Author Topic: Halo: Reach  (Read 43592 times)

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The Sceneman

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Re: Halo: Reach
« Reply #1080 on: October 25, 2010, 01:46:28 AM »
I've been doing all the daily challenges every day for a couple of weeks now. As a result this is the only game I've really been playing. What has happened to me  :'( I play Halo now  :'( :'( :'(

But wasting N00bs in SWAT is like the best shit ever.

[youtube=560,345]5WKa83iK7R4[/youtube]

thats me rapping after I finished a game 22kills-8 deaths
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demi

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Re: Halo: Reach
« Reply #1081 on: October 25, 2010, 01:49:50 AM »
Scenester just do the glitch, fuck grinding for Lt Colonel
fat

The Sceneman

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Re: Halo: Reach
« Reply #1082 on: October 25, 2010, 01:53:05 AM »
I need that cheev and the and the fucking elite assassination one. I watched like 5 youtube videos but still cant get it to pop, have tried for a couple of hours. I hate those super touchy cheevs.
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Beezy

  • Senior Member
Re: Halo: Reach
« Reply #1083 on: October 25, 2010, 02:06:25 AM »
Yeah, that assassination achievement is annoying as hell. I gave up on it for now. I'm one rank away from Lt. Colonel, but I haven't played Reach much at all since I got Vanquish.

Edit: What's that vid from? :rofl
« Last Edit: October 25, 2010, 02:12:04 AM by Beezy »

The Sceneman

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Re: Halo: Reach
« Reply #1084 on: October 25, 2010, 02:13:40 AM »
A film called "Teen Witch". It's just good to see a fellow white man portrayed as "funky'
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Stoney Mason

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Re: Halo: Reach
« Reply #1085 on: October 25, 2010, 10:28:36 AM »
[youtube=560,345][/youtube]

Beezy

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Re: Halo: Reach
« Reply #1086 on: October 25, 2010, 12:15:58 PM »
Anchor 9 and Tempest look great. I would bitch about the price, but they've already given us two free maps made with forge and they'll be giving us more.

The Sceneman

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Re: Halo: Reach
« Reply #1087 on: October 25, 2010, 04:15:50 PM »
Im just gonna use my free 800 points from this months promotion for the map pack. And new achievements!

Yeah, free forge maps are all good. I dont mind that the scenery palette is the same, the structure and game play is there. Actually, my favourite maps in the game are forge ones. Pinnacle is great for SWAT and Snipers, The Cage is great for SWAT and Slayer.

New maps for firefight would be good too. (we've already got a new one in the last update, "Glacier".)
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The Sceneman

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Re: Halo: Reach
« Reply #1088 on: October 25, 2010, 07:46:22 PM »
FUUUUUUUUUUUU

Weekly challenge: get 1000 multiplayer kills this week. Man. Thats gonna require a couple of hours of dedicated play everyday. I'm not sure wether or not I should go for it  :-\
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Beezy

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Re: Halo: Reach
« Reply #1089 on: October 25, 2010, 08:29:40 PM »
About 150 kills a day. I'm going for it. It's easy to get 20+ kills a match on multiteam in the slayer game types.

brawndolicious

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Re: Halo: Reach
« Reply #1090 on: October 26, 2010, 04:36:04 AM »
I already average over 1000 kills a week and I mostly play Invasion, where I get the lowest kills/hour.

I'm nearly done with getting my last achievement in the game (the Lt. Col one) and it's surprising how much easier it is to 1,000 this game compared to H3.  H3 had some bullshit achievements though.

The Sceneman

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Re: Halo: Reach
« Reply #1091 on: October 26, 2010, 04:38:38 AM »
I get upset everytime I think about the Elite assassination one  :'(
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brawndolicious

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Re: Halo: Reach
« Reply #1092 on: October 26, 2010, 04:57:33 AM »
Yeah I used the trick on the beginning of the last level and after 10 minutes, I finally succeed and it doesn't give the achievement.  It took I think three successful assassinations before it counted it.

The Sceneman

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Re: Halo: Reach
« Reply #1093 on: October 26, 2010, 05:15:14 AM »
Ive done about 20 assassinations. Tried using the black eye skull and lowering my sheilds, tapped out of sprint as soon as I jumped etc. Still no dice. Very frustrating achievement.
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brawndolicious

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Re: Halo: Reach
« Reply #1094 on: October 26, 2010, 05:16:43 AM »
Try clearing your cache, they might have patched it.

The Sceneman

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Re: Halo: Reach
« Reply #1095 on: October 31, 2010, 06:02:41 PM »
Got another 220 kills to get today before the weekly challenge rolls over. Not even sure if I can be stuffed to be honest. Pretty burned out on this game, would rather just smoke a bowl and play Just Cause 2.
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Stoney Mason

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Re: Halo: Reach
« Reply #1096 on: October 31, 2010, 07:54:00 PM »
Still quite enjoying Reach myself. Actually really surprised by how much I still enjoy it. Probably because I've crawled up to being an average player rather than a way below average player when I first started. Also knowing where most of the weapons are on the map helps now. It took me forever to figure that out.

I'll most likely be splitting my time between this and black ops as my multiplayer of choice until brink comes out in the spring. And there is the vietnam bc 2 expansion also.

Herr Mafflard

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Re: Halo: Reach
« Reply #1097 on: November 01, 2010, 03:15:58 PM »
Scenester just do the glitch, fuck grinding for Lt Colonel


haha that's how I got my 1000.

it's funny looking at all the randoms who failed that glitch, all wearing their blue visors of shame

I hope they don't roll out another bullshit cheev like that with the next update tho, that shit gets my girdle


drew

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Re: Halo: Reach
« Reply #1098 on: November 01, 2010, 03:21:26 PM »
the rank cap is about to bust

Stoney Mason

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Re: Halo: Reach
« Reply #1099 on: November 01, 2010, 08:55:29 PM »
whoops wrong thread
« Last Edit: November 01, 2010, 08:58:17 PM by Stoney Mason »

Stoney Mason

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Re: Halo: Reach
« Reply #1100 on: November 23, 2010, 01:36:05 PM »
Here are the new maps.

[youtube=560,345][/youtube]
[youtube=560,345][/youtube]
[youtube=560,345][/youtube]
[youtube=560,345][/youtube]

Stoney Mason

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Re: Halo: Reach
« Reply #1101 on: November 30, 2010, 01:44:57 PM »
First map pack is out.

demi

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Re: Halo: Reach
« Reply #1102 on: November 30, 2010, 03:11:21 PM »
Got a free map pack code. Guess I'm jumping back on Reach  8)
fat

drew

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Re: Halo: Reach
« Reply #1103 on: November 30, 2010, 05:36:45 PM »
howd you get it

demi

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Re: Halo: Reach
« Reply #1104 on: November 30, 2010, 05:45:07 PM »
I run things
fat

Stoney Mason

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Re: Halo: Reach
« Reply #1105 on: November 30, 2010, 05:47:49 PM »
Maps seem interesting. Unfortunately the DLC is all in one hodge podge playlist so you end up playing shit like team snipers.

I like Anchor 9 the most out of them.

drew

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Re: Halo: Reach
« Reply #1106 on: November 30, 2010, 05:50:47 PM »
get one for me, please

ManaByte

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Re: Halo: Reach
« Reply #1107 on: November 30, 2010, 06:36:09 PM »
Maps seem interesting. Unfortunately the DLC is all in one hodge podge playlist so you end up playing shit like team snipers.

I like Anchor 9 the most out of them.

Oh fuck the amount of distinguished mentally-challenged fellows playing right now.
CBG

drew

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Re: Halo: Reach
« Reply #1108 on: November 30, 2010, 07:34:45 PM »
pretty please?

Stoney Mason

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The Sceneman

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Re: Halo: Reach
« Reply #1110 on: December 01, 2010, 03:42:52 PM »
new cheevos are bullshit, most of them are boost central
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Beezy

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Re: Halo: Reach
« Reply #1111 on: December 01, 2010, 06:51:05 PM »
Friends talked me into buying the map pack. :fbm

AdmiralViscen

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Re: Halo: Reach
« Reply #1112 on: December 01, 2010, 08:18:24 PM »
42 point achievement. What the fuck.

It and the one worth _3 are pretty easy to get though. One of them you can just cheat with a friend and some guest accounts.

Stoney Mason

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Re: Halo: Reach
« Reply #1113 on: December 01, 2010, 10:12:19 PM »
Friends talked me into buying the map pack. :fbm

Yeah I was going to try to join your party but then somebody invited me to Black Ops.

Beezy

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Re: Halo: Reach
« Reply #1114 on: December 01, 2010, 10:21:57 PM »
Damn COD!

I beasted in one BTB game. I went 35-5 thanks to tank rape-age. :lol

Finally ranked up to Lt. Colonel too.

Stoney Mason

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Re: Halo: Reach
« Reply #1115 on: December 01, 2010, 10:24:24 PM »
lol.

Next time I see you playing I'll try to join. I'm sure what low level of skills I had though have degenerated somewhat since I haven't played it much recently but whatever.

Beezy

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Re: Halo: Reach
« Reply #1116 on: December 01, 2010, 10:26:14 PM »
Doesn't matter. This was my first time playing in like 2-3 weeks.

drew

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Re: Halo: Reach
« Reply #1117 on: December 02, 2010, 03:08:41 PM »
with a cherry on top?

Bocsius

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Re: Halo: Reach
« Reply #1118 on: December 02, 2010, 09:22:07 PM »
Game arrived today. I've played the first four missions.

Bocsius

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Re: Halo: Reach
« Reply #1119 on: December 03, 2010, 08:14:00 PM »
When did Halo become Rogue Squadron? Wedge, you out there, buddy?

Bocsius

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Re: Halo: Reach
« Reply #1120 on: December 04, 2010, 08:44:42 PM »
Finished.


spoiler (click to show/hide)
:piss Reach :piss2
[close]

drew

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Re: Halo: Reach
« Reply #1121 on: December 05, 2010, 03:29:10 PM »
has anyone else who's gone back because of the noble pack noticed that the visuals look surprisingly bad?

the jaggies are glaring.

Raban

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Re: Halo: Reach
« Reply #1122 on: December 05, 2010, 09:07:05 PM »
has anyone else who's gone back because of the noble pack noticed that the visuals look surprisingly bad?

the jaggies are glaring.

Going back has actually produced the opposite effect for me.
SRY

Don Flamenco

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Re: Halo: Reach
« Reply #1123 on: January 24, 2011, 08:42:38 AM »
started the campaign on heroic last night.  I don't really buy into Halo hype, but I like the series a lot.  This seems pretty damn awesome so far.

AdmiralViscen

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Re: Halo: Reach
« Reply #1124 on: January 24, 2011, 08:01:39 PM »
I finally beat the game on Legendary the other day, but only in co op. Also cheesed a bunch of those shit online cheevs.

I don't think I will ever be able to beat it on Legendary solo, which kind of sucks. Game is kind of cheap on Legendary in a way prior ones weren't. Don't see myself bothering with the shittier multi cheevs either.