Author Topic: The Bore Steam Thread :monocle  (Read 1018374 times)

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benjipwns

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Joe Molotov

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Re: The Bore Steam Thread :monocle
« Reply #5941 on: January 12, 2018, 08:43:36 AM »
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D3RANG3D

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thisismyusername

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Re: The Bore Steam Thread :monocle
« Reply #5943 on: January 12, 2018, 10:39:55 AM »
Now, where's my Final Fantasy XV Windows Edition?

1) It's gonna be $40 with a 20% launch discount apparently so like $35-38 before Feb 8th.
2) Who cares about 15? You're getting the best in the series right here. :rejoice :preach

benjipwns

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Re: The Bore Steam Thread :monocle
« Reply #5944 on: January 16, 2018, 06:23:36 AM »
http://store.steampowered.com/app/665080/Stunt_Corgi_VR/

Quote
You are the parent of one daring corgi that dreams of being the most famous stunt pet in the world! With your inventory of props, set up the course and choreograph your corgi's routine. Call “Action!” at anytime to capture each moment as your corgi struts her stuff. It will not always go the way you imagined, but that's the fun!

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Joe Molotov

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Re: The Bore Steam Thread :monocle
« Reply #5946 on: January 21, 2018, 02:14:27 PM »
http://store.steampowered.com/app/648640/Antiquia_Lost/

Quote
An authentic RPG of a journey with a girl made of slime! Enjoy fluid 2D turn-based battles!

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D3RANG3D

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Re: The Bore Steam Thread :monocle
« Reply #5947 on: January 21, 2018, 02:15:39 PM »
Quote
"Continually upgrading your own Slime Girl makes for a gem in KEMCO's lineup of quaint RPGs, especially for lovers of slime (and perhaps Monmusu Quest..) I'd recommend 'Hell' difficulty from the start."

Great Rumbler

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Re: The Bore Steam Thread :monocle
« Reply #5948 on: January 21, 2018, 06:59:58 PM »
Quote
KEMCO

:nope
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benjipwns

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Re: The Bore Steam Thread :monocle
« Reply #5949 on: January 23, 2018, 07:03:32 AM »

Joe Molotov

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Re: The Bore Steam Thread :monocle
« Reply #5950 on: January 24, 2018, 10:43:15 AM »
Slay the Spire

Slay the Spire is a deckbuilding roguelite that I've been interested in recently. I've been watching one of my favorite Youtubers play it, and I decided to pick it up myself. It's Early Access, but it's been in development for two years according to the dev and the current build is fairly robust. The jist of it is that you start out with a very basic deck of attacks and defends and then you move through combat and events, adding cards or removing cards from you deck one at a time to get stronger, along with finding relics that give you passive benefits. The game is structured around a map that shows you all of the floors in the current area. Each area has 18 floors (plus an end boss), and can be one of several types: enemy, elite enemy, merchant, rest, treasure, or unknown. The Unknown locations can be one of any of the other room types or a random event. Some events will give you a relic or a card or money, some let you trade some of your resources for other resources, and occasionally you might get one that's just straight up bad.



Combat is turn-based and card-based. Each turn you draw a hand of cards and are given 3 energy to play whichever cards you want (relics and card effects can increase the amount of energy you have). Energy costs on cards range from 0 to 3. You draw 5 cards each turn and then play the ones you want, and then pass the turn to your enemy. All of your cards, played and unplayed, go into your discard pile. You continue to draw a fresh hand of cards every turn until your draw pile is empty, and then your discard pile is reshuffled and becomes your draw pile. The exception are Exhausted cards. Exhaust is the equivalent of Exile in Magic the Gathering, these cards are effectively removed from the game until the end of the match. Cards with Exhaust generally have more powerful effects that normal cards, with the drawback being that you can generally only use them once per combat. Some cards also have the ability to exhaust other cards.



When you start the game, you're given a basic deck filled with Strikes ("Deal 6 damage to target creature") and Defends ("Gain 6 block"). Damage works exactly as you'd expect, Block absorbs that much damage for that turn and then any remaining Block is removed at the end of the turn. From there, the cards increase in complexity, although they're all very easy to understand and divided into 4 types: Attacks, Skills, Powers, and Curses. Attacks attack (duh). Skills are defensive cards and all other utility cards (card draw, buffs/debuffs, etc). Powers are the equivalent of Enchantments in Magic the Gathering, the give you passive benefits that last for the current match. Curses are bad; they can either be put into your deck until end of combat or permanently (until you can remove them) are dead cards in your hand that also sometimes do bad stuff to you when you have them in your end (deal damage to you, debuff you, etc).



Combat continues until you or your enemy are dead. It's a roguelite, so death is permanent of course, but there are things to unlock and randomized relics and cards to find on every run. The crux of the game is risk vs. reward. Do you fight an elite enemy and possibly take a lot of damage to get a guaranteed relic that could be a powerful passive effect you need for your build? Do you go to the campsite instead and regain XP to stay alive longer? The Unknown rooms are interesting because the range from really good to kinda bad with lots of options in between. The Campsites also give you an interesting choice, you can either rest to regain XP or upgrade a card in your deck to make it stronger. The merchant sells cards, relics, and potions (one-time use effects that can be used at any time and don't cost energy). They also sell the ability to remove cards from your deck, which is good from getting rid of curses and underperforming cards.



Boss fights, at least at the moment, are extremely difficult and you will not win a run with a half-assed deck. Some decent play or a little luck will get you past the first floor, but it's very possible (indeed likely) that you'll get to the 2nd or 3rd boss and be unable to win with your currently constructed deck, no matter how optimally you play or how much RNGsus blesses you. Bosses are random, and are strong or weak to different strategies that you can't possibly know ahead of time, so you could just be screwed. You may like this or you may not, I'm having fun trying different things and seeing what works. Even a losing run gets you closer to more unlocks.

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Bebpo

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Re: The Bore Steam Thread :monocle
« Reply #5951 on: January 24, 2018, 12:11:43 PM »
I love reading your preview-layout-esque impressions! Very easy to digest and informational :)
Now I wanna play that!

Joe Molotov

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Re: The Bore Steam Thread :monocle
« Reply #5952 on: January 24, 2018, 12:36:40 PM »
I’m gonna take some screenshots tonight and try to document a full run to show the flow of the game.
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Bebpo

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Re: The Bore Steam Thread :monocle
« Reply #5953 on: January 25, 2018, 01:20:15 AM »
http://store.steampowered.com/app/556740/LEGRAND_LEGACY_Tale_of_the_Fatebounds/

I saw this and was like "hey, that looks like the kind of game I'd like to make if I had $$$ to make a game and wanted to make a Shadow Hearts 1-esque jrpg"
Then I watched the video and THEY USE THE RING FROM SHADOW HEARTS FOR ATTACKS.

I think this game was made by my long lost soul brother. My dream game (aka if I won the lottery I'd fund it) has always been a PS2 style jrpg by the ex-Shadow Hearts staff with the spinning ring and the SH musician). Major props to this indie game cause it looks like they're going for that kinda feel. It even has fishing mini-games!
« Last Edit: January 25, 2018, 02:34:17 AM by Bebpo »

benjipwns

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Re: The Bore Steam Thread :monocle
« Reply #5954 on: January 25, 2018, 01:33:09 AM »
can mods do something about Joe, something helpful and informative like that is very much against the spirit of this thread

guess filler was right

Joe Molotov

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Re: The Bore Steam Thread :monocle
« Reply #5955 on: January 25, 2018, 09:56:16 AM »
don't worry, I'll be back to drive-by shitposting in no time :badass
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Valkyrie

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Re: The Bore Steam Thread :monocle
« Reply #5956 on: January 25, 2018, 01:44:30 PM »

D3RANG3D

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thisismyusername

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Re: The Bore Steam Thread :monocle
« Reply #5958 on: January 25, 2018, 07:03:05 PM »
Finally, a game about Shaka.  :-*

Joe Molotov

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Re: The Bore Steam Thread :monocle
« Reply #5959 on: January 25, 2018, 10:51:57 PM »
Finally, a game about Shaka.  :-*

That’ll be in Your Royal Gayness II: The Wrath of Shaka Khan
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kingv

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Re: The Bore Steam Thread :monocle
« Reply #5960 on: January 26, 2018, 02:05:46 PM »
Amnesia Collection is free on HB:

https://www.humblebundle.com/store/amnesia-collection

I completely forgot to claim this...

I’ll see myself out.

toku

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Re: The Bore Steam Thread :monocle
« Reply #5961 on: January 27, 2018, 11:05:17 PM »

D3RANG3D

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thisismyusername

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Re: The Bore Steam Thread :monocle
« Reply #5963 on: January 31, 2018, 09:06:40 PM »
http://steamcommunity.com/app/579180/discussions/0/1479857071254545131/?ctp=16

Loving every laugh. "We thought PC ports would be literally just porting console code to!" :lol :neogaf

Re: The Bore Steam Thread :monocle
« Reply #5964 on: February 01, 2018, 08:16:44 AM »


:rejoice

Played so much of this shit on the DS back then

benjipwns

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Re: The Bore Steam Thread :monocle
« Reply #5965 on: February 03, 2018, 05:34:37 AM »
http://store.steampowered.com/app/209670/Cortex_Command/

developer is giving this away this weekend as promo for their new game

bork

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Re: The Bore Steam Thread :monocle
« Reply #5966 on: February 06, 2018, 11:33:40 AM »
Puyo Puyo Tetris out on Steam 2/27!
:rejoice
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Valkyrie

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Re: The Bore Steam Thread :monocle
« Reply #5967 on: February 07, 2018, 02:34:17 AM »

Joe Molotov

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Re: The Bore Steam Thread :monocle
« Reply #5968 on: February 09, 2018, 03:55:56 PM »


Finally had my first winning run in Slay the Spire. It was with a defense-heavy deck that used Barricade to build up defense over multiple turns, and Body Slam as a finisher (it deals 1 dmg per defense you currently have). I dealt over 120 damage with a single Body Slam to one of the final bosses (he only had 250 HP) and I don't think I ever even took damage.  :punch

For now, the game ends when you reach the Heart of the Spire (it's still in Early Access) and you do X damage to the heart based on the strength of your run maybe? I dunno, but then it how much damage has been done total by all players. Presumably, you'll eventually be able to defeat the heart, but for now it's just kind of a placeholder.
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toku

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Re: The Bore Steam Thread :monocle
« Reply #5970 on: February 13, 2018, 12:26:17 PM »

Valkyrie

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Joe Molotov

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Re: The Bore Steam Thread :monocle
« Reply #5972 on: February 13, 2018, 05:12:59 PM »
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D3RANG3D

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Re: The Bore Steam Thread :monocle
« Reply #5973 on: February 14, 2018, 07:20:05 AM »

Bebpo

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Great Rumbler

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Re: The Bore Steam Thread :monocle
« Reply #5975 on: February 15, 2018, 07:50:08 PM »
Steam updated the wishlist page, so that it now contains information and is easier to navigate [like an option to only view games that are currently on sale].
dog

benjipwns

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Re: The Bore Steam Thread :monocle
« Reply #5976 on: February 16, 2018, 03:31:13 AM »
booooo they also removed all the games i had on it that aren't available for purchase on Steam anymore

i was always hoping to win one of those "win the top five games on your wishlist!" giveaways they were having to see if they'd actually give me The Movies or not

benjipwns

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Re: The Bore Steam Thread :monocle
« Reply #5977 on: February 16, 2018, 04:38:21 AM »
http://store.steampowered.com/app/533540/MONMUSU/

Quote
You are an up and coming summoner and a lover of monster girls. Earn money to gather up summoning materials and summon monster girls!

 :nsfw or life really
spoiler (click to show/hide)
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Trent Dole

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Re: The Bore Steam Thread :monocle
« Reply #5978 on: February 17, 2018, 02:23:15 AM »

March 7th.
Hi

archie4208

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Re: The Bore Steam Thread :monocle
« Reply #5979 on: February 17, 2018, 06:47:09 AM »
Splatoon destroyed

benjipwns

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Re: The Bore Steam Thread :monocle
« Reply #5980 on: February 20, 2018, 06:39:12 AM »

bork

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Re: The Bore Steam Thread :monocle
« Reply #5981 on: February 21, 2018, 02:04:45 PM »

March 7th.

Warning that this really isn't that good of a game.  The other Senrans at least have some substance to go with all the boobage but this one just doesn't work all that well- there's some bad weapon balance, all of the characters are the same (it's a shooter so they're all just skins) and online is awful on PS4.  Maybe the latter will be better on PC.
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Joe Molotov

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Re: The Bore Steam Thread :monocle
« Reply #5982 on: February 21, 2018, 03:44:04 PM »

March 7th.

Warning that this really isn't that good of a game.  The other Senrans at least have some substance to go with all the boobage but this one just doesn't work all that well- there's some bad weapon balance, all of the characters are the same (it's a shooter so they're all just skins) and online is awful on PS4.  Maybe the latter will be better on PC.

But at least I don't have to pretend to not be turned on like I do when I'm playing Splatoon.
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Bebpo

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Re: The Bore Steam Thread :monocle
« Reply #5983 on: February 21, 2018, 04:03:28 PM »
But at least I don't have to pretend to not be turned on like I do when I'm playing Splatoon.

 :lol

Yeah, I've never played Splatoon or paid much attention to it, but it's always seemed to have kind of a creepy loli-ish pop idols fanbase aspect to it that no one ever seems to bring up.

archie4208

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Positive Touch

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Re: The Bore Steam Thread :monocle
« Reply #5985 on: February 27, 2018, 12:22:28 PM »
HWAT
pcp

Positive Touch

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Re: The Bore Steam Thread :monocle
« Reply #5986 on: February 27, 2018, 12:57:43 PM »
lol the bitter tears started instantly when people realized its a mobile port
pcp

Joe Molotov

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Re: The Bore Steam Thread :monocle
« Reply #5987 on: February 27, 2018, 01:10:35 PM »
Square’s mobile ports all look like dogshite.
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Positive Touch

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Re: The Bore Steam Thread :monocle
« Reply #5988 on: February 27, 2018, 03:12:25 PM »
square ruins another classic good lord

spoiler (click to show/hide)



it looks almost exactly the same lol internet is just overreacting again
[close]
« Last Edit: February 27, 2018, 08:40:34 PM by Positive Touch »
pcp

toku

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Bebpo

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Re: The Bore Steam Thread :monocle
« Reply #5990 on: February 28, 2018, 01:40:37 AM »
Woohooo, time to get my backer code  8)

seagrams hotsauce

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Re: The Bore Steam Thread :monocle
« Reply #5991 on: February 28, 2018, 05:43:35 PM »
square ruins another classic good lord

spoiler (click to show/hide)



it looks almost exactly the same lol internet is just overreacting again
[close]

I dunno almost every other screen I've seen of it looks turrible

Great Rumbler

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Re: The Bore Steam Thread :monocle
« Reply #5992 on: February 28, 2018, 06:31:08 PM »
The awful 2D filter is the main issue, and it would easy enough to fix that if SE actually cared to.
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thisismyusername

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Re: The Bore Steam Thread :monocle
« Reply #5994 on: March 04, 2018, 12:18:12 AM »

Rufus

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Re: The Bore Steam Thread :monocle
« Reply #5995 on: March 04, 2018, 10:47:51 AM »
Is it really a crack if there's nothing to crack? :thinking


Joe Molotov

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Re: The Bore Steam Thread :monocle
« Reply #5996 on: March 04, 2018, 02:29:39 PM »
Yakuza 6's DRM got cracked  a month before it's release date.
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benjipwns

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Re: The Bore Steam Thread :monocle
« Reply #5997 on: March 05, 2018, 12:49:08 AM »
are those using Denuvo? apparently there was some thing where after it got cracked finally, they wanted to renegotiate licenses for the fixed version and companies weren't bothering to update because it was still taking for a few days to weeks after release for cracks to be available

it uses some kind of multi-trigger system which is why it's also been easy for companies to remove from games with a simple patch, and i guess after the first trigger is found all it takes is time, so if games leak early they could be cracked before release

benjipwns

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Re: The Bore Steam Thread :monocle
« Reply #5998 on: March 05, 2018, 12:53:07 AM »
i think there was a game last year that actually patched Denuvo out the day after it was finally cracked...might have been Agents of Mayhem or something that bombed like that

Re: The Bore Steam Thread :monocle
« Reply #5999 on: March 05, 2018, 01:02:17 PM »
It's relatively common for devs to take out Denuvo after the game is cracked, I remember it happening with Doom and the Life is Strange prequel