Author Topic: Crackdown 2  (Read 11159 times)

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Sho Nuff

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Re: Crackdown 2
« Reply #180 on: July 05, 2010, 08:32:08 PM »
Yes but that's the doing of :bow Capgod :bow2

AdmiralViscen

  • Murdered in the digital realm
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Re: Crackdown 2
« Reply #181 on: July 05, 2010, 10:31:26 PM »
I'd pay $30 for a 4-player co op patch of CD1, so I paid $56 for this.

maxy

  • Sales Loser
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Re: Crackdown 2
« Reply #182 on: July 06, 2010, 01:43:36 AM »
I honestly couldn't have seen this game turning out well. When you hand off a sequel to another developer it's always a recipe for a clusterfuck. You don't have any of the tech from the original game to iterate on, so you're stuck on making something BETTER than the original from scratch. Ugh.


I'm not sure all of that is the case here. Especially since Microsoft owns the IP they may also have possession of the code base (Although I'm not exactly sure how that works in these cases). Not to mention a lot of the team that worked on this split from Real-Time Worlds to come work on this.

The more likely culprit probably in this case was simply a rushed dev schedule.

They said in one interview that MS gave them tech.They just tweaked it a little.
cat

maxy

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Re: Crackdown 2
« Reply #183 on: July 06, 2010, 10:07:39 AM »
cat

Philip Cardgage

  • #1 Creeper Lagoon Fan
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Re: Crackdown 2
« Reply #184 on: July 06, 2010, 10:32:48 AM »
Reads like a fucking Pitchfork review. YUCK

Third

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Re: Crackdown 2
« Reply #185 on: July 06, 2010, 10:51:48 AM »
This and FFXIII are probably my biggest disappointments this gen. And I actually paid for FFXIII.  :'(

Philip Cardgage

  • #1 Creeper Lagoon Fan
  • Senior Member
Re: Crackdown 2
« Reply #186 on: July 06, 2010, 02:06:15 PM »
Tried to read the GiantBomb review.

MY EYES!

WHY WHITE TEXT ON A BLACK BACKGROUND

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #187 on: July 06, 2010, 04:12:01 PM »
Got mine in the mail today.  Gonna give it a spin later.  Anyone want to coop some missions tonight PST?

Philip Cardgage

  • #1 Creeper Lagoon Fan
  • Senior Member
Re: Crackdown 2
« Reply #188 on: July 06, 2010, 04:13:52 PM »
I'll be home at abouts 10pm EST.

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #189 on: July 06, 2010, 04:22:54 PM »
I'm at school until midnight EST :\

bork

  • おっぱいは命、尻は故郷
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Re: Crackdown 2
« Reply #190 on: July 06, 2010, 04:29:32 PM »
Got mine today too.  If I decide to keep it (and knowing me, I will) I'll be on tonight, too.  Past midnight EST I am sure.
ど助平

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #191 on: July 06, 2010, 05:28:26 PM »
well I'll look for you guys when I load it up and join in if you got space.

do we not have any PST people here?  I think I'm the only one on the gaming side that lives in CA.

bork

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Re: Crackdown 2
« Reply #192 on: July 06, 2010, 06:54:28 PM »
I see that you're on now, Bebpuuuuuuuuu, but I have to stop for a bit.
ど助平

Eel O'Brian

  • Southern Permasexual
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Re: Crackdown 2
« Reply #193 on: July 06, 2010, 06:57:40 PM »
ha, forgot i had this in my gamefly q and now it's on the way

looks like i get to try the full game before i decide if i want to keep the amazon one  :cookie
sup

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #194 on: July 06, 2010, 07:05:12 PM »
Yeah I played a bit before I head to class.  Surprisingly the game is still quite fun.  Fresh or not, it's Crackdown and Crackdown was always an addicting game that beat the pants off all the other sandbox titles in pure fun and it still does.  Platform climbing buildings feels a little worse but I just need to up my agility levels to get around that. 

Is there any way to change targets when you are shooting?!?  Moving the right stick just changes body part targetted.  The auto-targetting loooooves to target an enemy 50 feet away when there is a guy 5 feet away shooting you in the face  :lol

Also
[16:00] Bebpo: crackdown 2 is the worst xbro game ever
[16:01] Bebpo: every time you get an achievement the narrator talks to you
[16:01] Bebpo: and says CONGRATS XBRO YOU JUST EARNED THAT ACHIEVEMENT
[16:01] Bebpo: :(
Makes me embarrassed to enjoy achievements in games  :-\

pilonv1

  • I love you just the way I am
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Re: Crackdown 2
« Reply #195 on: July 06, 2010, 07:28:59 PM »
You have to re-lock the target to get it to change. Annoying but it has to be that way if you want the body targeting.
itm

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #196 on: July 07, 2010, 01:26:20 AM »
fun times lyte edge.  I need to dig out my headset for next time.  coop doesn't work very well without voice chat.  You keep finding these xbox live orbs but you have no way to tell the other play to come over to your position >_<

Game is fun, but oh man is it repetitive and a total retread.  Very deserving of all the scores its getting.

bork

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Re: Crackdown 2
« Reply #197 on: July 07, 2010, 01:26:21 AM »
Bebpo doesn't use a mic so you can't communicate with him in game.

He will, however, team kill you.   :lol

 :-\

You need to get the gun that fires light energy in those freak lairs, BTW.  It does a shitload more damage to them.  Didn't see it in the second one we were in though.
ど助平

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #198 on: July 07, 2010, 01:27:22 AM »
I thought you didn't have a mic either!  You weren't talking!  I would've found mine if I knew you had one too.

And I was trying to tell you to get out of the car by grenading your car  :lol

bork

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Re: Crackdown 2
« Reply #199 on: July 07, 2010, 01:28:34 AM »
Dude, you killed me twice in two different areas.  Then I signaled for revival and you never came.

BEBPO TEAM KILLER CONFIRMED

You didn't hear me when I got on the mic and said "Bebpuuuuuuuuuuuuuuuuuuuu?"
ど助平

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #200 on: July 07, 2010, 01:30:42 AM »
?  No I never heard a thing.  I was fighting in the horde lair and then all the sudden I saw you running around shooting guys and I was like wtf when did he join?!?

Dude.  You jumped to your death and signaled for me to revive you.  What was I supposed to do?  Jump down and die too?  lolol


When did I kill you besides grenading your car which resulted in your exploding into the sky.

bork

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Re: Crackdown 2
« Reply #201 on: July 07, 2010, 01:31:24 AM »
Oh, and TBH it was beginning to get old when you quit playing.  I mean, doing the oil rig AGAIN?  I'm sure 4P will be lots of fun; the jury's out on deathmatch too, but while I like this game, I had a lot more fun playing it the first time around.
ど助平

bork

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Re: Crackdown 2
« Reply #202 on: July 07, 2010, 01:32:06 AM »
?  No I never heard a thing.  I was fighting in the horde lair and then all the sudden I saw you running around shooting guys and I was like wtf when did he join?!?

Dude.  You jumped to your death and signaled for me to revive you.  What was I supposed to do?  Jump down and die too?  lolol


When did I kill you besides grenading your car which resulted in your exploding into the sky.

I had no energy left and you punched me right when I made a jump.  That's what killed me, TEAM KILLER.   ;)
ど助平

Smooth Groove

  • Both teams played hard, my man
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Re: Crackdown 2
« Reply #203 on: July 07, 2010, 01:32:17 AM »
I'm just surprised that Bebpo has XBL.  Are you getting it free or are you actually paying for it?  

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #204 on: July 07, 2010, 01:34:18 AM »
Oh, and TBH it was beginning to get old when you quit playing.  I mean, doing the oil rig AGAIN?  I'm sure 4P will be lots of fun; the jury's out on deathmatch too, but while I like this game, I had a lot more fun playing it the first time around.

yeah, that's why I quit.  Was getting kind of repetitive already.  Go do the 3 beacons -> Lair -> repeat over and over.  Zombies are zzzzzzz to fight against.

?  No I never heard a thing.  I was fighting in the horde lair and then all the sudden I saw you running around shooting guys and I was like wtf when did he join?!?

Dude.  You jumped to your death and signaled for me to revive you.  What was I supposed to do?  Jump down and die too?  lolol


When did I kill you besides grenading your car which resulted in your exploding into the sky.

I had no energy left and you punched me right when I made a jump.  That's what killed me, TEAM KILLER.   ;)

Weird.  When we were on top I punched you as a joke and it didn't seem to do anything.  Then you turned around and left and jumped down. 

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #205 on: July 07, 2010, 01:34:47 AM »
I'm just surprised that Bebpo has XBL.  Are you getting it free or are you actually paying for it?  

What.  I've been paying $50 a year for XBL since the day I bought my Xbox.  These days I use it for...early access demos ;_;  Would use it for games, but I hardly ever game online for any system.

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Crackdown 2
« Reply #206 on: July 07, 2010, 01:39:20 AM »
I heard someone mentioned before that you hardly ever play MP games.  That's why I didn't think you'd pay for XBL. 

$50 for just demo access seems a bit much, imo.  Are you getting Playstation Plus as well?

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #207 on: July 07, 2010, 01:43:39 AM »
Well I originally got XBL to play Halo 2, Phantom Dust, Dead or Alive 2 Online.  Then to play Gears of War, Crackdown, Halo 3 and that was pretty much the last game I played online.  Then I kept XBL Gold because I kept forgetting to cancel it.  Will finally cancel it after like 6+ years at the end of this year and use 30 day cards to play Gears 3 and Halo Reach online.

No interest in Playstation Plus.

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #208 on: July 07, 2010, 01:44:37 AM »
Lyte, if I see you playing tomorrow night I'll hook up my mic and join.

pilonv1

  • I love you just the way I am
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Re: Crackdown 2
« Reply #209 on: July 07, 2010, 01:54:27 AM »
Someone should hook bebpo up with those 1 month codes we had earlier this year
itm

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #210 on: July 07, 2010, 02:19:49 AM »
Are they good forever?  Because if so I have like 10-20 of them from all the X360 games I've bought over the years.  My current sub doesn't run out until November so I'm still good for a while.

pilonv1

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Re: Crackdown 2
« Reply #211 on: July 07, 2010, 02:44:11 AM »
You can add them on to your current one I think.
itm

bork

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Re: Crackdown 2
« Reply #212 on: July 07, 2010, 02:55:14 AM »
Are they good forever?  Because if so I have like 10-20 of them from all the X360 games I've bought over the years.  My current sub doesn't run out until November so I'm still good for a while.

Should be.  I got enough of them from that website glitch that everyone abused to last me a couple of years.
ど助平

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #213 on: July 07, 2010, 04:31:46 AM »
Whoops.  I was thinking of the 48 hour cards that came with games for a while, but I checked and they've all expired ^^;

Philip Cardgage

  • #1 Creeper Lagoon Fan
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Re: Crackdown 2
« Reply #214 on: July 07, 2010, 08:17:34 AM »
Played a few hours last night, great stuff

AdmiralViscen

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Re: Crackdown 2
« Reply #215 on: July 07, 2010, 08:23:26 AM »
Those codes we spammed had a very short shelf life - March or April.

Will have this game today.

AdmiralViscen

  • Murdered in the digital realm
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Re: Crackdown 2
« Reply #216 on: July 07, 2010, 07:20:45 PM »
I'm loving it. No complaints at all. Demo just sucked, and so does the intro tutorial.

How do you figure out where the supply points are?

Philip Cardgage

  • #1 Creeper Lagoon Fan
  • Senior Member
Re: Crackdown 2
« Reply #217 on: July 08, 2010, 10:35:07 AM »
I'm loving it. No complaints at all. Demo just sucked, and so does the intro tutorial.

How do you figure out where the supply points are?

Trying to figure that one out myself.

AdmiralViscen

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Re: Crackdown 2
« Reply #218 on: July 08, 2010, 11:12:18 PM »
They seem to be scripted. Once you do your first lightbomb a bunch of them appear on the map.

FatalT

  • Senior Member
Re: Crackdown 2
« Reply #219 on: July 10, 2010, 03:34:47 PM »
I traded in inFamous for PS3 and Borderlands for 360 and got this for $20 at Gamestop.

Eel O'Brian

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Re: Crackdown 2
« Reply #220 on: July 10, 2010, 04:10:02 PM »
i'm stuck trying to reach an absorption unit at the top of the "brilliant rise" tower/hotel/whatever

i'm level 4 agility, you should be able to reach just about anything at level 4, yet there's nothing to grab on to up there and i can't jump high enough

i'm so fucking mad right now i can hardly see straight, i've run around that goddamned building a dozen times
sup

demi

  • cooler than willco
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Re: Crackdown 2
« Reply #221 on: July 10, 2010, 04:14:05 PM »
Helicopter
fat

Eel O'Brian

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Re: Crackdown 2
« Reply #222 on: July 10, 2010, 04:19:30 PM »
finally made it, turned out to be a tiny ledge/lip on the building which kept bumping me away just enough where i couldn't grab

too bad when they were busy making the city brown and crumbled they didn't destroy all the bullshit ledges, now i remember how much i hated those in the first game
sup

Eel O'Brian

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Re: Crackdown 2
« Reply #223 on: July 10, 2010, 05:23:21 PM »
"That peacekeeper had a wife and family.  Maybe you'd like to be the one who breaks the bad news to them?"

And I thought "Man, if only they'd had the balls to make that a minigame."
sup

Eel O'Brian

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Re: Crackdown 2
« Reply #224 on: July 10, 2010, 07:04:12 PM »
okay, now i think i've run into a glitch

trying to bust up a cell tactical location, but no enemies are in sight (they're on the minimap, though), and the narrator keeps telling me to take them out

so, i figure they're on top of the buliding and start to climb it, but the yappy motherfucker keeps telling me to get back to the tactical location

so, can't kill enemies, can't climb building to get to them, just great

this game kinda starts to suck pretty bad toward the end

i think i'm just gonna sell my unopened amazon copy with the agent suit dlc code and send this back to gamefly when i'm done
sup

Eel O'Brian

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Re: Crackdown 2
« Reply #225 on: July 10, 2010, 07:23:40 PM »
i just remembered i read a review where someone mentioned a mission being impossible to complete without a co-op partner, guess this must be the one because i can't leave the area around the marker to go kill the cell without aborting the mission

fuck this game
sup

Eel O'Brian

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Re: Crackdown 2
« Reply #226 on: July 10, 2010, 09:32:24 PM »
Thanks for the help, FatalT.  I had to bail out, I have a terrible headache, hope you heard me say goodbye.  Turns out I was wasting time on that stronghold.  You'd think since the narrator guy won't shut his fucking mouth for two seconds that he'd occasionally impart some useful information, like, say, "You can't reach this Cell Stronghold until your agility is level 5."
sup

Lucretius

  • Member
Re: Crackdown 2
« Reply #227 on: July 10, 2010, 10:01:24 PM »
Just finished the last mission with ferricide.
Meh.  Crackdown... more like LET DOWN.
Looking for another co op game to play.  We're thinking of Transformers.  I know it's not great, but co op could make it fun.  And we're both classic tformers fans.  It's got to be better than c down 2.
lip

demi

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Re: Crackdown 2
« Reply #228 on: July 10, 2010, 10:07:23 PM »
Slime and I played Transformers WFC. There's a thread here if you're interested.

I think you guys would love 50 Cent. We did  :D
fat

Lucretius

  • Member
Re: Crackdown 2
« Reply #229 on: July 10, 2010, 11:20:56 PM »
there's no way ferricide or I would ever play a 50 Cent game.  It could be the bestest game of the millennium and neither of us would care.  I'm going to try and find a copy of tformers to borrow or a cheap copy somewhere.  I'm hoping Dead Rising 2 isn't such a lame piece of poo.  I want some good co op.
lip

demi

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Re: Crackdown 2
« Reply #230 on: July 10, 2010, 11:37:10 PM »
Why wouldnt you care? You gay snobs are the worst
fat

Lucretius

  • Member
Re: Crackdown 2
« Reply #231 on: July 11, 2010, 12:07:22 AM »
I just don't care for the whole gangsta thug thang, myself.
lip

AdmiralViscen

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Re: Crackdown 2
« Reply #232 on: July 11, 2010, 12:12:39 AM »
I'm pretty sure there is some way to beat that mission alone, but it is not clear.

FatalT

  • Senior Member
Re: Crackdown 2
« Reply #233 on: July 11, 2010, 12:16:49 AM »
I don't see what you guys are talking about with needing level 5 agility to finish the Hope Tower mission. Eel I tried to show you how I got to the top of it but you missed the jump onto the building. I even only had level 4 agility when I was doing it too.

AdmiralViscen

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Re: Crackdown 2
« Reply #234 on: July 11, 2010, 12:37:13 AM »
I've done 1 beacon nuke thing and secured 7 locations and I'm already level 5 agility lol, it's really easy to do. I haven't even been to the third island.


Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #235 on: July 11, 2010, 01:17:35 AM »
I tried playing this again tonight and I went to the 3rd city and got infinite rocket spammed like I was playing NG2 wtf
Then I stole one of the heat seeking homing rocket launchers and tried to go back to the agency to put it in a safehouse or something and I couldn't find a way back in to wherever the safehouse is? 

I don't really know what I'm doing besides collecting orbs.  Are you supposed to stick to one island and do all the missions there before moving to the next?

Eel O'Brian

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Re: Crackdown 2
« Reply #236 on: July 11, 2010, 06:13:15 AM »
I don't see what you guys are talking about with needing level 5 agility to finish the Hope Tower mission. Eel I tried to show you how I got to the top of it but you missed the jump onto the building. I even only had level 4 agility when I was doing it too.

yeah, a guy on gaf explained it to me, after accidentally aborting 3 or 4 times when i moved out of range i had it stuck in my head that the only way up was to climb the red brick building to get to the white indents in hope tower and use those

i still think it was a bullshit trick for them to play, every other stronghold is either on ground level or on a level plane and they never bother to explain why that single stronghold is broken up like that

i think the headset jack on my controller was acting up again, i could only hear you once in a while so i didn't catch you saying you were still at level 4 or telling me how to get there, thought you were just clearing it out for me since i couldn't reach it :lol
sup

muckhole

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Re: Crackdown 2
« Reply #237 on: July 11, 2010, 11:49:46 AM »
Got to spend a little bit of quality time with the game last night. It's been a weird experience, as I'm certainly having fun playing it, but there's just a slight element of tedium to replaying the same city over again as other folks here have mentioned. At this point the game really does feel like it should have been an expansion. Mind you, not having the ability to play on Live right now has definitely crippled the game's value somewhat. I'm starting to worry I'll lose interest.
there's no way ferricide or I would ever play a 50 Cent game. 
I just don't care for the whole gangsta thug thang, myself.

You're missing out on one of the better, more competent coop games out there. It's so ridiculously over the top that it's pretty easy to laugh off the "gangsta thug thang".
I rented it with some hesitation, then did a run through on hard with demi and had an absolute blast. I don't want to oversell the game as it's nothing groundbreaking, and it borrows heavily from other titles, but the end result is a good, short coop game. I even did a second playthrough (something I rarely have the time or desire to do) with another friend who rented it, and I certainly never got bored.

Sorry for the derail.
fek

Lucretius

  • Member
Re: Crackdown 2
« Reply #238 on: July 11, 2010, 06:00:45 PM »
If ferricide and I can find copies to borrow I may give it a shot.
lip

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #239 on: July 11, 2010, 06:22:17 PM »
How do you get jetpacks and helicopters and all the cool stuff?