Author Topic: Halo: Reach  (Read 43599 times)

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Philip Cardgage

  • #1 Creeper Lagoon Fan
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Re: Halo: Reach
« Reply #300 on: April 21, 2010, 02:00:50 PM »
Halo 2 looked amazing at the time.

SantaC

  • Senior Member
Re: Halo: Reach
« Reply #301 on: April 21, 2010, 02:40:34 PM »
Only time when Bungle where at the top of their game technically was with Halo 1. Since then they've fallen far behind. Still, I think Reach looks quite nice.

compared to todays games it looks like ass

maxy

  • Sales Loser
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Re: Halo: Reach
« Reply #302 on: April 21, 2010, 02:41:13 PM »
Like I stated in this thread before, I think...

I'm just trolling. Technically it look alright, but now that Bungie isn't anywhere near the top dogs they used to be in terms of tech, the fact that they're terrible at creating good looking assets is even more apparent. Design wise, the game looks bland, flat and sparse.

Yeah,i know...

I was never fan of Bungie art(close-up especially) ,but when i start playing i forget about everything.

But this is Bungie,cut everything not important to gameplay(fun)...especially in multiplayer.

If everything goes well,this game will be the top game on XBL for years to come...not an easy task to do
They are already pushing it with armour abilities,jetpacks...probably a hell to balance

cat

Stoney Mason

  • So Long and thanks for all the fish
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Re: Halo: Reach
« Reply #303 on: April 21, 2010, 02:44:50 PM »
If everything goes well,this game will be the top game on XBL for years to come...not an easy task to do

Actually it probably is relatively pretty easy since Halo is essentially the Mario of the Xbox platform. Not saying it isn't necessarily well deserved. Just saying anything first person shooter related and named Halo will sell millions and be on top of the XBL activity charts for years. (As long as it has a dedicated MP section)


Not a diss post at Halo games just to be clear.

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #304 on: April 21, 2010, 05:04:13 PM »
Haven't the top xbox games for the past few years been a rotation of three game series? CoD, Halo, and Gears?

Reach looks pretty great for what it is doing.  It's not like it would compare with Metro 2033 in screens but that game is all in tight corridors with a handful of characters.  They're hyping up the scale of Reach as one of the changes.  First time since Halo 1 that a game in the series has been impressive in that way.

AdmiralViscen

  • Murdered in the digital realm
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Re: Halo: Reach
« Reply #305 on: April 21, 2010, 11:08:43 PM »
Gears was always at #1 but Major Nelson would always leave an asterisk saying that Halo 2 would have outperformed it if they combined the charts. Halo 3 has never been less than number 2.

maxy

  • Sales Loser
  • Senior Member
Re: Halo: Reach
« Reply #306 on: April 22, 2010, 06:49:06 AM »
New vidoc:Carnage Carnivale

Lots of interesting stuff for multiplayer freaks

http://www.bungie.net/projects/reach/vidaudio.aspx?c=58

[youtube=560,345][/youtube]
« Last Edit: April 22, 2010, 07:56:34 AM by maxy »
cat

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #307 on: April 22, 2010, 09:36:16 AM »
reading up on the beta there is more to the Spartan vs Elite differences, at least for that one mode.  Spartans have health like Halo 1 where their health doesn't recharge, only their shields, while both recharge for elites.

also, the default controls are changed (since there isn't dual wielding) to make better use of the bumpers


maxy

  • Sales Loser
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Re: Halo: Reach
« Reply #308 on: April 22, 2010, 09:45:13 AM »
Elites also have much faster regeneration rate.

cat

Chinner

  • Member
Re: Halo: Reach
« Reply #309 on: April 22, 2010, 12:35:52 PM »
i liked the vidoc but i found bungle developers trying too hard to be 'GAMER DUDEZ'.

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #310 on: April 22, 2010, 12:44:16 PM »
I think they want that Modern Warfare audience back.  I don't think they want to directly compete with the weed and F.A.G.S stuff, so they need to up the GAMERZ MOUNTAIN DEW.

and they showed off the two new editions of the game.  I'm using a touch pad now so it's impossible to be productive and post the pictures, but the $80 one comes in a neat looking box with an art book and exclusive elite armor for multiplayer.  The $150 is a giant crate (seriously) that contains everything from the $80 one, a big mode/toy set of the campaign characters standing by a rock, and an exclusive Spartan armor.

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #311 on: April 22, 2010, 06:37:23 PM »
oh shit

http://www.amazon.com/gp/product/B002I0HCVK/

$150 crate edition on Amazon for $60

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Halo: Reach
« Reply #312 on: April 22, 2010, 07:02:08 PM »
When is the beta coming out?

EDIT: May 3rd?  Nice!
« Last Edit: April 22, 2010, 07:04:01 PM by Good Day Sir »
ど助平

brawndolicious

  • Nylonhilist
  • Senior Member
Re: Halo: Reach
« Reply #313 on: April 22, 2010, 07:04:52 PM »
oh shit
http://www.amazon.com/gp/product/B002I0HCVK/
$150 crate edition on Amazon for $60
that's the standard edition. :(

G The Resurrected

  • Senior Member
Re: Halo: Reach
« Reply #314 on: April 22, 2010, 07:27:03 PM »
oh shit
http://www.amazon.com/gp/product/B002I0HCVK/
$150 crate edition on Amazon for $60
that's the standard edition. :(
Now it's the standard edition, before it was a different story.

Can't wait for the beta, I might actually go and play some Halo 3.

brawndolicious

  • Nylonhilist
  • Senior Member
Re: Halo: Reach
« Reply #315 on: April 22, 2010, 09:23:34 PM »
If Elites regenerate health while Spartans don't, why would anyone play a Spartan?
Well Spartans have the old armor/health system from Halo 1 so they do have some shields.  The Elites are balanced by being much larger targets and there's different special abilities between the two where the Spartans can sprint and the Elites can dodge-roll, both have their strengths.

maxy

  • Sales Loser
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Re: Halo: Reach
« Reply #316 on: April 23, 2010, 05:28:51 AM »
I think that this gif shows how badass elites are

spoiler (click to show/hide)
[close]
cat

G The Resurrected

  • Senior Member
Re: Halo: Reach
« Reply #317 on: April 24, 2010, 06:43:34 PM »
If any of you might have placed your order for the legendary edition of the game at amazon while it was $59.99 and subsequently had your order canceled. It might be in your best interest to contact amazon and see what they can do for you.

My girl sent them a message and bingo $63.98 to our front door.

Can't wait for the beta next week.

maxy

  • Sales Loser
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Re: Halo: Reach
« Reply #318 on: April 26, 2010, 10:22:55 AM »
cat

AdmiralViscen

  • Murdered in the digital realm
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maxy

  • Sales Loser
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Re: Halo: Reach
« Reply #320 on: April 26, 2010, 11:04:08 AM »
Quote
    Witness the Dramatic “Birth of a Spartan” in the Stunning Live-Action Short for the Biggest Blockbuster Game of 2010, “Halo: Reach”

    LONDON – 26 April 2010 – Brace yourselves for a riveting glimpse into one of the darkest secrets of the “Halo” universe. This week is the premiere of “Birth of a Spartan,” a live-action short directed by award-winning director Noam Murro. Airing on multiple U.K. and U.S. TV networks and also showing in cinemas across North America, “Birth of a Spartan” is a stirring depiction of the transformation of Carter 259, the future leader of Noble Team in “Halo: Reach,” from an ordinary young man to a superhuman Spartan warrior.

    The highly classified bio-augmentation procedure is a Spartan candidate’s final and most difficult ordeal before joining the ranks of the legendary soldiers. The dramatic interpretation of Carter’s rebirth as a Spartan embodies the themes of courage, sacrifice and honor in “Halo: Reach” and gives viewers a unique look into the origins of a central character in the upcoming blockbuster game.

    The 60 second ad short premieres in the U.K. on Tuesday, April 27 via Sky Sports 2 at the full time whistle of the Champions League semi-final between Lyon and Bayern Munich. Watch it live or on demand on Sky Player, Sky’s online TV service on Xbox 360 via Xbox LIVE. And if you miss it, catch it again on Wednesday 28th April on ITV 1 after the Champions League Semi Final between Barcelona vs Inter Milan. The short will also air on multiple shows across sixteen other U.K. and U.S. TV networks, including Comedy Central, Spike TV, Bravo, FX, TNT and TBS.

    The short will be available on www.welcometonobleteam.com on Tuesday, April 27 at 5.00 am GMT. In addition to being able to view the short, users can also upload a photo of themselves and get an image created of them as a Spartan III. On the following day a special, extended two minute 30 second version will be available for download on Xbox LIVE exclusively for Gold members. The ad short will also premiere on April 28 in cinemas across North America in select theaters with screenings through the opening weekend of “Iron Man 2” and concludes on May 13.

    “Birth of a Spartan” was directed by Noam Murro, the director of the 2008 feature film “Smart People” and numerous award-winning ad spots for Toshiba, Saturn, Volkswagen and more. The recipient of the Director’s Guild of America’s 2005 Director of the Year award, Murro was also recently named the U.K.’s #1 director by Campaign magazine. For production of the short, Microsoft partnered with Biscuit Filmworks Co., a production company Murro founded in 2000.

    Developed by acclaimed studio Bungie, “Halo: Reach” launches this autumn exclusively on Xbox 360, and is available for pre-order today in standard, Limited and Legendary editions. The “Halo: Reach” multiplayer beta, which is poised to be the definitive Xbox LIVE event of this spring, kicks off in one week on May 3. Players can access the beta via the “Halo 3: ODST” campaign disc.

« Last Edit: April 26, 2010, 05:11:13 PM by maxy »
cat

tehjaybo

  • Kentucky-Bore's Last Hope
  • Senior Member
Re: Halo: Reach
« Reply #321 on: April 27, 2010, 04:45:24 PM »
Quote
    Witness the Dramatic “Birth of a Spartan” in the Stunning Live-Action Short for the Biggest Blockbuster Game of 2010, “Halo: Reach”

    LONDON – 26 April 2010 – Brace yourselves for a riveting glimpse into one of the darkest secrets of the “Halo” universe. This week is the premiere of “Birth of a Spartan,” a live-action short directed by award-winning director Noam Murro. Airing on multiple U.K. and U.S. TV networks and also showing in cinemas across North America, “Birth of a Spartan” is a stirring depiction of the transformation of Carter 259, the future leader of Noble Team in “Halo: Reach,” from an ordinary young man to a superhuman Spartan warrior.

    The highly classified bio-augmentation procedure is a Spartan candidate’s final and most difficult ordeal before joining the ranks of the legendary soldiers. The dramatic interpretation of Carter’s rebirth as a Spartan embodies the themes of courage, sacrifice and honor in “Halo: Reach” and gives viewers a unique look into the origins of a central character in the upcoming blockbuster game.

    The 60 second ad short premieres in the U.K. on Tuesday, April 27 via Sky Sports 2 at the full time whistle of the Champions League semi-final between Lyon and Bayern Munich. Watch it live or on demand on Sky Player, Sky’s online TV service on Xbox 360 via Xbox LIVE. And if you miss it, catch it again on Wednesday 28th April on ITV 1 after the Champions League Semi Final between Barcelona vs Inter Milan. The short will also air on multiple shows across sixteen other U.K. and U.S. TV networks, including Comedy Central, Spike TV, Bravo, FX, TNT and TBS.

    The short will be available on www.welcometonobleteam.com on Tuesday, April 27 at 5.00 am GMT. In addition to being able to view the short, users can also upload a photo of themselves and get an image created of them as a Spartan III. On the following day a special, extended two minute 30 second version will be available for download on Xbox LIVE exclusively for Gold members. The ad short will also premiere on April 28 in cinemas across North America in select theaters with screenings through the opening weekend of “Iron Man 2” and concludes on May 13.

    “Birth of a Spartan” was directed by Noam Murro, the director of the 2008 feature film “Smart People” and numerous award-winning ad spots for Toshiba, Saturn, Volkswagen and more. The recipient of the Director’s Guild of America’s 2005 Director of the Year award, Murro was also recently named the U.K.’s #1 director by Campaign magazine. For production of the short, Microsoft partnered with Biscuit Filmworks Co., a production company Murro founded in 2000.

    Developed by acclaimed studio Bungie, “Halo: Reach” launches this autumn exclusively on Xbox 360, and is available for pre-order today in standard, Limited and Legendary editions. The “Halo: Reach” multiplayer beta, which is poised to be the definitive Xbox LIVE event of this spring, kicks off in one week on May 3. Players can access the beta via the “Halo 3: ODST” campaign disc.

(Image removed from quote.)

whatdog.gif

YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
HURR

WrikaWrek

  • Let your soul glow
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Re: Halo: Reach
« Reply #322 on: April 27, 2010, 07:09:56 PM »
Actually, from the videos i think technically Halo Reach is pretty awesome. Problem is, lightning kinda sucks, and it lacks so much in the art department, it's like whoever creates the world thinks "Box here, box there", it's horrible.

edit: From that giantbomb video, the lightning is great, it's the texturing that sucks.
« Last Edit: April 27, 2010, 07:13:29 PM by WrikaWrek »

ManaByte

  • I must hurry back to my comic book store, where I dispense the insults rather than absorb them.
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Re: Halo: Reach
« Reply #323 on: April 27, 2010, 07:49:08 PM »
[youtube=560,345][/youtube]
CBG

AdmiralViscen

  • Murdered in the digital realm
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Re: Halo: Reach
« Reply #324 on: April 27, 2010, 08:24:01 PM »
Mako!?

tehjaybo

  • Kentucky-Bore's Last Hope
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Re: Halo: Reach
« Reply #325 on: April 28, 2010, 03:15:37 PM »
Birth of a Spartan in HD

[youtube=560,345][/youtube]
HURR

Don Flamenco

  • FootDiFootDiFootDive
  • Senior Member
Re: Halo: Reach
« Reply #326 on: April 28, 2010, 03:40:50 PM »
i liked the vidoc but i found bungle developers trying too hard to be 'GAMER DUDEZ'.

Shawn Elliot was really trying too hard. 

Phoenix Dark

  • I got no game it's just some bitches understand my story
  • Senior Member
Re: Halo: Reach
« Reply #327 on: April 29, 2010, 03:10:48 AM »
New vidoc:Carnage Carnivale

Lots of interesting stuff for multiplayer freaks

http://www.bungie.net/projects/reach/vidaudio.aspx?c=58

[youtube=560,345][/youtube]

lol luke smith
010

maxy

  • Sales Loser
  • Senior Member
Re: Halo: Reach
« Reply #328 on: April 29, 2010, 11:22:19 AM »
Some gaf people are already getting in Reach Beta
cat

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Halo: Reach
« Reply #329 on: April 29, 2010, 11:27:44 AM »
Some gaf people are already getting in Reach Beta

Yeah I believe Thursday is the download code release. Some people are able to play without the copy of ODST by getting codes from different sources.

For what its worth I put ODST on my gamefly.
« Last Edit: April 29, 2010, 01:17:03 PM by Stoney Mason »

demi

  • cooler than willco
  • Administrator
Re: Halo: Reach
« Reply #330 on: April 29, 2010, 02:36:23 PM »
I got a couple Reach codes from the ExpertZone thing
fat

G The Resurrected

  • Senior Member
Re: Halo: Reach
« Reply #331 on: April 29, 2010, 02:54:36 PM »
Demi could I trouble you for one?

demi

  • cooler than willco
  • Administrator
Re: Halo: Reach
« Reply #332 on: April 29, 2010, 02:55:30 PM »
Already gave them out. I have ODST... no rush
fat

G The Resurrected

  • Senior Member
Re: Halo: Reach
« Reply #333 on: April 29, 2010, 03:13:02 PM »
I didn't want to have to go buy a damn copy of ODST! guess I can just wait...

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #334 on: April 29, 2010, 03:59:41 PM »
anyone have any spare codes?


fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Halo: Reach
« Reply #335 on: April 29, 2010, 04:07:18 PM »
i would like a code. plz
nat

The Fake Shemp

  • Ebola Carrier
Re: Halo: Reach
« Reply #336 on: April 29, 2010, 04:59:13 PM »
I just got my code. Let's go get our REACH on.
PSP

Grecco

  • Senior Member
Re: Halo: Reach
« Reply #337 on: April 29, 2010, 05:03:14 PM »
Im a little bit confused at this expertzone thing.

Vizzys

  • green hair connoisseur
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Re: Halo: Reach
« Reply #338 on: April 29, 2010, 05:04:16 PM »
Im a little bit confused at this expertzone thing.

thats done and over with
萌え~

Grecco

  • Senior Member
Re: Halo: Reach
« Reply #339 on: April 29, 2010, 05:08:46 PM »
Fuuuuuuuuuuu

Skidmark

  • Member
Re: Halo: Reach
« Reply #340 on: April 29, 2010, 05:49:35 PM »
I have a quick question.
Do I need to keep the ODST disk if I want to play the beta? or do I just need to borrow it just to download the beta and then can return it and play the beta normally?
Also, if I buy a second hand copy of the game is there a risk that I won't be able to try the beta? and how long is the beta lasting?

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Halo: Reach
« Reply #341 on: April 29, 2010, 05:50:37 PM »
Beta lasts until the 19th. The rest I don't know.

Skidmark

  • Member
Re: Halo: Reach
« Reply #342 on: April 29, 2010, 05:53:47 PM »
Thanks for the quick response.
If I buy a second hand copy of ODST, to you recommend me to keep it?

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Halo: Reach
« Reply #343 on: April 29, 2010, 05:56:21 PM »
Thanks for the quick response.
If I buy a second hand copy of ODST, to you recommend me to keep it?

I thought ODST was an extremely poor value proposition at full price especially since it doesn't have a true competitive MP portion and the MP portion it does have doesn't have any matchmaking. It's also a pretty short campaign by itself. So if you can get it for dirt cheap then probably go for it. Otherwise I would I say just rent it from someplace to try out the Reach Beta.

demi

  • cooler than willco
  • Administrator
Re: Halo: Reach
« Reply #344 on: April 29, 2010, 06:05:13 PM »
ODST is awesome. Better than Halo 3 and 2
fat

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #345 on: April 29, 2010, 09:13:26 PM »
Is there anyway to get a code anymore?  :(

demi

  • cooler than willco
  • Administrator
Re: Halo: Reach
« Reply #346 on: April 29, 2010, 09:34:42 PM »
I'll use a code on my other account and share it here if that works for you guys
fat

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #347 on: April 29, 2010, 09:36:14 PM »
can you do that with a beta?

demi

  • cooler than willco
  • Administrator
Re: Halo: Reach
« Reply #348 on: April 29, 2010, 09:36:38 PM »
Why not? Other GAFfots are doing it.
fat

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #349 on: April 29, 2010, 09:45:22 PM »
It would be great if it works.  I'd really appreciate it.

I know it worked for demos in the past, like for the Bayonetta Japanese demo.

The Fake Shemp

  • Ebola Carrier
Re: Halo: Reach
« Reply #350 on: April 29, 2010, 09:46:49 PM »
This beta rocks. Who's on?
PSP

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Halo: Reach
« Reply #351 on: April 29, 2010, 10:06:56 PM »
So you can't get it from ODST yet? 
ど助平

demi

  • cooler than willco
  • Administrator
Re: Halo: Reach
« Reply #352 on: April 29, 2010, 10:07:33 PM »
Monday
fat

Skidmark

  • Member
Re: Halo: Reach
« Reply #353 on: April 29, 2010, 10:23:28 PM »
So demi, if you make an account and use the beta on it, how will it work? will only one person be able to use the account or can several people use it at the same time?

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #354 on: April 29, 2010, 10:24:15 PM »
reading on gaf, it seems like one person downloads it at a time, then passes it along.

Re: Halo: Reach
« Reply #355 on: April 29, 2010, 10:26:22 PM »
are all the opportunities to get into the beta without buying odst over?
orl

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #356 on: April 29, 2010, 10:27:45 PM »
from gaf
Quote
Got confirmation that it'll only work if you log in with the share dummy account while playing. Sorry guys

seems like it won't work out

demi

  • cooler than willco
  • Administrator
Re: Halo: Reach
« Reply #357 on: April 29, 2010, 10:30:18 PM »
I'm downloading it now. 1.15GB

I will PM it to swaggaz next and then he can pass it along.

edit: Oh thats lame, haha
fat

Skidmark

  • Member
Re: Halo: Reach
« Reply #358 on: April 29, 2010, 10:39:10 PM »
Too bad.

I will be next in line if there is no one else besides swaggaz before me.

Thanks for the help demi!

demi

  • cooler than willco
  • Administrator
Re: Halo: Reach
« Reply #359 on: April 29, 2010, 10:40:28 PM »
I'm playing the beta just fine.

Downloaded on dummy account

Signed out

Signed in mine

Loaded beta

No error messages

You sure they did it right?
fat