THE BORE

General => Video Game Bored => Topic started by: Transhuman on November 12, 2021, 05:33:58 PM

Title: Halo Infimite - ∞ -
Post by: Transhuman on November 12, 2021, 05:33:58 PM
Lets play some Halo

https://twitter.com/Halo/status/1458827110034849798
Title: Re: Halo Infimite - ∞ -
Post by: Pissy F Benny on November 12, 2021, 05:38:28 PM
but its not out yet  ???
Title: Re: Halo Infimite - ∞ -
Post by: Lonewulfeus on November 12, 2021, 05:39:10 PM
At least include a tweet if you want to make a good OP :wag
Title: Re: Halo Infimite - ∞ -
Post by: Transhuman on November 15, 2021, 04:36:39 PM
but its not out yet  ???

Can't wait for December 8th, this is gonna be so tight
Title: Re: Halo Infimite - ∞ -
Post by: Pissy F Benny on November 15, 2021, 08:30:13 PM
so tight :lawd
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on November 16, 2021, 01:41:08 PM
The only problem so far with this game is that you only get XP from specific challenges.
So it doesn't really matter how good you play.  :doge

Hopefully they'll fix that.
Title: Re: Halo Infimite - ∞ -
Post by: Transhuman on November 16, 2021, 05:22:12 PM
The only problem with the game for me is that I can only get 22fps with everything set to low and maps take 5-10 mins to load. And I steadfastly refuse to buy a 150% msrp GPU

I see why it's F2P now
Title: Re: Halo Infimite - ∞ -
Post by: Don Rumata on November 16, 2021, 05:51:46 PM
Just get a sub-msrp Series S.  :yeshrug
They're the only easy ones to find.
Title: Re: Halo Infimite - ∞ -
Post by: Transhuman on November 16, 2021, 06:05:14 PM
I dunno that's still a lotta moolah to play one game.
Title: Re: Halo Infimite - ∞ -
Post by: remy on November 16, 2021, 06:38:54 PM
The only problem so far with this game is that you only get XP from specific challenges.
So it doesn't really matter how good you play.  :doge

Hopefully they'll fix that.
It is kinda amusing to me that whoever is in charge of halo can't seem to help themselves when it comes to obnoxious challenges in multiplayer. when seeing the list i had PTSD flashbacks to trying to get halo 3's mongoose mowdown achievement, and whatever they were in reach.

my current challenges are one that requires slayer, one that requires i think its called lockdown and one that needs me to blow up the brute motorcycle thing.  and i guess I just queue and hope i get in the right game mode ???

also very lol/modern GAaS that you have approx 0 armor pieces to choose from without buying a season pass and a bungie style armor shader system.
Title: Re: Halo Infimite - ∞ -
Post by: Don Rumata on November 16, 2021, 06:43:52 PM
I dunno that's still a lotta moolah to play one game.
There's always Xcloud then... though for a competitive online shooter, probably not the best idea.
Title: Re: Halo Infimite - ∞ -
Post by: bork on November 16, 2021, 10:27:03 PM
Not really feeling this, although I really just want to play team deathmatch and I didn't see a way to filter it. Just not big on Halo anymore I guess.
Title: Re: Halo Infimite - ∞ -
Post by: Transhuman on November 16, 2021, 10:42:26 PM
We gettin' old Bork
Title: Re: Halo Infimite - ∞ -
Post by: Nuitangg on November 17, 2021, 12:13:35 AM
Halo 5 mp was better and wtf at all these aim settings.
Title: Re: Halo Infimite - ∞ -
Post by: Mr Gilhaney on November 17, 2021, 04:46:58 AM
First time since the very first one, that Halo kind of got me. If my internet wasnt down right now I would be playing.
Title: Re: Halo Infimite - ∞ -
Post by: bork on November 17, 2021, 07:09:40 AM
We gettin' old Bork
 

I think for me it's just not really feeling 343 games.  I couldn't get into Halo 4 either and sold it off.  This is the first time I've tried a Halo game since then and it feels the same. 
Title: Re: Halo Infimite - ∞ -
Post by: Transhuman on November 17, 2021, 07:25:31 AM
Yeah I don't know how a full decade has passed and they somehow make a game that feels slower and looser than Reach/H3. And with no Forge or even dedicated gametype playlists.
Title: Re: Halo Infimite - ∞ -
Post by: who is ted danson? on November 17, 2021, 08:31:12 AM
Not a fan of the matchmaking, would rather select by mode.
Also not a fan of the lack of SWAT. wtf brehs
Game itself feels pretty decent, but I need them to fix the above first to give it a proper shake down
Title: Re: Halo Infimite - ∞ -
Post by: chronovore on November 18, 2021, 10:56:41 PM
Does the gameplay hold up, or is this strictly nostalgia?
Title: Re: Halo Infimite - ∞ -
Post by: remy on November 18, 2021, 11:10:31 PM
I had a blast playing btb fucking around last night  :doge

feels like halo to me, for better and for worse. i think it's solid. its a little weird thinking about map control/weapon drops after years of loadout shooters.

atm i am in the mood to play halo
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on November 19, 2021, 03:45:54 AM
It's HALO that unlike previous 343 HALO's feels like actual HALO. Joe Staten must've HALO'd it up.
Title: Re: Halo Infimite - ∞ -
Post by: MMaRsu on November 19, 2021, 10:47:09 AM
Quote
When 343 announced that Campaign co-op and Forge would not be in the launch game, it made clear that the former would drop during Season 2, and the latter in Season 3. Staten confirmed that, with Season 1 now taking place for around 6 months instead of the planned 3, that means those modes have also been pushed back. Season 2 should begin in May 2022, with Season 3 likely to be around August/September.

So no coop campaign till 2022 ( if it even has that for PC )
Title: Re: Halo Infimite - ∞ -
Post by: demi on November 19, 2021, 04:55:06 PM
Guess I'm not playing Halo Infinite until May
Title: Re: Halo Infimite - ∞ -
Post by: Borealis on November 19, 2021, 09:06:13 PM
Quote
When 343 announced that Campaign co-op and Forge would not be in the launch game, it made clear that the former would drop during Season 2, and the latter in Season 3. Staten confirmed that, with Season 1 now taking place for around 6 months instead of the planned 3, that means those modes have also been pushed back. Season 2 should begin in May 2022, with Season 3 likely to be around August/September.

So no coop campaign till 2022 ( if it even has that for PC )

Apparently it's at least May 2022 for co-op and Forge even later.  :(
Title: Re: Halo Infimite - ∞ -
Post by: Don Rumata on November 19, 2021, 09:17:22 PM
I hope i can at least play coop with one GP account (one on console, one on PC).
Should be doable
Title: Re: Halo Infimite - ∞ -
Post by: naff on November 22, 2021, 06:53:04 AM
Does the gameplay hold up, or is this strictly nostalgia?

its one of the better multiplayer fps I've played in quite a while. can see this being a big multiplayer title for a long time given they don't take too long to flesh it out. core game feels fantastic, great weapons, not much diversity in game types, the game types they have that you always get queued in, power seed and oddball, are kinda average. zone and slayer are good, OK with ctf but sucks with a poor team. tbh, I like the agile approach and just putting it out there and adding more to it as they go, I'm having a good time. really promising
Title: Re: Halo Infimite - ∞ -
Post by: naff on November 22, 2021, 06:58:34 AM
getting back into the rhythm of halo is nice. love that feeling when you murk a bunch of Spartans with some well placed shots and a punch out  :lawd

Title: Re: Halo Infimite - ∞ -
Post by: Sho Nuff on November 22, 2021, 09:40:32 AM
Feels great. They did a good job
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on November 22, 2021, 07:12:07 PM
Played with my bro last night, had great fun and a great connection considering he's playing from Canada and I'm in Europe.
It also worked seamlessly between Steam and the Windows Store.
Title: Re: Halo Infimite - ∞ -
Post by: Mr Gilhaney on November 23, 2021, 04:02:28 PM
https://streamable.com/bkeixw


last time i'm using a hog of war
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on November 23, 2021, 06:16:35 PM
The mechanic that you can get into vehicles of your opponent is very simple yet so fun. On occasion I just hitch a ride without them noticing  :lol
Title: Re: Halo Infimite - ∞ -
Post by: naff on November 24, 2021, 04:19:00 PM
https://streamable.com/bkeixw


last time i'm using a hog of war

hogs are fkn strong tho. have had some huge runs in them with a good gunner
Title: Re: Halo Infimite - ∞ -
Post by: Quaker on November 25, 2021, 07:02:23 AM
1. Is there default crossplay with PC to Xbox? Like, is that built in to the default playlists?

2. Does this afford a slight advantage to M&KB players on PC during firefights?

(I don't have time to git gud but I miss shooters and would consider it if it'd help me have a positive KD ratio and not be a drag on my team.)

(I know Halo isn't Counter Strike and vehicles/objectives deemphasize KD a bit.)
Title: Re: Halo Infimite - ∞ -
Post by: Ghoul on November 25, 2021, 09:21:48 AM
basically SBMM destroys any chance of you getting destroyed regularly.
Title: Re: Halo Infimite - ∞ -
Post by: Mr Gilhaney on November 25, 2021, 10:48:03 AM
most fun ive had with this. were 0-4 down and getting destroyed

https://www.youtube.com/watch?v=d4g2r4KFdCs
Title: Re: Halo Infimite - ∞ -
Post by: Ghoul on November 26, 2021, 08:00:38 AM
lol, no flag juggling though. Triggering me!
Title: Re: Halo Infimite - ∞ -
Post by: Mr Gilhaney on November 26, 2021, 04:28:44 PM
That's for cowards

https://streamable.com/h2aze0

I guess I unlocked teleportation
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on November 28, 2021, 05:12:44 PM
HALOOOO HYPE

http://www.youtube.com/watch?v=CtMZSfiFtoU
Title: Re: Halo Infimite - ∞ -
Post by: Pissy F Benny on November 28, 2021, 05:37:15 PM
fack da master queef :gun
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on November 30, 2021, 03:46:00 PM
http://www.youtube.com/watch?v=PyMlV5_HRWk

:preach
Title: Re: Halo Infimite - ∞ -
Post by: Ghoul on December 02, 2021, 12:01:10 PM
my series x Gaylo edition just turned up, it's stunning! Just waiting for the elite pad now, which should arrive tomorrow.

Fucking hyped!
Title: Re: Halo Infimite - ∞ -
Post by: Pissy F Benny on December 08, 2021, 08:54:15 AM
you still can't play the gaylo campaign for another 4 hours? what's going on with these stupid unlock times lately :doge
Title: Re: Halo Infimite - ∞ -
Post by: Joe Molotov on December 08, 2021, 11:53:57 AM
campaign for my real friends and real pain for my cam friends
Title: Re: Halo Infimite - ∞ -
Post by: demi on December 08, 2021, 01:54:28 PM
will wait for the actual finished game in may or so
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on December 08, 2021, 03:06:06 PM
HALO DAY :hyper

It crashed on me twice in the introduction level :dead


It just keeps crashing at random points, this shit is unplayable  :doge
Title: Re: Halo Infimite - ∞ -
Post by: Pissy F Benny on December 08, 2021, 07:20:43 PM
was fine for me, besides having to download the campaign inside the app serperately (an extra 20 gb after a patch that went live at 6pm gmt  :oreilly)
Title: Re: Halo Infimite - ∞ -
Post by: tiesto on December 09, 2021, 11:08:11 AM
Anybody knows how this works on a 1X? Tolerable or should I wait till I eventually get a Series X?
Title: Re: Halo Infimite - ∞ -
Post by: Pissy F Benny on December 09, 2021, 12:05:57 PM
its supposed to be good enough, but not completely smooth experience as long as you use performance mode

I imagine the load times are a horror tho
Title: Re: Halo Infimite - ∞ -
Post by: Pissy F Benny on December 09, 2021, 03:38:27 PM
fyi: DO NOT use a 30fps quality mode on this if you have a one x or series s, it plays like booty (shit frame pacing)

Title: Re: Halo Infimite - ∞ -
Post by: MMaRsu on December 10, 2021, 04:49:48 AM
I dunno wtf is up with this game on PC.

It showed a cutscene without my character model, just guns running around. Then after the first cutscene it placed me out of bounds and I wasnt able to move or anything.

Put all my settings on low, restarted, then it went through with the gameplay.

Played till the open world, did some stuff, saved and quit. Now I cant even continue my save. Roflmao uninstalled this trash (game played great tho)
Title: Re: Halo Infimite - ∞ -
Post by: who is ted danson? on December 11, 2021, 12:18:15 PM
Downloading this now to check it out. As an aside I resubbed to PC Gamepass (was subbed earlier this year, or maybe last). They gave me another 3 months for £1 offer. Thanks Uncle Phil.  :lol
Title: Re: Halo Infimite - ∞ -
Post by: HardcoreRetro on December 11, 2021, 12:43:22 PM
The campaign is basically, "What if The Silent Cartographer was an entire game." It's pretty good so far. It'll probably get old if they don't ramp up the enemy/world variety in later areas.
Title: Re: Halo Infimite - ∞ -
Post by: Mr Gilhaney on December 11, 2021, 03:29:03 PM
Oh there is absolutely no world variety.
Title: Re: Halo Infimite - ∞ -
Post by: Pissy F Benny on December 11, 2021, 04:03:46 PM
not had much chance to play it since thursday, but i can see it being a decent podcast game at least, idgaf about the story but the shooting is very good.
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on December 11, 2021, 05:49:47 PM
It's an asset flip, inside an asset flip, covered in an asset flip, runs abysmal on PC and it crashes often.

It's not the HALO we deserve but the HALO we got. :salute
Title: Re: Halo Infimite - ∞ -
Post by: Sho Nuff on December 11, 2021, 10:40:09 PM
Maybe 15 hours in. Game fucks. Game totally brings back memories of CE and "we're all trapped on this crazy ring so let's load up the warthog with GI Joe guys and go blow up some muppets"
Title: Re: Halo Infimite - ∞ -
Post by: naff on December 12, 2021, 01:00:25 AM
Maybe 15 hours in. Game fucks. Game totally brings back memories of CE and "we're all trapped on this crazy ring so let's load up the warthog with GI Joe guys and go blow up some muppets"

agreed. they've jsut mashed ideas from far cry, titanfall and zelda into the halo formula and feel in this copy pasta world but it feels so damn good. i updated my gpu drivers and i get a fairly solid 100fps with high settings at 65% internal res now. game feels unfinished, but in a forgiveable way in that they clearly just ran out of time and turned what they had into something that's still very good. a great jumping off point for their next iteration
Title: Re: Halo Infimite - ∞ -
Post by: Ghoul on December 12, 2021, 05:29:52 AM
I like just going hmmm that’s about 800 metres away.

Time to bust out the grapple hook and just skip half of that distance by going up a mountain.

Really enjoying the game, did get some weird bugs especially early but seems to have calmed down now.

I did have to reload after saving a team one grunt was stuck on a ship lol
Title: Re: Halo Infimite - ∞ -
Post by: Sho Nuff on December 12, 2021, 06:48:20 AM
Game seems surprisingly stable, actually. Weirdest thing that happens is the game locks for about 10 seconds during checkpoint saves, but that only happened about twice in 15 hours. Haven't seen anything else happen.

I really wonder what the hell this game was a year ago.
Title: Re: Halo Infimite - ∞ -
Post by: who is ted danson? on December 12, 2021, 12:17:24 PM
I've played up to the 3 beacons part so far. Game feels great. Story is mostly meh but it does have its moments. Environmental variety is definitely lacking though. In the past we've had snowy stuff, swaps, deserts, but its all been the same up to where i am.
Title: Re: Halo Infimite - ∞ -
Post by: naff on December 12, 2021, 04:42:47 PM
I've played up to the 3 beacons part so far. Game feels great. Story is mostly meh but it does have its moments. Environmental variety is definitely lacking though. In the past we've had snowy stuff, swaps, deserts, but its all been the same up to where i am.

doesnt change. at all. apparently they cut 2/3's of the planned content and it shows.
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on December 12, 2021, 04:44:45 PM
Fixed the crashes :rejoice

(https://abload.de/img/haloinfinite12_12_202pakz6.png)

(https://abload.de/img/haloinfinite12_12_202azjfm.png)

(https://abload.de/img/haloinfinite12_12_202gukvc.png)

(https://abload.de/img/haloinfinite12_12_2028djoe.png)
Title: Re: Halo Infimite - ∞ -
Post by: Rufus on December 13, 2021, 09:22:44 AM
Everyone playing should pay attention to the grunt dialogue. They have an insane number of lines and a lot of them are quite funny. They're demented little fuckers.  :uguu
Title: Re: Halo Infimite - ∞ -
Post by: The Sceneman on December 13, 2021, 04:37:22 PM
Game plays very well. Just feels good.

Dumb question: did the last game end on a cliffhanger? Or are we just thrown into a wild situation and the game slowly gives us more info as a narrative device? Because I have no idea what is going on lol. Some ugly ogre man is going on about some nonsense in the video sequences. Master Chief has said a bunch of cool shit, the sidekick dude is pretty annoying
Title: Re: Halo Infimite - ∞ -
Post by: Sho Nuff on December 13, 2021, 08:38:36 PM
Everyone playing should pay attention to the grunt dialogue. They have an insane number of lines and a lot of them are quite funny. They're demented little fuckers.  :uguu

I turned on the subtitles and realized I was missing like 66% of the shit they were saying.
Title: Re: Halo Infimite - ∞ -
Post by: Don Rumata on December 14, 2021, 03:20:33 AM
I've yet to start the game, but from what i gathered, the shooting is a lot of Halo fun, but they essentially dropped the "vision" they showed in the initial tease?

https://youtu.be/Fmdb-KmlzD8

That of a living world within an open Halo ring? All the footage i've seen seems to be the same type of cliff areas with artificial structures.
Title: Re: Halo Infimite - ∞ -
Post by: Mr Gilhaney on December 14, 2021, 05:55:43 AM
Everything is the old indoors shit, or the same cliff areas yeah. Sucks ass. But it's still rather fun in short bursts, for me it's all about the multiplayer though.
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on December 14, 2021, 06:19:49 AM
Game plays very well. Just feels good.

Dumb question: did the last game end on a cliffhanger? Or are we just thrown into a wild situation and the game slowly gives us more info as a narrative device? Because I have no idea what is going on lol. Some ugly ogre man is going on about some nonsense in the video sequences. Master Chief has said a bunch of cool shit, the sidekick dude is pretty annoying
Yep you piece it together as you play.

I did read it takes place after HALO WARS 2 and those events are connected
Title: Re: Halo Infimite - ∞ -
Post by: Rufus on December 14, 2021, 11:11:18 AM
Game plays very well. Just feels good.

Dumb question: did the last game end on a cliffhanger? Or are we just thrown into a wild situation and the game slowly gives us more info as a narrative device? Because I have no idea what is going on lol. Some ugly ogre man is going on about some nonsense in the video sequences. Master Chief has said a bunch of cool shit, the sidekick dude is pretty annoying
There is a game's worth of stuff that happens before the start that you slowly piece together. Felt strange to me, too.
Title: Re: Halo Infimite - ∞ -
Post by: who is ted danson? on December 14, 2021, 12:32:23 PM
OK finished it. Feels like an 8/10.
Title: Re: Halo Infimite - ∞ -
Post by: Sho Nuff on December 15, 2021, 04:07:02 AM
Just wrapped it. Pretty good, 8/10 agreed, needed more biomes. Not enough stuff in the world TBH, I expect them to populate it with more over time. Gonna mop up the HVT's and move on to Alien Fireteam.
Title: Re: Halo Infimite - ∞ -
Post by: Ghoul on December 15, 2021, 09:17:23 AM
legendary is fucking hell, open world with snipers that one shot, erghh, LASO is gonna be done co-op no way I'm doing this shit alone.
Title: Re: Halo Infimite - ∞ -
Post by: HardcoreRetro on December 15, 2021, 10:22:48 AM
Doesn't the Legendary description even joke about the snipers. Another fine job by 343 fixing that issue though.

Then again, why even play the mode if it's obviously broken.
Title: Re: Halo Infimite - ∞ -
Post by: Ghoul on December 15, 2021, 11:19:37 AM
Doesn't the Legendary description even joke about the snipers. Another fine job by 343 fixing that issue though.

Then again, why even play the mode if it's obviously broken.

Because I'm here to suffer, and I always play Halo first time round on Legendary, I think the boss fights are easily the worst part though on it. "hammer guy" fucking nightmare.
Title: Re: Halo Infimite - ∞ -
Post by: Sho Nuff on December 15, 2021, 06:09:31 PM
The bosses in this game were complete fucking trash, I can't imagine what they would be like on legendary difficulty. I wound up finding a hot cheese strategy for the final boss, that may be want to put my controller through the floor initially

Maybe I just suck but I noticed that it's really fucking hard to take down hunters now.  I would use the grapple hook to get behind them but they always will snap to face you no matter how fast you're going. Wound up just picking them off by shooting them in the knee over 5 minutes or some bullshit.

Also there's a certain type of sniper that can instantly disable any vehicle you are driving?

Last thing, driving the tank fucking sucks, it collides with absolutely everything in the game making it incredibly hard to get from point A to point b
Title: Re: Halo Infimite - ∞ -
Post by: Rufus on December 15, 2021, 07:26:59 PM
Maybe I just suck but I noticed that it's really fucking hard to take down hunters now.  I would use the grapple hook to get behind them but they always will snap to face you no matter how fast you're going. Wound up just picking them off by shooting them in the knee over 5 minutes or some bullshit.
Skewer rips through them, but I hear you. Sometimes I could get behind them, but I didn't know how to do it reliably.
Title: Re: Halo Infimite - ∞ -
Post by: naff on December 15, 2021, 08:06:55 PM
Last thing, driving the tank fucking sucks, it collides with absolutely everything in the game making it incredibly hard to get from point A to point b

controls for the tank are fuckin weird.

also, yes, hunters suck. i am not up to the final boss yet. i got up to the final ish parts of the campaign but the multi is just more fun :p
Title: Re: Halo Infimite - ∞ -
Post by: Tycoon Padre on December 16, 2021, 10:00:41 AM
Driving pretty much anything but a Ghost sucks, you get stuck on geometry and flip every 10 feet. The world doesn't seem designed for it at all.

The campaign kinda sucks in general? The open world is totally lifeless, really adds nothing, and the actual "missions" are about as bland as can be.

Also impressed by how absolutely insufferable they managed to make every single one of the new charcters in the game. Fake Cortana's cutesy "lol oops" shtick belongs in some shitty 15 year old Joss Whedon TV show, the Brute dude literally gives you Saturday morning cartoon villain speeches every 30 minutes, and holy fuck the pilot guy - WHY do they think we would ever care care about this dude? I'm a fraud! I'm not like you! You're not my Dad! Please stop. The Bungie games, especially 3 and Reach, had simple stories and chaarcters but such a great tone (particularly relative to games at the time). 4 and 5 weren't amazing but at least they did an okay job on that front.
Title: Re: Halo Infimite - ∞ -
Post by: naff on December 16, 2021, 06:02:30 PM
can't relate to the vehicle difficulty, though the scorpion controls are quite bad everything else is really, really good. i  love driving warthogs in this game especially. exceptional controls. pride myself in my driving in multi, love to ferry my dudes around in the razorback in campaign. 

:success  :salute
Title: Re: Halo Infimite - ∞ -
Post by: naff on December 16, 2021, 06:05:00 PM
i will say most of the time i get in a warthog as gunner in multi the driver fucks it up exceptionally. i just want someone to run loops and stay alive for more than 30 seconds plz :doge
Title: Re: Halo Infimite - ∞ -
Post by: who is ted danson? on December 17, 2021, 08:13:48 AM
I've mopped up most of the collectible shit, except for the audio logs and skulls which I think need another playthrough. Think I'm done with the campaign for now though. Not sure I want to e.g. do Legendary LASO  :lol
Title: Re: Halo Infimite - ∞ -
Post by: Nuitangg on December 21, 2021, 06:59:30 PM
If you want to cheese legendary with the tank gun glitch.  :lol

https://youtu.be/koqoe89NAYE
Title: Re: Halo Infimite - ∞ -
Post by: The Sceneman on December 29, 2021, 10:21:34 PM
So I finally got around to getting to the open world section (could not beat the first boss in my first attempts due to number of beers drunk). Man this game is sweet huh. Best Halo since CE? The multi totally rules. Feels great. Cortana is ridic hot
Title: Re: Halo Infimite - ∞ -
Post by: Hamarr on January 03, 2022, 11:03:37 PM
I’m really digging the open world.  It does drag dog some of the story missions a bit, but they are still pretty good.  They did a good job of making traversal fun with the grapple thing. 

I also love some of the lines from the grunts and the big looking dudes. 

Multiplayer is pretty fun, but the leveling system and limited game types was getting old.  Do any of you know if Warzone is going to be included eventually?  I loved it in 5.  Big battles likes that are more my thing than death match and capture the flag.
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on January 13, 2022, 06:01:48 PM
HALO Infinite is really, really, really good and definitely worth playing. But in some ways also a step back from previous HALO's.

- Events were pretty mundane, no glassing of planets, space battles or big battles with the UNSC
- Environments were all the same, previous HALO's had cities, deserts, caves, alien ships etc. stuffed into a single game hopefully they add some more biomes with DLC's
- Marine AI took a bit hit, they can no longer drive vehicles themselves, you can't stuff your tank with dudes anymore and they follow for like 2 miles before giving up
- No longer able to replay story missions so if you miss collectibles (luckily there aren't many that can be missed saved for the skulls) you have to replay the game or reset the mission

I feel like because we were starving for some good HALO and expectations were low it is better than we all expected but I think it's a bit overrated compared to previous entries.

Finally Breath of the Wild seems to have had a big impact on the development game and probably many others going forward.
Not only was the main premise almost exactly the same (Hero wakes up after long slumber and lost battle and pieces the story together through flashbacks) so were many of the gameplay elements.

At the end of the game you can tell that they still ran out of time to wrap it all together. I think there were about 2 areas you couldn't reach without the chopper you unlock in the end.
I killed all the HVT's, saved all the squads and collected all the cores but in hindsight the only upgrades you need are the shield and the grapple hook.

spoiler (click to show/hide)
Escheraum was surprisingly easy to beat but that final boss room was some bullshit  :lol
[close]
Title: Re: Halo Infimite - ∞ -
Post by: Kurt Russell on January 13, 2022, 07:13:42 PM
Not only was the main premise almost exactly the same (Hero wakes up after long slumber and lost battle and pieces the story together through flashbacks) so were many of the gameplay elements.

Wasn't that basically the plot of Destiny?
Title: Re: Halo Infimite - ∞ -
Post by: Rahxephon91 on January 15, 2022, 11:22:45 PM
I finished this at the tail end of 2021, all in one weekend. Made me feel like a kid again, haven't finished a game in a weekend in forever. And of course it's Halo, a title whose legacy only aging gamers like me remember!

I don't know, I've never been a huge Halo fan. Love Halo 2 multi, but sure not into those books. I really have not cared for 343's Halo which for sure seemed to double down on the lore and taking the story into really lets just say nerdy places. On top of seemingly not really having an idea on how to keep this series going. On top of that I can't say I was sold on Infininite. The story premise sure sounded like 343 trying to sweep 5 under the rug all while chasing current trends with the open world.

And I was'nt wrong.

It's just the game is so fun to play. I just played going from mission to mission. Now at first, I thought I would do the lame base storming missions. I did my fair share, but at some point halfway through the game it's like it just kind of railroads you through the story.

I mean everyone's criticisms are true. One Biome and the other areas just being space temples that start to blur together. A story that feels more like an apology than anything else, but an uneventful one with some lame characters that fail at any pathos they attempt. An open world that feels kind of obnoxious to travel thanks to how geometry and vehicles clash. Meaning I honestly just pretty much walked everywhere. Which sucks because they put that grapple on a "level this up" cooldown. Few real set-pieces that really add to your memory of the game.

But despite all that man the game is fun. I don't know what it is. Maybe because it's like they peeled away the bullshit. Simple classic weapons and a real embracing of the sandbox. A Chief that feels more agile than ever before. Whatever it is, this game is pure fun. So much fun it really makes up for the mehness of the rest of the package.
Title: Re: Halo Infimite - ∞ -
Post by: naff on January 17, 2022, 04:40:30 PM
I still haven't finished the campaign. I'm probably only a few hours off though... I just felt like I'd seen everything I needed to, and there were a lotta bugs and cheaters in the multi so took a break but now I'm talking about it I'll probably log on and smash out the campaign tonight :p The scenario is possibly the weakest in Halo's history; incredibly bland and repetitive. Conversely it's the most fun Halo has ever been to play since first playing CE. I spent so much time just perfecting the ability to grapple around environments, find hidden skulls, kill all those special enemies. If it had a more compelling scenario this game would've been one of the GOAT fps.
Title: Re: Halo Infimite - ∞ -
Post by: Pissy F Benny on January 17, 2022, 04:54:53 PM
the lack of visual variety killed the game for me, the way I see it is imagine if every zone of sonic 1 looked like the green hill zone, everyone would stop playing once they hit zone 3 and it's the same old shit all over again.
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on January 17, 2022, 06:47:53 PM
the lack of visual variety killed the game for me, the way I see it is imagine if every zone of sonic 1 looked like the green hill zone, everyone would stop playing once they hit zone 3 and it's the same old shit all over again.
I think the game has just enough story beats and progression (and isn't that long thankfully) to pull you through but its secret of course is that it is actually a first person Spider Man game.
They did a really good job in making it fun and feel like HALO overall. But yes, the world while neatly designed can get boring pretty fast.

Still this shouldn't have taken like 10 years to make. I suppose they started from scratch about 2 years ago.
Title: Re: Halo Infimite - ∞ -
Post by: naff on January 17, 2022, 07:23:25 PM
the transitional period of building / heavily updating their BLAM engine sounds like it really fucked things up, and then the designers were still beholden to using the old editing tools that apparently haven't changed much since CE. every time ive heard studios take on major updates to their tools like that as part of the dev cycle their resulting product is kinda half baked and behind schedule like crystal tools with final fantasy xiii, it's sequels and XIV, and then dumping it for XV and the "Luminous" engine for XVI (always wonder if we'd have better ff games if they just bit the bullet and paid for middleware), all the games EA have/are forcing their studios shoehorn into Frostbite (Mass Effect Andromeda  :-X), BF2042 and frostbite 4 flopping hard, maybe not tool specific but all Ubisofts new games feel aged af in structure and gameplay while looking really nice which im sure is in part due to the inflexibility to their purpose built engine. seems like it's probably a good idea long term for big studios to keep pushing in house tools but it also seems like every studio that does has constant issues with the scope and updates required to make them work well while also developing new games.
Title: Re: Halo Infimite - ∞ -
Post by: Nintex on January 17, 2022, 08:00:52 PM
The main problem now is losing so many qualified and experienced developers that they end up with a team of juniors who need to figure out poorly documented code.
At Microsoft there also is a rule that half the staff on a team needs to be contractors on a 2 year contract or something, which doesn't really work for something like HALO.

Plus you need good leads and they lacked those too at 343i. Mostly people looking to build their career using HALO as a stepping stone and then leaving as the release dates slipped and worrying they'd be stuck there for too long.

The industry just lacks the number of experienced workers it needs and the scope of these games keeps expanding. In the end they throw away 90% of the work and end up shipping 10% of what they set out to do.
I'm not sure if and how you can fix it. You need a team that works well together and has the skills to pull it off. Microsoft realized it was a pipe dream that their studios could ever produce 2 or 3 games at the same time so they just scooped up good teams that have been successful in making video games. Ubisoft is entering the same area that DICE is in. Lots of their old guard leaving and very few qualified replacements.
Title: Re: Halo Infimite - ∞ -
Post by: Hamarr on January 21, 2022, 02:41:09 AM
Driving pretty much anything but a Ghost sucks, you get stuck on geometry and flip every 10 feet. The world doesn't seem designed for it at all.

The campaign kinda sucks in general? The open world is totally lifeless, really adds nothing, and the actual "missions" are about as bland as can be.

Also impressed by how absolutely insufferable they managed to make every single one of the new charcters in the game. Fake Cortana's cutesy "lol oops" shtick belongs in some shitty 15 year old Joss Whedon TV show, the Brute dude literally gives you Saturday morning cartoon villain speeches every 30 minutes, and holy fuck the pilot guy - WHY do they think we would ever care care about this dude? I'm a fraud! I'm not like you! You're not my Dad! Please stop. The Bungie games, especially 3 and Reach, had simple stories and chaarcters but such a great tone (particularly relative to games at the time). 4 and 5 weren't amazing but at least they did an okay job on that front.

I’m taking a break from it but I agree on the world and missions.  That usually seems to be the case with open world type games.  A proper Halo game would have been much better.  There have been some moments that were anti climatic to play after the in mission dialog built it up to be more.

Movement through the open world does feel pretty good, though.  Especially with the grappler.  And the grunt lines are pretty funny.  I do like the verticality of the world and that it’s not stuffed full of crap like Ubi games.