THE BORE

General => Video Game Bored => Topic started by: Tasty on January 07, 2021, 01:09:54 PM

Title: Monster Hunter Rise
Post by: Tasty on January 07, 2021, 01:09:54 PM
https://www.youtube.com/watch?v=MsdMT4VnOlU

Demo out [tonight at 6pm ET]! It's got online multiplayer!!

...but it also only has two quests, you can only play a total of 30 times, and the demo goes away entirely in three weeks! Yay!!...? :P

Full release on Nintendo Switch this March 26, with a rumored PC version in the fall!
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Tasty on January 07, 2021, 01:58:47 PM
Nvm it's tomorrow  >:(
Title: Re: Monster Hunter Rise · Demo with online multi out [tomorrow] (4 weeks only)
Post by: Potato on January 07, 2021, 02:01:08 PM
Is it a typical janky Monster Hunter mess or is it actually playable this time?
Title: Re: Monster Hunter Rise · Demo with online multi out [tomorrow] (4 weeks only)
Post by: Tasty on January 07, 2021, 02:07:56 PM
https://www.youtube.com/watch?v=BEcH0Jjf058

New trailer!

https://www.youtube.com/watch?v=a6C5lH5b-f4

https://www.youtube.com/watch?v=3pna-XDoVLo

Old trailers!
Title: Re: Monster Hunter Rise · Demo with online multi out [tomorrow] (4 weeks only)
Post by: Tasty on January 07, 2021, 04:35:43 PM
Demo out tonight at 6pm ET apparently :rejoice
Title: Re: Monster Hunter Rise · Demo with online multi out [tonight at 6pm] (4 weeks only)
Post by: Bebpo on January 07, 2021, 05:41:57 PM
Do we know if stuff carries over to the full game?

Since MH is kind of a grind game don't want to put more than an hour into the demo otherwise.
Title: Re: Monster Hunter Rise · Demo with online multi out [tomorrow] (4 weeks only)
Post by: remy on January 07, 2021, 07:32:54 PM
Is it a typical janky Monster Hunter mess or is it actually playable this time?
Not being able to play monster hunter well is a "you" problem, not a monster hunter problem
Do we know if stuff carries over to the full game?

Since MH is kind of a grind game don't want to put more than an hour into the demo otherwise.
If it's like the iceborne demo, they might give a reward (item pack) for beating all the demo quests, but you won't be collecting loot. Typically these demos are so you can check out the new game mechanics/moves/monsters for fun. I'm really keen to fuck around with the new hammer stuff after watching a gaijinhunter video about it  :-[
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Tasty on January 07, 2021, 08:13:07 PM
Demo out now! Downloading. :D

Also I forgot I already preordered the deluxe digital edition. :lol Nice surprise. :D

Can't wait for March 26!! :hyper
Title: Re: Monster Hunter Rise · Demo with online multi out [tomorrow] (4 weeks only)
Post by: Tasty on January 07, 2021, 08:14:19 PM
Is it a typical janky Monster Hunter mess or is it actually playable this time?
Not being able to play monster hunter well is a "you" problem, not a monster hunter problem

exactly, get gud lmao
Title: Re: Monster Hunter Rise · Demo with online multi out [tomorrow] (4 weeks only)
Post by: Bebpo on January 07, 2021, 08:19:23 PM
Is it a typical janky Monster Hunter mess or is it actually playable this time?
Not being able to play monster hunter well is a "you" problem, not a monster hunter problem
Do we know if stuff carries over to the full game?

Since MH is kind of a grind game don't want to put more than an hour into the demo otherwise.
If it's like the iceborne demo, they might give a reward (item pack) for beating all the demo quests, but you won't be collecting loot. Typically these demos are so you can check out the new game mechanics/moves/monsters for fun. I'm really keen to fuck around with the new hammer stuff after watching a gaijinhunter video about it  :-[

Cool.

Yeah, so far I've only played 2 MH games, World+Iceborne & Generations Ultimate. Used Hammer for World/Iceborne & Longsword for GU. Will probably try a new weapon for Rise if I play it. But will check out the Hammer/Longsword changes since that's what I'm most familiar with.
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Tasty on January 07, 2021, 08:28:53 PM
I'll be sticking to the only weapon I've used since Tri: Greatsword :jeb

The POWER (https://i.imgur.com/EVyDjJz.png)

Every game the weapons get more versatile and GS benefits from that the most. It's the same weapon but feels lightyears more maneuverable in GU than Tri lol.
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Bebpo on January 07, 2021, 08:35:49 PM
I went to download this and reminded me that my Switch broke about a month or two ago and won't download things anymore  :-\

Ran into this when I bought Picross S1 and it was in my purchased/download list and I'd click download and it would say downloading but the icon wouldn't show up on the game bar and couldn't tell if it was actually downloading. At some point it finally downloaded and appeared.

Now I click download Rise demo and it says downloading but there's no icon showing download progress on the main game bar so idk. On google I get some hits of people running into this issue here and there, but no information on how to fix it besides someone recommending to factory reset the system which sounds like a pain.
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Tasty on January 07, 2021, 08:47:33 PM
:( That sucks. Never heard of that before
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Bebpo on January 07, 2021, 09:05:59 PM
Ok, turned on switch and it downloaded. I think whatever the glitch issue is with my hardware it's that it's not showing download progress so the icon doesn't appear until the download is 100% finished and I can't see the download progress anywhere. Sucks but if it works, it works.

Might try the demo tonight.
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Tasty on January 07, 2021, 09:56:56 PM
Holy shit this game is pretty :o
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Tasty on January 07, 2021, 10:20:42 PM
(https://i.imgur.com/LdriYjt.jpg)

(https://i.imgur.com/L3kwDYs.jpg)

(https://i.imgur.com/p3ZG5kr.jpg)

(https://i.imgur.com/immtwAb.jpg)

Fun stuff! Really smooth and looks gorgeous. Will tackle Mizutsune tomorrow. Playing with the Wirebug is a lot of fun! I miss Hunger Arts a little though.
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Potato on January 08, 2021, 12:36:52 AM
Is it a typical janky Monster Hunter mess or is it actually playable this time?
Not being able to play monster hunter well is a "you" problem, not a monster hunter problem

exactly, get gud lmao
I'd rather not fight the controls/rather play something competently designed. Same reason I hate Red Dead 2
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: remy on January 08, 2021, 01:06:26 AM

I'd rather not fight the controls/rather play something competently designed. Same reason I hate Red Dead 2
Monster Hunter is the only competently designed game in it's genre  :smug

It is the most competently designed game. It's street fighter 2 as action RPG :smug
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Bebpo on January 08, 2021, 01:06:53 AM
Seems alright. More of the same as usual.

The wirebug attacks are nice and will be really helpful for slower weapons like hammer. I also like that with hammer the UI indicates which of the two charge movesets you are in so you don't have to remember and pull out the wrong move.

Having a big open world is nice. Looks somewhere of a mix visually between World and GU. Going back to 30fps is pretty rough from 60fps World though.

I tried doing one quest Hammer, one Longsword and when I don't play Longsword for a while I always forget how to hit with your spirit attacks to get to the next damage tier/color so that wasn't so fun. Hammer with the new moves was great.

Oh and I'm not sold on new playable monsters thing. Feels really gimmicky and it seems like this game is going to want you to strategize fighting multiple monsters together so you can ride one and use it to attack the other. The problem is, at least from the tutorial monster, the monsters are not fun to play as and big and clunky. That works with these weapons you've gotten used to for all these games and adjust to the locked in movement, but having to "git gud" at essentially a new weapon type for each monster you ride just for those few moments of using them in a battle against another monster just feels like not fun.

Also I thought with major MH titles the idea was to add a new weapon or two each game. I guess since they're giving all the weapons like two new moves with the wirebug there's no new weapons?

A lot of MH is also the outside combat stuff, so game could be doing more interesting things there. I really, really like the skill system in Generations Ultimate. That and the higher monster count are the things I liked more in GU than World/Iceborne.


Anyhow, since I actually know how to play MH now I guess I'll jump on when it comes out and give it a shot. But from the demo, not sure if I'll stick with it. Might wait until MHW2 comes out.
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Bebpo on January 08, 2021, 01:15:04 AM
And the map was ok. Looked nice but seemed like a lot of distance. Hopefully they are doing camp spots like World so you can start at different spots on the map. The map seems a lot less connected than the maps in World that let you get around to multiple places pretty quick.
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Tasty on January 08, 2021, 10:04:51 AM
https://www.siliconera.com/nintendo-eshop-went-down-after-monster-hunter-rise-demo-launched/

Demo was so popular it took down the eShop! :o
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: Tasty on January 08, 2021, 10:42:24 AM
Things I want back from GU: Valstrax, Transmogrification
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: Tasty on January 08, 2021, 11:43:00 AM
r/MonsterHunter

Quote
The glorious BBQ Spit music makes its return! MH World did the theme dirty with a shortened medley but the biggest crime was the lack of 'SO TASTY!'.

And now it is back! :D

:rejoice
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: Tasty on January 08, 2021, 11:53:44 AM
Knew something was weird, the demo doesn't have rumble. :thinking

And the hits don't feel as satisfying as GU for some reason. Did they remove the hit-stutter?
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: Fifstar on January 08, 2021, 12:08:15 PM
Game looks really great but the controls seem to be so complex. I had like no orientation in the battle. Is there a lock on mechanism? Player is also slooow. But for sure had a fascinating vibe from the 10 minutes I played. Looking forward to taking a deeper dive into the demo.
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: Tasty on January 08, 2021, 12:34:48 PM
Game looks really great but the controls seem to be so complex. I had like no orientation in the battle. Is there a lock on mechanism? Player is also slooow. But for sure had a fascinating vibe from the 10 minutes I played. Looking forward to taking a deeper dive into the demo.

https://ag.hyperxgaming.com/article/11316/monster-hunter-rise-controls-guide

Clicking the right stick activates Target Cam on a monster, and then hitting L centers the camera on them.

The controls are complex but it mostly comes down to: basic movement, then knowing how and when to use items, then learning your weapon combos. It's doable. I'd ignore the Wirebug and the Palamute stuff for now since those are both new, additional complex subsystems.

Once you get item use and the menus down the game comes into its own. But you gotta play a bit to get used to it.
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: Tasty on January 08, 2021, 12:56:08 PM
https://www.youtube.com/watch?v=ay0lHc6iOvc

My mind is lighting up with how dynamic and fluid this is going to make combat. 🤩

Also deleting your demo save file apparently resets the 30-play limit, not sure if they'll eventually patch that out tho.
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: Bebpo on January 09, 2021, 04:10:19 AM
lol, game runs 756p docked / 540p portable. I thought this looked a lot less sharp than XX/GU which was 1080p/30fps docked, 720p portable. Port of a 3DS game and all that, but it looked fine.

Why do the keep trying to push visuals past what the system can do at 1080p/30fps. I guess they really figure Switch 2 will be out sooner than later and BC with these games.

Thinking I'll just wait for the PC release of Rise.
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: Tasty on January 09, 2021, 08:42:43 AM
Never took you for a graphics whore, bebps.
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: bork on January 09, 2021, 08:54:18 AM
Ok, turned on switch and it downloaded. I think whatever the glitch issue is with my hardware it's that it's not showing download progress so the icon doesn't appear until the download is 100% finished and I can't see the download progress anywhere. Sucks but if it works, it works.

I've had this happen before once or twice- it seems to be an eShop issue.  It happened with this demo and a number of people reported it because of how many people accessed the eShop to get it- apparently this "broke" the shop, lol.
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: bork on January 09, 2021, 08:57:57 AM
lol, game runs 756p docked / 540p portable. I thought this looked a lot less sharp than XX/GU which was 1080p/30fps docked, 720p portable. Port of a 3DS game and all that, but it looked fine.

Why do the keep trying to push visuals past what the system can do at 1080p/30fps. I guess they really figure Switch 2 will be out sooner than later and BC with these games.

Thinking I'll just wait for the PC release of Rise.

Get this already:

(https://images-na.ssl-images-amazon.com/images/I/813MwGOUmTL._SX342_.jpg)

:bolo

The game definitely benefits from using the mClassic.  Am playing the demo at 720P docked and it's upscaling to a crisp, sharp 1080P beautifully.  Will try at 1440P next.
Title: Re: Monster Hunter Rise · Demo with online multi out now! (4 weeks only)
Post by: bork on January 09, 2021, 09:17:43 AM
Is it a typical janky Monster Hunter mess or is it actually playable this time?
Not being able to play monster hunter well is a "you" problem, not a monster hunter problem

exactly, get gud lmao
I'd rather not fight the controls/rather play something competently designed. Same reason I hate Red Dead 2

I know what you mean and movement feels smoother than the older games.  Try the demo!  :)
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: bork on January 09, 2021, 09:30:15 AM
Looks pretty good at 1440P upscaled.  Not as sharp, but still nice!  I don't see a problem with the graphics at all but I can understand being put off if you've been playing World with its better frame rate.
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: Beezy on January 09, 2021, 12:47:30 PM
lol, game runs 756p docked / 540p portable. I thought this looked a lot less sharp than XX/GU which was 1080p/30fps docked, 720p portable. Port of a 3DS game and all that, but it looked fine.

Why do the keep trying to push visuals past what the system can do at 1080p/30fps. I guess they really figure Switch 2 will be out sooner than later and BC with these games.

Thinking I'll just wait for the PC release of Rise.

Get this already:

(https://images-na.ssl-images-amazon.com/images/I/813MwGOUmTL._SX342_.jpg)

:bolo

The game definitely benefits from using the mClassic.  Am playing the demo at 720P docked and it's upscaling to a crisp, sharp 1080P beautifully.  Will try at 1440P next.
So this actually helps? I've seen it on amazon, but assumed it was bullshit.
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: Bebpo on January 09, 2021, 02:03:37 PM
Never took you for a graphics whore, bebps.

nah, I like GU. Which is an upscaled 3ds game.

I just think Rise is kinda ugly. Played the demo a few more times and it's just not for me. The additions to the formula aren't what I'm looking for in MH.

I'll give it a chance when the pc version is out, but this definitely just makes me look forward to World 2 in a few years.
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: bork on January 09, 2021, 03:41:42 PM
lol, game runs 756p docked / 540p portable. I thought this looked a lot less sharp than XX/GU which was 1080p/30fps docked, 720p portable. Port of a 3DS game and all that, but it looked fine.

Why do the keep trying to push visuals past what the system can do at 1080p/30fps. I guess they really figure Switch 2 will be out sooner than later and BC with these games.

Thinking I'll just wait for the PC release of Rise.

Get this already:

(https://images-na.ssl-images-amazon.com/images/I/813MwGOUmTL._SX342_.jpg)

:bolo

The game definitely benefits from using the mClassic.  Am playing the demo at 720P docked and it's upscaling to a crisp, sharp 1080P beautifully.  Will try at 1440P next.
So this actually helps? I've seen it on amazon, but assumed it was bullshit.

For the Switch (and older pre-PS4/Xbox One consoles), absolutely- it works great!  The trick with Switch is that you need to know what resolution the games run in docked and change the output to 720P or 1080P accordingly for the best results, but it's not a problem since you can go right to the home screen in-game, switch res, and go right back to the game in seconds.  It also is a matter of preference- the mClassic Youtube channel recommends running Switch games in 720P (on a 1440P monitor) and demonstrates it with Mario Kart, but I think Mario Kart looks better with 1080P enabled.  Either way, the image is perfect and it looks absolutely fantastic on my monitor.  Until we get something official from Nintendo, this adapter IS the "Switch Pro."

PS4 is where I haven't really seen it doing much.  It does work great on my 1440P monitor and lets the PS4 Pro run perfectly at 2560x1440, but I just found out that my monitor is able to downscale from 4K, so I likely don't need it for that.  That's OK since it's a must for the Switch.

The mClassic is pretty much made for 3D games and will make 2D games look a little blurrier (or like they have a smoothing filter applied), but the adapter has a switch that allows you to turn off the scaling if you don't like the picture.  It also has a "classic" setting that will force a 4:3 aspect ratio if you're using an older console.

I haven't tried it on a 4K TV yet- just got a new Switch dock so I can finally see how that works.

Definitely recommend checking out the mClassic, especially since it's on Amazon and can be easily returned if you don't like it.
:itagaki
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: bork on January 09, 2021, 04:14:09 PM
Just tried the Rise demo on my 55" 4K TV with the mClassic- looks great!  Rise with the Switch set to 1080P looks clean and sharp.  At a proper viewing distance (not sitting right up close!), it's really hard to see any aliasing!  The game at 720P has better AA from the mClassic, but doesn't look as sharp, so will probably stick with 1080P. 
Title: Re: Monster Hunter Rise · Demo with online multi out now!
Post by: Tasty on January 09, 2021, 07:04:42 PM
Never took you for a graphics whore, bebps.

nah, I like GU. Which is an upscaled 3ds game.

I just think Rise is kinda ugly. Played the demo a few more times and it's just not for me. The additions to the formula aren't what I'm looking for in MH.

I'll give it a chance when the pc version is out, but this definitely just makes me look forward to World 2 in a few years.

I think I'll wanna keep playing GU so let me know if you do, game is a lot of fun. :D

I also think you're underestimating Spidermaning in combat, I know I'm way underutilizing it right now, but it's gonna take dozens of hours to get used to that new subsystem.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 04, 2021, 03:43:54 PM
https://www.nintendolife.com/news/2021/02/capcom_reveals_the_most_used_weapon_in_the_monster_hunter_rise_demo

https://twitter.com/MH_Rise_JP/status/1356922882748784640
 
Quote
Coming in at number one is the Long Sword - which was used by 19.1% of players. In second place was the Great Sword - used by 9.7% of players, and in third was the Hunting Horn - 9.6% of players went with this one.

Great Sword Best Sword
Title: Re: Monster Hunter Rise
Post by: Bebpo on February 04, 2021, 04:11:33 PM
I'm surprised so many people play Hunting Horn.

From what I gather, it's basically the MMO white mage/support role as opposed to damage dealing. Good for MP, boring for SP. I'd assume in a game like this people just want to deal as much damage as possible.
Title: Re: Monster Hunter Rise
Post by: Uncle on February 04, 2021, 04:50:09 PM
hunting horn is a great weapon, the boring part is that it has fewer combos since a lot of what it does is for setting up and playing buff music

but for some people, fewer combos is actually not boring, it's just easier to remember all your moves

if I remember right it's not even weaker, it's not like they give you the buffs which you have to use in order to reach the same level of damage/competency as any other weapon, no it's straight up powerful PLUS buffs on top
:rejoice
Title: Re: Monster Hunter Rise
Post by: Tasty on February 04, 2021, 07:00:16 PM
All the weapons have great risk/reward balancing.
Title: Re: Monster Hunter Rise
Post by: remy on February 04, 2021, 07:15:26 PM
I'm surprised so many people play Hunting Horn.

From what I gather, it's basically the MMO white mage/support role as opposed to damage dealing. Good for MP, boring for SP. I'd assume in a game like this people just want to deal as much damage as possible.
On paper, hunting horn seems to be a "support" weapon, where you would sit back and buff the party, but playing your buff songs does a pretty hefty attack that does great damage and stun, so you might as well get in and brawl with monsters, at which point it becomes a weird hammer with interesting situational attacks, like uncle said, it's a good weapon that also happens to make everyone else's life easier too. Especially since iceborne it dishes out pretty respectable damage on it's own.

I think the reason the Horn player count is so high in the rise demo though is that it got a complete rework. I imagine all the the MH vets were scratching their chins experimenting with the new moveset.
Title: Re: Monster Hunter Rise
Post by: Uncle on February 04, 2021, 07:38:20 PM
a team of all hunting horn users with different horns and thus different buffs, so you all constantly have high attack, high defense, earplugs, stamina buff, resistances, antidote
:whew

also traditionally only the hammer was blunt to KO monster faces and everything else was sharp to cut monster tails, the horn is the only weapon that can do both
:whoo
Title: Re: Monster Hunter Rise
Post by: Tasty on February 04, 2021, 07:42:57 PM
Hunting Horn users: "Hope everyone enjoys this buff!"

Me, a GS user: "Oh shit sorry for launching you in the air (again) 😬"
Title: Re: Monster Hunter Rise
Post by: remy on February 04, 2021, 08:18:51 PM
a team of all hunting horn users with different horns and thus different buffs, so you all constantly have high attack, high defense, earplugs, stamina buff, resistances, antidote
:whew
https://www.youtube.com/watch?v=Ira7DwOKp5c&feature=emb_title
Title: Re: Monster Hunter Rise
Post by: Tasty on February 04, 2021, 11:21:11 PM
Played the demo some more tonight. Getting more used to the Wirebug and integrating it into combat. Skillbind attacks can be a bit OP if you know how to use them (in the demo anyways, I'm sure the final game will be more balanced.) Even locked to just two wire charges in the demo (going up to 3+ with endemic life), the added flexibility is hard to get a handle on at first. This mechanic opens up so much freedom of movement in every aspect of play and even though my clunky ass fingers aren't handling it great right now, I know I have a high skill ceiling here to look forward to. The YouTube vids of Japanese players pulling shit off a week after launch are gonna be insane, mark my words.

Monster vs Monster fights are a fun aside but they're really just excuses for a lot of free damage, seemingly. I can imagine this mechanic being reigned back a bit in the later stage of the game.

All the QoL improvements, seemingly from world (instant loot/item pickup, walk while consuming, instant subquest delivery, infinite whetstone, etc.) are pretty nice. Not as sold on the damage counts, instant tracking (no paintballs), or a few other points from older games, but I'll deal. The game feels like a much more polished package than GU, but that's to be expected lol. I don't miss separate zones as much as I thought, but that may be down to the implementation here... There's still distinct, separated areas, but there's no loading screen between them now. I would absolutely love if they somehow remade some older maps in this style, particularly Deserted Island from Tri.

I really, really love doggo. 😍 Not only is he infinite stamina, not only can he drift, not only can he run up vines without breaking a sweat, not only can you consume items while riding... but you can even sharpen on a whetstone at full speed. 😍 Dismounting into an attack is satisfying as hell. Not sure about fighting while riding but could be fun.

Looking forward to the full game (have deluxe edition preordered. 🤩)
Title: Re: Monster Hunter Rise
Post by: Tasty on February 04, 2021, 11:31:12 PM
Informative vids:

https://www.youtube.com/watch?v=ABOoEVOIGxQ

https://www.youtube.com/watch?v=jiUuIKq3SZY

https://www.youtube.com/watch?v=NihJ3jeIFHA

https://www.youtube.com/watch?v=2mruSKUMeuQ
Title: Re: Monster Hunter Rise
Post by: Tasty on February 05, 2021, 12:07:33 AM
For bork:

https://www.youtube.com/watch?v=wnunpmXGfJI
^ setting: 1080p

https://www.youtube.com/watch?v=sxIE17gPldY
^ setting: 720p

mClassic looks better overall but more contrasty as well. Looks a bit more like GU actually lol, the resolution is hiding some of the textures.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 05, 2021, 12:20:43 AM
https://twitter.com/ArisMH10/status/1356017129737379841

Mizu: :dead
Title: Re: Monster Hunter Rise
Post by: Beezy on February 05, 2021, 11:29:46 PM
Goddamn, I think I need an mClassic
Title: Re: Monster Hunter Rise
Post by: bork on February 06, 2021, 10:27:59 AM
Goddamn, I think I need an mClassic

I told you!
:bolo

It's absolutely worth the purchase and makes 3D games look fantastic on higher-resolution displays.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 06, 2021, 06:49:48 PM
https://www.youtube.com/watch?v=D8BgmtWYWvw
Title: Re: Monster Hunter Rise
Post by: Tasty on February 06, 2021, 06:50:02 PM
Goddamn, I think I need an mClassic

I told you!
:bolo

It's absolutely worth the purchase and makes 3D games look fantastic on higher-resolution displays.

What about normal-ass 1080p HDTVs?
Title: Re: Monster Hunter Rise
Post by: bork on February 06, 2021, 10:42:33 PM
Goddamn, I think I need an mClassic

I told you!
:bolo

It's absolutely worth the purchase and makes 3D games look fantastic on higher-resolution displays.

What about normal-ass 1080p HDTVs?

Hard for me to say because I've used it on a 27" 1080P monitor, a 27" 1440P monitor, and a 55" 4K TV.  With the latter two, the mClassic's enhancements are instantly noticeable.  Seems less so on the 1080P monitor (just makes it look more saturated and some games have a little less of an aliased look), but it might look way more noticeable if you have say, a 40" or larger TV.  I have a 42" 1080P in our bedroom that I can try it out with, come to think of it.
:thinking

Let me try testing it.  I want to say the mClassic is made for 1440P or higher, however.
Title: Re: Monster Hunter Rise
Post by: Bebpo on February 07, 2021, 12:04:03 AM
I still wonder if taking turns with MH games like this is gonna bite Capcom in the ass.

I saw their earning call today talking about how MHW Iceborne sales are still insane. People are chomping at the bits for MHW and they're basically going full in on Rise for a couple years until MHW2 in 2023. Just wonder if the 5-6 year gap between MHW/Iceborne and MHW2 is gonna cause a lot of people to lose interest and drop off.

Rise seems cool, but it's definitely not a MHW substitute for the people who are into World. Also their earnings call said something 70% of MonHun sales come from outside Japan these days.
Title: Re: Monster Hunter Rise
Post by: El Babua on February 07, 2021, 12:34:48 AM
Yeah this is probably Capcom trying to do right by the Japanese market since no one there plays on any console other than the Switch these days. I can see this even selling 10 million units in Japan alone.

I don't think sales of the MHW sequel will be affected too negatively by it coming in 2023.
Title: Re: Monster Hunter Rise
Post by: Uncle on February 07, 2021, 09:10:46 AM
one thing I'm not looking forward to with rise is I expect it will be the western market's first taste of the traditional MH double dip, i.e. monster hunter rise G in a year with more monsters added

it was nice only getting the later improved version of the games for so long, knowing you got the definitive game

of course if they can do it as dlc that would be acceptable! just don't want to buy a majority same game again and start from nothing
Title: Re: Monster Hunter Rise
Post by: Tasty on February 07, 2021, 09:52:18 AM
one thing I'm not looking forward to with rise is I expect it will be the western market's first taste of the traditional MH double dip, i.e. monster hunter rise G in a year with more monsters added

it was nice only getting the later improved version of the games for so long, knowing you got the definitive game

of course if they can do it as dlc that would be acceptable! just don't want to buy a majority same game again and start from nothing

World's "G" is Iceborne and I would expect that model to continue for Rise. I could be wrong, though.

I don't think World will be too negatively affected. And I mean... it's already sold a fuckton and is far and away the best selling game in the series. Even if Rise outright kills World's sales going forward (which I highly doubt, considering the two games don't share single platform yet), it'll still be worth it in Capcom's eyes because World has already justified its investment, while Rise has yet to.

And yeah, I kinda expect this game to be a monster. At least close to Nintendo's first party stuff if not eclipsing some of the lesser/mid-tier franchises.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 07, 2021, 08:42:16 PM
Kinda addicted to the Rise demo. Really fun once you get the hang of doggo and the wirebug. Also getting the hang of the Great Sword's new(?) "shoulder shove" when charging the blade, as well as the insanely convenient new circle item wheel (another great World QoL improvement, I bet.) I also love instant crafting (if I understand 2 Herbs instantly becoming 2 Potions correctly.)

Skillbind attacks (AKA using the wirebug when your weapon is drawn) are great, apparently somewhat different for each weapon. This is actually pretty much Hunter Arts from GU just recontextualized. For instance, for Great Sword ZL+A move is a medium-length dodge using wirebug, sheath weapon, and then get an attack boost. This is exactly two GS Hunter Arts from GU combined (Absolute Evasion and Lion's Maw.) Both ZL+A and ZL+X (a kind of jumping slash) attacks are slower than the equivalent GU Hunter Arts, but it's acceptable considering the other maneuverability options the wirebug grants.

Very happy to see one of the best things about GU make it into Rise, even if it is technically a different gameplay system. Considering...

spoiler (click to show/hide)
Valstrax is apparently in the game according to leaks
[close]

...that just makes transmogrification (take two armor sets: take the stats from one, and the appearance of the other, and combine them) remaining as the last key GU feature I want in.

Will probably play the demo out (I got 25 more tries) unless Rise comes out first. Really excited for the final release, and I really wish the demo's online still worked lmao.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 07, 2021, 09:59:14 PM
https://www.youtube.com/watch?v=_Es9tCu4pX0

https://www.youtube.com/watch?v=BcE7CZO6sRE

https://www.youtube.com/watch?v=Ke6HmRYe1LY
Title: Re: Monster Hunter Rise
Post by: Tasty on February 08, 2021, 09:22:13 PM
https://www.youtube.com/watch?v=PfBNgCPdlXo

https://www.youtube.com/watch?v=FgXLE7NpqsM

(https://i.imgur.com/G7PEvlY.jpg)
Title: Re: Monster Hunter Rise
Post by: Tasty on February 08, 2021, 10:46:27 PM
https://www.youtube.com/watch?v=HsNAsT31M4Q

 :wong

Best Mizu time is ~41m so far. Did Rath(ian) last night and she was fun as always if a bit easy.
Title: Re: Monster Hunter Rise
Post by: Bebpo on February 08, 2021, 11:09:29 PM
Wait, what. 41 minutes?

That seems...long. I don't remember Mizutsune in GU taking any longer than usual for boss monsters, so about 10-15 minutes and I swear nothing in World outside the final bosses takes more than like 20 mins solo.

I guess you're just really underpowered the demo?


I got bored of the Rise demo first night because I realized I don't like MH when I can't make my own gear set & bring my own items & meals to adjust to the monster I'm fighting. I find the pre-set stuff like the arena in world kinda dry. Never bothered to finish Mizutsune on it.

Title: Re: Monster Hunter Rise
Post by: Tasty on February 08, 2021, 11:12:31 PM
I'm still learning the systems and also fucking around with endemic life lol. And I dunno what the single vs multi scaling there is in the demo, if any.

I also might just be bad. Still having fun. :trumps
Title: Re: Monster Hunter Rise
Post by: Bebpo on February 08, 2021, 11:22:54 PM
Nah, probably just because the crappy gear they give you.

I mean you die in like 2 hits or something when I tried it. I swear with good gear like nothing does that even endgame in most MH games. So felt pretty bullshit to me.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 09, 2021, 10:01:54 AM
Nah, probably just because the crappy gear they give you.

I mean you die in like 2 hits or something when I tried it. I swear with good gear like nothing does that even endgame in most MH games. So felt pretty bullshit to me.


It's more like three good hits and you're dead (though maybe the elemental resistance on the GS build differs from others?)

I don't disagree the armor might be BS, but honestly my feeling is... a new MH game should kick your ass. At least a little? :P Playing the Rise demo for the first time was a bit like the Tri demo back in the day. I almost timed out on the easy quest for Rise and I think I carted a few times. :doge

Meanwhile in GU I'm taking on high rank Elder Dragons and climbing the HR ladder. I definitely agree that Mizutsune usually takes much less time when you're playing with your own armor in the proper rank, but the thing with Mizu there usually isn't trying to be the strongest monster of the tier. Here, in the demo, Mizu is positioned as "the hard quest." So that probably scaled things differently compared to the final game too, I bet.

Dying in 2-3 hits is actually forcing me to re-learn the specifics of all the GS attacks/animations/etc. (the Valor hunter style in GU plays differently from stock GS) and it's been a lot of fun. I'm already pretty familiar with all the attacks and animations for Mizu and most of the rest of the demo monsters.



Wirebugging around raging Mizu six ways to Sunday while it's firing ice beams and shit all over the place be like:

(https://i.imgur.com/4ECiofy.gif)
Title: Re: Monster Hunter Rise
Post by: Tasty on February 09, 2021, 10:04:17 AM
And then CHARGED ZR+X:

(https://i.imgur.com/51lBgPP.gif)

> Mizutsune: Parts broken!
Title: Re: Monster Hunter Rise
Post by: Tasty on February 09, 2021, 11:11:49 AM
https://www.youtube.com/watch?v=ZvX7UmYhAOk

I'm not one for meme videos but this one had me rolling :dead
Title: Re: Monster Hunter Rise
Post by: Tasty on February 09, 2021, 12:58:21 PM
https://www.youtube.com/watch?v=YcMQiZSzKXo

Mermaid Fish Bitch lookin' fun :hyper Also for Bebpo seems like this one only took 10 mins, wonder if it's from an actual review build which would more resemble the final game... Should be going gold soon, I would think (release is in 6 weeks.)
Title: Re: Monster Hunter Rise
Post by: Tasty on February 09, 2021, 04:45:15 PM
https://www.youtube.com/watch?v=ieYiZoZEY4o

Game feels better to play the more I play it. :lawd
Title: Re: Monster Hunter Rise
Post by: Tasty on February 09, 2021, 11:29:55 PM
And then CHARGED ZR+X:

(https://i.imgur.com/51lBgPP.gif)

> Mizutsune: Parts broken!

To demonstrate:

https://youtu.be/ilJVs-kULF4

https://youtu.be/Km8X9irSvLQ
Title: Re: Monster Hunter Rise
Post by: remy on February 10, 2021, 09:48:24 PM
And then CHARGED ZR+X:

(https://i.imgur.com/51lBgPP.gif)

> Mizutsune: Parts broken!

To demonstrate:

https://youtu.be/ilJVs-kULF4

https://youtu.be/Km8X9irSvLQ

This is the good shit. I can't wait to really drill into the systems in this game.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 11, 2021, 01:30:55 PM
https://www.youtube.com/watch?v=tNNMizbGSCM

https://www.youtube.com/watch?v=pjNBC3PZi6o

Here you go bebps. Unlike me if you git gud you can do it in under 10 mins. :P

I'd personally settle for under 30m right now. :-[



https://youtu.be/Vys9QhcNnIo

:whew I feel like I've already become a vastly better Greatsword player just playing this demo lol. I wanna be ready for the launch! 😤
Title: Re: Monster Hunter Rise
Post by: Tasty on February 11, 2021, 07:14:41 PM
Quote from: Tasty
I'd personally settle for under 30m right now. :-[

(https://i.imgur.com/83jpRwy.jpg)

(27:51)

:D
Title: Re: Monster Hunter Rise
Post by: Bebpo on February 11, 2021, 07:39:53 PM
GJ!
Title: Re: Monster Hunter Rise
Post by: Tasty on February 11, 2021, 08:10:51 PM
GJ!

Thanks! Promise you'll get it on release so we can hunt together :uguu
Title: Re: Monster Hunter Rise
Post by: Tasty on February 12, 2021, 06:09:01 PM
https://youtu.be/T4DmIWQ8a0A

(28:21) 1 / 3 Faints... >_>

OK last one for a while lol. I might do a compilation video, playing the demo is so fun...
Title: Re: Monster Hunter Rise
Post by: Beezy on February 15, 2021, 04:46:47 PM
Should I even bother getting Generations Ultimate with this one launching so soon?
Title: Re: Monster Hunter Rise
Post by: Tasty on February 15, 2021, 04:50:43 PM
Should I even bother getting Generations Ultimate with this one launching so soon?

Depends what you like in MH. If you started with World, it's probably not for you.
Title: Re: Monster Hunter Rise
Post by: Beezy on February 15, 2021, 05:29:37 PM
I haven't 'started' MH at all really. I played World for like an hour or two on Gamepass last year just to try it out.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 15, 2021, 06:07:06 PM
I haven't 'started' MH at all really. I played World for like an hour or two on Gamepass last year just to try it out.

Ah. Yeah GU would throw way too much at you way too fast and very much feels like a 3DS port. There's no story or even tutorials really, you're pretty much thrown into things  from the start since they assume you've played the others. (Generations was kind of a victory lap/celebration game for the MH Portable team while World was being prepped by a different team.)

That said, it represents the biggest and best of "old school*" MH. The most monsters. The most maps. The most "stuff." It's extremely packed to the gills, honoring its "Ultimate" namesake just as well as Smash has. And if you get a handle on all the mechanics and gameplay systems GU offers, World/Rise/future games will be cake to learn lol.

If I were you I would definitely get World or wait for Rise. I'd recommend Rise's demo but Capcom pulled some Mario Anniversary bullshit and delisted it at the start of the month (along with disabling the online.) :maf MHGU's demo is available but be aware it will not leave a good first impression on a MH newbie.



* Some MH diehards will chafe at anything not gen 1/2 being called "classic/old school MH" but they honestly need to get over it; World/Rise represent "new" MH and the rest is thus "old." :P
Title: Re: Monster Hunter Rise
Post by: Bebpo on February 15, 2021, 06:40:42 PM
Should I even bother getting Generations Ultimate with this one launching so soon?

Depends on how dead the online is.

GU is really fast paced in progression & gameplay and has an insane amount of content. Solo always, always, always sucks in MH. Solo MH will make you dislike MH.

I like MP in World because it's so easy and you can even just hop into an already in progress mission or put up a flare and people will join your mission. GU is more traditional get in a lobby with 3 other people and then select and pick missions to go on.

Solo fights are like = grind for 20-30 mins on a monster
4p fights are like = beat the crap out of a monster in 5-10 mins and get loot

MH are also mostly loot games. It's all about upgrading your gear and weapons into cool looking and cool stat stuff and then kicking ass. The games are slow at the start because it takes a bit to get to the point where you're grinding lots of monsters and getting lots of mats quickly.


Rise should be good. If it kills GU online lobbies, which makes sense it would, I'd probably go with Rise.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 15, 2021, 06:44:44 PM
Never had a problem finding players to join up in High Rank, even after Rise media started hitting.

Could be dead as a doornail come Rise's release, but I'd expect most Switch-only MH fans to be hitting GU's online pretty good right now.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 15, 2021, 06:45:29 PM
Quote
Solo MH will make you dislike MH.

LMAO 90% of my playtime is solo/single-player.


And having both Doggo and Kitty with you in Rise's single-player already makes it superior to multi, where you have to choose one or the other. :'(
Title: Re: Monster Hunter Rise
Post by: remy on February 15, 2021, 07:10:54 PM
I also play single player more than multiplayer  :lol

I acknowledge multi is "more fun" but I basically got into MH on 3DS so if I play with other people I feel like I'm cheating because its too easy  :doge I'm a ridiculous person :doge I'll multi after I beat the monster solo at least once
Title: Re: Monster Hunter Rise
Post by: Bebpo on February 15, 2021, 07:25:06 PM
It does feel a bit like cheating, but solo is just so goddamn slow with the HP pools.

Most of my time playing MH is just grinding certain enemies to get certain drops and I just want to get them as fast as possible so I can make my big sword. Once I went MP could never go back to solo in MH.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 15, 2021, 07:57:22 PM
My problem with multi is I've never felt particularly great at the game and I know high rank MH players have certain expectations of teammates, of which I am mostly (and deliberately) ignorant.

I tend to avoid multi in general tho, for generally the same reason. Much more carefree to go at your own pace and not worry if your DPS tanking strategy isn't optimal or whatever.

If I cart twice in single it's no big deal.

If I cart twice in multi I might as well kill myself, lol.
Title: Re: Monster Hunter Rise
Post by: Beezy on February 15, 2021, 08:20:17 PM
Thanks, I'll skip Ultimate and put some time into World.
Title: Re: Monster Hunter Rise
Post by: Bebpo on February 15, 2021, 08:36:52 PM
My problem with multi is I've never felt particularly great at the game and I know high rank MH players have certain expectations of teammates, of which I am mostly (and deliberately) ignorant.

I tend to avoid multi in general tho, for generally the same reason. Much more carefree to go at your own pace and not worry if your DPS tanking strategy isn't optimal or whatever.

If I cart twice in single it's no big deal.

If I cart twice in multi I might as well kill myself, lol.

idk, all my experience playing World and GU was that no one cares.

Unless you're carting enough to tank the team consistently no one cares when someone carts. Also there is zero expectations of other players being good. Most of my MP time some of the players are running around like idiots but no one really cares. 4 player only has like 2.5x HP for the monsters, so even with 1 player doing 0 damage (which won't happen) you're still killing the monster faster than solo.

Plus with 3 players and the monster focusing on one player and letting the other 2 wail on him, your uptime for damage dealing is much higher for those 2 people than you would in solo, another reason why you're killing the monsters faster.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 15, 2021, 09:23:43 PM
Quote
idk, all my experience playing World and GU was that no one cares.

I care! :bolo

THE GUILT :stahp

THE SHAME :brazilcry


World's online playerbase being more accepting than what I'd typically expect in MH makes sense to me, it's a more popular game with more players and thus many more newbies.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 15, 2021, 09:24:57 PM
dcharlie and others might have actually inflicted real psychological damage chiding me when I was first getting into the series. :doge :lol

"You only like it cause it's on Nintendo and for babbies now." :stahp

"You didn't even know Rathian was female? Pathetic. :snob"
Title: Re: Monster Hunter Rise
Post by: remy on February 15, 2021, 09:51:26 PM
I did run into one guy using a parser (that I know of) on the pc version that shit talked my GF's hunting horn DPS  :doge
Title: Re: Monster Hunter Rise
Post by: remy on February 15, 2021, 10:18:48 PM
I used to parse in ffxiv, but only to see that my own dps as a tank was up to par with what it should have been in ex trials and get a semi when I saw it was higher than one of the dps players.  I don't really get using it in MH where there are very few strict dps check wipes. it doesn't really matter if the run is a cople mins slower :-\
Title: Re: Monster Hunter Rise
Post by: Bebpo on February 15, 2021, 11:32:34 PM
I did run into one guy using a parser (that I know of) on the pc version that shit talked my GF's hunting horn DPS  :doge

lol, I can see this being a thing but I also just laugh at anyone who cares someone is doing slower DPS in MH.

To me MH is just about looking flashy with elemental weapons doing BIG HEAD HITS where you miss half the time but land the other half with a nice big crunch and everyone goes WOAH NICE HIT and then all wails on the downed enemy for 20 seconds.
Title: Re: Monster Hunter Rise
Post by: remy on February 15, 2021, 11:59:16 PM
100% the game is all about that feeling you get when a true charged slash or whatever hits just right and the monster that has been riding your ass gets sent reeling and everyone dogpiles it

i feel like all the other design decisions are around making those moments as dope as possible
Title: Re: Monster Hunter Rise
Post by: Tasty on February 16, 2021, 08:52:27 PM
https://www.youtube.com/watch?v=MWngLkCSTjc

Yo I can't wait to fight Goss Harag. First monster in a long time where I watch a clip of his gameplay for the first time and go "YES, this is a great addition to the series." Some purists might not like a "humanoid" type monster but it skates the line without stepping over it IMO.

I also love that all the new additions fit the Japanese folklore theme. This game feels thematically coherent in a way that I haven't seen since the vanilla release of Tri. (Haven't played World/IB.) Very exciting!
Title: Re: Monster Hunter Rise
Post by: Tasty on February 17, 2021, 07:19:29 PM
https://www.youtube.com/watch?v=Xo-y-23O3MA

 :wong :titus :crazy :lucas :whew
Title: Re: Monster Hunter Rise
Post by: Tasty on February 17, 2021, 07:40:31 PM
(https://i.imgur.com/hqUm3NI.png)

Looks like I'm getting some Amiibo.

If anyone asks, they're high quality imported figurines, not videogame toy NFC things. >_>

I’m also getting that special Pro Controller for sure. :drool
Title: Re: Monster Hunter Rise
Post by: Bebpo on February 17, 2021, 08:32:55 PM
My friend said him and his PC MHW crew are jumping into Rise Switch next month, which kinda surprised me since for World & Iceborne they waited for the late PC version.

I guess between them and Tasty I'll have enough motivation to pick this up next month. Still not sure what weapon I'll use. I like how buffed Hammer is, but it's just kind of boring playing the same weapon every game. I was thinking about playing Bow for something pretty different than Hammer knockdowns and Longsword anime counters, but I tried Bow in the Rise demo and it seemed...underwhelming.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 17, 2021, 09:10:18 PM
Yesss bebps :rejoice
Title: Re: Monster Hunter Rise
Post by: Bebpo on February 17, 2021, 09:31:34 PM
Also I can't aim for shit in videogames, so bow is probably a bad idea for me.

Maybe insect glaive? Seems kinda repetitive with the new bug system which gives everyone what made the glaive unique. Hunting Horn feels too much like a hammer so might as well just play Hammer if I'm gonna go that route. Greatsword basically is just the Longsword x Hammer.

Maybe sword and shield? Lance & shield? I could see Lance being fun. Not sure the point of a shield in MH when you can roll dodge everything tho. Especially now with the bug dodges.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 17, 2021, 09:44:41 PM
Dual Blades? They're probably the next one I'll try. (They're what I originally wanted to main when I got into MH, because they reminded me of Kite from dot hack, but Tri left them out! So I went to Long Sword in the demo, before settling on Greatsword in the retail release. The rest is history. :P)

Maybe try Hunting Horn for something different? Apparently it's super buffed in Rise.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 17, 2021, 11:05:41 PM
https://www.youtube.com/watch?v=sTAmus49f6g

:mindblown Meanwhile I'm sill trying to crack 20m lmao.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 18, 2021, 09:34:40 AM
Confirmed monsters:

1. Rathian
2. Rathalos
3. Khezu
4. Basarios
5. Tigrex
6. Barioth
7. Royal Ludroth
8. Great Baggi
9. Great Wroggi
10. Arzuros
11. Lagombi
12. Mizutsune
13. Anjanath
14. Pukei-Pukei
15. Kulu-Ya-Ku
16. Jyuratodus
17. Tobi-Kadachi
18. Great Izuchi
19. Aknosom
20. Tetranadon
21. Magnamalo
22. Rakna-kadaki
23. Somnacanth
24. Bishaten
25. Goss Harag
26. Rajang
27. Diablos
28. Volvidon
29. Almudron
Title: Re: Monster Hunter Rise
Post by: Tasty on February 18, 2021, 12:52:57 PM
https://www.youtube.com/watch?v=AaJtsQRa0xA

(https://i.imgur.com/xqQRhN8.jpg)
Title: Re: Monster Hunter Rise
Post by: Tasty on February 18, 2021, 09:21:40 PM
https://youtu.be/JbCnGoL7Oxg

https://www.youtube.com/watch?v=4vaN01VLYSQ

My best time so far is 27:33.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 19, 2021, 06:35:45 PM
https://www.youtube.com/watch?v=MyFmJsdIBTY

https://www.youtube.com/watch?v=c26Zq2IJUVs

(https://i.imgur.com/N1AroxL.jpg)

23:19! Used literally everything including the endemic life spider thing, hard to imagine cutting it down much more than this. Actually, I think I had one pitfall trap left... Hmm...
Title: Re: Monster Hunter Rise
Post by: Tasty on February 21, 2021, 09:48:35 AM
https://monsterhunter.fandom.com/wiki/Sandy_Plains_(Rise) (https://monsterhunter.fandom.com/wiki/Sandy_Plains_(Rise))

Quote
The Sandy Plains is an area first introduced in Monster Hunter 3, but remade in Monster Hunter Rise.

:wong

They really catering to Tri/3 Ultimate players and I am living for it :lawd

Edit-

https://www.youtube.com/watch?v=pn0J8RMeBLQ

(https://i.imgur.com/FIUF3jX.gif)
Title: Re: Monster Hunter Rise
Post by: Tasty on February 22, 2021, 09:50:03 PM
https://www.youtube.com/watch?v=1lU8L5Iqz-8
Title: Re: Monster Hunter Rise
Post by: bork on February 26, 2021, 07:23:17 AM
Quote
Capcom will release Monster Hunter Rise for PC in early 2022, producer Ryozo Tsujimoto confirmed in a new round of press interviews with outlets such as Fanbyte and GAME Watch.

The PC version is “still very much in development,” according to Tsujimoto. Further details will be announced when they are available.

The Switch version of Monster Hunter Rise will launch on March 26 worldwide.
Title: Re: Monster Hunter Rise
Post by: remy on February 26, 2021, 08:20:42 AM
a whole year? fucking Capcom  :stahp
Title: Re: Monster Hunter Rise
Post by: bork on February 26, 2021, 09:05:21 AM
a whole year? fucking Capcom  :stahp

If it was coming out around the same time, I'd just wait, but I'll get this on Switch.  Plus knowing Capcom, an expansion or new version of the game will come out right when the vanilla version is released for PC.  :doge
Title: Re: Monster Hunter Rise
Post by: Tasty on February 26, 2021, 09:54:18 AM
a whole year? fucking Capcom  :stahp

If it was coming out around the same time, I'd just wait, but I'll get this on Switch.  Plus knowing Capcom, an expansion or new version of the game will come out right when the vanilla version is released for PC.  :doge

100% that's what I'm expecting.

MH Ultimate Rise, March 2022 for Switch Pro (lead SKU) March 2023 for PC
Title: Re: Monster Hunter Rise
Post by: BIONIC on February 26, 2021, 09:57:45 AM
So is the main story in this single-player only? While MP is for guild missions or whatever they’re called?
Title: Re: Monster Hunter Rise
Post by: Tasty on February 26, 2021, 09:58:18 AM
I'm glad the game will live on PC though, that's fantastic for mods and preservation. 16K and private servers come 2031 baybee. 8)

Glad it has a year to breath on Switch first though. I'm gonna play the fuck out of this game. :D
Title: Re: Monster Hunter Rise
Post by: Tasty on February 26, 2021, 09:59:37 AM
So is the main story in this single-player only? While MP is for guild missions or whatever they’re called?

That's how things were in classic MH but World changed things I think, you can share cutscenes and story missions maybe?
Title: Re: Monster Hunter Rise
Post by: Tasty on February 26, 2021, 02:28:21 PM
https://www.youtube.com/watch?v=iINCfM0nitw

It's just like Moga :gladbron

I'm cumming :noah
Title: Re: Monster Hunter Rise
Post by: Bebpo on February 26, 2021, 02:50:55 PM
So is the main story in this single-player only? While MP is for guild missions or whatever they’re called?

That's how things were in classic MH but World changed things I think, you can share cutscenes and story missions maybe?

Yeah, pretty sure they're not going back.
Or at least that would get me to not join in.

The way World works is for the main story missions you start the mission solo and watch any cutscene and once you're in a mission it says SOS available and you can put down a multiplayer in-game-progress join flare and real quick 3 other people will join your mission. Or you can quit out after watching the intro cutscene and just start it as an MP mission.

This way all the SP main story fights you can do multi. Hopefully Rise is the same.

The only time in the main story in World you ever didn't want to do them multi is like the final boss because it's a long fight and people cart and it can be pretty hard to pass multi and easier solo.
Title: Re: Monster Hunter Rise
Post by: BIONIC on February 26, 2021, 03:39:04 PM
I played a lot of MHW/IB, I know how it works.

Anyways, it seems they went back to the old system for Rise if these are to be believed.

https://www.destructoid.com/stories/monster-hunter-rise-has-separate-solo-and-co-op-quests-and-cutscenes-can-be-skipped-605942.phtml

https://amp.reddit.com/r/MonsterHunter/comments/j6hb08/so_mh_rise_is_apparently_returning_to_the/

On an objective level, it’s a stupid step back. On a personal level it weirdly works for me. Now I can play the story at my own pace without feeling like I’m either far ahead, or holding everyone back like in World.
Title: Re: Monster Hunter Rise
Post by: Tasty on February 26, 2021, 04:02:32 PM
On an objective level, it's objectively better for portables which is what this is mostly targeting.

And I'm more used to it coming from 3U, 4U, and GU so hey, all the better. :idont
Title: Re: Monster Hunter Rise
Post by: Tasty on March 08, 2021, 09:42:12 AM
https://www.youtube.com/watch?v=zT9SZI3DjXI

Hit 30 tries on the demo last night and reset my save to get more

Give this game to me, I need it brehs :rkelly
Title: Re: Monster Hunter Rise
Post by: Tasty on March 08, 2021, 10:47:47 AM
Just watched it. :gladbron

- The boys Zinogre and Nargacuga are back :lawd
- Town/Hub quest split confirmed :larry
- Drop-in/out online multiplayer at any time  :whoo
- Paid DLC for face paint and hunter voices? :confused
- Free DLC for monsters, unlocked HR cap, and "other features" in April  :whew
- Demo Version 2 is out this Thursday with Magnamalo!!  :delicious
Title: Re: Monster Hunter Rise · 2nd demo with online and Magnamalo on Thursday!
Post by: Tasty on March 08, 2021, 01:44:50 PM
https://www.youtube.com/watch?v=ffssHmOkPe4

https://www.youtube.com/watch?v=dX6QpvH1u-g

Rise info starts at ~7:15. LOTS of good details. :D
Title: Re: Monster Hunter Rise
Post by: bork on March 08, 2021, 03:02:15 PM

- Demo Version 2 is out this Thursday with Magnamalo!!  :delicious

:leon
Title: Re: Monster Hunter Rise · 2nd demo with online and Magnamalo on Thursday!
Post by: Tasty on March 09, 2021, 02:39:42 PM
Confirmed monsters:

1. Rathian
2. Rathalos
3. Khezu
4. Basarios
5. Tigrex
6. Barioth
7. Royal Ludroth
8. Great Baggi
9. Great Wroggi
10. Arzuros
11. Lagombi
12. Mizutsune
13. Anjanath
14. Pukei-Pukei
15. Kulu-Ya-Ku
16. Jyuratodus
17. Tobi-Kadachi
18. Great Izuchi
19. Aknosom
20. Tetranadon
21. Magnamalo
22. Rakna-kadaki
23. Somnacanth
24. Bishaten
25. Goss Harag
26. Rajang
27. Diablos
28. Volvidon
29. Almudron

+

30. Zinogre
31. Nargacuga
32. Barroth
33. Chameleos (free April DLC)
34. Untitled elder dragon at the end of the last trailer

+

"multiple" coming in free updates within mere weeks of the game's release
Title: Re: Monster Hunter Rise · 2nd demo with online and Magnamalo on Thursday!
Post by: Tasty on March 09, 2021, 02:41:30 PM
Apparently today's YouTube stream of the MH digital event had people in the chat shitting on the game's director, making fun of pauses in his speech and the console exclusivity. :-\ People suck.
Title: Re: Monster Hunter Rise · 2nd demo with online and Magnamalo on Thursday!
Post by: Tasty on March 11, 2021, 08:55:55 AM
*boot up Switch*

*excitedly try to update demo to Version 2*

*bubkus*

https://www.dualshockers.com/what-time-does-monster-hunter-rise-demo-come-out/

Quote
While Capcom has yet to give any official times, that gives us a window in which we can expect the demo to release. It’s likely to be somewhere between 4 pm PT/7 pm ET and 9 pm PT/ Midnight ET. That way, it ticks the boxes of releasing in the US on March 11 and Europe on March 12.

(https://i.imgur.com/D2SGRHc.jpg)
Title: Re: Monster Hunter Rise · 2nd demo with online and Magnamalo on Thursday!
Post by: Tasty on March 11, 2021, 09:01:44 AM
https://www.reddit.com/r/MonsterHunter/comments/m2l7ko/monster_hunter_rise_home_customization/

Yoooo this is awesome! :o
Title: Re: Monster Hunter Rise · 2nd demo with online and Magnamalo on Thursday!
Post by: Tasty on March 11, 2021, 08:17:52 PM
https://www.youtube.com/watch?v=EadkK5S-fYw

Downloading now!
Title: Re: Monster Hunter Rise · 2nd demo with online and Magnamalo out now!
Post by: Tasty on March 11, 2021, 09:27:26 PM
This demo is no fuckin' joke btw. End-game boss monster + 15 minute timer = git gud scrubs (even me! :omg)

Getting your ass beat by some mon' and coming back later to lay the smackdown on that bitch :lawd :whew
Title: Re: Monster Hunter Rise · 2nd demo with online and Magnamalo out now!
Post by: Tasty on March 13, 2021, 10:16:21 AM
Less than two weeks left! :gladbron
Title: Re: Monster Hunter Rise · 2nd demo with online and Magnamalo out now!
Post by: Tasty on March 13, 2021, 10:17:42 AM
https://www.youtube.com/watch?v=Rv408QzxLmI

https://www.youtube.com/watch?v=0b_0caHevN8
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Tasty on March 20, 2021, 06:22:47 PM
WOKE UP TO FIND THAT THIS HAD ALREADY PRELOADED ON MY SWITCH

(https://i.imgur.com/ttIwx8Q.jpg)

(https://i.imgur.com/6IxzZUT.jpg)

(https://i.imgur.com/4vSOdT9.jpg)

(https://i.imgur.com/qcGhUTl.jpg)
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Tasty on March 23, 2021, 11:17:02 AM
https://www.youtube.com/watch?v=u3kjLQtplGk

REVIEWS ARE HITTING(?!)
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Trent Dole on March 23, 2021, 03:11:42 PM
This is reviewing pretty favorably.
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Tasty on March 23, 2021, 03:32:28 PM
This is reviewing pretty favorably.

Already cumming and the game isn't even out yet :lawd
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: remy on March 23, 2021, 08:42:58 PM
Eurogamer said something like "this is as good as videogames get"

i'm gonna beat my god damn dicc off
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Bebpo on March 23, 2021, 11:39:28 PM
Don't really understand the reviews when it's just another Monster Hunter, same gameplay loop, even same monsters for a lot of it, same weapons with some new moves. It's got nice new mobility options and some new monsters, but also has worse graphics than the last one and I'd be surprised if the multiplayer wasn't worse.

I guess the story could be better? But who plays MH for the story.

Still pre-ordered it. But have zero hype going into this from the demo which I didn't like and just seemed less fun than World/Iceborne/GU and I didn't care for the visuals. But will give the full game a chance. Just surprised at how positive the reviews in the west are.
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: mormapope on March 23, 2021, 11:55:09 PM
I'm getting the feeling this well sell the same amount or a lot more than World. It might also be a gang bang regarding sales and word of mouth. There isn't a lot of new AAA games recently, combined with there being a huge multiplayer/social aspect,

I recently got back into World. Monster Hunter has fantastic combat and monster designs, it's that learning curve and really bad first impression (a problem World has, can't speak for other MH games).
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Bebpo on March 24, 2021, 12:15:34 AM
Just read that there's no endgame or even ending at launch? Ending and final boss coming in title update #2, endgame at some point or G rank.

At least it sounds like it'll be a short game to blow through. World/Iceborne/GU took me about 30-50 hours each over a couple weeks to get to endgame. Thinking about going Lance or Gunlance for this one for something new.
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Svejk on March 24, 2021, 07:48:33 AM
Nintendo fans are some thirsty ass folks I guess.  :doge
Tried the demo for a hot second after all the crazy high reviews... Just made me want to go back and play MHW if anything.
Hard to justify full price for this atm.
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: bork on March 24, 2021, 10:54:12 AM
Nintendo fans are some thirsty ass folks I guess.  :doge
Tried the demo for a hot second after all the crazy high reviews... Just made me want to go back and play MHW if anything.
Hard to justify full price for this atm.

Yeah, yeah.  Go play Odyssey already.
:ufup
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: mormapope on March 24, 2021, 12:04:48 PM
I'd say Monster Hunter is reaching a similar popularity in the West/Europe versus Japan. World solidified that and Rise is gonna be a huge hit. From what I've gathered too, Monster Hunter fans are pretty loyal to following wherever the franchise goes.
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Tasty on March 24, 2021, 05:12:59 PM
Nintendo fans are some thirsty ass folks I guess.  :doge
Tried the demo for a hot second after all the crazy high reviews... Just made me want to go back and play MHW if anything.
Hard to justify full price for this atm.

I'm glad to hear World will continue to see player support. :)

It took me trying the demo about 3-4 times and watching a video tutorial on the Wirebug before I really settled into the mechanics. Between that mechanic and Doggo it's really really fun to get around the map. Until I did that I wasn't having much fun and was too used to Generations Ultimate. Now I have 20 hours logged in the demo. :P

The new Rise-exclusive monsters all look impeccable to me. Almudron and Goss Harag in particular are already favorites of mine. And not to dick measure with monster counts, but vanilla World launched with only 31 large monsters while Rise is launching with 58+ e- ~40. On that alone, the full price is "justified." World is obviously a great game of course, but it's clear why this is reviewing so well.
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Bebpo on March 24, 2021, 05:15:51 PM
Nintendo fans are some thirsty ass folks I guess.  :doge
Tried the demo for a hot second after all the crazy high reviews... Just made me want to go back and play MHW if anything.
Hard to justify full price for this atm.

I'm glad to hear World will continue to see player support. :)

It took me trying the demo about 3-4 times and watching a video tutorial on the Wirebug before I really settled into the mechanics. Between that mechanic and Doggo it's really fun to get around the map. Until I did that I wasn't having much fun and was too used to Generations Ultimate. Now I have 20 hours logged in the demo. :P

The new Rise-exclusive monsters all look impeccable to me. Almudron and Goss Harag in particular are already favorites of mine. And not to dick measure with monster counts, but vanilla World launched with only 31 large monsters while Rise is launching with 58+. On that alone, the full price is "justified." World is obviously a great game of course, but it's clear why this is reviewing so well.

Umm, on era even the Rise defenders are saying 37 in Rise at launch and if leaks are correct, which may or may not be (as they were wrong with World), it would be 40 from the leaked list. Dunno where you're getting 58+
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Tasty on March 24, 2021, 05:21:02 PM
:thinking I had it as 50 at first which is what I thought the final tally was, then got some bad Reddit info. :trumps

I still find the line "hard to justify full price" to be ridiculous on its face.
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Bebpo on March 24, 2021, 05:31:50 PM
Yeah, no it's definitely full fledged title with more content than World by a little.

I think I'd be more hype for this if I liked the wirebug system which is the #1 main biggest draw of this one. I'm weird and don't enjoy the new wirebug moves. I also don't like the new monster controlling mechanics. So I'll just stick to stabbing monsters and let my teammates do that stuff.
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Tasty on March 24, 2021, 05:35:53 PM
I'm not sure how deep the Switch Skill system is but I have to believe there's support for a lot of playstyles, including one that might be more fun for you than what was locked into the demo. Spending more time with the system will help a bit in general too.

Monster controlling, from my perspective, is basically a re-implementation of the MH4+ mounting mechanic, just with some more (ignorable) flexibility in movement. You can "mount" and "finish off" monsters in roughly the same time if you're rushing in both games it feels like. It's definitely not deep enough to be a highlight feature or anything (despite Capcom's marketing), but it is a fairly show-off-y way of scoring big damage 2-3x a hunt.

And Capcom increasingly seems to be pushing the series in a more flashy, actiony, DMC-y direction. Starting with MH4 mounting, then Hunter Arts in Generation, to I assume the Clutch Claw in World... Some of the Wirebug moves feel very "character action game" to me (not to mention, traversal and wall-running.)
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Svejk on March 24, 2021, 06:19:32 PM
:thinking I had it as 50 at first which is what I thought the final tally was, then got some bad Reddit info. :trumps

I still find the line "hard to justify full price" to be ridiculous on its face.
I only justify this line because as I've already dumped more $$$ on the Switch in 2 weeks than I have with the months of having a PS5... And all I've played on the Switch is about an hour's worth of demos and 2 hours of Zelda: LTTP.   :doge  I just struggle hard to find time for this thing.... Plus, I haven't fully completed MHW either, which I really would like to do prior.   :-[
This looks great on the Switch though, I'll give them that.  Capcom with the REengine works wonders.  Will keep this on my wishlist.
Happy hunting!
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: remy on March 24, 2021, 06:43:46 PM
"hard to justify full price for this atm" :cac
Title: Re: Monster Hunter Rise · LAUNCH WEEK IS HERE!
Post by: Tasty on March 25, 2021, 01:47:02 PM
This unlocks tonight, I'm so hype. :lawd
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Joe Molotov on March 25, 2021, 02:05:25 PM
https://www.youtube.com/watch?v=5QeUwqJaDDk
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 25, 2021, 02:12:49 PM
https://www.youtube.com/watch?v=5QeUwqJaDDk

Yeah noticing some streams starting up. :D
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Mr. Gundam on March 25, 2021, 02:21:47 PM
I played the original PS2 game and some of the PSP ones along with World. It was fun but I'm kinda indifferent to Rise, even owning a Switch now.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: HardcoreRetro on March 25, 2021, 05:21:17 PM
https://www.youtube.com/watch?v=YcAELhyswzc

Luna's having a good time. She's like 6 hours into the game now.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 25, 2021, 08:04:34 PM
Does this thing unlock at midnight or tomorrow?
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 25, 2021, 08:22:42 PM
Does this thing unlock at midnight or tomorrow?

I heard midnight Eastern tonight. Will report here at 12:05am whether that's the case (Animal Crossing was a few mins after midnight IIRC.)
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 25, 2021, 08:23:52 PM
Cool. If it unlocks tonight I might play a bit.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 25, 2021, 08:26:51 PM
:jeb
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 25, 2021, 08:39:11 PM
I'm more curious than hyped. Even Edge gave this a 9 (and they gave World a 9). I wanna see what the hype is about. I like MH, just not sold on Rise yet. I feel like World with its big graphics monsters and interactive environments that the monsters utilized brought an epic wow factor for each fight that felt fresh. I'm hoping Rise can still bring some epic giant monster moments.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 25, 2021, 09:20:27 PM
Rise looks like World + like DMC or something (Wirebug) with more content than base World, some interesting twists (tower defense makes so much sense for MH), and smooth difficulty curve (going by most reviews I've read.) The story modes in these games also continues to get better and better with each one (starting with MH4, and Tri to a lesser extent.)
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 25, 2021, 09:23:57 PM
Idk, Iceborne had a tower defense mission and it wasn't particularly good.

I generally think TD sucks in any game. We'll see if it's better here.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 25, 2021, 09:24:15 PM
Honestly bebps if this were called World 2 and featured the same content but just 60fps on PS5 I know you'd be way more hyped.

And 60fps would be killer don't get me wrong, but you're starting from a negative place it feels like. :thinking
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 25, 2021, 09:37:32 PM
If this on Switch Pro and had World or better graphics and destruction...I would be!

I'm not fronting, Monster Hunter with good modern graphics was a big deal for me and made me like the series for the first time after playing almost every entry since MH1 and bailing after an hour or two. I mean it's my understanding that's why MH blew up in the west with World. Because it was finally a Monster Hunter game with impressive graphics. I don't know if that will translate to Rise in the west.

But then again I liked GU which had 3ds graphics, even after I played World, so I enjoy the series enough now that I can play uglier ones too.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 25, 2021, 09:40:21 PM
And yeah I will be

 :hyper

in a couple years for World 2 with PS5 visuals. Fuck yeah, that's the game I want for my personal MH tastes. Rise is just filler in the meantime. Could be really fun filler, but World 2 is the main dish I'm waiting for.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 25, 2021, 09:50:59 PM
:( You disappoint me. 😞
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: remy on March 25, 2021, 09:53:00 PM
If this on Switch Pro and had World or better graphics and destruction...I would be!


The only destruction I need is horn breaks and tail cuts :rash
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: remy on March 25, 2021, 09:54:14 PM
The real benefit of world wasn't the graphics, it was being able to play monhun without having to claw grip a 3ds.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 25, 2021, 10:06:02 PM
I really liked how the monsters used the environments in World. Maybe they do that in this too? I think my favorite fight in World/Iceborne was fighting Barioth in the ice where he'd climb the walls and shatter the environment. Was just really epic in scope and extremely badass to fight. A lot of the best fights in World/Iceborne felt like a epic action movie with how immersive they were without being scripted. Just enough slightly scripted environment interactions went a long way.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: bork on March 25, 2021, 11:11:41 PM
https://www.youtube.com/watch?v=iiVgTBROwNY

I mean it's my understanding that's why MH blew up in the west with World. Because it was finally a Monster Hunter game with impressive graphics. I don't know if that will translate to Rise in the west.

It looks super-impressive for the platform and there's a lot of Switch owners out there- this should do very well.  I doubt the graphics are what sold so many people on World.  If that alone were the case, it wouldn't have lasted for so long.

As always, for better visuals on Switch when playing docked, get an mClassic.  It makes a big difference for this game especially.  Tasty posted videos a page or two back.

Have you tried the Rise demo?  If not...try the demo. 
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 26, 2021, 12:16:18 AM
12:15am update: still not unlocked :(
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 12:18:57 AM
Brork, yeah, I put a few hours in the demo and thought it was ugly which is what initially turned me off of Rise. Blurry low-res bland simple environments, monsters that looked like World but running on a budget PC. It has a very PS3 game-ish look to me and yeah, basically looked like they tried to replicate World's visuals on lower tech and it ends up looking like running MHW on a low spec PC.

If they couldn't pull off World's visuals on Switch I would have rather they didn't even try and went with a high art/low tech stylized art direction. Something like Nintendo 1st party does with colorful clean graphics + 60fps for a really nice art style. 

12:15am update: still not unlocked :(

Yeah, I checked too.

Oh well, back to Avengers grind instead of MH grind.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 26, 2021, 12:25:49 AM
https://www.youtube.com/watch?v=sD6eLsO0SJQ

Where is it you fucks :rage

(https://i.imgur.com/UV6SNo7.gif)
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 26, 2021, 12:28:39 AM
https://www.reddit.com/r/MonsterHunter/comments/mdgm24/to_stop_all_the_post_about_when_rise_will_be/

4am Eastern (https://i.imgur.com/PQJ2qdi.png)
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 12:29:38 AM
Damn, see ya tomorrow
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 26, 2021, 12:39:15 AM
Apex Rathalos confirmed as coming with 2.0 and Chameleos too. Free update in late April.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 05:06:13 AM
Played 2 hours solo

I don't understand how the MP works and how to join games and have people join my game. This connect thing is confusing.
Also I always haaaaaaaate the village quest warm up snoorefests before you even fight a monster.

I tried jumping into the gathering hall for hub quests with like 5 DEF and a Gunlance I had never used before and ended up fighting a poison enemy and spent 25 mins poisoned with no antidotes and carted -_-  Did they really think starting the very first 1 star quest with a poison monster was a good idea? My Gunlance was so sloooow and the shield didn't block the poison so I couldn't evade and just kept getting poisoned and my palico never healed me once and I died.

Been doing village quests to get at least some starting gear. Village quest stuff dies in like 2 hits lol hub quest same small monsters took like 10 hits.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 05:25:28 AM
Ok, got to village 2 star. Gonna sleep.

My main problem tonight was trying to start with a weapon I've never used in my 3 games of MH and just trying to mash out and figure out moves and combos while also trying to actually kill things and live.

I think I've started to get a feel for Gunlance and learned at least one combo. I should probably watch a weapon guide to figure out what my basic combos are. I still don't really get using a shield in MH. Never used a shield weapon before and I still seem to get hit when blocking so idk what the point is other than making me really slow in movement.

MH is more fun when you're using a weapon you know well and it's more about the fights. Will try to figure out how to get MP working tomorrow because SP monster hunter village stuff is zzz. If Gunlance doesn't get fun I may just be lazy and default to my main which is hammer. I play a pretty good hammer user in MH and hammer is always fun. My other weapon Longsword....eh, I'm a pretty shitty LS user that just tends to stumble all my teammates.

I guess I could still try regular lance and Sword n Shield. I tried Dual Blades in World and they feel like tiny tiny damage. I guess I could try learning one of the two switch weapons. I thought they were pretty weird in the past so didn't bother with them.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: bork on March 26, 2021, 07:18:38 AM
Beps:

https://www.youtube.com/watch?v=sxIE17gPldY

It helps a lot with this game.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: HardcoreRetro on March 26, 2021, 08:46:14 AM
https://www.youtube.com/watch?v=5lUP6Zt4Pcg

Seems she just beat the main story using only base items. Goddamn...
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 12:35:22 PM
Watched a vid on Gunlance. Seems pretty complicated with only a 3% userbase usage last game, but seems fun. Gonna try to stick with it. Only thing I don't like is that it seems heavily reliant in Rise on parrying (the only silkbind you're supposed to use with it) and I was never big on parrying in MH when I played Longsword.

Bork, I watched the digital foundry review of mclassic and read some other reviews and doesn't seem for me. I've never been a fan of upscaling and it's nothing like internal rendering at higher resolutions like emulators. Plus my problem with Rise is the textures, geometery, lighting. I don't mind jaggies. Running this on PC at 4k won't change my mind on the visuals, but the 60fps will help for sure. Fwiw, the town and cutscenes look great. Monsters look ok, it's just the maps that look bleh, but I'm still on the demo map.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: bork on March 26, 2021, 01:23:45 PM
Bork, I watched the digital foundry review of mclassic and read some other reviews and doesn't seem for me.

Well, all I can tell you is that it can make a significant difference for a lot of 3D games and looks absolutely fantastic in person.  Monster Hunter Rise is almost like a showcase game for it.  It looks so good with it.

:lawd

Anyway-

Got Monster Hunter Rise!  Not sure which style I want to go with yet.  Thinking I might want something long-range, but that also might seem kind of boring?  Dunno.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 02:42:57 PM
Tasty, how do I play with you? Do we need to do stupid friend codes because this is Nintendo?

I don't know who I have added on my friends list on Switch since I never play online stuff on Switch.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 03:08:44 PM
Ok, just went through the full Gunlance move & combo list for the first time. This weapon is pretty sick. I think this will be my Rise weapon.

I still have no idea how MP works in this  :derp
I just want to do a guild mission and have 3 random people join my game and kill these monsters quick.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 03:19:59 PM
In the demo I only messed with wirebug stuff in combat and wasn't big on it. Doing exploration mode now to mess with gunlance and just running around wall climbing and swinging and now I see why people like the wirebug. Traversal outside combat is definitely nice.

I still don't get the point of the new dog other than a faster dash. Dog can't climb most shit, dog seems useless in combat, wtf is dog there for? Would rather just have me & my palico if my palico would actually heal me.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 03:30:53 PM
lolll, ok I did a MP map and realized that when I tried the very first quest I did, since I didn't know any of the new monsters, I was fighting a monster that wasn't the target and was super hard poisoning the shit out of me. I thought it was weird to have a poison monster as the first quest.

This won't be an issue as I figure out the new monsters but kinda annoying it doesn't say the monster name when you are targeting them or even if they are your mission target monster.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 03:34:58 PM
Anyhow I figured out the MP, it's in the action bar.

It's unfortunately a lot worse than World/Iceborne for drop in/drop out. You have to pick a specific quest and it'll join a game in-progress that's open to join-in in that one quest.

But what about if there's no one currently doing that quest with join-in invite on? World/Iceborne was nice that you could look at the board and see ALL the in-progress invite-open MP quests and just pick one that you wanted and jump in.

I feel like this will be ok at the start when people are doing the 1star/2star guild stuff in mass, but later on when there's a lot more quests and people are more spread out I feel like there will be a lot of waiting and not finding sessions for specific missions :| Will have to go back to old style of lobbies and taking turns doing missions I guess.

I wonder if Switch didn't have the cpu or something to support a robust online like that?
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 03:47:17 PM
Ok, back in the hang of the grind and all the sub-systems. MH grind addiction is back.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: demi on March 26, 2021, 04:44:51 PM
Isnt this game unfinished?
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 04:57:47 PM
Been grinding these stupid small animal bombadgy racoons for 45 mins to try to get 3 igniters to start my weapon chain :(

This is worse than grinding normal monsters for drops. Especially when the small animals are on the opposite side of the map. Bleh.

*edit* some of these early mats needed for the base weapon tree before you can upgrade into the larger monster weapon trees are stupid. I'm almost done with the rank 1 guild/rank 2 village quests and I still haven't got a single monster fluid which I need for base #1 gunlance. I've had all the mats for the upgrade after it for a while.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 07:07:00 PM
You know, in terms of graphics I actually like this as a portable game. As a portable this is the best MH has ever looked and runs smooth. On console tv it looks whatever compared to console MH, but as a portable version of MH it's great. I'll probably spend most of my time playing it portable anyhow. That's where I put most of my hours in GU in.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Supermanisdead on March 26, 2021, 09:00:33 PM
I tried playing gunlance and it's just too slow for me. I am going back to my 3U weapon, dual blades. They are so good now and the silkbind attack for them is easy to use. I made a full Lagombi set for me and my buddies, but now I'm working on Aknosom.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 09:30:57 PM
It's definitely slow. I find the toughest part so far just being able to face the enemy and do a 180 when I slice past them and they end up facing my back. But getting those Wyrmstake cannon hits in non-stop is really satisfying.

Also I unlocked the skill sets and the ZL+X move you get is so much better than the starting one. Dash stab into buffed Wrymstake cannon or combo is a great damage dealer.

Got my mats so on my 2nd tier paralysis weapon, armor set is a mish mash as the alligator boss at the end of guild rank 1 and some other stuff. On guild-2 and village-3 now.

This game kills the Switch's battery faster than anything else I've played on the system. Got maybe 2.5 hours from full until it said battery low.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: bork on March 26, 2021, 09:34:19 PM
You know, in terms of graphics I actually like this as a portable game. As a portable this is the best MH has ever looked and runs smooth.

https://www.youtube.com/watch?v=9_hZt722Oc0

 :lawd
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 26, 2021, 10:33:10 PM
Living up to expectations so far. :)
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 26, 2021, 10:56:23 PM
Living up to expectations so far. :)

Are we switch friends? I wanna kill some monsters with bore peeps.

Not sure who I have from here on my list.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 26, 2021, 11:17:48 PM
I don't think so. :thinking

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Just beat Great Izuchi lol, spent most of today writing. Tomorrow will be when I jump in with friends in earnest. :D
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 27, 2021, 01:12:38 AM
Yeah, I only slept like 3 hours after playing it last night and watching gunlance tutorials at 3am and today was just crashing through the early stuff until dead.

Tomorrow will play a bunch. Not sure if there's any point to doing the village quests once you've unlocked all the tutorial sub-systems. So probably just be doing MP hunting.

My friend code is (wtf does Nintendo just use names at this point...) 8009-2682-1806
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: bork on March 27, 2021, 02:40:42 AM
Spent most of my play time trying out the weapons.  Still not sure which one I want to go with, but it's also nice to see that you can switch them out at item boxes or the camp at any time.  I see a lot of potential in the gun lance and there's some crazy shit I see people have done in World.  Kind of like the heavy bowgun, but I think the bow is a better fit.  Thinking I may go with the sword and shield for now.  Feels more mobile and blocking is nice.

In that first field tour mission, there's a monster walking around- are you supposed to be strong enough at the start to take it out?  I tried several attempts and it kept getting me. 
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 27, 2021, 03:04:34 AM
Do you mean field expedition? You're not supposed to fight monsters in those. That's for exploring and gathering and finding the other base camps (fast travel spots).

You want to do the missions to fight the monsters. The game starts you off with whacking little animals and gathering fruits and stuff. By the end of the 1-star village quests you'll have quests to fight real monsters. I get why they do the little animal/collect quests as tutorials but I really think they could ditch all that and just focus on the main monsters at this point in the series. It's just a waste of time, same with when you need to grind mats from small animals or rare collect stuff. The game should just be about fighting large monsters only. Maybe someday.

Yeah, the training room is great. I think the biggest improvement in this game from World is honestly just being able to fast travel around the city hub with no load times to get shit done. It's really nice, I still have nightmares riding those damn lifts in World to get up to the blacksmith.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 27, 2021, 03:09:06 AM
(https://i.imgur.com/ddYGp1Wh.jpg)

In Gundam mode.


Did a bit into the 2-star MP quests. The 2-star fights are starting off pretty strong. Enjoyed Bishaten a lot. I feel like the 1-star fights were kinda bland outside Kula-Yaku but he's just oldy but goody. I like that my new Gunlance bullets that go through armor break his boulder real easy and stun him :D

Messed around a bit with Hammer and LS to get a better feel for their new moves in this. Hammer's new stuff is pretty kick ass, but LS just seems alright. I'm gonna grind out a nice hammer so I at least have the option of switching back at times. Gunlance is going pretty great, the more I play the more comfortable I'm getting with it and bursting bullets into monsters toppling them. Mostly just using side dodge hops and guard counter silkbind to avoid hits so far.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Rahxephon91 on March 27, 2021, 04:17:58 AM
An hour in there's just so many tutorials, do this do that, make sure you eat, make sure you collect birds, make sure you do all these things before you go out and do anything fun.

I remember why I can't get into these games.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: HardcoreRetro on March 27, 2021, 07:11:53 AM
They should put in a veteran mode that disables the tutorial crap. You can pick the tutorials on the new mechanics from the mission list anyways.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Beezy on March 27, 2021, 09:12:13 AM
An hour in there's just so many tutorials, do this do that, make sure you eat, make sure you collect birds, make sure you do all these things before you go out and do anything fun.

I remember why I can't get into these games.
This and my OG Xbone being a weak piece of shit is why I couldn't get into World for so long. I started up the latest Rise demo a few days ago, started reading all the text, then turned it off. ::)
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 27, 2021, 09:16:20 AM
Quote
In that first field tour mission, there's a monster walking around- are you supposed to be strong enough at the start to take it out?  I tried several attempts and it kept getting me.

Nope lol. But you should be strong enough before too long.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 27, 2021, 09:18:32 AM
They should put in a veteran mode that disables the tutorial crap. You can pick the tutorials on the new mechanics from the mission list anyways.

You can turn off tutorial tips in the settings and completely avoid the training isle/training missions past the first introductory one with Kakashi Utsushi.

When the tutorials weren't ever-present MH got shit for being "obtuse." You normies brought this on yourselves. :trumps
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 27, 2021, 09:22:56 AM
An hour in there's just so many tutorials, do this do that, make sure you eat, make sure you collect birds, make sure you do all these things before you go out and do anything fun.

I remember why I can't get into these games.
This and my OG Xbone being a weak piece of shit is why I couldn't get into World for so long. I started up the latest Rise demo a few days ago, started reading all the text, then turned it off. ::)

I mean, every function on the controller has a dedicated mechanic mapped to it (sometimes multiple.) It's a complex game and I'd be remiss if it was significantly dumbed-down.

Wirebug adds even more complexity compared to past games too.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Beezy on March 27, 2021, 11:00:14 AM
I don't want anything to be dumbed down, I just don't like tutorials that are basically long walls of text. I'm good once I get past them, but I was literally falling asleep during the Rise demo because of this.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 27, 2021, 11:19:14 AM
You can turn off the pop-ups at least. The story/cutscene explainers aren't overbearing IMO.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 27, 2021, 08:33:34 PM
How's everyone's Rise playing going?

I wasted my free day doing other things like sleep, so just gonna turn it on now. If I see any of you playing I'll try to join.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 27, 2021, 08:41:17 PM
How's everyone's Rise playing going?

I wasted my free day doing other things like sleep, so just gonna turn it on now. If I see any of you playing I'll try to join.

I had to deal with some stupid BS today lol... Only have enough energy for like 2-3 solo missions, if I don't crash. Maybe. Will let you know. :P
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 27, 2021, 11:51:26 PM
I feel like, at least in the gathering hall 3/4p mode, this is surprisingly tougher than World/IB/GU was. Finishing up the LR 2-stars and man I did not expect boring old Barroth to stunlock people and then hit them for a one-shot cart at 2-star LR. We had a team wipe on him like 15 mins in, only wipe I've seen so far.

Him and Khezu both took a good 20 mins+, lotta HP and pretty good damage dealing. Just surprised seeing this at LR. HR might actually be a challenge.

My experience with GU/World was that the monsters usually aren't "wipe hard" before endgame tempered/apex versions until G rank/Master rank. Then again at this point I don't have much access to skill choosing, so that makes it a bit tougher. Need to unlock slots. I've just been step dodging everything with gunlance and don't think I've blocked once. Gonna throw some guard up skills on and try guarding hits.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: bork on March 28, 2021, 12:13:37 AM
https://www.youtube.com/watch?v=7rl9vu3laDA
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: bork on March 28, 2021, 12:15:18 AM
How's everyone's Rise playing going?

I wasted my free day doing other things like sleep, so just gonna turn it on now. If I see any of you playing I'll try to join.

Ended up playing a bunch of SFV with a friend online, then finished up the first beginner village quests.  GO ME, lol. 

I did the first Great Izuchi urgent mission and took it down fairly easily- just equipped the heavy bowgun and blocked oncoming attacks and kept on firing. 
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 28, 2021, 01:18:36 AM
Interesting on progression

spoiler (click to show/hide)
Gathering Hub LR is 1-3 star, HR is 4 star. No progression guides so far are past 4-star so no idea if there is 5/6-star in HR.

But more interesting/weird is Village quests have no High Rank at all. The village quest is just LR fight all the monsters once in LR versions -> story done. Weird. I see where people are saying this feels shorter than World even if there's more monsters. World's story went through Low Rank -> Boss -> High Rank -> final boss.

Gonna do Gathering Hub 3-star tomorrow and hopefully get to HR so can start getting good gear with slots and stuff.
[close]
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 28, 2021, 01:54:32 AM
Also it's interesting that all I've been playing is MP really with randoms and 90% of my teammates are from Japan or China given their usernames. Pretty rare to run into someone with a username in English.

I'll be pretty interested in how this does in the west. In the east it's gonna be insanely huge of course.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 28, 2021, 02:40:22 AM
Btw, having not played the 2nd demo, that Magnamalo fight was...intense. Was kinda a Nergigante reskin, but still pretty intense and my armor was really not cutting it. One hit did like 60-70% HP damage ><

Still didn't cart once and we cleared it on first time in like 15 mins. So was good. I probably should be grinding the fight out for a new armor set to get me through hub 3star and into high rank. I'm still running pieces that are like 20 DEF and his stuff is 28 DEF starting.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Supermanisdead on March 28, 2021, 02:51:07 AM
barioth my king! it was good to fight you again  :'(

volvidon = trash. bring back uragaan.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 28, 2021, 04:01:17 AM
Yeah, I'm enjoying all the armored dudes with my Gunlance shells that go through them.

I didn't understand how Wide/Normal/Long versions of Gunlance worked, but now I do and I also learned that the starting skill reloads in mid-air + cuts down the cooldown of your super nuke blast and between non-stop burst fire -> silksmash -> burst fire -> wyvern fire nukes I'm doing real crazy DPS.

Also actually using block now and it works surprisingly well on the smaller hits and helps stay in place pretty well along with back & side hops.

The only thing that sucks about Gunlance besides the really stiff movement is since the bullets are elementless, making elemental weapons, which is my favorite part of MH weapon grind is a lot weaker since you're only getting the elements in on the physical slashes which are like maybe 1/2 your hits or less? Seems like raw weapons probably best if their sharpness can hold up since Gunlance burns through sharpness faster than any other weapon.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 28, 2021, 04:02:03 AM
Also I've never noticed the music in MH games before.

But I turned down the sound effects/voices and kept the music and now I'm noticing every monster theme song and the music is pretty great.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 28, 2021, 04:21:54 AM
Damn, I've unlocked a 140 atk gunlance on my weapon tree (using 80-100 atk ones currently) and have all the parts but I need the two before it and they require FISH

I've never had to learn to fish and grind fish in a MH game for mats before. This sucksss
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: HardcoreRetro on March 28, 2021, 06:24:57 AM
How's everyone's Rise playing going?

I wasted my free day doing other things like sleep, so just gonna turn it on now. If I see any of you playing I'll try to join.

Got a set of Arzuros armor cause it looks cute. Playing the SP content. Sounds like the MP gets to the better stuff much faster. Last thing I fought was the Aknosom to get into 3 star quests. (But that armor looks cool as well, so I'm gonna grind that.)
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 28, 2021, 11:02:40 AM
Fyi if you clear story mode you get a special ticket to bypass Low Rank Hub entirely.

Edit-
Quote
Skip Gathering Hub Quests - Once your Village Quest level is four stars, you’ll start receiving Special License Tests. Upon completing these fairly difficult quests, you’ll increase your Gathering Hub Quest level by 1 rank. So if you’re looking to bypass some of the earlier star levels in the hub, try waiting for these Special License Tests.

Double protip: never invest too much in any LR armor or weapon sets lol. Save your resources for HR.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 28, 2021, 12:31:18 PM
Yeah, you also unlock stuff in the village each time you increase rank in the hub.

Not sure if you’ll get the credit roll and stuff tho since you miss every boss intro cutscene playing in the hub.

I figure worst case scenario I can do village quests with HR gear and kill everything easily in a few mins at some point to see the story stuff.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 28, 2021, 04:25:55 PM
Got to High Rank. Watched some cutscene from SP, but Elder's aren't unlocked yet so I dunno if Village gets those towards the end.

Time to grind out some early HR gear and fill some decorations in.

Also I find the controls kinda laggy in this game. Can't tell if it's the framerate or there's slight online lag. Sometimes my silk attacks don't come out and I have to press multiple times as well as other moves combos not happening when I want to. I don't even bother with charge shells on Gunlance because the charging just seems laggy.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 28, 2021, 04:41:26 PM
It's pretty lame that the Rampage weapons are basically the best weapons so the endgame encouragement is instead of playing MONSTER HUNTER and hunting monsters...to grind out sitting behind gatling guns holding A in tower defense  :-\

Good thing I don't care about min-maxing so will just not use any rampage weapons/skills and be slightly weaker. Oh well. I got lucky and for the second forced rampage urgent quest I joined a MP match that was already on the final horde wave. Took like 2 mins and got my quest done check even if I didn't get any loot. Pretty much how I want to get quest complete on all the forced rampage missions in this game.

MH is so dumb that every game they feel they have to put in shitty siege missions/bosses to grind out. No one likes these, they really should just not bother.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Supermanisdead on March 28, 2021, 07:48:22 PM
i wasn't paying attention to the explanation and ended up doing all the village quests first. saw credits very quickly. i guess it's on to hub quest grinding.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 28, 2021, 08:34:00 PM
Yeah I'm at the urgent quest for HR-2star, but uhhh I still haven't made a full or even half HR armor yet, so I probably should grind that out before moving on into more HR as well as upgrading my weapon up a bit more.

I've got like 2/5 pieces at 40 DEF each, the other three are still LR pieces at like 22 DEF each.

When I play MH I typically just do each monster once and move to the next and blitz through them all. This isn't good for getting armor lol. I mix and match new armor pieces when I can get something new and better, but I usually just stop when I start getting near a stonewall where things are doing like 75% HP damage per hit and then spend an hour grinding the latest set with the highest DEF or best skills for my weapon, then just get back to blitzing until I hit the next wall.

Using Gunlance since I'm guarding A LOT, I'm actually not taking that much damage on these early HRs with my LR armor. Still have had some close calls though. And once I forgot to eat and without the extra health I did get one-shotted by dancing bird.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 28, 2021, 10:58:57 PM
Got a full HR armor set and HR tier weapon. Got to HR-2star (HR5) and feel in a pretty comfortable place.

One thing I gotta say is the monster count in this might be a few more than base World, but coming from World + Title Updates + Iceborne + Title Updates aka full current World/Iceborn roster & GU's crazy 60-70 monster roster, this definitely feels a bit small. Feels like keep seeing the same monsters come up at this point.

(https://i.imgur.com/CUGkNB4h.jpg)

(https://i.imgur.com/oItkFC7h.jpg)

I think I've cleared about 26-28 or so individual monsters at this point and it feels like HR is only adding like 1 new monster per rank. I'm guessing the last bunch will be the Elders in the final tier.

I'm sure after title updates & g-rank next year the roster will be pretty nice, and it's got some great stuff in there, but definitely feeling a bit cramped.

Also I checked my game time and ffffuuu I'm almost at 20 hours gametime since Friday ><

Think at this point I'll take a breather and get back to normal life stuff and just run a few monsters a night and slowly get through the rest.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 30, 2021, 01:02:03 AM
The way matchmaking works with randoms is...not going to work for high end hunts.

I tried doing a couple HR5 hunts tonight and nothing but people carting and wipes on just stuff like HR Barroth or Rathian. If the random matchmaking people can't survive these guys, there is no way this is gonna work for Elders.

In World since you could see the HR ranks & weapons of the quest you were choosing to join you could at least pick a team that was pretty overleveled and figured they'd probably be fine on gear/not-carts. Like most of the time I'd just quests in World someone would be like HR127 or something and the other people would be HR55 or so.

I guess the best way to take on the higher end fights with this online is going to be to join lobbies. At least that way you can tell quick if the other players have decent gear and know how to not cart and then can stick with the group and get stuff you need done. I'm not a high end skill player in MH, but I'm pretty good at not adding any carts as I play more defensively if there's a chance of one or two shots.

Might just solo if I have to, but the HP pools in solo gathering hub have always turned me off. The 3x HP with 4 players feels about right.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 30, 2021, 02:06:37 PM
I'm taking it relatively slowly (especially compared to past MH's like 3U and 4U) and it's been pretty nice. I'm glad I took the trouble to learn all of GU's subsystems because they're basically copied over exactly, just with a better coat of paint.

Super duper love various QoL things probably introduced in World. Zr to depart immediately, the in-game weapon/armor upgrade trees, no fucking timer on the single player rewards screen, fast travel in quests, the new map fog/Great Wirebug system, various streamlinings, infinite whetstones, Palamute and Wirebug travel, etc. It's all clicking for me on every level right now.

Have yet to try online, admittedly. :-[
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 31, 2021, 04:24:51 AM
Had a really good successful night with randoms. I think maybe playing late at night when more of Japan is online is probably better haha.

Cleared up most of HR5, no wipes and then I jumped into Mizutsune HR6 and oooooooooooh boy. I heard people say this fight was cart central with randoms and I jump in with my 272 DEF and pump up Water Res to 15 and feel good, then I join the fight and in the first minute I get one-shotted  :(

Well two-shotted technically, got knocked down with a 25-30% hit and then something hit me for 70%

Felt bad for my team. So I went back and played VERY VERY CAREFULLY and learned the fight pretty well, fought good, was blocking and step hopping with my evade extender 3 and getting pokes and blasts in here and there. Someone else got a cart pretty earlier so we were down to the wire and the fight was intense as fuck and we beat it.

First time in Rise that after we beat the monster I just stood there because I was still feeling "...holy fuck, we are alive"

If that's representative of the HR6 fights, gonna have to spend a bit of time working on my gear again. Almost there, just gotta get through these HR6 monsters and then at final HR and endgame/elder fights.

Excited for the rest of the fights. Gunlance turns Monster Hunter into Dark Souls Heavy Build. On the tougher more intense fights it's super satisfying keeping the shield out and hopping around and getting hits in carefully while dodging & countering or side stepping a boss attack and countering. I actually think I prefer it to rolling. You have fewer i-frames, but it just feels more technical and satisfying blocking and stepping. I like playing Souls as heavy builds and it really has a lot of similarities in feel. On the easier fights it doesn't show as much, but on the harder fights where you can just mash damage because hits will kill you it's got a nice dodge and counter flow.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on March 31, 2021, 05:00:15 AM
Finally looked up the monsters left since it feels like I've seen most of them. Only four I haven't fought yet, though I haven't fought HR versions of 4-5 as well yet.

Base monster count is pretty damn close to World

spoiler (click to show/hide)
34 large monsters at launch. 32 + 2 elders.
[close]

Iceborne had 71 large monsters by the end from like 31 at launch, so Rise roster should really grow in a couple of years.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on March 31, 2021, 09:31:40 AM
https://twitter.com/Renzo_Knuckles/status/1376571520957435907

Cute armor. Did your husband get it for you?
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 02, 2021, 04:19:58 AM
Cleared the first Elder in Rampage. Was kind of a real obnoxious Elder so in retrospect I'm ok with the Elder being Rampage only since you can just machinegun the Elder.

Almost cleared HR6 tonight. Had a good run for a couple fights online, but team wiped on Tobi-Kadachi 16 mins in. Bummmmer. I had a feeling the team would wipe because people got the first two carts pretty quick, so I made sure to grab any dropped materials ASAP so I at least got something.

If I get some good teams I'll hit HR7 tomorrow and start on the final fights. I've got my Gunlance at a Rarity 5 weapon with Shell lvl.4 (normal) and it does pretty good damage. I prefer (wide) for Gunlance but I've barely got any Wide weapons options on my weapon tree where I am. Probably will have to stick with Normal shelling Gunlances until endgame. Normal is fine it's just slow because you need to do a 3 hit combo to burst shot each time and the first two hits are really, really slow. On fast monsters it's hard to get combos in since the monsters keep moving around. I thought Barioth was the toughest monster in HR6 because of that. Jerk would not stop moving.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: G The Resurrected on April 02, 2021, 12:56:32 PM
Alrighty time to jump in to this bad boy! Got the amiibo ordered up from Amazon.co.jp too. Thanks Gamestomp!
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: G The Resurrected on April 02, 2021, 01:14:06 PM
GameStop exclusive Amiibo are available online for those that need them now... fake GME money or 💴 ?
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on April 02, 2021, 01:24:39 PM
Pro Controller nowhere to be found :shaq2
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 02, 2021, 01:31:18 PM
Pro Controller nowhere to be found :shaq2

:(

There's some good 3rd party ones too like the 8bitdo controllers if you need something in a pinch. I prefer the Pro controller for Rise because the triggers on 8bitdo have more distance to push down, but otherwise it seems to work as well.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on April 02, 2021, 02:27:21 PM
I mean the special MH Rise one, I don't know if Capcom or Nintendo backed out but it feels like they made like, 500 and then just stopped.

Thankfully even after giving my sis a Pro Controller, I still have one of my own. :) I just want a second.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 03, 2021, 03:07:33 AM
HR7 woooo

Time to hang with the big boys  :success
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: HardcoreRetro on April 04, 2021, 03:21:05 PM
You guys all trying to finish the content before the update drops at the end of the month?
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 04, 2021, 04:23:03 PM
Nah, I'm trying to finish the content so I can move on and play something else.

MH isn't a long term game for me. It's a play for a couple weeks and finish all the monsters in LR & HR and done. Then come back occasionally when new monsters are added for a few hours.

I'm ~31 hours now with three of the 7star hunts down. Probably finish everything ~34-35 hours total. Add another couple hours if I want to grind out a good endgame armor set + best weapon for my gunlance and some decorations.

There's definitely potential for lots more gameplay time if you're grinding out armor sets and weapons for multiple weapons, but I like to stick to one weapon per MH game. And Gunlance is weird in that almost no skills apply to it so 95% of the armor sets are useless outside their pure DEF stat. So might as well just mix and match whatever's available with the best DEF from the mats you have on hand. I'm up to about 350 DEF now.

There's also the post-games (which Rise hasn't added yet), but they're the worst kind of grind games imo of just fighting the same monsters over and over with bigger HP pools & more damage output as Tempered or in Rise, Apex versions for small % chance drop rates to get 1% better stronger or something. I have friends into this, but I think the post-game in MH sucks and I have no interest in it.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: bork on April 04, 2021, 06:48:21 PM
https://www.youtube.com/watch?v=hQfdFSsQJWk
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 04, 2021, 06:55:13 PM
Yeah, I watched that. Money is pretty tight in this game as they made the armor forging/weapon forging and upgrading ridiculously expensive. Like each endgame armor piece costs something like 30,000 to forge so a full set can be 150,000 then upgrading can be 20,000+ each for another 100,000.

I grabbed the pieces in that video with the skills to do it if I run out of money but so far I've just barely been making it and have enough money each time I make a new armor piece or weapon and then am back to close to close to 0.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on April 04, 2021, 07:50:56 PM
I never seem to worry about money in MH :thinking Maybe I don't upgrade shit enough.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 04, 2021, 09:08:11 PM
When you're heading to meet your team on the way to the monster from the starting camp and your team gets 2 carts before you even get to the monster  :doge

We still cleared it without another cart

What the fuck happened in those first few minutes  :doge

Oh and this was on Almudron HR
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 04, 2021, 09:10:02 PM
Also Magnamalo HR is some real legit MH fighting. Can't believe they didn't make him an Elder like Nergigante. Fighting him HR is super intense when he's all in hyper mode. Hard to even keep track of him camera-wise. I got rammed like twice when I lost track of him when he's teleport dashing around the area.

And of course for Gunblade's one and only damage skill Artillery, the decorations require you to grind Magnamalo HR  :lol


Unlocked the final boss, but still need to do Tigrex HR. So will do both of those next session and get to whatever post-game there is or isn't currently.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 05, 2021, 01:39:31 AM
Was wondering why I was having more trouble finding people for the final boss than any other monster hunt. Then I got in and remembered that MH has dumb gimmick final boss fights that no one wants to grind lol

Beat it, yeah no ending, no post-game, no endgame. Pretty much all that's left is grind out weapons/gear on monsters you've already cleared. I started going back and doing the village quests which I left off on 3star and it takes me about 2-3 mins per hunt to kill them with my current gear haha. Useful if I ever need some LR mats I guess.

It is a shame you miss all these neat monster intro cutscenes when you encounter them for the first time in the hub. The cutscenes only play on the village quests. I feel like I missed most of the story just playing through the game in the hub with other people.

Will start grinding I guess. Interested in what the April title update will bring besides just Chameleon.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 05, 2021, 12:42:04 PM
So rating the new monsters (or ones that are so old I forgot them and think they're new now):

Baggi/Izuchi/Wroggi - ZZZZZ, waste of space. World introduced Kula-Yaku & Pukei Pukei who are great and they are here as the entry level small guys, so why did we need 3 more of these entry monsters? Should've just kept 1 + Kula-Yaku/Pukei and ditched the other two. I think Kula & Pukei really show how the monster design shone in World since they took base entry monsters and made them really memorable with Kula's rock holding stuff and Pukei's tongue stuff.

Aknosom - Good first real original monster. Could be more aggressive. An issue I have with like 95% of the new monsters is even in HR they don't feel enough of a threat. Then you have stuff like Magnamalo who is the total opposite. Hopefully G-rank brings a scary aggressive Aknosom. It's moveset is good and design is good.

Tetradon - Ok. The fat thing just feels like a more mobile Zamtrios. Other than the fat thing (which I've never seen anyone actually hit by) he's just a boring big monster to beat on. Another monster that needs a more aggressive version to be interesting to fight. Fingers crossed for G-rank.

Bishaten - Really interesting moveset, but never seen it really matter with the mechanics because in LR/HR he's just too easy. Could be one of the best monsters if they make him tougher in G-rank. His fruit throw mixups and ways you can knock him down are really interesting. Honestly he's the kind of monster that I think would work better in World 2 given his moveset is closer to the World type monsters. Hopefully he makes the roster for the next one.

Somnacath / Almudron - Putting these together because they feel like the same boss to me. Snake thing, just one uses sleep one uses mud slowdown. Kinda redundant and I think they could've just used one of these. I like Somnacath better because if people aren't using sleep resistance can get caught off guard. Almudron...add it to another monster where I've never seen anyone get hit by most of its attacks so I don't even know what it does other than sit around and let you beat on it. Maybe in G-rank Almudron will be tougher.

Rakna Kadachi - Not sure about this one. Only fought it once and while it did good damage and could stun, it was really slow and stood in place a lot as a big easy to hit monster. For my slow build this was an easy fight since it stood still and let me wail on it. I need to fight it more to see if I like it.

Goss Harag - Pretty cool endgame badass monster. It's almost aggressive enough on HR and the fact it can stun you pretty easily and then walk up to you and basically one shot you makes it dangerous. The sword arms and color changes are cool. It's just a bit slow. If they make a variant of Goss Harag with faster movement/attack speed...fuck, will be Magnamalo tier. Kinda hope they do.

Magnamalo - Best new monster by far, definitely the reason it's the cover monster. Really aggressive, cool looking, very dangerous. The hellblight is interesting. Though I think Rise makes a lot of status effects trivial since you can just wirebug and they go away. In other games you actually need to spend time healing the status debuff which leaves you open. But yeah, great fight. Any variants or G-Rank is gonna be brutal.

Elder Dragons x 2 - Terrible. World's 4 Elders trounce these two. I'll take the worst elder in World Kushala Doara over these guys any day.


Overall I think if Rise didn't have a lot of World's best monsters and classic returning monsters like Tobi-Kadachi, Pukei, Kula, Rajang, Diablos, etc... that Rise's monster list would be a lot weaker than World's was. World had like 4 Rathian variants, but Rise has stuff like Ludroth and Jyura and all the entry ones. But I think overall counting all the monsters in the game they're about even. We just need some good endgame monsters added. I'd like Teostra back. Hell if they bring back Gore Magala I'll take back anything bad I say about this game. That's probably my favorite fight in GU.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: G The Resurrected on April 06, 2021, 11:49:19 AM
Tasty were you still looking for a secondary controller? I’ve got a few near me at Bestbuy if you wanna know where to look and do the pickup/ship trick.

You snooze you lose. These things are freaking selling quicker than any pro controller I’ve seen yet. Still might be up at GameStop.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on April 06, 2021, 01:10:07 PM
Thanks for the heads up anyways! :) Will look around.

Unfortunately(?) I've become more frugal since I originally wanted to buy it, so now I'm not even sure I really want it. :thinking

If I see it in person or something I'll pick it up, but I'm not going to put a big effort in at this point.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 06, 2021, 06:37:38 PM
Tasty, you playing the MP yet?

Every person that convinced me to get Rise instead of waiting for the PC port because they wanted to play MP...isn't playing it MP  :lol Played through the whole game with randoms. Haven't felt any interest in loading it up since clearing the hub. Will jump back if friends start doing HR MP stuff.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on April 06, 2021, 07:31:49 PM
Nope. :P I think I'm socially-anxious when it comes to online games for some reason.

Maybe we can play together soon. :) Maybe Thursday night? Or anytime on the weekend.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 06, 2021, 08:10:10 PM
Either sounds good. Just hit me up.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: remy on April 06, 2021, 08:39:48 PM
You guys all trying to finish the content before the update drops at the end of the month?

Originally no, but I got hooked pretty bad. My life is basically work->gym->This game until I'm too tired to play anymore->sleep->repeat  :doge

I still have some HR7 hub stuff to do because I've been farming random monsters and messing around with different weapons.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: HardcoreRetro on April 07, 2021, 12:22:41 PM
Taking it pretty slowly myself. Just did the village license test 3. (Which skips me right into High Rank in the hub I think.)
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: HardcoreRetro on April 09, 2021, 05:07:46 AM
Come on... Jyuratodus as the HR5 entry quest? Even the Royal Ludroth would've been better.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on April 09, 2021, 09:47:00 AM
Royal Ludroth is love <3
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Shaka Khan on April 10, 2021, 01:03:47 PM
This game :rejoice

Since my last MonHun was Tri Ultimate, it’s taking me a little while to get used to all the new features, systems, and QoL changes. I can’t believe how fast paced this game has become. Palamutes and Wirebugs :bow
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: HardcoreRetro on April 13, 2021, 11:10:26 AM
Almost at the end myself. Got only the
spoiler (click to show/hide)
Tigrex, Rajang
[close]
and the final boss left.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: HardcoreRetro on April 14, 2021, 09:26:47 AM
Did any of you actually give that Monster Hunter Stories game a try? And is it any good?
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Himu on April 14, 2021, 01:06:10 PM
Got the demo and tried it out. First MonHun I've played in ages. I forgot how to play MH  :doge Went with GH because I always play LS and wanted something different this time. I was really confused because it's so different than LS. In the end, I liked it a lot! Any tips for GH and the overall game would be nice because all this warping and jumping and stuff is new to me in MH. Haven't played one since 3 on 3ds.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on April 14, 2021, 01:55:19 PM
Was GH autocorrected from "GS"? If not, ignore. :P But if so:

GS is a dance between sheathed and un-sheathed. Managing rolls, dodges, stamina, and sharpness all at the same time is paramount.

The meatiest hits are charged hits (hold X.) There are three levels, which combo into each other -- level 3, aka "True Charge Slash" can often outright stun some monsters and frequently snaps tails. Protip: hold the left control stick in a direction while comboing to skip an intermediary attack ("Side Blow") in the combo.

For Rise(/World?) they added a shoulder bash: press A when charging/holding X. This will let you "skip" an entire charge step, and let you prolong the combo "indefinitely." Definitely don't keep yourself open to attack for long, though.

You should also liberally use the Silk Bind "Power Sheathe," aka ZL + A. This does three things at once for a low cost (one Wirebug charge): gets you out of harms way, sheathes your sword so you're immediately mobile, *and* powers up your next attack(s).

This has some OK tips with visual demonstrations:

https://www.youtube.com/watch?v=JjaS_LU5coM
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on April 14, 2021, 02:10:14 PM
That post was shitty for general Rise tips, woops.😬 You should be OK coming from third gen, just take some time to get familiar with the Wirebug and you'll be golden:

https://youtu.be/ay0lHc6iOvc
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Akala on April 14, 2021, 03:49:57 PM
https://www.youtube.com/watch?v=py9xLUn7vxg&list=PL7RtZMiaOk8jBGVYp7JtgUURKAXCqOl8J&ab_channel=FightinCowboy

game is pretty great.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Himu on April 14, 2021, 05:04:35 PM
Yeah, I meant GS. Sorry.

I'm confused about the modern MH elements too, like the flashy jump thing.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: remy on April 19, 2021, 11:11:29 PM
My main tip with the bug is to use the zl X and ZL Y shortcuts to move around when sheathed instead of trying to aim it manually with zl zr.

I'm still playing this. My game clock is about 100 hours  :doge I've moved from Switch Axe to Charge Blade, to Sword and Shield and now to Insect Glaive. Got to admit, IG feels really good/maybe a bit too easy now I've got the hang of it. I mostly use the aerial moves when a monster is downed or I have some kind of huge opening. Otherwise I go ham with the ground combos and dodge around the monster with evade extender.

CB movement really feels like shit after you run around with weapons like IG and SNS. SnS Shoryuken is even a more fun version of CB guard pointing, IMO.

IDK what I'm trying to say other than I kinda don't vibe with CB in this game.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Baiano19 on April 20, 2021, 08:10:23 AM
So rating the new monsters (or ones that are so old I forgot them and think they're new now):

Baggi/Izuchi/Wroggi - ZZZZZ, waste of space. World introduced Kula-Yaku & Pukei Pukei who are great and they are here as the entry level small guys, so why did we need 3 more of these entry monsters? Should've just kept 1 + Kula-Yaku/Pukei and ditched the other two. I think Kula & Pukei really show how the monster design shone in World since they took base entry monsters and made them really memorable with Kula's rock holding stuff and Pukei's tongue stuff.

Aknosom - Good first real original monster. Could be more aggressive. An issue I have with like 95% of the new monsters is even in HR they don't feel enough of a threat. Then you have stuff like Magnamalo who is the total opposite. Hopefully G-rank brings a scary aggressive Aknosom. It's moveset is good and design is good.

Tetradon - Ok. The fat thing just feels like a more mobile Zamtrios. Other than the fat thing (which I've never seen anyone actually hit by) he's just a boring big monster to beat on. Another monster that needs a more aggressive version to be interesting to fight. Fingers crossed for G-rank.

Bishaten - Really interesting moveset, but never seen it really matter with the mechanics because in LR/HR he's just too easy. Could be one of the best monsters if they make him tougher in G-rank. His fruit throw mixups and ways you can knock him down are really interesting. Honestly he's the kind of monster that I think would work better in World 2 given his moveset is closer to the World type monsters. Hopefully he makes the roster for the next one.

Somnacath / Almudron - Putting these together because they feel like the same boss to me. Snake thing, just one uses sleep one uses mud slowdown. Kinda redundant and I think they could've just used one of these. I like Somnacath better because if people aren't using sleep resistance can get caught off guard. Almudron...add it to another monster where I've never seen anyone get hit by most of its attacks so I don't even know what it does other than sit around and let you beat on it. Maybe in G-rank Almudron will be tougher.

Rakna Kadachi - Not sure about this one. Only fought it once and while it did good damage and could stun, it was really slow and stood in place a lot as a big easy to hit monster. For my slow build this was an easy fight since it stood still and let me wail on it. I need to fight it more to see if I like it.

Goss Harag - Pretty cool endgame badass monster. It's almost aggressive enough on HR and the fact it can stun you pretty easily and then walk up to you and basically one shot you makes it dangerous. The sword arms and color changes are cool. It's just a bit slow. If they make a variant of Goss Harag with faster movement/attack speed...fuck, will be Magnamalo tier. Kinda hope they do.

Magnamalo - Best new monster by far, definitely the reason it's the cover monster. Really aggressive, cool looking, very dangerous. The hellblight is interesting. Though I think Rise makes a lot of status effects trivial since you can just wirebug and they go away. In other games you actually need to spend time healing the status debuff which leaves you open. But yeah, great fight. Any variants or G-Rank is gonna be brutal.

Elder Dragons x 2 - Terrible. World's 4 Elders trounce these two. I'll take the worst elder in World Kushala Doara over these guys any day.


Overall I think if Rise didn't have a lot of World's best monsters and classic returning monsters like Tobi-Kadachi, Pukei, Kula, Rajang, Diablos, etc... that Rise's monster list would be a lot weaker than World's was. World had like 4 Rathian variants, but Rise has stuff like Ludroth and Jyura and all the entry ones. But I think overall counting all the monsters in the game they're about even. We just need some good endgame monsters added. I'd like Teostra back. Hell if they bring back Gore Magala I'll take back anything bad I say about this game. That's probably my favorite fight in GU.

Great analysis and I agree with most of it.

I main double blade and long sword (tested a bit of switch axe and had tons of fun), but my main gripe is how easy they made the game.

It's almost impossible to cart 3 times ( I think that happened to me once...) And most monster I managed to hunt on the first try.

I don't even consider myself a vet, I only played Tri Ultimate ( well, a lot... But still).

Like you I hope G-rank bring some challenge. With dual blade even Magnamalos and Goss Harag felt trivial to me.



Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 20, 2021, 11:54:22 AM
Still waiting for that April title update with new content...
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: remy on April 22, 2021, 02:02:22 AM
I have high hopes for the difficulty in DLC. Some of the late game monsters, Goss, Magna and Rahkna play off the wirebugs in fun, intuitive ways. I think travelling further down that path could make for some really fun encounters
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 27, 2021, 02:29:28 PM
Today's update:

-uncapped HR rank
-3 new/returning Elder Dragons (Chameleos, Teostra, Kushala Doara)
-Rampage only Apex monsters have non-Rampage regular fights now (not sure if all of them)
-Apex Diablos & Apex Rathalos added
-Can craft layered armor

Ending still coming in May update which going by this I assume means very end of May in a month.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Bebpo on April 28, 2021, 01:46:35 AM
Tasty, did you get to HR7 at this point?

My friend who convinced me to get MH along with you was like hey you free to play Rise tonight? And I'm like, HR7? New Elder fights? And he's like nah, I'm still only HR4  :lol

Still don't have anyone to play current stuff with. Will probably do the new Elders/Apex fights with randoms later this week or the weekend.
Title: Re: Monster Hunter Rise · HUNTERS RISE UP
Post by: Tasty on April 29, 2021, 10:48:06 PM
I've been playing too much Pac-Man, sorry man :(
Title: Re: Monster Hunter Rise
Post by: Tasty on August 08, 2021, 10:50:52 AM
Been cooling off on ACNH so started this back up in earnest. Finished my low rank Zinogre armor and managed to upgrade my GS to have quite a bit of blue sharpness and 190 base ATK (Kamura Ninja Cleaver.)

I also finished every single Village/single-player quest. I'm weird in that I need to do that every MH before I go online. I get anxiety that I'm not good enough and my armor sucks and I'll cart 3x and ruin everyone's day lol.

But now that that's out of the way I've been doing Hub quests in earnest, and holy shit, this game is so goddamn fun.

Auto-crafting is lit.

Doggos and being able to sharpen with a whetstone while riding is lit. (I even customized my starter Palamute with layered armor and white color like my dog in real life, and even named her the same. :P)

Wirebug is fucking lit, both traversal and added attacking combos. I booted up Breath of the Wild and freedom feels clunky and limited in comparison.

But most of all...

JOIN REQUESTS RULE.

Especially joining someone else's via the quest board, hot damn I've been just chewing through my required quests. I'm still HR6 but wouldn't surprise me if I've unlocked my HR this week. World probably introduced Join Requests and they single-handedly take the online MH experience from merely "addicting" to full-on synthetic brain-cocaine.

Would love to join hunts with anyone here, especially once I unlock my HR and finally catch up with all you guys lol.

PS- I also purchased some DLC for this since I was having such a good time. $4 for the piano music is so worth it, not sure about anyone else but the vocal tracks were getting grating to me. Being able to swap them out with chill piano renditions has made my playtime even more enjoyable and hard to put down.

spoiler (click to show/hide)
I also got some stickers and Buddy Handler Iori's voice since he says "No hard feelings" when carving a defeated monster, which is what I feel on the inside, man.
[close]

All in all not a bad $11 spent. I'd have gotten some poses or gestures but there's really no good ones. They removed and still haven't added back the one I used most in MHGU: sitting/relaxing on the ground. :maf

https://www.youtube.com/watch?v=Xim5CHRQspo

Also this came out last week.
Title: Re: Monster Hunter Rise
Post by: Tasty on August 18, 2021, 03:22:31 AM
- Unlocked my HR up to 999 -- currently Hunter Rank 42. Beat a few elder dragons. Join Requests continue to be the best thing since sliced bread.

- I keep getting better with the Wirebug and it's so much fun to just play around with. Gonna miss it when the next game ditches it, Game Freak-style. Pretty sure Palamutes will stick around though, which is good.

- Crafted one of the best Great Swords in the game, Tigrex Great Sword, and finished changing out my low-rank Zinogre gear for the high-rank version. Sitting pretty with 216 ATK and 323 DEF with white sharpness, baybee. 8)

- Decided to try crafting the final version of each line in the Great Sword tree, just so I have some goals. I still have some "???" weapons, wondering when those will finally open up.

- Still need to set up a few camps, the ones I have already make getting around soooo much easier. Another great addition from World, I assume.

- Still haven't touched Petalaces, Buddy Armor, or Melding much yet. This game has so many subsystems and so much content, it almost feels like an old MMO. Glad I learned all about Meowcenaries, the Argosy, and Buddy Training in past games.
Title: Re: Monster Hunter Rise
Post by: MMaRsu on August 18, 2021, 05:59:30 AM
U got mh stories 2 as well Tasty?
Title: Re: Monster Hunter Rise
Post by: Tasty on August 18, 2021, 09:15:16 PM
U got mh stories 2 as well Tasty?

Nah. MH has a cool world I guess but I'm here for the gameplay, specifically the core gameplay loop and Great Sword combos. A new JRPG would have to do something pretty different to catch my interest (NEO) or be called Pokemon because I'm a fucking whore.
Title: Re: Monster Hunter Rise
Post by: bork on August 25, 2021, 01:19:06 PM
https://www.youtube.com/watch?v=q0G5qTZRm8Y
Title: Re: Monster Hunter Rise
Post by: MMaRsu on August 25, 2021, 01:55:49 PM
U got mh stories 2 as well Tasty?

Nah. MH has a cool world I guess but I'm here for the gameplay, specifically the core gameplay loop and Great Sword combos. A new JRPG would have to do something pretty different to catch my interest (NEO) or be called Pokemon because I'm a fucking whore.

It is a bit like Pokemon tho isnt it?
Title: Re: Monster Hunter Rise
Post by: Bebpo on August 25, 2021, 02:34:18 PM
https://www.youtube.com/watch?v=q0G5qTZRm8Y

 :snore

Wake me up when we start getting some new monsters again.
Title: Re: Monster Hunter Rise
Post by: Tasty on August 27, 2021, 11:27:50 AM
U got mh stories 2 as well Tasty?

https://www.youtube.com/watch?v=UavL9x2W5w8

Maybe I'll check it out. Flying seems fun and I'm pleasantly surprised how many core game elements are front and center.

But yeah that "monstie" thing... there a JP voice option? Lol.
Title: Re: Monster Hunter Rise
Post by: Tasty on August 28, 2021, 06:29:18 PM
Join Requests consider to rule. Up to Hunter Rank 66.

Layered Armor is awesome! Was sad I was having to give up my sweet Zinogre armor (fully upgraded to lvl 11), but Layered Armor totally solves that problem.

I've really settled into the game. Will be HR 99 and fighting my bro Valstrax from GU soon. 8)
Title: Re: Monster Hunter Rise
Post by: Tasty on September 18, 2021, 02:42:15 AM
https://www.youtube.com/watch?v=h7qChDkyjRw
Title: Re: Monster Hunter Rise
Post by: Bebpo on September 18, 2021, 03:05:22 AM
Graphically that actually looks really good gfx!
Title: Re: Monster Hunter Rise
Post by: Tasty on September 18, 2021, 04:01:13 AM
I love the rocket effect. :lol Great application of layered armor.
Title: Re: Monster Hunter Rise
Post by: Let's Cyber on September 23, 2021, 08:32:43 PM

https://www.youtube.com/watch?v=UavL9x2W5w8

Maybe I'll check it out. Flying seems fun and I'm pleasantly surprised how many core game elements are front and center.

But yeah that "monstie" thing... there a JP voice option? Lol.
If you're down for turned based combat, I'd highly recommend it. It has a surprising amount of traditional MonHun stuff baked in despite it being somewhat simplified (like the armor being just one piece). The post-launch support has been decent too. I'm close to 200 hours already which is over double what I put into World lol.
Title: Re: Monster Hunter Rise
Post by: bork on September 23, 2021, 10:45:18 PM
https://www.youtube.com/watch?v=DatM4U30b0M
Title: Re: Monster Hunter Rise
Post by: Tasty on May 31, 2022, 03:36:56 PM
Chasing The 'Real' Monster Hunter Rise Ending Has Restored My Faith In Online Gaming (https://www.nintendolife.com/features/soapbox-chasing-the-real-monster-hunter-rise-ending-has-restored-my-faith-in-online-gaming)



Can't wait for Sunbreak! Wish I could crossplay with my Steam brethren tho.
Title: Re: Monster Hunter Rise · Sunbreak dawning June 30th
Post by: Tasty on June 13, 2022, 09:57:44 PM
https://www.youtube.com/watch?v=AzplEyeMdzc

(https://i.imgur.com/bHu8ztJ.jpg)

Demo tomorrow!! :hyper
Title: Re: Monster Hunter Rise · Sunbreak dawning June 30th
Post by: Let's Cyber on June 17, 2022, 05:06:32 PM
Rise is half off in the eShop so I said fuck it. I "finished" World (final boss) but never did any post game or Iceborne.

Only about 5 hours in so far but...

Palamutes fix a lot of my problems with World TBH, they just help speed everything up. Being able to sprint after monsters while sharpening/healing is a godsend. Wirebug moves are neat and aid in just faster traversal overall. I rocked Kinsect blade for most of World and it was like, the worst starter weapon.  :lol Just too much going on. Using Longsword this time around to keep it a bit more simple.

If this really manages to grab me, I'll def pick up Sunbreak.
Title: Re: Monster Hunter Rise · Sunbreak dawning June 30th
Post by: Bebpo on June 17, 2022, 08:11:24 PM
Sunbreak is the first MH I'm skipping in years.

I tried going back to Rise with the title updates like the true ending but I just lost all interest/motivation in MH. Also feel like I've forgotten how to play and it's weird going back to a game you're really far in.

Basically need an all new fresh start MH at this point to get me interested, but even W2 is gonna have to bring a lot new to the table or I might pass on it too. MH is great, but just feel burned out on the series.

At least give me some new weapons soon. This drip feed of a few new moves each game to existing weapons is zzz.
Title: Re: Monster Hunter Rise · Sunbreak dawning June 30th
Post by: Tasty on June 28, 2022, 11:05:58 PM
https://www.youtube.com/watch?v=qFoh7ogDYl8

Some of these new mons looking :o :lawd
Title: Re: Monster Hunter Rise
Post by: Tasty on September 29, 2022, 05:04:02 PM
https://youtu.be/oU2ynG-YHcI

Sunbreak Title Update 2 is out today. Haven't had time to play in a while but I always come back to MH. Something about getting into the flow of my weapon and dodging monster attacks just zens me out. Gonna fire it up tonight. 8)
Title: Re: Monster Hunter Rise
Post by: Lonewulfeus on December 02, 2022, 09:17:02 AM
Coming to xbox one/series, gamepass, and ps4/5 on 1/20/23.  Definitely gonna jump in with my friends that played MHW
Title: Re: Monster Hunter Rise
Post by: Svejk on December 02, 2022, 03:24:45 PM
Rise has Palicos?!  :ohhh  I may look into this port then.