Author Topic: Crackdown 2  (Read 11158 times)

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Eel O'Brian

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Re: Crackdown 2
« Reply #240 on: July 11, 2010, 06:51:49 PM »
you don't get access to any of the really cool shit until you no longer need it

i really dislike this game
sup

AdmiralViscen

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Re: Crackdown 2
« Reply #241 on: July 11, 2010, 08:01:52 PM »
You can get the wingsuit within 3-4 hours of play.

Do not buy this game if you aren't going to do co op.

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #242 on: July 11, 2010, 08:27:01 PM »
How do you get the suit though?

I've been playing for a few days (maybe 4 hours or so) and have all my stats at least rank 3 with agility at rank 4.  Did the beacons, cell hideouts, freak breaches, races in the first city.  No suit, no helicopter, no good weapons yet.


I prefer solo when not doing missions because you can go at your own pace and have fun instead of coop where your buddies are rushing around taking on objectives.  But yeah, for objectives coop is better since the difficulty is bullshit at times solo.

FatalT

  • Senior Member
Re: Crackdown 2
« Reply #243 on: July 11, 2010, 08:35:05 PM »
To get the wing ability you have to get level 5 agility Bebpo.

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #244 on: July 11, 2010, 08:37:09 PM »
wow, that's gonna take me a while >_<  Took me forever to get to level 4.  Seems to go up super slow compared to my memories of the first Crackdown.  I have like 300 orbs and not even anywhere near halfway to lvl.5.  I've mainly been orb hunting in the first two cities because I get rocked spammed everywhere I go in the 3rd one.

AdmiralViscen

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Re: Crackdown 2
« Reply #245 on: July 11, 2010, 09:25:27 PM »
I hit rank 5 with like 250 orbs. Do rooftop races, they are shit easy.

Also you can get the flocket launcher, a grenade launcher, and a good assault rifle right on the second island. I did that without even getting any tactical locs there.

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #246 on: July 11, 2010, 09:31:37 PM »
But you have to bring them back to a drop zone and they aren't easy to find. 

How did you hit rank 5 so fast wtffff.  Do rooftop races give you a lot of agility orbs?  Normal orbs barely move your bar.

AdmiralViscen

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Re: Crackdown 2
« Reply #247 on: July 11, 2010, 09:36:20 PM »
I guess so. I have 278 and I am level 5 with 12 points beyond that.

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #248 on: July 11, 2010, 11:10:44 PM »
Ok, got to level 5 and most of my other stats are at lvl.4 now.  Got the grenade launcher, rocket launcher, homing rocket launcer, super sniper gun stored.  Done with about half the cell strongholds in the game and have most of the orbs activated. 

Kind of losing interest in wanting to play at this point.  It's like there's nothing left to do besides more of the same stuff I've been doing so far.  Also I don't understand how the wing suit works.  Does it just slow your fall and let you glide slightly?  Seems like it's useless unless you're on top of a super tall building unless I'm doing it wrong. 

How do you get the helicopter?  That's about the only thing I'm missing now.

AdmiralViscen

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Re: Crackdown 2
« Reply #249 on: July 12, 2010, 12:18:27 AM »
Helicopter is at the Agency tower.

The wingsuit works like the cape in Mario World

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #250 on: July 12, 2010, 02:44:59 AM »
Like a parachute, right?  Dip the analogue forward and then pull back?  It's not working for me.

Do you have to be high up to fly anywhere?  If you just jump off a one or two store building can you fly?

AdmiralViscen

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Re: Crackdown 2
« Reply #251 on: July 12, 2010, 08:16:06 AM »
You have to be fairly high up. Dive until the streams turn red, then pull up until the streams fade away.

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #252 on: July 12, 2010, 09:44:11 PM »
Played a bunch.  Did all the objectives besides the underground beacons and Freak breaches because I hate the beacons.  Game got a lot more fun toward the later half when you're pretty powered up and taking on harder enemies and taller buildings.  Basically I liked the 3rd north eastern city the most, although the last cell stronghold in the corner was so full of homing rocket spam it was pretty much total BS.  Had to find a spot where I couldn't be hit and recharge and run out and hide and recharge. 

I think I like the game.  I definitely like it more than I gave it credit for after the first night of play.  It's a pretty fun game with a handful of slightly varied objectives and hidden stuff to find that encourages just running around the cities and having a good time and in the meanwhile you'll run across actual things to do and you do them and move on.  I think it's about a solid 8/10, even though the majority of what makes it good is simply what the first game created.

I hate the Wingsuit.  It takes way too long before you can start gliding and I've yet to find a time where it's actually useful.
Helicopters are cool but seem pretty useless unless you don't feel like scaling a really tall building that you need to.

Everything that's good seems to be just what was good in the first game.  I could do without pretty much every addition.

Will finish up the 5 beacons I have left and 15 or so Freak Breaches next time I play.  Game is really short.  You can probably do all the objectives and max out your character in ~10 hours.


I'm doing it all solo fwiw.  If I get frustrated on a mission I'll call in a coop buddy, but for the most part the game seems manageable solo.

chronovore

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Re: Crackdown 2
« Reply #253 on: July 13, 2010, 12:22:14 AM »
For me, the first game was "manageable" in solo, and I finished it entirely in single-player. But when I went back for the Checkpoint Chase mode and the speed runs on the bosses, I realized how much more fun the game is in co-op.

bork

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Re: Crackdown 2
« Reply #254 on: July 13, 2010, 12:28:48 AM »
My problem with co-op is that doing missions only counts if you're the host.
ど助平

AdmiralViscen

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Re: Crackdown 2
« Reply #255 on: July 13, 2010, 01:13:15 AM »
We played a lot tonight. I'm almost maxed out in all my shit.

Game is terrific, but no way would i play it alone.

chronovore

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Re: Crackdown 2
« Reply #256 on: July 13, 2010, 01:30:16 AM »
My problem with co-op is that doing missions only counts if you're the host.
Mission progress being limited to the host is pretty common; the host's game world is considered the primary instance, the co-op partner is a sidekick. The original I think had complete parity, so I wonder what design changes they made which forced them to adopt this change.

Philip Cardgage

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Re: Crackdown 2
« Reply #257 on: July 13, 2010, 08:07:40 AM »
:rofl the ending

AdmiralViscen

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Re: Crackdown 2
« Reply #258 on: July 13, 2010, 08:46:37 AM »
I'm pretty sure the first one was host-based too.

Philip Cardgage

  • #1 Creeper Lagoon Fan
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Re: Crackdown 2
« Reply #259 on: July 13, 2010, 08:54:53 AM »
So this game is pretty bad. Its like half of the shit in the game is useless. I'm maxed at everything except cars, cause they're useless. Once you get the homing launcher, every other gun is useless. I got it more or less Half-way through the game and took Homing, RL and Cluster as my load out and VERY RARLEY died playing it on Tough. Usually, if I did die, it was cause I blew myself up.

Please let Dead Rising 2 be good!

MyNameIsMethodis

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Re: Crackdown 2
« Reply #260 on: July 13, 2010, 02:27:36 PM »
Yeah this game is really, really, really bad and I wanted it to be good. Onto Ebay you go!
USA

bork

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Re: Crackdown 2
« Reply #261 on: July 13, 2010, 02:29:38 PM »
Yes, I am thinking I'm going to be selling it off, too.  Maybe just back to Amazon.
ど助平

muckhole

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Re: Crackdown 2
« Reply #262 on: July 13, 2010, 10:33:51 PM »
...You can push up on the d-pad to make orbs in your immediate area appear on your radar? Please tell me this wasn't in the first game as well before I kill myself.
fek

Bebpo

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Re: Crackdown 2
« Reply #263 on: July 13, 2010, 10:40:21 PM »
it wasn't :P

muckhole

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Re: Crackdown 2
« Reply #264 on: July 13, 2010, 10:53:51 PM »
I spent weeks trying to find one final orb in the first game, and then promptly lost my save when my mem card fried. This has haunted me. Weeks!
fek

Dickie Dee

  • It's not the band I hate, it's their fans.
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Re: Crackdown 2
« Reply #265 on: July 14, 2010, 12:05:03 AM »
[youtube=560,345][/youtube]
___

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #266 on: July 14, 2010, 12:07:41 AM »
haha, yeah at first I thought the renegade orbs were fun but by the end they were just like GIMME THAT DAMN ORB ALREADY.

Like all the other additions Ruffian brought to Crackdown 2, they're kinda  :-\

pilonv1

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Re: Crackdown 2
« Reply #267 on: July 14, 2010, 12:15:22 AM »
Renegade orbs are one of the worst additions to a game I've ever seen. Takes the joy out of finding orbs.
itm

chronovore

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Re: Crackdown 2
« Reply #268 on: July 14, 2010, 12:51:43 AM »
I spent weeks trying to find one final orb in the first game, and then promptly lost my save when my mem card fried. This has haunted me. Weeks!
In the first Crackdown, I'm missing 7 standard Agility Orbs, and have just over half the Hidden Orbs. And that's all I'll ever have, unless I get a Surround Sound system and the audio implementation gives actual aural positioning.

...Man, these threads are bad for me. I'm suddenly overcome with the thought, Well, hell. You could probably grid-out the map and make a pass, waiting for that warbling whine, and pick up those last few Orbs. Dude, it's like 50 points. You could do that in a day...

AdmiralViscen

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Re: Crackdown 2
« Reply #269 on: July 14, 2010, 09:37:57 AM »
That dude is just underleveled for the renegade orb. They are pretty annoying but if you level up a lot of them are stupid easy.

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #270 on: July 15, 2010, 04:41:14 PM »
Got to the end, couldn't figure out a way to beat the last beacon solo and all the guides/vids basically said PLAY 2P-4P TO BEAT THIS PART.
So I said fuck it and youtube'd the ending.

shit ending, letdown game.  Solo sucks

Philip Cardgage

  • #1 Creeper Lagoon Fan
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Re: Crackdown 2
« Reply #271 on: July 15, 2010, 04:45:16 PM »
Got to the end, couldn't figure out a way to beat the last beacon solo and all the guides/vids basically said PLAY 2P-4P TO BEAT THIS PART.
So I said fuck it and youtube'd the ending.

shit ending, letdown game.  Solo sucks

Eh? I got it first try.

Are you talking about the agency tower?

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #272 on: July 15, 2010, 04:52:01 PM »
no, not the tower.  The tower looks doable solo from the video I saw.

the beacon here:
[youtube=560,345][/youtube]

but on the hardest difficulty because I saved it for last.  The orb meter keeps dropping super fast no matter what I do.  If I rocket/grenade the big rock throwers at the edge it keeps dropping and blows up because I guess the non-radar grunts kill it quickly.  If I kill the non-radar grunts the rock throwers kill it.  Everything I've seen says you need more than 1 person.  I can't even get it to 50% after a bunch of tries.  I have no idea what is causing it to drop nonstop since there are NO RADAR symbol enemies at all but it keeps dropping incredibly fast.
« Last Edit: July 15, 2010, 04:53:47 PM by Bebpo »

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #273 on: July 15, 2010, 05:28:22 PM »
Weird, tried it again and the orb meter barely dropped at all.  Finished it with like 75% health left.

Got to the 3rd core on the final mission and grenaded myself to death :\
Did it over and beat it.

Changed my opinion:
Shit ending, letdown game, passable solo

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #274 on: July 15, 2010, 05:34:15 PM »
Is it normal that when you hit start during the end credit roll it takes you to the map menu and when you exit out of the map menu you are stuck at a black screen?

^^;

Philip Cardgage

  • #1 Creeper Lagoon Fan
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Re: Crackdown 2
« Reply #275 on: July 15, 2010, 10:54:50 PM »
Oh yeah that one. Its a bitch.

Well, I think I'm parting ways with this game.

Nothing else to do but the races and shit, but the game has the consistency of a fruit fly.

RACING

-The course layouts are GARBAGE
-Sometimes your car will hit some rouge polygon and flip the fuck out

ROOFTOP RACING

-Ive run right over markers and jumped and had to try to move back towards it because it didn't detect me touching it.
-Sometimes you need to jump and grab on to a ledge and he just won't fucking do it. He will SOMETIMES!
-Sometimes, if you so much as touch the joystick when you land, he runs balls out in that direction, sending you off the building you needed to be on.

I have absolutely no interest left in this game.

chronovore

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Re: Crackdown 2
« Reply #276 on: July 16, 2010, 12:42:05 AM »
It's really sad to hear all this negative feedback on this game made by ex-RTW staff, and again for the other RTQ game, APB.

I refuse to believe that the original Crackdown is just a fluke, but I am willing to believe that it may be a disaster to split the team up, putting part of them on a game with no ship date and a vague, now-denied mission statement ("It's GTA but an MMO!") and the other part of the team on a project with a short development window, a four year old toolset, pipeline, and tech.

AGENT AM CRY.

muckhole

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Re: Crackdown 2
« Reply #277 on: July 16, 2010, 12:55:24 AM »
The core of the game is fine, it's just that nothing seems improved.

edit: I suppose that's stating the obvious. But even the few new things I've come across have pretty much sucked. Wing suit? Good idea, but the execution isn't hot.
« Last Edit: July 16, 2010, 12:58:19 AM by muckhole »
fek

chronovore

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Re: Crackdown 2
« Reply #278 on: July 16, 2010, 01:34:23 AM »
I hate to say it, but I know I'll pick this up -- I'm just going to wait until it's discounted.

AdmiralViscen

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Re: Crackdown 2
« Reply #279 on: July 16, 2010, 09:40:42 AM »
The ending was stunningly lazy. Really, after 3-4 hours the whole game is, but the ending was WOW.

I am glad I know 3 people with this game. That is the only reason to play it.

BobFromPikeCreek

  • Senior Member
Re: Crackdown 2
« Reply #280 on: July 16, 2010, 10:08:29 AM »
duxk u wanted this to be good and now iys not this ig dumb
zzzzz

AdmiralViscen

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Re: Crackdown 2
« Reply #281 on: July 16, 2010, 12:22:28 PM »
The game says I am missing 1 Agility orb in hope springs, but I have combed over this map and I have every one

http://achievementhunter.com/games/guides/crackdown2/hopespringssouth.php

Even as far as c/ping it into MS paint and marking each one off individually. So I guess that quest is over.

edit - hua hua hua hua, thank you helicopter. One was behind a hidden orb on that map
« Last Edit: July 16, 2010, 01:16:36 PM by AdmiralViscen »

AdmiralViscen

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Re: Crackdown 2
« Reply #282 on: July 16, 2010, 07:11:11 PM »
It is so fucking stupid that you can only do Breaches at night, and that they unlock in a linear fashion. Is there any way to switch the time of day?

Bebpo

  • Senior Member
Re: Crackdown 2
« Reply #283 on: July 16, 2010, 07:14:23 PM »
leave it sitting while you do something else?

I didn't bother with the breaches.  Did like 10 of them.  They're so boring.  Just enemy spam for 3-5 mins.

AdmiralViscen

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Re: Crackdown 2
« Reply #284 on: July 16, 2010, 07:30:41 PM »
That's every mission.

Great Rumbler

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Re: Crackdown 2
« Reply #285 on: July 23, 2010, 12:08:56 PM »
In retrospect, it was probably a bad idea to hand Crackdown 2 off to Ruffian Games.

Also in retrospect, Realtime Worlds should have scrapped APB and just done Crackdown 2 instead.
dog

Great Rumbler

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Re: Crackdown 2
« Reply #286 on: July 23, 2010, 12:19:25 PM »
In retrospect, it was probably a bad idea to hand Crackdown 2 off to Ruffian Games.

Also in retrospect, Realtime Worlds should have scrapped APB and just done Crackdown 2 instead.

After seeing APB, I'd rather have Crackdown 1.5 than a really shitty game.

The implication in your post is that Realtime Worlds couldn't have down Crackdown 1.5 just as easily as Ruffian Games.
dog

Great Rumbler

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Re: Crackdown 2
« Reply #287 on: July 23, 2010, 01:25:31 PM »
In retrospect, it was probably a bad idea to hand Crackdown 2 off to Ruffian Games.

Also in retrospect, Realtime Worlds should have scrapped APB and just done Crackdown 2 instead.

After seeing APB, I'd rather have Crackdown 1.5 than a really shitty game.

The implication in your post is that Realtime Worlds couldn't have down Crackdown 1.5 just as easily as Ruffian Games.

APB is one of the biggest pieces of shit Ive played this generation

Which is why Realtime Worlds should have dumped it a long time ago.
dog

Third

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Re: Crackdown 2
« Reply #288 on: July 23, 2010, 05:20:29 PM »
APB is out??  ???

Great Rumbler

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Re: Crackdown 2
« Reply #289 on: July 23, 2010, 05:28:39 PM »
APB is out??  ???

At the end of last month.
dog

Bebpo

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Re: Crackdown 2
« Reply #290 on: July 23, 2010, 06:17:25 PM »
APB is out??  ???

Better to pretend it isn't

Third

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Re: Crackdown 2
« Reply #291 on: July 23, 2010, 06:23:57 PM »
Damn, I didn't know it was released. I totally forgot about the game. I think I was hyped over it a few years ago...

So it turned out to be shit? Oh well...

demi

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Re: Crackdown 2
« Reply #292 on: August 02, 2010, 11:18:23 PM »
My review of Crackdown 2:

fat

muckhole

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Re: Crackdown 2
« Reply #293 on: August 03, 2010, 12:22:07 AM »
Beat it, got the 500 agility orbs, gathered up a few other easy achievements and I think I've had it with this game. I think I actually stuck with it longer than I thought I would in the end. But it was definitely one of the biggest let-downs for me this gen.
fek

pilonv1

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Re: Crackdown 2
« Reply #294 on: August 03, 2010, 03:00:12 AM »
I haven't played this in a month and I haven't missed it. Yet I couldn't put the previous version down. Good jon
itm

demi

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Re: Crackdown 2
« Reply #295 on: August 04, 2010, 01:32:47 AM »
I absolutely loathe this game. This is the biggest piece of shit since Alpha Protocol. Oh wait that was just a couple months ago.
fat

pilonv1

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Re: Crackdown 2
« Reply #296 on: August 04, 2010, 02:00:15 AM »
Alpha Protocol is better because it has beard options
itm

Bebpo

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Re: Crackdown 2
« Reply #297 on: August 04, 2010, 02:48:12 AM »
Alpha Protocol has better shooting too

Wario64

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Re: Crackdown 2
« Reply #298 on: August 06, 2010, 02:30:04 PM »
awesome game, cant wait for the dlc

demi

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Re: Crackdown 2
« Reply #299 on: August 06, 2010, 02:44:37 PM »
Nobody here plays old games, we rape them and move on. Crackdown 1 poops on this game though from miles up.
fat