THE BORE

General => Video Game Bored => Topic started by: Let's Cyber on December 31, 2021, 03:42:53 PM

Title: Horizon Forbidden Waifu
Post by: Let's Cyber on December 31, 2021, 03:42:53 PM
Hello, friends.

It's almost that time again when Sony Interactive Entertainment will be releasing one of their bi-yearly AAA 3RD PERSON ACTION-ADVENTURE OPEN WORLD GAMES this time exclusively for the Playstation 5 for the PS4, PS4Pro and PS5 (and eventually PC  :teehee).

Horizon Forbidden West is the follow up to the very good Horizon Zero Dawn (http://www.thebore.com/forum/index.php?topic=44772.msg2228707#msg2228707). Guerrilla Games managed to get this sequel out in just under 5 years, which can not be said of the Zelda team within Nintendo EPD. Thanks, Aonuma.

here are some videos

https://www.youtube.com/watch?v=Lq594XmpPBg

https://www.youtube.com/watch?v=wQATS4HOxdo

https://youtu.be/a2Q7Lr4lfOQ

https://www.youtube.com/watch?v=pY86drmNdV8

Releases February 18th

(https://media0.giphy.com/media/GGq7VyuP3zeOragICu/giphy.gif?cid=ecf05e477wcyed3sk04xx33ks7io1es774i7ptlunlgglst6&rid=giphy.gif&ct=g)

spoiler (click to show/hide)
:aloy
[close]
Title: Re: Horizon Forbidden Waifu
Post by: benjipwns on December 31, 2021, 07:19:47 PM
Also important to mention that, in a gaming first, the main character of this game is a woman. Thank you Sony.
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on December 31, 2021, 07:20:52 PM
I'm excited to play it, but like ZD, it's coming out about the same time as a much more anticipated game (Elden Ring).  I ended up not getting around to ZD till almost a year later for $20, but thoroughly enjoyed it after playing first the superior Nier:Automata and BOTW.  The gameplay and graphics were top tier though.  I thought the story was good enough... The robodinos are cool, the people portions were dumb... And Aloy's voice actor is borderline obnoxious and is totally overrated.
Title: Re: Horizon Forbidden Waifu
Post by: Great Rumbler on December 31, 2021, 07:57:00 PM
I'll wait and see if this gets a PC port like the original did.
Title: Re: Horizon Forbidden Waifu
Post by: demi on December 31, 2021, 08:42:43 PM
I’ll play it on ps4 and save myself $600+
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on January 01, 2022, 05:20:55 AM
Also important to mention that, in a gaming first, the main character of this game is a woman. Thank you Sony.
Hmm excuse me. A strong, independent woman who don't need no man.
I'll wait and see if this gets a PC port like the original did.
100% coming to PC eventually. It think it was also one of the Sony games listed in the Nvidia leak too.
Title: Re: Horizon Forbidden Waifu
Post by: chronovore on January 04, 2022, 06:34:03 PM
I enjoyed the first one, but it overstayed its welcome a bit. I heard the expansion was good, but couldn’t convince myself to go back to it.

This one, I will prolly wait for a price break.
Title: Re: Horizon Forbidden Waifu
Post by: bork on January 05, 2022, 07:24:56 AM
https://www.youtube.com/watch?v=yPNn-jwAC9c

Quote
Publisher Sony Interactive Entertainment and developers Guerrilla Games and Firespirte have announced Horizon Call of the Mountain for PlayStation VR2.

Quote
We don’t want to reveal too much just yet, but this story will be told through the eyes of an entirely new character. You will also meet Aloy, other familiar faces, and new characters along the way, and we’ll be introducing you to the protagonist of Horizon Call of the Mountain soon.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on January 19, 2022, 09:58:22 AM
https://www.youtube.com/watch?v=4Qo-ReoKwyo
Title: Re: Horizon Forbidden Waifu
Post by: Joe Molotov on January 19, 2022, 11:15:12 AM
Quote
Publisher Sony Interactive Entertainment and developers Guerrilla Games and Firespirte have announced Horizon Call of the Mountain for PlayStation VR2.

Quote
We don’t want to reveal too much just yet, but this story will be told through the eyes of an entirely new character. You will also meet Aloy, other familiar faces, and new characters along the way, and we’ll be introducing you to the protagonist of Horizon Call of the Mountain soon.

VR handholding with Aloy. 😳
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on January 19, 2022, 02:05:37 PM
Quote
Publisher Sony Interactive Entertainment and developers Guerrilla Games and Firespirte have announced Horizon Call of the Mountain for PlayStation VR2.

Quote
We don’t want to reveal too much just yet, but this story will be told through the eyes of an entirely new character. You will also meet Aloy, other familiar faces, and new characters along the way, and we’ll be introducing you to the protagonist of Horizon Call of the Mountain soon.

VR handholding with Aloy. 😳
:aloy "Grab my five little hogs and come with me..."
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on January 26, 2022, 08:40:22 AM
(https://i.imgur.com/XXzOVqY.gif)
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on January 26, 2022, 03:57:13 PM
https://www.youtube.com/watch?v=IxyWcRq_jnY

The draw distance for foliage in FW looks massively improved on PS5 compared to HZD.

Super curious to see what the PS4 version of this looks like. That DF comparison video will be fun.
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on January 27, 2022, 08:42:22 AM
I hope they don't shoe horn a "love interest story" in this game... The thought of it makes me want to vomit.  Please keep that shit out of my robo killing action game.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on January 27, 2022, 01:21:21 PM
Game has gone gold, they showed some PS4 Pro footage.

https://blog.playstation.com/2022/01/27/a-glimpse-at-horizon-forbidden-west-ps4-gameplay/

 :leon
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 03, 2022, 05:55:36 PM
https://www.youtube.com/watch?v=tUGTvh-WGvw

Cauldrons confirmed back.

I'm def down for the Road Rash racing mini-game.
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on February 07, 2022, 09:26:30 AM
Being a sucker for cosmetics, it's total BS that they have the pre-order outfits and weapons locked behind the PS5 deluxe version only.  Yeah, they claim you get the PS5 upgrade for free now if you get the PS4 version, but no option to get a PS4 Deluxe Edition... It's only the standard. If you want all that stuff, you have to order the $80 PS5 one.  You're doing this all wrong, Sony!  :rage
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 07, 2022, 05:24:35 PM
smashed through the zero dawn campaign over the long weekend. s tier popcorn hollywood gaming. funny that this and the new pokemon i finished last week are both riffing on monster hunter structure or combat. really love the combat in this, and the way they ramp you up to taking down the big bois is so satisfying, really looking forward to what new robots they're going to hit us with in the sequel. playing on hard was still fairly easy sticking close to the main questline but deviating for some of the challenges (found the hunting trials really good for collecting consumables eg getting heaps of blaze from rinsing and repeating the grazer trial in the nora hunting grounds getting 50+ blaze per run when needed between missions). getting a grapple and a damn glider is going to be sick. will continue with the DLC this week. i ended up finding the story and characters quite engaging, there's some tommy wiseau tier dialogue and acting at points, and the facial animations can be goofy as fuck especially when the game is so po faced, but i kinda liked that goofiness and the overall plot played out well. really like aloy. some local stores already got great dealz on the physical PS5 version price matching PS4 and significantly cheaper than digital lmao. prob won't bother with deluxe, but i'll def be picking this up at some point. maybe not straight away with elden ring coming out the next week. seems the sort of game i'll want to play for a good while and i don't really want to delay jumping into the latter, but im tempted. sequel looks so good.
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on February 08, 2022, 06:45:16 AM
I managed to find my screenshots from when I played ZD.  :)  Went crazy with the photomode... And these were off a base PS4 too...
spoiler (click to show/hide)
(https://i.imgur.com/QW2vBxo.jpg)
(https://i.imgur.com/hiq7y4G.jpg)
(https://i.imgur.com/iuS1ycl.jpg)
(https://i.imgur.com/Bniy8bx.jpg)
(https://i.imgur.com/i82toOs.jpg)
(https://i.imgur.com/Veft5NT.jpg)
(https://i.imgur.com/Cp4vqOX.jpg)
(https://i.imgur.com/Hv6V7ur.jpg)
(https://i.imgur.com/AsobPVH.jpg)
(https://i.imgur.com/himoQVH.jpg)
(https://i.imgur.com/taZroqj.jpg)
(https://i.imgur.com/okhueEx.jpg)
[close]
Title: Re: Horizon Forbidden Waifu
Post by: chronovore on February 08, 2022, 07:10:58 AM
Sexy as hell. Good job.
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on February 08, 2022, 08:36:53 AM
Sexy as hell. Good job.
Thanks!  :)
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 08, 2022, 01:25:01 PM
i ended up finding the story and characters quite engaging, there's some tommy wiseau tier dialogue and acting at points, and the facial animations can be goofy as fuck especially when the game is so po faced
iirc most of the animation during dialogue was done by hand in the main game. They mo-capped the actors for the Frozen Wilds DLC so the lip-sync and facial animation is much, much better. The also move their hands and bodies more so they don't look like robots during conversations.

The DLC is the best part of that game. It has the most difficult machine encounters, the best weapons (the banuk bows are objectively better), more elaborate sidequests and some nice super-weapons for each elemental type. The Icerail  :whew
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 08, 2022, 02:59:42 PM
I played through the intro of frozen wilds after getting the ancient armor last night. That armor is p sweet. I like how those evil robot trees force you to stealth in and disable em before attempting the surrounding enemies. Good enemies so far, just caught up with Ourea et al and did some fast travelling climbing vantages, did a cauldron. Lf to getting more time with this DLC. Seems great.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 08, 2022, 03:03:34 PM
I hope they don't shoe horn a "love interest story" in this game... The thought of it makes me want to vomit.  Please keep that shit out of my robo killing action game.

wouldn't be surprised if they attempt something more like the witcher in the sequel regarding that. would make sense to me :yeshrug the game already feels like a mashup of that and so many other arpg's, aloys 20, it's a story based rpg that takes itself p seriously. be kinda weird to ignore that entirely.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 08, 2022, 05:09:57 PM
now. if they have you tryna fuck with erend.... woof. no thankyou. that dude is scust... in all seriousness i wish they updated his character to not look like such a raging dickhead :doge
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 10, 2022, 01:00:48 PM
Accessibility options detailed. Gyro aiming is in.

https://blog.playstation.com/2022/02/10/accessibility-features-in-horizon-forbidden-west/

No Ultra Hard mode, really hope it just got rolled into Very Hard and we have NG+ at launch. 
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on February 10, 2022, 01:45:16 PM
Accessibility options detailed. Gyro aiming is in.

https://blog.playstation.com/2022/02/10/accessibility-features-in-horizon-forbidden-west/

No Ultra Hard mode, really hope it just got rolled into Very Hard and we have NG+ at launch.
Gyro aiming with DualSense haptics?  :whew
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 11, 2022, 05:30:34 PM
https://youtu.be/XLZN63UxAOM

flying mounts  8)
Title: Re: Horizon Forbidden Waifu
Post by: Kestastrophe on February 14, 2022, 09:53:19 AM
Reviews trickling in look good
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 14, 2022, 04:06:11 PM
I'm tempted to watch the Digital Foundry tech review video but we're so close now, I'd rather just play the damn thing.

The little bit of PS5 quality mode footage I saw looks like fire tho
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 14, 2022, 05:55:10 PM
can't fault the criticism of the fiddly traversal. it's the worst part of the original and it sounds like they've done nothing to change that. that said, i think free form traversal would break a lot of their encounter design and i much prefer that and the combat in horizon generally to what breath of the wild and assassins creed offer.

i think my biggest gripe with the game alongside the linear "press forward to experience" climbing traversal is going to be that shitty item wheel again. i can't believe they didn't change that. an unsortable bag of shit to scroll through full of important items is just objectively terrible UX. i sell everything but health potions. a minor issue, but it constantly annoyed me in HZD.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 14, 2022, 08:39:26 PM
https://www.youtube.com/watch?v=AtTLrfdchoo&t=111&ab_channel=DigitalFoundry

as expected, looks stunning.

"it lacks the tedium and checklist nature of other open world games"

can just jam the critical path then engage with the sidequests later. deviate at will. just like the original. "some minor level gating" sounds the same as the original though where it's just a guide, no damage scaling or anything. think i will pick this up friday and jam the critical path before elden ring the next friday.
Title: Re: Horizon Forbidden Waifu
Post by: Rahxephon91 on February 14, 2022, 09:08:36 PM
I like what I'm hearing about the open world. I hate the tedium feeling in them and to me, that was the strength of the first game.

Getting excited.
Title: Re: Horizon Forbidden Waifu
Post by: Raist on February 15, 2022, 03:23:27 AM
https://www.thefourthfocus.com/post/horizon-forbidden-west-photo-mode-review#viewer-2urgt

 :noah
Title: Re: Horizon Forbidden Waifu
Post by: Kestastrophe on February 15, 2022, 09:24:30 AM
https://twitter.com/Wario64/status/1493585580608745480?t=U5VSNuJ8vBtQzhpthwONXw&s=19

 :whew
Title: Re: Horizon Forbidden Waifu
Post by: demi on February 17, 2022, 10:38:51 AM
(https://i.imgur.com/JYkrWTu.png)

Aw yes
Title: Re: Horizon Forbidden Waifu
Post by: Pissy F Benny on February 17, 2022, 11:44:34 AM
FYI for anyone buying this shid digitally

https://www.eurogamer.net/articles/2022-02-17-one-final-fyi-sony-is-charging-gbp10-more-for-horizon-than-you-need-to-pay-ahead-of-its-launch-tomorrow

Scamming soyny :stahp
Title: Re: Horizon Forbidden Waifu
Post by: HardcoreRetro on February 17, 2022, 11:53:27 AM
Already got my copy. Guess we Dutch have Dutch privilege as we get the game a day early.
Title: Re: Horizon Forbidden Waifu
Post by: MMaRsu on February 17, 2022, 01:04:31 PM
https://www.youtube.com/watch?v=f32dDlGReP0

Damn didnt know it had flying mounts, glad it does!
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on February 17, 2022, 01:28:50 PM
https://www.youtube.com/watch?v=f32dDlGReP0

Damn didnt know it had flying mounts, glad it does!
Holy crap, my daughter's gonna lose her mind over that! Lol  :heart
Title: Re: Horizon Forbidden Waifu
Post by: chronovore on February 17, 2022, 11:53:02 PM
I want to take a moment to applaud OP's genius titling of this thread, which makes me giggle every time I read it.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 18, 2022, 04:01:37 AM
The texture work in this game is insane. It's like Naughty Dog level of every freaking texture looking crazy detailed.
Title: Re: Horizon Forbidden Waifu
Post by: HardcoreRetro on February 18, 2022, 04:12:44 AM
It's a shame they don't scale well. Hard choice between the 60fps gameplay and the 30fps clean graphics.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 18, 2022, 05:09:56 AM
Yeah, I just spent 62 hours playing Horizon at 60fps, but I'm playing this at 30fps. Was jarring at first but got used to it.

Need that PS5 Pro already.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 18, 2022, 07:00:26 AM
General impressions from the first 4ish hours.

The side quest stuff and exploration are really good so far.  The level design from of one of the first sidequests was very reminiscent of God Of War 2018. A lot more environmental puzzles and interacting with your surroundings. There are Metroid-style locked off areas you'll need to come back to later with specialized equipment. Not super unique nowadays but it's a good fit for this series. There are hidden underground cave systems which look amazing. Really feels like they took criticisms of the first game pretty seriously.

Extra materials go straight to the stash, no hassle. I've spent ZERO time looking at or managing the inventory screen so far. What a major improvement over the first game, holy shit.

I'm kinda torn on the opening tutorial mission just because it's pretty long but it provides connective tissue to the first game that I appreciate. I also liked that we spend time
spoiler (click to show/hide)
at the Spire in Meridian and catch up with some of the characters from the first game.
[close]


Graphics really need to be seen to be believed. Shitty youtube compression doesn't do this justice at 4k. I just finished up Pokemon Legends so 30 fps doesn't bother me too much at the moment.   :P
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 18, 2022, 08:12:03 AM
damn, it was the easiest choice in the world for me to go with 60. it's a little softer, but barely noticeable in action so far. judder of the img is night and day.

certainly a more interactive game so far. see what they mean abt the world being the same size but much deeper in scope. lots of little puzzles, diving down to the bottom of lakes, moving things around, exploring ruins, environment design is so sick. one of the coolest looking games I've played. really picks up after meeting Carrie-Anne Moss and the crew. have some thoughts abt what's going on, but it's mostly a mystery and I'm as intrigued if not more so than I was in zero dawn.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 18, 2022, 08:20:58 AM
Gonna be interesting to see what Bend achieve in Decima, so far Death Stranding and this are two of the best looking games I've played.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 18, 2022, 08:58:22 AM
How many hours in are you naff?

I'm still putzing around Chainscrape after 7 lol
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 18, 2022, 09:51:23 AM
I think a little more or similar to that? played from the afternoon through evening but took a few breaks. did a little sidequesting around chainscrape. I'm quite underlevel wrt the main quest on hard now. haven't messed around with any merchants etc, took a "do you want to proceed with this now?" quest then realised I should've probably stocked up/sold some things. with everything just going to your stash, it's so easy to continue playing without paying attention to merchants. I did get the explosive spear from a sidequests, but apart from that that's the only other weapon I've got so far heh. started getting ohko'd by some enemies on this mission now, quite a spike in difficulty, but I managed to just be cautious and pull through. will do a little gearing up once I'm done with this quest.

put a few levels into the +crit chance / dmg special and the arrow volley ability. otherwise just all passives around extra dmg, slowmo shooting, stamina and valor regen.
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on February 18, 2022, 10:01:07 AM
Y'all enjoy! Looking forward to hearing more about it.  :)  Sounds pretty awesome in improvement so far.

Reading about the accessibility options.. Being able to adjust the weapon wheel slowdown speed?   :aah   There's apparently an easy auto loot option too, but it can hinder arena times or something of the like??
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 18, 2022, 01:43:15 PM
I feel like this game may need a couple weeks/months in the oven of patching. They already patched the shimmering a bit this morning. Even quality mode had some shimmering issues which seem cleared up today.

But I'm getting weird stuff like pop-in. Even during the opening title cinematic there's a scene where she's riding through an area and bunches of grass just start popping on the barren rock and I got to a town and a person popped in a second late out of thin air like there's some texture/model loading lag.

I'm sure it'll get ironed out and maybe performance mode will get some AA solution for all the foilage shimmer. Coming from Horizon 1 at 60fps on PS5 BC, the image quality in performance mode is a pretty big step down. Horizon 1/FW looked a bit lower resolution but had a pretty clean nice image. So I'm sucking it up at 30fps here for the IQ.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 18, 2022, 03:29:28 PM
lol, I haven't noticed that bebs. was going to ask if you have sharpening or other post processing effects on, on your TV that exacerbate this, but I see they did patch it. the environment and model detail is on a whole 'nother level next to zero dawn.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 18, 2022, 03:52:11 PM
the pop in/stuttering in cinematic cuts is real. but i find it hard to care abt that kind of thing
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 18, 2022, 04:06:55 PM
Yeah, it's not a big deal. I mean I played Mass Effect on Xbox 360 and that had load in up the ass. I'm sure it's something that will get fixed in the first major patch update. I'm dropping this for Elden Ring next week, so by the time I come back there will probably be a good patch or two.

And I saw that shimmering fix in Patch #1 only applies to quality mode. Almost makes me want to replay that opening area because even in 30fps quality it looked a bit off with a lot of shimmering.

I just can't do 60fps mode in this game. It looks better & worse than Horizon 1 and for me I rate IQ higher than actual graphics in game visuals. I feel the graphics here are really close to Naughty Dog level but the difference is that ND would have shaved a bit off the graphics and use that extra gpu bandwith to clean up the IQ instead for a nice image. Someone said it's basically their TAA solution isn't great and with all the foilage it's rough.

30fps mode IQ is at least passable. It's not the cleanest, but it's fine but then you gotta deal with the 30fps feel.


I gotta say the cutscene direction & models are so improved it's not even funny. I actually enjoy the dialogue stuff now lol.


I don't like the new UI in the menu or picking up items. Just feels too sharp and sterile vs cavemen/dino hunter look of the original.
Title: Re: Horizon Forbidden Waifu
Post by: Kestastrophe on February 18, 2022, 11:06:38 PM
Holy shit this game is gorgeous in person.....hdr implementation and textures are fantastic. Those mossy green rocks at the beginning had me stopping and zooming in, so good
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on February 19, 2022, 12:26:47 AM
(https://media1.giphy.com/media/4LDiAyRW0sxM2x3xJx/giphy.gif)
(https://media3.giphy.com/media/mVTHTOUsvduNfYRO15/giphy.gif)
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 19, 2022, 03:01:19 AM
This game is fucking broken. Encountered like a memory leak thing where the FPS kept dropping and stuttering kept getting worse. I didn't know when my last auto-save was so I kept playing in performance mode at like 5fps.

This is in performance mode and you can see the stuttering. Closing the game and restarting fixed it complete with a weird video signal glitch just as it did.

https://www.youtube.com/watch?v=iuBUoINyDnM

Between the pop in stuff, the glitches and the fact that climbing is total shit now I'm just feeling pretty burned on this coming from the first game which at this point is polished as hell. Climbing went from scripted smooth sections to fucking Assassin's Creed buggy ass jumping and falling constantly off shit and not going where you want. I absolutely hate platforming in Forbidden West in interior small areas with the camera being super tight. The first relic ruin in the Daunt was a mess.

The game isn't bad, but I'm just not having a lot of fun coming directly from the first game. They changed a lot and I felt like the first game was pretty damn good and didn't need a ton of changing, just some of the weaker things and new content.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 19, 2022, 05:14:14 AM
I had a weird audio bug after a story mission but a restart cleared it up. Might want to wait a few weeks for some patches to smooth those things out. TBH the first game had some issues too, it's just that GG was good with getting fixes out. By the time Frozen Wilds dropped, it was a much better experience than it was a launch. They also added some QoL stuff along the way so this will no doubt be a cleaner game this spring and summer.

Once you get to the Forbidden West proper, it starts to feel a lot more like the first game. Big, wide open areas with bosses roaming around. The Daunt is really kind of a condensed sampler plate of the activities you'll encounter and a continuation of the tutorial. It is also sanitized because there aren't really any big threats to worry about yet. The star of the first game was the open world boss encounters and you don't really get any of that sense of danger in the Daunt unfortunately.

Title: Re: Horizon Forbidden Waifu
Post by: Kestastrophe on February 19, 2022, 01:16:02 PM
Haven't encountered any bugs yet, but read something about restarting the game twice to solve some of them
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 19, 2022, 01:40:03 PM
I had a weird audio bug after a story mission but a restart cleared it up. Might want to wait a few weeks for some patches to smooth those things out. TBH the first game had some issues too, it's just that GG was good with getting fixes out. By the time Frozen Wilds dropped, it was a much better experience than it was a launch. They also added some QoL stuff along the way so this will no doubt be a cleaner game this spring and summer.

Once you get to the Forbidden West proper, it starts to feel a lot more like the first game. Big, wide open areas with bosses roaming around. The Daunt is really kind of a condensed sampler plate of the activities you'll encounter and a continuation of the tutorial. It is also sanitized because there aren't really any big threats to worry about yet. The star of the first game was the open world boss encounters and you don't really get any of that sense of danger in the Daunt unfortunately.

Yeah, the intro being a really long handholding tutorial after an already short hand holding intro doesn't help.

I mean that i couldn't even use shops and sell my shit until like 4-5 hours in was  :-\

I also really dislike exploring around and discovering an area only to be told I can't access it now and to come back later with a specific tool.

Been exploring and doing all the side stuff in the Daunt and just finally got back to the main story and unlocked the shops.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 19, 2022, 07:15:48 PM
So the game's growing on me, but uhh do you have to unlock time of day or something? I've been playing for 7 hours and I've never seen night here in the Daunt? The night/day cycle and its lighting and weather brought some of the best visuals in the original. This is ...weird.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 19, 2022, 07:58:56 PM
Also it's funny how the Carja guards are no longer green skinned anymore. That was so fucking weird in the first one and made no sense why these humans would have green skin.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 19, 2022, 08:25:59 PM
The watchers in this game are waaaaaay more annoying. Their eye area is smaller and they move around a ton. Watchers were a joke in the original but here they aren't at least at the beginning.

But I do like that you don't die from minor fall damage anymore. That is a very good QoL improvement. Also resources going to your stash is good. And mount from the start is good.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 19, 2022, 08:26:33 PM
Time of day is frozen in the Daunt until after a certain story mission. I assume it's a purposeful stylistic choice because the benches to push forward time of day are locked off too.
'
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 19, 2022, 08:58:16 PM
Seems silly. But this game has strange choices.

Also I don't really like there being tons of weapons and outfits now with minor perks. Mostly because buying them all and upgrading them all is a lot of money and resources. Game feels like it's gonna be way more of a grind game than the original :|

And animal hunting is still there in tons which sucks. Was one of the weakest parts of the original. Hunting birds is awfulll.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 19, 2022, 09:02:43 PM
One thing I never liked in Horizon 1 and even less here is how Aloy is a dick to everyone. Like she talks down to everyoooone. She's the world saviour and its up to her to save everything and she's better than everyone and they're useless. Not really a great stance for a lead franchise character.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 19, 2022, 10:16:30 PM
Also I feel the skills are like they took all the skills from the previous game and just cut them into pieces so you get like 1/4th of the amount of skill as before, so now there are many skills and you get skill points more often but like you're not really getting stronger than the first game? Like stealth seems really nerfed, right now I have +2 on detection and movement and I still get seen faster & from further away than I would with no stealth anything in the original.

And they nerfed triple arrow hard by having it cost stamina and only being useable for one bow type. The weapon skills in general seem kind of meh so far. Like when do I want to fire a few arrows into the sky and have them rain down vs just triple arrow shooting where I want to hit? I guess if there are dinos with weakpoints on top or something...

Valor supers are also weird. They are like a street fighter super with a cutscene but they're just like...passive buffs? Why not have them being a cutscene where Alloy does some badass high damage attack like firing a flurry of super arrows forward or something? It just seems ...odd.

The having to break off parts for drops and cooking sure feels more Monster Hunter than usual.

Also not sure why this game doesn't have co-op like Monster Hunter. Could easily have Varl accompany her the whole game.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 20, 2022, 12:53:11 AM
Spent an hour trying to beat the first chess chainstrike person in their 2nd board and can't. This game seems really fucking hard or I'm missing something.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 20, 2022, 04:40:24 AM
This game's so weird. I like it and can't stop playing. They've really made every activity have more to it content-wise, but coming straight from Frozen Wilds all maxed out you are so fucking weak in this even for a while and it's a very, very slow burn to get back to even just having access to the various elements to hit the weakspots.

I feel like the combat will flow better in the back half when you have better gear.

But the skill tree pretty much sucks and stealth is awful now. No noise meter and you can't even tell which enemy is aggro'd when you see the yellow indicator pop up. Stuff sees you so easily and gets everyone on your tail. Just feels a lot more clumsy stealth whereas the first game had pretty good stealth.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 20, 2022, 05:15:22 AM
Another thing is that this game is really horny for a game with no romance options (at least that I know of). There's at least 3 dudes and 1 gal that want to fuck/marry Aloy covering basically all the archetype dating game options but there's no romance option. Was weird in game 1, even weirder here since it comes up even more.

Title: Re: Horizon Forbidden Waifu
Post by: HardcoreRetro on February 20, 2022, 05:20:04 AM
One thing I never liked in Horizon 1 and even less here is how Aloy is a dick to everyone. Like she talks down to everyoooone. She's the world saviour and its up to her to save everything and she's better than everyone and they're useless. Not really a great stance for a lead franchise character.

:social  When the main character basically comes across as this woman the white saviour trope is fine.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 20, 2022, 05:33:25 AM
Seems silly. But this game has strange choices.

Also I don't really like there being tons of weapons and outfits now with minor perks. Mostly because buying them all and upgrading them all is a lot of money and resources. Game feels like it's gonna be way more of a grind game than the original :|

And animal hunting is still there in tons which sucks. Was one of the weakest parts of the original. Hunting birds is awfulll.
Don't don't don't upgrade everything. Pick an outfit and a few weapons that work for your build/play style and just stick with them until better versions become available.  You'll be getting blue-tier stuff soon enough, there is no point wasting resources on every green piece of equipment.
One thing I never liked in Horizon 1 and even less here is how Aloy is a dick to everyone. Like she talks down to everyoooone. She's the world saviour and its up to her to save everything and she's better than everyone and they're useless. Not really a great stance for a lead franchise character.
Not to spoil anything, but this is a setup for story stuff down the line. Also, given how she was treated by her tribe growing up, it kind of makes sense she has a distrust of other people and wants to do everything herself.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 20, 2022, 07:43:26 PM
lol, I looove how derisive Aloy is. Makes perfect sense for her character's motivations and history. She's also surrounded by a lot of tools like Erend.

It's a strong decision, and it works great for me. Sick of playing naive wet blanket protags in vidya.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 20, 2022, 09:39:28 PM
I really don't like all this blocked path bullshit. The way I enjoy open-world games is doing the main story missions last and exploring around finding everything first. But like half the locations I find or even sidequests I get partway through give me this "blocked path, come back later" bs.

I can't think of any game I've ever played like this. It's not like a metroidvania where you just notice some secret area where you need a later tool. It's like you're actively stopped from sidequests and stuff.

This game honestly feels like it wants to railroad you on a specific path. It keeps locking shit like time of day, blocked paths, I went up a mountain and hit an invisible wall and text popped up "YOU CANNOT PROCEED FURTHER AT THIS POINT". It's fucked up.

Gonna just do what the devs want and focus on the main story missions at this point until I unlock the various tools so I can actually explore around doing the side stuff. Money also seems super tight. I've done a ton of stuff but I can't afford the new weapons each vendor. Upgrading them costs enough as is.


Anyhow, glad y'all are enjoying it. I think the game is a large step down from the first game and Frozen Wilds. It's no Devil May Cry 2, but right now it's a 7/10 for me after 15 hours with the first game and Frozen Wilds being 9/10 games. I'm getting to the point where I'm just ready to bail on it, so I guess I'll play Elden Ring and come back later.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 20, 2022, 10:07:45 PM
At least the game is pretty

(https://i.imgur.com/QW5xoHwh.jpg)

(https://i.imgur.com/OsKZiunh.jpg)

(https://i.imgur.com/2WPG1y0h.jpg)

(https://i.imgur.com/OHHKRU7h.jpg)
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 20, 2022, 10:17:21 PM
lmao you were complaining about how doing all the side content made the main questline too easy in the original. it's actively trying to curb your ocd tendencies and play it like the linear action adventure game it is. there's no need to ever hunt animals beyond shooting them along your way to a destination if you so feel, you don't need to do all the side/collectibles quests, they're there for exploration and completionists. they even dilneate the different types of non main quests to identify what is important and what's filler.

it's the way rockstar make their open worlds and personally being sick of open worlds and checklist bs, it's fine. Still huge amounts of space to explore along the way. where are you in the story?
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 20, 2022, 10:20:27 PM
if you've just made it to the dish city man, just play the main quest some more. it all opens up. I made it there in one sitting.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 20, 2022, 10:20:50 PM
nvm. double post.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 20, 2022, 10:48:01 PM
Horizon 2 is the Kirby's Air Ride of Horizon. "It gets good after 50 hours, just keep playing"


Game is fine, but the first game wasn't like this at all. Just a lot of design decisions because players are too stupid so they have to guide them along. I'll stick to the main story, hopefully it opens up soon.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 21, 2022, 12:28:45 AM
Ok, did the main story mission after the embassy, Death's Door. That was pretty good. ~20 hours in now.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 21, 2022, 01:31:16 AM
oh, you're only at deaths door! yeah..... that first area is basically velen.

I'm apparently at half that time and a bit further through. the game really picks up there. back playing for the first time since Friday. had a busy weekend -_-
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 21, 2022, 01:50:58 AM
what level are you? I'm 10 currently. going to head off and finally get some sidequesting and gearing did.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 21, 2022, 02:01:35 AM
I think around lvl.17 now. Doesn't make a huge difference since your damage is limited by available weapons for sale. But I have almost the entire stealth skill tree done so at least I can sneak around pretty well now. I gain valor fast from stealth kills and overcharge cloak when I want.

Combat-wise my biggest problem is just doing damage on larger enemies after hitting their weakspots. I definitely need to get further in the story to get stronger arrows.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 21, 2022, 02:05:14 AM
true. I have only been using the acid arrows and regular. not even traps. same diff as fire x regular in the first. the story really starts popping and basically tells you OK, now go start exploring at a certain point not far from where you're at
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 21, 2022, 02:27:36 AM
Yeah, I've got Acid, Fire, Frost, Tear, Damage for normal arrows.
Water I have a grenade.
Electric I have that shitty light bow arrow which is not good for sniping.

I like the exploding javelin. Not sure if it's any better than just using an exploding grenade. Ammo craft items seem about the same and damage is pretty similar. I guess Javelin might throw a bit faster idk. Lobbing grenades is still the quickest way to kill most things in combat, but explosive grenades are expensive to craft so I don't use it much.

For the slow bow I have knockdown arrows which are actually pretty decent at knocking things down in one shot and giving you a critical spear attack.

I don't use tripcaster much in Zero Dawn or this. Like takes too much effort to setup pre-battle and try to lead enemies into it. Sometimes if I'm getting chased I'll just shoot them out behind me as I run. There's a skill that shoots them out in 1 shot so you don't have to aim twice. I think when I get that I might use them more.

Never really used traps in Zero Dawn or here. I think they're mostly useful early on but since their damage doesn't scale as your weapons get stronger they get pointless after a while.

Just got a tear shredding disc thrower weapon. Seems maybe ok but needs upgrades to get stronger at lvl.1 it sucks. Ammo isn't cheap to craft and you gotta be close range so it's like a close range tear shotgun like the tearblaster from Zero Dawn but more precise.

Mostly just need to get an electric hunter bow since a lot of weakpoints are electric and the light bow is not my kind of thing.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 21, 2022, 02:30:54 AM
Don't really have a good strategy yet on most of the enemy types. I guess that's the biggest difference in combat right now from Zero Dawn. By the end of ZD I knew exactly the best quickest way to take down each enemy, but here I'm still figuring even the early ones out.

Like the radar birds that fly around the notebook says they have a weakpoint on like really tiny little spots but I've never been close enough to see them so I just shoot off their eye/tail and then just triple arrow shots until they die. I think they have electric coils on the back but I miss half my shots with the light arrow from mid-range so that doesn't help yet.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 21, 2022, 04:23:38 AM
I really don't like all this blocked path bullshit. The way I enjoy open-world games is doing the main story missions last and exploring around finding everything first. But like half the locations I find or even sidequests I get partway through give me this "blocked path, come back later" bs.
Witcher 3 gates the player off too, but they can hide it better because there are multiple maps.
I can't think of any game I've ever played like this. It's not like a metroidvania where you just notice some secret area where you need a later tool. It's like you're actively stopped from sidequests and stuff.
It's straight out of God of War 2018.
This game honestly feels like it wants to railroad you on a specific path. It keeps locking shit like time of day, blocked paths, I went up a mountain and hit an invisible wall and text popped up "YOU CANNOT PROCEED FURTHER AT THIS POINT". It's fucked up.
This was frustrating for me too (I tried at multiple locations to cross the mountain range in the middle of the map and was denied) but it's only 2 main missions to unlock the entire map.  After Death's Door and the Dying Lands, the entire map is opened up.
I think the game is a large step down from the first game and Frozen Wilds.
I'd argue this is way better than Frozen Wilds. They took that level of quality and turned it into a full game. It's FW +extra MonHun influence with some GoW2018 sprinkled on top. The one benefit Frozen Wilds had was it didn't need to ease new players it because it was DLC, so they dropped the player straight into the action. Forbidden West unfortunately takes a lot of time to assist the uninitiated.

Sucks you're not enjoying it. The beginning is too damn long but once you start unlocking the new weapon tiers and new skills (seriously, a lot of the weapons skills are game changers) and fighting bigger machines, it becomes magically. This might be one of my favorite open world games ever.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 21, 2022, 04:36:44 AM
Also yes buy the Slicing Hunter Bow from Plainsong when you get the opportunity. It has Advanced Hunter Arrows (this game's equivalent to Hardpoint Arrow) which do more impact and tear damage. It also has Overdraw, which you want on every bow going forward.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 21, 2022, 12:57:15 PM
Sucks you're not enjoying it. The beginning is too damn long but once you start unlocking the new weapon tiers and new skills (seriously, a lot of the weapons skills are game changers) and fighting bigger machines, it becomes magically. This might be one of my favorite open world games ever.

Also yes buy the Slicing Hunter Bow from Plainsong when you get the opportunity. It has Advanced Hunter Arrows (this game's equivalent to Hardpoint Arrow) which do more impact and tear damage. It also has Overdraw, which you want on every bow going forward.

Yeah, I keep getting all this overdraw stuff but I have no idea what overdraw is yet.

After Death's Door I went back to doing side stuff and filling out the map, but since it sounds like it's just one more main mission to open up I'll go do the Plainsong story stuff first and then get back to side stuff.

The game seems like it has a slow tutorial-ish start. It's not as bad if you just mainline the main story stuff and probably takes like 10 hours to get past, but if you get distracted it can be 20-30 hours before you're out of the early the stuff.
Title: Re: Horizon Forbidden Waifu
Post by: Pissy F Benny on February 21, 2022, 03:17:58 PM
disclaimer: i'm kinda drunk

why is this the most unintuative game I've played in a long time :stahp
Title: Re: Horizon Forbidden Waifu
Post by: Kestastrophe on February 21, 2022, 05:45:06 PM
I haven't played as much as you guys (just ot outta interlude) and its been a few years since i cleared the original and expansion, but i'm not sure what yall are griping about lol
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 21, 2022, 06:42:08 PM
I haven't played as much as you guys (just ot outta interlude) and its been a few years since i cleared the original and expansion, but i'm not sure what yall are griping about lol

Just don't be a bebpo and get distracted exploring the world for 20 hours until you've done at least 5-6 main story missions.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 21, 2022, 09:15:27 PM
So I lied and instead of doing the plainsong mission I went and did the first cauldron.

Those graphics

 :whew

I'm normally pro 60fps but I feel on PS5 this is a game you've got to play in the 30fps. Looks like a CG movie at times. Goddamn. Best console gfx of any game released so far. The only thing the original is still beating it is in snow effects. I'll see if anything in this game can compare to what they did with Frozen Wilds.


Also so with overdraw, any weapon that has an overdraw +X% get overdraw once you unlock that perk? Any the overdraw + 10% or whatever coil mods only do anything when attached to a weapon with overdraw + X% already on it and unlocked?

Gonna go grind me some upgrades for the plainsong merchant blue Hunter & Sharpshot bow to upgrade my tear skills and direct damage skills in a major way. That boss fight at the end of the first Cauldron was pretty tough with my green weapons only.

At least between food, potions giving over max HP, good outfits with good weaves, and valor surges you can pretty much buff yourself around any situation. Instead of finishing the stealth tier (just need the lightning valor surge and a few small ones), I'm now focusing on the first ranged damage valor surge to max. That way I can sneak myself around with stealth skills & cloaking and when I'm forced to fight I can buff my triple arrows with the hunter valor surge and go to town on bosses, big dinos or set piece fights. Will work on the other skills after, but I think having good stealth and good high damage boss killing is a very good base to start with.
Title: Re: Horizon Forbidden Waifu
Post by: chronovore on February 21, 2022, 11:53:43 PM
http://twitter.com/eveygamephoto/status/1495854579484876801
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 02:47:48 AM
man, I wish you could equip multiple valour surges and use them like spells instead of having to swap out via the skill tree. like, the Overshield should just be something you can activate then swap to another ability and trigger that if you have enough valour. would make you feel more like a techno wizard.

i just been trying to figure out how to best use the crit boost front hr warrior skill tree, but have now branched out into stealth stalker and Overshield too. Overshield seems good but like one of those abilities that's extremely strong but a bit boring
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 02:56:35 AM
Finished the mission that opens everything up.

But now there are high level apex versions mixed in with dinos everywhere which uh, is making grinding dino parts a pain in the ass. I need a widemaw tusk to upgrade my slicing hunter bow from plainsong to get a good tear weapon, but the widemaw site is now a mix of lvl.15 widemaws and lvl.27 widemaws and trying to detach the tusk which you can only hit when it's mouth is open which mostly only happens when it's launching projectiles at your face, seems really hard? I haven't been able to detach one.

https://www.youtube.com/watch?v=KL1vb7q9Hfw

Lol, comment a few down says reduce difficulty to story. This may be the secret to certain monster part grinds lol, will do that...
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 03:00:56 AM
Also I think I hit a glitch. I'd cleared out all the firegleam icons on the map after death's door that I'd run across, but now after this latest mission all the icons are back so I have to try to remember which I've done and which are new ones uncovered by the fog of war. Pretty sure they're not supposed to respawn or it will be impossible to know which ones you've done.

*edit* ok, yeah lots of google reports on this and it's a known bug. Apparently they can't be removed after they re-appear too. Hopefully they'll patch this one pretty quick.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 04:22:51 AM
This easy loot is so cheating, but considering the insane amount of mats and money you need to buy & upgrade lots of gear, it really makes life easier. Tempted to leave this on the whole time.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 04:24:14 AM
some upgrades specifically require the apex version of a part too heh

you tagging the parts in focus mode first? buffing concentration, tagging the part then just going ham on it in slowmo has been my basic method alongside just using long distance stealth tear shots.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 04:24:44 AM
This easy loot is so cheating, but considering the insane amount of mats and money you need to buy & upgrade lots of gear, it really makes life easier. Tempted to leave this on the whole time.

lol, does it affect trophies? if not.... >.>

I'd be tempted. the part destruction meta game is actually p fun though I thought.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 05:21:03 AM
it's v confusing that bows of the same type can't all access every element. eg I just got a very rare hunter both with corrosive and advanced arrow capabilities.... can't shoot regular arrows, fire etc. have to buy another bow for fire that also can use regular arrows. both "hunter bows" though. very half baked system that results in random ass loot and janky weapon switching
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 05:25:19 AM
It's like they're trying to wear their monster hunter influence proudly, but it makes no sense if you're not going out to hunt a specific monster, and in monhun it's the bows/whatever specific weapon you're using imbuing elemental damage not crafting specific arrows. just makes no damn sense -_-
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 05:27:35 AM
rather than trying to engage with this half baked shit in earnest, I'm just breaking the system by destroying everything with javelins  8)
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 22, 2022, 09:18:58 AM
So I encountered some crazy, unexpected shit. This is mid to late game machine spoilers, I guess

spoiler (click to show/hide)
I'm pretty far north of the map, maybe northwest of Scalding Spear. I'm hunting geese and rabbits and shit, minding my own business. I'm wearing a stealth outfit with the entire infiltrator tree maxed out so my visibility is "nearly invisible".

All of a sudden, something is shooting projectiles at me from like a quarter mile away.  I see no machines around in that direction. Nothing on the hill side at all so I keep minding my own business.  A few seconds later it happens again but one connects and ONE SHOTS me. WTF. (i am on Very Hard, for the record.)

I respawn nearby so I quickly investigate further. I come around the corner and it's a level 48 Apex Thunderjaw but it's not at all normal.Full black armor and intimidating af.  It's also turbo aggressive and hyper aware of the player's location.

I pop my Invisibility super and run around a big boulder and hide in some nearby grass. 99% of the time this gets me out of trouble. DOESN'T MATTER, HE KNOWS EXACTING WHERE I AM and is running at me in a full sprint. I run to the lake and jump underwater. Hide in a drowned ruin. Wait for several minutes until I assume he has de-aggroed. Swim to the other side of the lake.

HE IS WAITING FOR ME. STOMPS ME OUT IN ONE HIT.
[close]
TL:DR: There is a fucking serial killer robot and now I don't know how to escape.  :lol
 
Title: Re: Horizon Forbidden Waifu
Post by: bork on February 22, 2022, 10:17:35 AM
https://gamerant.com/horizon-forbidden-west-review-bomb/amp/

Quote
Some users cite Horizon Forbidden West bugs, describing the game as "very buggy." Bizarrely, some of the user reviews even take aim at Horizon Forbidden West's graphics, which are otherwise pretty universally accepted to be excellent. Others make their intentions clearer, criticizing Horizon Forbidden West protagonist Aloy for having a "beard" and slamming the game for its "filthy woke ideology." One user review states, "I've made the mistake to buy the first one, I won't do the same again, seeing it has not changed direction and still focuses on being politically correct."

 :joker

Title: Re: Horizon Forbidden Waifu
Post by: Svejk on February 22, 2022, 11:18:56 AM
https://gamerant.com/horizon-forbidden-west-review-bomb/amp/

Quote
Some users cite Horizon Forbidden West bugs, describing the game as "very buggy." Bizarrely, some of the user reviews even take aim at Horizon Forbidden West's graphics, which are otherwise pretty universally accepted to be excellent. Others make their intentions clearer, criticizing Horizon Forbidden West protagonist Aloy for having a "beard" and slamming the game for its "filthy woke ideology." One user review states, "I've made the mistake to buy the first one, I won't do the same again, seeing it has not changed direction and still focuses on being politically correct."

 :joker
:dead
Title: Re: Horizon Forbidden Waifu
Post by: Rahxephon91 on February 22, 2022, 12:07:02 PM
Those losers need to get over themselves.

Tired of this garbage shit.

Aloy may not be the best character ever and the writing lacks the grit to make her a real flawed character. And sure no doubt the game has left leaning ideas that I guess amount to “there are other people in the world”. But if this stuff offends you honestly fuck off. It's “wokeness” is so kindergarten level of “please be nice to other people”. Just ignore the story if you must, but also get over yourself.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 01:53:10 PM
it's v confusing that bows of the same type can't all access every element. eg I just got a very rare hunter both with corrosive and advanced arrow capabilities.... can't shoot regular arrows, fire etc. have to buy another bow for fire that also can use regular arrows. both "hunter bows" though. very half baked system that results in random ass loot and janky weapon switching

Yeah, they give you two extra slots on your wheel, but they also add more elements. I'm basically hitting pause and swapping weapons/armor/valor based on what I'm about to fight. Especially because when I move around I keep stealth gear on at all times to keep detection down but it has like no defense, so once I'm spotted and in a fight I gotta hit pause and change my outfit to something that won't die in 1-2 hits.

Definitely could've been streamlined more.

Also for stealthing around ranged shooting. What's up with them dialing back the distance your focus can identify enemies? The first game your focus scanned as far as you can see. Now I have enemies spotting me at a range further than I can even see them and tag their weakspots. They really need to extend the focus range.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 02:38:43 PM
It's a bit of a shooting themselves in the foot situation huh? They really wanted a deeper rpg system with skill trees and loot, and honestly I think the skill trees are actually fun and meaningful enough but the equipment design is just not quite there and kinda serve to highlight how shallow the system really is.

It's OK, and doesn't detract that much, but if their weapon and armor systems made a little more sense the game would be quite a bit better imo. Seems like they haven't put in an "ancient armor" analog that makes all other armor meaningless (though Overshield is very strong) so at least they're trying to lean in and make their systems meaningful. Maybe they'll nail it in the DLC or in 5 years when we next see our forbidden waifu
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 02:43:09 PM
Those losers need to get over themselves.

Tired of this garbage shit.

Aloy may not be the best character ever and the writing lacks the grit to make her a real flawed character. And sure no doubt the game has left leaning ideas that I guess amount to “there are other people in the world”. But if this stuff offends you honestly fuck off. It's “wokeness” is so kindergarten level of “please be nice to other people”. Just ignore the story if you must, but also get over yourself.

yes.

best pay no heed, it has nothing to do with the actual content in the game. it's about angry incels on whatever the new hype is. she's on the cover of vanity fair, it's the best looking next gen game, it's getting all the press.

Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 03:07:38 PM
On one hand easy loot breaks the game balance because you get EVERY ITEM even if it has 5% drop chance on a kill. So not only do you have tons of upgrade mats, but you have tons of sellable mats and actually get decent money.

On the other hand they added so much grind in this (grinding parts for individual overdrives AFTER you do a cauldron? C'mon) and money feels so scarce early on and there's so many weapons/armor and upgrading costs a ton...that it kind of rebalances it?

There's no trophies associated with difficulty levels, so I'm just gonna keep easy loot on for this first 1/3rd of the game as I'm cleaning up the sidequests and map in the Utaru side to load up on some mats and get some decent money to start. Probably turn it off once I go into the next map section.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 03:09:20 PM
Also this game needs a glamor/transmog system. I basically have the Nora Huntress boring ass clothes on all the time because low profile +1 and stealth movement +1 is what I want. But I get all these cooler looking outfits I'd rather wear but then I hit alerts all the time so  :doge
Title: Re: Horizon Forbidden Waifu
Post by: bork on February 22, 2022, 03:38:59 PM
Those losers need to get over themselves.

Tired of this garbage shit.

Aloy may not be the best character ever and the writing lacks the grit to make her a real flawed character. And sure no doubt the game has left leaning ideas that I guess amount to “there are other people in the world”. But if this stuff offends you honestly fuck off. It's “wokeness” is so kindergarten level of “please be nice to other people”. Just ignore the story if you must, but also get over yourself.

yes.

best pay no heed, it has nothing to do with the actual content in the game. it's about angry incels on whatever the new hype is. she's on the cover of vanity fair, it's the best looking next gen game, it's getting all the press.

It's the "beard" thing that is hilarious.

https://twitter.com/GameDadJP/status/1493405398598098947

There's an article about it-

https://www.ruetir.com/2022/02/15/horizon-forbidden-west-aloys-beard-causes-controversy-on-social-networks-ruetir/

And it has a really unfortunate typo.
Quote
It is worth remembering that this is not the first time that Aloy has been in the eye of the hurricane. Last year, dozens of fans criticized the appearance of the character and made fun of his weight.

(https://pbs.twimg.com/media/FLnL146XwAEaQX9?format=jpg&name=360x360)
:dead
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 04:54:12 PM
Also this game needs a glamor/transmog system. I basically have the Nora Huntress boring ass clothes on all the time because low profile +1 and stealth movement +1 is what I want. But I get all these cooler looking outfits I'd rather wear but then I hit alerts all the time so  :doge

stealth LOL

not for me...

... i actually just invested a few points for the stealth cloak ability so i can run in and override some big bitch because im improving the machine master skill tree but otherwise i just keep running or destroy everything in sight. im definitely turning on easy loot if i play later. sorry game, im going to break you ;_;
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 04:56:59 PM
Yeah, game is most similar to MGS where you can stealth everything in a satisfying way, or you can go in guns blazing in a satisfying way.

Very few games make both options fun & viable.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 22, 2022, 06:36:38 PM
You guys are way too caught up on the low level gear. Just like the first game, higher level bows will have additional arrow types and whatever you're using now will be going straight into the trash/sold. Unlike the first game, there are also
spoiler (click to show/hide)
Epic orange tier stuff that outclasses purple. Thanks Diablo.
[close]
Stop agonizing over green bows that don't have 3 different elements or whatever ffs. Late/end game is the time to min/max your weapon loadout and build. To put it in Monster Hunter terms, your low rank Anjanath sword is junk, it is only there to get you past the next few hunts.

Also weaves are super important too and purple weave mods don't start dropping until you're killing stronger machines. All this stuff will work itself out so long as you push the story forward.

This game is crazy good, btw. The locations out further west are some of the best looking environments I've ever seen in a video game.  :ohhh
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 06:47:16 PM
I get all that and I'm focusing on max upgrading the blue stuff because I'm not gonna have access to the purple stuff for another 20-40 hours and I want the best min-max for all these sidequests and fights now.

Everyone plays this stuff different. If I jetted through the main story in these games I'd never do all the side stuff at the end because it's just too much content and after the story is over I'm pretty much over it. Doing all the side stuff in open-world games as I go along keeps it manageable.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 06:57:17 PM
Like for me personally, now that I got the 3 choice missions, I'm clearing out that Utaru vertical map section 100% outside the blocked paths before I even step into the next vertical map slice to the west. I cleared out the Daunt 100% before I stepped past Barren Light. Just taking it one step at a time.

My game progress % has gone up about the same as my time played. So at 23 hours like 23%. Figuring this will be about a 100 hour game for me. Definitely bigger than the original which took me 63 including Frozen Wilds for 100% including every weapon/armor. Although this is also more of a grind so not sure how much bigger it is vs how much more time is spent grinding.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 07:03:09 PM
Btw, I think the water in this game looks disappointing so far. I hope when I get to the west coast the water effects will look better.

Horizon 1 had the best gfx but the water looked weak. When taking photo mode shots I generally tried to get water out of view in the photos. Here the streams and lakes visually look a gen behind the rest of the environment. Switching to AC Valhalla that game looks way worse but has much better water effects.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 08:45:51 PM
your graphical opinions put me on tilt lol. in no world did horizon 1 look even close to as good as this  :stahp the water effects look a gen behind other parts of the environment? i can't
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 08:54:12 PM
reference the section on water here, it's transparency, the way light reflects and plays on the water

https://youtu.be/AtTLrfdchoo?t=611

compared to how flat and simple reflections and geometry of the water is here, hardly ripples as you move around, night and day to me

https://www.youtube.com/watch?v=mnV-Bcsa5Co&t=142s

Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 09:11:20 PM
not saying the original wasn't an incredibly pretty game, but the density, use of light, detail and interactivity of environments on display in FW is so much richer than in the original. then you get onto the new robots, the complexity of their animations and extensions to their moving parts, the lighting system is so much better and the robots textures and geometry pop so much more making them look and feel much more alive. the LoD and general artstyle when looking across wide expanses of the game is hugely more impressive. it all adds up to something that feels like a massive step up to me.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 09:22:26 PM
(https://i.imgur.com/oXB2d8r.jpg)
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 22, 2022, 09:26:11 PM
i never really found myself gawking at vistas in zero dawn, but i do it all the time in forbidden west  :aah
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 10:36:04 PM
I took like 300 photos in Zero Dawn. Lots of gorgeous views.
And taking a lot in Forbidden West too. Same there.

FW so far (haven't seen beyond No Man's Land) has way more detail and way better textures and lighting. Overall graphically much more impressive. True 4k makes it crazy sharp.

ZD has better night, actual dark can't see shit night with light sources and the moon lighting up the environment. They obviously got flack for that and toned it down in FW so nighttime is bright grey instead of true black.

Both have mediocre water but FW water is better than ZD. ZD water was like a C in A+ visuals, FW water so far is like a B in A+ visuals. Sure the water looks nice when you're looking straight down from top view and see the stuff underneath, but looking at eye level it's bland and when you're underwater it's nothing but green. I'll capture some water vids to show what I'm talking about.

Now I'm guessing that when I get to the ocean the water will be way better and more impressive. I'm gonna assume they spent all their water tech for that and the lakes/rivers/waterfalls are just leftover tech from ZD with a few more effects.

In terms of weather effects so far ZD wins because of the snow effects in frozen wilds. So far all I've seen in weather effects in FW has been some dust storms and little pollen flying around.

https://youtu.be/TuGfATUQOMs

That snow is the best weather effects I've seen in any game. Even beats RDR2/Death Stranding. I also love it affects gameplay because you can't see shit in the low visibility and it makes it tougher.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 10:40:22 PM
Also watching that video, I think the fog valleys which was a LoD hiding artistic workaround in ZD actually added to the look of vistas to make them look really cool. I prefer it to see in sharp detail everything for miles and miles out. But just a personal preference.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 11:01:27 PM
(https://i.imgur.com/SWBIN0jh.jpg)

(https://i.imgur.com/OSCCmv0h.jpg)

(https://i.imgur.com/lCSFN9fh.jpg)

(https://i.imgur.com/bulRJ8mh.jpg)

https://youtu.be/uELlFhkR1TY

https://youtu.be/hq_S1U2TKBk

I think what bugs me about the water is it has like this AF thing going where the water near you has this sheen to it and then a bit further it just is plain & undetailed.

Also look at that video of a river. The running water looks pretty PS4 gen. I've seen way better flowing water in games. It just stands out because everything else in the visuals is so sharp and perfect.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 22, 2022, 11:06:37 PM
This was the water in ZD which was pretty ugly imo, FW water is much better.

(https://i.imgur.com/StHGTXLh.jpg)

(https://i.imgur.com/KEkRFqAh.jpg)

Maybe I just don't like how they do water artistically compared to other devs. That AC video above still looks great to me. I like how AC does water.
Title: Re: Horizon Forbidden Waifu
Post by: naff on February 23, 2022, 12:50:33 AM
It was p average in zd for sure. I don't usually pick apart games graphically like this, forbidden West is so extremely past the point where I find them competent and not distracting, but I really appreciate how damn nice it is to play this game with the constant visual feast on display. of all the AAA graphics showpieces I've played in the past while, this is the only one where I've been kinda in awe of the water effects and how good it feels to swim around. maybe that's because I can actually swim around and do stuff. it feels like a real environment to interact with. Water was p nice in Uncharted 4 too. Sometimes the streams and rivers look so good! I've also taken a butt load of photos but I haven't ever bothered to figure out how to upload them elsewhere from PS5.

all the showpieces I've played on pc lately, cyberpunk, metro exodus, I haven't really considered it. they looked fine I think, but weren't especially interactive or meaningful so never considered it. I really didn't like the game, stranded deep looked fantastic.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 23, 2022, 01:30:58 AM
I get all that and I'm focusing on max upgrading the blue stuff because I'm not gonna have access to the purple stuff for another 20-40 hours and I want the best min-max for all these sidequests and fights now.

Everyone plays this stuff different. If I jetted through the main story in these games I'd never do all the side stuff at the end because it's just too much content and after the story is over I'm pretty much over it. Doing all the side stuff in open-world games as I go along keeps it manageable.
i'm more or less playing the same as you. I had the the entire top right Utaru part of the map cleared out before I headed west, other than the Metal Flowers.

Also you don't need to wait 40 hours. A lot of the purple weapons are available to you now if you're willing to ride out to the coast and buy them. Some will be gated off by certain machine parts, but I just needed a normal thunderjaw part for the sharpshot bow I wanted.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 23, 2022, 01:35:30 AM
I would also say, don't full judge the water until you reach the pacific.  :doge The wave tech and underwater portions in the ocean are top tier.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 23, 2022, 07:33:49 AM
First real patch is out:

Patch notes:

Quote
Addressed a bug during interlude ‘The Eye of the Earth’ where Aloy could fall out of the world after skipping a cinematic.
Addressed a bug in main quest ‘Cradle of Echoes’ where Varl would wander off on a reload from save.
Addressed a bug in main quest ‘The Sea of Sands’ affecting several grapple points.
Side Quests and Errands
Addressed a bug in side quest ‘Blood Choke’ where Atekka would appear to fall out of the sky.

Fixed a progression issue in side quest ‘In The Fog’ related to fast travel during the quest.
Addressed a bug in errand quest ‘Night of Lights’ where a pullable box could get stuck and block the quest progression.
World activities
Addressed a bug where Relic Ruin: The Daunt could not be started in certain circumstances.

Addressed a bug in salvage contract The Greenswell: Plowhorn and the Plants where an optional objective could not be completed if the required item was sent to the player stash.
A rogue Tallneck near The Sand of the Sentinels that would sometimes change the direction of its route has been disciplined.
Gameplay fixes
The Second Chance skill should now work correctly.

Addressed a bug where the camera had an unintended position when using certain weapon techniques.
General fixes
Image oversharpening in HDR mode has been corrected.

Addressed a bug where some settlements would stream in, then stream out in certain circumstances.
Addressed a bug where the HUD would flicker when the player performs a loot action.
Addressed a bug where rapidly opening and closing the map could cause graphical anomalies.
Addressed a bug where Aloy’s animation would sometimes jitter rapidly when climbing after picking up a plant has been fixed.
Fixed a global issue where the direction of Aloy’s gaze, or that of certain NPCs, was incorrect.
Fixed several instances where Aloy, NPCs or enemies could get stuck in geometry.
Addressed a bug where roads and icons on the map would sometimes appear with a delay.
Fixed several streaming issues and unintended loading screens.
NPCs that seemed to suffer from insomnia and would gather in large groups at night in settlements should act more naturally now.
Petra will no longer teleport into her seat inside the Chainscrape brewery if followed immediately after the initial conversation with her.
Crash fixes
Fixed several crashes.
Other
Various performance improvements.
Various other minor fixes and cosmetic improvements.

I knew something was up with the image quality even in quality mode on PS5. Was extremely sharp but felt too much. So there's confirmation there was oversharpening going on and this patch dials that back.

Also wonder if the gaze description fixes the eyes issue in photo mode. If you photo mode a face the eyes would change direction in photo mode and look goofy.

Don't see anything about firegleam icons or the crafting menu taking a long time to load sometimes tho :|
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 23, 2022, 08:00:44 AM
Firegleam icons not fixed. Photomode eyes seem fixed.

Graphics seem better, notice the oversharpening fix somewhat in quality mode for an overall better looking image, but in performance mode turning down the oversharpening has really helped with the aliasing. There's still a bit but it looks far more ok now.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 23, 2022, 08:45:25 AM
Yeah I really hope they eventually grey out firegleam icons after they're completed. It's triggering my mind goblins every time I open the map.

I overrode a fire clawstrider during a mission and he's now primary mount. His R1 attack looks awesome. :punch Kind of scared to overide any other ridable machine; I'd hate to lose him. I think Bristlebacks might actually be the most versatile mount in the game but I can't turn down riding around on my raptor.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 23, 2022, 10:09:14 AM
The firegleam icons are supposed to disappear because the plant is no longer there. I had all the ones in the daunt disappear after I did them but the next day they reappeared. Doesn’t happen to everyone. Definitely not intended and a bug.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 23, 2022, 10:07:51 PM
It's interesting seeing all the games that Horizon 2 takes inspiration from. Obviously since the first game it's got heavy MGS inspirations, but H2 feels like it takes some stuff from ...Xenoblade lol, even just the Utaru music feels like they played XB2 and wanted something similar in their game.

Plus

spoiler (click to show/hide)
The space people look a lot like XB2 character designs
[close]
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 24, 2022, 03:21:29 AM
Finished the Utaru area, started on the next place. RACING. Did a test run and fuck that is a long course. Will try it tomorrow.

Some screens I took

(https://i.imgur.com/yM2Errph.jpg)

(https://i.imgur.com/PeTcRcWh.jpg)

(https://i.imgur.com/sNQoFEDh.jpg)

(https://i.imgur.com/Z9kWOvqh.jpg)

Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 24, 2022, 03:31:17 AM
Also while I think this game is gorgeous and the best looking console game to date. I'm gonna keep nitpicking stuff I don't like about the gfx because when everything is like 98% gorgeous it's so weird when certain things look bad.

Like this game has terrible rain. The wind is awesome with how trees sway around during rain, but the actual rain is just like someone in paint is using the line tool and just drawing a bunch of straight sharp lines that fall vertically. It kinda reminds me of that GTA Trilogy remaster rain.

https://youtu.be/nEqZ6_eBn3g

When it's hitting the water it looks kinda neat but also kind of weird alienish Geforce CG demo from the 90s because of the uniformity of it all.

https://youtu.be/ICOOpYIWj60

That said, the wind effects are really nice

https://youtu.be/sdcSoVujJl4
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 24, 2022, 12:16:47 PM
It's interesting seeing all the games that Horizon 2 takes inspiration from. Obviously since the first game it's got heavy MGS inspirations, but H2 feels like it takes some stuff from ...Xenoblade lol, even just the Utaru music feels like they played XB2 and wanted something similar in their game.

Plus

spoiler (click to show/hide)
The space people look a lot like XB2 character designs
[close]
For sure. Plainsong feels like something out of Xeno or FF.

The way they've handled the soundtrack is way better this time around. In the first game, the "pre-battle" music that would play when you're sneaking within range of enemies got so played out. Plus it would constantly interrupt the really good exploration music.   :maf
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 25, 2022, 06:04:01 AM
Started going to the cities in the Tenakth section. Damn this game is massive. Just so many places. I decided not to do any more Tallnecks after the first. I like not knowing what's out there and just exploring blind.

I really like that they kept all the dinos from the first game and spruced them up with better graphics and new moves and then added new enemies on top. Spent some time tonight learning how Thunderjaws work in H2. I was taking them down like nothing in ZD with some freeze arrows to brittle and then tear off disc shooter and shoot the heart, but here they made it freeze resistant, waaaaaay more aggressive in ramming your ass and headbutts ( although they greatly toned down the crazy tracking and range on the satellite funnels ) nerfed the disc shots and damage hard and gave them a ton more life.

So even tearing both discs, acid stating it and using them on it and tearing off the radar and cannons ( which also are super buffed and really hard to not take high damage from ) only gets around 60% HP off, so the rest you gotta do yourself while dodging his crazy tracking melee ramming, tailspins and headbutts.

Pretty tough now, but got the hang of it and took down a few. I feel like learning the best way to take down each dino is really satisfying & rewarding in these games.

Also I picked up a bolt blaster and holy hell these things are awesome and can take down medium sized enemies so fast hitting a weak element. The cannister ropecasters are pretty cool too. I like the idea of making weakpoints when there aren't any, I like all the weapon types in H2 except the disc throw gloves. Haven't seen a real use for them yet.

And skill mods are very cool. Lots of flexibility in builds. I'm running lvl.4 low profile and it's the run past everything stealth I'm used to from ZD.

Game is getting real good. Plus now I have a real tear bow like ZD and can stop using my hunter bow triple arrows for tearing and go back to ZD one shot tear sniping pre-battle.
Title: Re: Horizon Forbidden Waifu
Post by: Pissy F Benny on February 25, 2022, 04:44:06 PM
Finally found time to play a bit more of this, why is nearly every character a piece of shit?

Everyone I've come across (I'm like 3 hrs in) is watchdogs 1 level uncharming :doge
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on February 25, 2022, 05:46:53 PM
Sounds like my biggest gripe of ZD (interacting with people) is even worse in FW.  :-\
Title: Re: Horizon Forbidden Waifu
Post by: Rahxephon91 on February 25, 2022, 06:05:39 PM
Sounds like my biggest gripe of ZD (interacting with people) is even worse in FW.  :-\
Whil the writing is kind of mediocre. The presentation on npc interaction is pretty next level. They look and animate very well. And there's enough directorial flourshes to make them not feel too static.

It is that little kid desire of “i wish every npc was unique and said unique things” manifest. For good and bad.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 25, 2022, 07:02:45 PM
Sounds like my biggest gripe of ZD (interacting with people) is even worse in FW.  :-\

It's a lot better here for sure.
Title: Re: Horizon Forbidden Waifu
Post by: chronovore on February 25, 2022, 07:32:08 PM
Finally found time to play a bit more of this, why is nearly every character a piece of shit?

Everyone I've come across (I'm like 3 hrs in) is watchdogs 1 level uncharming :doge

That shit drove me nuts in WD1.

PART of me wonders if Aiden is an unreliable narrator, and that’s his fucked up perception of the world. But UBI’s not that clever.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 26, 2022, 11:56:51 AM
The Carja priest and Oseram middle manager dude in Chainscrape are intentionally written as shitty people. I don't know why this is a bad thing. Aloy is stressed tf out and the pressure of trying to save the world solo is weighting on her.
spoiler (click to show/hide)
Learning to trust other people is part of her character arc.
[close]
This isn't some shitty nihilistic nothingburger like watch dogs; they're setting things up.

I find the writing to be good and lore/worldbuilding to be excellent in Forbidden West so far. 
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 26, 2022, 12:01:11 PM
I hadn't checked the in-game completion percentage yet

I'm at 38% complete with 43 hours played.

 :crazy

I have been grinding out materials and rarely fast travel so that is part of it, but this game is huge.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 26, 2022, 12:51:11 PM
Almost exact same stats on my side too.

*edit* although I fast travel a fuckton. But I've been doing more side stuff than main stuff and side stuff isn't weighted as high in completion % vs main story quests. I'm still on the lvl.17 Broken Sky main quest right now.
Title: Re: Horizon Forbidden Waifu
Post by: Kestastrophe on February 26, 2022, 09:47:50 PM
I find the writing to be good and lore/worldbuilding to be excellent in Forbidden West so far.
Got my first decent time with the game today, and i agree. I typically skip wordy dialogue in games but i turned the subtitles off and chill out watching the amazing character models and animation with this game. Having an awesome time
Title: Re: Horizon Forbidden Waifu
Post by: Pissy F Benny on February 27, 2022, 12:23:57 PM
Played like 3 hours today and starting to enjoy it a lot, the climbing kinda sux though :hmm
Title: Re: Horizon Forbidden Waifu
Post by: Uncle on February 27, 2022, 07:17:14 PM
https://twitter.com/nichegamer/status/1497267860539727874

 :nsfw :nsfw :nsfw
spoiler (click to show/hide)
https://twitter.com/SmackinKraken/status/1497276663469461507
[close]
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on February 27, 2022, 11:35:16 PM
lol, some artist getting fired at GG. The higher ups go out of their way to make Aloy as non-male-gaze sex object as possible, like no skimpy clothes and no lara croft tight pants, etc...and then someone does that. Yeah someone getting fired.

Anyhow, spent the day in the snow doing snow stuff. Looks pretty much like Frozen Wilds though I think the whiteout was better there. Snow areas are the best. Also some great sidequests in this. Did the Salt in the Wound quest which was good and the March of the Ten snow one which was solid. It's funny how the game is this close to being a Bioware/Bethesda rpg, but it doesn't quite go that far. They absolutely could give multiple dialogue choices for quests if they wanted and more ways to solve the questing.

Oh and the game crashed my PS5 today. Was scary. Been running fine for 40+ hours, no real issues but I brought the system UI up to close the game and for whatever reason something glitched and moving the d-pad through the system UI was also moving the character and controlling the game in the background. Then I tried to close program and the screen just went black and the blue light on the PS5 turned off. Turned it on manually holding the power button and it did a database rebuild and external HDD repair and everything seems fine.

Just weird since I've put a lot of time into the PS5 since launch and this is one of the first system crashes I've gotten. Didn't even seem game related more like the UI and the game crossed wires.
Title: Re: Horizon Forbidden Waifu
Post by: chronovore on February 28, 2022, 04:58:12 AM
Yuurop has a different perspective on nipples than our conservative-christian-based American culture does. GG is probably laughing at America, at how titillated we allow ourselves to become.
spoiler (click to show/hide)
:teehee
spoiler (click to show/hide)
"titillated"
[close]
[close]
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on February 28, 2022, 08:29:29 AM
Machine Master tree maxed out gets really good later in the game and it's saving me a lot on Very Hard.

Just 1 overridden Scrounger can wreck 3 other Scroungers and take 1/3 the life off a Snapmaw before going down.

Me hiding in the grass like  :whew
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on February 28, 2022, 09:47:49 AM
https://twitter.com/nichegamer/status/1497267860539727874

 :nsfw :nsfw :nsfw
spoiler (click to show/hide)
https://twitter.com/SmackinKraken/status/1497276663469461507
[close]
Very disappointed it took nerds over a week to find those.  :hmph
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 02, 2022, 01:33:01 AM
Finally finished that lvl.17 questline after exploring the whole northern half of the Tenakth section of the map. Lotta good stuff. Snow areas are always fun.

50 hours, 43% progress now. I'd been saving up skill points to use in bursts which actually isn't bad because it gives me time to figure out what skills would actually be useful to have. Hit lvl.34 and have 53 skill points banked now. Gonna use them all and beef up skills before going into the next main story section.

Still enjoying the game a lot. There's enough variety that it doesn't feel repetitive.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 02, 2022, 02:11:42 AM
Also that whole memorial grove/tenakth arc about post-apocalyptic people mistaking a

spoiler (click to show/hide)
basically a war of northern aggression confederate museum for a hall of heroes and imitating them as their gods was lollll
And their arena being the crater where they accidently blew themselves up lolll
[close]

Game has some dark humor underneath.


And I appreciate that the game actually calls back to Frozen Wilds and brings stuff up from it and doesn't just ignore it. When you come back from the lvl.17 questline and
spoiler (click to show/hide)
Erend is listening to concrete beach party from the Frozen Wilds sidequest at the dam,
[close]
it feels great continuity.

Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 02, 2022, 05:21:46 AM
Fireclaws are still one of the most intimidating things in the game, jesus christ. I wasn't ready to run into one in the jungle area.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 02, 2022, 03:43:05 PM
Patch today. Tons more stuff fixed including

Quote
Aloy will not mention her stash quite as often as before.

But as for Firegleam icons still stuck on map:

Quote
We are currently looking into several issues reported by the community. Please note that these issues are not yet fixed in this patch, but our teams are investigating them with high priority.

Some players have reported that the Firegleam icons do not get removed from the map after interacting with them.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 03, 2022, 03:27:00 AM
Did the lvl.22 poiseden main quest. That was really neat. This is a very cool game.

Now gonna explore the south area a bit before heading to the lvl.24 quest.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 03, 2022, 03:58:18 AM
I need to get some endgame weapons to compare the combat to Zero Dawn. It feels like the ropecaster is incredibly nerfed because it bounces off armor and you can only get one or two shots of the armor penetrating skill with a full stamina bar.

This is a big deal because Horizon 2 follows the direction of Frozen Wilds with really aggressive gap closing enemies and without the ropecaster to tie some down and make them manageable, it can get pretty tough.

overrides are also nerfed too. In the previous game your override lasted like 5 mins. Now you get like a minute without coil mods which might not last the fight and then they turn on you.

Basically not sure what the strategy in this one is vs multiple aggressive mid-sized fast enemies like fighting multiple Ravegers or Scorchers or Behemoth's at once. Ropecaster, overrides and grenades were crowd control before, but all three seem very nerfed.

And big enemies tend to bum rush you knocking you down and then keep knocking you down as you try to get up which is pretty annoying. What's the point of disabling their attacks when their most dangerous attack is when they ram into you and that can't be disabled. Their weapon attacks are usually way easier to dodge.

Starting to have issues with some of the southern area, not to mention the arena which is the first thing in the game that sucks. Having to pay money to attempt it and you don't even get any loot drops and can't change weapons, ugh, not fun.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 03, 2022, 12:39:13 PM
overrides are also nerfed too. In the previous game your override lasted like 5 mins. Now you get like a minute without coil mods which might not last the fight and then they turn on you.

Basically not sure what the strategy in this one is vs multiple aggressive mid-sized fast enemies like fighting multiple Ravegers or Scorchers or Behemoth's at once. Ropecaster, overrides and grenades were crowd control before, but all three seem very nerfed.
I don't necessarily agree with the decision, but the way they've designed the new outfit system forces the player into a specific playstyle. Aloy was kind of good at everything in the first game, now players have to boost one of those old aspects and to really amplify it.

A Machine Master playstyle, with the right outfit and mods, is much, much stronger than override was in the first game. I'm using the Tenakth Dragoon armor right now and it makes my overridden machines incredibly powerful. I also have better offense and defense while mounted. The problem is it limits how one overcome any particular combat encounter. I still use traps but not nearly as much as the first game. I'm not going to make a specific trapper build just to use more than 3 traps, I'd rather just throw explosive javelins or something. I can't really foresee using a Survivalist or Warrior kit either as I just don't see the point.

I could smoke a Daemonic Thunderjaw in 40-60 seconds in the Frozen Wilds on Ultra Hard with the right setup. The same type of damage output is possible now, but you'll need to have the right synergy with your outfit and Valor surge equipped to crank up the DPS like before.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 03, 2022, 12:53:50 PM
Mounted combat does not sound fun to me. I guess I should try it.

Also the problem with an override build is if the enemies start already on aggro, you need to ropecast or knock them down to override and getting a big enemy roped down is hard with my maxed blue weapon ropecaster.

Knockdown arrows probably easier than ropecaster to disable enemies, but knockdown doesn't last enough to take them out of the fight like ropecaster.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 03, 2022, 01:09:06 PM
If shit is already popping off, I usually go with the invisibility valor surge, de-aggro everything and then come back in with stealth to override machines. 
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 03, 2022, 09:23:36 PM
Seems a bit backwards you need to beat some of the tougher Apex machines just to buy the infiltrator and machine master legendary outfits. They weren't terribly difficult (advanced explosive javelins ftw) but given the price, I feel the barrier for entry should be lower.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 03, 2022, 11:48:19 PM
After messing around tonight, I'm using some purple outfit I got somehow that has low health ranged +2 combined with powershots valor surge combined with brace shot with impact arrows from purple bow at lvl.3 at around 210 impact damage per arrow. Go into fights with under 50% HP, start valor surge and use brace shots for massive damage and then finish off with power shots.

I hadn't messed with the power shots valor surge but I like it because it's the only damn valor surge that isn't a ticking clock and the meter doesn't go down until you fire shots.

*edit* also threw in Overdrive potion for another 25% damage. Forgot about potions. Stamina potion spam should let me brace shot over and over.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 04, 2022, 05:33:19 AM
So many times playing Horizon 1 and 2 I'm like "I love this game", there's just so many great moments. Really is the best franchise Sony has since Uncharted/TLoU.

Really hope we get an expansion like Frozen Wilds before another 4 year wait for GG's next game.

spoiler (click to show/hide)
The vegas area is so cool.
[close]
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 04, 2022, 10:31:00 AM
The beginning of the game is super vanilla and Aloy is Samus'd really hard will all of her gear gone.

But holy hell does it pick up momentum as it goes as all of the coolest moments and fights are toward the middle and end. San Francisco is unbelievable beautiful and the western half of the map has some of the best looking vistas in any video game I've ever played.

Late game machine spoilers
spoiler (click to show/hide)
Fighting a Slaughterspine in close quarters was one of the best and most intense fights in the entire series. It was like a cross between Berserk Fury from Zoids and Darkeater Midir.   :whoo
[close]

I think my next main mission is the last because it feels very final but we'll see. I need to clean up a lot of stuff in the jungle area.
Title: Re: Horizon Forbidden Waifu
Post by: naff on March 06, 2022, 02:53:13 PM
I look forward to coming back to the second half of the game. Have managed to avoid all spoilers so far.

Unfortunately Elden Ring has had me deep in its clutches 60+ hrs alrdy.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 06, 2022, 03:16:25 PM
Yeah, these games are too massive. I'm not touching Elden Ring until I 100% this.


Between Horizon 2 being great and 100+ hours, Elden Ring being great and probably like 100+ hours, GT7 being great and like 50-100+ hours....jc there is no time for all this. Plus Triangle Strategy supposed to be a good 30+ hours srpg, Destiny 2 Witch Queen's good, KoF15's good, Stranger in Paradise could be a good 60-100 hour+ game. I sure hope there's no good games coming out for a while from April-August so can get through these massive games.
Title: Re: Horizon Forbidden Waifu
Post by: naff on March 06, 2022, 03:26:42 PM
I am tempted to play GT7. I liked the driving in Forza but didn't like the game's structure. GT7 could be more my jam  :foxx
Title: Re: Horizon Forbidden Waifu
Post by: Kestastrophe on March 06, 2022, 04:46:57 PM
The game even looks gorgeous in remote play :eggplant
Title: Re: Horizon Forbidden Waifu
Post by: Pissy F Benny on March 06, 2022, 04:50:07 PM
The "platforming" in this is so fucking bad, whoever designed and oversaw this bullshit needs firing out of a cannon.
Title: Re: Horizon Forbidden Waifu
Post by: Rahxephon91 on March 06, 2022, 06:26:50 PM
The "platforming" in this is so fucking bad, whoever designed and oversaw this bullshit needs firing out of a cannon.
Cant say I disagree.  Things are so poorly communicated. Seems like you need to have the easy hud on or you’ll never know what is and isn’t climbable.

Maybe impossible at this graphic level, but BoTW climbing would have been amazing.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 06, 2022, 06:33:36 PM
I still feel like the combat in this game's a step down from the original. There's more options but everything just feels more tedious and less fun. Game reminds me of how the Killzone games were pretty annoying/frustrating at parts. I felt like the original and Frozen Wilds were pretty much perfect gameplay balance.

Game is great, questing is much better, story is much better, but platforming is wonky and combat is more annoying.
Title: Re: Horizon Forbidden Waifu
Post by: Pissy F Benny on March 06, 2022, 07:45:35 PM
The "platforming" in this is so fucking bad, whoever designed and oversaw this bullshit needs firing out of a cannon.
Cant say I disagree.  Things are so poorly communicated. Seems like you need to have the easy hud on or you’ll never know what is and isn’t climbable.

Maybe impossible at this graphic level, but BoTW climbing would have been amazing.

I'd setle for Assassin's Creed style tbh. The Sony mandated style over substance 'cinematic' climbing that's in all their games sux at the best of times, but it's never as fiddly and janky as it is in this.
Title: Re: Horizon Forbidden Waifu
Post by: Pissy F Benny on March 06, 2022, 07:54:44 PM
It's a shame because it spoils what is a very enjoyable game the rest of the time.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 06, 2022, 09:01:34 PM
Thankfully you don't have to platform much in the game.

Also if you turn on climbing annotations always on it makes it much better though it looks weird.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 07, 2022, 01:43:23 AM
Like 65 hours in and around 55% completion, finally heading west to the coast.

...and I think I need to take a break and play other stuff and come back to this months later to finish it off. I'm starting to go from loving the game with mild annoyances to hating the game and being constantly pissed off. I'm just tired off these super aggressive enemy packs always jumping on my face and I don't have time to ever aim and everything does like 50-70% damage per hit on me with purple gear. That upgrading these purple/orange weapons/gear are a huge grind. That the autosave isn't great and I keep dying and losing progress.

I'm not even sure what the point of concentration mode is anymore since the big enemies move so fucking fast that even in slo-mo mode trying to aim and hit some little piece target while the enemy keeps moving is damn near impossible. Spent like 10 mins trying to hit a purgewater canister on the back of a grounded Stormbird and missed every goddamn shot in concentration mode because I couldn't aim quick enough.

The game just seems hard and frustrating and not fun right now.


And that the game keeps crashing more and more. I'm getting worried it's gonna break my PS5. I feel like I get at least one hard crash per day or two now. Today I got a bug after leaving the arena where all the sound effects disappeared in the game until I closed it and restarted. Had the game freeze twice on the map screen hitting the map button to return to gameplay and it just gets stuck on the map screen and I have to hard close it and start over. This is easily the most buggy game I've played in years and the most buggy Sony 1st party game ever released imo.
Title: Re: Horizon Forbidden Waifu
Post by: Tycoon Padre on March 07, 2022, 11:20:03 AM
Like 65 hours in and around 55% completion, finally heading west to the coast.

...and I think I need to take a break and play other stuff and come back to this months later to finish it off. I'm starting to go from loving the game with mild annoyances to hating the game and being constantly pissed off. I'm just tired off these super aggressive enemy packs always jumping on my face and I don't have time to ever aim and everything does like 50-70% damage per hit on me with purple gear. That upgrading these purple/orange weapons/gear are a huge grind. That the autosave isn't great and I keep dying and losing progress.

I'm not even sure what the point of concentration mode is anymore since the big enemies move so fucking fast that even in slo-mo mode trying to aim and hit some little piece target while the enemy keeps moving is damn near impossible. Spent like 10 mins trying to hit a purgewater canister on the back of a grounded Stormbird and missed every goddamn shot in concentration mode because I couldn't aim quick enough.

The game just seems hard and frustrating and not fun right now.


And that the game keeps crashing more and more. I'm getting worried it's gonna break my PS5. I feel like I get at least one hard crash per day or two now. Today I got a bug after leaving the arena where all the sound effects disappeared in the game until I closed it and restarted. Had the game freeze twice on the map screen hitting the map button to return to gameplay and it just gets stuck on the map screen and I have to hard close it and start over. This is easily the most buggy game I've played in years and the most buggy Sony 1st party game ever released imo.

You nailed it on all fronts. The more I play of this the less I like it. Pretty much every change Guerrilla made to the formula from the first game has been for the worse. Like, what is the point of slowmo when the new machines now spaz around uncontrollably 100% of the time? The burrowers and the monkeys are just the fucking worst. If they wanted to up the difficulty, just ditch slowmo and have us rely on our actual aiming ability, but have the machines move in a way that is at least semi-trackable. With the slowmo + spazout setup they have now, you just sit there for 15 seconds desperately trying to line up your shot, only to see some dickhead or his projectile slowly fly in out of the corner of the screen to stick you in a stunlock loop for the next 30 seconds.

All the extra damage types? Totally pointless if we have extra slots in the wheel, all it means is that I need to spend way more time micromanaging my inventory so that I have them all covered. The fucking tools and puzzling, where to begin, I thought game devs figured out 20 years ago that crate pushing puzzles are a fucking waste of time and you should probably just cut them if that's the best you can come up with. There are so many of them, and they're made all the more shit by the fact that the pulling thing is fucking miserable to use - first you just hunt around every corner for the visually indistiguishable PULL THIS hook in the room. Then you're either too close and get a big STAND BACK TO USE THE PULLCASTER message, or you're not, but because the thing has no reach whatsoever you have to do it three or four more times to pull whatever you want wherever you want it. Copy paste x 100, there's the entirety of your puzzle design (and a ton of main story mission design) in this game.

Some of the underwater stuff is just shocking. The main quest section of it was boring but playable, but I had an underwater side mission last night (collecting parts for the supply contracts) that was literally the most nonfunctional thing I've seen in a AAA game in the past decade or so. You have to go find 4 crates in some underwater ruins - okay, fine, I'm swimming around spamming the ping button looking for them while 4 crocs I can't fight try to eat me, great fun. The thing is that the crates are in the actual buildings, which you can only swim into from a couple of cracks. Once you do, you get the amazing 25 degree FOV the game uses when you walk around in vents, the camera goes absolutely nuts, and you and stop being able to see anything at all. You then try to make your way out, no longer able to tell which way is up and which way is down, while fighting with the PS2 era swimming controls, as you clip through the geometry. You try this for 2 or 3 cracks per building, each time nearly needing to restart the game because of how thoroughly stuck in the geometry you get from clipping so much. The solution? Well actually, dumbass, there was one little crack, not highlighted by your focus and visually indistinct from all the other cracks, where, if you line it up juuuuust right, you would have gotten a triangle prompt to swim in and get one of the four things you need. Duh! It's nuts. Like they 100% knew that this was not finished or functional, but they said fuck it and left that quest in anyway. So many things in this game (the fucking climbing) feel like that. 

:reeeee :reeeee :reeeee
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 08, 2022, 08:39:26 PM
I took a breather away from games and the internet for a day. Just was not in a good mood last few days, hence the ranting.

Sat down last night and just warped around fighting the toughest enemies over and over again getting more comfortable with taking them out quickly. Felt a lot better about the combat after.


But definitely a few (or more than a few) bad changes like Tycoon wrote:

-Concentration is nerfed hard. Either enemies move faster or it's not as slow, but if you're not a quick aimer, close-range/mid-range combat is a nightmare for precision aiming. This was not an issue in the first game. GG could fix this with an accessibility slider to allow you to change the slowdown speed for concentration mode.

-All the variants with different weaknesses are stupid. In Horizon 1 you can just memorize how to take out all the enemies. In H2 good luck memorizing 40 enemies and their 20+ variant versions along with like 6 potential elemental weaknesses. Pretty much always have to stop and read notebook, and adjust gear (since too many element types for weapon wheel) which kills the pacing. GG could fix this by ditching the variants and doing a Ratchet & Clank weapon wheel where you have 2 wheels to flip between without going into your menu.

-Game balance is whack. Mounted combat is way too OP with the +50% damage modifier + defense modifier + mobility. But the problem is that bow aiming on a moving mount sucks and is not fun. So if you want an easier experience you can grapple with the controls and try to aim while moving and ehhh I'll just lose the bonus damage and play without a mount. Stealth and long-range are fun but the main story & arena constantly force you into close-range/mid-range so good luck if your build is for long-range/stealth.


And honestly most glitchy game I've ever played in my life at this point. Hit another glitch last night at the end of lvl.19 sidequest Blood for Blood where I'm supposed to talk to two NPCs after a fight to trigger a cutscene, but in my game one NPC was dead on the ground and the other was frozen in place with no way to interact. Warping and coming back didn't fix it. But closing the game and reloading did.

I get at least one soft-crash per night and then there's the random blue screens, black screens, video glitches, loading taking 3x as long some random times, etc... I don't think this game should have been released in this state. It makes Ubisoft/Obsidian/Bethesda games look good.

The crazy thing is that Forbidden West isn't doing anything crazy sandbox and open and complex AI enough that should be causing all this. I mean the graphics look amazing, but underneath that it's a normal game. Feels like it just needed another 3 months of QA but they shipped it just because? Should've been delayed. Was just not ready for release.


And yeah it's weird how there is no combat or anything with the swimming. It looks nice and it's cool to swim but like they could've done a lot more with it.

Title: Re: Horizon Forbidden Waifu
Post by: Svejk on March 08, 2022, 09:17:14 PM
I get at least one soft-crash per night and then there's the random blue screens, black screens, video glitches, loading taking 3x as long some random times, etc... I don't think this game should have been released in this state. It makes Ubisoft/Obsidian/Bethesda games look good.
:dayum  that's pretty unacceptable for a Sony 1st party title..
The crazy thing is that Forbidden West isn't doing anything crazy sandbox and open and complex AI enough that should be causing all this. I mean the graphics look amazing, but underneath that it's a normal game. Feels like it just needed another 3 months of QA but they shipped it just because? Should've been delayed. Was just not ready for release.
Every game during that release window should have postponed.  Saints Row was smart (or too dumb) to push their release to August. 

Elden Ring to every other game be like...

(https://y.yarn.co/15ba4496-3406-4493-ac1e-227dd5e75403_text.gif)

Still, I'm still shocked FW is that glitchy.  Granted I didn't play ZD till a year after launch, so I guess what I played was ironed out much better.
Title: Re: Horizon Forbidden Waifu
Post by: Kestastrophe on March 08, 2022, 10:21:59 PM
Game is awesome, yall nitpickin. This first thunderjaw is kicking my ass. Just hit level 20 but he's one hit me multiple times
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 08, 2022, 10:55:31 PM
Game is awesome, yall nitpickin. This first thunderjaw is kicking my ass. Just hit level 20 but he's one hit me multiple times

I'm lvl.45 with every stat skill obtained in the game, endgame armor and I still get one shot sometime.

Those HP potions that give you above normal health & food that extends HP by 20% are pretty useful.


I go back and forth between loving & hating with this game. Will do a full review when I finish it but at this point I'm feeling like Horizon 1 ZD = 9.5/10, Frozen wilds = 9/10, H2 Forbidden West = 8/10 playing them all back to back. I really think the game is steps forward in some ways but back in others. I still think ZD is some of the best combat in a non-character action game, West is not that to me. It's just ok.
Title: Re: Horizon Forbidden Waifu
Post by: Svejk on March 09, 2022, 08:34:42 AM
Things might be smoothed out some now...

https://twitter.com/Guerrilla/status/1501515053597532166

Quote
    UI/UX

        Added an 'Always Off' option for weapons & ammo, and tools & potions in the Custom HUD options.
        Fixed several outfit icons that used the incorrect assets in the inventory menu.
        Fixed an issue with the map where unnatural movement would occur when centering the view on the player or a quest objective.

    Graphics

        Added smoother transition between Tropospheric and Cirrus cloud layers, and better matching of the coloring of the supercell Anvil and Cirrus clouds.
        Fixed an issue with the Very Large Array Tallneck where the model would display low level detail at a certain distance.
        Made multiple tweaks to vegetation to improve image quality in the Favor Performance mode.
        Fixed an instance of flickering white lights in main quest 'Death's Door'.
        Improved stability of depth of field during cinematics.
        Reduced stepping artifacts from SSAO in extreme closeup situations
        Reduced changes to saturation on motion blur.
        Improved quality and stability of shadows.
        Improved quality of grass in specific situations.

    Performance and Stability

        Multiple crash fixes.
        Fixed several instances where NPCs and textures would visibly stream in on PS4™ when the player approached a settlement at high speed.
        Fixed several instances where loading screens or black screens would trigger unintentionally.
        Fixed an issue with streaming after the end credits sequence was skipped.

    Photo Mode improvements

        Increased precision in precision mode to allow for much more control when orienting and moving the camera, especially when using long focal lengths and large apertures.
        The minimum focus distance has been reduced to 5cm allowing for more creative shots and macro photography.
        Changed the film back to 35mm full frame, for more clear focal length and DOF translation, and more intuitive selection of focal lengths for virtual photographers.
        Added many more focal lengths to cover the range between 10mm and 300mm in 35mm full frame allowing for more creative expressions.
        Added a FoV match for the default camera.
        Increased the radius that photographers can use around Aloy from 5 to 10 meters.
        Various small quality of life improvements.
        The Auto Focus rectangle and the Rule of Third grid are now hidden when using the Hide UI option.
        Fixed an issue where a moire effect could be visible on characters' skin during close-up shots.

    Other

        Fixed a camera collision issue that would sometimes occur when the player was mounted and maneuvering near obstacles of a certain height.
        Fixed several animation issues with NPCs in settlements.
        Slightly increased the ammo cost of the Propelled Spike weapon technique for game balance reasons.
        Fixed an instance where Aloy could get stuck inside geometry in the Memorial Grove settlement when trying to jump out through a gap in the wall.
        Fixed an issue where the game would appear to hang briefly after skipping through the end credits sequence.
        Fixed an issue where the PS5 Operating System "Game Presets" difficulty would override the difficulty level in-game.
        Fixed an issue where interactable objects would sometimes lose collision, causing the player to fall through the object.
        Fixed an issue where the player might fall through the world when fast traveling while on a mount.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 09, 2022, 11:08:35 AM
I still feel like the combat in this game's a step down from the original. There's more options but everything just feels more tedious and less fun. Game reminds me of how the Killzone games were pretty annoying/frustrating at parts. I felt like the original and Frozen Wilds were pretty much perfect gameplay balance.

Game is great, questing is much better, story is much better, but platforming is wonky and combat is more annoying.
What weapons, skills and valor surge are you using, bebpo?
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 09, 2022, 11:19:15 AM
I've had one hard crash in over 80 hours and it was several patches ago.  :doge  Haven't had a lot of issues, to be honest. Your mileage may vary.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 09, 2022, 12:23:49 PM
I still feel like the combat in this game's a step down from the original. There's more options but everything just feels more tedious and less fun. Game reminds me of how the Killzone games were pretty annoying/frustrating at parts. I felt like the original and Frozen Wilds were pretty much perfect gameplay balance.

Game is great, questing is much better, story is much better, but platforming is wonky and combat is more annoying.
What weapons, skills and valor surge are you using, bebpo?

Every single goddamn one, because you need to for this one.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 09, 2022, 12:50:16 PM
Do you? I've being using the same valor surge for 90% of the game and I've played 99.99% of the game on Very Hard. I'm not running into the problems you are. I mean, if you're attempting to get an outfit leveled up for EVERY playstyle and constantly changing up how you play, I can see why you'd be pulling your hair out.

Honestly once I got my purple sharpshot bow and purple tripcaster, I felt right at home. The combat feels like a natural evolution to Zero Dawn and surpasses it just based on the number of options you have now. I love the javelins. I prefer straight hunter and sharpshot bows but the shredder gauntlets and boltblasters are fantastic in certain situations.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 09, 2022, 03:32:33 PM
Gauntlets are the only weapon I don't use. Never found them useful in terms of damage or tear vs sharpshot bow or javelin. Javelin's are definitely OP and make grenades pointless in this game since they're just another more powerful grenade. They should've removed the slingshot entirely and replaced it with the javelin in this.

What tripcaster are you using and what ammo? I haven't found a great use for most enemies. Easier to stun/fire/corrode whatever from just a couple of arrows than trying to get them to run over something. The shield tripcaster seems like it could be useful if you stand still and sharpshot but since most enemies will just rush you with melee if you stand still that doesn't seem like it'd work.

Also don't find much use for the warrior bow in late game since advanced elemental arrows from a hunter bow will one or two shot any status with more precision.

I mean yeah my main weapons are my high impact sharpshot bow for exploding weakpoints, my high tear sharpshot bow for tearing off stuff, Javelin for exploding things and hunter bow with elements for elemental stuff. Boltblaster is good on occasion but I find it less fun because the slow reload speed if you can't stop an enemy in one clip.

Valor surges all have their uses. Mostly powershots for ranged combat, melee for melee w/humans, stealth invisibility for bases or certain stealth bits, stealth explosion when surrounded, the tear damage one isn't bad if you are fighting something where you can't one shot tear on your own with a 450 tear arrow since that surge will guarantee a one-shot tear on any part. The trap one is probably good if you use tripcaster since 200% trap damage is good and you can have tons of traps out. The heal/shield ones are probably useful if you are getting one-shotted and just need to survive multiple rounds of enemy hordes incoming.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 09, 2022, 03:41:52 PM
The combat has more options, but is designed in ways that are just less fun than the first game.

-Enemy weakpoints tend to be hidden/hard to hit/blocked by armor when they are facing you. This is fine for stealth, but makes combat less fun during non-stealth for precision.

-Concentration nerfed and enemies too fast. Again in non-stealth makes precision aiming at spots very difficult.

-Ropecaster still being mostly useless where I'm at nerfs stealth in favor of action. Still waiting to find a good purple or orange tier ropecaster that has far stronger attach ropes. (at the coast already).

-Too many ammo types, needs a 2nd weapon wheel to switch in real time to cover all basis without pausing and breaking the flow.

-Too many skills and armors, to be efficient you really want to pause and change armor/coils based on what you're fighting/doing. Again this breaks the flow. Horizon 1 you almost never need to touch the pause menu for hours. You just use your set of the best weapons and best armor and you're good against everything.

-Ammo limits and real-time crafting sucks now. real-time fast crafting ammo was one of the best parts of the first game. Now it's slow and cumbersome and you have very limited ammo for stuff like tear shots and impact shots. Means you have to go back to a shelter every few ammos and restock. Just less fun and another thing that hurts the flow.

-This one's just a nitpick, but potions are weird. Should have just replaced berry healing entirely with drinking potions if they wanted to go the monster hunter route. Also when you run out and restock it tends to stock ones you don't want (a bunch of cleanse potions) and you have to waste time switching them out.

-In general the stash was a good item for running out of resource space, but instead now you spend a bunch of time in your stash box moving things back and forth.

-The new enemies just aren't as fun to fight as the originals and they made some of the returning ones more annoying.

-Like I said, too many variant types so you can't memorize all the weaknesses without having to keep pulling up your notebook which messes with pacing.

-Too many food types and too specific in only getting certain foods from certain merchants and need certain ingredients. It's way too complicated. Should've just had every food available at every vendor and just cost shards and not grind ingredients.

-Not even going to get into the grind requirements for gear. Most of my purple armor/weapons I use are stuck at lvl.1/2/3 because the part grind. They absolutely turned H2 into a grind game when H1 was not. It wouldn't be a big deal to stick with lvl.1/2 rank for your weapons if they didn't lock half the skills for the weapon behind the higher ranks. Like my orange-tier hunter bow stuck at lvl.1 still doesn't have overdraw which sucks.


The original game was a stealth survival game. You sneak around and one shot stuff at weakpoints and tear off weapons and use it against things, tie-enemies down, keep getting new skills/armor/weapons and becoming more powerful as the new stuff replaces the old and stronger mods replace weaker ones.

This game is more an action game with tons of builds, you micro-manage a shitload of stuff to make your own high damage build and you dodge around a bunch shooting and exploding things. It's less precise and far more chaotic.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 09, 2022, 04:01:58 PM
In short, the original game was very much "if it ain't broke, don't fix it" for the main combat loop. Just needed better questing, better writing/VA/cutscenes, more varied activities, more stuff to mount, swimming, more dinos, etc...to expand on the game.

Forbidden West added a bunch of that but instead of being an Uncharted 1->2 or Assassin's Creed 1->2 sequel that's just bigger and iterative, they basically changed the core combat and combat/crafting loop into its own unique thing. Forbidden West is a very different playing combat game than Zero Dawn. Some people like Cyber prefer the new combat, some people like me liked the ZD combat better. They're just very different in combat. I think a big part comes down to what kind of player you are. ZD rewarded slow aiming stealth gaming players, FW rewards fast action, fast aiming players.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 09, 2022, 04:27:31 PM
What tripcaster are you using and what ammo? I haven't found a great use for most enemies. Easier to stun/fire/corrode whatever from just a couple of arrows than trying to get them to run over something. The shield tripcaster seems like it could be useful if you stand still and sharpshot but since most enemies will just rush you with melee if you stand still that doesn't seem like it'd work.
I'm using Glowblast tripcaster now for the plasma wires and advanced explosive wires. I used Perimeter for a long time but I have bows with advanced electric and advanced fire so I don't really need it as much anymore.

Shieldwires are cool in concept but a bit too situational. Against stuff like Scorchers just laugh at them. 

I do agree the new ammo limits for stuff like Tearblast arrows suck. It was my go-to ammo in the first game and I don't use it as much as I used too.

But I'm still playing it primarily like a stealth game. I'm using Winterweave infiltrator armor, set up my traps, take advantage of my extra stealth damage, pop my invis, set up my traps, rinse and repeat. I am using more and more of my machine override kit but there are a lot of times it isn't viable just because everything is an Apex.  :lol I also agree this game is more action oriented than the first. They force you into the open more here than before.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 10, 2022, 03:40:14 AM
The new patch fixed photo mode. It's pretty much perfect now. I tried the new performance 60fps mode and it looks worse to me. Like weird motion blur artifacting when you move. Resolution mode still fine.

The coast is pretty nice looking. Did the lvl.24 main quest to get the final tool so probably go around mopping up those treasures.

What settlements start selling good endgame gear? I think the furthest settlements I've found are Fall's Edge and Cliffside and still don't have a purple ropecaster and the only advanced element arrow I have is ice. The arena weapons are ok but the fact they're all stuck at lvl.1 and don't have any skills at this point because I don't have access to some of the enemies I need parts from makes them a bit less amazing. My upgraded purple weapons tend to be a bit better.

And Shellsnappers will always be my most hated enemies. Only time I died tonight was in a long fight against a dumb apex shellsnapper on the beach after killing two snapmaws for fun. Like most of my deaths in combat have just been fighting Shellsnappers because I like to fight most enemies I run across instead of just running past things when I'm exploring around the world. I heard people found Clamberjaw's annoying but I haven't had any issue with them..., easy access shock cannisters on their back and low HP make them pretty simple. Shellsnappers seem the hardest of all enemies because until you get rid of the shell (which is a lot of work) they basically have zero weakspots the whole fight. My best strategy at this point is just hit them with acid element for normal, freeze element for apex and then just fucking explode spears on them until they get knocked upside down and then finish them off on their belly with impact arrows.

Also I tried that skill they nerfed in today's patch. I see why it's good and it's still good. It's brace arrow but with spears. Seems to do less damage comparing it 1:1 with brace arrow on a single target (pretty close, but a bit less), but it has a wider explosion radius that can take out multiple enemies whereas Brace arrow basically just hits a single enemy.

https://youtu.be/kYhIeMUVe34

I never had a good stealth way to take out multiple humans in one spot without alerts. Explosion grenades wouldn't do enough damage to one-shot everyone. So this javelin brace shot thing seems good for that.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 10, 2022, 12:54:43 PM
Thornmarsh is the spot for the best armor and weapons on sale. I don't remember if the settlement in San Francisco has good stuff at the shops or not.
Title: Re: Horizon Forbidden Waifu
Post by: naff on March 10, 2022, 02:11:58 PM
In short, the original game was very much "if it ain't broke, don't fix it" for the main combat loop.

eh, I liked the combat well enough in HZD bu feel like you're being a bit too charitable to it. it was extremely basic and repetitive. I was pretty sick of jump slowmo arrow shooting by the end :p

HFW I find myself actually enjoying using melee, triggering that explosion bubble and dealing damage like that alongside slowing down enemies with goop and just smashing with acid arrows or javelins. enemies patterns are more engaging, less predictable. combat is more hectic but you still learn patterns after a few fights. I think it's a decent step up. in HZD I was usually a little intimidated by an enemy first time I met it, but then you'd learn their pattern / weakness, exploit it and the challenge was just gone.

Title: Re: Horizon Forbidden Waifu
Post by: naff on March 10, 2022, 02:19:05 PM
the big part I think I find more engaging in HFW is how much more diverse the movesets for enemies are and how much more diverse enemies are generally. I like that I don't just want to fight every pack I see because that would be a pain in the ass. it makes the world feel a bit mroe dangerous at higher difficulties. that said, you can always knock the difficulty down a bit and play it like hzd just triggering higher damage with acid and going to town with hardshots or something.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 10, 2022, 04:26:53 PM
I don't know, in both games I don't like using melee. Like in West it's fine if I'm against humans and I can roll around slashing and getting blue orbs on them and jumping back off them, but against robos who just tank the hits and smack you in the face melee still feels useless. I only really use it against burrowers or scroungers. Anything bigger just means getting hit in the face while I'm slashing it.
Title: Re: Horizon Forbidden Waifu
Post by: naff on March 10, 2022, 05:30:46 PM
hmm. i've found it pretty good against smaller to mid tier enemies, can charge the blast bubble by roll cancelling out of the charge move then just smash and blow em up too

Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 11, 2022, 01:38:22 AM
Any tricks for votaile sludge resource? All the advanced ammo including sharpshot impact bow and explody javelin and electric hunter arrows and advanced ice, etc... use it and I've burned through all that I've collected in 70 hours because I fight and kill so much (stats say I'm ~700 machines killed at this point, 245 animals lol).

I have a decent amount of money so I just bought a whole bunch but they ain't cheap. ~600 shards for 15 of them. Feels like it's the only resource that's not given at the rate you use it with all the later weapons.

Or maybe I'm not killing tough enough enemies in the last 1/3rd areas yet that drop it more freely.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 11, 2022, 12:54:53 PM
Yeah I've been buying it but the economy is busted once you've bought all the outfits and weapons you want. I was sitting on 15k at one point.

You could also drop the difficulty to story and farm out rockbreakers and Apex machines for mats but that doesn't sound like a lot of fun.

Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 11, 2022, 09:14:38 PM
Tried to fight the lvl.60 apex fireclaw outside thornmarsh and got one-shotted :|

Guess I gotta upgrade those orange armors. I figured at lvl.50 with like every skill on the skill tree and endgame weapons I could take on anything left in the game at this point, but maybe not. Though may just need a good food/potion/valor strategy.

The heavy weapons trial at the final hunting grounds seemed kinda annoying/hard until I ropecasted the tremortusk so it would leave me the fuck alone while I took out the other enemies. Got the purple ropecaster in thornmarch and FINALLY ropecaster is decent lol, ropecaster really sucks until endgame. Did a little grinding to almost max it out so can rope thunderjaws and stuff in about 3 shots which is helpful for taking enemies out of the fight or getting them to fight on your side.

Just wrapping up the last few sidequests I have and then will probably will finish out the story this weekend. Platinum seems jokingly easy, as does 100% like the first game (you don't even need to max your pouches lol) so should get those by the time I clear it.

I'm definitely burnt out on this game though and ready to move on to Elden Ring or something else. I used to play really slow and carefully exploring every inch of the map and now I'm just advancing text on every cutscene and fast traveling around and just knocking quests out as fast as possible to get it done. Game could've been about 1/3rd smaller. Yes they added a few more types of side activities and more depth to them which keeps it feeling fresh longer, but by this point it definitely has the ubisoft copy & repeat feeling for side stuff.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 12, 2022, 06:13:51 AM
Tried to fight the lvl.60 apex fireclaw outside thornmarsh and got one-shotted :|
I tried for almost 2 hours to get Fireclaw sac webbing and stupidly attempted most of it on Apex types. It was a nightmare.

There is zero shame in dropping the difficulty to get these late game mats. An Apex Thunderjaw fight can be Monster Hunter length if you're DPS isn't high enough. I just want my outfits maxed out, damn it.  :maf
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 12, 2022, 12:37:36 PM
Yeah, I dropped the difficulty last night to clear out the last few arena fights and then later in the session I was like why I am killing a Dreadwing with a stun -> brace shot? So I checked and I never took the difficulty off easy.

…and honestly I had a lot more fun with the combat last night  :lol


I think damage-wise for these bigger/apex enemies easy mode in H2 is equivalent to normal mode in Frozen Wilds in terms of enemy HP and your damage output. Maybe it evens out when you have your Orange weapons all max level but using purple stuff at lvl.4 or Orange lvl.1 that seems about right.

Another issue I have with all the nerfing is in the last 1/3rd everything is fucking apex version which means you can’t override them. The first game had that with corrupted and daemonic but this feels way worse.

So much of the game design just feels anti-player & anti-fun imo. I think this is a good game held back by lots of small design decisions, often in the name of balance.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 12, 2022, 06:38:31 PM
Grinding fireclaws and slaughtspines to get their override unlocks.

...like when the hell am I ever gonna fight a non-apex version of them in a story/quest part where I'll actually be able to override them in a useful way to make this worth it?


Also apparently lvl.50 is max level. Seems pretty low. Hit 50 yesterday and only 75% completion.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 13, 2022, 08:11:07 PM
After playing a vast majority on Very Hard, I have to say I should have been using Custom difficulty. I like having Very Hard damage for Aloy but some of these Apex fights have been a grind. For new players I'd recommend Normal or Hard for damage done to machines. Having a setting for extra concentration is nice too.

Just have a few bandit camps and jungle sidequests to go. Have been dabbling in Elden Ring lately but I need to finish this off before I commit to another game.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 13, 2022, 08:41:37 PM
After playing a vast majority on Very Hard, I have to say I should have been using Custom difficulty. I like having Very Hard damage for Aloy but some of these Apex fights have been a grind. For new players I'd recommend Normal or Hard for damage done to machines. Having a setting for extra concentration is nice too.

Just have a few bandit camps and jungle sidequests to go. Have been dabbling in Elden Ring lately but I need to finish this off before I commit to another game.

Idk, I feel like shit hits hard on normal.

I figured it out though. In Horizon 1 you had stealth gear when stealthing, and then otherwise you just had one gear with high defense to melee/ranged and you could just throw on some coils for elements if needed.

In H2, when in combat it's like which of these 6 outfits should I equip for this fight. Do I equip the element defense one that will defend against the elemental attacks? But then maybe it has low melee defense so when they swipe me I get one shotted, etc...

Like here I am at lvl.50 able to take down these endgame dinos and I go to grind a thunderjaw for the override tail. Ez pz. I do good DPS, stealth tear off the tail, corrode it, open up the heart and start doing massive damage on it. No problem. Then when it's like 30% HP or something it rams me and I don't dodge in time and I get one shotted because the armor I had on wasn't high in melee defense whoops.

I can't imagine doing damage to Aloy at very hard. I'm still playing on normal but at this point I run around 100% of the time with a health potion drank so I am always walking around with like 500 HP beyond my max HP. Sometimes I'll eat that 20% food too so I'll have like 700 extra HP. Then I drink an overdraw potion before each battle for the extra 25% DPS. But in combat any time my HP dips into my actual red HP bar I run off and monster hunter style down another health potion to get my HP back in the yellow. This has been keeping me from getting one-shotted by things. I'd put on second chance skill but I don't have it yet and not sure if I wanna waste a slot on it. On my stealth gear I have last override +2 for infinite override duration and silent strike + 2 for like 150% strike damage on stunned enemies.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 14, 2022, 02:57:49 PM
I can't imagine doing damage to Aloy at very hard.
After buying my legendary outfits, I've only been OHKO'd twice on Very hard.

Once was an Apex Thunderjaw during it's charge attack. The other was an Apex Scorcher when I was wearing the Winterweave outfit, which is super weak to fire. 

I mostly just switch between the Winterweave and Tenakth Tactician outfits depending upon the situation, I don't see the point in anything else.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 14, 2022, 03:31:45 PM
I can't imagine doing damage to Aloy at very hard.
After buying my legendary outfits, I've only been OHKO'd twice on Very hard.

Once was an Apex Thunderjaw during it's charge attack. The other was an Apex Scorcher when I was wearing the Winterweave outfit, which is super weak to fire. 

I mostly just switch between the Winterweave and Tenakth Tactician outfits depending upon the situation, I don't see the point in anything else.

I think I still need to unlock Winterweave. For combat I'm using the orange-tier arena ones but at lvl.1 since I don't have the enemies available to upgrade them to lvl.2 yet. For my main stealth I'm using purple gear Nora Huntress from Thornmarch at like lvl.3 which has quiet movement + 2, low profile + 2 built in and then I add lasting override +2 and silent strike +2 on top of it. I would add stealth damage +2 instead of silent strike but I don't have a stealth damage coil mod.

If I'm fighting anything that will actually potentially kill me I'll switch out of that and into the orange gear once fighting starts.

Title: Re: Horizon Forbidden Waifu
Post by: Rahxephon91 on March 14, 2022, 11:54:26 PM
I just finished it.

My negatives would be that the human combat is still pretty bad, to the point that I think they should just drop it. The robots could be a bit obnoxious in how aggressive they are and the weapons should really be streamlined. Too many things on a weapon wheel. Also the old world lore was lacking and in general, I think the story is missing the engaging mystery and a bit more nuanced story of the first one. Ted Faro had a bit more character in him and in this, he's a joke as are most of the villains. Which seem to sit on "rich snooby people are snobs".

That said it continues to be the open-world for people like me.

The side quests don't feel copy and paste. Instead unique with their out legit stories and set pieces.

Side stuff like the Cauldrons and Tallknecks also are always unique, though it did seem like they had less ideas for them this time.

The pace of the open world is not that overbearing. Its a long game, maybe too long. But it's not overwhelming. It least in the main story, it feels like your are in an area and not just running all over.

And the world just looks fantastic and it feels good to just journey through it. Honestly, Guerilla may be the best at creating a highly detailed open world.

Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 15, 2022, 12:18:42 AM
The pace of the open world is not that overbearing. Its a long game, maybe too long. But it's not overwhelming. It least in the main story, it feels like your are in an area and not just running all over.

But that's because the main story hardly uses a lot of the world. Main story is like the same length as Zero Dawn and the map is like 2x as big.
When you do side stuff it definitely starts to feel like you're just running all over.

And I gotta disagree on open world game for people who don't like open world games. That it's mostly unique vs copy pasta. I'd say it's 50/50 in this one. There's a bunch of unique stuff, but then there is a ton of copy pasta with all the rebel bases, the survey drones, the black boxes. Even the relic ruins while being different are just the same environmental puzzles for 10-20 mins of pulling and pushing which gets tedious after enough of them. I definitely don't think there's enough unique variety in the side content here. The game became too much of a traditional open world game with copy pasta activities in this one imo.
Title: Re: Horizon Forbidden Waifu
Post by: Rahxephon91 on March 15, 2022, 12:31:29 AM
 :trumps

I didn't do that stuff. If its not fun to me and seems pointless I ignore it. I don't even know what the drone stuff does. The Enemy camps are pretty open world cliche though yes.

But the stuff I chose to do the Cauldrons, Side Quests, Tallknecks, Main story, and even the arena were worthwhile content.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 15, 2022, 03:16:36 AM
I do like this more when I'm not rushing and just take my time. Everything takes a while to do so if you're rushing trying to knock out a bunch of side stuff each session the small annoyances can add up.

I've just accepted at this point that I'll be the last person on earth to finish this and I'll get to Elden Ring when I get to it. Generally knock out about 2% completion a night. At 82% now, so end is in sight but still a ways out. Main story-wise, only at Faro's Tomb. Still have like 2 sidequests from Tide's Reach, 1 guantlet race near the Bulwark and a salvage contract to do first, but then I'm done with every map icon on the main continent and just have the small off-coast areas left.
Title: Re: Horizon Forbidden Waifu
Post by: demi on March 15, 2022, 03:27:37 AM
Game is 40 hour estimate for platinum. Can't be that long of a game  :yeshrug
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 15, 2022, 01:25:23 PM
A lot of the side stuff isn't required for the platinum (just 3 relic ruins and one of each other type for a bronze), it almost feels like the collectibles are just there to appease the players that expect there to be a bunch of collectibles. .
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 15, 2022, 01:33:22 PM
Game is 40 hour estimate for platinum. Can't be that long of a game  :yeshrug

Platinum is a joke in this. Basically just main story (~25-40 hours) + a few other things.

100% game progression is like 80-100 hours. Howlongtobeat.com has it at 82 hours right now. For me it'll be between 90-100 hours since I'm already at 80 hours with 82% completion.
Title: Re: Horizon Forbidden Waifu
Post by: naff on March 15, 2022, 05:01:22 PM
Platinum is a joke in this. Basically just main story (~25-40 hours) + a few other things.

 :gladbron

after going for plat in elden ring, i'll be happy to come back and claim this easily haha
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 16, 2022, 04:21:18 AM
Had another bug tonight where a quest turn in NPC was stuck and couldn't finish the quest. Closing and reloading the game seems to fix these.

Got everything on the main continent done. Man, fuck those gauntlet races. The latter ones are just a mess with your horse getting stuck on objects and nothing but enemy spam. Glad those are done. Finally got to SF, looks great. Feel like the end is getting close.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 16, 2022, 05:52:15 AM
Yeah the gauntlet missions were super hit or miss. The one on the coast and the final one in the desert were fun, mostly because I beat them on my first try.  :lol They were also in beautiful locations.

The one in the snow area took me 8-10 tries and was incredibly frustrating. Rubberbanding AI plus your mount getting stuck in the rocks is a bad combo for a racing mini game. I swear to god there was a race where I knocked every single rider off their mount AT LEAST ONCE but at the end I still had 6 NPC riders pumping arrows into my ass near the finish line. 
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 16, 2022, 06:40:52 AM
Yeah, the snow one was the only one that took a handful of tries. The last one was more open but the AI was pretty bullshit.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 16, 2022, 08:18:43 AM
Platinum done. The final mission was good.

Big, BIG Mass Effect vibes. The first game had a "collect allies for final mission" too but this was very, very Mass Effect 2 inspired. There obviously isn't the component of random allies deaths and whatnot but the template is there. I love the sci-fi core in these games. Super interested to see how Guerilla handles the third game in terms of location and content.

I think most of my unfinished completion percentage is behind expert machine strike players and Arena fights. I've cleared the rest of the map and all side-quests and errands are done, can't imagine what else I might have missed. I might go back to clean those up eventually but some of the expert machine strike players are annoying as hell to play against. The just turtle in the corner and wait for you to make a mistake.

Edit: ok, nevermind...
spoiler (click to show/hide)
There is post-game content?!?
[close]
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 16, 2022, 06:16:07 PM
For the arena, just drop the difficulty down. It's not a very fun arena the way it's setup.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 16, 2022, 08:51:39 PM
New patch today is supposed to fix firegleam icons being stuck on map.

Also

Quote
Several balancing changes to weapons and enemies.

Curious to what the details of this are.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 18, 2022, 04:25:52 AM
Got to the final mission and went to close the game and it hard crashed my PS5 for the 2nd time. Enjoying the game but definitely ready to finish this up and move on from this before it breaks my PS5.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 18, 2022, 12:57:09 PM
Physical or digital? Really shouldn't matter but it is weird.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 18, 2022, 06:01:06 PM
Digital. Crashes seem really rare. I posted on era and a few people said they've had no crashes in a 100 hours and a few people said they had like 3-5 crashes.

The weird thing for me is that both crashes were the same way, but hitting start on the icon from the UI and hitting "close game" and it just goes to black screen and the PS5 shuts down. I mean I've also done that same thing 100 other times with no crash, but seems like they have some bug in there that crashes the PS5 on close very rarely. Seems more repeatable and fixable than a random crash while playing and doing stuff.

Anyhow, was like 92% last night. Gonna wrap up the couple of sidequests that were blocked off until now and I have 6 machine strikes left to clear (skilled & expert) and then will finish. Sounds like there will be a few things afterwards to wrap up for 100% but shouldn't be too much further. Might finish the story tonight and 100% tomorrow.

For the Plat, on the scanning all enemies trophy, looking at my list the biggest problem is I'm missing a ton of burrower variants :(  Can you find all of them post-game to scan them?
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 18, 2022, 06:42:34 PM
I don't think you need every variant just the 43 main type of machines.

I really doubt I found every burrower type, there are a ton.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 18, 2022, 06:50:34 PM
Oh, I heard the only out of the way thing for the plat is scanning all enemies which made it sound like you need to scan every variant. Otherwise that's pretty easy. I've had all of them outside what I assume is the final boss ? for a long while in my notebook.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 18, 2022, 07:03:35 PM
Yup, you're good then.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 18, 2022, 07:18:01 PM
Also now that I'm before the final mission, I gotta say the story in this game is weird. It's more "epic" maybe? And bigger scope, but feels way more videogame-y.

I think Zero Dawn is one of the dozen or so videogames with legit good stories that would work just as well as a movie/novel/tv series. Felt pretty original and good mystery and good reveals.

I think I liked the concept of Forbidden West's plot better in this "go around half the USA chasing after self-aware AIs who got loose" but in actuality the self-aware AIs mostly don't do anything other than just be a box you touch somewhere and they have like 1 line. I think I was expecting more MGS bosses were they would be characters like how Hades was and Hephaestus is and would actually be doing themed stuff to keep you away. The closest to that is Poseidon just with the water. Also the other real bosses which are more like MGS bosses are super underdeveloped and if they were gonna be the real antagonists I would have liked them to be more frequent in the story and you take down one at a time through unique boss fights like MGS bosses.

I think the best part of Forbidden West's story is the Grove/Kulrut arc with the different tribes. The Bulwark section in particular was good.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 18, 2022, 09:36:40 PM
Oh and Kotallo is the best acted character and most interesting character in the game.

I think Sylens being missing most of the game is actually a negative. Having him in your earpiece and their dynamic for a good chunk of Zero Dawn and some Frozen Wilds worked a lot better.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 19, 2022, 12:31:23 AM
I was looking up that Winterweave armor you were talking about because I don't have it and then I saw there were two legendary armors that are just vendor sells but I never got them because I didn't have the Apex dreadwing/slitherfang parts because I'd never encountered those yet.

Then I looked up where to find them and

what the flying fuck, the game never tells you that apex version of enemies spawn at normal version sites at night and that it's RNG based and the higher the difficulty setting the more likely they are to appear??

Like I haven't upgraded a single weapon or armor in like 30 hours and all my orange gear is lvl.0 because everything in the last 1/3rd needs apex parts to upgrade and it kept telling me "site unknown" so I figured I'd just run across the Apex sites later in the game.

No real point now, but yeah if I had known this 30-50 hours ago I would have grinded some mats and upgraded some of these weapons/armors!
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 19, 2022, 02:28:00 AM
Final mission was good.

Ending/Sequel hook is terrible. Not really interested in Horizon 3 with this plot :\

spoiler (click to show/hide)
If they were going this route, why couldn't they have at least had cool real aliens be the threat.
Fighting off the Singularity AI of the Far Zenith people sounds lame af
[close]

Solid sequel, not as groundbreaking as the first or good as the first in a lot of ways, but does some stuff better and looks pretty. Feels about an 8.5/10 to me. The 89 metacritic is fair, but Zero Dawn's 89 metacritic is underrated. ZD should've been like a low 90s metacritic.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 19, 2022, 03:01:50 AM
Went to look at 100% and that's where scanning all the variants is. Each one adds to the game percentage.

I'm at 96.60% and content-wise it looks like I'm missing a single errand in Arrowhead and that's not gonna give much completion. Otherwise I have everything that counts towards 100% outside scanning all the variants which I'm gonna pass on.

Will do that one quest tomorrow and the machine strikes I have left and then I'm fully done with this. Got the plat. Was just missing the glide for 60 secs trophy.

Looks like these are the variants I'm missing
spoiler (click to show/hide)
Apex tremortusk
Apex Behemoth
Apex Rockbreaker
Apex Rollerback
Apex Glinthawk
Apex Fire Bristleback
Apex Plowhorn
Apex Sentry Scrounger

Shock Burrow
Apex Fire Canister Burrower
Apex Frost Canister Burrower
Apex Shock Canister Burrower
Apex Acid Canister Burrower
Apex Purgewater Canister Burrower
[close]
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 19, 2022, 09:06:28 AM
what the flying fuck, the game never tells you that apex version of enemies spawn at normal version sites at night and that it's RNG based and the higher the difficulty setting the more likely they are to appear??
I think it does during the load screens, but they are so brief on PS5 it's pretty easy to miss.  :doge

Honestly I was seeing so many Apex on Very Hard, it was never and issue. I'd usually just faster travel back and forth or change time of day to get things to respawn.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 19, 2022, 09:25:13 AM
Final mission was good.

Ending/Sequel hook is terrible. Not really interested in Horizon 3 with this plot :\

spoiler (click to show/hide)
If they were going this route, why couldn't they have at least had cool real aliens be the threat.
Fighting off the Singularity AI of the Far Zenith people sounds lame af
[close]
They've established with GAIA's subordinate functions that self-aware AIs left in isolation really don't do well. By the time you find most of them, they're in a terrible state and more than willing to re-merge with GAIA. They essentially breakdown like a human being's mental health would in extended isolation. CYAN was super lonely and desperate for connection as well, which is why she was so quick to start a friendship with Ourea after centuries alone.  I think having a purpose is the only real thing that saved HADES and HEPHAESTUS from the same fate. They were both down a path (destructive or genocidal as it was) with a goal to strive for.

So the idea of
spoiler (click to show/hide)
an isolated and tortured AI coming back for revenge fits in line with the logic of the universe they've established.  I don't really have a problem with it. We'll probably also get to see/hear from Erik, Gerard and Tilda again, or at least their digitally replicated selves within Nemesis.

We also don't know what form Nemesis will take. We do know it used the replicator tech the Zeniths had to make machines to kill everyone on Sirius. What did those machines look like? Maybe they were just a bunch of Specters but Guerilla can get weird and imaginative with the designs. The Nemesis army, in terms of function and appearance, is the instrument of an alien invasion.  It's basically going to be Faro Plague 2.0 with more advanced robots from outer space. That sounds cool as hell to me.
[close]



Title: Re: Horizon Forbidden Waifu
Post by: demi on March 19, 2022, 12:47:53 PM
Avoiding reading those spoilers

Been playing on Base PS4. Game looks just like Horizon 1 pretty much. Feels good to save $600 just to be able to play this

Just reached Plainsong, after encountering the "new threat"
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 19, 2022, 01:52:45 PM
Went around scanning machines this morning. Didn't realize they've never fixed the bug of the Apex Sentry Scrounger making 100% impossible. Just missing that and non-apex shock cannister burrower which feels like it would take hours of going to an RNG spawn site south of bulwark that shoots out mostly apex versions of cannister burrowers but occasionally a non-apex version of an RNG element.

98.59% without those two scans. Feels bad.
Title: Re: Horizon Forbidden Waifu
Post by: demi on March 20, 2022, 03:50:52 PM
Arena is terrible design

Why does the listing say "1x enemy, 1x enemy" but there are little enemies strewn throughout anyway

And why does it cost me money to retry the thing

And why are spike throwers OP as shit why am I using bows
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 20, 2022, 04:13:40 PM
Because the Arena is a terrible design. It is also why you can change the difficulty mode to story with no penalties and full trophies/100%.

Worst is they sacrificed the Hunting Ground missions that used to be good & challenging in the original to make them all easy tutorials in this one figuring the arena would be the challenge version. Except the arena sucks. No idea why they thought making it cost money and you don't get to keep any of the mats is a good idea. Though I guess the latter because it would become the best farming spot which I think would be ok since farming in this game is dumb anyhow and might as well make it where you can just spawn what you need and grind it in the arena to speed up the farm.

Also Javelins are good but they're slow. I still used them a lot until the end, but there are times when they're too slow and you're getting wrecked and grenades are better at those times for getting shit out of your face. I put on close-range damage mods for grenades because of that. In terms of pure damage the sharpshot bows outdo them pretty easily later on and hunter bows really only exist for elemental arrows to inflict status.

It's also kind of ironic that my problem in Frozen Wilds was that in Horizon 1 I relied on sharpshot slow bows for damage shots when I should have been using triple arrow hunter bow shots for damage and once I changed to that Frozen Wilds was fine. But in Horizon 2 even triple arrow hunter bow shots just don't do enough damage so basically was just using slow sharpshot bows for damage like I did for 90% of Horizon 1 here. At least you can throw "draw speed + %" mods on the sharpshot bows to make them a bit quicker.
Title: Re: Horizon Forbidden Waifu
Post by: demi on March 20, 2022, 06:20:55 PM
The platforming and combat are beyond infurating at times, like bitch fucking GRAB THE FUCKING ledge you stupid fuck
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 20, 2022, 07:27:24 PM
The platforming and combat are beyond infurating at times, like bitch fucking GRAB THE FUCKING ledge you stupid fuck

Or when you run into a grabbable surface during combat and you start climbing and get hit.
Title: Re: Horizon Forbidden Waifu
Post by: demi on March 20, 2022, 10:20:15 PM
Finally unlocked all the dumb upgrades so I can work on some sidequests and such
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 20, 2022, 10:27:14 PM
fyi, most of the flowers/firegleams just give you a chest of loot worth like 5 bucks when you sell them. I expected at least like some data points or something. Maybe one or two had that.
Title: Re: Horizon Forbidden Waifu
Post by: demi on March 20, 2022, 10:30:02 PM
I'm just focusing on sidequests to get XP for Level 50, I already bought the good armor and bow from the arena
Title: Re: Horizon Forbidden Waifu
Post by: Rahxephon91 on March 20, 2022, 11:55:52 PM
As much as I did like the game.

It has some of the worst modern “platforming” in games. It can’t even get the fake cinematic push forward platforming right. There were plenty instances for me where Aloy would just not make a jump that for all purposes she should.
Title: Re: Horizon Forbidden Waifu
Post by: Kestastrophe on March 21, 2022, 10:52:39 AM
I was on the fence about the platforming until the first cauldron feelsbadman
Title: Re: Horizon Forbidden Waifu
Post by: demi on March 22, 2022, 10:30:59 AM
The Ted Faro level was the biggest cocktease. Honestly so far preferring the first game, I loved the mystery and feeling of seeing the effects of the history of the world.

It feels like in this game they are just shitting out answers to things, and now suddenly everyone and their mother has a Focus (Aloy literally carries around a cute purse with tens of hundreds of Focuses) and everything is commonplace.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 22, 2022, 12:53:03 PM
Well Aloy was delving into a lot of ruins between games, so she had found quite a few focuses.
spoiler (click to show/hide)
I also wish we could have seen Ted, but it wasn't thematically important to see his actual form. I just imagined a big Resident Evil-looking blob but immobile and in a lot of pain. Which he fucking deserved.
[close]
Title: Re: Horizon Forbidden Waifu
Post by: Pissy F Benny on March 22, 2022, 01:14:11 PM
I need to play more of this, I'm still dicking around in the starter zone of the 'West' west whenever I play :fbm
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 22, 2022, 02:20:05 PM
Well Aloy was delving into a lot of ruins between games, so she had found quite a few focuses.
spoiler (click to show/hide)
I also wish we could have seen Ted, but it wasn't thematically important to see his actual form. I just imagined a big Resident Evil-looking blob but immobile and in a lot of pain. Which he fucking deserved.
[close]

I was expecting a boss fight tbh.

I think Horizon could use with more unique bosses that aren't just humans or dinos. More RE/Spectacle one-time only bosses.
Title: Re: Horizon Forbidden Waifu
Post by: demi on March 23, 2022, 11:31:14 AM
Well Aloy was delving into a lot of ruins between games, so she had found quite a few focuses.
spoiler (click to show/hide)
I also wish we could have seen Ted, but it wasn't thematically important to see his actual form. I just imagined a big Resident Evil-looking blob but immobile and in a lot of pain. Which he fucking deserved.
[close]

So why does the Quen have version 1.0 focuses if Aloy apparently found hundreds of them? Lol
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on March 23, 2022, 11:47:45 AM
Well Aloy was delving into a lot of ruins between games, so she had found quite a few focuses.
spoiler (click to show/hide)
I also wish we could have seen Ted, but it wasn't thematically important to see his actual form. I just imagined a big Resident Evil-looking blob but immobile and in a lot of pain. Which he fucking deserved.
[close]

So why does the Quen have version 1.0 focuses if Aloy apparently found hundreds of them? Lol

Just gotta roll with it.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 23, 2022, 01:16:48 PM
The Quen empire found the equivalent of an old lockbox full of iPhone 3Gs. It sounds like they have a pretty limited number considering only Diviners can use them. Of the Quen from the expedition, only Alva and her overseer have one (I'm pretty sure. Ceo definitely did not).

Aloy having a more advanced focus makes in 1000x easier for her to find others. Sylens had plenty of Focuses in the first game and distributed them amongst the Eclipse leaders. It's how the communicated over long distances and coordinated.
Title: Re: Horizon Forbidden Waifu
Post by: demi on March 23, 2022, 01:54:05 PM
I mean that still doesnt make much sense

Sylens and Aloy distribute these things like free Cricket phones on the corner, and they're as simple as just slapping one on the temple (even dumbass Erend can use one after 5 minutes) but the Quen - who probably do plenty of delving (you find them inside a facility much like any other Aloy explores) can apparently not find any and have flip-phone quality focuses that are somehow limited to these Diviners. Just doesn't add up to me

It's whatever - just reason why I prefer the first game and the mystery of it all. Horizon 2 just makes everything commonplace which ruins the intrigue to me
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on March 23, 2022, 04:56:41 PM
I was expecting a boss fight tbh.

I think Horizon could use with more unique bosses that aren't just humans or dinos. More RE/Spectacle one-time only bosses.
It's tough because it's a risk. If it works out, you have a cool fight and nice change of pace from the rest of the game.

If it doesn't work, you get Human Reaper from ME2.  :yuck
Title: Re: Horizon Forbidden Waifu
Post by: demi on March 25, 2022, 02:50:41 AM
Got the platinum. I guess now we wait for Mass Effect 3
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on June 04, 2022, 08:23:29 PM
NG+ and Ultra Hard are now in.  :punch
And they finally actually fixed the shimmering in performance mode. It's cut down dramatically and looks much cleaner now.

I've been bouncing off games like crazy since I finished up Elden Ring so I coasted through the first couple of main missions in this after the patch dropped. The new weapons in NG+ are the best in the game, they outclass my maxed out purple weapons. Game goes by very quick when you're just doing main missions, I made it to Aether in just a few hours.
Title: Re: Horizon Forbidden Waifu
Post by: Bebpo on June 04, 2022, 08:30:22 PM
NG+ and Ultra Hard are now in.  :punch
And they finally actually fixed the shimmering in performance mode. It's cut down dramatically and looks much cleaner now.

I've been bouncing off games like crazy since I finished up Elden Ring so I coasted through the first couple of main missions in this after the patch dropped. The new weapons in NG+ are the best in the game, they outclass my maxed out purple weapons. Game goes by very quick when you're just doing main missions, I made it to Aether in just a few hours.

What are the new weapons like? Just stronger versions or actually do something new?

I might give this another shot on NG+ when the 40fps mode hits.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on June 04, 2022, 09:03:11 PM
The new Sharpshot bow has uber advanced arrows with higher damage than normal advanced. My maxed out glowblast w/mods is doing 156 impact damage. New sharpshot bow starts at 224 and is 306 when maxed out, without mods. And being legendary weapons, they have 5 mod slots vs 3. It also low percentage chances for instance shock on hit and a 1% of an explosion on contact.

The new hunter bow has advanced purge water arrows so it pairs nicely with the Sun Scourge bow for elemental coverage. Also has extra tear damage as a perk.

Most of the rest look like mostly small damage bumps vs the old legendaries and different perks. The new spiker thrower has a 6% chance to instantly start corroding an enemy, new warrior bow as chance to instantly burn, etc.
Title: Re: Horizon Forbidden Waifu
Post by: Let's Cyber on June 08, 2022, 07:40:33 AM
Once you're in Ultra Hard you can't switch to easier difficulties, so if you're low on Apex hearts or Slaughterspine parts, might want to do that before triggering you're new game plus. Some of the new gear and legendary coils are locked behind the Arena tokens so fuuuuuuck that. Can't imagine grinding out Arena challenges for a different loadout for a sharpshot or hunter bow.

 I fought an Apex Rollerback and it was a legit fight this time. I usually just steamrolled them on Very Hard and didn't get to see all their movesets. It' was neat when I had all of it's armor pieces knocked off only for it to magnetically summon them all back. Feel like UH is the way to play. Very Hard didn't hit the right balance for me. It's probably pretty brutal on NG without the skill tree filled out, however.