i played that telltale game of thrones game and man what in the fuck
i somehow got the absolute worst ending imaginable. like everything that could go wrong did, in an ending so shitty that most games would require you to make as many bad choices as possible to see something comparable. i go online to read about other people's frustrations, and learn that what i saw was in fact the only available ending in the game and everything goes wrong no matter what lmao. i guess they wanted to keep it in the spirit of the show by having the good guys fail or something, but oh my god was that completely unsatisfying.
it also made me realize that all those feelings of powerlessness, of having no ability to chose an option that i liked during gameplay, was by design. i normally roll my eyes about "your choices don't matter!" complaints against multiple-choice games because it seems like people will be disappointed unless you're allowed to do literally anything, but in this case your choice really do not matter in the slightest. so many times during the game i did everything i could to avoid a bad situation only to have the other characters accuse them of doing something bad regardless and no way to argue against it. instead of feeling like every event happened naturally because of my choices it instead felt like everything was happening in spite of my choices. even the small choices you could make to affect later scenes instead did nothing this time around. any choice you made was instantly negated by the story the writers wanted to tell.
the whole experience was incredibly frustrating because there was almost no reason to give the player options at all. and to top it off the story didn't even offer any real resolutions, so the entire thing felt like a huge waste of time. ugh.