THE BORE

General => Video Game Bored => Topic started by: Stoney Mason on October 16, 2019, 10:41:12 PM

Title: The Outer Worlds
Post by: Stoney Mason on October 16, 2019, 10:41:12 PM
Probably a thread for this but I searched and couldn't find one. Comes out next week. You can play it on gamepass if you have that.


https://www.youtube.com/watch?v=t5Q7V-kDGeY
https://www.youtube.com/watch?v=LFzjIK-_nak&
Title: Re: The Outer Worlds
Post by: toku on October 16, 2019, 10:46:29 PM
this gonna be in gamepass btw
Title: Re: The Outer Worlds
Post by: Coffee Dog on October 17, 2019, 12:45:32 PM
I really want this to be good. It irks me deeply that they keep marketing this New Vegas knock off as "from the devs of New Vegas" when director Josh Sawyer didn't touch this (was busy on Pillars 2) and Avellone left the company, but the devs that are on it (Cain and Boyarsky) did Fallout 1 and Arcanum, so it's not like it's the B team. Would love to see footage from more than a couple hours into the game so I can get a real meaty taste for the quest design, but I'll have to settle for user impressions.
Title: Re: The Outer Worlds
Post by: BlueTsunami on October 17, 2019, 08:50:47 PM
Arcanum is fucking brilliant so that has me extremely excited. This is coming out of nowhere for me. Plan on day One'ing it.
Title: Re: The Outer Worlds
Post by: Stoney Mason on October 17, 2019, 10:18:36 PM
To be honest I don't really go nuts over Obsidian like a lot of forum people do (I like Fallout New Vegas more as a modding platform rather than for the game itself) but since Bethesda has been pretty MIA this generation I'll take anything to fill that void. I think I have my expectation set firmly right down the middle of the road so anything above that will be gravy.
Title: Re: The Outer Worlds
Post by: Joe Molotov on October 18, 2019, 11:41:34 AM
https://www.youtube.com/watch?v=3AI_u_0oJRQ

I wish this was out now.
Title: Re: The Outer Worlds
Post by: Akala on October 18, 2019, 12:24:43 PM
I am hype for this but haven't been following too closely aside from initial reveal and overview. I know the graphics aren't really the point, but looks jankier than I thought it might? I mean it looks fine, but definitely more AA, very New Vegas-y release (as in looks like a giant mod).

Is this supposed to be episodic/expanding or fully baked at launch?

Am def going in with moderate expectations, people are setting themselves up with this one, expecting something akin to what Bioshock was. I don't think it get's that high but would love to be wrong.
Title: Re: The Outer Worlds
Post by: MMaRsu on October 18, 2019, 12:50:02 PM
Really? I'm not seeing the bad animations or bad graphics/weak textures stuff

I think it looks amazing

not episodic its a full game akala
Title: Re: The Outer Worlds
Post by: HardcoreRetro on October 19, 2019, 04:09:31 AM
who hasn't spent 8 hours trying to kill a Deathclaw when your character is at level 4?

I got a bunch of dynamite from the Powder Gangers. Then lure them and jump on rocks their pathing can't get on. Throw dynamite at them.

RPG-wise I feel like this is in line with my 10 Intellect character. If you can't beat them normally, outsmart them.
Title: Re: The Outer Worlds
Post by: Bebpo on October 19, 2019, 12:21:49 PM
Ya, I'm excited.

Doubly so that the game is apparently like 15 hours main quest, 40 hours if you 100%

Short games :rock
Title: Re: The Outer Worlds
Post by: kingv on October 19, 2019, 08:28:26 PM
Anything less than 100 hours is a rip off....

Actually I feel like 10-30 hours is the sweet Spot for almost any single player game.

Action games closer to 10, RPGs on the longer side.
Title: Re: The Outer Worlds
Post by: pilonv1 on October 22, 2019, 05:41:07 AM
This isn't open world?
Title: Re: The Outer Worlds
Post by: Stoney Mason on October 22, 2019, 06:13:49 AM
This isn't open world?

It is not open world like Fallout in that its one large play space all connected. The comparison they make is to think of it as area based like Borderlands or Kotor.
Title: Re: The Outer Worlds
Post by: MMaRsu on October 22, 2019, 10:17:04 AM
https://www.youtube.com/watch?v=4B6t9U1pRok
Title: Re: The Outer Worlds
Post by: Joe Molotov on October 22, 2019, 10:22:05 AM
They had me at "like the best possible version of a Fallout game". :lawd
Title: Re: The Outer Worlds
Post by: BlueTsunami on October 22, 2019, 10:50:48 AM
Well, that just gave me all the boners

Obsidi'doin what Bethes'dont
Title: Re: The Outer Worlds
Post by: nachobro on October 22, 2019, 12:13:45 PM
https://twitter.com/bradshoemaker/status/1186673003951607808

 :shaq :whew
Title: Re: The Outer Worlds
Post by: Nuitangg on October 22, 2019, 12:43:14 PM
I'm shocked Greg Miller doesn't like the game.
Title: Re: The Outer Worlds
Post by: Cerveza mas fina on October 22, 2019, 12:58:33 PM
They had me at "like the best possible version of a Fallout game". :lawd

So its like Fallout 1?
Title: Re: The Outer Worlds
Post by: MMaRsu on October 22, 2019, 01:00:25 PM
https://www.youtube.com/watch?v=UTWpSNELLok
Title: Re: The Outer Worlds
Post by: eleuin on October 22, 2019, 09:16:28 PM
When mods start coming out  :whew
Title: Re: The Outer Worlds
Post by: BlueTsunami on October 22, 2019, 10:48:14 PM
Sounds like the lack of a massive single sandpit world isn't really a point of negativity. Seems like a smart way to build a game where each sandpit is large enough as they need to be to hold whatever narrative thread and content they can pump out vs. Bethesda trying to fill an ocean of a sandpit with automated systems to mask the anemic content by comparison.
Title: Re: The Outer Worlds
Post by: kingv on October 22, 2019, 11:51:51 PM
This game has went from something I wasn’t really paying attention to to near the top of my list.
Title: Re: The Outer Worlds
Post by: BIONIC on October 23, 2019, 01:02:31 AM
Since the reviews didn’t mention any issues with bugs I couldn’t help myself and preordered it on PSN :lawd

And it’s a tight 40 hour RPG instead of a 200 hour monstrosity :mouf
Title: Re: The Outer Worlds
Post by: pilonv1 on October 23, 2019, 04:08:24 AM
I can't choose between this and Disco Elysium. Not that I have the time for either
Title: Re: The Outer Worlds
Post by: Cerveza mas fina on October 23, 2019, 05:22:01 AM
This seems more divided into chunks then elysium so maybe a better fit if you dont have time.
Title: Re: The Outer Worlds
Post by: Ghoul on October 23, 2019, 05:33:28 AM
Yeah reviewers not mentioning bugs I'm caving on PC once I'm back from holiday!
Title: Re: The Outer Worlds
Post by: The Sceneman on October 23, 2019, 05:47:29 AM
Hopefully it's as good as Alpha Protocol
Title: Re: The Outer Worlds
Post by: MMaRsu on October 23, 2019, 06:41:19 AM
This seems more divided into chunks then elysium so maybe a better fit if you dont have time.

U can play elysium in chuncks of 15 mins and still have some fun
Title: Re: The Outer Worlds
Post by: Cerveza mas fina on October 23, 2019, 07:02:15 AM
I guess, but I usually find more directioneless open (world) games are harder to get back into if you play and stop. Something more structured is a bit easier (for me).
Title: Re: The Outer Worlds
Post by: Transhuman on October 23, 2019, 08:28:12 AM
It's like Fallout 3 but with everything I liked about it stripped away.
Title: Re: The Outer Worlds
Post by: bork on October 23, 2019, 09:00:48 AM
This is Epic Store Exclusive™ for one year on PC, btw.
Title: Re: The Outer Worlds
Post by: Great Rumbler on October 23, 2019, 09:17:37 AM
This is Epic Store Exclusive™ for one year on PC, btw.

It's also on Microsoft Game Pass.
Title: Re: The Outer Worlds
Post by: nachobro on October 23, 2019, 09:18:56 AM
And purchasable on the MS Store if you don't have Game Pass, like Metro was before. I love that the "epic exclusives" are just "non steam exclusives"
Title: Re: The Outer Worlds
Post by: pilonv1 on October 24, 2019, 04:33:37 AM
This is Epic Store Exclusive™ for one year on PC, btw.

It's also on Microsoft Game Pass.

Can't really go past this for $1. Disco Elysium will have to wait
Title: Re: The Outer Worlds
Post by: Stoney Mason on October 24, 2019, 07:37:40 AM
If you are on xbox you can play this now via the New Zealand swap location trick. (Just set your location to New Zealand and it unlocks immediately. Swap it back to America after the game unlocks in America)
Title: Re: The Outer Worlds
Post by: The Sceneman on October 24, 2019, 07:47:09 AM
Or its just available if you live in New Zealand, lol. Added to to my queue via the Game Pass app!
Title: Re: The Outer Worlds
Post by: The Sceneman on October 24, 2019, 07:51:03 AM
Huh that's weird, the app only has the PC version. Will try again later
Title: Re: The Outer Worlds
Post by: Stoney Mason on October 24, 2019, 09:22:30 AM
Was debating on supernova or hard. Think I will pussy out with Hard and save supernova for a 2nd playthrough after I know most of the systems in place.

Title: Re: The Outer Worlds
Post by: Joe Molotov on October 24, 2019, 09:40:26 AM
Got it locked and preloaded.
Title: Re: The Outer Worlds
Post by: BlueTsunami on October 24, 2019, 09:54:11 AM
Was debating on supernova or hard. Think I will pussy out with Hard and save supernova for a 2nd playthrough after I know most of the systems in place.



The perma death of companions is the only thing keeping me from doing it. Hard sounds like the way to go at first.
Title: Re: The Outer Worlds
Post by: Stoney Mason on October 24, 2019, 10:07:59 AM
Was debating on supernova or hard. Think I will pussy out with Hard and save supernova for a 2nd playthrough after I know most of the systems in place.



The perma death of companions is the only thing keeping me from doing it. Hard sounds like the way to go at first.

I thought the same. On the initial playthrough I don't want to spend all my time reloading because my idiot AI can't preserve their life.
Title: Re: The Outer Worlds
Post by: kingv on October 24, 2019, 10:14:00 AM
Definitely going to do the NZ trick tonight to at least get it downloaded.
Title: Re: The Outer Worlds
Post by: MMaRsu on October 24, 2019, 10:43:25 AM
Definitely going to do the NZ trick tonight to at least get it downloaded.

u can play at midnight
Title: Re: The Outer Worlds
Post by: nachobro on October 24, 2019, 10:44:11 AM
preloaded on pc yesterday, only ~37gb surprised the hell out of me
Title: Re: The Outer Worlds
Post by: kingv on October 24, 2019, 10:56:01 AM
Definitely going to do the NZ trick tonight to at least get it downloaded.

u can play at midnight

Yeah, but I can’t preload on gamepass :-/
Title: Re: The Outer Worlds
Post by: nachobro on October 24, 2019, 10:59:46 AM
you sure? i was able to pre-load on pc game pass, thought xbox had the same option
Title: Re: The Outer Worlds
Post by: toku on October 24, 2019, 11:22:25 AM
https://www.youtube.com/watch?v=2mBWPB7wVpA
Title: Re: The Outer Worlds
Post by: kingv on October 24, 2019, 11:28:28 AM
you sure? i was able to pre-load on pc game pass, thought xbox had the same option

Huh it does seem to be there, just not in the gamepass app or list. Need to go straight to it in the store.
Title: Re: The Outer Worlds
Post by: Great Rumbler on October 24, 2019, 12:57:14 PM
(https://i.imgur.com/XxWEVTk.png)

third way politics lmao
Title: Re: The Outer Worlds
Post by: Rufus on October 24, 2019, 01:11:01 PM
https://www.youtube.com/watch?v=9C6xIK8N2Ok

Now if I could actually log into the dumb Xbox app...
Title: Re: The Outer Worlds
Post by: Great Rumbler on October 24, 2019, 01:45:40 PM
PC Game Pass version downloaded but doesn't unlock until 6:00 pm.
Title: Re: The Outer Worlds
Post by: Skullfuckers Anonymous on October 24, 2019, 01:55:34 PM
Yay, finally get to activate my 3 months of game pass code for this.

Any idea how long this game is? Next 30 days seems packed with this, rdr2, death stranding, and Jedi order.
Title: Re: The Outer Worlds
Post by: Rufus on October 24, 2019, 02:01:04 PM
Xbox App?

Just go to the Windows Store.
Trying to get in on the Game Pass thing, which demands I install their Xbox beta app. I did, but can't sign in.
Actually, it tells me I did sign in, but the app doesn't reflect it at all and just asks me to sign in again. No error messages, no nothing. :doge

edit: OK, I got it working. You do not have to install the Xbox app. Already forgot where I read that I did, but I'm glad I don't. Downloading now...

Feels weird to 'buy' a brand new game for 1€.
Title: Re: The Outer Worlds
Post by: demi on October 24, 2019, 02:27:44 PM
Course it would for you schlubs who steal them for $0
Title: Re: The Outer Worlds
Post by: Rufus on October 24, 2019, 02:29:16 PM
I feel no remorse over anything produced for dead consoles. :hmph
Title: Re: The Outer Worlds
Post by: Nuitangg on October 24, 2019, 02:37:38 PM
I think someone said 30-40 hrs
Title: Re: The Outer Worlds
Post by: Joe Molotov on October 24, 2019, 02:40:22 PM
(https://i.imgur.com/XxWEVTk.png)

third way politics lmao

Play a fantasy space adventure where you can be anything and choose to be a neolib, brehs. :notlikethis
Title: Re: The Outer Worlds
Post by: Skullfuckers Anonymous on October 24, 2019, 02:43:55 PM
I think someone said 30-40 hrs

Seems like it’s 15-20 hours just for the main story and 30 if you go for everything. Perfect for me.
Title: Re: The Outer Worlds
Post by: demi on October 24, 2019, 03:08:35 PM
I feel no remorse over anything produced for dead consoles. :hmph

u play shitty dos games and remakes of spyro on your pc. keep talkin fatboy
Title: Re: The Outer Worlds
Post by: Rufus on October 24, 2019, 03:20:22 PM
The Spyro remake is great. How dare you insult my purple boy. :maf
Title: Re: The Outer Worlds
Post by: MMaRsu on October 24, 2019, 03:28:18 PM
I feel no remorse over anything produced for dead consoles. :hmph

u play shitty dos games and remakes of spyro on your pc. keep talkin fatboy

You play garbage for cheevo's bro

don't start this

(https://i.kym-cdn.com/photos/images/newsfeed/000/548/379/95c.png)
Title: Re: The Outer Worlds
Post by: demi on October 24, 2019, 05:06:47 PM
Guess I'm in the right thread
Title: Re: The Outer Worlds
Post by: Great Rumbler on October 24, 2019, 10:02:33 PM
I think someone said 30-40 hrs

Seems like it’s 15-20 hours just for the main story and 30 if you go for everything. Perfect for me.

15-20 seems like a very low estimate. I'm 2 hours in and barely getting started.
Title: Re: The Outer Worlds
Post by: Stoney Mason on October 24, 2019, 10:33:55 PM
I'm slow as fuck when it comes to games so this will probably easily take me 50 to 60 hours.

I like the game. Maybe not as much as the reviews make it out to be but that's par for the course for me when it comes to obsidian games like I mentioned earlier. The combat is fun. Even the melee stuff which is generally awful in Fallout games. The writing is quirky and unique just as you would expect from Obsidian. It's a solid mini-take on Fallout. Kind of like Fallout meets Mass Effect meets Kingdoms of Amalur. ( I don't like it as much as Fallout or Mass Effect but I like it way more than Amalur which was trying to do this same thing to the Elder Scrolls games but felt kinda souless) It will be interesting to see the series improve now that they will have MS dollars behind them. I have a feeling the next one could be really special. I'll post my full thoughts after beating it.

Title: Re: The Outer Worlds
Post by: nachobro on October 24, 2019, 11:28:23 PM
Real hard to make a non hideous character in this. Otherwise it's real good looking and runs well. Pretty funny too of course
Title: Re: The Outer Worlds
Post by: Great Rumbler on October 24, 2019, 11:49:22 PM
This is the real Fallout 4. :rejoice
Title: Re: The Outer Worlds
Post by: toku on October 24, 2019, 11:52:25 PM
Really strong score off rip but the dialog so far has been really charming as well.
Title: Re: The Outer Worlds
Post by: kingv on October 25, 2019, 01:52:37 AM
Hard crash to the home screen right after creating my character was not exactly
What I was hoping for...
Title: Re: The Outer Worlds
Post by: The Sceneman on October 25, 2019, 02:51:13 AM
Real hard to make a non hideous character in this. Otherwise it's real good looking and runs well. Pretty funny too of course

sounds pretty authentic then :p
Title: Re: The Outer Worlds
Post by: MMaRsu on October 25, 2019, 02:59:19 AM
man this game looks so good on very high

but cant turn off chromatic abberation :/
Title: Re: The Outer Worlds
Post by: pilonv1 on October 25, 2019, 06:36:37 AM
This is very good. Not New Vegas good but still excellent. Had to set my FPS cap to 60 to stop crashing on PC though.

Is there any way for the VATS knock off to pause like it did in Fallout or is it slow down only?
Title: Re: The Outer Worlds
Post by: headwalk on October 25, 2019, 06:53:35 AM
probably would've enjoyed this if i hadn't just played disco elysium but my already low tolerance for the kind of whedon-esque sass that people who make videogames think is cool is non-existant right now.

it's far from the worst offender but i couldn't even stomach the quick look.
Title: Re: The Outer Worlds
Post by: nachobro on October 25, 2019, 08:38:36 AM
man this game looks so good on very high

but cant turn off chromatic abberation :/
yeah i found that annoying too, gonna dig around in settings files and see if I can figure it out.

playing this a bit more mayhem-y than i normally do in these. leveling up all the dialogue/tech options and just offing a bunch of npc's to see what happens
Title: Re: The Outer Worlds
Post by: nachobro on October 25, 2019, 08:56:03 AM
Kinda but no single massive open world and not buggy as all hell (so far)
Title: Re: The Outer Worlds
Post by: Great Rumbler on October 25, 2019, 09:21:31 AM
Fallout is 1950s suburban hell, Outer Worlds is 1920s corporate dystopia.
Title: Re: The Outer Worlds
Post by: MMaRsu on October 25, 2019, 10:15:46 AM
Is this sci-fi Fallout 3D?

Pls confirm.

Yes and really good
Title: Re: The Outer Worlds
Post by: thetylerrob on October 25, 2019, 10:46:05 AM
probably would've enjoyed this if i hadn't just played disco elysium but my already low tolerance for the kind of whedon-esque sass that people who make videogames think is cool is non-existant right now.

it's far from the worst offender but i couldn't even stomach the quick look.
Same boat tbh. I'll still check this out later in the year but I kinda wish I had played this before DE.
Title: Re: The Outer Worlds
Post by: nachobro on October 25, 2019, 10:46:53 AM
@MMaRsu: Guy on reddit posted some tweaks to clean up DOF and remove chromatic abberation

https://www.reddit.com/r/theouterworlds/comments/dmubij/graphics_tweaks_draw_distance_dof_chromatic/

looks much better (not my shot)

(https://i.imgur.com/b5mwfex.png)
Title: Re: The Outer Worlds
Post by: Coffee Dog on October 25, 2019, 11:07:03 AM
Something about the visual effects, the crosshair being offcenter, and the FOV made me physically ill when I never get motion sick from games. I'll try to play more this afternoon after I tweak the settings through the ini.

I cant fuck with the crosshair without removing it though.  :'(
Title: Re: The Outer Worlds
Post by: EightBitNate on October 25, 2019, 11:11:14 AM
I’m role playing in my head and it’s stressful trying to pick decisions that make sense for my fake character  :'(
Title: Re: The Outer Worlds
Post by: MMaRsu on October 25, 2019, 11:27:31 AM
@MMaRsu: Guy on reddit posted some tweaks to clean up DOF and remove chromatic abberation

https://www.reddit.com/r/theouterworlds/comments/dmubij/graphics_tweaks_draw_distance_dof_chromatic/

looks much better (not my shot)

(https://i.imgur.com/b5mwfex.png)

Thx man def gonna use it because CO is a horrible effect imo..

Just got home and cant wait to play the f outta this this weekend :D
Title: Re: The Outer Worlds
Post by: MMaRsu on October 25, 2019, 11:59:19 AM
Correct FO4 just slows down the action as well
Title: Re: The Outer Worlds
Post by: CatsCatsCats on October 25, 2019, 12:59:38 PM
Noice hit download on this via gamepass, the best pass
Title: Re: The Outer Worlds
Post by: MMaRsu on October 25, 2019, 04:16:49 PM
(https://i.ibb.co/VD9fbRn/not-insane.png)
Title: Re: The Outer Worlds
Post by: Skullfuckers Anonymous on October 25, 2019, 04:33:28 PM
I think someone said 30-40 hrs

Seems like it’s 15-20 hours just for the main story and 30 if you go for everything. Perfect for me.

15-20 seems like a very low estimate. I'm 2 hours in and barely getting started.

Seems there’s a lot of replay value too since there’s a lot of ways to spec your character. Definitely have to do a low intelligence run eventually.

I’m probably going to replay the first hour a bunch of times just to figure out how I want to play.
Title: Re: The Outer Worlds
Post by: Don Rumata on October 25, 2019, 05:36:52 PM
Started this thanks to the 1€ Gamepass thing.
Game seems pretty nice, i like the character models actually, don't know WTF people were on about all being ugly.

Only two issues i have so far (like not even 2 hours in):
1) Writing seems a bit on the simplistic side, it works for parody/comedy, but when they try to make a more serious point, it falls flat if everyone is painted as a cartoon.
2) My camera/right analog stick drifts to the left, fairly often, for no reason, i dunno if it's a common bug, but a quick Google gave me no result, and it wouldn't register mouse movement (but it does take the click input).
Title: Re: The Outer Worlds
Post by: BlueTsunami on October 25, 2019, 05:54:51 PM
Game is charming as fuck. Reminding me why I played through Alpha Protocol a shit-ton of times. Also the gunplay feels more solid and cohesive than Fallout 4.

Definitely doing an all melee asshole run at some point.
Title: Re: The Outer Worlds
Post by: toku on October 25, 2019, 08:50:08 PM
https://www.youtube.com/watch?v=xb7Am7VtzLQ

Funny he mentions it but Firefly/Serenity was the thing that kept popping up in my mind the first hour or so of the game. The score in particular feels like a more whimsical/fantasy version of firefly's. That theme.

:whew

https://www.youtube.com/watch?v=Y9F_UZMeLaM
Title: Re: The Outer Worlds
Post by: The Sceneman on October 25, 2019, 10:15:33 PM
probably would've enjoyed this if i hadn't just played disco elysium but my already low tolerance for the kind of whedon-esque sass that people who make videogames think is cool is non-existant right now.

it's far from the worst offender but i couldn't even stomach the quick look.

Man this post kinda has me reticent to boot up the game now :(

Fandom nerds are the worst kind of nerds.

I have this installed but I think I'll beat Bloodtstained and Tembo first - hate having too many games on the hop
Title: Re: The Outer Worlds
Post by: Don Rumata on October 26, 2019, 12:23:16 AM
The game is fun, but the writing is kinda mediocre so far, could be that i don't like the sassy style too much, but i liked Witcher 3's better for example.
That said, i don't play many RPGs, so i'm not sure where it stands on that front.

It's still more than adequate to keep the game interesting though.

Also, the drifting camera bug i mentioned before, it's actually either an issue with the xbox app, or (more likely) my Logitech MX being a cunt, as i tried Metro on the gamepass, and has the same issue, but none of my Steam games do.
Title: Re: The Outer Worlds
Post by: Bebpo on October 26, 2019, 01:54:51 AM
Played a little into the first (only?) town. The writing definitely feels a little off for Obsidian. It's fine but feels a little too try hard farcical and not naturally charming like Obsidian good writing tends to be. At times almost feels like Bethesda dialogue talking to people :|

Game runs a bit janky on my PC at 1440p. Building my new rig on Sunday so hopefully can power through performance with that for a smoother experience. Like it's ok walking around but I got into combat with a couple enemies in the grass and it was like 5fps when the action was going on my 980GTX though it might've been a cpu thing.

Looks nice, but yeah I'm not a huge fan of chromatic abberation in most games (works occasionally in something like Bloodborne). I noticed when I turned screen effects to Ultra it was able to still look sharp while keeping the abberation and it looked good but anything below ultra looked off with the chromatic abberation.

I'm running a dialogue build with no combat or stealth abilities. If this is more of a combat focused game than a dialogue gets you through almost everything game, might need to respec.
Title: Re: The Outer Worlds
Post by: kingv on October 26, 2019, 03:42:05 AM
Maybe I should have went neoliberal 😂
Title: Re: The Outer Worlds
Post by: MMaRsu on October 26, 2019, 04:01:36 AM
Guys make sure to follow the guide Nachobro posted to remove Chromatic SHITstain
Title: Re: The Outer Worlds
Post by: Bebpo on October 26, 2019, 04:19:29 AM
Yeah, that helped. I played a bit more and idk if I like this that much. Feels a lot like Bethesda Fallout, aka NV but NV had really cool setting of both Fallout universe and Nevada, this feels like some weird Bioshock in space ripoff. Like it's sooooooo Bioshock it kinda bugs me.

Also not feeling the combat. When I'm shooting/stabbing from stealth behind a guy why can't I silent kill him? Because instead I kill him and 6 other guards are instantly alerted and run out and shoot me to death :|

Thinking about respec-ing to a combat build.
Title: Re: The Outer Worlds
Post by: MMaRsu on October 26, 2019, 04:31:05 AM
What have you put points into? I am also using some more melee but the guns work pretty well. Don't forget about the time slowdown :).

I am playing on hard because everybody kept saying normal gets way too easy.

I don't feel like it has a Bioshock vibe, it's more Mass Effecty to me

just found out u can mod ur weapon with a silencer! for stealthy

Im stealing everything thats not locked down
Title: Re: The Outer Worlds
Post by: pilonv1 on October 26, 2019, 04:44:08 AM
Is there any way for the VATS knock off to pause like it did in Fallout or is it slow down only?

VATS also doesn't pause in Fallout 4 I think. 

Yes you're right. Seems to just run faster in Outer Worlds, probably just me getting old
Title: Re: The Outer Worlds
Post by: Bebpo on October 26, 2019, 04:44:36 AM
I've put all my points into talking and lock picking haha
Yeah I haven't messed with the weapon mods, I'll try that.

The thing is that Outer Worlds is making me remember that I didn't like the gameplay of New Vegas, since it was mostly just Bethesda's Fallout gameplay. What made NV good in spite of the gameplay, was the setting and writing and tons of branching in questlines. I don't like the concept of FPS rpg since I don't really like FPS!

If Outer Worlds was isometric on the Pillars II engine with Fallout II combat I would like it like 100x more. For rpgs, I'm so over 3d since all I care about is story/writing/questing and prefer isometric or turn-based gameplay.


I might just play this on whatever the lowest difficulty is so I can braindead breeze through the combat bits. Maybe go with a melee build since I don't mind hitting things in FPS, just not big on shooting things.
Title: Re: The Outer Worlds
Post by: MMaRsu on October 26, 2019, 04:47:21 AM
You can def talk your way through most quests ive found but the combat shouldnt be too hard.

Convo's and quests seem allright so far, you can kill anyone basically which means you can always get different quest endings too

I have 2 points in dex, 2 in INT, and 2 in Charm, so I have a bit of a rounded character but mostly focussed on talking my way outta most situations.
Title: Re: The Outer Worlds
Post by: Bebpo on October 26, 2019, 06:28:32 AM
I grabbed a 2H weapon and put all my points for last couple of levels into melee, dropped the difficulty to story and I just run up and hit things and that's good enough for me  :)


Got off the first world and to the next place and yeah, I see the Mass Effect feel now with the companions and space travel. I wasn't sure if the whole game was just on one planet or maybe Edgewater is the intro and then the rest is on one planet, so it's neat to see it's more like a Mass Effect game with a bunch of places to explore with their own quests and towns. Basically like a full rpg just without the world map connecting the places. I'm still not really sold on the writing in this one (everyone seems a bit bland and I'm not even exhausting all dialogue options like I typically do in crpgs, because a lot of times I just don't really care about these people). I feel like the characters/npcs are almost too realistic? So they're kinda dull vs. being more videogame-y and interesting.
Title: Re: The Outer Worlds
Post by: pilonv1 on October 26, 2019, 06:53:27 AM
Am I the only one who never plays with companions? They always seem to ruin things
Title: Re: The Outer Worlds
Post by: Rufus on October 26, 2019, 07:06:41 AM
Am I the only one who never plays with companions? They always seem to ruin things
In Bethesda games, yes. I appreciate the ones here because they give bonuses to my skills.
Title: Re: The Outer Worlds
Post by: Rufus on October 26, 2019, 07:32:09 AM
probably would've enjoyed this if i hadn't just played disco elysium but my already low tolerance for the kind of whedon-esque sass that people who make videogames think is cool is non-existant right now.

it's far from the worst offender but i couldn't even stomach the quick look.
Same boat tbh. I'll still check this out later in the year but I kinda wish I had played this before DE.
The Crate & Crowbar just talked about both Outer World and Disco Elysium. The contrast with which they talk about these games is very illuminating. I'm enjoying my time with Outer World so far, but I think I'm going to end up agreeing with Tom Senior's review for PC Gamer in the end (79/100, i.e. 'just' good, not great).

Starts at ~18m:
http://crateandcrowbar.com/2019/10/25/episode-300-frightened-of-the-ur-teen/

Key for me, so far:I don't mind the writing, it reminds me very much of Fallout 1 (which I liked, but didn't adore, F2 is reference galore and more knowingly wacky). There's patently absurd shit in it, but most charcters are very straight about outlandish things, such as the corporations treating your body as property. That works for me, but it doesn't pull me through the game.

Phineas and ADA are the only characters so far who match the comedic tone I expected from hearing Giant Bomb talk about it. (I suspect SAM, the robot I found in my ship's closet, will also fall into the joke-a-minute camp.)

The issue I have is that I don't care about anyone or anything in this world. The sci-fi western thing didn't hook me at all. Maybe the next town will be better.

Gonna get Disco Elysium as soon as I'm done milking my 1€ gamepass investment for all its worth. 8)
Title: Re: The Outer Worlds
Post by: kingv on October 26, 2019, 09:13:28 AM
I like it for the most part, but have been kind of surprised just how much it seems to imitate fallout.

Like even the music sounds kind of like fallout 4. It’s just a weird choice to stick so close to thst.
Title: Re: The Outer Worlds
Post by: Rufus on October 26, 2019, 10:17:24 AM
One more thing: Screen space reflections are a blight. So unstable and therefore distracting. They only look good in screenshots and should only be used in games with fixed camera angles, if that.
Title: Re: The Outer Worlds
Post by: Don Rumata on October 26, 2019, 11:45:14 AM
One more thing: Screen space reflections are a blight. So unstable and therefore distracting. They only look good in screenshots and should only be used in games with fixed camera angles, if that.
Art direction in general is very spotty.
Character models, and models of plants, animals and weapons are nice, but then the lighting is so bad, that it makes it look like in runs on a 2010 engine.
Especially at night, everything is just self illuminating, with an absurd contrast and saturation, the screen is also filled with shit all over (just look at the sky, you have a planet with its rings, the aurora, another couple of moons, AND the planets you're on own rings, plus the clouds and the sun).
It makes everything looks like a toy, and doesn't have an organic, believable look to it.

It makes it hard to take these spaces seriously, when they give you a fucking headache just because of how messy they are.

Like in the first major quest line, they emphasize how much the botanical garden is a nice place, whereas the town is supposed to be a miserable shit hole, but they both look like shit, more or less.
Title: Re: The Outer Worlds
Post by: Rufus on October 26, 2019, 12:03:46 PM
Yeah, it took me a while to get accustomed to it, but now that I am I like how amped up everything is. Reminds me of pulp sci-fi covers.

The edge highlightning for items is desperately needed, though, but they also made its radius a stat you have get on gear/mods. :/
Title: Re: The Outer Worlds
Post by: Cerveza mas fina on October 26, 2019, 12:48:18 PM
Sounds like a decent game, will play in 540p 480p on Switch
Title: Re: The Outer Worlds
Post by: nachobro on October 26, 2019, 02:04:12 PM
Stayed up playing til 3am last night. :lol It really almost feels like Mass Effect once you get your partners, that selection screen is like the exact same one from ME.

Been killing people left and right as I felt like it. Offed Tobson, offed the old black market lady and most of the space station but did two quests there and they love me again. :lol Bummer of that is I had to take the long way around to get to Horizon which took FOREVER but I gained like three levels killing all the beasts.

Basically went almost all speech and ranged weapons with ranged weapon bonus mods on my armor, got a bit of medical/hacking stuff too just for fun and to get more items to sell. Been using the timeslow a lot and I'm boosting that up with perks and such. Very helpful for getting critical hits and disabling body parts. High speech is making it really easy to be a mayhem causing psycho and have everyone forgive me instantly.

Also I don't know if it's explained anywhere but you can put different consumables in your inhaler and get the bonus from that item along with the heal
Title: Re: The Outer Worlds
Post by: Don Rumata on October 26, 2019, 02:29:02 PM
Basically went almost all speech and ranged weapons
Same.
But i'm also pumping some in leadership and lockpicking.

It's cool that you can just kill off people, though i'd wish there was some sort of companion affinity thing, correlated with it.
I killed Reed, and Parvati was all like "are you a psycho?!", but then she saw my ship* and was more like "Oh no, nvm, you did what you had to, can i stick with you?".
Title: Re: The Outer Worlds
Post by: MMaRsu on October 26, 2019, 03:24:59 PM

Also I don't know if it's explained anywhere but you can put different consumables in your inhaler and get the bonus from that item along with the heal

wat
Title: Re: The Outer Worlds
Post by: Don Rumata on October 26, 2019, 07:49:08 PM

Also I don't know if it's explained anywhere but you can put different consumables in your inhaler and get the bonus from that item along with the heal

wat
You need 20 med.

Anyway, still having fun, but i'm less and less intrigued by the story so far, the characters are kinda boring me, companions especially.
Title: Re: The Outer Worlds
Post by: kingv on October 26, 2019, 09:56:08 PM
Basically went almost all speech and ranged weapons
Same.
But i'm also pumping some in leadership and lockpicking.

It's cool that you can just kill off people, though i'd wish there was some sort of companion affinity thing, correlated with it.
I killed Reed, and Parvati was all like "are you a psycho?!", but then she saw my ship* and was more like "Oh no, nvm, you did what you had to, can i stick with you?".

Yeah, I ended up in a situation where I had to wipe out like half the town and same story.... and she helped me do it.

I was like, aren’t these your friends?
Title: Re: The Outer Worlds
Post by: toku on October 26, 2019, 09:58:31 PM
You can talk to companions while riding elevators. Cool game.
Title: Re: The Outer Worlds
Post by: BIONIC on October 27, 2019, 02:17:55 AM
Took me like 14 hours to take off the first planet, and I still feel like I missed a point of interest or two lol.

Great game, but I’m not sure I’ll end up liking it more than New Vegas. Something just feels kinda off so far.

I really appreciate the polish this game has though. Zero issues so far, and no real jankiness either. Kinda miss the shitty rag doll physics and gore from the Bethesda games though, but if that’s what it takes to make it stable then whatever.

Excited to play some more and smash the state :juche
Title: Re: The Outer Worlds
Post by: Bebpo on October 27, 2019, 04:31:56 AM
Played a bunch more and finished up Groundbreaker. Once got my stats back up and some good weapons switched the difficulty back up. The rifles with scope stuff is pretty fun to snipe from a distance in slow mo.

I like the weapon mods aspect and being able to turn most weapons into elemental weapons. My main complaint in weapon mods is it's really confusing trying to figure out what weapon a mod will attach to. Like I spent some $$$ buying the silencer mod thinking it'd let me stealth and shoot from a distance without alerting all enemies, but the mod only attaches to...shotguns wtf.

The companions are all kinda plain but they're growing on me slowly.

I like that worlds have multiple areas. When I got to Rosewater that was a nice surprise. So you can't go by the planets/locations on the space map as # of locations. I like this Mass Effect approach of all these mini-sandbox worlds.

I feel like I'll probably end up finishing this pretty quick. I don't have a lot of gaming time and leaving on vacation in 2 weeks so figured wouldn't have time for it, but just staying up late playing at nights I feel like I'll finish this in a week or so.


I'd say the biggest negative still is the writing just seems like the most bland Obsidian game to date (though I never played Dungeon Seige III). Their stuff is usually really interesting in characters and quests and this feels closer to what I'd expect from Bethesda writing. I wonder if this is just a product of not having JE Sawyer or Chris Avellone working on it at all. I feel like so far it's not even as exciting as Bioware writing/characters (though to be fair last Bioware game I played was Mass Effect 2 and I know they've gone really downhill since then [though Outer Worlds is making me want to play Mass Effect 3 for a similar formula but hopefully more exciting characters/story/combat]).
Title: Re: The Outer Worlds
Post by: Bebpo on October 27, 2019, 04:35:06 AM
Also, it feels like the dialogue checks are really really easy (or it's just really really quick/easy to get most of your stats to 50 early on) to the point where it feels like playing with godmode dialogue on vs. unique to your character you built. I'm guessing the backhalf with increasing stat checks and having to increase stats individually after 50 will be tougher dialogue checks and more tailored to your character build's strengths.
Title: Re: The Outer Worlds
Post by: Skullfuckers Anonymous on October 27, 2019, 01:57:21 PM
Played this for 6-8 hours yesterday. Reminds me more of a deus ex game than new vegas.
Title: Re: The Outer Worlds
Post by: Stoney Mason on October 27, 2019, 02:27:31 PM
Funny enough, I'm also currently playing Mankind Divided so I can see some of that but it's still more reminiscent to me of Fallout in space.
Title: Re: The Outer Worlds
Post by: Bebpo on October 27, 2019, 03:21:35 PM
Feels like Fallout gameplay/questing with Mass Effect story/planet-hopping/companion structure with Bioshock's vending machines, company logos and holograms silly futuristic 50s art direction.

And everyone inhabiting the world is miserable or bored and depressed like an Elder Scrolls game. Only exception so far seems to be the mad scientist guy that wakes you up in the intro.
Title: Re: The Outer Worlds
Post by: Stoney Mason on October 27, 2019, 04:44:36 PM
There are some nice nooks and crannies you can climb into which gives it a deus ex feel. Also the low consequence stealing aspect.
Title: Re: The Outer Worlds
Post by: Don Rumata on October 27, 2019, 05:26:57 PM
Played some more.
I probably won't finish it, because i'm finding characters and story especially dull, but i like that you can just shoot a quest giver in the face, and continue the story regardless.
Title: Re: The Outer Worlds
Post by: Bebpo on October 27, 2019, 06:56:12 PM
There are some nice nooks and crannies you can climb into which gives it a deus ex feel. Also the low consequence stealing aspect.

The low consequence stealing is pretty dumb and kills the role playing a bit when you can play a good person build and still steal every fucking thing no consequences if no one is looking. Considering there’s good weapons, money, ammo to steal everywhere it doesn’t make sense not to do it.
Title: Re: The Outer Worlds
Post by: Stoney Mason on October 27, 2019, 07:19:51 PM
It depends on how you view the stealing. Low consequence stealing is common in jrpgs or even just general rpgs hybrids like deus ex where exploring is encouraged. That being said, yeah I wish there was a stronger mechanic involved in this aspect of the game since we all know this is aping fallout/elder scrolls and even goes so far as to change the color of the items you are stealing.

It's fine for the first game in a series for me. I expect them to refine the system in a sequel. That could be said for a lot of The Outer Worlds. I think the game is quite good for an original entry in a franchise. I'm expect a lot of refinements for the sequel especially now that they will have real money behind them. But overall I'm fine with nearly everything here. Just refine and deepen it for the next title.
Title: Re: The Outer Worlds
Post by: nachobro on October 27, 2019, 11:56:06 PM
https://old.reddit.com/r/theouterworlds/comments/do2swk/do_parvatis_exist_in_real_life/ :dead
Title: Re: The Outer Worlds
Post by: Stoney Mason on October 28, 2019, 01:25:28 AM
https://www.youtube.com/watch?v=EuZpk1Icvew
Title: Re: The Outer Worlds
Post by: Joe Molotov on October 28, 2019, 01:32:18 AM
https://old.reddit.com/r/theouterworlds/comments/do2swk/do_parvatis_exist_in_real_life/ :dead

Found some.

https://www.reddit.com/r/Trufemcels/
Title: Re: The Outer Worlds
Post by: Don Rumata on October 28, 2019, 04:51:12 AM
Took a look at some of the companions and factions ahead in the game, none of them seemed interesting, so i uninstalled it.  :goty2

Gonna wait for Cyberpunk & Vampire, at this point.
I play very few RPGs, so i guess i'll make it count.
Title: Re: The Outer Worlds
Post by: Freyj on October 29, 2019, 01:55:25 AM
Pretty down on this one as well. Close to finishing it but there’s nothing really going on here since I left the first planet that’s caught my eye. Like Eurojank without the soul. Fallout 4 was not great but I’ll remember it more than whatever this was.

Will look forward to Obsidian having the experience and foundation to make something more than a tech demo with a sequel.
Title: Re: The Outer Worlds
Post by: Bebpo on October 29, 2019, 05:06:59 AM
imo the blandness feels like they wanted to make a mass appeal game that would sell like a Fallout and management thought their “obsidian” style of characters/writing was too quirky/niche so they toned everything down to make a more grounded game that could fool you (and hopefully joe six pack) into thinking it’s a Bethesda game.

Except Bethesda writing is boring so that was dumb.

Maybe with the MS pick up they’ll feel less pressured to make games that sell and will focus more on their strengths.  Very much looking forward to the next JE Sawyer game and hopefully he doesn’t leave the studio (there were rumors when pillars II launched, had drama and then bombed spectacularly). And it seems unlikely Chris Avellone will guest write for them anymore after he basically talked shit on them with Pillars II which is a shame because Pillars I was good! And II is still pretty good even with flaws, so it’s unfortunate development of that seemed to cause ripples. Would hate for Obsidian to lose their main talent and fall apart as a studio.
Title: Re: The Outer Worlds
Post by: Raist on October 29, 2019, 05:09:12 AM
Maybe with the MS pick up they’ll feel less pressured to make games that sell and will focus more on their strengths.

I think the more likely scenario is that they'll get shut down in a couple of years.
Title: Re: The Outer Worlds
Post by: Bebpo on October 29, 2019, 05:11:45 AM
Hopefully MS handles their latest acquisitions better than they did the old studios like Ensemble or Rare.
Title: Re: The Outer Worlds
Post by: nachobro on October 29, 2019, 08:37:59 AM
I'm still enjoying this quite a bit. Just tooling around Monarch and doing 1500 quests, it seems this is where the game picks up. Getting the Mk2/2.0/Ultra weapons helped a lot too.
Title: Re: The Outer Worlds
Post by: Rufus on October 29, 2019, 09:33:04 AM
Finished it yesterday. Game is - fine. Good effort. By the numbers. B+

The main problem I had was that I didn't care about *anything* that was happening. Monarch really took the wind out of my sail, as it was a larger retread of Edgewater. I only saw it through because I felt that I was near the end once I was done there and that turned out to be right.
Kept mulling the idea of an idiot melee character playthrough who leans on companions and accepts every flaw, but - nah, I'm good.

- even on hard, this game is too easy; balanced for people who mainline the story, I suppose.
- I amassed several thousand shots of each ammo type (had 10k light ammo at one point)
- flaws system is a cool idea (perk points in exchange for permanent debuffs to stats or resits), but...
- ...most Perks blow? I almost picked at random some time past level 20
- perks are bland so you can't  screw yourself over? Likely.
- putting more than 80 points (maybe even 60) into any weapon ability is pointless, but...
- ...it does make it feel OK to use weapons your character isn't proficient with (not that I ever needed to)
- companions are OK; would have appreciated them more in a different game
- my game thinks Parvati is dead, so it insta fails her companion quest when I accept it :<
- but that's also the only major bug I've encountered ⭐
spoiler (click to show/hide)
- doing Max' companion quest felt like a mistake. Helping him find his inner peace made him appear lobotomized. Completely doused the fire in him. If there's a different way to do it, I suggest you do that. Don't 'shoot' his inner self. My ending slide had him looking out to sea and everything. :scust
- "The Board" is effectively one person. Call me naive, but I actually expected to negotiate with someone, balance various interests, present my case, have my efforts with the corporations throughout the game pay off in conversation, rather than a handful off troops per corps/group helping me storm the last bastion...
- ...redundantly, as I could holo-sneak past everything (didn't even get much use out of Phineas' nice shotgun)

So, the colony is not getting the nutrients they need because the terraform fucked things up, but what about the Cysty-pigs? They're thriving, apparently, but presumably not metabolizing the nutrients people need? What about Saltuna? Embertown was falling apart because they started stretching and substituting, but it sounded like things were fine so long as it was rolling in. The dissidents in Embertown also found a way to thrive, but neither the good nor the bad guys fully acknowledge it. They could have at least handwaved these things. You're supposed to think it's just mismanagment until you find out about the nutrient problem, but with these loose threads it still looks like mismanagment. Maybe I missed something...
[close]

tl;dr Not even industry legends (Boyarsky and Cain) get to make a big budget RPG with interesting ideas, huh? :goty2
Title: Re: The Outer Worlds
Post by: Freyj on October 29, 2019, 10:03:13 AM
If you’ve seen most of Edgewater you’ve seen the game, every other planet, enemy, item, quest, perk, whatever is a shadow of something you’ve already seen on Edgewater and none of it matters and none of it is of much interest.

I love Obsidian, but people hailing this as the death of Bethesda are insane and need to slow their roll. Bethesda will probably kill itself without the help of this thing.
Title: Re: The Outer Worlds
Post by: nachobro on October 29, 2019, 10:15:42 AM
Loot is the only thing that really seems lacking to me, cause there's basically only two base versions of every weapon/armor. The regular and the upgraded one, everything else is just a mod. But if I wanted a loot game there's about a million other games that do that to varying degrees of success.

Maybe it's because I rarely play these kind of games but it has what I'm looking for with pretty good dialogue, lots of stuff to do, interesting companion stuff, and it all actually works which seems somewhat rare for a game at launch these days.
Title: Re: The Outer Worlds
Post by: Don Rumata on October 29, 2019, 12:17:26 PM
If you’ve seen most of Edgewater you’ve seen the game, every other planet, enemy, item, quest, perk, whatever is a shadow of something you’ve already seen on Edgewater and none of it matters and none of it is of much interest.

I love Obsidian, but people hailing this as the death of Bethesda are insane and need to slow their roll. Bethesda will probably kill itself without the help of this thing.
That will be if TESVI isn't a BIG technical and production improvement over their past efforts.
They really need to catch up with the times, because between Witcher 3, and every other game going open world, the base Elder Scrolls gimmick isn't all that unique for "normies" anymore, either.

They're using photogrammetry though, so maybe they are taking Fallout 4's flop seriously.

As for Outer Worlds, the blandness of everything was what did it for me.
Starting from the "moral conflict" in Edgewater, which was really hard to take seriously, populated by such caricatures (and extended to the Groundbreaker, after which i quit).
The second element were the bland sidekicks. In games like Mass Effect and these, that's really they main draw, beyond getting to save or burn the village; but everyone immediately felt like a stereotype that, with every line, just kept reinforcing that one note.
It made for a very bland experience, and as i said reminded me of something out of a Saturday morning cartoon, which is fine for an action game, but not for one based around 1000s of lines of dialog you're supposed to comb through with interest.
Title: Re: The Outer Worlds
Post by: Great Rumbler on October 29, 2019, 01:10:06 PM
They're using photogrammetry though, so maybe they are taking Fallout 4's flop seriously.

You mean Fallout 76? Because Fallout 4 definitely didn't flop.
Title: Re: The Outer Worlds
Post by: Cerveza mas fina on October 29, 2019, 01:37:49 PM
But it was a pile of shit compared to 3 and NV.
Title: Re: The Outer Worlds
Post by: Great Rumbler on October 29, 2019, 01:59:30 PM
I mean, that's fine, but it most definitely didn't flop or anything close to flop.
Title: Re: The Outer Worlds
Post by: Cerveza mas fina on October 29, 2019, 02:09:06 PM
Yeah pretty sure it sold millions
Title: Re: The Outer Worlds
Post by: Don Rumata on October 29, 2019, 02:28:45 PM
They're using photogrammetry though, so maybe they are taking Fallout 4's flop seriously.

You mean Fallout 76? Because Fallout 4 definitely didn't flop.
Yeah, sorry 76.
Although even 4 didn't really set the world on fire like 3 did in terms of public response.

It feels like they're burning through the Skyrim's goodwill with that studio.
Title: Re: The Outer Worlds
Post by: Cerveza mas fina on October 29, 2019, 02:38:36 PM
FO4 did 20M+ IIRC

Fuck me thats disgusting
Title: Re: The Outer Worlds
Post by: nachobro on October 29, 2019, 05:21:20 PM
i dunno their strategy of charging people to store more items in 76 and then deleting all of them was a pretty smart way to win back consumer trust
Title: Re: The Outer Worlds
Post by: Bebpo on October 31, 2019, 02:33:54 AM
Got to Monarch and man, Rosewater was so completely boring the game is starting to fall to the "not worth your time" category where I should just move on and play Disco Elysium or some other rpg. I don't know how they've managed to make the locations & characters so boring and there's nothing interesting to find while exploring.

Maybe everyone just shouting corporate slogans and being afraid to actually talk to you wasn't a real good idea for making interesting places and people.
Title: Re: The Outer Worlds
Post by: Don Rumata on October 31, 2019, 04:09:26 AM
Got to Monarch and man, Rosewater was so completely boring the game is starting to fall to the "not worth your time" category where I should just move on and play Disco Elysium or some other rpg. I don't know how they've managed to make the locations & characters so boring and there's nothing interesting to find while exploring.

Maybe everyone just shouting corporate slogans and being afraid to actually talk to you wasn't a real good idea for making interesting places and people.
I've read from a lot of people that the game is front-loaded, and tends to get boring in the second half, so i don't feel too bad about dropping it.
However it's not too long, in 15 hours or so you should be done with it, at least.
Title: Re: The Outer Worlds
Post by: Bebpo on October 31, 2019, 06:43:00 AM
Couldn't sleep so played so more this and finished out all the sidequests so far. Also upped it to hard and the dungeon crawling is a little more satisfying but basically comes down to me sniping enemies from far before they can get close while SAM sprays them all to death.

Still pretty mixed on it. You definitely have to be in the right mood for it to click.

The inventory management sucks though.
Title: Re: The Outer Worlds
Post by: benjipwns on October 31, 2019, 09:19:18 PM
https://www.polygon.com/2019/10/31/20941823/outer-worlds-free-obsidian-fallout-2-epic-games-store-exclusive
Quote
In 1998, Feargus Urquhart sent me a copy of Fallout 2 because I emailed Black Isle and said my parents couldn’t afford to buy it for me. That’s a real thing that happened (and a super weird story in retrospect). Now, 20+ years later as a tax paying adult, I am ready, willing and able to spend money on the latest title from my absolute favorite developers — and it’s exclusive on PC to the Epic Games Store for a fucking YEAR? Dude this suuuuuucks. I’ve invested thousands of dollars into my Steam library, and I really don’t want to have to download the Epic launcher. Please don’t make me.

Mr. Urquhart — if I repay my debt to you from 1998, can we somehow reduce that exclusivity wait? I can paypal you immediately for F2 — plus interest from the last 21 years.

Quote
Hi Jon,

Thank you for reaching out to us! So I talked with Feargus and he asked me to respond with this:

Hey Jon,

That is amazing that you remember that, and I’m glad that you did. I think I’m going to “help you out” again. Here’s a key to the Epic Game Store for The Outer Worlds. I’m not saying this is a challenge or anything, but what will you do?

[An Epic Game Store key followed.]

All the best,

Feargus

Quote
tuxedojack tells Polygon that he just wanted to see if the folks at Obsidian remembered the exchange from back in 1998. The Epic Games Store stuff wasn’t truly a problem — after all, he had already bought the game. He wasn’t truly expecting a free game or a response.
Title: Re: The Outer Worlds
Post by: pilonv1 on November 01, 2019, 05:54:02 AM
The inventory management sucks though.

It really does. And the loot is pretty boring. But it's much greater than the sum of its parts
Title: Re: The Outer Worlds
Post by: MMaRsu on November 01, 2019, 08:11:17 AM
that first story is awesome but giving an egs key no thx wouldnt even want that crap
Title: Re: The Outer Worlds
Post by: Bebpo on November 02, 2019, 12:26:06 AM
Just got to Fallbrook. The main problem with Monarch is the world between the towns is zzz af
I mean the towns aren't great either but at least with the questing and dialogue they're something.

The gameplay exploration in this game feels junky to me. There's just nothing interesting to explore and find and the combat vs monsters, robots, marauders gets old. The only enjoyable part by midway where I'm at is the towns and questing tbh.

But it sounds like there isn't a ton left so will finish this up. Been doing 100% sidequests so far.
Title: Re: The Outer Worlds
Post by: Bebpo on November 02, 2019, 05:08:41 AM
Ended up surprisingly getting into this and played about 4-5 hours straight. Almost done with Monarch and if there's not much after I might even clear this tomorrow or Sunday. ~17 hours now.

While Monarch overworld is kinda zzz, the planet itself between all the quests and factions are good. It's basically a better, bigger Edgewater which was too simplified. It's still not as in-depth as New Vegas factions, but it's at least at like maybe Tyranny level in Monarch. Now that I'm at the end of Monarch I really think that making the game several world hubs was a mistake and this game would've been better off as an open-world giant single map with various factions and lots of places to explore. While I like some of the areas like Groundbreaker, overall Terra 2 and Monarch are close enough to the same they could've been the same planet map and the rest are just small little bits.

The companions are growing on me now that I've heard a lot of their barks and finished a lot of their personal quests (I'm still waiting for Ellie & Max's to trigger the start. Guessing both don't until Bzyantium?). I think the companions and their stories are better than the rest of the quests in the game since the world feels kinda plain.

In retrospect with the plainness of everything and shortness of it, it's kind of giving me Fallout 1 vibes a bit. Although lore-wise I think this universe they built is way less interesting than the Fallout universe or a lot of other rpgs like Mass Effect lore and such.
Title: Re: The Outer Worlds
Post by: Bebpo on November 02, 2019, 05:30:18 AM
Oh and one thing I realized is I hope the game is mod friendly because it could be made so much better with some hardcore mods that make the dialogue checks more challenging along with other aspects more balanced. Game is way too easy in a baby’s first fallout kinda way.
Title: Re: The Outer Worlds
Post by: Coffee Dog on November 02, 2019, 07:36:15 AM
I keep trying to get into this but the AI for teammates is terrible (playing on the mode with permadeath and survival elements) but the worst part is the bland ass saltine crackers NPCs/quest writing. I made it out of edgewater and I didnt give a shit about a single character, I had barely any interesting responses (when I had them at all. Characters would ask me my opinion on where to divert the power and i would be able to choose from like 3 fucking responses "I agree""I disagree" "Stop talking (End Conversation)"), and i still know jack shit all about the setting other than that I'm really already over these moustache twirling aperture science corporations as they seem to only have one joke (their cruelty).

Why the fuck do i care about these colonists i need to wake up i guess? I forgot thats what i was even doing until Scientist Man reminded me when I left Edgewater. To stop the board? Why would I give a shit, it seems like they run everything anyways, and given that marauders seem to outnumber the citizens of edgewater, they seem like theyre the only people keeping society together.

At this point in fallout new vegas, I have already -
-been given someone who fucked me over that has a clear face, Benny
-been presented with a central mystery (the platinum chip and the courier's final delivery)
-been presented with multiple memorable npcs who interact with you in fun ways (doc hayward, Sunny Smiles the tutorial woman, the bartender, Victor the cowboy robot, the lovely voice of Mr. New Vegas introducing you to the current events and attitude of Las Vegas)
-major antagonist presents itself making their goals and methods known (The Legion)

Like, there has been an awful fucking lot of dialogue and it hasnt communicated shit. I dont give a shit about the cannery or the rebel camp because neither had entertaining characters. I dont even give a shit about Parvati because she's just this generic helper girl redneck without any real personality quirks, like Veronica from New Vegas with her Brotherhood background stripped out. The vicar is a welcome step in the right direction and his perspective would have been much appreciated in edgewater, but he just waited till i left the planet.

There was a fucking quest where a woman disappears from camp, and when you investigate you find she backstabbed her camp by running off to join a gang of raiders. What are your options to deal with the situation? Can you intimidate her into changing her mind, can you barter with her to come to an agreement with the camp to provide a more exciting job, can you bring up the friend that was concerned she was missing? Nope, you have two options. "PERSUADE 15 - The camp really cares about you." And shoot her in the head and loot her. I really feel like I'm playing a role when I cant do fucking anything.

Speaking of role playing, look at the horrid list of perks in this. It's all stat increases, crit chance increases, carry weight. There's no fucking flavor. To endlessly return to the New Vegas comparison well, there's no cowboy. No mysterious stranger. No animal befriender, radiation explosions, no sneering imperialist. There's nothing to make your character actually unique or promote unique playstyles. You just go for big damage.

This game just seems like you turn your brain and wander the wastes and shoot shit, which is fine for a lot of people, but god damn does this suck at being an RPG. I've been making decision after decision for hours now and I'm starting to get pissed off because I realize I've only enjoyed recruiting the Vicar. Edgewater needed a board representative that punched you in the dick or something so you had a short term goal or reason to want to stick it to them. I'm sure they were behind the colonists remaining adrift, but thats too nebulous a grudge when i dont even really know why the colonists matter yet. I hate how much I'm apathetic to the universe of a game that is, from a pure shooting/mechanics perspective, pretty good.

Edit: Though I am coming off a disco elysium high, the best comparison i can think of as a sequel to new Vegas that I've played remains pillars of eternity 2, unsurprisingly helmed by new vegas director Josh Sawyer. It nailed establishing the stakes, the factions, the party members and their ideaologies quickly and efficiently. This lets the player get to the fun shit (faction interplay and character drama) with a clear perspective. I'm glad I at least got to play that before Obsidian started making Bethesda games.
Title: Re: The Outer Worlds
Post by: Rufus on November 02, 2019, 09:30:06 AM
The companions are growing on me now that I've heard a lot of their barks and finished a lot of their personal quests (I'm still waiting for Ellie & Max's to trigger the start. Guessing both don't until Bzyantium?).
Ellie's doesn't start until then, I think.

Max should be well under way, though. Has he asked you to find a book for him? Once you have, the next stop is in Monarch (the Sublight town), the last is on the asteroid. Make a hard save before you do the last stage, in case there is more than one way to end it. I didn't like the way it played out for me.

I'm glad I at least got to play that before Obsidian started making Bethesda games.
Don't despair. This was helmed by Tim Cain and Leonard Boyarsky. I don't think they've got another game in them and I think Cain has wanted to make a more accessible RPG for a while.

https://www.youtube.com/watch?v=MEewLWDpscA
Title: Re: The Outer Worlds
Post by: kingv on November 02, 2019, 10:45:21 AM
Was pillars 2 really that good? I thought the first one was just “fine” so never played 2.
Title: Re: The Outer Worlds
Post by: Bebpo on November 02, 2019, 01:27:25 PM
The companions are growing on me now that I've heard a lot of their barks and finished a lot of their personal quests (I'm still waiting for Ellie & Max's to trigger the start. Guessing both don't until Bzyantium?).
Ellie's doesn't start until then, I think.

Max should be well under way, though. Has he asked you to find a book for him? Once you have, the next stop is in Monarch (the Sublight town), the last is on the asteroid. Make a hard save before you do the last stage, in case there is more than one way to end it. I didn't like the way it played out for me.

Whoops meant Sam, getting my three letter companions mixed up. Yeah finished Vicar’s quest. I thought it was alright. I like the concept of an older guy searching for meaning in life. He’s written in a way that he could be based on an Obsidian employee in how grounded he is. But yeah you’re never going to get a satisfying conclusion to a quest like that.
Title: Re: The Outer Worlds
Post by: Rufus on November 02, 2019, 01:43:57 PM
Yeah, but reaching his goal in particular instantly made him boring. He and Nyoka were the only characters I liked.

SAM doesn't have a quest beyond the one to get him operational.
Title: Re: The Outer Worlds
Post by: Bebpo on November 02, 2019, 02:38:26 PM
SAM doesn't have a quest beyond the one to get him operational.

Wow, that’s some bullshit.

Take the one fun & goofy HK-47ish character and don’t give him any story besides funny barks  :'(
Title: Re: The Outer Worlds
Post by: Coffee Dog on November 02, 2019, 03:03:19 PM
Was pillars 2 really that good? I thought the first one was just “fine” so never played 2.

I thought it slam dunked the original in terms of location and setting, and I thought the setup for the story was a lot more interesting than the first game. It's not without it's flaws, the game makes the looming threat of the antagonist seem a lot more pressing than it really is (my playthrough took several in game months) and if you are attempting to urgently resolve the situation it doesn't stop you from barrelling down the critical path so it can end very quickly, and the end itself is rushed with a couple of, let's say *bold* decisions from the writing staff. The """companion quests""" are extremely minor to the point that I would only say a couple party members have real ones and for most part party member melodrama occurs between each other and through reactions to in game events, rather than big bioware character missions.

The rest of the game was great though. Believable and detailed faction lore, reputation systems for both factions and party members (and also between party members), fun combat, island after island of pirate themed dungeoneering and assloads of entertaining skill checks. I did enjoy the setting for the first game however, with all of the angry hicks and meddling deities, so I definitely couldnt recommend it to someone who hated the first one. But if you think the first game is alright, I do think the sequel is an improved experience.
Title: Re: The Outer Worlds
Post by: Bebpo on November 02, 2019, 05:19:40 PM
Was pillars 2 really that good? I thought the first one was just “fine” so never played 2.

It's more mainstreamed, fast paced and exciting.

but the characters & story are a little dumbed down (and rushed) mainstream vs in-depth fantasy lore morally grey from the first one. If you loved characters like Durance & Hiravias, you won't find anything like that in II. But if you want more stuff like buddy guy Eder, you'll enjoy the cast.
Title: Re: The Outer Worlds
Post by: nachobro on November 02, 2019, 06:01:15 PM
I finished it with a pretty good ending. The game seemed to think Ellie was dead but otherwise the ending was good.

The game was pretty fun, it feels like there is definitely more coming. I had a good time playing it and I'm normally the type to quit a Fallout game due to annoyance with bugs or just getting bored so this was fun for someone who isn't a hardcore fan. I think I could do another playthrough at some point but I didn't feel the need to jump right back in to it.
Title: Re: The Outer Worlds
Post by: Bebpo on November 02, 2019, 06:38:40 PM
One other thing I'll give them is that the music/soundtrack is really nice stuff. Doesn't necessarily fit the game and is kinda too good for the game, but it's a nice score.
Title: Re: The Outer Worlds
Post by: Bebpo on November 02, 2019, 11:36:53 PM
Was doing the main quest on Byazantium and ended up at the final mission real quick, so gonna go back and do all the sidequests there (except maybe the gear one because I'm too lazy to get the armor sets) before going back and finishing it.
Title: Re: The Outer Worlds
Post by: Bebpo on November 03, 2019, 03:11:01 AM
Ok, finished the game pretty much 100% and explored everywhere in about 23 hours total. Changed the combat from easy to hard and eventually back to easy just because it's boring combat and all the status effects stuff is super annoying in the end area. 

I liked that

spoiler (click to show/hide)
My focus on 100 hacking & lockpick let me beat the final boss without fighting it.

There was also a nice bit on one of the areas where having SAM along let him initiate a dialogue with aggressive mechs and ask them when the last time they were cleaned was and then they changed to cleaning protocol and all became non-hostile.
[close]


The little bits of party interaction throughout were always nice touches.


The ending was good. I enjoyed the cliffhanger ending and the ending slides made it feel more like an adventure in retrospect. I definitely felt the back half was much stronger than the front half of the game with more interesting quests and characters. Edgewater factions were so boring. Groundbreaker is solid, Monarch is boring to explore at first but good after you can just fast travel quickly between areas and you're questing for people and endgame is solid.

At the end of the day I'd say it's about as good as Fallout 1 and a solid 8/10. It could be A LOT better both in writing, world design and gameplay, but over time the quality of the writing barks between companions, the world and ADA really shine and the good quests stick out as quality rpg design. There's good stuff here.

But will I be back for the DLC explansions?  Especially since 1/3rd of the space map is unavailable currently which is super lame and totally going to be the expansions. Maybe not. I don't know if it's compelling enough to want to jump back in, especially since there's nothing they can do with the combat at endgame where I'm at to make it enjoyable, so any DLC would just be running through FPS style with my shock assault rifle and playing for the story and questing.

Will I be back for Outer Worlds II if they make it? Yeah, since the ground work is there and it feels about on par with Fallout 1 give or take, the potential for Outer Worlds II to be more like a Fallout II is enough that I'd come back for a sequel.

Was worth playing and engaging enough to finish it in a week or so. But boy is the game boring for a long while. By the end everything plays on the locations, world lore and characters that have been built up and so it's pretty satisfying in the questing, but the first half was really rough.


Also re: companion quests

spoiler (click to show/hide)
I didn't like that for Ellie they didn't give any branching at all for the outcome of her questline where you changes the beneficiary to be herself from the life insurance funds. I wanted an option to tell her to grow the fuck up and move on and basically just say no to her stupid scheme but no option besides just not doing her quest.
[close]
Title: Re: The Outer Worlds
Post by: bork on November 06, 2019, 10:52:28 AM
https://twitter.com/HardDriveMag/status/1192101834665713665

"I give The Outer Worlds for my 2009 Dell laptop a 1.8 out of 10."

:lol
Title: Re: The Outer Worlds
Post by: Joe Molotov on November 06, 2019, 11:04:20 AM
Finished up all the side-quests on Monarch, bout to clean up some faction and companion quests then head to Byzantium. It's a fun game, although all the dancing on Bethesda's grave seems a little premature.
Title: Re: The Outer Worlds
Post by: MMaRsu on November 06, 2019, 11:52:26 AM
Finished up all the side-quests on Monarch, bout to clean up some faction and companion quests then head to Byzantium. It's a fun game, although all the dancing on Bethesda's grave seems a little premature.

Bethesda has already dug their own grave

They have been garbage for such a long time

https://www.youtube.com/watch?v=UBU7KjbTqwA
Title: Re: The Outer Worlds
Post by: Joe Molotov on November 06, 2019, 12:10:06 PM
I don't need a history lesson, I've been playing broken Bethesda RPGs since Daggerfall. Fallout 76 was butt, but until they release Starfield or a mainline Fallout or Elder Scoll game that doesn't hook me for 60-80 hours, I don't believe the antihype.
Title: Re: The Outer Worlds
Post by: MMaRsu on November 06, 2019, 12:11:31 PM
I don't need a history lesson, I've been playing broken Bethesda RPGs since Daggerfall. Fallout 76 was butt, but until they release Starfield or a mainline Fallout or Elder Scoll game that doesn't hook me for 60-80 hours, I don't believe the antihype.

Well in my opinion, Fallout 4 was the worst Fallout they have ever made. The worst RPG even. Id be hesistant to even call it an RPG.

The fact that they have confirmed they are using the same engine for Starfield and TES6 as the one they were using for Fallout 4 gives me 0 hope.

And yeah, the constant lying has made me lose any and all respect I once had for this shit company.
Title: Re: The Outer Worlds
Post by: Human Snorenado on November 06, 2019, 02:17:44 PM
I don't need a history lesson, I've been playing broken Bethesda RPGs since Daggerfall. Fallout 76 was butt, but until they release Starfield or a mainline Fallout or Elder Scoll game that doesn't hook me for 60-80 hours, I don't believe the antihype.

Well in my opinion, Fallout 4 was the worst Fallout they have ever made. The worst RPG even. Id be hesistant to even call it an RPG.

The fact that they have confirmed they are using the same engine for Starfield and TES6 as the one they were using for Fallout 4 gives me 0 hope.

And yeah, the constant lying has made me lose any and all respect I once had for this shit company.

Jim Sterling, is that you???

spoiler (click to show/hide)
...you're not wrong
[close]
Title: Re: The Outer Worlds
Post by: Bebpo on November 06, 2019, 02:20:24 PM
As someone who thinks Bethesda sucks, I get it. Fans of Bethesda games have such a low bar for quality at this point that Outer Worlds, an ok/good game, seems mindblowingly amazing to them.
Title: Re: The Outer Worlds
Post by: Great Rumbler on November 06, 2019, 02:36:06 PM
I liked Outer Worlds a bit less than Fallout 4. :trumps
Title: Re: The Outer Worlds
Post by: MMaRsu on November 06, 2019, 03:00:16 PM
It's definitely not the same kind of game. There is not a lot of interesting stuff to discover in the open world in The Outer Worlds I've found. It's definitely more a Mass Effect 1 type situation where you just travel from place to place in a ship and do a couple of interestingly missions.

But as far as I've played in TOW ( which isn't much, got to Monarch and did a bunch of missions there before my PC went tits up ) it didn't grab me as much as Fallout 4 even did. That's to say in the open world discovery aspect, which is mostly why I love Bethesda games.

The writing in Fallout 4 was just abysmal though. Another example

https://www.youtube.com/watch?v=Scfv1phAJcw
33 sec clip but it shows how terrible the writing is instantly. I mean what the fuck?

Also making your character have a preset story, with a fucking baby and you can't even kill the robot fuck when you discover it? That was some bullshit. I hated that robot "son" and just wanted to kill him when I met him, but couldn't because story reasons? Fuck roleplaying amirite Bethesda?
Title: Re: The Outer Worlds
Post by: Bebpo on November 06, 2019, 03:09:09 PM
Yeah, I'll give that Bethesda (and a lot of previous Obsidian games) have good exploration where you run across cool stuff and quests and people.

In Outer Worlds the exploration is like you said, pretty non-existent. Everytime you find a building out in the wild there's usually nothing to do there until you meet a quest giver in town who tells you to go there to do a thing. All the quests and NPCs are at the towns.

Outer Worlds is mostly about questing, dialogue and towns and shooting some stuff. Exploration and Loot, not so much. It's definitely a halfway between Mass Effect 1 and Fallout NV/3/4.
Title: Re: The Outer Worlds
Post by: Human Snorenado on November 06, 2019, 03:34:49 PM
I liked Outer Worlds a bit less than Fallout 4. :trumps

Did you like Fallout 3 more than New Vegas?

(I have no real dog in this fight and haven't played OW yet, genuinely curious is all)
Title: Re: The Outer Worlds
Post by: Freyj on November 06, 2019, 05:18:40 PM
I love New Vegas and prefer the very flawed Fallout 4 to TOW.
Title: Re: The Outer Worlds
Post by: mormapope on November 06, 2019, 05:28:12 PM
I don't know if I'll ever trust anyone's taste after reading thru the last page. I've tried to play Fallout 4 half a dozen times, and the role playing and writing is so bad I quit after an hour and a half.

I beat Final Fantasy XIII, I could stomach that shit, but Fallout 4 is units own leauge for being a fucking role playing turd.

If you're into looter shooters with building settlements and farming, Fallout 4 is great.

If you're into role playing a character with some depth with illusion of choice and who and what you can be, Fallout 4 is basically GTA or RAGE with a dialog system stapled on top.

The Outer Worlds is iterative and isn't going to go down as an all time great, but it's a fucking role playing game at least. And for all the shit Obsidian gets about bugs, they shot that meme right in the head.

I'm half expecting Elder Scrolls 6 to be a farming/township building sim with a family melodrama storyline about bloodlines stapled on top. 
Title: Re: The Outer Worlds
Post by: Great Rumbler on November 06, 2019, 06:18:59 PM
I liked Outer Worlds a bit less than Fallout 4. :trumps

Did you like Fallout 3 more than New Vegas?

(I have no real dog in this fight and haven't played OW yet, genuinely curious is all)

Nah, I'd give the edge there to New Vegas because of writing, better variety of locales, and not having to go through a maze of underground tunnels to get anywhere in Metro DC.
Title: Re: The Outer Worlds
Post by: Freyj on November 06, 2019, 07:24:06 PM
Quite literally none of the RPG elements in TOW matter, completely without substance. There are two, maybe three choices to the four or so decision points in the game and they’re even less interesting or consequential than the worst BioWare games.

In the case of Monarch you pick a side and it determines what hostile NPCs the final quest puts in front of you and what your starting point is in a gauntlet that you’re best served completely ignoring and running to the end of to shoot the opposite side’s major quest NPC. It’s arguably worse than the Civil War quests in Skyrim and that’s a mildly unbelievable accomplishment.

It’s a fine jumping off point for better games but I’m not sure I’ve ever seen a game garner such praise that contained so little substance.
Title: Re: The Outer Worlds
Post by: pilonv1 on November 07, 2019, 06:01:45 AM
Accidentally fired a companion ability on Groundbreaker tonight and fucked everything up. They should really be limited to targets you've already engaged.
Title: Re: The Outer Worlds
Post by: Great Rumbler on November 07, 2019, 08:42:04 AM
I know it's cool to hate on Fallout 4, but I loved it. Ended up putting about 150 hours into it. Outer Worlds definitely isn't a bad game by any means, but it just doesn't feel like it has the Obsidian magic.
Title: Re: The Outer Worlds
Post by: kingv on November 07, 2019, 06:49:09 PM
I think I’m fallout 4 I was just like “let’s throw some turrets down in town square and call it good”

I don’t get the drive to create this big ass settlement in a single player game.
Title: Re: The Outer Worlds
Post by: pilonv1 on November 11, 2019, 05:58:14 AM
About 12 hours in now and I feel like I've seen everything. I just want to dialog my way through everything now but I know I have to fight shit on Monarch. Still a very good game but it's pretty front loaded gameplay wise.
Title: Re: The Outer Worlds
Post by: The Sceneman on November 17, 2019, 07:24:47 PM
Got about 5 hours deep into this over the weekend.

- The world building is great but the characters don't seem that interesting at all. The Vicar is the only dude I'm curious about so will talk to him a lot :p
- The game kicked my ass on Hard Mode initially, but once I found a sniper rifle and some good armor (and figured out how to use the buff items in the inhaler) the game is a cakewalk. I gave Pavarti a perk so she just draws all the aggro and runs in and dies while I blow everyones heads off in slo-mo. Pretty fun.
- The "Spacer's Choice" BS is un-aesthetic AF. Hate the lame ass slogans and jingles. I get what they're going for, suckin that lowest common denominator dicc (eg. Bioshock/Fallout stans). Hopefully the other factions don't suck as much.
- Some of the artwork is killer, especially this Art Nouveau stuff:

(https://vignette.wikia.nocookie.net/theouterworlds/images/1/1d/Boarst_Wurst_Art.png/revision/latest?cb=20190811022445)
Title: Re: The Outer Worlds
Post by: The Sceneman on November 18, 2019, 07:01:31 PM
Game is a lot cooler once you get into space.

Serious Mass Effect 1 vibes which is AWESOME, finally the game is derivative, in a good way!!!
Title: Re: The Outer Worlds
Post by: Boredfrom on November 21, 2019, 10:36:19 PM
I like this game way better than Fallout 4 and:

a) I don’t hate Fallout 4

b) I think New Vegas is overhyped

Maybe because I set my expectations that this was going to be a budget title, but I’m really impressed in how good this game is.

Title: Re: The Outer Worlds
Post by: The Sceneman on December 23, 2019, 05:35:25 PM
I honestly cant bring myself to play this anymore. I've tried my best to try and like it, but I often cant play for more than 10 minutes before my eyelids start getting heavy and I start getting a headache. Its just so fucking boring. The writing is good but I can't give a shit about the world and the lore. The quests are boring, the combat is really boring. None of the gameplay systems are interesting or fun. Maybe my tastes have matured and I'm getting too picky with games due to the fact theres more games coming out than ever and I just don't have time to wade through shit like this. I think I just don't like ARPGS. The RPG shit (ie. stats) don't matter enough and the action is never as good as a pure action title. I don't know. Maybe I just don't like this game.
Title: Re: The Outer Worlds
Post by: RyoonZ on December 28, 2019, 03:44:44 PM
Platinumed this few weeks ago. I like the art and characters design, look much better than Mass Effect Andromeda to me. Characters are cool and good humor, I laughed a lot. Gunplay sucks, thankfully you can skip most fight by putting in charisma stats. No romance sucks. Don't really care about the world to have sequel.
Title: Re: The Outer Worlds
Post by: Stoney Mason on May 19, 2020, 09:55:39 PM
Finally got around to finishing this. I like it for an original ip but it needs a lot of work in the inevitable sequel. Kind of like how Assassin's Creed, the first game, was more a proof of concept rather than a good game. I think Outer Worlds is more a good proof of concept that a good game is lurking here for a franchise.

I like the art style. It's not gorgeous but it has a nice retro-future style. The writing is cool and fun. There are some nice quests mixed in with some of the usual fetch quest style stuff. The problem is that it doesn't have a good flow pacing wise to it. It often feels disjointed like when it rushes to introduce your crew who you barely know but are suddenly asking you do to companion quests for or acting like we're best buds. Game needs a bigger budget, and a lot of play testing, and a larger scale and scope to it. It has elements that remind you of the good parts of Mass Effect, and Fallout. But the thing is its not as compelling as those two franchises. Every fallout game and every mass effect game is better and more compelling than this initial take on The Outer Worlds. (Even Andromeda and Fallout 4 which most people like to shit on, but I liked both)

I could nit-pick a lot of stuff but generally speaking the game just needs to be more ambitious both in a mechanics sense and gameplay wise. I need to be enjoying myself a lot more the next time I play this franchise rather than just kind of grinding towards the inevitable end of the game which kind of happened to me here. Too much of the time I felt like I was propelling myself to just finish the game instead of having some fun in world game mechanic propelling me or a varied compelling gameplay experience pushing me forward.
Title: Re: The Outer Worlds
Post by: The Sceneman on May 20, 2020, 07:03:13 AM
Great review, echoes my sentiments much better than I could articulate. Best I could come up with was: ticks all the boxes of aforementioned great franchises - but isnt as good. Couldnt really say why.