Author Topic: Residential Biohazardness 5 Thread  (Read 98841 times)

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Himu

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Re: Residential Biohazardness 5 Thread
« Reply #480 on: March 19, 2009, 07:40:23 AM »
I finished my less than 5 hour amateur run. Got the infinite rocket launcher. I also infinite'd my Hydra and L Hawk.

edit: Got all s-ranks. Wooh.

Started on Vet and lol. Even Vet's easy with my weapons.
« Last Edit: March 19, 2009, 08:08:36 AM by Himuro »
IYKYK

dark1x

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Re: Residential Biohazardness 5 Thread
« Reply #481 on: March 19, 2009, 09:27:38 AM »
Quote
Dead Space was a much better single player game.
You really think so?  The combat in Dead Space was so much less satisfying, I thought, and it became both highly predictable (enemies loudly jumping from vents) and repetitive. 

The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #482 on: March 19, 2009, 09:35:41 AM »
The combat in Resident Evil 5 is satisfying? ???
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dark1x

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Re: Residential Biohazardness 5 Thread
« Reply #483 on: March 19, 2009, 10:00:54 AM »
The combat in Resident Evil 5 is satisfying? ???
Yes.  Very much so.  Certainly much more than Dead Space (which I did actually enjoy).

Himu

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Re: Residential Biohazardness 5 Thread
« Reply #484 on: March 19, 2009, 10:05:58 AM »
The combat in Resident Evil 5 is satisfying? ???

This must be a joke.
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Kestastrophe

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Re: Residential Biohazardness 5 Thread
« Reply #485 on: March 19, 2009, 10:50:32 AM »
I prefer RE5's combat and weapons to Dead Space, even though the latter's were much more atypical they were also not as practical.
jon

demi

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Re: Residential Biohazardness 5 Thread
« Reply #486 on: March 19, 2009, 10:53:32 AM »
The combat in Resident Evil 5 is satisfying? ???

Knocking off a head with Chris's pythons, yes, very satisfying.
fat

Himu

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Re: Residential Biohazardness 5 Thread
« Reply #487 on: March 19, 2009, 10:57:49 AM »
Breaking necks, shooting off heads with magnums, one hit killing final bosses with rocket launchers and more aand Dead Space is supposed to be more satisfying than RE5?
IYKYK

dark1x

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Re: Residential Biohazardness 5 Thread
« Reply #488 on: March 19, 2009, 11:07:41 AM »
I prefer RE5's combat and weapons to Dead Space, even though the latter's were much more atypical they were also not as practical.
The problem with Dead Space was simply that shooting off limbs (a huge feature of the game) never actually felt all that good nor were the weapons really satisfying to use.  I actually thought the enemy design in Dead Space was lacking and the scenarios were often weak.

ch1nchilla

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Re: Residential Biohazardness 5 Thread
« Reply #489 on: March 19, 2009, 12:13:12 PM »
The combat in Resident Evil 5 is satisfying? ???

Absolutely. Even the feeling of being done with that "wave" of enemies feels completely satisfying.

dark1x

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Re: Residential Biohazardness 5 Thread
« Reply #490 on: March 19, 2009, 02:05:04 PM »
I think it's safe to say that Willco is in the minority on this one...

demi

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Re: Residential Biohazardness 5 Thread
« Reply #491 on: March 19, 2009, 02:06:13 PM »
Willco is just trolling to troll. He hasnt played it.
fat

Bebpo

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Re: Residential Biohazardness 5 Thread
« Reply #492 on: March 19, 2009, 03:20:54 PM »
Quote
Dead Space was a much better single player game.
You really think so?  The combat in Dead Space was so much less satisfying, I thought, and it became both highly predictable (enemies loudly jumping from vents) and repetitive. 

I think the difference is that I didn't really play either game for the combat (which RE5 does better).  I play them for the adventure.  Exploring new locations, uncovering the story, fighting the giant bosses that pop out, etc...

People talk about RE4 and how many times they've played it and stuff, but even though I loved RE4, I played through it...once and then never touched it again.  I popped in RE5 after finishing it and tried playing some mercs and some new game+ and I didn't even make it 30 mins before I was bored and turned it off.  The gameplay itself just doesn't do much for me.  Once I've seen all the story/levels I have little reason to keep playing.

So in that respect, I enjoyed the DS experience more since I was on the edge of my seating wanting to see what was next (although the end of DS wasn't a very good payoff outside of the graphics).  Whereas in RE5 I just did a few chapters a day, and it never really hooked me.  Also when you're only playing a game once, every frustration and annoyance detracts from your overall experience.  Sure there were a few annoyances in DS like the Meteor shooting or when I ran out of ammo on the stupid suction cup boss, but that's nothing compared to how many problems I had with the last 1/2 of RE5 because of Sheva's dumb dumb AI or just general bad hinting at wtf you are supposed to be doing.  I even had the game get stuck (system wasn't frozen, but game couldn't figure out what to do after qte so it just sat staring at the ground without giving me control back, had to reset) on the final boss which just kind of topped off my experience of annoyances.

I think RE5 solo is one of those games where if you play through it exactly as the developers had in mind in their heads, it's an awesome experience.  But if you're not thinking on the same page as the devs and you play differently, you run into constant problems which are frustrating and make your first run a far worse experience.  On 2nd play where you know exactly what you are supposed to be doing at all times, I'm sure it plays great and even better with a live human partner, but for me personally, I only play games once so they have one chance to make an impression and that's it.

The Sceneman

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Re: Residential Biohazardness 5 Thread
« Reply #493 on: March 19, 2009, 03:23:54 PM »
shitty argument considering the majority of Dead Space is going from room to room in a spaceship (mainly square rooms) with lots of backtracking. Awesome adventure
#1

Bebpo

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Re: Residential Biohazardness 5 Thread
« Reply #494 on: March 19, 2009, 03:33:41 PM »
shitty argument considering the majority of Dead Space is going from room to room in a spaceship (mainly square rooms) with lots of backtracking. Awesome adventure

Dead Space was Bioshock in space.  You wanted to know what happened to this dead place and it was great exploring the ruins and finding clues that led to the truth.

I know a lot of EB are Dead Space detractors, so I think it's pretty futile to argue its merits here, but it really is a great game.  Not as great as Wilco made it sound (omg, best new game.  will blow your mind), but it's definitely an 8.5-9.0 game.

cool breeze

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Re: Residential Biohazardness 5 Thread
« Reply #495 on: March 19, 2009, 03:55:26 PM »
I was just about to bring up the Bioshock comparison to Dead Space.  It feels like Bioshock + RE4 in space; not so much one or the other.  Dead Space had a lot more interaction, exploration and puzzles in the environment than RE4, or RE5, had.

and shooting in RE5 is definitely more satisfying than Dead Space, but Dead Space still had shooting more satisfying than most games out there.  And RE5 isn't even as satisfying as RE4; both the shooting and melee attacks in RE5 don't feel as lethal as they did in RE4 and it's probably because enemies were made more resistant because of co-op.  The other big difference between RE5 and Dead Space to me is that Dead Space, at least for me, had me switching weapons all the time while in RE5 I used a handgun for most enemies.  Dead Space is awesome; RE5 is better than Dead Space.

dark1x

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Re: Residential Biohazardness 5 Thread
« Reply #496 on: March 19, 2009, 04:31:49 PM »
shitty argument considering the majority of Dead Space is going from room to room in a spaceship (mainly square rooms) with lots of backtracking. Awesome adventure

Dead Space was Bioshock in space.  You wanted to know what happened to this dead place and it was great exploring the ruins and finding clues that led to the truth.

I know a lot of EB are Dead Space detractors, so I think it's pretty futile to argue its merits here, but it really is a great game.  Not as great as Wilco made it sound (omg, best new game.  will blow your mind), but it's definitely an 8.5-9.0 game.
Well, Bioshock is space is System Shock 2, my friend (which is a better game than either).  I understand what you're saying, of course, and that was one of the reasons I was excited about Dead Space.  I felt that it was a let down, however, as the environments you explored and the narrative simply weren't all that interesting.  Character progression was limited and combat was never all that exciting.  The game lead you around linear environments throwing the same enemies at you over and over again with little variation (just walk backwards and fire away at the limbs).

It did feel like a marriage of System Shock 2/Bioshock and RE4/5 but without the high points of any of those games.  I thought it was a solid game, but nowhere near as memorable as it could have been.

Still, I suppose we're coming from different places here as I was able to enjoy RE5 with a friend in the same room using system link.  We finished the game in one day and it was an absolute blast.  Haven't had a gaming marathon like that since college.  :)  I'd imagine I would not have enjoyed it as much had I played it alone the first time through.

cool breeze

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Re: Residential Biohazardness 5 Thread
« Reply #497 on: March 19, 2009, 07:53:39 PM »
I had problems with the RE5 demo and I really liked the final game, so it might be the same for you.

Re: Residential Biohazardness 5 Thread
« Reply #498 on: March 19, 2009, 08:03:28 PM »
I hated the RE5 demo, so I was very afraid going into the final game, which I'm loving so far.
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Re: Residential Biohazardness 5 Thread
« Reply #499 on: March 19, 2009, 08:10:31 PM »
I never played the demo but was pretty confident that the final product would be pretty awesome- I mean, it's basically a tweaked RE4 experience and that was just last gen's best game.
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demi

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Re: Residential Biohazardness 5 Thread
« Reply #500 on: March 19, 2009, 08:11:00 PM »
This game is better than Gears of War
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Bebpo

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Re: Residential Biohazardness 5 Thread
« Reply #501 on: March 19, 2009, 08:22:32 PM »
RE5 demo was shockingly underwhealming. But i thought the same for the RE4 demo too, so hoping for a repeat.

The demo is one of the worst parts of the entire game (the first demo section) because you can't do anything to advance the game and just have to run around in circles until a set time.  The full game is waaaaaaay better. 

The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #502 on: March 19, 2009, 08:39:56 PM »
Dead Space > Gears of War > Resident Evil 5
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Third

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Re: Residential Biohazardness 5 Thread
« Reply #503 on: March 19, 2009, 09:06:10 PM »
The more I play RE5, the more I like it. And I still haven't touched the Mercenaries.

My review score goes from 7.5 to 8.5

Bebpo

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Re: Residential Biohazardness 5 Thread
« Reply #504 on: March 19, 2009, 09:17:27 PM »
Dead Space > Gears of War > Resident Evil 5
:yuck
Someone like corridors

Aren't they all Corridor games?  :lol

Gears 2 probably has the most open areas of the 3, but even then its pretty linear.

demi

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Re: Residential Biohazardness 5 Thread
« Reply #505 on: March 19, 2009, 11:58:17 PM »
The El Gigante fight was distinguished mentally-challenged

As distinguished mentally-challenged as the Asteroid game in Dead Space in before Willco
fat

archie4208

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Re: Residential Biohazardness 5 Thread
« Reply #506 on: March 19, 2009, 11:59:08 PM »
Asteroid shooting was an ugly blemish on an otherwise excellent game.

Kestastrophe

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Re: Residential Biohazardness 5 Thread
« Reply #507 on: March 20, 2009, 12:01:56 AM »
El gigante fight was pretty cool (especially the lighting) and nowhere near as shitty as that stupid asteroid shooting part in Feder Space.
jon

The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #508 on: March 20, 2009, 12:02:47 AM »
Yeah, Resident Evil 5 is pretty damn linear.  You're given a choice to hit up certain objectives in whatever order you choose at a couple of points, but Dead Space does the same thing as well.

Resident Evil 5 is pretty.  The co-op is fun (but really, when is co-op NOT fun?).  But the game is ridiculously short and the most paper thin Resident Evil yet.  We get a few neat cinematics and that's it.  Where's the sense of mystery?  Decent puzzles?  Satisfying gameplay?

Here's the problem, its trying too hard to be this action/horror hybrid that it succeeds at neither.  If Capcom wants to make it Gears of Zombies - then go balls out.  If they want a survival horror franchise, then pump up the exploration.

Don't put a square peg in a round hole.

Easily one of the least satisfying single player games in the franchise - including the rail shooters.
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Third

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Re: Residential Biohazardness 5 Thread
« Reply #509 on: March 20, 2009, 12:10:10 AM »
That's a bit more constructive. ;P And I'll have to agree.
When it comes to the main RE series, RE5 the least I had fun with.
But it's still a stellar game. Just a bad RE title imo.

Human Snorenado

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Re: Residential Biohazardness 5 Thread
« Reply #510 on: March 20, 2009, 12:16:33 AM »
Easily one of the least satisfying single player games in the franchise - including the rail shooters.

You're fucking HIGH.  HIGH, I say.

RE4 > RE2 > REmake >> RE5 = Code Veronica > RE3 > RE0 >>>>>>>>>>>>>>>>>>> your mom's poop >>>>>>>>>>>>> the rail shooters
yar

Bebpo

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Re: Residential Biohazardness 5 Thread
« Reply #511 on: March 20, 2009, 12:20:02 AM »
Yeah, Wilco is high.  The rail shooters are trash and so is RE0.

I mean really, an entire game starring the most boring leads ever: Billy and Rebecca with ZOMBIE MONKEYS????  Featuring huge amounts of asset re-use (well RE3 too...).  Blech.

For me, REmake > RE4 > RE2 > RE1 > RE5 = RE3 = CV >>>> RE0 >>>>>>>>>>>>>>>>>>>> UC

The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #512 on: March 20, 2009, 12:31:23 AM »
I said "one of" not "the" - there's a big difference, guys.

I'd say

RE4 > RE: CV > RE2 > RE

The rest of them, Resident Evil 5, are all varying degrees of not great (and some crap).
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Third

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Re: Residential Biohazardness 5 Thread
« Reply #513 on: March 20, 2009, 12:33:39 AM »
Main titles:

RE2>>>RE4>>>RE3>>>REmake>>>CV>>>RE1>>>>Zero>>>RE5

It's true.

The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #514 on: March 20, 2009, 12:34:26 AM »
I will say Resident Evil Zero is probably really bad.  It has the distinction of being the only Resident Evil that I could not sit through and did not beat as a consequence.

I'm hoping Capcom takes a few years off and retools the franchise once again to make it relevant.  My fear is that we'll get a rushed product to coincide with the fifteen year anniversary.
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The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #515 on: March 20, 2009, 12:37:24 AM »
I'd probably put Resident Evil 5 somewhere along the lines of Resident Evil 3 when all is said and done, in terms of quality and franchise relevance.
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Third

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Re: Residential Biohazardness 5 Thread
« Reply #516 on: March 20, 2009, 12:42:06 AM »
You just hate Jill Valentine.

And RE0 was really great. The train sequence alone trashes whole RE5.

Human Snorenado

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Re: Residential Biohazardness 5 Thread
« Reply #517 on: March 20, 2009, 12:43:42 AM »
I will say Resident Evil Zero is probably really bad.  It has the distinction of being the only Resident Evil that I could not sit through and did not beat as a consequence.

I'm hoping Capcom takes a few years off and retools the franchise once again to make it relevant.  My fear is that we'll get a rushed product to coincide with the fifteen year anniversary.

Sounds like most gamers are liking it just fine- I guess the only people it's having "relevancy" issues with are whiny mcwhinertons like you.

edit- and idiots like Third.  Ugh.  That's how you should know that you're full of crap, Willco- look at the company you're keeping!
yar

The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #518 on: March 20, 2009, 12:46:39 AM »
That's a dumb argument from you, Triumph.

Gamers like Final Fantasy [enter iteration here] and Halo: Not a Sequel, but Not an Expansion because gamers love their cherished franchises, even when the quality has slipped.  Hardcore gamers, moreso than most, have an especially difficult time separating loyalty from REALITY.

The only thing we'll remember Resident Evil 5 for is having co-op.
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The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #519 on: March 20, 2009, 12:49:56 AM »
Furthermore, Resident Evil 6 could feature two whole chapters of William Birkin's reanimated corpse fucking Leon Kennedy with a strap-on while you play Ada Wong running in horror, and gamers would lap it up.*

Why?  Because Resident Evil (core titles, at least) games are pretty and gamers love their franchises.

Even Resident Evil Zero sold over a million copies and that was junk.

spoiler (click to show/hide)
* This might be more engrossing than the entire plot of Resident Evil 5!
[close]
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Human Snorenado

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Re: Residential Biohazardness 5 Thread
« Reply #520 on: March 20, 2009, 12:50:09 AM »
That's a dumb argument from you, Triumph.

Gamers like Final Fantasy [enter iteration here] and Halo: Not a Sequel, but Not an Expansion because gamers love their cherished franchises, even when the quality has slipped.  Hardcore gamers, moreso than most, have an especially difficult time separating loyalty from REALITY.

The only thing we'll remember Resident Evil 5 for is having co-op.

::)

Riiight.  I won't remember it for the 30+ hours I've ALREADY put into it trying to unlock everything, the awesome Mercenaries levels, the best of the gen so far graphics or the awesome RE4 stop n' pop action gameplay. 

Again- you're fucking HIGH.  Either that or the retail has finally made you so bitter you just want to bitch about everything.
yar

Third

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Re: Residential Biohazardness 5 Thread
« Reply #521 on: March 20, 2009, 12:53:43 AM »
So, I think I'm the only one who loves RE0.

It even has better co-op than RE5.

The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #522 on: March 20, 2009, 12:55:42 AM »
Not really.  I'd say I'm one of the most mainstream and satisfied of the gamers here.  I liked Gears of War 2!  And Left 4 Dead!  And even Fallout 3 (after hating Oblivion)!  I like games!

If anything, I'm probably too lenient on games.

But I'm not a brand loyalist. 

I think it's awesome that you're trying to unlock everything (uh, cool?) and those awesome Mercernaries levels (I guess that's cool if you don't have a lot of multiplayer games), because if I had to pay full price for my copy - I sure as hell would try to squeeze any additional content out of this sucker.  It's a wafer thin single player adventure.

There are better survival horror games on the market.  There are better action games on the market.  There are better shooters on the market.  There are better co-op games on the market - even ones with zombies (Left 4 Dead)!

If you don't have access to any of those games, then I guess this is probably the greatest game ever.

The game is pretty, but eye candy never made a good game or cemented its legacy.  It's not too far ahead of its peers to make it a landmark visual title, and the next Resident Evil will undoubtedly look prettier.

As for the "awesome Resident Evil 4 stop 'n pop action gameplay"?  Yeah, that stopped being awesome years ago when every other third-person shooter progressed, in terms of controls and gameplay.  Saying the combat in RE5 rocks because it's essentially a dolled up version of RE4 is ridiculous.  That was a console generation ago, dude.

Game is pretty, though.
« Last Edit: March 20, 2009, 12:57:37 AM by Willco »
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demi

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Re: Residential Biohazardness 5 Thread
« Reply #523 on: March 20, 2009, 12:58:49 AM »
My game just fucked up, my entire game was like it had a nasty ass filter running on it. It even did it on the menus and shit. It didnt affect the dashboard or anything so it wasnt my xbox.
fat

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Re: Residential Biohazardness 5 Thread
« Reply #524 on: March 20, 2009, 12:58:49 AM »
::)
yar

The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #525 on: March 20, 2009, 01:00:18 AM »
demi, I heard that you can unlock some kind of grain filter after you beat it on Veteran.  Maybe that's it?
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demi

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Re: Residential Biohazardness 5 Thread
« Reply #526 on: March 20, 2009, 01:02:56 AM »
Naw I am only on 3-2 on Vet. It happed at that Crocodile part where the partner turns the crank. I have the game installed, maybe it fucked up.
fat

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Re: Residential Biohazardness 5 Thread
« Reply #527 on: March 20, 2009, 01:05:36 AM »
William Federwang is not a brand loyalist, ladies and gentlemen.

William Federwang, who is a blindly slobbering fanthing for:

Sam Raimi
Comic books
Evil Dead
Bruce Campbell
Spider hyphen Man
the Washington Redskins, Wizards and Nationals
etc etc etc

Nice try.  For some reason you don't like RE5 that much, ok whatever.  But quit trying to pretend like it's impossible to like it on it's own merits when plenty of people have no problems with it.  Maybe you just need some time on the boat.
yar

Re: Residential Biohazardness 5 Thread
« Reply #528 on: March 20, 2009, 01:06:46 AM »
William Federwang is not a brand loyalist, ladies and gentlemen.

William Federwang, who is a blindly slobbering fanthing for:

Sam Raimi
Comic books
Evil Dead
Bruce Campbell
Spider hyphen Man
the Washington Redskins, Wizards and Nationals
etc etc etc

Don't forget Hollywood Video Corporate Wunderkind Extraordinaire!
野球

The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #529 on: March 20, 2009, 01:09:44 AM »
Half the items you listed are Raimi-related. :lol

All of those listed, when I'm not trolling the Internets, are fully capable of being legitimately discussed and critiqued.  Spider-Man 3?  Sucked.  For Love of the Game?  Running joke amongst friends, since there's no real way I can defend it.

I'm not quite sure what you're trying to prove?  That I like stuff that entertains me, even though no creator is perfect in any medium?

Okay?

I love Resident Evil.  I've been a fan for ages.  I will probably buy Resident Evil 6, despite the fact that Resident Evil 5 is mediocre.

This does not stop the fact that Resident Evil 5 is mediocre.
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Third

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Re: Residential Biohazardness 5 Thread
« Reply #530 on: March 20, 2009, 01:10:14 AM »
I think everyone should force themselves to like the game.  ::)


The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #531 on: March 20, 2009, 01:10:53 AM »
You forgot to add monster movies and anything involving robots, including Bayformers.

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Re: Residential Biohazardness 5 Thread
« Reply #532 on: March 20, 2009, 01:12:45 AM »
This does not stop the fact that Resident Evil 5 is mediocre.

It's not though.  Mediocre is like one step above BAD.  RE5 is not one step right above BAD. 
yar

demi

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Re: Residential Biohazardness 5 Thread
« Reply #533 on: March 20, 2009, 01:13:50 AM »
So what willco is saying is RE5 is a B-
fat

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Re: Residential Biohazardness 5 Thread
« Reply #534 on: March 20, 2009, 01:18:17 AM »
So what willco is saying is RE5 is a B-

I think what he's saying is that it's the equivalent of Spider hyphen Man 3.  I guess I missed the fruity dancing sequence.
yar

The Fake Shemp

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Re: Residential Biohazardness 5 Thread
« Reply #535 on: March 20, 2009, 01:19:53 AM »
I think everyone should love Resident Evil 5 despite its archaic gameplay, lack of puzzles, storytelling, etc.  We should be forced to use context sensitive cover systems in an era when third-person shooters have been able to implement them flawlessly for years.  We should be forced to halt all movement to fire weapons in a cheap design trick to artificially ratchet up the difficulty.  We should have convoluted control systems for attacks (really, two buttons to knife something?).  We should also accept short game length.  Lack of challenge.  And so on.

What makes this game so good, honestly?  Like, the objective compliments I can grant is art design, visual presentation, fully implemented co-op and that's about it.

But when a lot of competitors in the marketplace offer similar experience with superior products, I don't know why I can't refer to Resident Evil 5 as anything but mediocre.

Being mediocre doesn't mean bad, by the way.  It's just not good.

It's the very definition of a rental, as well.
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Bebpo

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Re: Residential Biohazardness 5 Thread
« Reply #536 on: March 20, 2009, 04:46:16 AM »
Well I got a chance to play split screen with a friend tonight and we played until 3-1.  Game was a lot of fun, a lot more fun than 1p.  I like how you can skip the cutscenes between each QTE input.  This is useful when playing with people who've never played a game with QTEs before and die A LOT :P

bork

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Re: Residential Biohazardness 5 Thread
« Reply #537 on: March 20, 2009, 04:57:26 AM »
Yeah, Resident Evil 5 is pretty damn linear.  You're given a choice to hit up certain objectives in whatever order you choose at a couple of points, but Dead Space does the same thing as well.

Resident Evil 5 is pretty.  The co-op is fun (but really, when is co-op NOT fun?).  But the game is ridiculously short and the most paper thin Resident Evil yet.  We get a few neat cinematics and that's it.  Where's the sense of mystery?  Decent puzzles?  Satisfying gameplay?


It's on the verteran and professional difficulty levels and in The Mercenaries, that's where.  The game is much more challenging, and also a lot more fun when you look at it for what it is: A 3D action-shooter.  I just finished playing co-op in veteran all the way through; we blazed through the game in around 3:40 (and got the infinite ammo rocket launcher, yeah!), and I'd say at least 30 minutes if not more could have been shaved off on a normal run-through, since I was helping my friend get all the medals. 

Pretty damn short, but very satisfying.  On professional, the difficulty ramps up so that a lot of enemies can kill you in one hit-- it's like playing Contra.

I mean, nothing has changed my opinion.  The game doesn't touch RE4, but at the bottom of the RE series?  Mediocre?  Complaints about a lack of shitty puzzles?  You guys are high.
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bork

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Re: Residential Biohazardness 5 Thread
« Reply #538 on: March 20, 2009, 06:09:35 AM »
My ranking would be:

RE4 >>>>>>>>>>>>>>>> RE5 >>> REmake >>> RE2 >>> Code: Veronica >>> RE3 >>> RE1

I have yet to play through REmake with Chris, and more ashamedly, either B version game of RE2.   :-[

I haven't gone all the way through Umbrella Chronicles, but I wouldn't even put it in the same class as the other games.  It's a linear, on-rails light gun shooter version of the previous games.  Still haven't played RE0 yet; every time I try to start it, I get fed up with it for some reason.  Maybe it's the item system, maybe it's the partner thing, I don't know what it is.

Oh, and I'll take Dino Crisis 2 and Onimushas 1 and 2 over any of the pre-RE4 games.  I'm so bad at completing these series though.  I have yet to play through Dino Crisis 1 (found it boring), most of Onimusha 3, and just about all of Shin Onimusha...
« Last Edit: March 20, 2009, 06:12:38 AM by the lyte edge »
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Re: Residential Biohazardness 5 Thread
« Reply #539 on: March 20, 2009, 08:54:26 AM »
LOL at Chapter 4-1. I didn't realize I was playing the Uncharted sequel here.

I said the same thing to my brother. :lol

Dude, lyte edge, the difficulty being higher does nothing to address the complaints of shoddy controls, poor gameplay, lack of puzzles (and no, not a lack of shitty puzzles because all it has is shitty puzzles), game length, etc.  The combat isn't satisfying as is - I hate the fact that there's virtually no sense of damage from shooting enemies.  I can't imagine it'd be more fun if they took even more hits to kill.  If you're going to call it a corridor shooter, it fails miserably since so many other titles do it better.

And this is why Resident Evil 5 is mediocre: it does nothing above average.
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