Author Topic: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS  (Read 52104 times)

0 Members and 1 Guest are viewing this topic.

Van Cruncheon

  • live mas or die trying
  • Banned
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #480 on: October 24, 2009, 03:29:46 AM »
pretty much
duc

MCD

  • Fastest selling shit
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #481 on: October 24, 2009, 03:39:58 AM »
gears is more fun, shooting anyway.

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #482 on: October 24, 2009, 03:45:12 AM »
gears is more fun, shooting anyway.

They're about the same to me.  Uncharted is the better game though.  :drake
ど助平

MCD

  • Fastest selling shit
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #483 on: October 24, 2009, 03:46:07 AM »
I can't resist that smiley.

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #484 on: October 24, 2009, 04:07:25 AM »
:drake :drake :drake :drake :drake :drake :drake :drake :drake :drake :drake :drake :drake :drake :drake :drake

:drake :drake :drake :drake :drake :drake :drake :drake :drake :drake :drake :drake :drake :drake :drake :drake
ど助平

Van Cruncheon

  • live mas or die trying
  • Banned
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #485 on: October 25, 2009, 09:46:36 PM »
man, that last fight WAS fuck annoying.
duc

Van Cruncheon

  • live mas or die trying
  • Banned
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #486 on: October 25, 2009, 09:53:29 PM »
spoiler (click to show/hide)
just run in a circle around the resin firepit and pop about ten of the big blue tree blisters when he's near them, as he chases you. it's the camera that makes this fight a fuck. just roll a lot if he nade spams.
[close]
« Last Edit: October 25, 2009, 09:55:24 PM by Professor Prole »
duc

Van Cruncheon

  • live mas or die trying
  • Banned
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #487 on: October 25, 2009, 09:54:55 PM »
last couple chapters had some mindboggling scenery mixed with some truly badly considered platforming
duc

Darunia

  • Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #488 on: October 25, 2009, 10:01:52 PM »
last boss isn't so bad once you know you can shoot him for massive damage once he's stunned. goes down very quickly that way

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #489 on: October 25, 2009, 10:18:47 PM »
That boss was basically the trigen zombie Spaniard moment of Uncharted 2. The whole game challenged you with precision shooting and expert movement through quite open battlefields, and then they fart that out as finale. Felt like something scooped off of the cutting room floor at Retro or some shit. Whatever though, they are allowed a minor screw up after an awesome game like that.

Hitler Stole My Potato

  • The Pelé of Anal
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #490 on: October 25, 2009, 10:25:41 PM »
Initially, the game didn't grab me like the first one and I wasn't terribly impressed but somewhere around the middle of the Nepal section I was hooked.  I like how there's more platforming this time around, even if it's still incredibly forgiving, almost platform autotargeting, but I suppose levels like Mountainering or Heart of Ice would be a little too maddening without it.  I also appreciate how the game lets me play sections that would normally be a bunch of QTE bullshit elsewhere.  Fuck QTEs.  :punch   I'm still only on chapter 22 and I don't know how much more I got to go, 'though it seems like I'm somewhat close to the end here, but so far so good.
Tacos

Van Cruncheon

  • live mas or die trying
  • Banned
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #491 on: October 25, 2009, 10:28:49 PM »
26 chapters
duc

Van Cruncheon

  • live mas or die trying
  • Banned
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #492 on: October 25, 2009, 10:29:56 PM »
last boss isn't so bad once you know you can shoot him for massive damage once he's stunned. goes down very quickly that way

i did not know that. i just looped around the fire rolling like a shitwit and shooting at blue blisters while the camera spazzed out.
« Last Edit: October 25, 2009, 10:59:11 PM by Professor Prole »
duc

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #493 on: October 25, 2009, 10:34:35 PM »
One nice detail is that the shotguns are actually deadly from some distance, as opposed to the typical "useless beyond 20ft" bullshit that most games push. Of course, they still went with the uncontrollable Kalashnikov angle, so maybe the shotgun was just a fluke.

last boss isn't so bad once you know you can shoot him for massive damage once he's stunned. goes down very quickly that way

God fucking damn it  :punch
« Last Edit: October 25, 2009, 10:36:15 PM by duckman2000 »

Akala

  • Easy Victor
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #494 on: October 25, 2009, 11:09:52 PM »
Finished the game Friday. Really good game with lots of :O moments.



cool breeze

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #495 on: October 25, 2009, 11:20:09 PM »
The last boss section would have been really easy if I had mouse controls or the game had a 180 spin.  I kept dying because I had to constantly move it from in front of me to see where I was going to behind so I could shoot.  It was a lot better than the first game final QTE boss.

and co-sign on the shits on Gears thing.
« Last Edit: October 25, 2009, 11:21:45 PM by swaggaz »

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #496 on: October 25, 2009, 11:41:55 PM »
The game had a lot of awesome scenes for sure, but the two that really stood out to me were the shootouts in the village, and through that blizzard. I'm a sucker for snow in games, and that just looked insane. The village shootout was just hot, and I can't recall a more successful blend of scripted events and freeform combat.

The game also demonstrates what a difference great backdrops can do. It never distracted me, but it made the world oddly pleasant in the middle of all the violence. COD4 had a similar quality, with some battles being framed by the Caucasus mountain ranges, and it made that game a lot more enjoyable.


About Gears 2, I've been tempted to fire it up just to compare it to Uncharted 2. But I don't think I'm ready for the transition yet.
« Last Edit: October 25, 2009, 11:44:44 PM by duckman2000 »

Eel O'Brian

  • Southern Permasexual
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #497 on: October 26, 2009, 12:33:49 AM »
spoiler (click to show/hide)
how did they get that ninety-year-old man across those thin beams
[close]
sup

Eel O'Brian

  • Southern Permasexual
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #498 on: October 26, 2009, 02:13:07 AM »
i think the only thing i really dislike about this games is the puzzles

that miserable, tedious flipping back and forth between your notebook and whatever piece you're turning
sup

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #499 on: October 26, 2009, 07:14:21 AM »
i think the only thing i really dislike about this games is the puzzles

that miserable, tedious flipping back and forth between your notebook and whatever piece you're turning


Sure, but it happens like twice the entire game.
ど助平

cool breeze

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #500 on: October 26, 2009, 09:34:26 AM »
i think the only thing i really dislike about this games is the puzzles

that miserable, tedious flipping back and forth between your notebook and whatever piece you're turning


I was surprised by how slow going through the notebook was.  I thought it was kinda clever how they added "personality" to it and made it seem like it was Drake's, but it took forever to go from end to end.  Also, it was the only part of the game where they were was a graphical issue; it had to load in the higher res textures or something when I opened it once.

Hitler Stole My Potato

  • The Pelé of Anal
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #501 on: October 26, 2009, 10:25:23 AM »
i think the only thing i really dislike about this games is the puzzles

that miserable, tedious flipping back and forth between your notebook and whatever piece you're turning


Sure, but it happens like twice the entire game.

But turning those prayer wheels on the road to shambala level sucked ass.  I couldn't tell if I was supposed to go right to left or left to right on the symbols from the notebook.  I'd rather have to do a box puzzle than that.
Tacos

Third

  • BODY TALK
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #502 on: October 26, 2009, 10:33:08 AM »
The puzzles are pretty bad, yeah. And way too easy thanks to the notebook. It's like your portable gamefaqs.

They need to make harder puzzles next time around, and the platforming needs less auto-help. It sounds strange, but I really wanted to die more during the platforming.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #503 on: October 26, 2009, 11:23:43 AM »
The puzzles are pretty bad, yeah. And way too easy thanks to the notebook. It's like your portable gamefaqs.

They need to make harder puzzles next time around, and the platforming needs less auto-help. It sounds strange, but I really wanted to die more during the platforming.

Fuck that, puzzles are awesome the way they are. It's an action game, not a dorky puzzle game. If anything, make them shorter and less manual.

dark1x

  • Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #504 on: October 26, 2009, 04:23:22 PM »
Quote
They need to make harder puzzles next time around, and the platforming needs less auto-help. It sounds strange, but I really wanted to die more during the platforming
Hmmm, I think that would only lead to frustration.  The remake of Tomb Raider had very easy platforming and it was a better game for it.  What made it challenging was figuring out where to go while solving large puzzles.  I don't think this would be a good idea in a game like Uncharted as it really changes the pacing.

The game would have to change a lot if it were to become a more enjoyable platformer.

Junpei the Tracer!

  • I started with Nightbright and ended with Comics
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #505 on: November 11, 2009, 01:23:01 AM »
This is fun and very pretty. They obviously spent a lot of time putting in detail, so makes me wonder why no zoom in function. I want to see that ice up close.I honestly didn't expect to like this so much. So far, so great.

Oh yeah and Chloe is wayyyyyyy better than Elena.
Boo

Junpei the Tracer!

  • I started with Nightbright and ended with Comics
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #506 on: November 11, 2009, 02:05:19 AM »
I'm pretty sure I read someone at GAF call this "epic" This ain't fucking epic. I'll say "Wild Ride" yeah sure.

This game is a wild ride.
Boo


Third

  • BODY TALK
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #508 on: November 11, 2009, 01:23:51 PM »
http://www.escapistmagazine.com/videos/view/zero-punctuation/1078-Uncharted-2-Among-Thieves

lol  :lol

Yahtzee hating on a good game? News at eleven. The dude only liked two games so far, I think.
His reviews are still sort of amusing, though.

pilonv1

  • I love you just the way I am
  • Senior Member
itm

Van Cruncheon

  • live mas or die trying
  • Banned
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #510 on: November 12, 2009, 11:27:44 AM »
http://www.escapistmagazine.com/videos/view/zero-punctuation/1078-Uncharted-2-Among-Thieves

uncharted perfectly summed up. i wonder what the zealots think

he ain't wrong -- uncharted 2 is disposable gaming. it's a fun ride, but you turn your brain off and go where the game tells you and do what it says. it's really really pretty fluff.
« Last Edit: November 12, 2009, 11:29:18 AM by Professor Prole »
duc

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #511 on: November 12, 2009, 11:37:05 AM »
And for that it is fucking awesome. Great playing, beautifully paced and damned pretty nonsense. It's a good ride.

Kestastrophe

  • "Hero" isn't the right word, but its the first word that comes to mind
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #512 on: November 12, 2009, 12:12:52 PM »
I just made it to the ice caves, and so far the game is soooo much better than the first. Graphics are amazing, and everything else seems to be tightened up.
jon

Cormacaroni

  • Poster of the Forever
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #513 on: November 14, 2009, 07:49:05 PM »
aargh, you can upgrade weapons? That's what I get for playing for 7hrs straight without taking a break to look at the manual or explore the menu options.

Still doing better than my buddy (who lent it to me) - he was complaining about not being able to aim the grenades.
vjj

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #514 on: November 14, 2009, 09:19:05 PM »
aargh, you can upgrade weapons? That's what I get for playing for 7hrs straight without taking a break to look at the manual or explore the menu options.

Still doing better than my buddy (who lent it to me) - he was complaining about not being able to aim the grenades.

No weapon upgrades.
ど助平

cool breeze

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #515 on: November 14, 2009, 09:22:38 PM »
aargh, you can upgrade weapons? That's what I get for playing for 7hrs straight without taking a break to look at the manual or explore the menu options.

Still doing better than my buddy (who lent it to me) - he was complaining about not being able to aim the grenades.

Weapon upgrades are only for the co-op modes.

Kestastrophe

  • "Hero" isn't the right word, but its the first word that comes to mind
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #516 on: November 17, 2009, 07:20:15 AM »
Slogging through this game, but like the first game (but to a lesser extent), it has devolved into sequential arena battles with waves of enemies  :yuck. I might actually enjoy these sections if the cover system wasn't quite so janky and enemies weren't super-accurate with grenade tosses. I actually looked forward to the challenging arena fights in Gears, but in this game I loathe them  :-\
jon

Himu

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #517 on: December 31, 2009, 03:55:10 AM »
Beat this game.

Amazing. Just amazing.

Working on hard now.
IYKYK

Himu

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #518 on: December 31, 2009, 03:59:05 AM »
man, that last fight WAS fuck annoying.

terrible fight.
IYKYK

Third

  • BODY TALK
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #519 on: December 31, 2009, 08:17:40 AM »
I still don't have the platinum for this. Only missing the co-op trophy. Haven't played a co-op game after the beta...

Himu

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #520 on: January 01, 2010, 04:26:13 AM »
It only takes like 10 minutes to get that trophy.

Can someone explain Uncharted 2's save system?

Basically, whenever I want to choose a random chapter for whatever reason, treasure hunting for instance, the game has to save a new file when I do this? The game overwrites the old files but keeps my old stuff like treasures, rewards and tweaks so long as I've beaten the game on that mode?

I wanted to start a speedrun, because I like doing speedruns with games I heart, so I started a new game. I figured it'd keep all my chapters beaten and stuff because I was going to put it on normal so I overwrote my normal file. So I went to replay a chapter first and I find that I can't use chapter select. I thought I could, because, you know, I already beat the game, but only the first chapter was selectable because I started a new game.

So does this mean I should have a super save file with all my stuff and separate playthroughs on different files? I panicked because I thought the game overwrote my completed file with treasures, rewards;etc. so I loaded up my playthrough from hard mode (breezing through that, already on chapter 12 in like 1-2 hours, difficulty in this mode seems on par with normal in Uncharted 1) and tried loading from a certain chapter, made a new file this time, and ended up with all my stuff intact.

For a game that relies heavily on transferring rewards, treasures;etc from mode to mode, it seems awfully convoluted. Then again, I guess I just prefer the more streamlined RE5 approach: only one game per profile, being able to choose any chapter so long you've beaten it, and being able to replay it without creating a new file.
IYKYK

Bebpo

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #521 on: January 03, 2010, 06:28:59 AM »
Just finished this around 13 hours (great, great length for a game like this; especially since the super short length of the original was its biggest flaw).  I found the game to be the best Indiana Jones and the Temple of Doom videogame ever except for 3 major flaws:

1.  TOO MUCH FUCKING COMBAT.  It's one thing if there are a million guys and it's another thing if the badguys are all supermen who take a ton of ammo pumped into them but when both those things combine in the last portion of the game it just gets lame.  I loved the combat when the guys weren't all fucking tanks.  In fact I think the Nepal section of the game has the best gun combat in any TPS.  There's just so many ways to approach the situation and it's so much fun.  But then by the time the game is at the Monastary until the end it's just fucking ridiculous.  The end portion of this game feels like it has even MORE combat than Uncharted 1 >_<  Anyhow the end combat stuff was still fun it's just way way overdone.  Stealth was a great way to counter it somewhat by letting you avoid fights if you can take everyone out quietly, but the game needs some sort of MGS "alert over" because if there's 30 guys to stealth, the chance of making it all the way before 1 guy notices you is really small and if you've already stealth killed a bunch it's not worth restarting from your last checkpoint.

2. 
spoiler (click to show/hide)
Elena
[close]
has an AWFUL voice actress.  In a game with generally high quality voice acting she sticks out like a sore thumb and everytime she talks I want her to get out of my game.  Hopefully
spoiler (click to show/hide)
she dies in the 3rd one early on.  Chloe was a much better voice actress.
[close]

3.  Climbable objects only climbable sometimes.  This might be me going crazy but I swear that objects you can climb when the game wants you to climb them are not climbable when just randomly walking around or fighting.  This bugs me because it makes the platforming segments feel more forced since I can only platform when the game tells me.  As opposed to normal games where if you can climb an object in one spot you can climb that object anywhere even if it leads to nowhere.

3.5 The final boss fight is half good, half bad.  The design is fine, but it's long and there are no checkpoints and you can die really easily.  Which kind of counteracts the rest of the game where it checkpoints all the time and you get to keep progress you've accomplished.

Now on to the good:
+Auto-checkpointing every 10 seconds. 
+Telling you how long it's been since your last checkpoint
+Good achievements that actually give money to use in-game and get stuff
+Stealth is excellent and implemented very well.  Really satisfying to sneak through an action sequence and stealth kill most of the guards
+Good amount of weapons.  Weapons feel good.  Nice use of rumble and subwoofer for heavy weapons
+Sound as a whole is just fucking awesome.  Like Killzone & Infamous, good use of extra blu-ray space for high quality audio
+Graphics are great, textures are not as good as Uncharted 1 or some other games, but I'll take the tradeoff for worse textures but huge beautiful environments with tons going on
+Some really great sequences
spoiler (click to show/hide)
helicopter across roofs, train level, jeep level, fighting in the rainy river, etc...
[close]
+Little touches like Drake's Notebook being  :lol are really nice.  SKELZOR
+Amazing length for the variety of the scenario.  Without even touching the MP yet, I feel like I'm easily going to get 20-30 hours out of the SP.  Plus it feels like I game I could replay every few years.
+Story was good, I feel unsatisfied about one thing, but I might've missed something so I won't knock it for that.
+First half is a great mix of platforming time & action time

Overall I thought it was an amazing game.  10/10 quality, but the flaws detracted for me and make it more like a 9/10.  When playing the first half I was really really excited about replaying the game in hard mode because the combat was so fun and varied.  But when I think about some of the checkpoints in the 2nd half and the final boss I'm not sure if I want to play on hard or crushing because I can see it being frustrating and annoying.  >_<  I look forward to checking out the online modes though and doing another playthrough on some difficulty.

Up there with Demon Souls for console GoTY 2009 for me.   I think the game is a little better than the first Uncharted.  I'm a big Uncharted 1 fan, but this one has a lot more diverse environments and the stealth stuff is nice so I'll give it the edge.  I think the combat is paced better in the original, the platforming is better and I liked the story a bit more.   Also Water Ski sequence <3  But Uncharted 1 had a terrible final boss so Uncharted 2 beats it there too.

Story question: 
spoiler (click to show/hide)
So the only thing I felt was left unanswered is the black teeth on the skeletons of Polo's crew.  The game introduces it early on and we get that they drank the resin and became "something else" and killed each other........so ummm, why didn't the game let us see this happen to bad dude's crew?  I mean that's normally how these stories work.  In the end the bad dude's crew shows the effects and then you stop them.  But like I have no idea what it did to them and why they killed each other.  Either I missed something or it's a bit of a plot problem. 

Also is the cursed cargo that Polo was talking about the crew themselves who had drank the resin?
[close]

Oh yeah, this thread.

Quick early opinion: Game is fun, game is beautiful, game is also stupidly linear with no creative level designs, platforming, or enemy encounters. I am also not a fan of the constant interruptions just to place the player in yet another set piece without any extended gameplay. Still a great ride but over hyped on the Bore and elsewhere. Huge improvement over the original though.

I'm only halfway through Nepal so the game can get much better. The foundation is incredibly solid though and like I said earlier; fun.

Eh, I feel the game is pretty non-linear in terms of the fight environments.  It's basically MGS4 chapter 1 but smaller environments and less options.  But you still have a lot of different ways to get through firefights. platforming->Shooting/stealth, stealth, environmental hazards, various weapons, etc... the fights seem very replayable because of this.  I also felt the level design was very creative.  But most of it has been done before elsewhere and Uncharted 2 just takes it and refines it.
« Last Edit: January 03, 2010, 06:37:24 AM by Bebpo »

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #522 on: January 03, 2010, 12:05:34 PM »
Quote
Graphics are great, textures are not as good as Uncharted 1 or some other games

You may want to play Uncharted, and some other games, again. Uncharted 2 is about as good as it gets on consoles, and it's consistently good.

WrikaWrek

  • Let your soul glow
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #523 on: January 03, 2010, 12:35:24 PM »
Game looks amazing, and the presentation is the best so far on consoles, with the only competition in sight being Mass Effect 2 (Presentation).

Story is fun, although the Villain could've used some more work! I thought it was the closest we've got to an interactive movie (in the good way) since COD4.

I hope some developers keep pushing it this way, because it does provide some really great moments.

Things to improve:

- Chase Sequences on wheels
- Less shooting and more "surviving", less action and more adventure.
- More personal encounters, and more use of the fighting system
- Final Boss Battle...

Aside from that i thought it was a pretty amazing game.

Himu

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #524 on: January 03, 2010, 03:13:25 PM »
Why do people keep asking for less shooting? I thought the shooting/exploration/platforming ratio was excellent. Especially if you MIX platforming with melee and shooting. Only the later chapters really have an overabundance of shooting and all of those sections are AWESOME.
IYKYK

WrikaWrek

  • Let your soul glow
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #525 on: January 03, 2010, 03:41:42 PM »
The game is like 80% shooting and 20% Exploring/Platforming/Puzzle solving.

If you think that's a perfect ratio, then you belong to the ADD generation. And running around in the middle of the shooting sequences is not "platforming".

Bebpo

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #526 on: January 03, 2010, 03:43:50 PM »
I dunno, the later sections while being awesome gave me Call of Duty infinite respawn/legion of clones w/grenade spam vibe.  I was fine when they gave you a lot of options to work through but there were a few parts where I felt you were REALLY limited and those got kinda annoying.  I died a ton in the monastery.  Almost started feeling like trial and error.  I think the worst checkpoint in the game was in the monastery when there is this narrow bridge with a dozen guys and snipers up in the balconies and a guy with riot shield and you have like two places to take cover in a small room and that's it.  The only way I could get through that was to quickly snipe the snipers, then the riot shield guy, run and grab the riot shield and then CHARGE while spamming pistole and hope I killed most of the dudes on the bridge.  Oh and I had to drop the shield and run everytime I got grenaded doing that and then run back and grab the shield again.

Also I think two things made the combat less awesome than it should be:
1.  The super armored guys with shotguns who take a lot to kill if you don't have good weapons or multiple grenades
2.  The fact that shotguns are FUCKED UP in this game.  GoTY best villian award really should have gone to SHOTGUNS.  I've never played a TPS/FPS in my life where shotguns have been so deadly.  Normal baddy with a shotgun who is like THIRTY FEET AWAY behind cover will put your ass in grey in 1 shot.  Any nearer and you might be looking at instant death.  Shotguns should be super powerful close up, but 30 feet away they should not be more powerful than the dudes with AKs or M4s or FALs.  Almost all my deaths in the game came from enemies with shotguns.  Hell
spoiler (click to show/hide)
even the final boss just uses a shotgun!
[close]
 wtf shotguns wtf

The last 30% of the game throws a LOT of #1 and a LOT of #2 at you.  In fact the amount of #1 gets kinda ridiculous.  So yeah, I think the combat is too much in the last 30% of the game.  I didn't want to play CoD Uncharted.  And while Uncharted 1 was 80% combat, I don't remember it having annoying stuff like #1/#2 so the combat was always fast and fun.  

The game is like 80% shooting and 20% Exploring/Platforming/Puzzle solving.

If you think that's a perfect ratio, then you belong to the ADD generation. And running around in the middle of the shooting sequences is not "platforming".

The problem is that it's so unevenly paced.  The first half of the game is like 50% exploring, 50% shooting.  The 2nd half is like 5% pure exploring and 95% shooting.  In fact the only sections post
spoiler (click to show/hide)
trainwreck that didn't have shooting dudes every room were the ice caves and the firey entrance to shambala with Flynn.  The town walk too, but that's more like an interactive cutscene than actual gameplay
[close]
« Last Edit: January 03, 2010, 03:47:02 PM by Bebpo »

cool breeze

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #527 on: January 03, 2010, 06:55:51 PM »
I wouldn't mind less shooting, or at least less shoot out arenas.  I kinda want more situations like in Uncharted 1 where you shoot a truck and that kills the enemies and creates a way for you to pass something.  More ways to use the environment to fight.  Let me shoot out a bridge or something like that.  Stranglehold kinda did something like that and it was pretty neat.

Bebpo

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #528 on: January 03, 2010, 11:13:50 PM »
Anyone want to play some coop now? 

Himu

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #529 on: January 04, 2010, 12:25:43 AM »


The problem is that it's so unevenly paced.  The first half of the game is like 50% exploring, 50% shooting.  The 2nd half is like 5% pure exploring and 95% shooting.  In fact the only sections post

Not really.

Are you saying that the ice cavern wasn't full of exploration and platforming? Even many parts in the monastery are full of exploration and platforming.

Besides, saying Uncharted 2 is unevenly paced just boggles my mind.

The game is like 80% shooting and 20% Exploring/Platforming/Puzzle solving.

If you think that's a perfect ratio, then you belong to the ADD generation. And running around in the middle of the shooting sequences is not "platforming".

No, not really. It's a fine ratio. It's an action game. The amount of exploration and platforming is literally triple from the original. The balance between shooting and exploration is satisfactory. Especially given how many damn treasures there are.
« Last Edit: January 04, 2010, 12:29:48 AM by Himuro »
IYKYK

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #530 on: January 04, 2010, 03:07:02 AM »
:bow shooting :bow2

It got to be a little bit much in the monastery area, but the verticality of the combat helps quite a bit in other areas. Leaping around elevated street signs to take out enemies coming from all directions is awesome, hopefully more third person shooters do stuff like that.
« Last Edit: January 04, 2010, 03:44:41 AM by duckman2000 »

Himu

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #531 on: January 04, 2010, 03:35:20 AM »
:bow shooting :bow2

It got to be a little bit much in the monastery area, but the verticality of the combat helps quite a bit in other areas. Leaping around elevated street signs to take out enemies coming from all directions is awesome, hopefully more third person shooters does stuff like that.

That's what I was saying. The mix of climbing, exploration, and shooting comes together so flawlessly that I don't mind all the shooting.
IYKYK

tiesto

  • ルカルカ★ナイトフィーバー
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #532 on: January 04, 2010, 09:18:54 AM »
What's a good way to beat the enemies with the riot shields? I just use grenades for now.

I'd prefer much more platforming myself, that's what I loved about Tomb Raider Underworld (save the shitty camera)... much more of a fan of the platforming in the game rather than the Gears of War type combat.
^_^

Himu

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #533 on: January 04, 2010, 03:15:09 PM »
:lol

I am playing as doughnut Drake and they changed his voice to make him sound obese :lol

What's a good way to beat the enemies with the riot shields? I just use grenades for now.

I'd prefer much more platforming myself, that's what I loved about Tomb Raider Underworld (save the shitty camera)... much more of a fan of the platforming in the game rather than the Gears of War type combat.

Always grenades.
IYKYK

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #534 on: January 04, 2010, 03:43:04 PM »
You jump between objects, and swing on ropes. What the hell is "real" platforming?

Jansen

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #535 on: January 04, 2010, 03:51:02 PM »
i wouldn't mind all the shooting if the game were any good at it.

Himu

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #536 on: January 04, 2010, 03:52:30 PM »
i wouldn't mind all the shooting if the game were any good at it.

Yeah, it has pretty horrible gunplay, I agree.  :P
IYKYK

Himu

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #537 on: January 04, 2010, 03:56:32 PM »
Mirror's Edge is a platformer.

Uncharted 2 is not a platformer.

Wait till you get to chapter 16-17.
IYKYK

Himu

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #538 on: January 04, 2010, 07:20:56 PM »
Beat Uncharted 2 on Hard. Going through Easy now so I can get all the treasures, all the weapon kill trophies via infinite ammo and one shot kill tweak enabled.

Then once I'm done with that I'll go through Crushing.
IYKYK

Himu

  • Senior Member
Re: EVILBORE UNCHARTED 2 OFFICIAL THREAD!!!!!!1111 OF SUDAFED HIGHBALLS
« Reply #539 on: January 04, 2010, 11:56:54 PM »
Like with RE5, I must say this when it comes to treasure locations:

thank god for youtube

[youtube=560,345]BqLYYrRmXaY[/youtube]
IYKYK