http://www.beyond3d.com/content/news/570minimum requirements:
Supported OS: Windows XP / Vista (only)
Processor: Dual core processor 2.6 GHz Intel Pentium D or AMD Athlon 64 X2 3800+ (Intel Core 2 Duo 2.2 GHz or AMD Athlon 64 X2 4400+ or better recommended)
RAM: 2 GB (3 GB recommended)
Video Card: 256 MB DirectX 10.0–compliant video card or DirectX 9.0–compliant card with Shader Model 3.0 or higher (512 MB video card recommended) (see supported list)*
Sound Card: DirectX 9.0 or 10.0 compliant sound card (5.1 sound card recommended)
DirectX Version: DirectX 10.0 libraries (included on disc)
DVD-ROM: DVD-ROM dual-layer drive
Hard Drive Space: 12 GB
Peripherals Supported: Keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
I understand that if you built a PC today, you could get up to 4 GB without spending a lot of money. But a year ago, even if you wanted a PC that could supposedly handle Crysis well, you would probably only have 2 GB of RAM. Now considering this is a
console port, why is it so high?? I'm guessing they just dump the whole city/kingdom into the RAM. I doubt there'll even be a noticeable improvement in textures. Still, it has double the recommended requirements of RAM then Crysis.