Author Topic: ninja gaiden 2 558p.  (Read 9066 times)

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Re: ninja gaiden 2 558p.
« Reply #60 on: June 01, 2008, 10:03:38 PM »
true, about the last part, but mgs4 actually looks pretty good, whereas ng2 looks like ng1

(Image removed from quote.)

I think it's a wash.

If it weren't for Snake's graying hair in the bottom screenshot I'd say they are from the same damn game.

It's not like you didn't have HD games in the previous generation; both the Xbox and PS2 were capable of HD games back then and there were a few dozen games released between the two consoles capable of HD.

The consoles from the past generation were, in relative terms,  much better designed than the ones from this generation; while there never was the promise of HD gaming past gen, the consoles were still capable of it. We've been promised HD gaming and had "1080p" and "insist on True HD" drilled into our heads like mantra this generation but most games fall short of it.

My left testicle > HD console gaming this gen.

Smooth Groove

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Re: ninja gaiden 2 558p.
« Reply #61 on: June 01, 2008, 10:09:53 PM »
Why is Calcifer/Synbios still allowed to make threads?  Just shit-bin all his accounts. 

Well, supposedly that one was confirmed by the pixel counters to actually be 720p. I think most of the "high profile" PS3 first party/partner games have been actual HD games. About NG2 though, I thought MS bragged left and right about its 720p mandate, what happened to that? Not that it matters to me, but both of these companies have been talking awfully loud about HD, so I think it's pretty fair to rib on them for failing to meet their own specifications.

The BS is hardly equal.  MS came much closer to fulfilling their 720P promise than Sony did with their 1080P promise. 

Re: ninja gaiden 2 558p.
« Reply #62 on: June 01, 2008, 10:21:36 PM »
Why is Calcifer/Synbios still allowed to make threads?  Just shit-bin all his accounts. 

Well, supposedly that one was confirmed by the pixel counters to actually be 720p. I think most of the "high profile" PS3 first party/partner games have been actual HD games. About NG2 though, I thought MS bragged left and right about its 720p mandate, what happened to that? Not that it matters to me, but both of these companies have been talking awfully loud about HD, so I think it's pretty fair to rib on them for failing to meet their own specifications.

The BS is hardly equal.  MS came much closer to fulfilling their 720P promise than Sony did with their 1080P promise. 

Agreed 119%. Game for game, MS actually has more games that run at higher resolution than Sony has.

For shame, Sony, for shame.

AdmiralViscen

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Re: ninja gaiden 2 558p.
« Reply #63 on: June 01, 2008, 10:24:59 PM »
What PS2 games were HD? There were only like 5 XBOX games iirc, and not all widescreen.

And MS has a lot of sub-HD games, I don't know or care how it breaks down between the two of them.

Re: ninja gaiden 2 558p.
« Reply #64 on: June 01, 2008, 10:35:11 PM »
What PS2 games were HD? There were only like 5 XBOX games iirc, and not all widescreen.

And MS has a lot of sub-HD games, I don't know or care how it breaks down between the two of them.

There weren't that many for the PS2 (the Xbox had the bulk of HD games); in fact, there were only three, with the most noteworthy one being Gran Tursimo 4 @ 1080i. Nevertheless, it illustrates that consoles are not "resolution-limited" (including the Wii; the lack of HD games is a conscious decision more than anything else).

MS also has a lot of sub-HD games, but by title, the PS3 version tends to either have inferior resolution, lack of AA, or a combination of the two. Plus, you have to remember which company was banging the "1080p, True HD" drum.

Mondain

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Re: ninja gaiden 2 558p.
« Reply #65 on: June 01, 2008, 10:50:02 PM »
the slowdown, mid-fight loading and other graphical issues are all present in the final version based on what I've played, but the image quality is still decent

pilonv1

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Re: ninja gaiden 2 558p.
« Reply #66 on: June 01, 2008, 10:55:09 PM »
What PS2 games were HD? There were only like 5 XBOX games iirc, and not all widescreen

Dragons Lair was 1080i. Street Hoops and Amped 2 were 720p. Soul Calibur 2 was 720p but 4:3.

here's the list.

http://www.hdtvpub.com/productdb/games/index.cfm

some places list FIFA 07 as 720p too
itm

Re: ninja gaiden 2 558p.
« Reply #67 on: June 01, 2008, 11:00:33 PM »
I have True Crime: Streets of LA for the sole purpose of seeing how the game looks in ZOMG HD.

There's a reason why most games didn't support HD back then; there wasn't enough "stuff" going onscreen. Lack of details, polygon count and texture quality made HD look a bit less favorable than the same game in SD - at least most of the time.

Bland Borismo 4 looked quite nice though, I'll have to admit.

Re: ninja gaiden 2 558p.
« Reply #68 on: June 01, 2008, 11:10:52 PM »
I really can't believe gaming has come to this.  :'(

To what?

AdmiralViscen

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Re: ninja gaiden 2 558p.
« Reply #69 on: June 01, 2008, 11:11:56 PM »
What PS2 games were HD? There were only like 5 XBOX games iirc, and not all widescreen.

And MS has a lot of sub-HD games, I don't know or care how it breaks down between the two of them.

There weren't that many for the PS2 (the Xbox had the bulk of HD games); in fact, there were only three, with the most noteworthy one being Gran Tursimo 4 @ 1080i. Nevertheless, it illustrates that consoles are not "resolution-limited" (including the Wii; the lack of HD games is a conscious decision more than anything else).

MS also has a lot of sub-HD games, but by title, the PS3 version tends to either have inferior resolution, lack of AA, or a combination of the two. Plus, you have to remember which company was banging the "1080p, True HD" drum.

Probably frame buffer, PS2 and XBox didn't leave games with 16 bit color either and that's common practice for Wii.

Isn't Mario Galaxy sup-480ip?

Beezy

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Re: ninja gaiden 2 558p.
« Reply #70 on: June 01, 2008, 11:12:59 PM »
the slowdown, mid-fight loading and other graphical issues are all present in the final version based on what I've played, but the image quality is still decent
*looks at calendar*

How are you playing the final version?

demi

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Re: ninja gaiden 2 558p.
« Reply #71 on: June 01, 2008, 11:16:23 PM »
the slowdown, mid-fight loading and other graphical issues are all present in the final version based on what I've played, but the image quality is still decent
*looks at calendar*

How are you playing the final version?

SMH cmon now Weezy, you know the answer
fat

Beezy

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Re: ninja gaiden 2 558p.
« Reply #72 on: June 01, 2008, 11:19:16 PM »
the slowdown, mid-fight loading and other graphical issues are all present in the final version based on what I've played, but the image quality is still decent
*looks at calendar*

How are you playing the final version?

SMH cmon now Weezy, you know the answer
Oh ok. I thought he had special connections or something.

Re: ninja gaiden 2 558p.
« Reply #73 on: June 01, 2008, 11:20:47 PM »
What PS2 games were HD? There were only like 5 XBOX games iirc, and not all widescreen.

And MS has a lot of sub-HD games, I don't know or care how it breaks down between the two of them.

There weren't that many for the PS2 (the Xbox had the bulk of HD games); in fact, there were only three, with the most noteworthy one being Gran Tursimo 4 @ 1080i. Nevertheless, it illustrates that consoles are not "resolution-limited" (including the Wii; the lack of HD games is a conscious decision more than anything else).

MS also has a lot of sub-HD games, but by title, the PS3 version tends to either have inferior resolution, lack of AA, or a combination of the two. Plus, you have to remember which company was banging the "1080p, True HD" drum.

Probably frame buffer, PS2 and XBox didn't leave games with 16 bit color either and that's common practice for Wii.

Isn't Mario Galaxy sup-480ip?


Perhaps. I'm just going by this: http://forum.beyond3d.com/showthread.php?t=46241

I have no idea if Super Mario Galaxy is sub-480i or p. Frankly, I have no issue with that either even if it were lower, but I really doubt that with SMG or any Wii game for that matter. 480 was the staple more or less from last-gen, and the CGN could handle that resolution with aplomb (as well as the other two consoles, of course).

Re: ninja gaiden 2 558p.
« Reply #74 on: June 01, 2008, 11:27:19 PM »
I really can't believe gaming has come to this.  :'(

To what?

Counting fucking pixels.

I can't believe it either, but keep in mind it wasn't the gamer asking to count pixels.

You can blame that on the corporate mouthpieces spewing all sorts of "1080p" and "True HD" nonsense - and when there is verbal diarrhea being flung my way, well, I tend to sit up and notice.

AdmiralViscen

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Re: ninja gaiden 2 558p.
« Reply #75 on: June 01, 2008, 11:30:44 PM »
I really remember SMG being sub-480. If I remembered my OA login I'd search for the topic.

AdmiralViscen

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Re: ninja gaiden 2 558p.
« Reply #76 on: June 01, 2008, 11:34:21 PM »
True, but if the only point of the pixel-counting is to catch the mouthpieces pulling back on what they promised, mission accomplished.  It's obvious at this point that neither is quite able to keep up to the claims.

Sadly the pixel-counting continues, and while for a few I'm sure there's an obvious point of technical interest in the resolutions of games, the vast majority are almost certainly only paying attention to this to use as ammo for the distinguished mentally-challenged system wars.

You shut your whore mouth, evilol is a bastion of objectivity.

Re: ninja gaiden 2 558p.
« Reply #77 on: June 01, 2008, 11:35:52 PM »
I really remember SMG being sub-480. If I remembered my OA login I'd search for the topic.

That'd be great to know - It puts things in perspective hardware-wise if the Wii can't run Super Mario Galaxy in 480p.

That would be very telling. Can't blame them, though, for sub-whatever resolutions, because they never played the pixel-counting, chest-beating ballgame in the first place, and wisely so.

Brehvolution

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Re: ninja gaiden 2 558p.
« Reply #78 on: June 01, 2008, 11:42:03 PM »
Holy shit, you guys take this SERIOUS.

This game will be shit anyways.

The crazy thing about this particular clown-fight is that both of them seem to think that the other dude is the real clown. A fight over honor and respect in the tar pit kingdom, eh?


 :lol :lol :lol :lol
©ZH

Olivia Wilde Homo

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Re: ninja gaiden 2 558p.
« Reply #79 on: June 01, 2008, 11:44:27 PM »
God this generation sucks ass.

🍆🍆

Re: ninja gaiden 2 558p.
« Reply #80 on: June 01, 2008, 11:47:25 PM »
True, but if the only point of the pixel-counting is to catch the mouthpieces pulling back on what they promised, mission accomplished.  It's obvious at this point that neither is quite able to keep up to the claims.

Sadly the pixel-counting continues, and while for a few I'm sure there's an obvious point of technical interest in the resolutions of games, the vast majority are almost certainly only paying attention to this to use as ammo for the distinguished mentally-challenged system wars.

I see where you are coming from regarding the first point.

Your second point, however, bears great relevance to some of us, especially the seasoned PC gaming veteran, because we are accustomed to playing in HD, 60fps or higher (and have been since last gen). When a console promises 1080p, 60fps gaming we take them to task, because if a game is somehow inferior, we then have to wait and buy the PC version. Cases in point: DMC4, CoD4, Bioshock.

brawndolicious

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Re: ninja gaiden 2 558p.
« Reply #81 on: June 02, 2008, 12:22:23 AM »
yeah, SMG was 460P.  which is acceptable for a 60fps wii game.

duckman2000

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Re: ninja gaiden 2 558p.
« Reply #82 on: June 02, 2008, 12:49:17 AM »
Why is Calcifer/Synbios still allowed to make threads?  Just shit-bin all his accounts. 

Well, supposedly that one was confirmed by the pixel counters to actually be 720p. I think most of the "high profile" PS3 first party/partner games have been actual HD games. About NG2 though, I thought MS bragged left and right about its 720p mandate, what happened to that? Not that it matters to me, but both of these companies have been talking awfully loud about HD, so I think it's pretty fair to rib on them for failing to meet their own specifications.

The BS is hardly equal.  MS came much closer to fulfilling their 720P promise than Sony did with their 1080P promise. 

MS has bragged about a 720p mandate. 1080p talk or not, I don't recall any Sony mouthpieces yapping on about a 1080p mandate. So yeah, it's about on equal standings at this point. If not before, then certainly after Microsoft released its flagship title in glorious sub-HD. Microsoft seems to have a much better handle on upscaling though, so that's a feather, if somewhat dirty and crooked, in its hat.

« Last Edit: June 02, 2008, 12:51:16 AM by duckman2000 »

Re: ninja gaiden 2 558p.
« Reply #83 on: June 02, 2008, 01:20:26 AM »
MS has bragged about a 720p mandate. 1080p talk or not, I don't recall any Sony mouthpieces yapping on about a 1080p mandate.

Quote from: Phil Harrison
"1080-progressive... is the true definition of HD," and this, coupled with the lack of an HD optical format, means that Microsoft "doesn't have true HD functionality." The Xbox 360 has a maximum output resolution of 1080i. As a result, Harrison says that "the HD era really only starts when we are on the market."

Technically, by Sony standards, most of the PS3 games aren't HD at all.

http://arstechnica.com/news.ars/post/20051213-5759.html

brawndolicious

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Re: ninja gaiden 2 558p.
« Reply #84 on: June 02, 2008, 01:48:06 AM »
I don't think comparing how much each company stuck it's foot in it's own mouth will help anything.  If the image quality looks fine, then that's all that matters.  It is stupid how gamers love to latch onto company's and slogans and devolve every discussion into a graphics over gameplay turd-throwing competition.  They don't think rationally.  The main thing you should be paying for in a game is good gameplay and story, not graphics.

duckman2000

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Re: ninja gaiden 2 558p.
« Reply #85 on: June 02, 2008, 01:48:22 AM »
MS has bragged about a 720p mandate. 1080p talk or not, I don't recall any Sony mouthpieces yapping on about a 1080p mandate.

Quote from: Phil Harrison
"1080-progressive... is the true definition of HD," and this, coupled with the lack of an HD optical format, means that Microsoft "doesn't have true HD functionality." The Xbox 360 has a maximum output resolution of 1080i. As a result, Harrison says that "the HD era really only starts when we are on the market."

Technically, by Sony standards, most of the PS3 games aren't HD at all.

http://arstechnica.com/news.ars/post/20051213-5759.html

That doesn't read like a mandate to me. And as much as I dislike Phil Harrison, let alone the various definitions of High Definition that are thrown around, based on what "True HD" is, he wasn't exactly wrong in stating that.

As for PC gamers caring one way or the other, I'm not understanding that. We already know that for performance and graphics quality, the PC versions are in the vast majority of cases the ones to go for.
« Last Edit: June 02, 2008, 01:53:31 AM by duckman2000 »

Re: ninja gaiden 2 558p.
« Reply #86 on: June 02, 2008, 02:04:07 AM »
That doesn't read like a mandate to me.

As for PC gamers caring one way or the other, I'm not understanding that. We already know that for performance and graphics quality, the PC versions are in the vast majority of cases the ones to go for.

I don't recall Microsoft mandating 720p either - perhaps you have a link?

This is all I have read about the issue:

Quote
GI: One of the things we’re noticing now is that you’re ramping up the availability of 1080P games – Lost Planet is 1080P, Virtua Tennis is 1080P. Are you telling developers within Microsoft Games Studios to shoot for 1080P because one of Sony’s big deals is 1080P?

Spencer: I think maybe early on we were sensitive to the 1080P thing because it seemed like a real thing. I think now that people have seen games that are out there, some PS3 games that aren’t 1080P and 360 games that are 1080P, I think maybe the buzz, at least my perception of the community has gone down a little bit between trying to differenciate the kind of have and have-not games of 1080P versus not 1080P. There are certain games where I think that framerate and buffer size will make 1080P an achievable destination for those game on any of the platforms.  In those cases I think we would push for it But to kind of mandate because we’re afraid of being exposed – like I said I think that was a splash in the water about 1080P but now it just seems like one of the resolutions that 360 and PS3 run at.

Shane Kim: Commercially we still believe that 720p and 1080i is the sweet spot. We still believe that. We support 1080p output for games so its not an issue anymore, right? I think if people look at that and there’s a real benefit for the game experience, we’re able to do that. Certainly we’re not at a disadvantage.

Spencer: As a game developer you know there’s a tradeoff whenever you’re going to 1080p in terms of what you’re going to put on the screen. So you just need to make sure you’re making the right trade off for your game. And you can see that when you’re looking at today’s games. Some of todays games are having to give up a little bit to get there. For those games it might work out, and for some of our games it’s going to work out.


http://www.gameinformer.com/News/Story/200702/N07.0215.1114.44585.htm

...and this:

Quote
With its mandate for HD gaming, it's surprising the 360 doesn't have an HDMI or DVI output for the very best digital video.

http://www.soundandvisionmag.com/av/1093/xbox-360-page2.html

I think Microsoft's mandate was with HD gaming in general, as in 720p or greater resolution. Sony, on the other hand, is adamant that only 1080p is "True HD". In terms of putting the money where the mouth is, I'd say Microsoft is more on the mark than Sony.

Both have failed to deliver consistent HD (720p or greater); in the case of Microsoft, not all their games are in 720p or greater. In the case of Sony, not all their games are in 1080p; many are not even 720p.

I dunno - make out of that as you will. I think if anything, the Wii is the only one that has kept its promise: no HD!

Edit: About Phil Harrison's comment: It's not wrong - 1080p is the "currently highest commercially available resolution for flatscreen TVs", but this excludes the PS3 for all but a select few games.

About the PC gamers caring, of course we do! I was actually one of those who would've bought a 360 and a PS3 because Sony and Microsoft were promising me something I though was only achievable with a PC. I am happy now that I actually got out and saw what these consoles were really capable of instead of relying only on photochopped screenshots.

I thought, perhaps foolishly, that this generation's consoles would deliver on their "1000x more powerful than your PC" promise.
« Last Edit: June 02, 2008, 02:10:29 AM by crimsondynamics »

Re: ninja gaiden 2 558p.
« Reply #87 on: June 02, 2008, 02:25:49 AM »
Microsoft was even worse, crimson.

They mandated EVERY Xbox 360 game to be 720p minimum and have 2xAA AT ALL TIMES.

What has become of those features :lol :lol :lol

In that case, they both suck donkey gonads.

One for promising 720p minimum and 2xAA.
The other for saying the HD era doesn't start until their console hits the market, when said console barely has any games at 1080p resolution.

The PC wins for having HD@60+fps since the previous gen.
The Wii wins for not overpromising and underdelivering (you knew it was weakass even before it came out).

It is nonetheless very very disappointing when 558 horizontal is all they can achieve? That's roughly 25% less resolution than the bare HD minimum. And they dare call their consoles "HD"...

Edit: Actually, I love all consoles, and everything related to gaming. What I found extremely disappointing this gen is the verbal fisticuffs Microsoft and Sony have gotten themselves into.
« Last Edit: June 02, 2008, 02:29:21 AM by crimsondynamics »

maxy

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Re: ninja gaiden 2 558p.
« Reply #88 on: June 02, 2008, 02:34:50 AM »
I don't think they ever said that back-buffer resolution minimum will be 720p,every game outputs in 720p minimum so mission accomplished. :lol

Games are much more than some check-boxes and mandating resolution=bad move imo.
PC could run Haze in 1440p,but the game would still be crap,hi-rez crap.

   
cat

Re: ninja gaiden 2 558p.
« Reply #89 on: June 02, 2008, 02:36:42 AM »
I don't think they ever said that back-buffer resolution minimum will be 720p,every game outputs in 720p minimum so mission accomplished. :lol

Games are much more than some check-boxes and mandating resolution=bad move imo.
PC could run Haze in 1440p,but the game would still be crap,hi-rez crap.

Yep. Put in another perspective: Even with HD, Van Helsing isn't going to win an Oscar.

duckman2000

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Re: ninja gaiden 2 558p.
« Reply #90 on: June 02, 2008, 10:56:32 AM »
Actually, I love all consoles, and everything related to gaming. What I found extremely disappointing this gen is the verbal fisticuffs Microsoft and Sony have gotten themselves into.

It's ridiculous, that's certainly true. And I'll admit that I've allowed it to affect my enjoyment of the consoles, which is what really sucks. :(