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demi

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Re: FF13 creator: "don't mind the reviews"
« Reply #360 on: March 08, 2010, 10:48:06 AM »

Maybe instead of posting JPGs you might actually take the time to play the game, because you see less than half of that map the first time through there, and you're not forced to go there ever again, unless you like hunting mobs.

Sounds like FFXII. Good to know, thanks
fat

dark1x

  • Member
Re: FF13 creator: "don't mind the reviews"
« Reply #361 on: March 08, 2010, 12:59:41 PM »
OK, so hearing about the "tube" level design, I'm curious how representative this map is of the typical areas in this game...

(Image removed from quote.)

This type of map seems no more linear than what you see in games like Mass Effect 2 or a number of other standard JRPGs.  Is this map an exception then?

Maybe instead of posting JPGs you might actually take the time to play the game, because you see less than half of that map the first time through there, and you're not forced to go there ever again, unless you like hunting mobs.
That's how a lot of RPGs are, though.  You can plow through many areas without seeing every nook and cranny.  I certainly know that you can play Mass Effect 2 in that fashion if you choose (follow a straight line and run from battle to battle).


Himu

  • Senior Member
Re: FF13 creator: "don't mind the reviews"
« Reply #362 on: March 08, 2010, 01:13:59 PM »
People saying that FF12's design isn't different from FF13's obviously haven't played FF13, as FF12 allows you to go in any direction, and even go out or your way to explore new areas. FF13 pushes you forward constantly. Not FF10 style either. When you get to Besaid in FF10, you can back track in case you missed some treasures, or go back to town and hit the shops, raise money for O'aka on the ship and more. FF13 doesn't even let you backtrack, think of that for a moment.

It really is an rpg on rails, and the people who have yet to play FF13 are going to be in for a hilarious shock when they do.

You may think you know what you're getting into but really, you don't.
IYKYK

AdmiralViscen

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Re: FF13 creator: "don't mind the reviews"
« Reply #363 on: March 08, 2010, 02:08:04 PM »
Individual missions in ME2 might look like that, but you get to do them in any order and you have 4 different hubs to visit as well. Plus you actually talk to people in between linear missions with only a handful of hands-off scripted scenes to interrupt gameplay. also the dialog and charactera arent shit. Not sure why this needs to be explained.

Great Rumbler

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Re: FF13 creator: "don't mind the reviews"
« Reply #364 on: March 08, 2010, 02:10:36 PM »
Individual missions in ME2 might look like that, but you get to do them in any order and you have 4 different hubs to visit as well. Plus you actually talk to people in between linear missions with only a handful of hands-off scripted scenes to interrupt gameplay. also the dialog and charactera arent shit. Not sure why this needs to be explained.

Yeah, it's not so much that the dungeons are tubes, it's that the game pushed you down a series of tubes that are only broken up by cut scenes and not much else.
dog

magus

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Re: FF13 creator: "don't mind the reviews"
« Reply #365 on: March 08, 2010, 02:29:53 PM »
as opposed to other rpg that let you graze the grass while you are on town and let you talk to interessing npc :smug

seriously this is frustating me so fucking much,jrpg are linear! having a problem with this fact it's like having a problem with the fact that the water is wet or the earth is round,it makes absolutely no fucking sense
 
just for giving you an example,recently i'm replaying shadow hearts covenant,here's how my last 5 hours went,dungeon,dungeon,dungeon,town,dungeon

i think after that i spent 20 minute,backtracking to a previous dungeon since i needed to take a photo of a previously fought monster so i could clear a sidequest and get a prize,if these 20 minutes wasted into retracing your path are what makes you tick then i really don't know what the fuck to tell you...

« Last Edit: March 08, 2010, 02:42:02 PM by magus »
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Himu

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Re: FF13 creator: "don't mind the reviews"
« Reply #366 on: March 08, 2010, 02:34:02 PM »
Huh? You're going to have rephrase that post, magus.
IYKYK

Vizzys

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Re: FF13 creator: "don't mind the reviews"
« Reply #367 on: March 08, 2010, 02:35:03 PM »
magus is drunk
萌え~

magus

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Re: FF13 creator: "don't mind the reviews"
« Reply #368 on: March 08, 2010, 02:36:16 PM »
magus is drunk

gee! guys give me at least 2 minute to fix it  :-\

<----

Vizzys

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Re: FF13 creator: "don't mind the reviews"
« Reply #369 on: March 08, 2010, 02:37:30 PM »
I demand quick edits and one sentence posts
萌え~

Himu

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Re: FF13 creator: "don't mind the reviews"
« Reply #370 on: March 08, 2010, 02:38:56 PM »
as opposed to other rpg that let you graze the grass while you are on town and let you talk to interessing npc :smug

seriously this is frustating me so fucking much,jrpg are linear! having a problem with this fact it's like having a problem with the fact that the water is wet or the earth is round,it makes absolutely no fucking sense
 
just for giving you an example,recently i'm replaying shadow hearts content,here's how my last 5 hours went,dungeon,dungeon,dungeon,town,dungeon

i think after that i spent 20 minute,backtracking to a previous dungeon since i needed to take a photo of a previously fought monster so i could clear a sidequest and get a prize,if these 20 minutes wasted into retracing your path are what makes you tick then i really don't know what the fuck to tell you...



Once again, the problem is not that the game is linear. Games like Mass Effect 2 are linear, but they the illusion of freedom. Past Final Fantasy's did the same thing.

So once again, stop trying to argue our point and wait until you play the game.
IYKYK

Himu

  • Senior Member
Re: FF13 creator: "don't mind the reviews"
« Reply #371 on: March 08, 2010, 03:18:37 PM »
I received a mini-strategy guide for reserving the game.

It's by some company called Piggyback Interactive.

So...FF guides aren't done by Brady Games anymore?

End of an era!
IYKYK

dark1x

  • Member
Re: FF13 creator: "don't mind the reviews"
« Reply #372 on: March 08, 2010, 03:20:49 PM »
as opposed to other rpg that let you graze the grass while you are on town and let you talk to interessing npc :smug

seriously this is frustating me so fucking much,jrpg are linear! having a problem with this fact it's like having a problem with the fact that the water is wet or the earth is round,it makes absolutely no fucking sense
 
just for giving you an example,recently i'm replaying shadow hearts content,here's how my last 5 hours went,dungeon,dungeon,dungeon,town,dungeon

i think after that i spent 20 minute,backtracking to a previous dungeon since i needed to take a photo of a previously fought monster so i could clear a sidequest and get a prize,if these 20 minutes wasted into retracing your path are what makes you tick then i really don't know what the fuck to tell you...



Once again, the problem is not that the game is linear. Games like Mass Effect 2 are linear, but they the illusion of freedom. Past Final Fantasy's did the same thing.

So once again, stop trying to argue our point and wait until you play the game.
I think many realize that.  It seems like XIII is more akin to an actual shooter (such as Gears of War) in terms of progression.  You're always moving forward to the next event and fighting along the way.

Himu

  • Senior Member
Re: FF13 creator: "don't mind the reviews"
« Reply #373 on: March 08, 2010, 03:24:22 PM »
as opposed to other rpg that let you graze the grass while you are on town and let you talk to interessing npc :smug

seriously this is frustating me so fucking much,jrpg are linear! having a problem with this fact it's like having a problem with the fact that the water is wet or the earth is round,it makes absolutely no fucking sense
 
just for giving you an example,recently i'm replaying shadow hearts content,here's how my last 5 hours went,dungeon,dungeon,dungeon,town,dungeon

i think after that i spent 20 minute,backtracking to a previous dungeon since i needed to take a photo of a previously fought monster so i could clear a sidequest and get a prize,if these 20 minutes wasted into retracing your path are what makes you tick then i really don't know what the fuck to tell you...



Once again, the problem is not that the game is linear. Games like Mass Effect 2 are linear, but they the illusion of freedom. Past Final Fantasy's did the same thing.

So once again, stop trying to argue our point and wait until you play the game.
I think many realize that.  It seems like XIII is more akin to an actual shooter (such as Gears of War) in terms of progression.  You're always moving forward to the next event and fighting along the way.

So when people bring up other rpg's linearity they should realize that their argument is stupid, right?
IYKYK

dark1x

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Re: FF13 creator: "don't mind the reviews"
« Reply #374 on: March 08, 2010, 03:28:53 PM »
as opposed to other rpg that let you graze the grass while you are on town and let you talk to interessing npc :smug

seriously this is frustating me so fucking much,jrpg are linear! having a problem with this fact it's like having a problem with the fact that the water is wet or the earth is round,it makes absolutely no fucking sense
 
just for giving you an example,recently i'm replaying shadow hearts content,here's how my last 5 hours went,dungeon,dungeon,dungeon,town,dungeon

i think after that i spent 20 minute,backtracking to a previous dungeon since i needed to take a photo of a previously fought monster so i could clear a sidequest and get a prize,if these 20 minutes wasted into retracing your path are what makes you tick then i really don't know what the fuck to tell you...



Once again, the problem is not that the game is linear. Games like Mass Effect 2 are linear, but they the illusion of freedom. Past Final Fantasy's did the same thing.

So once again, stop trying to argue our point and wait until you play the game.
I think many realize that.  It seems like XIII is more akin to an actual shooter (such as Gears of War) in terms of progression.  You're always moving forward to the next event and fighting along the way.

So when people bring up other rpg's linearity they should realize that their argument is stupid, right?
No, not exactly.

If discussing dungeons specifically, I would say that they are no more linear than most other JRPGs.  That's the main point.

It's the other stuff that is different.  Some games do it very well (Mass Effect series) while many others fail.  Tales of Vesperia, for instance, has a bunch of towns...but they are all only like two screens and offer very little story content for the player.  Just a bunch of NPCs standing in place with nothing of importance to say.

XIII lacks towns, that's the main issue.  The rest of the game is par for the genre, however.

AdmiralViscen

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Re: FF13 creator: "don't mind the reviews"
« Reply #375 on: March 08, 2010, 03:29:35 PM »
Nailed it. Nice job himu.


Dark  why are you admitting that ME2 is better at stuff people like after trying to own us by saying ff13 is just like ME2?
« Last Edit: March 08, 2010, 03:33:48 PM by AdmiralViscen »

Hitler Stole My Potato

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Re: FF13 creator: "don't mind the reviews"
« Reply #376 on: March 08, 2010, 03:30:08 PM »
I received a mini-strategy guide for reserving the game.

It's by some company called Piggyback Interactive.

So...FF guides aren't done by Brady Games anymore?

End of an era!

If the game is just one linear procession, do you really need a strategy guide?  Should be like a leaflet.

"Beat that dude.  Go forward."
Tacos

dark1x

  • Member
Re: FF13 creator: "don't mind the reviews"
« Reply #377 on: March 08, 2010, 03:31:23 PM »
Nailed it. Nice job himu
He attempted to, and failed.

AdmiralViscen

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Re: FF13 creator: "don't mind the reviews"
« Reply #378 on: March 08, 2010, 03:38:06 PM »
Did he now? You tried to say this is just like mass effect so no one who likes that can bitch. Now you are saying that this game chooses not to do things that mass effect does masterfully, but its ok because ff13 is really more like gears anyway. Ok.

Third

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Re: FF13 creator: "don't mind the reviews"
« Reply #379 on: March 08, 2010, 03:39:04 PM »
So, this has become the official FFXIII thread. :smug
« Last Edit: March 08, 2010, 03:46:56 PM by Third »

Himu

  • Senior Member
Re: FF13 creator: "don't mind the reviews"
« Reply #380 on: March 08, 2010, 03:42:25 PM »
No, not exactly.

If discussing dungeons specifically, I would say that they are no more linear than most other JRPGs.  That's the main point.

It's the other stuff that is different.  Some games do it very well (Mass Effect series) while many others fail.  Tales of Vesperia, for instance, has a bunch of towns...but they are all only like two screens and offer very little story content for the player.  Just a bunch of NPCs standing in place with nothing of importance to say.

XIII lacks towns, that's the main issue.  The rest of the game is par for the genre, however.

No, not really. The problem isn't just towns, although that's a big thing too.

A big part of playing an rpg is falling in love with its world, exploring every nook and cranny, and really getting invested in its world. Towns are the easiest way to pull this off and have been for sometime. That's one of FF13's core issues, it's hard to really care about the situation the heroes are thrown into and lack of world development is a giant part of this.

Second, most dungeons in rpgs these days are indeed linear, but that's just the whole point: the whole game is just one long dungeon. Games like SMT games are one big dungeon in that you can be attacked even in the middle of town, but they still employ a level of freedom that gets the player off.

Third, aside from towns, exploration is the biggest nick against FF13. As I said in the first point, exploration a huge part of playing any rpg. This not the case with FF13. Even in FF10, exploration plays a gigantic part of the game; you're teased constantly - can't beat the fish boss at the beginning? don't worry, you can beat him later on in the game; see a bunch of chests you can't fucking reach, don't worry, that stuff contains awesome loot that you can get later in the game - even while being linear, FF10 still contains many trademark rpg conventions that people come to love: exploration, loot, and customization.

By putting the game as one linear path which disallows backtracking and scoffs at the very idea of exploration, the game is doing a disservice to its rpg roots.

Other rpgs are linear, that's true, but there is a difference between a linear game that employs an illusion of freedom and an rpg on rails. No one really WANTS an rpg on rails. The only rpg I can think of that has remotely pulled that off is Breath of Fire V: Dragon Quarter. So if you're going to compare an rpg to FF13, compare it to Dragon Quarter, but whereas BOF5 is 15-20 hours long, and the linearity is based entirely around one single gameplay gimmick (that being the dragon powers and dragon counter % at the top of the screen), FF13 is a 40 hour long game who's main justification for such game "design" is for more cutscenes!

Anyways, I'm done arguing over this and I hope that the people who keep throwing around "bubububut linearity! all ff games are linear!" shut the fuck up tonight or tomorrow when they finally pop the game into their console of choice.

It's a fun ass game (really fun!) but there's very little excuse for the direction they took and the people suggesting it's not so bad without having played a lick of it really need to just sssssshhhhhhhhh and wait until they play the game themselves.
« Last Edit: March 08, 2010, 03:45:09 PM by Himuro »
IYKYK

Himu

  • Senior Member
Re: FF13 creator: "don't mind the reviews"
« Reply #381 on: March 08, 2010, 03:44:43 PM »
I received a mini-strategy guide for reserving the game.

It's by some company called Piggyback Interactive.

So...FF guides aren't done by Brady Games anymore?

End of an era!

If the game is just one linear procession, do you really need a strategy guide?  Should be like a leaflet.

"Beat that dude.  Go forward."

I dunno. I didn't even buy FF12's guide. I'm not buying FF13's guide either. I haven't bought a guide in years and the only occasion in recent times that I ever got one was when I bought WoW expansion bundle, which comes with two mini guides.
IYKYK

Mupepe

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Re: FF13 creator: "don't mind the reviews"
« Reply #382 on: March 08, 2010, 03:46:24 PM »
I'm going to the midnight launch :teehee

Himu

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Re: FF13 creator: "don't mind the reviews"
« Reply #383 on: March 08, 2010, 03:47:32 PM »
I'm going to the midnight launch :teehee

Same :teehee
IYKYK

dark1x

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Re: FF13 creator: "don't mind the reviews"
« Reply #384 on: March 08, 2010, 03:47:46 PM »
Did he now? You tried to say this is just like mass effect so no one who likes that can bitch. Now you are saying that this game chooses not to do things that mass effect does masterfully, but its ok because ff13 is really more like gears anyway. Ok.
You're really reading into this too much.

The map I posted above surprised me as it seemed less "tube-like" than I had expected (appearing, in fact, very similar to games such as Mass Effect 2).  This comparison was obviously only referencing the "dungeons" in Mass 2, as we all know XIII doesn't have any towns.

The overall progression of the game is more like a shooter, however, in that you are always moving forward.

I'm not saying that anyone who liked Mass 2 can't bitch as it isn't just the designs of the missions that made Mass Effect 2 so good.  I suppose the point is that linear, "tube-like" dungeons in and of themselves can't sink a game.  Of course, without the other aspects, it is indeed an incomplete picture.

I'm not suggesting XIII is a good game.  I'm expecting a rather average experience paired with fantastic visuals and music, basically.

Quote
A big part of playing an rpg is falling in love with its world, exploring every nook and cranny, and really getting invested in its world.
I suppose this statement explains why we were arguing in the first place.  I never explore every nook and cranny nor take part in any side quests in most RPGs.  There are exceptions, such as the Mass Effect series, but in general I just plow through from start to finish following the main story.  I think you simply take a different approach to these games, that's all.

« Last Edit: March 08, 2010, 03:50:53 PM by dark1x »

magus

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Re: FF13 creator: "don't mind the reviews"
« Reply #385 on: March 08, 2010, 03:51:33 PM »
I received a mini-strategy guide for reserving the game.

It's by some company called Piggyback Interactive.

So...FF guides aren't done by Brady Games anymore?

End of an era!

uh all my guides are done by piggyback,i remember how distinguished mentally-challenged FF9 guide was! basicaly some snippets would be like "ehy dude! go check the awesome squaresoft site for tips! here is your keyword to access it!"

and by the way we could go on and on arguing about this or that but i guess it wouldn't be good for this thread so let's just agree to disagree
<----

Himu

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Re: FF13 creator: "don't mind the reviews"
« Reply #386 on: March 08, 2010, 03:52:26 PM »
But the problem with your argument is this: Mass Effect 2 has tube-like dungeons, it's true. But it also has more than dungeons.

If FF13 had areas like this:







There would be no argument.
IYKYK

Himu

  • Senior Member
Re: FF13 creator: "don't mind the reviews"
« Reply #387 on: March 08, 2010, 03:53:18 PM »
I received a mini-strategy guide for reserving the game.

It's by some company called Piggyback Interactive.

So...FF guides aren't done by Brady Games anymore?

End of an era!

uh all my guides are done by piggyback,i remember how distinguished mentally-challenged FF9 guide was! basicaly some snippets would be like "ehy dude! go check the awesome squaresoft site for tips! here is your keyword to access it!"

and by the way we could go on and on arguing about this or that but i guess it wouldn't be good for this thread so let's just agree to disagree

Those guides were by Brady Games back in the day. At least in the USA.
IYKYK

magus

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Re: FF13 creator: "don't mind the reviews"
« Reply #388 on: March 08, 2010, 03:56:20 PM »
ah maybe that's the problem
i live in europe so i got european guide
<----

Himu

  • Senior Member
Re: FF13 creator: "don't mind the reviews"
« Reply #389 on: March 08, 2010, 03:57:35 PM »
FF9 brady games guide did the same thing.

WANT TO FIND OUT HOW TO BEAT THIS BOSS?

GO TO PLAYONLINE.COM
IYKYK

Re: FF13 creator: "don't mind the reviews"
« Reply #390 on: March 08, 2010, 03:58:37 PM »
I'm going to the midnight launch :teehee

The Gamestop I preordered at isn't doing a midnight launch. Oh well.
野球

maxy

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Re: FF13 creator: "don't mind the reviews"
« Reply #391 on: March 08, 2010, 03:59:33 PM »
Quote
XIII lacks towns, that's the main issue.  The rest of the game is par for the genre, however.
Wrong,XIII has "towns".And that is not the main issue.
It lacks something else...something that lives in those towns.

There is a CG cutscene of a "town" that is full of life,beautiful SF architecture.You know what you do when you get there...you fight for hours in long long hallways...enemies are spammed like every 20 meters

And that is making me  :maf

LO on disc 2 had some cave,people hated it...imagine whole game that is like that...FFXIII is close to that,without random encounters

Well,enough for me ranting,people will be getting the game soon...


cat

Himu

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Re: FF13 creator: "don't mind the reviews"
« Reply #392 on: March 08, 2010, 04:01:08 PM »
Maxy, I have the same problem from what I've played of FF13 despite having a lot of fun with it.

I thought the world of FF13 looked really neat. But I was like,"I can't explore any of it. This sucks."

I'm the type that likes to play games not only because they're fun but also because they contain worlds that are not of my own and I like exploring them.
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Himu

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Re: FF13 creator: "don't mind the reviews"
« Reply #393 on: March 08, 2010, 04:48:55 PM »
Anyways, I want to emphasize that my criticism towards FF13 does not mean that I think it's a bad game. I think it's a really really fun game, and anyone who remotely likes Final Fantasy should give it a shot.
IYKYK

demi

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Re: FF13 creator: "don't mind the reviews"
« Reply #394 on: March 08, 2010, 04:55:13 PM »
Those still look like linear tubes to me, sorry. They are just sprawled out and more complex. But a line is a line.
fat

demi

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Re: FF13 creator: "don't mind the reviews"
« Reply #395 on: March 08, 2010, 05:17:47 PM »
Platforming in a FF? Wow that game must be SHIT. Why does it have to be so different? Jesus fucking Christ.
fat

maxy

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Re: FF13 creator: "don't mind the reviews"
« Reply #396 on: March 08, 2010, 05:29:13 PM »
Platforming in FF13 is very elegant...just push the left stick and forget about everything
FF13 platforming  :bow2
cat

dark1x

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Re: FF13 creator: "don't mind the reviews"
« Reply #397 on: March 08, 2010, 05:30:16 PM »
But the problem with your argument is this: Mass Effect 2 has tube-like dungeons, it's true. But it also has more than dungeons.

If FF13 had areas like this:

There would be no argument.

TOTAL ANNIHILATION

:bow Himuro :bow2

Come on dark & others can't you see this? The joke of a world in FF13?
Oh, I see it, but I don't find those types of areas all that appealing.  I enjoy large, complex maps if it is organic in design, but a lot of those RPG maps are basically mazes and I don't really enjoy that type of shit.

I think a good comparison on the shooter front would be Far Cry 2 versus Crysis.  Crysis is smaller in size, technically speaking, but presents a MUCH more interesting and organic world to explore.  It feels designed.  Far Cry 2, however, feels constrained by artificial boundaries at every turn.  It feels "generated" rather than designed.  That's how many maps in FFXII felt to me.

demi

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Re: FF13 creator: "don't mind the reviews"
« Reply #398 on: March 08, 2010, 06:01:59 PM »
Wow those look good. Is that from the Mass Effect 2 guide?
fat

Third

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Re: FF13 creator: "don't mind the reviews"
« Reply #399 on: March 08, 2010, 06:06:41 PM »
ME2 levels are lineair as hell too. Didn't stop me from enjoying it.

dark1x

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Re: FF13 creator: "don't mind the reviews"
« Reply #400 on: March 08, 2010, 06:11:17 PM »
You are a crazy bloke, DC.  You own both the game and the guide for something you hate and briefly considered buying it again.  :P

For me, it would be like running out and buying Madden on the Wii just because it's 1) a popular game and 2) on a popular system and bitching about it.  I hate Madden and I'm not a Wii fan.  So, buying it would only piss me off.
« Last Edit: March 08, 2010, 06:16:32 PM by dark1x »

demi

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Re: FF13 creator: "don't mind the reviews"
« Reply #401 on: March 08, 2010, 06:16:12 PM »
fat

dark1x

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Re: FF13 creator: "don't mind the reviews"
« Reply #402 on: March 08, 2010, 06:17:34 PM »
See - i didn't go in expecting to hate it, i expected it to be at least a highly polished game with a decent yarn at worst.

My expectations were reasonably set and they weren't met.

hell, i bought a full set of Elixir! Though they've now been mainly drank.

I know, but it just seems to happen a LOT.  It seems like you dislike most of the games you buy these days.  :P

Himu

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Re: FF13 creator: "don't mind the reviews"
« Reply #403 on: March 08, 2010, 06:20:52 PM »
ME2 levels are lineair as hell too. Didn't stop me from enjoying it.

Godammit.
IYKYK

dark1x

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Re: FF13 creator: "don't mind the reviews"
« Reply #404 on: March 08, 2010, 06:30:16 PM »
Quote
I know, but it just seems to happen a LOT.  It seems like you dislike most of the games you buy these days.


i don't think that's true at all - my latest games :

Demons Souls - very good
FFXIII - hated, couldn't finish
Borderlands - loved
Mass Effect 2 - loved
Bioshock 2 - average, need to go back to
Heavy Rain - loved
Aliens vs Predator - largely awful
Espgaluda 2 - love, but it's frigging hard


and in amongst that a ton of retro stuff i bought, played and loved (Dodonpachi, pacland, phoenix, scramble, Magic Sword, etc)

In truth, there are very very few games i hate - FF13 just happens to be one of them.

I mean, what was the game prior to this i vocally didn't enjoy? (demos don't count) Killzone 2 ? even then i thought it was "okay"

Quote
ME2 levels are lineair as hell too

not to the same extent they aren't.
Well, fair enough.  I guess bitching about games one hates is more fun than praising the ones you love (I do this too).  :P

Based on that, though, our tastes seem largely the same which suggests that I'll probably dislike XIII as well.  :\

Hitler Stole My Potato

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dark1x

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Re: FF13 creator: "don't mind the reviews"
« Reply #406 on: March 08, 2010, 06:52:20 PM »
Yeah, I expect it will be a shock for many.  I'm not even sure why I'm going to buy it myself.  It doesn't sound like it will be a good game.  It's definitely one of those rare instances where I'm buying something that doesn't have much potential simply because I want to see what it's really like.

I've purchased many JRPGs this gen and hated all but one (Lost Odyssey being the only one I liked), so I don't know why I'm doing this again.

dark1x

  • Member
Re: FF13 creator: "don't mind the reviews"
« Reply #407 on: March 08, 2010, 06:58:43 PM »
I've purchased many JRPGs this gen and hated all but one (Lost Odyssey being the only one I liked), so I don't know why I'm doing this again.

You didn't like Vesperia? Yeah it's super ~uguu but it's not that bad.
I'm lukewarm on that one.  It was not bad, but there were many aspects that rubbed me the wrong way.  Definitely a solid game, but not particularly memorable.  I enjoyed Lost Odyssey MUCH more than Vesperia.  LO is the only one I've actually completed, actually.  Almost finished Vesperia, but ultimately lost interest.  I dunno why I liked LO so much, as it was definitely flawed, but I just kept playing.

Vizzys

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Re: FF13 creator: "don't mind the reviews"
« Reply #408 on: March 08, 2010, 07:02:04 PM »
>leaving people to die in quicksand

>super uguu
萌え~

demi

  • cooler than willco
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Re: FF13 creator: "don't mind the reviews"
« Reply #409 on: March 08, 2010, 07:03:33 PM »
Vesperia is pretty uguu, Viz. All animu is. Enjoy your loser status.
fat

Vizzys

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Re: FF13 creator: "don't mind the reviews"
« Reply #410 on: March 08, 2010, 07:03:44 PM »
i will
萌え~

dark1x

  • Member
Re: FF13 creator: "don't mind the reviews"
« Reply #411 on: March 08, 2010, 07:05:08 PM »
Yeah, I literally can't deal with super ~uguu anymore.  It just turns me away immediately these days.

pilonv1

  • I love you just the way I am
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Re: FF13 creator: "don't mind the reviews"
« Reply #412 on: March 08, 2010, 07:07:23 PM »
That RPG image is astoundingly accurate and awesome
itm

WrikaWrek

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Re: FF13 creator: "don't mind the reviews"
« Reply #413 on: March 08, 2010, 09:26:15 PM »
I've purchased many JRPGs this gen and hated all but one (Lost Odyssey being the only one I liked), so I don't know why I'm doing this again.

You didn't like Vesperia? Yeah it's super ~uguu but it's not that bad.
I'm lukewarm on that one.  It was not bad, but there were many aspects that rubbed me the wrong way.  Definitely a solid game, but not particularly memorable.  I enjoyed Lost Odyssey MUCH more than Vesperia.  LO is the only one I've actually completed, actually.  Almost finished Vesperia, but ultimately lost interest.  I dunno why I liked LO so much, as it was definitely flawed, but I just kept playing.


Meh, stopped playing Lost Odyssey half way through it. It was boring, and the villain was so shitty.

Every day i play a bit of Vesperia though, and i think it's one charming rpg. Having quite a bit of fun.

Junpei the Tracer!

  • I started with Nightbright and ended with Comics
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Re: FF13 creator: "don't mind the reviews"
« Reply #414 on: March 08, 2010, 09:48:38 PM »
I won't be getting it tomorrow, most likely on Wednesday it seems.  :'( Just saw a commercial too.
Boo

Re: FF13 creator: "don't mind the reviews"
« Reply #415 on: March 08, 2010, 09:50:50 PM »
I won't be getting it tomorrow, most likely on Wednesday it seems.  :'( Just saw a commercial too.

Yeah, I saw that commercial during X-play. It's different from the one that debuted during the NBA All-Star game. Mentions PS3 and 360.
野球

FatalT

  • Senior Member
Re: FF13 creator: "don't mind the reviews"
« Reply #416 on: March 09, 2010, 12:44:11 AM »
Just got back from Gamestop and installed the first disc. PLAYING NOW YAY!

Tucah

  • Member
Re: FF13 creator: "don't mind the reviews"
« Reply #417 on: March 09, 2010, 01:17:35 AM »
Just played about an hour of the game. Great CG, great character models, very fun (if limited so far) battle system. Story, characters (Snow and Sazh are fine, Lightning seems kinda bitchy so far) voices seem fine, but all of these impressions are a bit premature as I've barely even gotten started. Satisfied so far.
« Last Edit: March 09, 2010, 01:19:07 AM by Tucah »

Himu

  • Senior Member
Re: FF13 creator: "don't mind the reviews"
« Reply #418 on: March 09, 2010, 02:15:24 AM »
Got game.
IYKYK

Rman

  • Senior Member
Re: FF13 creator: "don't mind the reviews"
« Reply #419 on: March 09, 2010, 02:19:11 AM »
I was gonna pick this up coming from work, but I really didn't want to wait 90 minutes in a GameStop, twiddling my thumbs.