i'm almost there, with the exception of the battlefield games (i like them because they're filled with "hahaha did you see that shit" moments moreso than any chest-thumping)
Pretty much. Not that I'd say no to a Ghost Recon or R6V match, but I'm definitely becoming more and more drawn to games of that sort. Although in fairness to Halo, that is something those games can to some extent actually provide. I don't like Halo MP much at all, but there's entertainment to be had by way of vehicles and chain explosions. It's a shame I haven't been able to get past the quarter-screen reticles and insane damage tolerances, because blowing up vehicles with other vehicles is fun.
As for Reach, I have no faith in Bungie at this point. Halo 2 would have been a disappointment even without that idiotic E3 SP demo blunder, I didn't think Halo 3 was anything all too special and whatever great it had was neutralized by also having the worst FPS level ever, and ODST didn't really have any of the hyped strengths and instead felt like a few deleted scenes strung together by a shitty story. Reach could be awesome, but I'm not going to fall for anything Bungie claims, about the tech or the game overall.
I agree with the IGN review that gave it a 9 or 10 in graphics despite the old low-poly engine because the art is just that good. Some really gorgeous parts and the cutscenes look
as long as they don't take their helmets off (bungie can't do human faces)
You have got to be shitting me. There is a sterile hub world, some shitty cityscapes and the odd natural environment from Halo 2. The skyboxes are nice, but that's about all it's got going for it. And no game with that many graphical issues,
those damned faces, alien vehicles and weapons that look like exotic pipes, and shitty looking rhinorillas should be awarded a near perfect score in graphics, not in Fall 2009. Fuck no.
Most comical of all is that the game has won awards for the Lifetime Movie Network score. Poor Jesper Kyd.