time so far :lol
I'm not sure but I could swear Cloud has a parry? if so I pulled it off on accident many a time so far :lol
Block while in Punisher mode. Not strictly a parry though, you don't need to time it.
It's so free to Assess weaknesses that I wouldn't even say it's a matter of being dogshit or not. Every single person playing the game is going to 1. check the color and then 2. shoot the color of every enemy for the rest of the game afterwards.
Aeris theme oh my word it's so good.
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?
This is an incredibly good question. Progress has been made overall since FFXIII, which almost objectively has the worst party and cast in any Final Fantasy game. FFXV has fantastic moments with it's characters, but the first half of the game doesn't utilize any character besides Noctis.
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?
This is an incredibly good question. Progress has been made overall since FFXIII, which almost objectively has the worst party and cast in any Final Fantasy game. FFXV has fantastic moments with it's characters, but the first half of the game doesn't utilize any character besides Noctis.
XIII?
Are you kidding me? FF has struggled with stories since XII. The last FF with a good, memorable story with good memorable characters was X. In XII the villains get more development than the main cast. There's entire section of FFXII where you travel to Archadia where it's like hours and hours of gameplay with like one cutscene. Its been a problem for a decade and a half. Like I said a few pages back, FF tends to struggle balancing one thing (story) with another (gameplay). Often the best gameplay FF's have the worst stories (V, XII) and often the best story FF's don't have the best gameplay. FF's that have a good mix of both good gameplay and story are rare (Tactics, arguably X, VI).
This problem has only been exacerbated in the post-Sakaguchi era.
Even XV, which was a sizable improvement on XII and XIII, still had weird editing issues where it's poorly told because they designed it so that you had to consume 9999 pieces of side media, from an OVA movie to anime mini series, to understand the entire story.
Cindi and Rhax switching sides in this argument would be a fucking riot.
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?
I feel like Barrett's combat and post combat dialogue is very much like Prompto's. Overall though so far Cloud and Tifa have so much more depth up to this point (chapter 8 start). Barrett is still kinda one note.
Aerith is so sassy, cute and playful. I love it.
Cindi and Rhax switching sides in this argument would be a fucking riot.I mean I never said I liked FFVII.
Cindi and Rhax switching sides in this argument would be a fucking riot.I mean I never said I liked FFVII.
You flip flop on extremes.
L.
At least I don't waste my and others time :umadSomeone likes the smell of their own farts.
(https://i.kym-cdn.com/photos/images/newsfeed/001/026/200/b83.gif)
(https://i.kym-cdn.com/photos/images/newsfeed/001/026/200/b83.gif)
AAAAAAAAAAAAAAAAAAAAAAAA--
I would have more sympathy for rahx but his spelling is frankly appallingYes, I'm infamously(among real life friends/family) bad at spelling. That dosen't mean I'm an idiot.
Oh boy :lol
https://www.vg247.com/2020/04/09/final-fantasy-7-remake-easter-egg-ff10-sequel-shinra/
This combat... I haven't wanted to fight so much in a JRPG since Grandia 2. Loving this shit. Im an idiot and thought Friday night I stopped at Wall Market.. it was the Sector 7 slums still. :snoop. Haven't gotten there yet. Had to stop after..spoiler (click to show/hide)Sneaking into Jessie's mom's crib[close]
Man, all the characters in FF7R are so good [except Roche lmao]. Why can't all of modern Square's game have characters/characterization this good?
This is an incredibly good question. Progress has been made overall since FFXIII, which almost objectively has the worst party and cast in any Final Fantasy game. FFXV has fantastic moments with it's characters, but the first half of the game doesn't utilize any character besides Noctis.
XIII?
Are you kidding me? FF has struggled with stories since XII. The last FF with a good, memorable story with good memorable characters was X. In XII the villains get more development than the main cast. There's entire section of FFXII where you travel to Archadia where it's like hours and hours of gameplay with like one cutscene. Its been a problem for a decade and a half. Like I said a few pages back, FF tends to struggle balancing one thing (story) with another (gameplay). Often the best gameplay FF's have the worst stories (V, XII) and often the best story FF's don't have the best gameplay. FF's that have a good mix of both good gameplay and story are rare (Tactics, arguably X, VI).
This problem has only been exacerbated in the post-Sakaguchi era.
Even XV, which was a sizable improvement on XII and XIII, still had weird editing issues where it's poorly told because they designed it so that you had to consume 9999 pieces of side media, from an OVA movie to anime mini series, to understand the entire story.
XIII is noticably bad though, incredibly bad, not even in the same ballpark bad compared to any mainline Final Fantasy.
Vanille was hated, Snow was hated, Lightning was a cold mop for the majority of the game, Hope was a lil momma's boy bitch, Fang was a late addition and served as a lesbian Auron, which sounds awesome but she had no noticable personality. Sazh was the only likable and relatable character in the cast.
Important word there is relatable. FFXII has weak characterization, but the characters still have personality and are relatable in their motivations.
It's telling that the most interesting route to go for XIII's characters in two sequels, was to basically make all their lives worse or meaningless.
The issue with XV isn't understanding the story, it's that the story is told in the last 10 hours, and that the first 20 really don't matter. It's front loaded with filler.
The entire Wall Market and Corneo section was so good. This is such a good remake. It even had the machine gun vending machine, haha
There is someone sick in the bathroom, but there's no trade sequence involved. It's pretty to the point on acquiring the dress etc
Yup, the graffiti is there as well
- WRONG on Doom Eternal
- WRONG on Nier
- WRONG on Final Fantasy 7
They just keep piling, how does one hold all these Ls
What I really wanted was to see Sabin suplex the train with these graphics.
Put him on ignore :rejoiceYou know what, I'm fine with you putting me on ignore, because maybe I'll have to read less of you're annoying self-righteous posts. But I'm annoyed that you keep framing this argument I made as "Oh I think this is is a great idea". I know it helps create your false narrative of how you're the true fan and anyone who disagrees with you must be a fanboy, bias, or an idiot. But my argument for the FFVII Remake was never that it's some amazing idea. Rather that in the reality of HD console development it made sense and did'nt have to be a bad idea. That it was better to wait and see what they did with it instead of damning it from the get go because it may not be the same thing. Something you could never grasp. Which is now even funnier because of the Himouro cycle where you flip flop between extremes. And seeing the end product, I was mostly correct.
Arguing for years about the merits of splitting FFVII remake up and all this shit defending some unique vision when it turns out he doesn't even like FFVII and I'm over here, with my deadass FFVII fanatic self thinking he's arguing in good faith. NO MORE :rejoice
My FFVII Remake still hasn't shippedThank god, the thread can still be readable.
The music in this game is incredible. I love that they put in a bunch of songs in different musical styles as collectibles too.The sound mixing is pretty bad though. I can hardly hear the music with all the town people chatter, sfx, and then you’re character talking.
Anyway Ms. Folia can get it :P
https://www.youtube.com/watch?v=2_5zD7rhwPo
:rejoice
What could have been. A complete FFVII remake with the whole game in one package with a flyable Highwind and revisitable locations. Imagining a remastered version of this theme with a revamped underwater would have been :delicious Deep Sea is mostly pointless in FFVII besides finding the Gelnika and fighting Emerald Weapon. Would have been SICK AF with more shit under there pressed with the imminent thread of Emerald hounding your ass. :lawd More dungeons under water, more content, more side quests. Yaaas. Would have been great.
What could have been :tocry Oh well.
https://www.youtube.com/watch?v=2_5zD7rhwPo
:rejoice
What could have been. A complete FFVII remake with the whole game in one package with a flyable Highwind and revisitable locations. Imagining a remastered version of this theme with a revamped underwater would have been :delicious Deep Sea is mostly pointless in FFVII besides finding the Gelnika and fighting Emerald Weapon. Would have been SICK AF with more shit under there pressed with the imminent thread of Emerald hounding your ass. :lawd More dungeons under water, more content, more side quests. Yaaas. Would have been great.
What could have been :tocry Oh well.
At least we maybe have some motivation to try and stay alive until 2029 or whenever
God I've been enjoying this so much. Japanese games are so much better when they don't try to do the shitty overworlds with nothing in them. Just make every game a straight line like the goat FFX :tocry
Keep the shitty side quests, grindan and trash NPCs to a minimum in the next installments pls :lawd
I think you’re trolling but I’m not totally up to speed on Rahx lore. The cutscenes/everything else are better by virtue of FF7 having an entertaining story and fun characters. FF13 seemed to be written by friendless virgins that had never experienced a human connection.The music in this game is incredible. I love that they put in a bunch of songs in different musical styles as collectibles too.The sound mixing is pretty bad though. I can hardly hear the music with all the town people chatter, sfx, and then you’re character talking.
Anyway Ms. Folia can get it :P
Kind of a downgrade from XIII which has really good audio. That game in surround sound is fucking amazing. VII Remake is pretty weak.
Even the cut scenes seem better done in XIII.
Maybe XIII is better. Sure dosen't have this super dull "sidequests". Give me a 4k HDR remaster of that. Game still looks amazing.
The music in this game is incredible. I love that they put in a bunch of songs in different musical styles as collectibles too.The sound mixing is pretty bad though. I can hardly hear the music with all the town people chatter, sfx, and then you’re character talking.
Anyway Ms. Folia can get it :P
Kind of a downgrade from XIII which has really good audio. That game in surround sound is fucking amazing. VII Remake is pretty weak.
Even the cut scenes seem better done in XIII.
Maybe XIII is better. Sure dosen't have this super dull "sidequests". Give me a 4k HDR remaster of that. Game still looks amazing.
XIII has dumb sidequests, it just drops them all at once instead of spacing them out. 7r's areas are very constrained so the sidequests are short/quick.That I don't at all have to do or feel the need to do, unlike VIIr. I've played XIII many times, I never do the hunts.
Seeing as how this is the first FF production to have a focus on the it's cinematic aspects:confused
QuoteSeeing as how this is the first FF production to have a focus on the it's cinematic aspects:confused
I think that’s a really strange argument to make though. Your example of zooming on faces isn’t accurate as there are tons of memorable, well directed moments. You can nitpick occasional awkward line deliveries if you want but to say 13 “did cutscenes better” is bizarre considering the content of those cutscenes was boring nonsense. Nobody ever played a game because of it’s exceptional sound mixing either and your issues with that seem very nitpicky as well.
The game is amazing, brehs. Nostalgia overload. While at the same time giving life to these characters. Cloud, Aeris, Tifa, and Barret, all much richness and life.
10/10
GOTY.
God I've been enjoying this so much. Japanese games are so much better when they don't try to do the shitty overworlds with nothing in them. Just make every game a straight line like the goat FFX :tocry
Keep the shitty side quests, grindan and trash NPCs to a minimum in the next installments pls :lawd
*Since FFXIII is what I meant.QuoteSeeing as how this is the first FF production to have a focus on the it's cinematic aspects:confused
I think that’s a really strange argument to make though. Your example of zooming on faces isn’t accurate as there are tons of memorable, well directed moments. You can nitpick occasional awkward line deliveries if you want but to say 13 “did cutscenes better” is bizarre considering the content of those cutscenes was boring nonsense. Nobody ever played a game because of it’s exceptional sound mixing either and your issues with that seem very nitpicky as well.
Maybe don't respond to conversations if you have me on ignore you ass.QuoteSeeing as how this is the first FF production to have a focus on the it's cinematic aspects:confused
I think that’s a really strange argument to make though. Your example of zooming on faces isn’t accurate as there are tons of memorable, well directed moments. You can nitpick occasional awkward line deliveries if you want but to say 13 “did cutscenes better” is bizarre considering the content of those cutscenes was boring nonsense. Nobody ever played a game because of it’s exceptional sound mixing either and your issues with that seem very nitpicky as well.
Rah is on ignore but that quote still shows up and it's fucking dumb dumb. FF has been focusing on cinematic aspects since VI. Arguably IV and II as well. X was the first FF with voice acting. FFVII-IX had seamless transitions between fmv and control. You were literally walking through a movie. Apparently running through a parade during an assassination attempt and a 20 minute ending on 16 bit hardware with barely any dialogue that literally pushed the SNES sound chip past its limits don't count as cinematic but ok.
I love the irony of that Esch post because of the fact that FFX had the worst sidequests in the seriesYou forgot the worse one--dodging lighting lol!
Chocobo racing and butterflies giving niccas PTSD :dead
People on twitter have so much better opinions than people here it's ridiculous
People on twitter have so much better opinions than people here it's ridiculous
getting 0:00:00 on the chocobo race was so much more frustrating than dodging lightning and i'll defend that stance til my grave
getting 0:00:00 on the chocobo race was so much more frustrating than dodging lightning and i'll defend that stance til my grave
getting 0:00:00 on the chocobo race was so much more frustrating than dodging lightning and i'll defend that stance til my grave
You actually dodged lighting 200 times?! Foh real?!
i'd much rather see 6 or 9. X has been re-released a bunch lately
How about no remakes and instead new games.
You’re already getting VII Remake.
You already got good remasters of X and XII.
We don’t need remakes of everything.
...still can't deal with the combat, don't know how you sick fuckers are liking this
(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
Ff9 looks like fucking shit. So please give me anything but that style again. I ended up skipping it completely purely do to that art style
...still can't deal with the combat, don't know how you sick fuckers are liking this
(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
...still can't deal with the combat, don't know how you sick fuckers are liking thisDOn't you like the Witcher 3? Bad combat should be fine for you.
(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
How about no remakes and instead new games.
Nope, can't say it's that interesting. Everyone shits on the new games, why bother wasting resources on that
FF8 Remake
FF9 Remake
:aah
Marlene is so cute oh my god
Marlene is so cute oh my god
Uncle Cloud is her Joe Biden
Marlene is so cute oh my god
Uncle Cloud is her Joe Biden
Extrapolate this :dead
Marlene is so cute oh my god
Uncle Cloud is her Joe Biden
Extrapolate this :dead
Barret is what society should have been protecting Marlene from the unstableness of a violent fraud
There's literally a scene of Marlene running from Cloud and Barret saying gtf away from her you weird mofo
Cindi can you please unblock Rhax when you get the game?
You edged us for multiple years, you can't just deny us the payoff of a lifetime.
Cindi can you please unblock Rhax when you get the game?What payoff? Her bitching about how the game sucks?
You edged us for multiple years, you can't just deny us the payoff of a lifetime.
Marlene is so cute oh my god
Uncle Cloud is her Joe Biden
Extrapolate this :dead
Barret is what society should have been protecting Marlene from the unstableness of a violent fraud
There's literally a scene of Marlene running from Cloud and Barret saying gtf away from her you weird mofo
STAY. AWAYYYYYYYYY FROM THE CHILD!!!
I want to finally read y'alls reaction to the game you've been fighting over for the past couple years.Cindi can you please unblock Rhax when you get the game?
You edged us for multiple years, you can't just deny us the payoff of a lifetime.
I'm not your plaything!
What about it excites you? :Wtf
It would be interesting reading your posts now that you guys aren't getting mad over hypotheticals.
Please don't.
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.40 hours for a JRPG = full length game?
...still can't deal with the combat, don't know how you sick fuckers are liking thisWhat's the problem you're having?
(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
...still can't deal with the combat, don't know how you sick fuckers are liking thisWhat's the problem you're having?
(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
That it's "ACTION" combat at all, and poorly done. Gimme menus or gtfo.
...still can't deal with the combat, don't know how you sick fuckers are liking thisWhat's the problem you're having?
(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
That it's "ACTION" combat at all, and poorly done. Gimme menus or gtfo.
So do the classic mode?
This isn't really a full-on 'action' RPG either though. It's somewhere in-between because Square gonna Square. I mean instead of picking "attack" from a menu, I'm holding down the square button and using triangle for another attack or dodging/blocking on occasion, but the rest is all menu-based stuff.This is one thing that (on principle, haven't played the full game yet) annoys me about modern Square, and hated about FFXV.
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.40 hours for a JRPG = full length game?
:lol
Walking down linear corridors, fetch quests with cats..sounds great
...still can't deal with the combat, don't know how you sick fuckers are liking thisWhat's the problem you're having?
(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
That it's "ACTION" combat at all, and poorly done. Gimme menus or gtfo.
So do the classic mode?
Airbuster into the church fight with Reno was so good. The big strat boss battle and a duel right after :lawd
...still can't deal with the combat, don't know how you sick fuckers are liking thisWhat's the problem you're having?
(jk, of course I do, YOU HAVE NO FUCKING STANDARDS)
That it's "ACTION" combat at all, and poorly done. Gimme menus or gtfo.
So do the classic mode?
Classic mode is just ez mode, and the problem is not that the system is HARD, it's that the system is BAD.
Like, I get why people are enjoying the game, and good for y'all. It just sucks seeing your two favorite jrpg series (Phantasy Star and now FF) that you've been playing since they launched domestically eventually decide to be shitty arpgs. I still have Dragon Quest, Persona, and Fire Emblem for my jrpg fix, I'll survive. Just gonna pour one out for my dead homey.
This isn't really a full-on 'action' RPG either though. It's somewhere in-between because Square gonna Square. I mean instead of picking "attack" from a menu, I'm holding down the square button and using triangle for another attack or dodging/blocking on occasion, but the rest is all menu-based stuff.
Airbuster into the church fight with Reno was so good. The big strat boss battle and a duel right after :lawd
You mean the all new never before seen in FF7 scene where Reno and Cloud fight 1v1 in Aeris' church? Not bad for a remake
And no silly barrel mini game either. FF7 Remake trimming the fat and making sure we only get the real FF7 experience
What an amazing game
This game has more "pure passion" than the half baked RE3 remake and it shows, I definitely would not say theres no passion in this project
I don't know the logistics of game development to really say its a cash grab but what they've given me has my wallet wide open for whatever they do next
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.40 hours for a JRPG = full length game?
:lol
Walking down linear corridors, fetch quests with cats..sounds great
You're saying this about a remake. The original midgar section is six hours long. Complaining it's 40 hours long is dumb dumb. Midgar isn't made for length. It's an intro to the game world and the setup.
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.40 hours for a JRPG = full length game?
:lol
Walking down linear corridors, fetch quests with cats..sounds great
You're saying this about a remake. The original midgar section is six hours long. Complaining it's 40 hours long is dumb dumb. Midgar isn't made for length. It's an intro to the game world and the setup.
So it doesnt need to be 40 hours (the midgar part) is what you're saying
If folks tried the demo and didn't enjoy the fighting, I don't think this remake will be for them... This new battle system is engaging af and if it's not enjoyed... I wouldn't bother with this game... not even if you're just in it for the nostalgia.
I'm not sure there's much to "break open" with this battle system a lot of it is just balancing your characters and abusing the AI (the AI usually targets the active character, so you can have support people sit back and heal/buff/debuf/attack)
But I havent touched any "Hard" content yet
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.40 hours for a JRPG = full length game?
I'm fine with the remake being split into several parts as long as the parts are full-length games, which is the case so far.40 hours for a JRPG = full length game?
Yes.
Those would still be in the game in some capacity, just in a linear tunnel (with ladders) haha
FF7R actually adds a new kinda-sorta Phoenix Cave-like dungeon!
I'm not against dungeons or side quests but they have to be lean and fun and the remake strikes the perfect balance.
I'm not against dungeons or side quests but they have to be lean and fun and the remake strikes the perfect balance.
I'm not against dungeons or side quests but they have to be lean and fun and the remake strikes the perfect balance.
Nah, dungeons should be labyrinths that whittle down your resources to make you pause and think. RPGs are thinking games. Narrative is important but should never take over the bread and butter of resource management and exploration. Phoenix Cave is an hour long dungeon that takes full advantage of the games systems. Not every dungeon should be a labyrinth like the Tower of Zot and some should be straight forward, but when it's on it's gotta be on.
The only reason FFX is successful in what it did (linear with light dungeons) is because of the plot. They're on the way to a predetermined destination and the plot is the focus. It has side dungeons that are pretty good like Omega Ruins and Yojimbo's cave. So it works. But that style of RPG, which is linear and gated, is very limited. Final Fantasy IV is almost as linear as X already. It's usually from A to B and the party is almost always predetermined. This makes IV boring to replay, because it's mostly a traintrack, has zero customization, almost zero options, zero choice. FFX is the same. It fucking sucks replaying it. Tidus kills dogs, Wakka kills birds;etc. Train track to the next cutscene. :snore Only until FFX International with its added Advanced Sphere Grid which allows the player a semblance of choice did FFX gain any inherent replay value beyond its fantastic story.
FF7R actually adds a new kinda-sorta Phoenix Cave-like dungeon!
Splitting up the party?
Solving puzzles?
I've heard dungeons actually get expounded upon, contrary to what Esch says. The Train Graveyard has been beefed up apparently. Good. Hopefully it and the sewers are better. The sewers suck in FFVII OG.
FF7R actually adds a new kinda-sorta Phoenix Cave-like dungeon!
Splitting up the party?
Solving puzzles?
I've heard dungeons actually get expounded upon, contrary to what Esch says. The Train Graveyard has been beefed up apparently. Good. Hopefully it and the sewers are better. The sewers suck in FFVII OG.
I'm not sure what Recursive is talking about, but the Train Graveyard feels like any other dungeon in the game. Straightforward with some twists and turns and you hit a couple switches to make progress. It's fine though - they did a good job with the Train Graveyard. Like a remake should. Unlike Resident Evil 3.
FF7R actually adds a new kinda-sorta Phoenix Cave-like dungeon!
This game is a really good remake - it's so cool seeing these environments that were these 2D painted on top-down views before. The nostalgia is so off the charts :lawd
FF7R actually adds a new kinda-sorta Phoenix Cave-like dungeon!
I don't want to get your hopes up too much :lol , it's definitely not at the same scale at all but I still thought it was neat
Nah, dungeons should be labyrinths that whittle down your resources to make you pause and think. RPGs are thinking games. Narrative is important but should never take over the bread and butter of resource management and exploration. Phoenix Cave is an hour long dungeon that takes full advantage of the games systems. Not every dungeon should be a labyrinth like the Tower of Zot and some should be straight forward, but when it's on it's gotta be on.
The only reason FFX is successful in what it did (linear with light dungeons) is because of the plot. They're on the way to a predetermined destination and the plot is the focus. It has side dungeons that are pretty good like Omega Ruins and Yojimbo's cave. So it works. But that style of RPG, which is linear and gated, is very limited. Final Fantasy IV is almost as linear as X already. It's usually from A to B and the party is almost always predetermined. This makes IV boring to replay, because it's mostly a traintrack, has zero customization, almost zero options, zero choice. FFX is the same. It fucking sucks replaying it. Tidus kills dogs, Wakka kills birds;etc. Train track to the next cutscene. :snore Only until FFX International with its added Advanced Sphere Grid which allows the player a semblance of choice did FFX gain any inherent replay value beyond its fantastic story.
My point is simply that this game shows that it's possible to reimagine parts of final fantasy that were fun to play when we were 10yo virgins and had unlimited time to grind to something that feels less repetitive and more meaningful vis-a-vis the time spent. I have no problem with completely ripping out the idea of what these games were to make them enjoyable to play in 2020. I don't have pre-set ideas of what a dungeon should be or what you do in them, i don't mind puzzles or battles, as long as it looks and plays good. I don't really care too much about replay value or NG.
It doesn't matter whether a cat is black or white, as long as it catches mice! :trumps
Fucking crushed the squat challenge. This Rican got rhythm
Speaking of cats
Fucking crushed the squat challenge. This Rican got rhythm
That's pussy mode. Wait till Chapter 14, haha
Those things look devilish. :nopeSpeaking of cats
(https://media.distractify.com/brand-img/Pay4bE1rV/480x252/ff7-friends-cats-1586556202670.jpg)
:uguu
Speaking of cats
(https://media.distractify.com/brand-img/Pay4bE1rV/480x252/ff7-friends-cats-1586556202670.jpg)
:uguu
Magic is pretty good in this game [regardless of who you use] but they balance that by making MP a pretty limited resource.
No spamming Ultima/Curaga with 999 MP like the original
Yes some weapons have different stats. Some have more Magic focus than Strength. You level them up by getting SP which is earned by leveling up, along with finding "Manuscripts"
Most of the perks are generic like "More HP" "More MP" "More MATK" etc
You can reset the grid if you want to spec them out different as well. Each weapon is different, so no need to worry about spending points on one weapon over another.
The writing in this game is atrocious. It’s like someone just discovered the words bro and shit. Super hackey.
Shit bro, we finna "link up" (Cloud says this at one point) with Biggs and do class warfare eco-Focoism against this megacorporation with my dawgs. *Barret sings victory theme*
Not really, just no items and you get partial healing between rounds
The writing in this game is atrocious. It’s like someone just discovered the words bro and shit. Super hackey.
The game runs on UE4. Those texture issues aren't going anywhere :lol
is the dude you squat still black
representation is very important
is the dude you squat still black
representation is very important
is the dude you squat still black
representation is very important
ya but he doesnt have a fro and hes clearly tucking it between his legs. and he's only the wuss rookie level.
black people get shafted again, bottom of the food chain.
That was Reno who said that... bitch
Holy shit the title screen is making me cum and cry at the same time
so how many hours til the 180 hits? :lol
This plays much better than the demo. For example you couldn't control party members outside of the player character in the demo. This is fun. It's a perfect mix of action and menu based combat that the demo failed to sell me on....how far did you play the demo? ???
This plays much better than the demo. For example you couldn't control party members outside of the player character in the demo. This is fun. It's a perfect mix of action and menu based combat that the demo failed to sell me on....how far did you play the demo? ???
Yeah I am pretty pretty sure you could.
Yeah I am pretty pretty sure you could.
Yeah, you can in the demo just like the full game- using the d-pad to switch characters.
Yeah I am pretty pretty sure you could.
Yeah, you can in the demo just like the full game- using the d-pad to switch characters.
You don't understand. Switching characters is possible but I don't recall being able to issue a command for another character while playing as another in the demo (L2). That goes a long way for playability and makes the combat very smooth and traditional FF like.
The Scorpion was great this time and didn't feel like a boring time sink.
Just got to Chapter 5. Serious GOTY contender. :rejoice
May not have a chance to play again till Friday. :(
I know! I have been breaking my own rule of not playing on weekdays. Fuck work and sleep. :lolJust got to Chapter 5. Serious GOTY contender. :rejoice
May not have a chance to play again till Friday. :(
You keep saying this, then end up playing another chapter. :P :D
If I didnt have to work (from home lul) I'd be pulling all nighters... but I settle for 2am and regret it in the morningthat's kinda where I'm headed. lol
FF7 title theory:My guess is that they're just going to tack on a PART II, III.
Part 1: Final Fantasy 7 Remake
Part 2: Final Fantasy 7 Remix
Part 3: Final Fantasy 7... Revolutions?
FF7 title theory:Remake
Part 1: Final Fantasy 7 Remake
Part 2: Final Fantasy 7 Remix
Part 3: Final Fantasy 7... Revolutions?
Reunion
~compilation of FF title~
Resolution
~sequel~
I’m fairly certain they will continue with the current status quo of having two teams work on FF.
I’m imagining compilation of FF (or just a Crisis Core retcon game) will allow Nomura to produce other creative pursuits after 2 more years of this.
FF7 title theory:My guess is that they're just going to tack on a PART II, III.
Part 1: Final Fantasy 7 Remake
Part 2: Final Fantasy 7 Remix
Part 3: Final Fantasy 7... Revolutions?
I even like the crap fetch quests in this :rejoice
they do a pretty decent job of illustrating the class divide between the pizza and the slums over the story course, i'm only on chapter 8(?) and they expounded on it a bit from where you are.
FF7 title theory:My guess is that they're just going to tack on a PART II, III.
Part 1: Final Fantasy 7 Remake
Part 2: Final Fantasy 7 Remix
Part 3: Final Fantasy 7... Revolutions?
For all the talk that this is an action game it plays like a turn based game due to its defensive nature. You have to block gun attacks in normal mode and when they stop shooting, you attack, using your turn. There's a rhythm to combat if block -> attack -> bait in punisher more to punish a melee attack -> counter -> block again. It's pretty good and all the systems come together.
For all the talk that this is an action game it plays like a turn based game due to its defensive nature. You have to block gun attacks in normal mode and when they stop shooting, you attack, using your turn. There's a rhythm to combat if block -> attack -> bait in punisher more to punish a melee attack -> counter -> block again. It's pretty good and all the systems come together.
I mean, it's not an action game at all under any sort of scrutiny. It's a turn based game that has real time elements appended onto it, but those real time elements just boil down to "dont stand in the fire" and maybe "kill the adds".
When you take a game that is turn based and adapt it very directly and literally it to occur in real time, you're left with an MMO. And that's really what it plays like, the major bosses all have a focus on the most efficient way of sponging damage while staying out of the fire. You could drag and drop all the major VR battles into FFXIV and they would play exactly the same (except FFXIV raids have more unique per fight mechanics, lol), even more so than something like FF12 which never used real time MMO boss fight tropes in that way, sticking to straight number crunching.
That's why I wince at every attempt to compare this to actual action games that have hitstun and real dodging like KH or even FFXV. It's an offline MMO with your spammable moves bound to square and triangle. Which, fine, i'm not saying that's bad, but it's seemingly only that way to convince people who just start the game that they're playing an action title rather than just cutting all the boring meter building/cooldown/MMO chaff for a more to the point turn based system. It's a roundabout approach that only makes sense if the developers are more concerned with how it's perceived than how tightly it actually plays. (They're totally in the right given the success of the game)
Wow flip flopping.
Who could have seen this comming?
"It's nothing personal... bitch!"
Rude living up to his namesake
The whole plate drop run has been glorious
:rejoice
the fuckery from this game never ends
Doing a replay of the OG after this. I need the continuation.
Doing a replay of the OG after this. I need the continuation.
The rest of you are pathetic. You pieces of shit had no problem shitting on me for defending the game and are now “ oh what a good game and Cindi you’re so cool hope you enjoy the game!”.hey man i barely read anything on our gaming board cause like politics threads only bad things happen here
Like fuck you, this person acted like a pretentious ass for years over this game. Right up to release and everyone’s dandy about that?
The rest of you are pathetic. You pieces of shit had no problem shitting on me for defending the game and are now “ oh what a good game and Cindi you’re so cool hope you enjoy the game!”.
Like fuck you, this person acted like a pretentious ass for years over this game. Right up to release and everyone’s dandy about that?
OwnsEven though you can parry with power stance, you should reserve that more for after the stagger is triggered, and stick with standard attack to build atb quicker. :)
https://youtu.be/zJnD6ZfB-es
See how much damage this sucker did? Jesus. Caught me by surprise.
For all the talk that this is an action game it plays like a turn based game due to its defensive nature. You have to block gun attacks in normal mode and when they stop shooting, you attack, using your turn. There's a rhythm to combat if block -> attack -> bait in punisher more to punish a melee attack -> counter -> block again. It's pretty good and all the systems come together.
I mean, it's not an action game at all under any sort of scrutiny. It's a turn based game that has real time elements appended onto it, but those real time elements just boil down to "dont stand in the fire" and maybe "kill the adds".
When you take a game that is turn based and adapt it very directly and literally it to occur in real time, you're left with an MMO. And that's really what it plays like, the major bosses all have a focus on the most efficient way of sponging damage while staying out of the fire. You could drag and drop all the major VR battles into FFXIV and they would play exactly the same (except FFXIV raids have more unique per fight mechanics, lol), even more so than something like FF12 which never used real time MMO boss fight tropes in that way, sticking to straight number crunching.
That's why I wince at every attempt to compare this to actual action games that have hitstun and real dodging like KH or even FFXV. It's an offline MMO with your spammable moves bound to square and triangle. Which, fine, i'm not saying that's bad, but it's seemingly only that way to convince people who just start the game that they're playing an action title rather than just cutting all the boring meter building/cooldown/MMO chaff for a more to the point turn based system. It's a roundabout approach that only makes sense if the developers are more concerned with how it's perceived than how tightly it actually plays. (They're totally in the right given the success of the game)
I'm fine with all of this. FFXII also had real time elements tied to menu based combat. That's all I've wanted from the game. I'm fine with that. Why does it being mmo-esque matter? I don't want an action game. I got what I wanted.
I'm confused by your post. It comes off as an endorsement in my eyes. "You could drop the VR missions in FFXIV and they'd play the same" Hell yeah. What I've played of XIV is basically more XII system.
Roche sucks and is try hard.
The battle system that was the same in the demo. That you said was garbage. That you spent years saying was a huge mistake and people were idiots and had low standards for being ok with.You seem be holding a lot of negative energy and care what other people like, you shouldn't. Just enjoy what you enjoy and move on from things you don't. If I went in every god of war thread I could find picking fights with people who like those pieces of shit I would have died froma stress induced brain hemorrhage, be more zen :pimp
The battle system that was the same in the demo. That you said was garbage. That you spent years saying was a huge mistake and people were idiots and had low standards for being ok with.You seem be holding a lot of negative energy and care what other people like, you shouldn't. Just enjoy what you enjoy and move on from things you don't. If I went in every god of war thread I could find picking fights with people who like those pieces of shit I would have died froma stress induced brain hemorrhage, be more zen :pimp
I feel like I always run out mp like 2/3s of the way through a boss fight. I should probably not use the level 2 magic or something.
Its funny reading the first posts in this thread. Man you guys look dumb now.
FF7 Remake #BLESSUP
https://twitter.com/TheStrangeRebel/status/1249894432976957440
:heart
Why is the OST of this not dropping till May 27th? :larry
https://twitter.com/TheStrangeRebel/status/1249894432976957440
:heart
Those reactions seem super legit.spoiler (click to show/hide)::)[close]
Yooo, there’s a couple JetSetRadio ass samples in one of the battle themes in this game!
QuoteBut when I argue that the weirdos argue that "IT'S TOO BIG AND EXPENSIVE!!! IT'S IMPOSSIBLE!!!"God you're such a bitch Himour. People who don't agree with you aren't weirdos. And for someone who still hasn't played the game you sure talk a lot of shit.
Now as someone who has played it. No, it would have been impossible to and way to expensive to remake the whole of FFVII with the quality and production values this game has. From the amount of animation, world detail, and general storytelling they've put into this part. It would take years and lots of money. That's not being weird, thats being realistic to how games are made.
These games aren't PS1 games where cutscenes are little still images with characters talking though chat bubbles and the like. No, now they are fully animated scenes with plenty of unique animation. I don't even understand why this is hard to get from someone like you.
You haven't played it, not sure why you are still here hehe XD
if they're this good i would buy all seven. and hopefully post more in 50 page threads where you can screech about games you aren't going to play.
Who is accusing SE of being lazy and milking FF7?
Seriously who are you talking to?
Either SE has no idea where they want to go with this (how many parts, open world or not etc) or they just want to milk the fuck out of this and in 15 years we'll have FF7-Part 7 while they make them narrow, linear story focussed games.
This game really gives you lots of toys to play with. So much materia and potential builds. Getting elemental so early is a game changer. Shame the only character so far with linked equipment is Tifa.
This game really gives you lots of toys to play with. So much materia and potential builds. Getting elemental so early is a game changer. Shame the only character so far with linked equipment is Tifa.
Seemingly by design. Linking lightning materia to her gloves helps a bit. This is expanded on somewhat in clever ways I don't want to spoil for you.
Yeah click the log out buttonNo something more permeant. I want all my posts deleted and my profile deleted off here.
some of you niccas are crazy
anyway, any porn made with these new ff7 models yet?
Barrets height is hilarious. Look at how Cloud towers over normal townspeople and then look at how Barret towers over Cloud.
I guess what I'm trying to say is... its a girthy 14" at the minimum
Is there a way to delete profiles and posts on this forum?
Is there a way to delete profiles and posts on this forum?
Barrets height is hilarious. Look at how Cloud towers over normal townspeople and then look at how Barret towers over Cloud.
I guess what I'm trying to say is... its a girthy 14" at the minimum
Cloud is 5'8 though.
Barrets height is hilarious. Look at how Cloud towers over normal townspeople and then look at how Barret towers over Cloud.
I guess what I'm trying to say is... its a girthy 14" at the minimum
Cloud is 5'8 though.
In the game proper he looks like he's over 6ft compared to some Midgarians
Barrets height is hilarious. Look at how Cloud towers over normal townspeople and then look at how Barret towers over Cloud.
I guess what I'm trying to say is... its a girthy 14" at the minimum
Cloud is 5'8 though.
In the game proper he looks like he's over 6ft compared to some Midgarians
That's because it's based on Japanese people.
Barret is apparently 6'4-6'6 though. So his cock must be monstrous.
(https://media.tenor.com/images/1d4853b5afde45a20fefccb1024502b2/tenor.gif)spoiler (click to show/hide)(https://i.imgur.com/DwqVhX2.jpg)[close]
yall watchin too much porn. didnt shaq say his cock isnt even that big compared to his size?
barrett is average - you heard it here first.
spoiler (click to show/hide)(https://i.imgur.com/DwqVhX2.jpg)[close]
Cindi, when the time comes in this game choose the most expensive option pls I won't expand beyond that. Just do it.
spoiler (click to show/hide)(https://i.imgur.com/DwqVhX2.jpg)[close]
When I first got my PlayStation I didn't have a memory card so I couldn't save. I did the midgar section almost every day for a month until I got a memory card. Meeting Aerith and her storyline was always my favorite. Seeing it fleshed out like this has taiennke back to being 12 again and obsessed with this game. :lawd
I can't believe the inner FF fan within me was still alive after all this time. Fffiuu :tocry
When I first got my PlayStation I didn't have a memory card so I couldn't save. I did the midgar section almost every day for a month until I got a memory card. Meeting Aerith and her storyline was always my favorite. Seeing it fleshed out like this has taiennke back to being 12 again and obsessed with this game. :lawd
I can't believe the inner FF fan within me was still alive after all this time. Fffiuu :tocry
Fuck that was me too. My parents had no idea it needed a memory card. So when I did get the card it made the final escape from Midgar that much more impactful.
FFVII edging :dsp
you mean 16? I'm done with Nomura and his shyte. Hoping the give Matsuno some freedom to do a return to Ivalice game as a reward for his success with 14
That's fine, Matsuno is his favourite person and they work well together, as long as it doesn't come from the Nomura camp I'm good
I want that squaresoft quality, listen im happy for people who like Nomura games, to me this is a giant trashfire but I dont begrudge people for wanting it and wanting more, there's room for the Matsuno style games and Nomura style, we can coexist happily.That's fine, Matsuno is his favourite person and they work well together, as long as it doesn't come from the Nomura camp I'm good
It'll likely be XIV camp. Which is actually former XII staff. It's obvious they'll likely be rewarded with FF main line after XIV og almost bankrupted the company.
Although you don't like it, VII Remake is doing good job in restoring FF's name as top billing. The entire first entry is a statement that "20 years ago we were the best. Eat shit." They will capture the attention of old and new fans alike. Which is the perfect opportunity for XVI to knock it out of the park, which is why we haven't seen it nor have they announced. It's been developed for years - it's their current baby.
I'm definitely expecting XVI to be Squaresoft, not Square Enix, quality.
Can't wait. :lawd
Aerith: "Everyone else says they hate living in the slums, but I don't. I love it!"
Aerith: *lives in a cozy lake-side cottage*
Everyone else: *lives in a cardboard box 6 inches from someone else's cardboard box*
:lucille
Aerith: "Everyone else says they hate living in the slums, but I don't. I love it!"
Aerith: *lives in a cozy lake-side cottage*
Everyone else: *lives in a cardboard box 6 inches from someone else's cardboard box*
:lucille
Aerith: "Everyone else says they hate living in the slums, but I don't. I love it!"
Aerith: *lives in a cozy lake-side cottage*
Everyone else: *lives in a cardboard box 6 inches from someone else's cardboard box*
:lucille
The 1200 Gil stimulus package should keep them afloat for about 10 weeks
The 1200 Gil stimulus package should keep them afloat for about 10 weeks
The 1200 Gil stimulus package should keep them afloat for about 10 weeks
Man, thinking about it, 1200 gil is a lot in this game. You could do damage with that much assuming you're by yourself. If it's per person you can do even more. Got no need for weapons and stuff Cloud needs too. Just food.
edit:
Didn't they say they were broadcasting the feed of Airbuster. Shouldn't everyone in Sector 5 know who Cloud is at this point or am I missing something?
The 1200 Gil stimulus package should keep them afloat for about 10 weeks
Man, thinking about it, 1200 gil is a lot in this game. You could do damage with that much assuming you're by yourself. If it's per person you can do even more. Got no need for weapons and stuff Cloud needs too. Just food.
edit:
Didn't they say they were broadcasting the feed of Airbuster. Shouldn't everyone in Sector 5 know who Cloud is at this point or am I missing something?
Aerith is also one of the few people with a TV, everyone else just has to stand around the middle of town to watch the feed. :money
I just want to say I was curious about how they would handle the gear in this, mainly weapons. Being the first part of three, of course we wouldn't be seeing ultimate weapons for each character. But how elegant a decision was building systems in each weapon to mitigate this? It's satisfying.
The Shinra building looks so freakin cool at the start of chapter 16. :aahMy favorite part of the game, the only part of the game that i really, really enjoyed. This and the Turks in general
One complaint: the hell house boss fight is total dog shit and I should have just died and equipped new materia instead of slogging through it. Terrible, terrible terrible.
Beat ithow many hours? just curious
Amazing ending, amazing game, amazing future. Imagine being butthurt about this game lmao
"The Unknown Journey Will Continue"
I won't be able to play it for until the timed exclusive shit runs out; how is it?
I won't be able to play it for until the timed exclusive shit runs out; how is it?
The sound mix tho :kobeyuck
The mixing is bad but in Settings i turned the music all the way up and turned sfx / dialogue to 6-7 and its gud now
There’s some Aerith required battles that you have a pretty small window to do on your first pass of the game while she’s in your party and you have access to the arena.
Ah I noticed.
What about the Ascensions?
Ah I noticed.
What about the Ascensions?
Ascension is Cloud's level 2 limit break. You unlock everyone's level 2 limits at the Coliseum.
Chapter 9 and 10 were insane. The choreography of that dance battle :dead how can 1/3 of a remake of a game from 1997 be GotY?
how can 1/3 of a remake of a game from 1997 be GotY?
Why would you hate the ending? It's fucking amazing. The ending was written because people like you. Eat shit bitch welcome to the future
Ya you're buggin. Buckle up and get comfortable
https://clips.twitch.tv/PlumpProtectiveGoshawkUnSane
:/ this type of shit is just lazyness
Also can you not interact with npc's at all in the game?
Non issue, but keep cherrypickingIm not cherry picking, it sounds like its hard for you to admit there is anything wrong in the game at all.
Keep reading, while I keep playing
Mmrasu it's easy to cherry pick this game without playing it. It's easy to say,"oh it's only Midgar" or "oh it's multiple parts so it'll be shit."
But this game is profound proof games are more than that. Once you play it, aside from the completely dragged Train Graveyard, you won't even care. It's an amazing product and focusing on what you can and can't do is highly reductive.
Keep reading, while I keep playing
Yeah I will, and I will play it when it releases on PC. That's not to say some things couldnt be improved upon. And seeing you deny any and all niggles that the game might have is pretty delusional fanboy shit.
Why would I care what you think? I'll be playing something else by then. Enjoy the wait
I have no idea who you are responding to and refuse to click your spoiler.
Also can you not interact with npc's at all in the game?
this is the most surprising cindi 180, I feel like this was aimed to target you personally
not gonna lie
and its non-turn base nature
It’s pretty much confirmed Cait is going to be in, I expect him to be to good though
much rather only be able to talk to a few npcs who have unique dialogue and not every npc who recycle the same three lines over and over again
much rather only be able to talk to a few npcs who have unique dialogue and not every npc who recycle the same three lines over and over again
much rather only be able to talk to a few npcs who have unique dialogue and not every npc who recycle the same three lines over and over again
huh? i spent an hour in sector 7 walking around listening to all the conversations and each one was unique. and most of them got updated after story events. the amount of unique npc dialog has been insane so far.
ending talk:spoiler (click to show/hide)I love the "twist" because it reminded me of Lost's "flash-forward" where they suddenly remember their other lives - the scene where Cloud sees Aeris dying and crying over it reminded me of it.
Red 13 says after seeing the cutscene post-OG ending and says "this is what happens if we fail" which is funny because they won in the end so Red's comment seems weird, or he misinterpreted it because (that) Red doesn't actually know what's going on in that scene.
It seems like only Aerith knows what's going on and being coy about it - probably knows she will die anyway[close]
Doing sidequests in Chapter 14, god what a good ass game.
So fun and satisfying.
Literally my only complaint is that I wanted to really have an openworld plate segment, but that's really minor.
This did open my mind to the possibilities of a 30 hour JRPG
just got aerith. fuck me this game is so fun. no spoilers, but is the game fully linear or will there be a point before shinra tower (or whatever the endgame is) where i can go back to areas?
I was saying it sounds more like the former than the latter (since someone was just complaining about not being able to talk to everyone NPC or something lol). I won't be able to play the game for at least a year because I own an Xbox :snoopmuch rather only be able to talk to a few npcs who have unique dialogue and not every npc who recycle the same three lines over and over again
huh? i spent an hour in sector 7 walking around listening to all the conversations and each one was unique. and most of them got updated after story events. the amount of unique npc dialog has been insane so far.
I was saying it sounds more like the former than the latter (since someone was just complaining about not being able to talk to everyone NPC or something lol). I won't be able to play the game for at least a year because I own an Xbox :snoopmuch rather only be able to talk to a few npcs who have unique dialogue and not every npc who recycle the same three lines over and over again
huh? i spent an hour in sector 7 walking around listening to all the conversations and each one was unique. and most of them got updated after story events. the amount of unique npc dialog has been insane so far.
this game reminds me so much of FFXIII except not boring
The wild mix of people losing their shit because "they ruined muh game" or people going for absolutely insane theories (like it really needs that) is quite entertaining.
mmmm sorta. to me FFX still felt like an old school jrpg but without the world map, while FFXIII felt like it was structured like an action game or something. VIIR feels more like that because of the linearity, but it of course does have actual towns and (simple) dungeons to give it some variety that XIII ofc lacked.
I don't know, every "insane theory" I've seen has been telegraphed in the story, which ones do you mean?
https://twitter.com/ProceduralJOYE/status/1252264032448524290
https://twitter.com/ProceduralJOYE/status/1252301140559048704
Are all three FFXIII games bad? I thought people liked Lightning Returns?
Nomura saves final fantasy again
https://twitter.com/finalfantasyvii/status/1252583111390408706
I think only complete weirdos played the sequels :comeon
Remember the time Toriyama had a press conference and used Lightning art and a vase of flowers to try to sell Lightning Returns? And LR ended up selling worse than FFX HD remaster?
i started 4 heroes of light the other day, and i gotta say it was pretty fun. it's a simple game so far, but it's obviously meant to emulate 8 bit rpgs without the bullshit. nice change of pace right now.
Still haven't beaten this because then it will be over :tocry
Still haven't beaten this because then it will be over :tocry
I really liked the ending and was happy to finally beat the game, but then I realized it's going to be at least 2 years to see what happens next. :tocry
Can’t wait for the 10 page meltdown when you see the ending :-[
Can’t wait for the 10 page meltdown when you see the ending :-[
Let's bet 50 dollars
I can't beat these 3 weapons on a rampage MK II monodrives :(
I can't beat these 3 weapons on a rampage MK II monodrives :(You'll encounter them again, but they're pretty easy once you learn their strategy:
I'm hitting them with magic as aerith but AI cloud is fucking stupid and just keeps stabbing them being no help at all. And they murder both of us since there's 3 of them spamming fira and ground attacks and dash attacks. 2 of them was manageable, but 3 is destroying my team.
Any tips
1.Mainly focus on melee/dps to get them down
2. They'll pop a magic shield that goes down with (iirc) one basic magic attack
3. Keep your melee damage up with thrust & other attacks as they get pressured and interrupted at an extremely fast rate
You can take them down within seconds as long as you can partition a quick magic use during that phase.
https://twitter.com/dmseto/status/1253332541269897220
https://twitter.com/dmseto/status/1253332541269897220
(https://pbs.twimg.com/media/EWTC5_IUEAIC40J?format=jpg&name=small)
:whew
Real talk I don't even know what enemy Bebpo is even referring to. :lol
https://twitter.com/dmseto/status/1253332541269897220
(https://pbs.twimg.com/media/EWTC5_IUEAIC40J?format=jpg&name=small)
:whew
(https://pbs.twimg.com/media/EWIEpaHVAAMPKQj.jpg:small)
Real talk I don't even know what enemy Bebpo is even referring to. :lol
Yeah, I think the AI is just small supplemental atb+dmg so that you're forced to switch around and experiment. When you get a Guest party member they put in major work.
To gain major ATB while waiting on a shielded enemy just force yourself to get hit with either guard or Punisher mode for a huge boost to ATB which can be used for abilities/spells.
That kind of ATB struggle really only exists in Chapter 8 when you're solo with Aerith.
If it's a physical attack parrying with Punisher or guarding in general is great. If it's a magic attack you should be able to see their magic name pop up on the corner of the screen and you should be able to dodge it.
Oh, also Aerith can build ATB on shielded enemies just by holding attack and using tempest.
as a kingdom hearts fan, it's causing me a nonzero amount of distress that everyone is fine with a game's plot doing cartwheels just to bring an "ENDLESS SPECULATION AND THEORIES" hype/marketing machine into existence
we were the real xehanorts all along :tocry
Yeah, after the fight I saw the materia that builds ATB while guarding and thought that would've been good for that fight.
I still don't understand Aerith's tempest attack. The initial tutorial screen on it said something about waiting until later in the fight to use it because it builds up something? Can you explain this to me. All I know is it fires some damage and more when you hold it in.
Yeah, after the fight I saw the materia that builds ATB while guarding and thought that would've been good for that fight.
I still don't understand Aerith's tempest attack. The initial tutorial screen on it said something about waiting until later in the fight to use it because it builds up something? Can you explain this to me. All I know is it fires some damage and more when you hold it in.
I don't know about it "building up later in the fight" but you can hold triangle to make it stronger (the circle fills up).
Tempest is pretty garbo though, so don't fret too much about it. I just used Aeris to heal me or use magic.
Yeah, after the fight I saw the materia that builds ATB while guarding and thought that would've been good for that fight.
I still don't understand Aerith's tempest attack. The initial tutorial screen on it said something about waiting until later in the fight to use it because it builds up something? Can you explain this to me. All I know is it fires some damage and more when you hold it in.
I don't know about it "building up later in the fight" but you can hold triangle to make it stronger (the circle fills up).
Tempest is pretty garbo though, so don't fret too much about it. I just used Aeris to heal me or use magic.
Thanks, Aerith is actually my favorite character to play as so far because that arcane ward spell + magic being a beast = DPS spam. I just put that ward down and chill in it as much as possible firing double -ra version of spells the enemies are weak against and using ether. I also gave her the refocus limit break to get 3 bars so her atb fills even faster and it's just nothing but double magic spamming over and over. Total beast DPS character.
How long is the Shinra building? I'll make a save before the Shinra building and a save after, beat the game and go back to old content so I can participate in ending talk and keep playing.
The Hojo lab sections drags on a lot. My least favorite part of the game.I thought the artificial sun dungeon stunk a lot like some of the worse FFXV parts, but I liked the Hojo part because it was kinda giving ff6 vibes.
How about you beat the game over the weekend so you don't have to cry about it biatchThe game is long AF lol. I only beat quickly since I was laid off lol and no one is hiring :(
damn did they really have to showspoiler (click to show/hide)
and way to fuck up one of the heaviest moments in the game by putting in a random cait sith appearance. no one gives a fuck about what he was up to, and i'd imagine it'd be extra random for new players. good job completely pulling people out of the moment.[close]
Spoilers RE:Positive Touch and Cindispoiler (click to show/hide)I like it because it makes sense why he'd be there, and I also think that it'd be easier to explain him when that time comes.[close]
Spoilers RE:Positive Touch and Cindispoiler (click to show/hide)I like it because it makes sense why he'd be there, and I also think that it'd be easier to explain him when that time comes.[close]
It does nothing for new players though and is too meta. You have to be in on it and it ruins the scene outside of that.
I have never not gotten picked by Don Corneo besides the first time I played FFVII in 1997. So I have no idea what you're talking about with people chasing Cloud. I got picked as number one by the Don and the scene was verbatim with the original.Weird... I haven't played as much as you most likely, but of the times I've played on the OG, I always got this scene (https://youtu.be/I2ZSGPQuwZw?t=79) (I guess where Aerith gets picked)... which I was expecting and looking forward too. I love how Cloud breaks out of his garb and fucks those guys up and goes on to the rescue. Is this in FF7R?
Hopefully we get some DLC.
At the beginning of the game there’s a part that takes place at Jessie’s parents house in suburban Midgar. There’s three eco-terrorists eating pizza with Jessie’s mom while one of them is wearing a bandolier and the others have extra ammo strapped to themselves and combat armor. Apparently they’re supposed to be like...stage hands? While this is taking place Cloud is sneaking into a cancer patient’s room to steal his id. He also has a 6 foot sword strapped to his back. I almost quit at this point. Turns out the game rules. Best active combat system in an rpg since Valkyrie Profile 2, there’s enough nostalgia to make it feel like ff7 but different enough that enough that it isn’t on autopilot. Also there’sa mini game where cloud vogues with another guy in order to dress in drag. Solid 9/10.
This battle system was complete shit. People like to rag on FFXIII and it's auto battle, but all this game did was prove auto battle was right. Or I guess you like baby sitting the characters.
"Ok the enemy is staggerd, I'm going to switch to Tifa to do here chi shit. I hope you Cloud AI can realize you should also go all out and stay in Punisher....oh you can't".
Also the stagerd system is dumbed down in this game compared to XIII where while narrow minded had a much more fun focus on being agressive and finding ways to keep it up. Unlike here where it dosen't go down, except when the boss decides to to a transition and throws away all your progress. Hope you did'nt use a limit break!
So janky in all it's execution.
"Oh lets make an action rpg where the doge is useless. We here at Square have no idea what i-frames are and think if an enemy uses jump, it actually should just follow you"
"Lets make it so enemies can dodge your magic, but you can't aim and mp is limited"
"Yeah the Materia system is perfect for making your characters the way you want....but yeah they really should all be kind of samey"
"Yeah use areo on the flying enemies.....who easily fly away"
"Oh you built up stagger...well fuck boss transition! Hope you did'nt use a limit break..."
"Hope you like constantly re-slotting Materia as you have no control over the party! Even in the ending that has already deviated from the original story"
"Probably need to waste a couple of slots doing basic things like telling the ai to heal and having the ability to heal yourself as well as the best healer is gone for most of thegame"
"Hope that magic that you can't aim did'nt hit something on the environments rendering it useless"
"Remember when XIII had some awkward hit boxes and things...well it's worse now because it's in real time"
"Sound mixing whats that? I mean we knew it back when we made FFXIII"
"Oh we made this stagger system dependent on the magic...hope you brought the right ones to battle or you're fucked"
"So the boss has a window where you are supposed to stagger him....and too bad your ai is shit and hasn't built up atb"
"Oh so we are making a pretty good story....time to shit on it with random bs that has nothing to do with the main plot"
Also, personally I feel like this game is sooooooooooooo much better than the original.
I like FFVII. Good FF, good rpg. But it wasn't top3 or maybe even top5 FF games for me. But the writing and fleshing out of these characters so well + fantastic combat + insane visuals make it up their with the best FFs so far. I really love all the characters in FFVIIr. They're so good. Not a bad one in sight. Definitely one of the best FF casts already.
I'd love to see an FFX remake like this one day.
:trumpsThis battle system was complete shit. People like to rag on FFXIII and it's auto battle, but all this game did was prove auto battle was right. Or I guess you like baby sitting the characters.
"Ok the enemy is staggerd, I'm going to switch to Tifa to do here chi shit. I hope you Cloud AI can realize you should also go all out and stay in Punisher....oh you can't".
Also the stagerd system is dumbed down in this game compared to XIII where while narrow minded had a much more fun focus on being agressive and finding ways to keep it up. Unlike here where it dosen't go down, except when the boss decides to to a transition and throws away all your progress. Hope you did'nt use a limit break!
So janky in all it's execution.
"Oh lets make an action rpg where the doge is useless. We here at Square have no idea what i-frames are and think if an enemy uses jump, it actually should just follow you"
"Lets make it so enemies can dodge your magic, but you can't aim and mp is limited"
"Yeah the Materia system is perfect for making your characters the way you want....but yeah they really should all be kind of samey"
"Yeah use areo on the flying enemies.....who easily fly away"
"Oh you built up stagger...well fuck boss transition! Hope you did'nt use a limit break..."
"Hope you like constantly re-slotting Materia as you have no control over the party! Even in the ending that has already deviated from the original story"
"Probably need to waste a couple of slots doing basic things like telling the ai to heal and having the ability to heal yourself as well as the best healer is gone for most of thegame"
"Hope that magic that you can't aim did'nt hit something on the environments rendering it useless"
"Remember when XIII had some awkward hit boxes and things...well it's worse now because it's in real time"
"Sound mixing whats that? I mean we knew it back when we made FFXIII"
"Oh we made this stagger system dependent on the magic...hope you brought the right ones to battle or you're fucked"
"So the boss has a window where you are supposed to stagger him....and too bad your ai is shit and hasn't built up atb"
"Oh so we are making a pretty good story....time to shit on it with random bs that has nothing to do with the main plot"
:sabu
Also FFX doesn't really need a remake imo. FFVIII could use one to improve some things and add more customization/balance, and they could make IX not a completely boring snooze fest of a game and maybe give the characters actual characterization this time. V and VI could use graphical face lifts at best.
Her triangle attacks stack and can combo, Bebpo. Build up two attacks with whatever that ability is called then use triangle attacks three times in a row, after that she'll finish the combo with uppercut. That's when you use dropkick as a finisher. Tifa is a power house. I don't like playing as her though.
But her triangle attacks don't see that good? Plus I feel like they tend to miss a lot on moving enemies.
I do like her divekick, faster than Clouds jumping smash abilities and just as damaging. Starshower or whatever is fun to look at too.Also FFX doesn't really need a remake imo. FFVIII could use one to improve some things and add more customization/balance, and they could make IX not a completely boring snooze fest of a game and maybe give the characters actual characterization this time. V and VI could use graphical face lifts at best.
I agree with everything you said, but I'd still want an FFX remake just for these kind of visuals and expanded/improved characterization.
But her triangle attacks don't see that good? Plus I feel like they tend to miss a lot on moving enemies.
I do like her divekick, faster than Clouds jumping smash abilities and just as damaging. Starshower or whatever is fun to look at too.Also FFX doesn't really need a remake imo. FFVIII could use one to improve some things and add more customization/balance, and they could make IX not a completely boring snooze fest of a game and maybe give the characters actual characterization this time. V and VI could use graphical face lifts at best.
I agree with everything you said, but I'd still want an FFX remake just for these kind of visuals and expanded/improved characterization.
Lulu could use it but eh. I feel like X is a complete game, crappy side quests aside. X International is a top tier FF game.
The additions have been hit-or-miss for me so far:
Hit - I liked the upper Midgar area since you don't get to explore that in the original (only Crisis Core). I also dug the Sector 5 town area and adding some basic puzzles to the collapsed highway area (and also the music in the collapsed highway!). Also dug how they flesh out Biggs, Wedge, and Jesse.
Miss - The subway tunnel section seemed to DRAG, as well as a few of the connecting areas (such as getting from the church to the Sector 5 town via the rooftops, or some of the junkyard type areas between important spots). Some of the new NPCs are lame, like Johnny, or don't really serve much purpose, like Marle.
She basically blows without Doublecast materia and even her special abilities are a bit shit. i like that one AOE ability of hers i guess? not done with the game.Yeah she sucks. But her healing and magic abilities are great. Cure plus magnify and you can just use cura and never have to do any other healing.
Johnny isn't new, he was in the original too. He just has more of a spotlight in this one
She basically blows without Doublecast materia and even her special abilities are a bit shit. i like that one AOE ability of hers i guess? not done with the game.
I'm with you, Cindi. I feel like they kept the turn based strategy and ideas from the og just turning the time bar into melee attacks, blocks and dodges, and it works.
there's still a lot that requires you to move around during the fights. hell, Tifa gets bonus damage for back attacks. gameplay to me feels like a combo of FF7 and crisis core that was massaged into something much much better than either of those.
VIIr's battle system has more depth and is better than XII's gambit system.
Also the game definitely borrows stuff from FFXIV's battle system, which is great. Like the Aero pushback above is straight out of Garuda, I like how Barrett can literally be an MMO tank where you put on steelskin damage reduction buff and lifesaver taking damage in place of your teammates. Give him some more DEF buffs, and he has the highest HP and a cure spell and Barrett is basically a Paladin.
Tifa is nasty. Use Chi Trap or Starshower, plus her "build up" attacks increase stagger percentage for free.Aerith is a beast, though.
I thought Aerith was dead weight personally.
Just speaking from a high and mighty platinum trophy player
She was pretty useless for me. What do you want me to say? I beat the game on Hard, I got the plat. Aerith wasn't "a beast" I used pretty much everyone else over her (considering she's not in the game for half of it)The double spell stuff is super broken.
Lmao at Shinra still having that tacky self fellatio museum at Shinra building entrance
Bahsmut is in this??
Lmao at Shinra still having that tacky self fellatio museum at Shinra building entrance
A lot of the bigger companies I've been to/worked at have museums like this in their lobby.
Bahsmut is in this??
finish the game so we can see your reactions to the ending
Lmao at Shinra still having that tacky self fellatio museum at Shinra building entrance
A lot of the bigger companies I've been to/worked at have museums like this in their lobby.
look real closely at the museum too because there's a hilarious Easter egg in it
Lmao at Shinra still having that tacky self fellatio museum at Shinra building entrance
A lot of the bigger companies I've been to/worked at have museums like this in their lobby.
look real closely at the museum too because there's a hilarious Easter egg in it
Well? We're waiting.
I'm so glad you said that because I totally thought the same when I played Aerith solo
Like in the OG you can buy melee weapons for Barret.
It's worth noting that the video is likely propaganda, down to the natural Midgar formation and type of airships.
It's worth noting that the video is likely propaganda, down to the natural Midgar formation and type of airships.
that's been the first FMV to wow me on a pure "look at those awesome graphics bro" level in quite a while so congrats to the Square Enix Visual Works prerendered CG team for justifying their continued existence. If I were in the C-suite of an oil company rn I would definitely inquire whether they're available for brand image marketing contract opportunities
Also can you not interact with npc's at all in the game?
There's like, a trillion of them.
You can "interact" with the majority of them, as in they will have a couple lines of dialogues if you stand next to them (no need to press a button). That's pretty much equivalent to every RPG ever.
In any case it's slightly amusing for you to point that stuff out when you're stanning so much for TW3 :lol
I was mulling this over for a bit and thought I'd ask you guys if you feel the same way: Aren't all the bosses in this game great? Maybe it's cause I spaced out my playthroughs, but even then from like the shinra building on it's just a string of great boss fights. And yes, I'm including the motorcycle boss.
Actually, the last motorcycle section I thought was quite good, which makes the earlier ones with Jesse and Roche look off in hindsight though I guess they primed you for the last one.
I didn't remember this, but apparentlyEdit:spoiler (click to show/hide)LOVELESS has multiple references that could be hinting that this was in the plans for a bit as a semi-sequel/reboot.
"Of course...I'll come back to you. Even if you don't promise to wait. I'll return knowing you'll be here."
Last line of LOVELESS
The final chapter of LOVELESS is lost, with only a single line remaining: "Even if the morrow is barren of promises, nothing shall forestall my return", although there are many in-world theories on the story's denouement.
:dizzy
Funnily enough this also ties back to some random ass out-of-place line Aerith says in Kingdom Hearts 2
:dizzy :dizzy :dizzy[close]spoiler (click to show/hide)I swear to god, if Cloud's total nonsense KH appearance becomes canon I'm going to lose it. :lol[close]
I was mulling this over for a bit and thought I'd ask you guys if you feel the same way: Aren't all the bosses in this game great? Maybe it's cause I spaced out my playthroughs, but even then from like the shinra building on it's just a string of great boss fights. And yes, I'm including the motorcycle boss.
Actually, the last motorcycle section I thought was quite good, which makes the earlier ones with Jesse and Roche look off in hindsight though I guess they primed you for the last one.
Also some of the bosses are TOO LONG. Sometimes I just want to best a boss. That mecha in the elevator at Shinra HQ has like FIVE PHASES and is longer than the fight with fucking RUFUS. It keeps going and going and going and hey what do you think of THIS set up? Just end the fight already. Part 2 someone needs to tell someone in the battle dept.NO because goddamn not every boss needs to be epic and not every boss needs grand theater. Sometimes you need to KILL SHIT and fuck pagaentry.I KNEW YOUR DISAGREEABLE OPINIONS WOULD REAR ITS HEAD INTO THIS THREAD AT SOME POINT :rage
FFVIIR is fantastic but it's the best example of "hire an editor, PLEASE" I've ever seen.
The motorcycle chase also sucked and is also overly long. Enemies have WAY too much HP. Dial it the fuck down! Not every boss has to be fucking Yiazmat.
What the fuck. There's ANOTHER boss fight? NO.
(https://frinkiac.com/video/S08E14/DqLIjHNjlkyje5wy_T6D0QCnMNc=.gif)
Yes all bosses should be epic to showcase the graphical fidelity only a PS4 can provide
I wouldnt know about the motorcycle bosses because you can skip them on Hard mode haha normal plebs :snob
Yes all bosses should be epic to showcase the graphical fidelity only a PS4 can provide
I wouldnt know about the motorcycle bosses because you can skip them on Hard mode haha normal plebs :snob
Honestly the bosses being too long has made me change my mind about trying hard mode. RPG hard modes tend to be complete ass and just throw numbers to make the game "hard". Lets give a boss a billion HP! Yeah, that'll make it challenging. So "challenging" that I fall asleep. :snore In a game that doesn't know then the fuck to end shit, hard mode sounds the opposite of fun. That said I will try it to determine the correct answer. Let's be honest, you have no standards and platinum everything.
Yes all bosses should be epic to showcase the graphical fidelity only a PS4 can provide
I wouldnt know about the motorcycle bosses because you can skip them on Hard mode haha normal plebs :snob
Honestly the bosses being too long has made me change my mind about trying hard mode. RPG hard modes tend to be complete ass and just throw numbers to make the game "hard". Lets give a boss a billion HP! Yeah, that'll make it challenging. So "challenging" that I fall asleep. :snore In a game that doesn't know then the fuck to end shit, hard mode sounds the opposite of fun. That said I will try it to determine the correct answer. Let's be honest, you have no standards and platinum everything.
here you go judging some shit before giving it a shot again
Y'all honestly haven't seen jack regarding my FF stannery and it's being revived. I pity your poor souls.
I've known you for over ten years, so this is troubling.
It's ok when you're a fanboy, but you have no problem shitting on others when they are. Very funny.
Apparently they haven’t even begun development on the next one lol
You do get a chance to change materia.
During the cutscene you will see [MENU (SQUARE)] in the corner. Hold this when you see it, and you will get the party screen before the boss fight.
Ok, that was pretty rushed and out of nowhere but I guess?
:hyperspoiler (click to show/hide)can’t wait for nomura to piss his autism all over me in part 2[close]
https://www.youtube.com/watch?v=jSffgkI2a18
Surviving the corona thanks to vtubers and Squeenix.
An extra scene for Barret and Marlene isn't needed. He already explained to Marlene when he originally left that he's fighting for the planet and for her future. Sephiroth is as much a threat to the planet and her future as Shinra.
There's an entire video of Sephiroth destroying the world with meteor at Shinra HQ and Aerith flat out saying he's the real threat and not Shinra.and you think the game didn't establish Sephiroth as a big enough threat to justify leaving Marlene? :mindblownspoiler (click to show/hide)Sephiroth flat out kills Barret and they fight him in the final boss of the game[close]
I thought I didn't care about spoilers and clicked this. Holy shit. :ospoiler (click to show/hide)I love that anything can happen and how they twist veteran players arms with expectations. The change to the presidents death was fantastic. You go in expecting to see a sword in him but the chair is empty. You hear someone yelling for help so, having played the original you think it's Palmer because he was hiding in the OG. Turns out it's the Prez. Then Sephiroth comes and kill him. Then kills Barret too. The game does a great job expecting you to know that you shouldn't expect things to be the same. The first major hint being when Wedge is alive. And now Zack is alive and Biggs. Anything can happen and it's a fantastic way to promote hype and discussion for part 2[close]
I need Part 2 yesterday.
So while I'm not quite finished with the game, it's given me to itch to play the original after
Is there a best version now? Stream vs ps4 vs switch? Thoughts?
So while I'm not quite finished with the game, it's given me to itch to play the original after
Is there a best version now? Stream vs ps4 vs switch? Thoughts?
So while I'm not quite finished with the game, it's given me to itch to play the original after
Is there a best version now? Stream vs ps4 vs switch? Thoughts?
Vita, dat OLED
So while I'm not quite finished with the game, it's given me to itch to play the original after
Is there a best version now? Stream vs ps4 vs switch? Thoughts?
So while I'm not quite finished with the game, it's given me to itch to play the original after
Is there a best version now? Stream vs ps4 vs switch? Thoughts?
So while I'm not quite finished with the game, it's given me to itch to play the original after
Is there a best version now? Stream vs ps4 vs switch? Thoughts?
Modded Steam.
So while I'm not quite finished with the game, it's given me to itch to play the original after
Is there a best version now? Stream vs ps4 vs switch? Thoughts?
Modded Steam.
Can you mod it to be super speed? If I replay FF7 the main thing I care about is making the replay quick and I think the switch ones and stuff have like 4x battle speed or something.
https://twitter.com/DominosMY/status/1258017283298844672That looks so appropriately, disgustingly awesome.
Bout to climb the wall. Kinda ready to wrap it. How many more hours would y'all say?hehehe, you're not close to wrapping it up. Shinra Building is like a good chunk of the game.
https://twitter.com/DominosMY/status/1258017283298844672That looks so appropriately, disgustingly awesome.
I hope to wrap this game up this weekend. On Ch. 13 iirc.
Ok, that's not bad then.. I should have it done by this weekend. I don't know if my hype is wearing off, or if the past 3 chapters I found pretty boring (Ch. 12-14), but I've just ready to finish it and move on. It's weird, I have no trouble with larger main bosses, crushing them, but 3 little frog like creatures will practically wipe the floor with my party and I skirt by. Just seems kinda strange.Obviously your opinion may differ, but I found the last quarter significantly better then those down time chapters.
Well, I'm assuming things are about to ramp up once I hit that wall climb... I stopped there (till my next play sesh) to savor it... Going with my assumption. :DOk, that's not bad then.. I should have it done by this weekend. I don't know if my hype is wearing off, or if the past 3 chapters I found pretty boring (Ch. 12-14), but I've just ready to finish it and move on. It's weird, I have no trouble with larger main bosses, crushing them, but 3 little frog like creatures will practically wipe the floor with my party and I skirt by. Just seems kinda strange.Obviously your opinion may differ, but I found the last quarter significantly better then those down time chapters.
Was replaying chapter 4 and what’s the point in Roach?
They make him seem like he’s gonna be a recurring boss throughout the game but never shows up again :yeshrug
i started replaying crisis core today and it still rules fuck yall
I'd rather watch Spirits Within again than Advent Children.
The Shinra presentation........ :dsp
Oh right the psx exclusivity for this has to fart out sometime soon doesn't it?Not sure about the regular release, but the Intergrade update extended Sony's exclusivity for a further 6 months.