Got Medal of Honor Airborne
i keep meaning to go back to this one. Perhaps that can be my latest long term squeeze? 
It's not bad, but it unfortunately becomes a by the numbers affair pretty fast. The WWII angle is a hard sell, and the death from above angle isn't attractive enough to turn old piss into sweet nectar. I think I'm fairly alone in actually liking the real-time reward system, but it's pretty annoying that they gave the standard guns such heavy recoil that they were practically useless until the first upgrade.
And as annoying it is to admit this, I personally have a hard time accepting how massively they missed their initial target in terms of visual quality. I know they ran into critical issues with Renderware and that they had to switch to UE3 mid-project, but that knowledge doesn't make it easier to swallow. There are some genuinely fucked up things to the presentation, like light emanating from sources that I think should simply be reflective and therefore somewhat shiny, as opposed to luminous. Still, some areas and scenarios look hot, and I guess you have to respect the open ended nature of the game.
But the gunplay is hot, and some encounters are still awesome, despite the tired historical setting. I think these guys could do great things, given a different setting. For all my complaints, I still think this one has been unfairly received by "professional critics" pretty much everywhere. It seems like Airborne was targeted for all of its faults while scarcely recognized for its strengths, presumably to make up for the same critics turning a blind eye to flaws and exaggerating strengths in other games. At least they
tried to go that extra mile, you know, and the game as such is hardly critically flawed.