It's really sad to hear all this negative feedback on this game made by ex-RTW staff, and again for the other RTQ game, APB.
I refuse to believe that the original Crackdown is just a fluke, but I am willing to believe that it may be a disaster to split the team up, putting part of them on a game with no ship date and a vague, now-denied mission statement ("It's GTA but an MMO!") and the other part of the team on a project with a short development window, a four year old toolset, pipeline, and tech.
AGENT AM CRY.