Author Topic: Why PC games blow now  (Read 9105 times)

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Howard Alan Treesong

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Re: Why PC games blow now
« Reply #60 on: September 06, 2007, 03:37:57 PM »
PC's still rule the graphic adventure genre.  Which is still not dead and is still pretty awesome at times.
also, anybody with a PC can play enough great freeware and mods (although they seem to be less prevalent these days) to last between even the longest gaming droughts.  Hell, Kenta Cho gets more playtime in my house these days then many games I've paid for.

Really? I have my doubts. Graphic adventures died with Lucasarts, imo. There's been basically five eras of adventure:

1) Awesome Infocom and other text adventures: Trinity, A Mind Forever Voyaging, Zork.
2) Awesome parser based AGI Sierra and other adventures: (n Quest, also some good Legend games that were hybrid text/graphical
3) Awesome Lucasarts and sometimes awesome icon-based Sierra adventures: Monkey Island, DOTT, Indy 4, Sam n Max...Gabriel Knight, King's Quest VI, and some of the parser remakes are good on the Sierra side.
4) Myst and awful Myst clones. Myst works for me because of its place of setting and mood. Puzzles are nonsense. Clones copied the nonsense puzzles and hi-res SVGA graphics without any of the lore or setting.
5) Awful eurofaggotry. Includes: The Longest Journey (sucks), Syberia (irredemable), Fahrenheit (wow just wow), etc. These worlds feel "sterile" and the pretention is off-the-charts.

Telltale's Sam n Max is kickin' it old-school.
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demi

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Re: Why PC games blow now
« Reply #61 on: September 06, 2007, 03:39:17 PM »
Scratches is an amazing graphical adventure, I highly recommend you check it out.

http://www.scratchesmystery.com/
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Smooth Groove

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Re: Why PC games blow now
« Reply #62 on: September 06, 2007, 04:05:15 PM »
Indigo Prophecy has great setting and atmosphere.  The graphics were a little dated even back then but the artistic direction makes up for the technical flaws. 

Howard Alan Treesong

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Re: Why PC games blow now
« Reply #63 on: September 06, 2007, 04:15:29 PM »
Indigo Prophecy has great setting and atmosphere.  The graphics were a little dated even back then but the artistic direction makes up for the technical flaws. 

WRONG
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Smooth Groove

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Re: Why PC games blow now
« Reply #64 on: September 06, 2007, 04:19:38 PM »
Why?  I'll admit that my impressions were based only on the 1st hour or so but it was good enough that I'll go back to it. 

demi

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Re: Why PC games blow now
« Reply #65 on: September 06, 2007, 04:24:32 PM »
Why?  I'll admit that my impressions were based only on the 1st hour or so but it was good enough that I'll go back to it. 

:lol

That's cause the first hour IS the good part
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Howard Alan Treesong

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Re: Why PC games blow now
« Reply #66 on: September 06, 2007, 04:25:06 PM »
Why?  I'll admit that my impressions were based only on the 1st hour or so but it was good enough that I'll go back to it. 

hahahaha...that explains it

the game self-destructs more brilliantly than just about any title ever

the last few hours are amazing
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T234

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Re: Why PC games blow now
« Reply #67 on: September 06, 2007, 04:30:08 PM »
At least you fuckers own a PC.
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HyperZoneWasAwesome

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Re: Why PC games blow now
« Reply #68 on: September 06, 2007, 05:22:17 PM »
S. Patal is sadly correct.
But I wouldnt share the same sense of dread with the adventure games of today that he does.  The Longest Journey was really dang good, and some (not all) of the Euro stuff has been pretty solid (pretty much anything Microids did).

But I'd be flat out lying if I said my favorite adventure games of recent years were anything but the Phoenix Wright series, man, those are awesome.

Howard Alan Treesong

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Re: Why PC games blow now
« Reply #69 on: September 06, 2007, 07:46:01 PM »
spoiler (click to show/hide)
your character discovers he's inside the Matrix and becomes a god and fights space aliens
[close]
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Howard Alan Treesong

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Re: Why PC games blow now
« Reply #70 on: September 06, 2007, 09:18:11 PM »
spoiler (click to show/hide)
everyone learns kung fu, and I think there's some zombies and rogue AIs as well. i don't really remember anymore. it just jumps the shark so so so so so SO amazingly
[close]

maybe demi can verify/elucidate
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demi

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Re: Why PC games blow now
« Reply #71 on: September 06, 2007, 09:33:38 PM »
Sometimes I think I'm the only one who paid attention to the game, but...

spoiler (click to show/hide)
Lucas Kane, while under the control of a powerful Mayan mystic called the Oracle, kills some random guy in a bathroom. The Oracle manipulates other people to kill random people too. The Oracle forces others to kill people in order to open a gateway to the spiritual world which would help him in his search for the Indigo Child. The Indigo Child is a girl whose soul is so pure it has not been incarnated.

About 5,000 years ago, a prophet predicted the coming of the Indigo Child who would, upon nearing death, tell the answer to all questions. Whosoever hears the secret would gain unimaginable powers. The Oracle is after this child but he is not working alone for he is employed by a group who has been controlling the world since the dawn of time, the Orange Clan.

Lucas Kane manages to evade the police numerous times and in the process not only discovers that the Oracle is using a Mayan sacrifical ritual to kill people but his own incredible powers that allowed him to resist the Oracle's magic. In order to learn about more of what is going on, Lucas Kane goes to a psychic called Agatha. She knows what is going on but is murdered before she could tell him. Agatha supposedly comes back as a ghost and guides Lucas Kane in his journey. As it turns out, Lucas Kane was granted great powers at birth since his pregnant mother was exposed to an alien device.

Kane was granted the power of the Chroma, a sort of cosmic force like gravity but infinitely more powerful. Lucas Kane battles the Oracle a couple of times while getting his ex-wife killed in the process and finally manages to get the Indigo Child. Agatha appears but Kane distrusts her and refuses to give her the child, Agatha reveals her true form, a machine made of light.

It turns out that back in the 1960s, when the internet first started out, a form of conciousness was created which resulted in the birth of a new clan, the Purple Clan. The machine used Agatha's visage to get the Indigo Child and thus make machines the dominant species.

To make a long story short, Lucas defeats both the Oracle and the Purple Clan, learns the secret of life from the Indigo Child, then marries and impregnates Carla Valenti, the female police officer that you get to play as.
[close]



I hope that clears things up, and no, this is not a joke post.
« Last Edit: September 06, 2007, 09:42:50 PM by demi »
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Howard Alan Treesong

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Re: Why PC games blow now
« Reply #72 on: September 06, 2007, 09:50:37 PM »
Dashiell Hammett, eat your heart out.
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Howard Alan Treesong

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Re: Why PC games blow now
« Reply #73 on: September 06, 2007, 10:22:50 PM »
both of my one sentence summaries are correct but demi's post delivers the awesome goods

so, yeah

judging Indigo Prophecy by its first few hours = :lol :lol :lol
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Prost

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Re: Why PC games blow now
« Reply #74 on: September 07, 2007, 12:55:19 PM »
i started with pc fps and i love halo, so in your fat taco face
proves you're a weeeeeeeirdo

all pc fps > all console fps
:-þ