Author Topic: IGN Saints Row 2 Review  (Read 45682 times)

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Hollywood

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Re: IGN Saints Row 2 Review
« Reply #540 on: April 10, 2009, 10:55:37 PM »
I'm going through this game right now. Cool stuff, reminds me a lot of San Andreas without the stupid task keeping. People reattack your hoods but I think they only do it once, unlike San Andreas where you're constantly having to go back to protect the area.

chronovore

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Re: IGN Saints Row 2 Review
« Reply #541 on: April 11, 2009, 04:05:36 AM »
I think the pattern is that one of your 'hoods will get attacked after any story mission where you gain a new one. I spend a lot of time just tooling around and doing the side-missions, and my 'hoods are never attacked during that, only after a story mission. Usually within a couple minutes, it feels like.

Hollywood

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Re: IGN Saints Row 2 Review
« Reply #542 on: April 11, 2009, 05:47:37 PM »
I think the pattern is that one of your 'hoods will get attacked after any story mission where you gain a new one. I spend a lot of time just tooling around and doing the side-missions, and my 'hoods are never attacked during that, only after a story mission. Usually within a couple minutes, it feels like.


I've been doing side misions like non stop lately, and there have been like 3-4 hood attacks, so I think they may be timed. I knocked out all the driving and chop shop side missions yesterday, and a couple of other things. Is there any rule for how cars disappear from your grage when using them? I unlocked the Basier race car and now its gone. I have no idea if I exploded it, died after using it or whatever, but its not in there. I know I traded in the socialite and Taxi for chop shop lists so they're not in there now. I made a tricked out Superiore I bought and I'm afraid to drive it around because I don't want to lose it.

chronovore

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Re: IGN Saints Row 2 Review
« Reply #543 on: April 11, 2009, 11:21:11 PM »
I've not confirmed this in SR2, but in SR1 the cars stay in your garage unless you sell them. If you wreck them, you pay $500 and bring them back, that's all. They are there until you delete them or sell them. If you have no space in the garage, you can't check in a new car.

Not sure what happens if you have a "full" garage and then unlock (rather than save) a new car.

Hollywood

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Re: IGN Saints Row 2 Review
« Reply #544 on: April 14, 2009, 08:54:04 PM »
Just spent about an hour and a half beating hitman missions, only has one more person to beat. And then it freezes. Great shit quality control. Now you wonder why your piss ant compant THQ is almos bankrupt. Fucking moron programmers.

Sho Nuff

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Re: IGN Saints Row 2 Review
« Reply #545 on: April 14, 2009, 09:52:54 PM »
Just spent about an hour and a half beating hitman missions, only has one more person to beat. And then it freezes. Great shit quality control. Now you wonder why your piss ant compant THQ is almos bankrupt. Fucking moron programmers.

U mad?

Hollywood

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Re: IGN Saints Row 2 Review
« Reply #546 on: April 14, 2009, 10:00:55 PM »
Just spent about an hour and a half beating hitman missions, only has one more person to beat. And then it freezes. Great shit quality control. Now you wonder why your piss ant compant THQ is almos bankrupt. Fucking moron programmers.

U mad?

U gay?

Luckily it isn't taking that long to get it back now that I know where everyone is at, but its no wonder Grand Theft Auto kicked the shit out of this game in sales. I was getting into it until this shit. Now I know I have to save after every activity or else I'll lose everything. This shit hasn't been an issue since the NES days. How do you a release a game that freezes nowadays?

demi

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Re: IGN Saints Row 2 Review
« Reply #547 on: April 14, 2009, 10:11:14 PM »
Needs moar wrestling
fat

pilonv1

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Re: IGN Saints Row 2 Review
« Reply #548 on: April 14, 2009, 10:25:54 PM »
Have you installed it? I had no freezing once it was installed
itm

Hollywood

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Re: IGN Saints Row 2 Review
« Reply #549 on: April 14, 2009, 10:29:23 PM »
Have you installed it? I had no freezing once it was installed

How do you install it? I have a 360.

AdmiralViscen

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Re: IGN Saints Row 2 Review
« Reply #550 on: April 14, 2009, 10:30:04 PM »
I don't think my game froze at all, maybe once?

pilonv1

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Re: IGN Saints Row 2 Review
« Reply #551 on: April 14, 2009, 11:01:01 PM »
Have you installed it? I had no freezing once it was installed

How do you install it? I have a 360.

Press Y in "My Xbox" and install it to the hard drive.
itm

chronovore

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Re: IGN Saints Row 2 Review
« Reply #552 on: April 14, 2009, 11:02:24 PM »
Have you installed it? I had no freezing once it was installed

How do you install it? I have a 360.

After the big NXE update, you can install ROM-based titles to your HDD, and play it from there for better loading times and no drive-spin noise.

Also of note on quality control: I've had SR2 freeze up maybe three times in over 40 hours of gameplay. I lost a couple of Chop Shop cars, no big deal. Last night I installed GTA IV: The Lost and the Damned, and the game crashed right at the outset of the second mission, locking my character and vehicle in place while the game continue the mission, so I failed the mission while the game was locking me up. I summoned the Start Menu but the menu didn't load, just a big black screen which then froze utterly, without even being able to call the 360 Guide up. I also had several times in the first 30 minutes of play where texture streaming completely failed to keep up with my character's movements; my character was ON FOOT.

So, yeah. Not feeling the "rockstar quality" argument. If it helps you feel vilified, Volition's QA department was sacked last month. Considering how buggy their co-op stuff was, and how many Achievements are tied to it, I have trouble shedding a tear for those QA guys.

Hollywood

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Re: IGN Saints Row 2 Review
« Reply #553 on: April 15, 2009, 12:23:46 AM »
I'll download the shit, and I changed the display thing to V-Sync off. I don't know if that matters, I can't tell a difference between either option.

Hollywood

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Re: IGN Saints Row 2 Review
« Reply #554 on: April 18, 2009, 02:45:03 AM »
I just beat the game. Liked the Die Hard-esque ending. I beat all the activities, but I doubt I go through doing all the tedious collecting stuff. I wish they would take that stuff out of every sandbox game, its not fun, everyone has to look at a FAQ's or print off a map to get it - its just useless.

Overall, I would put it about equal with GTA 4. I played both a lot, this game had some annoying glitches though. It froze on me twice, some annoying stuff where I would walk through cars delivers to me at some points. And a couple times one of the people I was running with would spaz out. On the first Brotherhood mission, the guy with me was stuck in a perpetual state of shock or something after a tun gun shock or something, he wouldn't move. Then on one of the Ultor missions, while firing off my glock type gun, the sound froze in that sound, so until I reached a cutscene later on in the mission, the grinding gun sound was perpetually playing and I had to turn the sound effects off to get rid of it.

Overall, I liked it. I wish GTA would institue more of a control scheme like this.

chronovore

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Re: IGN Saints Row 2 Review
« Reply #555 on: June 08, 2009, 05:26:03 AM »
I just "100% completed" the singleplayer game, and the collection was, indeed, f00king tedious. I had thought there was a "you did it all!" Achievement, but there was not. Now I'll be clearing out the Activities and Story Missions in co-op mode. 85+ hours... And only a few of them felt like a grind: I'm looking at you, possibly-missed Stunt Jumps and item collection!

In contrast, I've gone back and fired up GTA IV a couple times, and while it is prettier and more atmospheric than SR2, and the writing for the radio shows is better at creating an immersive world, in all other ways SR2 is the better game. I've been playing a little The Lost and the Damned, and tried a little more vanilla GTA IV multiplayer, and it just... all that extra natural motion middleware and representational car handling -- it doesn't make the game more fun. It makes the game less responsive.

Why is it that, with all the effort Volition put into this excellent game, with ways of bringing the core game modes into the multiplayer experience with the Strong Arm mode, but whenever I join an MP game it's freakin' deathmatch free-for-all. Lame!

The Sceneman

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Re: IGN Saints Row 2 Review
« Reply #556 on: June 08, 2009, 05:35:42 AM »
Yeah the collection was a bit crap, the stunt jumps especially. The barnstorming was cool though lol. The only single player achievement I didnt get was Blue Collar, couldnt quite nail the tow truck level
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demi

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Re: IGN Saints Row 2 Review
« Reply #557 on: June 08, 2009, 05:37:10 AM »
saints row 2 sucks all hail SAINTS ROW 3 RED FACTION GET YOUR ASS TO MARS
fat

The Sceneman

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Re: IGN Saints Row 2 Review
« Reply #558 on: June 08, 2009, 05:39:30 AM »
[youtube=560,345]53ARrp7x4bQ[/youtube]
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chronovore

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Re: IGN Saints Row 2 Review
« Reply #559 on: June 08, 2009, 07:08:44 AM »
Yeah the collection was a bit crap, the stunt jumps especially. The barnstorming was cool though lol. The only single player achievement I didnt get was Blue Collar, couldnt quite nail the tow truck level

I can help you with that. We can pull Tow Truck in co-op, only having to connect the Tow Truck to the car at the drop-off point; I did it with Sho Nuff. He and I figure it's the ONLY way to clear that Diversion.

Barnstorming is crazy cool; flying a Parrot through the aqueduct's tunnel through the mountain was one of the most pulse-pounding gaming moments I've had.

chronovore

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Re: IGN Saints Row 2 Review
« Reply #560 on: June 25, 2009, 02:12:12 AM »
Did ANYONE buy the DLC packs for this game? I have a hankering to play more SR2, but the one DLC pack which has achievements requiring co-op in the DLC. This is pretty brash, considering the game's spotty support history for its broken co-op support, as well as the fact that it's DLC based, so only players with the same DLC packages can play together.

I greatly preferred Crackdown's "title update" technique, so that anyone who played online gets the title update, so the DLC content is built-in, but only players who paid for the DLC can initiate the additional play modes. That was slick -- and it was an example from 2007! C'mon Volition!

PS:
Quote
Barnstorming is crazy cool; flying a Parrot through the aqueduct's tunnel through the mountain was one of the most pulse-pounding gaming moments I've had.
For posterity, I should note that I didn't get the parrot all the way through the aqueduct tunnel, crashing about 90% of the way through. I cheesed out and went with the UFO so I wouldn't have to kill anyone for talking when I was concentrating too hard on the game.

The Sceneman

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Re: IGN Saints Row 2 Review
« Reply #561 on: June 25, 2009, 06:52:13 AM »
do you think we should both buy the DLC pack and play it together? That way we get to bitch to each other about how we've wasted 800 points  :-\
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bork

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Re: IGN Saints Row 2 Review
« Reply #562 on: June 25, 2009, 01:10:38 PM »
Did ANYONE buy the DLC packs for this game? I have a hankering to play more SR2, but the one DLC pack which has achievements requiring co-op in the DLC. This is pretty brash, considering the game's spotty support history for its broken co-op support, as well as the fact that it's DLC based, so only players with the same DLC packages can play together.

I bought them both.  You don't really get too much with either; each is three missions long with a small bit of storyline following up on the Ultor Corporation.  I liked the second DLC pack a lot more than the first.
ど助平

chronovore

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Re: IGN Saints Row 2 Review
« Reply #563 on: June 26, 2009, 01:17:29 AM »
do you think we should both buy the DLC pack and play it together? That way we get to bitch to each other about how we've wasted 800 points  :-\

Actually, one of them is 800, the other is 560, so we'd be bitching about losing 1360, which I'm not prepared to do. Heck, that's a whole album in Rock Band, isn't it? And I have trouble geting new MS Points to load up my account. No, let's just finish what badges we can in SR2, and crawl off to finish Mercenaries 2. As much as I want to tag along with Tera Patrick, I think I'll take a pass.

Lytus Edgus, thanks for the quick review. I'll think about the 2nd one in a bit, once I've cleared up the Sisyphean pile of games that are waiting. Do you know which one actually awards the extra Achievement points? Ridiculously, I think it's the less expensive one, no?

Hollywood

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Re: IGN Saints Row 2 Review
« Reply #564 on: June 26, 2009, 02:00:22 AM »
I traded this game in recently. It seems the DLC is worthless. Like 3 new missions and a bunch of cars/costumes whatever else? I never got the allure of that stuff when you have nothing to actually use it for. Most already beat the game, so whats the use of getting that stuff with hardly anything to use it towards?

chronovore

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Re: IGN Saints Row 2 Review
« Reply #565 on: July 07, 2009, 10:40:36 PM »
As much as I'm enjoying Red Faction, and as much as the difference in weapon-switch controls are going to hose me (RB vs. B Button), I'm still hoping to clear each gang's co-op story mission completion. Any of you distinguished effete gangbangers want some, hit me up when you see me online.

Brehvolution

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Re: IGN Saints Row 2 Review
« Reply #566 on: September 08, 2009, 11:18:45 AM »
Played this for the first time last night. I thought it was kind of stupid to have to up my rep to get the first mission. had to kill a few gang members and run the race Twice to be able to get my first mission. I got to the place to make the new gang hang out(church?) and killed the gang that was there. How do you destroy the shanties? I somehow did 2 of them but never figured out how I did it. So I quit out and and saved from there.

Maybe it is playing on normal or something but I've never felt worried that I would die in a firefight.
The driving is worse than it is in GTA4 but the shooting is marginally better.

Best $10 game since BF1943.
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Kestastrophe

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Re: IGN Saints Row 2 Review
« Reply #567 on: September 08, 2009, 12:58:37 PM »
The driving is worse than it is in GTA4 but the shooting is marginally better.
:wtf
jon

Brehvolution

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Re: IGN Saints Row 2 Review
« Reply #568 on: September 08, 2009, 03:34:12 PM »
Thanks!  :-*
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chronovore

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Re: IGN Saints Row 2 Review
« Reply #569 on: September 08, 2009, 08:13:29 PM »
Played this for the first time last night. I thought it was kind of stupid to have to up my rep to get the first mission. had to kill a few gang members and run the race Twice to be able to get my first mission. I got to the place to make the new gang hang out(church?) and killed the gang that was there. How do you destroy the shanties? I somehow did 2 of them but never figured out how I did it. So I quit out and and saved from there.

Maybe it is playing on normal or something but I've never felt worried that I would die in a firefight.
The driving is worse than it is in GTA4 but the shooting is marginally better.

Best $10 game since BF1943.

??? Driving is probably more forgiving than the GTA 3 series. Most things turn on a dime, and some things appear to turn on change for a dime. Shooting is entirely up to you, with minimal auto-aim, as opposed to default GTA4 controls which are snap-to-enemy and the ability to toggle through anything in range, including baddies you can't even see, and may not have even noticed.

BTW: Instead of just doing a race or a drive-by, you also have Activities all over the map you could have done. You know: things to do outside the main storyline, all the good crap that was missing from GTA4.

Van Cruncheon

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Re: IGN Saints Row 2 Review
« Reply #570 on: September 08, 2009, 11:00:17 PM »
shanties: grab the bums with LB and toss 'em into the shanties
duc

Human Snorenado

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Re: IGN Saints Row 2 Review
« Reply #571 on: September 08, 2009, 11:02:32 PM »
I think I need to bite the bullet and pick up SR2 finally.
yar

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Re: IGN Saints Row 2 Review
« Reply #572 on: September 09, 2009, 07:31:24 PM »
Holy shit, how do "SERIOUS VIDEOGAME JOURNALISTS" give this game lower review scores than any GTA?  I've only played like a little more than an hour of it so far, but the controls alone make it superior.  Not to mention the fact that I was able to create a fat, hairy limey main character and just got to spray raw sewage all over a couple of neighborhoods. 

Anyway, game rocks and I probably should have gotten it earlier, but I'm cheap so oh well.
yar

demi

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Re: IGN Saints Row 2 Review
« Reply #573 on: September 09, 2009, 07:53:35 PM »
Quote
Not to mention the fact that I was able to create a fat, hairy limey main character and just got to spray raw sewage all over a couple of neighborhoods. 

 :-*
fat

Brehvolution

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Re: IGN Saints Row 2 Review
« Reply #574 on: September 09, 2009, 08:30:33 PM »

??? Driving is probably more forgiving than the GTA 3 series. Most things turn on a dime, and some things appear to turn on change for a dime. Shooting is entirely up to you, with minimal auto-aim, as opposed to default GTA4 controls which are snap-to-enemy and the ability to toggle through anything in range, including baddies you can't even see, and may not have even noticed.

BTW: Instead of just doing a race or a drive-by, you also have Activities all over the map you could have done. You know: things to do outside the main storyline, all the good crap that was missing from GTA4.
Now that I think of it, running the race the second time was a breeze compared to the first.

Eel and triumph and whoever, if you see me on, hit me up for some co-op.  :-*
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demi

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Re: IGN Saints Row 2 Review
« Reply #575 on: September 11, 2009, 05:47:00 PM »
theres a badge you can earn online that only unlocks by playing on "Talk like a pirate day" or "Dress like a ninja day"

I'll be popping this in to get that real quick
fat

Don Flamenco

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Re: IGN Saints Row 2 Review
« Reply #576 on: September 11, 2009, 08:30:59 PM »
hay guyz

Human Snorenado

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Re: IGN Saints Row 2 Review
« Reply #577 on: September 12, 2009, 08:53:59 AM »
Man, I haven't stayed up all night playing a game in like FOREVER.  Can't remember how long, but it's gotta be years.

SR2 is like if R* actually listened to everyone's complaints re: GTA and put an extra helping of FUN on top just for shits and giggles.  One minor gripe- the game has frozen up on me a couple of times now, and the last time I hadn't saved in over an hour.  I lost all of the cool shit I bought at the mall, too.  :(

Oh well, time for fucking sleep.
yar

The Fake Shemp

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Re: IGN Saints Row 2 Review
« Reply #578 on: September 12, 2009, 11:19:15 AM »
How much is Saints Row 2? Maybe I should pick it up too.
PSP

Great Rumbler

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Re: IGN Saints Row 2 Review
« Reply #579 on: September 12, 2009, 11:27:00 AM »
It's $30 new.
dog

The Fake Shemp

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Re: IGN Saints Row 2 Review
« Reply #580 on: September 12, 2009, 12:11:22 PM »
Damn, not cheaper?
PSP

Great Rumbler

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Re: IGN Saints Row 2 Review
« Reply #581 on: September 12, 2009, 12:43:28 PM »
If you want to go with the PC version, you can get a used copy from Amazon for about $7.  :lol
dog

pilonv1

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Re: IGN Saints Row 2 Review
« Reply #582 on: September 13, 2009, 03:18:26 AM »
THQ made it a classic title here already so it's super cheap 8)
itm

chronovore

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Re: IGN Saints Row 2 Review
« Reply #583 on: September 13, 2009, 08:29:52 PM »
SR2 is like if R* actually listened to everyone's complaints re: GTA and put an extra helping of FUN on top just for shits and giggles.  One minor gripe- the game has frozen up on me a couple of times now, and the last time I hadn't saved in over an hour.  I lost all of the cool shit I bought at the mall, too.  :(

Yes, this, completely. In SR1 they were trying to distinguish it from GTA by making it more urban and perhaps less random seeming; it's never clear in the GTA 3 era why the protagonist 'jacks ambulances and fire trucks and police cars... IT'S JUST FUN. But SR1 stuck with drug dealing and store robberies and such.

Fast forward to GTA 4, and R* pulled out that "random" stuff in favor of focusing the player on the story. It seems like after thatt, SR2 said "oh, well, we can stick those in our game now..." and added each of those gameplay types, each with its own particular flair or improvement. The ambulance has a CPR or AED minigame to revive patients, FUZZ has its own Activity devoted to it, and the firefighter game requires that you actually enter buildings and risk catching fire by one's self. And they remembered to give unlockable stuff for almost everything in the game.

:bow Volition :bow2

pilonv1

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Re: IGN Saints Row 2 Review
« Reply #584 on: September 13, 2009, 08:44:08 PM »
fun > oscar worthy storylines
itm

Joe Molotov

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Re: IGN Saints Row 2 Review
« Reply #585 on: September 13, 2009, 09:35:34 PM »
If you want to go with the PC version, you can get a used copy from Amazon for about $7.  :lol

The retail PC version has Steam registration for DRM, so don't buy a used copy or you probably won't even be able to install it. I heard the PC port is awful, anyway.
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chronovore

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Re: IGN Saints Row 2 Review
« Reply #586 on: September 13, 2009, 10:13:01 PM »
The PC port is really choppy even on high end hardware according to the reviews. It's possible that it has been patched, but caveat emptor is all I'm sayin', yo.

Human Snorenado

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Re: IGN Saints Row 2 Review
« Reply #587 on: September 13, 2009, 11:13:20 PM »
Dude, I'm probably the cheapest person here who doesn't just pirate all of their shit, and believe me when I tell you that this game is EASILY worth the $30.  I could have happily paid $60 for it at launch even.  It's that damn good!
yar

The Sceneman

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Re: IGN Saints Row 2 Review
« Reply #588 on: September 14, 2009, 05:41:14 AM »
Is Willco the cheapest poster on EB? Cant afford 30 bones for a AAA+ title or a mere 12 or so for Shadow Complex. Im struggling to not crack a bad-taste Jewish joke here
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Van Cruncheon

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Re: IGN Saints Row 2 Review
« Reply #589 on: September 14, 2009, 06:13:42 PM »
Holy shit, how do "SERIOUS VIDEOGAME JOURNALISTS" give this game lower review scores than any GTA?  I've only played like a little more than an hour of it so far, but the controls alone make it superior.  Not to mention the fact that I was able to create a fat, hairy limey main character and just got to spray raw sewage all over a couple of neighborhoods. 

Anyway, game rocks and I probably should have gotten it earlier, but I'm cheap so oh well.

it is the definitive sociopath simulator!
duc

Eel O'Brian

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Re: IGN Saints Row 2 Review
« Reply #590 on: September 14, 2009, 06:16:24 PM »
we forgot to talk about our co-op experience on the show :(
sup

Van Cruncheon

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Re: IGN Saints Row 2 Review
« Reply #591 on: September 14, 2009, 07:47:02 PM »
next show!
duc

Sho Nuff

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Re: IGN Saints Row 2 Review
« Reply #592 on: September 15, 2009, 12:40:15 PM »
I'm trying to play Lost and Damned now and it controls like dogshit. Thanks SR2 for ruining my GTA4 experience

chronovore

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Re: IGN Saints Row 2 Review
« Reply #593 on: September 18, 2009, 01:52:30 PM »
"Arr..." Badge attained!

Mrbob

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Re: IGN Saints Row 2 Review
« Reply #594 on: September 18, 2009, 07:19:08 PM »
Just how bad is Saints Row 2 PC?

It is on D2D through the weekend for 5 bucks.  But I don't want to spend the money if the damn game won't run.

Great Rumbler

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Re: IGN Saints Row 2 Review
« Reply #595 on: September 18, 2009, 07:26:39 PM »
Just how bad is Saints Row 2 PC?

So bad.

Gamespot and IGN both gave it mid-6's.
dog

Joe Molotov

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Re: IGN Saints Row 2 Review
« Reply #596 on: September 18, 2009, 07:49:58 PM »
Just how bad is Saints Row 2 PC?

It is on D2D through the weekend for 5 bucks.  But I don't want to spend the money if the damn game won't run.

If nothing else, you can buy it from D2D for $5, and then register your code on Steam.

:bow Steam :bow2
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demi

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Re: IGN Saints Row 2 Review
« Reply #597 on: September 20, 2009, 12:09:16 AM »
i woke up at 11 and i was like FFFFFFFFFFFFFFFFF cause i ddnt get the badge but i signed on and played a 3 v 1 game of team gangsta (me being on the 3) so i just ran around shootan
fat

chronovore

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Re: IGN Saints Row 2 Review
« Reply #598 on: September 20, 2009, 12:21:05 AM »
Did it pop for you?

demi

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Re: IGN Saints Row 2 Review
« Reply #599 on: September 20, 2009, 12:24:46 AM »
Yeah I got it
fat