Author Topic: Halo: Reach  (Read 43601 times)

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ManaByte

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Re: Halo: Reach
« Reply #660 on: September 14, 2010, 02:50:19 PM »
Assassination reactions in multiplayer are worth $60. I just run around in slayer and melee/assassinate people over and over.
CBG

drew

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Re: Halo: Reach
« Reply #661 on: September 14, 2010, 03:32:11 PM »
finally back from work, currently playing phone tag with my doctor trying to get a vicodin script, LETS DO THIS

Beezy

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Re: Halo: Reach
« Reply #662 on: September 14, 2010, 03:36:23 PM »

Stoney Mason

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Re: Halo: Reach
« Reply #663 on: September 14, 2010, 04:06:42 PM »
Sadly my gamefly copy won't come in until tomorrow.  :'(


I'll post my thoughts then.


iconoclast

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Re: Halo: Reach
« Reply #664 on: September 14, 2010, 04:15:47 PM »
Just picked this up along with Lost Planet 2. Not even done with the first mission yet, but this game is already better than ODST. Fucking awesome.

PS. the noob combo still makes Elites look like babbies.
BiSH

demi

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Re: Halo: Reach
« Reply #665 on: September 14, 2010, 04:34:06 PM »
Sadly my gamefly copy won't come in until tomorrow.  :'(


I'll post my thoughts then.



It's pretty unanimous this game is amazing. No need to worry about typing.
fat

MyNameIsMethodis

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Re: Halo: Reach
« Reply #666 on: September 14, 2010, 04:52:32 PM »
im up to chapter 5 its pretty fun although short if i'm aready moar then half way done
USA

Sho Nuff

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Re: Halo: Reach
« Reply #667 on: September 14, 2010, 05:22:53 PM »
You fuckers. I will see if I can pick it up 10 bucks off at Costco (or see if I can convince someone to gank it from the MS store)

Vizzys

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Re: Halo: Reach
« Reply #668 on: September 14, 2010, 05:24:08 PM »
game is excellent

lots of quitters in multi for some reason though, reallllly annoying
萌え~

Van Cruncheon

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Re: Halo: Reach
« Reply #669 on: September 14, 2010, 05:32:54 PM »
You fuckers. I will see if I can pick it up 10 bucks off at Costco (or see if I can convince someone to gank it from the MS store)

GIRL LET ME SERVICE YOU
duc

drew

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Re: Halo: Reach
« Reply #670 on: September 14, 2010, 05:34:59 PM »
alright i scored some adderall, guess itll have to do, LETS DO THIS

i just ate six of them, SIX, i might die tonight, so lets get some reach in before i do, REACH
« Last Edit: September 14, 2010, 05:36:44 PM by drew »

Robo

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Re: Halo: Reach
« Reply #671 on: September 14, 2010, 05:57:37 PM »
obo

MyNameIsMethodis

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Re: Halo: Reach
« Reply #672 on: September 14, 2010, 06:11:02 PM »
I thought I told you not to show anyone that.
USA

demi

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Re: Halo: Reach
« Reply #673 on: September 14, 2010, 06:30:04 PM »
(Image removed from quote.)

Sounds about right. Reach is the real deal. Anyone who hating is just trolling.
fat

WrikaWrek

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Re: Halo: Reach
« Reply #674 on: September 14, 2010, 06:33:37 PM »
One thing is dead certain, gameplay wise...nothing touches Reach this year imo.

Hitler Stole My Potato

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Re: Halo: Reach
« Reply #675 on: September 14, 2010, 06:42:43 PM »
Installing......

The Limted Edition packaging is a little out there imo.  Reminds me of PC games of the 90's when they were shipping shit in hexagons and what not.
Tacos

ManaByte

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Re: Halo: Reach
« Reply #676 on: September 14, 2010, 06:53:29 PM »
Anyone who bashes this game needs to be shot.
CBG

OptimoPeach

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Re: Halo: Reach
« Reply #677 on: September 14, 2010, 06:56:33 PM »
Played it today. Same game, feel like I'm taking crazy pills, etc. Campaign seemed fun I guess
hi5

Stoney Mason

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Re: Halo: Reach
« Reply #678 on: September 14, 2010, 07:06:36 PM »
Anyone who bashes this game needs to be shot.

http://fidgit.com/archives/2010/09/halo_reach_1.php

 :bow2

edit: Just to be clear i'm teasing by posting this. I've said on many occasions what I think of chick.
« Last Edit: September 14, 2010, 07:13:00 PM by Stoney Mason »

OptimoPeach

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Re: Halo: Reach
« Reply #679 on: September 14, 2010, 07:11:15 PM »
Quote
Halo: Reach is a succession of contrived noble sacrifices that are really melancholy because the piano music tells you so.
Sounds like LOST
hi5

ManaByte

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Re: Halo: Reach
« Reply #680 on: September 14, 2010, 07:15:19 PM »
Tom Chick is the Armond White of videogames. But no one cares because he writes about videogames.
CBG

demi

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Re: Halo: Reach
« Reply #681 on: September 14, 2010, 07:19:01 PM »
Reach is the LOST of videogames :bow

Truly, it is one of the greatest

* 2nd only to dead rising 2 of course
fat

AdmiralViscen

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Re: Halo: Reach
« Reply #682 on: September 14, 2010, 07:28:09 PM »
bungietweets
 
Reach already surpassed the all-time highest record for Halo 3 concurrent unique users on LIVE. Woot!

Beezy

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Re: Halo: Reach
« Reply #683 on: September 14, 2010, 07:45:46 PM »
So far I got up to chapter 5 on heroic and I played one free for all match in which I placed 3rd. This game is amazing.

Eel O'Brian

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Re: Halo: Reach
« Reply #684 on: September 14, 2010, 08:01:20 PM »
it's so quotable

Quote
Presumably, the story of Reach has resonance for Halo players. It's their version of the Alamo or Pearl Harbor or Helm's Deep.

:lol

awesome review, i can just picture my next door neighbor going apoplectic reading it
sup

Brehvolution

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Re: Halo: Reach
« Reply #685 on: September 14, 2010, 08:13:45 PM »
 :lol Helm's Deep
©ZH

Philip Cardgage

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Re: Halo: Reach
« Reply #686 on: September 14, 2010, 08:16:17 PM »
4/80 people on my FL playing this.

Seems like a failure.

Eel O'Brian

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Re: Halo: Reach
« Reply #687 on: September 14, 2010, 08:21:53 PM »
i like halo

i didn't like halo odst, keep your artsy out of my jumping onto tanks and wrecking shit

i mean, it's big dudes wearing armor and shooting gay pink porcupine guns at aliens with fucked-up jaws, and i would like some more of that

all video game stories are crap

even playing mafia 2, which has a pretty good story as far as video game stories go, i found myself nodding and going "yeah, that goodfellas WAS a pretty awesome flick, i should go watch that again"

if you are a video game writer and you are reading this i apologize, but you know it to be true

there are too many variables stacked against you to ever write a video game story with logical consistency and an even level of quality from beginning to end
sup

MyNameIsMethodis

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Re: Halo: Reach
« Reply #688 on: September 14, 2010, 08:27:05 PM »
u all should add me gamertag Methodis

play my map DETH its a basic forge world map except i added a sick ass ramp 420 smoke weed erreryday
USA

Hitler Stole My Potato

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Re: Halo: Reach
« Reply #689 on: September 14, 2010, 08:35:19 PM »
Just how fucking amazing is the soundtrack in this game?  Seriously, I'm just scratching the surface here but I can already tell this is some of Marty's best work. 
Tacos

ManaByte

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Re: Halo: Reach
« Reply #690 on: September 14, 2010, 10:08:04 PM »
The story is better because the Spartans take their helmets off. You remember it more that way.

Oh and GameTrailers didn't play the game before they bashed it. They spend most of their review saying how Noble 6 is silent and doesn't talk. Uh...he talks a lot.
CBG

Akala

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Re: Halo: Reach
« Reply #691 on: September 14, 2010, 10:55:39 PM »
Also I've played all three Halon games now and I had no idea the title "Reach" had any significance.

you are not alone.

will wait until amazon black friday for this one. I know it'll be on there.  :-\

Van Cruncheon

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Re: Halo: Reach
« Reply #692 on: September 14, 2010, 11:26:44 PM »
i like halo

i didn't like halo odst, keep your artsy out of my jumping onto tanks and wrecking shit

i mean, it's big dudes wearing armor and shooting gay pink porcupine guns at aliens with fucked-up jaws, and i would like some more of that

all video game stories are crap

even playing mafia 2, which has a pretty good story as far as video game stories go, i found myself nodding and going "yeah, that goodfellas WAS a pretty awesome flick, i should go watch that again"

if you are a video game writer and you are reading this i apologize, but you know it to be true

there are too many variables stacked against you to ever write a video game story with logical consistency and an even level of quality from beginning to end

cosign, and lately i feel bad criticizing ANY videogame story because they are uniformly shit and we ALL know this

and then i, like tom chick remember that i am wrong and there are people who write reams upon reams of words about sonic the hedgehog and lara croft and chun-li and the cast of xenogears

and i want to make them feel bad

so here's to you tom chick, you mean-spirited fucker! i got yer back
duc

Diunx

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Re: Halo: Reach
« Reply #693 on: September 14, 2010, 11:27:54 PM »
Played a pirated copy of this today, same old shit, me and my mate decided to play Kane and Lynch 2 instead.
Drunk

MyNameIsMethodis

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Re: Halo: Reach
« Reply #694 on: September 14, 2010, 11:38:51 PM »
this game is os much fucking fun should i buy halo 3 again if i liek this alot
USA

Stoney Mason

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Re: Halo: Reach
« Reply #695 on: September 14, 2010, 11:43:46 PM »
Where Chick fails as most videogame critics fail is that they compare videogame storytelling to storytelling in movies. That comparison will never work. For lots of reasons.  And videogames will always suffer via that comparison. Fundamentally because what makes both mediums click is so radically different.

What's really more accurate to try to create is immersion in videogames. And immersion can be created in many different ways in many different games since its an interactive medium. Not only that but immersion varies subjectively from person to person based on what interests them.

There are games that create terrific immersion. Which is more important for videogames than storytelling I would argue.  
« Last Edit: September 14, 2010, 11:50:06 PM by Stoney Mason »

Beezy

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Re: Halo: Reach
« Reply #696 on: September 15, 2010, 12:20:16 AM »
u all should add me gamertag Methodis

play my map DETH its a basic forge world map except i added a sick ass ramp 420 smoke weed erreryday
just added you

MyNameIsMethodis

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Re: Halo: Reach
« Reply #697 on: September 15, 2010, 12:22:54 AM »
coo

are any of you guys streetsahead
USA

demi

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Re: Halo: Reach
« Reply #698 on: September 15, 2010, 12:57:03 AM »
I played a tweaked up Firefight map that made it impossible to die, so I have every Firefight achievement now.

Played a little Invasion, got some multi achievements. Need a couple more, though. Other than that, all I need to do is Legendary and I'll have 1000.
fat

iconoclast

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Re: Halo: Reach
« Reply #699 on: September 15, 2010, 02:07:09 AM »
I played half the campaign and now i'm doing some multi with my bros. just got my first perfection medal against some noobs. :rock

This game is godlike.
BiSH

bork

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Re: Halo: Reach
« Reply #700 on: September 15, 2010, 03:58:49 AM »
I played half the campaign and now i'm doing some multi with my bros. just got my first perfection medal against some noobs. :rock

This game is godlike.

The first multiplayer game I played was a SWAT map (hey, it's actually FUN this time!).  The other team was so bad.  I was getting kills with melee alone...one half of them quit out, and the other two rage quit when I got a double melee kill on them.  Some things haven't changed.  :lol

I like the experience system and leveling up to unlock custom armor parts, too.  That's better than finding skulls in campaign for that stuff.

Of all the new features, I find I like being able to RUN the most.  That alone makes it really, really hard to go back to the older games (in multiplayer, anyway).
« Last Edit: September 15, 2010, 04:00:35 AM by Good Day Sir »
ど助平

maxy

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Re: Halo: Reach
« Reply #701 on: September 15, 2010, 05:53:53 AM »
Quote
Halo: Reach has only been on the shelves for a day, but it is already rewriting the series’ achievements.

Bungie has announced more consumers have been playing Reach online simultaneously than 2007’s Halo 3.

The developer’s Twitter post said: “Reach already surpassed the all-time highest record for Halo 3 concurrent unique users on Live. Woot!”

http://www.mcvuk.com/news/40866/Reach-tops-Halo-3-Xbox-Live-records
cat

Third

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Re: Halo: Reach
« Reply #702 on: September 15, 2010, 06:38:36 AM »


Another unbiased Reach review.

Mupepe

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Re: Halo: Reach
« Reply #703 on: September 15, 2010, 11:15:04 AM »
Played this for 2 hours last night.  Fucking amazing.  And pretty damn hard on Heroic (Fuck you in advance, demi!  I'm weaksauce).  Oh man and Elites                  :bow Elites :bow2

Beezy

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Re: Halo: Reach
« Reply #704 on: September 15, 2010, 11:27:45 AM »
Those big dudes that shoot that instakill green shit... what are they called? Is there a quick way to take them out?

muckhole

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Re: Halo: Reach
« Reply #705 on: September 15, 2010, 11:28:45 AM »
I was gifted the Halo Reach system bundle yesterday. Hot stuff. Unfortunately, by the time I got the hdd content from my old drive transferred over (still have to go on Live and do the DRM transfer, ugh) I barely got to spend any time playing Reach.

Really only go to play a bit of the first area, though I did notice a wicked freeze-up at one point when I decided to take an alternate route from the squad. Game just froze up completely for about 5 seconds. Hope it was a glitch or some heavy loading (which is what I think, given what was going on) and not the new hardware.

System is sexy btw.

spoiler (click to show/hide)
:shh Hardcore. Sorry, demi. *tucks cock between legs* 
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fek

demi

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Re: Halo: Reach
« Reply #706 on: September 15, 2010, 11:31:47 AM »
Those big dudes that shoot that instakill green shit... what are they called? Is there a quick way to take them out?

Hunters? You can only hurt them from behind. Use Stickies
fat

demi

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Re: Halo: Reach
« Reply #707 on: September 15, 2010, 11:34:24 AM »
Yes, or forklifts
fat

Tieno

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Re: Halo: Reach
« Reply #708 on: September 15, 2010, 11:37:10 AM »
Those big dudes that shoot that instakill green shit... what are they called? Is there a quick way to take them out?
Hunters, they're made of the same stuff as the Scarabs.

In Halo 1 there was a quick way to take them out, subsequent Halo's there isn't. Each Halo has made them tougher. There are one or two hunter battles I skipped, I ran past the 4 hunter battle. No way I could manage that.
i

Beezy

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Re: Halo: Reach
« Reply #709 on: September 15, 2010, 11:43:29 AM »
Thanks, I didn't know about the forklifts. The quickest I ever killed one was by cloaking and sneaking up behind him while he was shooting at someone else. I used melee and shotgunned him in the back until he died. Then the 2nd one killed me right after. :'(

drew

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Re: Halo: Reach
« Reply #710 on: September 15, 2010, 11:45:31 AM »
stayed up all night playing, now i have to go work lunch, fml.

iconoclast

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Re: Halo: Reach
« Reply #711 on: September 15, 2010, 12:14:37 PM »
You can shoot hunters right under the chin too. There was a spot yesterday during the campaign where two hunters were blocking the only path to some tower I needed to get to, so I stood back 200 feet and shot them in the chin. They just stood there and took it until they died. The AI seems to have moments of retardation like that, I noticed.

But yeah, this game shits on Halo 3, Halo 2, and of course ODST. The netcode is excellent and the guns are so much better it's not even funny. They actually take a decent amount of skill to aim with now. :o

:bow DMR
:bow Supercombine
:bow Pistol

:piss BR
:piss Carbine
BiSH

maxy

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Re: Halo: Reach
« Reply #712 on: September 15, 2010, 12:24:36 PM »
Those big dudes that shoot that instakill green shit... what are they called? Is there a quick way to take them out?

In first encounter with them you can use Warthog if you are cunning enough...you need to jump over some concrete blocks :D
cat

Mupepe

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Re: Halo: Reach
« Reply #713 on: September 15, 2010, 01:01:04 PM »
It feels sooooo good getting a headshot on a grunt and watching his little ass die.  so satisfying.

Stoney Mason

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Re: Halo: Reach
« Reply #714 on: September 15, 2010, 03:01:31 PM »
ODST apparently has the same issue.

http://www.avsforum.com/avs-vb/showthread.php?t=1258321



Microsoft claims they are going to fix it.
« Last Edit: September 15, 2010, 03:03:15 PM by Stoney Mason »

MyNameIsMethodis

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Re: Halo: Reach
« Reply #715 on: September 15, 2010, 03:02:03 PM »
spoiler (click to show/hide)
Holy shit @ flying a Falcon
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USA

demi

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Re: Halo: Reach
« Reply #716 on: September 15, 2010, 03:13:50 PM »
This only affects the 4GB console, since it has no hard drive built in. The 250GB console will work.
fat

drew

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Re: Halo: Reach
« Reply #717 on: September 15, 2010, 03:25:58 PM »
everyone needs to go play some firefight matchmaking, right now, specifically the rocket game variant, its so much fucking fun - what you have to do is use the jetpack class the whole time, fly into position around the scarabs as reinforcements come and pepper the area with your grenades and rockets right when they all make it to the ground

you can level up a third to a half a rank each game if you do it right

drew

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Re: Halo: Reach
« Reply #718 on: September 15, 2010, 03:33:42 PM »


 :pimp

Mupepe

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Re: Halo: Reach
« Reply #719 on: September 15, 2010, 03:59:45 PM »
Imma fuck you homos up online after I finish campaign.  Just wait.  Homos.

spoiler (click to show/hide)
readying my homophobic talk for xbl.  negroes.
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