Author Topic: THE GAME TO BRIDGE THE WRPG AND THE JRPG  (Read 1134 times)

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Diunx

  • Humble motherfucker with a big-ass dick
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Re: THE GAME TO BRIDGE THE WRPG AND THE JRPG
« Reply #1 on: June 25, 2010, 11:00:38 AM »
UNofficial awesome symbol of approval? I'm sorry but I only buy officially awesome games.
Drunk

MCD

  • Fastest selling shit
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Re: THE GAME TO BRIDGE THE WRPG AND THE JRPG
« Reply #2 on: June 25, 2010, 11:44:31 AM »
shitty western art.

Smooth Groove

  • Both teams played hard, my man
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Re: THE GAME TO BRIDGE THE WRPG AND THE JRPG
« Reply #3 on: June 25, 2010, 11:45:50 AM »
shitty Japanese graphics.

Robo

  • Senior Member
Re: THE GAME TO BRIDGE THE WRPG AND THE JRPG
« Reply #4 on: June 25, 2010, 11:46:27 AM »
When will they release a Cthulu game without the shitty friends. I mean seriously Zeboyd, he doesn't need them.

Green Cat has the worst voice acting ever!!!!!!!!!! ARGH
obo

Don Flamenco

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Re: THE GAME TO BRIDGE THE WRPG AND THE JRPG
« Reply #5 on: June 25, 2010, 12:08:46 PM »
thought this was about demon's souls

chronovore

  • relapsed dev
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Re: THE GAME TO BRIDGE THE WRPG AND THE JRPG
« Reply #6 on: June 25, 2010, 12:11:01 PM »
If this is only running in 16 or even 32 bit color, how will the get the color out of space right?

Joe Molotov

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Re: THE GAME TO BRIDGE THE WRPG AND THE JRPG
« Reply #7 on: June 26, 2010, 10:51:15 PM »
If this is only running in 16 or even 32 bit color, how will the get the color out of space right?

Well, if we're going that far, then it would have to be a text adventure because most of the stuff in it would be unable to be described with primitive human graphics cards.
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