Author Topic: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack  (Read 17141 times)

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Rain

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #120 on: June 30, 2008, 05:23:49 AM »
New fish is in town  :P

I just got the game (damn dunno what to name my guild). Just wanna make sure: Is it fine to pick any job I like, or is there specific jobs that I should get?
:o

The Sceneman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #121 on: June 30, 2008, 05:43:11 AM »
Im pretty sure the medic is essential, not sure what else you'd want... looks like as much offense as possible is the way to go, altohugh Im not actually doing too well myself so I wouldnt listen to me  :-\ wait for Card Cheat and Curseofthegods to pipe up again... or you could hit gfaqs lol

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but we want you here so hang around  :-*

p.s love the ikaruga avatar
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« Last Edit: June 30, 2008, 05:44:42 AM by Scenester »
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Rain

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #122 on: June 30, 2008, 07:50:29 AM »
Since it's my first time experiencing EO it was really... tough. It's been a long time since I played a game in which normal monsters can kick your butt this much  :-X

After trying everything I settled with:
Front: Lands \ Protector
Back: Medic \ Survivalist \ Alchemist

Alch is crazy. 'Fire' burns 40 HP and he's still at level 1, holy crap that's alot!  :D
:o

Human Snorenado

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #123 on: June 30, 2008, 08:47:04 AM »
Scenester:  I found that a Medic is not essential.  War Magus all the way, initially obviously getting points in War Lore and Cure, then you want to switch tracks and get points in War Edge and Strength, so that you can get Cursecut.  Why Cursecut?  Because you're going to switch out your Medic for a Hexer, that's why.  In the first stratum, their Poison skill is fuck awesome.  After that, you can use Curse on baddies.  It doesn't do much, but... when your WM uses Cursecut on a cursed baddie, THEY CAN REGENERATE TP.  Yup.  And WM has a little skill called Transfer, that lets you transfer TP to other characters.  You see where I'm going with this?  Don't worry, Hexer also has the cheapest skill in the game:  Revenge.  Cart a semi-dead Hexer around with you and then you can pretty much fuck own most things.  Non-elemental damage as well.

Rain:  Since it's your initiation into EO I would recommend playing with a Medic until you feel comfortable not doing so, then play around with a War Magus a bit.  Personally I find Protectors to be worthless in EO2, but I like dealing lots of damage so I roll with a Ronin even tho they have shitty defense early eventually it will be just slightly worse than the rest of your party and they hit really fucking hard.  As someone who really likes Alchemists it pained me to put mine down, but it was necessary- eventually you're going to want to explore around more, and your Alchemist will run out of TP fast.  No way around it.  When they do, they're pretty much useless.  I would say swap him out for a Gunner, who can use powerful elemental attacks that your Landsknecht can chase for combos.  Survivalist is good- they have lots of good skills that can help you in different ways.  You also are able to get their most powerful bow really early in the game if you fulfill a certain condition by beating the boss on the fifth floor, so they will deal a fuckload of damage well into the game.  In the end tho, you can use pretty much any combination of classes you want as long as you have some kind of healer and grind the fuck out of your characters so they can kick some ass.
yar

GilloD

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #124 on: June 30, 2008, 09:35:57 AM »
Scenester:  I found that a Medic is not essential.  War Magus all the way, initially obviously getting points in War Lore and Cure, then you want to switch tracks and get points in War Edge and Strength, so that you can get Cursecut.  Why Cursecut?  Because you're going to switch out your Medic for a Hexer, that's why.  In the first stratum, their Poison skill is fuck awesome.  After that, you can use Curse on baddies.  It doesn't do much, but... when your WM uses Cursecut on a cursed baddie, THEY CAN REGENERATE TP.  Yup.  And WM has a little skill called Transfer, that lets you transfer TP to other characters.  You see where I'm going with this?  Don't worry, Hexer also has the cheapest skill in the game:  Revenge.  Cart a semi-dead Hexer around with you and then you can pretty much fuck own most things.  Non-elemental damage as well.

Rain:  Since it's your initiation into EO I would recommend playing with a Medic until you feel comfortable not doing so, then play around with a War Magus a bit.  Personally I find Protectors to be worthless in EO2, but I like dealing lots of damage so I roll with a Ronin even tho they have shitty defense early eventually it will be just slightly worse than the rest of your party and they hit really fucking hard.  As someone who really likes Alchemists it pained me to put mine down, but it was necessary- eventually you're going to want to explore around more, and your Alchemist will run out of TP fast.  No way around it.  When they do, they're pretty much useless.  I would say swap him out for a Gunner, who can use powerful elemental attacks that your Landsknecht can chase for combos.  Survivalist is good- they have lots of good skills that can help you in different ways.  You also are able to get their most powerful bow really early in the game if you fulfill a certain condition by beating the boss on the fifth floor, so they will deal a fuckload of damage well into the game.  In the end tho, you can use pretty much any combination of classes you want as long as you have some kind of healer and grind the fuck out of your characters so they can kick some ass.

I am taking this advice and reworking my party ASAP
wha

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #125 on: June 30, 2008, 10:29:06 AM »
The only problem is that you're gonna have to wait awhile to see benefits from the Hexer/War Magus combo.  First off, it's preferable to max out Poison for the Hexer before going for Curse as Poison is really useful for fights in the first stratum where you can't kill everything off in one turn.  Just poison 'em and they're toast.  That's 10 points in poison, and you want it maxed to get a good drop from the boss on floor 5.  The War Magus has to max out War Edge (10 points) and get a 6 in Str before you can get cursecut.  You'll also want to pump at least a point into War Lore and Cure so you can heal your party.  This team starts to shine in the second stratum imo, which is why I used a team of Ronin/Landsknecht/War Magus/Gunner/Gunner for the first stratum.  You could sub in a Survivalist for the second gunner too since they get decent bows pretty early, but I built a team of three Survivalists for lumberjacking purposes.

If you have the patience to level some characters up to 30 and retire them you can make your Hexer/WM combo work faster, otherwise you'll need to grind a bit.
yar

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #126 on: June 30, 2008, 03:37:08 PM »
Yeah, the fact that the Ronin has no weapon mastery, just style mastery (Overhead, Iai, etc mastery applies to damage dealt from special attacks in that style, like Orochi) means that in late game situations a Dark Hunter will be able to slightly edge them in terms of damage dealt.  Supposedly, I'm not there yet but I could see it.  Dark Hunters are vicious fuckers.

GAWD, this quest where you spend three in game days on the fourth floor is mind numblingly boring but is great for forcing me to grind my survivalist lumberjacking squad.
yar

siamesedreamer

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #127 on: July 01, 2008, 07:38:11 PM »
Just when I was going to buy this game it falls off the first page. What gives?

Vizzys

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #128 on: July 01, 2008, 07:40:54 PM »
Just when I was going to buy this game it falls off the first page. What gives?

im sure people are still playing it

me im on the 15th floor but my tf2 addiction got the best of me lately

i suspect a HARD boss battle in this stratum though
萌え~

siamesedreamer

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #129 on: July 01, 2008, 09:34:17 PM »
Went to four stores including a GS and nobody had it. Unbelievable...

The Sceneman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #130 on: July 02, 2008, 05:06:41 AM »
yep pretty much all Im playing this week.

*phew* thank god the difficulty eases off once you get to floors 4-5, I was just about ready to throw my DS at one point, I got sick of my party getting raped by just basic encounter beasties, and dont even mention the FOEs  :-X But yeah my guys are strong enough to handle a few hits now, and the medic's revive skill is a godsend. Although the medic is more or less deadweight except for that skill, the War Magus heals just as well and fights great too thanks to his awesome Boar Spear  :D

Im pretty sure Im gonna take Card Cheat's (on a side note, is he formerly Triumph? I lose track of all the name changes sometimes...) advice and swap out the medic for a hexer once my party gets a bit stronger, and also investing points into the War Magus skills he mentioned.

As for my Gunner, Ronin and Landsneckt skills Im just playing around really, try out various different skills and seeing which ones work best. Zamba is a nice powerful blow for my Ronin, Im going to try and build towards her sweet looking Fire based techniques. Gunner's (mine called Kobe lol  :P) voltshot is super-sweet so Im gonna pump that up, experimenting with arm and headshot (binding skills), I'll let you know how useful I find them against bosses and FOEs. Trying a sword build for Landsdude (still cant spell it haha), as I did axes in EO1. Im not really too fussed as I'll probably swap him out for a bear when I can get one.

WHEN DO I GET MY BEAR? Im going to call him Big Steve. Hopefully theres enough characters available. Big Dave might have to do
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Human Snorenado

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #131 on: July 02, 2008, 08:57:29 AM »
Yeah, I used to be Triumph.  Or still am.  Or something.

Anyway, you're just about to the point where you can start using Beasts.  Beating the level 5 boss lets you recruit them.  (pro-tip: go back in 14 days or later and beat the 5th floor boss again, but make sure he's poisoned when he dies.  You get his conditional item drop, which you can sell for lots of fuck monies)  Actually, you have to go back to the spot where the wolf was afterwards.  Hope that makes sense.  You'll be disappointed, tho.  They're not that great- their best skill requires a prerequisite that lets them take hits for other team members but a glitch(maybe, maybe it was intentional) uses the OTHER characters def instead of the Beast's for determining damage.  They do have a pretty cool smorgasboard of skills to fuck around with, tho.  I created 3 beasts to fuck around with- Mange the Wolf, Colbert the Bear, and Maurice the Stupid Panda.  I leveled them to around lv 5 and forgot about them.

Gunner's binds aren't very good, hit at a lower percentage than DH.  Really can't recommend DH enough, they fucking rock balls.  Fire-based techs for Ronin are the best- Orochi, Kienzan and Midareba all rock balls.  Pumping points into clarity is also a good idea.  Sword Landsknechts are good for hitting multiple baddies with all-slash.  Once you're comfortable with your War Magus as healer tho I'd definitely sub out your Medic as they just kind of sit there in the mid game I've found.

Basically, don't be afraid to experiment tho.  You can always rest and reset skills, just grind to make up those 5 levels.  Of the five characters in my party right now, I retired my Ronin at level 30 to get another Ronin with beefed up stats and more skill points.  I rested my War Magus and Hexer because I didn't like the builds I had going, and my Gunner and Dark Hunter I decided were fine.  The important thing to remember is that when deciding to rest, figure out what you want the build at five levels less to look like.  Remember you're going to be losing basically 5 points, so if you can't figure out how to reallocate in a way that benefits you don't bother to do it, just grind a bit.
« Last Edit: July 02, 2008, 08:59:26 AM by The Card Cheat »
yar

Human Snorenado

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #132 on: July 02, 2008, 10:45:55 AM »
Yes, that bug was fixed for the NA version.
yar

The Sceneman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #133 on: July 02, 2008, 04:07:27 PM »
whoa so the level cap is 99 this time as opposed to 70? good news...
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Human Snorenado

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #134 on: July 02, 2008, 06:46:28 PM »
the initial cap is still 70.  Everytime you retire a character the cap gets moved up 1.  I hope you don't plan on doing that :-\

Also, you have to retire the character at the max level- 70 initially, then the retired character is level 30 and you have to retire at 71 to get another level 30 character you can retire at 72, etc.  Not something I plan on doing, personally.
yar

The Sceneman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #135 on: July 03, 2008, 04:33:31 AM »
jesus, no doesnt sound like a very good plan...

had a great run on the bus today, wasted heaps of of Furyhorns for 'payback', completed a couple of quests, made some coin and gained a couple of levels. Im going to grind loot for the best gear available and take on Chimaera... wonder if he shouldve been called Chimera... or if hes Chimaera the Chimera... whats the best way to poison him? Alchemist? Do hexers and dark hunters have poisoning skills?

Im keen for his fuck monies loot :bow fuck monies :bow2
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Human Snorenado

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #136 on: July 03, 2008, 09:17:12 AM »
Best way to poison Chimaera is Hexer, who with a maxed out Poison skill has a base 87% chance to poison.  That doesn't take into account any modifiers the Hexer has (Luck modifies the Hexer's chances to hit with any curse, interestingly enough) and the Chimaera's resistance to said curses.  FWIW, I went in with a Hexer with a 10 in poison and hit him on the first turn although plenty of other people have bitched about not being able to poison him lolz.  It also dealt almost 300 points of damage at the end of the turn, not that it mattered because he was fucking bound up tight as balls by my DH and had just been hit with an Issen.  Next turn he went down to Climax.

Other ways to poison:  your other options are Dark Hunter and Survivalist, and frankly they both suck at it, especially compared to Hexer, and ESPECIALLY especially when you take into account that there are much, much better skills to be pumping points into for those classes at this point in the game or just in general.  Finally, you might have an item that lets you poison- this was how I tried to poison him when I fought him initially, when my party was Ronin/Landsknecht/War Magus/Gunner/Gunner.  It didn't work the first time, or the second after I reset the game.  The item probably has a shitty base chance to hit.  Basically your best bet to get his conditional drop (and mad fuck monies) is a Hexer with maxed out poison.
yar

The Sceneman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #137 on: July 03, 2008, 03:57:31 PM »
Hexer it is  :D
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The Sceneman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #138 on: July 03, 2008, 04:02:03 PM »
 :( maybe you should just take a break or something, does the game get crazy hard later on?
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The Sceneman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #139 on: July 03, 2008, 04:16:06 PM »
gotcha. Well, keep posting in this thread anyway to give me advice when I need it  :D
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Human Snorenado

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #140 on: July 03, 2008, 07:21:17 PM »
Ok.  I'm playing again.

:-\

IT'S LIKE CRACK

I'm on 4th stratum.
yar

Narag

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #141 on: July 03, 2008, 07:34:14 PM »
I got frustrated on the flygourds on floor 17.  I'm trying to get their rare drop, but it must be fully bound when killing it.  My Dark Hunter has maxed gag and tec and I give him luck equipment, and he's never binding.  My single hexer is doing an ok job, but by the time I try to bind the third part, one of the others wears off.  I reallllllllly want this rare drop, so I just made a team of hexer scrubs to bind the bastard.  Let's see if it works.
What about the DH force move that fully binds? Or is that not as effective later on?
DMC

siamesedreamer

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #142 on: July 04, 2008, 01:11:12 AM »
Finally found it...starting off with:

Ronin
Medic
Landsknecht
Gunner
Protector

Good?

siamesedreamer

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #143 on: July 04, 2008, 01:21:03 AM »
Hexer? Really?

The booklet made it seem like all they do is stand there and be pretty.

Will do though...

Narag

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #144 on: July 04, 2008, 01:42:30 AM »
Are the protectors nerfed in this game?
DMC

Vizzys

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #145 on: July 04, 2008, 01:48:30 AM »
they arent THAT bad
萌え~

Narag

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #146 on: July 04, 2008, 02:33:15 AM »
L - P - DH - S - M did me well in EO1 and it'll damn well work for me in EO2 even if I have to grind up some cash for godly gear for the Protector then.  :'(
DMC

Human Snorenado

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #147 on: July 04, 2008, 08:46:34 AM »
L - P - DH - S - M did me well in EO1 and it'll damn well work for me in EO2 even if I have to grind up some cash for godly gear for the Protector then.  :'(

lolz, you'll succeed IN SPITE OF your Protector only because of the presence of your awesome DH.  Also, if you're going to have a Landsknecht you might as well run a Gunner or Ronin or Alchemist so you have something to chase and combo off of.  For the first stratum I ran a team of R-L-WM-G-G and it was pretty much cake.  After the first stratum I switched out the Landsknecht and second Gunner for Dark Hunter and Hexer and haven't looked back, they're fuck awesome.
yar

siamesedreamer

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #148 on: July 04, 2008, 09:22:45 PM »
WOW @ the first boss. Completely annihilated me.

What level do I need to be at to beat him?

EDIT: Looking at Gamefaqs, you don't have to fight that thing before moving on.
« Last Edit: July 04, 2008, 09:38:37 PM by siamesedreamer »

Human Snorenado

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #149 on: July 05, 2008, 09:46:23 AM »
WOW @ the first boss. Completely annihilated me.

What level do I need to be at to beat him?

EDIT: Looking at Gamefaqs, you don't have to fight that thing before moving on.

You talking about the Furylord on Lv 3?  Yeah, don't fuck with him.  That whole mission is basically designed to show you how to avoid FOEs.
yar

siamesedreamer

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #150 on: July 05, 2008, 10:46:08 AM »
Yeah, that's what I did. This game is tough. I've had all my characters die several times on the first stratum.

Rman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #151 on: July 05, 2008, 10:47:57 AM »
Dying a way of life in EO.  I was shocked at first as well, but you get used to it.

demi

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #152 on: July 05, 2008, 10:49:02 AM »
EO is basically WoW in handheld format. Expect to lose your life to it, without paying the monthly fee
fat

siamesedreamer

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #153 on: July 06, 2008, 01:05:41 AM »
Gawd damnit this game is fucking tough. I can't venture very far into the second level of the first labrynth without either running across a FOE that moves in front of me or getting my ass handed to me by one of those oison butterflies. Right now I'm kinda just grinding on the first floor trying to boost my stats and get money for better equipment. I think I may be playing it wrong or something. Why do I have to travel all the way through the first floor to get to the second floor everytime? Is there a way to go straight to the second floor?

Narag

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #154 on: July 06, 2008, 01:10:42 AM »
No, but you'll find a location that'll let you teleport to the 3rd once you get there.

EO1 wasn't as forgiving.
DMC

siamesedreamer

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #155 on: July 06, 2008, 01:27:55 AM »
So, should I just continue to grind and get more powerful?

Narag

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #156 on: July 06, 2008, 01:29:59 AM »
I would. The characters are rather gear dependant too.  There are some money making party ideas that people have on here that I've just glanced over but they might be able to explain them better.  I just roll with my 5 then cry a little when I wipe.
DMC

demi

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #157 on: July 06, 2008, 01:39:54 AM »
So, should I just continue to grind and get more powerful?


^ That's EO in a nutshell - if that's not your thing, stop playing right now
fat

siamesedreamer

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #158 on: July 06, 2008, 10:37:53 AM »
Nah, I'm digging it fine. One thing I've notced is that the inn and hospital prices keep going up. Does that get capped at some point? 

demi

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #159 on: July 06, 2008, 10:55:07 AM »
No, it rises as you gain levels - if you want to cheat, change your group to Level 1 people and when you sleep, it will be cheaper and everyone gets healed, could be wrong though
fat

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #160 on: July 06, 2008, 12:56:41 PM »
No, it rises as you gain levels - if you want to cheat, change your group to Level 1 people and when you sleep, it will be cheaper and everyone gets healed, could be wrong though

Nah, unfortunately you have to be in the party that stays at the inn to get healed.  The inn price will always be the level of the highest level character X 5 en.
yar

siamesedreamer

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #161 on: July 06, 2008, 08:57:44 PM »
Bah...that sucks ass.

Rman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #162 on: July 06, 2008, 09:06:22 PM »
That some hardcore stuff with the Inn pricing.  It looks like the hospital works the same way too.

The Sceneman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #163 on: July 07, 2008, 08:33:22 PM »
hey how do you kill those tri-gourd guys on 6-7F? (purple foe balls) Weapons and shit dont seem to scratch them... Im really keen to stick it to them
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Vizzys

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #164 on: July 07, 2008, 08:48:48 PM »
hey how do you kill those tri-gourd guys on 6-7F? (purple foe balls) Weapons and shit dont seem to scratch them... Im really keen to stick it to them

strong to everything but ice and volt I think

avoid them
萌え~

TVC15

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #165 on: July 07, 2008, 08:49:14 PM »
Ok, I NEED to replace my protector.  Worst class ever.  I need a second person for my front line aside from the landshark.  Recs?
serge

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #166 on: July 07, 2008, 10:04:20 PM »
Ok, I NEED to replace my protector.  Worst class ever.  I need a second person for my front line aside from the landshark.  Recs?

IMO it's easier to roll with 3 on the front lines and 2 in the back, as the damage gets distributed more evenly that way.  I'd replace that Protector with either a Ronin or Dark Hunter.
yar

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #167 on: July 07, 2008, 10:07:22 PM »
hey how do you kill those tri-gourd guys on 6-7F? (purple foe balls) Weapons and shit dont seem to scratch them... Im really keen to stick it to them

As Viz said, strong against everything but ice and volt.  Alternately you could use dampen from a hexer to make them take 120% damage from everything, but it's fucking ridiculously hard to get Dampen- have to unlock scavenge (5 each in TP and TEC up), max that out and have a 10 in Curses.  Pretty fucking worth it, tho.
yar

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #168 on: July 07, 2008, 10:40:48 PM »
Dampen is so fucking great.

Hexers :bow2

I go back and forth on whether or not Hexers or Dark Hunters are the best class.  It's definitely one of those two, tho.  Protector has to be the worst, tho.  I'd say beasts were but at least they can gather a bunch of shit.
yar

siamesedreamer

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #169 on: July 07, 2008, 11:38:58 PM »
Gawd Damnit...y'all are making me want to reinstate my hexer. He's been completely worthless so far at the beginning.

Human Snorenado

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #170 on: July 08, 2008, 08:01:45 AM »
I think Atlus just really fucked up on the programming for Beasts.  Their abilities are worthless...or worse than worthless.  Gathering's nice, but survivalists are better at that too.  I used to play a tank in WoW so I always liked the idea of having a "tank" class in EO, but they just don't work. 

I didn't see a password feature in the options at all...does this mean no EO3?  :gloomy

I think that they fucked up with Loyalty.  I'm not sure why when it activates and you block for someone else you use THEIR defense rating to determine the damage taken by the BEAST.  Dumb dumb dumb.  That alone pretty much makes Beasts useless, because loyalty unlocks their best skill but it's pretty much impossible to level them up to fucking get it because they'll be dying all the goddamn time.

But yeah, there's no point in trying to tank in this game.  It's all about using overwhelming force or fucking with the enemies to make them unable to fuck with you, which is why Dark Hunters and Hexers are so fuck awesome.  Ronins and Gunners too.  War Magus makes the cut because they do more damage than Medics and have the broken Cursecut/Transfer combo.
yar

The Sceneman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #171 on: July 10, 2008, 02:50:27 AM »
Yeah Im keeping my bear for aesthetic value mainly, hes damn good at getting items (good for me as Im doing every quest I can as I proceed), but hes a fucking pussbag in a fight. Do any of the beast skills deal more damage than a plain attack? Ive tried bodyslam and claw and they both do like 1/3 the damage of just attacking.... they fucked up bad alright. Im going to replace him with a dark hunter I think...

I just beat Hellion in a gripping battle, it was a real struggle but magaged to fuck him in the end. The boss music is soooooo pump up. 3rd stratum seems real cool, great music.
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The Sceneman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #172 on: July 11, 2008, 10:15:05 PM »
thread is dead  :(

Im getting sick of getting pinned to the wall by FOEs I tells ya, just lost a big swag of loot
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Human Snorenado

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #173 on: July 11, 2008, 10:17:17 PM »
I lost focus in the 4th stratum, plus my copy of Toll the Hounds showed up from the UK this week so EO2 has been low on my list of shit to do.  I imagine I'll dive back in next week.
yar

The Sceneman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #174 on: July 12, 2008, 10:03:48 AM »
fair enough, sounds like youre done with the game.... 6th stratum in EO1 did me in too, just too unforgiving, time consuming and annoying
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siamesedreamer

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #175 on: July 12, 2008, 01:35:21 PM »
I'm about to quit on the first stratum. My gaming time is limited and I just don't want to fool with playing for 45 minutes and then getting my ass handed to me with nothing to show for it. And I really want to like this game. But, its just way too unforgiving.

MoxManiac

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #176 on: July 13, 2008, 10:10:30 AM »
I haven't gotten to EO2 yet, but I was wondering about the classes. Are medics required again? I want to try the new classes (cept for the beasts which sound horrible) but i'm wondering if it's better balanced this time around, as in greater freedom on classes to use?
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Human Snorenado

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #177 on: July 13, 2008, 10:40:28 AM »
I haven't gotten to EO2 yet, but I was wondering about the classes. Are medics required again? I want to try the new classes (cept for the beasts which sound horrible) but i'm wondering if it's better balanced this time around, as in greater freedom on classes to use?

I never played EO1, but I've played the majority of the game using a War Magus.  You do pretty much need one or the other imo tho.
yar

The Sceneman

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Re: Etrian Odyssey 2 Thread (with EO1 discussion) Value Pack
« Reply #178 on: July 27, 2008, 09:10:36 PM »


thread resurrection time!

I figure Im not the only one thats still playing this. Up to 18F now... just need some build advice

Working towards dampen with my Hexer (Terry), almost there. Poison and Corrupt are maxed out... but still hardly ever get the FOEs. Does TEC up help?

Yep, Beasts (Big Dave) skills are pretty much useless. Devour combined with loyalty does make for easier surviviabilty... I pretty much keep him around for the sweet loot gathering skills.

Ive got like 12 unused skill points for my Ronin (Diedre, lol) that I cannot figure out where to put them. Already maxed out Clarity, Orochi and Kienzan. What else?

Gunner (Kobe, after the basketball player) builds himself and kicks ass. Wildshot :rock Riskshot was good until the beast defends and ends up taking 700 damage, fucking lousy programming

Working on a bard (Criss, after Criss Angel), maxed out divinity, what other skills are useful? Relaxing was the bomb in EO1 but theyve taken it away  :(
« Last Edit: July 27, 2008, 09:15:14 PM by Scenester »
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