Author Topic: NPD  (Read 7314 times)

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duckman2000

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NPD
« on: April 16, 2009, 07:46:43 PM »
PlayStation 2 112K
PlayStation 3 218K
PSP 168K
Xbox 360 330K
Wii 601K
Nintendo DS 563K



RESIDENT EVIL 5* CAPCOM USA 360 938K
POKEMON PLATINUM VERSION NINTENDO OF AMERICA NDS 805K
HALO WARS* MICROSOFT 360 639K
RESIDENT EVIL 5* CAPCOM USA PS3 585K
WII FIT W/BALANCE BOARD NINTENDO OF AMERICA WII 541K
MLB '09: THE SHOW SONY PS3 305K
KILLZONE 2 SONY PS3 296K
WII PLAY W/REMOTE NINTENDO OF AMERICA WII 281K
MARIO KART W/WHEEL NINTENDO OF AMERICA WII 278K
MAJOR LEAGUE BASEBALL 2K9 TAKE 2 INTERACTIVE 360 205K



Not completely surprising given the shit advertising, but I really wasn't expecting Killzone 2 to bomb this hard. Sony might as well pack this generation in.

demi

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Re: NPD
« Reply #1 on: April 16, 2009, 07:47:24 PM »
Blood runs green
fat

MCD

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Re: NPD
« Reply #2 on: April 16, 2009, 07:49:03 PM »
told etc.

Jansen

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Re: NPD
« Reply #3 on: April 16, 2009, 07:53:12 PM »
what game is up next to be ps3's saviour?

archie4208

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Re: NPD
« Reply #4 on: April 16, 2009, 07:54:07 PM »
what game is up next to be ps3's saviour?

Uncharted 2 rawr

Cheebs

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Re: NPD
« Reply #5 on: April 16, 2009, 07:54:14 PM »
I have a feeling that Punch-Out is going to be the next Mario Kart and sell shitloads for month on end.

Although it looks pretty meh, a very simple upgraded port of the NES game. But when has that ever stopped Wii software before.

duckman2000

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Re: NPD
« Reply #6 on: April 16, 2009, 07:55:15 PM »
I don't think there is any saving the PS3 at this point, I just hope they will still fund reasonably high profile games from here on. Infamous is going to be a great game I'm sure, but if they can't sell a great looking shooter in NA, then that game is all but destined to flop at retail.

I also really don't understand what Sony is doing. They sunk millions into this game, used it as a showcase game for years, and then it launches to practically no marketing. Very strange.

Joe Molotov

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Re: NPD
« Reply #7 on: April 16, 2009, 07:56:33 PM »
what game is up next to be ps3's saviour?

Lord of the Rings Trilogy on Blu-Ray
©@©™

WrikaWrek

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Re: NPD
« Reply #8 on: April 16, 2009, 07:56:42 PM »
Sad numbers all around.

360 RES 5 for the rescue i guess. Surprised by Halo Wars too, a bit, didn't knew quite what to expect.

MCD

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Re: NPD
« Reply #9 on: April 16, 2009, 08:03:44 PM »

AdmiralViscen

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Re: NPD
« Reply #10 on: April 16, 2009, 08:03:44 PM »
on halo wars:


  I bet not only does it sell less than Tiberium Wars, but that we all quickly forget about it when Resident Evil 5 hits shelves.


that's sub 138k lol

Bebpo

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Re: NPD
« Reply #11 on: April 16, 2009, 08:11:40 PM »
So Killzone 2 sold about 600kish on par with Halo Wars since it was split between the last days of the previous NPD and this new NPD.   Definitely weak, and will need strong Euro sales & greatest hit version sales to turn an actual profit.  Halo Wars probably had 1/4th the budget (I'd say 1/10th but the CG is REALLY GOOD and expensive in Halo Wars) so it'll likely be profitable with those numbers.

RE5 did pretty good, especially considering the high sales in Japan and probably Europe.  Dunno if it'll outsell RE4 WW but I'm sure Capcom is happy and already planning RE6.

cool breeze

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Re: NPD
« Reply #12 on: April 16, 2009, 08:12:42 PM »
did MLB 09 the show sell well or not? I can't really tell if that's high or not.

WrikaWrek

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Re: NPD
« Reply #13 on: April 16, 2009, 08:14:28 PM »
Sony should've ran marketing campaign built around animated gifs for Killzone 2. Maybe that would've done the trick.

For such a huge release, such a big project, these numbers are shit. It's like, what if Transformers comes out and does 50 million for the weekend, and then just a bit over 100 million in N.A.

It's horrible, it's good numbers for a lot of other projects, but for a release like Killzone 2 it's garbage, because it simply doesn't position the franchise as a major one, and that's exactly what Sony wanted.

Sony has just not been able to pull it off this gen at all.

RE5 did pretty good, especially considering the high sales in Japan and probably Europe.  Dunno if it'll outsell RE4 WW but I'm sure Capcom is happy and already planning RE6.

I believe REs5 is a bigger hit in it's first 2 weeks, than REs4 was its whole lifespan.

pilonv1

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Re: NPD
« Reply #14 on: April 16, 2009, 08:15:50 PM »
Jesus fuck, Halo wars 2:1 on KZ2.
itm

Bebpo

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Re: NPD
« Reply #15 on: April 16, 2009, 08:16:35 PM »
Jesus fuck, Halo wars 2:1 on KZ2.

2nd month for KZ2

pilonv1

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Re: NPD
« Reply #16 on: April 16, 2009, 08:19:14 PM »
Compare their first months then.

Nevermind the biggest FPS on PS3 was outsold by a console RTS
« Last Edit: April 16, 2009, 08:22:06 PM by pilonv1 »
itm

Joe Molotov

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Re: NPD
« Reply #17 on: April 16, 2009, 08:20:11 PM »
Why was Sony trying to push Killzone 2 on people in the first place? Killzone 1 was hyped as a Halo-killer, then it turned out to be pretty meh and faded into obscurity. Why did they pour so much time and money into a franchise most gamers had already passed on once?
©@©™

AdmiralViscen

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Re: NPD
« Reply #18 on: April 16, 2009, 08:23:13 PM »
halo wars sold more this month than kz2 in both months

cool breeze

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Re: NPD
« Reply #19 on: April 16, 2009, 08:23:56 PM »
Yeah, the PS3 has been done for a while now.  It's still going to have great games and all, but for sales it's just been a slow decline.  The only two PS3 games that might sell a lot in the future are Gran Tursimo 5 and God of War 3; nothing else they will put out, irregardless of quality, will be big for them.  Well, FF versus XIII might, but sooner or later they will probably announce a 360 version.

Bring on PSP2 as the main Sony game division focus

RE5 did pretty good, especially considering the high sales in Japan and probably Europe.  Dunno if it'll outsell RE4 WW but I'm sure Capcom is happy and already planning RE6.

I believe REs5 is a bigger hit in it's first 2 weeks, than REs4 was its whole lifespan.

I know RE4 on Wii sold past a million because distinguished mentally-challenged fellows on gaf don't shut up about how it's proof that RE5 should be on the Wii.


The Fake Shemp

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Re: NPD
« Reply #20 on: April 16, 2009, 08:24:35 PM »
Guess those discounts really helped Halo Wars.
PSP

demi

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Re: NPD
« Reply #21 on: April 16, 2009, 08:24:54 PM »
^ rofl
fat

fistfulofmetal

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Re: NPD
« Reply #22 on: April 16, 2009, 08:26:34 PM »
i'll be getting resident evil 5 from gamefly in a few days so i'll finally be able to rightfully shit all over it based on facts from playing it,
i'm looking forward to it.
nat

Bebpo

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Re: NPD
« Reply #23 on: April 16, 2009, 08:28:56 PM »
Compare their first months then.

Not really a fair comparison.  Halo Wars came out on the 6th so it sold for basically 30 days.  Killzone came out on the 2nd to last day of February, so it sold for about 38 days if you combine the NPD for both months.

Killzone 2 obviously sold terrible for the big budget & hype it was given.  But it wasn't an Uncharted level 200-300k bomba.  It still did over a half million in its early selling period and will easily hit 1 million in the US and then another million in Europe.  But even at 2 million WW KZ2 won't bring them a profit on such a big budget production that took all these years.

Bebpo

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Re: NPD
« Reply #24 on: April 16, 2009, 08:30:44 PM »
BUT NOBODY WILL BUY HALO WARS!

Hell, even I wanted to buy Halo Wars and I don't like rts games.  The Halo universe is very compelling for a lot of people, myself included.

cool breeze

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Re: NPD
« Reply #25 on: April 16, 2009, 08:32:01 PM »
Nintendo DS 563K

POKEMON PLATINUM VERSION (NDS) 805K

no GTA Chinatown Wars


Wii 601K

WII FIT W/BALANCE BOARD (WII) 541K
WII PLAY W/REMOTE (WII) 281K
MARIO KART W/WHEEL (WII) 278K

no MadWorld


gg no re, "core" non-Nintendo games

demi

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Re: NPD
« Reply #26 on: April 16, 2009, 08:32:56 PM »
I'm so glad MadWorld bombed. The shittiest of the shit
fat

Akala

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Re: NPD
« Reply #27 on: April 16, 2009, 08:33:04 PM »
Most sane people have realized GT5 is the only hope Sony has left to limp into the horizon.

spoiler (click to show/hide)
Avec un picedrop.
[close]

pilonv1

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Re: NPD
« Reply #28 on: April 16, 2009, 08:33:56 PM »
360 only console with year on year growth :pimp

what fucking morons thought mad world would make it in the top 10 in a month with RE5, Halo Wars, MLB The Show and KZ2's second month? Same as the fucking distinguished mentally-challenged fellow asking where Henry Hatsworth is.
itm

WrikaWrek

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Re: NPD
« Reply #29 on: April 16, 2009, 08:34:56 PM »
Lol apparently, Bioshock did better than Killzone 2 for the same time period, on 360 alone.

So, probably, half the budget, released in August, and on a smaller user base. Telling.

^

Yeah, GT5 is gonna light up the charts, in Europe at least. But i'm starting to wonder if it hasn't been too long for it to release.

pilonv1

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Re: NPD
« Reply #30 on: April 16, 2009, 08:38:59 PM »
Quote
So for the 1 billion dollar question

"What was a bigger waste of money?"
A. RARE
B. Guerrilla Games

:teehee
itm

WrikaWrek

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Re: NPD
« Reply #31 on: April 16, 2009, 08:40:54 PM »
RARE.


Even though they've released like 5 games already. They were all shit though.

pilonv1

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Re: NPD
« Reply #32 on: April 16, 2009, 08:42:26 PM »
GH: Metcallica #11, archie am cry

http://www.gamasutra.com/newswire?story=23242

Quote
In its email, Microsoft also claims a top 10 appearance with Guitar Hero Metallica, which disagrees with the official chart as released by the NPD Group -- the game does not appear in its official top 10 at all. Microsoft has clarified with Gamasutra that it disregards sales of handheld games to formulate its top 10 -- which strips out third-placed Pokemon Platinum and slots in GH: Metallica at #10.
itm

WrikaWrek

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Re: NPD
« Reply #33 on: April 16, 2009, 08:52:47 PM »
Sony bought Guerrilla AFTER they released Killzone 1. That's the funny part.

Oblivion

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Re: NPD
« Reply #34 on: April 16, 2009, 08:54:05 PM »
Why was Sony trying to push Killzone 2 on people in the first place? Killzone 1 was hyped as a Halo-killer, then it turned out to be pretty meh and faded into obscurity. Why did they pour so much time and money into a franchise most gamers had already passed on once?

Because they felt obligated to 'deliver' after showing the CGI 2005 trailer for some distinguished mentally-challenged reason.

In any case, most likely the Sony faithful will just wait for the other 8 million units to accumulate in Yurop anyhow.

pilonv1

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Re: NPD
« Reply #35 on: April 16, 2009, 09:10:53 PM »
Infamous is PS3 only, not Prototype.

Also 1.2m - 600k = 600k.
itm

WrikaWrek

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Re: NPD
« Reply #36 on: April 16, 2009, 09:12:09 PM »
Green Man am fail

duckman2000

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Re: NPD
« Reply #37 on: April 16, 2009, 09:13:27 PM »
Hey, will anyone here make the bet that Prototype(PS3 Only)  will outsell Infamous?

As sad as that wold be, it wouldn't surprise me at all. The absolutely saddest thing is that you probably in all honesty hope that Infamous will flop.

The grim reality is that developers need to move away from the system is they wish to get anywhere. Granted that KZ2 would probably not even exist if it wasn't for Sony, but if Infamous is as good as it appears to be, it deserves better than this.

Considering how fucking awful Killzone PS2 actually was and how poorly it was received by critics and buyers(I'm Guilty) I gotta wonder who thought that was a good idea. I would have closed GG down and made them go work on other Sony games like The Getaway and Heavenly Sword(did they close down Ninja Theory yet?).

Unless my memory is off, Killzone was unpopular in the US but pretty successful in Europe (which it still seems to be). It makes sense that Sony Europe would invest in them.
« Last Edit: April 16, 2009, 09:14:58 PM by duckman2000 »

pilonv1

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Re: NPD
« Reply #38 on: April 16, 2009, 09:15:25 PM »
I want Infamous to do well so Sucker Punch make a new platformer.
itm

WrikaWrek

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Re: NPD
« Reply #39 on: April 16, 2009, 09:15:58 PM »
Prototype smells like a bomb to me.

Infamous as a good chance at doing the whole "Sony thing", you know sell 300 k here and there, and then with numbers added from South Africa, reach 1 million + WW.

It will see a sequel i think. Prototype won't.

EmCeeGrammar

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Re: NPD
« Reply #40 on: April 16, 2009, 09:16:52 PM »
I don't like an internet focused on Killzone 2.  When will people get over it?
Is there a timeframe for the top 20 and individual top 10s by console?
360 gh at 11 is surprising considering the fanbase on the wii, although it may go to show how frontloaded 360 sales are.
sad

Himu

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Re: NPD
« Reply #41 on: April 16, 2009, 09:20:07 PM »
RE5 goty

:bow
IYKYK

duckman2000

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Re: NPD
« Reply #42 on: April 16, 2009, 09:22:57 PM »
I want Infamous to do well so Sucker Punch make a new platformer.

Me too, but I like the look of Infamous, and I think they seem to be more successful in blending their traditional style with realism than Insomniac has ever been. It also looks more like a platformer than most "real" platformers this generation.

Himu

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Re: NPD
« Reply #43 on: April 16, 2009, 09:25:24 PM »
RE5 goty

:bow

Will you stand by this no matter what game comes out this year?

Unless it's FFXIII, no!

Played this game 5 times in a row, got 1000/1000. It's rare I ever do everything in a game, but I did it in RE5 because it's fun as fuck.
IYKYK

duckman2000

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Re: NPD
« Reply #44 on: April 16, 2009, 09:27:14 PM »
There is no way a game that forces babysitting on you could ever be GOTY.

Speaking of which, your assistance is required in the RE5 thread.

pilonv1

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Re: NPD
« Reply #45 on: April 16, 2009, 09:33:03 PM »
I want Infamous to do well so Sucker Punch make a new platformer.

Me too, but I like the look of Infamous, and I think they seem to be more successful in blending their traditional style with realism than Insomniac has ever been. It also looks more like a platformer than most "real" platformers this generation.


I thought (and still do think) Crackdown is the best platformer in years. Hopefully Infamous continues that.
itm

WrikaWrek

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Re: NPD
« Reply #46 on: April 16, 2009, 09:33:52 PM »
Just to hammer the point home, i'm reading gaf, because these days i almost only read gaf during NPD, and they have some nice info, so here.

These days, Sony marketing is the excuse for everything, and apparently, the month is also used an excuse for the "success" of Killzone 2, despite, REs5 blowing up the chart. Anyway.

Last year, in the same month, these games sold more than Killzone 2:

Rainbow six Vegas 2 360 (752k)
Army of Two 360 (600k)
God of War PSP (340k)
FFVII PSP (300k)


 :dur

Bebpo

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Re: NPD
« Reply #47 on: April 16, 2009, 09:34:50 PM »
Prototype and Infamous will both bomb around 200-300k I bet.  New IPs usually = lol

And daaaaamn at Madworld.   As much as I'd like to attribute it to stupid nthings, I wouldn't be surprised if Bayonetta bombs on both X360/PS3 as well with a 300k combined showing or something.  Sega marketing a new IP = fail.

And yeah, Sony buying Guerilla was dumb as hell (note: I actually like Guerilla AND Rare [KZ2/KZ PSP, Kameo, Banjo, Banjo XBLA]).  But then against almost everything Sony HQ does is really stupid.  I like the way Ken K designs his systems, so I like the PS3 hardware itself even if the gpu is a little weak, but I won't defend anything the post-KK Sony does.  They are a bunch of idiots and I really wish they would just be bought and incorporated into Microsoft so we get 1 amazing system next gen and 1 amazing handheld next gen with the best Eastern and best Western support that can do its own thing seperate from the casual ugly Nintendo path.

duckman2000

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Re: NPD
« Reply #48 on: April 16, 2009, 09:42:42 PM »
Sony marketing is the excuse for everything

Well, it is, to some extent. There's nothing about KZ2 that suggests that it should not sell well. It's a genuinely good game with good MP (and even critical reception suggests as much), it looks and sounds amazing, and it combines sci-fi and traditional themes. What it absolutely lacks is good marketing. I don't know how it was marketed in Europe, but based on TV and print ads in the US, it could have been any 3rd party shooter.

Then again, maybe the genre and the theme backfired, in that it might have looked like any other shooter, but I really don't think that's it. I'm not sure what the PS3 userbase is actually like, but I'm starting to suspect that they are mostly PS2 fans who haven't yet figured out that the PS3 is nothing like the PS2.

They are a bunch of idiots and I really wish they would just be bought and incorporated into Microsoft so we get 1 amazing system next gen and 1 amazing handheld next gen with the best Eastern and best Western support that can do its own thing seperate from the casual ugly Nintendo path.

This I agree with. There needs to be a collaboration of some sort, at least if they are going to remain this similar.
« Last Edit: April 16, 2009, 09:44:29 PM by duckman2000 »

pilonv1

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Re: NPD
« Reply #49 on: April 16, 2009, 09:43:26 PM »
Last year, in the same month, these games sold more than Killzone 2:

Rainbow six Vegas 2 360 (752k)
Army of Two 360 (600k)
God of War PSP (340k)
FFVII PSP (300k)


 :dur

wow :o  :lol
itm

Van Cruncheon

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Re: NPD
« Reply #50 on: April 16, 2009, 09:43:57 PM »
well, in killzone's 2 defense, it's sold about 620K in a month or so on the market.
duc

Rman

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Re: NPD
« Reply #51 on: April 16, 2009, 09:47:37 PM »
KZ2 did pretty well for the install base of the platform.  

EmCeeGrammar

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Re: NPD
« Reply #52 on: April 16, 2009, 09:48:53 PM »
How many copies of pokemon: copy and paste is your posse responsible for?
sad

demi

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Re: NPD
« Reply #53 on: April 16, 2009, 09:51:32 PM »
How many copies of pokemon: copy and paste is your posse responsible for?

I think only Prole bought a copy on this board. He doesnt count, obviously.
fat

HyperZoneWasAwesome

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Re: NPD
« Reply #54 on: April 16, 2009, 10:00:24 PM »
KZ2 did pretty well for the install base of the platform.  
well, in killzone's 2 defense, it's sold about 620K in a month or so on the market.
Considering Killzone 2 was an under-marketed sequel to a notorious shitburger in an oversaturated genre on a 3rd place console, I'd say its doing pretty well.

WrikaWrek

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Re: NPD
« Reply #55 on: April 16, 2009, 10:01:32 PM »
Sony marketing is the excuse for everything

Well, it is, to some extent. There's nothing about KZ2 that suggests that it should not sell well. It's a genuinely good game with good MP (and even critical reception suggests as much), it looks and sounds amazing, and it combines sci-fi and traditional themes. What it absolutely lacks is good marketing. I don't know how it was marketed in Europe, but based on TV and print ads in the US, it could have been any 3rd party shooter.

Then again, maybe the genre and the theme backfired, in that it might have looked like any other shooter, but I really don't think that's it. I'm not sure what the PS3 userbase is actually like, but I'm starting to suspect that they are mostly PS2 fans who haven't yet figured out that the PS3 is nothing like the PS2.


There was a ton of hype from the hardcore crowd, and the marketing, well, i've seen a lot of KZ ads. Plus, the amount of coverage it had from the media, was huge.

I think more than a flawed marketing, which maybe is flawed because marketing Killzone isn't that easy, i believe that Killzone simply lacks a certain je ne sais quoi, it doesn't have a strong selling image around it. Basically, the helghasts are the more symbolic thing about the franchise, but when you get down to it, they aren't that cool, and they are very dark, but not scary, and the glowy eyes aren't nearly as cool as the three dots from Splinter Cell.

Main characters are all shit, so you can't sell them, because they are about as vanilla as it gets in terms of design, and then the world itself is ugly, and there aren't unique weapons or gameplay features, it isn't particularly cinematic, but it's not this bare bones experience either.

The demo probably did more harm than good, and multiplayer keeps failing imo, at being associated with the Playstation experience, so the best half of the game is getting overlooked.

Fact is, Killzone 2 mass market appeal rides all on its stunning graphics, the technology that powers it, the fact that it's a benchmark for the system, but it doesn't have this look, artistically, that simply resonates with the mass market in great length. And Killzone 1 was the same shit, it was supposed to be this benchmark for the PS2, and it was labeled the halo killer.

Man most people who play the game can't even remember more than one or two character's names. It's ironic, because although it has this accomplished look, that is inspired by Jin Roh and other stuff, it's not "appealing", it's not very intriguing.

What i'm getting at, is that, maybe, Killzone just doesn't have that much potential after all. As a major name, i mean.

Rman

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Re: NPD
« Reply #56 on: April 16, 2009, 10:19:32 PM »
Does anyone know KZ2's dev budget?

Bebpo

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Re: NPD
« Reply #57 on: April 16, 2009, 10:21:38 PM »
Yeah, I agree with the demo doing more harm thing.  Same thing happened with Blue Dragon and Vesperia.

Seriously if I was a company that said to the developers "give me a demo!" and then I had random test groups play the demo and they said "this sucks, I'm not buying the game now" I would just not release the demo.  I think releasing a bad demo KILLS your sales this generation.  OTOH releasing a good demo like Lost Planet back at the start really boosts sales.

Then again RE5 demo was kind of shit and the game still sold millions, so maybe demo impressions don't matter or maybe they only matter for new IPs since everyone was going to buy RE5 regardless of the demo since it's RE.

HyperZoneWasAwesome

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Re: NPD
« Reply #58 on: April 16, 2009, 10:22:48 PM »
Does anyone know KZ2's dev budget?
4 years + of development with a 50-100 person team.

Oh, lets say, a shitload of a fuckton of cash.

Bebpo

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Re: NPD
« Reply #59 on: April 16, 2009, 10:22:56 PM »
Does anyone know KZ2's dev budget?

I know the developers are happy with the sales so far and Sony is as well.  I think they both didn't have high expectations based on PS3 software sales to date.  But I don't know the actual budget.  I'm sure it was huge.