Author Topic: Residential Biohazardness 5 Thread  (Read 99383 times)

0 Members and 1 Guest are viewing this topic.

Human Snorenado

  • Stay out of Malibu, Lebowski
  • Icon
Re: Residential Biohazardness 5 Thread
« Reply #300 on: March 13, 2009, 02:22:08 PM »
Riiiiight.  The game is better than your attempt at trolling.
yar

cool breeze

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #301 on: March 13, 2009, 02:50:19 PM »
This is the first game in a long time to make me so angry playing it and it's all because of Sheva.  If they gave her a command that was just "don't do anything; don't shoot, don't help me and just run away from danger" I would be satisfied, but there isn't one.  All she has been doing so far is helping me too late and using too much ammo.  I finished the first chapter and so far there have been three situations where an enemy grabbed me, she was right next to me doing nothing, then finally helped me after taking a second or two to think about it.  The amount of ammo she uses also makes me wonder if those in charge of her AI ever played RE4.  I do the usual knee-shot, melee then knife while down thing on an enemy Sheva is fucking shooting this guy as I'm knifing him on the floor; he is the only enemy in the room, he clearly isn't getting up because I'm fucking knifing him, and this daft woman is wasting her precious ammo to do what exactly? then 30 seconds later she starts saying "I'm out of ammo!" like it's a surprise.  I feel like I'm babysitting 3 year-old, constantly trying to keep toys away from her so she doesn't choke on them.  And the only person on my friends list close enough to me didn't seem interested in co-op either; everyone else is 3 to 6 chapters ahead.

Other than than, it's great so far.  Don't really mind the lack of shop keeper or open world so far and when Sheva is out of the way, it's the same great action from RE4 that I enjoy so much.  And this game looks really, really good.  The demo was all set outside and didn't really show off how nice the shadows and lighting is in indoor areas.

Beezy

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #302 on: March 13, 2009, 02:57:23 PM »
Got my copy.

While I generally agree with that Himu, let us not forget that Capcom can stink up the joint.  Killer 7 anyone?

(Image removed from quote.)

lol
P.N.03 wasn't bad.

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #303 on: March 13, 2009, 03:06:53 PM »
When an enemy grabs you press B
IYKYK

Jansen

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #304 on: March 13, 2009, 06:00:01 PM »
killer 7 sucked

i sold it for fitty cents and bought a pack of gum

got my copy. guess i'll install it, drink a cup of coffee, and then start playing

cool breeze

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #305 on: March 13, 2009, 06:40:23 PM »
is it true that upgrading a weapon entirely gives you unlimited ammo for it on the first playthrough?

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #306 on: March 13, 2009, 06:45:44 PM »
Dunno about that.

Anyways, link, saw your post on gaf buddy. This is what I'm going for:

I bought the stud rod. It's REQUIRED on vet. It's REALLY useful. Saves tons of ammo.

First pistol that you get, stick with that. Some other pistols may be more powerful but this thing's got Critical-X which allows more crititcal hits, so it evens out. Plus, even if it's less powerful than the other guns, it can get awesome clip size. The more powerful pistol has a small clip size and DOESN'T have critical -x.

Shotgun? Stick with the first one.

Rifle? Go with the second one. I upgrade it to semi-auto and never looked back.

There's some good tips on weapon upgrades on gaf but this is gist of it. :)

I rarely upgrade my magnums and If I'm upgrading Sheva I ONLY upgrade her capacity.
IYKYK

siamesedreamer

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #307 on: March 13, 2009, 06:48:18 PM »
This is the first game in a long time to make me so angry playing it and it's all because of Sheva.  If they gave her a command that was just "don't do anything; don't shoot, don't help me and just run away from danger" I would be satisfied, but there isn't one.  All she has been doing so far is helping me too late and using too much ammo.  I finished the first chapter and so far there have been three situations where an enemy grabbed me, she was right next to me doing nothing, then finally helped me after taking a second or two to think about it.  The amount of ammo she uses also makes me wonder if those in charge of her AI ever played RE4.  I do the usual knee-shot, melee then knife while down thing on an enemy Sheva is fucking shooting this guy as I'm knifing him on the floor; he is the only enemy in the room, he clearly isn't getting up because I'm fucking knifing him, and this daft woman is wasting her precious ammo to do what exactly? then 30 seconds later she starts saying "I'm out of ammo!" like it's a surprise.  I feel like I'm babysitting 3 year-old, constantly trying to keep toys away from her so she doesn't choke on them.  And the only person on my friends list close enough to me didn't seem interested in co-op either; everyone else is 3 to 6 chapters ahead.

Yeesh...  :-\

I'm about to pop it in myself. Coffee sounds good too. Think I'll make some.

cool breeze

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #308 on: March 13, 2009, 06:56:35 PM »
thanks

so, I shouldn't bother with the machine gun at all? I never did in RE4, but this game seems to throw a lot more at you.


Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #309 on: March 13, 2009, 07:03:00 PM »
i honestly just give the machines guns to Sheva :lol Not too powerful, lowers accuracy rating, takes too much ammo just to kill a few suckers. Suckage.
IYKYK

cool breeze

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #310 on: March 13, 2009, 07:07:38 PM »
yeah, that's what I've been doing.  I've also dumped the Magnum on her for now.

last question: is the melee vest worth the cost and slot space?

Kestastrophe

  • "Hero" isn't the right word, but its the first word that comes to mind
  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #311 on: March 13, 2009, 07:18:05 PM »
I just made it to the African village, after the fetch quest, ouch ouch ouch. Too many fucking spear chuckers, jumping dudes, and some swinging hammer bastards that I can't seem to kill for the life of me. Tons of dudes

This game is the shit though, love it
jon

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #312 on: March 13, 2009, 07:22:01 PM »
yeah, that's what I've been doing.  I've also dumped the Magnum on her for now.

last question: is the melee vest worth the cost and slot space?

Definitely. Makes sure Sheva doesn't die as much  :lol
IYKYK

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Residential Biohazardness 5 Thread
« Reply #313 on: March 13, 2009, 08:03:08 PM »
yeah, that's what I've been doing.  I've also dumped the Magnum on her for now.

last question: is the melee vest worth the cost and slot space?

I let her use the Handgun most of the time, while I stuck with the Shotgun.  The CPU Sheva is also surprisingly adept with the rifle.

On normal at least, both the melee and bullet proof vests felt worthless.  I had them unequipped by the end.
ど助平

cool breeze

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #314 on: March 13, 2009, 08:34:45 PM »
Sheva still annoys me, but she is useful for how they have items set up in this compared to RE4; she is my pack mule and a distraction.  Mainly just dump the second ammo packs on her along with all grenades (she doesn't seem to use them) and some smaller health supplies.  I have my pistol and stun rod for most situations, the sniper for long range and chainsaw guys, with the shotgun in reserve for large crowds or if I get too overpowered.

So far (just finished 3-2) I'm enjoying it, and if I was to compare it to RE4 based on what I've played so far, I really don't think it can.  Still has satisfying combat, it's just that the scenarios you're put in aren't as interesting and the pacing isn't as nearly as smooth.  I will say that it does feel like you're fighting for survival more than RE4 did despite being a lot more action based, reasons are: enemies take way more damage, resulting in less ammo; Sheva wasting so much ammo, resulting in less ammo; and Chris being such a bitch compared to Leon.  Actually, even if we don't compare him to Leon, Chris is still a huge bitch in this game.  I'm hoping he does get some glory before the game ends, because so far he's just such a wuss.  Josh is more of a man than he is.
 
And "partners" in RE5 like "nanos" in MGS4.

"she was my partner..."
"YOOO' POT-NAHR?"


Jansen

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #315 on: March 13, 2009, 08:45:33 PM »
i started out on veteran but it seems a bit too frustrating for me when playing alone (btw GT is xeroxinlola if you wanna play!).

do you really have to open up the inventory to switch weapons? i know you can hit up to go back to your handgun but i thought there was a quickswap button in the demo

Herr Mafflard

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #316 on: March 13, 2009, 08:54:42 PM »
You can assign 4 items/weapons to quickswap on the D-pad.

Jansen

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #317 on: March 13, 2009, 09:39:05 PM »
thanks.

that's what i get for rarely reading manuals lol

siamesedreamer

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #318 on: March 13, 2009, 09:45:58 PM »
i started out on veteran but it seems a bit too frustrating for me when playing alone...

Word. I'm gonna start over. The ax dude keeps slaughtering me. Gametrailers was smoking crack.

Also, gonna uninstall it from the hdd. Loads too quick to read the lore during the loading screens.
« Last Edit: March 13, 2009, 09:49:09 PM by siamesedreamer »

Human Snorenado

  • Stay out of Malibu, Lebowski
  • Icon
Re: Residential Biohazardness 5 Thread
« Reply #319 on: March 13, 2009, 10:53:50 PM »
Ax dude is pretty tough to kill the first time through.  I just run away from him, you only have to stay alive for like 5 minutes or so.

You can restart the game from a later point with your inventory and shit if you really want to kill him.  I decided to restart since I missed a bunch of crap last night.  Just finished 2-3.
yar

cool breeze

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #320 on: March 14, 2009, 12:01:43 AM »
stun rod :bow2

I killed a boss in under 15 seconds with it

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #321 on: March 14, 2009, 01:49:31 AM »
:bow stun rod :bow2
IYKYK

The Fake Shemp

  • Ebola Carrier
Re: Residential Biohazardness 5 Thread
« Reply #322 on: March 14, 2009, 02:08:46 AM »
Traded in my copy for a pre-order towards BioShock 2 and Halo whateveritscalled.  Screw you Capcom.
PSP

siamesedreamer

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #323 on: March 14, 2009, 02:11:25 AM »
Chainsaw dude is annoying as fuck. I mean shit. 12 shotgun blasts plus whatever Sheva is dishing and he still won't go down.

cool breeze

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #324 on: March 14, 2009, 02:23:00 AM »
Chainsaw guy is incredibly easy to take down, it just takes time.  Shoot him in the head (snipe rifle is one shot here), he will kneel down, you run up and punch him (if you're lucky Sheva will help pull off a melee combo), then repeat.

and did anyone else know that pressing the left stick in is also run? I found out by accident.  I guess Capcom really wanted to make it easy for people to get into it without sacrificing the core gameplay.

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #325 on: March 14, 2009, 02:38:56 AM »
Dude, the stun rod can kill those plagas that pop out of those dudes heads LIKE THAT

omg
IYKYK

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #326 on: March 14, 2009, 03:49:38 AM »
4-1 owns. It actually feels like Resident Evil now.
IYKYK

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #327 on: March 14, 2009, 05:07:44 AM »
Ugh, these controls DO suck.  And aiming and looking around feels weird.  Any advice?  This is Killzone 2 bad.  I want to like this game because it actually appears to offer a new setting, different than most games.
serge

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #328 on: March 14, 2009, 05:19:32 AM »
I use type A with the fastest aiming speed
IYKYK

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #329 on: March 14, 2009, 05:21:40 AM »
I'm using D.  It appears to be the best.  A is absurd due to firing the gun being on the face.
serge

Jansen

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #330 on: March 14, 2009, 08:09:03 AM »
type c is best because of how easy it is to land all the contextual attacks

oh man this game is balls out awesome. god the graphics are insane and i love all the bonus shit like finding the emblems. this game has so much replayability. i love you capgod!

my only complaint so far is that when playing alone sheva will occasionally run off towards where we need to go and stand there instead of always following me. which causes problems when i want to retreat and fight enemies elsewhere.

man i can't wait to finish up my first playthru and then dive into co-op.

just my feelings on the game so far.

Lafiel

  • Junior Member
Re: Residential Biohazardness 5 Thread
« Reply #331 on: March 14, 2009, 08:59:33 AM »
Coop is really really well-done in this game, i'm surprised i thought the feature would be tacked on, but it feels like the game was designed from ground-up for coop play. The part in the mines with the lantern was really cool, and the intensity of playing with a human partner is just amazing (especially on veteran), so much more intense then RE 4 ever was because of that. I also think the controls, while this is incredibly 'cliched' to say, add alot more tension to the gameplay then RE 4 did, because of the faster enemies and better ai, and i'm glad they stuck with the control scheme. :D i dont even get frustrated with the controls.
On chapter 2-3 atm, cant wait to play more. :)


Human Snorenado

  • Stay out of Malibu, Lebowski
  • Icon
Re: Residential Biohazardness 5 Thread
« Reply #332 on: March 14, 2009, 10:35:12 AM »
Traded in my copy for a pre-order towards BioShock 2 and Halo whateveritscalled.  Screw you Capcom.

::)
yar

The Fake Shemp

  • Ebola Carrier
Re: Residential Biohazardness 5 Thread
« Reply #333 on: March 14, 2009, 11:00:33 AM »
Even TVC agrees - controls suck.  Even Green Shinobi says the setting and enemies are weaksauce.  Knock it off with that fanboy crap, Triumph.

REmake was good at the time and Code Veronica was pretty awesome when it came out too.
PSP

Kestastrophe

  • "Hero" isn't the right word, but its the first word that comes to mind
  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #334 on: March 14, 2009, 11:07:26 AM »
what difficulty are you playing on swaggaz, because I have had a tough time with the chainsawers on veteran difficulty as well. Especially when they get up after you essentially kill it the first time, and they wildly swing the chainsaw. Don't care about the puzzles or the horror part of the game, which most fanfags seem to be bitching about (go play with a fucking pyramidhead or some other gay shit), I am loving the action. Anyways, I have found the african tribal dudes to be plenty creepy given the way that they can jump and their aerial attacks.
« Last Edit: March 14, 2009, 11:17:51 AM by Kestastrophe »
jon

Human Snorenado

  • Stay out of Malibu, Lebowski
  • Icon
Re: Residential Biohazardness 5 Thread
« Reply #335 on: March 14, 2009, 11:12:11 AM »
Even TVC agrees - controls suck.  Even Green Shinobi says the setting and enemies are weaksauce.  Knock it off with that fanboy crap, Triumph.

REmake was good at the time and Code Veronica was pretty awesome when it came out too.

Yeah, but you're the only lying about beating it in half a night and then taking your e-ball home from the game.  Wah wah wah.

Controls are the same as RE4.  Could they be better?  Sure, but oh well.  Lots of games have issues, this is one of them.  Whining about the setting is for wankers.  Want a more "gothic" setting?  Lol, whatever.  Level design is worse than the setting in this game.  If you want something to criticize the game for, there you go.
yar

demi

  • cooler than willco
  • Administrator
Re: Residential Biohazardness 5 Thread
« Reply #336 on: March 14, 2009, 11:23:54 AM »
You guys should just ignore Willco... leave him to the movie threads.
fat

MCD

  • Fastest selling shit
  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #337 on: March 14, 2009, 11:46:24 AM »
fffffffffffffffffffff

Sheva's long bow aiming sux.

The Fake Shemp

  • Ebola Carrier
Re: Residential Biohazardness 5 Thread
« Reply #338 on: March 14, 2009, 12:13:15 PM »
I beat it in eleven hours.  It wasn't difficult.

spoiler (click to show/hide)
Jill shit sucked too
[close]
PSP

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #339 on: March 14, 2009, 01:20:58 PM »
Even TVC agrees - controls suck.  Even Green Shinobi says the setting and enemies are weaksauce.  Knock it off with that fanboy crap, Triumph.

REmake was good at the time and Code Veronica was pretty awesome when it came out too.

Yeah, but you're the only lying about beating it in half a night and then taking your e-ball home from the game.  Wah wah wah.

Controls are the same as RE4.  Could they be better?  Sure, but oh well.  Lots of games have issues, this is one of them.  Whining about the setting is for wankers.  Want a more "gothic" setting?  Lol, whatever.  Level design is worse than the setting in this game.  If you want something to criticize the game for, there you go.

Even the level design's not all that bad. Chapter 4 is fuck amazing.
IYKYK

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #340 on: March 14, 2009, 01:24:10 PM »
\

The PS1-era games don't hold up too well, but I played Code Veronica again before coming to Korea, and that game still fucking owns. Story seems sillier now that I'm not in high school though. REmake is still the shit; you'd have to be nuts not to dig that game. RE0 was never that great to begin with though.

I'd go crazy for remakes of RE2 and 3 with some new enemies and puzzles and such.

Actually, what I'd go nuts for most is something with RE5 style gameplay, but with more gothic/dark/creepy settings like the earlier games and with better enemies. Shooting blacks is already getting old.

How the hell do the psx games not hold up too well but CV still good? CV sucks. Ridiculous backtracking, having spare amount of item boxes makes the game fucking annoying in backtracking because you'll ALWAYS need some item you can't get because you don't have enough fucking room. Bandersnatches are SHIT. psx RE game shit on CV.
IYKYK

Draft

  • Member
Re: Residential Biohazardness 5 Thread
« Reply #341 on: March 14, 2009, 01:24:15 PM »
Red Ringed  :'(

MCD

  • Fastest selling shit
  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #342 on: March 14, 2009, 01:25:14 PM »
chapter 4 was only good for treasures.

laser beam puzzles are getting old.

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #343 on: March 14, 2009, 01:27:00 PM »
I liked chapter 4 the most because it wasn't all out balls action and actually felt like something from Resident Evil 4.
IYKYK

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #344 on: March 14, 2009, 01:28:12 PM »
And how the hell could someone complain about the setting in this game? This game has one of the more unique settings in games.
IYKYK

siamesedreamer

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #345 on: March 14, 2009, 01:58:54 PM »
Beat that chainsaw dude with some grenades and the shotgun. Much easier. 2-1 was really long.

Third

  • BODY TALK
  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #346 on: March 14, 2009, 03:12:55 PM »
Killer 7 is awesome.

You're Fucked.

Red Ringed  :'(

Karma.  :lol

You're FUCKED

demi

  • cooler than willco
  • Administrator
Re: Residential Biohazardness 5 Thread
« Reply #347 on: March 14, 2009, 03:40:26 PM »
GameFly dropped me off a present ^_^
fat

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #348 on: March 14, 2009, 04:10:23 PM »
How is it like GRAW at all? What the fuck?

CV sucks. The prison is shit.
IYKYK

demi

  • cooler than willco
  • Administrator
Re: Residential Biohazardness 5 Thread
« Reply #349 on: March 14, 2009, 04:23:44 PM »
I want Chris to fuck me in the ass with those meatslabs he calls arms.
fat

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #350 on: March 14, 2009, 04:25:57 PM »
This is definitely turning into horror based action ala Aliens now.

omg
IYKYK

Third

  • BODY TALK
  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #351 on: March 14, 2009, 04:31:39 PM »
Getting the Ps3 version next week. I hope the Ps3 version has the egg-exploit too.

I made tons of money and upgraded all the weapons to the max during my first playthough.

And no. Your maxed out weapons won't be getting infinite ammo during new game+

demi

  • cooler than willco
  • Administrator
Re: Residential Biohazardness 5 Thread
« Reply #352 on: March 14, 2009, 05:08:16 PM »
Did 1-1 on Vet. Easy cake. Noobs go home.

Not playing this until slime gets his copy though.
fat

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #353 on: March 14, 2009, 05:29:36 PM »
my only complaint so far is that when playing alone sheva will occasionally run off towards where we need to go and stand there instead of always following me. which causes problems when i want to retreat and fight enemies elsewhere.

I'm only early in, but I hate Sheva's tendency to do all the exploring for me, collecting/pointing out all the items and always being the first one to find and land shots on enemies.  It ruins how much detail they've put into the world--I want to explore it, but hey, I don't need to!

Including Sheva in SP was flat-out a bad idea.  So was not being able to split stacks of ammo. 
serge

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #354 on: March 14, 2009, 05:54:43 PM »
There's plenty of room to explore. Sheva doesn't find everything.
IYKYK

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #355 on: March 14, 2009, 05:56:24 PM »
How is it like GRAW at all? What the fuck?

CV sucks. The prison is shit.


GRAW was in a desert. RE5 starts out in a desert.

And what prison in CV is shit? The tiny prison that you spend five minutes in at the beginning of the game?

Tiny prison? it's half the game. I include the mansion, the under the water airport as well. CV is shit.

RE5 does not start out in a desert.

IYKYK

Herr Mafflard

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #356 on: March 14, 2009, 05:59:47 PM »
Man, that sea boss is handing my ass to me on a platter. I'm on Veteran, any tips?

cool breeze

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #357 on: March 14, 2009, 06:04:34 PM »
6-1 spoiler
spoiler (click to show/hide)
the gattling gun guy in RE5, even on normal, is a tank compared to the RE4 version.
[close]


I'm at 6-2 and I still don't think this game compares to RE4, but it is still great and gets better as you go on.  And bosses in RE5 suck hard outside of how stunning they are to look at, especially the
spoiler (click to show/hide)
shamwow
[close]
fight; there haven't been any real memorable parts either.

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #358 on: March 14, 2009, 06:07:47 PM »
Himuro, wrong as usual.  CV is the best of the bunch, with a little competition from 2.
serge

Himu

  • Senior Member
Re: Residential Biohazardness 5 Thread
« Reply #359 on: March 14, 2009, 06:14:53 PM »
Himuro, wrong as usual.  CV is the best of the bunch, with a little competition from 2.

 :-X :-X :-X

2 is way better than that garbage
IYKYK