And you have to remember that the first game in a series more often than not has the least amount of content simply because they have to work on the engine. Now that UE3 is fully optimized for ME, Bioware can focus more on content and have a longer game. This happens all the time.
Maybe they should have given it some more time to actually get some content in then? Seriously now, that's the worst excuse for a lack of content that I've ever come across.
No, it's not. Proprietary engines can take as long as 18 to 24 months to create. A normal dev time for a AAA title is 2 to 3 years, so the first game in a series almost always has the shortest length. In ME's case, they were able to license out UE3 but they still had to do a ton of optimizations and asset creation. Now that much of that stuff is out of the way, I fully expect ME2 to be bigger and better.
That's still a shitty excuse. A really,
really shitty one. If the alloted time isn't enough for development of tech and content, then more time or resources needs to be alloted. And it's not like content creation stands still while the technological base is crafted, so if anything it'd then appear to be a managerial shortcoming. Regardless, actually falling in line and making such an excuse
for the company, that's just rot.