Oh well. It was bound to happen, I guess. Capitalism dictates that everything you love becomes bastardized at some point. Capcom, please just keep the camp of the original Resident Evil 4 intact. It’s all I ask.
So how much of the game are they gonna cut in this one? That's always been the issue with doing a full fledged HQ RE4 remake. Game is huge and a lot of asset work.
I mean I guess since RE8 was just RE4 Remake sorta they can re-use a ton of assets from RE8, but still if this is another RE3R people gonna riot.
They’re gonna cut half the game and take out anything resembling camp :foxxspoiler (click to show/hide)Still day one since I’m a dirty little RE slut[close]
DON'T FUCK UP THE GAME PLAY, CAPCOM :nothot
More interested in this than the previous two remakes.
So how much of the game are they gonna cut in this one? That's always been the issue with doing a full fledged HQ RE4 remake. Game is huge and a lot of asset work.
I mean I guess since RE8 was just RE4 Remake sorta they can re-use a ton of assets from RE8, but still if this is another RE3R people gonna riot.
Not into weird white girls going to Japan to look dolls.
who'd have thought 10 years ago that Capcom would be pretty much their only big publisher to have their shit together in 2022 :titus
https://www.youtube.com/watch?v=IdT3j74iAOo
- Originally didn't want to do the remake
- Didn't want to start from scratch but rather dial things to 11
- Replayability and Flexibility on how you play were key pillars in development
- No QTES
- You can carry multiple knives (Game can also be beat with Knives Only)
- Laser Sight is an Upgrade, Yellow Herbs are in the game
- Ground Executions can prevent Plagas from forming
- R3 is used to command Ashley (She can follow closely or fall back but will not remain in one place)
- There are no dumpsters for Ashley to hide in this time
- Ashley does not have a health bar, but if she's damaged too much she will need to be revived. She'll die if attacked again in this state
- New Weapon "Bolt Thrower" has been added (Crossbow)
- New Enemy that wields a hammer and wears a bull mask
- More new enemies are also teased by Capcom
- There are sidequests in the game (can be numerous things to do such as fetch quests, puzzles, and more)
- Attache Cases can have perks now such as increasing ammo drops
- You can barricade during the house section like in RE2make
- The game blends Horror and Action very well
Gameinformer was hella impressed and wanted to play more after their time was up.
Saying that thus far, Capcom is nailing its goal here.
:bow :bow :bow
BTW you could always barricade in the house section. You push the shelves in front of the windows.
- No QTES
Aiming felt like shit, but still excited to play the game
https://youtu.be/clersbeZpDQ
How is this not in? Like wtf and how am I the only one who annoys this
Welcome to RE deaths since 5 where they noticeably censored the game to appeal to Japanese censors. I was never expecting the gore of the original but I've been surprised and seen a villager gouge Leon's eyes with his fingers. So yeah, everything but decapitations basically. This shouldn't be a surprise if you've followed the franchise and played RE5 which also had chainsaw enemies.
You have a random chance of unlocking the mode each time you start a new run of the demo—it's unclear if you have to finish it once to unlock the opportunity. Mad Chainsaw Mode ramps up enemy HP, poise, and aggression while also mixing up their placement...
I've beaten RE4 six or seven times now, some of those on Professional difficulty, and I've also five-star sweeped the Mercenaries mode to unlock the game's ultimate Handcannon weapon. I pretty handily cleared the demo last night and figured "I'm an RE4 pro, I'm ready for this!"
I was not ready for this. At the demo's very first fight not one, but four premium extra-strength Ganados rushed in to greet me.
How far does stealth get you in this? Can you use stealth during the village fight??
Welcome to RE deaths since 5 where they noticeably censored the game to appeal to Japanese censors. I was never expecting the gore of the original but I've been surprised and seen a villager gouge Leon's eyes with his fingers. So yeah, everything but decapitations basically. This shouldn't be a surprise if you've followed the franchise and played RE5 which also had chainsaw enemies.
https://twitter.com/3moOoDi1/status/1634337998018936832 (https://twitter.com/3moOoDi1/status/1634337998018936832)
https://twitter.com/tabs_mvc/status/1634225389202538498 (https://twitter.com/tabs_mvc/status/1634225389202538498)HOLY SHIT
The knife parry in this game is fucking crazy
YEAR OF THE GAMECUBE CONFIRMED :rejoiceAll we need now is a sub-par 3D Mario and a PN03 Remake. :rejoice
I tried the demo for about 5 minutes before I stopped and deleted. Not gonna be blue balled and just wait. Besides, I'm at the ass end of Metro Exodus and need to wrap it up before all hands on dick for this.
Looking at this demo, low effort Remakes are going to have a really hard time after this and Metroid Prime Remastered.I tried the demo for about 5 minutes before I stopped and deleted. Not gonna be blue balled and just wait. Besides, I'm at the ass end of Metro Exodus and need to wrap it up before all hands on dick for this.
Yeah its a remake of the best game ever so we know its gonna be at least "good" right? haha
(https://www.destructoid.com/wp-content/uploads/2023/03/resident-evil-4-mod-shrek.jpg)
(https://www.destructoid.com/wp-content/uploads/2023/03/resident-evil-mod-mihuno.jpg)
Just give me a new gameI get it and I agree, but there's still some classics of old that could use a face lift. I'd rather they do a remake than make another MP or GAAS game.
Getting kinda sick with all these remakes, there is no originality anymore
I'll be honest, after this, I hope they don't ride the high and attempt to REmake 5 and 6.
Just give me a new game
Getting kinda sick with all these remakes, there is no originality anymore
Capcom already didn't want to do REmake 4.
this is the best game I’ve played since The Last of Us or Max Payne 3, and perhaps even better.
The only real miss is Ashley. In the original game, she personified essentially every problem with videogames and female characters – if not a helpless, shrieking damsel, she was an obedient robot that we shouted orders at, or otherwise, when climbing a ladder or crawling under a desk, a sex object. The remake improves on Ashley, no doubt, but still patronises and condescends to the idea that a woman – a woman! – could be of some use to the player.
In one sequence, she hands Leon a map, where she’s circled a possible route for their escape. “You did this?” Leon asks, incredulous. “Wow, keep this up and I’ll be out of the job!” There’s also a moment where she has to turn a valve – just turn a valve – and she chirpily exclaims “leave it to me, I’m good at this stuff.” It’s as if Resident Evil 4 wants you to know that it’s thought about and tried to change Ashley, but at the same time, still doesn’t really give her anything to do or to be except a thing for us to protect.
I hoped Resident Evil 4 Remake would tackle this particular aspect of the original with more vigour. Despite all its other improvements, the fact that it doesn’t makes the remake feel that much more redundant.
I'll be honest, after this, I hope they don't ride the high and attempt to REmake 5 and 6.
???
Why? Remaking RE5 is precisely what is needed. Game would become a classic if they managed to split the routes between A and B like RE2, take the co-op out, make it more focused, and make the boss fights better. That game needs a complete revamp and with the current team they could make it soooo much better and potentially on par with RE4.
That said, Dino Crisis remake would be sick.Just give me a new game
Getting kinda sick with all these remakes, there is no originality anymore
VII and VIII are a thing and IX has been announced? ???
I'll be honest, after this, I hope they don't ride the high and attempt to REmake 5 and 6.
???
Why? Remaking RE5 is precisely what is needed. Game would become a classic if they managed to split the routes between A and B like RE2, take the co-op out, make it more focused, and make the boss fights better. That game needs a complete revamp and with the current team they could make it soooo much better and potentially on par with RE4.
That said, Dino Crisis remake would be sick.Just give me a new game
Getting kinda sick with all these remakes, there is no originality anymore
VII and VIII are a thing and IX has been announced? ???
Those are first person games and nothing like RE2 or RE4
I'll be honest, after this, I hope they don't ride the high and attempt to REmake 5 and 6.
???
Why? Remaking RE5 is precisely what is needed. Game would become a classic if they managed to split the routes between A and B like RE2, take the co-op out, make it more focused, and make the boss fights better. That game needs a complete revamp and with the current team they could make it soooo much better and potentially on par with RE4.
That said, Dino Crisis remake would be sick.Just give me a new game
Getting kinda sick with all these remakes, there is no originality anymore
VII and VIII are a thing and IX has been announced? ???
Those are first person games and nothing like RE2 or RE4
:rogan
Make something original.
"Okay, done"
That's not like RE4
:rogan
pre-ordered the Steelbook Edition. :rejoice
(https://assets.mmsrg.com/isr/166325/c1/-/ASSET_MMS_102372559/fee_786_587_png)
Listed at 74.99 at Media Markt before but already dropped to 64.99.
I'll be honest, after this, I hope they don't ride the high and attempt to REmake 5 and 6.
???
Why? Remaking RE5 is precisely what is needed. Game would become a classic if they managed to split the routes between A and B like RE2, take the co-op out, make it more focused, and make the boss fights better. That game needs a complete revamp and with the current team they could make it soooo much better and potentially on par with RE4.
That said, Dino Crisis remake would be sick.Just give me a new game
Getting kinda sick with all these remakes, there is no originality anymore
VII and VIII are a thing and IX has been announced? ???
Those are first person games and nothing like RE2 or RE4
:rogan
Make something original.
"Okay, done"
That's not like RE4
:rogan
I meant an original new game, not neccesarily different gameplay
Id love to see a new RE entry in third person
pre-ordered the Steelbook Edition. :rejoice
(https://assets.mmsrg.com/isr/166325/c1/-/ASSET_MMS_102372559/fee_786_587_png)
Listed at 74.99 at Media Markt before but already dropped to 64.99.
Started my replay of RE4. I'm on the Ashley section now, which is one of my favorite parts. It's funny playing it there's a lot of things that have aged but it's still fantastic and the best 3d game I've ever played. I'm beyond stoked and this remake has potential to become an all time favorite.
Is Resident Evil the best 3D gaming franchise? Of the 3D game franchises started in the 3D era I cannot think of a single one that has been as consistent and great and always evolving in interesting ways as Resident Evil. Games like Halo and Gears have seen better days. Tomb Raider, was once a leader but became a follower (Uncharted like). Virtua Fighter is dead. Is there any other franchise that started 3D, is still going, and just as relevant, if not more, than ever? Because I honestly can't think of a single one besides RE. Aside from RE6 the franchise has no real hiccups.
Essentially RE is to 3D gaming what Mario is for 2D gaming: pristine. The only competition it has are games that were originally 2D and became 3D like Mario, GTA (hasn't had a new entry in ten years) or Metal Gear (dead). That's quite a pedigree.
I guess there's Tekken.
You mentioned Uncharted.. I'd say it's been more consistent, though many less entries. But RE had been around long enough to have a good handful of sub par RE games too; Survivor 1 & 2, Operation Raccoon City, Umbrella Corps, to name a few.
I got burned out on the genre pretty quick early on. Once Nemesis hit, it felt like they were all out of ideas.. felt like a unused asset, B tier, Majora's Mask shit. I wish I remembered more of RE4 back then (I remember bork back then praising the shit out of it more than the gameplay itelf :lol), but I remember jumping on RE5 on launch and thinking it was just ok. I completely skipped 6 because it simply looked dumb as shit with the "over the top anime style action cut scenes" ..like they were trying to emulate John Woo flicks, but totally missing the mark... They lost their way again. However, RE7 really was the true RE renaissance imo.. And in VR, it felt like experiencing RE1 again all over for the first time (in true 3D). And then followed up with REmake2? Capcom was muthufuckin back.
That being said, I wish I could share your enthusiasm for the franchise as a whole, but I feel it had more than it's fair share of dips.. However, mad kudos to Capcom for keeping it alive with top tier effort. Granted, I never cared for zombie stuff or horror movies even back in the 80's and 90's, so it never resonated as much as it did others. I just wanted to shoot exploding stuff with various weapons. :aah :american :gun
The shooting range is ass in the original. The remake has a lot of hope in making one of the few negatives into a positive.
The shooting range is ass in the original. The remake has a lot of hope in making one of the few negatives into a positive.
yeah I replayed the Xbone port a couple years ago when it was on Gamepass, the only thing that sucked getting the 1000/1000 was completing the shooting gallery. Professional difficulty was a god tier gaming experience - the way the game was meant to be played :lawd
The Elder Scrolls?I got burned out on the genre pretty quick early on. Once Nemesis hit, it felt like they were all out of ideas.. felt like a unused asset, B tier, Majora's Mask shit. I wish I remembered more of RE4 back then (I remember bork back then praising the shit out of it more than the gameplay itelf :lol), but I remember jumping on RE5 on launch and thinking it was just ok. I completely skipped 6 because it simply looked dumb as shit with the "over the top anime style action cut scenes" ..like they were trying to emulate John Woo flicks, but totally missing the mark... They lost their way again. However, RE7 really was the true RE renaissance imo.. And in VR, it felt like experiencing RE1 again all over for the first time (in true 3D). And then followed up with REmake2? Capcom was muthufuckin back.
That being said, I wish I could share your enthusiasm for the franchise as a whole, but I feel it had more than it's fair share of dips.. However, mad kudos to Capcom for keeping it alive with top tier effort. Granted, I never cared for zombie stuff or horror movies even back in the 80's and 90's, so it never resonated as much as it did others. I just wanted to shoot exploding stuff with various weapons. :aah :american :gun
Every franchise has dips. That's what happens when you're a franchise. But RE more than any franchise I can think of knows when it's time change things up with those dips. And those low points are very, very short. With RE Code Veronica was a low point but they immediately came out with the best remake ever in REmake. RE6 was a low, but it came out in 2012 and RE7, which is highly regarded (can't wait to play it), came out in 2017 just a few years after. Meanwhile Final Fantasy has been an MMO for a decade with one mediocre single player entry and a controversial remake. GTA hasn't had a new game in a decade. Virtue Fighter is dead. Uncharted had only one entry last gen and it was at the beginning of the PS4 generation. Gears is past its glory days and so is Halo. Where the fuck is Mass Effect? Where the fuck is Dragon Age? other old franchises like Diablo barely innovate or do new things. Diablo is Diablo. Civ is Civ. What you see is what you get. Meanwhile Resident Evil is an almost thirty year franchise that manages to continuously revamp itself, stay current, and innovate. You can't really pick many franchises that can claim this, dude. You're missing my argument as RE had no low points. It's what it does after those low points. Most series never or barely bounce back. FF released XIII and kept giving us crap. RE released 6 and 7 came out a few years later. They were like,"what's RE6?" I cannot think of many franchises like that. Hell, we are in a thread for a remake of an almost twenty year old game that is seen as one of the most hype releases on the year while other franchises are stagnant or forgotten. That means something.
In terms of franchises that have similar longevity the only ones I can think of are Nintendo franchises like Mario and Zelda. Or Dragon Quest. Or Street Fighter maybe? Zelda came out with II but then Link to the Past came out. When they mastered the Zelda formula they came out with OoT, a certified banger classic. Even if you aren't keen on Majora's Mask, it's an experimental, unique game which takes balls to release after a game like OoT. Then Zelda had a stagnant period and bounced back with Breath or the Wild and Link Between Worlds and Zelda is probably more popular than ever in 2023. That's what I'm talking about: longevity. I'd say RE has had a shorter stagnant period than Zelda milked the OoT and LTTP formula for ages. Only Mario has been as consistent and always evolving. 64, Sunshine, Galaxy, and Odyssey all play different from each other with completely different focuses. Hell, there's even a vast difference between SMB, SMB3, SMW, and YI.
Donkey Kong could be another contender. Went from the original Donkey Kong to DKC to 3D Donkey Kong to Jungle Best to Donkey Kong Returns. Now there's rumors of an open world DK. Few gaming franchises have longevity like this. Even then DK doesn't have the popularity of RE.
Anyone hear from Tasty?
I got to the small time line last night and I lost my shit
I got to the small time line last night and I lost my shit
I like how calmly and gently - but assuredly - Leon delivers the line :rofl
http://www.youtube.com/watch?v=XWgtZrxzFwI
I found a list of things they cut
(https://pbs.twimg.com/media/Fr11xCbWcAACsk2?format=jpg)
Ada stuff is obviously DLC.
I used incidendiary grenades a lot in the original so I'll surely miss those.
Breakable doors, I noticed in the demo you couldn't kick in doors either.
Apart from that the U3 boss was always sort of buggy, truck driving Ganado's while fun more or less a QTE.
The gattling gun cultist room was a 'git gud' moment but could also be annoying at times.
It seems like most of what they cut are the weaker parts or things that didn't work well.
The clocktower was always messy with enemies dropping down or getting stuck on ladders.
Underground desert areas felt like a nod to Indiana Jones more than actual content.
I found a list of things they cut
(https://pbs.twimg.com/media/Fr11xCbWcAACsk2?format=jpg)
Ada stuff is obviously DLC.
I used incidendiary grenades a lot in the original so I'll surely miss those.
Breakable doors, I noticed in the demo you couldn't kick in doors either.
Apart from that the U3 boss was always sort of buggy, truck driving Ganado's while fun more or less a QTE.
The gattling gun cultist room was a 'git gud' moment but could also be annoying at times.
It seems like most of what they cut are the weaker parts or things that didn't work well.
The clocktower was always messy with enemies dropping down or getting stuck on ladders.
Underground desert areas felt like a nod to Indiana Jones more than actual content.
Laser room and throne room?!?!
Didnt even know you could get beheaded in re4 tbh. do people really actually get hot by the slow ass chainsaw man
Didnt even know you could get beheaded in re4 tbh. do people really actually get hot by the slow ass chainsaw man
Acid face melting > beheading
Acid face melting > beheading
Bruh laser room, throne room, iconic chainsaw beheading. How u gonna cut all that shit? Fucking hell. They really went full stupid over there at capcom.
Still excited to play it but I already know its not going to be as good as OG RE4
I honestly couldnt care less about Luis getting more exposure if it means no beheadings, cut content, no laser sight, dumb trader voice over. Jesus what were they smoking
Bruh laser room, throne room, iconic chainsaw beheading. How u gonna cut all that shit? Fucking hell. They really went full stupid over there at capcom.
Still excited to play it but I already know its not going to be as good as OG RE4
I honestly couldnt care less about Luis getting more exposure if it means no beheadings, cut content, no laser sight, dumb trader voice over. Jesus what were they smoking
They really learned nothing from the re3 remake release. :(
I really don't understand the problem with “cutting” things. Its a remake. A new game. Yeah some remakes have opted to be 1 to 1. But that's not what has to happen or should in my opinion.RE3 was very agressive with the cuts, they cut like half the game.
https://www.youtube.com/watch?v=dZHegK7IRUU
I haven't died much in the 4 hours I've played so far, but there seems to be enough cool death animations in this vid alone.
https://www.youtube.com/watch?v=dZHegK7IRUU
I haven't died much in the 4 hours I've played so far, but there seems to be enough cool death animations in this vid alone.
wtf so decapitations are in just not from chainsaw johnny? Great also wtf
I really don't understand the problem with “cutting” things. Its a remake. A new game. Yeah some remakes have opted to be 1 to 1. But that's not what has to happen or should in my opinion.
RE4 is in some areas 1:1, to the point that veterans will know where to go hide/look for items in some battles immediately. So now it sticks out when like an hour of build-up to the Mendez battle is just not there (and replaced by a crappy chase sequence, where have we seen that before? :doge).
RE4 is in some areas 1:1, to the point that veterans will know where to go hide/look for items in some battles immediately. So now it sticks out when like an hour of build-up to the Mendez battle is just not there (and replaced by a crappy chase sequence, where have we seen that before? :doge).
Finished the village section yesterday. I kind of hate how much of it is 1:1. Should've been way more of a reinterpretation. It kinda feels like a Hollywood remake of the original.
Love this apart from Ada's voice. WTF were Capcom thinking here, she sounds like she isn't interested in existing.
Game is awesome. Hard to put down. Hardcore mode is a good challenge - the fights are really intense. The deluxe weapons do give you a leg up. The shotgun really packs a punch
I don't have same the nostalgia about the original as others do. :trumps
Original game is so much better, but I'm trying to adjust to the horrid controlsGet good scrub, you have to relearn the game. Playing on the RE4 control scheme has been better for me.
Despite the game saying Hardcore is for "RE4 Veterans" it absolutely is not, lmao
The controls are just so aghhhhhhhhhhhhh
Then you got the enemies that just randomly spawn behind you like agghhhhhhhhhhhhhhhhhh
I'm not getting these perfect 10 scores yet. It's not put down the controller for a second blowing me away.I've nutted several times mid session. :trumps
The RE4 controls have been best. Haven't been able to play this because I've been sick.Sorry to hear that. :( Hope you feel better.
Is money a complete non-issue? I'm at chapter 7 and have all my weapons maxed out since everything only has 3 levels so far.
Gameplay-wise I got no issues, to the contrary. They really nailed the multitasking and stress testing during endless onslaught, it's highly satisfying - especially with the new moves and the few tweaks enemies got. I googled the dead zone thing, apparently that's only on Xbox, doesn't concern me.
I really just don't like how they made the atmosphere more generic. The village at night is somehow less eerie with the new graphics (and they cut the best part), the castle feels like out of RE8 now instead of a crazy ghost train, no fun things to discover on your own or to decide, like between the Bella Sisters or El Gigante, since everything is now either mandatory or a generic sidequest, etc. In the original not even the first chainsaw man was mandatory, you had to stumble upon him yourself.
Funny. I always loved RE4, finished it prob 10 times or more. Yet I never could get over the fact that it didn't fit with prior games and hated it for paving the way for RE5/6. Now that I've finally made peace with it thanks to the latest RE games, I am once again hating on RE4, except this time because it isn't different enough :angryjoe
Is money a complete non-issue? I'm at chapter 7 and have all my weapons maxed out since everything only has 3 levels so far.
Green herbs are somehow super rare for some reason, I'm on chapter 9 and have like 2 red herbs with nothing to combine them with. Don't really like the upgrade system with how you're just sitting on a pile of cash for a good chunk of the first half, then half-way in, you unlock all the other upgrades and are suddenly out of cash again.
The RE4 controls have been best. Haven't been able to play this because I've been sick.Sorry to hear that. :( Hope you feel better.
Shooting gallery is a massive upgrade from the original and is fun as heck.
RE4R does a fantastic job in making the village more tragic. The notes in the Chief's attic are heartbreaking. He was such a good man. :brazilcry :tocry :stop
Man there's like three different decap deaths. It's metal. Mmarsu should be satisfied.
RE4R does a fantastic job in making the village more tragic. The notes in the Chief's attic are heartbreaking. He was such a good man. :brazilcry :tocry :stop
Man there's like three different decap deaths. It's metal. Mmarsu should be satisfied.
Haha has he? I don't recall him having one...
Have looked through Google image search and all pics from OG RE4 are hat-less
Green herbs are somehow super rare for some reason, I'm on chapter 9 and have like 2 red herbs with nothing to combine them with. Don't really like the upgrade system with how you're just sitting on a pile of cash for a good chunk of the first half, then half-way in, you unlock all the other upgrades and are suddenly out of cash again.
I note the S+ rank requirements are for time and for "first playthrough" but I wonder if you can potentially smuggle in unlocked items as they are added to the storage for your profile or they could be save specific? In any case I'll wait for a guide on best way to tackle. There'll be optimal route and upgrade path even without cheese weapons. Getting the CHICKEN HAT is a priority for achievement mop up imo
It's interesting going back to this now, The Evil Within 1 feels a lot more natural progression of Mikami. I didn't remember RE4 having all this souls-ish ganking. Like besides just the bear traps, dynamites, chainsaw dudes, there's the bit in ch.2 where you follow the guy to stealth kill him and another guy is hiding behind the corner to grab you, or the door in the house where a dude is right in your face. Game is a lot of griefing. Which is fine, but Evil Within 1 was filled with a ton of that stuff too, and I didn't remember RE4 being like that, so in retrospect TEW1's design makes more sense now.
Also makes me feel like Demon Souls was influenced by RE4 a bit.
It's interesting going back to this now, The Evil Within 1 feels a lot more natural progression of Mikami. I didn't remember RE4 having all this souls-ish ganking. Like besides just the bear traps, dynamites, chainsaw dudes, there's the bit in ch.2 where you follow the guy to stealth kill him and another guy is hiding behind the corner to grab you, or the door in the house where a dude is right in your face. Game is a lot of griefing. Which is fine, but Evil Within 1 was filled with a ton of that stuff too, and I didn't remember RE4 being like that, so in retrospect TEW1's design makes more sense now.
Also makes me feel like Demon Souls was influenced by RE4 a bit.
Yes there's literally RE4 death compilations. It's one of the most celebrated games in that capacity.
https://youtu.be/I9Y6QUqR8XU
Fair call re the ashley armor. What does the chicken hat give you? It looks cool
"IT" boss fight cut :iface fuck you, that was the best part of the island besides regenerators
"IT" boss fight cut :iface fuck you, that was the best part of the island besides regenerators
"IT" boss fight cut :iface fuck you, that was the best part of the island besides regenerators
I'm guessing the lake wasn't a mini-sandbox before
Yeah I've just got to the Castle and it's definitely ramping up and hooking me with that awesome gameplay loop once again.
I'm loving the sunglasses accessory - its nighttime and Leon has dark shades on. Very cool
Yeah its just some silly cosmetic DLC that came with the deluxe edition. Just some shades for Leon lol
(https://cdn.akamai.steamstatic.com/steam/apps/2109310/ss_9e384f81b733dd431078de31f55e8eb030c8937f.600x338.jpg?t=1679616393)
I've been watching SFVI matches from the devs and this era of Capcom.
Guys I can't. :tocry Who is running the show there? What is happening at Capcom? Who righted the ship? I mean, they've been getting RE right but it feels like they've got everything right now.
Beat it. So good. :tocryYeah its just some silly cosmetic DLC that came with the deluxe edition. Just some shades for Leon lol
(https://cdn.akamai.steamstatic.com/steam/apps/2109310/ss_9e384f81b733dd431078de31f55e8eb030c8937f.600x338.jpg?t=1679616393)
You unlock these when you beat the game.
I've been watching SFVI matches from the devs and this era of Capcom.
Guys I can't. :tocry Who is running the show there? What is happening at Capcom? Who righted the ship? I mean, they've been getting RE right but it feels like they've got everything right now.
Beat it. So good. :tocryYeah its just some silly cosmetic DLC that came with the deluxe edition. Just some shades for Leon lol
(https://cdn.akamai.steamstatic.com/steam/apps/2109310/ss_9e384f81b733dd431078de31f55e8eb030c8937f.600x338.jpg?t=1679616393)
You unlock these when you beat the game.
I've been watching SFVI matches from the devs and this era of Capcom.
Guys I can't. :tocry Who is running the show there? What is happening at Capcom? Who righted the ship? I mean, they've been getting RE right but it feels like they've got everything right now.
Beat it. So good. :tocryYeah its just some silly cosmetic DLC that came with the deluxe edition. Just some shades for Leon lol
(https://cdn.akamai.steamstatic.com/steam/apps/2109310/ss_9e384f81b733dd431078de31f55e8eb030c8937f.600x338.jpg?t=1679616393)
You unlock these when you beat the game.
Sweet, you can buy them for a buck as well lol
I'm catching up on games bro. I'm catching up!I've been watching SFVI matches from the devs and this era of Capcom.
Guys I can't. :tocry Who is running the show there? What is happening at Capcom? Who righted the ship? I mean, they've been getting RE right but it feels like they've got everything right now.
Beat it. So good. :tocryYeah its just some silly cosmetic DLC that came with the deluxe edition. Just some shades for Leon lol
(https://cdn.akamai.steamstatic.com/steam/apps/2109310/ss_9e384f81b733dd431078de31f55e8eb030c8937f.600x338.jpg?t=1679616393)
You unlock these when you beat the game.
Sweet, you can buy them for a buck as well lol
Ok so I'm wrong. It's a technicality. Yes you unlock them up on beating them. But it's not like the old days when you unlock it you get it. Unlocks show up on the extras menu of the CP shop (pause) and spend points. This is where you buy unlocked costumes and stuff. My concern is unlocking something but not having enough points to buy it. That'd be super wack.
Speed-running the game with busted equipment is actually really fun though. I've never really tried to race through a game like this.
My first hardcore run was ~23 hours. I immediately started my second run for S rank and I'm halfway through chapter 8 in under 2 hours.
The bell skip and the garrador sniper door skip are so cool. I'm sure people are going to come up with some even more crazy stuff.
PS has anyone gotten any other cool briefcase key chains? I got the yellow striker and it gives 8% faster running speed.
https://youtu.be/H_V5Eg0HL8w
https://youtu.be/H_V5Eg0HL8w
These skips seem to be PC only at the moment. At least all the clips I've seen would be huge if it's consistent on console
Another recent discovery is that the Golden Egg does 3/4 of Salazar's health, making for a quick kill
https://www.youtube.com/watch?v=7Lnvu91-c8g
I want Resident Evil 9 tospoiler (click to show/hide)star agent Ashley and her commanding officer Leon. Ashley talking about becoming an agent made me think she will become a main character one day in her own game.[close]
Honestly she deserves it. What a glow up and great character.
The game's final scenario is composed of new material, which trails Redfield and Valentine as they and other armed anti-bioweapon activists investigate the Umbrella Corporation's final stronghold in Russia.[21] Despite their force sustaining heavy casualties, Redfield and Valentine enter the facility's inner sanctum, only to encounter and destroy the Umbrella Corporation's latest creation, the T-ALOS project.[22] The game's final sub-chapter features Wesker infiltrating the facility in an attempt to recover the Umbrella Corporation's most important files.[23][24] He is confronted by his long-time nemesis, Sergei Vladimir, whom he defeats.[25] The game's credits reveal that the Umbrella Corporation's secrets have finally been exposed. As a result, the U.S. government succeeds in its legal action against Umbrella's top officials.[26]
This game is so good. On par with the original at the very least. The castle is a non stop thrill ride
Made it to the Castle, it got a serious glow up :oI had the exact same reaction. I was pretty surprised/impressed with it after feeling the first shotgun was just okay. I don't remember it being this good in OG.
Also the Riot Gun packs quite a punch in this game. Just literally blasting off the limbs of these clowns.
Made it to the Castle, it got a serious glow up :oI had the exact same reaction. I was pretty surprised/impressed with it after feeling the first shotgun was just okay. I don't remember it being this good in OG.
Also the Riot Gun packs quite a punch in this game. Just literally blasting off the limbs of these clowns.
It's kinda had to not be impressed when it literally blows people in half tho i suppose
This game is so good. On par with the original at the very least. The castle is a non stop thrill ride
It's so good. They did the castle justice. Only needed more Salazar.
recent discovery: if you use the sunglasses on leon/ashley, you become immune to flashbangs. lol
I don't like that you have to speedrun so much to unlock all the extra stuff. I know I'm just burning myself out because of my completionist autism but like, I want to play the game and take it all in rather than constantly skip cutscenes and run through areas as fast as I can.
I feel like they should have just put the unlocks behind completing the game with different challenges rather than speed. Once you learn the skip strategies and start blowing through the game, the whole thing feels so much smaller and it'll be hard to resist the skips on replays.
No big deal though. I really hope Mercenaries has unlockables tied to it also.
:rofl
I think I was banging and crashing around looking for loot so understandable I woke them up haha
Did the original game not have autosave? I'm finding it's saving my ass a lot since I'm dying a ton on my first run in this. If I had to restart from typewriter points each time that would be brutal.
Is normal mode on RE4R more difficult than standard on the original? Just feels like I'm getting get surprise staggered to instant death combo'd a lot. I suck at crowd control if I don't have an spot I can get with my back safe and attack everyone that's coming.
Did the original game not have autosave? I'm finding it's saving my ass a lot since I'm dying a ton on my first run in this. If I had to restart from typewriter points each time that would be brutal.
Is normal mode on RE4R more difficult than standard on the original? Just feels like I'm getting get surprise staggered to instant death combo'd a lot. I suck at crowd control if I don't have an spot I can get with my back safe and attack everyone that's coming.
Did the original game not have autosave? I'm finding it's saving my ass a lot since I'm dying a ton on my first run in this. If I had to restart from typewriter points each time that would be brutal.It certainly gets more challenging in the castle. In the original the castle was pretty easy because all the environmental detail meant the GameCube didn't have much juice left to send hordes of enemies your way.
Is normal mode on RE4R more difficult than standard on the original? Just feels like I'm getting get surprise staggered to instant death combo'd a lot. I suck at crowd control if I don't have an spot I can get with my back safe and attack everyone that's coming.
Did the original game not have autosave? I'm finding it's saving my ass a lot since I'm dying a ton on my first run in this. If I had to restart from typewriter points each time that would be brutal.It certainly gets more challenging in the castle. In the original the castle was pretty easy because all the environmental detail meant the GameCube didn't have much juice left to send hordes of enemies your way.
Is normal mode on RE4R more difficult than standard on the original? Just feels like I'm getting get surprise staggered to instant death combo'd a lot. I suck at crowd control if I don't have an spot I can get with my back safe and attack everyone that's coming.
Most of the challenge came from the QTE's. RE4R has a bunch of agressive enemies and while you're fighting them usually something else is going on too.spoiler (click to show/hide)Last night I played the Castle wall section where a giant is hurling rocks at you.[close]
Another great mod and something that was really missing:
KICK OPEN DOORS
https://www.nexusmods.com/residentevil42023/mods/407
Water room on Pro RE4 classic took me like 15 attempts the last time I played it lol.
The remake I haven't failed there but I haven't done my New Game run in Pro yet.
Did the original game not have autosave? I'm finding it's saving my ass a lot since I'm dying a ton on my first run in this. If I had to restart from typewriter points each time that would be brutal.It certainly gets more challenging in the castle. In the original the castle was pretty easy because all the environmental detail meant the GameCube didn't have much juice left to send hordes of enemies your way.
Is normal mode on RE4R more difficult than standard on the original? Just feels like I'm getting get surprise staggered to instant death combo'd a lot. I suck at crowd control if I don't have an spot I can get with my back safe and attack everyone that's coming.
Most of the challenge came from the QTE's. RE4R has a bunch of agressive enemies and while you're fighting them usually something else is going on too.spoiler (click to show/hide)Last night I played the Castle wall section where a giant is hurling rocks at you.[close]
Apparently the controls are fixed on xbox with the update.
No new cheevs so I wont bother installing again
You can now buy exclusive upgrade tickets for real money, will make S+ runs a cinch. Will probably do it :(
You can now buy exclusive upgrade tickets for real money, will make S+ runs a cinch. Will probably do it :(
Get ready to give them more money for Ada and Wesker, who are also going to paywalled. Possibly they'll come with the Ada DLC.
You can now buy exclusive upgrade tickets for real money, will make S+ runs a cinch. Will probably do it :(
Get ready to give them more money for Ada and Wesker, who are also going to paywalled. Possibly they'll come with the Ada DLC.
:snoop
You can now buy exclusive upgrade tickets for real money, will make S+ runs a cinch. Will probably do it :(
I did Mendez last night and was fine but so far I've found the boss fights all pretty unintuitive in design, where I'm like wtf does the game want me to do here? Once you figure it out, at least like Mendez, there's no skill involved and it's not really a boss fight more like simon says (press O when it pops to evade, press L1 when it pops to counter, shoot barrels when he lifts them, go down when he builds up to hit up, go up when he builds up to hit down, etc...). It's ok design, but just doesn't feel natural like a DMC boss or something.
Mine cart ride was definitely much better in the original. You still had full player control instead of just a crappy turret section.
Most sections also seem designed around Mikami trolling stuff with like at least one annoying thing per section. This game reminds me a lot more of my memories of playing The Evil Within 1 (which I liked, despite public opinion on that one), than my memories of playing RE4 GC.
But like RE4R so far, the combat feels a bit janky and not really smooth, the variety of like every section being unique is impressive and I remember that from the original, but at the same time unlike RE2/3 remakes, this doesn't feel like a flowing pacing where I want to keep playing. It's like an amusement park and every checkpoint is a different ride. So I hop on, do a section, then I'm like "ok that was sorta fun, but I'm good now" and put the game down and come back and do a section or two at a time which is why I'm taking forever going through this run.I would say this game flows better than the original. The original game had a lot of just QTE sections like Leon running away from the Salazar robot. The design of many of the rooms was also less distinct, especially in the castle.
Most sections also seem designed around Mikami trolling stuff with like at least one annoying thing per section. This game reminds me a lot more of my memories of playing The Evil Within 1 (which I liked, despite public opinion on that one), than my memories of playing RE4 GC.
This really isn't the Mikami game anymore. Not a completely different game like RE2/3 obv., but still different enough, particularly outside the core setpieces, that a straight comparison in that context makes no sense.
i told you, just play on assisted
That's literally how RE4 was, curious what your expectation is for a remake
Why can't you use the knife? Parrying is half the fun in the remake.
What risk? Parrying has a very liberal frame window. I swear it's at least 60 frames, a full second. It's not Third Strike.
I think you need to fight Krauser. Hopefully the game clicks then.
What risk? Parrying has a very liberal frame window. I swear it's at least 60 frames, a full second. It's not Third Strike.
I think you need to fight Krauser. Hopefully the game clicks then.
Can you parry grabs or only stabs? Hard to tell if a zombie is going from a stab or grab when they're right up in your face.
Like if a zombie is running at your face and you run out of bullets, can you parry them off before they grab you? Or best strategy is still 180 flip and run while reloading and then 180 flip and shoot them.
Oh, I think I changed parry to R2 so I can't mash it because then he swings the knife. Guess I should take that off and use parry on L1 so you can mash it when you think an attack is incoming without locking yourself into knifing frames.
Didn't realize you could duck grabs. That's interesting.
Oh, I think I changed parry to R2 so I can't mash it because then he swings the knife. Guess I should take that off and use parry on L1 so you can mash it when you think an attack is incoming without locking yourself into knifing frames.
Didn't realize you could duck grabs. That's interesting.
Try RE4 controls
Ok, back half of the castle has some pretty fun sections.Oh, I think I changed parry to R2 so I can't mash it because then he swings the knife. Guess I should take that off and use parry on L1 so you can mash it when you think an attack is incoming without locking yourself into knifing frames.
Didn't realize you could duck grabs. That's interesting.
Try RE4 controls
What are RE4 controls?
Ok, back half of the castle has some pretty fun sections.Oh, I think I changed parry to R2 so I can't mash it because then he swings the knife. Guess I should take that off and use parry on L1 so you can mash it when you think an attack is incoming without locking yourself into knifing frames.
Didn't realize you could duck grabs. That's interesting.
Try RE4 controls
What are RE4 controls?
There are three (actually six) control types: A, B, and C. RE4 controls are C.
Is there a trick to that Ramon's Assassin elevator bit? Spent like 30 mins on that bit. Thought with the freeze I could kill it but I guess I just wasted all my ammo. Then when I tried to just kill time until the elevator I still took a bunch of hits because it wouldn't go in the freeze. Just felt like I was doing that section wrong given how much damage I took. If you attack it does it speed up the elevator?There are about 4 different freezy things in the area. What you want to do is freeze him which will put him in a melee-able state, kick him, then blast him in the head while he's down then he should peace out and you repeat at another freezy.
An upgrade semi auto rifle does wonders. Blast him in the head.dat rifle 3x crit multiplier :heart
Goddamn, the Leon Krauser fight was good.
Perhaps the best videogame duel since Liquid vs. Snake in MGS4.
Challenge from this game comes more from big crowds than bosses though. On Standard they go down pretty quickly if you have sufficient gun upgrades.
https://www.youtube.com/watch?v=83BhJAZrXrcI don't think it's fair to say soul and soulless. This game tried to accomplish different things in a different time.
https://www.youtube.com/watch?v=83BhJAZrXrc
I didn't understand the part where the ambient sound was missing, was it just in my head? But it turns out the guy who made the video had audio issueshttps://www.youtube.com/watch?v=83BhJAZrXrc
I agree in some ways and it's stuff I touched on during the village. I think the remake turns it around during the castle. It's the village that's inferior.
Now I assume for NG+ with the Krauser knife that's more durable and you can repair it's a non-issue. So it's just something I think was a bad design decision for the first playthrough.
Also if your knife is broken you can blast Krauser in the face with a magnum or riot gun. 8)
It takes a while to realize but you don't really have to do anything with specific weapons in this game.
Some context based weapons can even be skipped.spoiler (click to show/hide)- You can shoot the church bell and skip the first village fight.
- You can throw a flashbang to prevent zealots enabling traps and levers in the castle.
- You can kill Salazar with the Golden Egg
- You can kill the 2 giants at the lava pit with guns, Luis will come back with the TNT only to find out that you didn't leave any for him[close]
On the lava pit, not sure what the "correct" way was, I just lured them into the middle, stunned them with a hand grenade and dropped them.
wait, could you repair/upgrade your starting knife? Once it broke 10 mins into the game i tossed the broken knife in storage and I've just been using consumable knives I find the whole game.
If you could upgrade that one, that would explain some things...
wait, could you repair/upgrade your starting knife? Once it broke 10 mins into the game i tossed the broken knife in storage and I've just been using consumable knives I find the whole game.
If you could upgrade that one, that would explain some things...
:dead
"knife is bad, knife is awful, knife fucked my girlfriend, knife ruined my marriage, knife gave me lasting self esteem issues"
meanwhile, actual chads:
https://twitter.com/Maxylobes/status/1647780766309568513
Assuming that's the case and my run got a bit thrown off because I didn't know you could repair/upgrade your starting knife, that just highlights another dumb design decision in this game, that in the merchant weapon upgrade panel you can't see your weapons in storage. Which makes no sense because you can see them when selling or comparing weapons, but having to grab them out to upgrade them is stupid.
So this happened because my knife broke in the the first village fight and I had a useless broken knife taking up inventory space so I move it to storage box and then when I get to the first merchant guy because it's in the box it doesn't show under weapon upgrades and I have no idea you can repair it/upgrade it the whole game. :-\
I mean it's been fine with just using consumable knives, although I did die once on the first Krauser battle because I ran out of knives to parry his combos and I thought I had hit a game lock point, but then I found a couple more boot knives in the arena. Even on the 2nd Ruins Krauser fight, after I beat him I found one more boot knife I hadn't seen during the fight stuck on a wall which would've helped a lot since as I said I went into that fight with like 1, maybe 1.5 boot knives and his tyrant arm slash attacks did like 50% durability loss per parry so they both broke after parrying like 2-3 combo strings and then I had no knives and couldn't parry for the rest of the ruins fight which made the fight a lot less fun.
Here's what I'm assuming what happened. Merchant doesn't show up until Chapter 2. Bebpo put the knife in storage thinking it was useless. With the knife in storage it doesn't show up on the upgrade screen so Bebpo missed it. When we said "the knife" Bebpo assumed we were talking just any knife.
(https://i.imgur.com/fhKIizf.gif)
I assume Bebpo thought this because, to be fair, RE2 remake and RE3 remake made knives disposable and they can break and aren't usable once they break. Bebpo is unfamiliar with the original RE4 where the knife is imperative and the remake carried this element over despite giving it durability.
So this whole time when we refer to "the knife", an actual upgradable weapon, Bebpo thought we were talking about fodder - disposables like kitchen knives.
This is a very unfortunate chain of events. You went through the whole game without the main knife? You made it so much harder for yourself and honestly you should be lauded but now you owe it to yourself and us to replay RE4 Remake with the actual knife.
Here's what I'm assuming what happened. Merchant doesn't show up until Chapter 2. Bebpo put the knife in storage thinking it was useless. With the knife in storage it doesn't show up on the upgrade screen so Bebpo missed it. When we said "the knife" Bebpo assumed we were talking just any knife.
(https://i.imgur.com/fhKIizf.gif)
I assume Bebpo thought this because, to be fair, RE2 remake and RE3 remake made knives disposable and they can break and aren't usable once they break. Bebpo is unfamiliar with the original RE4 where the knife is imperative and the remake carried this element over despite giving it durability.
So this whole time when we refer to "the knife", an actual upgradable weapon, Bebpo thought we were talking about fodder - disposables like kitchen knives.
This is a very unfortunate chain of events. You went through the whole game without the main knife? You made it so much harder for yourself and honestly you should be lauded but now you owe it to yourself and us to replay RE4 Remake with the actual knife.
Yeah. It's exactly this. I didn't realize there was a non-disposable knife and figured everyone was just talking about knives in general until I got the Krauser knife and went to the merchant and it had an upgrade screen.