Author Topic: Shawn Elliott calls out Shane, Ryan Payton, IGN, and some neogaf posters on MGS4  (Read 33057 times)

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Crushed

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Crushed, stop trying to use logic for everything.  Clearly Solidus was clean shaved when he president.
Yeah, I guess I shouldn't overestimate the average American's intelligence in the MGS universe. We're talking about the same game where a bunch of businessman just show up out of nowhere walking around the crashed Arsenal Gear, ignoring the sword wielding girlyman in a ridged leotard and the mulleted man who looks like a terrorist. Oh, and Cardboard Cutout Vamp. They just walk on past him without a second thought.
wtc

demi

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Damn this thread is still going on? MGS4 isn't that important.
fat

cool breeze

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Yeah, I guess I shouldn't overestimate the average American's intelligence in the MGS universe. We're talking about the same game where a bunch of businessman just show up out of nowhere walking around the crashed Arsenal Gear, ignoring the sword wielding girlyman in a ridged leotard and the mulleted man who looks like a terrorist. Oh, and Cardboard Cutout Vamp. They just walk on past him without a second thought.

They aren't that stupid.  The book about Shadow Moses was a best seller! So clearly they all like good literature.

y2kev

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I'm sure they were all horrified of Arsenal Colon in the cutscenes that were removed from MGS2. :\
haw

bork

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Didn't Ryan Paton work at 1up before going to Kojima Productions?

Yeah, I can't understand why they changed Naomi's accent. Then again, Hale just sounded REALLY bored in TTS, like she just wanted to read the lines again and get her check.

Maybe it changed because of NANO-BOTS.  In fact, "nano-bots" can answer just about any Metal Gear-related question!

(Image removed from quote.)

Nano-bots.

(Image removed from quote.)

Nano...

...bots.

Damn this thread is still going on? MGS4 isn't that important.

It's because of nano-bots.
ど助平

Crushed

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Yeah, I guess I shouldn't overestimate the average American's intelligence in the MGS universe. We're talking about the same game where a bunch of businessman just show up out of nowhere walking around the crashed Arsenal Gear, ignoring the sword wielding girlyman in a ridged leotard and the mulleted man who looks like a terrorist. Oh, and Cardboard Cutout Vamp. They just walk on past him without a second thought.

They aren't that stupid.  The book about Shadow Moses was a best seller! So clearly they all like good literature.
Yet the Secret Service ex-husband of that book's author cannot recognize the man he protected with his life four years beforehand.

"Hi Richard, it's me, your old boss."
"...SOLID SNAKE!??!"
"Uh sure let's go with that."
« Last Edit: June 17, 2008, 02:32:40 AM by Crushed »
wtc

bork

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I liked Olga :(  She's one of my favorite characters in the series.  And I do think she's hot, stubble and all.  I think they should have kept her around.  Since she was playing more than one side in the game, she would have been a useful character for tying story threads together in a sequel, and characters with complicated allegiances are basically always more interesting than cut and dry good or bad guys.

Isn't this like every MGS character?
ど助平

Oblivion

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I could expect a thread that goes beyond 2 pages discussing the intricacies of a MGS story on GAF, but EB?!

Seems EB has become its own worst enemy.  :'(

Narag

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Given how the game is broken up, I don't see why it couldn't be on the 360 at this point.  The gamer in me was disappointed by the act structure while the mgs fanboy was delighted.
DMC

MCD

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i am in act 3 and so far, all the cutscenes are realtime.

it can be done with ease on the 360 but some stuff like the ads should be removed.

Narag

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Bullshit. MGS4 isn't on the 360....

... yet.

i assume they want to keep the X360 60fps original demo engine that's running on a real gpu quiet for at least 6 months.



It should already be on the 360. It's going to sell under expectation on the PS3 and by then nobody will give a shit.

First week sales are in from Japan and its selling consistently with the other entries in the series.
DMC

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Sales crap people shouldn't have to read:
spoiler (click to show/hide)
Well like most games it will of course be frontloaded. The series consistently sells ~800k in Japan per iteration from what I've been told so we'll see.
I could see it breaking 1M in NA though which all of 3-4 games have done so far.


Mind you, I'm not arguing that it shouldn't be on the 360, it should. I just don't think its going to underperform as much as people (myself included) initially thought.  We can agree to disagree on expectations though. Let's not shit up this board anymore with this talk either.
[close]
DMC

Sho Nuff

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I don't think there's enough PS3's out there that they can turn a profit with a single SKU.

Eric P

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well this thread is kind of impressive.

my favorite MGS is MGS:Twin Snakes and I didn't even beat that.

My sole reason for playing that game was for the cut scenes from the director of Versus.
Tonya

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spoiler (click to show/hide)
did you notice the scarabs were following in their suit the whole time?  i saw it once and thought I was seeing things.  i think it's the first time in a game someone has managed to fuck with me.
[close]

wait, you mean during the actual level? i didn't notice, and that's AWESOME if so
Here, sir.
spoiler (click to show/hide)
[close]

:o

I never saw that.  I gotta go back and take a look.
Tacos

WrikaWrek

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Yup. I noticed it too.

Creeped me out.

Grecco

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Whats with the Jeff Gertsman hate?  ???

WrikaWrek

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I cant wait for MGS4 numbers to hit. Just to see some fanboys melt down when they see how low they are.

:(

I hope it does big. Maybe it will serve as incentive for other devs to put some production values into their games. Seriously, i can't go back to cheap sound effects and crappy animations, modeling, etc...

This gen has been a disappointment in that regards. I blame the fuckin Wii
« Last Edit: June 17, 2008, 10:31:36 AM by WrikaWrek »

Human Snorenado

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Man, I gotta resist the urge to go over to GAF and troll the shit out of MGS4.  The best game in the series will be MGS3, which other than the first couple hours was MERCIFULLY FREE of stupid cutscene horseshit and redundant codec chatter.  I'm one of those people who, I don't know, plays games to PLAY GAMES, not watch pretty cg cutscenes telling me shit that I already know about how the world works.  I'll eventually play MGS4 but I expect to enjoy it about as much as an evening of alternating between blowjobs and reading FoC posts.
yar

TVC15

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well this thread is kind of impressive.

my favorite MGS is MGS:Twin Snakes and I didn't even beat that.

My sole reason for playing that game was for the cut scenes from the director of Versus.

And the director of The Midnight Meat Train!

serge

dark1x

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Bullshit. MGS4 isn't on the 360....

... yet.
i assume they want to keep the X360 60fps original demo engine that's running on a real gpu quiet for at least 6 months.
In all honesty, I highly doubt they could get this game running at 60 fps on XBOX360.  The game could certainly be done on 360 if you ask me, but I do think it might suffer in a way similar to PS3 ports of XBOX360 games.  I know the original engine demo was done on a PC, but that doesn't immediately mean it would easily translate to the 360 either.

The 360 and PS3 are pretty close in terms of raw power, I'd estimate.  The PS2, however, was significantly weaker than XBOX in most areas (though PS2 certainly has its advantages).  MGS2 was a game designed very specifically for PS2 and suffered greatly when ported to the XBOX. 

If they were to spent a signficant amount of time redesigning it for 360, however, I'm sure the results would be excellent as they could apply what they had learned creating the PS3 game to this updated engine essentially learning from earlier mistakes.  At the very least, the installation screens would be removed.

It would certainly have to ship on multiple discs, but due to the way it's broken up, that would not be a problem in the least.  In fact, some might prefer swapping discs to waiting for 2-3 minute install.  Have 1 disc per act or something.

I would love to see a 360 version just to see how well someone could port a game designed for PS3 to the 360.  It's generally the other way around and we all know how that works.  Do you really think they'll do it?  I suppose it depends on sales.  Despite all of the used copies you're seeing, the original sales numbers remain and Konami has made money on those copies.  It basically matched MGS3 and exceeded MGS1 and 2 for first day sales with a much smaller userbase in Japan.  I suppose a lot hinges on the US and European sales, however.

MCD

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burnout was designed for the ps3, ported just fine on the 360 (patches helped later with the framerate.)

like i said, it could be done easily with 4xaa too, they just need to trim the fat (remove those silly ads for example.)

edit: no way this will run on 60fps on the 360, even if it does don't think kojima and co will bother.
« Last Edit: June 17, 2008, 11:58:18 AM by McDragon »

dark1x

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burnout was designed for the ps3, ported just fine on the 360 (patches helped later with the framerate.)

like i said, it could be done easily with 4xaa too, they just need to trim the fat (remove those silly ads for example.)

edit: no way this will run on 60fps on the 360, even if it does don't think kojima and co will bother.
I was going to mention Burnout, but again, Criterion has always been on the forefront of multiplatform development.  The PS3 may have been the lead platform, but the game was designed from the beginning to be multiplatform just like all of their previous games.  They are experienced and efficient when it comes to designing portable engines.  I think everyone expected the game to be virtually flawless on both machines based on their track record.

Kojima Productions certainly doesn't have such a reputation.  The same can be said of most developers who started work on the 360 and ported to the PS3.  Again, I have no clue how a 360 port of MGS4 would turn out, but it would be interesting to see the results.

Eric P

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well this thread is kind of impressive.

my favorite MGS is MGS:Twin Snakes and I didn't even beat that.

My sole reason for playing that game was for the cut scenes from the director of Versus.

And the director of The Midnight Meat Train!



i am looking forward to it

if nothing else, it will look neat
Tonya

WrikaWrek

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Kojima Productions certainly doesn't have such a reputation.  The same can be said of most developers who started work on the 360 and ported to the PS3.  Again, I have no clue how a 360 port of MGS4 would turn out, but it would be interesting to see the results.

If they put some resources on it sure. The xbox port was such a side project that only the performance gap between Xbox and Ps2 allowed it to not turn worse than it did.


cool breeze

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The only thing I would actually want to see ported to 360 is MGO.

Smooth Groove

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Sorry, Drohne, the fact that you think MGS4 is intelligent material means that you're an idiot. 


tiesto

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I liked Fortune.  Both her and Olga I wish they kept around.  I think they both could have been put to good use in further games.  Olga was fuck hot, too.

If I could go into fanfic territory, my dream MGS2 sequel would involve Snake and Raiden tracking down the Patriots by using Olga as a connection, since she must have some connection what with their kid and all.  You could have had Snake/Raiden/Olga vs The Patriots vs Ocelot.  And I would find a way to bring Zero back.  Just for the codec conversations.

Olga was cool.  Armpit hair :heartbeat

and I still think that there will be a game set between MGS2 and 4, although it won't play out how you want it to be.

Yeah, the armpit hair almost guarantees Olga has a hairy minge... Russian girls + hairy minges = HEAVEN :drool
^_^

ferrarimanf355

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during snake's hilariously cliched monologue in the very beginning, i honestly expected him to murmur "history...is an endless waltz..." in that hokey gravelly voice of his
I half-expected to see Ron Perlman pop out and deliver "War. War never changes."  :-*
500

Oblivion

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Is MGS4 60fps?

Narag

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Is MGS4 60fps?

A shaky 30 with it jumping to 60 in enclosed areas. Should've been locked.
DMC

WrikaWrek

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They are experienced and efficient when it comes to designing portable engines.

hahaaaaaaaa- i've got to be careful what i say here, but don't expect Criterion to -ever- go with PS3 lead -ever- again. Actually... i'm not sure we'll be seeing much of Criterion at all.

Quote
In all honesty, I highly doubt they could get this game running at 60 fps on XBOX360.  The game could certainly be done on 360 if you ask me, but I do think it might suffer in a way similar to PS3 ports of XBOX360 games.  I know the original engine demo was done on a PC, but that doesn't immediately mean it would easily translate to the 360 either.

i think you need to be able to tell when i'm taking the piss or not. ;)

Quote
The 360 and PS3 are pretty close in terms of raw power, I'd estimate.  The PS2, however, was significantly weaker than XBOX in most areas (though PS2 certainly has its advantages).  MGS2 was a game designed very specifically for PS2 and suffered greatly when ported to the XBOX. 


it'll all come down to how the game was built in the first place, and i'd expect that Kojima wasn't pig headed enough to know that there was a good chance of this game going to other platforms. With MGS2 i think it was a complete after thought. Take Burnout again, the port team for X360 was tiny - if it's designed with both machines in mind, it'll be a doddle and i have yet to see anything in MGS4 that makes me think this is something the X360 couldn't handle.

Quote
I would love to see a 360 version just to see how well someone could port a game designed for PS3 to the 360.

I'll reiterate it again, i think the only thing designed -specifically- for the PS3 is the sound. I think they -knew- from the get go that "plan B" was a PC/X360 version and i expect the game was written with that in mind.


What game on the 360 looks about on par with Mgs4?

And really? You expect it to come to the 360 just like that? I see no clues about it coming, from kojima saying it won't, to Ryan Paton, to behind the scenes documentaries not showing any clue about them working on a 360, no devkits no nothing.

CurseoftheGods

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bork

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360 gets Otomedius, who needs MGS
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WrikaWrek

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What game on the 360 looks about on par with Mgs4?


i've actually yet to see that much beyond MGO to be honest, but from what little i've seen of MGS4 i don't think much of what makes it looks good is down to the technical aspects, more the art and direction. I thought R6V1 looked way better for instance - maybe it looks way better later on, but again - is that going to be down to tech or art? i'm perpared to lay cash on the later.

etc

Play MGs4 then we will talk ok? MGO isn't where MGS shines, MGO looks pretty darn average.

And your whole economics thing, heh. Basically you got nothing. If MGS sells well then it sells well, it won't need to be ported. Only in world where MGS4 flops on the Ps3 would have the 360 getting a port.

fistfulofmetal

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hahaaaaaaaa- i've got to be careful what i say here, but don't expect Criterion to -ever- go with PS3 lead -ever- again. Actually... i'm not sure we'll be seeing much of Criterion at all.


You don't just say something like that and leave it at that. Explain yourself or shut the fuck up.




Quote
Re: Japanese userbase sales, it really is "thirsty man" syndrome - there's been -nothing- for an age. There literally is nothing else of note. I expect a huge drop off in sales - and as a few people have mentioned, the return rate on the game looks shockingly high. I'm more interested in seeing how Europe and the US pick it up. It should do well.

Jesus, you're insufferable. Game sells well and it's only because of the lack of games. All of the MGS games have sold the same amount in Japan, it's not "thirsty man" syndrome you idiotically claim, it's because the MGS fans bought the game they are fans of. SHOCK AND AWE, I KNOW.
« Last Edit: June 17, 2008, 10:54:04 PM by fistfulofmetal »
nat

duckman2000

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DCharlie has become surprisingly one note lately.

He's slipped into full self-caricature mode again.  :sp0rsk1

bork

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You don't just say something like that and leave it at that. Explain yourself or shut the fuck up.

YOU DON'T TALK TO DCHARLIE LIKE THAT.  :maf :maf :maf
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dark1x

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large chunks of the Criterion team has been disolved/fired/reallocated. Not sure how much it's out there, but apparenly it's been a bit of a blood bath.
Seriously?  Was Paradise not a success?  EA behind this?

That's a damn shame.

MCD

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ummm...they updated the game twice now, didn't they?

you sure about that dcharlie?