GTA 3 was a legit watershed moment in games.
I was blown away, especially since I was coming off Driver 2 lol
GTA 3 was a legit watershed moment in games.
I was blown away, especially since I was coming off Driver 2 lol
My dream is for Rockstar to remake III for its 20th anniversary with modern graphics. Keep the same size city and everything. Nice and bite sized but SUPER DETAILED, update some missions for modern sensibilities.Yeah that would be amazing.
https://youtu.be/Uv0jzhjQnvs
I love this game.
This game feels like a time capsule now. It embodies pre 9/11 America. Fun fact, it came out in 2001. Nearly twenty years ago. Vice city came out twenty years after the yea it takes place in. There has almost been the same amount of time between the release of GTAIII and now versus 1983 (the year vice city takes place) and when the game was released (2002).
GTA III has very peculiar difficulty spikes. Most notably the 8 ball mission where trapping him underneath a car and sniping all enemies is your best chance at clearing the mission. Enemies will melt you in a lot of missions, the older GTAs are a lot tougher revisiting them versus modern open world games.
Interestingly, both GTA and GTA2 are in 3D and open world, they just have locked overhead cameras. They tested the camera down behind the vehicle and didn't like it, the cities are totally polygonal and in GTA2 everything is actually modeled so it can be lit.I hated how in GTAIII, with that camera the aspect ratio problems came out super obviously (probably only on the PAL version though).
I think III is the only one that keeps the overhead camera. (I forget if IV allows it.) It raises the framerate sometimes quite significantly except on the Xbox version.
Played all night. Game is still great despite the bad shooting. Tbf it always had bad shooting.
Played all night. Game is still great despite the bad shooting. Tbf it always had bad shooting.
Why not play the PC version where you just shoot with your mouse and have free aim? A much better experience :)
Played all night. Game is still great despite the bad shooting. Tbf it always had bad shooting.
Why not play the PC version where you just shoot with your mouse and have free aim? A much better experience :)
I already know and told TIMU about them before because he's too stupid to try them. I don't feel like dling it and the steam versions as far as I am concerned are no longer complete because the music soundtracks have been changed due to licensing. Finally, if I play them on pc I'll have to deal with Rockstar's horrific app.
Played all night. Game is still great despite the bad shooting. Tbf it always had bad shooting.
Why not play the PC version where you just shoot with your mouse and have free aim? A much better experience :)
I already know and told TIMU about them before because he's too stupid to try them. I don't feel like dling it and the steam versions as far as I am concerned are no longer complete because the music soundtracks have been changed due to licensing. Finally, if I play them on pc I'll have to deal with Rockstar's horrific app.
i can't decide which is better, GTA3 or Vice CitySame, but bikes and helicopters in VC are God Tier.
maybe i'd go with GTA3, the setting actually is a bit better, that grimy liberty city esthetic, there's something about it that's really nice, a vibe u dont get anywhere in vice city
I was talking to a friend recently about what our dream 6 would be and I'd really like them to go back to a mute protagonist. Take it a step further though and just make it a custom character to further integrate GTA:O into GTA. Set it right back in LC too.spoiler (click to show/hide)also bring back GTAIV car physics bless up[close]
I was talking to a friend recently about what our dream 6 would be and I'd really like them to go back to a mute protagonist. Take it a step further though and just make it a custom character to further integrate GTA:O into GTA. Set it right back in LC too.
My favorite part about the design of GTA 3 is how open ended the missions are. It felt like the developers were designing both the map and the missions simultaneously, while in later games, they felt more and more separate.
My favorite part about the design of GTA 3 is how open ended the missions are. It felt like the developers were designing both the map and the missions simultaneously, while in later games, they felt more and more separate.Didnt San Andreas have a riot phase near the end of the campaign?
Also, the whole "Gang War" period in the game between the mafia and the Traids was fucking awesome. Fucking gunfights and exploding cars busting out of every corner of the map. IIRC it even persists in-between missions until you blew up the fish factory or something. Absolutely stunned no other GTA game kept that concept going.
My favorite part about the design of GTA 3 is how open ended the missions are. It felt like the developers were designing both the map and the missions simultaneously, while in later games, they felt more and more separate.Didnt San Andreas have a riot phase near the end of the campaign?
Also, the whole "Gang War" period in the game between the mafia and the Traids was fucking awesome. Fucking gunfights and exploding cars busting out of every corner of the map. IIRC it even persists in-between missions until you blew up the fish factory or something. Absolutely stunned no other GTA game kept that concept going.
Talking about and playing this makes me sad. People that have known me for a long time know that I was known as the open world person on gaf/thebore. It was one of my favorite genres. Yet I can't get into the modern ones. It sucks hearing all these accolades for stuff like Witcher 3 and thinking it's boring as fuck when you used to love big, open world games the most. Sucks total ass. Haven't played Horizon or those other games. Looking forward to Cyberpunk. Haven't even played RDR2 yet and I used to be a Rockstar diehard that would play everything they make. :fbm
I actually think the genre is much, much worse. Open world games need to take out gps trackers. I know every single location in GTAIII even after years away. It's burned into my brain. Why and how? Taxi missions and exploration without gps. I really enjoyed playing FFVIIR without a map or waypoint. Maybe I just need to turn that shit off to enjoy the games again.
BOTW did resurrect my open world spirit. Still haven't beaten it. Game too huge.
You gotta get back on it, Hyrule Castle is a godlike experience IMO.
https://www.youtube.com/watch?v=3lPytfSy-04
:bow
lol, I actually avoided most of the castle by brewing up a fuck ton of stamina items and then just climbing the castle/tower from the back all the way to the top.
Do you mean Crazy Taxi or the movie?
getting max level in the ambulance game in gta3 is still on the short list of most frustrating things i've ever done in a game.
getting max level in the ambulance game in gta3 is still on the short list of most frustrating things i've ever done in a game.
getting max level in the ambulance game in gta3 is still on the short list of most frustrating things i've ever done in a game.
One thing I noticed in just a few minutes of fucking around in VC was how much funnier and more clever the satire on the radio was in the PS2 era compared to 5, which is just so on the fucking nose and loud and obnoxious.
Anyways, want to emphasize how well designed this game is?
I've always loved how everything connects together and you're constantly unlocking crap but I appreciate it even more now almost 20 years down the line when multiple open world games don't have cool unlocks or rewards at all. It gives you so many incentives to fuck around and explore and that's what I've always loved about it. Like collecting 10 hidden packages actually gives you utility, getting weapons at your hideout, for FREE, with lots of ammo is a massive reward. Like usual, I'm always interested in exploring random places that are abandoned to see what I can find: a shield? hidden package? A free weapon? Its been so long since I've played III I forgot some secrets' locations and it's constantly teasing and giving me new crap, and I haven't even gotten off Portland yet. Doing Vigilante missions gets you police tokens at your hideout. Doing ambulance gives you free health and adrenaline at your hideout on top of infinite sprint upon completion. Unfortunately in III you don't become fireproof upon beating the firetruck missions but you do get a flamethrower which is just as cool.
Once the IV era began, side missions and exploring granted you far less utility. You don't steadily build up a monster of a character after hours of completing different activities, and it's what I've missed so much from the III era, where exploring every nook and cranny felt like it had its own reward.
III era is still GTA at its peak, I don't care what anyone else says. I like IV and love V, but damn, they're still not as fun to me.
Now that I've done 20 police missions, taken out 20 fires;etc. I will continue the story. Just started the Triad story line.
Still one of my favorite lines:
Joey: "Chunky Lee Chong is pushing SPANK for some new gang from Colombia or Colorado or something. I'm not really sure. Who needs details? You'll find him in Chinatown."
:dead
well at least there's the comedy club