Beat Lost and Damned. Here's my rundown:
+ The mission checkpoints were a much-needed addition. I only had to re-do two missions, but the checkpoints helped shorten the length significantly, and they're exactly where you expect them to be.
+ The handling on both cars and bikes have been much improved. Strangely when I ran into some things head-on whilst riding a bike I wouldn't fly off. Helpful, but it clashes with the realism that R* is trying to capture with this game
+ I'm not sure if this is factual, but the facial expressions during cinematics looked a lot better in LoD, a lot more subtle, natural movement
- Himuro put it best when we were talking about GTA IV and said that the layout of the city isn't fun to drive. Sure it's a pretty accurate reimagining of NYC, but it's a really boring, complex map that I've never once been happy to drive on. What's worse, in LoD, cabs are kind of phased out, so you find yourself driving everywhere.
- For those of you who haven't played this, LoD is filled with tons and tons of missions of nothing but just killing a fuck-ton of people. I had to suffer a lot of close calls, but don't go repeating my mistake. Go into every mission loaded with armor and weapons. Even the most innocent-sounding missions usually turn into a clusterfuck of gunfighting at the drop of a coin.
Admittedly, I didn't finish all of GTA IV or LoD, opting to run through the story as quickly as possible. After completing BoGT, I'll go back and try and score 100% on all of these. LoD seems to have a lot of side-missions and I unfortunately can't speak on them since I didn't even touch that stuff.
At any rate, onwards to The Ballad of Gay Tony.