Author Topic: Battlefield Bad Company 2  (Read 83512 times)

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Beezy

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Re: Battlefield Bad Company 2
« Reply #180 on: January 30, 2010, 02:52:19 PM »
You know what I meant! :lol

Willco doesn't warn me when he sees an enemy nearby. He lets them focus on me and then stabs them in the back after they kill me. :'(

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #181 on: January 30, 2010, 02:54:23 PM »
I only did that once. :lol
PSP

demi

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fat

brawndolicious

  • Nylonhilist
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Re: Battlefield Bad Company 2
« Reply #183 on: February 04, 2010, 02:26:31 PM »
holy fuck the UAV is amazing, maybe even unbalanced.  It's nearly impossible to get shot down if you know where the turret and sniper spots are but the missiles and machine gun make it probably the most effective vehicle in the game since you can sneak around people so easily.

http://www.xbox360achievements.org/game/battlefield-bad-company-2/achievements/
Those look pretty easy, wish some of them were a little more creative though.

duckman2000

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Re: Battlefield Bad Company 2
« Reply #184 on: February 04, 2010, 02:44:48 PM »
The UAV becomes a lot less useful when you play against experienced teams. You can typically do real well if you stay near ground level and stick to hit and run strategy, but I for one took a lot of pleasure in sneaking up on UAV operators.

brawndolicious

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Re: Battlefield Bad Company 2
« Reply #185 on: February 04, 2010, 03:22:44 PM »
yeah, I got up to a 16 kill streak before somebody ran back TWO checkpoints from the defender respawn area and shot me in the back with an RPG.  I admire his effort and it sort of shows how easily a team can fall apart if they don't move around/work together.  The people in the beta don't seem to know this yet though withe everybody either becoming an assault class or sniper and just going with a lone wolf kamikazi strategy.

duckman2000

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Re: Battlefield Bad Company 2
« Reply #186 on: February 04, 2010, 03:39:34 PM »
The problem is that people are pussy campers that like to score points without giving a shit about the objective, so they go straight for the wookie suit.

brawndolicious

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Re: Battlefield Bad Company 2
« Reply #187 on: February 04, 2010, 04:21:08 PM »
I actually noticed the same crap in the BC1 beta but the people who actually bought the game were actually pretty decent about working together.

duckman2000

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Re: Battlefield Bad Company 2
« Reply #188 on: February 05, 2010, 01:23:19 AM »
Wow, dudes really are oblivious to the UAV now, and there were some otherwise skilled players on the other team. Weird.

Not a bad map by any means, but I think Arica Harbor is a hell of a lot more attractive. Still impressed by how smooth the experience is; no blatant lag, matches are loaded right away, and the game itself runs real well.

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #189 on: February 05, 2010, 01:29:18 AM »
What is with the weird explosions that do not hurt you, but make it difficult to make a steady sniper shot?
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duckman2000

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Re: Battlefield Bad Company 2
« Reply #190 on: February 05, 2010, 01:35:18 AM »
Ambient explosions, maybe? There's a lot of that.

demi

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Re: Battlefield Bad Company 2
« Reply #191 on: February 05, 2010, 04:28:34 AM »
This game is clunky after playing MW2, especially the knife
fat

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #192 on: February 05, 2010, 04:39:20 AM »
This game is clunky after playing MW2, especially the knife

Battlefield always feels "clunky" to me personally. (Proponents claim its "realism".) It always feels laggy and the shooting never quite feels the way I want it to. It's the cost of playing the game.

I play MW 2 for the moment to moment person to person combat.
I play Battlefield for the vehicles and sort of the larger experience and give a pass to moment to moment combat which tends to be unsatisfying for me. It's the other stuff that's enjoyable in Battlefield.
« Last Edit: February 05, 2010, 04:43:27 AM by Stoney Mason »

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #193 on: February 05, 2010, 10:14:36 AM »
Yeah, the game has always been clunky compared to Call of Duty - that's how you know it's a PC game!

I will say, it is a far smoother experience in terms of response and controls compared to Bad Company.
PSP

cool breeze

  • Senior Member
Re: Battlefield Bad Company 2
« Reply #194 on: February 05, 2010, 10:55:39 AM »
BF1942, Vietnam, or BF2 weren't this clunky.  I only played the BF1943 demo, but that too seemed to have less weight behind actions.  The only action I remember with as much weight behind it was going prone.  I mostly don't mind it because the game is so much fun, but some aspects just feel confusingly bad like dying or the knife.  I don't think it should be exactly like MW2 and I'm only comparing the knife movement here:  In MW2 when you stab the air, it is clear you're stabbing nothing and the feeling, sound, and visuals confirm this.  In Bad Company 2, stabbing the air feels like you're stabbing a thick weighty chunk of air with the same mass as a human body; the feedback you get when you do stab someone doesn't let you realize this until the score pops up.  As for dying, I never know why or that I died in BC2.  It isn't about the killcam being the way it is either, it had to do with no real impact of the final shot or w/e that killed you.  Even something like KZ2 gave you a crunch sound or something when you died.  In BC2 you fall down, the video of your killer pops up, and you're confused.

I still really am enjoying the game despite these small problems.  I'm pretty much set on buying it, I'm just holding off for that proposed Steam 4-pack.  I think I actually enjoy the "game" part of BC2 more than MW2, but a big reason MW2 is enjoyable outside of the game is all the goals and leveling up you do while playing.  It has a bit of the appeal of an rpg that keeps you playing.  BC2s upgrade and reward system isn't as satisfying, though it seems to better reward and advance your play style whereas MW2 unlocks weapons for all weapon classes at set points.

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #195 on: February 05, 2010, 11:05:01 AM »
I can say that I have never been "confused" :lol

And I've been playing Battlefield series before 1942 went gold, and I can say that sound shooting mechanics have never really been a hallmark of this series. It's always been clunky. The new games just feel like it takes more bullets to bring people down than before, and that the shooting hasn't really been optimized for a gamepad in comparison to Call of Duty.
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cool breeze

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Re: Battlefield Bad Company 2
« Reply #196 on: February 05, 2010, 11:21:43 AM »
I agree that infantry combat has never been good in the Battlefield series, but I just wouldn't describe it as clunky, only kinda bad (maybe laggy).  Bad Company games are actually a pretty huge improvement in that area while kinda making vehicle combat worse, I think.  There is a heft to the controls of Bad Company that at worst gives it a reason to occasionally spotty shooting.  But yeah, I think there is a difference balance to Bad Company than there is to the PC battlefield games and I like them both for different reasons.  I mean, you don't run into people who are the dedicated pilots on your team who would only focus on dogfights and providing air support.

And Call of Duty 4 and MW2 pretty much have the best shooting controls on consoles.  I had CoD4 on 360 and it was one of the few times I didn't feel that robbed of mouse controls.  Hell, I even played MW2 not too long ago on the PS3 and it was a damn near revelation compared to other shooters.  It's super responsive and feels right.  Part of that could be that it runs at 60 fps.

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #197 on: February 05, 2010, 11:36:24 AM »
The infantry part of combat never feels good to me on Battlefield. They add a little momentum which is fine in and of itself but once you combine that with some lag it can feel really bad. Because there is delay when you move and change directions already and then internet lag on top of that. It can makes things like knifing and shooting feel uncomfortably delayed for me. There is often a feeling when I'm killing somebody or they are killing me on the infantry side that its all registering after the fact somehow. Hard to explain but once you feel it, you feel it and you'll know what I'm talking about.

Like I've said, I've just come to expect and tolerate that from Battlefield on consoles. They keep improving the core experience but if it was just a Team Deathmatch game, I probably wouldn't play it as I don't find the base action on that front satisfying. Now when you add in all the vehicles and the larger maps, and conquest mode, and chaos and such that is where BC 2 starts to show its strengths.
« Last Edit: February 05, 2010, 11:39:44 AM by Stoney Mason »

duckman2000

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Re: Battlefield Bad Company 2
« Reply #198 on: February 05, 2010, 11:44:19 AM »
Magnet-gun-on-a-servo-stick loving n00babbys in here, smh

The one thing I'd agree with is the whole damage-death thing, but I'm getting better at spotting the indicators. It's not as bad as MAG, so it's still acceptable, but I wouldn't mind a more precise audio cue to signal when I'm being shot at, and when my own bullets connect.

Speaking of MAG, though, I think it's a bit remarkable how a match in Bad Company 2 here feels like a bigger battle than the 256 player matches in MAG. There's a lot of ambient helper objects there (like airbursts and strafing runs), but the map design and usage of vehicles really makes it feel bigger than it is.
« Last Edit: February 05, 2010, 11:49:02 AM by duckman2000 »

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #199 on: February 05, 2010, 12:00:01 PM »
Magnet-gun-on-a-servo-stick loving n00babbys in here, smh

The one thing I'd agree with is the whole damage-death thing, but I'm getting better at spotting the indicators. It's not as bad as MAG, so it's still acceptable, but I wouldn't mind a more precise audio cue to signal when I'm being shot at, and when my own bullets connect.

Speaking of MAG, though, I think it's a bit remarkable how a match in Bad Company 2 here feels like a bigger battle than the 256 player matches in MAG. There's a lot of ambient helper objects there (like airbursts and strafing runs), but the map design and usage of vehicles really makes it feel bigger than it is.

I have nothing against MAG and I'm sure its a good game for the people who enjoy that style of it, but I never understood how 256 players was supposed to be a magical draw for normal people. I have seen enough videos of MAG to see that it seems to play like Battlefield without some of the concessions Battlefield makes to be an actual enjoyable game. For most normal people running for a minute to an objective and getting killed by a random enemy along the way and repeating the process over and over for 25 minutes is not enjoyable. Battlefield knows this and has a lot of things like Spawning on Squads, vehicles all over the place, etc that MAG seems to just skip in the service of trying to create "immersion".

brawndolicious

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Re: Battlefield Bad Company 2
« Reply #200 on: February 05, 2010, 01:16:19 PM »
It takes less shots to kill someone in BF games than COD, but you do move and turn a lot faster so that's probably better for close-quarters.  I think BC2 is funner than MW2 though since you have to work with teams.  You can even spot enemies by pressing the back button.

originalz

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Re: Battlefield Bad Company 2
« Reply #201 on: February 05, 2010, 08:12:27 PM »
God, I hate having to play a new FPS after being so used to an older one.  I keep running up to guys and pressing the right stick, then frantically trying to hit the bumper while I get killed in the process.

There's no way to remap controls to have them be the same as MW2?

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #202 on: February 05, 2010, 08:26:46 PM »
There's no way to remap controls to have them be the same as MW2?

Nope.

I mentioned this in the MW 2 thread but basically I had to switch the button controls for MW 2 to tactical so they are closer to BC 2 since I plan to play both.

You can learn one or the other but unless you pick a somewhat closer config for both you will always have that crossover effect where you mix up the controls.

 

Beezy

  • Senior Member
Re: Battlefield Bad Company 2
« Reply #203 on: February 06, 2010, 01:41:25 AM »
It takes less shots to kill someone in BF games than COD, but you do move and turn a lot faster so that's probably better for close-quarters.  I think BC2 is funner than MW2 though since you have to work with teams.  You can even spot enemies by pressing the back button.

I don't think anything is more fun than flanking a team that's camping in one area and killing all or most of them by yourself in MW2.

brawndolicious

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Re: Battlefield Bad Company 2
« Reply #204 on: February 06, 2010, 02:44:26 AM »
It takes less shots to kill someone in BF games than COD, but you do move and turn a lot faster so that's probably better for close-quarters.  I think BC2 is funner than MW2 though since you have to work with teams.  You can even spot enemies by pressing the back button.

I don't think anything is more fun than flanking a team that's camping in one area and killing all or most of them by yourself in MW2.
That's the problem, it's too EASY to win against a lot of people (especially with some of the cheap loadouts).  In BF, you have to get people repairing, reviving, and giving cover.  You have to get people cooperating with a bunch of different tasks.  You can't just sprint in with double shotties and throw knives everywhere and then call in a ac-130.  That is fun actually, but in a different way.

Beezy

  • Senior Member
Re: Battlefield Bad Company 2
« Reply #205 on: February 06, 2010, 03:54:35 AM »
I don't care if it's easy, it's fun. It's only easy when you're playing against people who suck.

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #206 on: February 06, 2010, 08:56:06 PM »
Just got through playing some epic games. Good stuff.

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #207 on: February 06, 2010, 09:35:42 PM »
I deleted it. I don't want to get burn out on it. I will probably go pre-order my copy next week, when I put down my money for Super Street Fighter IV.
PSP

BobFromPikeCreek

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Re: Battlefield Bad Company 2
« Reply #208 on: February 07, 2010, 05:23:03 AM »
Downloaded the demo tonight and came down with a hardcore case of the one-more-games. Awesome shit. My only problem is the sheer amount of distinguished mentally-challenged fellows playing the game, but that's par for the course with pretty much any multiplayer console game with an objective beyond "kill other people."

I really hope your progress carries over to the full game. Was that the case with the BC1 demo?
zzzzz

cool breeze

  • Senior Member
Re: Battlefield Bad Company 2
« Reply #209 on: February 07, 2010, 11:16:22 AM »
I forgot how much I like being a medic in this game.  The only thing I don't like is the using an LMG as my main weapon, but DICE is smart enough to include alternate weapons you can unlock and use for all classes.  I can't wait until I unlock the thompson for some BF1942 nostalgia as medic :rock

btw, for those who care about the single player, there is a pretty huge spoiler of a potentially awesome section of the game.  Try to avoid that if you haven't read it yet.

Kestastrophe

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Re: Battlefield Bad Company 2
« Reply #210 on: February 07, 2010, 11:46:08 AM »
Downloaded the demo tonight and came down with a hardcore case of the one-more-games. Awesome shit. My only problem is the sheer amount of distinguished mentally-challenged fellows playing the game, but that's par for the course with pretty much any multiplayer console game with an objective beyond "kill other people."
thats a part of the appeal to me. I remember playing 1943 with Schemp and we were sniping from a hill which was peppered with explosives. Once some players noticed that we were sniping, they would try to sneak behind the hill and attempt to revenge kill. They were taken out with explosives, but they kept trying the same strategy  :lol

You're right that it does suck when you're trying to accomplish capturing and holding objectives and none of your teammates help or just play deathmatch.
jon

BobFromPikeCreek

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Re: Battlefield Bad Company 2
« Reply #211 on: February 07, 2010, 10:09:01 PM »
I just don't understand their reasons for playing like deathmatch distinguished mentally-challenged fellows. I focus entirely on the objective, and every game I either have the best or second best score on my team. I've watched guys just sit on stationary turrets mere feet away from an armed bomb, just sitting there and watching the crate explode. And they just sit there until they get their faced sniped off by a distinguished mentally-challenged fellow on the other team who's just camping out in the mountains for no particular reason. I want to get this game, but if this is what I can expect, forget it.
zzzzz

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #212 on: February 07, 2010, 10:15:29 PM »
I just don't understand their reasons for playing like deathmatch distinguished mentally-challenged fellows. I focus entirely on the objective, and every game I either have the best or second best score on my team. I've watched guys just sit on stationary turrets mere feet away from an armed bomb, just sitting there and watching the crate explode. And they just sit there until they get their faced sniped off by a distinguished mentally-challenged fellow on the other team who's just camping out in the mountains for no particular reason. I want to get this game, but if this is what I can expect, forget it.

If you play with a dedicated squad which is only three other people then you will have a ball. You will have a group you can roll around with and achieve objectives and get things done. If you just play with randoms then, your experience will be exactly like that. Everytime I've ever played BC 1 or 2 by myself it stinks. You either end up in a squad of snipers or you end up with people playing it as deathmatch. That is almost always the case with any objective based game I've ever played which is generally why I often just enjoy deathmatch in whatever game I play because at least people instinctively understand that concept even if they may not be very good at it. The vast bulk of people simply don't like to sacrifice themselves (or their lives) in the service of a large goal so you end up having people not playing the mode properly which is uber frustrating. The game will have different playlists so maybe that will help a little bit but its always going to be there. I debated this earlier with duckman. When I play Bad Company by myself the experience is awful with awful teammates with no communication. The people you play with in Battlefield are no better than the MW 2 player, the Halo player, etc I would argue its an even worse experience because at least those games in the past have had dedicated team death matches modes where Battlefield didn't. When you play with a squad its radically different which is where the enjoyment comes in.
« Last Edit: February 07, 2010, 10:18:04 PM by Stoney Mason »

BobFromPikeCreek

  • Senior Member
Re: Battlefield Bad Company 2
« Reply #213 on: February 07, 2010, 10:19:02 PM »
Yeah, I can see that being the case. I've had a couple of games where I was in a squad with competent players, and we pretty much mopped the fucking floor. The only problem for me is I don't know if I would be able to put together a regular squad. I wish I could, because the few games that did go well were honestly much more fun than MW2 has ever been, and I really enjoy MW2.
zzzzz

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #214 on: February 07, 2010, 10:25:44 PM »
Yeah, I can see that being the case. I've had a couple of games where I was in a squad with competent players, and we pretty much mopped the fucking floor. The only problem for me is I don't know if I would be able to put together a regular squad. I wish I could, because the few games that did go well were honestly much more fun than MW2 has ever been, and I really enjoy MW2.

I think people on here will be playing it and I know a lot of people on GAF will be so I generally just fill up my friends list with the online shooters I play and see if anybody is on and playing when I sign in.

I enjoy both games for very different reasons. The difference for me has always been that I can have solo fun in COD 4 or MW2. I enjoy playing with others but I don't need others to boost my enjoyment of those games. That isn't the case with Bad Company. For that to be enjoyable I have to be playing with competent people in a squad because so many of the gameplay mechanics are built around it like squad spawn or spotting. Otherwise its a waste of time and not fun.

Like I said though, they have different playlists this go around in Bad Company so it seems like they recognize this as a potential issue and are trying to create more diversity. If I can't roll with a squad in conquest when I get on then I'll probably play some of the deathmatch mode or some other mode. Which is an option this time where as before there were no options which is one of reasons why I didn't play very much of the original Bad Company among others.
« Last Edit: February 07, 2010, 10:28:29 PM by Stoney Mason »

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #215 on: February 07, 2010, 10:41:54 PM »
Kestrastrophe, Zero Hero, Eel, myself and others are Battlefield veterans. Our squad will be your squad. Your enemies will be our enemies.

And then they will fear you.
PSP

BobFromPikeCreek

  • Senior Member
Re: Battlefield Bad Company 2
« Reply #216 on: February 07, 2010, 10:46:23 PM »
When this game comes out and I actually have gold (mine just expired tonight, and I'm not going to get new gold until after I'm settled in after I move) I want to play with some Bore dudes.
zzzzz

brawndolicious

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Re: Battlefield Bad Company 2
« Reply #217 on: February 07, 2010, 10:56:59 PM »
If you play with a dedicated squad which is only three other people then you will have a ball.
yes, one good squad can turn the tide.  Last night, the matchmaking system must have screwed up or something because it put me and two other guys on defense against 11 attackers and we won.  I didn't have many kills but I kept reviving and healing.  The game is really great when it works.

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #218 on: February 07, 2010, 11:02:40 PM »
If you play with a dedicated squad which is only three other people then you will have a ball.
yes, one good squad can turn the tide.  Last night, the matchmaking system must have screwed up or something because it put me and two other guys on defense against 11 attackers and we won.  I didn't have many kills but I kept reviving and healing.  The game is really great when it works.

I probably netted them a sale last night. I was playing with somebody who I play with in MW 2 who had tried the demo and didn't like it for a lot of the reasons that are understandable coming from someone who plays MW 2 a lot.

So I took the time to show him how the game is supposed to be played and what are the good and great points about the game. He had a blast and totally got it and was loving it. I'm not a great battlefield player, probably slightly sub-par in fact but when you have a squad you play it in a very different and enjoyable manner. And in fact if you aren't in a squad, you are at a terrible disadvantage (unless you are a sniper) because the opposing squads can respawn on squad members so you will always be outnumbered. In that sense I think people who are new to the series can get a very bad impression of Bad Company at first which is unfortunate.
« Last Edit: February 07, 2010, 11:04:35 PM by Stoney Mason »

duckman2000

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Re: Battlefield Bad Company 2
« Reply #219 on: February 08, 2010, 11:21:06 AM »
I'm really fucking sick of losing precious air support to vehicle spawn campers. Two apaches and one blackhawk, all lost because one dude on our team (the same dude, every time) decided he wanted to practice with all of our air support.

originalz

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Re: Battlefield Bad Company 2
« Reply #220 on: February 08, 2010, 07:01:48 PM »
What's the deal with this "limited edition" nonsense?  Think the included weapons and perks are worth it?  Doesn't look like the Japanese version includes them, so I'd have to import the American version.  Bloody hell, I hate this crap.

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #221 on: February 08, 2010, 07:08:21 PM »
What's the deal with this "limited edition" nonsense?  Think the included weapons and perks are worth it?  Doesn't look like the Japanese version includes them, so I'd have to import the American version.  Bloody hell, I hate this crap.

Same Price. You might as well get the limited edition.

http://www.ebgames.com/Catalog/ProductDetails.aspx?sku=200634

originalz

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Re: Battlefield Bad Company 2
« Reply #222 on: February 08, 2010, 07:32:10 PM »
The question is whether or not it's worth importing the USA LE of the game instead of just buying the JPN one.  If I opt for the USA version, I'll have to deal with the hassle of ordering it and dealing with Play Asia's slow shipping.  Since the LE is probably going to be a first-print only thing, I'll have to get it right away.  If I wait a month or so, I'm sure the JPN version will drop in price quite a bit!

If the LE stuff is shit that'll be DLC or unlockable in some other way, or isn't really that useful, then I'll just buy domestically.

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #223 on: February 08, 2010, 07:36:29 PM »
I believe you can just earn all the vehicle unlocks.


Not sure about the 1943 Weapons or the AKS 74.

brawndolicious

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Re: Battlefield Bad Company 2
« Reply #224 on: February 08, 2010, 07:39:23 PM »
yeah as I understand it, all the guns and vehicles are able to be unlocked with either version.

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #225 on: February 08, 2010, 07:39:30 PM »
Since I own 1943 and the original Bad Company, do I get some kind of cool extra?
PSP

Kestastrophe

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jon

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #227 on: February 08, 2010, 07:40:39 PM »
Why would I buy the PC version ???
PSP

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #228 on: February 08, 2010, 07:42:57 PM »
PC edition for $20, get it before its gone

http://videogames.barnesandnoble.com/search/product.asp?r=1&usri=Battlefield+Bad+Company+2&r=1&ourl=Video-game%2FBattlefield-Bad-Company-2&EAN=2000003703258

Will they really honor such a screw-up?

I'm too lazy to go through the hassle if this is just going to get cancelled and they give me like $5 as store credit.

Kestastrophe

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Re: Battlefield Bad Company 2
« Reply #229 on: February 08, 2010, 07:43:13 PM »
I am tempted to double-dip  :-[
jon

cool breeze

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Re: Battlefield Bad Company 2
« Reply #230 on: February 08, 2010, 08:13:52 PM »
Thanks for the heads up.  I did it since it would even be cheaper than the Steam 4-pack I was waiting for.  If it is stopped, I'll keep on waiting.

demi

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Re: Battlefield Bad Company 2
« Reply #231 on: February 08, 2010, 08:16:18 PM »
I'll play PC version if someone buys it for me
fat

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #232 on: February 09, 2010, 03:20:13 PM »
Apparently there will be some fee based content at launch. Hopefully this isn't gun content that can't be unlocked normally. That would be quite lame imo. They planned that with the original Bad Company and stopped because there was a backlash.

Quote
DICE’s Patrick Bach has revealed that Battlefield: Bad Company 2 will have day-one content available through an in-game store at launch.

Containing both free and fee-based content, the DLC  is aimed at providing a lengthy “post-launch campaign” for the game.

“We see the game as the first step to a longer experience,” the senior producer told WorthPlaying. “We have an in-game store where you get free content or you can buy new content to the game, so it’s a very integral part of the game that we will have a long post-launch campaign.

“I think people will be thrilled to see what’s in that already. On day one, you will get some really cool stuff.”

Bach also revealed that due to the successful launch of Battlefield 1943 on Xbox Live Arcade, older PC properties were something DICE got a “good taste from” and as far as releasing more in the future – you “never know” what will happen.

Battlefield: Bad Company 2 is set for release in March on PC, PS3 and Xbox 360
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http://www.vg247.com/2010/02/09/bfbc2-to-have-additional-content-available-at-launch/
« Last Edit: February 09, 2010, 03:22:44 PM by Stoney Mason »

duckman2000

  • A lot of shit pisses me off
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Re: Battlefield Bad Company 2
« Reply #233 on: February 09, 2010, 03:30:17 PM »
What a bunch of crap. That had better be stuff like custom camo and shit.

Stoney Mason

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  • Senior Member
Re: Battlefield Bad Company 2
« Reply #234 on: February 09, 2010, 03:33:06 PM »
What a bunch of crap. That had better be stuff like custom camo and shit.

Agreed. I don't have a problem with that or maps, or anything essentially for the single player. But in a MP mode, guns or perks that you can buy that you can't unlock normally would piss me off big time. Of course nothing has been shown yet nor details given, so I won't jump to any conclusions. It may in fact be things like gun camo or costume customization type stuff which I would be totally fine with.
« Last Edit: February 09, 2010, 03:37:02 PM by Stoney Mason »

BobFromPikeCreek

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Re: Battlefield Bad Company 2
« Reply #235 on: February 09, 2010, 03:37:22 PM »
Why are developers so proud lately to boast that they have day one downloadable content? Do they not understand why that is insulting?
zzzzz

Stoney Mason

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  • Senior Member
Re: Battlefield Bad Company 2
« Reply #236 on: February 09, 2010, 03:40:00 PM »
Why are developers so proud lately to boast that they have day one downloadable content? Do they not understand why that is insulting?

There is a large portion of the market that doesn't care. Real talk.


I'm mixed myself. Some of it I don't have a problem with. And some of it is more ethically shady. Like how Dragon Age handled it.


The reality driving this I think is that the closer DLC drops to the original release of the game, the better it sells. Versus doing it months down the road when people may have put down your game and moved on.
« Last Edit: February 09, 2010, 03:42:46 PM by Stoney Mason »

BobFromPikeCreek

  • Senior Member
Re: Battlefield Bad Company 2
« Reply #237 on: February 09, 2010, 04:24:26 PM »
I keep forgetting that most gamers will gladly eat up anything a developer of a game they like shits out.
zzzzz

BobFromPikeCreek

  • Senior Member
Re: Battlefield Bad Company 2
« Reply #238 on: February 09, 2010, 09:41:22 PM »
[youtube=560,345]kixnFWfHMSs[/youtube]

There's a bunch of single player footage in this video.
zzzzz

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Battlefield Bad Company 2
« Reply #239 on: February 09, 2010, 11:57:18 PM »
lol. Just randomly happened to think of 1943 PC version that was supposed to come out. Have they quietly just dropped that?